1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
29 #include "conf_e2g.c" /* include auto-generated data structure definitions */
32 static char *image_filename[NUM_PICTURES] =
40 "RocksFontMedium.pcx",
53 "RocksFontMedium.pcx",
58 static Bitmap *bitmap_font_initial = NULL;
60 static void InitGlobal(void);
61 static void InitSetup(void);
62 static void InitPlayerInfo(void);
63 static void InitLevelInfo(void);
64 static void InitArtworkInfo(void);
65 static void InitLevelArtworkInfo(void);
66 static void InitNetworkServer(void);
67 static void InitImages(void);
68 static void InitMixer(void);
69 static void InitSound(void);
70 static void InitGfx(void);
71 static void InitGfxBackground(void);
72 static void InitGadgets(void);
73 static void InitElementProperties(void);
74 static void InitElementInfo(void);
75 static void InitGraphicInfo(void);
76 static void InitSoundInfo();
77 static void Execute_Command(char *);
81 InitGlobal(); /* initialize some global variables */
83 if (options.execute_command)
84 Execute_Command(options.execute_command);
86 if (options.serveronly)
88 #if defined(PLATFORM_UNIX)
89 NetworkServer(options.server_port, options.serveronly);
91 Error(ERR_WARN, "networking only supported in Unix version");
93 exit(0); /* never reached */
96 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
97 PROGRAM_TITLE_STRING, getWindowTitleString(),
98 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
99 MSDOS_POINTER_FILENAME,
100 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
104 InitArtworkInfo(); /* needed before loading gfx, sound & music */
109 InitRND(NEW_RANDOMIZE);
112 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
115 InitEventFilter(FilterMouseMotionEvents);
117 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
123 InitLevelArtworkInfo();
125 InitImages(); /* needs to know current level directory */
126 InitSound(); /* needs to know current level directory */
128 InitGadgets(); /* needs images + number of level series */
133 if (global.autoplay_leveldir)
146 global.autoplay_leveldir = NULL;
148 global.frames_per_second = 0;
149 global.fps_slowdown = FALSE;
150 global.fps_slowdown_factor = 1;
155 LoadSetup(); /* global setup info */
158 void InitPlayerInfo()
162 /* choose default local player */
163 local_player = &stored_player[0];
165 for (i=0; i<MAX_PLAYERS; i++)
166 stored_player[i].connected = FALSE;
168 local_player->connected = TRUE;
173 LoadLevelInfo(); /* global level info */
174 LoadLevelSetup_LastSeries(); /* last played series info */
175 LoadLevelSetup_SeriesInfo(); /* last played level info */
178 void InitArtworkInfo()
183 void InitLevelArtworkInfo()
185 LoadLevelArtworkInfo();
188 void InitNetworkServer()
190 #if defined(PLATFORM_UNIX)
194 if (!options.network)
197 #if defined(PLATFORM_UNIX)
198 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
200 if (!ConnectToServer(options.server_host, options.server_port))
201 Error(ERR_EXIT, "cannot connect to network game server");
203 SendToServer_PlayerName(setup.player_name);
204 SendToServer_ProtocolVersion();
207 SendToServer_NrWanted(nr_wanted);
211 static void ReinitializeGraphics()
213 ReloadCustomImages(); /* load custom image files */
215 InitGraphicInfo(); /* initialize graphic info from config file */
217 InitFontInfo(bitmap_font_initial,
218 new_graphic_info[IMG_FONT_BIG].bitmap,
219 new_graphic_info[IMG_FONT_MEDIUM].bitmap,
220 new_graphic_info[IMG_FONT_SMALL].bitmap,
221 new_graphic_info[IMG_FONT_EM].bitmap);
223 SetMainBackgroundImage(IMG_BACKGROUND_DEFAULT);
224 SetDoorBackgroundImage(IMG_BACKGROUND_DOOR);
230 static void InitImages()
232 InitImageList(image_config, image_config_suffix, NUM_IMAGE_FILES);
234 ReinitializeGraphics();
237 static void InitMixer()
241 InitSoundList(sound_config, sound_config_suffix, NUM_SOUND_FILES);
246 static void InitSound()
248 /* load custom sounds and music */
249 InitReloadSounds(artwork.snd_current->identifier);
250 InitReloadMusic(artwork.mus_current->identifier);
255 static void InitTileClipmasks()
258 #if defined(TARGET_X11)
259 XGCValues clip_gc_values;
260 unsigned long clip_gc_valuemask;
262 #if defined(TARGET_X11_NATIVE)
272 tile_needs_clipping[] =
274 { GFX_SPIELER1_UP, 4 },
275 { GFX_SPIELER1_DOWN, 4 },
276 { GFX_SPIELER1_LEFT, 4 },
277 { GFX_SPIELER1_RIGHT, 4 },
278 { GFX_SPIELER1_PUSH_LEFT, 4 },
279 { GFX_SPIELER1_PUSH_RIGHT, 4 },
280 { GFX_SPIELER2_UP, 4 },
281 { GFX_SPIELER2_DOWN, 4 },
282 { GFX_SPIELER2_LEFT, 4 },
283 { GFX_SPIELER2_RIGHT, 4 },
284 { GFX_SPIELER2_PUSH_LEFT, 4 },
285 { GFX_SPIELER2_PUSH_RIGHT, 4 },
286 { GFX_SPIELER3_UP, 4 },
287 { GFX_SPIELER3_DOWN, 4 },
288 { GFX_SPIELER3_LEFT, 4 },
289 { GFX_SPIELER3_RIGHT, 4 },
