1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
29 #include "conf_e2g.c" /* include auto-generated data structure definitions */
30 #include "conf_esg.c" /* include auto-generated data structure definitions */
31 #include "conf_e2s.c" /* include auto-generated data structure definitions */
32 #include "conf_fnt.c" /* include auto-generated data structure definitions */
34 #define CONFIG_TOKEN_FONT_INITIAL "font.initial"
36 struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS];
38 static void InitGlobal();
39 static void InitSetup();
40 static void InitPlayerInfo();
41 static void InitLevelInfo();
42 static void InitArtworkInfo();
43 static void InitLevelArtworkInfo();
44 static void InitNetworkServer();
45 static void InitArtworkConfig();
46 static void InitImages();
47 static void InitMixer();
48 static void InitSound();
49 static void InitMusic();
50 static void InitGfx();
51 static void InitGfxBackground();
52 static void InitGadgets();
53 static void InitFontGraphicInfo();
54 static void InitElementSmallImages();
55 static void InitElementGraphicInfo();
56 static void InitElementSpecialGraphicInfo();
57 static void InitElementSoundInfo();
58 static void InitElementProperties();
59 static void InitGraphicInfo();
60 static void InitSoundInfo();
61 static void Execute_Command(char *);
65 InitGlobal(); /* initialize some global variables */
67 if (options.execute_command)
68 Execute_Command(options.execute_command);
70 if (options.serveronly)
72 #if defined(PLATFORM_UNIX)
73 NetworkServer(options.server_port, options.serveronly);
75 Error(ERR_WARN, "networking only supported in Unix version");
77 exit(0); /* never reached */
80 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
81 PROGRAM_TITLE_STRING, getWindowTitleString(),
82 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
83 MSDOS_POINTER_FILENAME,
84 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
88 InitArtworkInfo(); /* needed before loading gfx, sound & music */
89 InitArtworkConfig(); /* needed before forking sound child process */
95 InitRND(NEW_RANDOMIZE);
98 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
101 InitEventFilter(FilterMouseMotionEvents);
103 InitElementProperties();
108 InitLevelArtworkInfo();
110 InitImages(); /* needs to know current level directory */
111 InitSound(); /* needs to know current level directory */
112 InitMusic(); /* needs to know current level directory */
116 if (global.autoplay_leveldir)
122 game_status = MAINMENU;
129 static void InitGlobal()
131 global.autoplay_leveldir = NULL;
133 global.frames_per_second = 0;
134 global.fps_slowdown = FALSE;
135 global.fps_slowdown_factor = 1;
138 static void InitSetup()
140 LoadSetup(); /* global setup info */
143 static void InitPlayerInfo()
147 /* choose default local player */
148 local_player = &stored_player[0];
150 for (i=0; i<MAX_PLAYERS; i++)
151 stored_player[i].connected = FALSE;
153 local_player->connected = TRUE;
156 static void InitLevelInfo()
158 LoadLevelInfo(); /* global level info */
159 LoadLevelSetup_LastSeries(); /* last played series info */
160 LoadLevelSetup_SeriesInfo(); /* last played level info */
163 static void InitArtworkInfo()
168 static char *get_element_class_token(int element)
170 char *element_class_name = element_info[element].class_name;
171 char *element_class_token = checked_malloc(strlen(element_class_name) + 3);
173 sprintf(element_class_token, "[%s]", element_class_name);
175 return element_class_token;
178 static void InitArtworkConfig()
180 static char *image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + 1];
181 static char *sound_id_prefix[MAX_NUM_ELEMENTS + MAX_NUM_ELEMENTS + 1];
182 static char *action_id_suffix[NUM_ACTIONS + 1];
183 static char *direction_id_suffix[NUM_DIRECTIONS + 1];
184 static char *special_id_suffix[NUM_SPECIAL_GFX_ARGS + 1];
185 static char *dummy[1] = { NULL };
186 static char *ignore_image_tokens[] =
193 "menu.draw_xoffset.MAIN",
194 "menu.draw_yoffset.MAIN",
199 static char *ignore_sound_tokens[] =
207 for (i=0; i<MAX_NUM_ELEMENTS; i++)
208 image_id_prefix[i] = element_info[i].token_name;
209 for (i=0; i<NUM_FONTS; i++)
210 image_id_prefix[MAX_NUM_ELEMENTS + i] = font_info[i].token_name;
211 image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS] = NULL;
213 for (i=0; i<MAX_NUM_ELEMENTS; i++)
214 sound_id_prefix[i] = element_info[i].token_name;
215 for (i=0; i<MAX_NUM_ELEMENTS; i++)
216 sound_id_prefix[MAX_NUM_ELEMENTS + i] = get_element_class_token(i);
217 sound_id_prefix[MAX_NUM_ELEMENTS + MAX_NUM_ELEMENTS] = NULL;
219 for (i=0; i<NUM_ACTIONS; i++)
220 action_id_suffix[i] = element_action_info[i].suffix;
221 action_id_suffix[NUM_ACTIONS] = NULL;
223 for (i=0; i<NUM_DIRECTIONS; i++)
224 direction_id_suffix[i] = element_direction_info[i].suffix;
225 direction_id_suffix[NUM_DIRECTIONS] = NULL;
227 for (i=0; i<NUM_SPECIAL_GFX_ARGS; i++)
228 special_id_suffix[i] = special_suffix_info[i].suffix;
229 special_id_suffix[NUM_SPECIAL_GFX_ARGS] = NULL;
231 InitImageList(image_config, NUM_IMAGE_FILES, image_config_suffix,
232 image_id_prefix, action_id_suffix, direction_id_suffix,
233 special_id_suffix, ignore_image_tokens);
234 InitSoundList(sound_config, NUM_SOUND_FILES, sound_config_suffix,
235 sound_id_prefix, action_id_suffix, dummy,
236 dummy, ignore_sound_tokens);
239 void InitLevelArtworkInfo()
241 LoadLevelArtworkInfo();
244 void InitNetworkServer()
246 #if defined(PLATFORM_UNIX)
250 if (!options.network)
253 #if defined(PLATFORM_UNIX)
254 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
256 if (!ConnectToServer(options.server_host, options.server_port))
257 Error(ERR_EXIT, "cannot connect to network game server");
259 SendToServer_PlayerName(setup.player_name);
260 SendToServer_ProtocolVersion();
263 SendToServer_NrWanted(nr_wanted);
267 static void InitMixer()
273 static void ReinitializeGraphics()
275 InitElementGraphicInfo(); /* element game graphic mapping */
276 InitElementSpecialGraphicInfo(); /* element special graphic mapping */
277 InitGraphicInfo(); /* graphic properties mapping */
279 InitElementSmallImages(); /* create editor and preview images */
280 InitFontGraphicInfo(); /* initialize text drawing functions */
282 SetMainBackgroundImage(IMG_BACKGROUND);
283 SetDoorBackgroundImage(IMG_BACKGROUND_DOOR);
289 static void ReinitializeSounds()
291 InitElementSoundInfo(); /* element game sound mapping */
292 InitSoundInfo(); /* sound properties mapping */
295 InitElementSoundInfo(); /* element game sound mapping */
298 InitPlaySoundLevel(); /* internal game sound settings */
301 static void ReinitializeMusic()
303 /* currently nothing to do */
306 static void InitImages()
308 ReloadCustomImages();
310 LoadCustomElementDescriptions();
311 LoadSpecialMenuDesignSettings();
313 ReinitializeGraphics();
316 static void InitSound()
318 InitReloadCustomSounds(artwork.snd_current->identifier);
319 ReinitializeSounds();
322 static void InitMusic()
324 InitReloadCustomMusic(artwork.mus_current->identifier);
328 static void InitTileClipmasks()
331 #if defined(TARGET_X11)
332 XGCValues clip_gc_values;
333 unsigned long clip_gc_valuemask;
335 #if defined(TARGET_X11_NATIVE)
345 tile_needs_clipping[] =
347 { GFX_SPIELER1_UP, 4 },
348 { GFX_SPIELER1_DOWN, 4 },
349 { GFX_SPIELER1_LEFT, 4 },
