1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
29 #include "conf_e2g.c" /* include auto-generated data structure definitions */
30 #include "conf_esg.c" /* include auto-generated data structure definitions */
31 #include "conf_e2s.c" /* include auto-generated data structure definitions */
32 #include "conf_fnt.c" /* include auto-generated data structure definitions */
34 #define CONFIG_TOKEN_FONT_INITIAL "font.initial"
36 struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS];
38 static void InitGlobal();
39 static void InitSetup();
40 static void InitPlayerInfo();
41 static void InitLevelInfo();
42 static void InitArtworkInfo();
43 static void InitLevelArtworkInfo();
44 static void InitNetworkServer();
45 static void InitArtworkConfig();
46 static void InitImages();
47 static void InitMixer();
48 static void InitSound();
49 static void InitMusic();
50 static void InitGfx();
51 static void InitGfxBackground();
52 static void InitGadgets();
53 static void InitFontGraphicInfo();
54 static void InitElementSmallImages();
55 static void InitElementGraphicInfo();
56 static void InitElementSpecialGraphicInfo();
57 static void InitElementSoundInfo();
58 static void InitElementProperties();
59 static void InitGraphicInfo();
60 static void InitSoundInfo();
61 static void Execute_Command(char *);
65 InitGlobal(); /* initialize some global variables */
67 if (options.execute_command)
68 Execute_Command(options.execute_command);
70 if (options.serveronly)
72 #if defined(PLATFORM_UNIX)
73 NetworkServer(options.server_port, options.serveronly);
75 Error(ERR_WARN, "networking only supported in Unix version");
77 exit(0); /* never reached */
80 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
81 PROGRAM_TITLE_STRING, getWindowTitleString(),
82 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
83 MSDOS_POINTER_FILENAME,
84 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
88 InitArtworkInfo(); /* needed before loading gfx, sound & music */
89 InitArtworkConfig(); /* needed before forking sound child process */
95 InitRND(NEW_RANDOMIZE);
98 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
101 InitEventFilter(FilterMouseMotionEvents);
103 InitElementProperties();
108 InitLevelArtworkInfo();
110 InitImages(); /* needs to know current level directory */
111 InitSound(); /* needs to know current level directory */
112 InitMusic(); /* needs to know current level directory */
116 if (global.autoplay_leveldir)
122 game_status = MAINMENU;
129 static void InitGlobal()
131 global.autoplay_leveldir = NULL;
133 global.frames_per_second = 0;
134 global.fps_slowdown = FALSE;
135 global.fps_slowdown_factor = 1;
138 static void InitSetup()
140 LoadSetup(); /* global setup info */
143 static void InitPlayerInfo()
147 /* choose default local player */
148 local_player = &stored_player[0];
150 for (i=0; i<MAX_PLAYERS; i++)
151 stored_player[i].connected = FALSE;
153 local_player->connected = TRUE;
156 static void InitLevelInfo()
158 LoadLevelInfo(); /* global level info */
159 LoadLevelSetup_LastSeries(); /* last played series info */
160 LoadLevelSetup_SeriesInfo(); /* last played level info */
163 static void InitArtworkInfo()
168 static char *get_element_class_token(int element)
170 char *element_class_name = element_info[element].class_name;
171 char *element_class_token = checked_malloc(strlen(element_class_name) + 3);
173 sprintf(element_class_token, "[%s]", element_class_name);
175 return element_class_token;
178 static void InitArtworkConfig()
180 static char *image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS + 1];
181 static char *sound_id_prefix[MAX_NUM_ELEMENTS + MAX_NUM_ELEMENTS + 1];
182 static char *action_id_suffix[NUM_ACTIONS + 1];
183 static char *direction_id_suffix[NUM_DIRECTIONS + 1];
184 static char *special_id_suffix[NUM_SPECIAL_GFX_ARGS + 1];
185 static char *dummy[1] = { NULL };
186 static char *ignore_image_tokens[] =
193 static char *ignore_sound_tokens[] =
201 for (i=0; i<MAX_NUM_ELEMENTS; i++)
202 image_id_prefix[i] = element_info[i].token_name;
203 for (i=0; i<NUM_FONTS; i++)
204 image_id_prefix[MAX_NUM_ELEMENTS + i] = font_info[i].token_name;
205 image_id_prefix[MAX_NUM_ELEMENTS + NUM_FONTS] = NULL;
207 for (i=0; i<MAX_NUM_ELEMENTS; i++)
208 sound_id_prefix[i] = element_info[i].token_name;
209 for (i=0; i<MAX_NUM_ELEMENTS; i++)
210 sound_id_prefix[MAX_NUM_ELEMENTS + i] = get_element_class_token(i);
211 sound_id_prefix[MAX_NUM_ELEMENTS + MAX_NUM_ELEMENTS] = NULL;
213 for (i=0; i<NUM_ACTIONS; i++)
214 action_id_suffix[i] = element_action_info[i].suffix;
215 action_id_suffix[NUM_ACTIONS] = NULL;
217 for (i=0; i<NUM_DIRECTIONS; i++)
218 direction_id_suffix[i] = element_direction_info[i].suffix;
219 direction_id_suffix[NUM_DIRECTIONS] = NULL;
221 for (i=0; i<NUM_SPECIAL_GFX_ARGS; i++)
222 special_id_suffix[i] = special_suffix_info[i].suffix;
223 special_id_suffix[NUM_SPECIAL_GFX_ARGS] = NULL;
225 InitImageList(image_config, NUM_IMAGE_FILES, image_config_suffix,
226 image_id_prefix, action_id_suffix, direction_id_suffix,
227 special_id_suffix, ignore_image_tokens);
228 InitSoundList(sound_config, NUM_SOUND_FILES, sound_config_suffix,
229 sound_id_prefix, action_id_suffix, dummy,
230 dummy, ignore_sound_tokens);
233 void InitLevelArtworkInfo()
235 LoadLevelArtworkInfo();
238 void InitNetworkServer()
240 #if defined(PLATFORM_UNIX)
244 if (!options.network)
247 #if defined(PLATFORM_UNIX)
248 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
250 if (!ConnectToServer(options.server_host, options.server_port))
251 Error(ERR_EXIT, "cannot connect to network game server");
253 SendToServer_PlayerName(setup.player_name);
254 SendToServer_ProtocolVersion();
257 SendToServer_NrWanted(nr_wanted);
261 static void InitMixer()
267 static void ReinitializeGraphics()
269 InitElementGraphicInfo(); /* element game graphic mapping */
270 InitElementSpecialGraphicInfo(); /* element special graphic mapping */
271 InitGraphicInfo(); /* graphic properties mapping */
273 InitElementSmallImages(); /* create editor and preview images */
274 InitFontGraphicInfo(); /* initialize text drawing functions */
276 SetMainBackgroundImage(IMG_BACKGROUND);
277 SetDoorBackgroundImage(IMG_BACKGROUND_DOOR);
283 static void ReinitializeSounds()
285 InitElementSoundInfo(); /* element game sound mapping */
286 InitSoundInfo(); /* sound properties mapping */
289 InitElementSoundInfo(); /* element game sound mapping */
292 InitPlaySoundLevel(); /* internal game sound settings */
295 static void ReinitializeMusic()
297 /* currently nothing to do */
300 static void InitImages()
302 ReloadCustomImages();
304 LoadCustomElementDescriptions();
305 LoadSpecialMenuDesignSettings();
307 ReinitializeGraphics();
310 static void InitSound()
312 InitReloadCustomSounds(artwork.snd_current->identifier);
313 ReinitializeSounds();
316 static void InitMusic()
318 InitReloadCustomMusic(artwork.mus_current->identifier);
322 static void InitTileClipmasks()
325 #if defined(TARGET_X11)
326 XGCValues clip_gc_values;
327 unsigned long clip_gc_valuemask;
329 #if defined(TARGET_X11_NATIVE)
339 tile_needs_clipping[] =
341 { GFX_SPIELER1_UP, 4 },
342 { GFX_SPIELER1_DOWN, 4 },
343 { GFX_SPIELER1_LEFT, 4 },
344 { GFX_SPIELER1_RIGHT, 4 },
345 { GFX_SPIELER1_PUSH_LEFT, 4 },
346 { GFX_SPIELER1_PUSH_RIGHT, 4 },
347 { GFX_SPIELER2_UP, 4 },
348 { GFX_SPIELER2_DOWN, 4 },
349 { GFX_SPIELER2_LEFT, 4 },
350 { GFX_SPIELER2_RIGHT, 4 },
351 { GFX_SPIELER2_PUSH_LEFT, 4 },
352 { GFX_SPIELER2_PUSH_RIGHT, 4 },
353 { GFX_SPIELER3_UP, 4 },
354 { GFX_SPIELER3_DOWN, 4 },
355 { GFX_SPIELER3_LEFT, 4 },
356 { GFX_SPIELER3_RIGHT, 4 },
357 { GFX_SPIELER3_PUSH_LEFT, 4 },
358 { GFX_SPIELER3_PUSH_RIGHT, 4 },
359 { GFX_SPIELER4_UP, 4 },
360 { GFX_SPIELER4_DOWN, 4 },
361 { GFX_SPIELER4_LEFT, 4 },
362 { GFX_SPIELER4_RIGHT, 4 },
363 { GFX_SPIELER4_PUSH_LEFT, 4 },
364 { GFX_SPIELER4_PUSH_RIGHT, 4 },
365 { GFX_SP_MURPHY, 1 },
366 { GFX_MURPHY_GO_LEFT, 3 },
367 { GFX_MURPHY_GO_RIGHT, 3 },
368 { GFX_MURPHY_SNAP_UP, 1 },
369 { GFX_MURPHY_SNAP_DOWN, 1 },
370 { GFX_MURPHY_SNAP_RIGHT, 1 },
371 { GFX_MURPHY_SNAP_LEFT, 1 },
372 { GFX_MURPHY_PUSH_RIGHT, 1 },
373 { GFX_MURPHY_PUSH_LEFT, 1 },
374 { GFX_GEBLUBBER, 4 },
377 { GFX_EXPLOSION, 8 },
378 { GFX_SOKOBAN_OBJEKT, 1 },
379 { GFX_FUNKELN_BLAU, 3 },
380 { GFX_FUNKELN_WEISS, 3 },
381 { GFX2_SHIELD_PASSIVE, 3 },
382 { GFX2_SHIELD_ACTIVE, 3 },
387 #endif /* TARGET_X11_NATIVE */
388 #endif /* TARGET_X11 */
392 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
393 for (i=0; i<NUM_TILES; i++)
394 tile_clipmask[i] = None;
396 #if defined(TARGET_X11)
397 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
398 often very slow when preparing a masked XCopyArea() for big Pixmaps.
