1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
19 #include "libgame/libgame.h"
27 #define CHUNK_ID_LEN 4 /* IFF style chunk id length */
28 #define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
29 #define CHUNK_SIZE_NONE -1 /* do not write chunk size */
31 #define LEVEL_CHUNK_NAME_SIZE MAX_LEVEL_NAME_LEN
32 #define LEVEL_CHUNK_AUTH_SIZE MAX_LEVEL_AUTHOR_LEN
34 #define LEVEL_CHUNK_VERS_SIZE 8 /* size of file version chunk */
35 #define LEVEL_CHUNK_DATE_SIZE 4 /* size of file date chunk */
36 #define LEVEL_CHUNK_HEAD_SIZE 80 /* size of level file header */
37 #define LEVEL_CHUNK_HEAD_UNUSED 0 /* unused level header bytes */
38 #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
39 #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
40 #define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */
41 #define LEVEL_CHUNK_CNT3_UNUSED 10 /* unused CNT3 chunk bytes */
42 #define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */
43 #define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */
44 #define LEVEL_CHUNK_GRP1_SIZE 74 /* size of level GRP1 chunk */
46 /* (element number, number of change pages, change page number) */
47 #define LEVEL_CHUNK_CUSX_UNCHANGED (2 + (1 + 1) + (1 + 1))
49 /* (element number only) */
50 #define LEVEL_CHUNK_GRPX_UNCHANGED 2
51 #define LEVEL_CHUNK_NOTE_UNCHANGED 2
53 /* (nothing at all if unchanged) */
54 #define LEVEL_CHUNK_ELEM_UNCHANGED 0
56 #define TAPE_CHUNK_VERS_SIZE 8 /* size of file version chunk */
57 #define TAPE_CHUNK_HEAD_SIZE 20 /* size of tape file header */
58 #define TAPE_CHUNK_HEAD_UNUSED 3 /* unused tape header bytes */
60 #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x))
61 #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE)
62 #define LEVEL_CHUNK_CUS4_SIZE(x) (96 + (x) * 48)
64 /* file identifier strings */
65 #define LEVEL_COOKIE_TMPL "ROCKSNDIAMONDS_LEVEL_FILE_VERSION_x.x"
66 #define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x"
67 #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2"
69 /* values for deciding when (not) to save configuration data */
70 #define SAVE_CONF_NEVER 0
71 #define SAVE_CONF_ALWAYS 1
72 #define SAVE_CONF_WHEN_CHANGED -1
74 /* values for chunks using micro chunks */
75 #define CONF_MASK_1_BYTE 0x00
76 #define CONF_MASK_2_BYTE 0x40
77 #define CONF_MASK_4_BYTE 0x80
78 #define CONF_MASK_MULTI_BYTES 0xc0
80 #define CONF_MASK_BYTES 0xc0
81 #define CONF_MASK_TOKEN 0x3f
83 #define CONF_VALUE_1_BYTE(x) (CONF_MASK_1_BYTE | (x))
84 #define CONF_VALUE_2_BYTE(x) (CONF_MASK_2_BYTE | (x))
85 #define CONF_VALUE_4_BYTE(x) (CONF_MASK_4_BYTE | (x))
86 #define CONF_VALUE_MULTI_BYTES(x) (CONF_MASK_MULTI_BYTES | (x))
88 /* these definitions are just for convenience of use and readability */
89 #define CONF_VALUE_8_BIT(x) CONF_VALUE_1_BYTE(x)
90 #define CONF_VALUE_16_BIT(x) CONF_VALUE_2_BYTE(x)
91 #define CONF_VALUE_32_BIT(x) CONF_VALUE_4_BYTE(x)
92 #define CONF_VALUE_BYTES(x) CONF_VALUE_MULTI_BYTES(x)
94 #define CONF_VALUE_NUM_BYTES(x) ((x) == CONF_MASK_1_BYTE ? 1 : \
95 (x) == CONF_MASK_2_BYTE ? 2 : \
96 (x) == CONF_MASK_4_BYTE ? 4 : 0)
98 #define CONF_CONTENT_NUM_ELEMENTS (3 * 3)
99 #define CONF_CONTENT_NUM_BYTES (CONF_CONTENT_NUM_ELEMENTS * 2)
100 #define CONF_ELEMENT_NUM_BYTES (2)
102 #define CONF_ENTITY_NUM_BYTES(t) ((t) == TYPE_ELEMENT || \
103 (t) == TYPE_ELEMENT_LIST ? \
104 CONF_ELEMENT_NUM_BYTES : \
105 (t) == TYPE_CONTENT || \
106 (t) == TYPE_CONTENT_LIST ? \
107 CONF_CONTENT_NUM_BYTES : 1)
109 #define CONF_ELEMENT_BYTE_POS(i) ((i) * CONF_ELEMENT_NUM_BYTES)
110 #define CONF_ELEMENTS_ELEMENT(b,i) ((b[CONF_ELEMENT_BYTE_POS(i)] << 8) | \
111 (b[CONF_ELEMENT_BYTE_POS(i) + 1]))
113 #define CONF_CONTENT_ELEMENT_POS(c,x,y) ((c) * CONF_CONTENT_NUM_ELEMENTS + \
115 #define CONF_CONTENT_BYTE_POS(c,x,y) (CONF_CONTENT_ELEMENT_POS(c,x,y) * \
116 CONF_ELEMENT_NUM_BYTES)
117 #define CONF_CONTENTS_ELEMENT(b,c,x,y) ((b[CONF_CONTENT_BYTE_POS(c,x,y)]<< 8)|\
118 (b[CONF_CONTENT_BYTE_POS(c,x,y) + 1]))
120 /* temporary variables used to store pointers to structure members */
121 static struct LevelInfo li;
122 static struct ElementInfo xx_ei, yy_ei;
123 static struct ElementChangeInfo xx_change;
124 static struct ElementGroupInfo xx_group;
125 static struct EnvelopeInfo xx_envelope;
126 static unsigned int xx_event_bits[NUM_CE_BITFIELDS];
127 static char xx_default_description[MAX_ELEMENT_NAME_LEN + 1];
128 static int xx_num_contents;
129 static int xx_current_change_page;
130 static char xx_default_string_empty[1] = "";
131 static int xx_string_length_unused;
133 struct LevelFileConfigInfo
135 int element; /* element for which data is to be stored */
136 int save_type; /* save data always, never or when changed */
137 int data_type; /* data type (used internally, not stored) */
138 int conf_type; /* micro chunk identifier (stored in file) */
141 void *value; /* variable that holds the data to be stored */
142 int default_value; /* initial default value for this variable */
145 void *value_copy; /* variable that holds the data to be copied */
146 void *num_entities; /* number of entities for multi-byte data */
147 int default_num_entities; /* default number of entities for this data */
148 int max_num_entities; /* maximal number of entities for this data */
149 char *default_string; /* optional default string for string data */
152 static struct LevelFileConfigInfo chunk_config_INFO[] =
154 /* ---------- values not related to single elements ----------------------- */
157 -1, SAVE_CONF_ALWAYS,
