1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
32 #define NUM_TAPE_BUTTONS 6
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
44 /* ========================================================================= */
45 /* video tape definitions */
46 /* ========================================================================= */
48 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
49 VIDEO_STATE_TIME_OFF | \
50 VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
52 VIDEO_STATE_REC_OFF | \
53 VIDEO_STATE_PAUSE_OFF | \
54 VIDEO_STATE_FFWD_OFF | \
55 VIDEO_STATE_WARP_OFF | \
56 VIDEO_STATE_WARP2_OFF | \
57 VIDEO_STATE_PBEND_OFF | \
58 VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
60 VIDEO_PRESS_REC_OFF | \
61 VIDEO_PRESS_PAUSE_OFF | \
62 VIDEO_PRESS_STOP_OFF | \
63 VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
68 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
69 VIDEO_STATE_TIME_ON | \
71 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
72 VIDEO_STATE_REC_ON | \
73 VIDEO_STATE_PAUSE_ON | \
74 VIDEO_STATE_FFWD_ON | \
75 VIDEO_STATE_WARP_ON | \
76 VIDEO_STATE_WARP2_ON | \
77 VIDEO_STATE_PBEND_ON | \
79 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
80 VIDEO_PRESS_REC_ON | \
81 VIDEO_PRESS_PAUSE_ON | \
82 VIDEO_PRESS_STOP_ON | \
84 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
88 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
93 #define NUM_TAPE_FUNCTIONS 11
94 #define NUM_TAPE_FUNCTION_PARTS 2
95 #define NUM_TAPE_FUNCTION_STATES 2
98 /* ========================================================================= */
99 /* video display functions */
100 /* ========================================================================= */
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
111 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
114 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
115 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
118 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
119 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
122 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
123 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
126 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
130 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
134 /* (no label for displaying optional frame) */
139 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
140 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
143 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
144 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
147 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
148 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
151 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
152 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
155 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
156 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
160 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
162 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
164 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
166 int graphic = video_pos[i][j].graphic;
167 struct XY *pos = video_pos[i][j].pos;
174 if (state & (1 << (i * 2 + k)))
176 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177 struct GraphicInfo *gfx = &graphic_info[graphic];
181 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
183 if (value == skip_value)
188 gd_bitmap = gfx->bitmap;
194 gd_bitmap = gfx_bg->bitmap;
195 gd_x = gfx_bg->src_x + pos->x;
196 gd_y = gfx_bg->src_y + pos->y;
199 /* some tape graphics may be undefined -- only draw if defined */
200 if (gd_bitmap != NULL)
201 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202 VX + pos->x, VY + pos->y);
204 redraw_mask |= REDRAW_DOOR_2;
212 #define DATETIME_NONE (0)
214 #define DATETIME_DATE_YYYY (1 << 0)
215 #define DATETIME_DATE_YY (1 << 1)
216 #define DATETIME_DATE_MON (1 << 2)
217 #define DATETIME_DATE_MM (1 << 3)
218 #define DATETIME_DATE_DD (1 << 4)
220 #define DATETIME_TIME_HH (1 << 5)
221 #define DATETIME_TIME_MIN (1 << 6)
222 #define DATETIME_TIME_MM (1 << 7)
