1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
29 #include "conf_e2g.c" /* include auto-generated data structure definitions */
32 static char *image_filename[NUM_PICTURES] =
40 "RocksFontMedium.pcx",
53 "RocksFontMedium.pcx",
58 static Bitmap *bitmap_font_initial = NULL;
60 static void InitGlobal();
61 static void InitSetup();
62 static void InitPlayerInfo();
63 static void InitLevelInfo();
64 static void InitArtworkInfo();
65 static void InitLevelArtworkInfo();
66 static void InitNetworkServer();
67 static void InitArtworkConfig();
68 static void InitImages();
69 static void InitMixer();
70 static void InitSound();
71 static void InitMusic();
72 static void InitGfx();
73 static void InitGfxBackground();
74 static void InitGadgets();
75 static void InitElementImages();
76 static void InitElementGraphicInfo();
77 static void InitElementSoundInfo();
78 static void InitElementProperties();
79 static void InitGraphicInfo();
80 static void InitSoundInfo();
81 static void Execute_Command(char *);
85 InitGlobal(); /* initialize some global variables */
87 if (options.execute_command)
88 Execute_Command(options.execute_command);
90 if (options.serveronly)
92 #if defined(PLATFORM_UNIX)
93 NetworkServer(options.server_port, options.serveronly);
95 Error(ERR_WARN, "networking only supported in Unix version");
97 exit(0); /* never reached */
100 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
101 PROGRAM_TITLE_STRING, getWindowTitleString(),
102 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
103 MSDOS_POINTER_FILENAME,
104 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
108 InitArtworkInfo(); /* needed before loading gfx, sound & music */
109 InitArtworkConfig(); /* needed before forking sound child process */
115 InitRND(NEW_RANDOMIZE);
118 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
121 InitEventFilter(FilterMouseMotionEvents);
123 InitElementProperties();
128 InitLevelArtworkInfo();
130 InitImages(); /* needs to know current level directory */
131 InitSound(); /* needs to know current level directory */
132 InitMusic(); /* needs to know current level directory */
136 if (global.autoplay_leveldir)
147 static void InitGlobal()
149 global.autoplay_leveldir = NULL;
151 global.frames_per_second = 0;
152 global.fps_slowdown = FALSE;
153 global.fps_slowdown_factor = 1;
156 static void InitSetup()
158 LoadSetup(); /* global setup info */
161 static void InitPlayerInfo()
165 /* choose default local player */
166 local_player = &stored_player[0];
168 for (i=0; i<MAX_PLAYERS; i++)
169 stored_player[i].connected = FALSE;
171 local_player->connected = TRUE;
174 static void InitLevelInfo()
176 LoadLevelInfo(); /* global level info */
177 LoadLevelSetup_LastSeries(); /* last played series info */
178 LoadLevelSetup_SeriesInfo(); /* last played level info */
181 static void InitArtworkInfo()
186 static void InitArtworkConfig()
188 static char *element_prefix[MAX_NUM_ELEMENTS + 1];
189 static char *sound_class_prefix[MAX_NUM_ELEMENTS + 1];
190 static char *action_suffix[NUM_ACTIONS + 1];
191 static char *direction_suffix[NUM_DIRECTIONS + 1];
192 static char *dummy[1] = { NULL };
195 for (i=0; i<MAX_NUM_ELEMENTS; i++)
196 element_info[i].custom_description = NULL;
198 for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
199 element_prefix[i] = element_info[i].token_name;
200 for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
201 sound_class_prefix[i] = element_info[i].sound_class_name;
202 for (i=0; i<NUM_ACTIONS + 1; i++)
203 action_suffix[i] = element_action_info[i].suffix;
204 for (i=0; i<NUM_DIRECTIONS + 1; i++)
205 direction_suffix[i] = element_direction_info[i].suffix;
207 InitImageList(image_config, NUM_IMAGE_FILES, image_config_suffix,
208 element_prefix, action_suffix, direction_suffix);
209 InitSoundList(sound_config, NUM_SOUND_FILES, sound_config_suffix,
210 sound_class_prefix, action_suffix, dummy);
213 void InitLevelArtworkInfo()
215 LoadLevelArtworkInfo();
218 void InitNetworkServer()
220 #if defined(PLATFORM_UNIX)
224 if (!options.network)
227 #if defined(PLATFORM_UNIX)
228 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
230 if (!ConnectToServer(options.server_host, options.server_port))
231 Error(ERR_EXIT, "cannot connect to network game server");
233 SendToServer_PlayerName(setup.player_name);
234 SendToServer_ProtocolVersion();
237 SendToServer_NrWanted(nr_wanted);
241 static void InitMixer()
247 static void ReinitializeGraphics()
249 InitElementGraphicInfo(); /* initialize element/graphic config info */
250 InitGraphicInfo(); /* initialize graphic info from config file */
252 InitFontInfo(bitmap_font_initial,
253 graphic_info[IMG_FONT_BIG].bitmap,
254 graphic_info[IMG_FONT_MEDIUM].bitmap,
255 graphic_info[IMG_FONT_SMALL].bitmap,
256 graphic_info[IMG_FONT_EM].bitmap);
258 SetMainBackgroundImage(IMG_BACKGROUND_DEFAULT);
259 SetDoorBackgroundImage(IMG_BACKGROUND_DOOR);
266 /* !!! TEST ONLY !!! */
269 Bitmap *tst_bitmap = graphic_info[IMG_SAND].bitmap;
270 Bitmap *tmp_bitmap = ZoomBitmap(tst_bitmap,
271 tst_bitmap->width / 2,
272 tst_bitmap->height / 2);
274 BlitBitmap(tmp_bitmap, tst_bitmap, 0, 0, 256, 224, 0, 448);
276 FreeBitmap(tmp_bitmap);
281 printf("CREATING SMALL IMAGES...\n");
286 CreateImageWithSmallImages(IMG_SAND);
287 CreateImageWithSmallImages(IMG_SAND);
294 static void ReinitializeSounds()
296 InitElementSoundInfo(); /* initialize element/sound config info */
297 InitSoundInfo(); /* initialize sounds info from config file */
299 InitPlaySoundLevel(); /* initialize internal game sound values */
302 static void ReinitializeMusic()
304 /* currently nothing to do */
307 static void InitImages()
