1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
29 #include "conf_e2g.c" /* include auto-generated data structure definitions */
30 #include "conf_esg.c" /* include auto-generated data structure definitions */
32 #define CONFIG_TOKEN_FONT_INITIAL "font.initial"
34 struct FontInfo font_info_initial[NUM_INITIAL_FONTS];
36 static void InitGlobal();
37 static void InitSetup();
38 static void InitPlayerInfo();
39 static void InitLevelInfo();
40 static void InitArtworkInfo();
41 static void InitLevelArtworkInfo();
42 static void InitNetworkServer();
43 static void InitArtworkConfig();
44 static void InitImages();
45 static void InitMixer();
46 static void InitSound();
47 static void InitMusic();
48 static void InitGfx();
49 static void InitGfxBackground();
50 static void InitGadgets();
51 static void InitFontGraphicInfo();
52 static void InitElementSmallImages();
53 static void InitElementGraphicInfo();
54 static void InitElementSpecialGraphicInfo();
55 static void InitElementSoundInfo();
56 static void InitElementProperties();
57 static void InitGraphicInfo();
58 static void InitSoundInfo();
59 static void Execute_Command(char *);
63 InitGlobal(); /* initialize some global variables */
65 if (options.execute_command)
66 Execute_Command(options.execute_command);
68 if (options.serveronly)
70 #if defined(PLATFORM_UNIX)
71 NetworkServer(options.server_port, options.serveronly);
73 Error(ERR_WARN, "networking only supported in Unix version");
75 exit(0); /* never reached */
78 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
79 PROGRAM_TITLE_STRING, getWindowTitleString(),
80 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
81 MSDOS_POINTER_FILENAME,
82 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
86 InitArtworkInfo(); /* needed before loading gfx, sound & music */
87 InitArtworkConfig(); /* needed before forking sound child process */
93 InitRND(NEW_RANDOMIZE);
96 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
99 InitEventFilter(FilterMouseMotionEvents);
101 InitElementProperties();
106 InitLevelArtworkInfo();
108 InitImages(); /* needs to know current level directory */
109 InitSound(); /* needs to know current level directory */
110 InitMusic(); /* needs to know current level directory */
114 if (global.autoplay_leveldir)
125 static void InitGlobal()
127 global.autoplay_leveldir = NULL;
129 global.frames_per_second = 0;
130 global.fps_slowdown = FALSE;
131 global.fps_slowdown_factor = 1;
134 static void InitSetup()
136 LoadSetup(); /* global setup info */
139 static void InitPlayerInfo()
143 /* choose default local player */
144 local_player = &stored_player[0];
146 for (i=0; i<MAX_PLAYERS; i++)
147 stored_player[i].connected = FALSE;
149 local_player->connected = TRUE;
152 static void InitLevelInfo()
154 LoadLevelInfo(); /* global level info */
155 LoadLevelSetup_LastSeries(); /* last played series info */
156 LoadLevelSetup_SeriesInfo(); /* last played level info */
159 static void InitArtworkInfo()
164 static void InitArtworkConfig()
166 static char *element_prefix[MAX_NUM_ELEMENTS + 1];
167 static char *sound_class_prefix[MAX_NUM_ELEMENTS + 1];
168 static char *action_suffix[NUM_ACTIONS + 1];
169 static char *direction_suffix[NUM_DIRECTIONS + 1];
170 static char *special_suffix[NUM_SPECIAL_GFX_ARGS + 1];
171 static char *dummy[1] = { NULL };
172 static char *ignore_image_tokens[] =
176 "menu.main.hide_static_text",
180 static char *ignore_sound_tokens[] =
188 for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
189 element_prefix[i] = element_info[i].token_name;
190 for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
191 sound_class_prefix[i] = element_info[i].sound_class_name;
192 for (i=0; i<NUM_ACTIONS + 1; i++)
193 action_suffix[i] = element_action_info[i].suffix;
194 for (i=0; i<NUM_DIRECTIONS + 1; i++)
195 direction_suffix[i] = element_direction_info[i].suffix;
196 for (i=0; i<NUM_SPECIAL_GFX_ARGS + 1; i++)
197 special_suffix[i] = special_suffix_info[i].suffix;
199 InitImageList(image_config, NUM_IMAGE_FILES, image_config_suffix,
200 element_prefix, action_suffix, direction_suffix,
201 special_suffix, ignore_image_tokens);
202 InitSoundList(sound_config, NUM_SOUND_FILES, sound_config_suffix,
203 sound_class_prefix, action_suffix, dummy,
204 dummy, ignore_sound_tokens);
207 void InitLevelArtworkInfo()
209 LoadLevelArtworkInfo();
212 void InitNetworkServer()
214 #if defined(PLATFORM_UNIX)
218 if (!options.network)
221 #if defined(PLATFORM_UNIX)
222 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
224 if (!ConnectToServer(options.server_host, options.server_port))
225 Error(ERR_EXIT, "cannot connect to network game server");
227 SendToServer_PlayerName(setup.player_name);
228 SendToServer_ProtocolVersion();
231 SendToServer_NrWanted(nr_wanted);
235 static void InitMixer()
241 static void ReinitializeGraphics()
243 InitElementGraphicInfo(); /* element game graphic mapping */
244 InitElementSpecialGraphicInfo(); /* element special graphic mapping */
245 InitGraphicInfo(); /* graphic properties mapping */
247 InitElementSmallImages(); /* create editor and preview images */
248 InitFontGraphicInfo(); /* initialize text drawing functions */
250 SetMainBackgroundImage(IMG_BACKGROUND);
251 SetDoorBackgroundImage(IMG_BACKGROUND_DOOR);
257 static void ReinitializeSounds()
259 InitElementSoundInfo(); /* element game sound mapping */
260 InitSoundInfo(); /* sound properties mapping */
262 InitPlaySoundLevel(); /* internal game sound settings */
265 static void ReinitializeMusic()
267 /* currently nothing to do */
270 static void InitImages()
272 ReloadCustomImages();
274 LoadCustomElementDescriptions();
275 LoadSpecialMenuDesignSettings();
277 ReinitializeGraphics();
280 static void InitSound()
282 InitReloadCustomSounds(artwork.snd_current->identifier);
283 ReinitializeSounds();
286 static void InitMusic()
288 InitReloadCustomMusic(artwork.mus_current->identifier);
292 static void InitTileClipmasks()
295 #if defined(TARGET_X11)
296 XGCValues clip_gc_values;
297 unsigned long clip_gc_valuemask;
299 #if defined(TARGET_X11_NATIVE)
309 tile_needs_clipping[] =
311 { GFX_SPIELER1_UP, 4 },
312 { GFX_SPIELER1_DOWN, 4 },
313 { GFX_SPIELER1_LEFT, 4 },
314 { GFX_SPIELER1_RIGHT, 4 },