223 #define DATETIME_TIME_SS (1 << 8)
225 #define DATETIME_FRAME (1 << 9)
227 #define DATETIME_XOFFSET_1 (1 << 10)
228 #define DATETIME_XOFFSET_2 (1 << 11)
230 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
232 DATETIME_DATE_MON | \
236 #define DATETIME_TIME (DATETIME_TIME_HH | \
237 DATETIME_TIME_MIN | \
241 #define MAX_DATETIME_STRING_SIZE 32
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
247 static char *month_shortnames[] =
265 struct TextPosInfo *pos;
270 { &tape.text.date, DATETIME_DATE_DD },
271 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
272 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
273 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
274 { &tape.text.date_yy, DATETIME_DATE_YY },
275 { &tape.text.date_mon, DATETIME_DATE_MON },
276 { &tape.text.date_mm, DATETIME_DATE_MM },
277 { &tape.text.date_dd, DATETIME_DATE_DD },
279 { &tape.text.time, DATETIME_TIME_MIN },
280 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
281 { &tape.text.time_hh, DATETIME_TIME_HH },
282 { &tape.text.time_mm, DATETIME_TIME_MM },
283 { &tape.text.time_ss, DATETIME_TIME_SS },
285 { &tape.text.frame, DATETIME_FRAME },
287 { NULL, DATETIME_NONE },
290 for (i = 0; datetime_info[i].pos != NULL; i++)
292 struct TextPosInfo *pos = datetime_info[i].pos;
293 int type = datetime_info[i].type;
300 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
301 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
304 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
306 char s[MAX_DATETIME_STRING_SIZE];
307 int year2 = value / 10000;
308 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309 int month_index = (value / 100) % 100;
310 int month = month_index + 1;
311 int day = value % 100;
313 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314 type & DATETIME_DATE_YY ? int2str(year2, 2) :
315 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
316 type & DATETIME_DATE_MM ? int2str(month, 2) :
317 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
319 DrawText(xpos, ypos, s, pos->font);
321 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
323 char s[MAX_DATETIME_STRING_SIZE];
324 int hh = (value / 3600) % 100;
325 int min = value / 60;
326 int mm = (value / 60) % 60;
329 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
330 type & DATETIME_TIME_MIN ? int2str(min, 2) :
331 type & DATETIME_TIME_MM ? int2str(mm, 2) :
332 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
334 DrawText(xpos, ypos, s, pos->font);
336 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
338 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
345 DrawVideoDisplay_Graphics(state, value);
346 DrawVideoDisplay_DateTime(state, value);
349 void DrawVideoDisplayLabel(unsigned int state)
351 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
354 void DrawVideoDisplaySymbol(unsigned int state)
356 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
359 void DrawCompleteVideoDisplay()
361 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
363 /* draw tape background */
364 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
365 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
367 /* draw tape buttons (forced) */
371 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
375 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
376 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
377 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
378 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
381 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
383 else if (tape.playing)
385 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
386 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
387 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
388 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
391 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
393 else if (tape.date && tape.length)
395 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
396 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
397 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
