1 /***********************************************************
2 * Artsoft Retro-Game Library *
3 *----------------------------------------------------------*
4 * (c) 1994-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
21 #if defined(PLATFORM_MACOSX)
23 #elif defined(PLATFORM_WIN32)
25 #elif defined(PLATFORM_MSDOS)
29 #if defined(TARGET_SDL)
31 #elif defined(TARGET_X11)
36 /* the additional 'b' is needed for Win32 to open files in binary mode */
37 #define MODE_READ "rb"
38 #define MODE_WRITE "wb"
39 #define MODE_APPEND "ab"
41 #define DEFAULT_DEPTH 0
45 #define BLIT_INVERSE 2
46 #define BLIT_ON_BACKGROUND 3
48 #define FULLSCREEN_NOT_AVAILABLE FALSE
49 #define FULLSCREEN_AVAILABLE TRUE
51 /* default input keys */
52 #define DEFAULT_KEY_LEFT KSYM_Left
53 #define DEFAULT_KEY_RIGHT KSYM_Right
54 #define DEFAULT_KEY_UP KSYM_Up
55 #define DEFAULT_KEY_DOWN KSYM_Down
56 #if defined(PLATFORM_MACOSX)
57 #define DEFAULT_KEY_SNAP KSYM_Control_L
58 #define DEFAULT_KEY_BOMB KSYM_KP_Enter
60 #define DEFAULT_KEY_SNAP KSYM_Shift_L
61 #define DEFAULT_KEY_BOMB KSYM_Shift_R
63 #define DEFAULT_KEY_OKAY KSYM_Return
64 #define DEFAULT_KEY_CANCEL KSYM_Escape
66 /* default shortcut keys */
67 #define DEFAULT_KEY_SAVE_GAME KSYM_F1
68 #define DEFAULT_KEY_LOAD_GAME KSYM_F2
69 #define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space
71 /* values for key_status */
72 #define KEY_NOT_PRESSED FALSE
73 #define KEY_RELEASED FALSE
74 #define KEY_PRESSED TRUE
76 /* values for button status */
77 #define MB_NOT_PRESSED FALSE
78 #define MB_NOT_RELEASED TRUE
79 #define MB_RELEASED FALSE
80 #define MB_PRESSED TRUE
81 #define MB_MENU_CHOICE FALSE
82 #define MB_MENU_MARK TRUE
83 #define MB_MENU_INITIALIZE (-1)
84 #define MB_MENU_LEAVE (-2)
85 #define MB_LEFTBUTTON 1
86 #define MB_MIDDLEBUTTON 2
87 #define MB_RIGHTBUTTON 3
90 /* values for move directions */
92 #define MV_BIT_RIGHT 1
96 #define NUM_DIRECTIONS 4
98 /* values for special "button" bitmasks */
102 /* values for move direction and special "button" key bitmasks */
103 #define MV_NO_MOVING 0
104 #define MV_LEFT (1 << MV_BIT_LEFT)
105 #define MV_RIGHT (1 << MV_BIT_RIGHT)
106 #define MV_UP (1 << MV_BIT_UP)
107 #define MV_DOWN (1 << MV_BIT_DOWN)
109 #define KEY_BUTTON_1 (1 << BUTTON_1)
110 #define KEY_BUTTON_2 (1 << BUTTON_2)
111 #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
112 #define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2)
113 #define KEY_ACTION (KEY_MOTION | KEY_BUTTON)
115 #define MV_DIR_BIT(x) ((x) == MV_LEFT ? MV_BIT_LEFT : \
116 (x) == MV_RIGHT ? MV_BIT_RIGHT : \
117 (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN)
120 /* values for animation mode (frame order and direction) */
122 #define ANIM_LOOP (1 << 0)
123 #define ANIM_LINEAR (1 << 1)
124 #define ANIM_PINGPONG (1 << 2)
125 #define ANIM_PINGPONG2 (1 << 3)
126 #define ANIM_RANDOM (1 << 4)
127 #define ANIM_REVERSE (1 << 5)
129 /* values for special (non game element) animation modes */
130 #define ANIM_HORIZONTAL (1 << 6)
131 #define ANIM_VERTICAL (1 << 7)
133 #define ANIM_DEFAULT ANIM_LOOP
135 /* values for redraw_mask */
