1 /***********************************************************
2 * Artsoft Retro-Game Library *
3 *----------------------------------------------------------*
4 * (c) 1994-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
17 #define GAME_EM_VERSION_1_0_0
20 /* ========================================================================= */
21 /* functions and definitions imported from main program to game_em */
22 /* ========================================================================= */
24 #include "../libgame/libgame.h"
26 extern void SetBitmaps_EM(Bitmap **);
27 extern void UpdateEngineValues(int, int);
28 extern void DrawGameDoorValues_EM(int, int, int, int);
29 extern int getGameFrameDelay_EM(int);
30 extern void PlayLevelSound_EM(int, int, int, int);
31 extern void InitGraphicsInfoEM(void);
34 /* ========================================================================= */
35 /* functions and definitions exported from game_em to main program */
36 /* ========================================================================= */
40 extern struct LevelInfo_EM native_em_level;
41 extern struct GraphicInfo_EM graphic_info_em[][8];
43 extern void em_open_all();
44 extern void em_close_all();
46 extern void InitGameEngine_EM();
47 extern void GameActions_EM(byte);
49 extern unsigned int InitEngineRND_EM(long);
51 extern void setLevelInfoToDefaults_EM();
52 extern boolean LoadNativeLevel_EM(char *);
55 #endif /* GAME_EM_H */