315 { GFX_SPIELER1_PUSH_LEFT, 4 },
316 { GFX_SPIELER1_PUSH_RIGHT, 4 },
317 { GFX_SPIELER2_UP, 4 },
318 { GFX_SPIELER2_DOWN, 4 },
319 { GFX_SPIELER2_LEFT, 4 },
320 { GFX_SPIELER2_RIGHT, 4 },
321 { GFX_SPIELER2_PUSH_LEFT, 4 },
322 { GFX_SPIELER2_PUSH_RIGHT, 4 },
323 { GFX_SPIELER3_UP, 4 },
324 { GFX_SPIELER3_DOWN, 4 },
325 { GFX_SPIELER3_LEFT, 4 },
326 { GFX_SPIELER3_RIGHT, 4 },
327 { GFX_SPIELER3_PUSH_LEFT, 4 },
328 { GFX_SPIELER3_PUSH_RIGHT, 4 },
329 { GFX_SPIELER4_UP, 4 },
330 { GFX_SPIELER4_DOWN, 4 },
331 { GFX_SPIELER4_LEFT, 4 },
332 { GFX_SPIELER4_RIGHT, 4 },
333 { GFX_SPIELER4_PUSH_LEFT, 4 },
334 { GFX_SPIELER4_PUSH_RIGHT, 4 },
335 { GFX_SP_MURPHY, 1 },
336 { GFX_MURPHY_GO_LEFT, 3 },
337 { GFX_MURPHY_GO_RIGHT, 3 },
338 { GFX_MURPHY_SNAP_UP, 1 },
339 { GFX_MURPHY_SNAP_DOWN, 1 },
340 { GFX_MURPHY_SNAP_RIGHT, 1 },
341 { GFX_MURPHY_SNAP_LEFT, 1 },
342 { GFX_MURPHY_PUSH_RIGHT, 1 },
343 { GFX_MURPHY_PUSH_LEFT, 1 },
344 { GFX_GEBLUBBER, 4 },
347 { GFX_EXPLOSION, 8 },
348 { GFX_SOKOBAN_OBJEKT, 1 },
349 { GFX_FUNKELN_BLAU, 3 },
350 { GFX_FUNKELN_WEISS, 3 },
351 { GFX2_SHIELD_PASSIVE, 3 },
352 { GFX2_SHIELD_ACTIVE, 3 },
357 #endif /* TARGET_X11_NATIVE */
358 #endif /* TARGET_X11 */
362 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
363 for (i=0; i<NUM_TILES; i++)
364 tile_clipmask[i] = None;
366 #if defined(TARGET_X11)
367 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
368 often very slow when preparing a masked XCopyArea() for big Pixmaps.
369 To prevent this, create small (tile-sized) mask Pixmaps which will then
370 be set much faster with XSetClipOrigin() and speed things up a lot. */
372 clip_gc_values.graphics_exposures = False;
373 clip_gc_valuemask = GCGraphicsExposures;
374 tile_clip_gc = XCreateGC(display, window->drawable,
375 clip_gc_valuemask, &clip_gc_values);
378 for (i=0; i<NUM_BITMAPS; i++)
380 if (pix[i]->clip_mask)
382 clip_gc_values.graphics_exposures = False;
383 clip_gc_values.clip_mask = pix[i]->clip_mask;
384 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
385 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
386 clip_gc_valuemask, &clip_gc_values);
391 #if defined(TARGET_X11_NATIVE)
394 /* create graphic context structures needed for clipping */
395 clip_gc_values.graphics_exposures = False;
396 clip_gc_valuemask = GCGraphicsExposures;
397 copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask,
398 clip_gc_valuemask, &clip_gc_values);
400 /* create only those clipping Pixmaps we really need */
401 for (i=0; tile_needs_clipping[i].start>=0; i++)
405 for (j=0; j<tile_needs_clipping[i].count; j++)
407 int tile = tile_needs_clipping[i].start + j;
413 getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
414 src_pixmap = src_bitmap->clip_mask;
416 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
419 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
420 src_x, src_y, TILEX, TILEY, 0, 0);
424 XFreeGC(display, copy_clipmask_gc);
427 #endif /* TARGET_X11_NATIVE */
428 #endif /* TARGET_X11 */
432 void FreeTileClipmasks()
435 #if defined(TARGET_X11)
438 for (i=0; i<NUM_TILES; i++)
440 if (tile_clipmask[i] != None)
442 XFreePixmap(display, tile_clipmask[i]);
443 tile_clipmask[i] = None;
448 XFreeGC(display, tile_clip_gc);
452 for (i=0; i<NUM_BITMAPS; i++)
454 if (pix[i] != NULL && pix[i]->stored_clip_gc)
456 XFreeGC(display, pix[i]->stored_clip_gc);
457 pix[i]->stored_clip_gc = None;
462 #endif /* TARGET_X11 */
468 char *filename_font_initial = NULL;
469 Bitmap *bitmap_font_initial = NULL;
472 /* determine settings for initial font (for displaying startup messages) */
473 for (i=0; image_config[i].token != NULL; i++)
475 for (j=0; j < NUM_INITIAL_FONTS; j++)
477 char font_token[128];
480 sprintf(font_token, "%s_%d", CONFIG_TOKEN_FONT_INITIAL, j + 1);
481 len_font_token = strlen(font_token);
483 if (strcmp(image_config[i].token, font_token) == 0)
484 filename_font_initial = image_config[i].value;
485 else if (strlen(image_config[i].token) > len_font_token &&
486 strncmp(image_config[i].token, font_token, len_font_token) == 0)
488 if (strcmp(&image_config[i].token[len_font_token], ".x") == 0)
489 font_info_initial[j].src_x = atoi(image_config[i].value);
490 else if (strcmp(&image_config[i].token[len_font_token], ".y") == 0)
491 font_info_initial[j].src_y = atoi(image_config[i].value);
492 else if (strcmp(&image_config[i].token[len_font_token], ".width") == 0)
493 font_info_initial[j].width = atoi(image_config[i].value);
494 else if (strcmp(&image_config[i].token[len_font_token],".height") == 0)
495 font_info_initial[j].height = atoi(image_config[i].value);
500 if (filename_font_initial == NULL) /* should not happen */
501 Error(ERR_EXIT, "cannot get filename for '%s'", CONFIG_TOKEN_FONT_INITIAL);
503 /* initialize screen properties */
504 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
505 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
506 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
507 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
508 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
510 /* create additional image buffers for double-buffering */
511 bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
512 bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
514 bitmap_font_initial = LoadCustomImage(filename_font_initial);
516 for (j=0; j < NUM_INITIAL_FONTS; j++)
517 font_info_initial[j].bitmap = bitmap_font_initial;
519 InitFontGraphicInfo();
521 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
522 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
524 DrawInitText("Loading graphics:", 120, FC_GREEN);
529 void InitGfxBackground()
534 fieldbuffer = bitmap_db_field;
535 SetDrawtoField(DRAW_BACKBUFFER);
537 BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
538 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
539 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
540 ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE);
542 for (x=0; x<MAX_BUF_XSIZE; x++)
543 for (y=0; y<MAX_BUF_YSIZE; y++)
546 redraw_mask = REDRAW_ALL;
549 void ReloadCustomArtwork()
551 static char *leveldir_current_identifier = NULL;
552 static boolean last_override_level_graphics = FALSE;
553 static boolean last_override_level_sounds = FALSE;