136 #define REDRAW_NONE (0)
137 #define REDRAW_ALL (1 << 0)
138 #define REDRAW_FIELD (1 << 1)
139 #define REDRAW_TILES (1 << 2)
140 #define REDRAW_DOOR_1 (1 << 3)
141 #define REDRAW_VIDEO_1 (1 << 4)
142 #define REDRAW_VIDEO_2 (1 << 5)
143 #define REDRAW_VIDEO_3 (1 << 6)
144 #define REDRAW_MICROLEVEL (1 << 7)
145 #define REDRAW_MICROLABEL (1 << 8)
146 #define REDRAW_FROM_BACKBUFFER (1 << 9)
147 #define REDRAW_DOOR_2 (REDRAW_VIDEO_1 | \
150 #define REDRAW_DOOR_3 (1 << 10)
151 #define REDRAW_DOORS (REDRAW_DOOR_1 | \
154 #define REDRAW_MAIN (REDRAW_FIELD | \
157 #define REDRAW_FPS (1 << 11)
158 #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2)
161 /* values for mouse cursor */
162 #define CURSOR_DEFAULT 0
163 #define CURSOR_PLAYFIELD 1
166 /* maximum number of parallel players supported by libgame functions */
167 #define MAX_PLAYERS 4
169 /* maximum allowed length of player name */
170 #define MAX_PLAYER_NAME_LEN 10
172 /* default name for empty highscore entry */
173 #define EMPTY_PLAYER_NAME "no name"
175 /* default name for unknown player names */
176 #define ANONYMOUS_NAME "anonymous"
178 /* default name for new levels */
179 #define NAMELESS_LEVEL_NAME "nameless level"
181 /* default text for non-existant artwork */
182 #define NOT_AVAILABLE "(not available)"
184 /* default value for undefined filename */
185 #define UNDEFINED_FILENAME "[NONE]"
187 /* default value for undefined parameter */
188 #define ARG_DEFAULT "[DEFAULT]"
190 /* default values for undefined configuration file parameters */
191 #define ARG_UNDEFINED "-1000000"
192 #define ARG_UNDEFINED_VALUE (atoi(ARG_UNDEFINED))
194 /* definitions for game sub-directories */
196 #define RO_GAME_DIR "."
200 #define RW_GAME_DIR "."
203 #define RO_BASE_PATH RO_GAME_DIR
204 #define RW_BASE_PATH RW_GAME_DIR
206 /* directory names */
207 #define GRAPHICS_DIRECTORY "graphics"
208 #define SOUNDS_DIRECTORY "sounds"
209 #define MUSIC_DIRECTORY "music"
210 #define LEVELS_DIRECTORY "levels"
211 #define TAPES_DIRECTORY "tapes"
212 #define SCORES_DIRECTORY "scores"
213 #define DOCS_DIRECTORY "docs"
215 #if !defined(PLATFORM_MSDOS)
216 #define GFX_CLASSIC_SUBDIR "gfx_classic"
217 #define SND_CLASSIC_SUBDIR "snd_classic"
218 #define MUS_CLASSIC_SUBDIR "mus_classic"
220 #define GFX_CLASSIC_SUBDIR "gfx_orig"
221 #define SND_CLASSIC_SUBDIR "snd_orig"
222 #define MUS_CLASSIC_SUBDIR "mus_orig"
225 /* file names and filename extensions */
226 #if !defined(PLATFORM_MSDOS)
227 #define LEVELSETUP_DIRECTORY "levelsetup"
228 #define SETUP_FILENAME "setup.conf"
229 #define LEVELSETUP_FILENAME "levelsetup.conf"
230 #define EDITORSETUP_FILENAME "editorsetup.conf"
231 #define ELEMENTINFO_FILENAME "elementinfo.conf"
232 #define LEVELINFO_FILENAME "levelinfo.conf"
233 #define GRAPHICSINFO_FILENAME "graphicsinfo.conf"
234 #define SOUNDSINFO_FILENAME "soundsinfo.conf"
235 #define MUSICINFO_FILENAME "musicinfo.conf"
236 #define LEVELFILE_EXTENSION "level"
237 #define TAPEFILE_EXTENSION "tape"
238 #define SCOREFILE_EXTENSION "score"
240 #define LEVELSETUP_DIRECTORY "lvlsetup"
241 #define SETUP_FILENAME "setup.cnf"