350 { GFX_SPIELER1_RIGHT, 4 },
351 { GFX_SPIELER1_PUSH_LEFT, 4 },
352 { GFX_SPIELER1_PUSH_RIGHT, 4 },
353 { GFX_SPIELER2_UP, 4 },
354 { GFX_SPIELER2_DOWN, 4 },
355 { GFX_SPIELER2_LEFT, 4 },
356 { GFX_SPIELER2_RIGHT, 4 },
357 { GFX_SPIELER2_PUSH_LEFT, 4 },
358 { GFX_SPIELER2_PUSH_RIGHT, 4 },
359 { GFX_SPIELER3_UP, 4 },
360 { GFX_SPIELER3_DOWN, 4 },
361 { GFX_SPIELER3_LEFT, 4 },
362 { GFX_SPIELER3_RIGHT, 4 },
363 { GFX_SPIELER3_PUSH_LEFT, 4 },
364 { GFX_SPIELER3_PUSH_RIGHT, 4 },
365 { GFX_SPIELER4_UP, 4 },
366 { GFX_SPIELER4_DOWN, 4 },
367 { GFX_SPIELER4_LEFT, 4 },
368 { GFX_SPIELER4_RIGHT, 4 },
369 { GFX_SPIELER4_PUSH_LEFT, 4 },
370 { GFX_SPIELER4_PUSH_RIGHT, 4 },
371 { GFX_SP_MURPHY, 1 },
372 { GFX_MURPHY_GO_LEFT, 3 },
373 { GFX_MURPHY_GO_RIGHT, 3 },
374 { GFX_MURPHY_SNAP_UP, 1 },
375 { GFX_MURPHY_SNAP_DOWN, 1 },
376 { GFX_MURPHY_SNAP_RIGHT, 1 },
377 { GFX_MURPHY_SNAP_LEFT, 1 },
378 { GFX_MURPHY_PUSH_RIGHT, 1 },
379 { GFX_MURPHY_PUSH_LEFT, 1 },
380 { GFX_GEBLUBBER, 4 },
383 { GFX_EXPLOSION, 8 },
384 { GFX_SOKOBAN_OBJEKT, 1 },
385 { GFX_FUNKELN_BLAU, 3 },
386 { GFX_FUNKELN_WEISS, 3 },
387 { GFX2_SHIELD_PASSIVE, 3 },
388 { GFX2_SHIELD_ACTIVE, 3 },
393 #endif /* TARGET_X11_NATIVE */
394 #endif /* TARGET_X11 */
398 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
399 for (i=0; i<NUM_TILES; i++)
400 tile_clipmask[i] = None;
402 #if defined(TARGET_X11)
403 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
404 often very slow when preparing a masked XCopyArea() for big Pixmaps.
405 To prevent this, create small (tile-sized) mask Pixmaps which will then
406 be set much faster with XSetClipOrigin() and speed things up a lot. */
408 clip_gc_values.graphics_exposures = False;
409 clip_gc_valuemask = GCGraphicsExposures;
410 tile_clip_gc = XCreateGC(display, window->drawable,
411 clip_gc_valuemask, &clip_gc_values);
414 for (i=0; i<NUM_BITMAPS; i++)
416 if (pix[i]->clip_mask)
418 clip_gc_values.graphics_exposures = False;
419 clip_gc_values.clip_mask = pix[i]->clip_mask;
420 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
421 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
422 clip_gc_valuemask, &clip_gc_values);
427 #if defined(TARGET_X11_NATIVE)
430 /* create graphic context structures needed for clipping */
431 clip_gc_values.graphics_exposures = False;
432 clip_gc_valuemask = GCGraphicsExposures;
433 copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask,
434 clip_gc_valuemask, &clip_gc_values);
436 /* create only those clipping Pixmaps we really need */
437 for (i=0; tile_needs_clipping[i].start>=0; i++)
441 for (j=0; j<tile_needs_clipping[i].count; j++)
443 int tile = tile_needs_clipping[i].start + j;
449 getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
450 src_pixmap = src_bitmap->clip_mask;
452 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
455 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
456 src_x, src_y, TILEX, TILEY, 0, 0);
460 XFreeGC(display, copy_clipmask_gc);
463 #endif /* TARGET_X11_NATIVE */
464 #endif /* TARGET_X11 */
468 void FreeTileClipmasks()
471 #if defined(TARGET_X11)
474 for (i=0; i<NUM_TILES; i++)
476 if (tile_clipmask[i] != None)
478 XFreePixmap(display, tile_clipmask[i]);
479 tile_clipmask[i] = None;
484 XFreeGC(display, tile_clip_gc);
488 for (i=0; i<NUM_BITMAPS; i++)
490 if (pix[i] != NULL && pix[i]->stored_clip_gc)
492 XFreeGC(display, pix[i]->stored_clip_gc);
493 pix[i]->stored_clip_gc = None;
498 #endif /* TARGET_X11 */
504 char *filename_font_initial = NULL;
505 Bitmap *bitmap_font_initial = NULL;
508 /* determine settings for initial font (for displaying startup messages) */
509 for (i=0; image_config[i].token != NULL; i++)
511 for (j=0; j < NUM_INITIAL_FONTS; j++)
513 char font_token[128];
516 sprintf(font_token, "%s_%d", CONFIG_TOKEN_FONT_INITIAL, j + 1);
517 len_font_token = strlen(font_token);
519 if (strcmp(image_config[i].token, font_token) == 0)
520 filename_font_initial = image_config[i].value;
521 else if (strlen(image_config[i].token) > len_font_token &&
522 strncmp(image_config[i].token, font_token, len_font_token) == 0)
524 if (strcmp(&image_config[i].token[len_font_token], ".x") == 0)
525 font_initial[j].src_x = atoi(image_config[i].value);
526 else if (strcmp(&image_config[i].token[len_font_token], ".y") == 0)
527 font_initial[j].src_y = atoi(image_config[i].value);
528 else if (strcmp(&image_config[i].token[len_font_token], ".width") == 0)
529 font_initial[j].width = atoi(image_config[i].value);
530 else if (strcmp(&image_config[i].token[len_font_token],".height") == 0)
531 font_initial[j].height = atoi(image_config[i].value);
536 if (filename_font_initial == NULL) /* should not happen */
537 Error(ERR_EXIT, "cannot get filename for '%s'", CONFIG_TOKEN_FONT_INITIAL);
539 /* initialize screen properties */
540 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
541 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
542 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
543 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
544 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
546 /* create additional image buffers for double-buffering */
547 bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
548 bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
550 bitmap_font_initial = LoadCustomImage(filename_font_initial);
552 for (j=0; j < NUM_INITIAL_FONTS; j++)
553 font_initial[j].bitmap = bitmap_font_initial;
555 InitFontGraphicInfo();
557 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
558 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
560 DrawInitText("Loading graphics:", 120, FC_GREEN);
565 void InitGfxBackground()
570 fieldbuffer = bitmap_db_field;
571 SetDrawtoField(DRAW_BACKBUFFER);
573 BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
574 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
575 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
576 ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE);
578 for (x=0; x<MAX_BUF_XSIZE; x++)
579 for (y=0; y<MAX_BUF_YSIZE; y++)
582 redraw_mask = REDRAW_ALL;
585 void ReloadCustomArtwork()
587 static char *leveldir_current_identifier = NULL;
588 static boolean last_override_level_graphics = FALSE;
589 static boolean last_override_level_sounds = FALSE;
590 static boolean last_override_level_music = FALSE;
591 /* identifier for new artwork; default: artwork configured in setup */
592 char *gfx_new_identifier = artwork.gfx_current->identifier;
593 char *snd_new_identifier = artwork.snd_current->identifier;
594 char *mus_new_identifier = artwork.mus_current->identifier;
595 boolean redraw_screen = FALSE;
597 if (leveldir_current_identifier == NULL)
598 leveldir_current_identifier = leveldir_current->identifier;
601 printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier,
602 leveldir_current->graphics_set);
603 printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier,
604 leveldir_current->identifier);
608 printf("graphics --> '%s' ('%s')\n",
609 artwork.gfx_current_identifier, artwork.gfx_current->filename);
610 printf("sounds --> '%s' ('%s')\n",
611 artwork.snd_current_identifier, artwork.snd_current->filename);
612 printf("music --> '%s' ('%s')\n",
613 artwork.mus_current_identifier, artwork.mus_current->filename);
616 /* leveldir_current may be invalid (level group, parent link) */
