1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2001 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
29 static char *image_filename[NUM_PICTURES] =
43 static void InitSetup(void);
44 static void InitPlayerInfo(void);
45 static void InitLevelInfo(void);
46 static void InitArtworkInfo(void);
47 static void InitNetworkServer(void);
48 static void InitMixer(void);
49 static void InitSound(void);
50 static void InitGfx(void);
51 static void InitGfxBackground(void);
52 static void InitGadgets(void);
53 static void InitElementProperties(void);
54 static void Execute_Debug_Command(char *);
58 if (options.debug_command)
60 Execute_Debug_Command(options.debug_command);
65 if (options.serveronly)
67 #if defined(PLATFORM_UNIX)
68 NetworkServer(options.server_port, options.serveronly);
70 Error(ERR_WARN, "networking only supported in Unix version");
72 exit(0); /* never reached */
75 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
76 PROGRAM_TITLE_STRING, getWindowTitleString(),
77 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
78 MSDOS_POINTER_FILENAME,
79 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
83 InitArtworkInfo(); /* needed before loading gfx, sound & music */
88 InitRND(NEW_RANDOMIZE);
91 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
94 InitEventFilter(FilterMouseMotionEvents);
97 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
100 InitGadgets(); /* needs to know number of level series */
101 InitSound(); /* needs to know current level directory */
113 LoadSetup(); /* global setup info */
116 void InitPlayerInfo()
120 /* choose default local player */
121 local_player = &stored_player[0];
123 for (i=0; i<MAX_PLAYERS; i++)
124 stored_player[i].connected = FALSE;
126 local_player->connected = TRUE;
131 LoadLevelInfo(); /* global level info */
132 LoadLevelSetup_LastSeries(); /* last played series info */
133 LoadLevelSetup_SeriesInfo(); /* last played level info */
136 void InitArtworkInfo()
141 void InitNetworkServer()
143 #if defined(PLATFORM_UNIX)
147 if (!options.network)
150 #if defined(PLATFORM_UNIX)
151 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
153 if (!ConnectToServer(options.server_host, options.server_port))
154 Error(ERR_EXIT, "cannot connect to network game server");
156 SendToServer_PlayerName(setup.player_name);
157 SendToServer_ProtocolVersion();
160 SendToServer_NrWanted(nr_wanted);
164 static void InitMixer()
167 InitSoundList(sound_effects, NUM_SOUND_EFFECTS);
172 static void InitSound()
174 InitReloadSounds(artwork.snd_current->name);
175 InitReloadMusic(artwork.mus_current->name);
178 static void InitTileClipmasks()
180 #if defined(TARGET_X11)
181 XGCValues clip_gc_values;
182 unsigned long clip_gc_valuemask;
184 #if defined(TARGET_X11_NATIVE)
192 tile_needs_clipping[] =
194 { GFX_SPIELER1_UP, 4 },
195 { GFX_SPIELER1_DOWN, 4 },
196 { GFX_SPIELER1_LEFT, 4 },
197 { GFX_SPIELER1_RIGHT, 4 },
198 { GFX_SPIELER1_PUSH_LEFT, 4 },
199 { GFX_SPIELER1_PUSH_RIGHT, 4 },
200 { GFX_SPIELER2_UP, 4 },
201 { GFX_SPIELER2_DOWN, 4 },
202 { GFX_SPIELER2_LEFT, 4 },
203 { GFX_SPIELER2_RIGHT, 4 },
204 { GFX_SPIELER2_PUSH_LEFT, 4 },
205 { GFX_SPIELER2_PUSH_RIGHT, 4 },
206 { GFX_SPIELER3_UP, 4 },
207 { GFX_SPIELER3_DOWN, 4 },
208 { GFX_SPIELER3_LEFT, 4 },
209 { GFX_SPIELER3_RIGHT, 4 },
210 { GFX_SPIELER3_PUSH_LEFT, 4 },
211 { GFX_SPIELER3_PUSH_RIGHT, 4 },
212 { GFX_SPIELER4_UP, 4 },
213 { GFX_SPIELER4_DOWN, 4 },
214 { GFX_SPIELER4_LEFT, 4 },
215 { GFX_SPIELER4_RIGHT, 4 },
216 { GFX_SPIELER4_PUSH_LEFT, 4 },
217 { GFX_SPIELER4_PUSH_RIGHT, 4 },
218 { GFX_SP_MURPHY, 1 },
219 { GFX_MURPHY_GO_LEFT, 3 },
220 { GFX_MURPHY_GO_RIGHT, 3 },
221 { GFX_MURPHY_SNAP_UP, 1 },
222 { GFX_MURPHY_SNAP_DOWN, 1 },
223 { GFX_MURPHY_SNAP_RIGHT, 1 },
224 { GFX_MURPHY_SNAP_LEFT, 1 },
225 { GFX_MURPHY_PUSH_RIGHT, 1 },
226 { GFX_MURPHY_PUSH_LEFT, 1 },
227 { GFX_GEBLUBBER, 4 },
230 { GFX_EXPLOSION, 8 },
231 { GFX_SOKOBAN_OBJEKT, 1 },
232 { GFX_FUNKELN_BLAU, 3 },
233 { GFX_FUNKELN_WEISS, 3 },
234 { GFX2_SHIELD_PASSIVE, 3 },
235 { GFX2_SHIELD_ACTIVE, 3 },
238 #endif /* TARGET_X11_NATIVE */
239 #endif /* TARGET_X11 */
243 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
244 for(i=0; i<NUM_TILES; i++)
245 tile_clipmask[i] = None;
247 #if defined(TARGET_X11)
248 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
249 often very slow when preparing a masked XCopyArea() for big Pixmaps.
