1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 // tape button identifiers
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
31 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
32 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
34 #define NUM_TAPE_BUTTONS 8
36 // values for tape handling
37 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
38 #define TAPE_MIN_SECONDS_FOR_UNDO_BUFFER 20
40 // forward declaration for internal use
41 static void HandleTapeButtons(struct GadgetInfo *);
42 static void TapeStopWarpForward(void);
43 static float GetTapeLengthSecondsFloat(void);
44 static void CopyTapeToUndoBuffer(void);
46 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
47 static struct TapeInfo tape_undo_buffer;
50 // ============================================================================
51 // video tape definitions
52 // ============================================================================
54 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
55 VIDEO_STATE_TIME_OFF | \
56 VIDEO_STATE_FRAME_OFF)
57 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
58 VIDEO_STATE_REC_OFF | \
59 VIDEO_STATE_PAUSE_OFF | \
60 VIDEO_STATE_FFWD_OFF | \
61 VIDEO_STATE_WARP_OFF | \
62 VIDEO_STATE_WARP2_OFF | \
63 VIDEO_STATE_PBEND_OFF | \
64 VIDEO_STATE_1STEP_OFF)
65 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
66 VIDEO_PRESS_REC_OFF | \
67 VIDEO_PRESS_PAUSE_OFF | \
68 VIDEO_PRESS_STOP_OFF | \
69 VIDEO_PRESS_EJECT_OFF)
70 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
74 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
75 VIDEO_STATE_TIME_ON | \
77 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
78 VIDEO_STATE_REC_ON | \
79 VIDEO_STATE_PAUSE_ON | \
80 VIDEO_STATE_FFWD_ON | \
81 VIDEO_STATE_WARP_ON | \
82 VIDEO_STATE_WARP2_ON | \
83 VIDEO_STATE_PBEND_ON | \
85 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
86 VIDEO_PRESS_REC_ON | \
87 VIDEO_PRESS_PAUSE_ON | \
88 VIDEO_PRESS_STOP_ON | \
90 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
94 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
95 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
96 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
97 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
99 #define NUM_TAPE_FUNCTIONS 11
100 #define NUM_TAPE_FUNCTION_PARTS 2
101 #define NUM_TAPE_FUNCTION_STATES 2
104 // ============================================================================
105 // video display functions
106 // ============================================================================
108 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
117 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
120 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
121 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
124 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
125 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
128 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
129 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
132 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
136 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
140 // (no label for displaying optional frame)
145 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
146 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
149 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
150 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
153 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
154 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
157 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
158 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
161 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
162 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
166 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
168 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
170 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
172 int graphic = video_pos[i][j].graphic;
173 struct XY *pos = video_pos[i][j].pos;
180 if (state & (1 << (i * 2 + k)))
182 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
183 struct GraphicInfo *gfx = &graphic_info[graphic];
187 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
189 if (value == skip_value)
194 gd_bitmap = gfx->bitmap;
200 gd_bitmap = gfx_bg->bitmap;
201 gd_x = gfx_bg->src_x + pos->x;
202 gd_y = gfx_bg->src_y + pos->y;
205 // some tape graphics may be undefined -- only draw if defined
206 if (gd_bitmap != NULL)
207 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
208 VX + pos->x, VY + pos->y);
210 redraw_mask |= REDRAW_DOOR_2;
218 #define DATETIME_NONE (0)
220 #define DATETIME_DATE_YYYY (1 << 0)
221 #define DATETIME_DATE_YY (1 << 1)
222 #define DATETIME_DATE_MON (1 << 2)
223 #define DATETIME_DATE_MM (1 << 3)
224 #define DATETIME_DATE_DD (1 << 4)
226 #define DATETIME_TIME_HH (1 << 5)
227 #define DATETIME_TIME_MIN (1 << 6)
228 #define DATETIME_TIME_MM (1 << 7)
229 #define DATETIME_TIME_SS (1 << 8)
231 #define DATETIME_FRAME (1 << 9)
233 #define DATETIME_XOFFSET_1 (1 << 10)
234 #define DATETIME_XOFFSET_2 (1 << 11)
236 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
238 DATETIME_DATE_MON | \
242 #define DATETIME_TIME (DATETIME_TIME_HH | \
243 DATETIME_TIME_MIN | \
247 #define MAX_DATETIME_STRING_SIZE 32
249 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
253 static char *month_shortnames[] =
271 struct TextPosInfo *pos;
276 { &tape.text.date, DATETIME_DATE_DD },
277 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
278 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
279 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
