1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 // tape button identifiers
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
31 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
32 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
34 #define NUM_TAPE_BUTTONS 8
36 // values for tape handling
37 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
39 // forward declaration for internal use
40 static void HandleTapeButtons(struct GadgetInfo *);
41 static void TapeStopWarpForward(void);
42 static float GetTapeLengthSecondsFloat(void);
44 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
47 // ============================================================================
48 // video tape definitions
49 // ============================================================================
51 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
52 VIDEO_STATE_TIME_OFF | \
53 VIDEO_STATE_FRAME_OFF)
54 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
55 VIDEO_STATE_REC_OFF | \
56 VIDEO_STATE_PAUSE_OFF | \
57 VIDEO_STATE_FFWD_OFF | \
58 VIDEO_STATE_WARP_OFF | \
59 VIDEO_STATE_WARP2_OFF | \
60 VIDEO_STATE_PBEND_OFF | \
61 VIDEO_STATE_1STEP_OFF)
62 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
63 VIDEO_PRESS_REC_OFF | \
64 VIDEO_PRESS_PAUSE_OFF | \
65 VIDEO_PRESS_STOP_OFF | \
66 VIDEO_PRESS_EJECT_OFF)
67 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
71 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
72 VIDEO_STATE_TIME_ON | \
74 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
75 VIDEO_STATE_REC_ON | \
76 VIDEO_STATE_PAUSE_ON | \
77 VIDEO_STATE_FFWD_ON | \
78 VIDEO_STATE_WARP_ON | \
79 VIDEO_STATE_WARP2_ON | \
80 VIDEO_STATE_PBEND_ON | \
82 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
83 VIDEO_PRESS_REC_ON | \
84 VIDEO_PRESS_PAUSE_ON | \
85 VIDEO_PRESS_STOP_ON | \
87 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
91 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
92 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
93 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
94 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
96 #define NUM_TAPE_FUNCTIONS 11
97 #define NUM_TAPE_FUNCTION_PARTS 2
98 #define NUM_TAPE_FUNCTION_STATES 2
101 // ============================================================================
102 // video display functions
103 // ============================================================================
105 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
114 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
117 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
118 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
121 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
122 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
125 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
126 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
129 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
133 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
137 // (no label for displaying optional frame)
142 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
143 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
146 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
147 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
150 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
151 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
154 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
155 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
158 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
159 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
163 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
165 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
167 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
169 int graphic = video_pos[i][j].graphic;
170 struct XY *pos = video_pos[i][j].pos;
177 if (state & (1 << (i * 2 + k)))
179 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
180 struct GraphicInfo *gfx = &graphic_info[graphic];
184 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
186 if (value == skip_value)
191 gd_bitmap = gfx->bitmap;
197 gd_bitmap = gfx_bg->bitmap;
198 gd_x = gfx_bg->src_x + pos->x;
199 gd_y = gfx_bg->src_y + pos->y;
202 // some tape graphics may be undefined -- only draw if defined
203 if (gd_bitmap != NULL)
204 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
205 VX + pos->x, VY + pos->y);
207 redraw_mask |= REDRAW_DOOR_2;
215 #define DATETIME_NONE (0)
217 #define DATETIME_DATE_YYYY (1 << 0)
218 #define DATETIME_DATE_YY (1 << 1)
219 #define DATETIME_DATE_MON (1 << 2)
220 #define DATETIME_DATE_MM (1 << 3)
221 #define DATETIME_DATE_DD (1 << 4)
223 #define DATETIME_TIME_HH (1 << 5)
224 #define DATETIME_TIME_MIN (1 << 6)
225 #define DATETIME_TIME_MM (1 << 7)
