1 // ============================================================================
2 // Artsoft Retro-Game Library
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include <sys/types.h>
27 #include "zip/miniunz.h"
30 #define ENABLE_UNUSED_CODE FALSE // for currently unused functions
31 #define DEBUG_NO_CONFIG_FILE FALSE // for extra-verbose debug output
33 #define NUM_LEVELCLASS_DESC 8
35 static char *levelclass_desc[NUM_LEVELCLASS_DESC] =
47 #define TOKEN_VALUE_POSITION_SHORT 32
48 #define TOKEN_VALUE_POSITION_DEFAULT 40
49 #define TOKEN_COMMENT_POSITION_DEFAULT 60
51 #define TREE_NODE_TYPE_DEFAULT 0
52 #define TREE_NODE_TYPE_PARENT 1
53 #define TREE_NODE_TYPE_GROUP 2
54 #define TREE_NODE_TYPE_COPY 3
56 #define TREE_NODE_TYPE(ti) (ti->node_group ? TREE_NODE_TYPE_GROUP : \
57 ti->parent_link ? TREE_NODE_TYPE_PARENT : \
58 ti->is_copy ? TREE_NODE_TYPE_COPY : \
59 TREE_NODE_TYPE_DEFAULT)
62 static void setTreeInfoToDefaults(TreeInfo *, int);
63 static TreeInfo *getTreeInfoCopy(TreeInfo *ti);
64 static int compareTreeInfoEntries(const void *, const void *);
66 static int token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
67 static int token_comment_position = TOKEN_COMMENT_POSITION_DEFAULT;
69 static SetupFileHash *artworkinfo_cache_old = NULL;
70 static SetupFileHash *artworkinfo_cache_new = NULL;
71 static SetupFileHash *optional_tokens_hash = NULL;
72 static SetupFileHash *missing_file_hash = NULL;
73 static boolean use_artworkinfo_cache = TRUE;
74 static boolean update_artworkinfo_cache = FALSE;
77 // ----------------------------------------------------------------------------
79 // ----------------------------------------------------------------------------
81 static void WarnUsingFallback(char *filename)
83 if (getHashEntry(missing_file_hash, filename) == NULL)
85 setHashEntry(missing_file_hash, filename, "");
87 Debug("setup", "cannot find artwork file '%s' (using fallback)", filename);
91 static char *getLevelClassDescription(TreeInfo *ti)
93 int position = ti->sort_priority / 100;
95 if (position >= 0 && position < NUM_LEVELCLASS_DESC)
96 return levelclass_desc[position];
98 return "Unknown Level Class";
101 static char *getCacheDir(void)
103 static char *cache_dir = NULL;
105 if (cache_dir == NULL)
106 cache_dir = getPath2(getMainUserGameDataDir(), CACHE_DIRECTORY);
111 static char *getScoreDir(char *level_subdir)
113 static char *score_dir = NULL;
114 static char *score_level_dir = NULL;
115 char *score_subdir = SCORES_DIRECTORY;
117 if (score_dir == NULL)
118 score_dir = getPath2(getMainUserGameDataDir(), score_subdir);
120 if (level_subdir != NULL)
122 checked_free(score_level_dir);
124 score_level_dir = getPath2(score_dir, level_subdir);
126 return score_level_dir;
132 static char *getScoreCacheDir(char *level_subdir)
134 static char *score_dir = NULL;
135 static char *score_level_dir = NULL;
136 char *score_subdir = SCORES_DIRECTORY;
138 if (score_dir == NULL)
139 score_dir = getPath2(getCacheDir(), score_subdir);
141 if (level_subdir != NULL)
143 checked_free(score_level_dir);
145 score_level_dir = getPath2(score_dir, level_subdir);
147 return score_level_dir;
153 static char *getScoreTapeDir(char *level_subdir, int nr)
155 static char *score_tape_dir = NULL;
156 char tape_subdir[MAX_FILENAME_LEN];
158 checked_free(score_tape_dir);
160 sprintf(tape_subdir, "%03d", nr);
161 score_tape_dir = getPath2(getScoreDir(level_subdir), tape_subdir);
163 return score_tape_dir;
166 static char *getScoreCacheTapeDir(char *level_subdir, int nr)
168 static char *score_cache_tape_dir = NULL;
169 char tape_subdir[MAX_FILENAME_LEN];
171 checked_free(score_cache_tape_dir);
173 sprintf(tape_subdir, "%03d", nr);
174 score_cache_tape_dir = getPath2(getScoreCacheDir(level_subdir), tape_subdir);
176 return score_cache_tape_dir;
179 static char *getUserSubdir(int nr)
181 static char user_subdir[16] = { 0 };
183 sprintf(user_subdir, "%03d", nr);
188 static char *getUserDir(int nr)
190 static char *user_dir = NULL;
191 char *main_data_dir = getMainUserGameDataDir();
192 char *users_subdir = USERS_DIRECTORY;
193 char *user_subdir = getUserSubdir(nr);
195 checked_free(user_dir);
198 user_dir = getPath3(main_data_dir, users_subdir, user_subdir);
200 user_dir = getPath2(main_data_dir, users_subdir);
205 static char *getLevelSetupDir(char *level_subdir)
207 static char *levelsetup_dir = NULL;
208 char *data_dir = getUserGameDataDir();
209 char *levelsetup_subdir = LEVELSETUP_DIRECTORY;
211 checked_free(levelsetup_dir);
213 if (level_subdir != NULL)
214 levelsetup_dir = getPath3(data_dir, levelsetup_subdir, level_subdir);
216 levelsetup_dir = getPath2(data_dir, levelsetup_subdir);
218 return levelsetup_dir;
221 static char *getNetworkDir(void)
223 static char *network_dir = NULL;
225 if (network_dir == NULL)
226 network_dir = getPath2(getMainUserGameDataDir(), NETWORK_DIRECTORY);
231 char *getLevelDirFromTreeInfo(TreeInfo *node)
233 static char *level_dir = NULL;
236 return options.level_directory;
238 checked_free(level_dir);
240 level_dir = getPath2((node->in_user_dir ? getUserLevelDir(NULL) :
241 options.level_directory), node->fullpath);
246 char *getUserLevelDir(char *level_subdir)
248 static char *userlevel_dir = NULL;
249 char *data_dir = getMainUserGameDataDir();
250 char *userlevel_subdir = LEVELS_DIRECTORY;
252 checked_free(userlevel_dir);
254 if (level_subdir != NULL)
255 userlevel_dir = getPath3(data_dir, userlevel_subdir, level_subdir);
257 userlevel_dir = getPath2(data_dir, userlevel_subdir);
259 return userlevel_dir;
262 char *getNetworkLevelDir(char *level_subdir)
264 static char *network_level_dir = NULL;
265 char *data_dir = getNetworkDir();
266 char *networklevel_subdir = LEVELS_DIRECTORY;
268 checked_free(network_level_dir);
270 if (level_subdir != NULL)
271 network_level_dir = getPath3(data_dir, networklevel_subdir, level_subdir);
273 network_level_dir = getPath2(data_dir, networklevel_subdir);
275 return network_level_dir;
278 char *getCurrentLevelDir(void)
280 return getLevelDirFromTreeInfo(leveldir_current);
283 char *getNewUserLevelSubdir(void)
285 static char *new_level_subdir = NULL;
286 char *subdir_prefix = getLoginName();
287 char subdir_suffix[10];
288 int max_suffix_number = 1000;
291 while (++i < max_suffix_number)
293 sprintf(subdir_suffix, "_%d", i);
295 checked_free(new_level_subdir);
296 new_level_subdir = getStringCat2(subdir_prefix, subdir_suffix);
298 if (!directoryExists(getUserLevelDir(new_level_subdir)))
302 return new_level_subdir;
305 char *getTapeDir(char *level_subdir)
307 static char *tape_dir = NULL;
308 char *data_dir = getUserGameDataDir();
309 char *tape_subdir = TAPES_DIRECTORY;
311 checked_free(tape_dir);
313 if (level_subdir != NULL)
314 tape_dir = getPath3(data_dir, tape_subdir, level_subdir);
316 tape_dir = getPath2(data_dir, tape_subdir);
321 static char *getSolutionTapeDir(void)
323 static char *tape_dir = NULL;
324 char *data_dir = getCurrentLevelDir();
325 char *tape_subdir = TAPES_DIRECTORY;
327 checked_free(tape_dir);
329 tape_dir = getPath2(data_dir, tape_subdir);
334 static char *getDefaultGraphicsDir(char *graphics_subdir)
336 static char *graphics_dir = NULL;
338 if (graphics_subdir == NULL)
339 return options.graphics_directory;
341 checked_free(graphics_dir);
343 graphics_dir = getPath2(options.graphics_directory, graphics_subdir);
348 static char *getDefaultSoundsDir(char *sounds_subdir)
350 static char *sounds_dir = NULL;
352 if (sounds_subdir == NULL)
353 return options.sounds_directory;
355 checked_free(sounds_dir);
357 sounds_dir = getPath2(options.sounds_directory, sounds_subdir);
362 static char *getDefaultMusicDir(char *music_subdir)
364 static char *music_dir = NULL;
366 if (music_subdir == NULL)
367 return options.music_directory;
369 checked_free(music_dir);
371 music_dir = getPath2(options.music_directory, music_subdir);
376 static char *getClassicArtworkSet(int type)
378 return (type == TREE_TYPE_GRAPHICS_DIR ? GFX_CLASSIC_SUBDIR :
379 type == TREE_TYPE_SOUNDS_DIR ? SND_CLASSIC_SUBDIR :
380 type == TREE_TYPE_MUSIC_DIR ? MUS_CLASSIC_SUBDIR : "");
383 static char *getClassicArtworkDir(int type)
385 return (type == TREE_TYPE_GRAPHICS_DIR ?
386 getDefaultGraphicsDir(GFX_CLASSIC_SUBDIR) :
387 type == TREE_TYPE_SOUNDS_DIR ?
388 getDefaultSoundsDir(SND_CLASSIC_SUBDIR) :
389 type == TREE_TYPE_MUSIC_DIR ?
390 getDefaultMusicDir(MUS_CLASSIC_SUBDIR) : "");
393 char *getUserGraphicsDir(void)
395 static char *usergraphics_dir = NULL;
397 if (usergraphics_dir == NULL)
398 usergraphics_dir = getPath2(getMainUserGameDataDir(), GRAPHICS_DIRECTORY);
400 return usergraphics_dir;
403 char *getUserSoundsDir(void)
405 static char *usersounds_dir = NULL;
407 if (usersounds_dir == NULL)
408 usersounds_dir = getPath2(getMainUserGameDataDir(), SOUNDS_DIRECTORY);
410 return usersounds_dir;
413 char *getUserMusicDir(void)
415 static char *usermusic_dir = NULL;
417 if (usermusic_dir == NULL)
418 usermusic_dir = getPath2(getMainUserGameDataDir(), MUSIC_DIRECTORY);
420 return usermusic_dir;
423 static char *getSetupArtworkDir(TreeInfo *ti)
425 static char *artwork_dir = NULL;
430 checked_free(artwork_dir);
432 artwork_dir = getPath2(ti->basepath, ti->fullpath);
437 char *setLevelArtworkDir(TreeInfo *ti)
439 char **artwork_path_ptr, **artwork_set_ptr;
440 TreeInfo *level_artwork;
442 if (ti == NULL || leveldir_current == NULL)
445 artwork_path_ptr = LEVELDIR_ARTWORK_PATH_PTR(leveldir_current, ti->type);
446 artwork_set_ptr = LEVELDIR_ARTWORK_SET_PTR( leveldir_current, ti->type);
448 checked_free(*artwork_path_ptr);
450 if ((level_artwork = getTreeInfoFromIdentifier(ti, *artwork_set_ptr)))
452 *artwork_path_ptr = getStringCopy(getSetupArtworkDir(level_artwork));
457 No (or non-existing) artwork configured in "levelinfo.conf". This would
458 normally result in using the artwork configured in the setup menu. But
459 if an artwork subdirectory exists (which might contain custom artwork
460 or an artwork configuration file), this level artwork must be treated
461 as relative to the default "classic" artwork, not to the artwork that
462 is currently configured in the setup menu.
464 Update: For "special" versions of R'n'D (like "R'n'D jue"), do not use
465 the "default" artwork (which would be "jue0" for "R'n'D jue"), but use
466 the real "classic" artwork from the original R'n'D (like "gfx_classic").
469 char *dir = getPath2(getCurrentLevelDir(), ARTWORK_DIRECTORY(ti->type));
471 checked_free(*artwork_set_ptr);
473 if (directoryExists(dir))
475 *artwork_path_ptr = getStringCopy(getClassicArtworkDir(ti->type));
476 *artwork_set_ptr = getStringCopy(getClassicArtworkSet(ti->type));
480 *artwork_path_ptr = getStringCopy(UNDEFINED_FILENAME);
481 *artwork_set_ptr = NULL;
487 return *artwork_set_ptr;
490 static char *getLevelArtworkSet(int type)
492 if (leveldir_current == NULL)
495 return LEVELDIR_ARTWORK_SET(leveldir_current, type);
498 static char *getLevelArtworkDir(int type)
500 if (leveldir_current == NULL)
501 return UNDEFINED_FILENAME;
503 return LEVELDIR_ARTWORK_PATH(leveldir_current, type);
506 char *getProgramMainDataPath(char *command_filename, char *base_path)
508 // check if the program's main data base directory is configured
509 if (!strEqual(base_path, "."))
510 return getStringCopy(base_path);
512 /* if the program is configured to start from current directory (default),
513 determine program package directory from program binary (some versions
514 of KDE/Konqueror and Mac OS X (especially "Mavericks") apparently do not
515 set the current working directory to the program package directory) */
516 char *main_data_path = getBasePath(command_filename);
518 #if defined(PLATFORM_MAC)
519 if (strSuffix(main_data_path, MAC_APP_BINARY_SUBDIR))
521 char *main_data_path_old = main_data_path;
523 // cut relative path to Mac OS X application binary directory from path
524 main_data_path[strlen(main_data_path) -
525 strlen(MAC_APP_BINARY_SUBDIR)] = '\0';
527 // cut trailing path separator from path (but not if path is root directory)
528 if (strSuffix(main_data_path, "/") && !strEqual(main_data_path, "/"))
529 main_data_path[strlen(main_data_path) - 1] = '\0';
531 // replace empty path with current directory
532 if (strEqual(main_data_path, ""))
533 main_data_path = ".";
535 // add relative path to Mac OS X application resources directory to path
536 main_data_path = getPath2(main_data_path, MAC_APP_FILES_SUBDIR);
538 free(main_data_path_old);
542 return main_data_path;
545 char *getProgramConfigFilename(char *command_filename)
547 static char *config_filename_1 = NULL;
548 static char *config_filename_2 = NULL;
549 static char *config_filename_3 = NULL;
550 static boolean initialized = FALSE;
554 char *command_filename_1 = getStringCopy(command_filename);
556 // strip trailing executable suffix from command filename
557 if (strSuffix(command_filename_1, ".exe"))
558 command_filename_1[strlen(command_filename_1) - 4] = '\0';
560 char *base_path = getProgramMainDataPath(command_filename, BASE_PATH);
561 char *conf_directory = getPath2(base_path, CONF_DIRECTORY);
563 char *command_basepath = getBasePath(command_filename);
564 char *command_basename = getBaseNameNoSuffix(command_filename);
565 char *command_filename_2 = getPath2(command_basepath, command_basename);
567 config_filename_1 = getStringCat2(command_filename_1, ".conf");
568 config_filename_2 = getStringCat2(command_filename_2, ".conf");
569 config_filename_3 = getPath2(conf_directory, SETUP_FILENAME);
571 checked_free(base_path);
572 checked_free(conf_directory);
574 checked_free(command_basepath);
575 checked_free(command_basename);
577 checked_free(command_filename_1);
578 checked_free(command_filename_2);
583 // 1st try: look for config file that exactly matches the binary filename
584 if (fileExists(config_filename_1))
585 return config_filename_1;
587 // 2nd try: look for config file that matches binary filename without suffix
588 if (fileExists(config_filename_2))
589 return config_filename_2;
591 // 3rd try: return setup config filename in global program config directory
592 return config_filename_3;
595 static char *getPlatformConfigFilename(char *config_filename)
597 static char *platform_config_filename = NULL;
598 static boolean initialized = FALSE;
602 char *config_basepath = getBasePath(config_filename);
603 char *config_basename = getBaseNameNoSuffix(config_filename);
604 char *config_filename_prefix = getPath2(config_basepath, config_basename);
605 char *platform_string_lower = getStringToLower(PLATFORM_STRING);
606 char *platform_suffix = getStringCat2("-", platform_string_lower);
608 platform_config_filename = getStringCat3(config_filename_prefix,
609 platform_suffix, ".conf");
611 checked_free(config_basepath);
612 checked_free(config_basename);
613 checked_free(config_filename_prefix);
614 checked_free(platform_string_lower);
615 checked_free(platform_suffix);
620 return platform_config_filename;
623 char *getTapeFilename(int nr)
625 static char *filename = NULL;
626 char basename[MAX_FILENAME_LEN];
628 checked_free(filename);
630 sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
631 filename = getPath2(getTapeDir(leveldir_current->subdir), basename);
636 char *getTemporaryTapeFilename(void)
638 static char *filename = NULL;
639 char basename[MAX_FILENAME_LEN];
641 checked_free(filename);
643 sprintf(basename, "tmp.%s", TAPEFILE_EXTENSION);
644 filename = getPath2(getTapeDir(NULL), basename);
649 char *getDefaultSolutionTapeFilename(int nr)
651 static char *filename = NULL;
652 char basename[MAX_FILENAME_LEN];
654 checked_free(filename);
656 sprintf(basename, "%03d.%s", nr, TAPEFILE_EXTENSION);
657 filename = getPath2(getSolutionTapeDir(), basename);
662 char *getSokobanSolutionTapeFilename(int nr)
664 static char *filename = NULL;
665 char basename[MAX_FILENAME_LEN];
667 checked_free(filename);
669 sprintf(basename, "%03d.sln", nr);
670 filename = getPath2(getSolutionTapeDir(), basename);
675 char *getSolutionTapeFilename(int nr)
677 char *filename = getDefaultSolutionTapeFilename(nr);
679 if (!fileExists(filename))
681 char *filename2 = getSokobanSolutionTapeFilename(nr);
683 if (fileExists(filename2))
690 char *getScoreFilename(int nr)
692 static char *filename = NULL;
693 char basename[MAX_FILENAME_LEN];
695 checked_free(filename);
697 sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
699 // used instead of "leveldir_current->subdir" (for network games)
700 filename = getPath2(getScoreDir(levelset.identifier), basename);
705 char *getScoreCacheFilename(int nr)
707 static char *filename = NULL;
708 char basename[MAX_FILENAME_LEN];
710 checked_free(filename);
712 sprintf(basename, "%03d.%s", nr, SCOREFILE_EXTENSION);
714 // used instead of "leveldir_current->subdir" (for network games)
715 filename = getPath2(getScoreCacheDir(levelset.identifier), basename);
720 char *getScoreTapeBasename(char *name)
722 static char basename[MAX_FILENAME_LEN];
723 char basename_raw[MAX_FILENAME_LEN];
726 sprintf(timestamp, "%s", getCurrentTimestamp());
727 sprintf(basename_raw, "%s-%s", timestamp, name);
728 sprintf(basename, "%s-%08x", timestamp, get_hash_from_string(basename_raw));
733 char *getScoreTapeFilename(char *basename_no_ext, int nr)
735 static char *filename = NULL;
736 char basename[MAX_FILENAME_LEN];
738 checked_free(filename);
740 sprintf(basename, "%s.%s", basename_no_ext, TAPEFILE_EXTENSION);
742 // used instead of "leveldir_current->subdir" (for network games)
743 filename = getPath2(getScoreTapeDir(levelset.identifier, nr), basename);
