1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
31 struct PictureFileInfo
33 char *picture_filename;
34 boolean picture_with_mask;
39 char *picture_filename;
40 char *picturemask_filename;
43 static int sound_process_id = 0;
45 static void InitLevelAndPlayerInfo(void);
46 static void InitNetworkServer(void);
47 static void InitDisplay(void);
48 static void InitSound(void);
49 static void InitSoundServer(void);
50 static void InitWindow(int, char **);
51 static void InitGfx(void);
52 static void LoadGfx(int, struct PictureFileInfo *);
53 static void InitGadgets(void);
54 static void InitElementProperties(void);
56 void OpenAll(int argc, char *argv[])
62 if (options.serveronly)
64 NetworkServer(options.server_port, options.serveronly);
74 InitRND(NEW_RANDOMIZE);
76 signal(SIGINT, CloseAllAndExit);
77 signal(SIGTERM, CloseAllAndExit);
80 InitWindow(argc, argv);
82 #ifndef USE_SDL_LIBRARY
83 XMapWindow(display, window);
88 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
90 InitLevelAndPlayerInfo();
91 InitGadgets(); /* needs to know number of level series */
98 void InitLevelAndPlayerInfo()
102 /* choose default local player */
103 local_player = &stored_player[0];
105 for (i=0; i<MAX_PLAYERS; i++)
107 stored_player[i].joystick_fd = -1; /* joystick device closed */
108 stored_player[i].connected = FALSE;
111 local_player->connected = TRUE;
113 LoadLevelInfo(); /* global level info */
114 LoadSetup(); /* global setup info */
115 LoadLevelSetup_LastSeries(); /* last played series info */
116 LoadLevelSetup_SeriesInfo(); /* last played level info */
119 void InitNetworkServer()
125 if (!options.network)
129 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
131 if (!ConnectToServer(options.server_host, options.server_port))
132 Error(ERR_EXIT, "cannot connect to network game server");
134 SendToServer_PlayerName(setup.player_name);
135 SendToServer_ProtocolVersion();
138 SendToServer_NrWanted(nr_wanted);
146 if (sound_status == SOUND_OFF)
150 if (access(sound_device_name, W_OK) != 0)
152 Error(ERR_WARN, "cannot access sound device - no sounds");
153 sound_status = SOUND_OFF;
157 if ((sound_device = open(sound_device_name,O_WRONLY))<0)
159 Error(ERR_WARN, "cannot open sound device - no sounds");
160 sound_status = SOUND_OFF;
165 sound_status = SOUND_AVAILABLE;
168 sound_loops_allowed = TRUE;
171 setup.sound_loops_on = TRUE;
176 sound_loops_allowed = TRUE;
179 setup.sound_loops_on = TRUE;
184 for(i=0; i<NUM_SOUNDS; i++)
187 sprintf(sound_name[i], "%d", i + 1);
190 Sound[i].name = sound_name[i];
191 if (!LoadSound(&Sound[i]))
193 sound_status = SOUND_OFF;
199 void InitSoundServer()
201 if (sound_status == SOUND_OFF)
206 if (pipe(sound_pipe)<0)
208 Error(ERR_WARN, "cannot create pipe - no sounds");
209 sound_status = SOUND_OFF;
213 if ((sound_process_id = fork()) < 0)
215 Error(ERR_WARN, "cannot create sound server process - no sounds");
216 sound_status = SOUND_OFF;
220 if (!sound_process_id) /* we are child */
227 else /* we are parent */
228 close(sound_pipe[0]); /* no reading from pipe needed */
241 if (global_joystick_status == JOYSTICK_OFF)
244 joystick_status = JOYSTICK_OFF;
247 for (i=0; i<MAX_PLAYERS; i++)
249 char *device_name = setup.input[i].joy.device_name;
251 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
252 if (stored_player[i].joystick_fd != -1)
254 close(stored_player[i].joystick_fd);
255 stored_player[i].joystick_fd = -1;
258 if (!setup.input[i].use_joystick)
261 if (access(device_name, R_OK) != 0)
