1 // ============================================================================
2 // Artsoft Retro-Game Library
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
19 // values for setup file handling
20 #define TYPE_BOOLEAN (1 << 0)
21 #define TYPE_SWITCH (1 << 1)
22 #define TYPE_SWITCH3 (1 << 2)
23 #define TYPE_YES_NO (1 << 3)
24 #define TYPE_YES_NO_AUTO (1 << 4)
25 #define TYPE_ECS_AGA (1 << 5)
26 #define TYPE_KEY (1 << 6)
27 #define TYPE_KEY_X11 (1 << 7)
28 #define TYPE_INTEGER (1 << 8)
29 #define TYPE_STRING (1 << 9)
30 #define TYPE_PLAYER (1 << 10)
31 #define TYPE_ELEMENT (1 << 11)
32 #define TYPE_GRAPHIC (1 << 12)
34 // additional values for setup screen
35 #define TYPE_ENTER_SCREEN (1 << 13)
36 #define TYPE_LEAVE_SCREEN (1 << 14)
37 #define TYPE_ENTER_MENU (1 << 15)
38 #define TYPE_LEAVE_MENU (1 << 16)
39 #define TYPE_ENTER_LIST (1 << 17)
40 #define TYPE_LEAVE_LIST (1 << 18)
41 #define TYPE_TEXT_INPUT (1 << 19)
42 #define TYPE_EMPTY (1 << 20)
43 #define TYPE_SKIPPABLE (1 << 21)
44 #define TYPE_KEYTEXT (1 << 22)
46 #define TYPE_GHOSTED (1 << 23)
47 #define TYPE_QUERY (1 << 24)
49 // additional values for internal purposes
50 #define TYPE_BITFIELD (1 << 25)
51 #define TYPE_CONTENT (1 << 26)
52 #define TYPE_ELEMENT_LIST (1 << 27)
53 #define TYPE_CONTENT_LIST (1 << 28)
55 // derived values for setup file handling
56 #define TYPE_BOOLEAN_STYLE (TYPE_BOOLEAN | \
61 // derived values for setup screen
62 #define TYPE_VALUE (TYPE_BOOLEAN_STYLE | \
73 #define TYPE_SKIP_ENTRY (TYPE_EMPTY | \
79 #define TYPE_ENTER (TYPE_ENTER_SCREEN | \
83 #define TYPE_LEAVE (TYPE_LEAVE_SCREEN | \
87 #define TYPE_ENTER_OR_LEAVE (TYPE_ENTER | TYPE_LEAVE)
96 // some definitions for list and hash handling
97 typedef struct SetupFileList SetupFileList;
98 typedef struct hashtable SetupFileHash;
100 #define BEGIN_HASH_ITERATION(hash, itr) \
101 if (hash != NULL && hashtable_count(hash) > 0) \
103 struct hashtable_itr *itr = hashtable_iterator(hash); \
106 #define HASH_ITERATION_TOKEN(itr) ((char *)hashtable_iterator_key(itr))
107 #define HASH_ITERATION_VALUE(itr) ((char *)hashtable_iterator_value(itr))
109 #define END_HASH_ITERATION(hash, itr) \
110 } while (hashtable_iterator_advance(itr)); \
115 // sort priorities of level series (also used as level series classes)
116 #define LEVELCLASS_TUTORIAL_START 10
117 #define LEVELCLASS_TUTORIAL_END 99
118 #define LEVELCLASS_CLASSICS_START 100
119 #define LEVELCLASS_CLASSICS_END 199
120 #define LEVELCLASS_CONTRIB_START 200
121 #define LEVELCLASS_CONTRIB_END 299
122 #define LEVELCLASS_PRIVATE_START 300
123 #define LEVELCLASS_PRIVATE_END 399
124 #define LEVELCLASS_BD_START 400
125 #define LEVELCLASS_BD_END 499
126 #define LEVELCLASS_EM_START 500
127 #define LEVELCLASS_EM_END 599
128 #define LEVELCLASS_SP_START 600
129 #define LEVELCLASS_SP_END 699
130 #define LEVELCLASS_DX_START 700
131 #define LEVELCLASS_DX_END 799
132 #define LEVELCLASS_SB_START 800
133 #define LEVELCLASS_SB_END 899
135 #define LEVELCLASS_PREDEFINED_START LEVELCLASS_TUTORIAL_START
136 #define LEVELCLASS_PREDEFINED_END LEVELCLASS_SB_END
138 #define LEVELCLASS_TUTORIAL LEVELCLASS_TUTORIAL_START
139 #define LEVELCLASS_CLASSICS LEVELCLASS_CLASSICS_START
140 #define LEVELCLASS_CONTRIB LEVELCLASS_CONTRIB_START
141 #define LEVELCLASS_PRIVATE LEVELCLASS_PRIVATE_START
142 #define LEVELCLASS_BD LEVELCLASS_BD_START
143 #define LEVELCLASS_EM LEVELCLASS_EM_START
144 #define LEVELCLASS_SP LEVELCLASS_SP_START
145 #define LEVELCLASS_DX LEVELCLASS_DX_START
146 #define LEVELCLASS_SB LEVELCLASS_SB_START
148 #define LEVELCLASS_UNDEFINED 999
150 #define IS_LEVELCLASS_TUTORIAL(p) \
151 ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START && \
152 (p)->sort_priority <= LEVELCLASS_TUTORIAL_END)
153 #define IS_LEVELCLASS_CLASSICS(p) \
