1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 // tape button identifiers
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
31 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
32 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
34 #define NUM_TAPE_BUTTONS 8
36 // values for tape handling
37 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
39 // forward declaration for internal use
40 static void HandleTapeButtons(struct GadgetInfo *);
41 static void TapeStopWarpForward(void);
42 static float GetTapeLengthSecondsFloat(void);
44 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
47 // ============================================================================
48 // video tape definitions
49 // ============================================================================
51 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
52 VIDEO_STATE_TIME_OFF | \
53 VIDEO_STATE_FRAME_OFF)
54 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
55 VIDEO_STATE_REC_OFF | \
56 VIDEO_STATE_PAUSE_OFF | \
57 VIDEO_STATE_FFWD_OFF | \
58 VIDEO_STATE_WARP_OFF | \
59 VIDEO_STATE_WARP2_OFF | \
60 VIDEO_STATE_PBEND_OFF | \
61 VIDEO_STATE_1STEP_OFF)
62 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
63 VIDEO_PRESS_REC_OFF | \
64 VIDEO_PRESS_PAUSE_OFF | \
65 VIDEO_PRESS_STOP_OFF | \
66 VIDEO_PRESS_EJECT_OFF)
67 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
71 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
72 VIDEO_STATE_TIME_ON | \
74 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
75 VIDEO_STATE_REC_ON | \
76 VIDEO_STATE_PAUSE_ON | \
77 VIDEO_STATE_FFWD_ON | \
78 VIDEO_STATE_WARP_ON | \
79 VIDEO_STATE_WARP2_ON | \
80 VIDEO_STATE_PBEND_ON | \
82 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
83 VIDEO_PRESS_REC_ON | \
84 VIDEO_PRESS_PAUSE_ON | \
85 VIDEO_PRESS_STOP_ON | \
87 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
91 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
92 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
93 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
94 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
96 #define NUM_TAPE_FUNCTIONS 11
97 #define NUM_TAPE_FUNCTION_PARTS 2
98 #define NUM_TAPE_FUNCTION_STATES 2
101 // ============================================================================
102 // video display functions
103 // ============================================================================
105 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
114 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
117 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
118 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
121 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
122 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
125 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
126 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
129 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
133 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
137 // (no label for displaying optional frame)
142 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
143 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
146 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
147 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
150 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
151 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
154 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
155 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
158 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
159 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
163 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
165 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
167 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
169 int graphic = video_pos[i][j].graphic;
170 struct XY *pos = video_pos[i][j].pos;
177 if (state & (1 << (i * 2 + k)))
179 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
180 struct GraphicInfo *gfx = &graphic_info[graphic];
184 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
186 if (value == skip_value)
191 gd_bitmap = gfx->bitmap;
197 gd_bitmap = gfx_bg->bitmap;
198 gd_x = gfx_bg->src_x + pos->x;
199 gd_y = gfx_bg->src_y + pos->y;
202 // some tape graphics may be undefined -- only draw if defined
203 if (gd_bitmap != NULL)
204 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
205 VX + pos->x, VY + pos->y);
207 redraw_mask |= REDRAW_DOOR_2;
215 #define DATETIME_NONE (0)
217 #define DATETIME_DATE_YYYY (1 << 0)
218 #define DATETIME_DATE_YY (1 << 1)
219 #define DATETIME_DATE_MON (1 << 2)