290 { GFX_SPIELER3_PUSH_LEFT, 4 },
291 { GFX_SPIELER3_PUSH_RIGHT, 4 },
292 { GFX_SPIELER4_UP, 4 },
293 { GFX_SPIELER4_DOWN, 4 },
294 { GFX_SPIELER4_LEFT, 4 },
295 { GFX_SPIELER4_RIGHT, 4 },
296 { GFX_SPIELER4_PUSH_LEFT, 4 },
297 { GFX_SPIELER4_PUSH_RIGHT, 4 },
298 { GFX_SP_MURPHY, 1 },
299 { GFX_MURPHY_GO_LEFT, 3 },
300 { GFX_MURPHY_GO_RIGHT, 3 },
301 { GFX_MURPHY_SNAP_UP, 1 },
302 { GFX_MURPHY_SNAP_DOWN, 1 },
303 { GFX_MURPHY_SNAP_RIGHT, 1 },
304 { GFX_MURPHY_SNAP_LEFT, 1 },
305 { GFX_MURPHY_PUSH_RIGHT, 1 },
306 { GFX_MURPHY_PUSH_LEFT, 1 },
307 { GFX_GEBLUBBER, 4 },
310 { GFX_EXPLOSION, 8 },
311 { GFX_SOKOBAN_OBJEKT, 1 },
312 { GFX_FUNKELN_BLAU, 3 },
313 { GFX_FUNKELN_WEISS, 3 },
314 { GFX2_SHIELD_PASSIVE, 3 },
315 { GFX2_SHIELD_ACTIVE, 3 },
320 #endif /* TARGET_X11_NATIVE */
321 #endif /* TARGET_X11 */
325 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
326 for (i=0; i<NUM_TILES; i++)
327 tile_clipmask[i] = None;
329 #if defined(TARGET_X11)
330 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
331 often very slow when preparing a masked XCopyArea() for big Pixmaps.
332 To prevent this, create small (tile-sized) mask Pixmaps which will then
333 be set much faster with XSetClipOrigin() and speed things up a lot. */
335 clip_gc_values.graphics_exposures = False;
336 clip_gc_valuemask = GCGraphicsExposures;
337 tile_clip_gc = XCreateGC(display, window->drawable,
338 clip_gc_valuemask, &clip_gc_values);
341 for (i=0; i<NUM_BITMAPS; i++)
343 if (pix[i]->clip_mask)
345 clip_gc_values.graphics_exposures = False;
346 clip_gc_values.clip_mask = pix[i]->clip_mask;
347 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
348 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
349 clip_gc_valuemask, &clip_gc_values);
354 #if defined(TARGET_X11_NATIVE)
357 /* create graphic context structures needed for clipping */
358 clip_gc_values.graphics_exposures = False;
359 clip_gc_valuemask = GCGraphicsExposures;
360 copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask,
361 clip_gc_valuemask, &clip_gc_values);
363 /* create only those clipping Pixmaps we really need */
364 for (i=0; tile_needs_clipping[i].start>=0; i++)
368 for (j=0; j<tile_needs_clipping[i].count; j++)
370 int tile = tile_needs_clipping[i].start + j;
376 getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
377 src_pixmap = src_bitmap->clip_mask;
379 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
382 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
383 src_x, src_y, TILEX, TILEY, 0, 0);
387 XFreeGC(display, copy_clipmask_gc);
390 #endif /* TARGET_X11_NATIVE */
391 #endif /* TARGET_X11 */
395 void FreeTileClipmasks()
398 #if defined(TARGET_X11)
401 for (i=0; i<NUM_TILES; i++)
403 if (tile_clipmask[i] != None)
405 XFreePixmap(display, tile_clipmask[i]);
406 tile_clipmask[i] = None;
411 XFreeGC(display, tile_clip_gc);
415 for (i=0; i<NUM_BITMAPS; i++)
417 if (pix[i] != NULL && pix[i]->stored_clip_gc)
419 XFreeGC(display, pix[i]->stored_clip_gc);
420 pix[i]->stored_clip_gc = None;
425 #endif /* TARGET_X11 */
435 /* initialize screen properties */
436 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
437 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
438 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
439 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
440 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
442 /* create additional image buffers for double-buffering */
443 bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
444 bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
447 pix[PIX_FONT_SMALL] = LoadCustomImage(image_filename[PIX_FONT_SMALL]);
449 InitFontInfo(NULL, NULL, pix[PIX_FONT_SMALL], NULL);
451 bitmap_font_initial = LoadCustomImage(image_filename[PIX_FONT_SMALL]);
453 InitFontInfo(bitmap_font_initial, NULL, NULL, NULL, NULL);
456 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
457 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
459 DrawInitText("Loading graphics:", 120, FC_GREEN);
462 for (i=0; i<NUM_PICTURES; i++)
465 if (i != PIX_FONT_SMALL)
468 DrawInitText(image_filename[i], 150, FC_YELLOW);
470 pix[i] = LoadCustomImage(image_filename[i]);
476 InitFontInfo(pix[PIX_FONT_BIG], pix[PIX_FONT_MEDIUM], pix[PIX_FONT_SMALL],
483 void InitGfxBackground()
488 fieldbuffer = bitmap_db_field;
489 SetDrawtoField(DRAW_BACKBUFFER);
491 BlitBitmap(new_graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
492 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
493 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
494 ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE);
496 for (x=0; x<MAX_BUF_XSIZE; x++)
497 for (y=0; y<MAX_BUF_YSIZE; y++)
500 redraw_mask = REDRAW_ALL;
