1 /***********************************************************
2 * Artsoft Retro-Game Library *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
21 /* needed for comfortably saving engine snapshot buffers */
22 #define ARGS_ADDRESS_AND_SIZEOF(x) (&(x)), (sizeof(x))
24 struct EngineSnapshotNodeInfo
32 void SaveEngineSnapshotBuffer(void *buffer, int size);
33 void LoadEngineSnapshotBuffers();
34 void FreeEngineSnapshotBuffers();
36 #endif /* SNAPSHOT_H */