400 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
404 void TapeDeactivateDisplayOn()
406 SetDrawDeactivationMask(REDRAW_FIELD);
407 audio.sound_deactivated = TRUE;
410 void TapeDeactivateDisplayOff(boolean redraw_display)
412 SetDrawDeactivationMask(REDRAW_NONE);
413 audio.sound_deactivated = FALSE;
418 DrawGameDoorValues();
423 /* ========================================================================= */
424 /* tape control functions */
425 /* ========================================================================= */
427 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
429 struct tm *lt = localtime(&epoch_seconds);
431 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
434 void TapeSetDateFromNow()
436 TapeSetDateFromEpochSeconds(time(NULL));
445 tape.length_frames = 0;
446 tape.length_seconds = 0;
448 if (leveldir_current)
449 setString(&tape.level_identifier, leveldir_current->identifier);
451 tape.level_nr = level_nr;
452 tape.pos[tape.counter].delay = 0;
455 tape.random_seed = InitRND(level.random_seed);
457 tape.file_version = FILE_VERSION_ACTUAL;
458 tape.game_version = GAME_VERSION_ACTUAL;
459 tape.engine_version = level.game_version;
461 TapeSetDateFromNow();
463 for (i = 0; i < MAX_PLAYERS; i++)
464 tape.player_participates[i] = FALSE;
466 tape.centered_player_nr_next = -1;
467 tape.set_centered_player = FALSE;
470 static void TapeRewind()
473 tape.delay_played = 0;
474 tape.pause_before_end = FALSE;
475 tape.recording = FALSE;
476 tape.playing = FALSE;
477 tape.fast_forward = FALSE;
478 tape.warp_forward = FALSE;
479 tape.deactivate_display = FALSE;
480 tape.auto_play = (global.autoplay_leveldir != NULL);
481 tape.auto_play_level_solved = FALSE;
482 tape.quick_resume = FALSE;
483 tape.single_step = FALSE;
485 tape.centered_player_nr_next = -1;
486 tape.set_centered_player = FALSE;
488 InitRND(tape.random_seed);
491 static void TapeSetRandomSeed(int random_seed)
493 tape.random_seed = InitRND(random_seed);
496 void TapeStartRecording(int random_seed)
498 if (!TAPE_IS_STOPPED(tape))
503 TapeSetRandomSeed(random_seed);
505 tape.recording = TRUE;
507 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
508 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
509 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
510 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
514 SetDrawDeactivationMask(REDRAW_NONE);
515 audio.sound_deactivated = FALSE;
518 static void TapeStartGameRecording()
520 TapeStartRecording(level.random_seed);
522 #if defined(NETWORK_AVALIABLE)
525 SendToServer_StartPlaying();
534 static void TapeAppendRecording()
536 if (!tape.playing || !tape.pausing)
540 tape.playing = FALSE;
541 tape.fast_forward = FALSE;
542 tape.warp_forward = FALSE;
543 tape.pause_before_end = FALSE;
544 tape.deactivate_display = FALSE;
547 tape.recording = TRUE;
550 // set current delay (for last played move)
551 tape.pos[tape.counter].delay = tape.delay_played;
554 TapeSetDateFromNow();
556 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
557 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
559 UpdateAndDisplayGameControlValues();
562 void TapeHaltRecording()
568 tape.pos[tape.counter].delay = 0;
570 tape.length = tape.counter;
571 tape.length_frames = GetTapeLengthFrames();
572 tape.length_seconds = GetTapeLengthSeconds();
575 void TapeStopRecording()
579 tape.recording = FALSE;
580 tape.pausing = FALSE;
582 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
583 MapTapeEjectButton();
586 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
588 byte action[MAX_PLAYERS];
591 if (!tape.recording) /* (record action even when tape is paused) */
594 if (tape.counter >= MAX_TAPE_LEN - 1)
600 for (i = 0; i < MAX_PLAYERS; i++)
601 action[i] = action_raw[i];
603 if (tape.set_centered_player)
605 for (i = 0; i < MAX_PLAYERS; i++)
606 if (tape.centered_player_nr_next == i ||
607 tape.centered_player_nr_next == -1)
608 action[i] |= KEY_SET_FOCUS;
610 tape.set_centered_player = FALSE;
613 if (tape.pos[tape.counter].delay > 0) /* already stored action */
615 boolean changed_events = FALSE;