154 ((p)->sort_priority >= LEVELCLASS_CLASSICS_START && \
155 (p)->sort_priority <= LEVELCLASS_CLASSICS_END)
156 #define IS_LEVELCLASS_CONTRIB(p) \
157 ((p)->sort_priority >= LEVELCLASS_CONTRIB_START && \
158 (p)->sort_priority <= LEVELCLASS_CONTRIB_END)
159 #define IS_LEVELCLASS_PRIVATE(p) \
160 ((p)->sort_priority >= LEVELCLASS_PRIVATE_START && \
161 (p)->sort_priority <= LEVELCLASS_PRIVATE_END)
162 #define IS_LEVELCLASS_BD(p) \
163 ((p)->sort_priority >= LEVELCLASS_BD_START && \
164 (p)->sort_priority <= LEVELCLASS_BD_END)
165 #define IS_LEVELCLASS_EM(p) \
166 ((p)->sort_priority >= LEVELCLASS_EM_START && \
167 (p)->sort_priority <= LEVELCLASS_EM_END)
168 #define IS_LEVELCLASS_SP(p) \
169 ((p)->sort_priority >= LEVELCLASS_SP_START && \
170 (p)->sort_priority <= LEVELCLASS_SP_END)
171 #define IS_LEVELCLASS_DX(p) \
172 ((p)->sort_priority >= LEVELCLASS_DX_START && \
173 (p)->sort_priority <= LEVELCLASS_DX_END)
174 #define IS_LEVELCLASS_SB(p) \
175 ((p)->sort_priority >= LEVELCLASS_SB_START && \
176 (p)->sort_priority <= LEVELCLASS_SB_END)
177 #define IS_LEVELCLASS_UNDEFINED(p) \
178 ((p)->sort_priority < LEVELCLASS_PREDEFINED_START || \
179 (p)->sort_priority > LEVELCLASS_PREDEFINED_END)
181 #define LEVELCLASS(n) (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \
182 IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \
183 IS_LEVELCLASS_CONTRIB(n) ? LEVELCLASS_CONTRIB : \
184 IS_LEVELCLASS_PRIVATE(n) ? LEVELCLASS_PRIVATE : \
185 IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD : \
186 IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM : \
187 IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP : \
188 IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX : \
189 IS_LEVELCLASS_SB(n) ? LEVELCLASS_SB : \
190 LEVELCLASS_UNDEFINED)
192 // sort priorities of artwork
193 #define ARTWORKCLASS_CLASSICS_START 100
194 #define ARTWORKCLASS_CLASSICS_END 199
195 #define ARTWORKCLASS_CONTRIB_START 200
196 #define ARTWORKCLASS_CONTRIB_END 299
197 #define ARTWORKCLASS_PRIVATE_START 300
198 #define ARTWORKCLASS_PRIVATE_END 399
199 #define ARTWORKCLASS_LEVEL_START 400
200 #define ARTWORKCLASS_LEVEL_END 499
202 #define ARTWORKCLASS_CLASSICS ARTWORKCLASS_CLASSICS_START
203 #define ARTWORKCLASS_CONTRIB ARTWORKCLASS_CONTRIB_START
204 #define ARTWORKCLASS_PRIVATE ARTWORKCLASS_PRIVATE_START
205 #define ARTWORKCLASS_LEVEL ARTWORKCLASS_LEVEL_START
207 #define ARTWORKCLASS_UNDEFINED 999
209 #define IS_ARTWORKCLASS_CLASSICS(p) \
210 ((p)->sort_priority >= ARTWORKCLASS_CLASSICS_START && \
211 (p)->sort_priority <= ARTWORKCLASS_CLASSICS_END)
212 #define IS_ARTWORKCLASS_CONTRIB(p) \
213 ((p)->sort_priority >= ARTWORKCLASS_CONTRIB_START && \
214 (p)->sort_priority <= ARTWORKCLASS_CONTRIB_END)
215 #define IS_ARTWORKCLASS_PRIVATE(p) \
216 ((p)->sort_priority >= ARTWORKCLASS_PRIVATE_START && \
217 (p)->sort_priority <= ARTWORKCLASS_PRIVATE_END)
218 #define IS_ARTWORKCLASS_LEVEL(p) \
219 ((p)->sort_priority >= ARTWORKCLASS_LEVEL_START && \
220 (p)->sort_priority <= ARTWORKCLASS_LEVEL_END)
222 #define ARTWORKCLASS(n) (IS_ARTWORKCLASS_CLASSICS(n) ? ARTWORKCLASS_CLASSICS :\
223 IS_ARTWORKCLASS_CONTRIB(n) ? ARTWORKCLASS_CONTRIB : \
224 IS_ARTWORKCLASS_PRIVATE(n) ? ARTWORKCLASS_PRIVATE : \
225 IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL : \
226 ARTWORKCLASS_UNDEFINED)
229 char *setLevelArtworkDir(TreeInfo *);
230 char *getProgramMainDataPath(char *, char *);
231 char *getProgramConfigFilename(char *);
232 char *getTapeFilename(int);
233 char *getSolutionTapeFilename(int);
234 char *getScoreFilename(int);
235 char *getSetupFilename(void);
236 char *getDefaultSetupFilename(void);
237 char *getEditorSetupFilename(void);
238 char *getHelpAnimFilename(void);
239 char *getHelpTextFilename(void);
240 char *getLevelSetInfoFilename(void);
