1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
17 /* (arbitrary, but unique) values for HandleChooseTree() */
18 #define SCROLL_LINE (1 * SCR_FIELDY)
19 #define SCROLL_PAGE (2 * SCR_FIELDY)
22 int effectiveGameStatus();
24 void DrawMainMenuExt(int);
25 void DrawAndFadeInMainMenu(int);
26 void DrawMainMenu(void);
27 void DrawHallOfFame(int);
29 void RedrawSetupScreenAfterFullscreenToggle();
31 void HandleTitleScreen(int, int, int, int, int);
32 void HandleMainMenu(int, int, int, int, int);
33 void HandleChooseLevelSet(int, int, int, int, int);
34 void HandleChooseLevelNr(int, int, int, int, int);
35 void HandleHallOfFame(int, int, int, int, int);
36 void HandleInfoScreen(int, int, int, int, int);
37 void HandleSetupScreen(int, int, int, int, int);
38 void HandleTypeName(int, Key);
39 void HandleGameActions(void);
41 void CreateScreenGadgets();
42 void FreeScreenGadgets();
44 #endif /* SCREENS_H */