503 void ReloadCustomArtwork()
505 static char *leveldir_current_identifier = NULL;
506 static boolean last_override_level_graphics = FALSE;
507 static boolean last_override_level_sounds = FALSE;
508 static boolean last_override_level_music = FALSE;
509 /* identifier for new artwork; default: artwork configured in setup */
510 char *gfx_new_identifier = artwork.gfx_current->identifier;
511 char *snd_new_identifier = artwork.snd_current->identifier;
512 char *mus_new_identifier = artwork.mus_current->identifier;
513 boolean redraw_screen = FALSE;
515 if (leveldir_current_identifier == NULL)
516 leveldir_current_identifier = leveldir_current->identifier;
519 printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier,
520 leveldir_current->graphics_set);
521 printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier,
522 leveldir_current->identifier);
526 printf("graphics --> '%s' ('%s')\n",
527 artwork.gfx_current_identifier, artwork.gfx_current->filename);
528 printf("sounds --> '%s' ('%s')\n",
529 artwork.snd_current_identifier, artwork.snd_current->filename);
530 printf("music --> '%s' ('%s')\n",
531 artwork.mus_current_identifier, artwork.mus_current->filename);
534 /* leveldir_current may be invalid (level group, parent link) */
535 if (!validLevelSeries(leveldir_current))
539 printf("--> '%s'\n", artwork.gfx_current_identifier);
542 /* when a new level series was selected, check if there was a change
543 in custom artwork stored in level series directory */
544 if (leveldir_current_identifier != leveldir_current->identifier)
546 char *identifier_old = leveldir_current_identifier;
547 char *identifier_new = leveldir_current->identifier;
549 if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) !=
550 getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new))
551 gfx_new_identifier = identifier_new;
552 if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) !=
553 getTreeInfoFromIdentifier(artwork.snd_first, identifier_new))
554 snd_new_identifier = identifier_new;
555 if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) !=
556 getTreeInfoFromIdentifier(artwork.mus_first, identifier_new))
557 mus_new_identifier = identifier_new;
559 leveldir_current_identifier = leveldir_current->identifier;
562 /* custom level artwork configured in level series configuration file
563 always overrides custom level artwork stored in level series directory
564 and (level independant) custom artwork configured in setup menue */
565 if (leveldir_current->graphics_set != NULL)
566 gfx_new_identifier = leveldir_current->graphics_set;
567 if (leveldir_current->sounds_set != NULL)
568 snd_new_identifier = leveldir_current->sounds_set;
569 if (leveldir_current->music_set != NULL)
570 mus_new_identifier = leveldir_current->music_set;
572 if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 ||
573 last_override_level_graphics != setup.override_level_graphics)
576 printf("CHANGED GFX: '%s' -> '%s'\n",
577 artwork.gfx_current_identifier, gfx_new_identifier);
584 setLevelArtworkDir(artwork.gfx_first);
586 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
589 for (i=0; i<NUM_PICTURES; i++)
591 DrawInitText(image_filename[i], 150, FC_YELLOW);
592 ReloadCustomImage(pix[i], image_filename[i]);
600 ReinitializeGraphics();
608 /* force redraw of (open or closed) door graphics */
609 SetDoorState(DOOR_OPEN_ALL);
610 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
614 artwork.gfx_current_identifier = gfx_new_identifier;
616 artwork.gfx_current_identifier = artwork.gfx_current->identifier;
618 last_override_level_graphics = setup.override_level_graphics;
620 redraw_screen = TRUE;
623 if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 ||
624 last_override_level_sounds != setup.override_level_sounds)
626 /* set artwork path to send it to the sound server process */
627 setLevelArtworkDir(artwork.snd_first);
629 InitReloadSounds(snd_new_identifier);
631 artwork.snd_current_identifier = snd_new_identifier;
632 last_override_level_sounds = setup.override_level_sounds;
634 redraw_screen = TRUE;
637 if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 ||
638 last_override_level_music != setup.override_level_music)
640 /* set artwork path to send it to the sound server process */
641 setLevelArtworkDir(artwork.mus_first);
643 InitReloadMusic(mus_new_identifier);
645 artwork.mus_current_identifier = mus_new_identifier;
646 last_override_level_music = setup.override_level_music;
648 redraw_screen = TRUE;
655 /* force redraw of (open or closed) door graphics */
656 SetDoorState(DOOR_OPEN_ALL);
657 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
661 printf("<-- '%s'\n", artwork.gfx_current_identifier);
667 FreeLevelEditorGadgets();