617 if (!validLevelSeries(leveldir_current))
620 /* when a new level series was selected, check if there was a change
621 in custom artwork stored in level series directory */
622 if (leveldir_current_identifier != leveldir_current->identifier)
624 char *identifier_old = leveldir_current_identifier;
625 char *identifier_new = leveldir_current->identifier;
627 if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) !=
628 getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new))
629 gfx_new_identifier = identifier_new;
630 if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) !=
631 getTreeInfoFromIdentifier(artwork.snd_first, identifier_new))
632 snd_new_identifier = identifier_new;
633 if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) !=
634 getTreeInfoFromIdentifier(artwork.mus_first, identifier_new))
635 mus_new_identifier = identifier_new;
637 leveldir_current_identifier = leveldir_current->identifier;
640 /* custom level artwork configured in level series configuration file
641 always overrides custom level artwork stored in level series directory
642 and (level independant) custom artwork configured in setup menue */
643 if (leveldir_current->graphics_set != NULL)
644 gfx_new_identifier = leveldir_current->graphics_set;
645 if (leveldir_current->sounds_set != NULL)
646 snd_new_identifier = leveldir_current->sounds_set;
647 if (leveldir_current->music_set != NULL)
648 mus_new_identifier = leveldir_current->music_set;
650 if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 ||
651 last_override_level_graphics != setup.override_level_graphics)
654 printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n",
655 artwork.gfx_current_identifier,
656 artwork.gfx_current->identifier,
660 setLevelArtworkDir(artwork.gfx_first);
662 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
669 artwork.gfx_current_identifier = artwork.gfx_current->identifier;
670 last_override_level_graphics = setup.override_level_graphics;
672 redraw_screen = TRUE;
675 if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 ||
676 last_override_level_sounds != setup.override_level_sounds)
679 printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n",
680 artwork.snd_current_identifier,
681 artwork.snd_current->identifier,
685 /* set artwork path to send it to the sound server process */
686 setLevelArtworkDir(artwork.snd_first);
688 InitReloadCustomSounds(snd_new_identifier);
689 ReinitializeSounds();
691 artwork.snd_current_identifier = artwork.snd_current->identifier;
692 last_override_level_sounds = setup.override_level_sounds;
694 redraw_screen = TRUE;
697 if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 ||
698 last_override_level_music != setup.override_level_music)
700 /* set artwork path to send it to the sound server process */
701 setLevelArtworkDir(artwork.mus_first);
703 InitReloadCustomMusic(mus_new_identifier);
706 artwork.mus_current_identifier = artwork.mus_current->identifier;
707 last_override_level_music = setup.override_level_music;
709 redraw_screen = TRUE;
716 /* force redraw of (open or closed) door graphics */
717 SetDoorState(DOOR_OPEN_ALL);
718 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
724 FreeLevelEditorGadgets();
733 static boolean gadgets_initialized = FALSE;
735 if (gadgets_initialized)
738 CreateLevelEditorGadgets();
742 CreateScreenGadgets();
744 gadgets_initialized = TRUE;
747 void InitElementSmallImages()
749 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
750 int num_property_mappings = getImageListPropertyMappingSize();
753 /* initialize normal images from static configuration */
754 for (i=0; element_to_graphic[i].element > -1; i++)
755 CreateImageWithSmallImages(element_to_graphic[i].graphic);
757 /* initialize special images from static configuration */
758 for (i=0; element_to_special_graphic[i].element > -1; i++)
759 CreateImageWithSmallImages(element_to_special_graphic[i].graphic);
761 /* initialize images from dynamic configuration */
762 for (i=0; i < num_property_mappings; i++)
763 if (property_mapping[i].artwork_index < MAX_NUM_ELEMENTS)
764 CreateImageWithSmallImages(property_mapping[i].artwork_index);
767 static int getFontBitmapID(int font_nr)
771 if (game_status == MAINMENU || game_status == TYPENAME)
772 special = GFX_SPECIAL_ARG_MAIN;
773 else if (game_status == CHOOSELEVEL)
774 special = GFX_SPECIAL_ARG_LEVELS;
775 else if (game_status == HALLOFFAME)
776 special = GFX_SPECIAL_ARG_SCORES;
777 else if (game_status == LEVELED)
778 special = GFX_SPECIAL_ARG_EDITOR;
779 else if (game_status == HELPSCREEN)
780 special = GFX_SPECIAL_ARG_INFO;
781 else if (game_status == SETUP)
782 special = GFX_SPECIAL_ARG_SETUP;
783 else if (game_status == PSEUDO_PREVIEW)
784 special = GFX_SPECIAL_ARG_PREVIEW;
785 else if (game_status == PLAYING || game_status == PSEUDO_DOOR)
786 special = GFX_SPECIAL_ARG_DOOR;
789 return font_info[font_nr].special_bitmap_id[special];
794 void InitFontGraphicInfo()
796 static struct FontBitmapInfo *font_bitmap_info = NULL;
797 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
798 int num_property_mappings = getImageListPropertyMappingSize();
799 int num_font_bitmaps = NUM_FONTS;
802 if (graphic_info == NULL) /* still at startup phase */
804 InitFontInfo(font_initial, NUM_INITIAL_FONTS, getFontBitmapID);
809 /* ---------- initialize font graphic definitions ---------- */
811 /* always start with reliable default values (normal font graphics) */
812 for (i=0; i < NUM_FONTS; i++)
813 font_info[i].graphic = FONT_INITIAL_1;
815 /* initialize normal font/graphic mapping from static configuration */
816 for (i=0; font_to_graphic[i].font_nr > -1; i++)
818 int font_nr = font_to_graphic[i].font_nr;
819 int special = font_to_graphic[i].special;
820 int graphic = font_to_graphic[i].graphic;
825 font_info[font_nr].graphic = graphic;
828 /* always start with reliable default values (special font graphics) */
829 for (i=0; i < NUM_FONTS; i++)
831 for (j=0; j < NUM_SPECIAL_GFX_ARGS; j++)
833 font_info[i].special_graphic[j] = font_info[i].graphic;
834 font_info[i].special_bitmap_id[j] = i;
838 /* initialize special font/graphic mapping from static configuration */
839 for (i=0; font_to_graphic[i].font_nr > -1; i++)
841 int font_nr = font_to_graphic[i].font_nr;
842 int special = font_to_graphic[i].special;
843 int graphic = font_to_graphic[i].graphic;
845 if (special >= 0 && special < NUM_SPECIAL_GFX_ARGS)
847 font_info[font_nr].special_graphic[special] = graphic;
848 font_info[font_nr].special_bitmap_id[special] = num_font_bitmaps;
853 /* initialize special element/graphic mapping from dynamic configuration */
854 for (i=0; i < num_property_mappings; i++)
856 int font_nr = property_mapping[i].base_index - MAX_NUM_ELEMENTS;
857 int special = property_mapping[i].ext3_index;
858 int graphic = property_mapping[i].artwork_index;
863 if (special >= 0 && special < NUM_SPECIAL_GFX_ARGS)
865 font_info[font_nr].special_graphic[special] = graphic;
866 font_info[font_nr].special_bitmap_id[special] = num_font_bitmaps;
871 /* ---------- initialize font bitmap array ---------- */
873 if (font_bitmap_info != NULL)
874 free(font_bitmap_info);
877 checked_calloc(num_font_bitmaps * sizeof(struct FontBitmapInfo));
879 /* ---------- initialize font bitmap definitions ---------- */
