1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2001 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
27 static char *image_filename[NUM_PICTURES] =
41 static void InitPlayerInfo(void);
42 static void InitLevelInfo(void);
43 static void InitNetworkServer(void);
44 static void InitSound(void);
45 static void InitGfx(void);
46 static void InitCustomGraphics(void);
47 static void InitGfxBackground(void);
48 static void InitGadgets(void);
49 static void InitElementProperties(void);
53 if (options.serveronly)
55 #if defined(PLATFORM_UNIX)
56 NetworkServer(options.server_port, options.serveronly);
58 Error(ERR_WARN, "networking only supported in Unix version");
60 exit(0); /* never reached */
63 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
64 PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
65 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
66 MSDOS_POINTER_FILENAME,
67 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
74 InitRND(NEW_RANDOMIZE);
77 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
80 InitEventFilter(FilterMouseMotionEvents);
83 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
86 InitGadgets(); /* needs to know number of level series */
100 /* choose default local player */
101 local_player = &stored_player[0];
103 for (i=0; i<MAX_PLAYERS; i++)
104 stored_player[i].connected = FALSE;
106 local_player->connected = TRUE;
108 LoadSetup(); /* global setup info */
113 LoadLevelInfo(); /* global level info */
114 LoadLevelSetup_LastSeries(); /* last played series info */
115 LoadLevelSetup_SeriesInfo(); /* last played level info */
118 void InitNetworkServer()
120 #if defined(PLATFORM_UNIX)
124 if (!options.network)
127 #if defined(PLATFORM_UNIX)
128 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
130 if (!ConnectToServer(options.server_host, options.server_port))
131 Error(ERR_EXIT, "cannot connect to network game server");
133 SendToServer_PlayerName(setup.player_name);
134 SendToServer_ProtocolVersion();
137 SendToServer_NrWanted(nr_wanted);
147 for(i=0; i<NUM_SOUNDS; i++)
149 if (!LoadSound(sound_name[i]))
151 audio.sound_available = FALSE;
152 audio.loops_available = FALSE;
153 audio.sound_enabled = FALSE;
159 num_bg_loops = LoadMusic();
164 void InitTileClipmasks()
166 #if defined(TARGET_X11)
168 XGCValues clip_gc_values;
169 unsigned long clip_gc_valuemask;
172 #if defined(TARGET_X11_NATIVE)
178 tile_needs_clipping[] =
180 { GFX_SPIELER1_UP, 4 },
181 { GFX_SPIELER1_DOWN, 4 },
182 { GFX_SPIELER1_LEFT, 4 },
183 { GFX_SPIELER1_RIGHT, 4 },
184 { GFX_SPIELER1_PUSH_LEFT, 4 },
185 { GFX_SPIELER1_PUSH_RIGHT, 4 },
186 { GFX_SPIELER2_UP, 4 },
187 { GFX_SPIELER2_DOWN, 4 },
188 { GFX_SPIELER2_LEFT, 4 },
189 { GFX_SPIELER2_RIGHT, 4 },
190 { GFX_SPIELER2_PUSH_LEFT, 4 },
191 { GFX_SPIELER2_PUSH_RIGHT, 4 },
192 { GFX_SPIELER3_UP, 4 },
193 { GFX_SPIELER3_DOWN, 4 },
194 { GFX_SPIELER3_LEFT, 4 },
195 { GFX_SPIELER3_RIGHT, 4 },
196 { GFX_SPIELER3_PUSH_LEFT, 4 },
197 { GFX_SPIELER3_PUSH_RIGHT, 4 },
198 { GFX_SPIELER4_UP, 4 },
199 { GFX_SPIELER4_DOWN, 4 },
200 { GFX_SPIELER4_LEFT, 4 },
201 { GFX_SPIELER4_RIGHT, 4 },
202 { GFX_SPIELER4_PUSH_LEFT, 4 },
203 { GFX_SPIELER4_PUSH_RIGHT, 4 },
204 { GFX_SP_MURPHY, 1 },
205 { GFX_MURPHY_GO_LEFT, 3 },
206 { GFX_MURPHY_GO_RIGHT, 3 },
207 { GFX_MURPHY_SNAP_UP, 1 },
208 { GFX_MURPHY_SNAP_DOWN, 1 },
209 { GFX_MURPHY_SNAP_RIGHT, 1 },
210 { GFX_MURPHY_SNAP_LEFT, 1 },
211 { GFX_MURPHY_PUSH_RIGHT, 1 },
212 { GFX_MURPHY_PUSH_LEFT, 1 },
213 { GFX_GEBLUBBER, 4 },
216 { GFX_EXPLOSION, 8 },
217 { GFX_SOKOBAN_OBJEKT, 1 },
218 { GFX_FUNKELN_BLAU, 3 },
219 { GFX_FUNKELN_WEISS, 3 },
220 { GFX2_SHIELD_PASSIVE, 3 },
221 { GFX2_SHIELD_ACTIVE, 3 },
228 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
229 for(i=0; i<NUM_TILES; i++)
230 tile_clipmask[i] = None;
232 #if defined(TARGET_X11)
233 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
234 often very slow when preparing a masked XCopyArea() for big Pixmaps.