220 #define DATETIME_DATE_MM (1 << 3)
221 #define DATETIME_DATE_DD (1 << 4)
223 #define DATETIME_TIME_HH (1 << 5)
224 #define DATETIME_TIME_MIN (1 << 6)
225 #define DATETIME_TIME_MM (1 << 7)
226 #define DATETIME_TIME_SS (1 << 8)
228 #define DATETIME_FRAME (1 << 9)
230 #define DATETIME_XOFFSET_1 (1 << 10)
231 #define DATETIME_XOFFSET_2 (1 << 11)
233 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
235 DATETIME_DATE_MON | \
239 #define DATETIME_TIME (DATETIME_TIME_HH | \
240 DATETIME_TIME_MIN | \
244 #define MAX_DATETIME_STRING_SIZE 32
246 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
250 static char *month_shortnames[] =
268 struct TextPosInfo *pos;
273 { &tape.text.date, DATETIME_DATE_DD },
274 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
275 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
276 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
277 { &tape.text.date_yy, DATETIME_DATE_YY },
278 { &tape.text.date_mon, DATETIME_DATE_MON },
279 { &tape.text.date_mm, DATETIME_DATE_MM },
280 { &tape.text.date_dd, DATETIME_DATE_DD },
282 { &tape.text.time, DATETIME_TIME_MIN },
283 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
284 { &tape.text.time_hh, DATETIME_TIME_HH },
285 { &tape.text.time_mm, DATETIME_TIME_MM },
286 { &tape.text.time_ss, DATETIME_TIME_SS },
288 { &tape.text.frame, DATETIME_FRAME },
290 { NULL, DATETIME_NONE },
293 for (i = 0; datetime_info[i].pos != NULL; i++)
295 struct TextPosInfo *pos = datetime_info[i].pos;
296 int type = datetime_info[i].type;
303 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
304 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
307 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
309 char s[MAX_DATETIME_STRING_SIZE];
310 int year2 = value / 10000;
311 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
312 int month_index = (value / 100) % 100;
313 int month = month_index + 1;
314 int day = value % 100;
316 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
317 type & DATETIME_DATE_YY ? int2str(year2, 2) :
318 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
319 type & DATETIME_DATE_MM ? int2str(month, 2) :
320 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
322 DrawText(xpos, ypos, s, pos->font);
324 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
326 char s[MAX_DATETIME_STRING_SIZE];
327 int hh = (value / 3600) % 100;
328 int min = value / 60;
329 int mm = (value / 60) % 60;
332 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
333 type & DATETIME_TIME_MIN ? int2str(min, 2) :
334 type & DATETIME_TIME_MM ? int2str(mm, 2) :
335 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
337 DrawText(xpos, ypos, s, pos->font);
339 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
341 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
346 void DrawVideoDisplay(unsigned int state, unsigned int value)
348 DrawVideoDisplay_Graphics(state, value);
349 DrawVideoDisplay_DateTime(state, value);
352 static void DrawVideoDisplayLabel(unsigned int state)
354 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
357 static void DrawVideoDisplaySymbol(unsigned int state)
359 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
362 static void DrawVideoDisplayCurrentState(void)
366 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
369 state |= VIDEO_STATE_PAUSE_ON;
373 state |= VIDEO_STATE_REC_ON;
375 if (tape.single_step)
376 state |= VIDEO_STATE_1STEP_ON;
378 else if (tape.playing)
380 state |= VIDEO_STATE_PLAY_ON;
384 if (tape.deactivate_display)
385 state |= VIDEO_STATE_WARP2_ON;
386 else if (tape.warp_forward)
387 state |= VIDEO_STATE_WARP_ON;
388 else if (tape.fast_forward)
389 state |= VIDEO_STATE_FFWD_ON;
391 if (tape.pause_before_end)
392 state |= VIDEO_STATE_PBEND_ON;
396 // draw labels and symbols separately to prevent labels overlapping symbols
397 DrawVideoDisplayLabel(state);
398 DrawVideoDisplaySymbol(state);
401 void DrawCompleteVideoDisplay(void)
403 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
405 // draw tape background
406 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
407 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
409 // draw tape buttons (forced)
410 RedrawOrRemapTapeButtons();
412 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
416 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
417 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
418 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
419 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
422 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
424 else if (tape.playing)
426 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
