1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
32 struct PictureFileInfo
34 char *picture_filename;
35 boolean picture_with_mask;
40 char *picture_filename;
41 char *picturemask_filename;
44 static int sound_process_id = 0;
46 static void InitLevelAndPlayerInfo(void);
47 static void InitNetworkServer(void);
48 static void InitDisplay(void);
49 static void InitSound(void);
50 static void InitSoundServer(void);
51 static void InitWindow(int, char **);
52 static void InitGfx(void);
53 static void LoadGfx(int, struct PictureFileInfo *);
54 static void InitGadgets(void);
55 static void InitElementProperties(void);
57 void OpenAll(int argc, char *argv[])
63 if (options.serveronly)
65 NetworkServer(options.server_port, options.serveronly);
75 InitRND(NEW_RANDOMIZE);
77 signal(SIGINT, CloseAllAndExit);
78 signal(SIGTERM, CloseAllAndExit);
81 InitWindow(argc, argv);
83 #ifndef USE_SDL_LIBRARY
84 XMapWindow(display, window);
89 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
91 InitLevelAndPlayerInfo();
92 InitGadgets(); /* needs to know number of level series */
99 void InitLevelAndPlayerInfo()
103 /* choose default local player */
104 local_player = &stored_player[0];
106 for (i=0; i<MAX_PLAYERS; i++)
108 stored_player[i].joystick_fd = -1; /* joystick device closed */
109 stored_player[i].connected = FALSE;
112 local_player->connected = TRUE;
114 LoadLevelInfo(); /* global level info */
115 LoadSetup(); /* global setup info */
116 LoadLevelSetup_LastSeries(); /* last played series info */
117 LoadLevelSetup_SeriesInfo(); /* last played level info */
120 void InitNetworkServer()
126 if (!options.network)
130 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
132 if (!ConnectToServer(options.server_host, options.server_port))
133 Error(ERR_EXIT, "cannot connect to network game server");
135 SendToServer_PlayerName(setup.player_name);
136 SendToServer_ProtocolVersion();
139 SendToServer_NrWanted(nr_wanted);
147 if (sound_status == SOUND_OFF)
150 #ifdef USE_SDL_LIBRARY
151 /* initialize SDL audio */
153 if (SDL_Init(SDL_INIT_AUDIO) < 0)
155 Error(ERR_WARN, "SDL_Init() failed: %s\n", SDL_GetError());
156 sound_status = SOUND_OFF;
160 if (Mix_OpenAudio(22050, AUDIO_S16, 2, 256) < 0)
162 Error(ERR_WARN, "Mix_OpenAudio() failed: %s\n", SDL_GetError());
163 sound_status = SOUND_OFF;
167 Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4);
168 Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4);
170 sound_status = SOUND_AVAILABLE;
171 sound_loops_allowed = TRUE;
173 #else /* !USE_SDL_LIBRARY */
176 if (access(sound_device_name, W_OK) != 0)
178 Error(ERR_WARN, "cannot access sound device - no sounds");
179 sound_status = SOUND_OFF;
183 if ((sound_device = open(sound_device_name,O_WRONLY))<0)
185 Error(ERR_WARN, "cannot open sound device - no sounds");
186 sound_status = SOUND_OFF;
191 sound_status = SOUND_AVAILABLE;
194 sound_loops_allowed = TRUE;
197 setup.sound_loops_on = TRUE;
202 sound_loops_allowed = TRUE;
205 setup.sound_loops_on = TRUE;
209 #endif /* !USE_SDL_LIBRARY */
211 for(i=0; i<NUM_SOUNDS; i++)
213 Sound[i].name = sound_name[i];
215 if (!LoadSound(&Sound[i]))
217 sound_status = SOUND_OFF;
223 sound_status = SOUND_OFF;
228 void InitSoundServer()
230 if (sound_status == SOUND_OFF)
233 #ifdef USE_SDL_LIBRARY
239 if (pipe(sound_pipe)<0)
241 Error(ERR_WARN, "cannot create pipe - no sounds");
242 sound_status = SOUND_OFF;
246 if ((sound_process_id = fork()) < 0)
248 Error(ERR_WARN, "cannot create sound server process - no sounds");
249 sound_status = SOUND_OFF;
253 if (!sound_process_id) /* we are child */
260 else /* we are parent */
261 close(sound_pipe[0]); /* no reading from pipe needed */
272 #ifdef USE_SDL_LIBRARY
273 static boolean sdl_joystick_subsystem_initialized = FALSE;