676 static boolean gadgets_initialized = FALSE;
678 if (gadgets_initialized)
681 CreateLevelEditorGadgets();
685 CreateScreenGadgets();
687 gadgets_initialized = TRUE;
690 void InitElementInfo()
695 /* set values to -1 to identify later as "uninitialized" values */
696 for (i=0; i<MAX_NUM_ELEMENTS; i++)
698 for (act=0; act<NUM_GFX_ACTIONS_MAPPED; act++)
700 element_info[i].graphic[act] = -1;
702 for (dir=0; dir<NUM_MV_DIRECTIONS; dir++)
703 element_info[i].direction_graphic[act][dir] = -1;
707 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
708 element_info[i].graphic[GFX_ACTION_DEFAULT] =
709 IMG_CHAR_START + (i - EL_CHAR_START);
711 for (i=EL_CUSTOM_START; i<=EL_CUSTOM_END; i++)
712 element_info[i].graphic[GFX_ACTION_DEFAULT] =
713 IMG_CUSTOM_START + (i - EL_CUSTOM_START);
716 while (element_to_graphic[i].element > -1)
718 int element = element_to_graphic[i].element;
719 int direction = element_to_graphic[i].direction;
720 int action = element_to_graphic[i].action;
721 int graphic = element_to_graphic[i].graphic;
724 action = graphics_action_mapping[action];
726 action = GFX_ACTION_DEFAULT;
730 direction = MV_DIR_BIT(direction);
732 element_info[element].direction_graphic[action][direction] = graphic;
735 element_info[element].graphic[action] = graphic;
740 /* now set all '-1' values to element specific default values */
741 for (i=0; i<MAX_NUM_ELEMENTS; i++)
743 int default_action_graphic = element_info[i].graphic[GFX_ACTION_DEFAULT];
744 int default_action_direction_graphic[NUM_MV_DIRECTIONS];
746 if (default_action_graphic == -1)
747 default_action_graphic = IMG_CHAR_QUESTION;
749 for (dir=0; dir<NUM_MV_DIRECTIONS; dir++)
751 default_action_direction_graphic[dir] =
752 element_info[i].direction_graphic[GFX_ACTION_DEFAULT][dir];
754 if (default_action_direction_graphic[dir] == -1)
755 default_action_direction_graphic[dir] = default_action_graphic;
758 for (act=0; act<NUM_GFX_ACTIONS_MAPPED; act++)
760 for (dir=0; dir<NUM_MV_DIRECTIONS; dir++)
762 int default_direction_graphic = element_info[i].graphic[act];
764 /* no graphic for current action -- use default direction graphic */
765 if (default_direction_graphic == -1)
766 default_direction_graphic = default_action_direction_graphic[dir];
768 if (element_info[i].direction_graphic[act][dir] == -1)
769 element_info[i].direction_graphic[act][dir] =
770 default_direction_graphic;
773 /* no graphic for this specific action -- use default action graphic */
774 if (element_info[i].graphic[act] == -1)
775 element_info[i].graphic[act] = default_action_graphic;
780 static void InitGraphicInfo()
782 static boolean clipmasks_initialized = FALSE;
783 static int gfx_action[NUM_IMAGE_FILES];
785 int first_frame, last_frame;
787 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
789 XGCValues clip_gc_values;
790 unsigned long clip_gc_valuemask;
791 GC copy_clipmask_gc = None;
794 image_files = getCurrentImageList();
796 /* set temporary graphics action field to default value */
797 for (i=0; i<NUM_IMAGE_FILES; i++)
798 gfx_action[i] = GFX_ACTION_DEFAULT;
800 /* set temporary graphics action field from element_to_graphic list */
802 while (element_to_graphic[i].element > -1)
804 int action = element_to_graphic[i].action;
805 int graphic = element_to_graphic[i].graphic;
808 action = GFX_ACTION_DEFAULT;
810 gfx_action[graphic] = action;
815 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
816 if (clipmasks_initialized)
818 for (i=0; i<NUM_IMAGE_FILES; i++)
820 if (new_graphic_info[i].clip_mask)
821 XFreePixmap(display, new_graphic_info[i].clip_mask);
822 if (new_graphic_info[i].clip_gc)
823 XFreeGC(display, new_graphic_info[i].clip_gc);
825 new_graphic_info[i].clip_mask = None;
826 new_graphic_info[i].clip_gc = None;
831 for (i=0; i<NUM_IMAGE_FILES; i++)
833 Bitmap *src_bitmap = getBitmapFromImageID(i);
834 int num_xtiles = (src_bitmap ? src_bitmap->width : TILEX) / TILEX;
835 int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY;
836 int *parameter = image_files[i].parameter;
838 new_graphic_info[i].bitmap = src_bitmap;
840 new_graphic_info[i].src_x = parameter[GFX_ARG_XPOS] * TILEX;
841 new_graphic_info[i].src_y = parameter[GFX_ARG_YPOS] * TILEY;
842 new_graphic_info[i].offset_x = parameter[GFX_ARG_OFFSET];
843 new_graphic_info[i].offset_y = 0;
845 /* animation frames are ordered vertically instead of horizontally */
846 if (parameter[GFX_ARG_VERTICAL])
848 new_graphic_info[i].offset_x = 0;
849 new_graphic_info[i].offset_y = parameter[GFX_ARG_OFFSET];
852 /* optionally, the x and y offset of frames can be specified directly */
853 if (parameter[GFX_ARG_XOFFSET] != GFX_ARG_UNDEFINED_VALUE)
854 new_graphic_info[i].offset_x = parameter[GFX_ARG_XOFFSET];
