1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
29 #include "conf_e2g.c" /* include auto-generated data structure definitions */
30 #include "conf_esg.c" /* include auto-generated data structure definitions */
33 static Bitmap *bitmap_font_initial = NULL;
35 static void InitGlobal();
36 static void InitSetup();
37 static void InitPlayerInfo();
38 static void InitLevelInfo();
39 static void InitArtworkInfo();
40 static void InitLevelArtworkInfo();
41 static void InitNetworkServer();
42 static void InitArtworkConfig();
43 static void InitImages();
44 static void InitMixer();
45 static void InitSound();
46 static void InitMusic();
47 static void InitGfx();
48 static void InitGfxBackground();
49 static void InitGadgets();
50 static void InitElementSmallImages();
51 static void InitElementGraphicInfo();
52 static void InitElementSpecialGraphicInfo();
53 static void InitElementSoundInfo();
54 static void InitElementProperties();
55 static void InitGraphicInfo();
56 static void InitSoundInfo();
57 static void Execute_Command(char *);
61 InitGlobal(); /* initialize some global variables */
63 if (options.execute_command)
64 Execute_Command(options.execute_command);
66 if (options.serveronly)
68 #if defined(PLATFORM_UNIX)
69 NetworkServer(options.server_port, options.serveronly);
71 Error(ERR_WARN, "networking only supported in Unix version");
73 exit(0); /* never reached */
76 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
77 PROGRAM_TITLE_STRING, getWindowTitleString(),
78 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
79 MSDOS_POINTER_FILENAME,
80 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
84 InitArtworkInfo(); /* needed before loading gfx, sound & music */
85 InitArtworkConfig(); /* needed before forking sound child process */
91 InitRND(NEW_RANDOMIZE);
94 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
97 InitEventFilter(FilterMouseMotionEvents);
99 InitElementProperties();
104 InitLevelArtworkInfo();
106 InitImages(); /* needs to know current level directory */
107 InitSound(); /* needs to know current level directory */
108 InitMusic(); /* needs to know current level directory */
112 if (global.autoplay_leveldir)
123 static void InitGlobal()
125 global.autoplay_leveldir = NULL;
127 global.frames_per_second = 0;
128 global.fps_slowdown = FALSE;
129 global.fps_slowdown_factor = 1;
132 static void InitSetup()
134 LoadSetup(); /* global setup info */
137 static void InitPlayerInfo()
141 /* choose default local player */
142 local_player = &stored_player[0];
144 for (i=0; i<MAX_PLAYERS; i++)
145 stored_player[i].connected = FALSE;
147 local_player->connected = TRUE;
150 static void InitLevelInfo()
152 LoadLevelInfo(); /* global level info */
153 LoadLevelSetup_LastSeries(); /* last played series info */
154 LoadLevelSetup_SeriesInfo(); /* last played level info */
157 static void InitArtworkInfo()
162 static void InitArtworkConfig()
164 static char *element_prefix[MAX_NUM_ELEMENTS + 1];
165 static char *sound_class_prefix[MAX_NUM_ELEMENTS + 1];
166 static char *action_suffix[NUM_ACTIONS + 1];
167 static char *direction_suffix[NUM_DIRECTIONS + 1];
168 static char *special_suffix[NUM_SPECIAL_GFX_ARGS + 1];
169 static char *dummy[1] = { NULL };
170 static char *ignore_image_tokens[] =
174 "menu.main.hide_static_text",
180 for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
181 element_prefix[i] = element_info[i].token_name;
182 for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
183 sound_class_prefix[i] = element_info[i].sound_class_name;
184 for (i=0; i<NUM_ACTIONS + 1; i++)
185 action_suffix[i] = element_action_info[i].suffix;
186 for (i=0; i<NUM_DIRECTIONS + 1; i++)
187 direction_suffix[i] = element_direction_info[i].suffix;
188 for (i=0; i<NUM_SPECIAL_GFX_ARGS + 1; i++)
189 special_suffix[i] = special_suffix_info[i].suffix;
191 InitImageList(image_config, NUM_IMAGE_FILES, image_config_suffix,
192 element_prefix, action_suffix, direction_suffix,special_suffix,
193 ignore_image_tokens);
194 InitSoundList(sound_config, NUM_SOUND_FILES, sound_config_suffix,
195 sound_class_prefix, action_suffix, dummy, dummy, dummy);
198 void InitLevelArtworkInfo()
200 LoadLevelArtworkInfo();
203 void InitNetworkServer()
205 #if defined(PLATFORM_UNIX)
209 if (!options.network)
212 #if defined(PLATFORM_UNIX)
213 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
215 if (!ConnectToServer(options.server_host, options.server_port))
216 Error(ERR_EXIT, "cannot connect to network game server");
218 SendToServer_PlayerName(setup.player_name);
219 SendToServer_ProtocolVersion();
222 SendToServer_NrWanted(nr_wanted);
226 static void InitMixer()
232 static void ReinitializeGraphics()
234 InitElementGraphicInfo(); /* element game graphic mapping */
235 InitElementSpecialGraphicInfo(); /* element special graphic mapping */
236 InitGraphicInfo(); /* graphic properties mapping */
238 InitElementSmallImages(); /* create editor and preview images */
240 InitFontInfo(bitmap_font_initial,
241 graphic_info[IMG_FONT_BIG].bitmap,
242 graphic_info[IMG_FONT_MEDIUM].bitmap,
243 graphic_info[IMG_FONT_SMALL].bitmap,
244 graphic_info[IMG_FONT_EM].bitmap);
246 SetMainBackgroundImage(IMG_BACKGROUND_DEFAULT);
247 SetDoorBackgroundImage(IMG_BACKGROUND_DOOR);
253 static void ReinitializeSounds()
255 InitElementSoundInfo(); /* element game sound mapping */
256 InitSoundInfo(); /* sound properties mapping */
258 InitPlaySoundLevel(); /* internal game sound settings */
261 static void ReinitializeMusic()
263 /* currently nothing to do */
266 static void InitImages()
268 ReloadCustomImages();
270 LoadCustomElementDescriptions();
271 LoadSpecialMenuDesignSettings();
273 ReinitializeGraphics();
276 static void InitSound()
278 InitReloadCustomSounds(artwork.snd_current->identifier);
279 ReinitializeSounds();
282 static void InitMusic()
284 InitReloadCustomMusic(artwork.mus_current->identifier);
288 static void InitTileClipmasks()
291 #if defined(TARGET_X11)
292 XGCValues clip_gc_values;
