1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
24 #define DEBUG_TAPE_WHEN_PLAYING FALSE
26 // tape button identifiers
27 #define TAPE_CTRL_ID_EJECT 0
28 #define TAPE_CTRL_ID_EXTRA 1
29 #define TAPE_CTRL_ID_STOP 2
30 #define TAPE_CTRL_ID_PAUSE 3
31 #define TAPE_CTRL_ID_RECORD 4
32 #define TAPE_CTRL_ID_PLAY 5
33 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
34 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
36 #define NUM_TAPE_BUTTONS 8
38 // values for tape handling
39 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
40 #define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
42 // forward declaration for internal use
43 static void HandleTapeButtons(struct GadgetInfo *);
44 static void TapeStopWarpForward(void);
45 static float GetTapeLengthSecondsFloat(void);
46 static void CopyTapeToUndoBuffer(void);
48 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
49 static struct TapeInfo tape_undo_buffer;
52 // ============================================================================
53 // video tape definitions
54 // ============================================================================
56 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
57 VIDEO_STATE_TIME_OFF | \
58 VIDEO_STATE_FRAME_OFF)
59 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
60 VIDEO_STATE_REC_OFF | \
61 VIDEO_STATE_PAUSE_OFF | \
62 VIDEO_STATE_FFWD_OFF | \
63 VIDEO_STATE_WARP_OFF | \
64 VIDEO_STATE_WARP2_OFF | \
65 VIDEO_STATE_PBEND_OFF | \
66 VIDEO_STATE_1STEP_OFF)
67 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
68 VIDEO_PRESS_REC_OFF | \
69 VIDEO_PRESS_PAUSE_OFF | \
70 VIDEO_PRESS_STOP_OFF | \
71 VIDEO_PRESS_EJECT_OFF)
72 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
76 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
77 VIDEO_STATE_TIME_ON | \
79 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
80 VIDEO_STATE_REC_ON | \
81 VIDEO_STATE_PAUSE_ON | \
82 VIDEO_STATE_FFWD_ON | \
83 VIDEO_STATE_WARP_ON | \
84 VIDEO_STATE_WARP2_ON | \
85 VIDEO_STATE_PBEND_ON | \
87 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
88 VIDEO_PRESS_REC_ON | \
89 VIDEO_PRESS_PAUSE_ON | \
90 VIDEO_PRESS_STOP_ON | \
92 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
96 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
97 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
98 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
99 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
101 #define NUM_TAPE_FUNCTIONS 11
102 #define NUM_TAPE_FUNCTION_PARTS 2
103 #define NUM_TAPE_FUNCTION_STATES 2
106 // ============================================================================
107 // video display functions
108 // ============================================================================
110 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
119 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
122 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
123 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
126 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
127 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
130 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
131 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
134 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
138 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
142 // (no label for displaying optional frame)
147 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
148 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
151 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
152 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
155 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
156 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
159 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
160 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
163 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
164 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
168 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
170 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
172 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
174 int graphic = video_pos[i][j].graphic;
175 struct XY *pos = video_pos[i][j].pos;
182 if (state & (1 << (i * 2 + k)))
184 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
185 struct GraphicInfo *gfx = &graphic_info[graphic];
189 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
191 if (value == skip_value)
196 gd_bitmap = gfx->bitmap;
202 gd_bitmap = gfx_bg->bitmap;
203 gd_x = gfx_bg->src_x + pos->x;
204 gd_y = gfx_bg->src_y + pos->y;
207 // some tape graphics may be undefined -- only draw if defined
208 if (gd_bitmap != NULL)
209 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
210 VX + pos->x, VY + pos->y);
212 redraw_mask |= REDRAW_DOOR_2;
220 #define DATETIME_NONE (0)
222 #define DATETIME_DATE_YYYY (1 << 0)
223 #define DATETIME_DATE_YY (1 << 1)
224 #define DATETIME_DATE_MON (1 << 2)
225 #define DATETIME_DATE_MM (1 << 3)
226 #define DATETIME_DATE_DD (1 << 4)
228 #define DATETIME_TIME_HH (1 << 5)
229 #define DATETIME_TIME_MIN (1 << 6)
230 #define DATETIME_TIME_MM (1 << 7)
231 #define DATETIME_TIME_SS (1 << 8)
233 #define DATETIME_FRAME (1 << 9)
235 #define DATETIME_XOFFSET_1 (1 << 10)
236 #define DATETIME_XOFFSET_2 (1 << 11)
238 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
240 DATETIME_DATE_MON | \
244 #define DATETIME_TIME (DATETIME_TIME_HH | \
245 DATETIME_TIME_MIN | \
249 #define MAX_DATETIME_STRING_SIZE 32
251 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
255 static char *month_shortnames[] =
273 struct TextPosInfo *pos;
278 { &tape.text.date, DATETIME_DATE_DD },
279 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
280 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
281 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
282 { &tape.text.date_yy, DATETIME_DATE_YY },
283 { &tape.text.date_mon, DATETIME_DATE_MON },
284 { &tape.text.date_mm, DATETIME_DATE_MM },
285 { &tape.text.date_dd, DATETIME_DATE_DD },
287 { &tape.text.time, DATETIME_TIME_MIN },
288 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
289 { &tape.text.time_hh, DATETIME_TIME_HH },
290 { &tape.text.time_mm, DATETIME_TIME_MM },
291 { &tape.text.time_ss, DATETIME_TIME_SS },
293 { &tape.text.frame, DATETIME_FRAME },
295 { NULL, DATETIME_NONE },
298 for (i = 0; datetime_info[i].pos != NULL; i++)
300 struct TextPosInfo *pos = datetime_info[i].pos;
301 int type = datetime_info[i].type;
308 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
309 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
312 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
314 char s[MAX_DATETIME_STRING_SIZE];
315 int year2 = value / 10000;
316 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
317 int month_index_raw = (value / 100) % 100;
318 int month_index = month_index_raw % 12; // prevent invalid index
319 int month = month_index + 1;
320 int day = value % 100;
322 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