242 #define LEVELSETUP_FILENAME "lvlsetup.cnf"
243 #define EDITORSETUP_FILENAME "edsetup.conf"
244 #define ELEMENTINFO_FILENAME "eleminfo.conf"
245 #define LEVELINFO_FILENAME "lvlinfo.cnf"
246 #define GRAPHICSINFO_FILENAME "gfxinfo.cnf"
247 #define SOUNDSINFO_FILENAME "sndinfo.cnf"
248 #define MUSICINFO_FILENAME "musinfo.cnf"
249 #define LEVELFILE_EXTENSION "lvl"
250 #define TAPEFILE_EXTENSION "tap"
251 #define SCOREFILE_EXTENSION "sco"
255 /* areas in bitmap PIX_DOOR */
256 /* meaning in PIX_DB_DOOR: (3 PAGEs)
257 PAGEX1: 1. buffer for DOOR_1
258 PAGEX2: 2. buffer for DOOR_1
259 PAGEX3: buffer for animations
262 #define DOOR_GFX_PAGESIZE (gfx.dxsize)
263 #define DOOR_GFX_PAGEX1 (0 * DOOR_GFX_PAGESIZE)
264 #define DOOR_GFX_PAGEX2 (1 * DOOR_GFX_PAGESIZE)
265 #define DOOR_GFX_PAGEX3 (2 * DOOR_GFX_PAGESIZE)
266 #define DOOR_GFX_PAGEX4 (3 * DOOR_GFX_PAGESIZE)
267 #define DOOR_GFX_PAGEX5 (4 * DOOR_GFX_PAGESIZE)
268 #define DOOR_GFX_PAGEX6 (5 * DOOR_GFX_PAGESIZE)
269 #define DOOR_GFX_PAGEX7 (6 * DOOR_GFX_PAGESIZE)
270 #define DOOR_GFX_PAGEX8 (7 * DOOR_GFX_PAGESIZE)
271 #define DOOR_GFX_PAGEY1 (0)
272 #define DOOR_GFX_PAGEY2 (gfx.dysize)
275 /* macros for version handling */
276 #define VERSION_MAJOR(x) ((x) / 1000000)
277 #define VERSION_MINOR(x) (((x) % 1000000) / 10000)
278 #define VERSION_PATCH(x) (((x) % 10000) / 100)
279 #define VERSION_BUILD(x) ((x) % 100)
280 #define VERSION_IDENT(a,b,c,d) ((a) * 1000000 + (b) * 10000 + (c) * 100 + (d))
283 /* macros for parent/child process identification */
284 #if defined(PLATFORM_UNIX)
285 #define IS_PARENT_PROCESS() (audio.mixer_pid != getpid())
286 #define IS_CHILD_PROCESS() (audio.mixer_pid == getpid())
287 #define HAS_CHILD_PROCESS() (audio.mixer_pid > 0)
289 #define IS_PARENT_PROCESS() TRUE
290 #define IS_CHILD_PROCESS() FALSE
291 #define HAS_CHILD_PROCESS() FALSE
295 /* values for artwork type */
296 #define ARTWORK_TYPE_GRAPHICS 0
297 #define ARTWORK_TYPE_SOUNDS 1
298 #define ARTWORK_TYPE_MUSIC 2
300 #define NUM_ARTWORK_TYPES 3
303 /* values for tree type (chosen to match artwork type) */
304 #define TREE_TYPE_UNDEFINED -1
305 #define TREE_TYPE_GRAPHICS_DIR ARTWORK_TYPE_GRAPHICS
306 #define TREE_TYPE_SOUNDS_DIR ARTWORK_TYPE_SOUNDS
307 #define TREE_TYPE_MUSIC_DIR ARTWORK_TYPE_MUSIC
308 #define TREE_TYPE_LEVEL_DIR 3
310 #define NUM_TREE_TYPES 4
313 /* values for artwork handling */
314 #define LEVELDIR_ARTWORK_SET(leveldir, type) \
315 ((type) == ARTWORK_TYPE_GRAPHICS ? \
316 (leveldir)->graphics_set : \
317 (type) == ARTWORK_TYPE_SOUNDS ? \
318 (leveldir)->sounds_set : \
319 (leveldir)->music_set)
321 #define LEVELDIR_ARTWORK_PATH(leveldir, type) \
322 ((type) == ARTWORK_TYPE_GRAPHICS ? \
323 (leveldir)->graphics_path : \
324 (type) == ARTWORK_TYPE_SOUNDS ? \
325 (leveldir)->sounds_path : \
326 (leveldir)->music_path)
328 #define SETUP_ARTWORK_SET(setup, type) \
329 ((type) == ARTWORK_TYPE_GRAPHICS ? \
330 (setup).graphics_set : \
331 (type) == ARTWORK_TYPE_SOUNDS ? \
332 (setup).sounds_set : \
335 #define SETUP_OVERRIDE_ARTWORK(setup, type) \
336 ((type) == ARTWORK_TYPE_GRAPHICS ? \
337 (setup).override_level_graphics : \
