1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
32 struct PictureFileInfo
34 char *picture_filename;
35 boolean picture_with_mask;
40 char *picture_filename;
41 char *picturemask_filename;
44 #ifndef USE_SDL_LIBRARY
45 static int sound_process_id = 0;
48 static void InitPlayerInfo(void);
49 static void InitLevelInfo(void);
50 static void InitNetworkServer(void);
51 static void InitDisplay(void);
52 static void InitSound(void);
53 static void InitSoundServer(void);
54 static void InitWindow(int, char **);
55 static void InitGfx(void);
56 static void LoadGfx(int, struct PictureFileInfo *);
57 static void InitGadgets(void);
58 static void InitElementProperties(void);
60 void OpenAll(int argc, char *argv[])
62 #if defined(MSDOS) || defined(WIN32)
66 if (options.serveronly)
69 Error(ERR_WARN, "networking not supported in Windows version");
71 NetworkServer(options.server_port, options.serveronly);
84 InitRND(NEW_RANDOMIZE);
86 signal(SIGINT, CloseAllAndExit);
87 signal(SIGTERM, CloseAllAndExit);
90 InitWindow(argc, argv);
92 #ifndef USE_SDL_LIBRARY
93 XMapWindow(display, window);
98 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
101 InitGadgets(); /* needs to know number of level series */
108 void InitPlayerInfo()
112 /* choose default local player */
113 local_player = &stored_player[0];
115 for (i=0; i<MAX_PLAYERS; i++)
117 stored_player[i].joystick_fd = -1; /* joystick device closed */
118 stored_player[i].connected = FALSE;
121 local_player->connected = TRUE;
123 LoadSetup(); /* global setup info */
128 LoadLevelInfo(); /* global level info */
129 LoadLevelSetup_LastSeries(); /* last played series info */
130 LoadLevelSetup_SeriesInfo(); /* last played level info */
133 void InitNetworkServer()
135 #if !defined(MSDOS) && !defined(WIN32)
139 if (!options.network)
142 #if !defined(MSDOS) && !defined(WIN32)
143 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
145 if (!ConnectToServer(options.server_host, options.server_port))
146 Error(ERR_EXIT, "cannot connect to network game server");
148 SendToServer_PlayerName(setup.player_name);
149 SendToServer_ProtocolVersion();
152 SendToServer_NrWanted(nr_wanted);
160 if (sound_status == SOUND_OFF)
163 #ifdef USE_SDL_LIBRARY
164 /* initialize SDL audio */
166 if (SDL_Init(SDL_INIT_AUDIO) < 0)
168 Error(ERR_WARN, "SDL_Init() failed: %s", SDL_GetError());
169 sound_status = SOUND_OFF;
173 if (Mix_OpenAudio(22050, AUDIO_S16, 2, 512) < 0)
175 Error(ERR_WARN, "Mix_OpenAudio() failed: %s", SDL_GetError());
176 sound_status = SOUND_OFF;
180 Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4);
181 Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4);
183 sound_status = SOUND_AVAILABLE;
184 sound_loops_allowed = TRUE;
186 #else /* !USE_SDL_LIBRARY */
188 #if !defined(MSDOS) && !defined(WIN32)
189 if (access(sound_device_name, W_OK) != 0)
191 Error(ERR_WARN, "cannot access sound device - no sounds");
192 sound_status = SOUND_OFF;
196 if ((sound_device = OpenAudio(sound_device_name)) < 0)
198 Error(ERR_WARN, "cannot open sound device - no sounds");
199 sound_status = SOUND_OFF;
204 sound_status = SOUND_AVAILABLE;
207 sound_loops_allowed = TRUE;
210 setup.sound_loops_on = TRUE;
214 #else /* MSDOS || WIN32 */
215 sound_loops_allowed = TRUE;
218 setup.sound_loops_on = TRUE;
221 #endif /* MSDOS || WIN32 */
222 #endif /* !USE_SDL_LIBRARY */
224 for(i=0; i<NUM_SOUNDS; i++)
226 Sound[i].name = sound_name[i];
228 if (!LoadSound(&Sound[i]))
230 sound_status = SOUND_OFF;
231 sound_loops_allowed = FALSE;
237 sound_status = SOUND_OFF;
242 void InitSoundServer()
244 if (sound_status == SOUND_OFF)
247 #ifndef USE_SDL_LIBRARY
249 #if !defined(MSDOS) && !defined(WIN32)
251 if (pipe(sound_pipe)<0)
253 Error(ERR_WARN, "cannot create pipe - no sounds");
254 sound_status = SOUND_OFF;
258 if ((sound_process_id = fork()) < 0)