280 { &tape.text.date_yy, DATETIME_DATE_YY },
281 { &tape.text.date_mon, DATETIME_DATE_MON },
282 { &tape.text.date_mm, DATETIME_DATE_MM },
283 { &tape.text.date_dd, DATETIME_DATE_DD },
285 { &tape.text.time, DATETIME_TIME_MIN },
286 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
287 { &tape.text.time_hh, DATETIME_TIME_HH },
288 { &tape.text.time_mm, DATETIME_TIME_MM },
289 { &tape.text.time_ss, DATETIME_TIME_SS },
291 { &tape.text.frame, DATETIME_FRAME },
293 { NULL, DATETIME_NONE },
296 for (i = 0; datetime_info[i].pos != NULL; i++)
298 struct TextPosInfo *pos = datetime_info[i].pos;
299 int type = datetime_info[i].type;
306 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
307 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
310 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
312 char s[MAX_DATETIME_STRING_SIZE];
313 int year2 = value / 10000;
314 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
315 int month_index = (value / 100) % 100;
316 int month = month_index + 1;
317 int day = value % 100;
319 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
320 type & DATETIME_DATE_YY ? int2str(year2, 2) :
321 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
322 type & DATETIME_DATE_MM ? int2str(month, 2) :
323 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
325 DrawText(xpos, ypos, s, pos->font);
327 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
329 char s[MAX_DATETIME_STRING_SIZE];
330 int hh = (value / 3600) % 100;
331 int min = value / 60;
332 int mm = (value / 60) % 60;
335 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
336 type & DATETIME_TIME_MIN ? int2str(min, 2) :
337 type & DATETIME_TIME_MM ? int2str(mm, 2) :
338 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
340 DrawText(xpos, ypos, s, pos->font);
342 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
344 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
349 void DrawVideoDisplay(unsigned int state, unsigned int value)
351 DrawVideoDisplay_Graphics(state, value);
352 DrawVideoDisplay_DateTime(state, value);
355 static void DrawVideoDisplayLabel(unsigned int state)
357 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
360 static void DrawVideoDisplaySymbol(unsigned int state)
362 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
365 static void DrawVideoDisplayCurrentState(void)
369 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
372 state |= VIDEO_STATE_PAUSE_ON;
376 state |= VIDEO_STATE_REC_ON;
378 if (tape.single_step)
379 state |= VIDEO_STATE_1STEP_ON;
381 else if (tape.playing)
383 state |= VIDEO_STATE_PLAY_ON;
387 if (tape.deactivate_display)
388 state |= VIDEO_STATE_WARP2_ON;
389 else if (tape.warp_forward)
390 state |= VIDEO_STATE_WARP_ON;
391 else if (tape.fast_forward)
392 state |= VIDEO_STATE_FFWD_ON;
394 if (tape.pause_before_end)
395 state |= VIDEO_STATE_PBEND_ON;
399 // draw labels and symbols separately to prevent labels overlapping symbols
400 DrawVideoDisplayLabel(state);
401 DrawVideoDisplaySymbol(state);
404 void DrawCompleteVideoDisplay(void)
406 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
408 // draw tape background
409 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
410 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
412 // draw tape buttons (forced)
413 RedrawOrRemapTapeButtons();
415 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
419 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
420 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
421 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
422 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
425 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
427 else if (tape.playing)
429 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
430 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
431 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
432 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
435 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
437 else if (tape.date && tape.length)
439 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
440 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
441 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
444 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
448 void TapeDeactivateDisplayOn(void)
450 SetDrawDeactivationMask(REDRAW_FIELD);
451 audio.sound_deactivated = TRUE;
454 void TapeDeactivateDisplayOff(boolean redraw_display)
456 SetDrawDeactivationMask(REDRAW_NONE);
457 audio.sound_deactivated = FALSE;
463 UpdateGameDoorValues();
464 DrawGameDoorValues();
469 // ============================================================================
470 // tape logging functions
471 // ============================================================================
473 static char tape_patch_info[MAX_OUTPUT_LINESIZE];
475 static void PrintTapeReplayProgress(boolean replay_finished)
477 static unsigned int counter_last = -1;
478 unsigned int counter = Counter();
479 unsigned int counter_seconds = counter / 1000;
481 if (!replay_finished)
483 unsigned int counter_delay = 50;
485 if (counter > counter_last + counter_delay)
488 PrintNoLog("Tape %03d %s[%02d:%02d]: [%02d:%02d] - playing tape ... ",
489 level_nr, tape_patch_info,
490 tape.length_seconds / 60, tape.length_seconds % 60,
491 TapeTime / 60, TapeTime % 60);
493 counter_last = counter;
498 float tape_length_seconds = GetTapeLengthSecondsFloat();
501 Print("Tape %03d %s[%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
502 level_nr, tape_patch_info,
503 tape.length_seconds / 60, tape.length_seconds % 60,
504 counter_seconds / 60, counter_seconds % 60, counter % 1000,
505 (float)counter / tape_length_seconds / 10,