399 To prevent this, create small (tile-sized) mask Pixmaps which will then
400 be set much faster with XSetClipOrigin() and speed things up a lot. */
402 clip_gc_values.graphics_exposures = False;
403 clip_gc_valuemask = GCGraphicsExposures;
404 tile_clip_gc = XCreateGC(display, window->drawable,
405 clip_gc_valuemask, &clip_gc_values);
408 for (i=0; i<NUM_BITMAPS; i++)
410 if (pix[i]->clip_mask)
412 clip_gc_values.graphics_exposures = False;
413 clip_gc_values.clip_mask = pix[i]->clip_mask;
414 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
415 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
416 clip_gc_valuemask, &clip_gc_values);
421 #if defined(TARGET_X11_NATIVE)
424 /* create graphic context structures needed for clipping */
425 clip_gc_values.graphics_exposures = False;
426 clip_gc_valuemask = GCGraphicsExposures;
427 copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask,
428 clip_gc_valuemask, &clip_gc_values);
430 /* create only those clipping Pixmaps we really need */
431 for (i=0; tile_needs_clipping[i].start>=0; i++)
435 for (j=0; j<tile_needs_clipping[i].count; j++)
437 int tile = tile_needs_clipping[i].start + j;
443 getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
444 src_pixmap = src_bitmap->clip_mask;
446 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
449 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
450 src_x, src_y, TILEX, TILEY, 0, 0);
454 XFreeGC(display, copy_clipmask_gc);
457 #endif /* TARGET_X11_NATIVE */
458 #endif /* TARGET_X11 */
462 void FreeTileClipmasks()
465 #if defined(TARGET_X11)
468 for (i=0; i<NUM_TILES; i++)
470 if (tile_clipmask[i] != None)
472 XFreePixmap(display, tile_clipmask[i]);
473 tile_clipmask[i] = None;
478 XFreeGC(display, tile_clip_gc);
482 for (i=0; i<NUM_BITMAPS; i++)
484 if (pix[i] != NULL && pix[i]->stored_clip_gc)
486 XFreeGC(display, pix[i]->stored_clip_gc);
487 pix[i]->stored_clip_gc = None;
492 #endif /* TARGET_X11 */
498 char *filename_font_initial = NULL;
499 Bitmap *bitmap_font_initial = NULL;
502 /* determine settings for initial font (for displaying startup messages) */
503 for (i=0; image_config[i].token != NULL; i++)
505 for (j=0; j < NUM_INITIAL_FONTS; j++)
507 char font_token[128];
510 sprintf(font_token, "%s_%d", CONFIG_TOKEN_FONT_INITIAL, j + 1);
511 len_font_token = strlen(font_token);
513 if (strcmp(image_config[i].token, font_token) == 0)
514 filename_font_initial = image_config[i].value;
515 else if (strlen(image_config[i].token) > len_font_token &&
516 strncmp(image_config[i].token, font_token, len_font_token) == 0)
518 if (strcmp(&image_config[i].token[len_font_token], ".x") == 0)
519 font_initial[j].src_x = atoi(image_config[i].value);
520 else if (strcmp(&image_config[i].token[len_font_token], ".y") == 0)
521 font_initial[j].src_y = atoi(image_config[i].value);
522 else if (strcmp(&image_config[i].token[len_font_token], ".width") == 0)
523 font_initial[j].width = atoi(image_config[i].value);
524 else if (strcmp(&image_config[i].token[len_font_token],".height") == 0)
525 font_initial[j].height = atoi(image_config[i].value);
530 if (filename_font_initial == NULL) /* should not happen */
531 Error(ERR_EXIT, "cannot get filename for '%s'", CONFIG_TOKEN_FONT_INITIAL);
533 /* initialize screen properties */
534 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
535 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
536 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
537 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
538 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
540 /* create additional image buffers for double-buffering */
541 bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
542 bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
544 bitmap_font_initial = LoadCustomImage(filename_font_initial);
546 for (j=0; j < NUM_INITIAL_FONTS; j++)
547 font_initial[j].bitmap = bitmap_font_initial;
549 InitFontGraphicInfo();
551 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
552 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
554 DrawInitText("Loading graphics:", 120, FC_GREEN);
559 void InitGfxBackground()
564 fieldbuffer = bitmap_db_field;
565 SetDrawtoField(DRAW_BACKBUFFER);
567 BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
568 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
569 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
570 ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE);
572 for (x=0; x<MAX_BUF_XSIZE; x++)
573 for (y=0; y<MAX_BUF_YSIZE; y++)
576 redraw_mask = REDRAW_ALL;
579 void ReloadCustomArtwork()
581 static char *leveldir_current_identifier = NULL;
582 static boolean last_override_level_graphics = FALSE;
583 static boolean last_override_level_sounds = FALSE;
584 static boolean last_override_level_music = FALSE;
585 /* identifier for new artwork; default: artwork configured in setup */
586 char *gfx_new_identifier = artwork.gfx_current->identifier;
587 char *snd_new_identifier = artwork.snd_current->identifier;
588 char *mus_new_identifier = artwork.mus_current->identifier;
589 boolean redraw_screen = FALSE;
591 if (leveldir_current_identifier == NULL)
592 leveldir_current_identifier = leveldir_current->identifier;
595 printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier,
596 leveldir_current->graphics_set);
597 printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier,
598 leveldir_current->identifier);
602 printf("graphics --> '%s' ('%s')\n",
603 artwork.gfx_current_identifier, artwork.gfx_current->filename);
604 printf("sounds --> '%s' ('%s')\n",
605 artwork.snd_current_identifier, artwork.snd_current->filename);
606 printf("music --> '%s' ('%s')\n",
607 artwork.mus_current_identifier, artwork.mus_current->filename);
610 /* leveldir_current may be invalid (level group, parent link) */
611 if (!validLevelSeries(leveldir_current))
614 /* when a new level series was selected, check if there was a change
615 in custom artwork stored in level series directory */
616 if (leveldir_current_identifier != leveldir_current->identifier)
618 char *identifier_old = leveldir_current_identifier;
619 char *identifier_new = leveldir_current->identifier;
621 if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) !=
622 getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new))
623 gfx_new_identifier = identifier_new;
624 if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) !=
625 getTreeInfoFromIdentifier(artwork.snd_first, identifier_new))
626 snd_new_identifier = identifier_new;
627 if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) !=
628 getTreeInfoFromIdentifier(artwork.mus_first, identifier_new))
629 mus_new_identifier = identifier_new;
631 leveldir_current_identifier = leveldir_current->identifier;
634 /* custom level artwork configured in level series configuration file
635 always overrides custom level artwork stored in level series directory
636 and (level independant) custom artwork configured in setup menue */
637 if (leveldir_current->graphics_set != NULL)
638 gfx_new_identifier = leveldir_current->graphics_set;
