1 /***********************************************************
2 * Artsoft Retro-Game Library *
3 *----------------------------------------------------------*
4 * (c) 1994-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
21 #if defined(PLATFORM_MACOSX)
23 #elif defined(PLATFORM_WIN32)
25 #elif defined(PLATFORM_MSDOS)
29 #if defined(TARGET_SDL)
31 #elif defined(TARGET_X11)
36 /* the additional 'b' is needed for Win32 to open files in binary mode */
37 #define MODE_READ "rb"
38 #define MODE_WRITE "wb"
39 #define MODE_APPEND "ab"
41 #define DEFAULT_DEPTH 0
45 #define BLIT_INVERSE 2
46 #define BLIT_ON_BACKGROUND 3
48 #define FULLSCREEN_NOT_AVAILABLE FALSE
49 #define FULLSCREEN_AVAILABLE TRUE
51 /* default input keys */
52 #define DEFAULT_KEY_LEFT KSYM_Left
53 #define DEFAULT_KEY_RIGHT KSYM_Right
54 #define DEFAULT_KEY_UP KSYM_Up
55 #define DEFAULT_KEY_DOWN KSYM_Down
56 #if defined(PLATFORM_MACOSX)
57 #define DEFAULT_KEY_SNAP KSYM_Control_L
58 #define DEFAULT_KEY_BOMB KSYM_KP_Enter
60 #define DEFAULT_KEY_SNAP KSYM_Shift_L
61 #define DEFAULT_KEY_BOMB KSYM_Shift_R
63 #define DEFAULT_KEY_OKAY KSYM_Return
64 #define DEFAULT_KEY_CANCEL KSYM_Escape
66 /* default shortcut keys */
67 #define DEFAULT_KEY_SAVE_GAME KSYM_F1
68 #define DEFAULT_KEY_LOAD_GAME KSYM_F2
69 #define DEFAULT_KEY_TOGGLE_PAUSE KSYM_space
71 /* values for key_status */
72 #define KEY_NOT_PRESSED FALSE
73 #define KEY_RELEASED FALSE
74 #define KEY_PRESSED TRUE
76 /* values for button status */
77 #define MB_NOT_PRESSED FALSE
78 #define MB_NOT_RELEASED TRUE
79 #define MB_RELEASED FALSE
80 #define MB_PRESSED TRUE
81 #define MB_MENU_CHOICE FALSE
82 #define MB_MENU_MARK TRUE
83 #define MB_MENU_INITIALIZE (-1)
84 #define MB_MENU_LEAVE (-2)
85 #define MB_LEFTBUTTON 1
86 #define MB_MIDDLEBUTTON 2
87 #define MB_RIGHTBUTTON 3
90 /* values for move directions */
92 #define MV_BIT_RIGHT 1
96 #define NUM_DIRECTIONS 4
98 /* values for special "button" bitmasks */
102 /* values for move direction and special "button" key bitmasks */
103 #define MV_NO_MOVING 0
104 #define MV_LEFT (1 << MV_BIT_LEFT)
105 #define MV_RIGHT (1 << MV_BIT_RIGHT)
106 #define MV_UP (1 << MV_BIT_UP)
107 #define MV_DOWN (1 << MV_BIT_DOWN)
109 #define KEY_BUTTON_1 (1 << BUTTON_1)
110 #define KEY_BUTTON_2 (1 << BUTTON_2)
111 #define KEY_MOTION (MV_LEFT | MV_RIGHT | MV_UP | MV_DOWN)
112 #define KEY_BUTTON (KEY_BUTTON_1 | KEY_BUTTON_2)
113 #define KEY_ACTION (KEY_MOTION | KEY_BUTTON)
115 #define MV_DIR_BIT(x) ((x) == MV_LEFT ? MV_BIT_LEFT : \
116 (x) == MV_RIGHT ? MV_BIT_RIGHT : \
117 (x) == MV_UP ? MV_BIT_UP : MV_BIT_DOWN)
120 /* values for animation mode (frame order and direction) */
122 #define ANIM_LOOP (1 << 0)
123 #define ANIM_LINEAR (1 << 1)
124 #define ANIM_PINGPONG (1 << 2)
125 #define ANIM_PINGPONG2 (1 << 3)
126 #define ANIM_RANDOM (1 << 4)
127 #define ANIM_REVERSE (1 << 5)
129 /* values for special (non game element) animation modes */
130 #define ANIM_HORIZONTAL (1 << 6)
131 #define ANIM_VERTICAL (1 << 7)
133 #define ANIM_DEFAULT ANIM_LOOP
135 /* values for redraw_mask */
136 #define REDRAW_NONE (0)
137 #define REDRAW_ALL (1 << 0)
138 #define REDRAW_FIELD (1 << 1)
139 #define REDRAW_TILES (1 << 2)
140 #define REDRAW_DOOR_1 (1 << 3)
141 #define REDRAW_VIDEO_1 (1 << 4)
142 #define REDRAW_VIDEO_2 (1 << 5)
143 #define REDRAW_VIDEO_3 (1 << 6)