323 type & DATETIME_DATE_YY ? int2str(year2, 2) :
324 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
325 type & DATETIME_DATE_MM ? int2str(month, 2) :
326 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
328 DrawText(xpos, ypos, s, pos->font);
330 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
332 char s[MAX_DATETIME_STRING_SIZE];
333 int hh = (value / 3600) % 100;
334 int min = value / 60;
335 int mm = (value / 60) % 60;
338 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
339 type & DATETIME_TIME_MIN ? int2str(min, 2) :
340 type & DATETIME_TIME_MM ? int2str(mm, 2) :
341 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
343 DrawText(xpos, ypos, s, pos->font);
345 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
347 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
352 void DrawVideoDisplay(unsigned int state, unsigned int value)
354 DrawVideoDisplay_Graphics(state, value);
355 DrawVideoDisplay_DateTime(state, value);
358 static void DrawVideoDisplayLabel(unsigned int state)
360 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
363 static void DrawVideoDisplaySymbol(unsigned int state)
365 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
368 static void DrawVideoDisplayCurrentState(void)
372 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
375 state |= VIDEO_STATE_PAUSE_ON;
379 state |= VIDEO_STATE_REC_ON;
381 if (tape.single_step)
382 state |= VIDEO_STATE_1STEP_ON;
384 else if (tape.playing)
386 state |= VIDEO_STATE_PLAY_ON;
390 if (tape.deactivate_display)
391 state |= VIDEO_STATE_WARP2_ON;
392 else if (tape.warp_forward)
393 state |= VIDEO_STATE_WARP_ON;
394 else if (tape.fast_forward)
395 state |= VIDEO_STATE_FFWD_ON;
397 if (tape.pause_before_end)
398 state |= VIDEO_STATE_PBEND_ON;
402 // draw labels and symbols separately to prevent labels overlapping symbols
403 DrawVideoDisplayLabel(state);
404 DrawVideoDisplaySymbol(state);
407 void DrawCompleteVideoDisplay(void)
409 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
411 // draw tape background
412 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
413 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
415 // draw tape buttons (forced)
416 RedrawOrRemapTapeButtons();
418 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
422 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
423 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
424 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
425 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
428 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
430 else if (tape.playing)
432 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
433 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
434 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
435 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
438 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
440 else if (tape.date && tape.length)
442 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
443 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
444 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
447 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
451 void TapeDeactivateDisplayOn(void)
453 SetDrawDeactivationMask(REDRAW_FIELD);
454 audio.sound_deactivated = TRUE;
457 void TapeDeactivateDisplayOff(boolean redraw_display)
459 SetDrawDeactivationMask(REDRAW_NONE);
460 audio.sound_deactivated = FALSE;
466 UpdateGameDoorValues();
467 DrawGameDoorValues();
472 // ============================================================================
473 // tape logging functions
474 // ============================================================================
478 LevelDirTree *leveldir;
479 boolean all_levelsets;
482 int num_levels_played;
483 int num_levels_solved;
484 int num_tapes_patched;
485 int num_tape_missing;
486 boolean level_failed[MAX_TAPES_PER_SET];
490 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
492 static void PrintTapeReplayHeader(struct AutoPlayInfo *autoplay)
496 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
497 Print("Automatically fixing level tapes\n");
498 else if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
499 Print("Automatically uploading level tapes\n");
501 Print("Automatically playing level tapes\n");
504 Print("Level series identifier: '%s'\n", autoplay->leveldir->identifier);
505 Print("Level series name: '%s'\n", autoplay->leveldir->name);
506 Print("Level series author: '%s'\n", autoplay->leveldir->author);
507 Print("Number of levels: %d\n", autoplay->leveldir->levels);
511 DrawInitTextItem(autoplay->leveldir->name);
514 static void PrintTapeReplayProgress(boolean replay_finished)
516 static unsigned int counter_last = -1;
517 unsigned int counter = Counter();
518 unsigned int counter_seconds = counter / 1000;
520 if (!replay_finished)
522 unsigned int counter_delay = 50;
524 if (counter > counter_last + counter_delay)
527 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
528 level_nr, tape_patch_info,
529 tape.length_seconds / 60, tape.length_seconds % 60,
530 TapeTime / 60, TapeTime % 60);
532 counter_last = counter;
537 float tape_length_seconds = GetTapeLengthSecondsFloat();
540 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
541 level_nr, tape_patch_info,
542 tape.length_seconds / 60, tape.length_seconds % 60,
543 counter_seconds / 60, counter_seconds % 60, counter % 1000,
544 (float)counter / tape_length_seconds / 10,
545 tape.auto_play_level_fixed ? "solved and fixed" :
546 tape.auto_play_level_solved ? "solved" :
547 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
554 static void PrintTapeReplaySummary(struct AutoPlayInfo *autoplay)
556 char *autoplay_status =
557 (autoplay->num_levels_played == autoplay->num_levels_solved &&
558 autoplay->num_levels_played > 0 ? " OK " : "WARN");
559 int autoplay_percent =
560 (autoplay->num_levels_played ?
561 autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0);
566 Print("Number of levels played: %d\n", autoplay->num_levels_played);
567 Print("Number of levels solved: %d (%d%%)\n", autoplay->num_levels_solved,
568 (autoplay->num_levels_played ?
569 autoplay->num_levels_solved * 100 / autoplay->num_levels_played : 0));
570 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
571 Print("Number of tapes fixed: %d\n", autoplay->num_tapes_patched);
573 Print("Summary (for automatic parsing by scripts):\n");
575 if (autoplay->tape_filename)
577 Print("TAPEFILE [%s] '%s', %d, %d, %d",
579 autoplay->leveldir->identifier,
580 autoplay->last_level_nr,
582 game.score_time_final);
586 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
588 autoplay->leveldir->identifier,
589 autoplay->num_levels_solved,
590 autoplay->num_levels_played,
593 if (autoplay->num_levels_played != autoplay->num_levels_solved)
596 for (i = 0; i < MAX_TAPES_PER_SET; i++)
597 if (autoplay->level_failed[i])
606 static FILE *tape_log_file;
608 static void OpenTapeLogfile(void)
