rnd-20001203-5-src
[rocksndiamonds.git] / src / screens.h
1 /***********************************************************
2 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
3 *----------------------------------------------------------*
4 *  (c) 1995-98 Artsoft Entertainment                       *
5 *              Holger Schemel                              *
6 *              Oststrasse 11a                              *
7 *              33604 Bielefeld                             *
8 *              phone: ++49 +521 290471                     *
9 *              email: aeglos@valinor.owl.de                *
10 *----------------------------------------------------------*
11 *  screens.h                                               *
12 ***********************************************************/
13
14 #ifndef SCREENS_H
15 #define SCREENS_H
16
17 #include "main.h"
18
19 void DrawHeadline(void);
20 void DrawMainMenu(void);
21 void HandleMainMenu(int, int, int, int, int);
22 void DrawHelpScreenElAction(int);
23 void DrawHelpScreenElText(int);
24 void DrawHelpScreenMusicText(int);
25 void DrawHelpScreenCreditsText(void);
26 void DrawHelpScreen(void);
27 void HandleHelpScreen(int);
28 void HandleTypeName(int, Key);
29 void DrawChooseLevel(void);
30 void HandleChooseLevel(int, int, int, int, int);
31 void DrawHallOfFame(int);
32 void HandleHallOfFame(int, int, int, int, int);
33 void DrawSetupScreen(void);
34 void HandleSetupScreen(int, int, int, int, int);
35 void DrawSetupInputScreen(void);
36 void HandleSetupInputScreen(int, int, int, int, int);
37 void CustomizeKeyboard(int);
38 void CalibrateJoystick(int);
39 void HandleGameActions(void);
40
41 void CreateScreenGadgets();
42 void MapChooseLevelGadgets();
43 void UnmapChooseLevelGadgets();
44
45 #endif  /* SCREENS_H */