1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
30 GC gc, clip_gc[NUM_PIXMAPS], tile_clip_gc;
31 Pixmap pix[NUM_PIXMAPS];
32 Pixmap clipmask[NUM_PIXMAPS], tile_clipmask[NUM_TILES];
34 #ifdef XPM_INCLUDE_FILE
35 XpmAttributes xpm_att[NUM_PICTURES];
38 Drawable drawto, drawto_field, backbuffer, fieldbuffer;
43 char *sound_device_name = SOUND_DEVICE;
44 int joystick_device = 0;
45 char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 };
46 char *level_directory = LEVEL_PATH;
49 char *program_name = NULL;
50 char *display_name = NULL;
51 char *server_host = NULL;
53 int serveronly = FALSE;
57 int game_status = MAINMENU;
58 int game_emulation = EMU_NONE;
59 int button_status = MB_NOT_PRESSED, motion_status = FALSE;
60 int key_joystick_mapping = 0;
61 int global_joystick_status = JOYSTICK_STATUS;
62 int joystick_status = JOYSTICK_STATUS;
63 int sound_status = SOUND_STATUS, sound_on = TRUE;
64 int sound_loops_allowed = FALSE, sound_loops_on = FALSE;
65 int sound_music_on = FALSE;
66 int sound_simple_on = FALSE;
68 int direct_draw_on = FALSE;
69 int scroll_delay_on = FALSE;
70 int soft_scrolling_on = TRUE;
71 int fading_on = FALSE;
72 int autorecord_on = FALSE;
74 int quick_doors = FALSE;
76 BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
77 int redraw_x1 = 0, redraw_y1 = 0;
81 int Feld[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
82 int Ur[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
83 int MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
84 int MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
85 int MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
86 int Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
87 int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
88 int StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
89 int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
90 int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
91 int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
92 int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
93 int AmoebaCnt[MAX_NUM_AMOEBA], AmoebaCnt2[MAX_NUM_AMOEBA];
94 long Elementeigenschaften[MAX_ELEMENTS];
96 int level_nr, leveldir_nr, num_leveldirs;
97 int lev_fieldx,lev_fieldy, scroll_x,scroll_y;
99 int FX = SX, FY = SY, ScrollStepSize = TILEX/8;
100 int ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
101 int ScreenGfxPos = 0;
102 int GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8;
103 int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
104 int ZX,ZY, ExitX,ExitY;
106 int FrameCounter, TimeFrames, TimeLeft;
107 int MampferNr, SiebAktiv;
109 byte network_player_action[MAX_PLAYERS];
110 BOOL network_player_action_received = FALSE;
113 struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES];
114 struct LevelInfo level;
115 struct PlayerInfo stored_player[MAX_PLAYERS+1];
116 struct PlayerInfo *local_player;
117 struct HiScore highscore[MAX_SCORE_ENTRIES];
118 struct SoundInfo Sound[NUM_SOUNDS];
119 struct RecordingInfo tape;
121 struct JoystickInfo joystick[2] =
123 { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
124 JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE },
125 { JOYSTICK_XLEFT, JOYSTICK_XRIGHT, JOYSTICK_XMIDDLE,
126 JOYSTICK_YUPPER, JOYSTICK_YLOWER, JOYSTICK_YMIDDLE }
129 /* data needed for playing sounds */
130 char *sound_name[NUM_SOUNDS] =
186 /* background music */
187 int background_loop[] =
197 int num_bg_loops = sizeof(background_loop)/sizeof(int);
199 int main(int argc, char *argv[])
201 program_name = (strrchr(argv[0],'/') ? strrchr(argv[0],'/') + 1 : argv[0]);
211 exit(0); /* to keep compilers happy */