278 if (global_joystick_status == JOYSTICK_OFF)
281 joystick_status = JOYSTICK_OFF;
283 #ifdef USE_SDL_LIBRARY
285 if (!sdl_joystick_subsystem_initialized)
287 sdl_joystick_subsystem_initialized = TRUE;
289 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
291 Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError());
296 for (i=0; i<MAX_PLAYERS; i++)
298 char *device_name = setup.input[i].joy.device_name;
299 int joystick_nr = getJoystickNrFromDeviceName(device_name);
301 if (joystick_nr >= SDL_NumJoysticks())
304 /* misuse joystick file descriptor variable to store joystick number */
305 stored_player[i].joystick_fd = joystick_nr;
307 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
308 if (Check_SDL_JoystickOpened(joystick_nr))
309 Close_SDL_Joystick(joystick_nr);
311 if (!setup.input[i].use_joystick)
314 if (!Open_SDL_Joystick(joystick_nr))
316 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
320 joystick_status = JOYSTICK_AVAILABLE;
323 #else /* !USE_SDL_LIBRARY */
326 for (i=0; i<MAX_PLAYERS; i++)
328 char *device_name = setup.input[i].joy.device_name;
330 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
331 if (stored_player[i].joystick_fd != -1)
333 close(stored_player[i].joystick_fd);
334 stored_player[i].joystick_fd = -1;
337 if (!setup.input[i].use_joystick)
340 if (access(device_name, R_OK) != 0)
342 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
346 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
348 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
352 joystick_status = JOYSTICK_AVAILABLE;
357 /* try to access two joysticks; if that fails, try to access just one */
358 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
359 install_joystick(JOY_TYPE_AUTODETECT) == 0)
360 joystick_status = JOYSTICK_AVAILABLE;
363 load_joystick_data(JOYSTICK_FILENAME);
366 for (i=0; i<MAX_PLAYERS; i++)
368 char *device_name = setup.input[i].joy.device_name;
369 int joystick_nr = getJoystickNrFromDeviceName(device_name);
371 if (joystick_nr >= num_joysticks)
374 /* misuse joystick file descriptor variable to store joystick number */
375 stored_player[i].joystick_fd = joystick_nr;
379 #endif /* !USE_SDL_LIBRARY */
384 #ifdef USE_SDL_LIBRARY
385 /* initialize SDL video */
386 if (SDL_Init(SDL_INIT_VIDEO) < 0)
387 Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError());
389 /* automatically cleanup SDL stuff after exit() */
392 #else /* !USE_SDL_LIBRARY */
395 XVisualInfo vinfo_template, *vinfo;
400 /* connect to X server */
401 if (!(display = XOpenDisplay(options.display_name)))
402 Error(ERR_EXIT, "cannot connect to X server %s",
403 XDisplayName(options.display_name));
405 screen = DefaultScreen(display);
406 visual = DefaultVisual(display, screen);
407 depth = DefaultDepth(display, screen);
408 cmap = DefaultColormap(display, screen);
411 /* look for good enough visual */
412 vinfo_template.screen = screen;
413 vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
414 vinfo_template.depth = depth;
415 if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
416 VisualDepthMask, &vinfo_template, &num_visuals)))
418 visual = vinfo->visual;
419 XFree((void *)vinfo);
422 /* got appropriate visual? */
425 printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
428 else if ((depth ==8 && visual->class != PseudoColor) ||
429 (depth > 8 && visual->class != TrueColor &&
430 visual->class != DirectColor))
432 printf("Sorry, cannot get appropriate visual.\n");
436 #endif /* !USE_SDL_LIBRARY */
439 void InitWindow(int argc, char *argv[])
441 #ifdef USE_SDL_LIBRARY
442 /* open SDL video output device (window or fullscreen mode) */
443 if ((window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