427 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
428 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
429 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
432 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
434 else if (tape.date && tape.length)
436 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
437 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
438 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
441 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
445 void TapeDeactivateDisplayOn(void)
447 SetDrawDeactivationMask(REDRAW_FIELD);
448 audio.sound_deactivated = TRUE;
451 void TapeDeactivateDisplayOff(boolean redraw_display)
453 SetDrawDeactivationMask(REDRAW_NONE);
454 audio.sound_deactivated = FALSE;
459 DrawGameDoorValues();
464 // ============================================================================
465 // tape logging functions
466 // ============================================================================
468 static void PrintTapeReplayProgress(boolean replay_finished)
470 static unsigned int counter_last = -1;
471 unsigned int counter = Counter();
472 unsigned int counter_seconds = counter / 1000;
474 if (!replay_finished)
476 unsigned int counter_delay = 50;
478 if (counter > counter_last + counter_delay)
481 PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ",
482 level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
483 TapeTime / 60, TapeTime % 60);
485 counter_last = counter;
490 float tape_length_seconds = GetTapeLengthSecondsFloat();
493 Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
494 level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
495 counter_seconds / 60, counter_seconds % 60, counter % 1000,
496 (float)counter / tape_length_seconds / 10,
497 tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
504 // ============================================================================
505 // tape control functions
506 // ============================================================================
508 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
510 struct tm *lt = localtime(&epoch_seconds);
512 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
515 void TapeSetDateFromNow(void)
517 TapeSetDateFromEpochSeconds(time(NULL));
526 tape.length_frames = 0;
527 tape.length_seconds = 0;
529 if (leveldir_current)
530 setString(&tape.level_identifier, leveldir_current->identifier);
532 tape.level_nr = level_nr;
533 tape.pos[tape.counter].delay = 0;
536 tape.random_seed = InitRND(level.random_seed);
538 tape.file_version = FILE_VERSION_ACTUAL;
539 tape.game_version = GAME_VERSION_ACTUAL;
540 tape.engine_version = level.game_version;
542 TapeSetDateFromNow();
544 for (i = 0; i < MAX_PLAYERS; i++)
545 tape.player_participates[i] = FALSE;
547 tape.centered_player_nr_next = -1;
548 tape.set_centered_player = FALSE;
550 // set flags for game actions to default values (may be overwritten later)
551 tape.use_key_actions = TRUE;
552 tape.use_mouse_actions = FALSE;
555 static void TapeRewind(void)
558 tape.delay_played = 0;
559 tape.pause_before_end = FALSE;
560 tape.recording = FALSE;
561 tape.playing = FALSE;
562 tape.fast_forward = FALSE;
563 tape.warp_forward = FALSE;
564 tape.deactivate_display = FALSE;
565 tape.auto_play = (global.autoplay_leveldir != NULL);
566 tape.auto_play_level_solved = FALSE;
567 tape.quick_resume = FALSE;
568 tape.single_step = FALSE;
570 tape.centered_player_nr_next = -1;
571 tape.set_centered_player = FALSE;
573 InitRND(tape.random_seed);
576 static void TapeSetRandomSeed(int random_seed)
578 tape.random_seed = InitRND(random_seed);
581 void TapeStartRecording(int random_seed)
583 if (!TAPE_IS_STOPPED(tape))
588 TapeSetRandomSeed(random_seed);
590 tape.recording = TRUE;
592 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
593 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
594 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
595 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
599 SetDrawDeactivationMask(REDRAW_NONE);
600 audio.sound_deactivated = FALSE;
602 // required here to update video display if tape door is closed
603 if (GetDoorState() & DOOR_CLOSE_2)
604 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
607 static void TapeStartGameRecording(void)
609 StartGameActions(network.enabled, TRUE, level.random_seed);
612 static void TapeAppendRecording(void)
614 if (!tape.playing || !tape.pausing)
618 tape.playing = FALSE;
619 tape.fast_forward = FALSE;
620 tape.warp_forward = FALSE;
621 tape.pause_before_end = FALSE;
622 tape.deactivate_display = FALSE;
625 tape.recording = TRUE;
