1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
30 struct PictureFileInfo
32 char *picture_filename;
33 boolean picture_with_mask;
36 static void InitPlayerInfo(void);
37 static void InitLevelInfo(void);
38 static void InitNetworkServer(void);
39 static void InitSound(void);
40 static void InitSoundServer(void);
41 static void InitDisplay(void);
42 static void InitGfx(void);
43 static void InitGfxBackground(void);
44 static void LoadGfx(int, struct PictureFileInfo *);
45 static void InitGadgets(void);
46 static void InitElementProperties(void);
50 #if !defined(PLATFORM_UNIX)
54 if (options.serveronly)
56 #if defined(PLATFORM_UNIX)
57 NetworkServer(options.server_port, options.serveronly);
59 Error(ERR_WARN, "networking not supported in Windows version");
66 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
67 PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
68 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
69 MSDOS_POINTER_FILENAME);
77 InitRND(NEW_RANDOMIZE);
79 signal(SIGINT, CloseAllAndExit);
80 signal(SIGTERM, CloseAllAndExit);
83 InitEventFilter(FilterMouseMotionEvents);
86 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
89 InitGadgets(); /* needs to know number of level series */
101 /* choose default local player */
102 local_player = &stored_player[0];
104 for (i=0; i<MAX_PLAYERS; i++)
106 stored_player[i].joystick_fd = -1; /* joystick device closed */
107 stored_player[i].connected = FALSE;
110 local_player->connected = TRUE;
112 LoadSetup(); /* global setup info */
117 LoadLevelInfo(); /* global level info */
118 LoadLevelSetup_LastSeries(); /* last played series info */
119 LoadLevelSetup_SeriesInfo(); /* last played level info */
122 void InitNetworkServer()
124 #if defined(PLATFORM_UNIX)
128 if (!options.network)
131 #if defined(PLATFORM_UNIX)
132 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
134 if (!ConnectToServer(options.server_host, options.server_port))
135 Error(ERR_EXIT, "cannot connect to network game server");
137 SendToServer_PlayerName(setup.player_name);
138 SendToServer_ProtocolVersion();
141 SendToServer_NrWanted(nr_wanted);
151 for(i=0; i<NUM_SOUNDS; i++)
153 Sound[i].name = sound_name[i];
155 if (!LoadSound(&Sound[i]))
157 audio.sound_available = FALSE;
158 audio.loops_available = FALSE;
164 void InitSoundServer()
166 if (!audio.sound_available)
169 #if !defined(TARGET_SDL)
170 #if defined(PLATFORM_UNIX)
172 if (pipe(audio.soundserver_pipe) < 0)
174 Error(ERR_WARN, "cannot create pipe - no sounds");
175 audio.sound_available = FALSE;
179 if ((audio.soundserver_pid = fork()) < 0)
181 Error(ERR_WARN, "cannot create sound server process - no sounds");
182 audio.sound_available = FALSE;
186 if (audio.soundserver_pid == 0) /* we are child */
193 else /* we are parent */
194 close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
196 #else /* !PLATFORM_UNIX */
200 #endif /* !PLATFORM_UNIX */
201 #endif /* !TARGET_SDL */
206 #if defined(TARGET_SDL)
207 static boolean sdl_joystick_subsystem_initialized = FALSE;
212 if (global_joystick_status == JOYSTICK_OFF)
215 joystick_status = JOYSTICK_OFF;
217 #if defined(TARGET_SDL)
219 if (!sdl_joystick_subsystem_initialized)
221 sdl_joystick_subsystem_initialized = TRUE;
223 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
225 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
230 for (i=0; i<MAX_PLAYERS; i++)
232 char *device_name = setup.input[i].joy.device_name;
233 int joystick_nr = getJoystickNrFromDeviceName(device_name);
235 if (joystick_nr >= SDL_NumJoysticks())
238 /* misuse joystick file descriptor variable to store joystick number */
239 stored_player[i].joystick_fd = joystick_nr;
241 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
242 if (Check_SDL_JoystickOpened(joystick_nr))
243 Close_SDL_Joystick(joystick_nr);
245 if (!setup.input[i].use_joystick)
248 if (!Open_SDL_Joystick(joystick_nr))
250 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
254 joystick_status = JOYSTICK_AVAILABLE;
257 #else /* !TARGET_SDL */
259 #if defined(PLATFORM_UNIX)