235 To prevent this, create small (tile-sized) mask Pixmaps which will then
236 be set much faster with XSetClipOrigin() and speed things up a lot. */
238 /* create graphic context structures needed for clipping */
239 clip_gc_values.graphics_exposures = False;
240 clip_gc_valuemask = GCGraphicsExposures;
242 XCreateGC(display, pix[PIX_BACK]->clip_mask,
243 clip_gc_valuemask, &clip_gc_values);
245 clip_gc_values.graphics_exposures = False;
246 clip_gc_valuemask = GCGraphicsExposures;
248 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
250 for(i=0; i<NUM_BITMAPS; i++)
252 if (pix[i]->clip_mask)
254 clip_gc_values.graphics_exposures = False;
255 clip_gc_values.clip_mask = pix[i]->clip_mask;
256 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
257 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
258 clip_gc_valuemask,&clip_gc_values);
262 #if defined(TARGET_X11_NATIVE)
263 /* create only those clipping Pixmaps we really need */
264 for(i=0; tile_needs_clipping[i].start>=0; i++)
268 for(j=0; j<tile_needs_clipping[i].count; j++)
270 int tile = tile_needs_clipping[i].start + j;
276 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
277 src_pixmap = pix[pixmap_nr]->clip_mask;
279 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
282 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
283 src_x, src_y, TILEX, TILEY, 0, 0);
286 #endif /* TARGET_X11_NATIVE */
287 #endif /* TARGET_X11 */
295 /* initialize some global variables */
296 global.frames_per_second = 0;
297 global.fps_slowdown = FALSE;
298 global.fps_slowdown_factor = 1;
300 /* initialize screen properties */
301 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
302 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
303 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
304 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
305 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
307 /* create additional image buffers for double-buffering */
308 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
309 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
311 filename = getImageFilename(image_filename[PIX_SMALLFONT]);
312 if ((pix_default[PIX_SMALLFONT] = LoadImage(filename)) == NULL)
313 Error(ERR_EXIT, "LoadImage() failed: %s", GetError());
314 pix_custom[PIX_SMALLFONT] = NULL;
315 pix[PIX_SMALLFONT] = pix_default[PIX_SMALLFONT];
317 InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
319 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
320 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
321 #if defined(PLATFORM_MSDOS)
322 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
325 DrawInitText("Loading graphics:",120,FC_GREEN);
327 for(i=0; i<NUM_PICTURES; i++)
329 if (i != PIX_SMALLFONT)
331 DrawInitText(image_filename[i], 150, FC_YELLOW);
333 filename = getImageFilename(image_filename[i]);
334 if ((pix_default[i] = LoadImage(filename)) == NULL)
335 Error(ERR_EXIT, "LoadImage() failed: %s", GetError());
336 pix_custom[i] = NULL;
337 pix[i] = pix_default[i];
341 InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
346 void LoadCustomGraphics()
351 for(i=0; i<NUM_PICTURES; i++)
354 pix_custom[i] = LoadImage(image_filename[i]);
359 void InitCustomGraphics()
362 static char *filename = NULL;
364 /* look for optional directory ~/.<program>/graphics */
365 filename = getPath2(getUserDataDir(), GRAPHICS_DIRECTORY);
366 if (access(dir, F_OK) == 0)
373 (leveldir_current->user_defined ?
374 getUserLevelDir("") :
375 options.level_directory),
376 leveldir_current->fullpath,
381 filename = getPath3((leveldir_current->user_defined ?