610 if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE)))
611 Warn("cannot write tape logfile '%s'", options.tape_log_filename);
614 static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS])
618 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
619 putFile8Bit(tape_log_file, action[i]);
622 static void CloseTapeLogfile(void)
624 fclose(tape_log_file);
628 // ============================================================================
629 // tape control functions
630 // ============================================================================
632 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
634 struct tm *lt = localtime(&epoch_seconds);
636 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
639 void TapeSetDateFromNow(void)
641 TapeSetDateFromEpochSeconds(time(NULL));
648 CopyTapeToUndoBuffer();
652 tape.length_frames = 0;
653 tape.length_seconds = 0;
655 tape.score_tape_basename[0] = '\0';
657 if (leveldir_current)
659 strncpy(tape.level_identifier, leveldir_current->identifier,
661 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
664 tape.level_nr = level_nr;
665 tape.pos[tape.counter].delay = 0;
668 tape.random_seed = InitRND(level.random_seed);
670 tape.file_version = FILE_VERSION_ACTUAL;
671 tape.game_version = GAME_VERSION_ACTUAL;
672 tape.engine_version = level.game_version;
674 tape.property_bits = TAPE_PROPERTY_NONE;
676 TapeSetDateFromNow();
678 for (i = 0; i < MAX_PLAYERS; i++)
679 tape.player_participates[i] = FALSE;
681 tape.centered_player_nr_next = -1;
682 tape.set_centered_player = FALSE;
684 // set flags for game actions to default values (may be overwritten later)
685 tape.use_key_actions = TRUE;
686 tape.use_mouse_actions = FALSE;
689 static void TapeRewind(void)
692 tape.delay_played = 0;
693 tape.pause_before_end = FALSE;
694 tape.recording = FALSE;
695 tape.playing = FALSE;
696 tape.fast_forward = FALSE;
697 tape.warp_forward = FALSE;
698 tape.deactivate_display = FALSE;
699 tape.auto_play = (global.autoplay_leveldir != NULL);
700 tape.auto_play_level_solved = FALSE;
701 tape.auto_play_level_fixed = FALSE;
702 tape.auto_play_level_not_fixable = FALSE;
703 tape.quick_resume = FALSE;
704 tape.single_step = FALSE;
706 tape.centered_player_nr_next = -1;
707 tape.set_centered_player = FALSE;
709 InitRND(tape.random_seed);
712 static void TapeSetRandomSeed(int random_seed)
714 tape.random_seed = InitRND(random_seed);
717 void TapeStartRecording(int random_seed)
719 if (!TAPE_IS_STOPPED(tape))
724 TapeSetRandomSeed(random_seed);
726 tape.recording = TRUE;
728 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
729 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
730 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
731 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
735 SetDrawDeactivationMask(REDRAW_NONE);
736 audio.sound_deactivated = FALSE;
738 // required here to update video display if tape door is closed
739 if (GetDoorState() & DOOR_CLOSE_2)
740 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
743 static void TapeStartGameRecording(void)
745 StartGameActions(network.enabled, TRUE, level.random_seed);
748 static void TapeAppendRecording(void)
750 if (!tape.playing || !tape.pausing)
754 tape.playing = FALSE;
755 tape.fast_forward = FALSE;
756 tape.warp_forward = FALSE;
757 tape.pause_before_end = FALSE;
758 tape.deactivate_display = FALSE;
761 tape.recording = TRUE;
764 // set current delay (for last played move)
765 tape.pos[tape.counter].delay = tape.delay_played;
767 tape.property_bits |= TAPE_PROPERTY_REPLAYED;
770 TapeSetDateFromNow();
772 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
773 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
775 UpdateAndDisplayGameControlValues();
778 void TapeHaltRecording(void)
782 // initialize delay for next tape entry (to be able to continue recording)
783 if (tape.counter < MAX_TAPE_LEN)
784 tape.pos[tape.counter].delay = 0;
786 tape.length = tape.counter;
787 tape.length_frames = GetTapeLengthFrames();
788 tape.length_seconds = GetTapeLengthSeconds();
791 void TapeStopRecording(void)
796 tape.recording = FALSE;
797 tape.pausing = FALSE;
799 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
800 MapTapeEjectButton();
803 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
807 if (tape.pos[tape.counter].delay > 0) // already stored action
809 boolean changed_events = FALSE;
811 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
812 if (tape.pos[tape.counter].action[i] != action[i])
813 changed_events = TRUE;
815 if (changed_events || tape.pos[tape.counter].delay >= 255)
817 if (tape.counter >= MAX_TAPE_LEN - 1)
821 tape.pos[tape.counter].delay = 0;
824 tape.pos[tape.counter].delay++;
827 if (tape.pos[tape.counter].delay == 0) // store new action
829 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
830 tape.pos[tape.counter].action[i] = action[i];
832 tape.pos[tape.counter].delay++;
838 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
840 byte action[MAX_TAPE_ACTIONS];
843 if (!tape.recording) // (record action even when tape is paused)
846 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
847 action[i] = action_raw[i];
849 if (tape.use_key_actions && tape.set_centered_player)
851 for (i = 0; i < MAX_PLAYERS; i++)
852 if (tape.centered_player_nr_next == i ||
853 tape.centered_player_nr_next == -1)
854 action[i] |= KEY_SET_FOCUS;
856 tape.set_centered_player = FALSE;
859 if (GameFrameDelay != GAME_FRAME_DELAY)
860 tape.property_bits |= TAPE_PROPERTY_GAME_SPEED;
862 if (setup.small_game_graphics || SCR_FIELDX >= 2 * SCR_FIELDX_DEFAULT)
863 tape.property_bits |= TAPE_PROPERTY_SMALL_GRAPHICS;
865 if (!TapeAddAction(action))
869 void TapeTogglePause(boolean toggle_mode)
871 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
873 // continue playing in normal mode
874 tape.fast_forward = FALSE;
875 tape.warp_forward = FALSE;
876 tape.deactivate_display = FALSE;
878 tape.pause_before_end = FALSE;
881 tape.pausing = !tape.pausing;
883 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
884 tape.single_step = FALSE;
886 if (tape.single_step)
887 tape.property_bits |= TAPE_PROPERTY_SINGLE_STEP;
890 tape.property_bits |= TAPE_PROPERTY_PAUSE_MODE;
892 DrawVideoDisplayCurrentState();
894 if (tape.deactivate_display)
897 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
899 TapeDeactivateDisplayOn();
902 if (tape.quick_resume)
904 tape.quick_resume = FALSE;
906 TapeStopWarpForward();
907 TapeAppendRecording();
909 if (!CheckEngineSnapshotSingle())
910 SaveEngineSnapshotSingle();
912 // restart step/move snapshots after quick loading tape
913 SaveEngineSnapshotToListInitial();
915 // do not map undo/redo buttons after quick loading tape
919 if (game_status == GAME_MODE_PLAYING)
921 if (setup.show_load_save_buttons &&
922 setup.show_undo_redo_buttons &&
923 CheckEngineSnapshotList())
926 MapUndoRedoButtons();
927 else if (!tape.single_step)
928 MapLoadSaveButtons();
931 ModifyPauseButtons();
935 void TapeStartPlaying(void)
937 if (TAPE_IS_EMPTY(tape))