144 #define REDRAW_MICROLEVEL (1 << 7)
145 #define REDRAW_MICROLABEL (1 << 8)
146 #define REDRAW_FROM_BACKBUFFER (1 << 9)
147 #define REDRAW_DOOR_2 (REDRAW_VIDEO_1 | \
150 #define REDRAW_DOOR_3 (1 << 10)
151 #define REDRAW_DOORS (REDRAW_DOOR_1 | \
154 #define REDRAW_MAIN (REDRAW_FIELD | \
157 #define REDRAW_FPS (1 << 11)
158 #define REDRAWTILES_THRESHOLD (SCR_FIELDX * SCR_FIELDY / 2)
161 /* values for mouse cursor */
162 #define CURSOR_DEFAULT 0
163 #define CURSOR_PLAYFIELD 1
166 /* maximum number of parallel players supported by libgame functions */
167 #define MAX_PLAYERS 4
169 /* maximum allowed length of player name */
170 #define MAX_PLAYER_NAME_LEN 10
172 /* default name for empty highscore entry */
173 #define EMPTY_PLAYER_NAME "no name"
175 /* default name for unknown player names */
176 #define ANONYMOUS_NAME "anonymous"
178 /* default name for new levels */
179 #define NAMELESS_LEVEL_NAME "nameless level"
181 /* default text for non-existant artwork */
182 #define NOT_AVAILABLE "(not available)"
184 /* default value for undefined filename */
185 #define UNDEFINED_FILENAME "[NONE]"
187 /* default value for undefined parameter */
188 #define ARG_DEFAULT "[DEFAULT]"
190 /* default values for undefined configuration file parameters */
191 #define ARG_UNDEFINED "-1000000"
192 #define ARG_UNDEFINED_VALUE (atoi(ARG_UNDEFINED))
194 /* definitions for game sub-directories */
196 #define RO_GAME_DIR "."
200 #define RW_GAME_DIR "."
203 #define RO_BASE_PATH RO_GAME_DIR
204 #define RW_BASE_PATH RW_GAME_DIR
206 #define GRAPHICS_DIRECTORY "graphics"
207 #define SOUNDS_DIRECTORY "sounds"
208 #define MUSIC_DIRECTORY "music"
209 #define LEVELS_DIRECTORY "levels"
210 #define TAPES_DIRECTORY "tapes"
211 #define SCORES_DIRECTORY "scores"
212 #define DOCS_DIRECTORY "docs"
214 #if !defined(PLATFORM_MSDOS)
215 #define GFX_CLASSIC_SUBDIR "gfx_classic"
216 #define SND_CLASSIC_SUBDIR "snd_classic"
217 #define MUS_CLASSIC_SUBDIR "mus_classic"
219 #define GFX_CLASSIC_SUBDIR "gfx_orig"
220 #define SND_CLASSIC_SUBDIR "snd_orig"
221 #define MUS_CLASSIC_SUBDIR "mus_orig"
225 /* areas in bitmap PIX_DOOR */
226 /* meaning in PIX_DB_DOOR: (3 PAGEs)
227 PAGEX1: 1. buffer for DOOR_1
228 PAGEX2: 2. buffer for DOOR_1
229 PAGEX3: buffer for animations
232 #define DOOR_GFX_PAGESIZE (gfx.dxsize)
233 #define DOOR_GFX_PAGEX1 (0 * DOOR_GFX_PAGESIZE)
234 #define DOOR_GFX_PAGEX2 (1 * DOOR_GFX_PAGESIZE)
235 #define DOOR_GFX_PAGEX3 (2 * DOOR_GFX_PAGESIZE)
236 #define DOOR_GFX_PAGEX4 (3 * DOOR_GFX_PAGESIZE)
237 #define DOOR_GFX_PAGEX5 (4 * DOOR_GFX_PAGESIZE)
238 #define DOOR_GFX_PAGEX6 (5 * DOOR_GFX_PAGESIZE)
239 #define DOOR_GFX_PAGEX7 (6 * DOOR_GFX_PAGESIZE)
240 #define DOOR_GFX_PAGEX8 (7 * DOOR_GFX_PAGESIZE)
241 #define DOOR_GFX_PAGEY1 (0)
242 #define DOOR_GFX_PAGEY2 (gfx.dysize)
245 /* macros for version handling */
246 #define VERSION_IDENT(x,y,z) ((x) * 1000000 + (y) * 10000 + (z) * 100)
247 #define RELEASE_IDENT(x,y,z,r) (VERSION_IDENT(x,y,z) + (r))
248 #define VERSION_MAJOR(x) ((x) / 1000000)
249 #define VERSION_MINOR(x) (((x) % 1000000) / 10000)
250 #define VERSION_PATCH(x) (((x) % 10000) / 100)
251 #define VERSION_RELEASE(x) ((x) % 100)
254 /* macros for parent/child process identification */
255 #if defined(PLATFORM_UNIX)
256 #define IS_PARENT_PROCESS() (audio.mixer_pid != getpid())