260 for (i=0; i<MAX_PLAYERS; i++)
262 char *device_name = setup.input[i].joy.device_name;
264 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
265 if (stored_player[i].joystick_fd != -1)
267 close(stored_player[i].joystick_fd);
268 stored_player[i].joystick_fd = -1;
271 if (!setup.input[i].use_joystick)
274 if (access(device_name, R_OK) != 0)
276 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
280 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
282 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
286 joystick_status = JOYSTICK_AVAILABLE;
289 #else /* !PLATFORM_UNIX */
291 /* try to access two joysticks; if that fails, try to access just one */
292 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
293 install_joystick(JOY_TYPE_AUTODETECT) == 0)
294 joystick_status = JOYSTICK_AVAILABLE;
297 load_joystick_data(JOYSTICK_FILENAME);
300 for (i=0; i<MAX_PLAYERS; i++)
302 char *device_name = setup.input[i].joy.device_name;
303 int joystick_nr = getJoystickNrFromDeviceName(device_name);
305 if (joystick_nr >= num_joysticks)
308 /* misuse joystick file descriptor variable to store joystick number */
309 stored_player[i].joystick_fd = joystick_nr;
313 #endif /* !TARGET_SDL */
319 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
327 #if defined(TARGET_X11)
329 XGCValues clip_gc_values;
330 unsigned long clip_gc_valuemask;
333 #if !defined(PLATFORM_MSDOS)
334 static struct PictureFileInfo pic[NUM_PICTURES] =
336 { "RocksScreen", TRUE },
337 { "RocksDoor", TRUE },
338 { "RocksHeroes", TRUE },
339 { "RocksToons", TRUE },
342 { "RocksMore", TRUE },
343 { "RocksFont", FALSE },
344 { "RocksFont2", FALSE },
345 { "RocksFont3", FALSE }
348 static struct PictureFileInfo pic[NUM_PICTURES] =
369 tile_needs_clipping[] =
371 { GFX_SPIELER1_UP, 4 },
372 { GFX_SPIELER1_DOWN, 4 },
373 { GFX_SPIELER1_LEFT, 4 },
374 { GFX_SPIELER1_RIGHT, 4 },
375 { GFX_SPIELER1_PUSH_LEFT, 4 },
376 { GFX_SPIELER1_PUSH_RIGHT, 4 },
377 { GFX_SPIELER2_UP, 4 },
378 { GFX_SPIELER2_DOWN, 4 },
379 { GFX_SPIELER2_LEFT, 4 },
380 { GFX_SPIELER2_RIGHT, 4 },
381 { GFX_SPIELER2_PUSH_LEFT, 4 },
382 { GFX_SPIELER2_PUSH_RIGHT, 4 },
383 { GFX_SPIELER3_UP, 4 },
384 { GFX_SPIELER3_DOWN, 4 },
385 { GFX_SPIELER3_LEFT, 4 },
386 { GFX_SPIELER3_RIGHT, 4 },
387 { GFX_SPIELER3_PUSH_LEFT, 4 },
388 { GFX_SPIELER3_PUSH_RIGHT, 4 },
389 { GFX_SPIELER4_UP, 4 },
390 { GFX_SPIELER4_DOWN, 4 },
391 { GFX_SPIELER4_LEFT, 4 },
392 { GFX_SPIELER4_RIGHT, 4 },
393 { GFX_SPIELER4_PUSH_LEFT, 4 },
394 { GFX_SPIELER4_PUSH_RIGHT, 4 },
395 { GFX_SP_MURPHY, 1 },
396 { GFX_MURPHY_GO_LEFT, 3 },
397 { GFX_MURPHY_GO_RIGHT, 3 },
398 { GFX_MURPHY_SNAP_UP, 1 },
399 { GFX_MURPHY_SNAP_DOWN, 1 },
400 { GFX_MURPHY_SNAP_RIGHT, 1 },
401 { GFX_MURPHY_SNAP_LEFT, 1 },
402 { GFX_MURPHY_PUSH_RIGHT, 1 },
403 { GFX_MURPHY_PUSH_LEFT, 1 },
404 { GFX_GEBLUBBER, 4 },
407 { GFX_EXPLOSION, 8 },
408 { GFX_SOKOBAN_OBJEKT, 1 },
409 { GFX_FUNKELN_BLAU, 3 },
410 { GFX_FUNKELN_WEISS, 3 },
411 { GFX2_SHIELD_PASSIVE, 3 },
412 { GFX2_SHIELD_ACTIVE, 3 },
417 /* initialize some global variables */
418 global.frames_per_second = 0;
419 global.fps_slowdown = FALSE;
420 global.fps_slowdown_factor = 1;
422 /* initialize screen properties */
423 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
424 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
425 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
426 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
427 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
429 /* create additional image buffers for double-buffering */
430 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
431 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
433 LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
434 InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
436 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
437 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
438 #if defined(PLATFORM_MSDOS)
439 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
442 DrawInitText("Loading graphics:",120,FC_GREEN);
