1 /***********************************************************
2 * Artsoft Retro-Game Library *
3 *----------------------------------------------------------*
4 * (c) 1994-2001 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
20 #if defined(PLATFORM_MSDOS)
24 #if defined(TARGET_SDL)
26 #elif defined(TARGET_X11)
31 /* the additional 'b' is needed for Win32 to open files in binary mode */
32 #define MODE_READ "rb"
33 #define MODE_WRITE "wb"
34 #define MODE_APPEND "ab"
36 #define DEFAULT_DEPTH 0
38 #define FULLSCREEN_NOT_AVAILABLE FALSE
39 #define FULLSCREEN_AVAILABLE TRUE
41 /* default input keys */
42 #define DEFAULT_KEY_LEFT KSYM_Left
43 #define DEFAULT_KEY_RIGHT KSYM_Right
44 #define DEFAULT_KEY_UP KSYM_Up
45 #define DEFAULT_KEY_DOWN KSYM_Down
46 #define DEFAULT_KEY_SNAP KSYM_Shift_L
47 #define DEFAULT_KEY_BOMB KSYM_Shift_R
48 #define DEFAULT_KEY_OKAY KSYM_Return
49 #define DEFAULT_KEY_CANCEL KSYM_Escape
51 /* values for move directions */
52 #define MV_NO_MOVING 0
53 #define MV_LEFT (1 << 0)
54 #define MV_RIGHT (1 << 1)
55 #define MV_UP (1 << 2)
56 #define MV_DOWN (1 << 3)
58 /* values for button status */
59 #define MB_NOT_PRESSED FALSE
60 #define MB_NOT_RELEASED TRUE
61 #define MB_RELEASED FALSE
62 #define MB_PRESSED TRUE
63 #define MB_MENU_CHOICE FALSE
64 #define MB_MENU_MARK TRUE
65 #define MB_MENU_INITIALIZE (-1)
66 #define MB_LEFTBUTTON 1
67 #define MB_MIDDLEBUTTON 2
68 #define MB_RIGHTBUTTON 3
70 /* values for redraw_mask */
71 #define REDRAW_NONE (0)
72 #define REDRAW_ALL (1 << 0)
73 #define REDRAW_FIELD (1 << 1)
74 #define REDRAW_TILES (1 << 2)
75 #define REDRAW_DOOR_1 (1 << 3)
76 #define REDRAW_VIDEO_1 (1 << 4)
77 #define REDRAW_VIDEO_2 (1 << 5)
78 #define REDRAW_VIDEO_3 (1 << 6)
79 #define REDRAW_MICROLEVEL (1 << 7)
80 #define REDRAW_MICROLABEL (1 << 8)
81 #define REDRAW_FROM_BACKBUFFER (1 << 9)
82 #define REDRAW_DOOR_2 (REDRAW_VIDEO_1 | \
85 #define REDRAW_DOOR_3 (1 << 10)
86 #define REDRAW_DOORS (REDRAW_DOOR_1 | \
89 #define REDRAW_MAIN (REDRAW_FIELD | \
92 #define REDRAW_FPS (1 << 11)
93 #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2)
95 /* maximum number of parallel players supported by libgame functions */
98 /* maximum allowed length of player name */
99 #define MAX_PLAYER_NAME_LEN 10
101 /* default name for empty highscore entry */
102 #define EMPTY_PLAYER_NAME "no name"
104 /* default name for unknown player names */
105 #define ANONYMOUS_NAME "anonymous"
107 /* default name for new levels */
108 #define NAMELESS_LEVEL_NAME "nameless level"
110 /* definitions for game sub-directories */
112 #define RO_GAME_DIR "."
116 #define RW_GAME_DIR "."