855 if (parameter[GFX_ARG_YOFFSET] != GFX_ARG_UNDEFINED_VALUE)
856 new_graphic_info[i].offset_y = parameter[GFX_ARG_YOFFSET];
858 /* automatically determine correct number of frames, if not defined */
859 if (parameter[GFX_ARG_FRAMES] != GFX_ARG_UNDEFINED_VALUE)
860 new_graphic_info[i].anim_frames = parameter[GFX_ARG_FRAMES];
861 else if (parameter[GFX_ARG_XPOS] == 0 && !parameter[GFX_ARG_VERTICAL])
862 new_graphic_info[i].anim_frames = num_xtiles;
863 else if (parameter[GFX_ARG_YPOS] == 0 && parameter[GFX_ARG_VERTICAL])
864 new_graphic_info[i].anim_frames = num_ytiles;
866 new_graphic_info[i].anim_frames = 1;
868 new_graphic_info[i].anim_delay = parameter[GFX_ARG_DELAY];
869 if (new_graphic_info[i].anim_delay == 0) /* delay must be at least 1 */
870 new_graphic_info[i].anim_delay = 1;
872 /* set mode for animation frame order */
873 if (parameter[GFX_ARG_MODE_LOOP])
874 new_graphic_info[i].anim_mode = ANIM_LOOP;
875 else if (parameter[GFX_ARG_MODE_LINEAR])
876 new_graphic_info[i].anim_mode = ANIM_LINEAR;
877 else if (parameter[GFX_ARG_MODE_PINGPONG])
878 new_graphic_info[i].anim_mode = ANIM_PINGPONG;
879 else if (parameter[GFX_ARG_MODE_PINGPONG2])
880 new_graphic_info[i].anim_mode = ANIM_PINGPONG2;
881 else if (parameter[GFX_ARG_MODE_RANDOM])
882 new_graphic_info[i].anim_mode = ANIM_RANDOM;
883 else if (new_graphic_info[i].anim_frames > 1)
884 new_graphic_info[i].anim_mode = ANIM_LOOP;
886 new_graphic_info[i].anim_mode = ANIM_NONE;
888 /* set additional flag to play animation frames in reverse order */
889 if (parameter[GFX_ARG_MODE_REVERSE])
890 new_graphic_info[i].anim_mode |= ANIM_REVERSE;
892 /* set first frame of animation after determining animation mode */
893 new_graphic_info[i].anim_start_frame = parameter[GFX_ARG_START_FRAME];
895 /* automatically determine correct start frame, if not defined */
896 if (parameter[GFX_ARG_START_FRAME] == GFX_ARG_UNDEFINED_VALUE)
897 new_graphic_info[i].anim_start_frame = 0;
898 else if (new_graphic_info[i].anim_mode & ANIM_REVERSE)
899 new_graphic_info[i].anim_start_frame =
900 new_graphic_info[i].anim_frames - parameter[GFX_ARG_START_FRAME] - 1;
902 /* animation synchronized with global frame counter, not move position */
903 new_graphic_info[i].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
905 /* set global_sync for all animations with undefined "animation action" */
906 if (parameter[GFX_ARG_GLOBAL_SYNC] == GFX_ARG_UNDEFINED_VALUE)
907 new_graphic_info[i].anim_global_sync =
908 (gfx_action[i] == GFX_ACTION_DEFAULT ? TRUE : FALSE);
910 /* "linear" animations are never globally synchronized */
911 if (parameter[GFX_ARG_MODE_LINEAR])
912 new_graphic_info[i].anim_global_sync = FALSE;
914 /* now check if no animation frames are outside of the loaded image */
916 if (new_graphic_info[i].bitmap == NULL)
917 continue; /* skip check for optional images that are undefined */
920 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
921 if (src_x < 0 || src_y < 0 ||
922 src_x + TILEX > src_bitmap->width ||
923 src_y + TILEY > src_bitmap->height)
925 Error(ERR_RETURN, "custom artwork configuration error:");
926 Error(ERR_RETURN, "- config file: '%s'",
927 getImageConfigFilename());
928 Error(ERR_RETURN, "- config token: '%s'",
929 getTokenFromImageID(i));
930 Error(ERR_RETURN, "- image file: '%s'",
931 src_bitmap->source_filename);
932 Error(ERR_EXIT, "error: first animation frame out of bounds (%d,%d)",
936 last_frame = new_graphic_info[i].anim_frames - 1;
937 getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y);
938 if (src_x < 0 || src_y < 0 ||
939 src_x + TILEX > src_bitmap->width ||
940 src_y + TILEY > src_bitmap->height)
942 Error(ERR_RETURN, "custom artwork configuration error:");
943 Error(ERR_RETURN, "- config file: '%s'",
944 getImageConfigFilename());
945 Error(ERR_RETURN, "- config token: '%s'",
946 getTokenFromImageID(i));
947 Error(ERR_RETURN, "- image file: '%s'",
948 src_bitmap->source_filename);
949 Error(ERR_EXIT, "error: last animation frame (%d) out of bounds (%d,%d)",
950 last_frame, src_x, src_y);
953 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
954 /* currently we need only a tile clip mask from the first frame */
955 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
957 if (copy_clipmask_gc == None)
959 clip_gc_values.graphics_exposures = False;
960 clip_gc_valuemask = GCGraphicsExposures;
961 copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask,
962 clip_gc_valuemask, &clip_gc_values);
965 new_graphic_info[i].clip_mask =
966 XCreatePixmap(display, window->drawable, TILEX, TILEY, 1);
968 src_pixmap = src_bitmap->clip_mask;
969 XCopyArea(display, src_pixmap, new_graphic_info[i].clip_mask,