293 unsigned long clip_gc_valuemask;
295 #if defined(TARGET_X11_NATIVE)
305 tile_needs_clipping[] =
307 { GFX_SPIELER1_UP, 4 },
308 { GFX_SPIELER1_DOWN, 4 },
309 { GFX_SPIELER1_LEFT, 4 },
310 { GFX_SPIELER1_RIGHT, 4 },
311 { GFX_SPIELER1_PUSH_LEFT, 4 },
312 { GFX_SPIELER1_PUSH_RIGHT, 4 },
313 { GFX_SPIELER2_UP, 4 },
314 { GFX_SPIELER2_DOWN, 4 },
315 { GFX_SPIELER2_LEFT, 4 },
316 { GFX_SPIELER2_RIGHT, 4 },
317 { GFX_SPIELER2_PUSH_LEFT, 4 },
318 { GFX_SPIELER2_PUSH_RIGHT, 4 },
319 { GFX_SPIELER3_UP, 4 },
320 { GFX_SPIELER3_DOWN, 4 },
321 { GFX_SPIELER3_LEFT, 4 },
322 { GFX_SPIELER3_RIGHT, 4 },
323 { GFX_SPIELER3_PUSH_LEFT, 4 },
324 { GFX_SPIELER3_PUSH_RIGHT, 4 },
325 { GFX_SPIELER4_UP, 4 },
326 { GFX_SPIELER4_DOWN, 4 },
327 { GFX_SPIELER4_LEFT, 4 },
328 { GFX_SPIELER4_RIGHT, 4 },
329 { GFX_SPIELER4_PUSH_LEFT, 4 },
330 { GFX_SPIELER4_PUSH_RIGHT, 4 },
331 { GFX_SP_MURPHY, 1 },
332 { GFX_MURPHY_GO_LEFT, 3 },
333 { GFX_MURPHY_GO_RIGHT, 3 },
334 { GFX_MURPHY_SNAP_UP, 1 },
335 { GFX_MURPHY_SNAP_DOWN, 1 },
336 { GFX_MURPHY_SNAP_RIGHT, 1 },
337 { GFX_MURPHY_SNAP_LEFT, 1 },
338 { GFX_MURPHY_PUSH_RIGHT, 1 },
339 { GFX_MURPHY_PUSH_LEFT, 1 },
340 { GFX_GEBLUBBER, 4 },
343 { GFX_EXPLOSION, 8 },
344 { GFX_SOKOBAN_OBJEKT, 1 },
345 { GFX_FUNKELN_BLAU, 3 },
346 { GFX_FUNKELN_WEISS, 3 },
347 { GFX2_SHIELD_PASSIVE, 3 },
348 { GFX2_SHIELD_ACTIVE, 3 },
353 #endif /* TARGET_X11_NATIVE */
354 #endif /* TARGET_X11 */
358 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
359 for (i=0; i<NUM_TILES; i++)
360 tile_clipmask[i] = None;
362 #if defined(TARGET_X11)
363 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
364 often very slow when preparing a masked XCopyArea() for big Pixmaps.
365 To prevent this, create small (tile-sized) mask Pixmaps which will then
366 be set much faster with XSetClipOrigin() and speed things up a lot. */
368 clip_gc_values.graphics_exposures = False;
369 clip_gc_valuemask = GCGraphicsExposures;
370 tile_clip_gc = XCreateGC(display, window->drawable,
371 clip_gc_valuemask, &clip_gc_values);
374 for (i=0; i<NUM_BITMAPS; i++)
376 if (pix[i]->clip_mask)
378 clip_gc_values.graphics_exposures = False;
379 clip_gc_values.clip_mask = pix[i]->clip_mask;
380 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
381 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
382 clip_gc_valuemask, &clip_gc_values);
387 #if defined(TARGET_X11_NATIVE)
390 /* create graphic context structures needed for clipping */
391 clip_gc_values.graphics_exposures = False;
392 clip_gc_valuemask = GCGraphicsExposures;
393 copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask,
394 clip_gc_valuemask, &clip_gc_values);
396 /* create only those clipping Pixmaps we really need */
397 for (i=0; tile_needs_clipping[i].start>=0; i++)
401 for (j=0; j<tile_needs_clipping[i].count; j++)
403 int tile = tile_needs_clipping[i].start + j;
409 getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
410 src_pixmap = src_bitmap->clip_mask;
412 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
415 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
416 src_x, src_y, TILEX, TILEY, 0, 0);
420 XFreeGC(display, copy_clipmask_gc);
423 #endif /* TARGET_X11_NATIVE */
424 #endif /* TARGET_X11 */
428 void FreeTileClipmasks()
431 #if defined(TARGET_X11)
434 for (i=0; i<NUM_TILES; i++)
436 if (tile_clipmask[i] != None)
438 XFreePixmap(display, tile_clipmask[i]);
439 tile_clipmask[i] = None;
444 XFreeGC(display, tile_clip_gc);
448 for (i=0; i<NUM_BITMAPS; i++)
450 if (pix[i] != NULL && pix[i]->stored_clip_gc)
452 XFreeGC(display, pix[i]->stored_clip_gc);
453 pix[i]->stored_clip_gc = None;
458 #endif /* TARGET_X11 */
464 char *config_token_font_initial = "font.small";
465 char *filename_font_initial = NULL;
468 /* determine filename for initial font (for displaying startup messages) */
469 for (i=0; image_config[i].token != NULL; i++)
470 if (strcmp(image_config[i].token, config_token_font_initial) == 0)
471 filename_font_initial = image_config[i].value;
473 if (filename_font_initial == NULL) /* should not happen */
474 Error(ERR_EXIT, "cannot get filename for '%s'", config_token_font_initial);
476 /* initialize screen properties */
477 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
478 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
479 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
480 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
481 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
483 /* create additional image buffers for double-buffering */
484 bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
485 bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
487 bitmap_font_initial = LoadCustomImage(filename_font_initial);
489 InitFontInfo(bitmap_font_initial, NULL, NULL, NULL, NULL);
491 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
492 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
494 DrawInitText("Loading graphics:", 120, FC_GREEN);
499 void InitGfxBackground()
504 fieldbuffer = bitmap_db_field;
505 SetDrawtoField(DRAW_BACKBUFFER);
507 BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
508 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
509 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
510 ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE);
512 for (x=0; x<MAX_BUF_XSIZE; x++)
513 for (y=0; y<MAX_BUF_YSIZE; y++)
516 redraw_mask = REDRAW_ALL;
519 void ReloadCustomArtwork()
521 static char *leveldir_current_identifier = NULL;
522 static boolean last_override_level_graphics = FALSE;
523 static boolean last_override_level_sounds = FALSE;
524 static boolean last_override_level_music = FALSE;
525 /* identifier for new artwork; default: artwork configured in setup */
526 char *gfx_new_identifier = artwork.gfx_current->identifier;
527 char *snd_new_identifier = artwork.snd_current->identifier;
528 char *mus_new_identifier = artwork.mus_current->identifier;
529 boolean redraw_screen = FALSE;
531 if (leveldir_current_identifier == NULL)