554 static boolean last_override_level_music = FALSE;
555 /* identifier for new artwork; default: artwork configured in setup */
556 char *gfx_new_identifier = artwork.gfx_current->identifier;
557 char *snd_new_identifier = artwork.snd_current->identifier;
558 char *mus_new_identifier = artwork.mus_current->identifier;
559 boolean redraw_screen = FALSE;
561 if (leveldir_current_identifier == NULL)
562 leveldir_current_identifier = leveldir_current->identifier;
565 printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier,
566 leveldir_current->graphics_set);
567 printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier,
568 leveldir_current->identifier);
572 printf("graphics --> '%s' ('%s')\n",
573 artwork.gfx_current_identifier, artwork.gfx_current->filename);
574 printf("sounds --> '%s' ('%s')\n",
575 artwork.snd_current_identifier, artwork.snd_current->filename);
576 printf("music --> '%s' ('%s')\n",
577 artwork.mus_current_identifier, artwork.mus_current->filename);
580 /* leveldir_current may be invalid (level group, parent link) */
581 if (!validLevelSeries(leveldir_current))
584 /* when a new level series was selected, check if there was a change
585 in custom artwork stored in level series directory */
586 if (leveldir_current_identifier != leveldir_current->identifier)
588 char *identifier_old = leveldir_current_identifier;
589 char *identifier_new = leveldir_current->identifier;
591 if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) !=
592 getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new))
593 gfx_new_identifier = identifier_new;
594 if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) !=
595 getTreeInfoFromIdentifier(artwork.snd_first, identifier_new))
596 snd_new_identifier = identifier_new;
597 if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) !=
598 getTreeInfoFromIdentifier(artwork.mus_first, identifier_new))
599 mus_new_identifier = identifier_new;
601 leveldir_current_identifier = leveldir_current->identifier;
604 /* custom level artwork configured in level series configuration file
605 always overrides custom level artwork stored in level series directory
606 and (level independant) custom artwork configured in setup menue */
607 if (leveldir_current->graphics_set != NULL)
608 gfx_new_identifier = leveldir_current->graphics_set;
609 if (leveldir_current->sounds_set != NULL)
610 snd_new_identifier = leveldir_current->sounds_set;
611 if (leveldir_current->music_set != NULL)
612 mus_new_identifier = leveldir_current->music_set;
614 if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 ||
615 last_override_level_graphics != setup.override_level_graphics)
618 printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n",
619 artwork.gfx_current_identifier,
620 artwork.gfx_current->identifier,
624 setLevelArtworkDir(artwork.gfx_first);
626 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
633 artwork.gfx_current_identifier = artwork.gfx_current->identifier;
634 last_override_level_graphics = setup.override_level_graphics;
636 redraw_screen = TRUE;
639 if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 ||
640 last_override_level_sounds != setup.override_level_sounds)
643 printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n",
644 artwork.snd_current_identifier,
645 artwork.snd_current->identifier,
649 /* set artwork path to send it to the sound server process */
650 setLevelArtworkDir(artwork.snd_first);
652 InitReloadCustomSounds(snd_new_identifier);
653 ReinitializeSounds();
655 artwork.snd_current_identifier = artwork.snd_current->identifier;
656 last_override_level_sounds = setup.override_level_sounds;
658 redraw_screen = TRUE;
661 if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 ||
662 last_override_level_music != setup.override_level_music)
664 /* set artwork path to send it to the sound server process */
665 setLevelArtworkDir(artwork.mus_first);
667 InitReloadCustomMusic(mus_new_identifier);
670 artwork.mus_current_identifier = artwork.mus_current->identifier;
671 last_override_level_music = setup.override_level_music;
673 redraw_screen = TRUE;
680 /* force redraw of (open or closed) door graphics */
681 SetDoorState(DOOR_OPEN_ALL);
682 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
688 FreeLevelEditorGadgets();
697 static boolean gadgets_initialized = FALSE;
699 if (gadgets_initialized)
702 CreateLevelEditorGadgets();
706 CreateScreenGadgets();
708 gadgets_initialized = TRUE;
711 void InitElementSmallImages()
713 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
714 int num_property_mappings = getImageListPropertyMappingSize();
717 /* initialize normal images from static configuration */
718 for (i=0; element_to_graphic[i].element > -1; i++)
719 CreateImageWithSmallImages(element_to_graphic[i].graphic);
721 /* initialize special images from static configuration */
722 for (i=0; element_to_special_graphic[i].element > -1; i++)
723 CreateImageWithSmallImages(element_to_special_graphic[i].graphic);
725 /* !!! CHECK FOR ELEMENT-ONLY GRAPHICS !!! */
726 /* initialize images from dynamic configuration */
727 for (i=0; i < num_property_mappings; i++)
728 CreateImageWithSmallImages(property_mapping[i].artwork_index);
731 void InitFontGraphicInfo()
733 static struct FontInfo font_info[NUM_IMG_FONTS];
734 int num_fonts = NUM_IMG_FONTS;
737 if (graphic_info == NULL) /* still at startup phase */
738 num_fonts = NUM_INITIAL_FONTS;
740 for (i=0; i < num_fonts; i++)
742 if (i < NUM_INITIAL_FONTS)
743 font_info[i] = font_info_initial[i];
746 /* copy font relevant information from graphics information */
747 font_info[i].bitmap = graphic_info[FIRST_IMG_FONT + i].bitmap;
748 font_info[i].src_x = graphic_info[FIRST_IMG_FONT + i].src_x;
749 font_info[i].src_y = graphic_info[FIRST_IMG_FONT + i].src_y;
750 font_info[i].width = graphic_info[FIRST_IMG_FONT + i].width;
751 font_info[i].height = graphic_info[FIRST_IMG_FONT + i].height;
752 font_info[i].draw_x = graphic_info[FIRST_IMG_FONT + i].draw_x;
753 font_info[i].draw_y = graphic_info[FIRST_IMG_FONT + i].draw_y;
757 InitFontInfo(font_info, num_fonts);
760 void InitElementGraphicInfo()
762 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
763 int num_property_mappings = getImageListPropertyMappingSize();