257 #define IS_CHILD_PROCESS() (audio.mixer_pid == getpid())
258 #define HAS_CHILD_PROCESS() (audio.mixer_pid > 0)
260 #define IS_PARENT_PROCESS() TRUE
261 #define IS_CHILD_PROCESS() FALSE
262 #define HAS_CHILD_PROCESS() FALSE
266 /* values for artwork type */
267 #define ARTWORK_TYPE_GRAPHICS 0
268 #define ARTWORK_TYPE_SOUNDS 1
269 #define ARTWORK_TYPE_MUSIC 2
271 #define NUM_ARTWORK_TYPES 3
274 /* values for tree type (chosen to match artwork type) */
275 #define TREE_TYPE_UNDEFINED -1
276 #define TREE_TYPE_GRAPHICS_DIR ARTWORK_TYPE_GRAPHICS
277 #define TREE_TYPE_SOUNDS_DIR ARTWORK_TYPE_SOUNDS
278 #define TREE_TYPE_MUSIC_DIR ARTWORK_TYPE_MUSIC
279 #define TREE_TYPE_LEVEL_DIR 3
281 #define NUM_TREE_TYPES 4
284 /* values for artwork handling */
285 #define LEVELDIR_ARTWORK_SET(leveldir, type) \
286 ((type) == ARTWORK_TYPE_GRAPHICS ? \
287 (leveldir)->graphics_set : \
288 (type) == ARTWORK_TYPE_SOUNDS ? \
289 (leveldir)->sounds_set : \
290 (leveldir)->music_set)
292 #define LEVELDIR_ARTWORK_PATH(leveldir, type) \
293 ((type) == ARTWORK_TYPE_GRAPHICS ? \
294 (leveldir)->graphics_path : \
295 (type) == ARTWORK_TYPE_SOUNDS ? \
296 (leveldir)->sounds_path : \
297 (leveldir)->music_path)
299 #define SETUP_ARTWORK_SET(setup, type) \
300 ((type) == ARTWORK_TYPE_GRAPHICS ? \
301 (setup).graphics_set : \
302 (type) == ARTWORK_TYPE_SOUNDS ? \
303 (setup).sounds_set : \
306 #define SETUP_OVERRIDE_ARTWORK(setup, type) \
307 ((type) == ARTWORK_TYPE_GRAPHICS ? \
308 (setup).override_level_graphics : \
309 (type) == ARTWORK_TYPE_SOUNDS ? \
310 (setup).override_level_sounds : \
311 (setup).override_level_music)
313 #define ARTWORK_FIRST_NODE(artwork, type) \
314 ((type) == ARTWORK_TYPE_GRAPHICS ? \
315 (artwork).gfx_first : \
316 (type) == ARTWORK_TYPE_SOUNDS ? \
317 (artwork).snd_first : \
320 #define ARTWORK_CURRENT_IDENTIFIER(artwork, type) \
321 ((type) == ARTWORK_TYPE_GRAPHICS ? \
322 (artwork).gfx_current_identifier : \
323 (type) == ARTWORK_TYPE_SOUNDS ? \
324 (artwork).snd_current_identifier : \
325 (artwork).mus_current_identifier)
328 /* type definitions */
329 typedef int (*EventFilter)(const Event *);
332 /* structure definitions */
336 char *command_basename;
337 char *userdata_directory;
343 char *x11_icon_filename;
344 char *x11_iconmask_filename;
345 char *msdos_cursor_filename;
348 char *filename_prefix; /* prefix to cut off from DOS filenames */
354 void (*exit_function)(int);
363 char *ro_base_directory;
364 char *rw_base_directory;
365 char *level_directory;
366 char *graphics_directory;
367 char *sounds_directory;
368 char *music_directory;
369 char *docs_directory;
370 char *execute_command;
378 struct VideoSystemInfo
381 int width, height, depth;
382 boolean fullscreen_available;
383 boolean fullscreen_enabled;
386 struct AudioSystemInfo
388 boolean sound_available;
389 boolean loops_available;
390 boolean music_available;
392 boolean sound_enabled;
393 boolean sound_deactivated; /* for temporarily disabling sound */
402 int first_sound_channel;
405 struct FontBitmapInfo
408 int src_x, src_y; /* start position of animation frames */
409 int width, height; /* width/height of each animation frame */
410 int draw_x, draw_y; /* offset for drawing font characters */
412 int num_chars_per_line;
414 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