617 for (i = 0; i < MAX_PLAYERS; i++)
618 if (tape.pos[tape.counter].action[i] != action[i])
619 changed_events = TRUE;
621 if (changed_events || tape.pos[tape.counter].delay >= 255)
624 tape.pos[tape.counter].delay = 0;
627 tape.pos[tape.counter].delay++;
630 if (tape.pos[tape.counter].delay == 0) /* store new action */
632 for (i = 0; i < MAX_PLAYERS; i++)
633 tape.pos[tape.counter].action[i] = action[i];
635 tape.pos[tape.counter].delay++;
639 void TapeTogglePause(boolean toggle_manual)
643 tape.pausing = !tape.pausing;
645 if (tape.single_step && toggle_manual)
646 tape.single_step = FALSE;
648 state |= VIDEO_STATE_PAUSE(tape.pausing);
650 if (tape.pause_before_end)
651 state |= VIDEO_STATE_PBEND(!tape.pausing);
652 else if (tape.fast_forward)
653 state |= VIDEO_STATE_FFWD(!tape.pausing);
656 state |= VIDEO_STATE_PLAY_ON;
658 state |= VIDEO_STATE_1STEP(tape.single_step);
660 DrawVideoDisplay(state, 0);
662 if (tape.warp_forward)
666 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
668 else if (tape.deactivate_display)
670 TapeDeactivateDisplayOn();
672 DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
676 DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
679 if (tape.quick_resume)
681 tape.quick_resume = FALSE;
683 TapeStopWarpForward();
684 TapeAppendRecording();
686 if (!CheckEngineSnapshotSingle())
687 SaveEngineSnapshotSingle();
689 // restart step/move snapshots after quick loading tape
690 SaveEngineSnapshotToListInitial();
694 if (setup.show_snapshot_buttons &&
695 game_status == GAME_MODE_PLAYING &&
696 CheckEngineSnapshotList())
699 MapUndoRedoButtons();
700 else if (!tape.single_step)
701 UnmapUndoRedoButtons();
705 void TapeStartPlaying()
707 if (TAPE_IS_EMPTY(tape))
710 if (!TAPE_IS_STOPPED(tape))
717 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
718 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
719 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
720 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
724 SetDrawDeactivationMask(REDRAW_NONE);
725 audio.sound_deactivated = FALSE;
728 static void TapeStartGamePlaying()
735 void TapeStopPlaying()
737 tape.playing = FALSE;
738 tape.pausing = FALSE;
740 if (tape.warp_forward)
741 TapeStopWarpForward();
743 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
744 MapTapeEjectButton();
747 byte *TapePlayAction()
749 int update_delay = FRAMES_PER_SECOND / 2;
750 boolean update_video_display = (FrameCounter % update_delay == 0);
751 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
752 static byte action[MAX_PLAYERS];
755 if (!tape.playing || tape.pausing)
758 if (tape.pause_before_end) // stop some seconds before end of tape
760 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
762 tape.fast_forward = FALSE;
763 tape.pause_before_end = FALSE;
765 TapeStopWarpForward();
766 TapeTogglePause(TAPE_TOGGLE_MANUAL);
772 if (update_video_display && !tape.deactivate_display)
774 if (tape.pause_before_end)
775 DrawVideoDisplayLabel(VIDEO_STATE_PBEND(update_draw_label_on));
776 else if (tape.fast_forward)
777 DrawVideoDisplayLabel(VIDEO_STATE_FFWD(update_draw_label_on));
779 if (tape.warp_forward)
780 DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
783 if (tape.counter >= tape.length) /* end of tape reached */
785 if (tape.warp_forward && !tape.auto_play)
786 TapeTogglePause(TAPE_TOGGLE_MANUAL);
793 for (i = 0; i < MAX_PLAYERS; i++)
794 action[i] = tape.pos[tape.counter].action[i];
796 #if DEBUG_TAPE_WHEN_PLAYING
797 printf("%05d", FrameCounter);
798 for (i = 0; i < MAX_PLAYERS; i++)
799 printf(" %08x", action[i]);
803 tape.set_centered_player = FALSE;
804 tape.centered_player_nr_next = -999;
806 for (i = 0; i < MAX_PLAYERS; i++)
808 if (action[i] & KEY_SET_FOCUS)
810 tape.set_centered_player = TRUE;
811 tape.centered_player_nr_next =
812 (tape.centered_player_nr_next == -999 ? i : -1);
815 action[i] &= ~KEY_SET_FOCUS;
819 if (tape.delay_played >= tape.pos[tape.counter].delay)
822 tape.delay_played = 0;
833 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
835 if (tape.date && tape.length)