766 /* set values to -1 to identify later as "uninitialized" values */
767 for (i=0; i<MAX_NUM_ELEMENTS; i++)
769 for (act=0; act<NUM_ACTIONS; act++)
771 element_info[i].graphic[act] = -1;
773 for (dir=0; dir<NUM_DIRECTIONS; dir++)
774 element_info[i].direction_graphic[act][dir] = -1;
779 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
780 element_info[i].graphic[ACTION_DEFAULT] =
781 IMG_CHAR_START + (i - EL_CHAR_START);
783 for (i=EL_CUSTOM_START; i<=EL_CUSTOM_END; i++)
784 element_info[i].graphic[ACTION_DEFAULT] =
785 IMG_CUSTOM_START + (i - EL_CUSTOM_START);
788 /* initialize normal element/graphic mapping from static configuration */
789 for (i=0; element_to_graphic[i].element > -1; i++)
791 int element = element_to_graphic[i].element;
792 int action = element_to_graphic[i].action;
793 int direction = element_to_graphic[i].direction;
794 int graphic = element_to_graphic[i].graphic;
797 action = ACTION_DEFAULT;
800 element_info[element].direction_graphic[action][direction] = graphic;
802 element_info[element].graphic[action] = graphic;
805 /* initialize normal element/graphic mapping from dynamic configuration */
806 for (i=0; i < num_property_mappings; i++)
808 int element = property_mapping[i].base_index;
809 int action = property_mapping[i].ext1_index;
810 int direction = property_mapping[i].ext2_index;
811 int special = property_mapping[i].ext3_index;
812 int graphic = property_mapping[i].artwork_index;
818 action = ACTION_DEFAULT;
821 element_info[element].direction_graphic[action][direction] = graphic;
823 element_info[element].graphic[action] = graphic;
826 /* now set all '-1' values to element specific default values */
827 for (i=0; i<MAX_NUM_ELEMENTS; i++)
829 int default_action_graphic = element_info[i].graphic[ACTION_DEFAULT];
830 int default_action_direction_graphic[NUM_DIRECTIONS];
832 if (default_action_graphic == -1)
833 default_action_graphic = IMG_CHAR_QUESTION;
835 for (dir=0; dir<NUM_DIRECTIONS; dir++)
837 default_action_direction_graphic[dir] =
838 element_info[i].direction_graphic[ACTION_DEFAULT][dir];
840 if (default_action_direction_graphic[dir] == -1)
841 default_action_direction_graphic[dir] = default_action_graphic;
844 for (act=0; act<NUM_ACTIONS; act++)
846 for (dir=0; dir<NUM_DIRECTIONS; dir++)
848 int default_direction_graphic = element_info[i].graphic[act];
850 /* no graphic for current action -- use default direction graphic */
851 if (default_direction_graphic == -1)
852 default_direction_graphic = default_action_direction_graphic[dir];
854 if (element_info[i].direction_graphic[act][dir] == -1)
855 element_info[i].direction_graphic[act][dir] =
856 default_direction_graphic;
859 /* no graphic for this specific action -- use default action graphic */
860 if (element_info[i].graphic[act] == -1)
861 element_info[i].graphic[act] = default_action_graphic;
869 for (i=0; i<MAX_NUM_ELEMENTS; i++)
870 if (element_info[i].graphic[ACTION_DEFAULT] == IMG_CHAR_QUESTION &&
871 i != EL_CHAR_QUESTION)
872 Error(ERR_RETURN, "warning: no graphic for element '%s' (%d)",
873 element_info[i].token_name, i);
879 void InitElementSpecialGraphicInfo()
881 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
882 int num_property_mappings = getImageListPropertyMappingSize();
885 /* always start with reliable default values */
886 for (i=0; i < MAX_NUM_ELEMENTS; i++)
887 for (j=0; j < NUM_SPECIAL_GFX_ARGS; j++)
888 element_info[i].special_graphic[j] =
889 element_info[i].graphic[ACTION_DEFAULT];
891 /* initialize special element/graphic mapping from static configuration */
892 for (i=0; element_to_special_graphic[i].element > -1; i++)
894 int element = element_to_special_graphic[i].element;
895 int special = element_to_special_graphic[i].special;
896 int graphic = element_to_special_graphic[i].graphic;
897 boolean base_redefined = getImageListEntry(el2img(element))->redefined;
898 boolean special_redefined = getImageListEntry(graphic)->redefined;
900 if (base_redefined && !special_redefined)
903 element_info[element].special_graphic[special] = graphic;
906 /* initialize special element/graphic mapping from dynamic configuration */
907 for (i=0; i < num_property_mappings; i++)
909 int element = property_mapping[i].base_index;
910 int special = property_mapping[i].ext3_index;
911 int graphic = property_mapping[i].artwork_index;
913 if (special >= 0 && special < NUM_SPECIAL_GFX_ARGS)
914 element_info[element].special_graphic[special] = graphic;
918 static void set_graphic_parameters(int graphic, char **parameter_raw)
920 Bitmap *src_bitmap = getBitmapFromImageID(graphic);
921 int num_xtiles = (src_bitmap ? src_bitmap->width : TILEX) / TILEX;
922 int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY;
923 int parameter[NUM_GFX_ARGS];
926 /* get integer values from string parameters */
927 for (i=0; i < NUM_GFX_ARGS; i++)
929 get_parameter_value(image_config_suffix[i].type, parameter_raw[i]);
931 graphic_info[graphic].bitmap = src_bitmap;
933 /* start with reliable default values */
934 graphic_info[graphic].src_x = 0;
935 graphic_info[graphic].src_y = 0;
936 graphic_info[graphic].width = TILEX;
937 graphic_info[graphic].height = TILEY;
938 graphic_info[graphic].offset_x = 0; /* one or both of these values ... */
939 graphic_info[graphic].offset_y = 0; /* ... will be corrected later */
941 /* optional x and y tile position of animation frame sequence */
942 if (parameter[GFX_ARG_XPOS] != ARG_UNDEFINED_VALUE)
943 graphic_info[graphic].src_x = parameter[GFX_ARG_XPOS] * TILEX;
944 if (parameter[GFX_ARG_YPOS] != ARG_UNDEFINED_VALUE)
945 graphic_info[graphic].src_y = parameter[GFX_ARG_YPOS] * TILEY;
947 /* optional x and y pixel position of animation frame sequence */
948 if (parameter[GFX_ARG_X] != ARG_UNDEFINED_VALUE)
949 graphic_info[graphic].src_x = parameter[GFX_ARG_X];
950 if (parameter[GFX_ARG_Y] != ARG_UNDEFINED_VALUE)
951 graphic_info[graphic].src_y = parameter[GFX_ARG_Y];
953 /* optional width and height of each animation frame */
954 if (parameter[GFX_ARG_WIDTH] != ARG_UNDEFINED_VALUE)
955 graphic_info[graphic].width = parameter[GFX_ARG_WIDTH];
956 if (parameter[GFX_ARG_HEIGHT] != ARG_UNDEFINED_VALUE)
957 graphic_info[graphic].height = parameter[GFX_ARG_HEIGHT];