628 // set current delay (for last played move)
629 tape.pos[tape.counter].delay = tape.delay_played;
632 TapeSetDateFromNow();
634 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
635 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
637 UpdateAndDisplayGameControlValues();
640 void TapeHaltRecording(void)
644 // initialize delay for next tape entry (to be able to continue recording)
645 if (tape.counter < MAX_TAPE_LEN)
646 tape.pos[tape.counter].delay = 0;
648 tape.length = tape.counter;
649 tape.length_frames = GetTapeLengthFrames();
650 tape.length_seconds = GetTapeLengthSeconds();
653 void TapeStopRecording(void)
658 tape.recording = FALSE;
659 tape.pausing = FALSE;
661 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
662 MapTapeEjectButton();
665 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
669 if (tape.pos[tape.counter].delay > 0) // already stored action
671 boolean changed_events = FALSE;
673 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
674 if (tape.pos[tape.counter].action[i] != action[i])
675 changed_events = TRUE;
677 if (changed_events || tape.pos[tape.counter].delay >= 255)
679 if (tape.counter >= MAX_TAPE_LEN - 1)
683 tape.pos[tape.counter].delay = 0;
686 tape.pos[tape.counter].delay++;
689 if (tape.pos[tape.counter].delay == 0) // store new action
691 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
692 tape.pos[tape.counter].action[i] = action[i];
694 tape.pos[tape.counter].delay++;
700 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
702 byte action[MAX_TAPE_ACTIONS];
705 if (!tape.recording) // (record action even when tape is paused)
708 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
709 action[i] = action_raw[i];
711 if (tape.use_key_actions && tape.set_centered_player)
713 for (i = 0; i < MAX_PLAYERS; i++)
714 if (tape.centered_player_nr_next == i ||
715 tape.centered_player_nr_next == -1)
716 action[i] |= KEY_SET_FOCUS;
718 tape.set_centered_player = FALSE;
721 if (!TapeAddAction(action))
725 void TapeTogglePause(boolean toggle_mode)
727 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
729 // continue playing in normal mode
730 tape.fast_forward = FALSE;
731 tape.warp_forward = FALSE;
732 tape.deactivate_display = FALSE;
734 tape.pause_before_end = FALSE;
737 tape.pausing = !tape.pausing;
739 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
740 tape.single_step = FALSE;
742 DrawVideoDisplayCurrentState();
744 if (tape.deactivate_display)
747 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
749 TapeDeactivateDisplayOn();
752 if (tape.quick_resume)
754 tape.quick_resume = FALSE;
756 TapeStopWarpForward();
757 TapeAppendRecording();
759 if (!CheckEngineSnapshotSingle())
760 SaveEngineSnapshotSingle();
762 // restart step/move snapshots after quick loading tape
763 SaveEngineSnapshotToListInitial();
765 // do not map undo/redo buttons after quick loading tape
769 if (game_status == GAME_MODE_PLAYING)
771 if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
774 MapUndoRedoButtons();
775 else if (!tape.single_step)
776 UnmapUndoRedoButtons();
779 ModifyPauseButtons();
783 void TapeStartPlaying(void)
785 if (TAPE_IS_EMPTY(tape))
788 if (!TAPE_IS_STOPPED(tape))
795 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
796 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
797 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
798 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
802 SetDrawDeactivationMask(REDRAW_NONE);
803 audio.sound_deactivated = FALSE;
806 static void TapeStartGamePlaying(void)
813 void TapeStopPlaying(void)
815 tape.playing = FALSE;
816 tape.pausing = FALSE;
818 if (tape.warp_forward)
819 TapeStopWarpForward();
821 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
822 MapTapeEjectButton();
825 byte *TapePlayAction(void)
827 int update_delay = FRAMES_PER_SECOND / 2;
828 boolean update_video_display = (FrameCounter % update_delay == 0);
829 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
830 static byte action[MAX_TAPE_ACTIONS];
833 if (!tape.playing || tape.pausing)
836 if (tape.pause_before_end) // stop some seconds before end of tape
838 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
840 TapeStopWarpForward();
841 TapeTogglePause(TAPE_TOGGLE_MANUAL);
847 if (tape.counter >= tape.length) // end of tape reached
849 if (tape.warp_forward && !tape.auto_play)
851 TapeStopWarpForward();
852 TapeTogglePause(TAPE_TOGGLE_MANUAL);
862 if (update_video_display && !tape.deactivate_display)
866 if (tape.warp_forward)
867 state |= VIDEO_STATE_WARP(update_draw_label_on);
868 else if (tape.fast_forward)
869 state |= VIDEO_STATE_FFWD(update_draw_label_on);