881 for (i=0; i < NUM_FONTS; i++)
883 if (i < NUM_INITIAL_FONTS)
885 font_bitmap_info[i] = font_initial[i];
889 for (j=0; j < NUM_SPECIAL_GFX_ARGS; j++)
891 int font_bitmap_id = font_info[i].special_bitmap_id[j];
892 int graphic = font_info[i].special_graphic[j];
894 /* copy font relevant information from graphics information */
895 font_bitmap_info[font_bitmap_id].bitmap = graphic_info[graphic].bitmap;
896 font_bitmap_info[font_bitmap_id].src_x = graphic_info[graphic].src_x;
897 font_bitmap_info[font_bitmap_id].src_y = graphic_info[graphic].src_y;
898 font_bitmap_info[font_bitmap_id].width = graphic_info[graphic].width;
899 font_bitmap_info[font_bitmap_id].height = graphic_info[graphic].height;
900 font_bitmap_info[font_bitmap_id].draw_x = graphic_info[graphic].draw_x;
901 font_bitmap_info[font_bitmap_id].draw_y = graphic_info[graphic].draw_y;
905 InitFontInfo(font_bitmap_info, num_font_bitmaps, getFontBitmapID);
908 void InitElementGraphicInfo()
910 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
911 int num_property_mappings = getImageListPropertyMappingSize();
914 /* set values to -1 to identify later as "uninitialized" values */
915 for (i=0; i<MAX_NUM_ELEMENTS; i++)
917 for (act=0; act<NUM_ACTIONS; act++)
919 element_info[i].graphic[act] = -1;
921 for (dir=0; dir<NUM_DIRECTIONS; dir++)
922 element_info[i].direction_graphic[act][dir] = -1;
926 /* initialize normal element/graphic mapping from static configuration */
927 for (i=0; element_to_graphic[i].element > -1; i++)
929 int element = element_to_graphic[i].element;
930 int action = element_to_graphic[i].action;
931 int direction = element_to_graphic[i].direction;
932 int graphic = element_to_graphic[i].graphic;
935 action = ACTION_DEFAULT;
938 element_info[element].direction_graphic[action][direction] = graphic;
940 element_info[element].graphic[action] = graphic;
943 /* initialize normal element/graphic mapping from dynamic configuration */
944 for (i=0; i < num_property_mappings; i++)
946 int element = property_mapping[i].base_index;
947 int action = property_mapping[i].ext1_index;
948 int direction = property_mapping[i].ext2_index;
949 int special = property_mapping[i].ext3_index;
950 int graphic = property_mapping[i].artwork_index;
952 if (element >= MAX_NUM_ELEMENTS || special != -1)
956 action = ACTION_DEFAULT;
959 element_info[element].direction_graphic[action][direction] = graphic;
961 element_info[element].graphic[action] = graphic;
964 /* now set all '-1' values to element specific default values */
965 for (i=0; i<MAX_NUM_ELEMENTS; i++)
967 int default_action_graphic = element_info[i].graphic[ACTION_DEFAULT];
968 int default_action_direction_graphic[NUM_DIRECTIONS];
970 if (default_action_graphic == -1)
971 default_action_graphic = IMG_CHAR_QUESTION;
973 for (dir=0; dir<NUM_DIRECTIONS; dir++)
975 default_action_direction_graphic[dir] =
976 element_info[i].direction_graphic[ACTION_DEFAULT][dir];
978 if (default_action_direction_graphic[dir] == -1)
979 default_action_direction_graphic[dir] = default_action_graphic;
982 for (act=0; act<NUM_ACTIONS; act++)
984 for (dir=0; dir<NUM_DIRECTIONS; dir++)
986 int default_direction_graphic = element_info[i].graphic[act];
988 /* no graphic for current action -- use default direction graphic */
989 if (default_direction_graphic == -1)
990 default_direction_graphic = default_action_direction_graphic[dir];
992 if (element_info[i].direction_graphic[act][dir] == -1)
993 element_info[i].direction_graphic[act][dir] =
994 default_direction_graphic;
997 /* no graphic for this specific action -- use default action graphic */
998 if (element_info[i].graphic[act] == -1)
999 element_info[i].graphic[act] = default_action_graphic;
1005 if (options.verbose)
1007 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1008 if (element_info[i].graphic[ACTION_DEFAULT] == IMG_CHAR_QUESTION &&
1009 i != EL_CHAR_QUESTION)
1010 Error(ERR_RETURN, "warning: no graphic for element '%s' (%d)",
1011 element_info[i].token_name, i);
1017 void InitElementSpecialGraphicInfo()
1019 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
1020 int num_property_mappings = getImageListPropertyMappingSize();
1023 /* always start with reliable default values */
1024 for (i=0; i < MAX_NUM_ELEMENTS; i++)
1025 for (j=0; j < NUM_SPECIAL_GFX_ARGS; j++)
1026 element_info[i].special_graphic[j] =
1027 element_info[i].graphic[ACTION_DEFAULT];
1029 /* initialize special element/graphic mapping from static configuration */
1030 for (i=0; element_to_special_graphic[i].element > -1; i++)
1032 int element = element_to_special_graphic[i].element;
1033 int special = element_to_special_graphic[i].special;
1034 int graphic = element_to_special_graphic[i].graphic;
1035 boolean base_redefined = getImageListEntry(el2img(element))->redefined;
1036 boolean special_redefined = getImageListEntry(graphic)->redefined;
1038 if (base_redefined && !special_redefined)
1041 element_info[element].special_graphic[special] = graphic;
1044 /* initialize special element/graphic mapping from dynamic configuration */
1045 for (i=0; i < num_property_mappings; i++)
1047 int element = property_mapping[i].base_index;
1048 int special = property_mapping[i].ext3_index;
1049 int graphic = property_mapping[i].artwork_index;
1051 if (element >= MAX_NUM_ELEMENTS)
1054 if (special >= 0 && special < NUM_SPECIAL_GFX_ARGS)
1055 element_info[element].special_graphic[special] = graphic;
1059 static void set_graphic_parameters(int graphic, char **parameter_raw)
1061 Bitmap *src_bitmap = getBitmapFromImageID(graphic);
1062 int num_xtiles = (src_bitmap ? src_bitmap->width : TILEX) / TILEX;
1063 int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY;
1064 int parameter[NUM_GFX_ARGS];
1067 /* get integer values from string parameters */
1068 for (i=0; i < NUM_GFX_ARGS; i++)
1070 get_parameter_value(image_config_suffix[i].token, parameter_raw[i],
1071 image_config_suffix[i].type);
1073 graphic_info[graphic].bitmap = src_bitmap;
1075 /* start with reliable default values */
1076 graphic_info[graphic].src_x = 0;
1077 graphic_info[graphic].src_y = 0;
1078 graphic_info[graphic].width = TILEX;
1079 graphic_info[graphic].height = TILEY;
1080 graphic_info[graphic].offset_x = 0; /* one or both of these values ... */
1081 graphic_info[graphic].offset_y = 0; /* ... will be corrected later */
1083 /* optional x and y tile position of animation frame sequence */
1084 if (parameter[GFX_ARG_XPOS] != ARG_UNDEFINED_VALUE)
1085 graphic_info[graphic].src_x = parameter[GFX_ARG_XPOS] * TILEX;
1086 if (parameter[GFX_ARG_YPOS] != ARG_UNDEFINED_VALUE)
1087 graphic_info[graphic].src_y = parameter[GFX_ARG_YPOS] * TILEY;
1089 /* optional x and y pixel position of animation frame sequence */
1090 if (parameter[GFX_ARG_X] != ARG_UNDEFINED_VALUE)
1091 graphic_info[graphic].src_x = parameter[GFX_ARG_X];
1092 if (parameter[GFX_ARG_Y] != ARG_UNDEFINED_VALUE)
1093 graphic_info[graphic].src_y = parameter[GFX_ARG_Y];
1095 /* optional width and height of each animation frame */
1096 if (parameter[GFX_ARG_WIDTH] != ARG_UNDEFINED_VALUE)
1097 graphic_info[graphic].width = parameter[GFX_ARG_WIDTH];
1098 if (parameter[GFX_ARG_HEIGHT] != ARG_UNDEFINED_VALUE)
1099 graphic_info[graphic].height = parameter[GFX_ARG_HEIGHT];
1101 /* correct x or y offset dependant of vertical or horizontal frame order */