309 ReloadCustomImages();
310 ReinitializeGraphics();
312 LoadCustomElementDescriptions();
315 static void InitSound()
317 InitReloadCustomSounds(artwork.snd_current->identifier);
318 ReinitializeSounds();
321 static void InitMusic()
323 InitReloadCustomMusic(artwork.mus_current->identifier);
327 static void InitTileClipmasks()
330 #if defined(TARGET_X11)
331 XGCValues clip_gc_values;
332 unsigned long clip_gc_valuemask;
334 #if defined(TARGET_X11_NATIVE)
344 tile_needs_clipping[] =
346 { GFX_SPIELER1_UP, 4 },
347 { GFX_SPIELER1_DOWN, 4 },
348 { GFX_SPIELER1_LEFT, 4 },
349 { GFX_SPIELER1_RIGHT, 4 },
350 { GFX_SPIELER1_PUSH_LEFT, 4 },
351 { GFX_SPIELER1_PUSH_RIGHT, 4 },
352 { GFX_SPIELER2_UP, 4 },
353 { GFX_SPIELER2_DOWN, 4 },
354 { GFX_SPIELER2_LEFT, 4 },
355 { GFX_SPIELER2_RIGHT, 4 },
356 { GFX_SPIELER2_PUSH_LEFT, 4 },
357 { GFX_SPIELER2_PUSH_RIGHT, 4 },
358 { GFX_SPIELER3_UP, 4 },
359 { GFX_SPIELER3_DOWN, 4 },
360 { GFX_SPIELER3_LEFT, 4 },
361 { GFX_SPIELER3_RIGHT, 4 },
362 { GFX_SPIELER3_PUSH_LEFT, 4 },
363 { GFX_SPIELER3_PUSH_RIGHT, 4 },
364 { GFX_SPIELER4_UP, 4 },
365 { GFX_SPIELER4_DOWN, 4 },
366 { GFX_SPIELER4_LEFT, 4 },
367 { GFX_SPIELER4_RIGHT, 4 },
368 { GFX_SPIELER4_PUSH_LEFT, 4 },
369 { GFX_SPIELER4_PUSH_RIGHT, 4 },
370 { GFX_SP_MURPHY, 1 },
371 { GFX_MURPHY_GO_LEFT, 3 },
372 { GFX_MURPHY_GO_RIGHT, 3 },
373 { GFX_MURPHY_SNAP_UP, 1 },
374 { GFX_MURPHY_SNAP_DOWN, 1 },
375 { GFX_MURPHY_SNAP_RIGHT, 1 },
376 { GFX_MURPHY_SNAP_LEFT, 1 },
377 { GFX_MURPHY_PUSH_RIGHT, 1 },
378 { GFX_MURPHY_PUSH_LEFT, 1 },
379 { GFX_GEBLUBBER, 4 },
382 { GFX_EXPLOSION, 8 },
383 { GFX_SOKOBAN_OBJEKT, 1 },
384 { GFX_FUNKELN_BLAU, 3 },
385 { GFX_FUNKELN_WEISS, 3 },
386 { GFX2_SHIELD_PASSIVE, 3 },
387 { GFX2_SHIELD_ACTIVE, 3 },
392 #endif /* TARGET_X11_NATIVE */
393 #endif /* TARGET_X11 */
397 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
398 for (i=0; i<NUM_TILES; i++)
399 tile_clipmask[i] = None;
401 #if defined(TARGET_X11)
402 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
403 often very slow when preparing a masked XCopyArea() for big Pixmaps.
404 To prevent this, create small (tile-sized) mask Pixmaps which will then
405 be set much faster with XSetClipOrigin() and speed things up a lot. */
407 clip_gc_values.graphics_exposures = False;
408 clip_gc_valuemask = GCGraphicsExposures;
409 tile_clip_gc = XCreateGC(display, window->drawable,
410 clip_gc_valuemask, &clip_gc_values);
413 for (i=0; i<NUM_BITMAPS; i++)
415 if (pix[i]->clip_mask)
417 clip_gc_values.graphics_exposures = False;
418 clip_gc_values.clip_mask = pix[i]->clip_mask;
419 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
420 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
421 clip_gc_valuemask, &clip_gc_values);
426 #if defined(TARGET_X11_NATIVE)
429 /* create graphic context structures needed for clipping */
430 clip_gc_values.graphics_exposures = False;
431 clip_gc_valuemask = GCGraphicsExposures;
432 copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask,
433 clip_gc_valuemask, &clip_gc_values);
435 /* create only those clipping Pixmaps we really need */
436 for (i=0; tile_needs_clipping[i].start>=0; i++)
440 for (j=0; j<tile_needs_clipping[i].count; j++)
442 int tile = tile_needs_clipping[i].start + j;
448 getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
449 src_pixmap = src_bitmap->clip_mask;
451 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
454 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
455 src_x, src_y, TILEX, TILEY, 0, 0);
459 XFreeGC(display, copy_clipmask_gc);
462 #endif /* TARGET_X11_NATIVE */
463 #endif /* TARGET_X11 */
467 void FreeTileClipmasks()
470 #if defined(TARGET_X11)
473 for (i=0; i<NUM_TILES; i++)
475 if (tile_clipmask[i] != None)
477 XFreePixmap(display, tile_clipmask[i]);
478 tile_clipmask[i] = None;
483 XFreeGC(display, tile_clip_gc);
487 for (i=0; i<NUM_BITMAPS; i++)
489 if (pix[i] != NULL && pix[i]->stored_clip_gc)
491 XFreeGC(display, pix[i]->stored_clip_gc);
492 pix[i]->stored_clip_gc = None;
497 #endif /* TARGET_X11 */
507 /* initialize screen properties */
508 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
509 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
510 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
511 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
512 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
514 /* create additional image buffers for double-buffering */
515 bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
516 bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
519 pix[PIX_FONT_SMALL] = LoadCustomImage(image_filename[PIX_FONT_SMALL]);
521 InitFontInfo(NULL, NULL, pix[PIX_FONT_SMALL], NULL);
523 bitmap_font_initial = LoadCustomImage(image_filename[PIX_FONT_SMALL]);
525 InitFontInfo(bitmap_font_initial, NULL, NULL, NULL, NULL);
528 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
529 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
531 DrawInitText("Loading graphics:", 120, FC_GREEN);
534 for (i=0; i<NUM_PICTURES; i++)
537 if (i != PIX_FONT_SMALL)
540 DrawInitText(image_filename[i], 150, FC_YELLOW);
542 pix[i] = LoadCustomImage(image_filename[i]);
548 InitFontInfo(pix[PIX_FONT_BIG], pix[PIX_FONT_MEDIUM], pix[PIX_FONT_SMALL],
555 void InitGfxBackground()
560 fieldbuffer = bitmap_db_field;
561 SetDrawtoField(DRAW_BACKBUFFER);
563 BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
564 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
565 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
566 ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE);
568 for (x=0; x<MAX_BUF_XSIZE; x++)
569 for (y=0; y<MAX_BUF_YSIZE; y++)
572 redraw_mask = REDRAW_ALL;