260 Error(ERR_WARN, "cannot create sound server process - no sounds");
261 sound_status = SOUND_OFF;
265 if (!sound_process_id) /* we are child */
272 else /* we are parent */
273 close(sound_pipe[0]); /* no reading from pipe needed */
275 #else /* MSDOS || WIN32 */
281 #endif /* !USE_SDL_LIBRARY */
286 #ifdef USE_SDL_JOYSTICK
287 static boolean sdl_joystick_subsystem_initialized = FALSE;
292 if (global_joystick_status == JOYSTICK_OFF)
295 joystick_status = JOYSTICK_OFF;
297 #ifdef USE_SDL_JOYSTICK
299 if (!sdl_joystick_subsystem_initialized)
301 sdl_joystick_subsystem_initialized = TRUE;
303 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
305 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
310 for (i=0; i<MAX_PLAYERS; i++)
312 char *device_name = setup.input[i].joy.device_name;
313 int joystick_nr = getJoystickNrFromDeviceName(device_name);
315 if (joystick_nr >= SDL_NumJoysticks())
318 /* misuse joystick file descriptor variable to store joystick number */
319 stored_player[i].joystick_fd = joystick_nr;
321 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
322 if (Check_SDL_JoystickOpened(joystick_nr))
323 Close_SDL_Joystick(joystick_nr);
325 if (!setup.input[i].use_joystick)
328 if (!Open_SDL_Joystick(joystick_nr))
330 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
334 joystick_status = JOYSTICK_AVAILABLE;
337 #else /* !USE_SDL_JOYSTICK */
340 for (i=0; i<MAX_PLAYERS; i++)
342 char *device_name = setup.input[i].joy.device_name;
344 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
345 if (stored_player[i].joystick_fd != -1)
347 close(stored_player[i].joystick_fd);
348 stored_player[i].joystick_fd = -1;
351 if (!setup.input[i].use_joystick)
354 if (access(device_name, R_OK) != 0)
356 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
360 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
362 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
366 joystick_status = JOYSTICK_AVAILABLE;
371 /* try to access two joysticks; if that fails, try to access just one */
372 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
373 install_joystick(JOY_TYPE_AUTODETECT) == 0)
374 joystick_status = JOYSTICK_AVAILABLE;
377 load_joystick_data(JOYSTICK_FILENAME);
380 for (i=0; i<MAX_PLAYERS; i++)
382 char *device_name = setup.input[i].joy.device_name;
383 int joystick_nr = getJoystickNrFromDeviceName(device_name);
385 if (joystick_nr >= num_joysticks)
388 /* misuse joystick file descriptor variable to store joystick number */
389 stored_player[i].joystick_fd = joystick_nr;
393 #endif /* !USE_SDL_LIBRARY */
398 #ifdef USE_SDL_LIBRARY
399 /* initialize SDL video */
400 if (SDL_Init(SDL_INIT_VIDEO) < 0)
401 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
403 /* automatically cleanup SDL stuff after exit() */
406 #else /* !USE_SDL_LIBRARY */
409 XVisualInfo vinfo_template, *vinfo;
414 /* connect to X server */
415 if (!(display = XOpenDisplay(options.display_name)))
416 Error(ERR_EXIT, "cannot connect to X server %s",
417 XDisplayName(options.display_name));
419 screen = DefaultScreen(display);
420 visual = DefaultVisual(display, screen);
421 depth = DefaultDepth(display, screen);
422 cmap = DefaultColormap(display, screen);
425 /* look for good enough visual */
426 vinfo_template.screen = screen;
427 vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
428 vinfo_template.depth = depth;
429 if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
430 VisualDepthMask, &vinfo_template, &num_visuals)))
432 visual = vinfo->visual;
433 XFree((void *)vinfo);
436 /* got appropriate visual? */
439 printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
442 else if ((depth ==8 && visual->class != PseudoColor) ||
443 (depth > 8 && visual->class != TrueColor &&
444 visual->class != DirectColor))
