1 // ============================================================================
2 // Artsoft Retro-Game Library
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
19 // values for setup file handling
20 #define TYPE_BOOLEAN (1 << 0)
21 #define TYPE_SWITCH (1 << 1)
22 #define TYPE_SWITCH3 (1 << 2)
23 #define TYPE_YES_NO (1 << 3)
24 #define TYPE_YES_NO_AUTO (1 << 4)
25 #define TYPE_ECS_AGA (1 << 5)
26 #define TYPE_KEY (1 << 6)
27 #define TYPE_KEY_X11 (1 << 7)
28 #define TYPE_INTEGER (1 << 8)
29 #define TYPE_STRING (1 << 9)
30 #define TYPE_PLAYER (1 << 10)
31 #define TYPE_ELEMENT (1 << 11)
32 #define TYPE_GRAPHIC (1 << 12)
34 // additional values for setup screen
35 #define TYPE_ENTER_SCREEN (1 << 13)
36 #define TYPE_LEAVE_SCREEN (1 << 14)
37 #define TYPE_ENTER_MENU (1 << 15)
38 #define TYPE_LEAVE_MENU (1 << 16)
39 #define TYPE_ENTER_LIST (1 << 17)
40 #define TYPE_LEAVE_LIST (1 << 18)
41 #define TYPE_TEXT_INPUT (1 << 19)
42 #define TYPE_EMPTY (1 << 20)
43 #define TYPE_SKIPPABLE (1 << 21)
44 #define TYPE_KEYTEXT (1 << 22)
45 #define TYPE_HEADLINE (1 << 23)
47 #define TYPE_GHOSTED (1 << 24)
48 #define TYPE_QUERY (1 << 25)
50 // additional values for internal purposes
51 #define TYPE_BITFIELD (1 << 26)
52 #define TYPE_CONTENT (1 << 27)
53 #define TYPE_ELEMENT_LIST (1 << 28)
54 #define TYPE_CONTENT_LIST (1 << 29)
56 // derived values for setup file handling
57 #define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \
62 // derived values for setup screen
63 #define TYPE_VALUE (TYPE_BOOLEAN_STYLE | \
74 #define TYPE_SKIP_ENTRY (TYPE_EMPTY | \
81 #define TYPE_ENTER (TYPE_ENTER_SCREEN | \
85 #define TYPE_LEAVE (TYPE_LEAVE_SCREEN | \
89 #define TYPE_ENTER_OR_LEAVE (TYPE_ENTER | TYPE_LEAVE)
98 // some definitions for list and hash handling
99 typedef struct SetupFileList SetupFileList;
100 typedef struct hashtable SetupFileHash;
102 #define BEGIN_HASH_ITERATION(hash, itr) \
103 if (hash != NULL && hashtable_count(hash) > 0) \
105 struct hashtable_itr *itr = hashtable_iterator(hash); \
108 #define HASH_ITERATION_TOKEN(itr) ((char *)hashtable_iterator_key(itr))
109 #define HASH_ITERATION_VALUE(itr) ((char *)hashtable_iterator_value(itr))
111 #define END_HASH_ITERATION(hash, itr) \
112 } while (hashtable_iterator_advance(itr)); \
117 // sort priorities of level series (also used as level series classes)
118 #define LEVELCLASS_TUTORIAL_START 10
119 #define LEVELCLASS_TUTORIAL_END 99
120 #define LEVELCLASS_CLASSICS_START 100
121 #define LEVELCLASS_CLASSICS_END 199
122 #define LEVELCLASS_CONTRIB_START 200
123 #define LEVELCLASS_CONTRIB_END 299
124 #define LEVELCLASS_PRIVATE_START 300
125 #define LEVELCLASS_PRIVATE_END 399
126 #define LEVELCLASS_BD_START 400
127 #define LEVELCLASS_BD_END 499
128 #define LEVELCLASS_EM_START 500
129 #define LEVELCLASS_EM_END 599
130 #define LEVELCLASS_SP_START 600
131 #define LEVELCLASS_SP_END 699
132 #define LEVELCLASS_DX_START 700
133 #define LEVELCLASS_DX_END 799
134 #define LEVELCLASS_SB_START 800
135 #define LEVELCLASS_SB_END 899
137 #define LEVELCLASS_PREDEFINED_START LEVELCLASS_TUTORIAL_START
138 #define LEVELCLASS_PREDEFINED_END LEVELCLASS_SB_END
140 #define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START
141 #define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START
142 #define LEVELCLASS_CONTRIB LEVELCLASS_CONTRIB_START
143 #define LEVELCLASS_PRIVATE LEVELCLASS_PRIVATE_START
144 #define LEVELCLASS_BD LEVELCLASS_BD_START
145 #define LEVELCLASS_EM LEVELCLASS_EM_START
146 #define LEVELCLASS_SP LEVELCLASS_SP_START
147 #define LEVELCLASS_DX LEVELCLASS_DX_START
148 #define LEVELCLASS_SB LEVELCLASS_SB_START
150 #define LEVELCLASS_UNDEFINED 999
152 #define IS_LEVELCLASS_TUTORIAL(p) \
153 ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START && \
154 (p)->sort_priority <= LEVELCLASS_TUTORIAL_END)
155 #define IS_LEVELCLASS_CLASSICS(p) \
156 ((p)->sort_priority >= LEVELCLASS_CLASSICS_START && \