226 #define DATETIME_TIME_SS (1 << 8)
228 #define DATETIME_FRAME (1 << 9)
230 #define DATETIME_XOFFSET_1 (1 << 10)
231 #define DATETIME_XOFFSET_2 (1 << 11)
233 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
235 DATETIME_DATE_MON | \
239 #define DATETIME_TIME (DATETIME_TIME_HH | \
240 DATETIME_TIME_MIN | \
244 #define MAX_DATETIME_STRING_SIZE 32
246 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
250 static char *month_shortnames[] =
268 struct TextPosInfo *pos;
273 { &tape.text.date, DATETIME_DATE_DD },
274 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
275 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
276 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
277 { &tape.text.date_yy, DATETIME_DATE_YY },
278 { &tape.text.date_mon, DATETIME_DATE_MON },
279 { &tape.text.date_mm, DATETIME_DATE_MM },
280 { &tape.text.date_dd, DATETIME_DATE_DD },
282 { &tape.text.time, DATETIME_TIME_MIN },
283 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
284 { &tape.text.time_hh, DATETIME_TIME_HH },
285 { &tape.text.time_mm, DATETIME_TIME_MM },
286 { &tape.text.time_ss, DATETIME_TIME_SS },
288 { &tape.text.frame, DATETIME_FRAME },
290 { NULL, DATETIME_NONE },
293 for (i = 0; datetime_info[i].pos != NULL; i++)
295 struct TextPosInfo *pos = datetime_info[i].pos;
296 int type = datetime_info[i].type;
303 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
304 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
307 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
309 char s[MAX_DATETIME_STRING_SIZE];
310 int year2 = value / 10000;
311 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
312 int month_index = (value / 100) % 100;
313 int month = month_index + 1;
314 int day = value % 100;
316 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
317 type & DATETIME_DATE_YY ? int2str(year2, 2) :
318 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
319 type & DATETIME_DATE_MM ? int2str(month, 2) :
320 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
322 DrawText(xpos, ypos, s, pos->font);
324 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
326 char s[MAX_DATETIME_STRING_SIZE];
327 int hh = (value / 3600) % 100;
328 int min = value / 60;
329 int mm = (value / 60) % 60;
332 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
333 type & DATETIME_TIME_MIN ? int2str(min, 2) :
334 type & DATETIME_TIME_MM ? int2str(mm, 2) :
335 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
337 DrawText(xpos, ypos, s, pos->font);
339 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
341 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
346 void DrawVideoDisplay(unsigned int state, unsigned int value)
348 DrawVideoDisplay_Graphics(state, value);
349 DrawVideoDisplay_DateTime(state, value);
352 static void DrawVideoDisplayLabel(unsigned int state)
354 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
357 static void DrawVideoDisplaySymbol(unsigned int state)
359 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
362 static void DrawVideoDisplayCurrentState(void)
366 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
369 state |= VIDEO_STATE_PAUSE_ON;
373 state |= VIDEO_STATE_REC_ON;
375 if (tape.single_step)
376 state |= VIDEO_STATE_1STEP_ON;
378 else if (tape.playing)
380 state |= VIDEO_STATE_PLAY_ON;
384 if (tape.deactivate_display)
385 state |= VIDEO_STATE_WARP2_ON;
386 else if (tape.warp_forward)
387 state |= VIDEO_STATE_WARP_ON;
388 else if (tape.fast_forward)
389 state |= VIDEO_STATE_FFWD_ON;
391 if (tape.pause_before_end)
392 state |= VIDEO_STATE_PBEND_ON;
396 // draw labels and symbols separately to prevent labels overlapping symbols
397 DrawVideoDisplayLabel(state);
398 DrawVideoDisplaySymbol(state);
401 void DrawCompleteVideoDisplay(void)
403 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
405 // draw tape background
406 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
407 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
409 // draw tape buttons (forced)
410 RedrawOrRemapTapeButtons();
412 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
416 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
417 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
418 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
419 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
422 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
424 else if (tape.playing)
426 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
427 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
428 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
429 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
432 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
434 else if (tape.date && tape.length)
436 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
437 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