871 if (tape.pause_before_end)
872 state |= VIDEO_STATE_PBEND(update_draw_label_on);
874 // draw labels and symbols separately to prevent labels overlapping symbols
875 DrawVideoDisplayLabel(state);
876 DrawVideoDisplaySymbol(state);
879 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
880 action[i] = tape.pos[tape.counter].action[i];
882 #if DEBUG_TAPE_WHEN_PLAYING
883 printf("%05d", FrameCounter);
884 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
885 printf(" %08x", action[i]);
889 tape.set_centered_player = FALSE;
890 tape.centered_player_nr_next = -999;
892 if (tape.use_key_actions)
894 for (i = 0; i < MAX_PLAYERS; i++)
896 if (action[i] & KEY_SET_FOCUS)
898 tape.set_centered_player = TRUE;
899 tape.centered_player_nr_next =
900 (tape.centered_player_nr_next == -999 ? i : -1);
903 action[i] &= ~KEY_SET_FOCUS;
908 if (tape.delay_played >= tape.pos[tape.counter].delay)
911 tape.delay_played = 0;
915 PrintTapeReplayProgress(FALSE);
923 TapeTogglePause(TAPE_TOGGLE_MANUAL);
928 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
930 if (tape.date && tape.length)
932 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
933 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
934 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
938 unsigned int GetTapeLengthFrames(void)
940 unsigned int tape_length_frames = 0;
943 if (TAPE_IS_EMPTY(tape))
946 for (i = 0; i < tape.length; i++)
947 tape_length_frames += tape.pos[i].delay;
949 return tape_length_frames;
952 unsigned int GetTapeLengthSeconds(void)
954 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
957 static float GetTapeLengthSecondsFloat(void)
959 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
962 static void TapeStartWarpForward(int mode)
964 tape.fast_forward = (mode & AUTOPLAY_FFWD);
965 tape.warp_forward = (mode & AUTOPLAY_WARP);
966 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
968 tape.pausing = FALSE;
970 if (tape.deactivate_display)
971 TapeDeactivateDisplayOn();
973 DrawVideoDisplayCurrentState();
976 static void TapeStopWarpForward(void)
978 tape.fast_forward = FALSE;
979 tape.warp_forward = FALSE;
980 tape.deactivate_display = FALSE;
982 tape.pause_before_end = FALSE;
984 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
986 DrawVideoDisplayCurrentState();
989 static void TapeSingleStep(void)
995 TapeTogglePause(TAPE_TOGGLE_MANUAL);
997 tape.single_step = !tape.single_step;
999 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1002 void TapeQuickSave(void)
1004 if (game_status == GAME_MODE_MAIN)
1006 Request("No game that can be saved!", REQ_CONFIRM);
1011 if (game_status != GAME_MODE_PLAYING)
1015 TapeHaltRecording(); // prepare tape for saving on-the-fly
1017 if (TAPE_IS_EMPTY(tape))
1019 Request("No tape that can be saved!", REQ_CONFIRM);
1024 if (SaveTapeChecked(tape.level_nr))
1025 SaveEngineSnapshotSingle();
1028 void TapeQuickLoad(void)
1030 char *filename = getTapeFilename(level_nr);
1032 if (!fileExists(filename))
1034 Request("No tape for this level!", REQ_CONFIRM);
1039 if (tape.recording && !Request("Stop recording and load tape?",
1040 REQ_ASK | REQ_STAY_CLOSED))
1042 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1047 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1050 if (CheckEngineSnapshotSingle())
1052 TapeStartGamePlaying();
1054 LoadEngineSnapshotSingle();
1056 DrawCompleteVideoDisplay();
1058 tape.playing = TRUE;
1059 tape.pausing = TRUE;
1061 TapeStopWarpForward();
1062 TapeAppendRecording();
1064 // restart step/move snapshots after quick loading tape
1065 SaveEngineSnapshotToListInitial();
1067 if (FrameCounter > 0)
1076 if (!TAPE_IS_EMPTY(tape))
1078 TapeStartGamePlaying();
1079 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1081 tape.quick_resume = TRUE;
1083 else // this should not happen (basically checked above)
1085 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1087 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1091 boolean hasSolutionTape(void)
1093 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1094 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1095 level.native_sp_level->demo.is_available);
1097 return (tape_file_exists || level_has_tape);
1100 boolean InsertSolutionTape(void)
1102 if (!hasSolutionTape())
1104 Request("No solution tape for this level!", REQ_CONFIRM);
1109 if (!TAPE_IS_STOPPED(tape))
1112 // if tape recorder already contains a tape, remove it without asking
1115 LoadSolutionTape(level_nr);
1117 DrawCompleteVideoDisplay();
1119 if (TAPE_IS_EMPTY(tape))
1121 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1129 boolean PlaySolutionTape(void)