157 (p)->sort_priority <= LEVELCLASS_CLASSICS_END)
158 #define IS_LEVELCLASS_CONTRIB(p) \
159 ((p)->sort_priority >= LEVELCLASS_CONTRIB_START && \
160 (p)->sort_priority <= LEVELCLASS_CONTRIB_END)
161 #define IS_LEVELCLASS_PRIVATE(p) \
162 ((p)->sort_priority >= LEVELCLASS_PRIVATE_START && \
163 (p)->sort_priority <= LEVELCLASS_PRIVATE_END)
164 #define IS_LEVELCLASS_BD(p) \
165 ((p)->sort_priority >= LEVELCLASS_BD_START && \
166 (p)->sort_priority <= LEVELCLASS_BD_END)
167 #define IS_LEVELCLASS_EM(p) \
168 ((p)->sort_priority >= LEVELCLASS_EM_START && \
169 (p)->sort_priority <= LEVELCLASS_EM_END)
170 #define IS_LEVELCLASS_SP(p) \
171 ((p)->sort_priority >= LEVELCLASS_SP_START && \
172 (p)->sort_priority <= LEVELCLASS_SP_END)
173 #define IS_LEVELCLASS_DX(p) \
174 ((p)->sort_priority >= LEVELCLASS_DX_START && \
175 (p)->sort_priority <= LEVELCLASS_DX_END)
176 #define IS_LEVELCLASS_SB(p) \
177 ((p)->sort_priority >= LEVELCLASS_SB_START && \
178 (p)->sort_priority <= LEVELCLASS_SB_END)
179 #define IS_LEVELCLASS_UNDEFINED(p) \
180 ((p)->sort_priority < LEVELCLASS_PREDEFINED_START || \
181 (p)->sort_priority > LEVELCLASS_PREDEFINED_END)
183 #define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \
184 IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \
185 IS_LEVELCLASS_CONTRIB(n) ? LEVELCLASS_CONTRIB : \
186 IS_LEVELCLASS_PRIVATE(n) ? LEVELCLASS_PRIVATE : \
187 IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD : \
188 IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \
189 IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \
190 IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \
191 IS_LEVELCLASS_SB(n) ? LEVELCLASS_SB : \
192 LEVELCLASS_UNDEFINED)
194 // sort priorities of artwork
195 #define ARTWORKCLASS_CLASSICS_START 100
196 #define ARTWORKCLASS_CLASSICS_END 199
197 #define ARTWORKCLASS_CONTRIB_START 200
198 #define ARTWORKCLASS_CONTRIB_END 299
199 #define ARTWORKCLASS_PRIVATE_START 300
200 #define ARTWORKCLASS_PRIVATE_END 399
201 #define ARTWORKCLASS_LEVEL_START 400
202 #define ARTWORKCLASS_LEVEL_END 499
204 #define ARTWORKCLASS_CLASSICS ARTWORKCLASS_CLASSICS_START
205 #define ARTWORKCLASS_CONTRIB ARTWORKCLASS_CONTRIB_START
206 #define ARTWORKCLASS_PRIVATE ARTWORKCLASS_PRIVATE_START
207 #define ARTWORKCLASS_LEVEL ARTWORKCLASS_LEVEL_START
209 #define ARTWORKCLASS_UNDEFINED 999
211 #define IS_ARTWORKCLASS_CLASSICS(p) \
212 ((p)->sort_priority >= ARTWORKCLASS_CLASSICS_START && \
213 (p)->sort_priority <= ARTWORKCLASS_CLASSICS_END)
214 #define IS_ARTWORKCLASS_CONTRIB(p) \
215 ((p)->sort_priority >= ARTWORKCLASS_CONTRIB_START && \
216 (p)->sort_priority <= ARTWORKCLASS_CONTRIB_END)
217 #define IS_ARTWORKCLASS_PRIVATE(p) \
218 ((p)->sort_priority >= ARTWORKCLASS_PRIVATE_START && \
219 (p)->sort_priority <= ARTWORKCLASS_PRIVATE_END)
220 #define IS_ARTWORKCLASS_LEVEL(p) \
221 ((p)->sort_priority >= ARTWORKCLASS_LEVEL_START && \
222 (p)->sort_priority <= ARTWORKCLASS_LEVEL_END)
224 #define ARTWORKCLASS(n) (IS_ARTWORKCLASS_CLASSICS(n) ? ARTWORKCLASS_CLASSICS :\
225 IS_ARTWORKCLASS_CONTRIB(n) ? ARTWORKCLASS_CONTRIB : \
226 IS_ARTWORKCLASS_PRIVATE(n) ? ARTWORKCLASS_PRIVATE : \
227 IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL : \
228 ARTWORKCLASS_UNDEFINED)
231 char *getUserGraphicsDir(void);
232 char *getUserSoundsDir(void);
233 char *getUserMusicDir(void);
234 char *setLevelArtworkDir(TreeInfo *);
235 char *getProgramMainDataPath(char *, char *);
236 char *getProgramConfigFilename(char *);
237 char *getTapeFilename(int);
238 char *getSolutionTapeFilename(int);
239 char *getScoreFilename(int);
240 char *getSetupFilename(void);
241 char *getDefaultSetupFilename(void);
242 char *getEditorSetupFilename(void);
243 char *getHelpAnimFilename(void);
244 char *getHelpTextFilename(void);
245 char *getLevelSetInfoFilename(void);
246 char *getLevelSetTitleMessageFilename(int, boolean);
247 char *getImageFilename(char *);
248 char *getCustomImageFilename(char *);