438 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
441 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
445 void TapeDeactivateDisplayOn(void)
447 SetDrawDeactivationMask(REDRAW_FIELD);
448 audio.sound_deactivated = TRUE;
451 void TapeDeactivateDisplayOff(boolean redraw_display)
453 SetDrawDeactivationMask(REDRAW_NONE);
454 audio.sound_deactivated = FALSE;
459 DrawGameDoorValues();
464 // ============================================================================
465 // tape logging functions
466 // ============================================================================
468 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
470 static void PrintTapeReplayProgress(boolean replay_finished)
472 static unsigned int counter_last = -1;
473 unsigned int counter = Counter();
474 unsigned int counter_seconds = counter / 1000;
476 if (!replay_finished)
478 unsigned int counter_delay = 50;
480 if (counter > counter_last + counter_delay)
483 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
484 level_nr, tape_patch_info,
485 tape.length_seconds / 60, tape.length_seconds % 60,
486 TapeTime / 60, TapeTime % 60);
488 counter_last = counter;
493 float tape_length_seconds = GetTapeLengthSecondsFloat();
496 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
497 level_nr, tape_patch_info,
498 tape.length_seconds / 60, tape.length_seconds % 60,
499 counter_seconds / 60, counter_seconds % 60, counter % 1000,
500 (float)counter / tape_length_seconds / 10,
501 tape.auto_play_level_fixed ? "solved and fixed" :
502 tape.auto_play_level_solved ? "solved" :
503 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
511 // ============================================================================
512 // tape control functions
513 // ============================================================================
515 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
517 struct tm *lt = localtime(&epoch_seconds);
519 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
522 void TapeSetDateFromNow(void)
524 TapeSetDateFromEpochSeconds(time(NULL));
533 tape.length_frames = 0;
534 tape.length_seconds = 0;
536 if (leveldir_current)
537 setString(&tape.level_identifier, leveldir_current->identifier);
539 tape.level_nr = level_nr;
540 tape.pos[tape.counter].delay = 0;
543 tape.random_seed = InitRND(level.random_seed);
545 tape.file_version = FILE_VERSION_ACTUAL;
546 tape.game_version = GAME_VERSION_ACTUAL;
547 tape.engine_version = level.game_version;
549 TapeSetDateFromNow();
551 for (i = 0; i < MAX_PLAYERS; i++)
552 tape.player_participates[i] = FALSE;
554 tape.centered_player_nr_next = -1;
555 tape.set_centered_player = FALSE;
557 // set flags for game actions to default values (may be overwritten later)
558 tape.use_key_actions = TRUE;
559 tape.use_mouse_actions = FALSE;
562 static void TapeRewind(void)
565 tape.delay_played = 0;
566 tape.pause_before_end = FALSE;
567 tape.recording = FALSE;
568 tape.playing = FALSE;
569 tape.fast_forward = FALSE;
570 tape.warp_forward = FALSE;
571 tape.deactivate_display = FALSE;
572 tape.auto_play = (global.autoplay_leveldir != NULL);
573 tape.auto_play_level_solved = FALSE;
574 tape.auto_play_level_fixed = FALSE;
575 tape.auto_play_level_not_fixable = FALSE;
576 tape.quick_resume = FALSE;
577 tape.single_step = FALSE;
579 tape.centered_player_nr_next = -1;
580 tape.set_centered_player = FALSE;
582 InitRND(tape.random_seed);
585 static void TapeSetRandomSeed(int random_seed)
587 tape.random_seed = InitRND(random_seed);
590 void TapeStartRecording(int random_seed)
592 if (!TAPE_IS_STOPPED(tape))
597 TapeSetRandomSeed(random_seed);
599 tape.recording = TRUE;
601 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
602 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
603 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
604 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
608 SetDrawDeactivationMask(REDRAW_NONE);
609 audio.sound_deactivated = FALSE;
611 // required here to update video display if tape door is closed
612 if (GetDoorState() & DOOR_CLOSE_2)
613 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
616 static void TapeStartGameRecording(void)
618 StartGameActions(network.enabled, TRUE, level.random_seed);
621 static void TapeAppendRecording(void)
623 if (!tape.playing || !tape.pausing)
627 tape.playing = FALSE;
628 tape.fast_forward = FALSE;
629 tape.warp_forward = FALSE;
630 tape.pause_before_end = FALSE;
631 tape.deactivate_display = FALSE;
634 tape.recording = TRUE;
637 // set current delay (for last played move)
638 tape.pos[tape.counter].delay = tape.delay_played;
641 TapeSetDateFromNow();
643 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
644 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
646 UpdateAndDisplayGameControlValues();
649 void TapeHaltRecording(void)