506 tape.auto_play_level_fixed ? "solved and fixed" :
507 tape.auto_play_level_solved ? "solved" :
508 tape.auto_play_level_not_fixable ? "NOT SOLVED, NOT FIXED" :
515 static FILE *tape_log_file;
517 static void OpenTapeLogfile(void)
519 if (!(tape_log_file = fopen(options.tape_log_filename, MODE_WRITE)))
520 Warn("cannot write tape logfile '%s'", options.tape_log_filename);
523 static void WriteTapeLogfile(byte action[MAX_TAPE_ACTIONS])
527 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
528 putFile8Bit(tape_log_file, action[i]);
531 static void CloseTapeLogfile(void)
533 fclose(tape_log_file);
537 // ============================================================================
538 // tape control functions
539 // ============================================================================
541 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
543 struct tm *lt = localtime(&epoch_seconds);
545 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
548 void TapeSetDateFromNow(void)
550 TapeSetDateFromEpochSeconds(time(NULL));
557 CopyTapeToUndoBuffer();
561 tape.length_frames = 0;
562 tape.length_seconds = 0;
564 tape.score_tape_basename[0] = '\0';
566 if (leveldir_current)
568 strncpy(tape.level_identifier, leveldir_current->identifier,
570 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
573 tape.level_nr = level_nr;
574 tape.pos[tape.counter].delay = 0;
577 tape.random_seed = InitRND(level.random_seed);
579 tape.file_version = FILE_VERSION_ACTUAL;
580 tape.game_version = GAME_VERSION_ACTUAL;
581 tape.engine_version = level.game_version;
583 TapeSetDateFromNow();
585 for (i = 0; i < MAX_PLAYERS; i++)
586 tape.player_participates[i] = FALSE;
588 tape.centered_player_nr_next = -1;
589 tape.set_centered_player = FALSE;
591 // set flags for game actions to default values (may be overwritten later)
592 tape.use_key_actions = TRUE;
593 tape.use_mouse_actions = FALSE;
596 static void TapeRewind(void)
599 tape.delay_played = 0;
600 tape.pause_before_end = FALSE;
601 tape.recording = FALSE;
602 tape.playing = FALSE;
603 tape.fast_forward = FALSE;
604 tape.warp_forward = FALSE;
605 tape.deactivate_display = FALSE;
606 tape.auto_play = (global.autoplay_leveldir != NULL);
607 tape.auto_play_level_solved = FALSE;
608 tape.auto_play_level_fixed = FALSE;
609 tape.auto_play_level_not_fixable = FALSE;
610 tape.quick_resume = FALSE;
611 tape.single_step = FALSE;
613 tape.centered_player_nr_next = -1;
614 tape.set_centered_player = FALSE;
616 InitRND(tape.random_seed);
619 static void TapeSetRandomSeed(int random_seed)
621 tape.random_seed = InitRND(random_seed);
624 void TapeStartRecording(int random_seed)
626 if (!TAPE_IS_STOPPED(tape))
631 TapeSetRandomSeed(random_seed);
633 tape.recording = TRUE;
635 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
636 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
637 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
638 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
642 SetDrawDeactivationMask(REDRAW_NONE);
643 audio.sound_deactivated = FALSE;
645 // required here to update video display if tape door is closed
646 if (GetDoorState() & DOOR_CLOSE_2)
647 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
650 static void TapeStartGameRecording(void)
652 StartGameActions(network.enabled, TRUE, level.random_seed);
655 static void TapeAppendRecording(void)
657 if (!tape.playing || !tape.pausing)
661 tape.playing = FALSE;
662 tape.fast_forward = FALSE;
663 tape.warp_forward = FALSE;
664 tape.pause_before_end = FALSE;
665 tape.deactivate_display = FALSE;
668 tape.recording = TRUE;
671 // set current delay (for last played move)
672 tape.pos[tape.counter].delay = tape.delay_played;
675 TapeSetDateFromNow();
677 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
678 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
680 UpdateAndDisplayGameControlValues();
683 void TapeHaltRecording(void)
687 // initialize delay for next tape entry (to be able to continue recording)
688 if (tape.counter < MAX_TAPE_LEN)
689 tape.pos[tape.counter].delay = 0;
691 tape.length = tape.counter;
692 tape.length_frames = GetTapeLengthFrames();
693 tape.length_seconds = GetTapeLengthSeconds();
696 void TapeStopRecording(void)
701 tape.recording = FALSE;
702 tape.pausing = FALSE;
704 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
705 MapTapeEjectButton();
708 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
712 if (tape.pos[tape.counter].delay > 0) // already stored action
714 boolean changed_events = FALSE;
716 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
717 if (tape.pos[tape.counter].action[i] != action[i])
718 changed_events = TRUE;
720 if (changed_events || tape.pos[tape.counter].delay >= 255)
722 if (tape.counter >= MAX_TAPE_LEN - 1)
726 tape.pos[tape.counter].delay = 0;
729 tape.pos[tape.counter].delay++;
732 if (tape.pos[tape.counter].delay == 0) // store new action
734 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
735 tape.pos[tape.counter].action[i] = action[i];
737 tape.pos[tape.counter].delay++;
743 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
745 byte action[MAX_TAPE_ACTIONS];
748 if (!tape.recording) // (record action even when tape is paused)
751 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
752 action[i] = action_raw[i];
754 if (tape.use_key_actions && tape.set_centered_player)
756 for (i = 0; i < MAX_PLAYERS; i++)
757 if (tape.centered_player_nr_next == i ||
758 tape.centered_player_nr_next == -1)
759 action[i] |= KEY_SET_FOCUS;
761 tape.set_centered_player = FALSE;
764 if (!TapeAddAction(action))
768 void TapeTogglePause(boolean toggle_mode)
