added button to level editor to set random level colors for BD engine
[rocksndiamonds.git] / src / game_sp / InitGameConditions.h
1 // ----------------------------------------------------------------------------
2 // InitGameConditions.h
3 // ----------------------------------------------------------------------------
4
5 #ifndef INITGAMECONDITIONS_H
6 #define INITGAMECONDITIONS_H
7
8 #include "global.h"
9
10
11 int subConvertToEasySymbols(void);
12
13 void InitMurphyPos(void);
14 void InitMurphyPosB(int);
15 void ResetInfotronsNeeded(int);
16 void subFetchAndInitLevel(void);
17 void subFetchAndInitLevelA(void);
18 void subFetchAndInitLevelB(void);
19 void subInitGameConditions(void);
20
21 #endif // INITGAMECONDITIONS_H