444 for(i=0; i<NUM_PICTURES; i++)
445 if (i != PIX_SMALLFONT)
448 InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
450 /* create additional image buffers for masking of graphics */
452 #if defined(TARGET_SDL)
455 /* initialize surface array to 'NULL' */
456 for(i=0; i<NUM_TILES; i++)
457 tile_masked[i] = NULL;
459 /* create only those masked surfaces we really need */
460 for(i=0; tile_needs_clipping[i].start>=0; i++)
462 for(j=0; j<tile_needs_clipping[i].count; j++)
464 SDL_Surface *sdl_image_tmp;
465 int tile = tile_needs_clipping[i].start + j;
471 getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
472 src_bitmap = pix[bitmap_nr];
474 /* create surface for masked tile graphic */
475 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
476 WIN_SDL_DEPTH, 0, 0, 0, 0))
478 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
480 /* create native transparent surface for current image */
481 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
482 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
483 if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
484 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
486 SDL_FreeSurface(sdl_image_tmp);
488 BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
493 #else /* !TARGET_SDL */
495 /* create graphic context structures needed for clipping */
496 clip_gc_values.graphics_exposures = False;
497 clip_gc_valuemask = GCGraphicsExposures;
499 XCreateGC(display, pix[PIX_BACK]->clip_mask,
500 clip_gc_valuemask, &clip_gc_values);
502 clip_gc_values.graphics_exposures = False;
503 clip_gc_valuemask = GCGraphicsExposures;
505 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
507 for(i=0; i<NUM_BITMAPS; i++)
509 if (pix[i]->clip_mask)
511 clip_gc_values.graphics_exposures = False;
512 clip_gc_values.clip_mask = pix[i]->clip_mask;
513 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
514 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
515 clip_gc_valuemask,&clip_gc_values);
519 /* initialize pixmap array to Pixmap 'None' */
520 for(i=0; i<NUM_TILES; i++)
521 tile_clipmask[i] = None;
523 /* create only those clipping Pixmaps we really need */
524 for(i=0; tile_needs_clipping[i].start>=0; i++)
528 for(j=0; j<tile_needs_clipping[i].count; j++)
530 int tile = tile_needs_clipping[i].start + j;
536 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
537 src_pixmap = pix[pixmap_nr]->clip_mask;
539 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
542 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
543 src_x, src_y, TILEX, TILEY, 0, 0);
547 #endif /* !TARGET_SDL */
550 void InitGfxBackground()
555 fieldbuffer = pix[PIX_DB_FIELD];
556 SetDrawtoField(DRAW_BACKBUFFER);
558 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
559 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
560 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
562 for(x=0; x<MAX_BUF_XSIZE; x++)
563 for(y=0; y<MAX_BUF_YSIZE; y++)
566 redraw_mask = REDRAW_ALL;
569 void LoadGfx(int pos, struct PictureFileInfo *pic)
571 char basefilename[256];
574 #if defined(TARGET_SDL)
575 SDL_Surface *sdl_image_tmp;
579 char *picture_ext = ".pcx";
582 if (pic->picture_filename)
584 sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
585 DrawInitText(basefilename, 150, FC_YELLOW);
586 sprintf(filename, "%s/%s/%s",
587 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
589 #if defined(PLATFORM_MSDOS)
593 pix[pos] = CreateBitmapStruct();
595 #if defined(TARGET_SDL)
596 /* load image to temporary surface */
597 if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
598 Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
600 /* create native non-transparent surface for current image */
601 if ((pix[pos]->surface = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
602 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
604 /* create native transparent surface for current image */
605 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
606 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
607 if ((pix[pos]->surface_masked = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
