1 /***********************************************************
2 * Artsoft Retro-Game Library *
3 *----------------------------------------------------------*
4 * (c) 1994-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
17 #define GAME_EM_VERSION_1_0_0
20 /* ========================================================================= */
21 /* functions and definitions exported from game_em to main program */
22 /* ========================================================================= */
26 extern struct GlobalInfo_EM global_em_info;
27 extern struct LevelInfo_EM native_em_level;
28 extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8];
29 extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8];
31 extern void em_open_all();
32 extern void em_close_all();
34 extern void InitGameEngine_EM();
36 extern void GameActions_EM(byte *);
38 extern void GameActions_EM(byte);
41 extern unsigned int InitEngineRND_EM(long);
43 extern void setLevelInfoToDefaults_EM();
44 extern boolean LoadNativeLevel_EM(char *);
46 extern void BlitScreenToBitmap_EM(Bitmap *);
47 extern void RedrawPlayfield_EM(boolean);
48 extern void DrawGameDoorValues_EM();
50 #endif /* GAME_EM_H */