263 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
267 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
269 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
273 joystick_status = JOYSTICK_AVAILABLE;
278 /* try to access two joysticks; if that fails, try to access just one */
279 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
280 install_joystick(JOY_TYPE_AUTODETECT) == 0)
281 joystick_status = JOYSTICK_AVAILABLE;
284 load_joystick_data(JOYSTICK_FILENAME);
287 for (i=0; i<MAX_PLAYERS; i++)
289 char *device_name = setup.input[i].joy.device_name;
290 int joystick_nr = getJoystickNrFromDeviceName(device_name);
292 if (joystick_nr >= num_joysticks)
295 /* misuse joystick file descriptor variable to store joystick number */
296 stored_player[i].joystick_fd = joystick_nr;
303 #ifdef USE_SDL_LIBRARY
305 if (SDL_Init(SDL_INIT_VIDEO) < 0)
306 Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError());
308 /* automatically cleanup SDL stuff after exit() */
311 #else /* !USE_SDL_LIBRARY */
314 XVisualInfo vinfo_template, *vinfo;
319 /* connect to X server */
320 if (!(display = XOpenDisplay(options.display_name)))
321 Error(ERR_EXIT, "cannot connect to X server %s",
322 XDisplayName(options.display_name));
324 screen = DefaultScreen(display);
325 visual = DefaultVisual(display, screen);
326 depth = DefaultDepth(display, screen);
327 cmap = DefaultColormap(display, screen);
330 /* look for good enough visual */
331 vinfo_template.screen = screen;
332 vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
333 vinfo_template.depth = depth;
334 if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
335 VisualDepthMask, &vinfo_template, &num_visuals)))
337 visual = vinfo->visual;
338 XFree((void *)vinfo);
341 /* got appropriate visual? */
344 printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
347 else if ((depth ==8 && visual->class != PseudoColor) ||
348 (depth > 8 && visual->class != TrueColor &&
349 visual->class != DirectColor))
351 printf("Sorry, cannot get appropriate visual.\n");
355 #endif /* !USE_SDL_LIBRARY */
358 void InitWindow(int argc, char *argv[])
360 #ifdef USE_SDL_LIBRARY
361 /* open SDL video output device (window or fullscreen mode) */
362 if ((window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
365 Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
367 /* set window and icon title */
368 SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
370 #else /* !USE_SDL_LIBRARY */
372 unsigned int border_width = 4;
374 unsigned long gc_valuemask;
376 XTextProperty windowName, iconName;
377 Pixmap icon_pixmap, iconmask_pixmap;
378 unsigned int icon_width, icon_height;
379 int icon_hot_x, icon_hot_y;
380 char icon_filename[256];
381 XSizeHints size_hints;
383 XClassHint class_hints;
384 char *window_name = WINDOW_TITLE_STRING;
385 char *icon_name = WINDOW_TITLE_STRING;
386 long window_event_mask;
387 Atom proto_atom = None, delete_atom = None;
389 int screen_width, screen_height;
390 int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
391 unsigned long pen_fg = WhitePixel(display,screen);
392 unsigned long pen_bg = BlackPixel(display,screen);
393 const int width = WIN_XSIZE, height = WIN_YSIZE;
396 static struct IconFileInfo icon_pic =
403 screen_width = XDisplayWidth(display, screen);
404 screen_height = XDisplayHeight(display, screen);
406 win_xpos = (screen_width - width) / 2;
407 win_ypos = (screen_height - height) / 2;
409 window = XCreateSimpleWindow(display, RootWindow(display, screen),