158 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
159 &li.game_engine_type, GAME_ENGINE_TYPE_RND
163 -1, SAVE_CONF_ALWAYS,
164 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
165 &li.fieldx, STD_LEV_FIELDX
168 -1, SAVE_CONF_ALWAYS,
169 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
170 &li.fieldy, STD_LEV_FIELDY
174 -1, SAVE_CONF_ALWAYS,
175 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
180 -1, SAVE_CONF_ALWAYS,
181 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
187 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
188 &li.use_step_counter, FALSE
193 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
194 &li.wind_direction_initial, MV_NONE
199 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
200 &li.em_slippery_gems, FALSE
205 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
206 &li.use_custom_template, FALSE
211 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
212 &li.can_move_into_acid_bits, ~0 /* default: everything can */
217 TYPE_BITFIELD, CONF_VALUE_8_BIT(7),
218 &li.dont_collide_with_bits, ~0 /* default: always deadly */
223 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
224 &li.score[SC_TIME_BONUS], 1
234 static struct LevelFileConfigInfo chunk_config_ELEM[] =
236 /* (these values are the same for each player) */
239 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
240 &li.block_last_field, FALSE /* default case for EM levels */
244 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
245 &li.sp_block_last_field, TRUE /* default case for SP levels */
249 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
250 &li.instant_relocation, FALSE
254 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
255 &li.can_pass_to_walkable, FALSE
259 TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
260 &li.block_snap_field, TRUE
264 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
265 &li.continuous_snapping, TRUE
269 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
270 &li.shifted_relocation, FALSE
273 /* (these values are different for each player) */
276 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
277 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
281 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
282 &li.initial_player_gravity[0], FALSE
286 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
287 &li.use_start_element[0], FALSE
291 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
292 &li.start_element[0], EL_PLAYER_1
296 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
297 &li.use_artwork_element[0], FALSE
301 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
302 &li.artwork_element[0], EL_PLAYER_1
306 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
307 &li.use_explosion_element[0], FALSE
311 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
312 &li.explosion_element[0], EL_PLAYER_1
316 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
317 &li.use_initial_inventory[0], FALSE
321 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
322 &li.initial_inventory_size[0], 1
326 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
327 &li.initial_inventory_content[0][0],EL_EMPTY, NULL,
328 &li.initial_inventory_size[0], 1, MAX_INITIAL_INVENTORY_SIZE
333 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
334 &li.initial_player_stepsize[1], STEPSIZE_NORMAL
338 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
339 &li.initial_player_gravity[1], FALSE
343 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
344 &li.use_start_element[1], FALSE
348 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
349 &li.start_element[1], EL_PLAYER_2
353 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
354 &li.use_artwork_element[1], FALSE
358 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
359 &li.artwork_element[1], EL_PLAYER_2
363 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
364 &li.use_explosion_element[1], FALSE
368 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
369 &li.explosion_element[1], EL_PLAYER_2
373 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
374 &li.use_initial_inventory[1], FALSE
378 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
379 &li.initial_inventory_size[1], 1
383 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
384 &li.initial_inventory_content[1][0],EL_EMPTY, NULL,
385 &li.initial_inventory_size[1], 1, MAX_INITIAL_INVENTORY_SIZE
390 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
391 &li.initial_player_stepsize[2], STEPSIZE_NORMAL
395 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
396 &li.initial_player_gravity[2], FALSE
400 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
401 &li.use_start_element[2], FALSE
405 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
406 &li.start_element[2], EL_PLAYER_3
410 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
411 &li.use_artwork_element[2], FALSE
415 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
416 &li.artwork_element[2], EL_PLAYER_3
420 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
421 &li.use_explosion_element[2], FALSE
425 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
426 &li.explosion_element[2], EL_PLAYER_3
430 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
431 &li.use_initial_inventory[2], FALSE
435 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
436 &li.initial_inventory_size[2], 1
440 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
441 &li.initial_inventory_content[2][0],EL_EMPTY, NULL,