532 leveldir_current_identifier = leveldir_current->identifier;
535 printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier,
536 leveldir_current->graphics_set);
537 printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier,
538 leveldir_current->identifier);
542 printf("graphics --> '%s' ('%s')\n",
543 artwork.gfx_current_identifier, artwork.gfx_current->filename);
544 printf("sounds --> '%s' ('%s')\n",
545 artwork.snd_current_identifier, artwork.snd_current->filename);
546 printf("music --> '%s' ('%s')\n",
547 artwork.mus_current_identifier, artwork.mus_current->filename);
550 /* leveldir_current may be invalid (level group, parent link) */
551 if (!validLevelSeries(leveldir_current))
554 /* when a new level series was selected, check if there was a change
555 in custom artwork stored in level series directory */
556 if (leveldir_current_identifier != leveldir_current->identifier)
558 char *identifier_old = leveldir_current_identifier;
559 char *identifier_new = leveldir_current->identifier;
561 if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) !=
562 getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new))
563 gfx_new_identifier = identifier_new;
564 if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) !=
565 getTreeInfoFromIdentifier(artwork.snd_first, identifier_new))
566 snd_new_identifier = identifier_new;
567 if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) !=
568 getTreeInfoFromIdentifier(artwork.mus_first, identifier_new))
569 mus_new_identifier = identifier_new;
571 leveldir_current_identifier = leveldir_current->identifier;
574 /* custom level artwork configured in level series configuration file
575 always overrides custom level artwork stored in level series directory
576 and (level independant) custom artwork configured in setup menue */
577 if (leveldir_current->graphics_set != NULL)
578 gfx_new_identifier = leveldir_current->graphics_set;
579 if (leveldir_current->sounds_set != NULL)
580 snd_new_identifier = leveldir_current->sounds_set;
581 if (leveldir_current->music_set != NULL)
582 mus_new_identifier = leveldir_current->music_set;
584 if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 ||
585 last_override_level_graphics != setup.override_level_graphics)
588 printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n",
589 artwork.gfx_current_identifier,
590 artwork.gfx_current->identifier,
594 setLevelArtworkDir(artwork.gfx_first);
596 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
603 artwork.gfx_current_identifier = artwork.gfx_current->identifier;
604 last_override_level_graphics = setup.override_level_graphics;
606 redraw_screen = TRUE;
609 if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 ||
610 last_override_level_sounds != setup.override_level_sounds)
613 printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n",
614 artwork.snd_current_identifier,
615 artwork.snd_current->identifier,
619 /* set artwork path to send it to the sound server process */
620 setLevelArtworkDir(artwork.snd_first);
622 InitReloadCustomSounds(snd_new_identifier);
623 ReinitializeSounds();
625 artwork.snd_current_identifier = artwork.snd_current->identifier;
626 last_override_level_sounds = setup.override_level_sounds;
628 redraw_screen = TRUE;
631 if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 ||
632 last_override_level_music != setup.override_level_music)
634 /* set artwork path to send it to the sound server process */
635 setLevelArtworkDir(artwork.mus_first);
637 InitReloadCustomMusic(mus_new_identifier);
640 artwork.mus_current_identifier = artwork.mus_current->identifier;
641 last_override_level_music = setup.override_level_music;
643 redraw_screen = TRUE;
650 /* force redraw of (open or closed) door graphics */
651 SetDoorState(DOOR_OPEN_ALL);
652 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
658 FreeLevelEditorGadgets();
667 static boolean gadgets_initialized = FALSE;
669 if (gadgets_initialized)
672 CreateLevelEditorGadgets();
676 CreateScreenGadgets();
678 gadgets_initialized = TRUE;
681 void InitElementSmallImages()
683 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
684 int num_property_mappings = getImageListPropertyMappingSize();
687 /* initialize normal images from static configuration */
688 for (i=0; element_to_graphic[i].element > -1; i++)
689 CreateImageWithSmallImages(element_to_graphic[i].graphic);
691 /* initialize special images from static configuration */
692 for (i=0; element_to_special_graphic[i].element > -1; i++)
693 CreateImageWithSmallImages(element_to_special_graphic[i].graphic);
695 /* initialize images from dynamic configuration */
696 for (i=0; i < num_property_mappings; i++)
697 CreateImageWithSmallImages(property_mapping[i].artwork_index);
700 void InitElementGraphicInfo()
702 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
703 int num_property_mappings = getImageListPropertyMappingSize();
706 /* set values to -1 to identify later as "uninitialized" values */
707 for (i=0; i<MAX_NUM_ELEMENTS; i++)
709 for (act=0; act<NUM_ACTIONS; act++)
711 element_info[i].graphic[act] = -1;
713 for (dir=0; dir<NUM_DIRECTIONS; dir++)
714 element_info[i].direction_graphic[act][dir] = -1;
719 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
720 element_info[i].graphic[ACTION_DEFAULT] =
721 IMG_CHAR_START + (i - EL_CHAR_START);
723 for (i=EL_CUSTOM_START; i<=EL_CUSTOM_END; i++)
724 element_info[i].graphic[ACTION_DEFAULT] =
725 IMG_CUSTOM_START + (i - EL_CUSTOM_START);
728 /* initialize normal element/graphic mapping from static configuration */
729 for (i=0; element_to_graphic[i].element > -1; i++)
731 int element = element_to_graphic[i].element;
732 int action = element_to_graphic[i].action;
733 int direction = element_to_graphic[i].direction;
734 int graphic = element_to_graphic[i].graphic;
737 action = ACTION_DEFAULT;
740 element_info[element].direction_graphic[action][direction] = graphic;
742 element_info[element].graphic[action] = graphic;