748 char *getScoreCacheTapeFilename(char *basename_no_ext, int nr)
750 static char *filename = NULL;
751 char basename[MAX_FILENAME_LEN];
753 checked_free(filename);
755 sprintf(basename, "%s.%s", basename_no_ext, TAPEFILE_EXTENSION);
757 // used instead of "leveldir_current->subdir" (for network games)
758 filename = getPath2(getScoreCacheTapeDir(levelset.identifier, nr), basename);
763 char *getSetupFilename(void)
765 static char *filename = NULL;
767 checked_free(filename);
769 filename = getPath2(getSetupDir(), SETUP_FILENAME);
774 char *getDefaultSetupFilename(void)
776 return program.config_filename;
779 char *getPlatformSetupFilename(void)
781 return getPlatformConfigFilename(program.config_filename);
784 char *getEditorSetupFilename(void)
786 static char *filename = NULL;
788 checked_free(filename);
789 filename = getPath2(getCurrentLevelDir(), EDITORSETUP_FILENAME);
791 if (fileExists(filename))
794 checked_free(filename);
795 filename = getPath2(getSetupDir(), EDITORSETUP_FILENAME);
800 char *getHelpAnimFilename(void)
802 static char *filename = NULL;
804 checked_free(filename);
806 filename = getPath2(getCurrentLevelDir(), HELPANIM_FILENAME);
811 char *getHelpTextFilename(void)
813 static char *filename = NULL;
815 checked_free(filename);
817 filename = getPath2(getCurrentLevelDir(), HELPTEXT_FILENAME);
822 static char *getLevelSetInfoBasename(int nr)
824 static char basename[32];
826 sprintf(basename, "levelset_%d.txt", nr + 1);
831 char *getLevelSetInfoFilename(int nr)
833 char *basename = getLevelSetInfoBasename(nr);
834 static char *info_subdir = NULL;
835 static char *filename = NULL;
837 if (info_subdir == NULL)
838 info_subdir = getPath2(DOCS_DIRECTORY, LEVELSET_INFO_DIRECTORY);
840 checked_free(filename);
842 // look for level set info file the current level set directory
843 filename = getPath3(getCurrentLevelDir(), info_subdir, basename);
844 if (fileExists(filename))
864 for (i = 0; basenames[i] != NULL; i++)
866 checked_free(filename);
867 filename = getPath2(getCurrentLevelDir(), basenames[i]);
869 if (fileExists(filename))
876 static char *getLevelSetTitleMessageBasename(int nr, boolean initial)
878 static char basename[32];
880 sprintf(basename, "%s_%d.txt",
881 (initial ? "titlemessage_initial" : "titlemessage"), nr + 1);
886 char *getLevelSetTitleMessageFilename(int nr, boolean initial)
888 static char *filename = NULL;
890 boolean skip_setup_artwork = FALSE;
892 checked_free(filename);
894 basename = getLevelSetTitleMessageBasename(nr, initial);
896 if (!gfx.override_level_graphics)
898 // 1st try: look for special artwork in current level series directory
899 filename = getPath3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename);
900 if (fileExists(filename))
905 // 2nd try: look for message file in current level set directory
906 filename = getPath2(getCurrentLevelDir(), basename);
907 if (fileExists(filename))
912 // check if there is special artwork configured in level series config
913 if (getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) != NULL)
915 // 3rd try: look for special artwork configured in level series config
916 filename = getPath2(getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS), basename);
917 if (fileExists(filename))
922 // take missing artwork configured in level set config from default
923 skip_setup_artwork = TRUE;
927 if (!skip_setup_artwork)
929 // 4th try: look for special artwork in configured artwork directory
930 filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename);
931 if (fileExists(filename))
937 // 5th try: look for default artwork in new default artwork directory
938 filename = getPath2(getDefaultGraphicsDir(GFX_DEFAULT_SUBDIR), basename);
939 if (fileExists(filename))
944 // 6th try: look for default artwork in old default artwork directory
945 filename = getPath2(options.graphics_directory, basename);
946 if (fileExists(filename))
949 return NULL; // cannot find specified artwork file anywhere
952 static char *getCreditsBasename(int nr)
954 static char basename[32];
956 sprintf(basename, "credits_%d.txt", nr + 1);
961 char *getCreditsFilename(int nr, boolean global)
963 char *basename = getCreditsBasename(nr);
964 char *basepath = NULL;
965 static char *credits_subdir = NULL;
966 static char *filename = NULL;
968 if (credits_subdir == NULL)
969 credits_subdir = getPath2(DOCS_DIRECTORY, CREDITS_DIRECTORY);
971 checked_free(filename);
973 // look for credits file in the game's base or current level set directory
974 basepath = (global ? options.base_directory : getCurrentLevelDir());
976 filename = getPath3(basepath, credits_subdir, basename);
977 if (fileExists(filename))
980 return NULL; // cannot find credits file
983 static char *getProgramInfoBasename(int nr)
985 static char basename[32];
987 sprintf(basename, "program_%d.txt", nr + 1);
992 char *getProgramInfoFilename(int nr)
994 char *basename = getProgramInfoBasename(nr);
995 static char *info_subdir = NULL;
996 static char *filename = NULL;
998 if (info_subdir == NULL)
999 info_subdir = getPath2(DOCS_DIRECTORY, PROGRAM_INFO_DIRECTORY);
1001 checked_free(filename);
1003 // look for program info file in the game's base directory
1004 filename = getPath3(options.base_directory, info_subdir, basename);
1005 if (fileExists(filename))
1008 return NULL; // cannot find program info file
1011 static char *getCorrectedArtworkBasename(char *basename)
1016 char *getCustomImageFilename(char *basename)
1018 static char *filename = NULL;
1019 boolean skip_setup_artwork = FALSE;
1021 checked_free(filename);
1023 basename = getCorrectedArtworkBasename(basename);
1025 if (!gfx.override_level_graphics)
1027 // 1st try: look for special artwork in current level series directory
1028 filename = getImg3(getCurrentLevelDir(), GRAPHICS_DIRECTORY, basename);
1029 if (fileExists(filename))
1034 // check if there is special artwork configured in level series config
1035 if (getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) != NULL)
1037 // 2nd try: look for special artwork configured in level series config
1038 filename = getImg2(getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS), basename);
1039 if (fileExists(filename))
1044 // take missing artwork configured in level set config from default
1045 skip_setup_artwork = TRUE;
1049 if (!skip_setup_artwork)
1051 // 3rd try: look for special artwork in configured artwork directory
1052 filename = getImg2(getSetupArtworkDir(artwork.gfx_current), basename);
1053 if (fileExists(filename))
1059 // 4th try: look for default artwork in new default artwork directory
1060 filename = getImg2(getDefaultGraphicsDir(GFX_DEFAULT_SUBDIR), basename);
1061 if (fileExists(filename))
1066 // 5th try: look for default artwork in old default artwork directory
1067 filename = getImg2(options.graphics_directory, basename);
1068 if (fileExists(filename))
1071 if (!strEqual(GFX_FALLBACK_FILENAME, UNDEFINED_FILENAME))
1075 WarnUsingFallback(basename);
1077 // 6th try: look for fallback artwork in old default artwork directory
1078 // (needed to prevent errors when trying to access unused artwork files)
1079 filename = getImg2(options.graphics_directory, GFX_FALLBACK_FILENAME);
1080 if (fileExists(filename))
1084 return NULL; // cannot find specified artwork file anywhere
1087 char *getCustomSoundFilename(char *basename)
1089 static char *filename = NULL;
1090 boolean skip_setup_artwork = FALSE;
1092 checked_free(filename);
1094 basename = getCorrectedArtworkBasename(basename);
1096 if (!gfx.override_level_sounds)
1098 // 1st try: look for special artwork in current level series directory
1099 filename = getPath3(getCurrentLevelDir(), SOUNDS_DIRECTORY, basename);
1100 if (fileExists(filename))
1105 // check if there is special artwork configured in level series config
1106 if (getLevelArtworkSet(ARTWORK_TYPE_SOUNDS) != NULL)
1108 // 2nd try: look for special artwork configured in level series config
1109 filename = getPath2(getLevelArtworkDir(TREE_TYPE_SOUNDS_DIR), basename);
1110 if (fileExists(filename))
1115 // take missing artwork configured in level set config from default
1116 skip_setup_artwork = TRUE;
1120 if (!skip_setup_artwork)
1122 // 3rd try: look for special artwork in configured artwork directory
1123 filename = getPath2(getSetupArtworkDir(artwork.snd_current), basename);
1124 if (fileExists(filename))
1130 // 4th try: look for default artwork in new default artwork directory
1131 filename = getPath2(getDefaultSoundsDir(SND_DEFAULT_SUBDIR), basename);
1132 if (fileExists(filename))
1137 // 5th try: look for default artwork in old default artwork directory
1138 filename = getPath2(options.sounds_directory, basename);
1139 if (fileExists(filename))
1142 if (!strEqual(SND_FALLBACK_FILENAME, UNDEFINED_FILENAME))
1146 WarnUsingFallback(basename);
1148 // 6th try: look for fallback artwork in old default artwork directory
1149 // (needed to prevent errors when trying to access unused artwork files)
1150 filename = getPath2(options.sounds_directory, SND_FALLBACK_FILENAME);
1151 if (fileExists(filename))
1155 return NULL; // cannot find specified artwork file anywhere
1158 char *getCustomMusicFilename(char *basename)
1160 static char *filename = NULL;
1161 boolean skip_setup_artwork = FALSE;
1163 checked_free(filename);
1165 basename = getCorrectedArtworkBasename(basename);
1167 if (!gfx.override_level_music)
1169 // 1st try: look for special artwork in current level series directory
1170 filename = getPath3(getCurrentLevelDir(), MUSIC_DIRECTORY, basename);
1171 if (fileExists(filename))
1176 // check if there is special artwork configured in level series config
1177 if (getLevelArtworkSet(ARTWORK_TYPE_MUSIC) != NULL)
1179 // 2nd try: look for special artwork configured in level series config
1180 filename = getPath2(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR), basename);
1181 if (fileExists(filename))
1186 // take missing artwork configured in level set config from default
1187 skip_setup_artwork = TRUE;
1191 if (!skip_setup_artwork)
1193 // 3rd try: look for special artwork in configured artwork directory
1194 filename = getPath2(getSetupArtworkDir(artwork.mus_current), basename);
1195 if (fileExists(filename))
1201 // 4th try: look for default artwork in new default artwork directory
1202 filename = getPath2(getDefaultMusicDir(MUS_DEFAULT_SUBDIR), basename);
1203 if (fileExists(filename))
1208 // 5th try: look for default artwork in old default artwork directory
1209 filename = getPath2(options.music_directory, basename);
1210 if (fileExists(filename))
1213 if (!strEqual(MUS_FALLBACK_FILENAME, UNDEFINED_FILENAME))
1217 WarnUsingFallback(basename);
1219 // 6th try: look for fallback artwork in old default artwork directory
1220 // (needed to prevent errors when trying to access unused artwork files)
1221 filename = getPath2(options.music_directory, MUS_FALLBACK_FILENAME);
1222 if (fileExists(filename))
1226 return NULL; // cannot find specified artwork file anywhere
1229 char *getCustomArtworkFilename(char *basename, int type)
1231 if (type == ARTWORK_TYPE_GRAPHICS)
1232 return getCustomImageFilename(basename);
1233 else if (type == ARTWORK_TYPE_SOUNDS)
1234 return getCustomSoundFilename(basename);
1235 else if (type == ARTWORK_TYPE_MUSIC)
1236 return getCustomMusicFilename(basename);
1238 return UNDEFINED_FILENAME;
1241 char *getCustomArtworkConfigFilename(int type)
1243 return getCustomArtworkFilename(ARTWORKINFO_FILENAME(type), type);
1246 char *getCustomArtworkLevelConfigFilename(int type)
1248 static char *filename = NULL;
1250 checked_free(filename);
1252 filename = getPath2(getLevelArtworkDir(type), ARTWORKINFO_FILENAME(type));
1257 static boolean directoryExists_CheckMusic(char *directory, boolean check_music)
1259 if (!directoryExists(directory))
1266 DirectoryEntry *dir_entry;
1267 int num_music = getMusicListSize();
1268 boolean music_found = FALSE;
1270 if ((dir = openDirectory(directory)) == NULL)
1273 while ((dir_entry = readDirectory(dir)) != NULL) // loop all entries
1275 char *basename = dir_entry->basename;
1276 boolean music_already_used = FALSE;
1279 // skip all music files that are configured in music config file
1280 for (i = 0; i < num_music; i++)
1282 struct FileInfo *music = getMusicListEntry(i);
1284 if (strEqual(basename, music->filename))
1286 music_already_used = TRUE;
1292 if (music_already_used)
1295 if (FileIsMusic(dir_entry->filename))
1303 closeDirectory(dir);
1308 static char *getCustomMusicDirectoryExt(boolean check_music)
1310 static char *directory = NULL;
1311 boolean skip_setup_artwork = FALSE;
1313 checked_free(directory);
1315 if (!gfx.override_level_music)
1317 // 1st try: look for special artwork in current level series directory
1318 directory = getPath2(getCurrentLevelDir(), MUSIC_DIRECTORY);
1319 if (directoryExists_CheckMusic(directory, check_music))
1324 // check if there is special artwork configured in level series config
1325 if (getLevelArtworkSet(ARTWORK_TYPE_MUSIC) != NULL)
1327 // 2nd try: look for special artwork configured in level series config
1328 directory = getStringCopy(getLevelArtworkDir(TREE_TYPE_MUSIC_DIR));
1330 // directory also valid if no unconfigured music found (no game music)
1331 if (directoryExists_CheckMusic(directory, FALSE))
1336 // take missing artwork configured in level set config from default
1337 skip_setup_artwork = TRUE;
1341 if (!skip_setup_artwork)
1343 // 3rd try: look for special artwork in configured artwork directory
1344 directory = getStringCopy(getSetupArtworkDir(artwork.mus_current));
1346 // directory also valid if no unconfigured music found (no game music)
1347 if (directoryExists_CheckMusic(directory, FALSE))
1353 // 4th try: look for default artwork in new default artwork directory
1354 directory = getStringCopy(getDefaultMusicDir(MUS_DEFAULT_SUBDIR));
1355 if (directoryExists_CheckMusic(directory, check_music))
1360 // 5th try: look for default artwork in old default artwork directory
1361 directory = getStringCopy(options.music_directory);
1362 if (directoryExists_CheckMusic(directory, check_music))
1365 return NULL; // cannot find specified artwork file anywhere
1368 char *getCustomMusicDirectory(void)
1370 return getCustomMusicDirectoryExt(FALSE);
1373 char *getCustomMusicDirectory_NoConf(void)
1375 return getCustomMusicDirectoryExt(TRUE);
1378 void MarkTapeDirectoryUploadsAsComplete(char *level_subdir)
1380 char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME);
1382 touchFile(filename);
1384 checked_free(filename);
1387 void MarkTapeDirectoryUploadsAsIncomplete(char *level_subdir)
1389 char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME);
1393 checked_free(filename);
1396 boolean CheckTapeDirectoryUploadsComplete(char *level_subdir)
1398 char *filename = getPath2(getTapeDir(level_subdir), UPLOADED_FILENAME);
1399 boolean success = fileExists(filename);
1401 checked_free(filename);
1406 void InitMissingFileHash(void)
1408 if (missing_file_hash == NULL)
1409 freeSetupFileHash(missing_file_hash);
1411 missing_file_hash = newSetupFileHash();
1414 void InitTapeDirectory(char *level_subdir)
1416 boolean new_tape_dir = !directoryExists(getTapeDir(level_subdir));
1418 createDirectory(getUserGameDataDir(), "user data");
1419 createDirectory(getTapeDir(NULL), "main tape");
1420 createDirectory(getTapeDir(level_subdir), "level tape");
1423 MarkTapeDirectoryUploadsAsComplete(level_subdir);
1426 void InitScoreDirectory(char *level_subdir)
1428 createDirectory(getMainUserGameDataDir(), "main user data");
1429 createDirectory(getScoreDir(NULL), "main score");
1430 createDirectory(getScoreDir(level_subdir), "level score");
1433 void InitScoreCacheDirectory(char *level_subdir)
1435 createDirectory(getMainUserGameDataDir(), "main user data");
1436 createDirectory(getCacheDir(), "cache data");
1437 createDirectory(getScoreCacheDir(NULL), "main score");
1438 createDirectory(getScoreCacheDir(level_subdir), "level score");
1441 void InitScoreTapeDirectory(char *level_subdir, int nr)
1443 InitScoreDirectory(level_subdir);
1445 createDirectory(getScoreTapeDir(level_subdir, nr), "score tape");
1448 void InitScoreCacheTapeDirectory(char *level_subdir, int nr)
1450 InitScoreCacheDirectory(level_subdir);
1452 createDirectory(getScoreCacheTapeDir(level_subdir, nr), "score tape");
1455 static void SaveUserLevelInfo(void);
1457 void InitUserLevelDirectory(char *level_subdir)
1459 if (!directoryExists(getUserLevelDir(level_subdir)))
1461 createDirectory(getMainUserGameDataDir(), "main user data");
1462 createDirectory(getUserLevelDir(NULL), "main user level");
1464 if (setup.internal.create_user_levelset)
1466 createDirectory(getUserLevelDir(level_subdir), "user level");
1468 SaveUserLevelInfo();
1473 void InitNetworkLevelDirectory(char *level_subdir)
1475 if (!directoryExists(getNetworkLevelDir(level_subdir)))
1477 createDirectory(getMainUserGameDataDir(), "main user data");
1478 createDirectory(getNetworkDir(), "network data");
1479 createDirectory(getNetworkLevelDir(NULL), "main network level");
1480 createDirectory(getNetworkLevelDir(level_subdir), "network level");
1484 void InitLevelSetupDirectory(char *level_subdir)
1486 createDirectory(getUserGameDataDir(), "user data");
1487 createDirectory(getLevelSetupDir(NULL), "main level setup");
1488 createDirectory(getLevelSetupDir(level_subdir), "level setup");
1491 static void InitCacheDirectory(void)
1493 createDirectory(getMainUserGameDataDir(), "main user data");
