1 // ============================================================================
2 // Artsoft Retro-Game Library
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
21 void (*update_function)(void);
22 void (*prepare_backbuffer_function)(void);
23 boolean (*redraw_needed_function)(void);
25 struct ToonInfo *toons;
31 int frame_delay_value;
52 int getAnimationFrame(int, int, int, int, int);
54 void InitToonScreen(Bitmap *, void (*update_function)(void),
55 void (*prepare_backbuffer_function)(void),
56 boolean (*redraw_needed_function)(void),
57 struct ToonInfo *, int, int, int, int, int, int);
58 void InitAnimation(void);
59 void StopAnimation(void);
60 void DoAnimation(void);