745 /* initialize normal element/graphic mapping from dynamic configuration */
746 for (i=0; i < num_property_mappings; i++)
748 int element = property_mapping[i].base_index;
749 int action = property_mapping[i].ext1_index;
750 int direction = property_mapping[i].ext2_index;
751 int special = property_mapping[i].ext3_index;
752 int graphic = property_mapping[i].artwork_index;
758 action = ACTION_DEFAULT;
761 element_info[element].direction_graphic[action][direction] = graphic;
763 element_info[element].graphic[action] = graphic;
766 /* now set all '-1' values to element specific default values */
767 for (i=0; i<MAX_NUM_ELEMENTS; i++)
769 int default_action_graphic = element_info[i].graphic[ACTION_DEFAULT];
770 int default_action_direction_graphic[NUM_DIRECTIONS];
772 if (default_action_graphic == -1)
773 default_action_graphic = IMG_CHAR_QUESTION;
775 for (dir=0; dir<NUM_DIRECTIONS; dir++)
777 default_action_direction_graphic[dir] =
778 element_info[i].direction_graphic[ACTION_DEFAULT][dir];
780 if (default_action_direction_graphic[dir] == -1)
781 default_action_direction_graphic[dir] = default_action_graphic;
784 for (act=0; act<NUM_ACTIONS; act++)
786 for (dir=0; dir<NUM_DIRECTIONS; dir++)
788 int default_direction_graphic = element_info[i].graphic[act];
790 /* no graphic for current action -- use default direction graphic */
791 if (default_direction_graphic == -1)
792 default_direction_graphic = default_action_direction_graphic[dir];
794 if (element_info[i].direction_graphic[act][dir] == -1)
795 element_info[i].direction_graphic[act][dir] =
796 default_direction_graphic;
799 /* no graphic for this specific action -- use default action graphic */
800 if (element_info[i].graphic[act] == -1)
801 element_info[i].graphic[act] = default_action_graphic;
809 for (i=0; i<MAX_NUM_ELEMENTS; i++)
810 if (element_info[i].graphic[ACTION_DEFAULT] == IMG_CHAR_QUESTION &&
811 i != EL_CHAR_QUESTION)
812 Error(ERR_RETURN, "warning: no graphic for element '%s' (%d)",
813 element_info[i].token_name, i);
819 void InitElementSpecialGraphicInfo()
821 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
822 int num_property_mappings = getImageListPropertyMappingSize();
825 /* always start with reliable default values */
826 for (i=0; i<MAX_NUM_ELEMENTS; i++)
828 element_info[i].editor_graphic = element_info[i].graphic[ACTION_DEFAULT];
829 element_info[i].preview_graphic = element_info[i].graphic[ACTION_DEFAULT];
832 /* initialize special element/graphic mapping from static configuration */
833 for (i=0; element_to_special_graphic[i].element > -1; i++)
835 int element = element_to_special_graphic[i].element;
836 int special = element_to_special_graphic[i].special;
837 int graphic = element_to_special_graphic[i].graphic;
838 boolean base_redefined = getImageListEntry(el2img(element))->redefined;
839 boolean special_redefined = getImageListEntry(graphic)->redefined;
841 if (base_redefined && !special_redefined)
844 if (special == GFX_SPECIAL_ARG_EDITOR)
845 element_info[element].editor_graphic = graphic;
846 else if (special == GFX_SPECIAL_ARG_PREVIEW)
847 element_info[element].preview_graphic = graphic;
850 /* initialize special element/graphic mapping from dynamic configuration */
851 for (i=0; i < num_property_mappings; i++)
853 int element = property_mapping[i].base_index;
854 int special = property_mapping[i].ext3_index;
855 int graphic = property_mapping[i].artwork_index;
857 if (special == GFX_SPECIAL_ARG_EDITOR)
858 element_info[element].editor_graphic = graphic;
859 else if (special == GFX_SPECIAL_ARG_PREVIEW)
860 element_info[element].preview_graphic = graphic;
864 static void set_graphic_parameters(int graphic, char **parameter_raw)
866 Bitmap *src_bitmap = getBitmapFromImageID(graphic);
867 int num_xtiles = (src_bitmap ? src_bitmap->width : TILEX) / TILEX;
868 int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY;
869 int parameter[NUM_GFX_ARGS];
872 /* get integer values from string parameters */
873 for (i=0; i < NUM_GFX_ARGS; i++)
875 get_parameter_value(image_config_suffix[i].type, parameter_raw[i]);
877 graphic_info[graphic].bitmap = src_bitmap;
879 /* start with reliable default values */
880 graphic_info[graphic].src_x = 0;
881 graphic_info[graphic].src_y = 0;
882 graphic_info[graphic].width = TILEX;
883 graphic_info[graphic].height = TILEY;
884 graphic_info[graphic].offset_x = 0; /* one or both of these values ... */
885 graphic_info[graphic].offset_y = 0; /* ... will be corrected later */
887 /* optional x and y tile position of animation frame sequence */
888 if (parameter[GFX_ARG_XPOS] != ARG_UNDEFINED_VALUE)
889 graphic_info[graphic].src_x = parameter[GFX_ARG_XPOS] * TILEX;
890 if (parameter[GFX_ARG_YPOS] != ARG_UNDEFINED_VALUE)
891 graphic_info[graphic].src_y = parameter[GFX_ARG_YPOS] * TILEY;
893 /* optional x and y pixel position of animation frame sequence */
894 if (parameter[GFX_ARG_X] != ARG_UNDEFINED_VALUE)
895 graphic_info[graphic].src_x = parameter[GFX_ARG_X];
896 if (parameter[GFX_ARG_Y] != ARG_UNDEFINED_VALUE)
897 graphic_info[graphic].src_y = parameter[GFX_ARG_Y];
899 /* optional width and height of each animation frame */
900 if (parameter[GFX_ARG_WIDTH] != ARG_UNDEFINED_VALUE)
901 graphic_info[graphic].width = parameter[GFX_ARG_WIDTH];
902 if (parameter[GFX_ARG_HEIGHT] != ARG_UNDEFINED_VALUE)
903 graphic_info[graphic].height = parameter[GFX_ARG_HEIGHT];
905 /* correct x or y offset dependant of vertical or horizontal frame order */
906 if (parameter[GFX_ARG_VERTICAL]) /* frames are ordered vertically */
908 if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE)
909 graphic_info[graphic].offset_y = parameter[GFX_ARG_OFFSET];
911 graphic_info[graphic].offset_y = graphic_info[graphic].height;
913 else /* frames are ordered horizontally */
915 if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE)
916 graphic_info[graphic].offset_x = parameter[GFX_ARG_OFFSET];
918 graphic_info[graphic].offset_x = graphic_info[graphic].width;
921 /* optionally, the x and y offset of frames can be specified directly */