940 if (!TAPE_IS_STOPPED(tape))
947 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
948 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
949 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
950 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
954 SetDrawDeactivationMask(REDRAW_NONE);
955 audio.sound_deactivated = FALSE;
958 static void TapeStartGamePlaying(void)
965 void TapeStopPlaying(void)
967 tape.playing = FALSE;
968 tape.pausing = FALSE;
970 if (tape.warp_forward)
971 TapeStopWarpForward();
973 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
974 MapTapeEjectButton();
977 byte *TapePlayAction(void)
979 int update_delay = FRAMES_PER_SECOND / 2;
980 boolean update_video_display = (FrameCounter % update_delay == 0);
981 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
982 static byte action[MAX_TAPE_ACTIONS];
985 if (!tape.playing || tape.pausing)
988 if (tape.pause_before_end) // stop some seconds before end of tape
990 if (TapeTime > (int)tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
992 TapeStopWarpForward();
993 TapeTogglePause(TAPE_TOGGLE_MANUAL);
999 if (tape.counter >= tape.length) // end of tape reached
1001 if (tape.warp_forward && !tape.auto_play)
1003 TapeStopWarpForward();
1004 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1014 if (update_video_display && !tape.deactivate_display)
1018 if (tape.warp_forward)
1019 state |= VIDEO_STATE_WARP(update_draw_label_on);
1020 else if (tape.fast_forward)
1021 state |= VIDEO_STATE_FFWD(update_draw_label_on);
1023 if (tape.pause_before_end)
1024 state |= VIDEO_STATE_PBEND(update_draw_label_on);
1026 // draw labels and symbols separately to prevent labels overlapping symbols
1027 DrawVideoDisplayLabel(state);
1028 DrawVideoDisplaySymbol(state);
1031 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
1032 action[i] = tape.pos[tape.counter].action[i];
1034 #if DEBUG_TAPE_WHEN_PLAYING
1035 DebugContinued("", "%05d", FrameCounter);
1036 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
1037 DebugContinued("", " %08x", action[i]);
1038 DebugContinued("tape:play", "\n");
1041 tape.set_centered_player = FALSE;
1042 tape.centered_player_nr_next = -999;
1044 if (tape.use_key_actions)
1046 for (i = 0; i < MAX_PLAYERS; i++)
1048 if (action[i] & KEY_SET_FOCUS)
1050 tape.set_centered_player = TRUE;
1051 tape.centered_player_nr_next =
1052 (tape.centered_player_nr_next == -999 ? i : -1);
1055 action[i] &= ~KEY_SET_FOCUS;
1059 tape.delay_played++;
1060 if (tape.delay_played >= tape.pos[tape.counter].delay)
1063 tape.delay_played = 0;
1067 PrintTapeReplayProgress(FALSE);
1069 if (options.tape_log_filename != NULL)
1070 WriteTapeLogfile(action);
1078 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1080 TapeStopRecording();
1083 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
1085 if (tape.date && tape.length)
1087 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
1088 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
1089 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
1093 static void TapeStopGameOrTape(boolean stop_game)
1095 if (score_info_tape_play || (!tape.playing && stop_game))
1096 RequestQuitGame(FALSE);
1101 void TapeStopGame(void)
1103 if (game_status == GAME_MODE_MAIN)
1106 TapeStopGameOrTape(TRUE);
1109 void TapeStopTape(void)
1111 TapeStopGameOrTape(FALSE);
1114 unsigned int GetTapeLengthFrames(void)
1116 unsigned int tape_length_frames = 0;
1119 if (TAPE_IS_EMPTY(tape))
1122 for (i = 0; i < tape.length; i++)
1123 tape_length_frames += tape.pos[i].delay;
1125 return tape_length_frames;
1128 unsigned int GetTapeLengthSeconds(void)
1130 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1133 static float GetTapeLengthSecondsFloat(void)
1135 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1138 static void TapeStartWarpForward(int mode)
1140 tape.fast_forward = (mode & AUTOPLAY_FFWD);
1141 tape.warp_forward = (mode & AUTOPLAY_WARP);
1142 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
1144 tape.pausing = FALSE;
1146 if (tape.deactivate_display)
1147 TapeDeactivateDisplayOn();
1149 DrawVideoDisplayCurrentState();
1152 static void TapeStopWarpForward(void)
1154 tape.fast_forward = FALSE;
1155 tape.warp_forward = FALSE;
1156 tape.deactivate_display = FALSE;
1158 tape.pause_before_end = FALSE;
1160 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1162 DrawVideoDisplayCurrentState();
1165 static void TapeSingleStep(void)
1167 if (network.enabled)
1171 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1173 tape.single_step = !tape.single_step;
1175 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1178 void TapeQuickSave(void)
1180 if (game_status == GAME_MODE_MAIN)
1182 Request("No game that can be saved!", REQ_CONFIRM);
1187 if (game_status != GAME_MODE_PLAYING)
1191 TapeHaltRecording(); // prepare tape for saving on-the-fly
1193 if (TAPE_IS_EMPTY(tape))
1195 Request("No tape that can be saved!", REQ_CONFIRM);
1200 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1202 if (SaveTapeChecked(tape.level_nr))
1203 SaveEngineSnapshotSingle();
1206 void TapeQuickLoad(void)
1208 char *filename = getTapeFilename(level_nr);
1210 if (!fileExists(filename))
1212 Request("No tape for this level!", REQ_CONFIRM);
1217 if (tape.recording && !Request("Stop recording and load tape?",
1218 REQ_ASK | REQ_STAY_CLOSED))
1220 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1225 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1228 if (CheckEngineSnapshotSingle())
1230 TapeStartGamePlaying();
1232 LoadEngineSnapshotSingle();
1234 DrawCompleteVideoDisplay();
1236 tape.playing = TRUE;
1237 tape.pausing = TRUE;
1239 TapeStopWarpForward();
1240 TapeAppendRecording();
1242 // restart step/move snapshots after quick loading tape
1243 SaveEngineSnapshotToListInitial();
1245 if (FrameCounter > 0)
1254 if (!TAPE_IS_EMPTY(tape))
1256 TapeStartGamePlaying();
1257 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1259 tape.quick_resume = TRUE;
1260 tape.property_bits |= TAPE_PROPERTY_SNAPSHOT;
1262 else // this should not happen (basically checked above)
1264 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1266 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1270 static boolean checkRestartGame(char *message)
1272 if (game_status == GAME_MODE_MAIN)
1275 if (!hasStartedNetworkGame())
1278 if (level_editor_test_game)
1281 if (game.all_players_gone)
1284 if (!setup.ask_on_quit_game)
1287 if (Request(message, REQ_ASK | REQ_STAY_CLOSED))
1290 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1295 void TapeRestartGame(void)
1297 if (score_info_tape_play)
1299 TapeStartGamePlaying();
1304 if (!checkRestartGame("Restart game?"))
1307 StartGameActions(network.enabled, setup.autorecord, level.random_seed);
1310 void TapeReplayAndPauseBeforeEnd(void)
1312 if (score_info_tape_play)
1315 if (TAPE_IS_EMPTY(tape) && !tape.recording)
1317 Request("No tape for this level!", REQ_CONFIRM);
1322 if (!checkRestartGame("Replay game and pause before end?"))