608 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
610 /* free temporary surface */
611 SDL_FreeSurface(sdl_image_tmp);
613 #else /* !TARGET_SDL */
615 pcx_err = Read_PCX_to_Pixmap(display, window->drawable, window->gc,
617 &pix[pos]->drawable, &pix[pos]->clip_mask);
623 Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
625 Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
626 case PCX_FileInvalid:
627 Error(ERR_EXIT, "invalid PCX file '%s'", filename);
629 Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
630 case PCX_ColorFailed:
631 Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
636 if (!pix[pos]->drawable)
637 Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
640 /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
641 use pix_masked[], although they are the same when not using SDL */
642 pix_masked[pos] = pix[pos];
645 #endif /* !TARGET_SDL */
648 #if defined(TARGET_X11)
649 /* check if clip mask was correctly created */
650 if (pic->picture_with_mask && !pix[pos]->clip_mask)
651 Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
657 CreateLevelEditorGadgets();
661 CreateScreenGadgets();
664 void InitElementProperties()
668 static int ep_amoebalive[] =
675 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
677 static int ep_amoeboid[] =
685 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
687 static int ep_schluessel[] =
698 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
700 static int ep_pforte[] =
719 EL_SWITCHGATE_CLOSED,
734 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
736 static int ep_solid[] =
760 EL_MAGIC_WALL_BD_OFF,
761 EL_MAGIC_WALL_BD_EMPTY,
762 EL_MAGIC_WALL_BD_FULL,
763 EL_MAGIC_WALL_BD_DEAD,
790 EL_BELT1_SWITCH_LEFT,
791 EL_BELT1_SWITCH_MIDDLE,
792 EL_BELT1_SWITCH_RIGHT,
793 EL_BELT2_SWITCH_LEFT,
794 EL_BELT2_SWITCH_MIDDLE,
795 EL_BELT2_SWITCH_RIGHT,
796 EL_BELT3_SWITCH_LEFT,
797 EL_BELT3_SWITCH_MIDDLE,
798 EL_BELT3_SWITCH_RIGHT,
799 EL_BELT4_SWITCH_LEFT,
800 EL_BELT4_SWITCH_MIDDLE,
801 EL_BELT4_SWITCH_RIGHT,
802 EL_SWITCHGATE_SWITCH_1,
803 EL_SWITCHGATE_SWITCH_2,
806 EL_TIMEGATE_SWITCH_OFF,
807 EL_TIMEGATE_SWITCH_ON,
809 EL_SIGN_RADIOACTIVITY,
848 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
850 static int ep_massive[] =
876 EL_SWITCHGATE_CLOSED,
891 EL_BELT1_SWITCH_LEFT,
892 EL_BELT1_SWITCH_MIDDLE,
893 EL_BELT1_SWITCH_RIGHT,
894 EL_BELT2_SWITCH_LEFT,
895 EL_BELT2_SWITCH_MIDDLE,
896 EL_BELT2_SWITCH_RIGHT,
897 EL_BELT3_SWITCH_LEFT,
898 EL_BELT3_SWITCH_MIDDLE,
899 EL_BELT3_SWITCH_RIGHT,
900 EL_BELT4_SWITCH_LEFT,
901 EL_BELT4_SWITCH_MIDDLE,
902 EL_BELT4_SWITCH_RIGHT,
906 EL_SIGN_RADIOACTIVITY,
935 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
937 static int ep_slippery[] =
972 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
974 static int ep_enemy[] =
987 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
989 static int ep_mauer[] =
1039 EL_EMC_STEEL_WALL_1,
1040 EL_EMC_STEEL_WALL_2,
1041 EL_EMC_STEEL_WALL_3,
1042 EL_EMC_STEEL_WALL_4,
1052 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1054 static int ep_can_fall[] =
1069 EL_MAGIC_WALL_BD_FULL,
1080 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1082 static int ep_can_smash[] =
1113 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1115 static int ep_can_change[] =
1126 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1128 static int ep_can_move[] =
1148 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1150 static int ep_could_move[] =
1173 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1175 static int ep_dont_touch[] =
1182 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1184 static int ep_dont_go_to[] =
1202 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1204 static int ep_mampf2[] =
1229 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1231 static int ep_bd_element[] =
1240 EL_MAGIC_WALL_BD_OFF,
1258 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1260 static int ep_sb_element[] =
1265 EL_SOKOBAN_FELD_LEER,
1266 EL_SOKOBAN_FELD_VOLL,
