1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2024 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
15 // ============================================================================
16 // functions and definitions imported from main program to game_bd
17 // ============================================================================
19 #include "../libgame/libgame.h"
22 #include "export_bd.h"
25 // ----------------------------------------------------------------------------
27 // ----------------------------------------------------------------------------
29 void InitGraphicInfo_BD(void);
30 boolean CheckSingleStepMode_BD(boolean, boolean, boolean);
32 void PlayLevelSound_BD(int, int, int, int);
33 void StopSound_BD(int, int);
34 boolean isSoundPlaying_BD(int, int);
36 void BackToFront(void);
38 byte *TapePlayAction_BD(void);
39 byte *TapeCorrectAction_BD(byte *);
40 boolean TapeIsPlaying_ReplayBD(void);
42 boolean isLevelEditorFastStart(void);