970 copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0);
972 clip_gc_values.graphics_exposures = False;
973 clip_gc_values.clip_mask = new_graphic_info[i].clip_mask;
974 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
975 new_graphic_info[i].clip_gc =
976 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
980 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
981 if (copy_clipmask_gc)
982 XFreeGC(display, copy_clipmask_gc);
985 clipmasks_initialized = TRUE;
988 static void InitSoundInfo()
990 sound_files = getCurrentSoundList();
992 /* initialize sound effect lookup table for element actions */
996 void InitElementProperties()
1000 static int ep_amoebalive[] =
1007 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
1009 static int ep_amoeboid[] =
1017 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
1019 static int ep_schluessel[] =
1030 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
1032 static int ep_pforte[] =
1051 EL_SWITCHGATE_OPENING,
1052 EL_SWITCHGATE_CLOSED,
1053 EL_SWITCHGATE_CLOSING,
1055 EL_TIMEGATE_OPENING,
1057 EL_TIMEGATE_CLOSING,
1061 EL_TUBE_VERTICAL_LEFT,
1062 EL_TUBE_VERTICAL_RIGHT,
1063 EL_TUBE_HORIZONTAL_UP,
1064 EL_TUBE_HORIZONTAL_DOWN,
1070 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
1072 static int ep_solid[] =
1092 EL_QUICKSAND_FILLING,
1093 EL_QUICKSAND_EMPTYING,
1095 EL_MAGIC_WALL_ACTIVE,
1096 EL_MAGIC_WALL_EMPTYING,
1097 EL_MAGIC_WALL_FILLING,
1101 EL_BD_MAGIC_WALL_ACTIVE,
1102 EL_BD_MAGIC_WALL_EMPTYING,
1103 EL_BD_MAGIC_WALL_FULL,
1104 EL_BD_MAGIC_WALL_FILLING,
1105 EL_BD_MAGIC_WALL_DEAD,
1108 EL_ACIDPOOL_TOPLEFT,
1109 EL_ACIDPOOL_TOPRIGHT,
1110 EL_ACIDPOOL_BOTTOMLEFT,
1112 EL_ACIDPOOL_BOTTOMRIGHT,
1130 EL_SP_TERMINAL_ACTIVE,
1133 EL_INVISIBLE_STEELWALL,
1134 EL_INVISIBLE_STEELWALL_ACTIVE,
1136 EL_INVISIBLE_WALL_ACTIVE,
1137 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1138 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1139 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1140 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1141 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1142 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1143 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1144 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1145 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1146 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1147 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1148 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1149 EL_SWITCHGATE_SWITCH_UP,
1150 EL_SWITCHGATE_SWITCH_DOWN,
1152 EL_LIGHT_SWITCH_ACTIVE,
1154 EL_TIMEGATE_SWITCH_ACTIVE,
1155 EL_SIGN_EXCLAMATION,
1156 EL_SIGN_RADIOACTIVITY,
1167 EL_STEELWALL_SLANTED,
1172 EL_EMC_WALL_PILLAR_UPPER,
1173 EL_EMC_WALL_PILLAR_MIDDLE,
1174 EL_EMC_WALL_PILLAR_LOWER,
1200 EL_SWITCHGATE_OPENING,
1201 EL_SWITCHGATE_CLOSED,
1202 EL_SWITCHGATE_CLOSING,
1204 EL_TIMEGATE_OPENING,
1206 EL_TIMEGATE_CLOSING,
1210 EL_TUBE_VERTICAL_LEFT,
1211 EL_TUBE_VERTICAL_RIGHT,
1212 EL_TUBE_HORIZONTAL_UP,
1213 EL_TUBE_HORIZONTAL_DOWN,
1219 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
1221 static int ep_massive[] =
1225 EL_ACIDPOOL_TOPLEFT,
1226 EL_ACIDPOOL_TOPRIGHT,
1227 EL_ACIDPOOL_BOTTOMLEFT,
1229 EL_ACIDPOOL_BOTTOMRIGHT,
1241 EL_INVISIBLE_STEELWALL,
1242 EL_INVISIBLE_STEELWALL_ACTIVE,
1243 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1244 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1245 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1246 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1247 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1248 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1249 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1250 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1251 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1252 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1253 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1254 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1256 EL_LIGHT_SWITCH_ACTIVE,
1257 EL_SIGN_EXCLAMATION,
1258 EL_SIGN_RADIOACTIVITY,
1269 EL_STEELWALL_SLANTED,
1292 EL_SWITCHGATE_OPENING,
1293 EL_SWITCHGATE_CLOSED,
1294 EL_SWITCHGATE_CLOSING,
1296 EL_TIMEGATE_OPENING,
1298 EL_TIMEGATE_CLOSING,
1302 EL_TUBE_VERTICAL_LEFT,
1303 EL_TUBE_VERTICAL_RIGHT,
1304 EL_TUBE_HORIZONTAL_UP,
1305 EL_TUBE_HORIZONTAL_DOWN,
1311 static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
1313 static int ep_slippery[] =
1327 EL_ROBOT_WHEEL_ACTIVE,
1333 EL_ACIDPOOL_TOPLEFT,
1334 EL_ACIDPOOL_TOPRIGHT,
1344 EL_STEELWALL_SLANTED,
1348 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
1350 static int ep_enemy[] =