1494 createDirectory(getCacheDir(), "cache data");
1498 // ----------------------------------------------------------------------------
1499 // some functions to handle lists of level and artwork directories
1500 // ----------------------------------------------------------------------------
1502 TreeInfo *newTreeInfo(void)
1504 return checked_calloc(sizeof(TreeInfo));
1507 TreeInfo *newTreeInfo_setDefaults(int type)
1509 TreeInfo *ti = newTreeInfo();
1511 setTreeInfoToDefaults(ti, type);
1516 void pushTreeInfo(TreeInfo **node_first, TreeInfo *node_new)
1518 node_new->next = *node_first;
1519 *node_first = node_new;
1522 void removeTreeInfo(TreeInfo **node_first)
1524 TreeInfo *node_old = *node_first;
1526 *node_first = node_old->next;
1527 node_old->next = NULL;
1529 freeTreeInfo(node_old);
1532 int numTreeInfo(TreeInfo *node)
1545 boolean validLevelSeries(TreeInfo *node)
1547 // in a number of cases, tree node is no valid level set
1548 if (node == NULL || node->node_group || node->parent_link || node->is_copy)
1554 TreeInfo *getValidLevelSeries(TreeInfo *node, TreeInfo *default_node)
1556 if (validLevelSeries(node))
1558 else if (node->is_copy)
1559 return getTreeInfoFromIdentifier(leveldir_first, node->identifier);
1561 return getFirstValidTreeInfoEntry(default_node);
1564 static TreeInfo *getValidTreeInfoEntryExt(TreeInfo *node, boolean get_next_node)
1569 if (node->node_group) // enter node group (step down into tree)
1570 return getFirstValidTreeInfoEntry(node->node_group);
1572 if (node->parent_link) // skip first node (back link) of node group
1573 get_next_node = TRUE;
1575 if (!get_next_node) // get current regular tree node
1578 // get next regular tree node, or step up until one is found
1579 while (node->next == NULL && node->node_parent != NULL)
1580 node = node->node_parent;
1582 return getFirstValidTreeInfoEntry(node->next);
1585 TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *node)
1587 return getValidTreeInfoEntryExt(node, FALSE);
1590 TreeInfo *getNextValidTreeInfoEntry(TreeInfo *node)
1592 return getValidTreeInfoEntryExt(node, TRUE);
1595 TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *node)
1600 if (node->node_parent == NULL) // top level group
1601 return *node->node_top;
1602 else // sub level group
1603 return node->node_parent->node_group;
1606 int numTreeInfoInGroup(TreeInfo *node)
1608 return numTreeInfo(getTreeInfoFirstGroupEntry(node));
1611 int getPosFromTreeInfo(TreeInfo *node)
1613 TreeInfo *node_cmp = getTreeInfoFirstGroupEntry(node);
1618 if (node_cmp == node)
1622 node_cmp = node_cmp->next;
1628 TreeInfo *getTreeInfoFromPos(TreeInfo *node, int pos)
1630 TreeInfo *node_default = node;
1642 return node_default;
1645 static TreeInfo *getTreeInfoFromIdentifierExt(TreeInfo *node, char *identifier,
1646 int node_type_wanted)
1648 if (identifier == NULL)
1653 if (TREE_NODE_TYPE(node) == node_type_wanted &&
1654 strEqual(identifier, node->identifier))
1657 if (node->node_group)
1659 TreeInfo *node_group = getTreeInfoFromIdentifierExt(node->node_group,
1672 TreeInfo *getTreeInfoFromIdentifier(TreeInfo *node, char *identifier)
1674 return getTreeInfoFromIdentifierExt(node, identifier, TREE_NODE_TYPE_DEFAULT);
1677 static TreeInfo *cloneTreeNode(TreeInfo **node_top, TreeInfo *node_parent,
1678 TreeInfo *node, boolean skip_sets_without_levels)
1685 if (!node->parent_link && !node->level_group &&
1686 skip_sets_without_levels && node->levels == 0)
1687 return cloneTreeNode(node_top, node_parent, node->next,
1688 skip_sets_without_levels);
1690 node_new = getTreeInfoCopy(node); // copy complete node
1692 node_new->node_top = node_top; // correct top node link
1693 node_new->node_parent = node_parent; // correct parent node link
1695 if (node->level_group)
1696 node_new->node_group = cloneTreeNode(node_top, node_new, node->node_group,
1697 skip_sets_without_levels);
1699 node_new->next = cloneTreeNode(node_top, node_parent, node->next,
1700 skip_sets_without_levels);
1705 static void cloneTree(TreeInfo **ti_new, TreeInfo *ti, boolean skip_empty_sets)
1707 TreeInfo *ti_cloned = cloneTreeNode(ti_new, NULL, ti, skip_empty_sets);
1709 *ti_new = ti_cloned;
1712 static boolean adjustTreeArtworkForEMC(char **artwork_set_1,
1713 char **artwork_set_2,
1714 char **artwork_set, boolean prefer_2)
1716 // do nothing if neither special artwork set 1 nor 2 are defined
1717 if (!*artwork_set_1 && !*artwork_set_2)
1720 boolean want_1 = (prefer_2 == FALSE);
1721 boolean want_2 = (prefer_2 == TRUE);
1722 boolean has_only_1 = (!*artwork_set && !*artwork_set_2);
1723 boolean has_only_2 = (!*artwork_set && !*artwork_set_1);
1724 char *artwork_set_new = NULL;
1726 // replace missing special artwork 1 or 2 with (optional) standard artwork
1728 if (!*artwork_set_1)
1729 setString(artwork_set_1, *artwork_set);
1731 if (!*artwork_set_2)
1732 setString(artwork_set_2, *artwork_set);
1734 // set standard artwork to either special artwork 1 or 2, as requested
1736 if (*artwork_set_1 && (want_1 || has_only_1))
1737 artwork_set_new = *artwork_set_1;
1739 if (*artwork_set_2 && (want_2 || has_only_2))
1740 artwork_set_new = *artwork_set_2;
1742 if (artwork_set_new && !strEqual(*artwork_set, artwork_set_new))
1744 setString(artwork_set, artwork_set_new);
1752 static boolean adjustTreeGraphicsForEMC(TreeInfo *node)
1754 boolean settings_changed = FALSE;
1758 settings_changed |= adjustTreeArtworkForEMC(&node->graphics_set_ecs,
1759 &node->graphics_set_aga,
1760 &node->graphics_set,
1761 setup.prefer_aga_graphics);
1762 if (node->node_group != NULL)
1763 settings_changed |= adjustTreeGraphicsForEMC(node->node_group);
1768 return settings_changed;
1771 static boolean adjustTreeSoundsForEMC(TreeInfo *node)
1773 boolean settings_changed = FALSE;
1777 settings_changed |= adjustTreeArtworkForEMC(&node->sounds_set_default,
1778 &node->sounds_set_lowpass,
1780 setup.prefer_lowpass_sounds);
1781 if (node->node_group != NULL)
1782 settings_changed |= adjustTreeSoundsForEMC(node->node_group);
1787 return settings_changed;
1790 int dumpTreeInfo(TreeInfo *node, int depth)
1792 char bullet_list[] = { '-', '*', 'o' };
1793 int num_leaf_nodes = 0;
1797 Debug("tree", "Dumping TreeInfo:");
1801 char bullet = bullet_list[depth % ARRAY_SIZE(bullet_list)];
1803 for (i = 0; i < depth * 2; i++)
1804 DebugContinued("", " ");
1806 DebugContinued("tree", "%c '%s' ['%s] [PARENT: '%s'] %s\n",
1807 bullet, node->name, node->identifier,
1808 (node->node_parent ? node->node_parent->identifier : "-"),
1809 (node->node_group ? "[GROUP]" :
1810 node->is_copy ? "[COPY]" : ""));
1812 if (!node->node_group && !node->parent_link)
1816 // use for dumping artwork info tree
1817 Debug("tree", "subdir == '%s' ['%s', '%s'] [%d])",
1818 node->subdir, node->fullpath, node->basepath, node->in_user_dir);
1821 if (node->node_group != NULL)
1822 num_leaf_nodes += dumpTreeInfo(node->node_group, depth + 1);
1828 Debug("tree", "Summary: %d leaf nodes found", num_leaf_nodes);
1830 return num_leaf_nodes;
1833 void sortTreeInfoBySortFunction(TreeInfo **node_first,
1834 int (*compare_function)(const void *,
1837 int num_nodes = numTreeInfo(*node_first);
1838 TreeInfo **sort_array;
1839 TreeInfo *node = *node_first;
1845 // allocate array for sorting structure pointers
1846 sort_array = checked_calloc(num_nodes * sizeof(TreeInfo *));
1848 // writing structure pointers to sorting array
1849 while (i < num_nodes && node) // double boundary check...
1851 sort_array[i] = node;
1857 // sorting the structure pointers in the sorting array
1858 qsort(sort_array, num_nodes, sizeof(TreeInfo *),
1861 // update the linkage of list elements with the sorted node array
1862 for (i = 0; i < num_nodes - 1; i++)
1863 sort_array[i]->next = sort_array[i + 1];
1864 sort_array[num_nodes - 1]->next = NULL;
1866 // update the linkage of the main list anchor pointer
1867 *node_first = sort_array[0];
1871 // now recursively sort the level group structures
1875 if (node->node_group != NULL)
1876 sortTreeInfoBySortFunction(&node->node_group, compare_function);
1882 void sortTreeInfo(TreeInfo **node_first)
1884 sortTreeInfoBySortFunction(node_first, compareTreeInfoEntries);
1888 // ============================================================================
1889 // some stuff from "files.c"
1890 // ============================================================================
1892 #if defined(PLATFORM_WINDOWS)
1894 #define S_IRGRP S_IRUSR
1897 #define S_IROTH S_IRUSR
1900 #define S_IWGRP S_IWUSR
1903 #define S_IWOTH S_IWUSR
1906 #define S_IXGRP S_IXUSR
1909 #define S_IXOTH S_IXUSR
1912 #define S_IRWXG (S_IRGRP | S_IWGRP | S_IXGRP)
1917 #endif // PLATFORM_WINDOWS
1919 // file permissions for newly written files
1920 #define MODE_R_ALL (S_IRUSR | S_IRGRP | S_IROTH)
1921 #define MODE_W_ALL (S_IWUSR | S_IWGRP | S_IWOTH)
1922 #define MODE_X_ALL (S_IXUSR | S_IXGRP | S_IXOTH)
1924 #define MODE_W_PRIVATE (S_IWUSR)
1925 #define MODE_W_PUBLIC_FILE (S_IWUSR | S_IWGRP)
1926 #define MODE_W_PUBLIC_DIR (S_IWUSR | S_IWGRP | S_ISGID)
1928 #define DIR_PERMS_PRIVATE (MODE_R_ALL | MODE_X_ALL | MODE_W_PRIVATE)
1929 #define DIR_PERMS_PUBLIC (MODE_R_ALL | MODE_X_ALL | MODE_W_PUBLIC_DIR)
1930 #define DIR_PERMS_PUBLIC_ALL (MODE_R_ALL | MODE_X_ALL | MODE_W_ALL)
1932 #define FILE_PERMS_PRIVATE (MODE_R_ALL | MODE_W_PRIVATE)
1933 #define FILE_PERMS_PUBLIC (MODE_R_ALL | MODE_W_PUBLIC_FILE)
1934 #define FILE_PERMS_PUBLIC_ALL (MODE_R_ALL | MODE_W_ALL)
1937 char *getHomeDir(void)
1939 static char *dir = NULL;
1941 #if defined(PLATFORM_WINDOWS)
1944 dir = checked_malloc(MAX_PATH + 1);
1946 if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, 0, dir)))
1949 #elif defined(PLATFORM_EMSCRIPTEN)
1950 dir = PERSISTENT_DIRECTORY;
1951 #elif defined(PLATFORM_UNIX)
1954 if ((dir = getenv("HOME")) == NULL)
1956 dir = getUnixHomeDir();
1959 dir = getStringCopy(dir);
1971 char *getPersonalDataDir(void)
1973 static char *personal_data_dir = NULL;
1975 #if defined(PLATFORM_MAC)
1976 if (personal_data_dir == NULL)
1977 personal_data_dir = getPath2(getHomeDir(), "Documents");
1979 if (personal_data_dir == NULL)
1980 personal_data_dir = getHomeDir();
1983 return personal_data_dir;
1986 char *getMainUserGameDataDir(void)
1988 static char *main_user_data_dir = NULL;
1990 #if defined(PLATFORM_ANDROID)
1991 if (main_user_data_dir == NULL)
1992 main_user_data_dir = (char *)(SDL_AndroidGetExternalStorageState() &
1993 SDL_ANDROID_EXTERNAL_STORAGE_WRITE ?
1994 SDL_AndroidGetExternalStoragePath() :
1995 SDL_AndroidGetInternalStoragePath());
1997 if (main_user_data_dir == NULL)
1998 main_user_data_dir = getPath2(getPersonalDataDir(),
1999 program.userdata_subdir);
2002 return main_user_data_dir;
2005 char *getUserGameDataDir(void)
2008 return getMainUserGameDataDir();
2010 return getUserDir(user.nr);
2013 char *getSetupDir(void)
2015 return getUserGameDataDir();
2018 static mode_t posix_umask(mode_t mask)
2020 #if defined(PLATFORM_UNIX)
2027 static int posix_mkdir(const char *pathname, mode_t mode)
2029 #if defined(PLATFORM_WINDOWS)
2030 return mkdir(pathname);
2032 return mkdir(pathname, mode);
2036 static boolean posix_process_running_setgid(void)
2038 #if defined(PLATFORM_UNIX)
2039 return (getgid() != getegid());
2045 void createDirectory(char *dir, char *text)
2047 if (directoryExists(dir))
2050 // leave "other" permissions in umask untouched, but ensure group parts
2051 // of USERDATA_DIR_MODE are not masked
2052 int permission_class = PERMS_PRIVATE;
2053 mode_t dir_mode = (permission_class == PERMS_PRIVATE ?
2054 DIR_PERMS_PRIVATE : DIR_PERMS_PUBLIC);
2055 mode_t last_umask = posix_umask(0);
2056 mode_t group_umask = ~(dir_mode & S_IRWXG);
2057 int running_setgid = posix_process_running_setgid();
2059 if (permission_class == PERMS_PUBLIC)
2061 // if we're setgid, protect files against "other"
2062 // else keep umask(0) to make the dir world-writable
2065 posix_umask(last_umask & group_umask);
2067 dir_mode = DIR_PERMS_PUBLIC_ALL;
2070 if (posix_mkdir(dir, dir_mode) != 0)
2071 Warn("cannot create %s directory '%s': %s", text, dir, strerror(errno));
2073 if (permission_class == PERMS_PUBLIC && !running_setgid)
2074 chmod(dir, dir_mode);
2076 posix_umask(last_umask); // restore previous umask
2079 void InitMainUserDataDirectory(void)
2081 createDirectory(getMainUserGameDataDir(), "main user data");
2084 void InitUserDataDirectory(void)
2086 createDirectory(getMainUserGameDataDir(), "main user data");
2090 createDirectory(getUserDir(-1), "users");
2091 createDirectory(getUserDir(user.nr), "user data");
2095 void SetFilePermissions(char *filename, int permission_class)
2097 int running_setgid = posix_process_running_setgid();
2098 int perms = (permission_class == PERMS_PRIVATE ?
2099 FILE_PERMS_PRIVATE : FILE_PERMS_PUBLIC);
2101 if (permission_class == PERMS_PUBLIC && !running_setgid)
2102 perms = FILE_PERMS_PUBLIC_ALL;
2104 chmod(filename, perms);
2107 void fprintFileHeader(FILE *file, char *basename)
2109 char *prefix = "# ";
2112 fprintf_line_with_prefix(file, prefix, sep1, 77);
2113 fprintf(file, "%s%s\n", prefix, basename);
2114 fprintf_line_with_prefix(file, prefix, sep1, 77);
2115 fprintf(file, "\n");
2118 int getFileVersionFromCookieString(const char *cookie)
2120 const char *ptr_cookie1, *ptr_cookie2;
2121 const char *pattern1 = "_FILE_VERSION_";
2122 const char *pattern2 = "?.?";
2123 const int len_cookie = strlen(cookie);
2124 const int len_pattern1 = strlen(pattern1);
2125 const int len_pattern2 = strlen(pattern2);
2126 const int len_pattern = len_pattern1 + len_pattern2;
2127 int version_super, version_major;
2129 if (len_cookie <= len_pattern)
2132 ptr_cookie1 = &cookie[len_cookie - len_pattern];
2133 ptr_cookie2 = &cookie[len_cookie - len_pattern2];
2135 if (strncmp(ptr_cookie1, pattern1, len_pattern1) != 0)
2138 if (ptr_cookie2[0] < '0' || ptr_cookie2[0] > '9' ||
2139 ptr_cookie2[1] != '.' ||
2140 ptr_cookie2[2] < '0' || ptr_cookie2[2] > '9')
2143 version_super = ptr_cookie2[0] - '0';
2144 version_major = ptr_cookie2[2] - '0';
2146 return VERSION_IDENT(version_super, version_major, 0, 0);
2149 boolean checkCookieString(const char *cookie, const char *template)
2151 const char *pattern = "_FILE_VERSION_?.?";
2152 const int len_cookie = strlen(cookie);
2153 const int len_template = strlen(template);
2154 const int len_pattern = strlen(pattern);
2156 if (len_cookie != len_template)
2159 if (strncmp(cookie, template, len_cookie - len_pattern) != 0)
2166 // ----------------------------------------------------------------------------
2167 // setup file list and hash handling functions
2168 // ----------------------------------------------------------------------------
2170 char *getFormattedSetupEntry(char *token, char *value)
2173 static char entry[MAX_LINE_LEN];
2175 // if value is an empty string, just return token without value
2179 // start with the token and some spaces to format output line
2180 sprintf(entry, "%s:", token);
2181 for (i = strlen(entry); i < token_value_position; i++)
2184 // continue with the token's value
2185 strcat(entry, value);
2190 SetupFileList *newSetupFileList(char *token, char *value)
2192 SetupFileList *new = checked_malloc(sizeof(SetupFileList));
2194 new->token = getStringCopy(token);
2195 new->value = getStringCopy(value);
2202 void freeSetupFileList(SetupFileList *list)
2207 checked_free(list->token);
2208 checked_free(list->value);
2211 freeSetupFileList(list->next);
2216 char *getListEntry(SetupFileList *list, char *token)
2221 if (strEqual(list->token, token))
2224 return getListEntry(list->next, token);
2227 SetupFileList *setListEntry(SetupFileList *list, char *token, char *value)
2232 if (strEqual(list->token, token))
2234 checked_free(list->value);
2236 list->value = getStringCopy(value);
2240 else if (list->next == NULL)
2241 return (list->next = newSetupFileList(token, value));
2243 return setListEntry(list->next, token, value);
2246 SetupFileList *addListEntry(SetupFileList *list, char *token, char *value)
2251 if (list->next == NULL)
2252 return (list->next = newSetupFileList(token, value));
2254 return addListEntry(list->next, token, value);
2257 #if ENABLE_UNUSED_CODE
2259 static void printSetupFileList(SetupFileList *list)
2264 Debug("setup:printSetupFileList", "token: '%s'", list->token);
2265 Debug("setup:printSetupFileList", "value: '%s'", list->value);
2267 printSetupFileList(list->next);
2273 DEFINE_HASHTABLE_INSERT(insert_hash_entry, char, char);
2274 DEFINE_HASHTABLE_SEARCH(search_hash_entry, char, char);
2275 DEFINE_HASHTABLE_CHANGE(change_hash_entry, char, char);
2276 DEFINE_HASHTABLE_REMOVE(remove_hash_entry, char, char);
2278 #define insert_hash_entry hashtable_insert
2279 #define search_hash_entry hashtable_search
2280 #define change_hash_entry hashtable_change
2281 #define remove_hash_entry hashtable_remove
2284 unsigned int get_hash_from_string(void *key)
2289 This algorithm (k=33) was first reported by Dan Bernstein many years ago in
2290 'comp.lang.c'. Another version of this algorithm (now favored by Bernstein)
2291 uses XOR: hash(i) = hash(i - 1) * 33 ^ str[i]; the magic of number 33 (why
2292 it works better than many other constants, prime or not) has never been
2293 adequately explained.
2295 If you just want to have a good hash function, and cannot wait, djb2
2296 is one of the best string hash functions i know. It has excellent
2297 distribution and speed on many different sets of keys and table sizes.
2298 You are not likely to do better with one of the "well known" functions
2299 such as PJW, K&R, etc.