653 // initialize delay for next tape entry (to be able to continue recording)
654 if (tape.counter < MAX_TAPE_LEN)
655 tape.pos[tape.counter].delay = 0;
657 tape.length = tape.counter;
658 tape.length_frames = GetTapeLengthFrames();
659 tape.length_seconds = GetTapeLengthSeconds();
662 void TapeStopRecording(void)
667 tape.recording = FALSE;
668 tape.pausing = FALSE;
670 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
671 MapTapeEjectButton();
674 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
678 if (tape.pos[tape.counter].delay > 0) // already stored action
680 boolean changed_events = FALSE;
682 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
683 if (tape.pos[tape.counter].action[i] != action[i])
684 changed_events = TRUE;
686 if (changed_events || tape.pos[tape.counter].delay >= 255)
688 if (tape.counter >= MAX_TAPE_LEN - 1)
692 tape.pos[tape.counter].delay = 0;
695 tape.pos[tape.counter].delay++;
698 if (tape.pos[tape.counter].delay == 0) // store new action
700 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
701 tape.pos[tape.counter].action[i] = action[i];
703 tape.pos[tape.counter].delay++;
709 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
711 byte action[MAX_TAPE_ACTIONS];
714 if (!tape.recording) // (record action even when tape is paused)
717 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
718 action[i] = action_raw[i];
720 if (tape.use_key_actions && tape.set_centered_player)
722 for (i = 0; i < MAX_PLAYERS; i++)
723 if (tape.centered_player_nr_next == i ||
724 tape.centered_player_nr_next == -1)
725 action[i] |= KEY_SET_FOCUS;
727 tape.set_centered_player = FALSE;
730 if (!TapeAddAction(action))
734 void TapeTogglePause(boolean toggle_mode)
736 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
738 // continue playing in normal mode
739 tape.fast_forward = FALSE;
740 tape.warp_forward = FALSE;
741 tape.deactivate_display = FALSE;
743 tape.pause_before_end = FALSE;
746 tape.pausing = !tape.pausing;
748 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
749 tape.single_step = FALSE;
751 DrawVideoDisplayCurrentState();
753 if (tape.deactivate_display)
756 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
758 TapeDeactivateDisplayOn();
761 if (tape.quick_resume)
763 tape.quick_resume = FALSE;
765 TapeStopWarpForward();
766 TapeAppendRecording();
768 if (!CheckEngineSnapshotSingle())
769 SaveEngineSnapshotSingle();
771 // restart step/move snapshots after quick loading tape
772 SaveEngineSnapshotToListInitial();
774 // do not map undo/redo buttons after quick loading tape
778 if (game_status == GAME_MODE_PLAYING)
780 if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
783 MapUndoRedoButtons();
784 else if (!tape.single_step)
785 UnmapUndoRedoButtons();
788 ModifyPauseButtons();
792 void TapeStartPlaying(void)
794 if (TAPE_IS_EMPTY(tape))
797 if (!TAPE_IS_STOPPED(tape))
804 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
805 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
806 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
807 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
811 SetDrawDeactivationMask(REDRAW_NONE);
812 audio.sound_deactivated = FALSE;
815 static void TapeStartGamePlaying(void)
822 void TapeStopPlaying(void)
824 tape.playing = FALSE;
825 tape.pausing = FALSE;
827 if (tape.warp_forward)
828 TapeStopWarpForward();
830 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
831 MapTapeEjectButton();
834 byte *TapePlayAction(void)
836 int update_delay = FRAMES_PER_SECOND / 2;
837 boolean update_video_display = (FrameCounter % update_delay == 0);
838 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
839 static byte action[MAX_TAPE_ACTIONS];
842 if (!tape.playing || tape.pausing)
845 if (tape.pause_before_end) // stop some seconds before end of tape
847 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
849 TapeStopWarpForward();
850 TapeTogglePause(TAPE_TOGGLE_MANUAL);
856 if (tape.counter >= tape.length) // end of tape reached
858 if (tape.warp_forward && !tape.auto_play)
860 TapeStopWarpForward();
861 TapeTogglePause(TAPE_TOGGLE_MANUAL);
871 if (update_video_display && !tape.deactivate_display)
875 if (tape.warp_forward)
876 state |= VIDEO_STATE_WARP(update_draw_label_on);
877 else if (tape.fast_forward)
878 state |= VIDEO_STATE_FFWD(update_draw_label_on);
880 if (tape.pause_before_end)
881 state |= VIDEO_STATE_PBEND(update_draw_label_on);
883 // draw labels and symbols separately to prevent labels overlapping symbols
884 DrawVideoDisplayLabel(state);
885 DrawVideoDisplaySymbol(state);
888 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
889 action[i] = tape.pos[tape.counter].action[i];
891 #if DEBUG_TAPE_WHEN_PLAYING
892 printf("%05d", FrameCounter);
893 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
894 printf(" %08x", action[i]);
898 tape.set_centered_player = FALSE;