639 if (leveldir_current->sounds_set != NULL)
640 snd_new_identifier = leveldir_current->sounds_set;
641 if (leveldir_current->music_set != NULL)
642 mus_new_identifier = leveldir_current->music_set;
644 if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 ||
645 last_override_level_graphics != setup.override_level_graphics)
648 printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n",
649 artwork.gfx_current_identifier,
650 artwork.gfx_current->identifier,
654 setLevelArtworkDir(artwork.gfx_first);
656 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
663 artwork.gfx_current_identifier = artwork.gfx_current->identifier;
664 last_override_level_graphics = setup.override_level_graphics;
666 redraw_screen = TRUE;
669 if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 ||
670 last_override_level_sounds != setup.override_level_sounds)
673 printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n",
674 artwork.snd_current_identifier,
675 artwork.snd_current->identifier,
679 /* set artwork path to send it to the sound server process */
680 setLevelArtworkDir(artwork.snd_first);
682 InitReloadCustomSounds(snd_new_identifier);
683 ReinitializeSounds();
685 artwork.snd_current_identifier = artwork.snd_current->identifier;
686 last_override_level_sounds = setup.override_level_sounds;
688 redraw_screen = TRUE;
691 if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 ||
692 last_override_level_music != setup.override_level_music)
694 /* set artwork path to send it to the sound server process */
695 setLevelArtworkDir(artwork.mus_first);
697 InitReloadCustomMusic(mus_new_identifier);
700 artwork.mus_current_identifier = artwork.mus_current->identifier;
701 last_override_level_music = setup.override_level_music;
703 redraw_screen = TRUE;
710 /* force redraw of (open or closed) door graphics */
711 SetDoorState(DOOR_OPEN_ALL);
712 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
718 FreeLevelEditorGadgets();
727 static boolean gadgets_initialized = FALSE;
729 if (gadgets_initialized)
732 CreateLevelEditorGadgets();
736 CreateScreenGadgets();
738 gadgets_initialized = TRUE;
741 void InitElementSmallImages()
743 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
744 int num_property_mappings = getImageListPropertyMappingSize();
747 /* initialize normal images from static configuration */
748 for (i=0; element_to_graphic[i].element > -1; i++)
749 CreateImageWithSmallImages(element_to_graphic[i].graphic);
751 /* initialize special images from static configuration */
752 for (i=0; element_to_special_graphic[i].element > -1; i++)
753 CreateImageWithSmallImages(element_to_special_graphic[i].graphic);
755 /* initialize images from dynamic configuration */
756 for (i=0; i < num_property_mappings; i++)
757 if (property_mapping[i].artwork_index < MAX_NUM_ELEMENTS)
758 CreateImageWithSmallImages(property_mapping[i].artwork_index);
761 static int getFontBitmapID(int font_nr)
765 if (game_status == MAINMENU || game_status == TYPENAME)
766 special = GFX_SPECIAL_ARG_MAIN;
767 else if (game_status == CHOOSELEVEL)
768 special = GFX_SPECIAL_ARG_LEVELS;
769 else if (game_status == HALLOFFAME)
770 special = GFX_SPECIAL_ARG_SCORES;
771 else if (game_status == LEVELED)
772 special = GFX_SPECIAL_ARG_EDITOR;
773 else if (game_status == HELPSCREEN)
774 special = GFX_SPECIAL_ARG_INFO;
775 else if (game_status == SETUP)
776 special = GFX_SPECIAL_ARG_SETUP;
777 else if (game_status == PSEUDO_PREVIEW)
778 special = GFX_SPECIAL_ARG_PREVIEW;
779 else if (game_status == PLAYING || game_status == PSEUDO_DOOR)
780 special = GFX_SPECIAL_ARG_DOOR;
783 return font_info[font_nr].special_bitmap_id[special];
788 void InitFontGraphicInfo()
790 static struct FontBitmapInfo *font_bitmap_info = NULL;
791 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
792 int num_property_mappings = getImageListPropertyMappingSize();
793 int num_font_bitmaps = NUM_FONTS;
796 if (graphic_info == NULL) /* still at startup phase */
798 InitFontInfo(font_initial, NUM_INITIAL_FONTS, getFontBitmapID);
803 /* ---------- initialize font graphic definitions ---------- */
805 /* always start with reliable default values (normal font graphics) */
806 for (i=0; i < NUM_FONTS; i++)
807 font_info[i].graphic = FONT_INITIAL_1;
809 /* initialize normal font/graphic mapping from static configuration */
810 for (i=0; font_to_graphic[i].font_nr > -1; i++)
812 int font_nr = font_to_graphic[i].font_nr;
813 int special = font_to_graphic[i].special;
814 int graphic = font_to_graphic[i].graphic;
819 font_info[font_nr].graphic = graphic;
822 /* always start with reliable default values (special font graphics) */
823 for (i=0; i < NUM_FONTS; i++)
825 for (j=0; j < NUM_SPECIAL_GFX_ARGS; j++)
827 font_info[i].special_graphic[j] = font_info[i].graphic;
828 font_info[i].special_bitmap_id[j] = i;
832 /* initialize special font/graphic mapping from static configuration */
833 for (i=0; font_to_graphic[i].font_nr > -1; i++)
835 int font_nr = font_to_graphic[i].font_nr;
836 int special = font_to_graphic[i].special;
837 int graphic = font_to_graphic[i].graphic;
839 if (special >= 0 && special < NUM_SPECIAL_GFX_ARGS)
841 font_info[font_nr].special_graphic[special] = graphic;
842 font_info[font_nr].special_bitmap_id[special] = num_font_bitmaps;
847 /* initialize special element/graphic mapping from dynamic configuration */
848 for (i=0; i < num_property_mappings; i++)
850 int font_nr = property_mapping[i].base_index - MAX_NUM_ELEMENTS;
851 int special = property_mapping[i].ext3_index;
852 int graphic = property_mapping[i].artwork_index;
857 if (special >= 0 && special < NUM_SPECIAL_GFX_ARGS)
859 font_info[font_nr].special_graphic[special] = graphic;
860 font_info[font_nr].special_bitmap_id[special] = num_font_bitmaps;
865 /* ---------- initialize font bitmap array ---------- */
867 if (font_bitmap_info != NULL)
868 free(font_bitmap_info);
871 checked_calloc(num_font_bitmaps * sizeof(struct FontBitmapInfo));
873 /* ---------- initialize font bitmap definitions ---------- */
875 for (i=0; i < NUM_FONTS; i++)
877 if (i < NUM_INITIAL_FONTS)
879 font_bitmap_info[i] = font_initial[i];
883 for (j=0; j < NUM_SPECIAL_GFX_ARGS; j++)
885 int font_bitmap_id = font_info[i].special_bitmap_id[j];
886 int graphic = font_info[i].special_graphic[j];
888 /* copy font relevant information from graphics information */
889 font_bitmap_info[font_bitmap_id].bitmap = graphic_info[graphic].bitmap;
890 font_bitmap_info[font_bitmap_id].src_x = graphic_info[graphic].src_x;
891 font_bitmap_info[font_bitmap_id].src_y = graphic_info[graphic].src_y;
892 font_bitmap_info[font_bitmap_id].width = graphic_info[graphic].width;
893 font_bitmap_info[font_bitmap_id].height = graphic_info[graphic].height;
894 font_bitmap_info[font_bitmap_id].draw_x = graphic_info[graphic].draw_x;
895 font_bitmap_info[font_bitmap_id].draw_y = graphic_info[graphic].draw_y;
899 InitFontInfo(font_bitmap_info, num_font_bitmaps, getFontBitmapID);
902 void InitElementGraphicInfo()
904 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
905 int num_property_mappings = getImageListPropertyMappingSize();