2301 Ozan (oz) Yigit [http://www.cs.yorku.ca/~oz/hash.html]
2304 char *str = (char *)key;
2305 unsigned int hash = 5381;
2308 while ((c = *str++))
2309 hash = ((hash << 5) + hash) + c; // hash * 33 + c
2314 unsigned int get_hash_from_integer(void *key)
2316 unsigned int hash = PTR_TO_UINT(key);
2321 int hash_key_strings_are_equal(void *key1, void *key2)
2323 return (strEqual((char *)key1, (char *)key2));
2326 int hash_key_integers_are_equal(void *key1, void *key2)
2328 return (key1 == key2);
2331 SetupFileHash *newSetupFileHash(void)
2333 SetupFileHash *new_hash =
2334 create_hashtable(get_hash_from_string, hash_key_strings_are_equal, free, free);
2336 if (new_hash == NULL)
2337 Fail("create_hashtable() failed -- out of memory");
2342 void freeSetupFileHash(SetupFileHash *hash)
2347 hashtable_destroy(hash);
2350 char *getHashEntry(SetupFileHash *hash, char *token)
2355 return search_hash_entry(hash, token);
2358 void setHashEntry(SetupFileHash *hash, char *token, char *value)
2365 value_copy = getStringCopy(value);
2367 // change value; if it does not exist, insert it as new
2368 if (!change_hash_entry(hash, token, value_copy))
2369 if (!insert_hash_entry(hash, getStringCopy(token), value_copy))
2370 Fail("cannot insert into hash -- aborting");
2373 void removeHashEntry(SetupFileHash *hash, char *token)
2378 remove_hash_entry(hash, token);
2381 #if ENABLE_UNUSED_CODE
2383 static void printSetupFileHash(SetupFileHash *hash)
2385 BEGIN_HASH_ITERATION(hash, itr)
2387 Debug("setup:printSetupFileHash", "token: '%s'", HASH_ITERATION_TOKEN(itr));
2388 Debug("setup:printSetupFileHash", "value: '%s'", HASH_ITERATION_VALUE(itr));
2390 END_HASH_ITERATION(hash, itr)
2395 #define ALLOW_TOKEN_VALUE_SEPARATOR_BEING_WHITESPACE 1
2396 #define CHECK_TOKEN_VALUE_SEPARATOR__WARN_IF_MISSING 0
2397 #define CHECK_TOKEN__WARN_IF_ALREADY_EXISTS_IN_HASH 0
2399 static boolean token_value_separator_found = FALSE;
2400 #if CHECK_TOKEN_VALUE_SEPARATOR__WARN_IF_MISSING
2401 static boolean token_value_separator_warning = FALSE;
2403 #if CHECK_TOKEN__WARN_IF_ALREADY_EXISTS_IN_HASH
2404 static boolean token_already_exists_warning = FALSE;
2407 static boolean getTokenValueFromSetupLineExt(char *line,
2408 char **token_ptr, char **value_ptr,
2409 char *filename, char *line_raw,
2411 boolean separator_required)
2413 static char line_copy[MAX_LINE_LEN + 1], line_raw_copy[MAX_LINE_LEN + 1];
2414 char *token, *value, *line_ptr;
2416 // when externally invoked via ReadTokenValueFromLine(), copy line buffers
2417 if (line_raw == NULL)
2419 strncpy(line_copy, line, MAX_LINE_LEN);
2420 line_copy[MAX_LINE_LEN] = '\0';
2423 strcpy(line_raw_copy, line_copy);
2424 line_raw = line_raw_copy;
2427 // cut trailing comment from input line
2428 for (line_ptr = line; *line_ptr; line_ptr++)
2430 if (*line_ptr == '#')
2437 // cut trailing whitespaces from input line
2438 for (line_ptr = &line[strlen(line)]; line_ptr >= line; line_ptr--)
2439 if ((*line_ptr == ' ' || *line_ptr == '\t') && *(line_ptr + 1) == '\0')
2442 // ignore empty lines
2446 // cut leading whitespaces from token
2447 for (token = line; *token; token++)
2448 if (*token != ' ' && *token != '\t')
2451 // start with empty value as reliable default
2454 token_value_separator_found = FALSE;
2456 // find end of token to determine start of value
2457 for (line_ptr = token; *line_ptr; line_ptr++)
2459 // first look for an explicit token/value separator, like ':' or '='
2460 if (*line_ptr == ':' || *line_ptr == '=')
2462 *line_ptr = '\0'; // terminate token string
2463 value = line_ptr + 1; // set beginning of value
2465 token_value_separator_found = TRUE;
2471 #if ALLOW_TOKEN_VALUE_SEPARATOR_BEING_WHITESPACE
2472 // fallback: if no token/value separator found, also allow whitespaces
2473 if (!token_value_separator_found && !separator_required)
2475 for (line_ptr = token; *line_ptr; line_ptr++)
2477 if (*line_ptr == ' ' || *line_ptr == '\t')
2479 *line_ptr = '\0'; // terminate token string
2480 value = line_ptr + 1; // set beginning of value
2482 token_value_separator_found = TRUE;
2488 #if CHECK_TOKEN_VALUE_SEPARATOR__WARN_IF_MISSING
2489 if (token_value_separator_found)
2491 if (!token_value_separator_warning)
2493 Debug("setup", "---");
2495 if (filename != NULL)
2497 Debug("setup", "missing token/value separator(s) in config file:");
2498 Debug("setup", "- config file: '%s'", filename);
2502 Debug("setup", "missing token/value separator(s):");
2505 token_value_separator_warning = TRUE;
2508 if (filename != NULL)
2509 Debug("setup", "- line %d: '%s'", line_nr, line_raw);
2511 Debug("setup", "- line: '%s'", line_raw);
2517 // cut trailing whitespaces from token
2518 for (line_ptr = &token[strlen(token)]; line_ptr >= token; line_ptr--)
2519 if ((*line_ptr == ' ' || *line_ptr == '\t') && *(line_ptr + 1) == '\0')
2522 // cut leading whitespaces from value
2523 for (; *value; value++)
2524 if (*value != ' ' && *value != '\t')
2533 boolean getTokenValueFromSetupLine(char *line, char **token, char **value)
2535 // while the internal (old) interface does not require a token/value
2536 // separator (for downwards compatibility with existing files which
2537 // don't use them), it is mandatory for the external (new) interface
2539 return getTokenValueFromSetupLineExt(line, token, value, NULL, NULL, 0, TRUE);
2542 static boolean loadSetupFileData(void *setup_file_data, char *filename,
2543 boolean top_recursion_level, boolean is_hash)
2545 static SetupFileHash *include_filename_hash = NULL;
2546 char line[MAX_LINE_LEN], line_raw[MAX_LINE_LEN], previous_line[MAX_LINE_LEN];
2547 char *token, *value, *line_ptr;
2548 void *insert_ptr = NULL;
2549 boolean read_continued_line = FALSE;
2551 int line_nr = 0, token_count = 0, include_count = 0;
2553 #if CHECK_TOKEN_VALUE_SEPARATOR__WARN_IF_MISSING
2554 token_value_separator_warning = FALSE;
2557 #if CHECK_TOKEN__WARN_IF_ALREADY_EXISTS_IN_HASH
2558 token_already_exists_warning = FALSE;
2561 if (!(file = openFile(filename, MODE_READ)))
2563 #if DEBUG_NO_CONFIG_FILE
2564 Debug("setup", "cannot open configuration file '%s'", filename);
2570 // use "insert pointer" to store list end for constant insertion complexity
2572 insert_ptr = setup_file_data;
2574 // on top invocation, create hash to mark included files (to prevent loops)
2575 if (top_recursion_level)
2576 include_filename_hash = newSetupFileHash();
2578 // mark this file as already included (to prevent including it again)
2579 setHashEntry(include_filename_hash, getBaseNamePtr(filename), "true");
2581 while (!checkEndOfFile(file))
2583 // read next line of input file
2584 if (!getStringFromFile(file, line, MAX_LINE_LEN))
2587 // check if line was completely read and is terminated by line break
2588 if (strlen(line) > 0 && line[strlen(line) - 1] == '\n')
2591 // cut trailing line break (this can be newline and/or carriage return)
2592 for (line_ptr = &line[strlen(line)]; line_ptr >= line; line_ptr--)
2593 if ((*line_ptr == '\n' || *line_ptr == '\r') && *(line_ptr + 1) == '\0')
2596 // copy raw input line for later use (mainly debugging output)
2597 strcpy(line_raw, line);
2599 if (read_continued_line)
2601 // append new line to existing line, if there is enough space
2602 if (strlen(previous_line) + strlen(line_ptr) < MAX_LINE_LEN)
2603 strcat(previous_line, line_ptr);
2605 strcpy(line, previous_line); // copy storage buffer to line
2607 read_continued_line = FALSE;
2610 // if the last character is '\', continue at next line
2611 if (strlen(line) > 0 && line[strlen(line) - 1] == '\\')
2613 line[strlen(line) - 1] = '\0'; // cut off trailing backslash
2614 strcpy(previous_line, line); // copy line to storage buffer
2616 read_continued_line = TRUE;
2621 if (!getTokenValueFromSetupLineExt(line, &token, &value, filename,
2622 line_raw, line_nr, FALSE))
2627 if (strEqual(token, "include"))
2629 if (getHashEntry(include_filename_hash, value) == NULL)
2631 char *basepath = getBasePath(filename);
2632 char *basename = getBaseName(value);
2633 char *filename_include = getPath2(basepath, basename);
2635 loadSetupFileData(setup_file_data, filename_include, FALSE, is_hash);
2639 free(filename_include);
2645 Warn("ignoring already processed file '%s'", value);
2652 #if CHECK_TOKEN__WARN_IF_ALREADY_EXISTS_IN_HASH
2654 getHashEntry((SetupFileHash *)setup_file_data, token);
2656 if (old_value != NULL)
2658 if (!token_already_exists_warning)
2660 Debug("setup", "---");
2661 Debug("setup", "duplicate token(s) found in config file:");
2662 Debug("setup", "- config file: '%s'", filename);
2664 token_already_exists_warning = TRUE;
2667 Debug("setup", "- token: '%s' (in line %d)", token, line_nr);
2668 Debug("setup", " old value: '%s'", old_value);
2669 Debug("setup", " new value: '%s'", value);
2673 setHashEntry((SetupFileHash *)setup_file_data, token, value);
2677 insert_ptr = addListEntry((SetupFileList *)insert_ptr, token, value);
2687 #if CHECK_TOKEN_VALUE_SEPARATOR__WARN_IF_MISSING
2688 if (token_value_separator_warning)
2689 Debug("setup", "---");
2692 #if CHECK_TOKEN__WARN_IF_ALREADY_EXISTS_IN_HASH
2693 if (token_already_exists_warning)
2694 Debug("setup", "---");
2697 if (token_count == 0 && include_count == 0)
2698 Warn("configuration file '%s' is empty", filename);
2700 if (top_recursion_level)
2701 freeSetupFileHash(include_filename_hash);
2706 static int compareSetupFileData(const void *object1, const void *object2)
2708 const struct ConfigInfo *entry1 = (struct ConfigInfo *)object1;
2709 const struct ConfigInfo *entry2 = (struct ConfigInfo *)object2;
2711 return strcmp(entry1->token, entry2->token);
2714 static void saveSetupFileHash(SetupFileHash *hash, char *filename)
2716 int item_count = hashtable_count(hash);
2717 int item_size = sizeof(struct ConfigInfo);
2718 struct ConfigInfo *sort_array = checked_malloc(item_count * item_size);
2722 // copy string pointers from hash to array
2723 BEGIN_HASH_ITERATION(hash, itr)
2725 sort_array[i].token = HASH_ITERATION_TOKEN(itr);
2726 sort_array[i].value = HASH_ITERATION_VALUE(itr);
2730 if (i > item_count) // should never happen
2733 END_HASH_ITERATION(hash, itr)
2735 // sort string pointers from hash in array
2736 qsort(sort_array, item_count, item_size, compareSetupFileData);
2738 if (!(file = fopen(filename, MODE_WRITE)))
2740 Warn("cannot write configuration file '%s'", filename);
2745 fprintf(file, "%s\n\n", getFormattedSetupEntry("program.version",
2746 program.version_string));
2747 for (i = 0; i < item_count; i++)
2748 fprintf(file, "%s\n", getFormattedSetupEntry(sort_array[i].token,
2749 sort_array[i].value));
2752 checked_free(sort_array);
2755 SetupFileList *loadSetupFileList(char *filename)
2757 SetupFileList *setup_file_list = newSetupFileList("", "");
2758 SetupFileList *first_valid_list_entry;
2760 if (!loadSetupFileData(setup_file_list, filename, TRUE, FALSE))
2762 freeSetupFileList(setup_file_list);
2767 first_valid_list_entry = setup_file_list->next;
2769 // free empty list header
2770 setup_file_list->next = NULL;
2771 freeSetupFileList(setup_file_list);
2773 return first_valid_list_entry;
2776 SetupFileHash *loadSetupFileHash(char *filename)
2778 SetupFileHash *setup_file_hash = newSetupFileHash();
2780 if (!loadSetupFileData(setup_file_hash, filename, TRUE, TRUE))
2782 freeSetupFileHash(setup_file_hash);
2787 return setup_file_hash;
2791 // ============================================================================
2793 // ============================================================================
2795 #define TOKEN_STR_LAST_LEVEL_SERIES "last_level_series"
2796 #define TOKEN_STR_LAST_PLAYED_MENU_USED "last_played_menu_used"
2797 #define TOKEN_STR_LAST_PLAYED_LEVEL "last_played_level"
2798 #define TOKEN_STR_HANDICAP_LEVEL "handicap_level"
2799 #define TOKEN_STR_LAST_USER "last_user"
2801 // level directory info
2802 #define LEVELINFO_TOKEN_IDENTIFIER 0
2803 #define LEVELINFO_TOKEN_NAME 1
2804 #define LEVELINFO_TOKEN_NAME_SORTING 2
2805 #define LEVELINFO_TOKEN_AUTHOR 3
2806 #define LEVELINFO_TOKEN_YEAR 4
2807 #define LEVELINFO_TOKEN_PROGRAM_TITLE 5
2808 #define LEVELINFO_TOKEN_PROGRAM_COPYRIGHT 6
2809 #define LEVELINFO_TOKEN_PROGRAM_COMPANY 7
2810 #define LEVELINFO_TOKEN_IMPORTED_FROM 8
2811 #define LEVELINFO_TOKEN_IMPORTED_BY 9
2812 #define LEVELINFO_TOKEN_TESTED_BY 10
2813 #define LEVELINFO_TOKEN_LEVELS 11
2814 #define LEVELINFO_TOKEN_FIRST_LEVEL 12
2815 #define LEVELINFO_TOKEN_SORT_PRIORITY 13
2816 #define LEVELINFO_TOKEN_LATEST_ENGINE 14
2817 #define LEVELINFO_TOKEN_LEVEL_GROUP 15
2818 #define LEVELINFO_TOKEN_READONLY 16
2819 #define LEVELINFO_TOKEN_GRAPHICS_SET_ECS 17
2820 #define LEVELINFO_TOKEN_GRAPHICS_SET_AGA 18
2821 #define LEVELINFO_TOKEN_GRAPHICS_SET 19
2822 #define LEVELINFO_TOKEN_SOUNDS_SET_DEFAULT 20
2823 #define LEVELINFO_TOKEN_SOUNDS_SET_LOWPASS 21
2824 #define LEVELINFO_TOKEN_SOUNDS_SET 22
2825 #define LEVELINFO_TOKEN_MUSIC_SET 23
2826 #define LEVELINFO_TOKEN_FILENAME 24
2827 #define LEVELINFO_TOKEN_FILETYPE 25
2828 #define LEVELINFO_TOKEN_SPECIAL_FLAGS 26
2829 #define LEVELINFO_TOKEN_EMPTY_LEVEL_NAME 27
2830 #define LEVELINFO_TOKEN_FORCE_LEVEL_NAME 28
2831 #define LEVELINFO_TOKEN_HANDICAP 29
2832 #define LEVELINFO_TOKEN_TIME_LIMIT 30
2833 #define LEVELINFO_TOKEN_SKIP_LEVELS 31
2834 #define LEVELINFO_TOKEN_USE_EMC_TILES 32
2835 #define LEVELINFO_TOKEN_INFO_SCREENS_FROM_MAIN 33
2837 #define NUM_LEVELINFO_TOKENS 34
2839 static LevelDirTree ldi;
2841 static struct TokenInfo levelinfo_tokens[] =
2843 // level directory info
2844 { TYPE_STRING, &ldi.identifier, "identifier" },
2845 { TYPE_STRING, &ldi.name, "name" },
2846 { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
2847 { TYPE_STRING, &ldi.author, "author" },
2848 { TYPE_STRING, &ldi.year, "year" },
2849 { TYPE_STRING, &ldi.program_title, "program_title" },
2850 { TYPE_STRING, &ldi.program_copyright, "program_copyright" },
2851 { TYPE_STRING, &ldi.program_company, "program_company" },
2852 { TYPE_STRING, &ldi.imported_from, "imported_from" },
2853 { TYPE_STRING, &ldi.imported_by, "imported_by" },
2854 { TYPE_STRING, &ldi.tested_by, "tested_by" },
2855 { TYPE_INTEGER, &ldi.levels, "levels" },
2856 { TYPE_INTEGER, &ldi.first_level, "first_level" },
2857 { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
2858 { TYPE_BOOLEAN, &ldi.latest_engine, "latest_engine" },
2859 { TYPE_BOOLEAN, &ldi.level_group, "level_group" },
2860 { TYPE_BOOLEAN, &ldi.readonly, "readonly" },
2861 { TYPE_STRING, &ldi.graphics_set_ecs, "graphics_set.ecs" },
2862 { TYPE_STRING, &ldi.graphics_set_aga, "graphics_set.aga" },
2863 { TYPE_STRING, &ldi.graphics_set, "graphics_set" },
2864 { TYPE_STRING, &ldi.sounds_set_default,"sounds_set.default" },
2865 { TYPE_STRING, &ldi.sounds_set_lowpass,"sounds_set.lowpass" },
2866 { TYPE_STRING, &ldi.sounds_set, "sounds_set" },
2867 { TYPE_STRING, &ldi.music_set, "music_set" },
2868 { TYPE_STRING, &ldi.level_filename, "filename" },
2869 { TYPE_STRING, &ldi.level_filetype, "filetype" },
2870 { TYPE_STRING, &ldi.special_flags, "special_flags" },
2871 { TYPE_STRING, &ldi.empty_level_name, "empty_level_name" },
2872 { TYPE_BOOLEAN, &ldi.force_level_name, "force_level_name" },
2873 { TYPE_BOOLEAN, &ldi.handicap, "handicap" },
2874 { TYPE_BOOLEAN, &ldi.time_limit, "time_limit" },
2875 { TYPE_BOOLEAN, &ldi.skip_levels, "skip_levels" },
2876 { TYPE_BOOLEAN, &ldi.use_emc_tiles, "use_emc_tiles" },
2877 { TYPE_BOOLEAN, &ldi.info_screens_from_main, "info_screens_from_main" }
2880 static struct TokenInfo artworkinfo_tokens[] =
2882 // artwork directory info
2883 { TYPE_STRING, &ldi.identifier, "identifier" },
2884 { TYPE_STRING, &ldi.subdir, "subdir" },
2885 { TYPE_STRING, &ldi.name, "name" },
2886 { TYPE_STRING, &ldi.name_sorting, "name_sorting" },
2887 { TYPE_STRING, &ldi.author, "author" },
2888 { TYPE_STRING, &ldi.program_title, "program_title" },
2889 { TYPE_STRING, &ldi.program_copyright, "program_copyright" },
2890 { TYPE_STRING, &ldi.program_company, "program_company" },
2891 { TYPE_INTEGER, &ldi.sort_priority, "sort_priority" },
2892 { TYPE_STRING, &ldi.basepath, "basepath" },
2893 { TYPE_STRING, &ldi.fullpath, "fullpath" },
2894 { TYPE_BOOLEAN, &ldi.in_user_dir, "in_user_dir" },
2895 { TYPE_STRING, &ldi.class_desc, "class_desc" },
2900 static char *optional_tokens[] =
2903 "program_copyright",
2909 static void setTreeInfoToDefaults(TreeInfo *ti, int type)
2913 ti->node_top = (ti->type == TREE_TYPE_LEVEL_DIR ? &leveldir_first :
2914 ti->type == TREE_TYPE_GRAPHICS_DIR ? &artwork.gfx_first :
2915 ti->type == TREE_TYPE_SOUNDS_DIR ? &artwork.snd_first :
2916 ti->type == TREE_TYPE_MUSIC_DIR ? &artwork.mus_first :
2919 ti->node_parent = NULL;
2920 ti->node_group = NULL;
2927 ti->fullpath = NULL;
2928 ti->basepath = NULL;
2929 ti->identifier = NULL;
2930 ti->name = getStringCopy(ANONYMOUS_NAME);
2931 ti->name_sorting = NULL;
2932 ti->author = getStringCopy(ANONYMOUS_NAME);
2935 ti->program_title = NULL;
2936 ti->program_copyright = NULL;
2937 ti->program_company = NULL;
2939 ti->sort_priority = LEVELCLASS_UNDEFINED; // default: least priority
2940 ti->latest_engine = FALSE; // default: get from level
2941 ti->parent_link = FALSE;
2942 ti->is_copy = FALSE;
2943 ti->in_user_dir = FALSE;
2944 ti->user_defined = FALSE;
2946 ti->class_desc = NULL;
2948 ti->infotext = getStringCopy(TREE_INFOTEXT(ti->type));
2950 if (ti->type == TREE_TYPE_LEVEL_DIR)
2952 ti->imported_from = NULL;
2953 ti->imported_by = NULL;
2954 ti->tested_by = NULL;
2956 ti->graphics_set_ecs = NULL;
2957 ti->graphics_set_aga = NULL;
2958 ti->graphics_set = NULL;
2959 ti->sounds_set_default = NULL;
2960 ti->sounds_set_lowpass = NULL;
2961 ti->sounds_set = NULL;
2962 ti->music_set = NULL;
2963 ti->graphics_path = getStringCopy(UNDEFINED_FILENAME);
2964 ti->sounds_path = getStringCopy(UNDEFINED_FILENAME);
2965 ti->music_path = getStringCopy(UNDEFINED_FILENAME);
2967 ti->level_filename = NULL;
2968 ti->level_filetype = NULL;
2970 ti->special_flags = NULL;
2972 ti->empty_level_name = NULL;
2973 ti->force_level_name = FALSE;
2976 ti->first_level = 0;
2978 ti->level_group = FALSE;
2979 ti->handicap_level = 0;
2980 ti->readonly = TRUE;
2981 ti->handicap = TRUE;
2982 ti->time_limit = TRUE;
2983 ti->skip_levels = FALSE;
2985 ti->use_emc_tiles = FALSE;
2986 ti->info_screens_from_main = FALSE;
2990 static void setTreeInfoToDefaultsFromParent(TreeInfo *ti, TreeInfo *parent)
2994 Warn("setTreeInfoToDefaultsFromParent(): parent == NULL");
2996 setTreeInfoToDefaults(ti, TREE_TYPE_UNDEFINED);
3001 // copy all values from the parent structure
3003 ti->type = parent->type;
3005 ti->node_top = parent->node_top;
3006 ti->node_parent = parent;
3007 ti->node_group = NULL;
3014 ti->fullpath = NULL;
3015 ti->basepath = NULL;
3016 ti->identifier = NULL;
3017 ti->name = getStringCopy(ANONYMOUS_NAME);
3018 ti->name_sorting = NULL;
3019 ti->author = getStringCopy(parent->author);
3020 ti->year = getStringCopy(parent->year);
3022 ti->program_title = getStringCopy(parent->program_title);
3023 ti->program_copyright = getStringCopy(parent->program_copyright);
3024 ti->program_company = getStringCopy(parent->program_company);
3026 ti->sort_priority = parent->sort_priority;
3027 ti->latest_engine = parent->latest_engine;
3028 ti->parent_link = FALSE;
3029 ti->is_copy = FALSE;
3030 ti->in_user_dir = parent->in_user_dir;
3031 ti->user_defined = parent->user_defined;
3032 ti->color = parent->color;
3033 ti->class_desc = getStringCopy(parent->class_desc);
3035 ti->infotext = getStringCopy(parent->infotext);
3037 if (ti->type == TREE_TYPE_LEVEL_DIR)
3039 ti->imported_from = getStringCopy(parent->imported_from);
3040 ti->imported_by = getStringCopy(parent->imported_by);
3041 ti->tested_by = getStringCopy(parent->tested_by);
3043 ti->graphics_set_ecs = getStringCopy(parent->graphics_set_ecs);
3044 ti->graphics_set_aga = getStringCopy(parent->graphics_set_aga);
3045 ti->graphics_set = getStringCopy(parent->graphics_set);
3046 ti->sounds_set_default = getStringCopy(parent->sounds_set_default);
3047 ti->sounds_set_lowpass = getStringCopy(parent->sounds_set_lowpass);