442 &li.initial_inventory_size[2], 1, MAX_INITIAL_INVENTORY_SIZE
447 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
448 &li.initial_player_stepsize[3], STEPSIZE_NORMAL
452 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
453 &li.initial_player_gravity[3], FALSE
457 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
458 &li.use_start_element[3], FALSE
462 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
463 &li.start_element[3], EL_PLAYER_4
467 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
468 &li.use_artwork_element[3], FALSE
472 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
473 &li.artwork_element[3], EL_PLAYER_4
477 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
478 &li.use_explosion_element[3], FALSE
482 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
483 &li.explosion_element[3], EL_PLAYER_4
487 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
488 &li.use_initial_inventory[3], FALSE
492 TYPE_BOOLEAN, CONF_VALUE_8_BIT(14),
493 &li.initial_inventory_size[3], 1
497 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
498 &li.initial_inventory_content[3][0],EL_EMPTY, NULL,
499 &li.initial_inventory_size[3], 1, MAX_INITIAL_INVENTORY_SIZE
504 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
505 &li.score[SC_EMERALD], 10
510 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
511 &li.score[SC_DIAMOND], 10
516 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
517 &li.score[SC_BUG], 10
522 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
523 &li.score[SC_SPACESHIP], 10
528 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
529 &li.score[SC_PACMAN], 10
534 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
535 &li.score[SC_NUT], 10
540 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
541 &li.score[SC_DYNAMITE], 10
546 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
547 &li.score[SC_KEY], 10
552 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
553 &li.score[SC_PEARL], 10
558 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
559 &li.score[SC_CRYSTAL], 10
564 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
565 &li.amoeba_content, EL_DIAMOND
569 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
574 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
575 &li.grow_into_diggable, TRUE
580 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
581 &li.yamyam_content, EL_ROCK, NULL,
582 &li.num_yamyam_contents, 4, MAX_ELEMENT_CONTENTS
586 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
587 &li.score[SC_YAMYAM], 10
592 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
593 &li.score[SC_ROBOT], 10
597 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
603 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
609 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
610 &li.time_magic_wall, 10
615 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
616 &li.game_of_life[0], 2
620 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
621 &li.game_of_life[1], 3
625 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
626 &li.game_of_life[2], 3
630 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
631 &li.game_of_life[3], 3
636 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
641 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
646 TYPE_INTEGER, CONF_VALUE_8_BIT(3),
651 TYPE_INTEGER, CONF_VALUE_8_BIT(4),
656 EL_TIMEGATE_SWITCH, -1,
657 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
658 &li.time_timegate, 10
662 EL_LIGHT_SWITCH_ACTIVE, -1,
663 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
668 EL_SHIELD_NORMAL, -1,
669 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
670 &li.shield_normal_time, 10
673 EL_SHIELD_NORMAL, -1,
674 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
675 &li.score[SC_SHIELD], 10
679 EL_SHIELD_DEADLY, -1,
680 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
681 &li.shield_deadly_time, 10
684 EL_SHIELD_DEADLY, -1,
685 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
686 &li.score[SC_SHIELD], 10
691 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
696 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
697 &li.extra_time_score, 10
701 EL_TIME_ORB_FULL, -1,
702 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
703 &li.time_orb_time, 10
706 EL_TIME_ORB_FULL, -1,
707 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
708 &li.use_time_orb_bug, FALSE
713 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
714 &li.use_spring_bug, FALSE
719 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
720 &li.android_move_time, 10
724 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
725 &li.android_clone_time, 10
729 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
730 &li.android_clone_element[0], EL_EMPTY, NULL,
731 &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS
736 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
741 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
746 EL_EMC_MAGNIFIER, -1,
747 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
748 &li.magnify_score, 10
751 EL_EMC_MAGNIFIER, -1,
752 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
757 EL_EMC_MAGIC_BALL, -1,
758 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
762 EL_EMC_MAGIC_BALL, -1,
763 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
764 &li.ball_random, FALSE
767 EL_EMC_MAGIC_BALL, -1,
768 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
769 &li.ball_state_initial, FALSE
772 EL_EMC_MAGIC_BALL, -1,