250 To prevent this, create small (tile-sized) mask Pixmaps which will then
251 be set much faster with XSetClipOrigin() and speed things up a lot. */
253 clip_gc_values.graphics_exposures = False;
254 clip_gc_valuemask = GCGraphicsExposures;
256 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
258 for(i=0; i<NUM_BITMAPS; i++)
260 if (pix[i]->clip_mask)
262 clip_gc_values.graphics_exposures = False;
263 clip_gc_values.clip_mask = pix[i]->clip_mask;
264 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
265 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
266 clip_gc_valuemask, &clip_gc_values);
270 #if defined(TARGET_X11_NATIVE)
272 /* create graphic context structures needed for clipping */
273 clip_gc_values.graphics_exposures = False;
274 clip_gc_valuemask = GCGraphicsExposures;
276 XCreateGC(display, pix[PIX_BACK]->clip_mask,
277 clip_gc_valuemask, &clip_gc_values);
279 /* create only those clipping Pixmaps we really need */
280 for(i=0; tile_needs_clipping[i].start>=0; i++)
284 for(j=0; j<tile_needs_clipping[i].count; j++)
286 int tile = tile_needs_clipping[i].start + j;
292 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
293 src_pixmap = pix[pixmap_nr]->clip_mask;
295 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
298 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
299 src_x, src_y, TILEX, TILEY, 0, 0);
303 XFreeGC(display, copy_clipmask_gc);
305 #endif /* TARGET_X11_NATIVE */
306 #endif /* TARGET_X11 */
309 void FreeTileClipmasks()
311 #if defined(TARGET_X11)
314 for(i=0; i<NUM_TILES; i++)
316 if (tile_clipmask[i] != None)
318 XFreePixmap(display, tile_clipmask[i]);
319 tile_clipmask[i] = None;
324 XFreeGC(display, tile_clip_gc);
327 for(i=0; i<NUM_BITMAPS; i++)
329 if (pix[i] != NULL && pix[i]->stored_clip_gc)
331 XFreeGC(display, pix[i]->stored_clip_gc);
332 pix[i]->stored_clip_gc = None;
335 #endif /* TARGET_X11 */
342 /* initialize some global variables */
343 global.frames_per_second = 0;
344 global.fps_slowdown = FALSE;
345 global.fps_slowdown_factor = 1;
347 /* initialize screen properties */
348 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
349 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
350 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
351 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
352 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
354 /* create additional image buffers for double-buffering */
355 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
356 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
358 pix[PIX_SMALLFONT] = LoadCustomImage(image_filename[PIX_SMALLFONT]);
360 InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
362 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
363 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
365 DrawInitText("Loading graphics:", 120, FC_GREEN);
367 for(i=0; i<NUM_PICTURES; i++)
369 if (i != PIX_SMALLFONT)
371 DrawInitText(image_filename[i], 150, FC_YELLOW);
373 pix[i] = LoadCustomImage(image_filename[i]);
377 InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
382 void InitGfxBackground()
387 fieldbuffer = pix[PIX_DB_FIELD];
388 SetDrawtoField(DRAW_BACKBUFFER);
390 BlitBitmap(pix[PIX_BACK], backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
391 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
392 ClearRectangle(pix[PIX_DB_DOOR], 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE);
394 for(x=0; x<MAX_BUF_XSIZE; x++)
395 for(y=0; y<MAX_BUF_YSIZE; y++)
398 redraw_mask = REDRAW_ALL;
401 void ReloadCustomArtwork()
403 if (artwork.graphics_set_current != artwork.gfx_current->name)
407 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
409 for(i=0; i<NUM_PICTURES; i++)
411 DrawInitText(image_filename[i], 150, FC_YELLOW);
412 ReloadCustomImage(pix[i], image_filename[i]);