1102 if (parameter[GFX_ARG_VERTICAL]) /* frames are ordered vertically */
1104 if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE)
1105 graphic_info[graphic].offset_y = parameter[GFX_ARG_OFFSET];
1107 graphic_info[graphic].offset_y = graphic_info[graphic].height;
1109 else /* frames are ordered horizontally */
1111 if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE)
1112 graphic_info[graphic].offset_x = parameter[GFX_ARG_OFFSET];
1114 graphic_info[graphic].offset_x = graphic_info[graphic].width;
1117 /* optionally, the x and y offset of frames can be specified directly */
1118 if (parameter[GFX_ARG_XOFFSET] != ARG_UNDEFINED_VALUE)
1119 graphic_info[graphic].offset_x = parameter[GFX_ARG_XOFFSET];
1120 if (parameter[GFX_ARG_YOFFSET] != ARG_UNDEFINED_VALUE)
1121 graphic_info[graphic].offset_y = parameter[GFX_ARG_YOFFSET];
1123 /* automatically determine correct number of frames, if not defined */
1124 if (parameter[GFX_ARG_FRAMES] != ARG_UNDEFINED_VALUE)
1125 graphic_info[graphic].anim_frames = parameter[GFX_ARG_FRAMES];
1126 else if (parameter[GFX_ARG_XPOS] == 0 && !parameter[GFX_ARG_VERTICAL])
1127 graphic_info[graphic].anim_frames = num_xtiles;
1128 else if (parameter[GFX_ARG_YPOS] == 0 && parameter[GFX_ARG_VERTICAL])
1129 graphic_info[graphic].anim_frames = num_ytiles;
1131 graphic_info[graphic].anim_frames = 1;
1133 graphic_info[graphic].anim_delay = parameter[GFX_ARG_DELAY];
1134 if (graphic_info[graphic].anim_delay == 0) /* delay must be at least 1 */
1135 graphic_info[graphic].anim_delay = 1;
1137 if (parameter[GFX_ARG_ANIM_MODE] != ANIM_NONE)
1138 graphic_info[graphic].anim_mode = parameter[GFX_ARG_ANIM_MODE];
1139 else if (graphic_info[graphic].anim_frames > 1)
1140 graphic_info[graphic].anim_mode = ANIM_LOOP;
1142 /* automatically determine correct start frame, if not defined */
1143 if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE)
1144 graphic_info[graphic].anim_start_frame = 0;
1145 else if (graphic_info[graphic].anim_mode & ANIM_REVERSE)
1146 graphic_info[graphic].anim_start_frame =
1147 graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1;
1149 graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME];
1151 /* animation synchronized with global frame counter, not move position */
1152 graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
1154 /* this is only used for toon animations */
1155 graphic_info[graphic].step_offset = parameter[GFX_ARG_STEP_OFFSET];
1156 graphic_info[graphic].step_delay = parameter[GFX_ARG_STEP_DELAY];
1158 /* this is only used for drawing font characters */
1159 graphic_info[graphic].draw_x = parameter[GFX_ARG_DRAW_XOFFSET];
1160 graphic_info[graphic].draw_y = parameter[GFX_ARG_DRAW_YOFFSET];
1163 static void InitGraphicInfo()
1165 int fallback_graphic = IMG_CHAR_EXCLAM;
1166 struct FileInfo *fallback_image = getImageListEntry(fallback_graphic);
1167 Bitmap *fallback_bitmap = getBitmapFromImageID(fallback_graphic);
1168 int num_images = getImageListSize();
1171 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1172 static boolean clipmasks_initialized = FALSE;
1174 XGCValues clip_gc_values;
1175 unsigned long clip_gc_valuemask;
1176 GC copy_clipmask_gc = None;
1179 if (graphic_info != NULL)
1182 graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo));
1184 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1185 if (clipmasks_initialized)
1187 for (i=0; i<num_images; i++)
1189 if (graphic_info[i].clip_mask)
1190 XFreePixmap(display, graphic_info[i].clip_mask);
1191 if (graphic_info[i].clip_gc)
1192 XFreeGC(display, graphic_info[i].clip_gc);
1194 graphic_info[i].clip_mask = None;
1195 graphic_info[i].clip_gc = None;
1200 for (i=0; i<num_images; i++)
1202 struct FileInfo *image = getImageListEntry(i);
1205 int first_frame, last_frame;
1207 set_graphic_parameters(i, image->parameter);
1209 /* now check if no animation frames are outside of the loaded image */
1211 if (graphic_info[i].bitmap == NULL)
1212 continue; /* skip check for optional images that are undefined */
1215 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1216 if (src_x < 0 || src_y < 0 ||
1217 src_x + TILEX > src_bitmap->width ||
1218 src_y + TILEY > src_bitmap->height)
1220 Error(ERR_RETURN_LINE, "-");
1221 Error(ERR_RETURN, "warning: error found in config file:");
1222 Error(ERR_RETURN, "- config file: '%s'",
1223 getImageConfigFilename());
1224 Error(ERR_RETURN, "- config token: '%s'",
1225 getTokenFromImageID(i));
1226 Error(ERR_RETURN, "- image file: '%s'",
1227 src_bitmap->source_filename);
1229 "error: first animation frame out of bounds (%d, %d)",
1231 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1233 if (i == fallback_graphic)
1234 Error(ERR_EXIT, "fatal error: no fallback graphic available");
1236 Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic");
1237 Error(ERR_RETURN_LINE, "-");
1239 set_graphic_parameters(i, fallback_image->default_parameter);
1240 graphic_info[i].bitmap = fallback_bitmap;
1243 last_frame = graphic_info[i].anim_frames - 1;
1244 getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y);
1245 if (src_x < 0 || src_y < 0 ||
1246 src_x + TILEX > src_bitmap->width ||
1247 src_y + TILEY > src_bitmap->height)
1249 Error(ERR_RETURN_LINE, "-");
1250 Error(ERR_RETURN, "warning: error found in config file:");
1251 Error(ERR_RETURN, "- config file: '%s'",
1252 getImageConfigFilename());
1253 Error(ERR_RETURN, "- config token: '%s'",
1254 getTokenFromImageID(i));
1255 Error(ERR_RETURN, "- image file: '%s'",
1256 src_bitmap->source_filename);
1258 "error: last animation frame (%d) out of bounds (%d, %d)",
1259 last_frame, src_x, src_y);
1260 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1262 if (i == fallback_graphic)
1263 Error(ERR_EXIT, "fatal error: no fallback graphic available");
1265 Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic");
1266 Error(ERR_RETURN_LINE, "-");
1268 set_graphic_parameters(i, fallback_image->default_parameter);
1269 graphic_info[i].bitmap = fallback_bitmap;
1272 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1273 /* currently we need only a tile clip mask from the first frame */
1274 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1276 if (copy_clipmask_gc == None)
1278 clip_gc_values.graphics_exposures = False;
1279 clip_gc_valuemask = GCGraphicsExposures;
1280 copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask,
1281 clip_gc_valuemask, &clip_gc_values);
1284 graphic_info[i].clip_mask =
1285 XCreatePixmap(display, window->drawable, TILEX, TILEY, 1);
1287 src_pixmap = src_bitmap->clip_mask;
1288 XCopyArea(display, src_pixmap, graphic_info[i].clip_mask,
1289 copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0);
1291 clip_gc_values.graphics_exposures = False;
1292 clip_gc_values.clip_mask = graphic_info[i].clip_mask;
1293 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
1295 graphic_info[i].clip_gc =
1296 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
1300 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1301 if (copy_clipmask_gc)
1302 XFreeGC(display, copy_clipmask_gc);
1304 clipmasks_initialized = TRUE;
1308 static void InitElementSoundInfo()
1310 struct PropertyMapping *property_mapping = getSoundListPropertyMapping();