119 #define RO_BASE_PATH RO_GAME_DIR
120 #define RW_BASE_PATH RW_GAME_DIR
122 #define GRAPHICS_DIRECTORY "graphics"
123 #define MUSIC_DIRECTORY "music"
124 #define SOUNDS_DIRECTORY "sounds"
125 #define LEVELS_DIRECTORY "levels"
126 #define TAPES_DIRECTORY "tapes"
127 #define SCORES_DIRECTORY "scores"
129 /* areas in bitmap PIX_DOOR */
130 /* meaning in PIX_DB_DOOR: (3 PAGEs)
131 PAGEX1: 1. buffer for DOOR_1
132 PAGEX2: 2. buffer for DOOR_1
133 PAGEX3: buffer for animations
136 #define DOOR_GFX_PAGESIZE (gfx.dxsize)
137 #define DOOR_GFX_PAGEX1 (0 * DOOR_GFX_PAGESIZE)
138 #define DOOR_GFX_PAGEX2 (1 * DOOR_GFX_PAGESIZE)
139 #define DOOR_GFX_PAGEX3 (2 * DOOR_GFX_PAGESIZE)
140 #define DOOR_GFX_PAGEX4 (3 * DOOR_GFX_PAGESIZE)
141 #define DOOR_GFX_PAGEX5 (4 * DOOR_GFX_PAGESIZE)
142 #define DOOR_GFX_PAGEX6 (5 * DOOR_GFX_PAGESIZE)
143 #define DOOR_GFX_PAGEX7 (6 * DOOR_GFX_PAGESIZE)
144 #define DOOR_GFX_PAGEX8 (7 * DOOR_GFX_PAGESIZE)
145 #define DOOR_GFX_PAGEY1 (0)
146 #define DOOR_GFX_PAGEY2 (gfx.dysize)
148 /* functions for version handling */
149 #define VERSION_IDENT(x,y,z) ((x) * 10000 + (y) * 100 + (z))
150 #define VERSION_MAJOR(x) ((x) / 10000)
151 #define VERSION_MINOR(x) (((x) % 10000) / 100)
152 #define VERSION_PATCH(x) ((x) % 100)
155 /* type definitions */
156 typedef int (*EventFilter)(const Event *);
159 /* structure definitions */
163 char *command_basename;
164 char *userdata_directory;
170 char *x11_icon_filename;
171 char *x11_iconmask_filename;
172 char *msdos_pointer_filename;
175 char *filename_prefix; /* prefix to cut off from DOS filenames */
181 void (*exit_function)(int);
189 char *ro_base_directory;
190 char *rw_base_directory;
191 char *level_directory;
192 char *graphics_directory;
193 char *sounds_directory;
194 char *music_directory;
201 struct VideoSystemInfo
204 int width, height, depth;
205 boolean fullscreen_available;
206 boolean fullscreen_enabled;
209 struct AudioSystemInfo
211 boolean sound_available;
212 boolean music_available;
213 boolean loops_available;
214 boolean mods_available;
215 boolean sound_enabled;
217 int soundserver_pipe[2];
231 int real_sx, real_sy;
232 int full_sxsize, full_sysize;
233 int scrollbuffer_width, scrollbuffer_height;
244 char *custom_artwork;
245 char *custom_graphics;
253 int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */
256 struct SetupJoystickInfo
258 char *device_name; /* device name of player's joystick */
260 int xleft, xmiddle, xright;
261 int yupper, ymiddle, ylower;
266 struct SetupKeyboardInfo
276 struct SetupInputInfo
278 boolean use_joystick;
279 struct SetupJoystickInfo joy;
280 struct SetupKeyboardInfo key;
290 boolean sound_simple;
292 boolean double_buffering;
293 boolean direct_draw; /* !double_buffering (redundant!) */
294 boolean scroll_delay;
295 boolean soft_scrolling;
304 struct SetupInputInfo input[MAX_PLAYERS];
309 char *filename; /* level series single directory name */
310 char *fullpath; /* complete path relative to level directory */
311 char *basepath; /* absolute base path of level directory */
312 char *name; /* level series name, as displayed on main screen */
313 char *name_short; /* optional short name for level selection screen */
314 char *name_sorting; /* optional sorting name for correct level sorting */
315 char *author; /* level series author name levels without author */
316 char *imported_from; /* optional comment for imported level series */
317 int levels; /* number of levels in level series */
318 int first_level; /* first level number (to allow start with 0 or 1) */
319 int last_level; /* last level number (automatically calculated) */
320 int sort_priority; /* sort levels by 'sort_priority' and then by name */
321 boolean level_group; /* directory contains more level series directories */
322 boolean parent_link; /* entry links back to parent directory */