908 /* set values to -1 to identify later as "uninitialized" values */
909 for (i=0; i<MAX_NUM_ELEMENTS; i++)
911 for (act=0; act<NUM_ACTIONS; act++)
913 element_info[i].graphic[act] = -1;
915 for (dir=0; dir<NUM_DIRECTIONS; dir++)
916 element_info[i].direction_graphic[act][dir] = -1;
920 /* initialize normal element/graphic mapping from static configuration */
921 for (i=0; element_to_graphic[i].element > -1; i++)
923 int element = element_to_graphic[i].element;
924 int action = element_to_graphic[i].action;
925 int direction = element_to_graphic[i].direction;
926 int graphic = element_to_graphic[i].graphic;
929 action = ACTION_DEFAULT;
932 element_info[element].direction_graphic[action][direction] = graphic;
934 element_info[element].graphic[action] = graphic;
937 /* initialize normal element/graphic mapping from dynamic configuration */
938 for (i=0; i < num_property_mappings; i++)
940 int element = property_mapping[i].base_index;
941 int action = property_mapping[i].ext1_index;
942 int direction = property_mapping[i].ext2_index;
943 int special = property_mapping[i].ext3_index;
944 int graphic = property_mapping[i].artwork_index;
946 if (element >= MAX_NUM_ELEMENTS || special != -1)
950 action = ACTION_DEFAULT;
953 element_info[element].direction_graphic[action][direction] = graphic;
955 element_info[element].graphic[action] = graphic;
958 /* now set all '-1' values to element specific default values */
959 for (i=0; i<MAX_NUM_ELEMENTS; i++)
961 int default_action_graphic = element_info[i].graphic[ACTION_DEFAULT];
962 int default_action_direction_graphic[NUM_DIRECTIONS];
964 if (default_action_graphic == -1)
965 default_action_graphic = IMG_CHAR_QUESTION;
967 for (dir=0; dir<NUM_DIRECTIONS; dir++)
969 default_action_direction_graphic[dir] =
970 element_info[i].direction_graphic[ACTION_DEFAULT][dir];
972 if (default_action_direction_graphic[dir] == -1)
973 default_action_direction_graphic[dir] = default_action_graphic;
976 for (act=0; act<NUM_ACTIONS; act++)
978 for (dir=0; dir<NUM_DIRECTIONS; dir++)
980 int default_direction_graphic = element_info[i].graphic[act];
982 /* no graphic for current action -- use default direction graphic */
983 if (default_direction_graphic == -1)
984 default_direction_graphic = default_action_direction_graphic[dir];
986 if (element_info[i].direction_graphic[act][dir] == -1)
987 element_info[i].direction_graphic[act][dir] =
988 default_direction_graphic;
991 /* no graphic for this specific action -- use default action graphic */
992 if (element_info[i].graphic[act] == -1)
993 element_info[i].graphic[act] = default_action_graphic;
1001 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1002 if (element_info[i].graphic[ACTION_DEFAULT] == IMG_CHAR_QUESTION &&
1003 i != EL_CHAR_QUESTION)
1004 Error(ERR_RETURN, "warning: no graphic for element '%s' (%d)",
1005 element_info[i].token_name, i);
1011 void InitElementSpecialGraphicInfo()
1013 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
1014 int num_property_mappings = getImageListPropertyMappingSize();
1017 /* always start with reliable default values */
1018 for (i=0; i < MAX_NUM_ELEMENTS; i++)
1019 for (j=0; j < NUM_SPECIAL_GFX_ARGS; j++)
1020 element_info[i].special_graphic[j] =
1021 element_info[i].graphic[ACTION_DEFAULT];
1023 /* initialize special element/graphic mapping from static configuration */
1024 for (i=0; element_to_special_graphic[i].element > -1; i++)
1026 int element = element_to_special_graphic[i].element;
1027 int special = element_to_special_graphic[i].special;
1028 int graphic = element_to_special_graphic[i].graphic;
1029 boolean base_redefined = getImageListEntry(el2img(element))->redefined;
1030 boolean special_redefined = getImageListEntry(graphic)->redefined;
1032 if (base_redefined && !special_redefined)
1035 element_info[element].special_graphic[special] = graphic;
1038 /* initialize special element/graphic mapping from dynamic configuration */
1039 for (i=0; i < num_property_mappings; i++)
1041 int element = property_mapping[i].base_index;
1042 int special = property_mapping[i].ext3_index;
1043 int graphic = property_mapping[i].artwork_index;
1045 if (element >= MAX_NUM_ELEMENTS)
1048 if (special >= 0 && special < NUM_SPECIAL_GFX_ARGS)
1049 element_info[element].special_graphic[special] = graphic;
1053 static void set_graphic_parameters(int graphic, char **parameter_raw)
1055 Bitmap *src_bitmap = getBitmapFromImageID(graphic);
1056 int num_xtiles = (src_bitmap ? src_bitmap->width : TILEX) / TILEX;
1057 int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY;
1058 int parameter[NUM_GFX_ARGS];
1061 /* get integer values from string parameters */
1062 for (i=0; i < NUM_GFX_ARGS; i++)
1064 get_parameter_value(image_config_suffix[i].token, parameter_raw[i],
1065 image_config_suffix[i].type);
1067 graphic_info[graphic].bitmap = src_bitmap;
1069 /* start with reliable default values */
1070 graphic_info[graphic].src_x = 0;
1071 graphic_info[graphic].src_y = 0;
1072 graphic_info[graphic].width = TILEX;
1073 graphic_info[graphic].height = TILEY;
1074 graphic_info[graphic].offset_x = 0; /* one or both of these values ... */
1075 graphic_info[graphic].offset_y = 0; /* ... will be corrected later */
1077 /* optional x and y tile position of animation frame sequence */
1078 if (parameter[GFX_ARG_XPOS] != ARG_UNDEFINED_VALUE)
1079 graphic_info[graphic].src_x = parameter[GFX_ARG_XPOS] * TILEX;
1080 if (parameter[GFX_ARG_YPOS] != ARG_UNDEFINED_VALUE)
1081 graphic_info[graphic].src_y = parameter[GFX_ARG_YPOS] * TILEY;
1083 /* optional x and y pixel position of animation frame sequence */
1084 if (parameter[GFX_ARG_X] != ARG_UNDEFINED_VALUE)
1085 graphic_info[graphic].src_x = parameter[GFX_ARG_X];
1086 if (parameter[GFX_ARG_Y] != ARG_UNDEFINED_VALUE)
1087 graphic_info[graphic].src_y = parameter[GFX_ARG_Y];
1089 /* optional width and height of each animation frame */
1090 if (parameter[GFX_ARG_WIDTH] != ARG_UNDEFINED_VALUE)
1091 graphic_info[graphic].width = parameter[GFX_ARG_WIDTH];
1092 if (parameter[GFX_ARG_HEIGHT] != ARG_UNDEFINED_VALUE)
1093 graphic_info[graphic].height = parameter[GFX_ARG_HEIGHT];
1095 /* correct x or y offset dependant of vertical or horizontal frame order */
1096 if (parameter[GFX_ARG_VERTICAL]) /* frames are ordered vertically */
1098 if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE)
1099 graphic_info[graphic].offset_y = parameter[GFX_ARG_OFFSET];
1101 graphic_info[graphic].offset_y = graphic_info[graphic].height;
1103 else /* frames are ordered horizontally */
1105 if (parameter[GFX_ARG_OFFSET] != ARG_UNDEFINED_VALUE)
1106 graphic_info[graphic].offset_x = parameter[GFX_ARG_OFFSET];
1108 graphic_info[graphic].offset_x = graphic_info[graphic].width;
1111 /* optionally, the x and y offset of frames can be specified directly */
1112 if (parameter[GFX_ARG_XOFFSET] != ARG_UNDEFINED_VALUE)
1113 graphic_info[graphic].offset_x = parameter[GFX_ARG_XOFFSET];
1114 if (parameter[GFX_ARG_YOFFSET] != ARG_UNDEFINED_VALUE)
1115 graphic_info[graphic].offset_y = parameter[GFX_ARG_YOFFSET];
