fixed tile cursor drawing position
[rocksndiamonds.git] / src / game_sp / Zonk.h
1 // ----------------------------------------------------------------------------
2 // Zonk.h
3 // ----------------------------------------------------------------------------
4
5 #ifndef ZONK_H
6 #define ZONK_H
7
8 #include "global.h"
9
10 void subAnimateZonks(int si);
11
12 #endif // ZONK_H