249 char *getCustomSoundFilename(char *);
250 char *getCustomMusicFilename(char *);
251 char *getCustomArtworkFilename(char *, int);
252 char *getCustomArtworkConfigFilename(int);
253 char *getCustomArtworkLevelConfigFilename(int);
254 char *getCustomMusicDirectory(void);
256 void InitTapeDirectory(char *);
257 void InitScoreDirectory(char *);
258 void InitUserLevelDirectory(char *);
259 void InitNetworkLevelDirectory(char *);
260 void InitLevelSetupDirectory(char *);
262 TreeInfo *newTreeInfo(void);
263 TreeInfo *newTreeInfo_setDefaults(int);
264 void pushTreeInfo(TreeInfo **, TreeInfo *);
265 int numTreeInfo(TreeInfo *);
266 boolean validLevelSeries(TreeInfo *);
267 TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
268 TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
269 int numTreeInfoInGroup(TreeInfo *);
270 int posTreeInfo(TreeInfo *);
271 TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
272 TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
273 void dumpTreeInfo(TreeInfo *, int);
274 void sortTreeInfoBySortFunction(TreeInfo **,
275 int (*compare_function)(const void *,
277 void sortTreeInfo(TreeInfo **);
278 void freeTreeInfo(TreeInfo *);
280 char *getHomeDir(void);
281 char *getCommonDataDir(void);
282 char *getPersonalDataDir(void);
283 char *getUserGameDataDir(void);
284 char *getSetupDir(void);
285 char *getLevelDirFromTreeInfo(TreeInfo *);
286 char *getUserLevelDir(char *);
287 char *getNetworkLevelDir(char *);
288 char *getCurrentLevelDir(void);
289 char *getNewUserLevelSubdir(void);
291 void createDirectory(char *, char *, int);
292 void InitUserDataDirectory(void);
293 void SetFilePermissions(char *, int);
295 char *getCookie(char *);
296 void fprintFileHeader(FILE *, char *);
297 int getFileVersionFromCookieString(const char *);
298 boolean checkCookieString(const char *, const char *);
300 char *getFormattedSetupEntry(char *, char *);
302 boolean getTokenValueFromSetupLine(char *, char **, char **);
304 SetupFileList *newSetupFileList(char *, char *);
305 void freeSetupFileList(SetupFileList *);
306 char *getListEntry(SetupFileList *, char *);
307 SetupFileList *setListEntry(SetupFileList *, char *, char *);
308 SetupFileList *addListEntry(SetupFileList *, char *, char *);
309 SetupFileList *loadSetupFileList(char *);
311 SetupFileHash *newSetupFileHash(void);
312 void freeSetupFileHash(SetupFileHash *);
313 char *getHashEntry(SetupFileHash *, char *);
314 void setHashEntry(SetupFileHash *, char *, char *);
315 char *removeHashEntry(SetupFileHash *, char *);
316 SetupFileHash *loadSetupFileHash(char *);
317 void setSetupInfo(struct TokenInfo *, int, char *);
318 char *getSetupValue(int, void *);
319 char *getSetupLine(struct TokenInfo *, char *, int);
321 unsigned int get_hash_from_key(void *);
323 int GetZipFileTreeType(char *);
324 char *ExtractZipFileIntoDirectory(char *, char *, int);
326 boolean AdjustGraphicsForEMC(void);
327 boolean AdjustSoundsForEMC(void);
329 void LoadLevelInfo(void);
330 void LoadArtworkInfo(void);
331 void LoadLevelArtworkInfo(void);
333 char *getArtworkIdentifierForUserLevelSet(int);
334 TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
335 boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
336 void AddUserLevelSetToLevelInfo(char *);
337 void AddTreeSetToTreeInfo(TreeInfo *, char *, char *, int);
338 boolean UpdateUserLevelSet(char *, char *, char *, int);
339 boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
341 void LoadLevelSetup_LastSeries(void);
342 void SaveLevelSetup_LastSeries(void);
343 void SaveLevelSetup_LastSeries_Deactivate(void);
344 void LoadLevelSetup_SeriesInfo(void);
345 void SaveLevelSetup_SeriesInfo(void);
347 int LevelStats_getPlayed(int);
348 int LevelStats_getSolved(int);
349 void LevelStats_setPlayed(int, int);
350 void LevelStats_setSolved(int, int);
351 void LevelStats_incPlayed(int);
352 void LevelStats_incSolved(int);