899 tape.centered_player_nr_next = -999;
901 if (tape.use_key_actions)
903 for (i = 0; i < MAX_PLAYERS; i++)
905 if (action[i] & KEY_SET_FOCUS)
907 tape.set_centered_player = TRUE;
908 tape.centered_player_nr_next =
909 (tape.centered_player_nr_next == -999 ? i : -1);
912 action[i] &= ~KEY_SET_FOCUS;
917 if (tape.delay_played >= tape.pos[tape.counter].delay)
920 tape.delay_played = 0;
924 PrintTapeReplayProgress(FALSE);
932 TapeTogglePause(TAPE_TOGGLE_MANUAL);
937 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
939 if (tape.date && tape.length)
941 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
942 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
943 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
947 unsigned int GetTapeLengthFrames(void)
949 unsigned int tape_length_frames = 0;
952 if (TAPE_IS_EMPTY(tape))
955 for (i = 0; i < tape.length; i++)
956 tape_length_frames += tape.pos[i].delay;
958 return tape_length_frames;
961 unsigned int GetTapeLengthSeconds(void)
963 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
966 static float GetTapeLengthSecondsFloat(void)
968 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
971 static void TapeStartWarpForward(int mode)
973 tape.fast_forward = (mode & AUTOPLAY_FFWD);
974 tape.warp_forward = (mode & AUTOPLAY_WARP);
975 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
977 tape.pausing = FALSE;
979 if (tape.deactivate_display)
980 TapeDeactivateDisplayOn();
982 DrawVideoDisplayCurrentState();
985 static void TapeStopWarpForward(void)
987 tape.fast_forward = FALSE;
988 tape.warp_forward = FALSE;
989 tape.deactivate_display = FALSE;
991 tape.pause_before_end = FALSE;
993 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
995 DrawVideoDisplayCurrentState();
998 static void TapeSingleStep(void)
1000 if (network.enabled)
1004 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1006 tape.single_step = !tape.single_step;
1008 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1011 void TapeQuickSave(void)
1013 if (game_status == GAME_MODE_MAIN)
1015 Request("No game that can be saved!", REQ_CONFIRM);
1020 if (game_status != GAME_MODE_PLAYING)
1024 TapeHaltRecording(); // prepare tape for saving on-the-fly
1026 if (TAPE_IS_EMPTY(tape))
1028 Request("No tape that can be saved!", REQ_CONFIRM);
1033 if (SaveTapeChecked(tape.level_nr))
1034 SaveEngineSnapshotSingle();
1037 void TapeQuickLoad(void)
1039 char *filename = getTapeFilename(level_nr);
1041 if (!fileExists(filename))
1043 Request("No tape for this level!", REQ_CONFIRM);
1048 if (tape.recording && !Request("Stop recording and load tape?",
1049 REQ_ASK | REQ_STAY_CLOSED))
1051 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1056 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1059 if (CheckEngineSnapshotSingle())
1061 TapeStartGamePlaying();
1063 LoadEngineSnapshotSingle();
1065 DrawCompleteVideoDisplay();
1067 tape.playing = TRUE;
1068 tape.pausing = TRUE;
1070 TapeStopWarpForward();
1071 TapeAppendRecording();
1073 // restart step/move snapshots after quick loading tape
1074 SaveEngineSnapshotToListInitial();
1076 if (FrameCounter > 0)
1085 if (!TAPE_IS_EMPTY(tape))
1087 TapeStartGamePlaying();
1088 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1090 tape.quick_resume = TRUE;
1092 else // this should not happen (basically checked above)
1094 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1096 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1100 boolean hasSolutionTape(void)
1102 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1103 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1104 level.native_sp_level->demo.is_available);
1106 return (tape_file_exists || level_has_tape);
1109 boolean InsertSolutionTape(void)
1111 if (!hasSolutionTape())
1113 Request("No solution tape for this level!", REQ_CONFIRM);
1118 if (!TAPE_IS_STOPPED(tape))
1121 // if tape recorder already contains a tape, remove it without asking
1124 LoadSolutionTape(level_nr);
1126 DrawCompleteVideoDisplay();
1128 if (TAPE_IS_EMPTY(tape))
1130 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1138 boolean PlaySolutionTape(void)
1140 if (!InsertSolutionTape())
1143 TapeStartGamePlaying();
1149 // ----------------------------------------------------------------------------
1150 // tape autoplay functions
1151 // ----------------------------------------------------------------------------
1153 void AutoPlayTapes(void)
1155 static LevelDirTree *autoplay_leveldir = NULL;
1156 static boolean autoplay_initialized = FALSE;
1157 static int autoplay_level_nr = -1;
1158 static int num_levels_played = 0;
1159 static int num_levels_solved = 0;
1160 static int num_tapes_patched = 0;
1161 static int num_tape_missing = 0;
1162 static boolean level_failed[MAX_TAPES_PER_SET];
1163 static int patch_nr = 0;
1164 static char *patch_name[] =