1131 if (!InsertSolutionTape())
1134 TapeStartGamePlaying();
1140 // ----------------------------------------------------------------------------
1141 // tape autoplay functions
1142 // ----------------------------------------------------------------------------
1144 void AutoPlayTape(void)
1146 static LevelDirTree *autoplay_leveldir = NULL;
1147 static boolean autoplay_initialized = FALSE;
1148 static int autoplay_level_nr = -1;
1149 static int num_levels_played = 0;
1150 static int num_levels_solved = 0;
1151 static int num_tape_missing = 0;
1152 static boolean level_failed[MAX_TAPES_PER_SET];
1155 if (autoplay_initialized)
1157 // just finished auto-playing tape
1158 PrintTapeReplayProgress(TRUE);
1160 num_levels_played++;
1162 if (tape.auto_play_level_solved)
1163 num_levels_solved++;
1164 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1165 level_failed[level_nr] = TRUE;
1169 DrawCompleteVideoDisplay();
1171 audio.sound_enabled = FALSE;
1172 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1174 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1175 global.autoplay_leveldir);
1177 if (autoplay_leveldir == NULL)
1178 Error(ERR_EXIT, "no such level identifier: '%s'",
1179 global.autoplay_leveldir);
1181 leveldir_current = autoplay_leveldir;
1183 if (autoplay_leveldir->first_level < 0)
1184 autoplay_leveldir->first_level = 0;
1185 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1186 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1188 autoplay_level_nr = autoplay_leveldir->first_level;
1191 Print("Automatically playing level tapes\n");
1193 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1194 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1195 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1196 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1200 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1201 level_failed[i] = FALSE;
1203 autoplay_initialized = TRUE;
1206 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1208 level_nr = autoplay_level_nr++;
1210 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1215 LoadLevel(level_nr);
1217 if (level.no_level_file || level.no_valid_file)
1219 Print("Level %03d: (no level)\n", level_nr);
1225 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1226 Print("Level %03d: (only testing level)\n", level_nr);
1230 if (options.mytapes)
1233 LoadSolutionTape(level_nr);
1235 if (tape.no_valid_file)
1239 Print("Level %03d: (no tape)\n", level_nr);
1246 TapeStartGamePlaying();
1247 TapeStartWarpForward(global.autoplay_mode);
1254 Print("Number of levels played: %d\n", num_levels_played);
1255 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1256 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1258 Print("Summary (for automatic parsing by scripts):\n");
1259 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
1260 (num_levels_played == num_levels_solved ? " OK " : "WARN"),
1261 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1262 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1264 if (num_levels_played != num_levels_solved)
1267 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1268 if (level_failed[i])
1279 // ---------- new tape button stuff -------------------------------------------
1287 } tapebutton_info[NUM_TAPE_BUTTONS] =
1290 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1291 TAPE_CTRL_ID_EJECT, "eject tape"
1294 // (same position as "eject" button)
1295 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1296 TAPE_CTRL_ID_EXTRA, "extra functions"
1299 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1300 TAPE_CTRL_ID_STOP, "stop tape"
1303 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1304 TAPE_CTRL_ID_PAUSE, "pause tape"
1307 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1308 TAPE_CTRL_ID_RECORD, "record tape"
1311 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1312 TAPE_CTRL_ID_PLAY, "play tape"
1315 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
1316 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
1319 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
1320 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
1324 void CreateTapeButtons(void)
1328 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1330 int graphic = tapebutton_info[i].graphic;
1331 struct GraphicInfo *gfx = &graphic_info[graphic];
1332 struct XY *pos = tapebutton_info[i].pos;
1333 struct GadgetInfo *gi;
1334 int gd_x = gfx->src_x;
1335 int gd_y = gfx->src_y;
1336 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1337 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1340 gi = CreateGadget(GDI_CUSTOM_ID, id,