770 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
772 // continue playing in normal mode
773 tape.fast_forward = FALSE;
774 tape.warp_forward = FALSE;
775 tape.deactivate_display = FALSE;
777 tape.pause_before_end = FALSE;
780 tape.pausing = !tape.pausing;
782 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
783 tape.single_step = FALSE;
785 DrawVideoDisplayCurrentState();
787 if (tape.deactivate_display)
790 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
792 TapeDeactivateDisplayOn();
795 if (tape.quick_resume)
797 tape.quick_resume = FALSE;
799 TapeStopWarpForward();
800 TapeAppendRecording();
802 if (!CheckEngineSnapshotSingle())
803 SaveEngineSnapshotSingle();
805 // restart step/move snapshots after quick loading tape
806 SaveEngineSnapshotToListInitial();
808 // do not map undo/redo buttons after quick loading tape
812 if (game_status == GAME_MODE_PLAYING)
814 if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
817 MapUndoRedoButtons();
818 else if (!tape.single_step)
819 UnmapUndoRedoButtons();
822 ModifyPauseButtons();
826 void TapeStartPlaying(void)
828 if (TAPE_IS_EMPTY(tape))
831 if (!TAPE_IS_STOPPED(tape))
838 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
839 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
840 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
841 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
845 SetDrawDeactivationMask(REDRAW_NONE);
846 audio.sound_deactivated = FALSE;
849 static void TapeStartGamePlaying(void)
856 void TapeStopPlaying(void)
858 tape.playing = FALSE;
859 tape.pausing = FALSE;
861 if (tape.warp_forward)
862 TapeStopWarpForward();
864 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
865 MapTapeEjectButton();
868 byte *TapePlayAction(void)
870 int update_delay = FRAMES_PER_SECOND / 2;
871 boolean update_video_display = (FrameCounter % update_delay == 0);
872 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
873 static byte action[MAX_TAPE_ACTIONS];
876 if (!tape.playing || tape.pausing)
879 if (tape.pause_before_end) // stop some seconds before end of tape
881 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
883 TapeStopWarpForward();
884 TapeTogglePause(TAPE_TOGGLE_MANUAL);
890 if (tape.counter >= tape.length) // end of tape reached
892 if (tape.warp_forward && !tape.auto_play)
894 TapeStopWarpForward();
895 TapeTogglePause(TAPE_TOGGLE_MANUAL);
905 if (update_video_display && !tape.deactivate_display)
909 if (tape.warp_forward)
910 state |= VIDEO_STATE_WARP(update_draw_label_on);
911 else if (tape.fast_forward)
912 state |= VIDEO_STATE_FFWD(update_draw_label_on);
914 if (tape.pause_before_end)
915 state |= VIDEO_STATE_PBEND(update_draw_label_on);
917 // draw labels and symbols separately to prevent labels overlapping symbols
918 DrawVideoDisplayLabel(state);
919 DrawVideoDisplaySymbol(state);
922 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
923 action[i] = tape.pos[tape.counter].action[i];
925 #if DEBUG_TAPE_WHEN_PLAYING
926 DebugContinued("", "%05d", FrameCounter);
927 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
928 DebugContinued("", " %08x", action[i]);
929 DebugContinued("tape:play", "\n");
932 tape.set_centered_player = FALSE;
933 tape.centered_player_nr_next = -999;
935 if (tape.use_key_actions)
937 for (i = 0; i < MAX_PLAYERS; i++)
939 if (action[i] & KEY_SET_FOCUS)
941 tape.set_centered_player = TRUE;
942 tape.centered_player_nr_next =
943 (tape.centered_player_nr_next == -999 ? i : -1);
946 action[i] &= ~KEY_SET_FOCUS;
951 if (tape.delay_played >= tape.pos[tape.counter].delay)
954 tape.delay_played = 0;
958 PrintTapeReplayProgress(FALSE);
960 if (options.tape_log_filename != NULL)
961 WriteTapeLogfile(action);
969 TapeTogglePause(TAPE_TOGGLE_MANUAL);
974 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
976 if (tape.date && tape.length)
978 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
979 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
980 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
984 unsigned int GetTapeLengthFrames(void)
986 unsigned int tape_length_frames = 0;
989 if (TAPE_IS_EMPTY(tape))
992 for (i = 0; i < tape.length; i++)
993 tape_length_frames += tape.pos[i].delay;
995 return tape_length_frames;
998 unsigned int GetTapeLengthSeconds(void)
1000 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1003 static float GetTapeLengthSecondsFloat(void)
1005 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
1008 static void TapeStartWarpForward(int mode)
1010 tape.fast_forward = (mode & AUTOPLAY_FFWD);
1011 tape.warp_forward = (mode & AUTOPLAY_WARP);
1012 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
1014 tape.pausing = FALSE;
1016 if (tape.deactivate_display)
1017 TapeDeactivateDisplayOn();
1019 DrawVideoDisplayCurrentState();
1022 static void TapeStopWarpForward(void)
1024 tape.fast_forward = FALSE;
1025 tape.warp_forward = FALSE;
1026 tape.deactivate_display = FALSE;
1028 tape.pause_before_end = FALSE;
1030 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1032 DrawVideoDisplayCurrentState();
1035 static void TapeSingleStep(void)
1037 if (network.enabled)
1041 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1043 tape.single_step = !tape.single_step;
1045 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1048 void TapeQuickSave(void)
1050 if (game_status == GAME_MODE_MAIN)
1052 Request("No game that can be saved!", REQ_CONFIRM);
1057 if (game_status != GAME_MODE_PLAYING)
1061 TapeHaltRecording(); // prepare tape for saving on-the-fly
1063 if (TAPE_IS_EMPTY(tape))
1065 Request("No tape that can be saved!", REQ_CONFIRM);
1070 if (SaveTapeChecked(tape.level_nr))
1071 SaveEngineSnapshotSingle();