1363 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
1365 static int ep_mauer[] =
1393 EL_WALL_GROWING_ACTIVE,
1412 EL_SP_TERMINAL_ACTIVE,
1415 EL_INVISIBLE_STEELWALL,
1416 EL_INVISIBLE_STEELWALL_ACTIVE,
1418 EL_INVISIBLE_WALL_ACTIVE,
1419 EL_STEELWALL_SLANTED,
1424 EL_EMC_WALL_PILLAR_UPPER,
1425 EL_EMC_WALL_PILLAR_MIDDLE,
1426 EL_EMC_WALL_PILLAR_LOWER,
1433 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
1435 static int ep_can_fall[] =
1450 EL_BD_MAGIC_WALL_FULL,
1461 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
1463 static int ep_can_smash[] =
1494 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
1496 static int ep_can_change[] =
1507 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
1509 static int ep_can_move[] =
1529 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
1531 static int ep_could_move[] =
1541 EL_BD_BUTTERFLY_RIGHT,
1543 EL_BD_BUTTERFLY_LEFT,
1544 EL_BD_BUTTERFLY_DOWN,
1545 EL_BD_FIREFLY_RIGHT,
1554 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
1556 static int ep_dont_touch[] =
1563 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
1565 static int ep_dont_go_to[] =
1579 EL_SP_BUGGY_BASE_ACTIVE,
1583 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
1585 static int ep_mampf2[] =
1610 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
1612 static int ep_bd_element[] =
1639 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
1641 static int ep_sb_element[] =
1646 EL_SOKOBAN_FIELD_EMPTY,
1647 EL_SOKOBAN_FIELD_FULL,
1649 EL_INVISIBLE_STEELWALL
1651 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
1653 static int ep_gem[] =
1662 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
1664 static int ep_inactive[] =
1701 EL_INVISIBLE_STEELWALL,
1709 EL_WALL_EMERALD_YELLOW,
1714 EL_SOKOBAN_FIELD_EMPTY,
1715 EL_SOKOBAN_FIELD_FULL,
1716 EL_WALL_EMERALD_RED,
1717 EL_WALL_EMERALD_PURPLE,
1718 EL_ACIDPOOL_TOPLEFT,
1719 EL_ACIDPOOL_TOPRIGHT,
1720 EL_ACIDPOOL_BOTTOMLEFT,
1722 EL_ACIDPOOL_BOTTOMRIGHT,
1726 EL_BD_MAGIC_WALL_DEAD,
1727 EL_AMOEBA_TO_DIAMOND,
1760 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1761 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1762 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1763 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1764 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1765 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1766 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1767 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1768 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1769 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1770 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1771 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1772 EL_SIGN_EXCLAMATION,
1773 EL_SIGN_RADIOACTIVITY,
1784 EL_STEELWALL_SLANTED,
1789 EL_EMC_WALL_PILLAR_UPPER,
1790 EL_EMC_WALL_PILLAR_MIDDLE,
1791 EL_EMC_WALL_PILLAR_LOWER,
1798 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
1800 static int ep_explosive[] =
1805 EL_DYNABOMB_PLAYER1_ACTIVE,
1806 EL_DYNABOMB_PLAYER2_ACTIVE,
1807 EL_DYNABOMB_PLAYER3_ACTIVE,
1808 EL_DYNABOMB_PLAYER4_ACTIVE,
1825 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
1827 static int ep_mampf3[] =
1838 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
1840 static int ep_pushable[] =
1847 EL_SOKOBAN_FIELD_FULL,
1857 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
1859 static int ep_player[] =
1866 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
1868 static int ep_has_content[] =
1876 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
1878 static int ep_eatable[] =
1883 EL_SP_BUGGY_BASE_ACTIVATING,
1886 EL_INVISIBLE_SAND_ACTIVE
1888 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
1890 static int ep_sp_element[] =
1933 /* additional elements that appeared in newer Supaplex levels */
1935 /* more than one murphy in a level results in an inactive clone */
1938 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
1940 static int ep_quick_gate[] =
1964 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
1966 static int ep_over_player[] =
1982 EL_TUBE_VERTICAL_LEFT,
1983 EL_TUBE_VERTICAL_RIGHT,
1984 EL_TUBE_HORIZONTAL_UP,
1985 EL_TUBE_HORIZONTAL_DOWN,
1991 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
1993 static int ep_active_bomb[] =
1996 EL_DYNABOMB_PLAYER1_ACTIVE,
1997 EL_DYNABOMB_PLAYER2_ACTIVE,
1998 EL_DYNABOMB_PLAYER3_ACTIVE,
1999 EL_DYNABOMB_PLAYER4_ACTIVE
2001 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
2003 static int ep_belt[] =
2005 EL_CONVEYOR_BELT1_LEFT,
2006 EL_CONVEYOR_BELT1_MIDDLE,
2007 EL_CONVEYOR_BELT1_RIGHT,
2008 EL_CONVEYOR_BELT2_LEFT,
2009 EL_CONVEYOR_BELT2_MIDDLE,
2010 EL_CONVEYOR_BELT2_RIGHT,
