1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
17 /* (arbitrary, but unique) values for HandleChooseTree() */
18 #define SCROLL_LINE (1 * SCR_FIELDY)
19 #define SCROLL_PAGE (2 * SCR_FIELDY)
22 void DrawMainMenuExt(int);
23 void DrawAndFadeInMainMenu(int);
24 void DrawMainMenu(void);
25 void DrawHallOfFame(int);
27 void RedrawSetupScreenAfterFullscreenToggle();
28 void RedrawSetupScreenAfterScreenRotation(int);
30 void HandleTitleScreen(int, int, int, int, int);
31 void HandleMainMenu(int, int, int, int, int);
32 void HandleChooseLevelSet(int, int, int, int, int);
33 void HandleChooseLevelNr(int, int, int, int, int);
34 void HandleHallOfFame(int, int, int, int, int);
35 void HandleInfoScreen(int, int, int, int, int);
36 void HandleSetupScreen(int, int, int, int, int);
37 void HandleTypeName(int, Key);
38 void HandleGameActions(void);
40 void CreateScreenGadgets();
41 void FreeScreenGadgets();
43 void setHideRelatedSetupEntries();
45 void DumpScreenIdentifiers(void);
46 boolean DoScreenAction(int);
48 #endif /* SCREENS_H */