410 win_xpos, win_ypos, width, height, border_width,
414 proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
415 delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
416 if ((proto_atom != None) && (delete_atom != None))
417 XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
418 PropModePrepend, (unsigned char *) &delete_atom, 1);
420 sprintf(icon_filename, "%s/%s/%s",
421 options.ro_base_directory, GRAPHICS_DIRECTORY,
422 icon_pic.picture_filename);
423 XReadBitmapFile(display,window,icon_filename,
424 &icon_width,&icon_height,
425 &icon_pixmap,&icon_hot_x,&icon_hot_y);
427 Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
429 sprintf(icon_filename, "%s/%s/%s",
430 options.ro_base_directory, GRAPHICS_DIRECTORY,
431 icon_pic.picturemask_filename);
432 XReadBitmapFile(display,window,icon_filename,
433 &icon_width,&icon_height,
434 &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
435 if (!iconmask_pixmap)
436 Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
438 size_hints.width = size_hints.min_width = size_hints.max_width = width;
439 size_hints.height = size_hints.min_height = size_hints.max_height = height;
440 size_hints.flags = PSize | PMinSize | PMaxSize;
442 if (win_xpos || win_ypos)
444 size_hints.x = win_xpos;
445 size_hints.y = win_ypos;
446 size_hints.flags |= PPosition;
449 if (!XStringListToTextProperty(&window_name, 1, &windowName))
450 Error(ERR_EXIT, "structure allocation for windowName failed");
452 if (!XStringListToTextProperty(&icon_name, 1, &iconName))
453 Error(ERR_EXIT, "structure allocation for iconName failed");
455 wm_hints.initial_state = NormalState;
456 wm_hints.input = True;
457 wm_hints.icon_pixmap = icon_pixmap;
458 wm_hints.icon_mask = iconmask_pixmap;
459 wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
461 class_hints.res_name = program_name;
462 class_hints.res_class = "Rocks'n'Diamonds";
464 XSetWMProperties(display, window, &windowName, &iconName,
465 argv, argc, &size_hints, &wm_hints,
468 XFree(windowName.value);
469 XFree(iconName.value);
471 /* Select event types wanted */
473 ExposureMask | StructureNotifyMask | FocusChangeMask |
474 ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
475 PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
477 XSelectInput(display, window, window_event_mask);
480 /* create GC for drawing with window depth and background color (black) */
481 gc_values.graphics_exposures = False;
482 gc_values.foreground = pen_bg;
483 gc_values.background = pen_bg;
484 gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
485 gc = XCreateGC(display, window, gc_valuemask, &gc_values);
486 #endif /* !USE_SDL_LIBRARY */
493 #ifdef USE_SDL_LIBRARY
494 SDL_Surface *sdl_image_tmp;
497 XGCValues clip_gc_values;
498 unsigned long clip_gc_valuemask;
502 static struct PictureFileInfo pic[NUM_PICTURES] =
516 static struct PictureFileInfo pic[NUM_PICTURES] =
518 { "RocksScreen", TRUE },
519 { "RocksDoor", TRUE },
520 { "RocksHeroes", TRUE },
521 { "RocksToons", TRUE },
524 { "RocksMore", TRUE },
525 { "RocksFont", FALSE },
526 { "RocksFont2", FALSE },
527 { "RocksFont3", FALSE }
533 static struct PictureFileInfo test_pic1 =
538 static struct PictureFileInfo test_pic2 =
551 tile_needs_clipping[] =
553 { GFX_SPIELER1_UP, 4 },
554 { GFX_SPIELER1_DOWN, 4 },
555 { GFX_SPIELER1_LEFT, 4 },
556 { GFX_SPIELER1_RIGHT, 4 },
557 { GFX_SPIELER1_PUSH_LEFT, 4 },
558 { GFX_SPIELER1_PUSH_RIGHT, 4 },
559 { GFX_SPIELER2_UP, 4 },
560 { GFX_SPIELER2_DOWN, 4 },