959 /* correct x or y offset dependant of vertical or horizontal frame order */
960 if (parameter[GFX_ARG_VERTICAL]) /* frames are ordered vertically */
962 if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE)
963 graphic_info[graphic].offset_y = parameter[GFX_ARG_OFFSET];
965 graphic_info[graphic].offset_y = graphic_info[graphic].height;
967 else /* frames are ordered horizontally */
969 if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE)
970 graphic_info[graphic].offset_x = parameter[GFX_ARG_OFFSET];
972 graphic_info[graphic].offset_x = graphic_info[graphic].width;
975 /* optionally, the x and y offset of frames can be specified directly */
976 if (parameter[GFX_ARG_XOFFSET] != ARG_UNDEFINED_VALUE)
977 graphic_info[graphic].offset_x = parameter[GFX_ARG_XOFFSET];
978 if (parameter[GFX_ARG_YOFFSET] != ARG_UNDEFINED_VALUE)
979 graphic_info[graphic].offset_y = parameter[GFX_ARG_YOFFSET];
981 /* automatically determine correct number of frames, if not defined */
982 if (parameter[GFX_ARG_FRAMES] != ARG_UNDEFINED_VALUE)
983 graphic_info[graphic].anim_frames = parameter[GFX_ARG_FRAMES];
984 else if (parameter[GFX_ARG_XPOS] == 0 && !parameter[GFX_ARG_VERTICAL])
985 graphic_info[graphic].anim_frames = num_xtiles;
986 else if (parameter[GFX_ARG_YPOS] == 0 && parameter[GFX_ARG_VERTICAL])
987 graphic_info[graphic].anim_frames = num_ytiles;
989 graphic_info[graphic].anim_frames = 1;
991 graphic_info[graphic].anim_delay = parameter[GFX_ARG_DELAY];
992 if (graphic_info[graphic].anim_delay == 0) /* delay must be at least 1 */
993 graphic_info[graphic].anim_delay = 1;
995 /* set mode for animation frame order */
996 if (parameter[GFX_ARG_MODE_LOOP])
997 graphic_info[graphic].anim_mode = ANIM_LOOP;
998 else if (parameter[GFX_ARG_MODE_LINEAR])
999 graphic_info[graphic].anim_mode = ANIM_LINEAR;
1000 else if (parameter[GFX_ARG_MODE_PINGPONG])
1001 graphic_info[graphic].anim_mode = ANIM_PINGPONG;
1002 else if (parameter[GFX_ARG_MODE_PINGPONG2])
1003 graphic_info[graphic].anim_mode = ANIM_PINGPONG2;
1004 else if (parameter[GFX_ARG_MODE_RANDOM])
1005 graphic_info[graphic].anim_mode = ANIM_RANDOM;
1006 else if (graphic_info[graphic].anim_frames > 1)
1007 graphic_info[graphic].anim_mode = ANIM_LOOP;
1009 graphic_info[graphic].anim_mode = ANIM_NONE;
1011 /* set additional flag to play animation frames in reverse order */
1012 if (parameter[GFX_ARG_MODE_REVERSE])
1013 graphic_info[graphic].anim_mode |= ANIM_REVERSE;
1015 /* automatically determine correct start frame, if not defined */
1016 if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE)
1017 graphic_info[graphic].anim_start_frame = 0;
1018 else if (graphic_info[graphic].anim_mode & ANIM_REVERSE)
1019 graphic_info[graphic].anim_start_frame =
1020 graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1;
1022 graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME];
1024 /* animation synchronized with global frame counter, not move position */
1025 graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
1027 /* this is only used for toon animations */
1028 graphic_info[graphic].step_offset = parameter[GFX_ARG_STEP_OFFSET];
1029 graphic_info[graphic].step_delay = parameter[GFX_ARG_STEP_DELAY];
1031 /* this is only used for drawing font characters */
1032 graphic_info[graphic].draw_x = parameter[GFX_ARG_DRAW_XOFFSET];
1033 graphic_info[graphic].draw_y = parameter[GFX_ARG_DRAW_YOFFSET];
1036 static void InitGraphicInfo()
1038 int fallback_graphic = IMG_CHAR_EXCLAM;
1039 struct FileInfo *fallback_image = getImageListEntry(fallback_graphic);
1040 Bitmap *fallback_bitmap = getBitmapFromImageID(fallback_graphic);
1041 int num_images = getImageListSize();
1044 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1045 static boolean clipmasks_initialized = FALSE;
1047 XGCValues clip_gc_values;
1048 unsigned long clip_gc_valuemask;
1049 GC copy_clipmask_gc = None;
1052 if (graphic_info != NULL)
1055 graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo));
1057 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1058 if (clipmasks_initialized)
1060 for (i=0; i<num_images; i++)
1062 if (graphic_info[i].clip_mask)
1063 XFreePixmap(display, graphic_info[i].clip_mask);
1064 if (graphic_info[i].clip_gc)
1065 XFreeGC(display, graphic_info[i].clip_gc);
1067 graphic_info[i].clip_mask = None;
1068 graphic_info[i].clip_gc = None;
1073 for (i=0; i<num_images; i++)
1075 struct FileInfo *image = getImageListEntry(i);
1078 int first_frame, last_frame;
1080 set_graphic_parameters(i, image->parameter);
1082 /* now check if no animation frames are outside of the loaded image */
1084 if (graphic_info[i].bitmap == NULL)
1085 continue; /* skip check for optional images that are undefined */
1088 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1089 if (src_x < 0 || src_y < 0 ||
1090 src_x + TILEX > src_bitmap->width ||
1091 src_y + TILEY > src_bitmap->height)
1093 Error(ERR_RETURN_LINE, "-");
1094 Error(ERR_RETURN, "warning: error found in config file:");
1095 Error(ERR_RETURN, "- config file: '%s'",
1096 getImageConfigFilename());
1097 Error(ERR_RETURN, "- config token: '%s'",
1098 getTokenFromImageID(i));
1099 Error(ERR_RETURN, "- image file: '%s'",
1100 src_bitmap->source_filename);
1102 "error: first animation frame out of bounds (%d, %d)",
1104 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1106 if (i == fallback_graphic)
1107 Error(ERR_EXIT, "fatal error: no fallback graphic available");
1109 Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic");
1110 Error(ERR_RETURN_LINE, "-");
1112 set_graphic_parameters(i, fallback_image->default_parameter);
1113 graphic_info[i].bitmap = fallback_bitmap;
1116 last_frame = graphic_info[i].anim_frames - 1;
1117 getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y);
1118 if (src_x < 0 || src_y < 0 ||
1119 src_x + TILEX > src_bitmap->width ||
1120 src_y + TILEY > src_bitmap->height)
1122 Error(ERR_RETURN_LINE, "-");
1123 Error(ERR_RETURN, "warning: error found in config file:");
1124 Error(ERR_RETURN, "- config file: '%s'",
1125 getImageConfigFilename());
1126 Error(ERR_RETURN, "- config token: '%s'",
1127 getTokenFromImageID(i));
1128 Error(ERR_RETURN, "- image file: '%s'",
1129 src_bitmap->source_filename);
1131 "error: last animation frame (%d) out of bounds (%d, %d)",