415 Pixmap *clip_mask; /* single-char-only clip mask array for X11 */
423 int real_sx, real_sy;
424 int full_sxsize, full_sysize;
425 int scrollbuffer_width, scrollbuffer_height;
433 int draw_deactivation_mask;
434 int draw_background_mask;
436 Bitmap *field_save_buffer;
438 Bitmap *background_bitmap;
439 int background_bitmap_mask;
442 struct FontBitmapInfo *font_bitmap_info;
443 int (*select_font_function)(int);
445 int anim_random_frame;
451 int fd[MAX_PLAYERS]; /* file descriptor of player's joystick */
454 struct SetupJoystickInfo
456 char *device_name; /* device name of player's joystick */
458 int xleft, xmiddle, xright;
459 int yupper, ymiddle, ylower;
464 struct SetupKeyboardInfo
474 struct SetupInputInfo
476 boolean use_joystick;
477 struct SetupJoystickInfo joy;
478 struct SetupKeyboardInfo key;
481 struct SetupEditorInfo
483 boolean el_boulderdash;
484 boolean el_emerald_mine;
488 boolean el_diamond_caves;
489 boolean el_dx_boulderdash;
492 boolean el_custom_more;
494 boolean el_headlines;
497 struct SetupShortcutInfo
504 struct SetupSystemInfo
506 char *sdl_audiodriver;
507 int audio_fragment_size;
517 boolean sound_simple;
519 boolean double_buffering;
520 boolean direct_draw; /* !double_buffering (redundant!) */
521 boolean scroll_delay;
522 boolean soft_scrolling;
530 boolean ask_on_escape;
535 boolean override_level_graphics;
536 boolean override_level_sounds;
537 boolean override_level_music;
539 struct SetupEditorInfo editor;
540 struct SetupShortcutInfo shortcut;
541 struct SetupInputInfo input[MAX_PLAYERS];
542 struct SetupSystemInfo system;
543 struct OptionInfo options;
548 struct TreeInfo **node_top; /* topmost node in tree */
549 struct TreeInfo *node_parent; /* parent level directory info */
550 struct TreeInfo *node_group; /* level group sub-directory info */
551 struct TreeInfo *next; /* next level series structure node */
553 int cl_first; /* internal control field for setup screen */
554 int cl_cursor; /* internal control field for setup screen */
556 int type; /* type of tree content */
558 /* fields for "type == TREE_TYPE_LEVEL_DIR" */
560 char *filename; /* tree info sub-directory basename (may be ".") */
561 char *fullpath; /* complete path relative to tree base directory */
562 char *basepath; /* absolute base path of tree base directory */
563 char *identifier; /* identifier string for configuration files */
564 char *name; /* tree info name, as displayed in selection menues */
565 char *name_sorting; /* optional sorting name for correct name sorting */
566 char *author; /* level or artwork author name */
567 char *imported_from; /* optional comment for imported levels or artwork */
569 char *graphics_set; /* optional custom graphics set (level tree only) */
570 char *sounds_set; /* optional custom sounds set (level tree only) */
571 char *music_set; /* optional custom music set (level tree only) */
572 char *graphics_path; /* path to optional custom graphics set (level only) */
573 char *sounds_path; /* path to optional custom sounds set (level only) */
574 char *music_path; /* path to optional custom music set (level only) */
576 int levels; /* number of levels in level series */
577 int first_level; /* first level number (to allow start with 0 or 1) */
578 int last_level; /* last level number (automatically calculated) */