1326 TapeStartGamePlaying();
1327 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1329 tape.pause_before_end = TRUE;
1330 tape.quick_resume = TRUE;
1333 boolean hasSolutionTape(void)
1335 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1336 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1337 level.native_sp_level->demo.is_available);
1339 return (tape_file_exists || level_has_tape);
1342 boolean InsertSolutionTape(void)
1344 if (!hasSolutionTape())
1346 Request("No solution tape for this level!", REQ_CONFIRM);
1351 if (!TAPE_IS_STOPPED(tape))
1354 // if tape recorder already contains a tape, remove it without asking
1357 LoadSolutionTape(level_nr);
1359 DrawCompleteVideoDisplay();
1361 if (TAPE_IS_EMPTY(tape))
1363 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1371 boolean PlaySolutionTape(void)
1373 if (!InsertSolutionTape())
1376 TapeStartGamePlaying();
1381 static boolean PlayScoreTape_WaitForDownload(void)
1383 DelayCounter download_delay = { 10000 };
1385 ResetDelayCounter(&download_delay);
1387 // wait for score tape to be successfully downloaded (and fail on timeout)
1388 while (!server_scores.tape_downloaded)
1390 if (DelayReached(&download_delay))
1393 UPDATE_BUSY_STATE_NOT_LOADING();
1401 boolean PlayScoreTape(int entry_nr)
1403 struct ScoreEntry *entry = &scores.entry[entry_nr];
1404 char *tape_filename =
1406 getScoreTapeFilename(entry->tape_basename, level_nr) :
1407 getScoreCacheTapeFilename(entry->tape_basename, level_nr));
1408 boolean download_tape = (!fileExists(tape_filename));
1410 if (download_tape && entry->id == -1)
1412 FadeSkipNextFadeIn();
1414 Request("Cannot find score tape!", REQ_CONFIRM);
1419 server_scores.tape_downloaded = FALSE;
1422 ApiGetScoreTapeAsThread(level_nr, entry->id, entry->tape_basename);
1424 SetGameStatus(GAME_MODE_PLAYING);
1426 FadeOut(REDRAW_FIELD);
1428 if (download_tape && !PlayScoreTape_WaitForDownload())
1430 SetGameStatus(GAME_MODE_SCOREINFO);
1433 Request("Cannot download score tape from score server!", REQ_CONFIRM);
1438 if (!TAPE_IS_STOPPED(tape))
1441 // if tape recorder already contains a tape, remove it without asking
1444 if (entry->id == -1)
1445 LoadScoreTape(entry->tape_basename, level_nr);
1447 LoadScoreCacheTape(entry->tape_basename, level_nr);
1449 if (TAPE_IS_EMPTY(tape))
1451 SetGameStatus(GAME_MODE_SCOREINFO);
1454 Request("Cannot load score tape for this level!", REQ_CONFIRM);
1459 FadeSkipNextFadeOut();
1461 TapeStartGamePlaying();
1463 score_info_tape_play = TRUE;
1468 static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
1470 return (strEqual(t1->level_identifier, t2->level_identifier) &&
1471 t1->level_nr == t2->level_nr);
1474 static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
1476 *tape_to = *tape_from;
1479 static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
1481 struct TapeInfo tmp = *t1;
1487 static void CopyTapeToUndoBuffer(void)
1489 // copy tapes to undo buffer if large enough (or larger than last undo tape)
1490 // or if the last undo tape is from a different level set or level number
1491 if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
1492 tape.length_seconds >= tape_undo_buffer.length_seconds ||
1493 !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1495 CopyTape(&tape, &tape_undo_buffer);
1501 // only undo tapes from same level set and with same level number
1502 if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1505 if (!TAPE_IS_STOPPED(tape))
1508 // swap last recorded tape with undo buffer, so undo can be reversed
1509 SwapTapes(&tape, &tape_undo_buffer);
1511 DrawCompleteVideoDisplay();
1514 void FixTape_ForceSinglePlayer(void)
1518 /* fix single-player tapes that contain player input for more than one
1519 player (due to a bug in 3.3.1.2 and earlier versions), which results
1520 in playing levels with more than one player in multi-player mode,
1521 even though the tape was originally recorded in single-player mode */
1523 // remove player input actions for all players but the first one
1524 for (i = 1; i < MAX_PLAYERS; i++)
1525 tape.player_participates[i] = FALSE;
1527 tape.changed = TRUE;
1531 // ----------------------------------------------------------------------------
1532 // tape autoplay functions
1533 // ----------------------------------------------------------------------------
1535 static TreeInfo *getNextValidAutoPlayEntry(TreeInfo *node)
1537 node = getNextValidTreeInfoEntry(node);
1539 while (node && node->is_copy)
1540 node = getNextValidTreeInfoEntry(node);
1545 static TreeInfo *getFirstValidAutoPlayEntry(TreeInfo *node)
1547 node = getFirstValidTreeInfoEntry(node);
1549 if (node && node->is_copy)
1550 return getNextValidAutoPlayEntry(node);
1555 static void AutoPlayTapes_SetScoreEntry(int score, int time)
1557 char *name = (options.mytapes ? setup.player_name : options.player_name);
1559 // set unique basename for score tape (for uploading to score server)
1560 strcpy(tape.score_tape_basename, getScoreTapeBasename(name));
1562 // store score in first score entry
1563 scores.last_added = 0;
1565 struct ScoreEntry *entry = &scores.entry[scores.last_added];
1567 strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
1568 strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
1570 entry->score = score;
1573 PrintNoLog("- uploading score tape to score server ... ");
1575 server_scores.uploaded = FALSE;
1578 static boolean AutoPlayTapes_WaitForUpload(void)
1580 DelayCounter upload_delay = { 10000 };
1582 ResetDelayCounter(&upload_delay);
1584 // wait for score tape to be successfully uploaded (and fail on timeout)
1585 while (!server_scores.uploaded)
1587 if (DelayReached(&upload_delay))
1590 Print("- uploading score tape to score server - TIMEOUT.\n");
1592 if (program.headless)
1593 Fail("cannot upload score tape to score server");
1598 UPDATE_BUSY_STATE();
1604 Print("- uploading score tape to score server - uploaded.\n");
1609 static int AutoPlayTapesExt(boolean initialize)
1611 static struct AutoPlayInfo autoplay;
1612 static int num_tapes = 0;
1613 static int patch_nr = 0;
1614 static char *patch_name[] =
1622 static int patch_version_first[] =
1624 VERSION_IDENT(0,0,0,0),
1625 VERSION_IDENT(3,3,1,0),
1626 VERSION_IDENT(0,0,0,0),
1630 static int patch_version_last[] =
1632 VERSION_IDENT(9,9,9,9),
1633 VERSION_IDENT(4,0,1,1),
1634 VERSION_IDENT(4,2,2,0),
1638 static byte patch_property_bit[] =
1641 TAPE_PROPERTY_EM_RANDOM_BUG,
1646 LevelDirTree *leveldir_current_last = leveldir_current;
1647 boolean init_level_set = FALSE;
1648 int level_nr_last = level_nr;
1653 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1655 if (tape.auto_play_level_solved)
1659 // level solved by patched tape -- save fixed tape
1660 char *filename = getTapeFilename(level_nr);
1661 char *filename_orig = getStringCat2(filename, ".orig");
1663 // create backup from old tape, if not yet existing
1664 if (!fileExists(filename_orig))