446 Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
448 /* set window and icon title */
449 SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
451 /* set event filter to filter out certain mouse motion events */
452 SDL_SetEventFilter(EventFilter);
454 #else /* !USE_SDL_LIBRARY */
456 unsigned int border_width = 4;
458 unsigned long gc_valuemask;
460 XTextProperty windowName, iconName;
461 Pixmap icon_pixmap, iconmask_pixmap;
462 unsigned int icon_width, icon_height;
463 int icon_hot_x, icon_hot_y;
464 char icon_filename[256];
465 XSizeHints size_hints;
467 XClassHint class_hints;
468 char *window_name = WINDOW_TITLE_STRING;
469 char *icon_name = WINDOW_TITLE_STRING;
470 long window_event_mask;
471 Atom proto_atom = None, delete_atom = None;
473 int screen_width, screen_height;
474 int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
475 unsigned long pen_fg = WhitePixel(display,screen);
476 unsigned long pen_bg = BlackPixel(display,screen);
477 const int width = WIN_XSIZE, height = WIN_YSIZE;
480 static struct IconFileInfo icon_pic =
487 screen_width = XDisplayWidth(display, screen);
488 screen_height = XDisplayHeight(display, screen);
490 win_xpos = (screen_width - width) / 2;
491 win_ypos = (screen_height - height) / 2;
493 window = XCreateSimpleWindow(display, RootWindow(display, screen),
494 win_xpos, win_ypos, width, height, border_width,
498 proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
499 delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
500 if ((proto_atom != None) && (delete_atom != None))
501 XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
502 PropModePrepend, (unsigned char *) &delete_atom, 1);
504 sprintf(icon_filename, "%s/%s/%s",
505 options.ro_base_directory, GRAPHICS_DIRECTORY,
506 icon_pic.picture_filename);
507 XReadBitmapFile(display,window,icon_filename,
508 &icon_width,&icon_height,
509 &icon_pixmap,&icon_hot_x,&icon_hot_y);
511 Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
513 sprintf(icon_filename, "%s/%s/%s",
514 options.ro_base_directory, GRAPHICS_DIRECTORY,
515 icon_pic.picturemask_filename);
516 XReadBitmapFile(display,window,icon_filename,
517 &icon_width,&icon_height,
518 &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
519 if (!iconmask_pixmap)
520 Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
522 size_hints.width = size_hints.min_width = size_hints.max_width = width;
523 size_hints.height = size_hints.min_height = size_hints.max_height = height;
524 size_hints.flags = PSize | PMinSize | PMaxSize;
526 if (win_xpos || win_ypos)
528 size_hints.x = win_xpos;
529 size_hints.y = win_ypos;
530 size_hints.flags |= PPosition;
533 if (!XStringListToTextProperty(&window_name, 1, &windowName))
534 Error(ERR_EXIT, "structure allocation for windowName failed");
536 if (!XStringListToTextProperty(&icon_name, 1, &iconName))
537 Error(ERR_EXIT, "structure allocation for iconName failed");
539 wm_hints.initial_state = NormalState;
540 wm_hints.input = True;
541 wm_hints.icon_pixmap = icon_pixmap;
542 wm_hints.icon_mask = iconmask_pixmap;
543 wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
545 class_hints.res_name = program_name;
546 class_hints.res_class = "Rocks'n'Diamonds";
548 XSetWMProperties(display, window, &windowName, &iconName,
549 argv, argc, &size_hints, &wm_hints,
552 XFree(windowName.value);
553 XFree(iconName.value);
555 /* Select event types wanted */
557 ExposureMask | StructureNotifyMask | FocusChangeMask |
558 ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
559 PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
561 XSelectInput(display, window, window_event_mask);
564 /* create GC for drawing with window depth and background color (black) */
565 gc_values.graphics_exposures = False;