241 char *getLevelSetTitleMessageFilename(int, boolean);
242 char *getImageFilename(char *);
243 char *getCustomImageFilename(char *);
244 char *getCustomSoundFilename(char *);
245 char *getCustomMusicFilename(char *);
246 char *getCustomArtworkFilename(char *, int);
247 char *getCustomArtworkConfigFilename(int);
248 char *getCustomArtworkLevelConfigFilename(int);
249 char *getCustomMusicDirectory(void);
251 void InitTapeDirectory(char *);
252 void InitScoreDirectory(char *);
253 void InitUserLevelDirectory(char *);
254 void InitNetworkLevelDirectory(char *);
255 void InitLevelSetupDirectory(char *);
257 TreeInfo *newTreeInfo(void);
258 TreeInfo *newTreeInfo_setDefaults(int);
259 void pushTreeInfo(TreeInfo **, TreeInfo *);
260 int numTreeInfo(TreeInfo *);
261 boolean validLevelSeries(TreeInfo *);
262 TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
263 TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
264 int numTreeInfoInGroup(TreeInfo *);
265 int posTreeInfo(TreeInfo *);
266 TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
267 TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
268 void dumpTreeInfo(TreeInfo *, int);
269 void sortTreeInfoBySortFunction(TreeInfo **,
270 int (*compare_function)(const void *,
272 void sortTreeInfo(TreeInfo **);
273 void freeTreeInfo(TreeInfo *);
275 char *getHomeDir(void);
276 char *getCommonDataDir(void);
277 char *getPersonalDataDir(void);
278 char *getUserGameDataDir(void);
279 char *getSetupDir(void);
280 char *getUserLevelDir(char *);
281 char *getNetworkLevelDir(char *);
282 char *getCurrentLevelDir(void);
283 char *getNewUserLevelSubdir(void);
285 void createDirectory(char *, char *, int);
286 void InitUserDataDirectory(void);
287 void SetFilePermissions(char *, int);
289 char *getCookie(char *);
290 void fprintFileHeader(FILE *, char *);
291 int getFileVersionFromCookieString(const char *);
292 boolean checkCookieString(const char *, const char *);
294 char *getFormattedSetupEntry(char *, char *);
296 boolean getTokenValueFromSetupLine(char *, char **, char **);
298 SetupFileList *newSetupFileList(char *, char *);
299 void freeSetupFileList(SetupFileList *);
300 char *getListEntry(SetupFileList *, char *);
301 SetupFileList *setListEntry(SetupFileList *, char *, char *);
302 SetupFileList *addListEntry(SetupFileList *, char *, char *);
303 SetupFileList *loadSetupFileList(char *);
305 SetupFileHash *newSetupFileHash(void);
306 void freeSetupFileHash(SetupFileHash *);
307 char *getHashEntry(SetupFileHash *, char *);
308 void setHashEntry(SetupFileHash *, char *, char *);
309 char *removeHashEntry(SetupFileHash *, char *);
310 SetupFileHash *loadSetupFileHash(char *);
311 void setSetupInfo(struct TokenInfo *, int, char *);
312 char *getSetupValue(int, void *);
313 char *getSetupLine(struct TokenInfo *, char *, int);
315 unsigned int get_hash_from_key(void *);
317 boolean AdjustGraphicsForEMC(void);
319 void LoadLevelInfo(void);
320 void LoadArtworkInfo(void);
321 void LoadLevelArtworkInfo(void);
323 char *getArtworkIdentifierForUserLevelSet(int);
324 TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
325 boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
326 void AddUserLevelSetToLevelInfo(char *);
327 boolean UpdateUserLevelSet(char *, char *, char *, int);
328 boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
330 void LoadLevelSetup_LastSeries(void);
331 void SaveLevelSetup_LastSeries(void);
332 void SaveLevelSetup_LastSeries_Deactivate(void);
333 void LoadLevelSetup_SeriesInfo(void);
334 void SaveLevelSetup_SeriesInfo(void);
336 int LevelStats_getPlayed(int);
337 int LevelStats_getSolved(int);
338 void LevelStats_setPlayed(int, int);
339 void LevelStats_setSolved(int, int);
340 void LevelStats_incPlayed(int);
341 void LevelStats_incSolved(int);