575 void ReloadCustomArtwork()
577 static char *leveldir_current_identifier = NULL;
578 static boolean last_override_level_graphics = FALSE;
579 static boolean last_override_level_sounds = FALSE;
580 static boolean last_override_level_music = FALSE;
581 /* identifier for new artwork; default: artwork configured in setup */
582 char *gfx_new_identifier = artwork.gfx_current->identifier;
583 char *snd_new_identifier = artwork.snd_current->identifier;
584 char *mus_new_identifier = artwork.mus_current->identifier;
585 boolean redraw_screen = FALSE;
587 if (leveldir_current_identifier == NULL)
588 leveldir_current_identifier = leveldir_current->identifier;
591 printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier,
592 leveldir_current->graphics_set);
593 printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier,
594 leveldir_current->identifier);
598 printf("graphics --> '%s' ('%s')\n",
599 artwork.gfx_current_identifier, artwork.gfx_current->filename);
600 printf("sounds --> '%s' ('%s')\n",
601 artwork.snd_current_identifier, artwork.snd_current->filename);
602 printf("music --> '%s' ('%s')\n",
603 artwork.mus_current_identifier, artwork.mus_current->filename);
606 /* leveldir_current may be invalid (level group, parent link) */
607 if (!validLevelSeries(leveldir_current))
610 /* when a new level series was selected, check if there was a change
611 in custom artwork stored in level series directory */
612 if (leveldir_current_identifier != leveldir_current->identifier)
614 char *identifier_old = leveldir_current_identifier;
615 char *identifier_new = leveldir_current->identifier;
617 if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) !=
618 getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new))
619 gfx_new_identifier = identifier_new;
620 if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) !=
621 getTreeInfoFromIdentifier(artwork.snd_first, identifier_new))
622 snd_new_identifier = identifier_new;
623 if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) !=
624 getTreeInfoFromIdentifier(artwork.mus_first, identifier_new))
625 mus_new_identifier = identifier_new;
627 leveldir_current_identifier = leveldir_current->identifier;
630 /* custom level artwork configured in level series configuration file
631 always overrides custom level artwork stored in level series directory
632 and (level independant) custom artwork configured in setup menue */
633 if (leveldir_current->graphics_set != NULL)
634 gfx_new_identifier = leveldir_current->graphics_set;
635 if (leveldir_current->sounds_set != NULL)
636 snd_new_identifier = leveldir_current->sounds_set;
637 if (leveldir_current->music_set != NULL)
638 mus_new_identifier = leveldir_current->music_set;
640 if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 ||
641 last_override_level_graphics != setup.override_level_graphics)
644 printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n",
645 artwork.gfx_current_identifier,
646 artwork.gfx_current->identifier,
650 setLevelArtworkDir(artwork.gfx_first);
652 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
654 ReloadCustomImages();
655 ReinitializeGraphics();
657 LoadCustomElementDescriptions();
662 artwork.gfx_current_identifier = artwork.gfx_current->identifier;
663 last_override_level_graphics = setup.override_level_graphics;
665 redraw_screen = TRUE;
668 if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 ||
669 last_override_level_sounds != setup.override_level_sounds)
672 printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n",
673 artwork.snd_current_identifier,
674 artwork.snd_current->identifier,
678 /* set artwork path to send it to the sound server process */
679 setLevelArtworkDir(artwork.snd_first);
681 InitReloadCustomSounds(snd_new_identifier);
682 ReinitializeSounds();
684 artwork.snd_current_identifier = artwork.snd_current->identifier;
685 last_override_level_sounds = setup.override_level_sounds;
687 redraw_screen = TRUE;
690 if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 ||
691 last_override_level_music != setup.override_level_music)
693 /* set artwork path to send it to the sound server process */
694 setLevelArtworkDir(artwork.mus_first);
696 InitReloadCustomMusic(mus_new_identifier);
699 artwork.mus_current_identifier = artwork.mus_current->identifier;
700 last_override_level_music = setup.override_level_music;
702 redraw_screen = TRUE;
709 /* force redraw of (open or closed) door graphics */
710 SetDoorState(DOOR_OPEN_ALL);
711 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
717 FreeLevelEditorGadgets();
726 static boolean gadgets_initialized = FALSE;
728 if (gadgets_initialized)
731 CreateLevelEditorGadgets();
735 CreateScreenGadgets();
737 gadgets_initialized = TRUE;
740 void InitElementImages()
742 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
743 int num_property_mappings = getImageListPropertyMappingSize();
746 /* initialize images from static configuration */
747 for (i=0; element_to_graphic[i].element > -1; i++)
748 CreateImageWithSmallImages(element_to_graphic[i].graphic);
750 /* initialize images from dynamic configuration */
751 for (i=0; i < num_property_mappings; i++)
752 CreateImageWithSmallImages(property_mapping[i].artwork_index);
755 void InitElementGraphicInfo()
757 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
758 int num_property_mappings = getImageListPropertyMappingSize();
761 /* set values to -1 to identify later as "uninitialized" values */
762 for (i=0; i<MAX_NUM_ELEMENTS; i++)
764 for (act=0; act<NUM_ACTIONS; act++)
766 element_info[i].graphic[act] = -1;
768 for (dir=0; dir<NUM_DIRECTIONS; dir++)