566 gc_values.foreground = pen_bg;
567 gc_values.background = pen_bg;
568 gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
569 gc = XCreateGC(display, window, gc_valuemask, &gc_values);
570 #endif /* !USE_SDL_LIBRARY */
577 #ifdef USE_SDL_LIBRARY
578 SDL_Surface *sdl_image_tmp;
581 XGCValues clip_gc_values;
582 unsigned long clip_gc_valuemask;
586 static struct PictureFileInfo pic[NUM_PICTURES] =
600 static struct PictureFileInfo pic[NUM_PICTURES] =
602 { "RocksScreen", TRUE },
603 { "RocksDoor", TRUE },
604 { "RocksHeroes", TRUE },
605 { "RocksToons", TRUE },
608 { "RocksMore", TRUE },
609 { "RocksFont", FALSE },
610 { "RocksFont2", FALSE },
611 { "RocksFont3", FALSE }
617 static struct PictureFileInfo test_pic1 =
622 static struct PictureFileInfo test_pic2 =
635 tile_needs_clipping[] =
637 { GFX_SPIELER1_UP, 4 },
638 { GFX_SPIELER1_DOWN, 4 },
639 { GFX_SPIELER1_LEFT, 4 },
640 { GFX_SPIELER1_RIGHT, 4 },
641 { GFX_SPIELER1_PUSH_LEFT, 4 },
642 { GFX_SPIELER1_PUSH_RIGHT, 4 },
643 { GFX_SPIELER2_UP, 4 },
644 { GFX_SPIELER2_DOWN, 4 },
645 { GFX_SPIELER2_LEFT, 4 },
646 { GFX_SPIELER2_RIGHT, 4 },
647 { GFX_SPIELER2_PUSH_LEFT, 4 },
648 { GFX_SPIELER2_PUSH_RIGHT, 4 },
649 { GFX_SPIELER3_UP, 4 },
650 { GFX_SPIELER3_DOWN, 4 },
651 { GFX_SPIELER3_LEFT, 4 },
652 { GFX_SPIELER3_RIGHT, 4 },
653 { GFX_SPIELER3_PUSH_LEFT, 4 },
654 { GFX_SPIELER3_PUSH_RIGHT, 4 },
655 { GFX_SPIELER4_UP, 4 },
656 { GFX_SPIELER4_DOWN, 4 },
657 { GFX_SPIELER4_LEFT, 4 },
658 { GFX_SPIELER4_RIGHT, 4 },
659 { GFX_SPIELER4_PUSH_LEFT, 4 },
660 { GFX_SPIELER4_PUSH_RIGHT, 4 },
661 { GFX_SP_MURPHY, 1 },
662 { GFX_MURPHY_GO_LEFT, 3 },
663 { GFX_MURPHY_GO_RIGHT, 3 },
664 { GFX_MURPHY_SNAP_UP, 1 },
665 { GFX_MURPHY_SNAP_DOWN, 1 },
666 { GFX_MURPHY_SNAP_RIGHT, 1 },
667 { GFX_MURPHY_SNAP_LEFT, 1 },
668 { GFX_MURPHY_PUSH_RIGHT, 1 },
669 { GFX_MURPHY_PUSH_LEFT, 1 },
670 { GFX_GEBLUBBER, 4 },
673 { GFX_EXPLOSION, 8 },
674 { GFX_SOKOBAN_OBJEKT, 1 },
675 { GFX_FUNKELN_BLAU, 3 },
676 { GFX_FUNKELN_WEISS, 3 },
677 { GFX2_SHIELD_PASSIVE, 3 },
678 { GFX2_SHIELD_ACTIVE, 3 },
683 debug_print_timestamp(0, NULL); /* initialize timestamp function */
688 printf("Test: Loading RocksFont2.pcx ...\n");
689 LoadGfx(PIX_SMALLFONT,&test_pic1);
690 printf("Test: Done.\n");
691 printf("Test: Loading mouse.pcx ...\n");
692 LoadGfx(PIX_SMALLFONT,&test_pic2);
693 printf("Test: Done.\n");
697 LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
698 DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
699 DrawInitText(COPYRIGHT_STRING,50,FC_RED);
701 DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
704 DrawInitText("Loading graphics:",120,FC_GREEN);
706 for(i=0; i<NUM_PICTURES; i++)
707 if (i != PIX_SMALLFONT)
711 debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
714 #ifdef USE_SDL_LIBRARY
715 /* create some native image surfaces for double-buffer purposes */
717 /* create double-buffer surface for background image */
718 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
719 WIN_XSIZE, WIN_YSIZE,
720 WIN_SDL_DEPTH, 0, 0, 0, 0))
722 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
724 if ((pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
725 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
727 SDL_FreeSurface(sdl_image_tmp);
729 /* create double-buffer surface for door image */
730 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
731 3 * DXSIZE, DYSIZE + VYSIZE,
732 WIN_SDL_DEPTH, 0, 0, 0, 0))
734 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
736 if ((pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
737 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
739 SDL_FreeSurface(sdl_image_tmp);
741 /* create double-buffer surface for field image */
742 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