1171 static int patch_version_first[] =
1173 VERSION_IDENT(0,0,0,0),
1174 VERSION_IDENT(3,3,1,0),
1178 static int patch_version_last[] =
1180 VERSION_IDENT(9,9,9,9),
1181 VERSION_IDENT(4,0,1,1),
1185 static byte patch_property_bit[] =
1188 TAPE_PROPERTY_EM_RANDOM_BUG,
1194 if (autoplay_initialized)
1196 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1198 if (tape.auto_play_level_solved)
1202 // level solved by patched tape -- save fixed tape
1203 char *filename = getTapeFilename(level_nr);
1204 char *filename_orig = getStringCat2(filename, ".orig");
1206 // create backup from old tape, if not yet existing
1207 if (!fileExists(filename_orig))
1208 rename(filename, filename_orig);
1210 SaveTapeToFilename(filename);
1212 tape.auto_play_level_fixed = TRUE;
1213 num_tapes_patched++;
1216 // continue with next tape
1219 else if (patch_name[patch_nr + 1] != NULL)
1221 // level not solved by patched tape -- continue with next patch
1226 // level not solved by any patched tape -- continue with next tape
1227 tape.auto_play_level_not_fixable = TRUE;
1232 // just finished auto-playing tape
1233 PrintTapeReplayProgress(TRUE);
1236 num_levels_played++;
1238 if (tape.auto_play_level_solved)
1239 num_levels_solved++;
1241 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1242 level_failed[level_nr] = !tape.auto_play_level_solved;
1246 DrawCompleteVideoDisplay();
1248 audio.sound_enabled = FALSE;
1249 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1251 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1252 global.autoplay_leveldir);
1254 if (autoplay_leveldir == NULL)
1255 Error(ERR_EXIT, "no such level identifier: '%s'",
1256 global.autoplay_leveldir);
1258 leveldir_current = autoplay_leveldir;
1260 if (autoplay_leveldir->first_level < 0)
1261 autoplay_leveldir->first_level = 0;
1262 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1263 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1265 autoplay_level_nr = autoplay_leveldir->first_level;
1268 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1269 Print("Automatically fixing level tapes\n");
1271 Print("Automatically playing level tapes\n");
1273 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1274 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1275 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1276 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1280 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1281 level_failed[i] = FALSE;
1283 // only private tapes may be modified
1284 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1285 options.mytapes = TRUE;
1287 autoplay_initialized = TRUE;
1292 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1293 level_nr = autoplay_level_nr++;
1295 if (level_nr > autoplay_leveldir->last_level)
1298 // set patch info (required for progress output)
1299 strcpy(tape_patch_info, "");
1300 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1301 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
1302 patch_name[patch_nr]);
1304 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1309 LoadLevel(level_nr);
1311 if (level.no_level_file || level.no_valid_file)
1313 Print("Tape %03d: (no level found)\n", level_nr);
1319 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1320 Print("Tape %03d: (only testing level)\n", level_nr);
1324 if (options.mytapes)
1327 LoadSolutionTape(level_nr);
1329 if (tape.no_valid_file)
1333 Print("Tape %03d: (no tape found)\n", level_nr);
1338 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1340 if (tape.engine_version < patch_version_first[patch_nr] ||
1341 tape.engine_version > patch_version_last[patch_nr])
1343 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
1344 level_nr, tape_patch_info,
1345 tape.length_seconds / 60, tape.length_seconds % 60,
1346 "not suitable for version",
1347 (tape.engine_version / 1000000) % 100,
1348 (tape.engine_version / 10000 ) % 100,
1349 (tape.engine_version / 100 ) % 100,
1350 (tape.engine_version ) % 100);
1352 if (patch_name[patch_nr + 1] != NULL)
1354 // continue with next patch
1359 // continue with next tape
1366 tape.property_bits |= patch_property_bit[patch_nr];
1371 TapeStartGamePlaying();
1372 TapeStartWarpForward(global.autoplay_mode);
1379 Print("Number of levels played: %d\n", num_levels_played);
1380 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1381 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1382 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1383 Print("Number of tapes fixed: %d\n", num_tapes_patched);
1385 Print("Summary (for automatic parsing by scripts):\n");
1386 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
1387 (num_levels_played == num_levels_solved ? " OK " : "WARN"),
1388 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1389 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1391 if (num_levels_played != num_levels_solved)