922 if (parameter[GFX_ARG_XOFFSET] != ARG_UNDEFINED_VALUE)
923 graphic_info[graphic].offset_x = parameter[GFX_ARG_XOFFSET];
924 if (parameter[GFX_ARG_YOFFSET] != ARG_UNDEFINED_VALUE)
925 graphic_info[graphic].offset_y = parameter[GFX_ARG_YOFFSET];
927 /* automatically determine correct number of frames, if not defined */
928 if (parameter[GFX_ARG_FRAMES] != ARG_UNDEFINED_VALUE)
929 graphic_info[graphic].anim_frames = parameter[GFX_ARG_FRAMES];
930 else if (parameter[GFX_ARG_XPOS] == 0 && !parameter[GFX_ARG_VERTICAL])
931 graphic_info[graphic].anim_frames = num_xtiles;
932 else if (parameter[GFX_ARG_YPOS] == 0 && parameter[GFX_ARG_VERTICAL])
933 graphic_info[graphic].anim_frames = num_ytiles;
935 graphic_info[graphic].anim_frames = 1;
937 graphic_info[graphic].anim_delay = parameter[GFX_ARG_DELAY];
938 if (graphic_info[graphic].anim_delay == 0) /* delay must be at least 1 */
939 graphic_info[graphic].anim_delay = 1;
941 /* set mode for animation frame order */
942 if (parameter[GFX_ARG_MODE_LOOP])
943 graphic_info[graphic].anim_mode = ANIM_LOOP;
944 else if (parameter[GFX_ARG_MODE_LINEAR])
945 graphic_info[graphic].anim_mode = ANIM_LINEAR;
946 else if (parameter[GFX_ARG_MODE_PINGPONG])
947 graphic_info[graphic].anim_mode = ANIM_PINGPONG;
948 else if (parameter[GFX_ARG_MODE_PINGPONG2])
949 graphic_info[graphic].anim_mode = ANIM_PINGPONG2;
950 else if (parameter[GFX_ARG_MODE_RANDOM])
951 graphic_info[graphic].anim_mode = ANIM_RANDOM;
952 else if (graphic_info[graphic].anim_frames > 1)
953 graphic_info[graphic].anim_mode = ANIM_LOOP;
955 graphic_info[graphic].anim_mode = ANIM_NONE;
957 /* set additional flag to play animation frames in reverse order */
958 if (parameter[GFX_ARG_MODE_REVERSE])
959 graphic_info[graphic].anim_mode |= ANIM_REVERSE;
961 /* automatically determine correct start frame, if not defined */
962 if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE)
963 graphic_info[graphic].anim_start_frame = 0;
964 else if (graphic_info[graphic].anim_mode & ANIM_REVERSE)
965 graphic_info[graphic].anim_start_frame =
966 graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1;
968 graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME];
970 /* animation synchronized with global frame counter, not move position */
971 graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
973 /* this is only used for toon animations */
974 graphic_info[graphic].step_offset = parameter[GFX_ARG_STEP_OFFSET];
975 graphic_info[graphic].step_delay = parameter[GFX_ARG_STEP_DELAY];
978 static void InitGraphicInfo()
980 int fallback_graphic = IMG_CHAR_EXCLAM;
981 struct FileInfo *fallback_image = getImageListEntry(fallback_graphic);
982 Bitmap *fallback_bitmap = getBitmapFromImageID(fallback_graphic);
983 int num_images = getImageListSize();
986 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
987 static boolean clipmasks_initialized = FALSE;
989 XGCValues clip_gc_values;
990 unsigned long clip_gc_valuemask;
991 GC copy_clipmask_gc = None;
994 if (graphic_info != NULL)
997 graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo));
999 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1000 if (clipmasks_initialized)
1002 for (i=0; i<num_images; i++)
1004 if (graphic_info[i].clip_mask)
1005 XFreePixmap(display, graphic_info[i].clip_mask);
1006 if (graphic_info[i].clip_gc)
1007 XFreeGC(display, graphic_info[i].clip_gc);
1009 graphic_info[i].clip_mask = None;
1010 graphic_info[i].clip_gc = None;
1015 for (i=0; i<num_images; i++)
1017 struct FileInfo *image = getImageListEntry(i);
1020 int first_frame, last_frame;
1022 set_graphic_parameters(i, image->parameter);
1024 /* now check if no animation frames are outside of the loaded image */
1026 if (graphic_info[i].bitmap == NULL)
1027 continue; /* skip check for optional images that are undefined */
1030 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1031 if (src_x < 0 || src_y < 0 ||
1032 src_x + TILEX > src_bitmap->width ||
1033 src_y + TILEY > src_bitmap->height)
1035 Error(ERR_RETURN_LINE, "-");
1036 Error(ERR_RETURN, "warning: error found in config file:");
1037 Error(ERR_RETURN, "- config file: '%s'",
1038 getImageConfigFilename());
1039 Error(ERR_RETURN, "- config token: '%s'",
1040 getTokenFromImageID(i));
1041 Error(ERR_RETURN, "- image file: '%s'",
1042 src_bitmap->source_filename);
1044 "error: first animation frame out of bounds (%d, %d)",
1046 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1048 if (i == fallback_graphic)
1049 Error(ERR_EXIT, "fatal error: no fallback graphic available");
1051 Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic");
1052 Error(ERR_RETURN_LINE, "-");
1054 set_graphic_parameters(i, fallback_image->default_parameter);
1055 graphic_info[i].bitmap = fallback_bitmap;
1058 last_frame = graphic_info[i].anim_frames - 1;
1059 getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y);
1060 if (src_x < 0 || src_y < 0 ||
1061 src_x + TILEX > src_bitmap->width ||
1062 src_y + TILEY > src_bitmap->height)
1064 Error(ERR_RETURN_LINE, "-");
1065 Error(ERR_RETURN, "warning: error found in config file:");
1066 Error(ERR_RETURN, "- config file: '%s'",
1067 getImageConfigFilename());
1068 Error(ERR_RETURN, "- config token: '%s'",
1069 getTokenFromImageID(i));
1070 Error(ERR_RETURN, "- image file: '%s'",
1071 src_bitmap->source_filename);
1073 "error: last animation frame (%d) out of bounds (%d, %d)",
1074 last_frame, src_x, src_y);
1075 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1077 if (i == fallback_graphic)
1078 Error(ERR_EXIT, "fatal error: no fallback graphic available");
1080 Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic");
1081 Error(ERR_RETURN_LINE, "-");
1083 set_graphic_parameters(i, fallback_image->default_parameter);
1084 graphic_info[i].bitmap = fallback_bitmap;
1087 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1088 /* currently we need only a tile clip mask from the first frame */
1089 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1091 if (copy_clipmask_gc == None)