446 printf("Sorry, cannot get appropriate visual.\n");
450 #endif /* !USE_SDL_LIBRARY */
453 void InitWindow(int argc, char *argv[])
455 #ifdef USE_SDL_LIBRARY
456 /* open SDL video output device (window or fullscreen mode) */
458 if ((window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
461 Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s", SDL_GetError());
464 Error(ERR_EXIT, "setting video mode failed");
467 /* set window and icon title */
468 SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
470 /* set event filter to filter out certain mouse motion events */
471 SDL_SetEventFilter(EventFilter);
473 #else /* !USE_SDL_LIBRARY */
475 unsigned int border_width = 4;
477 unsigned long gc_valuemask;
479 XTextProperty windowName, iconName;
480 Pixmap icon_pixmap, iconmask_pixmap;
481 unsigned int icon_width, icon_height;
482 int icon_hot_x, icon_hot_y;
483 char icon_filename[256];
484 XSizeHints size_hints;
486 XClassHint class_hints;
487 char *window_name = WINDOW_TITLE_STRING;
488 char *icon_name = WINDOW_TITLE_STRING;
489 long window_event_mask;
490 Atom proto_atom = None, delete_atom = None;
492 int screen_width, screen_height;
493 int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
494 unsigned long pen_fg = WhitePixel(display,screen);
495 unsigned long pen_bg = BlackPixel(display,screen);
496 const int width = WIN_XSIZE, height = WIN_YSIZE;
499 static struct IconFileInfo icon_pic =
506 screen_width = XDisplayWidth(display, screen);
507 screen_height = XDisplayHeight(display, screen);
509 win_xpos = (screen_width - width) / 2;
510 win_ypos = (screen_height - height) / 2;
512 window = XCreateSimpleWindow(display, RootWindow(display, screen),
513 win_xpos, win_ypos, width, height, border_width,
517 proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
518 delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
519 if ((proto_atom != None) && (delete_atom != None))
520 XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
521 PropModePrepend, (unsigned char *) &delete_atom, 1);
523 sprintf(icon_filename, "%s/%s/%s",
524 options.ro_base_directory, GRAPHICS_DIRECTORY,
525 icon_pic.picture_filename);
526 XReadBitmapFile(display,window,icon_filename,
527 &icon_width,&icon_height,
528 &icon_pixmap,&icon_hot_x,&icon_hot_y);
530 Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
532 sprintf(icon_filename, "%s/%s/%s",
533 options.ro_base_directory, GRAPHICS_DIRECTORY,
534 icon_pic.picturemask_filename);
535 XReadBitmapFile(display,window,icon_filename,
536 &icon_width,&icon_height,
537 &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
538 if (!iconmask_pixmap)
539 Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
541 size_hints.width = size_hints.min_width = size_hints.max_width = width;
542 size_hints.height = size_hints.min_height = size_hints.max_height = height;
543 size_hints.flags = PSize | PMinSize | PMaxSize;
545 if (win_xpos || win_ypos)
547 size_hints.x = win_xpos;
548 size_hints.y = win_ypos;
549 size_hints.flags |= PPosition;
552 if (!XStringListToTextProperty(&window_name, 1, &windowName))
553 Error(ERR_EXIT, "structure allocation for windowName failed");
555 if (!XStringListToTextProperty(&icon_name, 1, &iconName))
556 Error(ERR_EXIT, "structure allocation for iconName failed");
558 wm_hints.initial_state = NormalState;
559 wm_hints.input = True;
560 wm_hints.icon_pixmap = icon_pixmap;
561 wm_hints.icon_mask = iconmask_pixmap;
562 wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
564 class_hints.res_name = program_name;
565 class_hints.res_class = "Rocks'n'Diamonds";
567 XSetWMProperties(display, window, &windowName, &iconName,
568 argv, argc, &size_hints, &wm_hints,
571 XFree(windowName.value);
572 XFree(iconName.value);
574 /* Select event types wanted */
576 ExposureMask | StructureNotifyMask | FocusChangeMask |