3048 ti->sounds_set = getStringCopy(parent->sounds_set);
3049 ti->music_set = getStringCopy(parent->music_set);
3050 ti->graphics_path = getStringCopy(UNDEFINED_FILENAME);
3051 ti->sounds_path = getStringCopy(UNDEFINED_FILENAME);
3052 ti->music_path = getStringCopy(UNDEFINED_FILENAME);
3054 ti->level_filename = getStringCopy(parent->level_filename);
3055 ti->level_filetype = getStringCopy(parent->level_filetype);
3057 ti->special_flags = getStringCopy(parent->special_flags);
3059 ti->empty_level_name = getStringCopy(parent->empty_level_name);
3060 ti->force_level_name = parent->force_level_name;
3062 ti->levels = parent->levels;
3063 ti->first_level = parent->first_level;
3064 ti->last_level = parent->last_level;
3065 ti->level_group = FALSE;
3066 ti->handicap_level = parent->handicap_level;
3067 ti->readonly = parent->readonly;
3068 ti->handicap = parent->handicap;
3069 ti->time_limit = parent->time_limit;
3070 ti->skip_levels = parent->skip_levels;
3072 ti->use_emc_tiles = parent->use_emc_tiles;
3073 ti->info_screens_from_main = parent->info_screens_from_main;
3077 static TreeInfo *getTreeInfoCopy(TreeInfo *ti)
3079 TreeInfo *ti_copy = newTreeInfo();
3081 // copy all values from the original structure
3083 ti_copy->type = ti->type;
3085 ti_copy->node_top = ti->node_top;
3086 ti_copy->node_parent = ti->node_parent;
3087 ti_copy->node_group = ti->node_group;
3088 ti_copy->next = ti->next;
3090 ti_copy->cl_first = ti->cl_first;
3091 ti_copy->cl_cursor = ti->cl_cursor;
3093 ti_copy->subdir = getStringCopy(ti->subdir);
3094 ti_copy->fullpath = getStringCopy(ti->fullpath);
3095 ti_copy->basepath = getStringCopy(ti->basepath);
3096 ti_copy->identifier = getStringCopy(ti->identifier);
3097 ti_copy->name = getStringCopy(ti->name);
3098 ti_copy->name_sorting = getStringCopy(ti->name_sorting);
3099 ti_copy->author = getStringCopy(ti->author);
3100 ti_copy->year = getStringCopy(ti->year);
3102 ti_copy->program_title = getStringCopy(ti->program_title);
3103 ti_copy->program_copyright = getStringCopy(ti->program_copyright);
3104 ti_copy->program_company = getStringCopy(ti->program_company);
3106 ti_copy->imported_from = getStringCopy(ti->imported_from);
3107 ti_copy->imported_by = getStringCopy(ti->imported_by);
3108 ti_copy->tested_by = getStringCopy(ti->tested_by);
3110 ti_copy->graphics_set_ecs = getStringCopy(ti->graphics_set_ecs);
3111 ti_copy->graphics_set_aga = getStringCopy(ti->graphics_set_aga);
3112 ti_copy->graphics_set = getStringCopy(ti->graphics_set);
3113 ti_copy->sounds_set_default = getStringCopy(ti->sounds_set_default);
3114 ti_copy->sounds_set_lowpass = getStringCopy(ti->sounds_set_lowpass);
3115 ti_copy->sounds_set = getStringCopy(ti->sounds_set);
3116 ti_copy->music_set = getStringCopy(ti->music_set);
3117 ti_copy->graphics_path = getStringCopy(ti->graphics_path);
3118 ti_copy->sounds_path = getStringCopy(ti->sounds_path);
3119 ti_copy->music_path = getStringCopy(ti->music_path);
3121 ti_copy->level_filename = getStringCopy(ti->level_filename);
3122 ti_copy->level_filetype = getStringCopy(ti->level_filetype);
3124 ti_copy->special_flags = getStringCopy(ti->special_flags);
3126 ti_copy->empty_level_name = getStringCopy(ti->empty_level_name);
3127 ti_copy->force_level_name = ti->force_level_name;
3129 ti_copy->levels = ti->levels;
3130 ti_copy->first_level = ti->first_level;
3131 ti_copy->last_level = ti->last_level;
3132 ti_copy->sort_priority = ti->sort_priority;
3134 ti_copy->latest_engine = ti->latest_engine;
3136 ti_copy->level_group = ti->level_group;
3137 ti_copy->parent_link = ti->parent_link;
3138 ti_copy->is_copy = ti->is_copy;
3139 ti_copy->in_user_dir = ti->in_user_dir;
3140 ti_copy->user_defined = ti->user_defined;
3141 ti_copy->readonly = ti->readonly;
3142 ti_copy->handicap = ti->handicap;
3143 ti_copy->time_limit = ti->time_limit;
3144 ti_copy->skip_levels = ti->skip_levels;
3146 ti_copy->use_emc_tiles = ti->use_emc_tiles;
3147 ti_copy->info_screens_from_main = ti->info_screens_from_main;
3149 ti_copy->color = ti->color;
3150 ti_copy->class_desc = getStringCopy(ti->class_desc);
3151 ti_copy->handicap_level = ti->handicap_level;
3153 ti_copy->infotext = getStringCopy(ti->infotext);
3158 void freeTreeInfo(TreeInfo *ti)
3163 checked_free(ti->subdir);
3164 checked_free(ti->fullpath);
3165 checked_free(ti->basepath);
3166 checked_free(ti->identifier);
3168 checked_free(ti->name);
3169 checked_free(ti->name_sorting);
3170 checked_free(ti->author);
3171 checked_free(ti->year);
3173 checked_free(ti->program_title);
3174 checked_free(ti->program_copyright);
3175 checked_free(ti->program_company);
3177 checked_free(ti->class_desc);
3179 checked_free(ti->infotext);
3181 if (ti->type == TREE_TYPE_LEVEL_DIR)
3183 checked_free(ti->imported_from);
3184 checked_free(ti->imported_by);
3185 checked_free(ti->tested_by);
3187 checked_free(ti->graphics_set_ecs);
3188 checked_free(ti->graphics_set_aga);
3189 checked_free(ti->graphics_set);
3190 checked_free(ti->sounds_set_default);
3191 checked_free(ti->sounds_set_lowpass);
3192 checked_free(ti->sounds_set);
3193 checked_free(ti->music_set);
3195 checked_free(ti->graphics_path);
3196 checked_free(ti->sounds_path);
3197 checked_free(ti->music_path);
3199 checked_free(ti->level_filename);
3200 checked_free(ti->level_filetype);
3202 checked_free(ti->special_flags);
3205 // recursively free child node
3207 freeTreeInfo(ti->node_group);
3209 // recursively free next node
3211 freeTreeInfo(ti->next);
3216 void setSetupInfo(struct TokenInfo *token_info,
3217 int token_nr, char *token_value)
3219 int token_type = token_info[token_nr].type;
3220 void *setup_value = token_info[token_nr].value;
3222 if (token_value == NULL)
3225 // set setup field to corresponding token value
3230 *(boolean *)setup_value = get_boolean_from_string(token_value);
3234 *(int *)setup_value = get_switch3_from_string(token_value);
3238 *(Key *)setup_value = getKeyFromKeyName(token_value);
3242 *(Key *)setup_value = getKeyFromX11KeyName(token_value);
3246 *(int *)setup_value = get_integer_from_string(token_value);
3250 checked_free(*(char **)setup_value);
3251 *(char **)setup_value = getStringCopy(token_value);
3255 *(int *)setup_value = get_player_nr_from_string(token_value);
3263 static int compareTreeInfoEntries(const void *object1, const void *object2)
3265 const TreeInfo *entry1 = *((TreeInfo **)object1);
3266 const TreeInfo *entry2 = *((TreeInfo **)object2);
3267 int tree_sorting1 = TREE_SORTING(entry1);
3268 int tree_sorting2 = TREE_SORTING(entry2);
3270 if (tree_sorting1 != tree_sorting2)
3271 return (tree_sorting1 - tree_sorting2);
3273 return strcasecmp(entry1->name_sorting, entry2->name_sorting);
3276 static TreeInfo *createParentTreeInfoNode(TreeInfo *node_parent)
3280 if (node_parent == NULL)
3283 ti_new = newTreeInfo();
3284 setTreeInfoToDefaults(ti_new, node_parent->type);
3286 ti_new->node_parent = node_parent;
3287 ti_new->parent_link = TRUE;
3289 setString(&ti_new->identifier, node_parent->identifier);
3290 setString(&ti_new->name, BACKLINK_TEXT_PARENT);
3291 setString(&ti_new->name_sorting, ti_new->name);
3293 setString(&ti_new->subdir, STRING_PARENT_DIRECTORY);
3294 setString(&ti_new->fullpath, node_parent->fullpath);
3296 ti_new->sort_priority = LEVELCLASS_PARENT;
3297 ti_new->latest_engine = node_parent->latest_engine;
3299 setString(&ti_new->class_desc, getLevelClassDescription(ti_new));
3301 pushTreeInfo(&node_parent->node_group, ti_new);
3306 static TreeInfo *createTopTreeInfoNode(TreeInfo *node_first)
3308 if (node_first == NULL)
3311 TreeInfo *ti_new = newTreeInfo();
3312 int type = node_first->type;
3314 setTreeInfoToDefaults(ti_new, type);
3316 ti_new->node_parent = NULL;
3317 ti_new->parent_link = FALSE;
3319 setString(&ti_new->identifier, "top_tree_node");
3320 setString(&ti_new->name, TREE_INFOTEXT(type));
3321 setString(&ti_new->name_sorting, ti_new->name);
3323 setString(&ti_new->subdir, STRING_TOP_DIRECTORY);
3324 setString(&ti_new->fullpath, ".");
3326 ti_new->sort_priority = LEVELCLASS_TOP;
3327 ti_new->latest_engine = node_first->latest_engine;
3329 setString(&ti_new->class_desc, TREE_INFOTEXT(type));
3331 ti_new->node_group = node_first;
3332 ti_new->level_group = TRUE;
3334 TreeInfo *ti_new2 = createParentTreeInfoNode(ti_new);
3336 setString(&ti_new2->name, TREE_BACKLINK_TEXT(type));
3337 setString(&ti_new2->name_sorting, ti_new2->name);
3342 static void setTreeInfoParentNodes(TreeInfo *node, TreeInfo *node_parent)
3346 if (node->node_group)
3347 setTreeInfoParentNodes(node->node_group, node);
3349 node->node_parent = node_parent;
3355 TreeInfo *addTopTreeInfoNode(TreeInfo *node_first)
3357 // add top tree node with back link node in previous tree
3358 node_first = createTopTreeInfoNode(node_first);
3360 // set all parent links (back links) in complete tree
3361 setTreeInfoParentNodes(node_first, NULL);
3367 // ----------------------------------------------------------------------------
3368 // functions for handling level and custom artwork info cache
3369 // ----------------------------------------------------------------------------
3371 static void LoadArtworkInfoCache(void)
3373 InitCacheDirectory();
3375 if (artworkinfo_cache_old == NULL)
3377 char *filename = getPath2(getCacheDir(), ARTWORKINFO_CACHE_FILE);
3379 // try to load artwork info hash from already existing cache file
3380 artworkinfo_cache_old = loadSetupFileHash(filename);
3382 // try to get program version that artwork info cache was written with
3383 char *version = getHashEntry(artworkinfo_cache_old, "program.version");
3385 // check program version of artwork info cache against current version
3386 if (!strEqual(version, program.version_string))
3388 freeSetupFileHash(artworkinfo_cache_old);
3390 artworkinfo_cache_old = NULL;
3393 // if no artwork info cache file was found, start with empty hash
3394 if (artworkinfo_cache_old == NULL)
3395 artworkinfo_cache_old = newSetupFileHash();
3400 if (artworkinfo_cache_new == NULL)
3401 artworkinfo_cache_new = newSetupFileHash();
3403 update_artworkinfo_cache = FALSE;
3406 static void SaveArtworkInfoCache(void)
3408 if (!update_artworkinfo_cache)
3411 char *filename = getPath2(getCacheDir(), ARTWORKINFO_CACHE_FILE);
3413 InitCacheDirectory();
3415 saveSetupFileHash(artworkinfo_cache_new, filename);
3420 static char *getCacheTokenPrefix(char *prefix1, char *prefix2)
3422 static char *prefix = NULL;
3424 checked_free(prefix);
3426 prefix = getStringCat2WithSeparator(prefix1, prefix2, ".");
3431 // (identical to above function, but separate string buffer needed -- nasty)
3432 static char *getCacheToken(char *prefix, char *suffix)
3434 static char *token = NULL;
3436 checked_free(token);
3438 token = getStringCat2WithSeparator(prefix, suffix, ".");
3443 static char *getFileTimestampString(char *filename)
3445 return getStringCopy(i_to_a(getFileTimestampEpochSeconds(filename)));
3448 static boolean modifiedFileTimestamp(char *filename, char *timestamp_string)
3450 struct stat file_status;
3452 if (timestamp_string == NULL)
3455 if (!fileExists(filename)) // file does not exist
3456 return (atoi(timestamp_string) != 0);
3458 if (stat(filename, &file_status) != 0) // cannot stat file
3461 return (file_status.st_mtime != atoi(timestamp_string));
3464 static TreeInfo *getArtworkInfoCacheEntry(LevelDirTree *level_node, int type)
3466 char *identifier = level_node->subdir;
3467 char *type_string = ARTWORK_DIRECTORY(type);
3468 char *token_prefix = getCacheTokenPrefix(type_string, identifier);
3469 char *token_main = getCacheToken(token_prefix, "CACHED");
3470 char *cache_entry = getHashEntry(artworkinfo_cache_old, token_main);
3471 boolean cached = (cache_entry != NULL && strEqual(cache_entry, "true"));
3472 TreeInfo *artwork_info = NULL;
3474 if (!use_artworkinfo_cache)
3477 if (optional_tokens_hash == NULL)
3481 // create hash from list of optional tokens (for quick access)
3482 optional_tokens_hash = newSetupFileHash();
3483 for (i = 0; optional_tokens[i] != NULL; i++)
3484 setHashEntry(optional_tokens_hash, optional_tokens[i], "");
3491 artwork_info = newTreeInfo();
3492 setTreeInfoToDefaults(artwork_info, type);
3494 // set all structure fields according to the token/value pairs
3495 ldi = *artwork_info;
3496 for (i = 0; artworkinfo_tokens[i].type != -1; i++)
3498 char *token_suffix = artworkinfo_tokens[i].text;
3499 char *token = getCacheToken(token_prefix, token_suffix);
3500 char *value = getHashEntry(artworkinfo_cache_old, token);
3502 (getHashEntry(optional_tokens_hash, token_suffix) != NULL);
3504 setSetupInfo(artworkinfo_tokens, i, value);
3506 // check if cache entry for this item is mandatory, but missing
3507 if (value == NULL && !optional)
3509 Warn("missing cache entry '%s'", token);
3515 *artwork_info = ldi;
3520 char *filename_levelinfo = getPath2(getLevelDirFromTreeInfo(level_node),
3521 LEVELINFO_FILENAME);
3522 char *filename_artworkinfo = getPath2(getSetupArtworkDir(artwork_info),
3523 ARTWORKINFO_FILENAME(type));
3525 // check if corresponding "levelinfo.conf" file has changed
3526 token_main = getCacheToken(token_prefix, "TIMESTAMP_LEVELINFO");
3527 cache_entry = getHashEntry(artworkinfo_cache_old, token_main);
3529 if (modifiedFileTimestamp(filename_levelinfo, cache_entry))
3532 // check if corresponding "<artworkinfo>.conf" file has changed
3533 token_main = getCacheToken(token_prefix, "TIMESTAMP_ARTWORKINFO");
3534 cache_entry = getHashEntry(artworkinfo_cache_old, token_main);
3536 if (modifiedFileTimestamp(filename_artworkinfo, cache_entry))
3539 checked_free(filename_levelinfo);
3540 checked_free(filename_artworkinfo);
3543 if (!cached && artwork_info != NULL)
3545 freeTreeInfo(artwork_info);
3550 return artwork_info;
3553 static void setArtworkInfoCacheEntry(TreeInfo *artwork_info,
3554 LevelDirTree *level_node, int type)
3556 char *identifier = level_node->subdir;
3557 char *type_string = ARTWORK_DIRECTORY(type);
3558 char *token_prefix = getCacheTokenPrefix(type_string, identifier);
3559 char *token_main = getCacheToken(token_prefix, "CACHED");
3560 boolean set_cache_timestamps = TRUE;
3563 setHashEntry(artworkinfo_cache_new, token_main, "true");
3565 if (set_cache_timestamps)
3567 char *filename_levelinfo = getPath2(getLevelDirFromTreeInfo(level_node),
3568 LEVELINFO_FILENAME);
3569 char *filename_artworkinfo = getPath2(getSetupArtworkDir(artwork_info),
3570 ARTWORKINFO_FILENAME(type));
3571 char *timestamp_levelinfo = getFileTimestampString(filename_levelinfo);
3572 char *timestamp_artworkinfo = getFileTimestampString(filename_artworkinfo);
3574 token_main = getCacheToken(token_prefix, "TIMESTAMP_LEVELINFO");
3575 setHashEntry(artworkinfo_cache_new, token_main, timestamp_levelinfo);
3577 token_main = getCacheToken(token_prefix, "TIMESTAMP_ARTWORKINFO");
3578 setHashEntry(artworkinfo_cache_new, token_main, timestamp_artworkinfo);
3580 checked_free(filename_levelinfo);
3581 checked_free(filename_artworkinfo);
3582 checked_free(timestamp_levelinfo);
3583 checked_free(timestamp_artworkinfo);
3586 ldi = *artwork_info;
3587 for (i = 0; artworkinfo_tokens[i].type != -1; i++)
3589 char *token = getCacheToken(token_prefix, artworkinfo_tokens[i].text);
3590 char *value = getSetupValue(artworkinfo_tokens[i].type,
3591 artworkinfo_tokens[i].value);
3593 setHashEntry(artworkinfo_cache_new, token, value);
3598 // ----------------------------------------------------------------------------
3599 // functions for loading level info and custom artwork info
3600 // ----------------------------------------------------------------------------
3602 int GetZipFileTreeType(char *zip_filename)
3604 static char *top_dir_path = NULL;
3605 static char *top_dir_conf_filename[NUM_BASE_TREE_TYPES] = { NULL };
3606 static char *conf_basename[NUM_BASE_TREE_TYPES] =
3608 GRAPHICSINFO_FILENAME,
3609 SOUNDSINFO_FILENAME,
3615 checked_free(top_dir_path);
3616 top_dir_path = NULL;
3618 for (j = 0; j < NUM_BASE_TREE_TYPES; j++)
3620 checked_free(top_dir_conf_filename[j]);
3621 top_dir_conf_filename[j] = NULL;
3624 char **zip_entries = zip_list(zip_filename);
3626 // check if zip file successfully opened
3627 if (zip_entries == NULL || zip_entries[0] == NULL)
3628 return TREE_TYPE_UNDEFINED;
3630 // first zip file entry is expected to be top level directory
3631 char *top_dir = zip_entries[0];
3633 // check if valid top level directory found in zip file
3634 if (!strSuffix(top_dir, "/"))
3635 return TREE_TYPE_UNDEFINED;
3637 // get filenames of valid configuration files in top level directory
3638 for (j = 0; j < NUM_BASE_TREE_TYPES; j++)
3639 top_dir_conf_filename[j] = getStringCat2(top_dir, conf_basename[j]);
3641 int tree_type = TREE_TYPE_UNDEFINED;
3644 while (zip_entries[e] != NULL)
3646 // check if every zip file entry is below top level directory
3647 if (!strPrefix(zip_entries[e], top_dir))
3648 return TREE_TYPE_UNDEFINED;
3650 // check if this zip file entry is a valid configuration filename
3651 for (j = 0; j < NUM_BASE_TREE_TYPES; j++)
3653 if (strEqual(zip_entries[e], top_dir_conf_filename[j]))
3655 // only exactly one valid configuration file allowed
3656 if (tree_type != TREE_TYPE_UNDEFINED)
3657 return TREE_TYPE_UNDEFINED;
3669 static boolean CheckZipFileForDirectory(char *zip_filename, char *directory,
3672 static char *top_dir_path = NULL;
3673 static char *top_dir_conf_filename = NULL;
3675 checked_free(top_dir_path);
3676 checked_free(top_dir_conf_filename);
3678 top_dir_path = NULL;
3679 top_dir_conf_filename = NULL;
3681 char *conf_basename = (tree_type == TREE_TYPE_LEVEL_DIR ? LEVELINFO_FILENAME :
3682 ARTWORKINFO_FILENAME(tree_type));
3684 // check if valid configuration filename determined
3685 if (conf_basename == NULL || strEqual(conf_basename, ""))
3688 char **zip_entries = zip_list(zip_filename);
3690 // check if zip file successfully opened
3691 if (zip_entries == NULL || zip_entries[0] == NULL)
3694 // first zip file entry is expected to be top level directory
3695 char *top_dir = zip_entries[0];
3697 // check if valid top level directory found in zip file
3698 if (!strSuffix(top_dir, "/"))
3701 // get path of extracted top level directory
3702 top_dir_path = getPath2(directory, top_dir);
3704 // remove trailing directory separator from top level directory path
3705 // (required to be able to check for file and directory in next step)
3706 top_dir_path[strlen(top_dir_path) - 1] = '\0';
3708 // check if zip file's top level directory already exists in target directory
3709 if (fileExists(top_dir_path)) // (checks for file and directory)
3712 // get filename of configuration file in top level directory
3713 top_dir_conf_filename = getStringCat2(top_dir, conf_basename);
3715 boolean found_top_dir_conf_filename = FALSE;
3718 while (zip_entries[i] != NULL)
3720 // check if every zip file entry is below top level directory
3721 if (!strPrefix(zip_entries[i], top_dir))
3724 // check if this zip file entry is the configuration filename
3725 if (strEqual(zip_entries[i], top_dir_conf_filename))
3726 found_top_dir_conf_filename = TRUE;
3731 // check if valid configuration filename was found in zip file
3732 if (!found_top_dir_conf_filename)
3738 char *ExtractZipFileIntoDirectory(char *zip_filename, char *directory,
3741 boolean zip_file_valid = CheckZipFileForDirectory(zip_filename, directory,
3744 if (!zip_file_valid)
3746 Warn("zip file '%s' rejected!", zip_filename);
3751 char **zip_entries = zip_extract(zip_filename, directory);
3753 if (zip_entries == NULL)
3755 Warn("zip file '%s' could not be extracted!", zip_filename);
3760 Info("zip file '%s' successfully extracted!", zip_filename);
3762 // first zip file entry contains top level directory
3763 char *top_dir = zip_entries[0];
3765 // remove trailing directory separator from top level directory
3766 top_dir[strlen(top_dir) - 1] = '\0';
3771 static void ProcessZipFilesInDirectory(char *directory, int tree_type)
3774 DirectoryEntry *dir_entry;
3776 if ((dir = openDirectory(directory)) == NULL)
3778 // display error if directory is main "options.graphics_directory" etc.