744 WIN_SDL_DEPTH, 0, 0, 0, 0))
746 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
748 if ((pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
749 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
751 SDL_FreeSurface(sdl_image_tmp);
753 /* initialize surface array to 'NULL' */
754 for(i=0; i<NUM_TILES; i++)
755 tile_masked[i] = NULL;
757 /* create only those masked surfaces we really need */
758 for(i=0; tile_needs_clipping[i].start>=0; i++)
760 for(j=0; j<tile_needs_clipping[i].count; j++)
762 int tile = tile_needs_clipping[i].start + j;
768 getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
769 src_bitmap = pix_masked[bitmap_nr];
771 /* create surface for masked tile graphic */
772 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
773 WIN_SDL_DEPTH, 0, 0, 0, 0))
775 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
777 /* create native transparent surface for current image */
778 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
779 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
780 if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
781 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
783 SDL_FreeSurface(sdl_image_tmp);
785 BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
789 #else /* !USE_SDL_LIBRARY */
791 pix[PIX_DB_BACK] = XCreatePixmap(display, window,
793 XDefaultDepth(display,screen));
794 pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
795 3*DXSIZE,DYSIZE+VYSIZE,
796 XDefaultDepth(display,screen));
797 pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
799 XDefaultDepth(display,screen));
801 clip_gc_values.graphics_exposures = False;
802 clip_gc_valuemask = GCGraphicsExposures;
804 XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
806 clip_gc_values.graphics_exposures = False;
807 clip_gc_valuemask = GCGraphicsExposures;
809 XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
811 /* initialize pixmap array to Pixmap 'None' */
812 for(i=0; i<NUM_TILES; i++)
813 tile_clipmask[i] = None;
815 /* create only those clipping Pixmaps we really need */
816 for(i=0; tile_needs_clipping[i].start>=0; i++)
818 for(j=0; j<tile_needs_clipping[i].count; j++)
820 int tile = tile_needs_clipping[i].start + j;
826 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
827 src_pixmap = clipmask[pixmap_nr];
829 tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
831 XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
832 src_x,src_y, TILEX,TILEY, 0,0);
836 if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
837 Error(ERR_EXIT, "cannot create additional pixmaps");
839 for(i=0; i<NUM_BITMAPS; i++)
843 clip_gc_values.graphics_exposures = False;
844 clip_gc_values.clip_mask = clipmask[i];
845 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
846 clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
850 #endif /* !USE_SDL_LIBRARY */
852 drawto = backbuffer = pix[PIX_DB_BACK];
853 fieldbuffer = pix[PIX_DB_FIELD];
854 SetDrawtoField(DRAW_BACKBUFFER);
856 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
857 ClearRectangle(pix[PIX_DB_BACK], REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
858 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
860 for(i=0; i<MAX_BUF_XSIZE; i++)
861 for(j=0; j<MAX_BUF_YSIZE; j++)
864 redraw_mask = REDRAW_ALL;
867 void LoadGfx(int pos, struct PictureFileInfo *pic)
869 char basefilename[256];
872 #ifdef USE_XPM_LIBRARY
873 int xpm_err, xbm_err;
874 unsigned int width,height;
877 char *picture_ext = ".xpm";
878 char *picturemask_ext = "Mask.xbm";
881 #ifdef USE_SDL_LIBRARY
882 SDL_Surface *sdl_image_tmp;
883 #else /* !USE_SDL_LIBRARY */
885 #endif /* !USE_SDL_LIBRARY */
886 char *picture_ext = ".pcx";
888 #endif /* !USE_XPM_LIBRARY */