769 element_info[i].direction_graphic[act][dir] = -1;
773 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
774 element_info[i].graphic[ACTION_DEFAULT] =
775 IMG_CHAR_START + (i - EL_CHAR_START);
777 for (i=EL_CUSTOM_START; i<=EL_CUSTOM_END; i++)
778 element_info[i].graphic[ACTION_DEFAULT] =
779 IMG_CUSTOM_START + (i - EL_CUSTOM_START);
781 /* initialize element/graphic mapping from static configuration */
782 for (i=0; element_to_graphic[i].element > -1; i++)
784 int element = element_to_graphic[i].element;
785 int action = element_to_graphic[i].action;
786 int direction = element_to_graphic[i].direction;
787 int graphic = element_to_graphic[i].graphic;
790 action = ACTION_DEFAULT;
793 element_info[element].direction_graphic[action][direction] = graphic;
795 element_info[element].graphic[action] = graphic;
798 /* initialize element/graphic mapping from dynamic configuration */
799 for (i=0; i < num_property_mappings; i++)
801 int element = property_mapping[i].base_index;
802 int action = property_mapping[i].ext1_index;
803 int direction = property_mapping[i].ext2_index;
804 int graphic = property_mapping[i].artwork_index;
807 action = ACTION_DEFAULT;
810 element_info[element].direction_graphic[action][direction] = graphic;
812 element_info[element].graphic[action] = graphic;
815 /* now set all '-1' values to element specific default values */
816 for (i=0; i<MAX_NUM_ELEMENTS; i++)
818 int default_action_graphic = element_info[i].graphic[ACTION_DEFAULT];
819 int default_action_direction_graphic[NUM_DIRECTIONS];
821 if (default_action_graphic == -1)
822 default_action_graphic = IMG_CHAR_QUESTION;
824 for (dir=0; dir<NUM_DIRECTIONS; dir++)
826 default_action_direction_graphic[dir] =
827 element_info[i].direction_graphic[ACTION_DEFAULT][dir];
829 if (default_action_direction_graphic[dir] == -1)
830 default_action_direction_graphic[dir] = default_action_graphic;
833 for (act=0; act<NUM_ACTIONS; act++)
835 for (dir=0; dir<NUM_DIRECTIONS; dir++)
837 int default_direction_graphic = element_info[i].graphic[act];
839 /* no graphic for current action -- use default direction graphic */
840 if (default_direction_graphic == -1)
841 default_direction_graphic = default_action_direction_graphic[dir];
843 if (element_info[i].direction_graphic[act][dir] == -1)
844 element_info[i].direction_graphic[act][dir] =
845 default_direction_graphic;
848 /* no graphic for this specific action -- use default action graphic */
849 if (element_info[i].graphic[act] == -1)
850 element_info[i].graphic[act] = default_action_graphic;
855 static void InitElementSoundInfo()
860 static void set_graphic_parameters(int graphic, int *parameter)
862 Bitmap *src_bitmap = getBitmapFromImageID(graphic);
863 int num_xtiles = (src_bitmap ? src_bitmap->width : TILEX) / TILEX;
864 int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY;
866 graphic_info[graphic].bitmap = src_bitmap;
868 graphic_info[graphic].src_x = parameter[GFX_ARG_XPOS] * TILEX;
869 graphic_info[graphic].src_y = parameter[GFX_ARG_YPOS] * TILEY;
870 graphic_info[graphic].offset_x = parameter[GFX_ARG_OFFSET];
871 graphic_info[graphic].offset_y = 0;
873 /* animation frames are ordered vertically instead of horizontally */
874 if (parameter[GFX_ARG_VERTICAL])
876 graphic_info[graphic].offset_x = 0;
877 graphic_info[graphic].offset_y = parameter[GFX_ARG_OFFSET];
880 /* optionally, the x and y offset of frames can be specified directly */
881 if (parameter[GFX_ARG_XOFFSET] != ARG_UNDEFINED_VALUE)
882 graphic_info[graphic].offset_x = parameter[GFX_ARG_XOFFSET];
883 if (parameter[GFX_ARG_YOFFSET] != ARG_UNDEFINED_VALUE)
884 graphic_info[graphic].offset_y = parameter[GFX_ARG_YOFFSET];
886 /* automatically determine correct number of frames, if not defined */
887 if (parameter[GFX_ARG_FRAMES] != ARG_UNDEFINED_VALUE)
888 graphic_info[graphic].anim_frames = parameter[GFX_ARG_FRAMES];
889 else if (parameter[GFX_ARG_XPOS] == 0 && !parameter[GFX_ARG_VERTICAL])
890 graphic_info[graphic].anim_frames = num_xtiles;
891 else if (parameter[GFX_ARG_YPOS] == 0 && parameter[GFX_ARG_VERTICAL])
892 graphic_info[graphic].anim_frames = num_ytiles;
894 graphic_info[graphic].anim_frames = 1;
896 graphic_info[graphic].anim_delay = parameter[GFX_ARG_DELAY];
897 if (graphic_info[graphic].anim_delay == 0) /* delay must be at least 1 */
898 graphic_info[graphic].anim_delay = 1;
900 /* set mode for animation frame order */
901 if (parameter[GFX_ARG_MODE_LOOP])
902 graphic_info[graphic].anim_mode = ANIM_LOOP;
903 else if (parameter[GFX_ARG_MODE_LINEAR])
904 graphic_info[graphic].anim_mode = ANIM_LINEAR;
905 else if (parameter[GFX_ARG_MODE_PINGPONG])
906 graphic_info[graphic].anim_mode = ANIM_PINGPONG;
907 else if (parameter[GFX_ARG_MODE_PINGPONG2])
908 graphic_info[graphic].anim_mode = ANIM_PINGPONG2;
909 else if (parameter[GFX_ARG_MODE_RANDOM])
910 graphic_info[graphic].anim_mode = ANIM_RANDOM;
911 else if (graphic_info[graphic].anim_frames > 1)
912 graphic_info[graphic].anim_mode = ANIM_LOOP;
914 graphic_info[graphic].anim_mode = ANIM_NONE;
916 /* set additional flag to play animation frames in reverse order */
917 if (parameter[GFX_ARG_MODE_REVERSE])
918 graphic_info[graphic].anim_mode |= ANIM_REVERSE;
920 /* automatically determine correct start frame, if not defined */
921 if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE)
922 graphic_info[graphic].anim_start_frame = 0;
923 else if (graphic_info[graphic].anim_mode & ANIM_REVERSE)
924 graphic_info[graphic].anim_start_frame =
925 graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1;
927 graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME];
929 /* animation synchronized with global frame counter, not move position */