1132 last_frame, src_x, src_y);
1133 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1135 if (i == fallback_graphic)
1136 Error(ERR_EXIT, "fatal error: no fallback graphic available");
1138 Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic");
1139 Error(ERR_RETURN_LINE, "-");
1141 set_graphic_parameters(i, fallback_image->default_parameter);
1142 graphic_info[i].bitmap = fallback_bitmap;
1145 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1146 /* currently we need only a tile clip mask from the first frame */
1147 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1149 if (copy_clipmask_gc == None)
1151 clip_gc_values.graphics_exposures = False;
1152 clip_gc_valuemask = GCGraphicsExposures;
1153 copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask,
1154 clip_gc_valuemask, &clip_gc_values);
1157 graphic_info[i].clip_mask =
1158 XCreatePixmap(display, window->drawable, TILEX, TILEY, 1);
1160 src_pixmap = src_bitmap->clip_mask;
1161 XCopyArea(display, src_pixmap, graphic_info[i].clip_mask,
1162 copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0);
1164 clip_gc_values.graphics_exposures = False;
1165 clip_gc_values.clip_mask = graphic_info[i].clip_mask;
1166 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
1168 graphic_info[i].clip_gc =
1169 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
1173 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1174 if (copy_clipmask_gc)
1175 XFreeGC(display, copy_clipmask_gc);
1177 clipmasks_initialized = TRUE;
1181 static void InitElementSoundInfo()
1183 /* !!! soon to come !!! */
1186 static void set_sound_parameters(int sound, char **parameter_raw)
1188 int parameter[NUM_SND_ARGS];
1191 /* get integer values from string parameters */
1192 for (i=0; i < NUM_SND_ARGS; i++)
1194 get_parameter_value(sound_config_suffix[i].type, parameter_raw[i]);
1196 /* explicit loop mode setting in configuration overrides default value */
1197 if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE)
1198 sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP];
1201 static void InitSoundInfo()
1203 struct PropertyMapping *property_mapping = getSoundListPropertyMapping();
1204 int num_property_mappings = getSoundListPropertyMappingSize();
1205 int *sound_effect_properties;
1206 int num_sounds = getSoundListSize();
1209 if (sound_info != NULL)
1212 sound_effect_properties = checked_calloc(num_sounds * sizeof(int));
1213 sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo));
1215 /* initialize sound effect for all elements to "no sound" */
1216 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1217 for (j=0; j<NUM_ACTIONS; j++)
1218 element_info[i].sound[j] = SND_UNDEFINED;
1220 for (i=0; i<num_sounds; i++)
1222 struct FileInfo *sound = getSoundListEntry(i);
1223 int len_effect_text = strlen(sound->token);
1225 sound_effect_properties[i] = ACTION_OTHER;
1226 sound_info[i].loop = FALSE;
1228 /* determine all loop sounds and identify certain sound classes */
1230 for (j=0; element_action_info[j].suffix; j++)
1232 int len_action_text = strlen(element_action_info[j].suffix);
1234 if (len_action_text < len_effect_text &&
1235 strcmp(&sound->token[len_effect_text - len_action_text],
1236 element_action_info[j].suffix) == 0)
1238 sound_effect_properties[i] = element_action_info[j].value;
1240 if (element_action_info[j].is_loop_sound)
1241 sound_info[i].loop = TRUE;
1245 /* associate elements and some selected sound actions */
1247 for (j=0; j<MAX_NUM_ELEMENTS; j++)
1249 if (element_info[j].sound_class_name)
1251 int len_class_text = strlen(element_info[j].sound_class_name);
1253 if (len_class_text + 1 < len_effect_text &&
1254 strncmp(sound->token,
1255 element_info[j].sound_class_name, len_class_text) == 0 &&
1256 sound->token[len_class_text] == '.')
1258 int sound_action_value = sound_effect_properties[i];
1260 element_info[j].sound[sound_action_value] = i;
1265 set_sound_parameters(i, sound->parameter);
1268 free(sound_effect_properties);
1270 /* initialize element/sound mapping from dynamic configuration */
1271 for (i=0; i < num_property_mappings; i++)
1273 int element = property_mapping[i].base_index;
1274 int action = property_mapping[i].ext1_index;
1275 int sound = property_mapping[i].artwork_index;
1278 action = ACTION_DEFAULT;
1280 element_info[element].sound[action] = sound;
1286 int element = EL_CUSTOM_11;
1289 while (element_action_info[j].suffix)
1291 printf("element %d, sound action '%s' == %d\n",
1292 element, element_action_info[j].suffix,
1293 element_info[element].sound[j]);
1298 PlaySoundLevelElementAction(0,0, EL_CUSTOM_11, ACTION_PUSHING);
1304 int element = EL_SAND;
1305 int sound_action = ACTION_DIGGING;
1308 while (element_action_info[j].suffix)
1310 if (element_action_info[j].value == sound_action)
1311 printf("element %d, sound action '%s' == %d\n",
1312 element, element_action_info[j].suffix,
1313 element_info[element].sound[sound_action]);
1320 void InitElementProperties()
1324 static int ep_amoebalive[] =
1331 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
1333 static int ep_amoeboid[] =
1341 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
1343 static int ep_schluessel[] =
1354 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
1356 static int ep_pforte[] =
1375 EL_SWITCHGATE_OPENING,
1376 EL_SWITCHGATE_CLOSED,
1377 EL_SWITCHGATE_CLOSING,
1379 EL_TIMEGATE_OPENING,
1381 EL_TIMEGATE_CLOSING,
1385 EL_TUBE_VERTICAL_LEFT,
1386 EL_TUBE_VERTICAL_RIGHT,
1387 EL_TUBE_HORIZONTAL_UP,
1388 EL_TUBE_HORIZONTAL_DOWN,
1394 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
1396 static int ep_solid[] =
1415 EL_QUICKSAND_FILLING,
1416 EL_QUICKSAND_EMPTYING,
1418 EL_MAGIC_WALL_ACTIVE,
1419 EL_MAGIC_WALL_EMPTYING,
1420 EL_MAGIC_WALL_FILLING,
1424 EL_BD_MAGIC_WALL_ACTIVE,
1425 EL_BD_MAGIC_WALL_EMPTYING,
1426 EL_BD_MAGIC_WALL_FULL,
1427 EL_BD_MAGIC_WALL_FILLING,
1428 EL_BD_MAGIC_WALL_DEAD,
1437 EL_SP_TERMINAL_ACTIVE,
1441 EL_INVISIBLE_WALL_ACTIVE,
1442 EL_SWITCHGATE_SWITCH_UP,
1443 EL_SWITCHGATE_SWITCH_DOWN,
1445 EL_TIMEGATE_SWITCH_ACTIVE,
1446 EL_EMC_WALL_PILLAR_UPPER,
1447 EL_EMC_WALL_PILLAR_MIDDLE,
1448 EL_EMC_WALL_PILLAR_LOWER,
1457 /* the following elements are a direct copy of "indestructible" elements,