1117 /* automatically determine correct number of frames, if not defined */
1118 if (parameter[GFX_ARG_FRAMES] != ARG_UNDEFINED_VALUE)
1119 graphic_info[graphic].anim_frames = parameter[GFX_ARG_FRAMES];
1120 else if (parameter[GFX_ARG_XPOS] == 0 && !parameter[GFX_ARG_VERTICAL])
1121 graphic_info[graphic].anim_frames = num_xtiles;
1122 else if (parameter[GFX_ARG_YPOS] == 0 && parameter[GFX_ARG_VERTICAL])
1123 graphic_info[graphic].anim_frames = num_ytiles;
1125 graphic_info[graphic].anim_frames = 1;
1127 graphic_info[graphic].anim_delay = parameter[GFX_ARG_DELAY];
1128 if (graphic_info[graphic].anim_delay == 0) /* delay must be at least 1 */
1129 graphic_info[graphic].anim_delay = 1;
1131 if (parameter[GFX_ARG_ANIM_MODE] != ANIM_NONE)
1132 graphic_info[graphic].anim_mode = parameter[GFX_ARG_ANIM_MODE];
1133 else if (graphic_info[graphic].anim_frames > 1)
1134 graphic_info[graphic].anim_mode = ANIM_LOOP;
1136 /* automatically determine correct start frame, if not defined */
1137 if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE)
1138 graphic_info[graphic].anim_start_frame = 0;
1139 else if (graphic_info[graphic].anim_mode & ANIM_REVERSE)
1140 graphic_info[graphic].anim_start_frame =
1141 graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1;
1143 graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME];
1145 /* animation synchronized with global frame counter, not move position */
1146 graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
1148 /* this is only used for toon animations */
1149 graphic_info[graphic].step_offset = parameter[GFX_ARG_STEP_OFFSET];
1150 graphic_info[graphic].step_delay = parameter[GFX_ARG_STEP_DELAY];
1152 /* this is only used for drawing font characters */
1153 graphic_info[graphic].draw_x = parameter[GFX_ARG_DRAW_XOFFSET];
1154 graphic_info[graphic].draw_y = parameter[GFX_ARG_DRAW_YOFFSET];
1157 static void InitGraphicInfo()
1159 int fallback_graphic = IMG_CHAR_EXCLAM;
1160 struct FileInfo *fallback_image = getImageListEntry(fallback_graphic);
1161 Bitmap *fallback_bitmap = getBitmapFromImageID(fallback_graphic);
1162 int num_images = getImageListSize();
1165 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1166 static boolean clipmasks_initialized = FALSE;
1168 XGCValues clip_gc_values;
1169 unsigned long clip_gc_valuemask;
1170 GC copy_clipmask_gc = None;
1173 if (graphic_info != NULL)
1176 graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo));
1178 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1179 if (clipmasks_initialized)
1181 for (i=0; i<num_images; i++)
1183 if (graphic_info[i].clip_mask)
1184 XFreePixmap(display, graphic_info[i].clip_mask);
1185 if (graphic_info[i].clip_gc)
1186 XFreeGC(display, graphic_info[i].clip_gc);
1188 graphic_info[i].clip_mask = None;
1189 graphic_info[i].clip_gc = None;
1194 for (i=0; i<num_images; i++)
1196 struct FileInfo *image = getImageListEntry(i);
1199 int first_frame, last_frame;
1201 set_graphic_parameters(i, image->parameter);
1203 /* now check if no animation frames are outside of the loaded image */
1205 if (graphic_info[i].bitmap == NULL)
1206 continue; /* skip check for optional images that are undefined */
1209 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1210 if (src_x < 0 || src_y < 0 ||
1211 src_x + TILEX > src_bitmap->width ||
1212 src_y + TILEY > src_bitmap->height)
1214 Error(ERR_RETURN_LINE, "-");
1215 Error(ERR_RETURN, "warning: error found in config file:");
1216 Error(ERR_RETURN, "- config file: '%s'",
1217 getImageConfigFilename());
1218 Error(ERR_RETURN, "- config token: '%s'",
1219 getTokenFromImageID(i));
1220 Error(ERR_RETURN, "- image file: '%s'",
1221 src_bitmap->source_filename);
1223 "error: first animation frame out of bounds (%d, %d)",
1225 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1227 if (i == fallback_graphic)
1228 Error(ERR_EXIT, "fatal error: no fallback graphic available");
1230 Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic");
1231 Error(ERR_RETURN_LINE, "-");
1233 set_graphic_parameters(i, fallback_image->default_parameter);
1234 graphic_info[i].bitmap = fallback_bitmap;
1237 last_frame = graphic_info[i].anim_frames - 1;
1238 getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y);
1239 if (src_x < 0 || src_y < 0 ||
1240 src_x + TILEX > src_bitmap->width ||
1241 src_y + TILEY > src_bitmap->height)
1243 Error(ERR_RETURN_LINE, "-");
1244 Error(ERR_RETURN, "warning: error found in config file:");
1245 Error(ERR_RETURN, "- config file: '%s'",
1246 getImageConfigFilename());
1247 Error(ERR_RETURN, "- config token: '%s'",
1248 getTokenFromImageID(i));
1249 Error(ERR_RETURN, "- image file: '%s'",
1250 src_bitmap->source_filename);
1252 "error: last animation frame (%d) out of bounds (%d, %d)",
1253 last_frame, src_x, src_y);
1254 Error(ERR_RETURN, "custom graphic rejected for this element/action");
1256 if (i == fallback_graphic)
1257 Error(ERR_EXIT, "fatal error: no fallback graphic available");
1259 Error(ERR_RETURN, "fallback done to 'char_exclam' for this graphic");
1260 Error(ERR_RETURN_LINE, "-");
1262 set_graphic_parameters(i, fallback_image->default_parameter);
1263 graphic_info[i].bitmap = fallback_bitmap;
1266 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1267 /* currently we need only a tile clip mask from the first frame */
1268 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
1270 if (copy_clipmask_gc == None)
1272 clip_gc_values.graphics_exposures = False;
1273 clip_gc_valuemask = GCGraphicsExposures;
1274 copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask,
1275 clip_gc_valuemask, &clip_gc_values);
1278 graphic_info[i].clip_mask =
1279 XCreatePixmap(display, window->drawable, TILEX, TILEY, 1);
1281 src_pixmap = src_bitmap->clip_mask;
1282 XCopyArea(display, src_pixmap, graphic_info[i].clip_mask,
1283 copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0);
1285 clip_gc_values.graphics_exposures = False;
1286 clip_gc_values.clip_mask = graphic_info[i].clip_mask;
1287 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
1289 graphic_info[i].clip_gc =
1290 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
1294 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1295 if (copy_clipmask_gc)
1296 XFreeGC(display, copy_clipmask_gc);
1298 clipmasks_initialized = TRUE;
1302 static void InitElementSoundInfo()
1304 struct PropertyMapping *property_mapping = getSoundListPropertyMapping();
1305 int num_property_mappings = getSoundListPropertyMappingSize();
1308 /* set values to -1 to identify later as "uninitialized" values */
1309 for (i=0; i < MAX_NUM_ELEMENTS; i++)
1310 for (act=0; act < NUM_ACTIONS; act++)
1311 element_info[i].sound[act] = -1;
1313 /* initialize element/sound mapping from static configuration */
1314 for (i=0; element_to_sound[i].element > -1; i++)
1316 int element = element_to_sound[i].element;
1317 int action = element_to_sound[i].action;
1318 int sound = element_to_sound[i].sound;
1319 boolean is_class = element_to_sound[i].is_class;
1322 action = ACTION_DEFAULT;
1325 element_info[element].sound[action] = sound;