930 graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
933 static void InitGraphicInfo()
935 static boolean clipmasks_initialized = FALSE;
936 int num_images = getImageListSize();
938 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
940 XGCValues clip_gc_values;
941 unsigned long clip_gc_valuemask;
942 GC copy_clipmask_gc = None;
945 if (graphic_info != NULL)
948 graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo));
950 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
951 if (clipmasks_initialized)
953 for (i=0; i<num_images; i++)
955 if (graphic_info[i].clip_mask)
956 XFreePixmap(display, graphic_info[i].clip_mask);
957 if (graphic_info[i].clip_gc)
958 XFreeGC(display, graphic_info[i].clip_gc);
960 graphic_info[i].clip_mask = None;
961 graphic_info[i].clip_gc = None;
966 for (i=0; i<num_images; i++)
968 struct FileInfo *image = getImageListEntry(i);
971 int first_frame, last_frame;
973 set_graphic_parameters(i, image->parameter);
975 /* now check if no animation frames are outside of the loaded image */
977 if (graphic_info[i].bitmap == NULL)
978 continue; /* skip check for optional images that are undefined */
981 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
982 if (src_x < 0 || src_y < 0 ||
983 src_x + TILEX > src_bitmap->width ||
984 src_y + TILEY > src_bitmap->height)
986 Error(ERR_RETURN_LINE, "-");
987 Error(ERR_RETURN, "warning: error found in config file:");
988 Error(ERR_RETURN, "- config file: '%s'",
989 getImageConfigFilename());
990 Error(ERR_RETURN, "- config token: '%s'",
991 getTokenFromImageID(i));
992 Error(ERR_RETURN, "- image file: '%s'",
993 src_bitmap->source_filename);
995 "error: first animation frame out of bounds (%d, %d)",
997 Error(ERR_RETURN, "custom graphic rejected for this element/action");
998 Error(ERR_RETURN_LINE, "-");
1000 set_graphic_parameters(i, image->default_parameter);
1003 last_frame = graphic_info[i].anim_frames - 1;
1004 getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y);
1005 if (src_x < 0 || src_y < 0 ||
1006 src_x + TILEX > src_bitmap->width ||
1007 src_y + TILEY > src_bitmap->height)
1009 Error(ERR_RETURN_LINE, "-");
1010 Error(ERR_RETURN, "warning: error found in config file:");
1011 Error(ERR_RETURN, "- config file: '%s'",
1012 getImageConfigFilename());
1013 Error(ERR_RETURN, "- config token: '%s'",
1014 getTokenFromImageID(i));
1015 Error(ERR_RETURN, "- image file: '%s'",
1016 src_bitmap->source_filename);
1018 "error: last animation frame (%d) out of bounds (%d, %d)",
1019 last_frame, src_x, src_y);
1020 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1021 Error(ERR_RETURN_LINE, "-");
1023 set_graphic_parameters(i, image->default_parameter);
1026 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1027 /* currently we need only a tile clip mask from the first frame */
1028 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1030 if (copy_clipmask_gc == None)
1032 clip_gc_values.graphics_exposures = False;
1033 clip_gc_valuemask = GCGraphicsExposures;
1034 copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask,
1035 clip_gc_valuemask, &clip_gc_values);
1038 graphic_info[i].clip_mask =
1039 XCreatePixmap(display, window->drawable, TILEX, TILEY, 1);
1041 src_pixmap = src_bitmap->clip_mask;
1042 XCopyArea(display, src_pixmap, graphic_info[i].clip_mask,
1043 copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0);
1045 clip_gc_values.graphics_exposures = False;
1046 clip_gc_values.clip_mask = graphic_info[i].clip_mask;
1047 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
1048 graphic_info[i].clip_gc =
1049 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
1053 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1054 if (copy_clipmask_gc)
1055 XFreeGC(display, copy_clipmask_gc);
1058 clipmasks_initialized = TRUE;
1061 static void set_sound_parameters(int sound, int *parameter)
1063 /* explicit loop mode setting in configuration overrides default value */
1064 if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE)
1065 sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP];
1068 static void InitSoundInfo()
1070 int *sound_effect_properties;
1071 int num_sounds = getSoundListSize();
1074 if (sound_info != NULL)
1077 sound_effect_properties = checked_calloc(num_sounds * sizeof(int));
1078 sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo));
1080 /* initialize sound effect for all elements to "no sound" */
1081 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1082 for (j=0; j<NUM_ACTIONS; j++)
1083 element_info[i].sound[j] = SND_UNDEFINED;
1085 for (i=0; i<num_sounds; i++)
1087 struct FileInfo *sound = getSoundListEntry(i);
1088 int len_effect_text = strlen(sound->token);
1090 sound_effect_properties[i] = ACTION_OTHER;
1091 sound_info[i].loop = FALSE;
1093 /* determine all loop sounds and identify certain sound classes */
1095 for (j=0; element_action_info[j].suffix; j++)
1097 int len_action_text = strlen(element_action_info[j].suffix);
1099 if (len_action_text < len_effect_text &&
1100 strcmp(&sound->token[len_effect_text - len_action_text],
1101 element_action_info[j].suffix) == 0)
1103 sound_effect_properties[i] = element_action_info[j].value;
1105 if (element_action_info[j].is_loop_sound)
1106 sound_info[i].loop = TRUE;
1110 /* associate elements and some selected sound actions */
1112 for (j=0; j<MAX_NUM_ELEMENTS; j++)
1114 if (element_info[j].sound_class_name)
1116 int len_class_text = strlen(element_info[j].sound_class_name);
1118 if (len_class_text + 1 < len_effect_text &&
1119 strncmp(sound->token,
1120 element_info[j].sound_class_name, len_class_text) == 0 &&
1121 sound->token[len_class_text] == '.')