1341 GDI_IMAGE_ID, graphic,
1342 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1345 GDI_WIDTH, gfx->width,
1346 GDI_HEIGHT, gfx->height,
1347 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1348 GDI_STATE, GD_BUTTON_UNPRESSED,
1349 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1350 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1351 GDI_DIRECT_DRAW, FALSE,
1352 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1353 GDI_CALLBACK_ACTION, HandleTapeButtons,
1357 Error(ERR_EXIT, "cannot create gadget");
1359 tape_gadget[id] = gi;
1363 void FreeTapeButtons(void)
1367 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1368 FreeGadget(tape_gadget[i]);
1371 void MapTapeEjectButton(void)
1373 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1374 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1377 void MapTapeWarpButton(void)
1379 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1380 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1383 void MapTapeButtons(void)
1387 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1388 if (i != TAPE_CTRL_ID_EXTRA)
1389 MapGadget(tape_gadget[i]);
1391 if (tape.recording || tape.playing)
1392 MapTapeWarpButton();
1394 if (tape.show_game_buttons)
1395 MapGameButtonsOnTape();
1398 void UnmapTapeButtons(void)
1402 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1403 UnmapGadget(tape_gadget[i]);
1405 if (tape.show_game_buttons)
1406 UnmapGameButtonsOnTape();
1409 void RedrawTapeButtons(void)
1413 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1414 RedrawGadget(tape_gadget[i]);
1416 if (tape.show_game_buttons)
1417 RedrawGameButtonsOnTape();
1420 void RedrawOrRemapTapeButtons(void)
1422 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1424 // tape buttons already mapped
1425 RedrawTapeButtons();
1434 static void HandleTapeButtonsExt(int id)
1436 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1441 case TAPE_CTRL_ID_EJECT:
1444 if (TAPE_IS_EMPTY(tape))
1448 if (TAPE_IS_EMPTY(tape))
1449 Request("No tape for this level!", REQ_CONFIRM);
1454 SaveTapeChecked(level_nr);
1459 DrawCompleteVideoDisplay();
1462 case TAPE_CTRL_ID_EXTRA:
1465 tape.pause_before_end = !tape.pause_before_end;
1467 DrawVideoDisplayCurrentState();
1469 else if (tape.recording)
1476 case TAPE_CTRL_ID_STOP:
1481 case TAPE_CTRL_ID_PAUSE:
1482 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1486 case TAPE_CTRL_ID_RECORD:
1487 if (TAPE_IS_STOPPED(tape))
1489 TapeStartGameRecording();
1491 else if (tape.pausing)
1493 if (tape.playing) // PLAY -> PAUSE -> RECORD
1494 TapeAppendRecording();
1496 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1501 case TAPE_CTRL_ID_PLAY:
1502 if (tape.recording && tape.pausing) // PAUSE -> RECORD
1504 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1506 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1509 if (TAPE_IS_EMPTY(tape))
1512 if (TAPE_IS_STOPPED(tape))
1514 TapeStartGamePlaying();
1516 else if (tape.playing)
1518 if (tape.pausing) // PAUSE -> PLAY
1520 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1522 else if (!tape.fast_forward) // PLAY -> FFWD
1524 tape.fast_forward = TRUE;
1526 else if (!tape.warp_forward) // FFWD -> WARP
1528 tape.warp_forward = TRUE;
1530 else if (!tape.deactivate_display) // WARP -> WARP BLIND
1532 tape.deactivate_display = TRUE;
1534 TapeDeactivateDisplayOn();
1536 else // WARP BLIND -> PLAY
1538 tape.fast_forward = FALSE;
1539 tape.warp_forward = FALSE;
1540 tape.deactivate_display = FALSE;
1542 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1545 DrawVideoDisplayCurrentState();
1550 case TAPE_CTRL_ID_INSERT_SOLUTION:
1551 InsertSolutionTape();
1555 case TAPE_CTRL_ID_PLAY_SOLUTION:
1565 static void HandleTapeButtons(struct GadgetInfo *gi)
1567 HandleTapeButtonsExt(gi->custom_id);
1570 void HandleTapeButtonKeys(Key key)
1572 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1573 boolean extra_button_is_active = !eject_button_is_active;
1575 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1576 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1577 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1578 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1579 else if (key == setup.shortcut.tape_stop)
1580 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1581 else if (key == setup.shortcut.tape_pause)
1582 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1583 else if (key == setup.shortcut.tape_record)
1584 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1585 else if (key == setup.shortcut.tape_play)
1586 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);