579 int sort_priority; /* sort levels by 'sort_priority' and then by name */
581 boolean level_group; /* directory contains more level series directories */
582 boolean parent_link; /* entry links back to parent directory */
583 boolean user_defined; /* user defined levels are stored in home directory */
584 boolean readonly; /* readonly levels can not be changed with editor */
586 int color; /* color to use on selection screen for this level */
587 char *class_desc; /* description of level series class */
588 int handicap_level; /* number of the lowest unsolved level */
591 typedef struct TreeInfo TreeInfo;
592 typedef struct TreeInfo LevelDirTree;
593 typedef struct TreeInfo ArtworkDirTree;
594 typedef struct TreeInfo GraphicsDirTree;
595 typedef struct TreeInfo SoundsDirTree;
596 typedef struct TreeInfo MusicDirTree;
600 GraphicsDirTree *gfx_first;
601 GraphicsDirTree *gfx_current;
602 SoundsDirTree *snd_first;
603 SoundsDirTree *snd_current;
604 MusicDirTree *mus_first;
605 MusicDirTree *mus_current;
607 char *gfx_current_identifier;
608 char *snd_current_identifier;
609 char *mus_current_identifier;
625 struct TokenIntPtrInfo
635 char *default_filename;
638 char **default_parameter; /* array of file parameters */
639 char **parameter; /* array of file parameters */
649 struct SetupFileList *next;
654 char *source_filename; /* primary key for node list */
658 struct PropertyMapping
668 struct ArtworkListInfo
670 int type; /* type of artwork */
672 int num_file_list_entries;
673 int num_dynamic_file_list_entries;
674 struct FileInfo *file_list; /* static artwork file array */
675 struct FileInfo *dynamic_file_list; /* dynamic artwrk file array */
677 int num_suffix_list_entries;
678 struct ConfigInfo *suffix_list; /* parameter suffixes array */
680 int num_base_prefixes;
681 int num_ext1_suffixes;
682 int num_ext2_suffixes;
683 int num_ext3_suffixes;
684 char **base_prefixes; /* base token prefixes array */
685 char **ext1_suffixes; /* property suffixes array 1 */
686 char **ext2_suffixes; /* property suffixes array 2 */
687 char **ext3_suffixes; /* property suffixes array 3 */
689 int num_ignore_tokens;
690 char **ignore_tokens; /* file tokens to be ignored */
692 int num_property_mapping_entries;
693 struct PropertyMapping *property_mapping; /* mapping token -> artwork */
695 int sizeof_artwork_list_entry;
697 struct ListNodeInfo **artwork_list; /* static artwork node array */
698 struct ListNodeInfo **dynamic_artwork_list; /* dynamic artwrk node array */
699 struct ListNode *content_list; /* dynamic artwork node list */
701 void *(*load_artwork)(char *); /* constructor function */
702 void (*free_artwork)(void *); /* destructor function */
706 /* ========================================================================= */
707 /* exported variables */
708 /* ========================================================================= */
710 extern struct ProgramInfo program;
711 extern struct OptionInfo options;
712 extern struct VideoSystemInfo video;
713 extern struct AudioSystemInfo audio;
714 extern struct GfxInfo gfx;
715 extern struct AnimInfo anim;
716 extern struct ArtworkInfo artwork;
717 extern struct JoystickInfo joystick;
718 extern struct SetupInfo setup;
720 extern LevelDirTree *leveldir_first;
721 extern LevelDirTree *leveldir_current;
