1 #ifndef GAME_BD_EXPORT_H
2 #define GAME_BD_EXPORT_H
4 // ============================================================================
5 // functions and definitions exported from game_bd to main program
6 // ============================================================================
8 // ----------------------------------------------------------------------------
9 // constant definitions
10 // ----------------------------------------------------------------------------
15 // ----------------------------------------------------------------------------
16 // data structure definitions
17 // ----------------------------------------------------------------------------
27 struct EngineSnapshotInfo_BD
32 // ----------------------------------------------------------------------------
34 // ----------------------------------------------------------------------------
36 extern struct GameInfo_BD game_bd;
37 extern struct LevelInfo_BD native_bd_level;
38 extern struct EngineSnapshotInfo_BD engine_snapshot_bd;
40 void setLevelInfoToDefaults_BD(void);
42 #endif // GAME_BD_EXPORT_H