1074 void TapeQuickLoad(void)
1076 char *filename = getTapeFilename(level_nr);
1078 if (!fileExists(filename))
1080 Request("No tape for this level!", REQ_CONFIRM);
1085 if (tape.recording && !Request("Stop recording and load tape?",
1086 REQ_ASK | REQ_STAY_CLOSED))
1088 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1093 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1096 if (CheckEngineSnapshotSingle())
1098 TapeStartGamePlaying();
1100 LoadEngineSnapshotSingle();
1102 DrawCompleteVideoDisplay();
1104 tape.playing = TRUE;
1105 tape.pausing = TRUE;
1107 TapeStopWarpForward();
1108 TapeAppendRecording();
1110 // restart step/move snapshots after quick loading tape
1111 SaveEngineSnapshotToListInitial();
1113 if (FrameCounter > 0)
1122 if (!TAPE_IS_EMPTY(tape))
1124 TapeStartGamePlaying();
1125 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1127 tape.quick_resume = TRUE;
1129 else // this should not happen (basically checked above)
1131 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1133 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1137 boolean hasSolutionTape(void)
1139 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1140 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1141 level.native_sp_level->demo.is_available);
1143 return (tape_file_exists || level_has_tape);
1146 boolean InsertSolutionTape(void)
1148 if (!hasSolutionTape())
1150 Request("No solution tape for this level!", REQ_CONFIRM);
1155 if (!TAPE_IS_STOPPED(tape))
1158 // if tape recorder already contains a tape, remove it without asking
1161 LoadSolutionTape(level_nr);
1163 DrawCompleteVideoDisplay();
1165 if (TAPE_IS_EMPTY(tape))
1167 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1175 boolean PlaySolutionTape(void)
1177 if (!InsertSolutionTape())
1180 TapeStartGamePlaying();
1185 static boolean checkTapesFromSameLevel(struct TapeInfo *t1, struct TapeInfo *t2)
1187 return (strEqual(t1->level_identifier, t2->level_identifier) &&
1188 t1->level_nr == t2->level_nr);
1191 static void CopyTape(struct TapeInfo *tape_from, struct TapeInfo *tape_to)
1193 *tape_to = *tape_from;
1196 static void SwapTapes(struct TapeInfo *t1, struct TapeInfo *t2)
1198 struct TapeInfo tmp = *t1;
1204 static void CopyTapeToUndoBuffer(void)
1206 // copy tapes to undo buffer if large enough (or larger than last undo tape)
1207 // or if the last undo tape is from a different level set or level number
1208 if (tape.length_seconds >= TAPE_MIN_SECONDS_FOR_UNDO_BUFFER ||
1209 tape.length_seconds >= tape_undo_buffer.length_seconds ||
1210 !checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1212 CopyTape(&tape, &tape_undo_buffer);
1218 // only undo tapes from same level set and with same level number
1219 if (!checkTapesFromSameLevel(&tape, &tape_undo_buffer))
1222 if (!TAPE_IS_STOPPED(tape))
1225 // swap last recorded tape with undo buffer, so undo can be reversed
1226 SwapTapes(&tape, &tape_undo_buffer);
1228 DrawCompleteVideoDisplay();
1231 void FixTape_ForceSinglePlayer(void)
1235 /* fix single-player tapes that contain player input for more than one
1236 player (due to a bug in 3.3.1.2 and earlier versions), which results
1237 in playing levels with more than one player in multi-player mode,
1238 even though the tape was originally recorded in single-player mode */
1240 // remove player input actions for all players but the first one
1241 for (i = 1; i < MAX_PLAYERS; i++)
1242 tape.player_participates[i] = FALSE;
1244 tape.changed = TRUE;
1248 // ----------------------------------------------------------------------------
1249 // tape autoplay functions
1250 // ----------------------------------------------------------------------------
1252 void AutoPlayTapes(void)
1254 static LevelDirTree *autoplay_leveldir = NULL;
1255 static boolean autoplay_initialized = FALSE;
1256 static int autoplay_last_level_nr = -1;
1257 static int autoplay_level_nr = -1;
1258 static int num_levels_played = 0;
1259 static int num_levels_solved = 0;
1260 static int num_tapes_patched = 0;
1261 static int num_tape_missing = 0;
1262 static boolean level_failed[MAX_TAPES_PER_SET];
1263 static char *tape_filename = NULL;
1264 static int patch_nr = 0;
1265 static char *patch_name[] =
1273 static int patch_version_first[] =
1275 VERSION_IDENT(0,0,0,0),
1276 VERSION_IDENT(3,3,1,0),
1277 VERSION_IDENT(0,0,0,0),
1281 static int patch_version_last[] =
1283 VERSION_IDENT(9,9,9,9),
1284 VERSION_IDENT(4,0,1,1),
1285 VERSION_IDENT(4,2,2,0),
1289 static byte patch_property_bit[] =
1292 TAPE_PROPERTY_EM_RANDOM_BUG,
1299 if (autoplay_initialized)
1301 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1303 if (tape.auto_play_level_solved)
1307 // level solved by patched tape -- save fixed tape
1308 char *filename = getTapeFilename(level_nr);
1309 char *filename_orig = getStringCat2(filename, ".orig");
1311 // create backup from old tape, if not yet existing
1312 if (!fileExists(filename_orig))
1313 rename(filename, filename_orig);
1315 SaveTapeToFilename(filename);
1317 tape.auto_play_level_fixed = TRUE;
1318 num_tapes_patched++;
1321 // continue with next tape
1324 else if (patch_name[patch_nr + 1] != NULL)
1326 // level not solved by patched tape -- continue with next patch
1331 // level not solved by any patched tape -- continue with next tape
1332 tape.auto_play_level_not_fixable = TRUE;
1337 // just finished auto-playing tape
1338 PrintTapeReplayProgress(TRUE);
1340 if (options.tape_log_filename != NULL)
1343 if (global.autoplay_mode == AUTOPLAY_MODE_SAVE &&
1344 tape.auto_play_level_solved)
1346 // set unique basename for score tape (for uploading to score server)