837 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
838 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
839 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
843 unsigned int GetTapeLengthFrames()
845 unsigned int tape_length_frames = 0;
848 if (TAPE_IS_EMPTY(tape))
851 for (i = 0; i < tape.length; i++)
852 tape_length_frames += tape.pos[i].delay;
854 return tape_length_frames;
857 unsigned int GetTapeLengthSeconds()
859 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
862 static void TapeStartWarpForward()
864 tape.warp_forward = TRUE;
866 if (!tape.fast_forward && !tape.pause_before_end)
868 tape.pausing = FALSE;
869 tape.pause_before_end = TRUE;
870 tape.deactivate_display = TRUE;
872 TapeDeactivateDisplayOn();
874 DrawVideoDisplay(VIDEO_STATE_PBEND_ON, 0);
875 DrawVideoDisplaySymbol(VIDEO_STATE_WARP_ON);
879 DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
883 static void TapeStopWarpForward()
885 int state = VIDEO_STATE_PAUSE(tape.pausing);
887 if (tape.deactivate_display)
888 tape.pause_before_end = FALSE;
890 tape.warp_forward = FALSE;
891 tape.deactivate_display = FALSE;
893 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
895 state |= VIDEO_STATE_WARP_OFF;
896 state |= (tape.pause_before_end ? VIDEO_STATE_PBEND_ON :
897 tape.fast_forward ? VIDEO_STATE_FFWD_ON :
898 VIDEO_STATE_PLAY_ON);
900 DrawVideoDisplay(state, 0);
903 static void TapeSingleStep()
909 TapeTogglePause(TAPE_TOGGLE_MANUAL);
911 tape.single_step = !tape.single_step;
913 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
918 if (game_status == GAME_MODE_MAIN)
920 Request("No game that can be saved!", REQ_CONFIRM);
925 if (game_status != GAME_MODE_PLAYING)
929 TapeHaltRecording(); /* prepare tape for saving on-the-fly */
931 if (TAPE_IS_EMPTY(tape))
933 Request("No tape that can be saved!", REQ_CONFIRM);
938 if (SaveTapeChecked(tape.level_nr))
939 SaveEngineSnapshotSingle();
944 char *filename = getTapeFilename(level_nr);
946 if (!fileExists(filename))
948 Request("No tape for this level!", REQ_CONFIRM);
953 if (tape.recording && !Request("Stop recording and load tape?",
954 REQ_ASK | REQ_STAY_CLOSED))
956 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
961 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
964 if (CheckEngineSnapshotSingle())
966 TapeStartGamePlaying();
968 LoadEngineSnapshotSingle();
970 DrawCompleteVideoDisplay();
975 TapeStopWarpForward();
976 TapeAppendRecording();
978 // restart step/move snapshots after quick loading tape
979 SaveEngineSnapshotToListInitial();
981 if (FrameCounter > 0)
990 if (!TAPE_IS_EMPTY(tape))
992 TapeStartGamePlaying();
993 TapeStartWarpForward();
995 tape.quick_resume = TRUE;
997 else /* this should not happen (basically checked above) */
999 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1001 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1005 void InsertSolutionTape()
1007 if (!TAPE_IS_EMPTY(tape))
1010 LoadSolutionTape(level_nr);
1012 if (TAPE_IS_EMPTY(tape))
1013 Request("No solution tape for this level!", REQ_CONFIRM);
1015 DrawCompleteVideoDisplay();
1019 /* ------------------------------------------------------------------------- *
1020 * tape autoplay functions
1021 * ------------------------------------------------------------------------- */
1025 static LevelDirTree *autoplay_leveldir = NULL;
1026 static boolean autoplay_initialized = FALSE;
1027 static int autoplay_level_nr = -1;
1028 static int num_levels_played = 0;
1029 static int num_levels_solved = 0;
1030 static int num_tape_missing = 0;
1031 static boolean level_failed[MAX_TAPES_PER_SET];
1034 if (autoplay_initialized)
1036 /* just finished auto-playing tape */
1037 printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1039 num_levels_played++;
1041 if (tape.auto_play_level_solved)
1042 num_levels_solved++;
1043 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1044 level_failed[level_nr] = TRUE;
1048 DrawCompleteVideoDisplay();
1050 audio.sound_enabled = FALSE;
1051 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1053 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1054 global.autoplay_leveldir);