1327 for (j=0; j < MAX_NUM_ELEMENTS; j++)
1328 if (strcmp(element_info[j].class_name,
1329 element_info[element].class_name) == 0)
1330 element_info[j].sound[action] = sound;
1333 /* initialize element/sound mapping from dynamic configuration */
1334 for (i=0; i < num_property_mappings; i++)
1336 int element = property_mapping[i].base_index;
1337 int action = property_mapping[i].ext1_index;
1338 int sound = property_mapping[i].artwork_index;
1340 if (element >= MAX_NUM_ELEMENTS)
1344 action = ACTION_DEFAULT;
1346 element_info[element].sound[action] = sound;
1349 /* initialize element class/sound mapping from dynamic configuration */
1350 for (i=0; i < num_property_mappings; i++)
1352 int element_class = property_mapping[i].base_index - MAX_NUM_ELEMENTS;
1353 int action = property_mapping[i].ext1_index;
1354 int sound = property_mapping[i].artwork_index;
1356 if (element_class < 0 || element_class >= MAX_NUM_ELEMENTS)
1360 action = ACTION_DEFAULT;
1362 for (j=0; j < MAX_NUM_ELEMENTS; j++)
1363 if (strcmp(element_info[j].class_name,
1364 element_info[element_class].class_name) == 0)
1365 element_info[j].sound[action] = sound;
1368 /* now set all '-1' values to element specific default values */
1369 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1371 int default_action_sound = element_info[i].sound[ACTION_DEFAULT];
1373 for (act=0; act < NUM_ACTIONS; act++)
1375 /* no sound for this specific action -- use default action sound */
1376 if (element_info[i].sound[act] == -1)
1377 element_info[i].sound[act] = default_action_sound;
1382 static void set_sound_parameters(int sound, char **parameter_raw)
1384 int parameter[NUM_SND_ARGS];
1387 /* get integer values from string parameters */
1388 for (i=0; i < NUM_SND_ARGS; i++)
1390 get_parameter_value(sound_config_suffix[i].token, parameter_raw[i],
1391 sound_config_suffix[i].type);
1393 /* explicit loop mode setting in configuration overrides default value */
1394 if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE)
1395 sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP];
1398 static void InitSoundInfo()
1400 struct PropertyMapping *property_mapping = getSoundListPropertyMapping();
1401 int num_property_mappings = getSoundListPropertyMappingSize();
1402 int *sound_effect_properties;
1403 int num_sounds = getSoundListSize();
1406 if (sound_info != NULL)
1409 sound_effect_properties = checked_calloc(num_sounds * sizeof(int));
1410 sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo));
1412 /* initialize sound effect for all elements to "no sound" */
1413 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1414 for (j=0; j<NUM_ACTIONS; j++)
1415 element_info[i].sound[j] = SND_UNDEFINED;
1417 for (i=0; i<num_sounds; i++)
1419 struct FileInfo *sound = getSoundListEntry(i);
1420 int len_effect_text = strlen(sound->token);
1422 sound_effect_properties[i] = ACTION_OTHER;
1423 sound_info[i].loop = FALSE;
1425 /* determine all loop sounds and identify certain sound classes */
1427 for (j=0; element_action_info[j].suffix; j++)
1429 int len_action_text = strlen(element_action_info[j].suffix);
1431 if (len_action_text < len_effect_text &&
1432 strcmp(&sound->token[len_effect_text - len_action_text],
1433 element_action_info[j].suffix) == 0)
1435 sound_effect_properties[i] = element_action_info[j].value;
1437 if (element_action_info[j].is_loop_sound)
1438 sound_info[i].loop = TRUE;
1442 /* associate elements and some selected sound actions */
1444 for (j=0; j<MAX_NUM_ELEMENTS; j++)
1446 if (element_info[j].class_name)
1448 int len_class_text = strlen(element_info[j].class_name);
1450 if (len_class_text + 1 < len_effect_text &&
1451 strncmp(sound->token,
1452 element_info[j].class_name, len_class_text) == 0 &&
1453 sound->token[len_class_text] == '.')
1455 int sound_action_value = sound_effect_properties[i];
1457 element_info[j].sound[sound_action_value] = i;
1462 set_sound_parameters(i, sound->parameter);
1465 free(sound_effect_properties);
1467 /* initialize element/sound mapping from dynamic configuration */
1468 for (i=0; i < num_property_mappings; i++)
1470 int element = property_mapping[i].base_index;
1471 int action = property_mapping[i].ext1_index;
1472 int sound = property_mapping[i].artwork_index;
1475 action = ACTION_DEFAULT;
1477 element_info[element].sound[action] = sound;
1483 int element = EL_CUSTOM_11;
1486 while (element_action_info[j].suffix)
1488 printf("element %d, sound action '%s' == %d\n",
1489 element, element_action_info[j].suffix,
1490 element_info[element].sound[j]);
1495 PlaySoundLevelElementAction(0,0, EL_CUSTOM_11, ACTION_PUSHING);
1501 int element = EL_SAND;
1502 int sound_action = ACTION_DIGGING;
1505 while (element_action_info[j].suffix)
1507 if (element_action_info[j].value == sound_action)
1508 printf("element %d, sound action '%s' == %d\n",
1509 element, element_action_info[j].suffix,
1510 element_info[element].sound[sound_action]);
1517 void InitElementProperties()
1521 static int ep_amoebalive[] =
1528 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
1530 static int ep_amoeboid[] =
1538 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
1540 static int ep_schluessel[] =
1551 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
1553 static int ep_pforte[] =
1572 EL_SWITCHGATE_OPENING,
1573 EL_SWITCHGATE_CLOSED,
1574 EL_SWITCHGATE_CLOSING,
1576 EL_TIMEGATE_OPENING,
1578 EL_TIMEGATE_CLOSING,
1582 EL_TUBE_VERTICAL_LEFT,
1583 EL_TUBE_VERTICAL_RIGHT,
1584 EL_TUBE_HORIZONTAL_UP,
1585 EL_TUBE_HORIZONTAL_DOWN,
1591 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
1593 static int ep_solid[] =
1597 EL_EXPANDABLE_WALL_HORIZONTAL,
1598 EL_EXPANDABLE_WALL_VERTICAL,
1599 EL_EXPANDABLE_WALL_ANY,
1612 EL_QUICKSAND_FILLING,
1613 EL_QUICKSAND_EMPTYING,
1615 EL_MAGIC_WALL_ACTIVE,
1616 EL_MAGIC_WALL_EMPTYING,
1617 EL_MAGIC_WALL_FILLING,
1621 EL_BD_MAGIC_WALL_ACTIVE,
1622 EL_BD_MAGIC_WALL_EMPTYING,
1623 EL_BD_MAGIC_WALL_FULL,
1624 EL_BD_MAGIC_WALL_FILLING,
1625 EL_BD_MAGIC_WALL_DEAD,
1634 EL_SP_TERMINAL_ACTIVE,
1638 EL_INVISIBLE_WALL_ACTIVE,
1639 EL_SWITCHGATE_SWITCH_UP,
1640 EL_SWITCHGATE_SWITCH_DOWN,
1642 EL_TIMEGATE_SWITCH_ACTIVE,
1654 /* the following elements are a direct copy of "indestructible" elements,
1655 except "EL_ACID", which is "indestructible", but not "solid"! */
1660 EL_ACID_POOL_TOPLEFT,
1661 EL_ACID_POOL_TOPRIGHT,
1662 EL_ACID_POOL_BOTTOMLEFT,
1663 EL_ACID_POOL_BOTTOM,
1664 EL_ACID_POOL_BOTTOMRIGHT,
1665 EL_SP_HARDWARE_GRAY,
1666 EL_SP_HARDWARE_GREEN,
1667 EL_SP_HARDWARE_BLUE,
1669 EL_SP_HARDWARE_YELLOW,
1670 EL_SP_HARDWARE_BASE_1,
1671 EL_SP_HARDWARE_BASE_2,
1672 EL_SP_HARDWARE_BASE_3,
1673 EL_SP_HARDWARE_BASE_4,
1674 EL_SP_HARDWARE_BASE_5,
1675 EL_SP_HARDWARE_BASE_6,
1676 EL_INVISIBLE_STEELWALL,
1677 EL_INVISIBLE_STEELWALL_ACTIVE,