577 ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
578 PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
580 XSelectInput(display, window, window_event_mask);
583 /* create GC for drawing with window depth and background color (black) */
584 gc_values.graphics_exposures = False;
585 gc_values.foreground = pen_bg;
586 gc_values.background = pen_bg;
587 gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
588 gc = XCreateGC(display, window, gc_valuemask, &gc_values);
589 #endif /* !USE_SDL_LIBRARY */
596 #ifdef USE_SDL_LIBRARY
597 SDL_Surface *sdl_image_tmp;
600 XGCValues clip_gc_values;
601 unsigned long clip_gc_valuemask;
605 static struct PictureFileInfo pic[NUM_PICTURES] =
619 static struct PictureFileInfo pic[NUM_PICTURES] =
621 { "RocksScreen", TRUE },
622 { "RocksDoor", TRUE },
623 { "RocksHeroes", TRUE },
624 { "RocksToons", TRUE },
627 { "RocksMore", TRUE },
628 { "RocksFont", FALSE },
629 { "RocksFont2", FALSE },
630 { "RocksFont3", FALSE }
636 static struct PictureFileInfo test_pic1 =
641 static struct PictureFileInfo test_pic2 =
654 tile_needs_clipping[] =
656 { GFX_SPIELER1_UP, 4 },
657 { GFX_SPIELER1_DOWN, 4 },
658 { GFX_SPIELER1_LEFT, 4 },
659 { GFX_SPIELER1_RIGHT, 4 },
660 { GFX_SPIELER1_PUSH_LEFT, 4 },
661 { GFX_SPIELER1_PUSH_RIGHT, 4 },
662 { GFX_SPIELER2_UP, 4 },
663 { GFX_SPIELER2_DOWN, 4 },
664 { GFX_SPIELER2_LEFT, 4 },
665 { GFX_SPIELER2_RIGHT, 4 },
666 { GFX_SPIELER2_PUSH_LEFT, 4 },
667 { GFX_SPIELER2_PUSH_RIGHT, 4 },
668 { GFX_SPIELER3_UP, 4 },
669 { GFX_SPIELER3_DOWN, 4 },
670 { GFX_SPIELER3_LEFT, 4 },
671 { GFX_SPIELER3_RIGHT, 4 },
672 { GFX_SPIELER3_PUSH_LEFT, 4 },
673 { GFX_SPIELER3_PUSH_RIGHT, 4 },
674 { GFX_SPIELER4_UP, 4 },
675 { GFX_SPIELER4_DOWN, 4 },
676 { GFX_SPIELER4_LEFT, 4 },
677 { GFX_SPIELER4_RIGHT, 4 },
678 { GFX_SPIELER4_PUSH_LEFT, 4 },
679 { GFX_SPIELER4_PUSH_RIGHT, 4 },
680 { GFX_SP_MURPHY, 1 },
681 { GFX_MURPHY_GO_LEFT, 3 },
682 { GFX_MURPHY_GO_RIGHT, 3 },
683 { GFX_MURPHY_SNAP_UP, 1 },
684 { GFX_MURPHY_SNAP_DOWN, 1 },
685 { GFX_MURPHY_SNAP_RIGHT, 1 },
686 { GFX_MURPHY_SNAP_LEFT, 1 },
687 { GFX_MURPHY_PUSH_RIGHT, 1 },
688 { GFX_MURPHY_PUSH_LEFT, 1 },
689 { GFX_GEBLUBBER, 4 },
692 { GFX_EXPLOSION, 8 },
693 { GFX_SOKOBAN_OBJEKT, 1 },
694 { GFX_FUNKELN_BLAU, 3 },
695 { GFX_FUNKELN_WEISS, 3 },
696 { GFX2_SHIELD_PASSIVE, 3 },
697 { GFX2_SHIELD_ACTIVE, 3 },
702 debug_print_timestamp(0, NULL); /* initialize timestamp function */
707 printf("Test: Loading RocksFont2.pcx ...\n");
708 LoadGfx(PIX_SMALLFONT,&test_pic1);
709 printf("Test: Done.\n");
710 printf("Test: Loading mouse.pcx ...\n");
711 LoadGfx(PIX_SMALLFONT,&test_pic2);
712 printf("Test: Done.\n");
716 LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
717 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
718 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
720 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
723 DrawInitText("Loading graphics:",120,FC_GREEN);
725 for(i=0; i<NUM_PICTURES; i++)
726 if (i != PIX_SMALLFONT)
730 debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
733 #ifdef USE_SDL_LIBRARY
734 /* create some native image surfaces for double-buffer purposes */
736 /* create double-buffer surface for background image */
737 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
738 WIN_XSIZE, WIN_YSIZE,
739 WIN_SDL_DEPTH, 0, 0, 0, 0))
741 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
743 if ((pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
744 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
746 SDL_FreeSurface(sdl_image_tmp);
748 /* create double-buffer surface for door image */
749 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
750 3 * DXSIZE, DYSIZE + VYSIZE,
751 WIN_SDL_DEPTH, 0, 0, 0, 0))
753 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
755 if ((pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