1311 int num_property_mappings = getSoundListPropertyMappingSize();
1314 /* set values to -1 to identify later as "uninitialized" values */
1315 for (i=0; i < MAX_NUM_ELEMENTS; i++)
1316 for (act=0; act < NUM_ACTIONS; act++)
1317 element_info[i].sound[act] = -1;
1319 /* initialize element/sound mapping from static configuration */
1320 for (i=0; element_to_sound[i].element > -1; i++)
1322 int element = element_to_sound[i].element;
1323 int action = element_to_sound[i].action;
1324 int sound = element_to_sound[i].sound;
1325 boolean is_class = element_to_sound[i].is_class;
1328 action = ACTION_DEFAULT;
1331 element_info[element].sound[action] = sound;
1333 for (j=0; j < MAX_NUM_ELEMENTS; j++)
1334 if (strcmp(element_info[j].class_name,
1335 element_info[element].class_name) == 0)
1336 element_info[j].sound[action] = sound;
1339 /* initialize element/sound mapping from dynamic configuration */
1340 for (i=0; i < num_property_mappings; i++)
1342 int element = property_mapping[i].base_index;
1343 int action = property_mapping[i].ext1_index;
1344 int sound = property_mapping[i].artwork_index;
1346 if (element >= MAX_NUM_ELEMENTS)
1350 action = ACTION_DEFAULT;
1352 element_info[element].sound[action] = sound;
1355 /* initialize element class/sound mapping from dynamic configuration */
1356 for (i=0; i < num_property_mappings; i++)
1358 int element_class = property_mapping[i].base_index - MAX_NUM_ELEMENTS;
1359 int action = property_mapping[i].ext1_index;
1360 int sound = property_mapping[i].artwork_index;
1362 if (element_class < 0 || element_class >= MAX_NUM_ELEMENTS)
1366 action = ACTION_DEFAULT;
1368 for (j=0; j < MAX_NUM_ELEMENTS; j++)
1369 if (strcmp(element_info[j].class_name,
1370 element_info[element_class].class_name) == 0)
1371 element_info[j].sound[action] = sound;
1374 /* now set all '-1' values to element specific default values */
1375 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1377 int default_action_sound = element_info[i].sound[ACTION_DEFAULT];
1379 for (act=0; act < NUM_ACTIONS; act++)
1381 /* no sound for this specific action -- use default action sound */
1382 if (element_info[i].sound[act] == -1)
1383 element_info[i].sound[act] = default_action_sound;
1388 static void set_sound_parameters(int sound, char **parameter_raw)
1390 int parameter[NUM_SND_ARGS];
1393 /* get integer values from string parameters */
1394 for (i=0; i < NUM_SND_ARGS; i++)
1396 get_parameter_value(sound_config_suffix[i].token, parameter_raw[i],
1397 sound_config_suffix[i].type);
1399 /* explicit loop mode setting in configuration overrides default value */
1400 if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE)
1401 sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP];
1404 static void InitSoundInfo()
1406 struct PropertyMapping *property_mapping = getSoundListPropertyMapping();
1407 int num_property_mappings = getSoundListPropertyMappingSize();
1408 int *sound_effect_properties;
1409 int num_sounds = getSoundListSize();
1412 if (sound_info != NULL)
1415 sound_effect_properties = checked_calloc(num_sounds * sizeof(int));
1416 sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo));
1418 /* initialize sound effect for all elements to "no sound" */
1419 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1420 for (j=0; j<NUM_ACTIONS; j++)
1421 element_info[i].sound[j] = SND_UNDEFINED;
1423 for (i=0; i<num_sounds; i++)
1425 struct FileInfo *sound = getSoundListEntry(i);
1426 int len_effect_text = strlen(sound->token);
1428 sound_effect_properties[i] = ACTION_OTHER;
1429 sound_info[i].loop = FALSE;
1431 /* determine all loop sounds and identify certain sound classes */
1433 for (j=0; element_action_info[j].suffix; j++)
1435 int len_action_text = strlen(element_action_info[j].suffix);
1437 if (len_action_text < len_effect_text &&
1438 strcmp(&sound->token[len_effect_text - len_action_text],
1439 element_action_info[j].suffix) == 0)
1441 sound_effect_properties[i] = element_action_info[j].value;
1443 if (element_action_info[j].is_loop_sound)
1444 sound_info[i].loop = TRUE;
1448 /* associate elements and some selected sound actions */
1450 for (j=0; j<MAX_NUM_ELEMENTS; j++)
1452 if (element_info[j].class_name)
1454 int len_class_text = strlen(element_info[j].class_name);
1456 if (len_class_text + 1 < len_effect_text &&
1457 strncmp(sound->token,
1458 element_info[j].class_name, len_class_text) == 0 &&
1459 sound->token[len_class_text] == '.')
1461 int sound_action_value = sound_effect_properties[i];
1463 element_info[j].sound[sound_action_value] = i;
1468 set_sound_parameters(i, sound->parameter);
1471 free(sound_effect_properties);
1473 /* initialize element/sound mapping from dynamic configuration */
1474 for (i=0; i < num_property_mappings; i++)
1476 int element = property_mapping[i].base_index;
1477 int action = property_mapping[i].ext1_index;
1478 int sound = property_mapping[i].artwork_index;
1481 action = ACTION_DEFAULT;
1483 element_info[element].sound[action] = sound;
1489 int element = EL_CUSTOM_11;
1492 while (element_action_info[j].suffix)
1494 printf("element %d, sound action '%s' == %d\n",
1495 element, element_action_info[j].suffix,
1496 element_info[element].sound[j]);
1501 PlaySoundLevelElementAction(0,0, EL_CUSTOM_11, ACTION_PUSHING);
1507 int element = EL_SAND;
1508 int sound_action = ACTION_DIGGING;
1511 while (element_action_info[j].suffix)
1513 if (element_action_info[j].value == sound_action)
1514 printf("element %d, sound action '%s' == %d\n",
1515 element, element_action_info[j].suffix,
1516 element_info[element].sound[sound_action]);
1523 void InitElementProperties()
1527 static int ep_amoebalive[] =
1534 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
1536 static int ep_amoeboid[] =
1544 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
1546 static int ep_schluessel[] =
1557 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
1559 static int ep_pforte[] =
1578 EL_SWITCHGATE_OPENING,
1579 EL_SWITCHGATE_CLOSED,
1580 EL_SWITCHGATE_CLOSING,
1582 EL_TIMEGATE_OPENING,
1584 EL_TIMEGATE_CLOSING,
1588 EL_TUBE_VERTICAL_LEFT,
1589 EL_TUBE_VERTICAL_RIGHT,
1590 EL_TUBE_HORIZONTAL_UP,
1591 EL_TUBE_HORIZONTAL_DOWN,
1597 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
1599 static int ep_solid[] =
1603 EL_EXPANDABLE_WALL_HORIZONTAL,
1604 EL_EXPANDABLE_WALL_VERTICAL,
1605 EL_EXPANDABLE_WALL_ANY,
1618 EL_QUICKSAND_FILLING,
1619 EL_QUICKSAND_EMPTYING,
1621 EL_MAGIC_WALL_ACTIVE,
1622 EL_MAGIC_WALL_EMPTYING,
1623 EL_MAGIC_WALL_FILLING,
1627 EL_BD_MAGIC_WALL_ACTIVE,
1628 EL_BD_MAGIC_WALL_EMPTYING,
1629 EL_BD_MAGIC_WALL_FULL,
1630 EL_BD_MAGIC_WALL_FILLING,
1631 EL_BD_MAGIC_WALL_DEAD,
1640 EL_SP_TERMINAL_ACTIVE,
1644 EL_INVISIBLE_WALL_ACTIVE,
1645 EL_SWITCHGATE_SWITCH_UP,
1646 EL_SWITCHGATE_SWITCH_DOWN,
1648 EL_TIMEGATE_SWITCH_ACTIVE,
1660 /* the following elements are a direct copy of "indestructible" elements,
1661 except "EL_ACID", which is "indestructible", but not "solid"! */
1666 EL_ACID_POOL_TOPLEFT,
1667 EL_ACID_POOL_TOPRIGHT,
1668 EL_ACID_POOL_BOTTOMLEFT,
1669 EL_ACID_POOL_BOTTOM,
1670 EL_ACID_POOL_BOTTOMRIGHT,
1671 EL_SP_HARDWARE_GRAY,
1672 EL_SP_HARDWARE_GREEN,
1673 EL_SP_HARDWARE_BLUE,
1675 EL_SP_HARDWARE_YELLOW,
1676 EL_SP_HARDWARE_BASE_1,
1677 EL_SP_HARDWARE_BASE_2,
1678 EL_SP_HARDWARE_BASE_3,
1679 EL_SP_HARDWARE_BASE_4,
1680 EL_SP_HARDWARE_BASE_5,