1678 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1679 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1680 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1681 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1682 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1683 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1684 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1685 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1686 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1687 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1688 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1689 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1691 EL_LIGHT_SWITCH_ACTIVE,
1692 EL_SIGN_EXCLAMATION,
1693 EL_SIGN_RADIOACTIVITY,
1704 EL_STEELWALL_SLANTED,
1727 EL_SWITCHGATE_OPENING,
1728 EL_SWITCHGATE_CLOSED,
1729 EL_SWITCHGATE_CLOSING,
1731 EL_TIMEGATE_OPENING,
1733 EL_TIMEGATE_CLOSING,
1737 EL_TUBE_VERTICAL_LEFT,
1738 EL_TUBE_VERTICAL_RIGHT,
1739 EL_TUBE_HORIZONTAL_UP,
1740 EL_TUBE_HORIZONTAL_DOWN,
1746 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
1748 static int ep_indestructible[] =
1752 EL_ACID_POOL_TOPLEFT,
1753 EL_ACID_POOL_TOPRIGHT,
1754 EL_ACID_POOL_BOTTOMLEFT,
1755 EL_ACID_POOL_BOTTOM,
1756 EL_ACID_POOL_BOTTOMRIGHT,
1757 EL_SP_HARDWARE_GRAY,
1758 EL_SP_HARDWARE_GREEN,
1759 EL_SP_HARDWARE_BLUE,
1761 EL_SP_HARDWARE_YELLOW,
1762 EL_SP_HARDWARE_BASE_1,
1763 EL_SP_HARDWARE_BASE_2,
1764 EL_SP_HARDWARE_BASE_3,
1765 EL_SP_HARDWARE_BASE_4,
1766 EL_SP_HARDWARE_BASE_5,
1767 EL_SP_HARDWARE_BASE_6,
1768 EL_INVISIBLE_STEELWALL,
1769 EL_INVISIBLE_STEELWALL_ACTIVE,
1770 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1771 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1772 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1773 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1774 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1775 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1776 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1777 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1778 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1779 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1780 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1781 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1783 EL_LIGHT_SWITCH_ACTIVE,
1784 EL_SIGN_EXCLAMATION,
1785 EL_SIGN_RADIOACTIVITY,
1796 EL_STEELWALL_SLANTED,
1819 EL_SWITCHGATE_OPENING,
1820 EL_SWITCHGATE_CLOSED,
1821 EL_SWITCHGATE_CLOSING,
1823 EL_TIMEGATE_OPENING,
1825 EL_TIMEGATE_CLOSING,
1829 EL_TUBE_VERTICAL_LEFT,
1830 EL_TUBE_VERTICAL_RIGHT,
1831 EL_TUBE_HORIZONTAL_UP,
1832 EL_TUBE_HORIZONTAL_DOWN,
1838 static int ep_indestructible_num = SIZEOF_ARRAY_INT(ep_indestructible);
1840 static int ep_slippery[] =
1854 EL_ROBOT_WHEEL_ACTIVE,
1860 EL_ACID_POOL_TOPLEFT,
1861 EL_ACID_POOL_TOPRIGHT,
1871 EL_STEELWALL_SLANTED,
1875 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
1877 static int ep_enemy[] =
1890 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
1892 static int ep_mauer[] =
1917 EL_EXPANDABLE_WALL_HORIZONTAL,
1918 EL_EXPANDABLE_WALL_VERTICAL,
1919 EL_EXPANDABLE_WALL_ANY,
1920 EL_EXPANDABLE_WALL_GROWING,
1927 EL_SP_HARDWARE_GRAY,
1928 EL_SP_HARDWARE_GREEN,
1929 EL_SP_HARDWARE_BLUE,
1931 EL_SP_HARDWARE_YELLOW,
1932 EL_SP_HARDWARE_BASE_1,
1933 EL_SP_HARDWARE_BASE_2,
1934 EL_SP_HARDWARE_BASE_3,
1935 EL_SP_HARDWARE_BASE_4,
1936 EL_SP_HARDWARE_BASE_5,
1937 EL_SP_HARDWARE_BASE_6,
1939 EL_SP_TERMINAL_ACTIVE,
1942 EL_INVISIBLE_STEELWALL,
1943 EL_INVISIBLE_STEELWALL_ACTIVE,
1945 EL_INVISIBLE_WALL_ACTIVE,
1946 EL_STEELWALL_SLANTED,
1960 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
1962 static int ep_can_fall[] =
1977 EL_BD_MAGIC_WALL_FULL,
1988 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
1990 static int ep_can_smash[] =
2013 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
2015 static int ep_can_change[] =
2026 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
2028 static int ep_can_move[] =
2048 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
2050 static int ep_could_move[] =
2060 EL_BD_BUTTERFLY_RIGHT,
2062 EL_BD_BUTTERFLY_LEFT,
2063 EL_BD_BUTTERFLY_DOWN,
2064 EL_BD_FIREFLY_RIGHT,
2073 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
2075 static int ep_dont_touch[] =
2082 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
2084 static int ep_dont_go_to[] =
2098 EL_SP_BUGGY_BASE_ACTIVE,
2102 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
2104 static int ep_mampf2[] =
2129 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
2131 static int ep_bd_element[] =
2158 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
2160 static int ep_sb_element[] =
2165 EL_SOKOBAN_FIELD_EMPTY,
2166 EL_SOKOBAN_FIELD_FULL,
2168 EL_INVISIBLE_STEELWALL
2170 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
2172 static int ep_gem[] =
2181 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
2183 static int ep_inactive[] =
2220 EL_INVISIBLE_STEELWALL,
2228 EL_WALL_EMERALD_YELLOW,
2229 EL_DYNABOMB_INCREASE_NUMBER,
2230 EL_DYNABOMB_INCREASE_SIZE,
2231 EL_DYNABOMB_INCREASE_POWER,
2233 EL_SOKOBAN_FIELD_EMPTY,
2234 EL_SOKOBAN_FIELD_FULL,
2235 EL_WALL_EMERALD_RED,
2236 EL_WALL_EMERALD_PURPLE,
2237 EL_ACID_POOL_TOPLEFT,
2238 EL_ACID_POOL_TOPRIGHT,
2239 EL_ACID_POOL_BOTTOMLEFT,
2240 EL_ACID_POOL_BOTTOM,
2241 EL_ACID_POOL_BOTTOMRIGHT,
2245 EL_BD_MAGIC_WALL_DEAD,
2246 EL_AMOEBA_TO_DIAMOND,
2254 EL_SP_GRAVITY_PORT_RIGHT,
2255 EL_SP_GRAVITY_PORT_DOWN,
2256 EL_SP_GRAVITY_PORT_LEFT,
2257 EL_SP_GRAVITY_PORT_UP,
2258 EL_SP_PORT_HORIZONTAL,
2259 EL_SP_PORT_VERTICAL,
2268 EL_SP_HARDWARE_GRAY,
2269 EL_SP_HARDWARE_GREEN,
2270 EL_SP_HARDWARE_BLUE,
2272 EL_SP_HARDWARE_YELLOW,
2273 EL_SP_HARDWARE_BASE_1,
2274 EL_SP_HARDWARE_BASE_2,
2275 EL_SP_HARDWARE_BASE_3,
2276 EL_SP_HARDWARE_BASE_4,
2277 EL_SP_HARDWARE_BASE_5,
2278 EL_SP_HARDWARE_BASE_6,
2279 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2280 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2281 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2282 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2283 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2284 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2285 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2286 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2287 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2288 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2289 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2290 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2291 EL_SIGN_EXCLAMATION,
2292 EL_SIGN_RADIOACTIVITY,
2303 EL_STEELWALL_SLANTED,
2317 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
2319 static int ep_explosive[] =
2324 EL_DYNABOMB_PLAYER_1_ACTIVE,
2325 EL_DYNABOMB_PLAYER_2_ACTIVE,
2326 EL_DYNABOMB_PLAYER_3_ACTIVE,
2327 EL_DYNABOMB_PLAYER_4_ACTIVE,
2328 EL_DYNABOMB_INCREASE_NUMBER,
2329 EL_DYNABOMB_INCREASE_SIZE,
2330 EL_DYNABOMB_INCREASE_POWER,
2331 EL_SP_DISK_RED_ACTIVE,
2345 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
2347 static int ep_mampf3[] =
2358 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
2360 static int ep_pushable[] =
2367 EL_SOKOBAN_FIELD_FULL,
2377 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
2379 static int ep_player[] =
2386 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
