added check if game speed is high enough for 60 Hz vsync to work
[rocksndiamonds.git] / src / game_sp / vb_lib.c
1 // ----------------------------------------------------------------------------
2 // vb_lib.c
3 // ----------------------------------------------------------------------------
4
5 #include "main_sp.h"
6
7 #include "vb_lib.h"
8
9
10 /* helper functions for constructs not supported by C */
11
12 int MyGetTickCount(void)
13 {
14   return random_linux_libc(RANDOM_SIMPLE);
15 }