891 if (pic->picture_filename)
893 sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
894 DrawInitText(basefilename, 150, FC_YELLOW);
895 sprintf(filename, "%s/%s/%s",
896 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
903 debug_print_timestamp(1, NULL); /* initialize timestamp function */
906 #ifdef USE_SDL_LIBRARY
907 /* load image to temporary surface */
908 if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
909 Error(ERR_EXIT, "IMG_Load() failed: %s\n", SDL_GetError());
911 /* create native non-transparent surface for current image */
912 if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
913 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
915 /* create native transparent surface for current image */
916 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
917 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
918 if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
919 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
921 /* free temporary surface */
922 SDL_FreeSurface(sdl_image_tmp);
924 #else /* !USE_SDL_LIBRARY */
926 #ifdef USE_XPM_LIBRARY
928 xpm_att[pos].valuemask = XpmCloseness;
929 xpm_att[pos].closeness = 20000;
930 xpm_err = XpmReadFileToPixmap(display,window,filename,
931 &pix[pos],&shapemask,&xpm_att[pos]);
935 Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
937 Error(ERR_EXIT, "invalid XPM file '%s'", filename);
939 Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
941 Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
947 printf("LOADING XPM FILE %s:", filename);
948 debug_print_timestamp(1, "");
951 #else /* !USE_XPM_LIBRARY */
953 pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
954 &pix[pos], &clipmask[pos]);
960 Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
962 Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
963 case PCX_FileInvalid:
964 Error(ERR_EXIT, "invalid PCX file '%s'", filename);
966 Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
967 case PCX_ColorFailed:
968 Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
974 printf("SUMMARY LOADING PCX FILE %s:", filename);
975 debug_print_timestamp(1, "");
978 #endif /* !USE_XPM_LIBRARY */
981 Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
983 /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
984 use pix_masked[], although they are the same when not using SDL */
985 pix_masked[pos] = pix[pos];
987 #endif /* !USE_SDL_LIBRARY */
990 #ifndef USE_SDL_LIBRARY
991 /* zugehörige Maske laden (wenn vorhanden) */
992 if (pic->picture_with_mask)
994 #ifdef USE_XPM_LIBRARY
996 sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
997 DrawInitText(basefilename, 150, FC_YELLOW);
998 sprintf(filename, "%s/%s/%s",
999 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
1002 debug_print_timestamp(1, NULL); /* initialize timestamp function */
1005 xbm_err = XReadBitmapFile(display,window,filename,
1006 &width,&height,&clipmask[pos],&hot_x,&hot_y);
1011 case BitmapOpenFailed:
1012 Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
1013 case BitmapFileInvalid:
1014 Error(ERR_EXIT, "invalid XBM file '%s'", filename);
1015 case BitmapNoMemory:
1016 Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
1023 printf("LOADING XBM FILE %s:", filename);
1024 debug_print_timestamp(1, "");
1027 #endif /* USE_XPM_LIBRARY */
1030 Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
1032 #endif /* !USE_SDL_LIBRARY */
1037 CreateLevelEditorGadgets();
1038 CreateGameButtons();
1039 CreateTapeButtons();
1040 CreateToolButtons();
1041 CreateScreenGadgets();
1044 void InitElementProperties()
1048 static int ep_amoebalive[] =
1055 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
1057 static int ep_amoeboid[] =