561 { GFX_SPIELER2_LEFT, 4 },
562 { GFX_SPIELER2_RIGHT, 4 },
563 { GFX_SPIELER2_PUSH_LEFT, 4 },
564 { GFX_SPIELER2_PUSH_RIGHT, 4 },
565 { GFX_SPIELER3_UP, 4 },
566 { GFX_SPIELER3_DOWN, 4 },
567 { GFX_SPIELER3_LEFT, 4 },
568 { GFX_SPIELER3_RIGHT, 4 },
569 { GFX_SPIELER3_PUSH_LEFT, 4 },
570 { GFX_SPIELER3_PUSH_RIGHT, 4 },
571 { GFX_SPIELER4_UP, 4 },
572 { GFX_SPIELER4_DOWN, 4 },
573 { GFX_SPIELER4_LEFT, 4 },
574 { GFX_SPIELER4_RIGHT, 4 },
575 { GFX_SPIELER4_PUSH_LEFT, 4 },
576 { GFX_SPIELER4_PUSH_RIGHT, 4 },
577 { GFX_SP_MURPHY, 1 },
578 { GFX_MURPHY_GO_LEFT, 3 },
579 { GFX_MURPHY_GO_RIGHT, 3 },
580 { GFX_MURPHY_SNAP_UP, 1 },
581 { GFX_MURPHY_SNAP_DOWN, 1 },
582 { GFX_MURPHY_SNAP_RIGHT, 1 },
583 { GFX_MURPHY_SNAP_LEFT, 1 },
584 { GFX_MURPHY_PUSH_RIGHT, 1 },
585 { GFX_MURPHY_PUSH_LEFT, 1 },
586 { GFX_GEBLUBBER, 4 },
589 { GFX_EXPLOSION, 8 },
590 { GFX_SOKOBAN_OBJEKT, 1 },
591 { GFX_FUNKELN_BLAU, 3 },
592 { GFX_FUNKELN_WEISS, 3 },
593 { GFX2_SHIELD_PASSIVE, 3 },
594 { GFX2_SHIELD_ACTIVE, 3 },
599 debug_print_timestamp(0, NULL); /* initialize timestamp function */
604 printf("Test: Loading RocksFont2.pcx ...\n");
605 LoadGfx(PIX_SMALLFONT,&test_pic1);
606 printf("Test: Done.\n");
607 printf("Test: Loading mouse.pcx ...\n");
608 LoadGfx(PIX_SMALLFONT,&test_pic2);
609 printf("Test: Done.\n");
613 LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
614 DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
615 DrawInitText(COPYRIGHT_STRING,50,FC_RED);
617 DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
620 DrawInitText("Loading graphics:",120,FC_GREEN);
622 for(i=0; i<NUM_PICTURES; i++)
623 if (i != PIX_SMALLFONT)
627 debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
630 #ifdef USE_SDL_LIBRARY
631 /* create some native image surfaces for double-buffer purposes */
633 /* create double-buffer surface for background image */
634 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
635 WIN_XSIZE, WIN_YSIZE,
636 WIN_SDL_DEPTH, 0, 0, 0, 0))
638 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
640 if ((pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
641 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
643 SDL_FreeSurface(sdl_image_tmp);
645 /* create double-buffer surface for door image */
646 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
647 3 * DXSIZE, DYSIZE + VYSIZE,
648 WIN_SDL_DEPTH, 0, 0, 0, 0))
650 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
652 if ((pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
653 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
655 SDL_FreeSurface(sdl_image_tmp);
657 /* create double-buffer surface for field image */
658 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
660 WIN_SDL_DEPTH, 0, 0, 0, 0))
662 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
664 if ((pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
665 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
667 SDL_FreeSurface(sdl_image_tmp);
669 /* initialize surface array to 'NULL' */
670 for(i=0; i<NUM_TILES; i++)
671 tile_masked[i] = NULL;
673 /* create only those masked surfaces we really need */
674 for(i=0; tile_needs_clipping[i].start>=0; i++)
676 for(j=0; j<tile_needs_clipping[i].count; j++)
678 int tile = tile_needs_clipping[i].start + j;
684 getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
685 src_bitmap = pix_masked[bitmap_nr];
687 /* create surface for masked tile graphic */
688 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
689 WIN_SDL_DEPTH, 0, 0, 0, 0))