1681 EL_SP_HARDWARE_BASE_6,
1682 EL_INVISIBLE_STEELWALL,
1683 EL_INVISIBLE_STEELWALL_ACTIVE,
1684 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1685 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1686 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1687 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1688 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1689 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1690 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1691 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1692 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1693 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1694 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1695 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1697 EL_LIGHT_SWITCH_ACTIVE,
1698 EL_SIGN_EXCLAMATION,
1699 EL_SIGN_RADIOACTIVITY,
1710 EL_STEELWALL_SLANTED,
1733 EL_SWITCHGATE_OPENING,
1734 EL_SWITCHGATE_CLOSED,
1735 EL_SWITCHGATE_CLOSING,
1737 EL_TIMEGATE_OPENING,
1739 EL_TIMEGATE_CLOSING,
1743 EL_TUBE_VERTICAL_LEFT,
1744 EL_TUBE_VERTICAL_RIGHT,
1745 EL_TUBE_HORIZONTAL_UP,
1746 EL_TUBE_HORIZONTAL_DOWN,
1752 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
1754 static int ep_indestructible[] =
1758 EL_ACID_POOL_TOPLEFT,
1759 EL_ACID_POOL_TOPRIGHT,
1760 EL_ACID_POOL_BOTTOMLEFT,
1761 EL_ACID_POOL_BOTTOM,
1762 EL_ACID_POOL_BOTTOMRIGHT,
1763 EL_SP_HARDWARE_GRAY,
1764 EL_SP_HARDWARE_GREEN,
1765 EL_SP_HARDWARE_BLUE,
1767 EL_SP_HARDWARE_YELLOW,
1768 EL_SP_HARDWARE_BASE_1,
1769 EL_SP_HARDWARE_BASE_2,
1770 EL_SP_HARDWARE_BASE_3,
1771 EL_SP_HARDWARE_BASE_4,
1772 EL_SP_HARDWARE_BASE_5,
1773 EL_SP_HARDWARE_BASE_6,
1774 EL_INVISIBLE_STEELWALL,
1775 EL_INVISIBLE_STEELWALL_ACTIVE,
1776 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1777 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1778 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1779 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1780 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1781 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1782 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1783 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1784 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1785 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1786 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1787 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1789 EL_LIGHT_SWITCH_ACTIVE,
1790 EL_SIGN_EXCLAMATION,
1791 EL_SIGN_RADIOACTIVITY,
1802 EL_STEELWALL_SLANTED,
1825 EL_SWITCHGATE_OPENING,
1826 EL_SWITCHGATE_CLOSED,
1827 EL_SWITCHGATE_CLOSING,
1829 EL_TIMEGATE_OPENING,
1831 EL_TIMEGATE_CLOSING,
1835 EL_TUBE_VERTICAL_LEFT,
1836 EL_TUBE_VERTICAL_RIGHT,
1837 EL_TUBE_HORIZONTAL_UP,
1838 EL_TUBE_HORIZONTAL_DOWN,
1844 static int ep_indestructible_num = SIZEOF_ARRAY_INT(ep_indestructible);
1846 static int ep_slippery[] =
1860 EL_ROBOT_WHEEL_ACTIVE,
1866 EL_ACID_POOL_TOPLEFT,
1867 EL_ACID_POOL_TOPRIGHT,
1877 EL_STEELWALL_SLANTED,
1881 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
1883 static int ep_enemy[] =
1896 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
1898 static int ep_mauer[] =
1923 EL_EXPANDABLE_WALL_HORIZONTAL,
1924 EL_EXPANDABLE_WALL_VERTICAL,
1925 EL_EXPANDABLE_WALL_ANY,
1926 EL_EXPANDABLE_WALL_GROWING,
1933 EL_SP_HARDWARE_GRAY,
1934 EL_SP_HARDWARE_GREEN,
1935 EL_SP_HARDWARE_BLUE,
1937 EL_SP_HARDWARE_YELLOW,
1938 EL_SP_HARDWARE_BASE_1,
1939 EL_SP_HARDWARE_BASE_2,
1940 EL_SP_HARDWARE_BASE_3,
1941 EL_SP_HARDWARE_BASE_4,
1942 EL_SP_HARDWARE_BASE_5,
1943 EL_SP_HARDWARE_BASE_6,
1945 EL_SP_TERMINAL_ACTIVE,
1948 EL_INVISIBLE_STEELWALL,
1949 EL_INVISIBLE_STEELWALL_ACTIVE,
1951 EL_INVISIBLE_WALL_ACTIVE,
1952 EL_STEELWALL_SLANTED,
1966 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
1968 static int ep_can_fall[] =
1983 EL_BD_MAGIC_WALL_FULL,
1994 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
1996 static int ep_can_smash[] =
2019 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
2021 static int ep_can_change[] =
2032 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
2034 static int ep_can_move[] =
2054 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
2056 static int ep_could_move[] =
2066 EL_BD_BUTTERFLY_RIGHT,
2068 EL_BD_BUTTERFLY_LEFT,
2069 EL_BD_BUTTERFLY_DOWN,
2070 EL_BD_FIREFLY_RIGHT,
2079 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
2081 static int ep_dont_touch[] =
2088 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
2090 static int ep_dont_go_to[] =
2104 EL_SP_BUGGY_BASE_ACTIVE,
2108 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
2110 static int ep_mampf2[] =
2135 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
2137 static int ep_bd_element[] =
2164 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
2166 static int ep_sb_element[] =
2171 EL_SOKOBAN_FIELD_EMPTY,
2172 EL_SOKOBAN_FIELD_FULL,
2174 EL_INVISIBLE_STEELWALL
2176 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
2178 static int ep_gem[] =
2187 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
2189 static int ep_inactive[] =
2226 EL_INVISIBLE_STEELWALL,
2234 EL_WALL_EMERALD_YELLOW,
2235 EL_DYNABOMB_INCREASE_NUMBER,
2236 EL_DYNABOMB_INCREASE_SIZE,
2237 EL_DYNABOMB_INCREASE_POWER,
2239 EL_SOKOBAN_FIELD_EMPTY,
2240 EL_SOKOBAN_FIELD_FULL,
2241 EL_WALL_EMERALD_RED,
2242 EL_WALL_EMERALD_PURPLE,
2243 EL_ACID_POOL_TOPLEFT,
2244 EL_ACID_POOL_TOPRIGHT,
2245 EL_ACID_POOL_BOTTOMLEFT,
2246 EL_ACID_POOL_BOTTOM,
2247 EL_ACID_POOL_BOTTOMRIGHT,
2251 EL_BD_MAGIC_WALL_DEAD,
2252 EL_AMOEBA_TO_DIAMOND,
2260 EL_SP_GRAVITY_PORT_RIGHT,
2261 EL_SP_GRAVITY_PORT_DOWN,
2262 EL_SP_GRAVITY_PORT_LEFT,
2263 EL_SP_GRAVITY_PORT_UP,
2264 EL_SP_PORT_HORIZONTAL,
2265 EL_SP_PORT_VERTICAL,
2274 EL_SP_HARDWARE_GRAY,
2275 EL_SP_HARDWARE_GREEN,
2276 EL_SP_HARDWARE_BLUE,
2278 EL_SP_HARDWARE_YELLOW,
2279 EL_SP_HARDWARE_BASE_1,
2280 EL_SP_HARDWARE_BASE_2,
2281 EL_SP_HARDWARE_BASE_3,
2282 EL_SP_HARDWARE_BASE_4,
2283 EL_SP_HARDWARE_BASE_5,
2284 EL_SP_HARDWARE_BASE_6,
2285 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2286 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2287 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2288 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2289 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2290 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2291 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2292 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2293 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2294 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2295 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2296 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2297 EL_SIGN_EXCLAMATION,
2298 EL_SIGN_RADIOACTIVITY,
2309 EL_STEELWALL_SLANTED,
2323 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
2325 static int ep_explosive[] =
2330 EL_DYNABOMB_PLAYER_1_ACTIVE,
2331 EL_DYNABOMB_PLAYER_2_ACTIVE,
2332 EL_DYNABOMB_PLAYER_3_ACTIVE,
2333 EL_DYNABOMB_PLAYER_4_ACTIVE,
2334 EL_DYNABOMB_INCREASE_NUMBER,
2335 EL_DYNABOMB_INCREASE_SIZE,
2336 EL_DYNABOMB_INCREASE_POWER,
2337 EL_SP_DISK_RED_ACTIVE,
2351 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
2353 static int ep_mampf3[] =
2364 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