724 extern Display *display;
725 extern Visual *visual;
727 extern Colormap cmap;
729 extern DrawWindow *window;
730 extern DrawBuffer *backbuffer;
731 extern DrawBuffer *drawto;
733 extern int button_status;
734 extern boolean motion_status;
736 extern int redraw_mask;
737 extern int redraw_tiles;
739 extern int FrameCounter;
742 /* function definitions */
744 void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
745 char *, char *, char *, int);
747 void InitExitFunction(void (*exit_function)(int));
748 void InitPlatformDependentStuff(void);
749 void ClosePlatformDependentStuff(void);
751 void InitGfxFieldInfo(int, int, int, int, int, int, int, int, Bitmap *);
752 void InitGfxDoor1Info(int, int, int, int);
753 void InitGfxDoor2Info(int, int, int, int);
754 void InitGfxScrollbufferInfo(int, int);
755 void SetDrawDeactivationMask(int);
756 void SetDrawBackgroundMask(int);
757 void SetMainBackgroundBitmap(Bitmap *);
758 void SetDoorBackgroundBitmap(Bitmap *);
760 inline void InitVideoDisplay(void);
761 inline void CloseVideoDisplay(void);
762 inline void InitVideoBuffer(DrawBuffer **,DrawWindow **, int,int,int, boolean);
763 inline Bitmap *CreateBitmapStruct(void);
764 inline Bitmap *CreateBitmap(int, int, int);
765 inline void FreeBitmap(Bitmap *);
766 inline void BlitBitmap(Bitmap *, Bitmap *, int, int, int, int, int, int);
767 inline void FillRectangle(Bitmap *, int, int, int, int, Pixel);
768 inline void ClearRectangle(Bitmap *, int, int, int, int);
769 inline void ClearRectangleOnBackground(Bitmap *, int, int, int, int);
770 inline void SetClipMask(Bitmap *, GC, Pixmap);
771 inline void SetClipOrigin(Bitmap *, GC, int, int);
772 inline void BlitBitmapMasked(Bitmap *, Bitmap *, int, int, int, int, int, int);
773 inline boolean DrawingOnBackground(int, int);
774 inline void BlitBitmapOnBackground(Bitmap *, Bitmap *, int, int, int, int, int,
776 inline void DrawSimpleWhiteLine(Bitmap *, int, int, int, int);
777 inline void DrawLines(Bitmap *, struct XY *, int, Pixel);
778 inline Pixel GetPixel(Bitmap *, int, int);
779 inline Pixel GetPixelFromRGB(Bitmap *, unsigned int,unsigned int,unsigned int);
780 inline Pixel GetPixelFromRGBcompact(Bitmap *, unsigned int);
782 inline void FlushDisplay(void);
783 inline void SyncDisplay(void);
784 inline void KeyboardAutoRepeatOn(void);
785 inline void KeyboardAutoRepeatOff(void);
786 inline boolean PointerInWindow(DrawWindow *);
787 inline boolean SetVideoMode(boolean);
788 inline boolean ChangeVideoModeIfNeeded(boolean);
790 Bitmap *LoadImage(char *);
791 Bitmap *LoadCustomImage(char *);
792 void ReloadCustomImage(Bitmap *, char *);
794 Bitmap *ZoomBitmap(Bitmap *, int, int);
795 void CreateBitmapWithSmallBitmaps(Bitmap *);
797 void SetMouseCursor(int);
799 inline void OpenAudio(void);
800 inline void CloseAudio(void);
801 inline void SetAudioMode(boolean);
803 inline void InitEventFilter(EventFilter);
804 inline boolean PendingEvent(void);
805 inline void NextEvent(Event *event);
806 inline Key GetEventKey(KeyEvent *, boolean);
807 inline KeyMod HandleKeyModState(Key, int);
808 inline KeyMod GetKeyModState();
809 inline boolean CheckCloseWindowEvent(ClientMessageEvent *);
811 inline void InitJoysticks();
812 inline boolean ReadJoystick(int, int *, int *, boolean *, boolean *);
814 #endif /* SYSTEM_H */