691 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
693 /* create native transparent surface for current image */
694 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
695 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
696 if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
697 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
699 SDL_FreeSurface(sdl_image_tmp);
701 BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
705 #else /* !USE_SDL_LIBRARY */
707 pix[PIX_DB_BACK] = XCreatePixmap(display, window,
709 XDefaultDepth(display,screen));
710 pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
711 3*DXSIZE,DYSIZE+VYSIZE,
712 XDefaultDepth(display,screen));
713 pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
715 XDefaultDepth(display,screen));
717 clip_gc_values.graphics_exposures = False;
718 clip_gc_valuemask = GCGraphicsExposures;
720 XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
722 clip_gc_values.graphics_exposures = False;
723 clip_gc_valuemask = GCGraphicsExposures;
725 XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
727 /* initialize pixmap array to Pixmap 'None' */
728 for(i=0; i<NUM_TILES; i++)
729 tile_clipmask[i] = None;
731 /* create only those clipping Pixmaps we really need */
732 for(i=0; tile_needs_clipping[i].start>=0; i++)
734 for(j=0; j<tile_needs_clipping[i].count; j++)
736 int tile = tile_needs_clipping[i].start + j;
742 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
743 src_pixmap = clipmask[pixmap_nr];
745 tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
747 XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
748 src_x,src_y, TILEX,TILEY, 0,0);
752 if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
753 Error(ERR_EXIT, "cannot create additional pixmaps");
755 for(i=0; i<NUM_BITMAPS; i++)
759 clip_gc_values.graphics_exposures = False;
760 clip_gc_values.clip_mask = clipmask[i];
761 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
762 clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
766 #endif /* !USE_SDL_LIBRARY */
768 drawto = backbuffer = pix[PIX_DB_BACK];
769 fieldbuffer = pix[PIX_DB_FIELD];
770 SetDrawtoField(DRAW_BACKBUFFER);
772 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
773 ClearRectangle(pix[PIX_DB_BACK], REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
774 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
776 for(i=0; i<MAX_BUF_XSIZE; i++)
777 for(j=0; j<MAX_BUF_YSIZE; j++)
780 redraw_mask = REDRAW_ALL;
783 void LoadGfx(int pos, struct PictureFileInfo *pic)
785 char basefilename[256];
788 #ifdef USE_XPM_LIBRARY
789 int xpm_err, xbm_err;
790 unsigned int width,height;
793 char *picture_ext = ".xpm";
794 char *picturemask_ext = "Mask.xbm";
797 #ifdef USE_SDL_LIBRARY
798 SDL_Surface *sdl_image_tmp;
799 #else /* !USE_SDL_LIBRARY */
801 #endif /* !USE_SDL_LIBRARY */
802 char *picture_ext = ".pcx";
804 #endif /* !USE_XPM_LIBRARY */
807 if (pic->picture_filename)
809 sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
810 DrawInitText(basefilename, 150, FC_YELLOW);
811 sprintf(filename, "%s/%s/%s",
812 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
819 debug_print_timestamp(1, NULL); /* initialize timestamp function */
822 #ifdef USE_SDL_LIBRARY
823 /* load image to temporary surface */
824 if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
825 Error(ERR_EXIT, "IMG_Load() failed: %s\n", SDL_GetError());
827 /* create native non-transparent surface for current image */
828 if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