1347 strcpy(tape.score_tape_basename, getScoreTapeBasename(setup.player_name));
1349 // store score in first score entry
1350 scores.last_added = 0;
1352 struct ScoreEntry *entry = &scores.entry[scores.last_added];
1354 strncpy(entry->tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
1355 strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
1357 entry->score = game.score_final;
1358 entry->time = game.score_time_final;
1360 if (leveldir_current)
1362 // the tape's level set identifier may differ from current level set
1363 strncpy(tape.level_identifier, leveldir_current->identifier,
1365 tape.level_identifier[MAX_FILENAME_LEN] = '\0';
1367 // the tape's level number may differ from current level number
1368 tape.level_nr = level_nr;
1371 PrintNoLog("- uploading score tape to score server ... ");
1373 server_scores.uploaded = FALSE;
1375 // temporarily save score tape (as the tape filename is unknown here)
1376 SaveScoreTape(level_nr);
1377 SaveServerScore(level_nr);
1379 unsigned int upload_delay = 0;
1380 unsigned int upload_delay_value = 10000;
1382 ResetDelayCounter(&upload_delay);
1384 // wait for score tape to be successfully uploaded (and fail on timeout)
1385 while (!server_scores.uploaded)
1387 if (DelayReached(&upload_delay, upload_delay_value))
1390 Print("- uploading score tape to score server - TIMEOUT.\n");
1392 Fail("cannot upload score tape to score server");
1399 Print("- uploading score tape to score server - uploaded.\n");
1403 num_levels_played++;
1405 if (tape.auto_play_level_solved)
1406 num_levels_solved++;
1408 if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1409 level_failed[level_nr] = !tape.auto_play_level_solved;
1413 DrawCompleteVideoDisplay();
1415 audio.sound_enabled = FALSE;
1416 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1418 if (strSuffix(global.autoplay_leveldir, ".tape"))
1420 tape_filename = global.autoplay_leveldir;
1422 LoadTapeFromFilename(tape_filename);
1424 global.autoplay_leveldir = tape.level_identifier;
1426 if (tape.level_nr >= 0 && tape.level_nr < MAX_TAPES_PER_SET)
1427 global.autoplay_level[tape.level_nr] = TRUE;
1429 global.autoplay_all = FALSE;
1432 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1433 global.autoplay_leveldir);
1435 if (autoplay_leveldir == NULL)
1436 Fail("no such level identifier: '%s'", global.autoplay_leveldir);
1438 leveldir_current = autoplay_leveldir;
1440 if (autoplay_leveldir->first_level < 0)
1441 autoplay_leveldir->first_level = 0;
1442 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1443 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1445 autoplay_level_nr = autoplay_leveldir->first_level;
1448 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1449 Print("Automatically fixing level tapes\n");
1451 Print("Automatically playing level tapes\n");
1453 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1454 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1455 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1456 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1460 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1461 level_failed[i] = FALSE;
1463 // only private tapes may be modified
1464 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1465 options.mytapes = TRUE;
1467 autoplay_initialized = TRUE;
1472 if (global.autoplay_mode != AUTOPLAY_MODE_FIX || patch_nr == 0)
1473 level_nr = autoplay_level_nr++;
1475 if (level_nr > autoplay_leveldir->last_level)
1478 // set patch info (required for progress output)
1479 strcpy(tape_patch_info, "");
1480 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1481 snprintf(tape_patch_info, MAX_OUTPUT_LINESIZE, "[%-13s] ",
1482 patch_name[patch_nr]);
1484 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1489 LoadLevel(level_nr);
1491 if (level.no_level_file || level.no_valid_file)
1493 Print("Tape %03d: (no level found)\n", level_nr);
1499 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1500 Print("Tape %03d: (only testing level)\n", level_nr);
1505 LoadTapeFromFilename(tape_filename);
1506 else if (options.mytapes)
1509 LoadSolutionTape(level_nr);
1511 if (tape.no_valid_file)
1515 Print("Tape %03d: (no tape found)\n", level_nr);
1520 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1522 boolean skip_patch = FALSE;
1524 if (tape.engine_version < patch_version_first[patch_nr] ||
1525 tape.engine_version > patch_version_last[patch_nr])
1527 Print("Tape %03d %s[%02d:%02d]: (%s %d.%d.%d.%d) - skipped.\n",
1528 level_nr, tape_patch_info,
1529 tape.length_seconds / 60, tape.length_seconds % 60,
1530 "not suitable for version",
1531 (tape.engine_version / 1000000) % 100,
1532 (tape.engine_version / 10000 ) % 100,
1533 (tape.engine_version / 100 ) % 100,
1534 (tape.engine_version ) % 100);
1539 if (strEqual(patch_name[patch_nr], "screen_34x34") &&
1540 tape.num_participating_players == 1)
1542 Print("Tape %03d %s[%02d:%02d]: (%s) - skipped.\n",
1543 level_nr, tape_patch_info,
1544 tape.length_seconds / 60, tape.length_seconds % 60,
1545 "not suitable for single player tapes");
1552 if (patch_name[patch_nr + 1] != NULL)
1554 // continue with next patch
1559 // continue with next tape
1566 if (strEqual(patch_name[patch_nr], "screen_34x34"))
1568 tape.scr_fieldx = SCR_FIELDX_DEFAULT * 2;
1569 tape.scr_fieldy = SCR_FIELDY_DEFAULT * 2;
1573 tape.property_bits |= patch_property_bit[patch_nr];
1579 if (options.tape_log_filename != NULL)
1582 TapeStartGamePlaying();
1583 TapeStartWarpForward(global.autoplay_mode);
1585 autoplay_last_level_nr = level_nr;
1590 char *autoplay_status = (num_levels_played == num_levels_solved &&
1591 num_levels_played > 0 ? " OK " : "WARN");
1592 int autoplay_percent = (num_levels_played ?