1093 clip_gc_values.graphics_exposures = False;
1094 clip_gc_valuemask = GCGraphicsExposures;
1095 copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask,
1096 clip_gc_valuemask, &clip_gc_values);
1099 graphic_info[i].clip_mask =
1100 XCreatePixmap(display, window->drawable, TILEX, TILEY, 1);
1102 src_pixmap = src_bitmap->clip_mask;
1103 XCopyArea(display, src_pixmap, graphic_info[i].clip_mask,
1104 copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0);
1106 clip_gc_values.graphics_exposures = False;
1107 clip_gc_values.clip_mask = graphic_info[i].clip_mask;
1108 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
1110 graphic_info[i].clip_gc =
1111 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
1115 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1116 if (copy_clipmask_gc)
1117 XFreeGC(display, copy_clipmask_gc);
1119 clipmasks_initialized = TRUE;
1123 static void InitElementSoundInfo()
1125 /* !!! soon to come !!! */
1128 static void set_sound_parameters(int sound, char **parameter_raw)
1130 int parameter[NUM_SND_ARGS];
1133 /* get integer values from string parameters */
1134 for (i=0; i < NUM_SND_ARGS; i++)
1136 get_parameter_value(sound_config_suffix[i].type, parameter_raw[i]);
1138 /* explicit loop mode setting in configuration overrides default value */
1139 if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE)
1140 sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP];
1143 static void InitSoundInfo()
1145 struct PropertyMapping *property_mapping = getSoundListPropertyMapping();
1146 int num_property_mappings = getSoundListPropertyMappingSize();
1147 int *sound_effect_properties;
1148 int num_sounds = getSoundListSize();
1151 if (sound_info != NULL)
1154 sound_effect_properties = checked_calloc(num_sounds * sizeof(int));
1155 sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo));
1157 /* initialize sound effect for all elements to "no sound" */
1158 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1159 for (j=0; j<NUM_ACTIONS; j++)
1160 element_info[i].sound[j] = SND_UNDEFINED;
1162 for (i=0; i<num_sounds; i++)
1164 struct FileInfo *sound = getSoundListEntry(i);
1165 int len_effect_text = strlen(sound->token);
1167 sound_effect_properties[i] = ACTION_OTHER;
1168 sound_info[i].loop = FALSE;
1170 /* determine all loop sounds and identify certain sound classes */
1172 for (j=0; element_action_info[j].suffix; j++)
1174 int len_action_text = strlen(element_action_info[j].suffix);
1176 if (len_action_text < len_effect_text &&
1177 strcmp(&sound->token[len_effect_text - len_action_text],
1178 element_action_info[j].suffix) == 0)
1180 sound_effect_properties[i] = element_action_info[j].value;
1182 if (element_action_info[j].is_loop_sound)
1183 sound_info[i].loop = TRUE;
1187 /* associate elements and some selected sound actions */
1189 for (j=0; j<MAX_NUM_ELEMENTS; j++)
1191 if (element_info[j].sound_class_name)
1193 int len_class_text = strlen(element_info[j].sound_class_name);
1195 if (len_class_text + 1 < len_effect_text &&
1196 strncmp(sound->token,
1197 element_info[j].sound_class_name, len_class_text) == 0 &&
1198 sound->token[len_class_text] == '.')
1200 int sound_action_value = sound_effect_properties[i];
1202 element_info[j].sound[sound_action_value] = i;
1207 set_sound_parameters(i, sound->parameter);
1210 free(sound_effect_properties);
1212 /* initialize element/sound mapping from dynamic configuration */
1213 for (i=0; i < num_property_mappings; i++)
1215 int element = property_mapping[i].base_index;
1216 int action = property_mapping[i].ext1_index;
1217 int sound = property_mapping[i].artwork_index;
1220 action = ACTION_DEFAULT;
1222 element_info[element].sound[action] = sound;
1228 int element = EL_CUSTOM_11;
1231 while (element_action_info[j].suffix)
1233 printf("element %d, sound action '%s' == %d\n",
1234 element, element_action_info[j].suffix,
1235 element_info[element].sound[j]);
1240 PlaySoundLevelElementAction(0,0, EL_CUSTOM_11, ACTION_PUSHING);
1246 int element = EL_SAND;
1247 int sound_action = ACTION_DIGGING;
1250 while (element_action_info[j].suffix)
1252 if (element_action_info[j].value == sound_action)
1253 printf("element %d, sound action '%s' == %d\n",
1254 element, element_action_info[j].suffix,
1255 element_info[element].sound[sound_action]);
1262 void InitElementProperties()
1266 static int ep_amoebalive[] =
1273 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
1275 static int ep_amoeboid[] =
1283 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
1285 static int ep_schluessel[] =
1296 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
1298 static int ep_pforte[] =
1317 EL_SWITCHGATE_OPENING,
1318 EL_SWITCHGATE_CLOSED,
1319 EL_SWITCHGATE_CLOSING,
1321 EL_TIMEGATE_OPENING,
1323 EL_TIMEGATE_CLOSING,
1327 EL_TUBE_VERTICAL_LEFT,
1328 EL_TUBE_VERTICAL_RIGHT,
1329 EL_TUBE_HORIZONTAL_UP,
1330 EL_TUBE_HORIZONTAL_DOWN,
1336 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
1338 static int ep_solid[] =
1358 EL_QUICKSAND_FILLING,
1359 EL_QUICKSAND_EMPTYING,
1361 EL_MAGIC_WALL_ACTIVE,
1362 EL_MAGIC_WALL_EMPTYING,
1363 EL_MAGIC_WALL_FILLING,
1367 EL_BD_MAGIC_WALL_ACTIVE,
1368 EL_BD_MAGIC_WALL_EMPTYING,
1369 EL_BD_MAGIC_WALL_FULL,
1370 EL_BD_MAGIC_WALL_FILLING,
1371 EL_BD_MAGIC_WALL_DEAD,
1374 EL_ACIDPOOL_TOPLEFT,
1375 EL_ACIDPOOL_TOPRIGHT,
1376 EL_ACIDPOOL_BOTTOMLEFT,
1378 EL_ACIDPOOL_BOTTOMRIGHT,
1396 EL_SP_TERMINAL_ACTIVE,
1399 EL_INVISIBLE_STEELWALL,
1400 EL_INVISIBLE_STEELWALL_ACTIVE,
1402 EL_INVISIBLE_WALL_ACTIVE,
1403 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1404 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1405 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1406 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1407 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1408 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1409 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1410 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1411 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1412 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1413 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1414 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1415 EL_SWITCHGATE_SWITCH_UP,