773 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
774 &li.ball_content, EL_EMPTY, NULL,
775 &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS
778 /* ---------- unused values ----------------------------------------------- */
781 EL_UNKNOWN, SAVE_CONF_NEVER,
782 TYPE_INTEGER, CONF_VALUE_16_BIT(1),
783 &li.score[SC_UNKNOWN_14], 10
786 EL_UNKNOWN, SAVE_CONF_NEVER,
787 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
788 &li.score[SC_UNKNOWN_15], 10
798 static struct LevelFileConfigInfo chunk_config_NOTE[] =
802 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
803 &xx_envelope.xsize, MAX_ENVELOPE_XSIZE,
807 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
808 &xx_envelope.ysize, MAX_ENVELOPE_YSIZE,
813 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
814 &xx_envelope.autowrap, FALSE
818 TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
819 &xx_envelope.centered, FALSE
824 TYPE_STRING, CONF_VALUE_BYTES(1),
825 &xx_envelope.text, -1, NULL,
826 &xx_string_length_unused, -1, MAX_ENVELOPE_TEXT_LEN,
827 &xx_default_string_empty[0]
837 static struct LevelFileConfigInfo chunk_config_CUSX_base[] =
841 TYPE_STRING, CONF_VALUE_BYTES(1),
842 &xx_ei.description[0], -1,
843 &yy_ei.description[0],
844 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
845 &xx_default_description[0]
850 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
851 &xx_ei.properties[EP_BITFIELD_BASE_NR], EP_BITMASK_BASE_DEFAULT,
852 &yy_ei.properties[EP_BITFIELD_BASE_NR]
858 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
859 &xx_ei.properties[EP_BITFIELD_BASE_NR + 1], EP_BITMASK_DEFAULT,
860 &yy_ei.properties[EP_BITFIELD_BASE_NR + 1]
866 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
867 &xx_ei.use_gfx_element, FALSE,
868 &yy_ei.use_gfx_element
872 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
873 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE,
874 &yy_ei.gfx_element_initial
879 TYPE_BITFIELD, CONF_VALUE_8_BIT(2),
880 &xx_ei.access_direction, MV_ALL_DIRECTIONS,
881 &yy_ei.access_direction
886 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
887 &xx_ei.collect_score_initial, 10,
888 &yy_ei.collect_score_initial
892 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
893 &xx_ei.collect_count_initial, 1,
894 &yy_ei.collect_count_initial
899 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
900 &xx_ei.ce_value_fixed_initial, 0,
901 &yy_ei.ce_value_fixed_initial
905 TYPE_INTEGER, CONF_VALUE_16_BIT(5),
906 &xx_ei.ce_value_random_initial, 0,
907 &yy_ei.ce_value_random_initial
911 TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
912 &xx_ei.use_last_ce_value, FALSE,
913 &yy_ei.use_last_ce_value
918 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
919 &xx_ei.push_delay_fixed, 8,
920 &yy_ei.push_delay_fixed
924 TYPE_INTEGER, CONF_VALUE_16_BIT(7),
925 &xx_ei.push_delay_random, 8,
926 &yy_ei.push_delay_random
930 TYPE_INTEGER, CONF_VALUE_16_BIT(8),
931 &xx_ei.drop_delay_fixed, 0,
932 &yy_ei.drop_delay_fixed
936 TYPE_INTEGER, CONF_VALUE_16_BIT(9),
937 &xx_ei.drop_delay_random, 0,
938 &yy_ei.drop_delay_random
942 TYPE_INTEGER, CONF_VALUE_16_BIT(10),
943 &xx_ei.move_delay_fixed, 0,
944 &yy_ei.move_delay_fixed
948 TYPE_INTEGER, CONF_VALUE_16_BIT(11),
949 &xx_ei.move_delay_random, 0,
950 &yy_ei.move_delay_random
955 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
956 &xx_ei.move_pattern, MV_ALL_DIRECTIONS,
961 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
962 &xx_ei.move_direction_initial, MV_START_AUTOMATIC,
963 &yy_ei.move_direction_initial
967 TYPE_INTEGER, CONF_VALUE_8_BIT(5),
968 &xx_ei.move_stepsize, TILEX / 8,
974 TYPE_ELEMENT, CONF_VALUE_16_BIT(12),
975 &xx_ei.move_enter_element, EL_EMPTY_SPACE,
976 &yy_ei.move_enter_element
980 TYPE_ELEMENT, CONF_VALUE_16_BIT(13),
981 &xx_ei.move_leave_element, EL_EMPTY_SPACE,
982 &yy_ei.move_leave_element
986 TYPE_INTEGER, CONF_VALUE_8_BIT(6),
987 &xx_ei.move_leave_type, LEAVE_TYPE_UNLIMITED,
988 &yy_ei.move_leave_type
993 TYPE_INTEGER, CONF_VALUE_8_BIT(7),
994 &xx_ei.slippery_type, SLIPPERY_ANY_RANDOM,
1000 TYPE_INTEGER, CONF_VALUE_8_BIT(8),
1001 &xx_ei.explosion_type, EXPLODES_3X3,
1002 &yy_ei.explosion_type
1006 TYPE_INTEGER, CONF_VALUE_16_BIT(14),
1007 &xx_ei.explosion_delay, 16,
1008 &yy_ei.explosion_delay
1012 TYPE_INTEGER, CONF_VALUE_16_BIT(15),
1013 &xx_ei.ignition_delay, 8,
1014 &yy_ei.ignition_delay
1019 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(2),
1020 &xx_ei.content, EL_EMPTY_SPACE,
1022 &xx_num_contents, 1, 1
1025 /* ---------- "num_change_pages" must be the last entry ------------------- */
1028 -1, SAVE_CONF_ALWAYS,
1029 TYPE_INTEGER, CONF_VALUE_8_BIT(9),
1030 &xx_ei.num_change_pages, 1,
1031 &yy_ei.num_change_pages
1042 static struct LevelFileConfigInfo chunk_config_CUSX_change[] =
1044 /* ---------- "current_change_page" must be the first entry --------------- */
1047 -1, SAVE_CONF_ALWAYS,
1048 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1049 &xx_current_change_page, -1
1052 /* ---------- (the remaining entries can be in any order) ----------------- */
1056 TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
1057 &xx_change.can_change, FALSE
1062 TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
1063 &xx_event_bits[0], 0
1067 TYPE_BITFIELD, CONF_VALUE_32_BIT(2),
1068 &xx_event_bits[1], 0
1073 TYPE_BITFIELD, CONF_VALUE_8_BIT(3),
1074 &xx_change.trigger_player, CH_PLAYER_ANY
1078 TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
1079 &xx_change.trigger_side, CH_SIDE_ANY
