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HEAD
fixed scanning laser outside level, but inside visible playfield area
[rocksndiamonds.git]
/
src
/
game_sp
/
Infotrons.h
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// ----------------------------------------------------------------------------
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// Infotrons.h
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// ----------------------------------------------------------------------------
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#ifndef INFOTRONS_H
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#define INFOTRONS_H
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#include "global.h"
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void subAnimateInfotrons(int);
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void subCleanUpForInfotronsAbove(int);
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#endif // INFOTRONS_H