1416 EL_SWITCHGATE_SWITCH_DOWN,
1418 EL_LIGHT_SWITCH_ACTIVE,
1420 EL_TIMEGATE_SWITCH_ACTIVE,
1421 EL_SIGN_EXCLAMATION,
1422 EL_SIGN_RADIOACTIVITY,
1433 EL_STEELWALL_SLANTED,
1438 EL_EMC_WALL_PILLAR_UPPER,
1439 EL_EMC_WALL_PILLAR_MIDDLE,
1440 EL_EMC_WALL_PILLAR_LOWER,
1466 EL_SWITCHGATE_OPENING,
1467 EL_SWITCHGATE_CLOSED,
1468 EL_SWITCHGATE_CLOSING,
1470 EL_TIMEGATE_OPENING,
1472 EL_TIMEGATE_CLOSING,
1476 EL_TUBE_VERTICAL_LEFT,
1477 EL_TUBE_VERTICAL_RIGHT,
1478 EL_TUBE_HORIZONTAL_UP,
1479 EL_TUBE_HORIZONTAL_DOWN,
1485 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
1487 static int ep_massive[] =
1491 EL_ACIDPOOL_TOPLEFT,
1492 EL_ACIDPOOL_TOPRIGHT,
1493 EL_ACIDPOOL_BOTTOMLEFT,
1495 EL_ACIDPOOL_BOTTOMRIGHT,
1507 EL_INVISIBLE_STEELWALL,
1508 EL_INVISIBLE_STEELWALL_ACTIVE,
1509 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1510 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1511 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1512 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1513 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1514 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1515 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1516 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1517 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1518 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1519 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1520 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1522 EL_LIGHT_SWITCH_ACTIVE,
1523 EL_SIGN_EXCLAMATION,
1524 EL_SIGN_RADIOACTIVITY,
1535 EL_STEELWALL_SLANTED,
1558 EL_SWITCHGATE_OPENING,
1559 EL_SWITCHGATE_CLOSED,
1560 EL_SWITCHGATE_CLOSING,
1562 EL_TIMEGATE_OPENING,
1564 EL_TIMEGATE_CLOSING,
1568 EL_TUBE_VERTICAL_LEFT,
1569 EL_TUBE_VERTICAL_RIGHT,
1570 EL_TUBE_HORIZONTAL_UP,
1571 EL_TUBE_HORIZONTAL_DOWN,
1577 static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
1579 static int ep_slippery[] =
1593 EL_ROBOT_WHEEL_ACTIVE,
1599 EL_ACIDPOOL_TOPLEFT,
1600 EL_ACIDPOOL_TOPRIGHT,
1610 EL_STEELWALL_SLANTED,
1614 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
1616 static int ep_enemy[] =
1629 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
1631 static int ep_mauer[] =
1659 EL_WALL_GROWING_ACTIVE,
1678 EL_SP_TERMINAL_ACTIVE,
1681 EL_INVISIBLE_STEELWALL,
1682 EL_INVISIBLE_STEELWALL_ACTIVE,
1684 EL_INVISIBLE_WALL_ACTIVE,
1685 EL_STEELWALL_SLANTED,
1690 EL_EMC_WALL_PILLAR_UPPER,
1691 EL_EMC_WALL_PILLAR_MIDDLE,
1692 EL_EMC_WALL_PILLAR_LOWER,
1699 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
1701 static int ep_can_fall[] =
1716 EL_BD_MAGIC_WALL_FULL,
1727 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
1729 static int ep_can_smash[] =
1752 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
1754 static int ep_can_change[] =
1765 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
1767 static int ep_can_move[] =
1787 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
1789 static int ep_could_move[] =
1799 EL_BD_BUTTERFLY_RIGHT,
1801 EL_BD_BUTTERFLY_LEFT,
1802 EL_BD_BUTTERFLY_DOWN,
1803 EL_BD_FIREFLY_RIGHT,
1812 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
1814 static int ep_dont_touch[] =
1821 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
1823 static int ep_dont_go_to[] =
1837 EL_SP_BUGGY_BASE_ACTIVE,
1841 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
1843 static int ep_mampf2[] =
1868 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
1870 static int ep_bd_element[] =
1897 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
1899 static int ep_sb_element[] =
1904 EL_SOKOBAN_FIELD_EMPTY,
1905 EL_SOKOBAN_FIELD_FULL,
1907 EL_INVISIBLE_STEELWALL
1909 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
1911 static int ep_gem[] =
1920 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
1922 static int ep_inactive[] =
1959 EL_INVISIBLE_STEELWALL,
1967 EL_WALL_EMERALD_YELLOW,
1972 EL_SOKOBAN_FIELD_EMPTY,
1973 EL_SOKOBAN_FIELD_FULL,
1974 EL_WALL_EMERALD_RED,
1975 EL_WALL_EMERALD_PURPLE,
1976 EL_ACIDPOOL_TOPLEFT,
1977 EL_ACIDPOOL_TOPRIGHT,
1978 EL_ACIDPOOL_BOTTOMLEFT,
1980 EL_ACIDPOOL_BOTTOMRIGHT,
1984 EL_BD_MAGIC_WALL_DEAD,
1985 EL_AMOEBA_TO_DIAMOND,
2018 EL_CONVEYOR_BELT1_SWITCH_LEFT,
2019 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
2020 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
2021 EL_CONVEYOR_BELT2_SWITCH_LEFT,
2022 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
2023 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
2024 EL_CONVEYOR_BELT3_SWITCH_LEFT,
2025 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
2026 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
2027 EL_CONVEYOR_BELT4_SWITCH_LEFT,
2028 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
2029 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
2030 EL_SIGN_EXCLAMATION,
2031 EL_SIGN_RADIOACTIVITY,
2042 EL_STEELWALL_SLANTED,
2047 EL_EMC_WALL_PILLAR_UPPER,
2048 EL_EMC_WALL_PILLAR_MIDDLE,
2049 EL_EMC_WALL_PILLAR_LOWER,
2056 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
2058 static int ep_explosive[] =
2063 EL_DYNABOMB_PLAYER1_ACTIVE,
2064 EL_DYNABOMB_PLAYER2_ACTIVE,
2065 EL_DYNABOMB_PLAYER3_ACTIVE,
2066 EL_DYNABOMB_PLAYER4_ACTIVE,
2083 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
2085 static int ep_mampf3[] =
2096 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
2098 static int ep_pushable[] =
2105 EL_SOKOBAN_FIELD_FULL,
2115 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
2117 static int ep_player[] =
2124 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
2126 static int ep_has_content[] =
2134 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
2136 static int ep_eatable[] =
2141 EL_SP_BUGGY_BASE_ACTIVATING,