338 (type) == ARTWORK_TYPE_SOUNDS ? \
339 (setup).override_level_sounds : \
340 (setup).override_level_music)
342 #define ARTWORK_FIRST_NODE(artwork, type) \
343 ((type) == ARTWORK_TYPE_GRAPHICS ? \
344 (artwork).gfx_first : \
345 (type) == ARTWORK_TYPE_SOUNDS ? \
346 (artwork).snd_first : \
349 #define ARTWORK_CURRENT_IDENTIFIER(artwork, type) \
350 ((type) == ARTWORK_TYPE_GRAPHICS ? \
351 (artwork).gfx_current_identifier : \
352 (type) == ARTWORK_TYPE_SOUNDS ? \
353 (artwork).snd_current_identifier : \
354 (artwork).mus_current_identifier)
356 #define ARTWORKINFO_FILENAME(type) \
357 ((type) == ARTWORK_TYPE_GRAPHICS ? \
358 GRAPHICSINFO_FILENAME : \
359 (type) == ARTWORK_TYPE_SOUNDS ? \
360 SOUNDSINFO_FILENAME : \
361 (type) == ARTWORK_TYPE_MUSIC ? \
362 MUSICINFO_FILENAME : "")
364 #define ARTWORK_DIRECTORY(type) \
365 ((type) == ARTWORK_TYPE_GRAPHICS ? \
366 GRAPHICS_DIRECTORY : \
367 (type) == ARTWORK_TYPE_SOUNDS ? \
369 (type) == ARTWORK_TYPE_MUSIC ? \
370 MUSIC_DIRECTORY : "")
372 #define OPTIONS_ARTWORK_DIRECTORY(type) \
373 ((type) == ARTWORK_TYPE_GRAPHICS ? \
374 options.graphics_directory : \
375 (type) == ARTWORK_TYPE_SOUNDS ? \
376 options.sounds_directory : \
377 (type) == ARTWORK_TYPE_MUSIC ? \
378 options.music_directory : "")
381 /* type definitions */
382 typedef int (*EventFilter)(const Event *);
385 /* structure definitions */
389 char *command_basename;
390 char *userdata_directory;
396 char *x11_icon_filename;
397 char *x11_iconmask_filename;
398 char *msdos_cursor_filename;
401 char *filename_prefix; /* prefix to cut off from DOS filenames */
407 void (*exit_function)(int);
416 char *ro_base_directory;
417 char *rw_base_directory;
418 char *level_directory;
419 char *graphics_directory;
420 char *sounds_directory;
421 char *music_directory;
422 char *docs_directory;
423 char *execute_command;
431 struct VideoSystemInfo
434 int width, height, depth;
435 boolean fullscreen_available;
436 boolean fullscreen_enabled;
439 struct AudioSystemInfo
441 boolean sound_available;
442 boolean loops_available;
443 boolean music_available;
445 boolean sound_enabled;
446 boolean sound_deactivated; /* for temporarily disabling sound */
455 int first_sound_channel;
458 struct FontBitmapInfo
461 int src_x, src_y; /* start position of animation frames */
462 int width, height; /* width/height of each animation frame */
463 int draw_x, draw_y; /* offset for drawing font characters */
465 int num_chars_per_line;
467 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
468 Pixmap *clip_mask; /* single-char-only clip mask array for X11 */
476 int real_sx, real_sy;
477 int full_sxsize, full_sysize;
478 int scrollbuffer_width, scrollbuffer_height;
486 int draw_deactivation_mask;
487 int draw_background_mask;
489 Bitmap *field_save_buffer;
491 Bitmap *background_bitmap;
492 int background_bitmap_mask;
495 struct FontBitmapInfo *font_bitmap_info;
496 int (*select_font_function)(int);
498 int anim_random_frame;
504 int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */
507 struct SetupJoystickInfo
509 char *device_name; /* device name of player's joystick */