756 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
758 SDL_FreeSurface(sdl_image_tmp);
760 /* create double-buffer surface for field image */
761 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
763 WIN_SDL_DEPTH, 0, 0, 0, 0))
765 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
767 if ((pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
768 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
770 SDL_FreeSurface(sdl_image_tmp);
772 /* initialize surface array to 'NULL' */
773 for(i=0; i<NUM_TILES; i++)
774 tile_masked[i] = NULL;
776 /* create only those masked surfaces we really need */
777 for(i=0; tile_needs_clipping[i].start>=0; i++)
779 for(j=0; j<tile_needs_clipping[i].count; j++)
781 int tile = tile_needs_clipping[i].start + j;
787 getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
788 src_bitmap = pix_masked[bitmap_nr];
790 /* create surface for masked tile graphic */
791 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
792 WIN_SDL_DEPTH, 0, 0, 0, 0))
794 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
796 /* create native transparent surface for current image */
797 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
798 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
799 if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
800 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
802 SDL_FreeSurface(sdl_image_tmp);
804 BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
808 #else /* !USE_SDL_LIBRARY */
810 pix[PIX_DB_BACK] = XCreatePixmap(display, window,
812 XDefaultDepth(display,screen));
813 pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
814 3*DXSIZE,DYSIZE+VYSIZE,
815 XDefaultDepth(display,screen));
816 pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
818 XDefaultDepth(display,screen));
820 clip_gc_values.graphics_exposures = False;
821 clip_gc_valuemask = GCGraphicsExposures;
823 XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
825 clip_gc_values.graphics_exposures = False;
826 clip_gc_valuemask = GCGraphicsExposures;
828 XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
830 /* initialize pixmap array to Pixmap 'None' */
831 for(i=0; i<NUM_TILES; i++)
832 tile_clipmask[i] = None;
834 /* create only those clipping Pixmaps we really need */
835 for(i=0; tile_needs_clipping[i].start>=0; i++)
837 for(j=0; j<tile_needs_clipping[i].count; j++)
839 int tile = tile_needs_clipping[i].start + j;
845 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
846 src_pixmap = clipmask[pixmap_nr];
848 tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
850 XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
851 src_x,src_y, TILEX,TILEY, 0,0);
855 if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
856 Error(ERR_EXIT, "cannot create additional pixmaps");
858 for(i=0; i<NUM_BITMAPS; i++)
862 clip_gc_values.graphics_exposures = False;
863 clip_gc_values.clip_mask = clipmask[i];
864 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
865 clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
869 #endif /* !USE_SDL_LIBRARY */
871 drawto = backbuffer = pix[PIX_DB_BACK];
872 fieldbuffer = pix[PIX_DB_FIELD];
873 SetDrawtoField(DRAW_BACKBUFFER);
875 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
876 ClearRectangle(pix[PIX_DB_BACK], REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
877 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
879 for(i=0; i<MAX_BUF_XSIZE; i++)
880 for(j=0; j<MAX_BUF_YSIZE; j++)
883 redraw_mask = REDRAW_ALL;
886 void LoadGfx(int pos, struct PictureFileInfo *pic)
888 char basefilename[256];
891 #ifdef USE_XPM_LIBRARY
892 int xpm_err, xbm_err;
893 unsigned int width,height;
896 char *picture_ext = ".xpm";
897 char *picturemask_ext = "Mask.xbm";
900 #ifdef USE_SDL_LIBRARY
901 SDL_Surface *sdl_image_tmp;