1394 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1395 if (level_failed[i])
1406 // ----------------------------------------------------------------------------
1407 // tape patch functions
1408 // ----------------------------------------------------------------------------
1410 static boolean PatchTape(struct TapeInfo *tape, char *mode)
1412 Print("[%d.%d.%d.%d]: ",
1413 (tape->engine_version / 1000000) % 100,
1414 (tape->engine_version / 10000 ) % 100,
1415 (tape->engine_version / 100 ) % 100,
1416 (tape->engine_version ) % 100);
1418 if (strEqual(mode, "info"))
1420 Print("property bits == 0x%02x\n", tape->property_bits);
1425 byte property_bits = tape->property_bits;
1426 byte property_bitmask = 0;
1427 boolean set_property_bit = TRUE;
1429 if (strSuffix(mode, ":0") ||
1430 strSuffix(mode, ":off") ||
1431 strSuffix(mode, ":clear"))
1432 set_property_bit = FALSE;
1434 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
1436 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
1437 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
1438 tape->engine_version >= VERSION_IDENT(4,0,1,2))
1440 Print("This tape version cannot be patched against EM random bug!\n");
1445 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
1449 Print("Unknown patch mode '%s'!\n", mode);
1454 if (set_property_bit)
1455 property_bits |= property_bitmask;
1457 property_bits &= ~property_bitmask;
1459 if (property_bits == tape->property_bits)
1461 Print("Tape already patched for '%s'!\n", mode);
1466 Print("Patching for '%s' ... ", mode);
1468 tape->property_bits = property_bits;
1473 void PatchTapes(void)
1475 static LevelDirTree *patchtapes_leveldir = NULL;
1476 static int num_tapes_found = 0;
1477 static int num_tapes_patched = 0;
1478 char *mode = global.patchtapes_mode;
1481 if (strEqual(mode, "help"))
1484 Print("Supported patch modes:\n");
1485 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
1487 Print("Supported modifiers:\n");
1488 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
1494 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1495 global.patchtapes_leveldir);
1497 if (patchtapes_leveldir == NULL)
1498 Error(ERR_EXIT, "no such level identifier: '%s'",
1499 global.patchtapes_leveldir);
1501 leveldir_current = patchtapes_leveldir;
1503 if (patchtapes_leveldir->first_level < 0)
1504 patchtapes_leveldir->first_level = 0;
1505 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
1506 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1509 Print("Patching level tapes for patch mode '%s'\n", mode);
1511 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
1512 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
1513 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
1514 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
1518 int first_level = patchtapes_leveldir->first_level;
1519 int last_level = patchtapes_leveldir->last_level;
1521 for (i = first_level; i <= last_level; i++)
1523 if (!global.patchtapes_all && !global.patchtapes_level[i])
1526 Print("Tape %03d: ", i);
1531 if (tape.no_valid_file)
1533 Print("(no tape found)\n");
1540 if (PatchTape(&tape, mode))
1542 char *filename = getTapeFilename(i);
1543 char *filename_orig = getStringCat2(filename, ".orig");
1545 if (!fileExists(filename_orig))
1546 rename(filename, filename_orig);
1548 SaveTapeToFilename(filename);
1550 Print("patched tape saved.\n");
1552 num_tapes_patched++;
1558 Print("Number of tapes found: %d\n", num_tapes_found);
1559 Print("Number of tapes patched: %d\n", num_tapes_patched);
1566 // ---------- new tape button stuff -------------------------------------------
1574 } tapebutton_info[NUM_TAPE_BUTTONS] =
1577 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1578 TAPE_CTRL_ID_EJECT, "eject tape"
1581 // (same position as "eject" button)
1582 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1583 TAPE_CTRL_ID_EXTRA, "extra functions"
1586 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1587 TAPE_CTRL_ID_STOP, "stop tape"
1590 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1591 TAPE_CTRL_ID_PAUSE, "pause tape"
1594 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1595 TAPE_CTRL_ID_RECORD, "record tape"
1598 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1599 TAPE_CTRL_ID_PLAY, "play tape"
1602 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
1603 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
1606 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
1607 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
1611 void CreateTapeButtons(void)
1615 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1617 int graphic = tapebutton_info[i].graphic;
1618 struct GraphicInfo *gfx = &graphic_info[graphic];
1619 struct XY *pos = tapebutton_info[i].pos;
1620 struct GadgetInfo *gi;