1665 rename(filename, filename_orig);
1667 SaveTapeToFilename(filename);
1669 tape.auto_play_level_fixed = TRUE;
1670 autoplay.num_tapes_patched++;
1673 // continue with next tape
1676 else if (patch_name[patch_nr + 1] != NULL)
1678 // level not solved by patched tape -- continue with next patch
1683 // level not solved by any patched tape -- continue with next tape
1684 tape.auto_play_level_not_fixable = TRUE;
1689 // just finished auto-playing tape
1690 PrintTapeReplayProgress(TRUE);
1692 if (options.tape_log_filename != NULL)
1695 if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
1696 tape.auto_play_level_solved)
1698 AutoPlayTapes_SetScoreEntry(game.score_final, game.score_time_final);
1700 if (leveldir_current)
1702 // the tape's level set identifier may differ from current level set
1703 strncpy(tape.level_identifier, leveldir_current->identifier,
1705 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
1707 // the tape's level number may differ from current level number
1708 tape.level_nr = level_nr;
1711 // save score tape to upload to server; may be required for some reasons:
1712 // * level set identifier in solution tapes may differ from level set
1713 // * level set identifier is missing (old-style tape without INFO chunk)
1714 // * solution tape may have native format (like Supaplex solution files)
1716 SaveScoreTape(level_nr);
1717 SaveServerScore(level_nr, TRUE);
1719 AutoPlayTapes_WaitForUpload();
1723 autoplay.num_levels_played++;
1725 if (tape.auto_play_level_solved)
1726 autoplay.num_levels_solved++;
1728 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1729 autoplay.level_failed[level_nr] = !tape.auto_play_level_solved;
1733 if (strEqual(global.autoplay_leveldir, "ALL"))
1735 autoplay.all_levelsets = TRUE;
1737 // tape mass-uploading only allowed for private tapes
1738 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1739 options.mytapes = TRUE;
1742 if ((global.autoplay_mode == AUTOPLAY_MODE_SAVE ||
1743 global.autoplay_mode == AUTOPLAY_MODE_UPLOAD) &&
1745 options.player_name == NULL)
1747 Fail("specify player name when uploading solution tapes");
1750 if (global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
1751 DrawCompleteVideoDisplay();
1753 if (program.headless)
1755 audio.sound_enabled = FALSE;
1756 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1759 if (strSuffix(global.autoplay_leveldir, ".tape"))
1761 autoplay.tape_filename = global.autoplay_leveldir;
1763 if (!fileExists(autoplay.tape_filename))
1764 Fail("tape file '%s' does not exist", autoplay.tape_filename);
1766 LoadTapeFromFilename(autoplay.tape_filename);
1768 if (tape.no_valid_file)
1769 Fail("cannot load tape file '%s'", autoplay.tape_filename);
1771 if (tape.no_info_chunk && !options.identifier)
1772 Fail("cannot get levelset from tape file '%s'", autoplay.tape_filename);
1774 if (tape.no_info_chunk && !options.level_nr)
1775 Fail("cannot get level nr from tape file '%s'", autoplay.tape_filename);
1777 global.autoplay_leveldir = tape.level_identifier;
1779 if (options.identifier != NULL)
1780 global.autoplay_leveldir = options.identifier;
1782 if (options.level_nr != NULL)
1783 tape.level_nr = atoi(options.level_nr);
1785 if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
1786 global.autoplay_level[tape.level_nr] = TRUE;
1788 global.autoplay_all = FALSE;
1789 options.mytapes = FALSE;
1792 if (autoplay.all_levelsets)
1794 // start auto-playing first level set
1795 autoplay.leveldir = getFirstValidAutoPlayEntry(leveldir_first);
1799 // auto-play selected level set
1800 autoplay.leveldir = getTreeInfoFromIdentifier(leveldir_first,
1801 global.autoplay_leveldir);
1804 if (autoplay.leveldir == NULL)
1805 Fail("no such level identifier: '%s'", global.autoplay_leveldir);
1807 // only private tapes may be modified
1808 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1809 options.mytapes = TRUE;
1811 // set timestamp for batch tape upload
1812 global.autoplay_time = time(NULL);
1816 init_level_set = TRUE;
1823 leveldir_current = autoplay.leveldir;
1825 if (autoplay.leveldir->first_level < 0)
1826 autoplay.leveldir->first_level = 0;
1827 if (autoplay.leveldir->last_level >= MAX_TAPES_PER_SET)
1828 autoplay.leveldir->last_level = MAX_TAPES_PER_SET - 1;
1830 autoplay.level_nr = autoplay.leveldir->first_level;
1832 autoplay.num_levels_played = 0;
1833 autoplay.num_levels_solved = 0;
1834 autoplay.num_tapes_patched = 0;
1835 autoplay.num_tape_missing = 0;
1837 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1838 autoplay.level_failed[i] = FALSE;
1840 PrintTapeReplayHeader(&autoplay);
1842 init_level_set = FALSE;
1845 if (autoplay.all_levelsets && global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1847 boolean skip_levelset = FALSE;
1849 if (!directoryExists(getTapeDir(autoplay.leveldir->subdir)))
1851 Print("No tape directory for this level set found -- skipping.\n");
1853 skip_levelset = TRUE;
1856 if (CheckTapeDirectoryUploadsComplete(autoplay.leveldir->subdir))
1858 Print("All tapes for this level set already uploaded -- skipping.\n");
1860 skip_levelset = TRUE;
1865 PrintTapeReplaySummary(&autoplay);
1867 // continue with next level set
1868 autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
1870 // all level sets processed
1871 if (autoplay.leveldir == NULL)
1874 init_level_set = TRUE;
1880 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1881 level_nr = autoplay.level_nr++;
1883 UPDATE_BUSY_STATE();
1885 // check if all tapes for this level set have been processed
1886 if (level_nr > autoplay.leveldir->last_level)
1888 PrintTapeReplaySummary(&autoplay);
1890 if (!autoplay.all_levelsets)
1893 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
1894 MarkTapeDirectoryUploadsAsComplete(autoplay.leveldir->subdir);
1896 // continue with next level set
1897 autoplay.leveldir = getNextValidAutoPlayEntry(autoplay.leveldir);
1899 // all level sets processed
1900 if (autoplay.leveldir == NULL)
1903 init_level_set = TRUE;
1908 // set patch info (required for progress output)
1909 strcpy(tape_patch_info, "");
1910 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1911 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
1912 patch_name[patch_nr]);
1914 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1917 // speed things up in case of missing private tapes (skip loading level)
1918 if (options.mytapes && !fileExists(getTapeFilename(level_nr)))
1920 autoplay.num_tape_missing++;
1922 Print("Tape %03d: (no tape found)\n", level_nr);
1928 TapeRewind(); // needed to reset "tape.auto_play_level_solved"
1930 LoadLevel(level_nr);
1932 if (level.no_level_file || level.no_valid_file)
1934 Print("Tape %03d: (no level found)\n", level_nr);
1940 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1941 Print("Tape %03d: (only testing level)\n", level_nr);
1945 if (autoplay.tape_filename)
1946 LoadTapeFromFilename(autoplay.tape_filename);