382 getUserLevelDir("") :
383 options.level_directory),
384 leveldir_current->fullpath,
389 void InitGfxBackground()
394 fieldbuffer = pix[PIX_DB_FIELD];
395 SetDrawtoField(DRAW_BACKBUFFER);
397 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
398 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
399 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
401 for(x=0; x<MAX_BUF_XSIZE; x++)
402 for(y=0; y<MAX_BUF_YSIZE; y++)
405 redraw_mask = REDRAW_ALL;
410 CreateLevelEditorGadgets();
414 CreateScreenGadgets();
417 void InitElementProperties()
421 static int ep_amoebalive[] =
428 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
430 static int ep_amoeboid[] =
438 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
440 static int ep_schluessel[] =
451 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
453 static int ep_pforte[] =
472 EL_SWITCHGATE_CLOSED,
487 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
489 static int ep_solid[] =
509 EL_QUICKSAND_FILLING,
510 EL_QUICKSAND_EMPTYING,
515 EL_MAGIC_WALL_BD_OFF,
516 EL_MAGIC_WALL_BD_EMPTY,
517 EL_MAGIC_WALL_BD_FULL,
518 EL_MAGIC_WALL_BD_DEAD,
545 EL_BELT1_SWITCH_LEFT,
546 EL_BELT1_SWITCH_MIDDLE,
547 EL_BELT1_SWITCH_RIGHT,
548 EL_BELT2_SWITCH_LEFT,
549 EL_BELT2_SWITCH_MIDDLE,
550 EL_BELT2_SWITCH_RIGHT,
551 EL_BELT3_SWITCH_LEFT,
552 EL_BELT3_SWITCH_MIDDLE,
553 EL_BELT3_SWITCH_RIGHT,
554 EL_BELT4_SWITCH_LEFT,
555 EL_BELT4_SWITCH_MIDDLE,
556 EL_BELT4_SWITCH_RIGHT,
557 EL_SWITCHGATE_SWITCH_1,
558 EL_SWITCHGATE_SWITCH_2,
561 EL_TIMEGATE_SWITCH_OFF,
562 EL_TIMEGATE_SWITCH_ON,
564 EL_SIGN_RADIOACTIVITY,
603 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
605 static int ep_massive[] =
631 EL_SWITCHGATE_CLOSED,
646 EL_BELT1_SWITCH_LEFT,
647 EL_BELT1_SWITCH_MIDDLE,
648 EL_BELT1_SWITCH_RIGHT,
649 EL_BELT2_SWITCH_LEFT,
650 EL_BELT2_SWITCH_MIDDLE,
651 EL_BELT2_SWITCH_RIGHT,
652 EL_BELT3_SWITCH_LEFT,
653 EL_BELT3_SWITCH_MIDDLE,
654 EL_BELT3_SWITCH_RIGHT,
655 EL_BELT4_SWITCH_LEFT,
656 EL_BELT4_SWITCH_MIDDLE,
657 EL_BELT4_SWITCH_RIGHT,
661 EL_SIGN_RADIOACTIVITY,
690 static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
692 static int ep_slippery[] =
727 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
729 static int ep_enemy[] =
742 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
744 static int ep_mauer[] =
807 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
809 static int ep_can_fall[] =
824 EL_MAGIC_WALL_BD_FULL,
835 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
837 static int ep_can_smash[] =
868 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
870 static int ep_can_change[] =
881 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
883 static int ep_can_move[] =
903 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
905 static int ep_could_move[] =
928 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
930 static int ep_dont_touch[] =
937 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
939 static int ep_dont_go_to[] =
957 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
959 static int ep_mampf2[] =
984 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
986 static int ep_bd_element[] =
995 EL_MAGIC_WALL_BD_OFF,
1013 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
1015 static int ep_sb_element[] =
1020 EL_SOKOBAN_FELD_LEER,
1021 EL_SOKOBAN_FELD_VOLL,
1025 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
1027 static int ep_gem[] =
1036 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
1038 static int ep_inactive[] =
1075 EL_DYNAMITE_INACTIVE,
1087 EL_SOKOBAN_FELD_LEER,
1088 EL_SOKOBAN_FELD_VOLL,
1098 EL_MAGIC_WALL_BD_OFF,