323 boolean user_defined; /* user defined levels are stored in home directory */
324 boolean readonly; /* readonly levels can not be changed with editor */
325 int color; /* color to use on selection screen for this level */
326 char *class_desc; /* description of level series class */
327 int handicap_level; /* number of the lowest unsolved level */
328 int cl_first; /* internal control field for "choose level" screen */
329 int cl_cursor; /* internal control field for "choose level" screen */
331 struct LevelDirInfo *node_parent; /* parent level directory info */
332 struct LevelDirInfo *node_group; /* level group sub-directory info */
333 struct LevelDirInfo *next; /* next level series structure node */
337 /* ========================================================================= */
338 /* exported variables */
339 /* ========================================================================= */
341 extern struct ProgramInfo program;
342 extern struct OptionInfo options;
343 extern struct VideoSystemInfo video;
344 extern struct AudioSystemInfo audio;
345 extern struct GfxInfo gfx;
346 extern struct ArtworkInfo artwork;
347 extern struct JoystickInfo joystick;
348 extern struct SetupInfo setup;
350 extern struct LevelDirInfo *leveldir_first;
351 extern struct LevelDirInfo *leveldir_current;
354 extern Display *display;
355 extern Visual *visual;
357 extern Colormap cmap;
359 extern DrawWindow *window;
360 extern DrawBuffer *backbuffer;
361 extern DrawBuffer *drawto;
363 extern int button_status;
364 extern boolean motion_status;
366 extern int redraw_mask;
367 extern int redraw_tiles;
369 extern int FrameCounter;
372 /* function definitions */
374 void InitCommandName(char *);
375 void InitExitFunction(void (*exit_function)(int));
376 void InitPlatformDependantStuff(void);
377 void ClosePlatformDependantStuff(void);
379 void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
380 char *, char *, int);
382 void InitGfxFieldInfo(int, int, int, int, int, int, int, int);
383 void InitGfxDoor1Info(int, int, int, int);
384 void InitGfxDoor2Info(int, int, int, int);
385 void InitGfxScrollbufferInfo(int, int);
387 inline void InitVideoDisplay(void);
388 inline void CloseVideoDisplay(void);
389 inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean);
390 inline Bitmap *CreateBitmapStruct(void);
391 inline Bitmap *CreateBitmap(int, int, int);
392 inline void FreeBitmap(Bitmap *);
393 inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int);
394 inline void ClearRectangle(Bitmap *, int, int, int, int);
395 inline void SetClipMask(Bitmap *, GC, Pixmap);
396 inline void SetClipOrigin(Bitmap *, GC, int, int);
397 inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
398 inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int);
399 inline void DrawLines(Bitmap *, struct XY *, int, Pixel);
400 inline Pixel GetPixel(Bitmap *, int, int);
401 inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int);
402 inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int);
404 inline void FlushDisplay(void);
405 inline void SyncDisplay(void);
406 inline void KeyboardAutoRepeatOn(void);
407 inline void KeyboardAutoRepeatOff(void);
408 inline boolean PointerInWindow(DrawWindow *);
409 inline boolean SetVideoMode(boolean);
410 inline boolean ChangeVideoModeIfNeeded(boolean);
412 Bitmap *LoadImage(char *);
414 inline void OpenAudio(void);
415 inline void CloseAudio(void);
416 inline void SetAudioMode(boolean);
418 inline void InitEventFilter(EventFilter);
419 inline boolean PendingEvent(void);
420 inline void NextEvent(Event *event);
421 inline Key GetEventKey(KeyEvent *, boolean);
422 inline boolean CheckCloseWindowEvent(ClientMessageEvent *);
424 inline void InitJoysticks();
425 inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *);
427 #endif /* SYSTEM_H */