1593 num_levels_solved * 100 / num_levels_played : 0);
1597 Print("Number of levels played: %d\n", num_levels_played);
1598 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1599 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1600 if (global.autoplay_mode == AUTOPLAY_MODE_FIX)
1601 Print("Number of tapes fixed: %d\n", num_tapes_patched);
1603 Print("Summary (for automatic parsing by scripts):\n");
1607 Print("TAPEFILE [%s] '%s', %d, %d, %d",
1609 autoplay_leveldir->identifier,
1610 autoplay_last_level_nr,
1612 game.score_time_final);
1616 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
1618 autoplay_leveldir->identifier,
1623 if (num_levels_played != num_levels_solved)
1626 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1627 if (level_failed[i])
1639 // ----------------------------------------------------------------------------
1640 // tape patch functions
1641 // ----------------------------------------------------------------------------
1643 static boolean PatchTape(struct TapeInfo *tape, char *mode)
1645 Print("[%d.%d.%d.%d]: ",
1646 (tape->engine_version / 1000000) % 100,
1647 (tape->engine_version / 10000 ) % 100,
1648 (tape->engine_version / 100 ) % 100,
1649 (tape->engine_version ) % 100);
1651 if (strEqual(mode, "info"))
1653 Print("property bits == 0x%02x\n", tape->property_bits);
1658 boolean unpatch_tape = FALSE;
1659 boolean use_property_bit = FALSE;
1660 byte property_bitmask = 0;
1662 if (strSuffix(mode, ":0") ||
1663 strSuffix(mode, ":off") ||
1664 strSuffix(mode, ":clear"))
1665 unpatch_tape = TRUE;
1667 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
1669 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
1670 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
1671 tape->engine_version >= VERSION_IDENT(4,0,1,2))
1673 Print("This tape version cannot be patched against EM random bug!\n");
1678 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
1680 use_property_bit = TRUE;
1682 else if (strEqual(mode, "screen_34x34") || strPrefix(mode, "screen_34x34:"))
1684 // this bug only affects team mode tapes
1685 if (tape->num_participating_players == 1)
1687 Print("Only team mode tapes can be patched against screen size bug!\n");
1692 // this bug (that always existed before) was fixed in version 4.2.2.1
1693 if (tape->engine_version >= VERSION_IDENT(4,2,2,1))
1695 Print("This tape version cannot be patched against screen size bug!\n");
1700 int factor = (unpatch_tape ? 1 : 2);
1701 int scr_fieldx_new = SCR_FIELDX_DEFAULT * factor;
1702 int scr_fieldy_new = SCR_FIELDY_DEFAULT * factor;
1704 if (scr_fieldx_new == tape->scr_fieldx &&
1705 scr_fieldy_new == tape->scr_fieldy)
1707 Print("Tape already patched for '%s'!\n", mode);
1712 tape->scr_fieldx = scr_fieldx_new;
1713 tape->scr_fieldy = scr_fieldy_new;
1717 Print("Unknown patch mode '%s'!\n", mode);
1722 // patching tapes using property bits may be used for several patch modes
1723 if (use_property_bit)
1725 byte property_bits = tape->property_bits;
1726 boolean set_property_bit = (unpatch_tape ? FALSE : TRUE);
1728 if (set_property_bit)
1729 property_bits |= property_bitmask;
1731 property_bits &= ~property_bitmask;
1733 if (property_bits == tape->property_bits)
1735 Print("Tape already patched for '%s'!\n", mode);
1740 tape->property_bits = property_bits;
1743 Print("Patching for '%s' ... ", mode);
1748 void PatchTapes(void)
1750 static LevelDirTree *patchtapes_leveldir = NULL;
1751 static int num_tapes_found = 0;
1752 static int num_tapes_patched = 0;
1753 char *mode = global.patchtapes_mode;
1756 if (strEqual(mode, "help"))
1759 Print("Supported patch modes:\n");
1760 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
1761 Print("- \"screen_34x34\" - force visible playfield size of 34 x 34\n");
1763 Print("Supported modifiers:\n");
1764 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
1770 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1771 global.patchtapes_leveldir);
1773 if (patchtapes_leveldir == NULL)
1774 Fail("no such level identifier: '%s'", global.patchtapes_leveldir);
1776 leveldir_current = patchtapes_leveldir;
1778 if (patchtapes_leveldir->first_level < 0)
1779 patchtapes_leveldir->first_level = 0;
1780 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
1781 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1784 Print("Patching level tapes for patch mode '%s'\n", mode);
1786 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
1787 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
1788 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
1789 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
1793 int first_level = patchtapes_leveldir->first_level;
1794 int last_level = patchtapes_leveldir->last_level;
1796 for (i = first_level; i <= last_level; i++)
1798 if (!global.patchtapes_all && !global.patchtapes_level[i])
1801 Print("Tape %03d: ", i);
1806 if (tape.no_valid_file)
1808 Print("(no tape found)\n");
1815 if (PatchTape(&tape, mode))
1817 char *filename = getTapeFilename(i);
1818 char *filename_orig = getStringCat2(filename, ".orig");
1820 if (!fileExists(filename_orig))
1821 rename(filename, filename_orig);
1823 SaveTapeToFilename(filename);
1825 Print("patched tape saved.\n");
1827 num_tapes_patched++;
1833 Print("Number of tapes found: %d\n", num_tapes_found);
1834 Print("Number of tapes patched: %d\n", num_tapes_patched);
1841 // ---------- new tape button stuff -------------------------------------------
1849 } tapebutton_info[NUM_TAPE_BUTTONS] =
1852 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1853 TAPE_CTRL_ID_EJECT, "eject tape"
1856 // (same position as "eject" button)
1857 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1858 TAPE_CTRL_ID_EXTRA, "extra functions"