419 SetDoorState(DOOR_OPEN_1 | DOOR_CLOSE_2);
421 artwork.graphics_set_current = artwork.gfx_current->name;
424 if (artwork.sounds_set_current != artwork.snd_current->name)
426 InitReloadSounds(artwork.snd_current->name);
428 artwork.sounds_set_current = artwork.snd_current->name;
431 if (artwork.music_set_current != artwork.mus_current->name)
433 InitReloadMusic(artwork.mus_current->name);
435 artwork.music_set_current = artwork.mus_current->name;
441 CreateLevelEditorGadgets();
445 CreateScreenGadgets();
448 void InitElementProperties()
452 static int ep_amoebalive[] =
459 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
461 static int ep_amoeboid[] =
469 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
471 static int ep_schluessel[] =
482 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
484 static int ep_pforte[] =
503 EL_SWITCHGATE_CLOSED,
518 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
520 static int ep_solid[] =
540 EL_QUICKSAND_FILLING,
541 EL_QUICKSAND_EMPTYING,
546 EL_MAGIC_WALL_BD_OFF,
547 EL_MAGIC_WALL_BD_EMPTY,
548 EL_MAGIC_WALL_BD_FULL,
549 EL_MAGIC_WALL_BD_DEAD,
576 EL_BELT1_SWITCH_LEFT,
577 EL_BELT1_SWITCH_MIDDLE,
578 EL_BELT1_SWITCH_RIGHT,
579 EL_BELT2_SWITCH_LEFT,
580 EL_BELT2_SWITCH_MIDDLE,
581 EL_BELT2_SWITCH_RIGHT,
582 EL_BELT3_SWITCH_LEFT,
583 EL_BELT3_SWITCH_MIDDLE,
584 EL_BELT3_SWITCH_RIGHT,
585 EL_BELT4_SWITCH_LEFT,
586 EL_BELT4_SWITCH_MIDDLE,
587 EL_BELT4_SWITCH_RIGHT,
588 EL_SWITCHGATE_SWITCH_1,
589 EL_SWITCHGATE_SWITCH_2,
592 EL_TIMEGATE_SWITCH_OFF,
593 EL_TIMEGATE_SWITCH_ON,
595 EL_SIGN_RADIOACTIVITY,
634 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
636 static int ep_massive[] =
662 EL_SWITCHGATE_CLOSED,
677 EL_BELT1_SWITCH_LEFT,
678 EL_BELT1_SWITCH_MIDDLE,
679 EL_BELT1_SWITCH_RIGHT,
680 EL_BELT2_SWITCH_LEFT,
681 EL_BELT2_SWITCH_MIDDLE,
682 EL_BELT2_SWITCH_RIGHT,
683 EL_BELT3_SWITCH_LEFT,
684 EL_BELT3_SWITCH_MIDDLE,
685 EL_BELT3_SWITCH_RIGHT,
686 EL_BELT4_SWITCH_LEFT,
687 EL_BELT4_SWITCH_MIDDLE,
688 EL_BELT4_SWITCH_RIGHT,
692 EL_SIGN_RADIOACTIVITY,
721 static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
723 static int ep_slippery[] =
758 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
760 static int ep_enemy[] =
773 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
775 static int ep_mauer[] =
838 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
840 static int ep_can_fall[] =
855 EL_MAGIC_WALL_BD_FULL,
866 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
868 static int ep_can_smash[] =
899 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
901 static int ep_can_change[] =
912 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
914 static int ep_can_move[] =
934 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
936 static int ep_could_move[] =
959 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
961 static int ep_dont_touch[] =
968 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
970 static int ep_dont_go_to[] =
988 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
990 static int ep_mampf2[] =
1015 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
1017 static int ep_bd_element[] =
1026 EL_MAGIC_WALL_BD_OFF,
1044 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
1046 static int ep_sb_element[] =
1051 EL_SOKOBAN_FELD_LEER,
1052 EL_SOKOBAN_FELD_VOLL,
1056 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
1058 static int ep_gem[] =
1067 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
1069 static int ep_inactive[] =
1106 EL_DYNAMITE_INACTIVE,
1118 EL_SOKOBAN_FELD_LEER,
1119 EL_SOKOBAN_FELD_VOLL,
1129 EL_MAGIC_WALL_BD_OFF,
1130 EL_MAGIC_WALL_BD_DEAD,
1166 EL_BELT1_SWITCH_LEFT,
1167 EL_BELT1_SWITCH_MIDDLE,
1168 EL_BELT1_SWITCH_RIGHT,
1169 EL_BELT2_SWITCH_LEFT,
1170 EL_BELT2_SWITCH_MIDDLE,
1171 EL_BELT2_SWITCH_RIGHT,