829 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
831 /* create native transparent surface for current image */
832 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
833 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
834 if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
835 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
837 /* free temporary surface */
838 SDL_FreeSurface(sdl_image_tmp);
840 #else /* !USE_SDL_LIBRARY */
842 #ifdef USE_XPM_LIBRARY
844 xpm_att[pos].valuemask = XpmCloseness;
845 xpm_att[pos].closeness = 20000;
846 xpm_err = XpmReadFileToPixmap(display,window,filename,
847 &pix[pos],&shapemask,&xpm_att[pos]);
851 Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
853 Error(ERR_EXIT, "invalid XPM file '%s'", filename);
855 Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
857 Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
863 printf("LOADING XPM FILE %s:", filename);
864 debug_print_timestamp(1, "");
867 #else /* !USE_XPM_LIBRARY */
869 pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
870 &pix[pos], &clipmask[pos]);
876 Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
878 Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
879 case PCX_FileInvalid:
880 Error(ERR_EXIT, "invalid PCX file '%s'", filename);
882 Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
883 case PCX_ColorFailed:
884 Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
890 printf("SUMMARY LOADING PCX FILE %s:", filename);
891 debug_print_timestamp(1, "");
894 #endif /* !USE_XPM_LIBRARY */
897 Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
899 /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
900 use pix_masked[], although they are the same when not using SDL */
901 pix_masked[pos] = pix[pos];
903 #endif /* !USE_SDL_LIBRARY */
906 #ifndef USE_SDL_LIBRARY
907 /* zugehörige Maske laden (wenn vorhanden) */
908 if (pic->picture_with_mask)
910 #ifdef USE_XPM_LIBRARY
912 sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
913 DrawInitText(basefilename, 150, FC_YELLOW);
914 sprintf(filename, "%s/%s/%s",
915 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
918 debug_print_timestamp(1, NULL); /* initialize timestamp function */
921 xbm_err = XReadBitmapFile(display,window,filename,
922 &width,&height,&clipmask[pos],&hot_x,&hot_y);
927 case BitmapOpenFailed:
928 Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
929 case BitmapFileInvalid:
930 Error(ERR_EXIT, "invalid XBM file '%s'", filename);
932 Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
939 printf("LOADING XBM FILE %s:", filename);
940 debug_print_timestamp(1, "");
943 #endif /* USE_XPM_LIBRARY */
946 Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
948 #endif /* !USE_SDL_LIBRARY */
953 CreateLevelEditorGadgets();
957 CreateScreenGadgets();
960 void InitElementProperties()
964 static int ep_amoebalive[] =
971 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
973 static int ep_amoeboid[] =
981 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
983 static int ep_schluessel[] =
994 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
996 static int ep_pforte[] =
1015 EL_SWITCHGATE_CLOSED,
1030 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
1032 static int ep_solid[] =
1053 EL_MAGIC_WALL_EMPTY,
1056 EL_MAGIC_WALL_BD_OFF,
1057 EL_MAGIC_WALL_BD_EMPTY,
1058 EL_MAGIC_WALL_BD_FULL,
1059 EL_MAGIC_WALL_BD_DEAD,
1086 EL_BELT1_SWITCH_LEFT,
1087 EL_BELT1_SWITCH_MIDDLE,
1088 EL_BELT1_SWITCH_RIGHT,