3779 if (tree_type == TREE_TYPE_LEVEL_DIR ||
3780 directory == OPTIONS_ARTWORK_DIRECTORY(tree_type))
3781 Warn("cannot read directory '%s'", directory);
3786 while ((dir_entry = readDirectory(dir)) != NULL) // loop all entries
3788 // skip non-zip files (and also directories with zip extension)
3789 if (!strSuffixLower(dir_entry->basename, ".zip") || dir_entry->is_directory)
3792 char *zip_filename = getPath2(directory, dir_entry->basename);
3793 char *zip_filename_extracted = getStringCat2(zip_filename, ".extracted");
3794 char *zip_filename_rejected = getStringCat2(zip_filename, ".rejected");
3796 // check if zip file hasn't already been extracted or rejected
3797 if (!fileExists(zip_filename_extracted) &&
3798 !fileExists(zip_filename_rejected))
3800 char *top_dir = ExtractZipFileIntoDirectory(zip_filename, directory,
3802 char *marker_filename = (top_dir != NULL ? zip_filename_extracted :
3803 zip_filename_rejected);
3806 // create empty file to mark zip file as extracted or rejected
3807 if ((marker_file = fopen(marker_filename, MODE_WRITE)))
3808 fclose(marker_file);
3811 free(zip_filename_extracted);
3812 free(zip_filename_rejected);
3816 closeDirectory(dir);
3819 // forward declaration for recursive call by "LoadLevelInfoFromLevelDir()"
3820 static void LoadLevelInfoFromLevelDir(TreeInfo **, TreeInfo *, char *);
3822 static boolean LoadLevelInfoFromLevelConf(TreeInfo **node_first,
3823 TreeInfo *node_parent,
3824 char *level_directory,
3825 char *directory_name)
3827 char *directory_path = getPath2(level_directory, directory_name);
3828 char *filename = getPath2(directory_path, LEVELINFO_FILENAME);
3829 SetupFileHash *setup_file_hash;
3830 LevelDirTree *leveldir_new = NULL;
3833 // unless debugging, silently ignore directories without "levelinfo.conf"
3834 if (!options.debug && !fileExists(filename))
3836 free(directory_path);
3842 setup_file_hash = loadSetupFileHash(filename);
3844 if (setup_file_hash == NULL)
3846 #if DEBUG_NO_CONFIG_FILE
3847 Debug("setup", "ignoring level directory '%s'", directory_path);
3850 free(directory_path);
3856 leveldir_new = newTreeInfo();
3859 setTreeInfoToDefaultsFromParent(leveldir_new, node_parent);
3861 setTreeInfoToDefaults(leveldir_new, TREE_TYPE_LEVEL_DIR);
3863 leveldir_new->subdir = getStringCopy(directory_name);
3865 // set all structure fields according to the token/value pairs
3866 ldi = *leveldir_new;
3867 for (i = 0; i < NUM_LEVELINFO_TOKENS; i++)
3868 setSetupInfo(levelinfo_tokens, i,
3869 getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
3870 *leveldir_new = ldi;
3872 if (strEqual(leveldir_new->name, ANONYMOUS_NAME))
3873 setString(&leveldir_new->name, leveldir_new->subdir);
3875 if (leveldir_new->identifier == NULL)
3876 leveldir_new->identifier = getStringCopy(leveldir_new->subdir);
3878 if (leveldir_new->name_sorting == NULL)
3879 leveldir_new->name_sorting = getStringCopy(leveldir_new->name);
3881 if (node_parent == NULL) // top level group
3883 leveldir_new->basepath = getStringCopy(level_directory);
3884 leveldir_new->fullpath = getStringCopy(leveldir_new->subdir);
3886 else // sub level group
3888 leveldir_new->basepath = getStringCopy(node_parent->basepath);
3889 leveldir_new->fullpath = getPath2(node_parent->fullpath, directory_name);
3892 leveldir_new->last_level =
3893 leveldir_new->first_level + leveldir_new->levels - 1;
3895 leveldir_new->in_user_dir =
3896 (!strEqual(leveldir_new->basepath, options.level_directory));
3898 // adjust some settings if user's private level directory was detected
3899 if (leveldir_new->sort_priority == LEVELCLASS_UNDEFINED &&
3900 leveldir_new->in_user_dir &&
3901 (strEqual(leveldir_new->subdir, getLoginName()) ||
3902 strEqual(leveldir_new->name, getLoginName()) ||
3903 strEqual(leveldir_new->author, getRealName())))
3905 leveldir_new->sort_priority = LEVELCLASS_PRIVATE_START;
3906 leveldir_new->readonly = FALSE;
3909 leveldir_new->user_defined =
3910 (leveldir_new->in_user_dir && IS_LEVELCLASS_PRIVATE(leveldir_new));
3912 setString(&leveldir_new->class_desc, getLevelClassDescription(leveldir_new));
3914 leveldir_new->handicap_level = // set handicap to default value
3915 (leveldir_new->user_defined || !leveldir_new->handicap ?
3916 leveldir_new->last_level : leveldir_new->first_level);
3918 DrawInitTextItem(leveldir_new->name);
3920 pushTreeInfo(node_first, leveldir_new);
3922 freeSetupFileHash(setup_file_hash);
3924 if (leveldir_new->level_group)
3926 // create node to link back to current level directory
3927 createParentTreeInfoNode(leveldir_new);
3929 // recursively step into sub-directory and look for more level series
3930 LoadLevelInfoFromLevelDir(&leveldir_new->node_group,
3931 leveldir_new, directory_path);
3934 free(directory_path);
3940 static void LoadLevelInfoFromLevelDir(TreeInfo **node_first,
3941 TreeInfo *node_parent,
3942 char *level_directory)
3944 // ---------- 1st stage: process any level set zip files ----------
3946 ProcessZipFilesInDirectory(level_directory, TREE_TYPE_LEVEL_DIR);
3948 // ---------- 2nd stage: check for level set directories ----------
3951 DirectoryEntry *dir_entry;
3952 boolean valid_entry_found = FALSE;
3954 if ((dir = openDirectory(level_directory)) == NULL)
3956 Warn("cannot read level directory '%s'", level_directory);
3961 while ((dir_entry = readDirectory(dir)) != NULL) // loop all entries
3963 char *directory_name = dir_entry->basename;
3964 char *directory_path = getPath2(level_directory, directory_name);
3966 // skip entries for current and parent directory
3967 if (strEqual(directory_name, ".") ||
3968 strEqual(directory_name, ".."))
3970 free(directory_path);
3975 // find out if directory entry is itself a directory
3976 if (!dir_entry->is_directory) // not a directory
3978 free(directory_path);
3983 free(directory_path);
3985 if (strEqual(directory_name, GRAPHICS_DIRECTORY) ||
3986 strEqual(directory_name, SOUNDS_DIRECTORY) ||
3987 strEqual(directory_name, MUSIC_DIRECTORY))
3990 valid_entry_found |= LoadLevelInfoFromLevelConf(node_first, node_parent,
3995 closeDirectory(dir);
3997 // special case: top level directory may directly contain "levelinfo.conf"
3998 if (node_parent == NULL && !valid_entry_found)
4000 // check if this directory directly contains a file "levelinfo.conf"
4001 valid_entry_found |= LoadLevelInfoFromLevelConf(node_first, node_parent,
4002 level_directory, ".");
4005 boolean valid_entry_expected =
4006 (strEqual(level_directory, options.level_directory) ||
4007 setup.internal.create_user_levelset);
4009 if (valid_entry_expected && !valid_entry_found)
4010 Warn("cannot find any valid level series in directory '%s'",
4014 boolean AdjustGraphicsForEMC(void)
4016 boolean settings_changed = FALSE;
4018 settings_changed |= adjustTreeGraphicsForEMC(leveldir_first_all);
4019 settings_changed |= adjustTreeGraphicsForEMC(leveldir_first);
4021 return settings_changed;
4024 boolean AdjustSoundsForEMC(void)
4026 boolean settings_changed = FALSE;
4028 settings_changed |= adjustTreeSoundsForEMC(leveldir_first_all);
4029 settings_changed |= adjustTreeSoundsForEMC(leveldir_first);
4031 return settings_changed;
4034 void LoadLevelInfo(void)
4036 InitUserLevelDirectory(getLoginName());
4038 DrawInitTextHead("Loading level series");
4040 LoadLevelInfoFromLevelDir(&leveldir_first, NULL, options.level_directory);
4041 LoadLevelInfoFromLevelDir(&leveldir_first, NULL, getUserLevelDir(NULL));
4043 leveldir_first = createTopTreeInfoNode(leveldir_first);
4045 /* after loading all level set information, clone the level directory tree
4046 and remove all level sets without levels (these may still contain artwork
4047 to be offered in the setup menu as "custom artwork", and are therefore
4048 checked for existing artwork in the function "LoadLevelArtworkInfo()") */
4049 leveldir_first_all = leveldir_first;
4050 cloneTree(&leveldir_first, leveldir_first_all, TRUE);
4052 AdjustGraphicsForEMC();
4053 AdjustSoundsForEMC();
4055 // before sorting, the first entries will be from the user directory
4056 leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
4058 if (leveldir_first == NULL)
4059 Fail("cannot find any valid level series in any directory");
4061 sortTreeInfo(&leveldir_first);
4063 #if ENABLE_UNUSED_CODE
4064 dumpTreeInfo(leveldir_first, 0);
4068 static boolean LoadArtworkInfoFromArtworkConf(TreeInfo **node_first,
4069 TreeInfo *node_parent,
4070 char *base_directory,
4071 char *directory_name, int type)
4073 char *directory_path = getPath2(base_directory, directory_name);
4074 char *filename = getPath2(directory_path, ARTWORKINFO_FILENAME(type));
4075 SetupFileHash *setup_file_hash = NULL;
4076 TreeInfo *artwork_new = NULL;
4079 if (fileExists(filename))
4080 setup_file_hash = loadSetupFileHash(filename);
4082 if (setup_file_hash == NULL) // no config file -- look for artwork files
4085 DirectoryEntry *dir_entry;
4086 boolean valid_file_found = FALSE;
4088 if ((dir = openDirectory(directory_path)) != NULL)
4090 while ((dir_entry = readDirectory(dir)) != NULL)
4092 if (FileIsArtworkType(dir_entry->filename, type))
4094 valid_file_found = TRUE;
4100 closeDirectory(dir);
4103 if (!valid_file_found)
4105 #if DEBUG_NO_CONFIG_FILE
4106 if (!strEqual(directory_name, "."))
4107 Debug("setup", "ignoring artwork directory '%s'", directory_path);
4110 free(directory_path);
4117 artwork_new = newTreeInfo();
4120 setTreeInfoToDefaultsFromParent(artwork_new, node_parent);
4122 setTreeInfoToDefaults(artwork_new, type);
4124 artwork_new->subdir = getStringCopy(directory_name);
4126 if (setup_file_hash) // (before defining ".color" and ".class_desc")
4128 // set all structure fields according to the token/value pairs
4130 for (i = 0; i < NUM_LEVELINFO_TOKENS; i++)
4131 setSetupInfo(levelinfo_tokens, i,
4132 getHashEntry(setup_file_hash, levelinfo_tokens[i].text));
4135 if (strEqual(artwork_new->name, ANONYMOUS_NAME))
4136 setString(&artwork_new->name, artwork_new->subdir);
4138 if (artwork_new->identifier == NULL)
4139 artwork_new->identifier = getStringCopy(artwork_new->subdir);
4141 if (artwork_new->name_sorting == NULL)
4142 artwork_new->name_sorting = getStringCopy(artwork_new->name);
4145 if (node_parent == NULL) // top level group
4147 artwork_new->basepath = getStringCopy(base_directory);
4148 artwork_new->fullpath = getStringCopy(artwork_new->subdir);
4150 else // sub level group
4152 artwork_new->basepath = getStringCopy(node_parent->basepath);
4153 artwork_new->fullpath = getPath2(node_parent->fullpath, directory_name);
4156 artwork_new->in_user_dir =
4157 (!strEqual(artwork_new->basepath, OPTIONS_ARTWORK_DIRECTORY(type)));
4159 setString(&artwork_new->class_desc, getLevelClassDescription(artwork_new));
4161 if (setup_file_hash == NULL) // (after determining ".user_defined")
4163 if (strEqual(artwork_new->subdir, "."))
4165 if (artwork_new->user_defined)
4167 setString(&artwork_new->identifier, "private");
4168 artwork_new->sort_priority = ARTWORKCLASS_PRIVATE;
4172 setString(&artwork_new->identifier, "classic");
4173 artwork_new->sort_priority = ARTWORKCLASS_CLASSICS;
4176 setString(&artwork_new->class_desc,
4177 getLevelClassDescription(artwork_new));
4181 setString(&artwork_new->identifier, artwork_new->subdir);
4184 setString(&artwork_new->name, artwork_new->identifier);
4185 setString(&artwork_new->name_sorting, artwork_new->name);
4188 pushTreeInfo(node_first, artwork_new);
4190 freeSetupFileHash(setup_file_hash);
4192 free(directory_path);
4198 static void LoadArtworkInfoFromArtworkDir(TreeInfo **node_first,
4199 TreeInfo *node_parent,
4200 char *base_directory, int type)
4202 // ---------- 1st stage: process any artwork set zip files ----------
4204 ProcessZipFilesInDirectory(base_directory, type);
4206 // ---------- 2nd stage: check for artwork set directories ----------
4209 DirectoryEntry *dir_entry;
4210 boolean valid_entry_found = FALSE;
4212 if ((dir = openDirectory(base_directory)) == NULL)
4214 // display error if directory is main "options.graphics_directory" etc.
4215 if (base_directory == OPTIONS_ARTWORK_DIRECTORY(type))
4216 Warn("cannot read directory '%s'", base_directory);
4221 while ((dir_entry = readDirectory(dir)) != NULL) // loop all entries
4223 char *directory_name = dir_entry->basename;
4224 char *directory_path = getPath2(base_directory, directory_name);
4226 // skip directory entries for current and parent directory
4227 if (strEqual(directory_name, ".") ||
4228 strEqual(directory_name, ".."))