1083 TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
1084 &xx_change.trigger_page, CH_PAGE_ANY
1089 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1090 &xx_change.target_element, EL_EMPTY_SPACE
1095 TYPE_INTEGER, CONF_VALUE_16_BIT(2),
1096 &xx_change.delay_fixed, 0
1100 TYPE_INTEGER, CONF_VALUE_16_BIT(3),
1101 &xx_change.delay_random, 0
1105 TYPE_INTEGER, CONF_VALUE_16_BIT(4),
1106 &xx_change.delay_frames, FRAMES_PER_SECOND
1111 TYPE_ELEMENT, CONF_VALUE_16_BIT(5),
1112 &xx_change.initial_trigger_element, EL_EMPTY_SPACE
1117 TYPE_BOOLEAN, CONF_VALUE_8_BIT(6),
1118 &xx_change.explode, FALSE
1122 TYPE_BOOLEAN, CONF_VALUE_8_BIT(7),
1123 &xx_change.use_target_content, FALSE
1127 TYPE_BOOLEAN, CONF_VALUE_8_BIT(8),
1128 &xx_change.only_if_complete, FALSE
1132 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1133 &xx_change.use_random_replace, FALSE
1137 TYPE_INTEGER, CONF_VALUE_8_BIT(10),
1138 &xx_change.random_percentage, 100
1142 TYPE_INTEGER, CONF_VALUE_8_BIT(11),
1143 &xx_change.replace_when, CP_WHEN_EMPTY
1148 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1149 &xx_change.has_action, FALSE
1153 TYPE_INTEGER, CONF_VALUE_8_BIT(13),
1154 &xx_change.action_type, CA_NO_ACTION
1158 TYPE_INTEGER, CONF_VALUE_8_BIT(14),
1159 &xx_change.action_mode, CA_MODE_UNDEFINED
1163 TYPE_INTEGER, CONF_VALUE_16_BIT(6),
1164 &xx_change.action_arg, CA_ARG_UNDEFINED
1169 TYPE_ELEMENT, CONF_VALUE_16_BIT(7),
1170 &xx_change.action_element, EL_EMPTY_SPACE
1175 TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
1176 &xx_change.target_content, EL_EMPTY_SPACE, NULL,
1177 &xx_num_contents, 1, 1
1187 static struct LevelFileConfigInfo chunk_config_GRPX[] =
1191 TYPE_STRING, CONF_VALUE_BYTES(1),
1192 &xx_ei.description[0], -1, NULL,
1193 &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN,
1194 &xx_default_description[0]
1199 TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
1200 &xx_ei.use_gfx_element, FALSE
1204 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1205 &xx_ei.gfx_element_initial, EL_EMPTY_SPACE
1210 TYPE_INTEGER, CONF_VALUE_8_BIT(2),
1211 &xx_group.choice_mode, ANIM_RANDOM
1216 TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(2),
1217 &xx_group.element[0], EL_EMPTY_SPACE, NULL,
1218 &xx_group.num_elements, 1, MAX_ELEMENTS_IN_GROUP
1228 static struct LevelFileConfigInfo chunk_config_CONF[] = /* (OBSOLETE) */
1232 TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
1233 &li.block_snap_field, TRUE
1237 TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
1238 &li.continuous_snapping, TRUE
1242 TYPE_INTEGER, CONF_VALUE_8_BIT(1),
1243 &li.initial_player_stepsize[0], STEPSIZE_NORMAL
1247 TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
1248 &li.use_start_element[0], FALSE
1252 TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
1253 &li.start_element[0], EL_PLAYER_1
1257 TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
1258 &li.use_artwork_element[0], FALSE
1262 TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
1263 &li.artwork_element[0], EL_PLAYER_1
1267 TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
1268 &li.use_explosion_element[0], FALSE
1272 TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
1273 &li.explosion_element[0], EL_PLAYER_1
1288 filetype_id_list[] =
1290 { LEVEL_FILE_TYPE_RND, "RND" },
1291 { LEVEL_FILE_TYPE_BD, "BD" },
1292 { LEVEL_FILE_TYPE_EM, "EM" },
1293 { LEVEL_FILE_TYPE_SP, "SP" },
1294 { LEVEL_FILE_TYPE_DX, "DX" },
1295 { LEVEL_FILE_TYPE_SB, "SB" },
1296 { LEVEL_FILE_TYPE_DC, "DC" },
1301 /* ========================================================================= */
1302 /* level file functions */
1303 /* ========================================================================= */
1305 static struct DateInfo getCurrentDate()
1307 time_t epoch_seconds = time(NULL);
1308 struct tm *now = localtime(&epoch_seconds);
1309 struct DateInfo date;
1311 date.year = now->tm_year + 1900;
1312 date.month = now->tm_mon + 1;
1313 date.day = now->tm_mday;
1318 static void resetEventFlags(struct ElementChangeInfo *change)
1322 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1323 change->has_event[i] = FALSE;
1326 static void resetEventBits()
1330 for (i = 0; i < NUM_CE_BITFIELDS; i++)
1331 xx_event_bits[i] = 0;
1334 static void setEventFlagsFromEventBits(struct ElementChangeInfo *change)
1338 /* important: only change event flag if corresponding event bit is set
1339 (this is because all xx_event_bits[] values are loaded separately,
1340 and all xx_event_bits[] values are set back to zero before loading
1341 another value xx_event_bits[x] (each value representing 32 flags)) */
1343 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1344 if (xx_event_bits[CH_EVENT_BITFIELD_NR(i)] & CH_EVENT_BIT(i))
1345 change->has_event[i] = TRUE;
1348 static void setEventBitsFromEventFlags(struct ElementChangeInfo *change)
1352 /* in contrast to the above function setEventFlagsFromEventBits(), it
1353 would also be possible to set all bits in xx_event_bits[] to 0 or 1
1354 depending on the corresponding change->has_event[i] values here, as
1355 all xx_event_bits[] values are reset in resetEventBits() before */
1357 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
1358 if (change->has_event[i])
1359 xx_event_bits[CH_EVENT_BITFIELD_NR(i)] |= CH_EVENT_BIT(i);
1362 static char *getDefaultElementDescription(struct ElementInfo *ei)
1364 static char description[MAX_ELEMENT_NAME_LEN + 1];
1365 char *default_description = (ei->custom_description != NULL ?