511 int xleft, xmiddle, xright;
512 int yupper, ymiddle, ylower;
517 struct SetupKeyboardInfo
527 struct SetupInputInfo
529 boolean use_joystick;
530 struct SetupJoystickInfo joy;
531 struct SetupKeyboardInfo key;
534 struct SetupEditorInfo
536 boolean el_boulderdash;
537 boolean el_emerald_mine;
541 boolean el_diamond_caves;
542 boolean el_dx_boulderdash;
545 boolean el_custom_more;
546 boolean el_user_defined;
548 boolean el_headlines;
551 struct SetupShortcutInfo
558 struct SetupSystemInfo
560 char *sdl_audiodriver;
561 int audio_fragment_size;
571 boolean sound_simple;
573 boolean double_buffering;
574 boolean direct_draw; /* !double_buffering (redundant!) */
575 boolean scroll_delay;
576 boolean soft_scrolling;
584 boolean ask_on_escape;
589 boolean override_level_graphics;
590 boolean override_level_sounds;
591 boolean override_level_music;
593 struct SetupEditorInfo editor;
594 struct SetupShortcutInfo shortcut;
595 struct SetupInputInfo input[MAX_PLAYERS];
596 struct SetupSystemInfo system;
597 struct OptionInfo options;
602 struct TreeInfo **node_top; /* topmost node in tree */
603 struct TreeInfo *node_parent; /* parent level directory info */
604 struct TreeInfo *node_group; /* level group sub-directory info */
605 struct TreeInfo *next; /* next level series structure node */
607 int cl_first; /* internal control field for setup screen */
608 int cl_cursor; /* internal control field for setup screen */
610 int type; /* type of tree content */
612 /* fields for "type == TREE_TYPE_LEVEL_DIR" */
614 char *filename; /* tree info sub-directory basename (may be ".") */
615 char *fullpath; /* complete path relative to tree base directory */
616 char *basepath; /* absolute base path of tree base directory */
617 char *identifier; /* identifier string for configuration files */
618 char *name; /* tree info name, as displayed in selection menues */
619 char *name_sorting; /* optional sorting name for correct name sorting */
620 char *author; /* level or artwork author name */
621 char *imported_from; /* optional comment for imported levels or artwork */
623 char *graphics_set; /* optional custom graphics set (level tree only) */
624 char *sounds_set; /* optional custom sounds set (level tree only) */
625 char *music_set; /* optional custom music set (level tree only) */
626 char *graphics_path; /* path to optional custom graphics set (level only) */
627 char *sounds_path; /* path to optional custom sounds set (level only) */
628 char *music_path; /* path to optional custom music set (level only) */
630 int levels; /* number of levels in level series */
631 int first_level; /* first level number (to allow start with 0 or 1) */
632 int last_level; /* last level number (automatically calculated) */
633 int sort_priority; /* sort levels by 'sort_priority' and then by name */
635 boolean latest_engine;/* force level set to use the latest game engine */
637 boolean level_group; /* directory contains more level series directories */
638 boolean parent_link; /* entry links back to parent directory */
639 boolean user_defined; /* user defined levels are stored in home directory */