1458 except "EL_ACID", which is "indestructible", but not "solid"! */
1463 EL_ACIDPOOL_TOPLEFT,
1464 EL_ACIDPOOL_TOPRIGHT,
1465 EL_ACIDPOOL_BOTTOMLEFT,
1467 EL_ACIDPOOL_BOTTOMRIGHT,
1479 EL_INVISIBLE_STEELWALL,
1480 EL_INVISIBLE_STEELWALL_ACTIVE,
1481 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1482 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1483 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1484 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1485 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1486 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1487 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1488 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1489 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1490 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1491 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1492 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1494 EL_LIGHT_SWITCH_ACTIVE,
1495 EL_SIGN_EXCLAMATION,
1496 EL_SIGN_RADIOACTIVITY,
1507 EL_STEELWALL_SLANTED,
1530 EL_SWITCHGATE_OPENING,
1531 EL_SWITCHGATE_CLOSED,
1532 EL_SWITCHGATE_CLOSING,
1534 EL_TIMEGATE_OPENING,
1536 EL_TIMEGATE_CLOSING,
1540 EL_TUBE_VERTICAL_LEFT,
1541 EL_TUBE_VERTICAL_RIGHT,
1542 EL_TUBE_HORIZONTAL_UP,
1543 EL_TUBE_HORIZONTAL_DOWN,
1549 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
1551 static int ep_indestructible[] =
1555 EL_ACIDPOOL_TOPLEFT,
1556 EL_ACIDPOOL_TOPRIGHT,
1557 EL_ACIDPOOL_BOTTOMLEFT,
1559 EL_ACIDPOOL_BOTTOMRIGHT,
1571 EL_INVISIBLE_STEELWALL,
1572 EL_INVISIBLE_STEELWALL_ACTIVE,
1573 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1574 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1575 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1576 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1577 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1578 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1579 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1580 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1581 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1582 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1583 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1584 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1586 EL_LIGHT_SWITCH_ACTIVE,
1587 EL_SIGN_EXCLAMATION,
1588 EL_SIGN_RADIOACTIVITY,
1599 EL_STEELWALL_SLANTED,
1622 EL_SWITCHGATE_OPENING,
1623 EL_SWITCHGATE_CLOSED,
1624 EL_SWITCHGATE_CLOSING,
1626 EL_TIMEGATE_OPENING,
1628 EL_TIMEGATE_CLOSING,
1632 EL_TUBE_VERTICAL_LEFT,
1633 EL_TUBE_VERTICAL_RIGHT,
1634 EL_TUBE_HORIZONTAL_UP,
1635 EL_TUBE_HORIZONTAL_DOWN,
1641 static int ep_indestructible_num = SIZEOF_ARRAY_INT(ep_indestructible);
1643 static int ep_slippery[] =
1657 EL_ROBOT_WHEEL_ACTIVE,
1663 EL_ACIDPOOL_TOPLEFT,
1664 EL_ACIDPOOL_TOPRIGHT,
1674 EL_STEELWALL_SLANTED,
1678 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
1680 static int ep_enemy[] =
1693 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
1695 static int ep_mauer[] =
1723 EL_WALL_GROWING_ACTIVE,
1742 EL_SP_TERMINAL_ACTIVE,
1745 EL_INVISIBLE_STEELWALL,
1746 EL_INVISIBLE_STEELWALL_ACTIVE,
1748 EL_INVISIBLE_WALL_ACTIVE,
1749 EL_STEELWALL_SLANTED,
1754 EL_EMC_WALL_PILLAR_UPPER,
1755 EL_EMC_WALL_PILLAR_MIDDLE,
1756 EL_EMC_WALL_PILLAR_LOWER,
1763 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
1765 static int ep_can_fall[] =
1780 EL_BD_MAGIC_WALL_FULL,
1791 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
1793 static int ep_can_smash[] =
1816 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
1818 static int ep_can_change[] =
1829 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
1831 static int ep_can_move[] =
1851 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
1853 static int ep_could_move[] =
1863 EL_BD_BUTTERFLY_RIGHT,
1865 EL_BD_BUTTERFLY_LEFT,
1866 EL_BD_BUTTERFLY_DOWN,
1867 EL_BD_FIREFLY_RIGHT,
1876 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
1878 static int ep_dont_touch[] =
1885 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
1887 static int ep_dont_go_to[] =
1901 EL_SP_BUGGY_BASE_ACTIVE,
1905 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
1907 static int ep_mampf2[] =
1932 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
1934 static int ep_bd_element[] =
1961 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
1963 static int ep_sb_element[] =
1968 EL_SOKOBAN_FIELD_EMPTY,
1969 EL_SOKOBAN_FIELD_FULL,
1971 EL_INVISIBLE_STEELWALL
1973 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
1975 static int ep_gem[] =
1984 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
1986 static int ep_inactive[] =
2023 EL_INVISIBLE_STEELWALL,
2031 EL_WALL_EMERALD_YELLOW,
2036 EL_SOKOBAN_FIELD_EMPTY,
2037 EL_SOKOBAN_FIELD_FULL,
2038 EL_WALL_EMERALD_RED,
2039 EL_WALL_EMERALD_PURPLE,
2040 EL_ACIDPOOL_TOPLEFT,
2041 EL_ACIDPOOL_TOPRIGHT,
2042 EL_ACIDPOOL_BOTTOMLEFT,
2044 EL_ACIDPOOL_BOTTOMRIGHT,
2048 EL_BD_MAGIC_WALL_DEAD,
2049 EL_AMOEBA_TO_DIAMOND,
2082 EL_CONVEYOR_BELT1_SWITCH_LEFT,
2083 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
2084 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
2085 EL_CONVEYOR_BELT2_SWITCH_LEFT,
2086 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
2087 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
2088 EL_CONVEYOR_BELT3_SWITCH_LEFT,
2089 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
2090 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
2091 EL_CONVEYOR_BELT4_SWITCH_LEFT,
2092 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
2093 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
2094 EL_SIGN_EXCLAMATION,
2095 EL_SIGN_RADIOACTIVITY,
2106 EL_STEELWALL_SLANTED,
2111 EL_EMC_WALL_PILLAR_UPPER,
2112 EL_EMC_WALL_PILLAR_MIDDLE,
2113 EL_EMC_WALL_PILLAR_LOWER,
2120 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
2122 static int ep_explosive[] =
2127 EL_DYNABOMB_PLAYER1_ACTIVE,
2128 EL_DYNABOMB_PLAYER2_ACTIVE,
2129 EL_DYNABOMB_PLAYER3_ACTIVE,
2130 EL_DYNABOMB_PLAYER4_ACTIVE,
2147 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
2149 static int ep_mampf3[] =
2160 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
2162 static int ep_pushable[] =
2169 EL_SOKOBAN_FIELD_FULL,
2179 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