2011 EL_CONVEYOR_BELT3_LEFT,
2012 EL_CONVEYOR_BELT3_MIDDLE,
2013 EL_CONVEYOR_BELT3_RIGHT,
2014 EL_CONVEYOR_BELT4_LEFT,
2015 EL_CONVEYOR_BELT4_MIDDLE,
2016 EL_CONVEYOR_BELT4_RIGHT,
2018 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
2020 static int ep_belt_active[] =
2022 EL_CONVEYOR_BELT1_LEFT_ACTIVE,
2023 EL_CONVEYOR_BELT1_MIDDLE_ACTIVE,
2024 EL_CONVEYOR_BELT1_RIGHT_ACTIVE,
2025 EL_CONVEYOR_BELT2_LEFT_ACTIVE,
2026 EL_CONVEYOR_BELT2_MIDDLE_ACTIVE,
2027 EL_CONVEYOR_BELT2_RIGHT_ACTIVE,
2028 EL_CONVEYOR_BELT3_LEFT_ACTIVE,
2029 EL_CONVEYOR_BELT3_MIDDLE_ACTIVE,
2030 EL_CONVEYOR_BELT3_RIGHT_ACTIVE,
2031 EL_CONVEYOR_BELT4_LEFT_ACTIVE,
2032 EL_CONVEYOR_BELT4_MIDDLE_ACTIVE,
2033 EL_CONVEYOR_BELT4_RIGHT_ACTIVE,
2035 static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active);
2037 static int ep_belt_switch[] =
2039 EL_CONVEYOR_BELT1_SWITCH_LEFT,
2040 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
2041 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
2042 EL_CONVEYOR_BELT2_SWITCH_LEFT,
2043 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
2044 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
2045 EL_CONVEYOR_BELT3_SWITCH_LEFT,
2046 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
2047 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
2048 EL_CONVEYOR_BELT4_SWITCH_LEFT,
2049 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
2050 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
2052 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
2054 static int ep_tube[] =
2059 EL_TUBE_VERTICAL_LEFT,
2060 EL_TUBE_VERTICAL_RIGHT,
2061 EL_TUBE_HORIZONTAL_UP,
2062 EL_TUBE_HORIZONTAL_DOWN,
2068 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
2070 static long ep1_bit[] =
2104 static long ep2_bit[] =
2111 static int *ep1_array[] =
2145 static int *ep2_array[] =
2152 static int *ep1_num[] =
2179 &ep_has_content_num,
2183 &ep_over_player_num,
2186 static int *ep2_num[] =
2189 &ep_belt_active_num,
2190 &ep_belt_switch_num,
2193 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
2194 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
2196 for (i=0; i<MAX_NUM_ELEMENTS; i++)
2202 for (i=0; i<num_properties1; i++)
2203 for (j=0; j<*(ep1_num[i]); j++)
2204 Properties1[(ep1_array[i])[j]] |= ep1_bit[i];
2205 for (i=0; i<num_properties2; i++)
2206 for (j=0; j<*(ep2_num[i]); j++)
2207 Properties2[(ep2_array[i])[j]] |= ep2_bit[i];
2209 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
2210 Properties1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2213 void Execute_Command(char *command)
2215 if (strcmp(command, "print graphicsinfo.conf") == 0)
2219 printf("# You can configure additional/alternative image files here.\n");
2220 printf("# (The images below are default and therefore commented out.)\n");
2222 printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
2224 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2227 for (i=0; image_config[i].token != NULL; i++)
2229 getFormattedSetupEntry(image_config[i].token,
2230 image_config[i].value));
2234 else if (strcmp(command, "print soundsinfo.conf") == 0)
2238 printf("# You can configure additional/alternative sound files here.\n");
2239 printf("# (The sounds below are default and therefore commented out.)\n");
2241 printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
2243 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2246 for (i=0; sound_config[i].token != NULL; i++)
2248 getFormattedSetupEntry(sound_config[i].token,
2249 sound_config[i].value));
2253 else if (strcmp(command, "print musicinfo.conf") == 0)
2255 printf("# (Currently only \"name\" and \"sort_priority\" recognized.)\n");
2257 printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
2259 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2263 else if (strncmp(command, "dump tape ", 10) == 0)
2265 char *filename = &command[10];
2267 if (access(filename, F_OK) != 0)
2268 Error(ERR_EXIT, "cannot open file '%s'", filename);
2270 LoadTapeFromFilename(filename);
2275 else if (strncmp(command, "autoplay ", 9) == 0)
2277 char *str_copy = getStringCopy(&command[9]);
2278 char *str_ptr = strchr(str_copy, ' ');
2280 global.autoplay_leveldir = str_copy;
2281 global.autoplay_level_nr = -1;
2283 if (str_ptr != NULL)
2285 *str_ptr++ = '\0'; /* terminate leveldir string */
2286 global.autoplay_level_nr = atoi(str_ptr); /* get level_nr value */
2291 Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
2295 void CloseAllAndExit(int exit_value)
2300 CloseAudio(); /* called after freeing sounds (needed for SDL) */
2303 FreeTileClipmasks();
2305 if (bitmap_font_initial)
2306 FreeBitmap(bitmap_font_initial);
2308 CloseVideoDisplay();
2309 ClosePlatformDependantStuff();