1065 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
1067 static int ep_schluessel[] =
1078 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
1080 static int ep_pforte[] =
1099 EL_SWITCHGATE_CLOSED,
1114 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
1116 static int ep_solid[] =
1137 EL_MAGIC_WALL_EMPTY,
1140 EL_MAGIC_WALL_BD_OFF,
1141 EL_MAGIC_WALL_BD_EMPTY,
1142 EL_MAGIC_WALL_BD_FULL,
1143 EL_MAGIC_WALL_BD_DEAD,
1170 EL_BELT1_SWITCH_LEFT,
1171 EL_BELT1_SWITCH_MIDDLE,
1172 EL_BELT1_SWITCH_RIGHT,
1173 EL_BELT2_SWITCH_LEFT,
1174 EL_BELT2_SWITCH_MIDDLE,
1175 EL_BELT2_SWITCH_RIGHT,
1176 EL_BELT3_SWITCH_LEFT,
1177 EL_BELT3_SWITCH_MIDDLE,
1178 EL_BELT3_SWITCH_RIGHT,
1179 EL_BELT4_SWITCH_LEFT,
1180 EL_BELT4_SWITCH_MIDDLE,
1181 EL_BELT4_SWITCH_RIGHT,
1182 EL_SWITCHGATE_SWITCH_1,
1183 EL_SWITCHGATE_SWITCH_2,
1184 EL_LIGHT_SWITCH_OFF,
1186 EL_TIMEGATE_SWITCH_OFF,
1187 EL_TIMEGATE_SWITCH_ON,
1188 EL_SIGN_EXCLAMATION,
1189 EL_SIGN_RADIOACTIVITY,
1201 EL_EMC_STEEL_WALL_1,
1202 EL_EMC_STEEL_WALL_2,
1203 EL_EMC_STEEL_WALL_3,
1204 EL_EMC_STEEL_WALL_4,
1228 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
1230 static int ep_massive[] =
1256 EL_SWITCHGATE_CLOSED,
1271 EL_BELT1_SWITCH_LEFT,
1272 EL_BELT1_SWITCH_MIDDLE,
1273 EL_BELT1_SWITCH_RIGHT,
1274 EL_BELT2_SWITCH_LEFT,
1275 EL_BELT2_SWITCH_MIDDLE,
1276 EL_BELT2_SWITCH_RIGHT,
1277 EL_BELT3_SWITCH_LEFT,
1278 EL_BELT3_SWITCH_MIDDLE,
1279 EL_BELT3_SWITCH_RIGHT,
1280 EL_BELT4_SWITCH_LEFT,
1281 EL_BELT4_SWITCH_MIDDLE,
1282 EL_BELT4_SWITCH_RIGHT,
1283 EL_LIGHT_SWITCH_OFF,
1285 EL_SIGN_EXCLAMATION,
1286 EL_SIGN_RADIOACTIVITY,
1298 EL_EMC_STEEL_WALL_1,
1299 EL_EMC_STEEL_WALL_2,
1300 EL_EMC_STEEL_WALL_3,
1301 EL_EMC_STEEL_WALL_4,
1315 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
1317 static int ep_slippery[] =
1352 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
1354 static int ep_enemy[] =
1367 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
1369 static int ep_mauer[] =
1419 EL_EMC_STEEL_WALL_1,
1420 EL_EMC_STEEL_WALL_2,
1421 EL_EMC_STEEL_WALL_3,
1422 EL_EMC_STEEL_WALL_4,
1432 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1434 static int ep_can_fall[] =
1449 EL_MAGIC_WALL_BD_FULL,
1460 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1462 static int ep_can_smash[] =
1493 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1495 static int ep_can_change[] =
1506 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1508 static int ep_can_move[] =
1528 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1530 static int ep_could_move[] =
1553 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1555 static int ep_dont_touch[] =
1562 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1564 static int ep_dont_go_to[] =
1582 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1584 static int ep_mampf2[] =
1609 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1611 static int ep_bd_element[] =
1620 EL_MAGIC_WALL_BD_OFF,
1638 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1640 static int ep_sb_element[] =
1645 EL_SOKOBAN_FELD_LEER,
1646 EL_SOKOBAN_FELD_VOLL,
1650 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1652 static int ep_gem[] =
1662 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1664 static int ep_inactive[] =
1701 EL_DYNAMITE_INACTIVE,
1713 EL_SOKOBAN_FELD_LEER,
1714 EL_SOKOBAN_FELD_VOLL,
1724 EL_MAGIC_WALL_BD_OFF,
1725 EL_MAGIC_WALL_BD_DEAD,
1761 EL_BELT1_SWITCH_LEFT,
1762 EL_BELT1_SWITCH_MIDDLE,
1763 EL_BELT1_SWITCH_RIGHT,
1764 EL_BELT2_SWITCH_LEFT,
1765 EL_BELT2_SWITCH_MIDDLE,
1766 EL_BELT2_SWITCH_RIGHT,
1767 EL_BELT3_SWITCH_LEFT,
1768 EL_BELT3_SWITCH_MIDDLE,
1769 EL_BELT3_SWITCH_RIGHT,
1770 EL_BELT4_SWITCH_LEFT,
1771 EL_BELT4_SWITCH_MIDDLE,
1772 EL_BELT4_SWITCH_RIGHT,
1773 EL_SIGN_EXCLAMATION,
