1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * ©1995 Artsoft Development *
6 * 33659 Bielefeld-Senne *
7 * Telefon: (0521) 493245 *
8 * eMail: aeglos@valinor.owl.de *
9 * aeglos@uni-paderborn.de *
10 * q99492@pbhrzx.uni-paderborn.de *
11 *----------------------------------------------------------*
13 ***********************************************************/
24 #define MF_NO_ACTION 0
28 void GetPlayerConfig(void);
30 void InitMovDir(int, int);
31 void InitAmoebaNr(int, int);
33 BOOL NewHiScore(void);
34 void InitMovingField(int, int, int);
35 void Moving2Blocked(int, int, int *, int *);
36 void Blocked2Moving(int, int, int *, int *);
37 int MovingOrBlocked2Element(int, int);
38 void RemoveMovingField(int, int);
39 void DrawDynamite(int, int);
40 void CheckDynamite(int, int);
41 void Explode(int, int, int);
44 void Impact(int, int);
45 void TurnRound(int, int);
46 void StartMoving(int, int);
47 void ContinueMoving(int, int);
48 int AmoebeNachbarNr(int, int);
49 void AmoebeUmwandeln(int, int);
50 void AmoebeWaechst(int, int);
51 void AmoebeAbleger(int, int);
53 void Ablenk(int, int);
54 void Blubber(int, int);
55 void NussKnacken(int, int);
56 void SiebAktivieren(int x, int y);
57 void AusgangstuerPruefen(int x, int y);
58 void AusgangstuerOeffnen(int x, int y);
59 int GameActions(int, int, int);
60 void ScrollLevel(int, int);
61 BOOL MoveFigure(int, int);
62 void TestIfHeroHitsBadThing(void);
63 void TestIfBadThingHitsHero(void);
64 void TestIfBadThingHitsOtherBadThing(int, int);
66 int DigField(int, int, int);
67 BOOL SnapField(int, int);
69 void PlaySoundLevel(int, int, int);
71 void TapeInitRecording(void);
72 void TapeStartRecording(void);
73 void TapeStopRecording(void);
74 void TapeRecordAction(int);
75 void TapeRecordDelay(void);
76 void TapeTogglePause(void);
77 void TapeInitPlaying(void);
78 void TapeStartPlaying(void);
79 void TapeStopPlaying(void);
80 int TapePlayAction(void);
81 BOOL TapePlayDelay(void);