1123 int sound_action_value = sound_effect_properties[i];
1125 element_info[j].sound[sound_action_value] = i;
1130 set_sound_parameters(i, sound->parameter);
1133 free(sound_effect_properties);
1138 int element = EL_SAND;
1139 int sound_action = ACTION_DIGGING;
1142 while (element_action_info[j].suffix)
1144 if (element_action_info[j].value == sound_action)
1145 printf("element %d, sound action '%s' == %d\n",
1146 element, element_action_info[j].suffix,
1147 element_info_[element].sound[sound_action]);
1154 void InitElementProperties()
1158 static int ep_amoebalive[] =
1165 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
1167 static int ep_amoeboid[] =
1175 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
1177 static int ep_schluessel[] =
1188 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
1190 static int ep_pforte[] =
1209 EL_SWITCHGATE_OPENING,
1210 EL_SWITCHGATE_CLOSED,
1211 EL_SWITCHGATE_CLOSING,
1213 EL_TIMEGATE_OPENING,
1215 EL_TIMEGATE_CLOSING,
1219 EL_TUBE_VERTICAL_LEFT,
1220 EL_TUBE_VERTICAL_RIGHT,
1221 EL_TUBE_HORIZONTAL_UP,
1222 EL_TUBE_HORIZONTAL_DOWN,
1228 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
1230 static int ep_solid[] =
1250 EL_QUICKSAND_FILLING,
1251 EL_QUICKSAND_EMPTYING,
1253 EL_MAGIC_WALL_ACTIVE,
1254 EL_MAGIC_WALL_EMPTYING,
1255 EL_MAGIC_WALL_FILLING,
1259 EL_BD_MAGIC_WALL_ACTIVE,
1260 EL_BD_MAGIC_WALL_EMPTYING,
1261 EL_BD_MAGIC_WALL_FULL,
1262 EL_BD_MAGIC_WALL_FILLING,
1263 EL_BD_MAGIC_WALL_DEAD,
1266 EL_ACIDPOOL_TOPLEFT,
1267 EL_ACIDPOOL_TOPRIGHT,
1268 EL_ACIDPOOL_BOTTOMLEFT,
1270 EL_ACIDPOOL_BOTTOMRIGHT,
1288 EL_SP_TERMINAL_ACTIVE,
1291 EL_INVISIBLE_STEELWALL,
1292 EL_INVISIBLE_STEELWALL_ACTIVE,
1294 EL_INVISIBLE_WALL_ACTIVE,
1295 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1296 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1297 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1298 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1299 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1300 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1301 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1302 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1303 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1304 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1305 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1306 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1307 EL_SWITCHGATE_SWITCH_UP,
1308 EL_SWITCHGATE_SWITCH_DOWN,
1310 EL_LIGHT_SWITCH_ACTIVE,
1312 EL_TIMEGATE_SWITCH_ACTIVE,
1313 EL_SIGN_EXCLAMATION,
1314 EL_SIGN_RADIOACTIVITY,
1325 EL_STEELWALL_SLANTED,
1330 EL_EMC_WALL_PILLAR_UPPER,
1331 EL_EMC_WALL_PILLAR_MIDDLE,
1332 EL_EMC_WALL_PILLAR_LOWER,
1358 EL_SWITCHGATE_OPENING,
1359 EL_SWITCHGATE_CLOSED,
1360 EL_SWITCHGATE_CLOSING,
1362 EL_TIMEGATE_OPENING,
1364 EL_TIMEGATE_CLOSING,
1368 EL_TUBE_VERTICAL_LEFT,
1369 EL_TUBE_VERTICAL_RIGHT,
1370 EL_TUBE_HORIZONTAL_UP,
1371 EL_TUBE_HORIZONTAL_DOWN,
1377 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
1379 static int ep_massive[] =
1383 EL_ACIDPOOL_TOPLEFT,
1384 EL_ACIDPOOL_TOPRIGHT,
1385 EL_ACIDPOOL_BOTTOMLEFT,
1387 EL_ACIDPOOL_BOTTOMRIGHT,
1399 EL_INVISIBLE_STEELWALL,
1400 EL_INVISIBLE_STEELWALL_ACTIVE,
1401 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1402 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1403 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1404 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1405 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1406 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1407 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1408 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1409 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1410 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1411 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1412 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1414 EL_LIGHT_SWITCH_ACTIVE,
1415 EL_SIGN_EXCLAMATION,
1416 EL_SIGN_RADIOACTIVITY,
1427 EL_STEELWALL_SLANTED,
1450 EL_SWITCHGATE_OPENING,
1451 EL_SWITCHGATE_CLOSED,
1452 EL_SWITCHGATE_CLOSING,
1454 EL_TIMEGATE_OPENING,
1456 EL_TIMEGATE_CLOSING,
1460 EL_TUBE_VERTICAL_LEFT,
1461 EL_TUBE_VERTICAL_RIGHT,
1462 EL_TUBE_HORIZONTAL_UP,
1463 EL_TUBE_HORIZONTAL_DOWN,
1469 static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
1471 static int ep_slippery[] =
1485 EL_ROBOT_WHEEL_ACTIVE,
1491 EL_ACIDPOOL_TOPLEFT,
1492 EL_ACIDPOOL_TOPRIGHT,
1502 EL_STEELWALL_SLANTED,
1506 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
1508 static int ep_enemy[] =
1521 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
1523 static int ep_mauer[] =
1551 EL_WALL_GROWING_ACTIVE,
1570 EL_SP_TERMINAL_ACTIVE,
1573 EL_INVISIBLE_STEELWALL,