2388 static int ep_has_content[] =
2396 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
2398 static int ep_eatable[] =
2403 EL_SP_BUGGY_BASE_ACTIVATING,
2406 EL_INVISIBLE_SAND_ACTIVE
2408 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
2410 static int ep_sp_element[] =
2418 EL_SP_HARDWARE_GRAY,
2426 EL_SP_GRAVITY_PORT_RIGHT,
2427 EL_SP_GRAVITY_PORT_DOWN,
2428 EL_SP_GRAVITY_PORT_LEFT,
2429 EL_SP_GRAVITY_PORT_UP,
2434 EL_SP_PORT_VERTICAL,
2435 EL_SP_PORT_HORIZONTAL,
2441 EL_SP_HARDWARE_BASE_1,
2442 EL_SP_HARDWARE_GREEN,
2443 EL_SP_HARDWARE_BLUE,
2445 EL_SP_HARDWARE_YELLOW,
2446 EL_SP_HARDWARE_BASE_2,
2447 EL_SP_HARDWARE_BASE_3,
2448 EL_SP_HARDWARE_BASE_4,
2449 EL_SP_HARDWARE_BASE_5,
2450 EL_SP_HARDWARE_BASE_6,
2453 /* additional elements that appeared in newer Supaplex levels */
2455 /* more than one murphy in a level results in an inactive clone */
2458 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
2460 static int ep_quick_gate[] =
2474 EL_SP_GRAVITY_PORT_LEFT,
2475 EL_SP_GRAVITY_PORT_RIGHT,
2476 EL_SP_GRAVITY_PORT_UP,
2477 EL_SP_GRAVITY_PORT_DOWN,
2478 EL_SP_PORT_HORIZONTAL,
2479 EL_SP_PORT_VERTICAL,
2484 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
2486 static int ep_over_player[] =
2492 EL_SP_GRAVITY_PORT_LEFT,
2493 EL_SP_GRAVITY_PORT_RIGHT,
2494 EL_SP_GRAVITY_PORT_UP,
2495 EL_SP_GRAVITY_PORT_DOWN,
2496 EL_SP_PORT_HORIZONTAL,
2497 EL_SP_PORT_VERTICAL,
2502 EL_TUBE_VERTICAL_LEFT,
2503 EL_TUBE_VERTICAL_RIGHT,
2504 EL_TUBE_HORIZONTAL_UP,
2505 EL_TUBE_HORIZONTAL_DOWN,
2511 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
2513 static int ep_active_bomb[] =
2516 EL_DYNABOMB_PLAYER_1_ACTIVE,
2517 EL_DYNABOMB_PLAYER_2_ACTIVE,
2518 EL_DYNABOMB_PLAYER_3_ACTIVE,
2519 EL_DYNABOMB_PLAYER_4_ACTIVE,
2520 EL_SP_DISK_RED_ACTIVE
2522 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
2524 static int ep_belt[] =
2526 EL_CONVEYOR_BELT_1_LEFT,
2527 EL_CONVEYOR_BELT_1_MIDDLE,
2528 EL_CONVEYOR_BELT_1_RIGHT,
2529 EL_CONVEYOR_BELT_2_LEFT,
2530 EL_CONVEYOR_BELT_2_MIDDLE,
2531 EL_CONVEYOR_BELT_2_RIGHT,
2532 EL_CONVEYOR_BELT_3_LEFT,
2533 EL_CONVEYOR_BELT_3_MIDDLE,
2534 EL_CONVEYOR_BELT_3_RIGHT,
2535 EL_CONVEYOR_BELT_4_LEFT,
2536 EL_CONVEYOR_BELT_4_MIDDLE,
2537 EL_CONVEYOR_BELT_4_RIGHT,
2539 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
2541 static int ep_belt_active[] =
2543 EL_CONVEYOR_BELT_1_LEFT_ACTIVE,
2544 EL_CONVEYOR_BELT_1_MIDDLE_ACTIVE,
2545 EL_CONVEYOR_BELT_1_RIGHT_ACTIVE,
2546 EL_CONVEYOR_BELT_2_LEFT_ACTIVE,
2547 EL_CONVEYOR_BELT_2_MIDDLE_ACTIVE,
2548 EL_CONVEYOR_BELT_2_RIGHT_ACTIVE,
2549 EL_CONVEYOR_BELT_3_LEFT_ACTIVE,
2550 EL_CONVEYOR_BELT_3_MIDDLE_ACTIVE,
2551 EL_CONVEYOR_BELT_3_RIGHT_ACTIVE,
2552 EL_CONVEYOR_BELT_4_LEFT_ACTIVE,
2553 EL_CONVEYOR_BELT_4_MIDDLE_ACTIVE,
2554 EL_CONVEYOR_BELT_4_RIGHT_ACTIVE,
2556 static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active);
2558 static int ep_belt_switch[] =
2560 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2561 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2562 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2563 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2564 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2565 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2566 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2567 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2568 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2569 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2570 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2571 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2573 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
2575 static int ep_tube[] =
2580 EL_TUBE_VERTICAL_LEFT,
2581 EL_TUBE_VERTICAL_RIGHT,
2582 EL_TUBE_HORIZONTAL_UP,
2583 EL_TUBE_HORIZONTAL_DOWN,
2589 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
2591 static long ep1_bit[] =
2598 EP_BIT_INDESTRUCTIBLE,
2625 static long ep2_bit[] =
2632 static int *ep1_array[] =
2666 static int *ep2_array[] =
2673 static int *ep1_num[] =
2680 &ep_indestructible_num,
2700 &ep_has_content_num,
2704 &ep_over_player_num,
2707 static int *ep2_num[] =
2710 &ep_belt_active_num,
2711 &ep_belt_switch_num,
2714 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
2715 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
2717 for (i=0; i<MAX_NUM_ELEMENTS; i++)
2723 for (i=0; i<num_properties1; i++)
2724 for (j=0; j<*(ep1_num[i]); j++)
2725 Properties1[(ep1_array[i])[j]] |= ep1_bit[i];
2726 for (i=0; i<num_properties2; i++)
2727 for (j=0; j<*(ep2_num[i]); j++)
2728 Properties2[(ep2_array[i])[j]] |= ep2_bit[i];
2730 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
2731 Properties1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2734 void Execute_Command(char *command)
2736 if (strcmp(command, "print graphicsinfo.conf") == 0)
2740 printf("# You can configure additional/alternative image files here.\n");
2741 printf("# (The images below are default and therefore commented out.)\n");
2743 printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
2745 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2748 for (i=0; image_config[i].token != NULL; i++)
2750 getFormattedSetupEntry(image_config[i].token,
2751 image_config[i].value));
2755 else if (strcmp(command, "print soundsinfo.conf") == 0)
2759 printf("# You can configure additional/alternative sound files here.\n");
2760 printf("# (The sounds below are default and therefore commented out.)\n");
2762 printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
2764 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2767 for (i=0; sound_config[i].token != NULL; i++)
2769 getFormattedSetupEntry(sound_config[i].token,
2770 sound_config[i].value));
2774 else if (strcmp(command, "print musicinfo.conf") == 0)
2776 printf("# (Currently only \"name\" and \"sort_priority\" recognized.)\n");
2778 printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
2780 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2784 else if (strncmp(command, "dump level ", 11) == 0)
2786 char *filename = &command[11];
2788 if (access(filename, F_OK) != 0)
2789 Error(ERR_EXIT, "cannot open file '%s'", filename);
2791 LoadLevelFromFilename(filename);
2796 else if (strncmp(command, "dump tape ", 10) == 0)
2798 char *filename = &command[10];
2800 if (access(filename, F_OK) != 0)
2801 Error(ERR_EXIT, "cannot open file '%s'", filename);
2803 LoadTapeFromFilename(filename);
2808 else if (strncmp(command, "autoplay ", 9) == 0)
2810 char *str_copy = getStringCopy(&command[9]);
2811 char *str_ptr = strchr(str_copy, ' ');
2813 global.autoplay_leveldir = str_copy;
2814 global.autoplay_level_nr = -1;
2816 if (str_ptr != NULL)
2818 *str_ptr++ = '\0'; /* terminate leveldir string */
2819 global.autoplay_level_nr = atoi(str_ptr); /* get level_nr value */
2824 Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
2828 void CloseAllAndExit(int exit_value)
2833 CloseAudio(); /* called after freeing sounds (needed for SDL) */
2836 FreeTileClipmasks();
2838 CloseVideoDisplay();
2839 ClosePlatformDependantStuff();