4230 free(directory_path);
4235 // skip directory entries which are not a directory
4236 if (!dir_entry->is_directory) // not a directory
4238 free(directory_path);
4243 free(directory_path);
4245 // check if this directory contains artwork with or without config file
4246 valid_entry_found |= LoadArtworkInfoFromArtworkConf(node_first, node_parent,
4248 directory_name, type);
4251 closeDirectory(dir);
4253 // check if this directory directly contains artwork itself
4254 valid_entry_found |= LoadArtworkInfoFromArtworkConf(node_first, node_parent,
4255 base_directory, ".",
4257 if (!valid_entry_found)
4258 Warn("cannot find any valid artwork in directory '%s'", base_directory);
4261 static TreeInfo *getDummyArtworkInfo(int type)
4263 // this is only needed when there is completely no artwork available
4264 TreeInfo *artwork_new = newTreeInfo();
4266 setTreeInfoToDefaults(artwork_new, type);
4268 setString(&artwork_new->subdir, UNDEFINED_FILENAME);
4269 setString(&artwork_new->fullpath, UNDEFINED_FILENAME);
4270 setString(&artwork_new->basepath, UNDEFINED_FILENAME);
4272 setString(&artwork_new->identifier, UNDEFINED_FILENAME);
4273 setString(&artwork_new->name, UNDEFINED_FILENAME);
4274 setString(&artwork_new->name_sorting, UNDEFINED_FILENAME);
4279 void SetCurrentArtwork(int type)
4281 ArtworkDirTree **current_ptr = ARTWORK_CURRENT_PTR(artwork, type);
4282 ArtworkDirTree *first_node = ARTWORK_FIRST_NODE(artwork, type);
4283 char *setup_set = SETUP_ARTWORK_SET(setup, type);
4284 char *default_subdir = ARTWORK_DEFAULT_SUBDIR(type);
4286 // set current artwork to artwork configured in setup menu
4287 *current_ptr = getTreeInfoFromIdentifier(first_node, setup_set);
4289 // if not found, set current artwork to default artwork
4290 if (*current_ptr == NULL)
4291 *current_ptr = getTreeInfoFromIdentifier(first_node, default_subdir);
4293 // if not found, set current artwork to first artwork in tree
4294 if (*current_ptr == NULL)
4295 *current_ptr = getFirstValidTreeInfoEntry(first_node);
4298 void ChangeCurrentArtworkIfNeeded(int type)
4300 char *current_identifier = ARTWORK_CURRENT_IDENTIFIER(artwork, type);
4301 char *setup_set = SETUP_ARTWORK_SET(setup, type);
4303 if (!strEqual(current_identifier, setup_set))
4304 SetCurrentArtwork(type);
4307 void LoadArtworkInfo(void)
4309 LoadArtworkInfoCache();
4311 DrawInitTextHead("Looking for custom artwork");
4313 LoadArtworkInfoFromArtworkDir(&artwork.gfx_first, NULL,
4314 options.graphics_directory,
4315 TREE_TYPE_GRAPHICS_DIR);
4316 LoadArtworkInfoFromArtworkDir(&artwork.gfx_first, NULL,
4317 getUserGraphicsDir(),
4318 TREE_TYPE_GRAPHICS_DIR);
4320 LoadArtworkInfoFromArtworkDir(&artwork.snd_first, NULL,
4321 options.sounds_directory,
4322 TREE_TYPE_SOUNDS_DIR);
4323 LoadArtworkInfoFromArtworkDir(&artwork.snd_first, NULL,
4325 TREE_TYPE_SOUNDS_DIR);
4327 LoadArtworkInfoFromArtworkDir(&artwork.mus_first, NULL,
4328 options.music_directory,
4329 TREE_TYPE_MUSIC_DIR);
4330 LoadArtworkInfoFromArtworkDir(&artwork.mus_first, NULL,
4332 TREE_TYPE_MUSIC_DIR);
4334 if (artwork.gfx_first == NULL)
4335 artwork.gfx_first = getDummyArtworkInfo(TREE_TYPE_GRAPHICS_DIR);
4336 if (artwork.snd_first == NULL)
4337 artwork.snd_first = getDummyArtworkInfo(TREE_TYPE_SOUNDS_DIR);
4338 if (artwork.mus_first == NULL)
4339 artwork.mus_first = getDummyArtworkInfo(TREE_TYPE_MUSIC_DIR);
4341 // before sorting, the first entries will be from the user directory
4342 SetCurrentArtwork(ARTWORK_TYPE_GRAPHICS);
4343 SetCurrentArtwork(ARTWORK_TYPE_SOUNDS);
4344 SetCurrentArtwork(ARTWORK_TYPE_MUSIC);
4346 artwork.gfx_current_identifier = artwork.gfx_current->identifier;
4347 artwork.snd_current_identifier = artwork.snd_current->identifier;
4348 artwork.mus_current_identifier = artwork.mus_current->identifier;
4350 #if ENABLE_UNUSED_CODE
4351 Debug("setup:LoadArtworkInfo", "graphics set == %s",
4352 artwork.gfx_current_identifier);
4353 Debug("setup:LoadArtworkInfo", "sounds set == %s",
4354 artwork.snd_current_identifier);
4355 Debug("setup:LoadArtworkInfo", "music set == %s",
4356 artwork.mus_current_identifier);
4359 sortTreeInfo(&artwork.gfx_first);
4360 sortTreeInfo(&artwork.snd_first);
4361 sortTreeInfo(&artwork.mus_first);
4363 #if ENABLE_UNUSED_CODE
4364 dumpTreeInfo(artwork.gfx_first, 0);
4365 dumpTreeInfo(artwork.snd_first, 0);
4366 dumpTreeInfo(artwork.mus_first, 0);
4370 static void MoveArtworkInfoIntoSubTree(ArtworkDirTree **artwork_node)
4372 ArtworkDirTree *artwork_new = newTreeInfo();
4373 char *top_node_name = "standalone artwork";
4375 setTreeInfoToDefaults(artwork_new, (*artwork_node)->type);
4377 artwork_new->level_group = TRUE;
4379 setString(&artwork_new->identifier, top_node_name);
4380 setString(&artwork_new->name, top_node_name);
4381 setString(&artwork_new->name_sorting, top_node_name);
4383 // create node to link back to current custom artwork directory
4384 createParentTreeInfoNode(artwork_new);
4386 // move existing custom artwork tree into newly created sub-tree
4387 artwork_new->node_group->next = *artwork_node;
4389 // change custom artwork tree to contain only newly created node
4390 *artwork_node = artwork_new;
4393 static void LoadArtworkInfoFromLevelInfoExt(ArtworkDirTree **artwork_node,
4394 ArtworkDirTree *node_parent,
4395 LevelDirTree *level_node,
4396 boolean empty_level_set_mode)
4398 int type = (*artwork_node)->type;
4400 // recursively check all level directories for artwork sub-directories
4404 boolean empty_level_set = (level_node->levels == 0);
4406 // check all tree entries for artwork, but skip parent link entries
4407 if (!level_node->parent_link && empty_level_set == empty_level_set_mode)
4409 TreeInfo *artwork_new = getArtworkInfoCacheEntry(level_node, type);
4410 boolean cached = (artwork_new != NULL);
4414 pushTreeInfo(artwork_node, artwork_new);
4418 TreeInfo *topnode_last = *artwork_node;
4419 char *path = getPath2(getLevelDirFromTreeInfo(level_node),
4420 ARTWORK_DIRECTORY(type));
4422 LoadArtworkInfoFromArtworkDir(artwork_node, NULL, path, type);
4424 if (topnode_last != *artwork_node) // check for newly added node
4426 artwork_new = *artwork_node;
4428 setString(&artwork_new->identifier, level_node->subdir);
4429 setString(&artwork_new->name, level_node->name);
4430 setString(&artwork_new->name_sorting, level_node->name_sorting);
4432 artwork_new->sort_priority = level_node->sort_priority;
4433 artwork_new->in_user_dir = level_node->in_user_dir;
4435 update_artworkinfo_cache = TRUE;
4441 // insert artwork info (from old cache or filesystem) into new cache
4442 if (artwork_new != NULL)
4443 setArtworkInfoCacheEntry(artwork_new, level_node, type);
4446 DrawInitTextItem(level_node->name);
4448 if (level_node->node_group != NULL)
4450 TreeInfo *artwork_new = newTreeInfo();
4453 setTreeInfoToDefaultsFromParent(artwork_new, node_parent);
4455 setTreeInfoToDefaults(artwork_new, type);
4457 artwork_new->level_group = TRUE;
4459 setString(&artwork_new->identifier, level_node->subdir);
4461 if (node_parent == NULL) // check for top tree node
4463 char *top_node_name = (empty_level_set_mode ?
4464 "artwork for certain level sets" :
4465 "artwork included in level sets");
4467 setString(&artwork_new->name, top_node_name);
4468 setString(&artwork_new->name_sorting, top_node_name);
4472 setString(&artwork_new->name, level_node->name);
4473 setString(&artwork_new->name_sorting, level_node->name_sorting);
4476 pushTreeInfo(artwork_node, artwork_new);
4478 // create node to link back to current custom artwork directory
4479 createParentTreeInfoNode(artwork_new);
4481 // recursively step into sub-directory and look for more custom artwork
4482 LoadArtworkInfoFromLevelInfoExt(&artwork_new->node_group, artwork_new,
4483 level_node->node_group,
4484 empty_level_set_mode);
4486 // if sub-tree has no custom artwork at all, remove it
4487 if (artwork_new->node_group->next == NULL)
4488 removeTreeInfo(artwork_node);
4491 level_node = level_node->next;
4495 static void LoadArtworkInfoFromLevelInfo(ArtworkDirTree **artwork_node)
4497 // move peviously loaded artwork tree into separate sub-tree
4498 MoveArtworkInfoIntoSubTree(artwork_node);
4500 // load artwork from level sets into separate sub-trees
4501 LoadArtworkInfoFromLevelInfoExt(artwork_node, NULL, leveldir_first_all, TRUE);
4502 LoadArtworkInfoFromLevelInfoExt(artwork_node, NULL, leveldir_first_all, FALSE);
4504 // add top tree node over all sub-trees and set parent links
4505 *artwork_node = addTopTreeInfoNode(*artwork_node);
4508 void LoadLevelArtworkInfo(void)
4510 print_timestamp_init("LoadLevelArtworkInfo");
4512 DrawInitTextHead("Looking for custom level artwork");
4514 print_timestamp_time("DrawTimeText");
4516 LoadArtworkInfoFromLevelInfo(&artwork.gfx_first);
4517 print_timestamp_time("LoadArtworkInfoFromLevelInfo (gfx)");
4518 LoadArtworkInfoFromLevelInfo(&artwork.snd_first);
4519 print_timestamp_time("LoadArtworkInfoFromLevelInfo (snd)");
4520 LoadArtworkInfoFromLevelInfo(&artwork.mus_first);
4521 print_timestamp_time("LoadArtworkInfoFromLevelInfo (mus)");
4523 SaveArtworkInfoCache();
4525 print_timestamp_time("SaveArtworkInfoCache");
4527 // needed for reloading level artwork not known at ealier stage
4528 ChangeCurrentArtworkIfNeeded(ARTWORK_TYPE_GRAPHICS);
4529 ChangeCurrentArtworkIfNeeded(ARTWORK_TYPE_SOUNDS);
4530 ChangeCurrentArtworkIfNeeded(ARTWORK_TYPE_MUSIC);
4532 print_timestamp_time("getTreeInfoFromIdentifier");
4534 sortTreeInfo(&artwork.gfx_first);
4535 sortTreeInfo(&artwork.snd_first);
4536 sortTreeInfo(&artwork.mus_first);
4538 print_timestamp_time("sortTreeInfo");
4540 #if ENABLE_UNUSED_CODE
4541 dumpTreeInfo(artwork.gfx_first, 0);
4542 dumpTreeInfo(artwork.snd_first, 0);
4543 dumpTreeInfo(artwork.mus_first, 0);
4546 print_timestamp_done("LoadLevelArtworkInfo");
4549 static boolean AddTreeSetToTreeInfoExt(TreeInfo *tree_node_old, char *tree_dir,
4550 char *tree_subdir_new, int type)
4552 if (tree_node_old == NULL)
4554 if (type == TREE_TYPE_LEVEL_DIR)
4556 // get level info tree node of personal user level set
4557 tree_node_old = getTreeInfoFromIdentifier(leveldir_first, getLoginName());
4559 // this may happen if "setup.internal.create_user_levelset" is FALSE
4560 // or if file "levelinfo.conf" is missing in personal user level set
4561 if (tree_node_old == NULL)
4562 tree_node_old = leveldir_first->node_group;
4566 // get artwork info tree node of first artwork set
4567 tree_node_old = ARTWORK_FIRST_NODE(artwork, type);
4571 if (tree_dir == NULL)
4572 tree_dir = TREE_USERDIR(type);
4574 if (tree_node_old == NULL ||
4576 tree_subdir_new == NULL) // should not happen
4579 int draw_deactivation_mask = GetDrawDeactivationMask();
4581 // override draw deactivation mask (temporarily disable drawing)
4582 SetDrawDeactivationMask(REDRAW_ALL);
4584 if (type == TREE_TYPE_LEVEL_DIR)
4586 // load new level set config and add it next to first user level set
4587 LoadLevelInfoFromLevelConf(&tree_node_old->next,
4588 tree_node_old->node_parent,
4589 tree_dir, tree_subdir_new);
4593 // load new artwork set config and add it next to first artwork set
4594 LoadArtworkInfoFromArtworkConf(&tree_node_old->next,
4595 tree_node_old->node_parent,
4596 tree_dir, tree_subdir_new, type);
4599 // set draw deactivation mask to previous value
4600 SetDrawDeactivationMask(draw_deactivation_mask);
4602 // get first node of level or artwork info tree
4603 TreeInfo **tree_node_first = TREE_FIRST_NODE_PTR(type);
4605 // get tree info node of newly added level or artwork set
4606 TreeInfo *tree_node_new = getTreeInfoFromIdentifier(*tree_node_first,
4609 // if not found, check if added node is level group or artwork group
4610 if (tree_node_new == NULL)
4611 tree_node_new = getTreeInfoFromIdentifierExt(*tree_node_first,
4613 TREE_NODE_TYPE_GROUP);
4615 if (tree_node_new == NULL) // should not happen
4618 // correct top link and parent node link of newly created tree node
4619 tree_node_new->node_top = tree_node_old->node_top;
4620 tree_node_new->node_parent = tree_node_old->node_parent;
4622 // sort tree info to adjust position of newly added tree set
4623 sortTreeInfo(tree_node_first);
4628 void AddTreeSetToTreeInfo(TreeInfo *tree_node, char *tree_dir,
4629 char *tree_subdir_new, int type)
4631 if (!AddTreeSetToTreeInfoExt(tree_node, tree_dir, tree_subdir_new, type))
4632 Fail("internal tree info structure corrupted -- aborting");
4635 void AddUserLevelSetToLevelInfo(char *level_subdir_new)
4637 AddTreeSetToTreeInfo(NULL, NULL, level_subdir_new, TREE_TYPE_LEVEL_DIR);
4640 char *getArtworkIdentifierForUserLevelSet(int type)
4642 char *classic_artwork_set = getClassicArtworkSet(type);
4644 // check for custom artwork configured in "levelinfo.conf"
4645 char *leveldir_artwork_set =
4646 *LEVELDIR_ARTWORK_SET_PTR(leveldir_current, type);
4647 boolean has_leveldir_artwork_set =
4648 (leveldir_artwork_set != NULL && !strEqual(leveldir_artwork_set,
4649 classic_artwork_set));
4651 // check for custom artwork in sub-directory "graphics" etc.