1574 EL_INVISIBLE_STEELWALL_ACTIVE,
1576 EL_INVISIBLE_WALL_ACTIVE,
1577 EL_STEELWALL_SLANTED,
1582 EL_EMC_WALL_PILLAR_UPPER,
1583 EL_EMC_WALL_PILLAR_MIDDLE,
1584 EL_EMC_WALL_PILLAR_LOWER,
1591 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
1593 static int ep_can_fall[] =
1608 EL_BD_MAGIC_WALL_FULL,
1619 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
1621 static int ep_can_smash[] =
1652 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
1654 static int ep_can_change[] =
1665 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
1667 static int ep_can_move[] =
1687 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
1689 static int ep_could_move[] =
1699 EL_BD_BUTTERFLY_RIGHT,
1701 EL_BD_BUTTERFLY_LEFT,
1702 EL_BD_BUTTERFLY_DOWN,
1703 EL_BD_FIREFLY_RIGHT,
1712 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
1714 static int ep_dont_touch[] =
1721 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
1723 static int ep_dont_go_to[] =
1737 EL_SP_BUGGY_BASE_ACTIVE,
1741 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
1743 static int ep_mampf2[] =
1768 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
1770 static int ep_bd_element[] =
1797 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
1799 static int ep_sb_element[] =
1804 EL_SOKOBAN_FIELD_EMPTY,
1805 EL_SOKOBAN_FIELD_FULL,
1807 EL_INVISIBLE_STEELWALL
1809 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
1811 static int ep_gem[] =
1820 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
1822 static int ep_inactive[] =
1859 EL_INVISIBLE_STEELWALL,
1867 EL_WALL_EMERALD_YELLOW,
1872 EL_SOKOBAN_FIELD_EMPTY,
1873 EL_SOKOBAN_FIELD_FULL,
1874 EL_WALL_EMERALD_RED,
1875 EL_WALL_EMERALD_PURPLE,
1876 EL_ACIDPOOL_TOPLEFT,
1877 EL_ACIDPOOL_TOPRIGHT,
1878 EL_ACIDPOOL_BOTTOMLEFT,
1880 EL_ACIDPOOL_BOTTOMRIGHT,
1884 EL_BD_MAGIC_WALL_DEAD,
1885 EL_AMOEBA_TO_DIAMOND,
1918 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1919 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1920 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1921 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1922 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1923 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1924 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1925 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1926 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1927 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1928 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1929 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1930 EL_SIGN_EXCLAMATION,
1931 EL_SIGN_RADIOACTIVITY,
1942 EL_STEELWALL_SLANTED,
1947 EL_EMC_WALL_PILLAR_UPPER,
1948 EL_EMC_WALL_PILLAR_MIDDLE,
1949 EL_EMC_WALL_PILLAR_LOWER,
1956 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
1958 static int ep_explosive[] =
1963 EL_DYNABOMB_PLAYER1_ACTIVE,
1964 EL_DYNABOMB_PLAYER2_ACTIVE,
1965 EL_DYNABOMB_PLAYER3_ACTIVE,
1966 EL_DYNABOMB_PLAYER4_ACTIVE,
1983 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
1985 static int ep_mampf3[] =
1996 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
1998 static int ep_pushable[] =
2005 EL_SOKOBAN_FIELD_FULL,
2015 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
2017 static int ep_player[] =
2024 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
2026 static int ep_has_content[] =
2034 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
2036 static int ep_eatable[] =
2041 EL_SP_BUGGY_BASE_ACTIVATING,
2044 EL_INVISIBLE_SAND_ACTIVE
2046 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
2048 static int ep_sp_element[] =
2091 /* additional elements that appeared in newer Supaplex levels */
2093 /* more than one murphy in a level results in an inactive clone */
2096 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
2098 static int ep_quick_gate[] =
2122 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
2124 static int ep_over_player[] =
2140 EL_TUBE_VERTICAL_LEFT,
2141 EL_TUBE_VERTICAL_RIGHT,
2142 EL_TUBE_HORIZONTAL_UP,
2143 EL_TUBE_HORIZONTAL_DOWN,
2149 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
2151 static int ep_active_bomb[] =
2154 EL_DYNABOMB_PLAYER1_ACTIVE,
2155 EL_DYNABOMB_PLAYER2_ACTIVE,
2156 EL_DYNABOMB_PLAYER3_ACTIVE,
2157 EL_DYNABOMB_PLAYER4_ACTIVE
2159 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
2161 static int ep_belt[] =
2163 EL_CONVEYOR_BELT1_LEFT,
2164 EL_CONVEYOR_BELT1_MIDDLE,
2165 EL_CONVEYOR_BELT1_RIGHT,
2166 EL_CONVEYOR_BELT2_LEFT,
2167 EL_CONVEYOR_BELT2_MIDDLE,
2168 EL_CONVEYOR_BELT2_RIGHT,
2169 EL_CONVEYOR_BELT3_LEFT,
2170 EL_CONVEYOR_BELT3_MIDDLE,
2171 EL_CONVEYOR_BELT3_RIGHT,
2172 EL_CONVEYOR_BELT4_LEFT,
2173 EL_CONVEYOR_BELT4_MIDDLE,
2174 EL_CONVEYOR_BELT4_RIGHT,