902 #else /* !USE_SDL_LIBRARY */
904 #endif /* !USE_SDL_LIBRARY */
905 char *picture_ext = ".pcx";
907 #endif /* !USE_XPM_LIBRARY */
910 if (pic->picture_filename)
912 sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
913 DrawInitText(basefilename, 150, FC_YELLOW);
914 sprintf(filename, "%s/%s/%s",
915 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
922 debug_print_timestamp(1, NULL); /* initialize timestamp function */
925 #ifdef USE_SDL_LIBRARY
926 /* load image to temporary surface */
927 if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
928 Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
930 /* create native non-transparent surface for current image */
931 if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
932 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
934 /* create native transparent surface for current image */
935 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
936 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
937 if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
938 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
940 /* free temporary surface */
941 SDL_FreeSurface(sdl_image_tmp);
943 #else /* !USE_SDL_LIBRARY */
945 #ifdef USE_XPM_LIBRARY
947 xpm_att[pos].valuemask = XpmCloseness;
948 xpm_att[pos].closeness = 20000;
949 xpm_err = XpmReadFileToPixmap(display,window,filename,
950 &pix[pos],&shapemask,&xpm_att[pos]);
954 Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
956 Error(ERR_EXIT, "invalid XPM file '%s'", filename);
958 Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
960 Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
966 printf("LOADING XPM FILE %s:", filename);
967 debug_print_timestamp(1, "");
970 #else /* !USE_XPM_LIBRARY */
972 pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
973 &pix[pos], &clipmask[pos]);
979 Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
981 Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
982 case PCX_FileInvalid:
983 Error(ERR_EXIT, "invalid PCX file '%s'", filename);
985 Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
986 case PCX_ColorFailed:
987 Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
993 printf("SUMMARY LOADING PCX FILE %s:", filename);
994 debug_print_timestamp(1, "");
997 #endif /* !USE_XPM_LIBRARY */
1000 Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
1002 /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
1003 use pix_masked[], although they are the same when not using SDL */
1004 pix_masked[pos] = pix[pos];
1006 #endif /* !USE_SDL_LIBRARY */
1009 #ifndef USE_SDL_LIBRARY
1010 /* zugehörige Maske laden (wenn vorhanden) */
1011 if (pic->picture_with_mask)
1013 #ifdef USE_XPM_LIBRARY
1015 sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
1016 DrawInitText(basefilename, 150, FC_YELLOW);
1017 sprintf(filename, "%s/%s/%s",
1018 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
1021 debug_print_timestamp(1, NULL); /* initialize timestamp function */
1024 xbm_err = XReadBitmapFile(display,window,filename,
1025 &width,&height,&clipmask[pos],&hot_x,&hot_y);
1030 case BitmapOpenFailed:
1031 Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
1032 case BitmapFileInvalid:
1033 Error(ERR_EXIT, "invalid XBM file '%s'", filename);
1034 case BitmapNoMemory:
1035 Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
1042 printf("LOADING XBM FILE %s:", filename);
1043 debug_print_timestamp(1, "");
1046 #endif /* USE_XPM_LIBRARY */
1049 Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
1051 #endif /* !USE_SDL_LIBRARY */
1056 CreateLevelEditorGadgets();
1057 CreateGameButtons();
1058 CreateTapeButtons();
1059 CreateToolButtons();
1060 CreateScreenGadgets();
1063 void InitElementProperties()
1067 static int ep_amoebalive[] =
1074 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