1366 ei->custom_description :
1367 ei->editor_description);
1370 /* always start with reliable default values */
1371 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1372 description[i] = '\0';
1374 /* truncate element description to MAX_ELEMENT_NAME_LEN bytes */
1375 strncpy(description, default_description, MAX_ELEMENT_NAME_LEN);
1377 return &description[0];
1380 static void setElementDescriptionToDefault(struct ElementInfo *ei)
1382 char *default_description = getDefaultElementDescription(ei);
1385 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
1386 ei->description[i] = default_description[i];
1389 static void setConfigToDefaultsFromConfigList(struct LevelFileConfigInfo *conf)
1393 for (i = 0; conf[i].data_type != -1; i++)
1395 int default_value = conf[i].default_value;
1396 int data_type = conf[i].data_type;
1397 int conf_type = conf[i].conf_type;
1398 int byte_mask = conf_type & CONF_MASK_BYTES;
1400 if (byte_mask == CONF_MASK_MULTI_BYTES)
1402 int default_num_entities = conf[i].default_num_entities;
1403 int max_num_entities = conf[i].max_num_entities;
1405 *(int *)(conf[i].num_entities) = default_num_entities;
1407 if (data_type == TYPE_STRING)
1409 char *default_string = conf[i].default_string;
1410 char *string = (char *)(conf[i].value);
1412 strncpy(string, default_string, max_num_entities);
1414 else if (data_type == TYPE_ELEMENT_LIST)
1416 int *element_array = (int *)(conf[i].value);
1419 for (j = 0; j < max_num_entities; j++)
1420 element_array[j] = default_value;
1422 else if (data_type == TYPE_CONTENT_LIST)
1424 struct Content *content = (struct Content *)(conf[i].value);
1427 for (c = 0; c < max_num_entities; c++)
1428 for (y = 0; y < 3; y++)
1429 for (x = 0; x < 3; x++)
1430 content[c].e[x][y] = default_value;
1433 else /* constant size configuration data (1, 2 or 4 bytes) */
1435 if (data_type == TYPE_BOOLEAN)
1436 *(boolean *)(conf[i].value) = default_value;
1438 *(int *) (conf[i].value) = default_value;
1443 static void copyConfigFromConfigList(struct LevelFileConfigInfo *conf)
1447 for (i = 0; conf[i].data_type != -1; i++)
1449 int data_type = conf[i].data_type;
1450 int conf_type = conf[i].conf_type;
1451 int byte_mask = conf_type & CONF_MASK_BYTES;
1453 if (byte_mask == CONF_MASK_MULTI_BYTES)
1455 int max_num_entities = conf[i].max_num_entities;
1457 if (data_type == TYPE_STRING)
1459 char *string = (char *)(conf[i].value);
1460 char *string_copy = (char *)(conf[i].value_copy);
1462 strncpy(string_copy, string, max_num_entities);
1464 else if (data_type == TYPE_ELEMENT_LIST)
1466 int *element_array = (int *)(conf[i].value);
1467 int *element_array_copy = (int *)(conf[i].value_copy);
1470 for (j = 0; j < max_num_entities; j++)
1471 element_array_copy[j] = element_array[j];
1473 else if (data_type == TYPE_CONTENT_LIST)
1475 struct Content *content = (struct Content *)(conf[i].value);
1476 struct Content *content_copy = (struct Content *)(conf[i].value_copy);
1479 for (c = 0; c < max_num_entities; c++)
1480 for (y = 0; y < 3; y++)
1481 for (x = 0; x < 3; x++)
1482 content_copy[c].e[x][y] = content[c].e[x][y];
1485 else /* constant size configuration data (1, 2 or 4 bytes) */
1487 if (data_type == TYPE_BOOLEAN)
1488 *(boolean *)(conf[i].value_copy) = *(boolean *)(conf[i].value);
1490 *(int *) (conf[i].value_copy) = *(int *) (conf[i].value);
1495 void copyElementInfo(struct ElementInfo *ei_from, struct ElementInfo *ei_to)
1499 xx_ei = *ei_from; /* copy element data into temporary buffer */
1500 yy_ei = *ei_to; /* copy element data into temporary buffer */
1502 copyConfigFromConfigList(chunk_config_CUSX_base);
1507 /* ---------- reinitialize and copy change pages ---------- */
1509 ei_to->num_change_pages = ei_from->num_change_pages;
1510 ei_to->current_change_page = ei_from->current_change_page;
1512 setElementChangePages(ei_to, ei_to->num_change_pages);
1514 for (i = 0; i < ei_to->num_change_pages; i++)
1515 ei_to->change_page[i] = ei_from->change_page[i];
1517 /* ---------- copy group element info ---------- */
1518 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
1519 *ei_to->group = *ei_from->group;
1521 /* mark this custom element as modified */
1522 ei_to->modified_settings = TRUE;
1525 void setElementChangePages(struct ElementInfo *ei, int change_pages)
1527 int change_page_size = sizeof(struct ElementChangeInfo);
1529 ei->num_change_pages = MAX(1, change_pages);
1532 checked_realloc(ei->change_page, ei->num_change_pages * change_page_size);
1534 if (ei->current_change_page >= ei->num_change_pages)
1535 ei->current_change_page = ei->num_change_pages - 1;
1537 ei->change = &ei->change_page[ei->current_change_page];
1540 void setElementChangeInfoToDefaults(struct ElementChangeInfo *change)
1542 xx_change = *change; /* copy change data into temporary buffer */
1545 /* (not needed; set by setConfigToDefaultsFromConfigList()) */
1546 xx_num_contents = 1;
1549 setConfigToDefaultsFromConfigList(chunk_config_CUSX_change);
1551 *change = xx_change;
1553 resetEventFlags(change);
1555 change->direct_action = 0;
1556 change->other_action = 0;
1558 change->pre_change_function = NULL;
1559 change->change_function = NULL;
1560 change->post_change_function = NULL;
1563 static void setLevelInfoToDefaults(struct LevelInfo *level)
1565 static boolean clipboard_elements_initialized = FALSE;
1568 InitElementPropertiesStatic();
1570 li = *level; /* copy level data into temporary buffer */
