1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
19 /* (arbitrary, but unique) values for HandleChooseTree() */
20 #define SCROLL_LINE (1 * SCR_FIELDY)
21 #define SCROLL_PAGE (2 * SCR_FIELDY)
24 int effectiveGameStatus();
26 void DrawMainMenuExt(int, boolean);
27 void DrawAndFadeInMainMenu(int);
28 void DrawMainMenu(void);
29 void DrawHallOfFame(int);
31 void RedrawSetupScreenAfterFullscreenToggle();
33 void HandleTitleScreen(int, int, int, int, int);
34 void HandleMainMenu(int, int, int, int, int);
35 void HandleChooseLevel(int, int, int, int, int);
36 void HandleHallOfFame(int, int, int, int, int);
37 void HandleInfoScreen(int, int, int, int, int);
38 void HandleSetupScreen(int, int, int, int, int);
39 void HandleTypeName(int, Key);
40 void HandleGameActions(void);
42 void CreateScreenGadgets();
43 void FreeScreenGadgets();
45 #endif /* SCREENS_H */