2144 EL_INVISIBLE_SAND_ACTIVE
2146 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
2148 static int ep_sp_element[] =
2191 /* additional elements that appeared in newer Supaplex levels */
2193 /* more than one murphy in a level results in an inactive clone */
2196 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
2198 static int ep_quick_gate[] =
2222 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
2224 static int ep_over_player[] =
2240 EL_TUBE_VERTICAL_LEFT,
2241 EL_TUBE_VERTICAL_RIGHT,
2242 EL_TUBE_HORIZONTAL_UP,
2243 EL_TUBE_HORIZONTAL_DOWN,
2249 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
2251 static int ep_active_bomb[] =
2254 EL_DYNABOMB_PLAYER1_ACTIVE,
2255 EL_DYNABOMB_PLAYER2_ACTIVE,
2256 EL_DYNABOMB_PLAYER3_ACTIVE,
2257 EL_DYNABOMB_PLAYER4_ACTIVE
2259 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
2261 static int ep_belt[] =
2263 EL_CONVEYOR_BELT1_LEFT,
2264 EL_CONVEYOR_BELT1_MIDDLE,
2265 EL_CONVEYOR_BELT1_RIGHT,
2266 EL_CONVEYOR_BELT2_LEFT,
2267 EL_CONVEYOR_BELT2_MIDDLE,
2268 EL_CONVEYOR_BELT2_RIGHT,
2269 EL_CONVEYOR_BELT3_LEFT,
2270 EL_CONVEYOR_BELT3_MIDDLE,
2271 EL_CONVEYOR_BELT3_RIGHT,
2272 EL_CONVEYOR_BELT4_LEFT,
2273 EL_CONVEYOR_BELT4_MIDDLE,
2274 EL_CONVEYOR_BELT4_RIGHT,
2276 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
2278 static int ep_belt_active[] =
2280 EL_CONVEYOR_BELT1_LEFT_ACTIVE,
2281 EL_CONVEYOR_BELT1_MIDDLE_ACTIVE,
2282 EL_CONVEYOR_BELT1_RIGHT_ACTIVE,
2283 EL_CONVEYOR_BELT2_LEFT_ACTIVE,
2284 EL_CONVEYOR_BELT2_MIDDLE_ACTIVE,
2285 EL_CONVEYOR_BELT2_RIGHT_ACTIVE,
2286 EL_CONVEYOR_BELT3_LEFT_ACTIVE,
2287 EL_CONVEYOR_BELT3_MIDDLE_ACTIVE,
2288 EL_CONVEYOR_BELT3_RIGHT_ACTIVE,
2289 EL_CONVEYOR_BELT4_LEFT_ACTIVE,
2290 EL_CONVEYOR_BELT4_MIDDLE_ACTIVE,
2291 EL_CONVEYOR_BELT4_RIGHT_ACTIVE,
2293 static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active);
2295 static int ep_belt_switch[] =
2297 EL_CONVEYOR_BELT1_SWITCH_LEFT,
2298 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
2299 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
2300 EL_CONVEYOR_BELT2_SWITCH_LEFT,
2301 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
2302 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
2303 EL_CONVEYOR_BELT3_SWITCH_LEFT,
2304 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
2305 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
2306 EL_CONVEYOR_BELT4_SWITCH_LEFT,
2307 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
2308 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
2310 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
2312 static int ep_tube[] =
2317 EL_TUBE_VERTICAL_LEFT,
2318 EL_TUBE_VERTICAL_RIGHT,
2319 EL_TUBE_HORIZONTAL_UP,
2320 EL_TUBE_HORIZONTAL_DOWN,
2326 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
2328 static long ep1_bit[] =
2362 static long ep2_bit[] =
2369 static int *ep1_array[] =
2403 static int *ep2_array[] =
2410 static int *ep1_num[] =
2437 &ep_has_content_num,
2441 &ep_over_player_num,
2444 static int *ep2_num[] =
2447 &ep_belt_active_num,
2448 &ep_belt_switch_num,
2451 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
2452 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
2454 for (i=0; i<MAX_NUM_ELEMENTS; i++)
2460 for (i=0; i<num_properties1; i++)
2461 for (j=0; j<*(ep1_num[i]); j++)
2462 Properties1[(ep1_array[i])[j]] |= ep1_bit[i];
2463 for (i=0; i<num_properties2; i++)
2464 for (j=0; j<*(ep2_num[i]); j++)
2465 Properties2[(ep2_array[i])[j]] |= ep2_bit[i];
2467 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
2468 Properties1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2471 void Execute_Command(char *command)
2473 if (strcmp(command, "print graphicsinfo.conf") == 0)
2477 printf("# You can configure additional/alternative image files here.\n");
2478 printf("# (The images below are default and therefore commented out.)\n");
2480 printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
2482 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2485 for (i=0; image_config[i].token != NULL; i++)
2487 getFormattedSetupEntry(image_config[i].token,
2488 image_config[i].value));
2492 else if (strcmp(command, "print soundsinfo.conf") == 0)
2496 printf("# You can configure additional/alternative sound files here.\n");
2497 printf("# (The sounds below are default and therefore commented out.)\n");
2499 printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
2501 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2504 for (i=0; sound_config[i].token != NULL; i++)
2506 getFormattedSetupEntry(sound_config[i].token,
2507 sound_config[i].value));
2511 else if (strcmp(command, "print musicinfo.conf") == 0)
2513 printf("# (Currently only \"name\" and \"sort_priority\" recognized.)\n");
2515 printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
2517 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2521 else if (strncmp(command, "dump level ", 11) == 0)
2523 char *filename = &command[11];
2525 if (access(filename, F_OK) != 0)
2526 Error(ERR_EXIT, "cannot open file '%s'", filename);
2528 LoadLevelFromFilename(filename);
2533 else if (strncmp(command, "dump tape ", 10) == 0)
2535 char *filename = &command[10];
2537 if (access(filename, F_OK) != 0)
2538 Error(ERR_EXIT, "cannot open file '%s'", filename);
2540 LoadTapeFromFilename(filename);
2545 else if (strncmp(command, "autoplay ", 9) == 0)
2547 char *str_copy = getStringCopy(&command[9]);
2548 char *str_ptr = strchr(str_copy, ' ');
2550 global.autoplay_leveldir = str_copy;
2551 global.autoplay_level_nr = -1;
2553 if (str_ptr != NULL)
2555 *str_ptr++ = '\0'; /* terminate leveldir string */
2556 global.autoplay_level_nr = atoi(str_ptr); /* get level_nr value */
2561 Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
2565 void CloseAllAndExit(int exit_value)
2570 CloseAudio(); /* called after freeing sounds (needed for SDL) */
2573 FreeTileClipmasks();
2575 if (bitmap_font_initial)
2576 FreeBitmap(bitmap_font_initial);
2578 CloseVideoDisplay();
2579 ClosePlatformDependantStuff();