1089 EL_BELT2_SWITCH_LEFT,
1090 EL_BELT2_SWITCH_MIDDLE,
1091 EL_BELT2_SWITCH_RIGHT,
1092 EL_BELT3_SWITCH_LEFT,
1093 EL_BELT3_SWITCH_MIDDLE,
1094 EL_BELT3_SWITCH_RIGHT,
1095 EL_BELT4_SWITCH_LEFT,
1096 EL_BELT4_SWITCH_MIDDLE,
1097 EL_BELT4_SWITCH_RIGHT,
1098 EL_SWITCHGATE_SWITCH_1,
1099 EL_SWITCHGATE_SWITCH_2,
1100 EL_LIGHT_SWITCH_OFF,
1102 EL_TIMEGATE_SWITCH_OFF,
1103 EL_TIMEGATE_SWITCH_ON,
1104 EL_SIGN_EXCLAMATION,
1105 EL_SIGN_RADIOACTIVITY,
1117 EL_EMC_STEEL_WALL_1,
1118 EL_EMC_STEEL_WALL_2,
1119 EL_EMC_STEEL_WALL_3,
1120 EL_EMC_STEEL_WALL_4,
1144 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
1146 static int ep_massive[] =
1172 EL_SWITCHGATE_CLOSED,
1187 EL_BELT1_SWITCH_LEFT,
1188 EL_BELT1_SWITCH_MIDDLE,
1189 EL_BELT1_SWITCH_RIGHT,
1190 EL_BELT2_SWITCH_LEFT,
1191 EL_BELT2_SWITCH_MIDDLE,
1192 EL_BELT2_SWITCH_RIGHT,
1193 EL_BELT3_SWITCH_LEFT,
1194 EL_BELT3_SWITCH_MIDDLE,
1195 EL_BELT3_SWITCH_RIGHT,
1196 EL_BELT4_SWITCH_LEFT,
1197 EL_BELT4_SWITCH_MIDDLE,
1198 EL_BELT4_SWITCH_RIGHT,
1199 EL_LIGHT_SWITCH_OFF,
1201 EL_SIGN_EXCLAMATION,
1202 EL_SIGN_RADIOACTIVITY,
1214 EL_EMC_STEEL_WALL_1,
1215 EL_EMC_STEEL_WALL_2,
1216 EL_EMC_STEEL_WALL_3,
1217 EL_EMC_STEEL_WALL_4,
1231 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
1233 static int ep_slippery[] =
1268 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
1270 static int ep_enemy[] =
1283 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
1285 static int ep_mauer[] =
1335 EL_EMC_STEEL_WALL_1,
1336 EL_EMC_STEEL_WALL_2,
1337 EL_EMC_STEEL_WALL_3,
1338 EL_EMC_STEEL_WALL_4,
1348 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1350 static int ep_can_fall[] =
1365 EL_MAGIC_WALL_BD_FULL,
1376 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1378 static int ep_can_smash[] =
1409 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1411 static int ep_can_change[] =
1422 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1424 static int ep_can_move[] =
1444 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1446 static int ep_could_move[] =
1469 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1471 static int ep_dont_touch[] =
1478 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1480 static int ep_dont_go_to[] =
1498 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1500 static int ep_mampf2[] =
1525 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1527 static int ep_bd_element[] =
1536 EL_MAGIC_WALL_BD_OFF,
1554 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1556 static int ep_sb_element[] =
1561 EL_SOKOBAN_FELD_LEER,
1562 EL_SOKOBAN_FELD_VOLL,
1566 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1568 static int ep_gem[] =
1578 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1580 static int ep_inactive[] =
1617 EL_DYNAMITE_INACTIVE,
1629 EL_SOKOBAN_FELD_LEER,
1630 EL_SOKOBAN_FELD_VOLL,
1640 EL_MAGIC_WALL_BD_OFF,
1641 EL_MAGIC_WALL_BD_DEAD,
1677 EL_BELT1_SWITCH_LEFT,
1678 EL_BELT1_SWITCH_MIDDLE,
1679 EL_BELT1_SWITCH_RIGHT,
1680 EL_BELT2_SWITCH_LEFT,
1681 EL_BELT2_SWITCH_MIDDLE,
1682 EL_BELT2_SWITCH_RIGHT,
1683 EL_BELT3_SWITCH_LEFT,
1684 EL_BELT3_SWITCH_MIDDLE,
1685 EL_BELT3_SWITCH_RIGHT,
1686 EL_BELT4_SWITCH_LEFT,
1687 EL_BELT4_SWITCH_MIDDLE,
1688 EL_BELT4_SWITCH_RIGHT,
1689 EL_SIGN_EXCLAMATION,
1690 EL_SIGN_RADIOACTIVITY,
1702 EL_EMC_STEEL_WALL_1,
1703 EL_EMC_STEEL_WALL_2,
1704 EL_EMC_STEEL_WALL_3,
1705 EL_EMC_STEEL_WALL_4,
1715 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1717 static int ep_explosive[] =
1721 EL_DYNAMITE_INACTIVE,