1572 setConfigToDefaultsFromConfigList(chunk_config_INFO);
1573 setConfigToDefaultsFromConfigList(chunk_config_ELEM);
1575 *level = li; /* copy temporary buffer back to level data */
1577 setLevelInfoToDefaults_EM();
1579 level->native_em_level = &native_em_level;
1581 level->file_version = FILE_VERSION_ACTUAL;
1582 level->game_version = GAME_VERSION_ACTUAL;
1584 level->creation_date = getCurrentDate();
1586 level->encoding_16bit_field = TRUE;
1587 level->encoding_16bit_yamyam = TRUE;
1588 level->encoding_16bit_amoeba = TRUE;
1590 for (x = 0; x < MAX_LEV_FIELDX; x++)
1591 for (y = 0; y < MAX_LEV_FIELDY; y++)
1592 level->field[x][y] = EL_SAND;
1594 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
1595 level->name[i] = '\0';
1596 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
1597 level->author[i] = '\0';
1599 strcpy(level->name, NAMELESS_LEVEL_NAME);
1600 strcpy(level->author, ANONYMOUS_NAME);
1602 level->field[0][0] = EL_PLAYER_1;
1603 level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
1605 for (i = 0; i < MAX_NUM_ELEMENTS; i++)
1608 struct ElementInfo *ei = &element_info[element];
1610 /* never initialize clipboard elements after the very first time */
1611 /* (to be able to use clipboard elements between several levels) */
1612 if (IS_CLIPBOARD_ELEMENT(element) && clipboard_elements_initialized)
1615 if (IS_ENVELOPE(element))
1617 int envelope_nr = element - EL_ENVELOPE_1;
1619 setConfigToDefaultsFromConfigList(chunk_config_NOTE);
1621 level->envelope[envelope_nr] = xx_envelope;
1624 if (IS_CUSTOM_ELEMENT(element) ||
1625 IS_GROUP_ELEMENT(element) ||
1626 IS_INTERNAL_ELEMENT(element))
1628 xx_ei = *ei; /* copy element data into temporary buffer */
1630 setConfigToDefaultsFromConfigList(chunk_config_CUSX_base);
1635 setElementChangePages(ei, 1);
1636 setElementChangeInfoToDefaults(ei->change);
1638 if (IS_CUSTOM_ELEMENT(element) ||
1639 IS_GROUP_ELEMENT(element) ||
1640 IS_INTERNAL_ELEMENT(element))
1642 setElementDescriptionToDefault(ei);
1644 ei->modified_settings = FALSE;
1647 if (IS_CUSTOM_ELEMENT(element) ||
1648 IS_INTERNAL_ELEMENT(element))
1650 /* internal values used in level editor */
1652 ei->access_type = 0;
1653 ei->access_layer = 0;
1654 ei->access_protected = 0;
1655 ei->walk_to_action = 0;
1656 ei->smash_targets = 0;
1659 ei->can_explode_by_fire = FALSE;
1660 ei->can_explode_smashed = FALSE;
1661 ei->can_explode_impact = FALSE;
1663 ei->current_change_page = 0;
1666 if (IS_GROUP_ELEMENT(element) ||
1667 IS_INTERNAL_ELEMENT(element))
1669 struct ElementGroupInfo *group;
1671 /* initialize memory for list of elements in group */
1672 if (ei->group == NULL)
1673 ei->group = checked_malloc(sizeof(struct ElementGroupInfo));
1677 xx_group = *group; /* copy group data into temporary buffer */
1679 setConfigToDefaultsFromConfigList(chunk_config_GRPX);
1685 clipboard_elements_initialized = TRUE;
1687 BorderElement = EL_STEELWALL;
1689 level->no_valid_file = FALSE;
1691 level->changed = FALSE;
1693 /* set all bug compatibility flags to "false" => do not emulate this bug */
1694 level->use_action_after_change_bug = FALSE;
1696 if (leveldir_current == NULL) /* only when dumping level */
1699 /* try to determine better author name than 'anonymous' */
1700 if (!strEqual(leveldir_current->author, ANONYMOUS_NAME))
1702 strncpy(level->author, leveldir_current->author, MAX_LEVEL_AUTHOR_LEN);
1703 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1707 switch (LEVELCLASS(leveldir_current))
1709 case LEVELCLASS_TUTORIAL:
1710 strcpy(level->author, PROGRAM_AUTHOR_STRING);
1713 case LEVELCLASS_CONTRIB:
1714 strncpy(level->author, leveldir_current->name, MAX_LEVEL_AUTHOR_LEN);
1715 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1718 case LEVELCLASS_PRIVATE:
1719 strncpy(level->author, getRealName(), MAX_LEVEL_AUTHOR_LEN);
1720 level->author[MAX_LEVEL_AUTHOR_LEN] = '\0';
1724 /* keep default value */
1730 static void setFileInfoToDefaults(struct LevelFileInfo *level_file_info)
1732 level_file_info->nr = 0;
1733 level_file_info->type = LEVEL_FILE_TYPE_UNKNOWN;
1734 level_file_info->packed = FALSE;
1735 level_file_info->basename = NULL;
1736 level_file_info->filename = NULL;
1739 static void ActivateLevelTemplate()
1741 /* Currently there is no special action needed to activate the template
1742 data, because 'element_info' property settings overwrite the original
1743 level data, while all other variables do not change. */
1746 static char *getLevelFilenameFromBasename(char *basename)
1748 static char *filename = NULL;
1750 checked_free(filename);
1752 filename = getPath2(getCurrentLevelDir(), basename);
1757 static int getFileTypeFromBasename(char *basename)
1759 static char *filename = NULL;
1760 struct stat file_status;
1762 /* ---------- try to determine file type from filename ---------- */
1764 /* check for typical filename of a Supaplex level package file */
1765 if (strlen(basename) == 10 && (strncmp(basename, "levels.d", 8) == 0 ||
1766 strncmp(basename, "LEVELS.D", 8) == 0))
1767 return LEVEL_FILE_TYPE_SP;
1769 /* check for typical filename of a Diamond Caves II level package file */
1770 if (strSuffix(basename, ".dc") ||
1771 strSuffix(basename, ".dc2"))
1772 return LEVEL_FILE_TYPE_DC;
1774 /* ---------- try to determine file type from filesize ---------- */
1776 checked_free(filename);
1777 filename = getPath2(getCurrentLevelDir(), basename);