1861 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1862 TAPE_CTRL_ID_STOP, "stop tape"
1865 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1866 TAPE_CTRL_ID_PAUSE, "pause tape"
1869 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1870 TAPE_CTRL_ID_RECORD, "record tape"
1873 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1874 TAPE_CTRL_ID_PLAY, "play tape"
1877 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
1878 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
1881 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
1882 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
1886 void CreateTapeButtons(void)
1890 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1892 int graphic = tapebutton_info[i].graphic;
1893 struct GraphicInfo *gfx = &graphic_info[graphic];
1894 struct XY *pos = tapebutton_info[i].pos;
1895 struct GadgetInfo *gi;
1896 int gd_x = gfx->src_x;
1897 int gd_y = gfx->src_y;
1898 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1899 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1902 gi = CreateGadget(GDI_CUSTOM_ID, id,
1903 GDI_IMAGE_ID, graphic,
1904 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1907 GDI_WIDTH, gfx->width,
1908 GDI_HEIGHT, gfx->height,
1909 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1910 GDI_STATE, GD_BUTTON_UNPRESSED,
1911 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1912 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1913 GDI_DIRECT_DRAW, FALSE,
1914 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1915 GDI_CALLBACK_ACTION, HandleTapeButtons,
1919 Fail("cannot create gadget");
1921 tape_gadget[id] = gi;
1925 void FreeTapeButtons(void)
1929 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1930 FreeGadget(tape_gadget[i]);
1933 void MapTapeEjectButton(void)
1935 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1936 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1939 void MapTapeWarpButton(void)
1941 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1942 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1945 void MapTapeButtons(void)
1949 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1950 if (i != TAPE_CTRL_ID_EXTRA)
1951 MapGadget(tape_gadget[i]);
1953 if (tape.recording || tape.playing)
1954 MapTapeWarpButton();
1956 if (tape.show_game_buttons)
1957 MapGameButtonsOnTape();
1960 void UnmapTapeButtons(void)
1964 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1965 UnmapGadget(tape_gadget[i]);
1967 if (tape.show_game_buttons)
1968 UnmapGameButtonsOnTape();
1971 void RedrawTapeButtons(void)
1975 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1976 RedrawGadget(tape_gadget[i]);
1978 if (tape.show_game_buttons)
1979 RedrawGameButtonsOnTape();
1982 void RedrawOrRemapTapeButtons(void)
1984 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1986 // tape buttons already mapped
1987 RedrawTapeButtons();
1996 static void HandleTapeButtonsExt(int id)
1998 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
2003 case TAPE_CTRL_ID_EJECT:
2006 if (TAPE_IS_EMPTY(tape))
2010 if (TAPE_IS_EMPTY(tape))
2011 Request("No tape for this level!", REQ_CONFIRM);
2016 SaveTapeChecked(level_nr);
2021 DrawCompleteVideoDisplay();
2024 case TAPE_CTRL_ID_EXTRA:
2027 tape.pause_before_end = !tape.pause_before_end;
2029 DrawVideoDisplayCurrentState();
2031 else if (tape.recording)
2038 case TAPE_CTRL_ID_STOP:
2043 case TAPE_CTRL_ID_PAUSE:
2044 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2048 case TAPE_CTRL_ID_RECORD:
2049 if (TAPE_IS_STOPPED(tape))
2051 TapeStartGameRecording();
2053 else if (tape.pausing)
2055 if (tape.playing) // PLAY -> PAUSE -> RECORD
2056 TapeAppendRecording();
2058 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2063 case TAPE_CTRL_ID_PLAY:
2064 if (tape.recording && tape.pausing) // PAUSE -> RECORD
2066 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
2068 TapeTogglePause(TAPE_TOGGLE_MANUAL);
2071 if (TAPE_IS_EMPTY(tape))
2074 if (TAPE_IS_STOPPED(tape))
2076 TapeStartGamePlaying();
2078 else if (tape.playing)
2080 if (tape.pausing) // PAUSE -> PLAY
2082 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
2084 else if (!tape.fast_forward) // PLAY -> FFWD
2086 tape.fast_forward = TRUE;
2088 else if (!tape.warp_forward) // FFWD -> WARP
2090 tape.warp_forward = TRUE;
2092 else if (!tape.deactivate_display) // WARP -> WARP BLIND
2094 tape.deactivate_display = TRUE;
2096 TapeDeactivateDisplayOn();
2098 else // WARP BLIND -> PLAY
2100 tape.fast_forward = FALSE;
2101 tape.warp_forward = FALSE;
2102 tape.deactivate_display = FALSE;
2104 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
2107 DrawVideoDisplayCurrentState();
2112 case TAPE_CTRL_ID_INSERT_SOLUTION:
2113 InsertSolutionTape();
2117 case TAPE_CTRL_ID_PLAY_SOLUTION:
2127 static void HandleTapeButtons(struct GadgetInfo *gi)
2129 HandleTapeButtonsExt(gi->custom_id);
2132 void HandleTapeButtonKeys(Key key)
2134 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
2135 boolean extra_button_is_active = !eject_button_is_active;
2137 if (key == setup.shortcut.tape_eject && eject_button_is_active)
2138 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
2139 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
2140 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
2141 else if (key == setup.shortcut.tape_stop)
2142 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
2143 else if (key == setup.shortcut.tape_pause)
2144 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
2145 else if (key == setup.shortcut.tape_record)
2146 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
2147 else if (key == setup.shortcut.tape_play)
2148 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);