1099 EL_MAGIC_WALL_BD_DEAD,
1135 EL_BELT1_SWITCH_LEFT,
1136 EL_BELT1_SWITCH_MIDDLE,
1137 EL_BELT1_SWITCH_RIGHT,
1138 EL_BELT2_SWITCH_LEFT,
1139 EL_BELT2_SWITCH_MIDDLE,
1140 EL_BELT2_SWITCH_RIGHT,
1141 EL_BELT3_SWITCH_LEFT,
1142 EL_BELT3_SWITCH_MIDDLE,
1143 EL_BELT3_SWITCH_RIGHT,
1144 EL_BELT4_SWITCH_LEFT,
1145 EL_BELT4_SWITCH_MIDDLE,
1146 EL_BELT4_SWITCH_RIGHT,
1147 EL_SIGN_EXCLAMATION,
1148 EL_SIGN_RADIOACTIVITY,
1160 EL_EMC_STEEL_WALL_1,
1161 EL_EMC_STEEL_WALL_2,
1162 EL_EMC_STEEL_WALL_3,
1163 EL_EMC_STEEL_WALL_4,
1173 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
1175 static int ep_explosive[] =
1179 EL_DYNAMITE_INACTIVE,
1180 EL_DYNABOMB_ACTIVE_1,
1181 EL_DYNABOMB_ACTIVE_2,
1182 EL_DYNABOMB_ACTIVE_3,
1183 EL_DYNABOMB_ACTIVE_4,
1200 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
1202 static int ep_mampf3[] =
1213 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
1215 static int ep_pushable[] =
1222 EL_SOKOBAN_FELD_VOLL,
1232 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
1234 static int ep_player[] =
1242 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
1244 static int ep_has_content[] =
1252 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
1254 static int ep_eatable[] =
1262 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
1264 static int ep_sp_element[] =
1306 /* additional elements that appeared in newer Supaplex levels */
1308 /* more than one murphy in a level results in an inactive clone */
1311 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
1313 static int ep_quick_gate[] =
1337 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
1339 static int ep_over_player[] =
1364 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
1366 static int ep_active_bomb[] =
1369 EL_DYNABOMB_ACTIVE_1,
1370 EL_DYNABOMB_ACTIVE_2,
1371 EL_DYNABOMB_ACTIVE_3,
1372 EL_DYNABOMB_ACTIVE_4
1374 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
1376 static int ep_belt[] =
1391 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
1393 static int ep_belt_switch[] =
1395 EL_BELT1_SWITCH_LEFT,
1396 EL_BELT1_SWITCH_MIDDLE,
1397 EL_BELT1_SWITCH_RIGHT,
1398 EL_BELT2_SWITCH_LEFT,
1399 EL_BELT2_SWITCH_MIDDLE,
1400 EL_BELT2_SWITCH_RIGHT,
1401 EL_BELT3_SWITCH_LEFT,
1402 EL_BELT3_SWITCH_MIDDLE,
1403 EL_BELT3_SWITCH_RIGHT,
1404 EL_BELT4_SWITCH_LEFT,
1405 EL_BELT4_SWITCH_MIDDLE,
1406 EL_BELT4_SWITCH_RIGHT,
1408 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
1410 static int ep_tube[] =
1424 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
1426 static long ep1_bit[] =
1460 static long ep2_bit[] =
1466 static int *ep1_array[] =
1500 static int *ep2_array[] =
1506 static int *ep1_num[] =
1533 &ep_has_content_num,
1537 &ep_over_player_num,
1540 static int *ep2_num[] =
1543 &ep_belt_switch_num,
1546 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
1547 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
1549 for(i=0; i<MAX_ELEMENTS; i++)
1551 Elementeigenschaften1[i] = 0;
1552 Elementeigenschaften2[i] = 0;
1555 for(i=0; i<num_properties1; i++)
1556 for(j=0; j<*(ep1_num[i]); j++)
1557 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1558 for(i=0; i<num_properties2; i++)
1559 for(j=0; j<*(ep2_num[i]); j++)
1560 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1562 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1563 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1566 void CloseAllAndExit(int exit_value)
1571 FreeSounds(NUM_SOUNDS);
1574 for(i=0; i<NUM_BITMAPS; i++)
1576 FreeBitmap(pix_default[i]);
1577 FreeBitmap(pix_custom[i]);
1580 CloseVideoDisplay();
1581 ClosePlatformDependantStuff();