1076 static int ep_amoeboid[] =
1084 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
1086 static int ep_schluessel[] =
1097 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
1099 static int ep_pforte[] =
1118 EL_SWITCHGATE_CLOSED,
1133 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
1135 static int ep_solid[] =
1156 EL_MAGIC_WALL_EMPTY,
1159 EL_MAGIC_WALL_BD_OFF,
1160 EL_MAGIC_WALL_BD_EMPTY,
1161 EL_MAGIC_WALL_BD_FULL,
1162 EL_MAGIC_WALL_BD_DEAD,
1189 EL_BELT1_SWITCH_LEFT,
1190 EL_BELT1_SWITCH_MIDDLE,
1191 EL_BELT1_SWITCH_RIGHT,
1192 EL_BELT2_SWITCH_LEFT,
1193 EL_BELT2_SWITCH_MIDDLE,
1194 EL_BELT2_SWITCH_RIGHT,
1195 EL_BELT3_SWITCH_LEFT,
1196 EL_BELT3_SWITCH_MIDDLE,
1197 EL_BELT3_SWITCH_RIGHT,
1198 EL_BELT4_SWITCH_LEFT,
1199 EL_BELT4_SWITCH_MIDDLE,
1200 EL_BELT4_SWITCH_RIGHT,
1201 EL_SWITCHGATE_SWITCH_1,
1202 EL_SWITCHGATE_SWITCH_2,
1203 EL_LIGHT_SWITCH_OFF,
1205 EL_TIMEGATE_SWITCH_OFF,
1206 EL_TIMEGATE_SWITCH_ON,
1207 EL_SIGN_EXCLAMATION,
1208 EL_SIGN_RADIOACTIVITY,
1220 EL_EMC_STEEL_WALL_1,
1221 EL_EMC_STEEL_WALL_2,
1222 EL_EMC_STEEL_WALL_3,
1223 EL_EMC_STEEL_WALL_4,
1247 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
1249 static int ep_massive[] =
1275 EL_SWITCHGATE_CLOSED,
1290 EL_BELT1_SWITCH_LEFT,
1291 EL_BELT1_SWITCH_MIDDLE,
1292 EL_BELT1_SWITCH_RIGHT,
1293 EL_BELT2_SWITCH_LEFT,
1294 EL_BELT2_SWITCH_MIDDLE,
1295 EL_BELT2_SWITCH_RIGHT,
1296 EL_BELT3_SWITCH_LEFT,
1297 EL_BELT3_SWITCH_MIDDLE,
1298 EL_BELT3_SWITCH_RIGHT,
1299 EL_BELT4_SWITCH_LEFT,
1300 EL_BELT4_SWITCH_MIDDLE,
1301 EL_BELT4_SWITCH_RIGHT,
1302 EL_LIGHT_SWITCH_OFF,
1304 EL_SIGN_EXCLAMATION,
1305 EL_SIGN_RADIOACTIVITY,
1317 EL_EMC_STEEL_WALL_1,
1318 EL_EMC_STEEL_WALL_2,
1319 EL_EMC_STEEL_WALL_3,
1320 EL_EMC_STEEL_WALL_4,
1334 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
1336 static int ep_slippery[] =
1371 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
1373 static int ep_enemy[] =
1386 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
1388 static int ep_mauer[] =
1438 EL_EMC_STEEL_WALL_1,
1439 EL_EMC_STEEL_WALL_2,
1440 EL_EMC_STEEL_WALL_3,
1441 EL_EMC_STEEL_WALL_4,
1451 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1453 static int ep_can_fall[] =
1468 EL_MAGIC_WALL_BD_FULL,
1479 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1481 static int ep_can_smash[] =
1512 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1514 static int ep_can_change[] =
1525 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1527 static int ep_can_move[] =
1547 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1549 static int ep_could_move[] =
1572 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1574 static int ep_dont_touch[] =
1581 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1583 static int ep_dont_go_to[] =
1601 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1603 static int ep_mampf2[] =
1628 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1630 static int ep_bd_element[] =
1639 EL_MAGIC_WALL_BD_OFF,
1657 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1659 static int ep_sb_element[] =
1664 EL_SOKOBAN_FELD_LEER,
1665 EL_SOKOBAN_FELD_VOLL,
1669 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1671 static int ep_gem[] =
1681 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1683 static int ep_inactive[] =
1720 EL_DYNAMITE_INACTIVE,
1732 EL_SOKOBAN_FELD_LEER,
1733 EL_SOKOBAN_FELD_VOLL,
1743 EL_MAGIC_WALL_BD_OFF,
1744 EL_MAGIC_WALL_BD_DEAD,
1780 EL_BELT1_SWITCH_LEFT,
1781 EL_BELT1_SWITCH_MIDDLE,
1782 EL_BELT1_SWITCH_RIGHT,
1783 EL_BELT2_SWITCH_LEFT,
1784 EL_BELT2_SWITCH_MIDDLE,
1785 EL_BELT2_SWITCH_RIGHT,
1786 EL_BELT3_SWITCH_LEFT,
1787 EL_BELT3_SWITCH_MIDDLE,
1788 EL_BELT3_SWITCH_RIGHT,
1789 EL_BELT4_SWITCH_LEFT,
1790 EL_BELT4_SWITCH_MIDDLE,
1791 EL_BELT4_SWITCH_RIGHT,
1792 EL_SIGN_EXCLAMATION,
1793 EL_SIGN_RADIOACTIVITY,