640 boolean readonly; /* readonly levels can not be changed with editor */
642 int color; /* color to use on selection screen for this level */
643 char *class_desc; /* description of level series class */
644 int handicap_level; /* number of the lowest unsolved level */
647 typedef struct TreeInfo TreeInfo;
648 typedef struct TreeInfo LevelDirTree;
649 typedef struct TreeInfo ArtworkDirTree;
650 typedef struct TreeInfo GraphicsDirTree;
651 typedef struct TreeInfo SoundsDirTree;
652 typedef struct TreeInfo MusicDirTree;
656 GraphicsDirTree *gfx_first;
657 GraphicsDirTree *gfx_current;
658 SoundsDirTree *snd_first;
659 SoundsDirTree *snd_current;
660 MusicDirTree *mus_first;
661 MusicDirTree *mus_current;
663 char *gfx_current_identifier;
664 char *snd_current_identifier;
665 char *mus_current_identifier;
681 struct TokenIntPtrInfo
691 char *default_filename;
694 char **default_parameter; /* array of file parameters */
695 char **parameter; /* array of file parameters */
705 struct SetupFileList *next;
710 char *source_filename; /* primary key for node list */
714 struct PropertyMapping
724 struct ArtworkListInfo
726 int type; /* type of artwork */
728 int num_file_list_entries;
729 int num_dynamic_file_list_entries;
730 struct FileInfo *file_list; /* static artwork file array */
731 struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */
733 int num_suffix_list_entries;
734 struct ConfigInfo *suffix_list; /* parameter suffixes array */
736 int num_base_prefixes;
737 int num_ext1_suffixes;
738 int num_ext2_suffixes;
739 int num_ext3_suffixes;
740 char **base_prefixes; /* base token prefixes array */
741 char **ext1_suffixes; /* property suffixes array 1 */
742 char **ext2_suffixes; /* property suffixes array 2 */
743 char **ext3_suffixes; /* property suffixes array 3 */
745 int num_ignore_tokens;
746 char **ignore_tokens; /* file tokens to be ignored */
748 int num_property_mapping_entries;
749 struct PropertyMapping *property_mapping; /* mapping token -> artwork */
751 int sizeof_artwork_list_entry;
753 struct ListNodeInfo **artwork_list; /* static artwork node array */
754 struct ListNodeInfo **dynamic_artwork_list; /* dynamic artwrk node array */
755 struct ListNode *content_list; /* dynamic artwork node list */
757 void *(*load_artwork)(char *); /* constructor function */
758 void (*free_artwork)(void *); /* destructor function */
762 /* ========================================================================= */
763 /* exported variables */
764 /* ========================================================================= */
766 extern struct ProgramInfo program;
767 extern struct OptionInfo options;
768 extern struct VideoSystemInfo video;
769 extern struct AudioSystemInfo audio;
770 extern struct GfxInfo gfx;
771 extern struct AnimInfo anim;
772 extern struct ArtworkInfo artwork;
773 extern struct JoystickInfo joystick;
774 extern struct SetupInfo setup;
776 extern LevelDirTree *leveldir_first;
777 extern LevelDirTree *leveldir_current;
780 extern Display *display;
781 extern Visual *visual;
783 extern Colormap cmap;
