10 extern int screen_x, screen_y;
13 /* global function prototypes */
15 void game_initscreen(void);
16 void game_init_random(void);
17 void game_init_cave_buffers(void);
19 void play_sound(int, int, int);
20 void play_element_sound(int, int, int, int);
22 boolean logic_check_wrap(void);
23 void logic_move(void);
24 void logic_init(void);
27 int cleanup_em_level(unsigned char *, int, char *);
28 void convert_em_level(unsigned char *, int);
29 void prepare_em_level(void);