1805 EL_EMC_STEEL_WALL_1,
1806 EL_EMC_STEEL_WALL_2,
1807 EL_EMC_STEEL_WALL_3,
1808 EL_EMC_STEEL_WALL_4,
1818 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1820 static int ep_explosive[] =
1824 EL_DYNAMITE_INACTIVE,
1825 EL_DYNABOMB_ACTIVE_1,
1826 EL_DYNABOMB_ACTIVE_2,
1827 EL_DYNABOMB_ACTIVE_3,
1828 EL_DYNABOMB_ACTIVE_4,
1845 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1847 static int ep_mampf3[] =
1858 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1860 static int ep_pushable[] =
1867 EL_SOKOBAN_FELD_VOLL,
1877 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1879 static int ep_player[] =
1887 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1889 static int ep_has_content[] =
1897 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1899 static int ep_eatable[] =
1907 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1909 static int ep_sp_element[] =
1951 /* additional elements that appeared in newer Supaplex levels */
1953 /* more than one murphy in a level results in an inactive clone */
1956 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1958 static int ep_quick_gate[] =
1982 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1984 static int ep_over_player[] =
2009 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
2011 static int ep_active_bomb[] =
2014 EL_DYNABOMB_ACTIVE_1,
2015 EL_DYNABOMB_ACTIVE_2,
2016 EL_DYNABOMB_ACTIVE_3,
2017 EL_DYNABOMB_ACTIVE_4
2019 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
2021 static int ep_belt[] =
2036 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
2038 static int ep_belt_switch[] =
2040 EL_BELT1_SWITCH_LEFT,
2041 EL_BELT1_SWITCH_MIDDLE,
2042 EL_BELT1_SWITCH_RIGHT,
2043 EL_BELT2_SWITCH_LEFT,
2044 EL_BELT2_SWITCH_MIDDLE,
2045 EL_BELT2_SWITCH_RIGHT,
2046 EL_BELT3_SWITCH_LEFT,
2047 EL_BELT3_SWITCH_MIDDLE,
2048 EL_BELT3_SWITCH_RIGHT,
2049 EL_BELT4_SWITCH_LEFT,
2050 EL_BELT4_SWITCH_MIDDLE,
2051 EL_BELT4_SWITCH_RIGHT,
2053 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
2055 static int ep_tube[] =
2069 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
2071 static long ep1_bit[] =
2105 static long ep2_bit[] =
2111 static int *ep1_array[] =
2145 static int *ep2_array[] =
2151 static int *ep1_num[] =
2178 &ep_has_content_num,
2182 &ep_over_player_num,
2185 static int *ep2_num[] =
2188 &ep_belt_switch_num,
2191 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
2192 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
2194 for(i=0; i<MAX_ELEMENTS; i++)
2196 Elementeigenschaften1[i] = 0;
2197 Elementeigenschaften2[i] = 0;
2200 for(i=0; i<num_properties1; i++)
2201 for(j=0; j<*(ep1_num[i]); j++)
2202 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
2203 for(i=0; i<num_properties2; i++)
2204 for(j=0; j<*(ep2_num[i]); j++)
2205 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
2207 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
2208 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2211 void CloseAllAndExit(int exit_value)
2215 #ifdef USE_SDL_LIBRARY
2217 FreeSounds(NUM_SOUNDS);
2219 if (sound_process_id)
2222 kill(sound_process_id, SIGTERM);
2223 FreeSounds(NUM_SOUNDS);
2227 for(i=0; i<NUM_BITMAPS; i++)
2231 #ifdef USE_XPM_LIBRARY
2232 if (i < NUM_PICTURES) /* XPM pictures */
2234 XFreeColors(display,DefaultColormap(display,screen),
2235 xpm_att[i].pixels,xpm_att[i].npixels,0);
2236 XpmFreeAttributes(&xpm_att[i]);
2240 #ifdef USE_SDL_LIBRARY
2241 SDL_FreeSurface(pix[i]);
2243 XFreePixmap(display,pix[i]);
2247 #ifdef USE_SDL_LIBRARY
2248 SDL_FreeSurface(pix_masked[i]);
2251 XFreePixmap(display,clipmask[i]);
2253 XFreeGC(display, clip_gc[i]);
2257 #ifdef USE_SDL_LIBRARY
2258 KeyboardAutoRepeatOn();
2261 XFreeGC(display, gc);
2265 KeyboardAutoRepeatOn();
2266 XCloseDisplay(display);
2270 #if defined(MSDOS) || defined(WIN32)