1722 EL_DYNABOMB_ACTIVE_1,
1723 EL_DYNABOMB_ACTIVE_2,
1724 EL_DYNABOMB_ACTIVE_3,
1725 EL_DYNABOMB_ACTIVE_4,
1742 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1744 static int ep_mampf3[] =
1755 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1757 static int ep_pushable[] =
1764 EL_SOKOBAN_FELD_VOLL,
1774 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1776 static int ep_player[] =
1784 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1786 static int ep_has_content[] =
1794 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1796 static int ep_eatable[] =
1804 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1806 static int ep_sp_element[] =
1848 /* additional elements that appeared in newer Supaplex levels */
1850 /* more than one murphy in a level results in an inactive clone */
1853 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1855 static int ep_quick_gate[] =
1879 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1881 static int ep_over_player[] =
1906 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1908 static int ep_active_bomb[] =
1911 EL_DYNABOMB_ACTIVE_1,
1912 EL_DYNABOMB_ACTIVE_2,
1913 EL_DYNABOMB_ACTIVE_3,
1914 EL_DYNABOMB_ACTIVE_4
1916 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
1918 static int ep_belt[] =
1933 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
1935 static int ep_belt_switch[] =
1937 EL_BELT1_SWITCH_LEFT,
1938 EL_BELT1_SWITCH_MIDDLE,
1939 EL_BELT1_SWITCH_RIGHT,
1940 EL_BELT2_SWITCH_LEFT,
1941 EL_BELT2_SWITCH_MIDDLE,
1942 EL_BELT2_SWITCH_RIGHT,
1943 EL_BELT3_SWITCH_LEFT,
1944 EL_BELT3_SWITCH_MIDDLE,
1945 EL_BELT3_SWITCH_RIGHT,
1946 EL_BELT4_SWITCH_LEFT,
1947 EL_BELT4_SWITCH_MIDDLE,
1948 EL_BELT4_SWITCH_RIGHT,
1950 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
1952 static int ep_tube[] =
1966 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
1968 static long ep1_bit[] =
2002 static long ep2_bit[] =
2008 static int *ep1_array[] =
2042 static int *ep2_array[] =
2048 static int *ep1_num[] =
2075 &ep_has_content_num,
2079 &ep_over_player_num,
2082 static int *ep2_num[] =
2085 &ep_belt_switch_num,
2088 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
2089 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
2091 for(i=0; i<MAX_ELEMENTS; i++)
2093 Elementeigenschaften1[i] = 0;
2094 Elementeigenschaften2[i] = 0;
2097 for(i=0; i<num_properties1; i++)
2098 for(j=0; j<*(ep1_num[i]); j++)
2099 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
2100 for(i=0; i<num_properties2; i++)
2101 for(j=0; j<*(ep2_num[i]); j++)
2102 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
2104 for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
2105 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2108 void CloseAllAndExit(int exit_value)
2112 if (sound_process_id)
2115 kill(sound_process_id, SIGTERM);
2116 FreeSounds(NUM_SOUNDS);
2119 for(i=0; i<NUM_BITMAPS; i++)
2123 #ifdef USE_XPM_LIBRARY
2124 if (i < NUM_PICTURES) /* XPM pictures */
2126 XFreeColors(display,DefaultColormap(display,screen),
2127 xpm_att[i].pixels,xpm_att[i].npixels,0);
2128 XpmFreeAttributes(&xpm_att[i]);
2132 #ifdef USE_SDL_LIBRARY
2133 SDL_FreeSurface(pix[i]);
2135 XFreePixmap(display,pix[i]);
2139 #ifdef USE_SDL_LIBRARY
2140 SDL_FreeSurface(pix_masked[i]);
2143 XFreePixmap(display,clipmask[i]);
2145 XFreeGC(display, clip_gc[i]);
2149 #ifdef USE_SDL_LIBRARY
2150 KeyboardAutoRepeatOn();
2153 XFreeGC(display, gc);
2157 KeyboardAutoRepeatOn();
2158 XCloseDisplay(display);