1270 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1272 static int ep_gem[] =
1282 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1284 static int ep_inactive[] =
1321 EL_DYNAMITE_INACTIVE,
1333 EL_SOKOBAN_FELD_LEER,
1334 EL_SOKOBAN_FELD_VOLL,
1344 EL_MAGIC_WALL_BD_OFF,
1345 EL_MAGIC_WALL_BD_DEAD,
1381 EL_BELT1_SWITCH_LEFT,
1382 EL_BELT1_SWITCH_MIDDLE,
1383 EL_BELT1_SWITCH_RIGHT,
1384 EL_BELT2_SWITCH_LEFT,
1385 EL_BELT2_SWITCH_MIDDLE,
1386 EL_BELT2_SWITCH_RIGHT,
1387 EL_BELT3_SWITCH_LEFT,
1388 EL_BELT3_SWITCH_MIDDLE,
1389 EL_BELT3_SWITCH_RIGHT,
1390 EL_BELT4_SWITCH_LEFT,
1391 EL_BELT4_SWITCH_MIDDLE,
1392 EL_BELT4_SWITCH_RIGHT,
1393 EL_SIGN_EXCLAMATION,
1394 EL_SIGN_RADIOACTIVITY,
1406 EL_EMC_STEEL_WALL_1,
1407 EL_EMC_STEEL_WALL_2,
1408 EL_EMC_STEEL_WALL_3,
1409 EL_EMC_STEEL_WALL_4,
1419 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1421 static int ep_explosive[] =
1425 EL_DYNAMITE_INACTIVE,
1426 EL_DYNABOMB_ACTIVE_1,
1427 EL_DYNABOMB_ACTIVE_2,
1428 EL_DYNABOMB_ACTIVE_3,
1429 EL_DYNABOMB_ACTIVE_4,
1446 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1448 static int ep_mampf3[] =
1459 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1461 static int ep_pushable[] =
1468 EL_SOKOBAN_FELD_VOLL,
1478 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1480 static int ep_player[] =
1488 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1490 static int ep_has_content[] =
1498 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1500 static int ep_eatable[] =
1508 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1510 static int ep_sp_element[] =
1552 /* additional elements that appeared in newer Supaplex levels */
1554 /* more than one murphy in a level results in an inactive clone */
1557 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1559 static int ep_quick_gate[] =
1583 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1585 static int ep_over_player[] =
1610 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1612 static int ep_active_bomb[] =
1615 EL_DYNABOMB_ACTIVE_1,
1616 EL_DYNABOMB_ACTIVE_2,
1617 EL_DYNABOMB_ACTIVE_3,
1618 EL_DYNABOMB_ACTIVE_4
1620 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
1622 static int ep_belt[] =
1637 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
1639 static int ep_belt_switch[] =
1641 EL_BELT1_SWITCH_LEFT,
1642 EL_BELT1_SWITCH_MIDDLE,
1643 EL_BELT1_SWITCH_RIGHT,
1644 EL_BELT2_SWITCH_LEFT,
1645 EL_BELT2_SWITCH_MIDDLE,
1646 EL_BELT2_SWITCH_RIGHT,
1647 EL_BELT3_SWITCH_LEFT,
1648 EL_BELT3_SWITCH_MIDDLE,
1649 EL_BELT3_SWITCH_RIGHT,
1650 EL_BELT4_SWITCH_LEFT,
1651 EL_BELT4_SWITCH_MIDDLE,
1652 EL_BELT4_SWITCH_RIGHT,
1654 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
1656 static int ep_tube[] =
1670 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
1672 static long ep1_bit[] =
1706 static long ep2_bit[] =
1712 static int *ep1_array[] =
1746 static int *ep2_array[] =
1752 static int *ep1_num[] =
1779 &ep_has_content_num,
1783 &ep_over_player_num,
1786 static int *ep2_num[] =
1789 &ep_belt_switch_num,
1792 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
1793 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
1795 for(i=0; i<MAX_ELEMENTS; i++)
1797 Elementeigenschaften1[i] = 0;
1798 Elementeigenschaften2[i] = 0;
1801 for(i=0; i<num_properties1; i++)
1802 for(j=0; j<*(ep1_num[i]); j++)
1803 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1804 for(i=0; i<num_properties2; i++)
1805 for(j=0; j<*(ep2_num[i]); j++)
1806 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1808 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1809 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1812 void CloseAllAndExit(int exit_value)
1816 #if defined(TARGET_SDL)
1818 FreeSounds(NUM_SOUNDS);
1820 if (audio.soundserver_pid)
1823 kill(audio.soundserver_pid, SIGTERM);
1824 FreeSounds(NUM_SOUNDS);
1828 for(i=0; i<NUM_BITMAPS; i++)
1831 #if defined(TARGET_SDL)
1832 KeyboardAutoRepeatOn();
1837 XFreeGC(display, gc);
1842 KeyboardAutoRepeatOn();
1843 XCloseDisplay(display);
1847 #if !defined(PLATFORM_UNIX)