2181 static int ep_player[] =
2188 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
2190 static int ep_has_content[] =
2198 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
2200 static int ep_eatable[] =
2205 EL_SP_BUGGY_BASE_ACTIVATING,
2208 EL_INVISIBLE_SAND_ACTIVE
2210 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
2212 static int ep_sp_element[] =
2255 /* additional elements that appeared in newer Supaplex levels */
2257 /* more than one murphy in a level results in an inactive clone */
2260 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
2262 static int ep_quick_gate[] =
2286 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
2288 static int ep_over_player[] =
2304 EL_TUBE_VERTICAL_LEFT,
2305 EL_TUBE_VERTICAL_RIGHT,
2306 EL_TUBE_HORIZONTAL_UP,
2307 EL_TUBE_HORIZONTAL_DOWN,
2313 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
2315 static int ep_active_bomb[] =
2318 EL_DYNABOMB_PLAYER1_ACTIVE,
2319 EL_DYNABOMB_PLAYER2_ACTIVE,
2320 EL_DYNABOMB_PLAYER3_ACTIVE,
2321 EL_DYNABOMB_PLAYER4_ACTIVE
2323 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
2325 static int ep_belt[] =
2327 EL_CONVEYOR_BELT1_LEFT,
2328 EL_CONVEYOR_BELT1_MIDDLE,
2329 EL_CONVEYOR_BELT1_RIGHT,
2330 EL_CONVEYOR_BELT2_LEFT,
2331 EL_CONVEYOR_BELT2_MIDDLE,
2332 EL_CONVEYOR_BELT2_RIGHT,
2333 EL_CONVEYOR_BELT3_LEFT,
2334 EL_CONVEYOR_BELT3_MIDDLE,
2335 EL_CONVEYOR_BELT3_RIGHT,
2336 EL_CONVEYOR_BELT4_LEFT,
2337 EL_CONVEYOR_BELT4_MIDDLE,
2338 EL_CONVEYOR_BELT4_RIGHT,
2340 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
2342 static int ep_belt_active[] =
2344 EL_CONVEYOR_BELT1_LEFT_ACTIVE,
2345 EL_CONVEYOR_BELT1_MIDDLE_ACTIVE,
2346 EL_CONVEYOR_BELT1_RIGHT_ACTIVE,
2347 EL_CONVEYOR_BELT2_LEFT_ACTIVE,
2348 EL_CONVEYOR_BELT2_MIDDLE_ACTIVE,
2349 EL_CONVEYOR_BELT2_RIGHT_ACTIVE,
2350 EL_CONVEYOR_BELT3_LEFT_ACTIVE,
2351 EL_CONVEYOR_BELT3_MIDDLE_ACTIVE,
2352 EL_CONVEYOR_BELT3_RIGHT_ACTIVE,
2353 EL_CONVEYOR_BELT4_LEFT_ACTIVE,
2354 EL_CONVEYOR_BELT4_MIDDLE_ACTIVE,
2355 EL_CONVEYOR_BELT4_RIGHT_ACTIVE,
2357 static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active);
2359 static int ep_belt_switch[] =
2361 EL_CONVEYOR_BELT1_SWITCH_LEFT,
2362 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
2363 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
2364 EL_CONVEYOR_BELT2_SWITCH_LEFT,
2365 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
2366 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
2367 EL_CONVEYOR_BELT3_SWITCH_LEFT,
2368 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
2369 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
2370 EL_CONVEYOR_BELT4_SWITCH_LEFT,
2371 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
2372 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
2374 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
2376 static int ep_tube[] =
2381 EL_TUBE_VERTICAL_LEFT,
2382 EL_TUBE_VERTICAL_RIGHT,
2383 EL_TUBE_HORIZONTAL_UP,
2384 EL_TUBE_HORIZONTAL_DOWN,
2390 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
2392 static long ep1_bit[] =
2399 EP_BIT_INDESTRUCTIBLE,
2426 static long ep2_bit[] =
2433 static int *ep1_array[] =
2467 static int *ep2_array[] =
2474 static int *ep1_num[] =
2481 &ep_indestructible_num,
2501 &ep_has_content_num,
2505 &ep_over_player_num,
2508 static int *ep2_num[] =
2511 &ep_belt_active_num,
2512 &ep_belt_switch_num,
2515 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
2516 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
2518 for (i=0; i<MAX_NUM_ELEMENTS; i++)
2524 for (i=0; i<num_properties1; i++)
2525 for (j=0; j<*(ep1_num[i]); j++)
2526 Properties1[(ep1_array[i])[j]] |= ep1_bit[i];
2527 for (i=0; i<num_properties2; i++)
2528 for (j=0; j<*(ep2_num[i]); j++)
2529 Properties2[(ep2_array[i])[j]] |= ep2_bit[i];
2531 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
2532 Properties1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2535 void Execute_Command(char *command)
2537 if (strcmp(command, "print graphicsinfo.conf") == 0)
2541 printf("# You can configure additional/alternative image files here.\n");
2542 printf("# (The images below are default and therefore commented out.)\n");
2544 printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
2546 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2549 for (i=0; image_config[i].token != NULL; i++)
2551 getFormattedSetupEntry(image_config[i].token,
2552 image_config[i].value));
2556 else if (strcmp(command, "print soundsinfo.conf") == 0)
2560 printf("# You can configure additional/alternative sound files here.\n");
2561 printf("# (The sounds below are default and therefore commented out.)\n");
2563 printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
2565 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2568 for (i=0; sound_config[i].token != NULL; i++)
2570 getFormattedSetupEntry(sound_config[i].token,
2571 sound_config[i].value));
2575 else if (strcmp(command, "print musicinfo.conf") == 0)
2577 printf("# (Currently only \"name\" and \"sort_priority\" recognized.)\n");
2579 printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
2581 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2585 else if (strncmp(command, "dump level ", 11) == 0)
2587 char *filename = &command[11];
2589 if (access(filename, F_OK) != 0)
2590 Error(ERR_EXIT, "cannot open file '%s'", filename);
2592 LoadLevelFromFilename(filename);
2597 else if (strncmp(command, "dump tape ", 10) == 0)
2599 char *filename = &command[10];
2601 if (access(filename, F_OK) != 0)
2602 Error(ERR_EXIT, "cannot open file '%s'", filename);
2604 LoadTapeFromFilename(filename);
2609 else if (strncmp(command, "autoplay ", 9) == 0)
2611 char *str_copy = getStringCopy(&command[9]);
2612 char *str_ptr = strchr(str_copy, ' ');
2614 global.autoplay_leveldir = str_copy;
2615 global.autoplay_level_nr = -1;
2617 if (str_ptr != NULL)
2619 *str_ptr++ = '\0'; /* terminate leveldir string */
2620 global.autoplay_level_nr = atoi(str_ptr); /* get level_nr value */
2625 Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
2629 void CloseAllAndExit(int exit_value)
2634 CloseAudio(); /* called after freeing sounds (needed for SDL) */
2637 FreeTileClipmasks();
2639 CloseVideoDisplay();
2640 ClosePlatformDependantStuff();