2176 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
2178 static int ep_belt_active[] =
2180 EL_CONVEYOR_BELT1_LEFT_ACTIVE,
2181 EL_CONVEYOR_BELT1_MIDDLE_ACTIVE,
2182 EL_CONVEYOR_BELT1_RIGHT_ACTIVE,
2183 EL_CONVEYOR_BELT2_LEFT_ACTIVE,
2184 EL_CONVEYOR_BELT2_MIDDLE_ACTIVE,
2185 EL_CONVEYOR_BELT2_RIGHT_ACTIVE,
2186 EL_CONVEYOR_BELT3_LEFT_ACTIVE,
2187 EL_CONVEYOR_BELT3_MIDDLE_ACTIVE,
2188 EL_CONVEYOR_BELT3_RIGHT_ACTIVE,
2189 EL_CONVEYOR_BELT4_LEFT_ACTIVE,
2190 EL_CONVEYOR_BELT4_MIDDLE_ACTIVE,
2191 EL_CONVEYOR_BELT4_RIGHT_ACTIVE,
2193 static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active);
2195 static int ep_belt_switch[] =
2197 EL_CONVEYOR_BELT1_SWITCH_LEFT,
2198 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
2199 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
2200 EL_CONVEYOR_BELT2_SWITCH_LEFT,
2201 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
2202 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
2203 EL_CONVEYOR_BELT3_SWITCH_LEFT,
2204 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
2205 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
2206 EL_CONVEYOR_BELT4_SWITCH_LEFT,
2207 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
2208 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
2210 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
2212 static int ep_tube[] =
2217 EL_TUBE_VERTICAL_LEFT,
2218 EL_TUBE_VERTICAL_RIGHT,
2219 EL_TUBE_HORIZONTAL_UP,
2220 EL_TUBE_HORIZONTAL_DOWN,
2226 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
2228 static long ep1_bit[] =
2262 static long ep2_bit[] =
2269 static int *ep1_array[] =
2303 static int *ep2_array[] =
2310 static int *ep1_num[] =
2337 &ep_has_content_num,
2341 &ep_over_player_num,
2344 static int *ep2_num[] =
2347 &ep_belt_active_num,
2348 &ep_belt_switch_num,
2351 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
2352 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
2354 for (i=0; i<MAX_NUM_ELEMENTS; i++)
2360 for (i=0; i<num_properties1; i++)
2361 for (j=0; j<*(ep1_num[i]); j++)
2362 Properties1[(ep1_array[i])[j]] |= ep1_bit[i];
2363 for (i=0; i<num_properties2; i++)
2364 for (j=0; j<*(ep2_num[i]); j++)
2365 Properties2[(ep2_array[i])[j]] |= ep2_bit[i];
2367 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
2368 Properties1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2371 void Execute_Command(char *command)
2373 if (strcmp(command, "print graphicsinfo.conf") == 0)
2377 printf("# You can configure additional/alternative image files here.\n");
2378 printf("# (The images below are default and therefore commented out.)\n");
2380 printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
2382 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2385 for (i=0; image_config[i].token != NULL; i++)
2387 getFormattedSetupEntry(image_config[i].token,
2388 image_config[i].value));
2392 else if (strcmp(command, "print soundsinfo.conf") == 0)
2396 printf("# You can configure additional/alternative sound files here.\n");
2397 printf("# (The sounds below are default and therefore commented out.)\n");
2399 printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
2401 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2404 for (i=0; sound_config[i].token != NULL; i++)
2406 getFormattedSetupEntry(sound_config[i].token,
2407 sound_config[i].value));
2411 else if (strcmp(command, "print musicinfo.conf") == 0)
2413 printf("# (Currently only \"name\" and \"sort_priority\" recognized.)\n");
2415 printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
2417 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2421 else if (strncmp(command, "dump level ", 11) == 0)
2423 char *filename = &command[11];
2425 if (access(filename, F_OK) != 0)
2426 Error(ERR_EXIT, "cannot open file '%s'", filename);
2428 LoadLevelFromFilename(filename);
2433 else if (strncmp(command, "dump tape ", 10) == 0)
2435 char *filename = &command[10];
2437 if (access(filename, F_OK) != 0)
2438 Error(ERR_EXIT, "cannot open file '%s'", filename);
2440 LoadTapeFromFilename(filename);
2445 else if (strncmp(command, "autoplay ", 9) == 0)
2447 char *str_copy = getStringCopy(&command[9]);
2448 char *str_ptr = strchr(str_copy, ' ');
2450 global.autoplay_leveldir = str_copy;
2451 global.autoplay_level_nr = -1;
2453 if (str_ptr != NULL)
2455 *str_ptr++ = '\0'; /* terminate leveldir string */
2456 global.autoplay_level_nr = atoi(str_ptr); /* get level_nr value */
2461 Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
2465 void CloseAllAndExit(int exit_value)
2470 CloseAudio(); /* called after freeing sounds (needed for SDL) */
2473 FreeTileClipmasks();
2475 if (bitmap_font_initial)
2476 FreeBitmap(bitmap_font_initial);
2478 CloseVideoDisplay();
2479 ClosePlatformDependantStuff();