1947 else if (options.mytapes)
1950 LoadSolutionTape(level_nr);
1952 if (tape.no_valid_file)
1954 autoplay.num_tape_missing++;
1956 Print("Tape %03d: (no tape found)\n", level_nr);
1961 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1963 boolean skip_patch = FALSE;
1965 if (tape.engine_version < patch_version_first[patch_nr] ||
1966 tape.engine_version > patch_version_last[patch_nr])
1968 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
1969 level_nr, tape_patch_info,
1970 tape.length_seconds / 60, tape.length_seconds % 60,
1971 "not suitable for version",
1972 (tape.engine_version / 1000000) % 100,
1973 (tape.engine_version / 10000 ) % 100,
1974 (tape.engine_version / 100 ) % 100,
1975 (tape.engine_version ) % 100);
1980 if (strEqual(patch_name[patch_nr], "screen_34x34") &&
1981 tape.num_participating_players == 1)
1983 Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
1984 level_nr, tape_patch_info,
1985 tape.length_seconds / 60, tape.length_seconds % 60,
1986 "not suitable for single player tapes");
1993 if (patch_name[patch_nr + 1] != NULL)
1995 // continue with next patch
2000 // continue with next tape
2007 if (strEqual(patch_name[patch_nr], "screen_34x34"))
2009 tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
2010 tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
2014 tape.property_bits |= patch_property_bit[patch_nr];
2020 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
2022 boolean use_temporary_tape_file = FALSE;
2024 Print("Tape %03d:\n", level_nr);
2026 AutoPlayTapes_SetScoreEntry(0, 0);
2028 if (autoplay.tape_filename == NULL)
2030 autoplay.tape_filename = (options.mytapes ? getTapeFilename(level_nr) :
2031 getDefaultSolutionTapeFilename(level_nr));
2033 if (!fileExists(autoplay.tape_filename))
2035 // non-standard or incorrect solution tape -- save to temporary file
2036 autoplay.tape_filename = getTemporaryTapeFilename();
2038 SaveTapeToFilename(autoplay.tape_filename);
2040 use_temporary_tape_file = TRUE;
2044 SaveServerScoreFromFile(level_nr, TRUE, autoplay.tape_filename);
2046 boolean success = AutoPlayTapes_WaitForUpload();
2048 if (use_temporary_tape_file)
2049 unlink(autoplay.tape_filename);
2051 // required for uploading multiple tapes
2052 autoplay.tape_filename = NULL;
2056 num_tapes = -num_tapes;
2066 if (options.tape_log_filename != NULL)
2069 TapeStartGamePlaying();
2070 TapeStartWarpForward(global.autoplay_mode);
2072 autoplay.last_level_nr = level_nr;
2077 if (global.autoplay_mode == AUTOPLAY_MODE_UPLOAD)
2083 Print("SUMMARY: %d tapes uploaded.\n", num_tapes);
2085 Print("SUMMARY: Uploading tapes failed.\n");
2090 // clear timestamp for batch tape upload (required after interactive upload)
2091 global.autoplay_time = 0;
2093 // exit if running headless or if visually auto-playing tapes
2094 if (program.headless || global.autoplay_mode != AUTOPLAY_MODE_UPLOAD)
2097 // when running interactively, restore last selected level set and number
2098 leveldir_current = leveldir_current_last;
2099 level_nr = level_nr_last;
2104 int AutoPlayTapes(void)
2106 return AutoPlayTapesExt(TRUE);
2109 int AutoPlayTapesContinue(void)
2111 return AutoPlayTapesExt(FALSE);
2115 // ----------------------------------------------------------------------------
2116 // tape patch functions
2117 // ----------------------------------------------------------------------------
2119 static boolean PatchTape(struct TapeInfo *tape, char *mode)
2121 Print("[%d.%d.%d.%d]: ",
2122 (tape->engine_version / 1000000) % 100,
2123 (tape->engine_version / 10000 ) % 100,
2124 (tape->engine_version / 100 ) % 100,
2125 (tape->engine_version ) % 100);
2127 if (strEqual(mode, "info"))
2129 Print("property bits == 0x%02x\n", tape->property_bits);
2134 boolean unpatch_tape = FALSE;
2135 boolean use_property_bit = FALSE;
2136 byte property_bitmask = 0;
2138 if (strSuffix(mode, ":0") ||
2139 strSuffix(mode, ":off") ||
2140 strSuffix(mode, ":clear"))
2141 unpatch_tape = TRUE;
2143 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
2145 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
2146 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
2147 tape->engine_version >= VERSION_IDENT(4,0,1,2))
2149 Print("This tape version cannot be patched against EM random bug!\n");
2154 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
2156 use_property_bit = TRUE;
2158 else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
2160 // this bug only affects team mode tapes
2161 if (tape->num_participating_players == 1)
2163 Print("Only team mode tapes can be patched against screen size bug!\n");
2168 // this bug (that always existed before) was fixed in version 4.2.2.1
2169 if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
2171 Print("This tape version cannot be patched against screen size bug!\n");
2176 int factor = (unpatch_tape ? 1 : 2);
2177 int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
2178 int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
2180 if (scr_fieldx_new == tape->scr_fieldx &&
2181 scr_fieldy_new == tape->scr_fieldy)
2183 Print("Tape already patched for '%s'!\n", mode);
2188 tape->scr_fieldx = scr_fieldx_new;
2189 tape->scr_fieldy = scr_fieldy_new;
2193 Print("Unknown patch mode '%s'!\n", mode);
2198 // patching tapes using property bits may be used for several patch modes
2199 if (use_property_bit)
2201 byte property_bits = tape->property_bits;
2202 boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
2204 if (set_property_bit)
2205 property_bits |= property_bitmask;
2207 property_bits &= ~property_bitmask;
2209 if (property_bits == tape->property_bits)
2211 Print("Tape already patched for '%s'!\n", mode);
2216 tape->property_bits = property_bits;
2219 Print("Patching for '%s' ... ", mode);
2224 void PatchTapes(void)
2226 static LevelDirTree *patchtapes_leveldir = NULL;
2227 static int num_tapes_found = 0;
2228 static int num_tapes_patched = 0;
2229 char *mode = global.patchtapes_mode;
2232 if (strEqual(mode, "help"))
2235 Print("Supported patch modes:\n");
2236 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
2237 Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
2239 Print("Supported modifiers:\n");
2240 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
2246 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
2247 global.patchtapes_leveldir);
2249 if (patchtapes_leveldir == NULL)
2250 Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
2252 leveldir_current = patchtapes_leveldir;
2254 if (patchtapes_leveldir->first_level < 0)
2255 patchtapes_leveldir->first_level = 0;
2256 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
2257 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
2260 Print("Patching level tapes for patch mode '%s'\n", mode);
2262 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
2263 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
2264 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