1774 EL_SIGN_RADIOACTIVITY,
1786 EL_EMC_STEEL_WALL_1,
1787 EL_EMC_STEEL_WALL_2,
1788 EL_EMC_STEEL_WALL_3,
1789 EL_EMC_STEEL_WALL_4,
1799 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1801 static int ep_explosive[] =
1805 EL_DYNAMITE_INACTIVE,
1806 EL_DYNABOMB_ACTIVE_1,
1807 EL_DYNABOMB_ACTIVE_2,
1808 EL_DYNABOMB_ACTIVE_3,
1809 EL_DYNABOMB_ACTIVE_4,
1826 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1828 static int ep_mampf3[] =
1839 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1841 static int ep_pushable[] =
1848 EL_SOKOBAN_FELD_VOLL,
1858 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1860 static int ep_player[] =
1868 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1870 static int ep_has_content[] =
1878 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1880 static int ep_eatable[] =
1888 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1890 static int ep_sp_element[] =
1932 /* additional elements that appeared in newer Supaplex levels */
1934 /* more than one murphy in a level results in an inactive clone */
1937 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1939 static int ep_quick_gate[] =
1963 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1965 static int ep_over_player[] =
1990 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1992 static int ep_active_bomb[] =
1995 EL_DYNABOMB_ACTIVE_1,
1996 EL_DYNABOMB_ACTIVE_2,
1997 EL_DYNABOMB_ACTIVE_3,
1998 EL_DYNABOMB_ACTIVE_4
2000 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
2002 static int ep_belt[] =
2017 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
2019 static int ep_belt_switch[] =
2021 EL_BELT1_SWITCH_LEFT,
2022 EL_BELT1_SWITCH_MIDDLE,
2023 EL_BELT1_SWITCH_RIGHT,
2024 EL_BELT2_SWITCH_LEFT,
2025 EL_BELT2_SWITCH_MIDDLE,
2026 EL_BELT2_SWITCH_RIGHT,
2027 EL_BELT3_SWITCH_LEFT,
2028 EL_BELT3_SWITCH_MIDDLE,
2029 EL_BELT3_SWITCH_RIGHT,
2030 EL_BELT4_SWITCH_LEFT,
2031 EL_BELT4_SWITCH_MIDDLE,
2032 EL_BELT4_SWITCH_RIGHT,
2034 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
2036 static int ep_tube[] =
2050 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
2052 static long ep1_bit[] =
2086 static long ep2_bit[] =
2092 static int *ep1_array[] =
2126 static int *ep2_array[] =
2132 static int *ep1_num[] =
2159 &ep_has_content_num,
2163 &ep_over_player_num,
2166 static int *ep2_num[] =
2169 &ep_belt_switch_num,
2172 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
2173 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
2175 for(i=0; i<MAX_ELEMENTS; i++)
2177 Elementeigenschaften1[i] = 0;
2178 Elementeigenschaften2[i] = 0;
2181 for(i=0; i<num_properties1; i++)
2182 for(j=0; j<*(ep1_num[i]); j++)
2183 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
2184 for(i=0; i<num_properties2; i++)
2185 for(j=0; j<*(ep2_num[i]); j++)
2186 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
2188 for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
2189 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2192 void CloseAllAndExit(int exit_value)
2196 if (sound_process_id)
2199 kill(sound_process_id, SIGTERM);
2200 FreeSounds(NUM_SOUNDS);
2203 for(i=0; i<NUM_BITMAPS; i++)
2207 #ifdef USE_XPM_LIBRARY
2208 if (i < NUM_PICTURES) /* XPM pictures */
2210 XFreeColors(display,DefaultColormap(display,screen),
2211 xpm_att[i].pixels,xpm_att[i].npixels,0);
2212 XpmFreeAttributes(&xpm_att[i]);
2216 #ifdef USE_SDL_LIBRARY
2217 SDL_FreeSurface(pix[i]);
2219 XFreePixmap(display,pix[i]);
2223 #ifdef USE_SDL_LIBRARY
2224 SDL_FreeSurface(pix_masked[i]);
2227 XFreePixmap(display,clipmask[i]);
2229 XFreeGC(display, clip_gc[i]);
2233 #ifdef USE_SDL_LIBRARY
2234 KeyboardAutoRepeatOn();
2237 XFreeGC(display, gc);
2241 KeyboardAutoRepeatOn();
2242 XCloseDisplay(display);