1056 if (autoplay_leveldir == NULL)
1057 Error(ERR_EXIT, "no such level identifier: '%s'",
1058 global.autoplay_leveldir);
1060 leveldir_current = autoplay_leveldir;
1062 if (autoplay_leveldir->first_level < 0)
1063 autoplay_leveldir->first_level = 0;
1064 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1065 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1067 autoplay_level_nr = autoplay_leveldir->first_level;
1069 printf_line("=", 79);
1070 printf("Automatically playing level tapes\n");
1071 printf_line("-", 79);
1072 printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1073 printf("Level series name: '%s'\n", autoplay_leveldir->name);
1074 printf("Level series author: '%s'\n", autoplay_leveldir->author);
1075 printf("Number of levels: %d\n", autoplay_leveldir->levels);
1076 printf_line("=", 79);
1079 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1080 level_failed[i] = FALSE;
1082 autoplay_initialized = TRUE;
1085 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1087 level_nr = autoplay_level_nr++;
1089 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1094 printf("Level %03d: ", level_nr);
1096 LoadLevel(level_nr);
1097 if (level.no_valid_file)
1099 printf("(no level)\n");
1104 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1105 printf("(only testing level)\n");
1109 LoadSolutionTape(level_nr);
1111 if (tape.no_valid_file)
1115 printf("(no tape)\n");
1120 printf("playing tape ... ");
1122 TapeStartGamePlaying();
1124 if (global.autoplay_mode == AUTOPLAY_FFWD)
1125 tape.fast_forward = TRUE;
1127 if (global.autoplay_mode != AUTOPLAY_PLAY)
1128 TapeStartWarpForward();
1134 printf_line("=", 79);
1135 printf("Number of levels played: %d\n", num_levels_played);
1136 printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1137 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1138 printf_line("-", 79);
1139 printf("Summary (for automatic parsing by scripts):\n");
1140 printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1141 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1142 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1144 if (num_levels_played != num_levels_solved)
1146 printf(", FAILED:");
1147 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1148 if (level_failed[i])
1153 printf_line("=", 79);
1159 /* ---------- new tape button stuff ---------------------------------------- */
1167 } tapebutton_info[NUM_TAPE_BUTTONS] =
1170 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1171 TAPE_CTRL_ID_EJECT, "eject tape"
1174 /* (same position as "eject" button) */
1175 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1176 TAPE_CTRL_ID_EXTRA, "extra functions"
1179 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1180 TAPE_CTRL_ID_STOP, "stop tape"
1183 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1184 TAPE_CTRL_ID_PAUSE, "pause tape"
1187 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1188 TAPE_CTRL_ID_RECORD, "record tape"
1191 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1192 TAPE_CTRL_ID_PLAY, "play tape"
1196 void CreateTapeButtons()
1200 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1202 struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1203 struct XY *pos = tapebutton_info[i].pos;
1204 struct GadgetInfo *gi;
1205 int gd_x = gfx->src_x;
1206 int gd_y = gfx->src_y;
1207 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1208 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1211 gi = CreateGadget(GDI_CUSTOM_ID, id,
1212 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1215 GDI_WIDTH, gfx->width,
1216 GDI_HEIGHT, gfx->height,
1217 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1218 GDI_STATE, GD_BUTTON_UNPRESSED,
1219 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1220 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1221 GDI_DIRECT_DRAW, FALSE,
1222 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1223 GDI_CALLBACK_ACTION, HandleTapeButtons,
1227 Error(ERR_EXIT, "cannot create gadget");
1229 tape_gadget[id] = gi;
1233 void FreeTapeButtons()