1621 int gd_x = gfx->src_x;
1622 int gd_y = gfx->src_y;
1623 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1624 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1627 gi = CreateGadget(GDI_CUSTOM_ID, id,
1628 GDI_IMAGE_ID, graphic,
1629 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1632 GDI_WIDTH, gfx->width,
1633 GDI_HEIGHT, gfx->height,
1634 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1635 GDI_STATE, GD_BUTTON_UNPRESSED,
1636 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1637 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1638 GDI_DIRECT_DRAW, FALSE,
1639 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1640 GDI_CALLBACK_ACTION, HandleTapeButtons,
1644 Error(ERR_EXIT, "cannot create gadget");
1646 tape_gadget[id] = gi;
1650 void FreeTapeButtons(void)
1654 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1655 FreeGadget(tape_gadget[i]);
1658 void MapTapeEjectButton(void)
1660 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1661 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1664 void MapTapeWarpButton(void)
1666 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1667 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1670 void MapTapeButtons(void)
1674 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1675 if (i != TAPE_CTRL_ID_EXTRA)
1676 MapGadget(tape_gadget[i]);
1678 if (tape.recording || tape.playing)
1679 MapTapeWarpButton();
1681 if (tape.show_game_buttons)
1682 MapGameButtonsOnTape();
1685 void UnmapTapeButtons(void)
1689 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1690 UnmapGadget(tape_gadget[i]);
1692 if (tape.show_game_buttons)
1693 UnmapGameButtonsOnTape();
1696 void RedrawTapeButtons(void)
1700 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1701 RedrawGadget(tape_gadget[i]);
1703 if (tape.show_game_buttons)
1704 RedrawGameButtonsOnTape();
1707 void RedrawOrRemapTapeButtons(void)
1709 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1711 // tape buttons already mapped
1712 RedrawTapeButtons();
1721 static void HandleTapeButtonsExt(int id)
1723 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1728 case TAPE_CTRL_ID_EJECT:
1731 if (TAPE_IS_EMPTY(tape))
1735 if (TAPE_IS_EMPTY(tape))
1736 Request("No tape for this level!", REQ_CONFIRM);
1741 SaveTapeChecked(level_nr);
1746 DrawCompleteVideoDisplay();
1749 case TAPE_CTRL_ID_EXTRA:
1752 tape.pause_before_end = !tape.pause_before_end;
1754 DrawVideoDisplayCurrentState();
1756 else if (tape.recording)
1763 case TAPE_CTRL_ID_STOP:
1768 case TAPE_CTRL_ID_PAUSE:
1769 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1773 case TAPE_CTRL_ID_RECORD:
1774 if (TAPE_IS_STOPPED(tape))
1776 TapeStartGameRecording();
1778 else if (tape.pausing)
1780 if (tape.playing) // PLAY -> PAUSE -> RECORD
1781 TapeAppendRecording();
1783 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1788 case TAPE_CTRL_ID_PLAY:
1789 if (tape.recording && tape.pausing) // PAUSE -> RECORD
1791 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1793 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1796 if (TAPE_IS_EMPTY(tape))
1799 if (TAPE_IS_STOPPED(tape))
1801 TapeStartGamePlaying();
1803 else if (tape.playing)
1805 if (tape.pausing) // PAUSE -> PLAY
1807 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1809 else if (!tape.fast_forward) // PLAY -> FFWD
1811 tape.fast_forward = TRUE;
1813 else if (!tape.warp_forward) // FFWD -> WARP
1815 tape.warp_forward = TRUE;
1817 else if (!tape.deactivate_display) // WARP -> WARP BLIND
1819 tape.deactivate_display = TRUE;
1821 TapeDeactivateDisplayOn();
1823 else // WARP BLIND -> PLAY
1825 tape.fast_forward = FALSE;
1826 tape.warp_forward = FALSE;
1827 tape.deactivate_display = FALSE;
1829 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1832 DrawVideoDisplayCurrentState();
1837 case TAPE_CTRL_ID_INSERT_SOLUTION:
1838 InsertSolutionTape();
1842 case TAPE_CTRL_ID_PLAY_SOLUTION:
1852 static void HandleTapeButtons(struct GadgetInfo *gi)
1854 HandleTapeButtonsExt(gi->custom_id);
1857 void HandleTapeButtonKeys(Key key)
1859 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1860 boolean extra_button_is_active = !eject_button_is_active;
1862 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1863 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1864 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1865 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1866 else if (key == setup.shortcut.tape_stop)
1867 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1868 else if (key == setup.shortcut.tape_pause)
1869 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1870 else if (key == setup.shortcut.tape_record)
1871 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1872 else if (key == setup.shortcut.tape_play)
1873 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);