1172 EL_BELT3_SWITCH_LEFT,
1173 EL_BELT3_SWITCH_MIDDLE,
1174 EL_BELT3_SWITCH_RIGHT,
1175 EL_BELT4_SWITCH_LEFT,
1176 EL_BELT4_SWITCH_MIDDLE,
1177 EL_BELT4_SWITCH_RIGHT,
1178 EL_SIGN_EXCLAMATION,
1179 EL_SIGN_RADIOACTIVITY,
1191 EL_EMC_STEEL_WALL_1,
1192 EL_EMC_STEEL_WALL_2,
1193 EL_EMC_STEEL_WALL_3,
1194 EL_EMC_STEEL_WALL_4,
1204 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
1206 static int ep_explosive[] =
1210 EL_DYNAMITE_INACTIVE,
1211 EL_DYNABOMB_ACTIVE_1,
1212 EL_DYNABOMB_ACTIVE_2,
1213 EL_DYNABOMB_ACTIVE_3,
1214 EL_DYNABOMB_ACTIVE_4,
1231 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
1233 static int ep_mampf3[] =
1244 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
1246 static int ep_pushable[] =
1253 EL_SOKOBAN_FELD_VOLL,
1263 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
1265 static int ep_player[] =
1273 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
1275 static int ep_has_content[] =
1283 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
1285 static int ep_eatable[] =
1293 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
1295 static int ep_sp_element[] =
1337 /* additional elements that appeared in newer Supaplex levels */
1339 /* more than one murphy in a level results in an inactive clone */
1342 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
1344 static int ep_quick_gate[] =
1368 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
1370 static int ep_over_player[] =
1395 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
1397 static int ep_active_bomb[] =
1400 EL_DYNABOMB_ACTIVE_1,
1401 EL_DYNABOMB_ACTIVE_2,
1402 EL_DYNABOMB_ACTIVE_3,
1403 EL_DYNABOMB_ACTIVE_4
1405 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
1407 static int ep_belt[] =
1422 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
1424 static int ep_belt_switch[] =
1426 EL_BELT1_SWITCH_LEFT,
1427 EL_BELT1_SWITCH_MIDDLE,
1428 EL_BELT1_SWITCH_RIGHT,
1429 EL_BELT2_SWITCH_LEFT,
1430 EL_BELT2_SWITCH_MIDDLE,
1431 EL_BELT2_SWITCH_RIGHT,
1432 EL_BELT3_SWITCH_LEFT,
1433 EL_BELT3_SWITCH_MIDDLE,
1434 EL_BELT3_SWITCH_RIGHT,
1435 EL_BELT4_SWITCH_LEFT,
1436 EL_BELT4_SWITCH_MIDDLE,
1437 EL_BELT4_SWITCH_RIGHT,
1439 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
1441 static int ep_tube[] =
1455 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
1457 static long ep1_bit[] =
1491 static long ep2_bit[] =
1497 static int *ep1_array[] =
1531 static int *ep2_array[] =
1537 static int *ep1_num[] =
1564 &ep_has_content_num,
1568 &ep_over_player_num,
1571 static int *ep2_num[] =
1574 &ep_belt_switch_num,
1577 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
1578 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
1580 for(i=0; i<MAX_ELEMENTS; i++)
1582 Elementeigenschaften1[i] = 0;
1583 Elementeigenschaften2[i] = 0;
1586 for(i=0; i<num_properties1; i++)
1587 for(j=0; j<*(ep1_num[i]); j++)
1588 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1589 for(i=0; i<num_properties2; i++)
1590 for(j=0; j<*(ep2_num[i]); j++)
1591 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1593 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1594 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1597 void Execute_Debug_Command(char *command)
1599 if (strcmp(command, "create soundinfo.conf") == 0)
1603 printf("# You can configure additional/alternative sound effects here\n");
1604 printf("# (The sounds below are default and therefore commented out.)\n");
1607 for (i=0; i<NUM_SOUND_EFFECTS; i++)
1609 getFormattedSetupEntry(sound_effects[i].text,
1610 sound_effects[i].default_filename));
1614 void CloseAllAndExit(int exit_value)
1621 CloseAudio(); /* called after freeing sounds (needed for SDL) */
1623 FreeTileClipmasks();
1624 for(i=0; i<NUM_BITMAPS; i++)
1627 CloseVideoDisplay();
1628 ClosePlatformDependantStuff();