1237 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1238 FreeGadget(tape_gadget[i]);
1241 void MapTapeEjectButton()
1243 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1244 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1247 void MapTapeWarpButton()
1249 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1250 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1253 void MapTapeButtons()
1257 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1258 if (i != TAPE_CTRL_ID_EXTRA)
1259 MapGadget(tape_gadget[i]);
1261 if (tape.recording || tape.playing)
1262 MapTapeWarpButton();
1264 if (tape.show_game_buttons)
1268 void UnmapTapeButtons()
1272 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1273 UnmapGadget(tape_gadget[i]);
1275 if (tape.show_game_buttons)
1279 static void HandleTapeButtonsExt(int id)
1281 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1286 case TAPE_CTRL_ID_EJECT:
1289 if (TAPE_IS_EMPTY(tape))
1293 if (TAPE_IS_EMPTY(tape))
1294 Request("No tape for this level!", REQ_CONFIRM);
1299 SaveTapeChecked(tape.level_nr);
1304 DrawCompleteVideoDisplay();
1307 case TAPE_CTRL_ID_EXTRA:
1310 if (!tape.warp_forward) /* PLAY -> WARP FORWARD PLAY */
1312 TapeStartWarpForward();
1314 else if (tape.pausing) /* PAUSE -> WARP FORWARD PLAY */
1316 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1318 else /* WARP FORWARD PLAY -> PLAY */
1320 TapeStopWarpForward();
1323 else if (tape.recording)
1328 case TAPE_CTRL_ID_STOP:
1332 case TAPE_CTRL_ID_PAUSE:
1333 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1336 case TAPE_CTRL_ID_RECORD:
1337 if (TAPE_IS_STOPPED(tape))
1338 TapeStartGameRecording();
1339 else if (tape.pausing)
1341 if (tape.playing) /* PLAY -> PAUSE -> RECORD */
1342 TapeAppendRecording();
1344 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1348 case TAPE_CTRL_ID_PLAY:
1349 if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
1351 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1353 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1356 if (TAPE_IS_EMPTY(tape))
1359 if (TAPE_IS_STOPPED(tape))
1361 TapeStartGamePlaying();
1363 else if (tape.playing)
1365 if (tape.pausing) /* PAUSE -> PLAY */
1367 // continue playing in normal mode
1368 tape.fast_forward = FALSE;
1369 tape.warp_forward = FALSE;
1370 tape.pause_before_end = FALSE;
1371 tape.deactivate_display = FALSE;
1373 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1375 else if (tape.warp_forward &&
1376 !tape.fast_forward) /* WARP FORWARD PLAY -> PLAY */
1378 TapeStopWarpForward();
1380 else if (!tape.fast_forward) /* PLAY -> FAST FORWARD PLAY */
1382 tape.fast_forward = TRUE;
1384 DrawVideoDisplay(VIDEO_STATE_FFWD_ON, 0);
1386 else if (!tape.pause_before_end) /* FFWD PLAY -> AUTO PAUSE */
1388 tape.pause_before_end = TRUE;
1390 DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
1392 if (tape.warp_forward)
1393 DrawVideoDisplaySymbol(VIDEO_STATE_WARP2_ON);
1395 else /* AUTO PAUSE -> NORMAL PLAY */
1397 if (tape.warp_forward)
1398 TapeStopWarpForward();
1400 tape.fast_forward = FALSE;
1401 tape.pause_before_end = FALSE;
1403 DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
1413 static void HandleTapeButtons(struct GadgetInfo *gi)
1415 HandleTapeButtonsExt(gi->custom_id);
1418 void HandleTapeButtonKeys(Key key)
1420 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1421 boolean extra_button_is_active = !eject_button_is_active;
1423 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1424 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1425 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1426 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1427 else if (key == setup.shortcut.tape_stop)
1428 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1429 else if (key == setup.shortcut.tape_pause)
1430 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1431 else if (key == setup.shortcut.tape_record)
1432 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1433 else if (key == setup.shortcut.tape_play)
1434 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);