4652 TreeInfo *artwork_first_node = ARTWORK_FIRST_NODE(artwork, type);
4653 char *leveldir_identifier = leveldir_current->identifier;
4654 boolean has_artwork_subdir =
4655 (getTreeInfoFromIdentifier(artwork_first_node,
4656 leveldir_identifier) != NULL);
4658 return (has_leveldir_artwork_set ? leveldir_artwork_set :
4659 has_artwork_subdir ? leveldir_identifier :
4660 classic_artwork_set);
4663 TreeInfo *getArtworkTreeInfoForUserLevelSet(int type)
4665 char *artwork_set = getArtworkIdentifierForUserLevelSet(type);
4666 TreeInfo *artwork_first_node = ARTWORK_FIRST_NODE(artwork, type);
4667 TreeInfo *ti = getTreeInfoFromIdentifier(artwork_first_node, artwork_set);
4671 ti = getTreeInfoFromIdentifier(artwork_first_node,
4672 ARTWORK_DEFAULT_SUBDIR(type));
4674 Fail("cannot find default graphics -- should not happen");
4680 boolean checkIfCustomArtworkExistsForCurrentLevelSet(void)
4682 char *graphics_set =
4683 getArtworkIdentifierForUserLevelSet(ARTWORK_TYPE_GRAPHICS);
4685 getArtworkIdentifierForUserLevelSet(ARTWORK_TYPE_SOUNDS);
4687 getArtworkIdentifierForUserLevelSet(ARTWORK_TYPE_MUSIC);
4689 return (!strEqual(graphics_set, GFX_CLASSIC_SUBDIR) ||
4690 !strEqual(sounds_set, SND_CLASSIC_SUBDIR) ||
4691 !strEqual(music_set, MUS_CLASSIC_SUBDIR));
4694 boolean UpdateUserLevelSet(char *level_subdir, char *level_name,
4695 char *level_author, int num_levels)
4697 char *filename = getPath2(getUserLevelDir(level_subdir), LEVELINFO_FILENAME);
4698 char *filename_tmp = getStringCat2(filename, ".tmp");
4700 FILE *file_tmp = NULL;
4701 char line[MAX_LINE_LEN];
4702 boolean success = FALSE;
4703 LevelDirTree *leveldir = getTreeInfoFromIdentifier(leveldir_first,
4705 // update values in level directory tree
4707 if (level_name != NULL)
4708 setString(&leveldir->name, level_name);
4710 if (level_author != NULL)
4711 setString(&leveldir->author, level_author);
4713 if (num_levels != -1)
4714 leveldir->levels = num_levels;
4716 // update values that depend on other values
4718 setString(&leveldir->name_sorting, leveldir->name);
4720 leveldir->last_level = leveldir->first_level + leveldir->levels - 1;
4722 // sort order of level sets may have changed
4723 sortTreeInfo(&leveldir_first);
4725 if ((file = fopen(filename, MODE_READ)) &&
4726 (file_tmp = fopen(filename_tmp, MODE_WRITE)))
4728 while (fgets(line, MAX_LINE_LEN, file))
4730 if (strPrefix(line, "name:") && level_name != NULL)
4731 fprintf(file_tmp, "%-32s%s\n", "name:", level_name);
4732 else if (strPrefix(line, "author:") && level_author != NULL)
4733 fprintf(file_tmp, "%-32s%s\n", "author:", level_author);
4734 else if (strPrefix(line, "levels:") && num_levels != -1)
4735 fprintf(file_tmp, "%-32s%d\n", "levels:", num_levels);
4737 fputs(line, file_tmp);
4750 success = (rename(filename_tmp, filename) == 0);
4758 boolean CreateUserLevelSet(char *level_subdir, char *level_name,
4759 char *level_author, int num_levels,
4760 boolean use_artwork_set)
4762 LevelDirTree *level_info;
4767 // create user level sub-directory, if needed
4768 createDirectory(getUserLevelDir(level_subdir), "user level");
4770 filename = getPath2(getUserLevelDir(level_subdir), LEVELINFO_FILENAME);
4772 if (!(file = fopen(filename, MODE_WRITE)))
4774 Warn("cannot write level info file '%s'", filename);
4781 level_info = newTreeInfo();
4783 // always start with reliable default values
4784 setTreeInfoToDefaults(level_info, TREE_TYPE_LEVEL_DIR);
4786 setString(&level_info->name, level_name);
4787 setString(&level_info->author, level_author);
4788 level_info->levels = num_levels;
4789 level_info->first_level = 1;
4790 level_info->sort_priority = LEVELCLASS_PRIVATE_START;
4791 level_info->readonly = FALSE;
4793 if (use_artwork_set)
4795 level_info->graphics_set =
4796 getStringCopy(getArtworkIdentifierForUserLevelSet(ARTWORK_TYPE_GRAPHICS));
4797 level_info->sounds_set =
4798 getStringCopy(getArtworkIdentifierForUserLevelSet(ARTWORK_TYPE_SOUNDS));
4799 level_info->music_set =
4800 getStringCopy(getArtworkIdentifierForUserLevelSet(ARTWORK_TYPE_MUSIC));
4803 token_value_position = TOKEN_VALUE_POSITION_SHORT;
4805 fprintFileHeader(file, LEVELINFO_FILENAME);
4808 for (i = 0; i < NUM_LEVELINFO_TOKENS; i++)
4810 if (i == LEVELINFO_TOKEN_NAME ||
4811 i == LEVELINFO_TOKEN_AUTHOR ||
4812 i == LEVELINFO_TOKEN_LEVELS ||
4813 i == LEVELINFO_TOKEN_FIRST_LEVEL ||
4814 i == LEVELINFO_TOKEN_SORT_PRIORITY ||
4815 i == LEVELINFO_TOKEN_READONLY ||
4816 (use_artwork_set && (i == LEVELINFO_TOKEN_GRAPHICS_SET ||
4817 i == LEVELINFO_TOKEN_SOUNDS_SET ||
4818 i == LEVELINFO_TOKEN_MUSIC_SET)))
4819 fprintf(file, "%s\n", getSetupLine(levelinfo_tokens, "", i));
4821 // just to make things nicer :)
4822 if (i == LEVELINFO_TOKEN_AUTHOR ||
4823 i == LEVELINFO_TOKEN_FIRST_LEVEL ||
4824 (use_artwork_set && i == LEVELINFO_TOKEN_READONLY))
4825 fprintf(file, "\n");
4828 token_value_position = TOKEN_VALUE_POSITION_DEFAULT;
4832 SetFilePermissions(filename, PERMS_PRIVATE);
4834 freeTreeInfo(level_info);
4840 static void SaveUserLevelInfo(void)
4842 CreateUserLevelSet(getLoginName(), getLoginName(), getRealName(), 100, FALSE);
4845 char *getSetupValue(int type, void *value)
4847 static char value_string[MAX_LINE_LEN];
4855 strcpy(value_string, (*(boolean *)value ? "true" : "false"));
4859 strcpy(value_string, (*(boolean *)value ? "on" : "off"));
4863 strcpy(value_string, (*(int *)value == AUTO ? "auto" :
4864 *(int *)value == FALSE ? "off" : "on"));
4868 strcpy(value_string, (*(boolean *)value ? "yes" : "no"));
4871 case TYPE_YES_NO_AUTO:
4872 strcpy(value_string, (*(int *)value == AUTO ? "auto" :
4873 *(int *)value == FALSE ? "no" : "yes"));
4877 strcpy(value_string, (*(boolean *)value ? "AGA" : "ECS"));
4881 strcpy(value_string, getKeyNameFromKey(*(Key *)value));
4885 strcpy(value_string, getX11KeyNameFromKey(*(Key *)value));
4889 sprintf(value_string, "%d", *(int *)value);
4893 if (*(char **)value == NULL)
4896 strcpy(value_string, *(char **)value);
4900 sprintf(value_string, "player_%d", *(int *)value + 1);
4904 value_string[0] = '\0';
4908 if (type & TYPE_GHOSTED)
4909 strcpy(value_string, "n/a");
4911 return value_string;
4914 char *getSetupLine(struct TokenInfo *token_info, char *prefix, int token_nr)
4918 static char token_string[MAX_LINE_LEN];
4919 int token_type = token_info[token_nr].type;
4920 void *setup_value = token_info[token_nr].value;
4921 char *token_text = token_info[token_nr].text;
4922 char *value_string = getSetupValue(token_type, setup_value);
4924 // build complete token string
4925 sprintf(token_string, "%s%s", prefix, token_text);
4927 // build setup entry line
4928 line = getFormattedSetupEntry(token_string, value_string);
4930 if (token_type == TYPE_KEY_X11)
4932 Key key = *(Key *)setup_value;
4933 char *keyname = getKeyNameFromKey(key);
4935 // add comment, if useful
4936 if (!strEqual(keyname, "(undefined)") &&
4937 !strEqual(keyname, "(unknown)"))
4939 // add at least one whitespace
4941 for (i = strlen(line); i < token_comment_position; i++)
4945 strcat(line, keyname);
4952 static void InitLastPlayedLevels_ParentNode(void)
4954 LevelDirTree **leveldir_top = &leveldir_first->node_group->next;
4955 LevelDirTree *leveldir_new = NULL;
4957 // check if parent node for last played levels already exists
4958 if (strEqual((*leveldir_top)->identifier, TOKEN_STR_LAST_LEVEL_SERIES))
4961 leveldir_new = newTreeInfo();
4963 setTreeInfoToDefaultsFromParent(leveldir_new, leveldir_first);
4965 leveldir_new->level_group = TRUE;
4966 leveldir_new->sort_priority = LEVELCLASS_LAST_PLAYED_LEVEL;
4968 setString(&leveldir_new->identifier, TOKEN_STR_LAST_LEVEL_SERIES);
4969 setString(&leveldir_new->name, "<< (last played level sets)");
4970 setString(&leveldir_new->name_sorting, leveldir_new->name);
4972 pushTreeInfo(leveldir_top, leveldir_new);
4974 // create node to link back to current level directory
4975 createParentTreeInfoNode(leveldir_new);
4978 void UpdateLastPlayedLevels_TreeInfo(void)
4980 char **last_level_series = setup.level_setup.last_level_series;
4981 LevelDirTree *leveldir_last;
4982 TreeInfo **node_new = NULL;
4985 if (last_level_series[0] == NULL)
4988 InitLastPlayedLevels_ParentNode();
4990 leveldir_last = getTreeInfoFromIdentifierExt(leveldir_first,
4991 TOKEN_STR_LAST_LEVEL_SERIES,
4992 TREE_NODE_TYPE_GROUP);
4993 if (leveldir_last == NULL)
4996 node_new = &leveldir_last->node_group->next;
4998 freeTreeInfo(*node_new);
5002 for (i = 0; last_level_series[i] != NULL; i++)
5004 LevelDirTree *node_last = getTreeInfoFromIdentifier(leveldir_first,
5005 last_level_series[i]);
5006 if (node_last == NULL)
5009 *node_new = getTreeInfoCopy(node_last); // copy complete node
5011 (*node_new)->node_top = &leveldir_first; // correct top node link
5012 (*node_new)->node_parent = leveldir_last; // correct parent node link
5014 (*node_new)->is_copy = TRUE; // mark entry as node copy
5016 (*node_new)->node_group = NULL;
5017 (*node_new)->next = NULL;
5019 (*node_new)->cl_first = -1; // force setting tree cursor
5021 node_new = &((*node_new)->next);
5025 static void UpdateLastPlayedLevels_List(void)
5027 char **last_level_series = setup.level_setup.last_level_series;
5028 int pos = MAX_LEVELDIR_HISTORY - 1;
5031 // search for potentially already existing entry in list of level sets
5032 for (i = 0; last_level_series[i] != NULL; i++)
5033 if (strEqual(last_level_series[i], leveldir_current->identifier))
5036 // move list of level sets one entry down (using potentially free entry)
5037 for (i = pos; i > 0; i--)
5038 setString(&last_level_series[i], last_level_series[i - 1]);
5040 // put last played level set at top position
5041 setString(&last_level_series[0], leveldir_current->identifier);
5044 #define LAST_PLAYED_MODE_SET 1
5045 #define LAST_PLAYED_MODE_SET_FORCED 2
5046 #define LAST_PLAYED_MODE_GET 3
5048 static TreeInfo *StoreOrRestoreLastPlayedLevels(TreeInfo *node, int mode)
5050 static char *identifier = NULL;
5052 if (mode == LAST_PLAYED_MODE_SET)
5054 setString(&identifier, (node && node->is_copy ? node->identifier : NULL));
5056 else if (mode == LAST_PLAYED_MODE_SET_FORCED)
5058 setString(&identifier, (node ? node->identifier : NULL));
5060 else if (mode == LAST_PLAYED_MODE_GET)
5062 TreeInfo *node_new = getTreeInfoFromIdentifierExt(leveldir_first,
5064 TREE_NODE_TYPE_COPY);
5065 return (node_new != NULL ? node_new : node);
5068 return NULL; // not used
5071 void StoreLastPlayedLevels(TreeInfo *node)
5073 StoreOrRestoreLastPlayedLevels(node, LAST_PLAYED_MODE_SET);
5076 void ForcedStoreLastPlayedLevels(TreeInfo *node)
5078 StoreOrRestoreLastPlayedLevels(node, LAST_PLAYED_MODE_SET_FORCED);
5081 void RestoreLastPlayedLevels(TreeInfo **node)
5083 *node = StoreOrRestoreLastPlayedLevels(*node, LAST_PLAYED_MODE_GET);
5086 boolean CheckLastPlayedLevels(void)
5088 return (StoreOrRestoreLastPlayedLevels(NULL, LAST_PLAYED_MODE_GET) != NULL);
5091 void LoadLevelSetup_LastSeries(void)
5093 // --------------------------------------------------------------------------
5094 // ~/.<program>/levelsetup.conf
5095 // --------------------------------------------------------------------------
5097 char *filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
5098 SetupFileHash *level_setup_hash = NULL;
5102 // always start with reliable default values
5103 leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
5105 // start with empty history of last played level sets
5106 setString(&setup.level_setup.last_level_series[0], NULL);
5108 if (!strEqual(DEFAULT_LEVELSET, UNDEFINED_LEVELSET))
5110 leveldir_current = getTreeInfoFromIdentifier(leveldir_first,
5112 if (leveldir_current == NULL)
5113 leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
5116 if ((level_setup_hash = loadSetupFileHash(filename)))
5118 char *last_level_series =
5119 getHashEntry(level_setup_hash, TOKEN_STR_LAST_LEVEL_SERIES);
5121 leveldir_current = getTreeInfoFromIdentifier(leveldir_first,
5123 if (leveldir_current == NULL)
5124 leveldir_current = getFirstValidTreeInfoEntry(leveldir_first);
5126 char *last_played_menu_used =
5127 getHashEntry(level_setup_hash, TOKEN_STR_LAST_PLAYED_MENU_USED);
5129 // store if last level set was selected from "last played" menu
5130 if (strEqual(last_played_menu_used, "true"))
5131 ForcedStoreLastPlayedLevels(leveldir_current);
5133 for (i = 0; i < MAX_LEVELDIR_HISTORY; i++)
5135 char token[strlen(TOKEN_STR_LAST_LEVEL_SERIES) + 10];
5136 LevelDirTree *leveldir_last;
5138 sprintf(token, "%s.%03d", TOKEN_STR_LAST_LEVEL_SERIES, i);
5140 last_level_series = getHashEntry(level_setup_hash, token);
5142 leveldir_last = getTreeInfoFromIdentifier(leveldir_first,
5144 if (leveldir_last != NULL)
5145 setString(&setup.level_setup.last_level_series[pos++],
5149 setString(&setup.level_setup.last_level_series[pos], NULL);
5151 freeSetupFileHash(level_setup_hash);
5155 Debug("setup", "using default setup values");
5161 static void SaveLevelSetup_LastSeries_Ext(boolean deactivate_last_level_series)
5163 // --------------------------------------------------------------------------
5164 // ~/.<program>/levelsetup.conf
5165 // --------------------------------------------------------------------------
5167 // check if the current level directory structure is available at this point
5168 if (leveldir_current == NULL)
5171 char **last_level_series = setup.level_setup.last_level_series;
5172 char *filename = getPath2(getSetupDir(), LEVELSETUP_FILENAME);
5176 InitUserDataDirectory();
5178 UpdateLastPlayedLevels_List();
5180 if (!(file = fopen(filename, MODE_WRITE)))
5182 Warn("cannot write setup file '%s'", filename);
5189 fprintFileHeader(file, LEVELSETUP_FILENAME);
5191 if (deactivate_last_level_series)
5192 fprintf(file, "# %s\n# ", "the following level set may have caused a problem and was deactivated");
5194 fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_LAST_LEVEL_SERIES,
5195 leveldir_current->identifier));
5197 // store if last level set was selected from "last played" menu
5198 boolean last_played_menu_used = CheckLastPlayedLevels();
5199 char *setup_value = getSetupValue(TYPE_BOOLEAN, &last_played_menu_used);
5201 fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_MENU_USED,
5204 for (i = 0; last_level_series[i] != NULL; i++)
5206 char token[strlen(TOKEN_STR_LAST_LEVEL_SERIES) + 1 + 10 + 1];
5208 sprintf(token, "%s.%03d", TOKEN_STR_LAST_LEVEL_SERIES, i);
5210 fprintf(file, "%s\n", getFormattedSetupEntry(token, last_level_series[i]));
5215 SetFilePermissions(filename, PERMS_PRIVATE);
5220 void SaveLevelSetup_LastSeries(void)
5222 SaveLevelSetup_LastSeries_Ext(FALSE);
5225 void SaveLevelSetup_LastSeries_Deactivate(void)
5227 SaveLevelSetup_LastSeries_Ext(TRUE);
5230 static void checkSeriesInfo(void)
5232 static char *level_directory = NULL;
5235 DirectoryEntry *dir_entry;
5238 checked_free(level_directory);
5240 // check for more levels besides the 'levels' field of 'levelinfo.conf'
5242 level_directory = getPath2((leveldir_current->in_user_dir ?
5243 getUserLevelDir(NULL) :
5244 options.level_directory),
5245 leveldir_current->fullpath);
5247 if ((dir = openDirectory(level_directory)) == NULL)
5249 Warn("cannot read level directory '%s'", level_directory);
5255 while ((dir_entry = readDirectory(dir)) != NULL) // loop all entries
5257 if (strlen(dir_entry->basename) > 4 &&
5258 dir_entry->basename[3] == '.' &&
5259 strEqual(&dir_entry->basename[4], LEVELFILE_EXTENSION))
5261 char levelnum_str[4];
5264 strncpy(levelnum_str, dir_entry->basename, 3);
5265 levelnum_str[3] = '\0';
5267 levelnum_value = atoi(levelnum_str);
5269 if (levelnum_value < leveldir_current->first_level)
5271 Warn("additional level %d found", levelnum_value);
5273 leveldir_current->first_level = levelnum_value;
5275 else if (levelnum_value > leveldir_current->last_level)
5277 Warn("additional level %d found", levelnum_value);
5279 leveldir_current->last_level = levelnum_value;
5285 closeDirectory(dir);
5288 void LoadLevelSetup_SeriesInfo(void)
5291 SetupFileHash *level_setup_hash = NULL;
5292 char *level_subdir = leveldir_current->subdir;
5295 // always start with reliable default values
5296 level_nr = leveldir_current->first_level;
5298 for (i = 0; i < MAX_LEVELS; i++)
5300 LevelStats_setPlayed(i, 0);
5301 LevelStats_setSolved(i, 0);
5306 // --------------------------------------------------------------------------
5307 // ~/.<program>/levelsetup/<level series>/levelsetup.conf
5308 // --------------------------------------------------------------------------
5310 level_subdir = leveldir_current->subdir;
5312 filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
5314 if ((level_setup_hash = loadSetupFileHash(filename)))
5318 // get last played level in this level set
5320 token_value = getHashEntry(level_setup_hash, TOKEN_STR_LAST_PLAYED_LEVEL);
5324 level_nr = atoi(token_value);
5326 if (level_nr < leveldir_current->first_level)
5327 level_nr = leveldir_current->first_level;
5328 if (level_nr > leveldir_current->last_level)
5329 level_nr = leveldir_current->last_level;
5332 // get handicap level in this level set
5334 token_value = getHashEntry(level_setup_hash, TOKEN_STR_HANDICAP_LEVEL);
5338 int level_nr = atoi(token_value);
5340 if (level_nr < leveldir_current->first_level)
5341 level_nr = leveldir_current->first_level;
5342 if (level_nr > leveldir_current->last_level + 1)
5343 level_nr = leveldir_current->last_level;
5345 if (leveldir_current->user_defined || !leveldir_current->handicap)
5346 level_nr = leveldir_current->last_level;
5348 leveldir_current->handicap_level = level_nr;
5351 // get number of played and solved levels in this level set
5353 BEGIN_HASH_ITERATION(level_setup_hash, itr)
5355 char *token = HASH_ITERATION_TOKEN(itr);
5356 char *value = HASH_ITERATION_VALUE(itr);
5358 if (strlen(token) == 3 &&
5359 token[0] >= '0' && token[0] <= '9' &&
5360 token[1] >= '0' && token[1] <= '9' &&
5361 token[2] >= '0' && token[2] <= '9')
5363 int level_nr = atoi(token);
5366 LevelStats_setPlayed(level_nr, atoi(value)); // read 1st column
5368 value = strchr(value, ' ');
5371 LevelStats_setSolved(level_nr, atoi(value)); // read 2nd column
5374 END_HASH_ITERATION(hash, itr)
5376 freeSetupFileHash(level_setup_hash);
5380 Debug("setup", "using default setup values");
5386 void SaveLevelSetup_SeriesInfo(void)
5389 char *level_subdir = leveldir_current->subdir;
5390 char *level_nr_str = int2str(level_nr, 0);
5391 char *handicap_level_str = int2str(leveldir_current->handicap_level, 0);
5395 // --------------------------------------------------------------------------
5396 // ~/.<program>/levelsetup/<level series>/levelsetup.conf
5397 // --------------------------------------------------------------------------
5399 InitLevelSetupDirectory(level_subdir);
5401 filename = getPath2(getLevelSetupDir(level_subdir), LEVELSETUP_FILENAME);
5403 if (!(file = fopen(filename, MODE_WRITE)))
5405 Warn("cannot write setup file '%s'", filename);
5412 fprintFileHeader(file, LEVELSETUP_FILENAME);
5414 fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_PLAYED_LEVEL,
5416 fprintf(file, "%s\n\n", getFormattedSetupEntry(TOKEN_STR_HANDICAP_LEVEL,
5417 handicap_level_str));
5419 for (i = leveldir_current->first_level; i <= leveldir_current->last_level;
5422 if (LevelStats_getPlayed(i) > 0 ||
5423 LevelStats_getSolved(i) > 0)
5428 sprintf(token, "%03d", i);
5429 sprintf(value, "%d %d", LevelStats_getPlayed(i), LevelStats_getSolved(i));
5431 fprintf(file, "%s\n", getFormattedSetupEntry(token, value));
5437 SetFilePermissions(filename, PERMS_PRIVATE);
5442 int LevelStats_getPlayed(int nr)
5444 return (nr >= 0 && nr < MAX_LEVELS ? level_stats[nr].played : 0);
5447 int LevelStats_getSolved(int nr)
5449 return (nr >= 0 && nr < MAX_LEVELS ? level_stats[nr].solved : 0);
5452 void LevelStats_setPlayed(int nr, int value)
5454 if (nr >= 0 && nr < MAX_LEVELS)
5455 level_stats[nr].played = value;
5458 void LevelStats_setSolved(int nr, int value)
5460 if (nr >= 0 && nr < MAX_LEVELS)
5461 level_stats[nr].solved = value;
5464 void LevelStats_incPlayed(int nr)
5466 if (nr >= 0 && nr < MAX_LEVELS)
5467 level_stats[nr].played++;
5470 void LevelStats_incSolved(int nr)
5472 if (nr >= 0 && nr < MAX_LEVELS)
5473 level_stats[nr].solved++;
5476 void LoadUserSetup(void)
5478 // --------------------------------------------------------------------------
5479 // ~/.<program>/usersetup.conf
5480 // --------------------------------------------------------------------------
5482 char *filename = getPath2(getMainUserGameDataDir(), USERSETUP_FILENAME);
5483 SetupFileHash *user_setup_hash = NULL;
5485 // always start with reliable default values
5488 if ((user_setup_hash = loadSetupFileHash(filename)))
5492 // get last selected user number
5493 token_value = getHashEntry(user_setup_hash, TOKEN_STR_LAST_USER);
5496 user.nr = MIN(MAX(0, atoi(token_value)), MAX_PLAYER_NAMES - 1);
5498 freeSetupFileHash(user_setup_hash);
5502 Debug("setup", "using default setup values");
5508 void SaveUserSetup(void)
5510 // --------------------------------------------------------------------------
5511 // ~/.<program>/usersetup.conf
5512 // --------------------------------------------------------------------------
5514 char *filename = getPath2(getMainUserGameDataDir(), USERSETUP_FILENAME);
5517 InitMainUserDataDirectory();
5519 if (!(file = fopen(filename, MODE_WRITE)))
5521 Warn("cannot write setup file '%s'", filename);
5528 fprintFileHeader(file, USERSETUP_FILENAME);
5530 fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_LAST_USER,
5534 SetFilePermissions(filename, PERMS_PRIVATE);