1 // ----------------------------------------------------------------------------
3 // ----------------------------------------------------------------------------
10 void SaveEngineSnapshotValues_SP_Murphy(ListNode **);
12 void subAdjustZonksInfotronsAboveMurphy(int);
13 void subAnimateMurphy(int *);
14 void subCopyFieldToScreen(int, int);
15 void subCopyImageToScreen(int, int);
16 void subCopyAnimToScreen(int, int, int);
17 void subExplodeSnikSnaksBelow(int);
18 void subSpPortTest(int);