2366 static int ep_pushable[] =
2373 EL_SOKOBAN_FIELD_FULL,
2383 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
2385 static int ep_player[] =
2392 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
2394 static int ep_has_content[] =
2402 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
2404 static int ep_eatable[] =
2409 EL_SP_BUGGY_BASE_ACTIVATING,
2412 EL_INVISIBLE_SAND_ACTIVE
2414 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
2416 static int ep_sp_element[] =
2424 EL_SP_HARDWARE_GRAY,
2432 EL_SP_GRAVITY_PORT_RIGHT,
2433 EL_SP_GRAVITY_PORT_DOWN,
2434 EL_SP_GRAVITY_PORT_LEFT,
2435 EL_SP_GRAVITY_PORT_UP,
2440 EL_SP_PORT_VERTICAL,
2441 EL_SP_PORT_HORIZONTAL,
2447 EL_SP_HARDWARE_BASE_1,
2448 EL_SP_HARDWARE_GREEN,
2449 EL_SP_HARDWARE_BLUE,
2451 EL_SP_HARDWARE_YELLOW,
2452 EL_SP_HARDWARE_BASE_2,
2453 EL_SP_HARDWARE_BASE_3,
2454 EL_SP_HARDWARE_BASE_4,
2455 EL_SP_HARDWARE_BASE_5,
2456 EL_SP_HARDWARE_BASE_6,
2459 /* additional elements that appeared in newer Supaplex levels */
2461 /* more than one murphy in a level results in an inactive clone */
2464 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
2466 static int ep_quick_gate[] =
2480 EL_SP_GRAVITY_PORT_LEFT,
2481 EL_SP_GRAVITY_PORT_RIGHT,
2482 EL_SP_GRAVITY_PORT_UP,
2483 EL_SP_GRAVITY_PORT_DOWN,
2484 EL_SP_PORT_HORIZONTAL,
2485 EL_SP_PORT_VERTICAL,
2490 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
2492 static int ep_over_player[] =
2498 EL_SP_GRAVITY_PORT_LEFT,
2499 EL_SP_GRAVITY_PORT_RIGHT,
2500 EL_SP_GRAVITY_PORT_UP,
2501 EL_SP_GRAVITY_PORT_DOWN,
2502 EL_SP_PORT_HORIZONTAL,
2503 EL_SP_PORT_VERTICAL,
2508 EL_TUBE_VERTICAL_LEFT,
2509 EL_TUBE_VERTICAL_RIGHT,
2510 EL_TUBE_HORIZONTAL_UP,
2511 EL_TUBE_HORIZONTAL_DOWN,
2517 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
2519 static int ep_active_bomb[] =
2522 EL_DYNABOMB_PLAYER_1_ACTIVE,
2523 EL_DYNABOMB_PLAYER_2_ACTIVE,
2524 EL_DYNABOMB_PLAYER_3_ACTIVE,
2525 EL_DYNABOMB_PLAYER_4_ACTIVE,
2526 EL_SP_DISK_RED_ACTIVE
2528 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
2530 static int ep_belt[] =
2532 EL_CONVEYOR_BELT_1_LEFT,
2533 EL_CONVEYOR_BELT_1_MIDDLE,
2534 EL_CONVEYOR_BELT_1_RIGHT,
2535 EL_CONVEYOR_BELT_2_LEFT,
2536 EL_CONVEYOR_BELT_2_MIDDLE,
2537 EL_CONVEYOR_BELT_2_RIGHT,
2538 EL_CONVEYOR_BELT_3_LEFT,
2539 EL_CONVEYOR_BELT_3_MIDDLE,
2540 EL_CONVEYOR_BELT_3_RIGHT,
2541 EL_CONVEYOR_BELT_4_LEFT,
2542 EL_CONVEYOR_BELT_4_MIDDLE,
2543 EL_CONVEYOR_BELT_4_RIGHT,
2545 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
2547 static int ep_belt_active[] =
2549 EL_CONVEYOR_BELT_1_LEFT_ACTIVE,
2550 EL_CONVEYOR_BELT_1_MIDDLE_ACTIVE,
2551 EL_CONVEYOR_BELT_1_RIGHT_ACTIVE,
2552 EL_CONVEYOR_BELT_2_LEFT_ACTIVE,
2553 EL_CONVEYOR_BELT_2_MIDDLE_ACTIVE,
2554 EL_CONVEYOR_BELT_2_RIGHT_ACTIVE,
2555 EL_CONVEYOR_BELT_3_LEFT_ACTIVE,
2556 EL_CONVEYOR_BELT_3_MIDDLE_ACTIVE,
2557 EL_CONVEYOR_BELT_3_RIGHT_ACTIVE,
2558 EL_CONVEYOR_BELT_4_LEFT_ACTIVE,
2559 EL_CONVEYOR_BELT_4_MIDDLE_ACTIVE,
2560 EL_CONVEYOR_BELT_4_RIGHT_ACTIVE,
2562 static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active);
2564 static int ep_belt_switch[] =
2566 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2567 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2568 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2569 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2570 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2571 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2572 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2573 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2574 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2575 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2576 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2577 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2579 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
2581 static int ep_tube[] =
2586 EL_TUBE_VERTICAL_LEFT,
2587 EL_TUBE_VERTICAL_RIGHT,
2588 EL_TUBE_HORIZONTAL_UP,
2589 EL_TUBE_HORIZONTAL_DOWN,
2595 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
2597 static long ep1_bit[] =
2604 EP_BIT_INDESTRUCTIBLE,
2631 static long ep2_bit[] =
2638 static int *ep1_array[] =
2672 static int *ep2_array[] =
2679 static int *ep1_num[] =
2686 &ep_indestructible_num,
2706 &ep_has_content_num,
2710 &ep_over_player_num,
2713 static int *ep2_num[] =
2716 &ep_belt_active_num,
2717 &ep_belt_switch_num,
2720 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
2721 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
2723 for (i=0; i<MAX_NUM_ELEMENTS; i++)
2729 for (i=0; i<num_properties1; i++)
2730 for (j=0; j<*(ep1_num[i]); j++)
2731 Properties1[(ep1_array[i])[j]] |= ep1_bit[i];
2732 for (i=0; i<num_properties2; i++)
2733 for (j=0; j<*(ep2_num[i]); j++)
2734 Properties2[(ep2_array[i])[j]] |= ep2_bit[i];
2736 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
2737 Properties1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2740 void Execute_Command(char *command)
2742 if (strcmp(command, "print graphicsinfo.conf") == 0)
2746 printf("# You can configure additional/alternative image files here.\n");
2747 printf("# (The images below are default and therefore commented out.)\n");
2749 printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
2751 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2754 for (i=0; image_config[i].token != NULL; i++)
2756 getFormattedSetupEntry(image_config[i].token,
2757 image_config[i].value));
2761 else if (strcmp(command, "print soundsinfo.conf") == 0)
2765 printf("# You can configure additional/alternative sound files here.\n");
2766 printf("# (The sounds below are default and therefore commented out.)\n");
2768 printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
2770 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2773 for (i=0; sound_config[i].token != NULL; i++)
2775 getFormattedSetupEntry(sound_config[i].token,
2776 sound_config[i].value));
2780 else if (strcmp(command, "print musicinfo.conf") == 0)
2782 printf("# (Currently only \"name\" and \"sort_priority\" recognized.)\n");
2784 printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
2786 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2790 else if (strncmp(command, "dump level ", 11) == 0)
2792 char *filename = &command[11];
2794 if (access(filename, F_OK) != 0)
2795 Error(ERR_EXIT, "cannot open file '%s'", filename);
2797 LoadLevelFromFilename(filename);
2802 else if (strncmp(command, "dump tape ", 10) == 0)
2804 char *filename = &command[10];
2806 if (access(filename, F_OK) != 0)
2807 Error(ERR_EXIT, "cannot open file '%s'", filename);
2809 LoadTapeFromFilename(filename);
2814 else if (strncmp(command, "autoplay ", 9) == 0)
2816 char *str_copy = getStringCopy(&command[9]);
2817 char *str_ptr = strchr(str_copy, ' ');
2819 global.autoplay_leveldir = str_copy;
2820 global.autoplay_level_nr = -1;
2822 if (str_ptr != NULL)
2824 *str_ptr++ = '\0'; /* terminate leveldir string */
2825 global.autoplay_level_nr = atoi(str_ptr); /* get level_nr value */
2830 Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
2834 void CloseAllAndExit(int exit_value)
2839 CloseAudio(); /* called after freeing sounds (needed for SDL) */
2842 FreeTileClipmasks();
2844 CloseVideoDisplay();
2845 ClosePlatformDependantStuff();