2265 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
2269 int first_level = patchtapes_leveldir->first_level;
2270 int last_level = patchtapes_leveldir->last_level;
2272 for (i = first_level; i <= last_level; i++)
2274 if (!global.patchtapes_all && !global.patchtapes_level[i])
2277 Print("Tape %03d: ", i);
2282 if (tape.no_valid_file)
2284 Print("(no tape found)\n");
2291 if (PatchTape(&tape, mode))
2293 char *filename = getTapeFilename(i);
2294 char *filename_orig = getStringCat2(filename, ".orig");
2296 if (!fileExists(filename_orig))
2297 rename(filename, filename_orig);
2299 SaveTapeToFilename(filename);
2301 Print("patched tape saved.\n");
2303 num_tapes_patched++;
2309 Print("Number of tapes found: %d\n", num_tapes_found);
2310 Print("Number of tapes patched: %d\n", num_tapes_patched);
2317 // ---------- new tape button stuff -------------------------------------------
2325 } tapebutton_info[NUM_TAPE_BUTTONS] =
2328 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
2329 TAPE_CTRL_ID_EJECT, "eject tape"
2332 // (same position as "eject" button)
2333 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
2334 TAPE_CTRL_ID_EXTRA, "extra functions"
2337 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
2338 TAPE_CTRL_ID_STOP, "stop tape"
2341 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
2342 TAPE_CTRL_ID_PAUSE, "pause tape"
2345 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
2346 TAPE_CTRL_ID_RECORD, "record tape"
2349 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
2350 TAPE_CTRL_ID_PLAY, "play tape"
2353 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
2354 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
2357 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
2358 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
2362 void CreateTapeButtons(void)
2366 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2368 int graphic = tapebutton_info[i].graphic;
2369 struct GraphicInfo *gfx = &graphic_info[graphic];
2370 struct XY *pos = tapebutton_info[i].pos;
2371 struct GadgetInfo *gi;
2372 int gd_x = gfx->src_x;
2373 int gd_y = gfx->src_y;
2374 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
2375 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
2378 gi = CreateGadget(GDI_CUSTOM_ID, id,
2379 GDI_IMAGE_ID, graphic,
2380 GDI_INFO_TEXT, tapebutton_info[i].infotext,
2383 GDI_WIDTH, gfx->width,
2384 GDI_HEIGHT, gfx->height,
2385 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2386 GDI_STATE, GD_BUTTON_UNPRESSED,
2387 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
2388 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
2389 GDI_DIRECT_DRAW, FALSE,
2390 GDI_EVENT_MASK, GD_EVENT_RELEASED,
2391 GDI_CALLBACK_ACTION, HandleTapeButtons,
2395 Fail("cannot create gadget");
2397 tape_gadget[id] = gi;
2401 void FreeTapeButtons(void)
2405 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2406 FreeGadget(tape_gadget[i]);
2409 void MapTapeEjectButton(void)
2411 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2412 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2415 void MapTapeWarpButton(void)
2417 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
2418 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
2421 void MapTapeButtons(void)
2425 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2426 if (i != TAPE_CTRL_ID_EXTRA)
2427 MapGadget(tape_gadget[i]);
2429 if (tape.recording || tape.playing)
2430 MapTapeWarpButton();
2432 if (tape.show_game_buttons)
2433 MapGameButtonsOnTape();
2436 void UnmapTapeButtons(void)
2440 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2441 UnmapGadget(tape_gadget[i]);
2443 if (tape.show_game_buttons)
2444 UnmapGameButtonsOnTape();
2447 void RedrawTapeButtons(void)
2451 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
2452 RedrawGadget(tape_gadget[i]);
2454 if (tape.show_game_buttons)
2455 RedrawGameButtonsOnTape();
2458 void RedrawOrRemapTapeButtons(void)
2460 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
2462 // tape buttons already mapped
2463 RedrawTapeButtons();
2472 static void HandleTapeButtonsExt(int id)
2474 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
2479 case TAPE_CTRL_ID_EJECT:
2482 if (TAPE_IS_EMPTY(tape))
2486 if (TAPE_IS_EMPTY(tape))
2487 Request("No tape for this level!", REQ_CONFIRM);
2492 SaveTapeChecked(level_nr);
2497 DrawCompleteVideoDisplay();
2500 case TAPE_CTRL_ID_EXTRA:
2503 tape.pause_before_end = !tape.pause_before_end;
2505 DrawVideoDisplayCurrentState();
2507 else if (tape.recording)
2514 case TAPE_CTRL_ID_STOP:
2519 case TAPE_CTRL_ID_PAUSE:
2520 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2524 case TAPE_CTRL_ID_RECORD:
2525 if (TAPE_IS_STOPPED(tape))
2527 TapeStartGameRecording();
2529 else if (tape.pausing)
2531 if (tape.playing) // PLAY -> PAUSE -> RECORD
2532 TapeAppendRecording();
2534 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2539 case TAPE_CTRL_ID_PLAY:
2540 if (tape.recording && tape.pausing) // PAUSE -> RECORD
2542 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
2544 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2547 if (TAPE_IS_EMPTY(tape))
2550 if (TAPE_IS_STOPPED(tape))
2552 TapeStartGamePlaying();
2554 else if (tape.playing)
2556 if (tape.pausing) // PAUSE -> PLAY
2558 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
2560 else if (!tape.fast_forward) // PLAY -> FFWD
2562 tape.fast_forward = TRUE;
2564 else if (!tape.warp_forward) // FFWD -> WARP
2566 tape.warp_forward = TRUE;
2568 else if (!tape.deactivate_display) // WARP -> WARP BLIND
2570 tape.deactivate_display = TRUE;
2572 TapeDeactivateDisplayOn();
2574 else // WARP BLIND -> PLAY
2576 tape.fast_forward = FALSE;
2577 tape.warp_forward = FALSE;
2578 tape.deactivate_display = FALSE;
2580 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
2583 DrawVideoDisplayCurrentState();
2588 case TAPE_CTRL_ID_INSERT_SOLUTION:
2589 InsertSolutionTape();
2593 case TAPE_CTRL_ID_PLAY_SOLUTION:
2603 static void HandleTapeButtons(struct GadgetInfo *gi)
2605 HandleTapeButtonsExt(gi->custom_id);
2608 void HandleTapeButtonKeys(Key key)
2610 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
2611 boolean extra_button_is_active = !eject_button_is_active;
2613 if (key == setup.shortcut.tape_eject && eject_button_is_active)
2614 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
2615 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
2616 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
2617 else if (key == setup.shortcut.tape_stop)
2618 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
2619 else if (key == setup.shortcut.tape_pause)
2620 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
2621 else if (key == setup.shortcut.tape_record)
2622 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
2623 else if (key == setup.shortcut.tape_play)
2624 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);