785 extern DrawWindow *window;
786 extern DrawBuffer *backbuffer;
787 extern DrawBuffer *drawto;
789 extern int button_status;
790 extern boolean motion_status;
792 extern int redraw_mask;
793 extern int redraw_tiles;
795 extern int FrameCounter;
798 /* function definitions */
800 void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
801 char *, char *, char *, int);
803 void InitExitFunction(void (*exit_function)(int));
804 void InitPlatformDependentStuff(void);
805 void ClosePlatformDependentStuff(void);
807 void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *);
808 void InitGfxDoor1Info(int, int, int, int);
809 void InitGfxDoor2Info(int, int, int, int);
810 void InitGfxScrollbufferInfo(int, int);
811 void SetDrawDeactivationMask(int);
812 void SetDrawBackgroundMask(int);
813 void SetMainBackgroundBitmap(Bitmap *);
814 void SetDoorBackgroundBitmap(Bitmap *);
816 inline void InitVideoDisplay(void);
817 inline void CloseVideoDisplay(void);
818 inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean);
819 inline Bitmap *CreateBitmapStruct(void);
820 inline Bitmap *CreateBitmap(int, int, int);
821 inline void FreeBitmap(Bitmap *);
822 inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int);
823 inline void FillRectangle(Bitmap *, int, int, int, int, Pixel);
824 inline void ClearRectangle(Bitmap *, int, int, int, int);
825 inline void ClearRectangleOnBackground(Bitmap *, int, int, int, int);
826 inline void SetClipMask(Bitmap *, GC, Pixmap);
827 inline void SetClipOrigin(Bitmap *, GC, int, int);
828 inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
829 inline boolean DrawingOnBackground(int, int);
830 inline void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int,
832 inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int);
833 inline void DrawLines(Bitmap *, struct XY *, int, Pixel);
834 inline Pixel GetPixel(Bitmap *, int, int);
835 inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int);
836 inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int);
838 inline void FlushDisplay(void);
839 inline void SyncDisplay(void);
840 inline void KeyboardAutoRepeatOn(void);
841 inline void KeyboardAutoRepeatOff(void);
842 inline boolean PointerInWindow(DrawWindow *);
843 inline boolean SetVideoMode(boolean);
844 inline boolean ChangeVideoModeIfNeeded(boolean);
846 Bitmap *LoadImage(char *);
847 Bitmap *LoadCustomImage(char *);
848 void ReloadCustomImage(Bitmap *, char *);
850 Bitmap *ZoomBitmap(Bitmap *, int, int);
851 void CreateBitmapWithSmallBitmaps(Bitmap *);
853 void SetMouseCursor(int);
855 inline void OpenAudio(void);
856 inline void CloseAudio(void);
857 inline void SetAudioMode(boolean);
859 inline void InitEventFilter(EventFilter);
860 inline boolean PendingEvent(void);
861 inline void NextEvent(Event *event);
862 inline Key GetEventKey(KeyEvent *, boolean);
863 inline KeyMod HandleKeyModState(Key, int);
864 inline KeyMod GetKeyModState();
865 inline boolean CheckCloseWindowEvent(ClientMessageEvent *);
867 inline void InitJoysticks();
868 inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *);
870 #endif /* SYSTEM_H */