1779 if (stat(filename, &file_status) == 0)
1781 /* check for typical filesize of a Supaplex level package file */
1782 if (file_status.st_size == 170496)
1783 return LEVEL_FILE_TYPE_SP;
1786 return LEVEL_FILE_TYPE_UNKNOWN;
1789 static char *getSingleLevelBasename(int nr)
1791 static char basename[MAX_FILENAME_LEN];
1794 sprintf(basename, "template.%s", LEVELFILE_EXTENSION);
1796 sprintf(basename, "%03d.%s", nr, LEVELFILE_EXTENSION);
1801 static char *getPackedLevelBasename(int type)
1803 static char basename[MAX_FILENAME_LEN];
1804 char *directory = getCurrentLevelDir();
1806 struct dirent *dir_entry;
1808 strcpy(basename, UNDEFINED_FILENAME); /* default: undefined file */
1810 if ((dir = opendir(directory)) == NULL)
1812 Error(ERR_WARN, "cannot read current level directory '%s'", directory);
1817 while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
1819 char *entry_basename = dir_entry->d_name;
1820 int entry_type = getFileTypeFromBasename(entry_basename);
1822 if (entry_type != LEVEL_FILE_TYPE_UNKNOWN) /* found valid level package */
1824 if (type == LEVEL_FILE_TYPE_UNKNOWN ||
1827 strcpy(basename, entry_basename);
1839 static char *getSingleLevelFilename(int nr)
1841 return getLevelFilenameFromBasename(getSingleLevelBasename(nr));
1845 static char *getPackedLevelFilename(int type)
1847 return getLevelFilenameFromBasename(getPackedLevelBasename(type));
1851 char *getDefaultLevelFilename(int nr)
1853 return getSingleLevelFilename(nr);
1857 static void setLevelFileInfo_SingleLevelFilename(struct LevelFileInfo *lfi,
1861 lfi->packed = FALSE;
1862 lfi->basename = getSingleLevelBasename(lfi->nr, lfi->type);
1863 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
1867 static void setLevelFileInfo_FormatLevelFilename(struct LevelFileInfo *lfi,
1868 int type, char *format, ...)
1870 static char basename[MAX_FILENAME_LEN];
1873 va_start(ap, format);
1874 vsprintf(basename, format, ap);
1878 lfi->packed = FALSE;
1879 lfi->basename = basename;
1880 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
1883 static void setLevelFileInfo_PackedLevelFilename(struct LevelFileInfo *lfi,
1888 lfi->basename = getPackedLevelBasename(lfi->type);
1889 lfi->filename = getLevelFilenameFromBasename(lfi->basename);
1892 static int getFiletypeFromID(char *filetype_id)
1894 char *filetype_id_lower;
1895 int filetype = LEVEL_FILE_TYPE_UNKNOWN;
1898 if (filetype_id == NULL)
1899 return LEVEL_FILE_TYPE_UNKNOWN;
1901 filetype_id_lower = getStringToLower(filetype_id);
1903 for (i = 0; filetype_id_list[i].id != NULL; i++)
1905 char *id_lower = getStringToLower(filetype_id_list[i].id);
1907 if (strEqual(filetype_id_lower, id_lower))
1908 filetype = filetype_id_list[i].filetype;
1912 if (filetype != LEVEL_FILE_TYPE_UNKNOWN)
1916 free(filetype_id_lower);
1921 static void determineLevelFileInfo_Filename(struct LevelFileInfo *lfi)
1925 /* special case: level number is negative => check for level template file */
1928 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
1929 "template.%s", LEVELFILE_EXTENSION);
1931 /* no fallback if template file not existing */
1935 /* special case: check for file name/pattern specified in "levelinfo.conf" */
1936 if (leveldir_current->level_filename != NULL)
1938 int filetype = getFiletypeFromID(leveldir_current->level_filetype);
1940 setLevelFileInfo_FormatLevelFilename(lfi, filetype,
1941 leveldir_current->level_filename, nr);
1942 if (fileExists(lfi->filename))
1946 /* check for native Rocks'n'Diamonds level file */
1947 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
1948 "%03d.%s", nr, LEVELFILE_EXTENSION);
1949 if (fileExists(lfi->filename))
1952 /* check for Emerald Mine level file (V1) */
1953 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "a%c%c",
1954 'a' + (nr / 10) % 26, '0' + nr % 10);
1955 if (fileExists(lfi->filename))
1957 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "A%c%c",
1958 'A' + (nr / 10) % 26, '0' + nr % 10);
1959 if (fileExists(lfi->filename))
1962 /* check for Emerald Mine level file (V2 to V5) */
1963 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%d", nr);
1964 if (fileExists(lfi->filename))
1967 /* check for Emerald Mine level file (V6 / single mode) */
1968 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02ds", nr);
1969 if (fileExists(lfi->filename))
1971 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dS", nr);
1972 if (fileExists(lfi->filename))
1975 /* check for Emerald Mine level file (V6 / teamwork mode) */
1976 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dt", nr);
1977 if (fileExists(lfi->filename))
1979 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_EM, "%02dT", nr);
1980 if (fileExists(lfi->filename))
1983 /* check for various packed level file formats */
1984 setLevelFileInfo_PackedLevelFilename(lfi, LEVEL_FILE_TYPE_UNKNOWN);
1985 if (fileExists(lfi->filename))
1988 /* no known level file found -- use default values (and fail later) */
1989 setLevelFileInfo_FormatLevelFilename(lfi, LEVEL_FILE_TYPE_RND,
1990 "%03d.%s", nr, LEVELFILE_EXTENSION);
1993 static void determineLevelFileInfo_Filetype(struct LevelFileInfo *lfi)
1995 if (lfi->type == LEVEL_FILE_TYPE_UNKNOWN)
1996 lfi->type = getFileTypeFromBasename(lfi->basename);
1999 static void setLevelFileInfo(struct LevelFileInfo *level_file_info, int nr)
2001 /* always start with reliable default values */
2002 setFileInfoToDefaults(level_file_info);
2004 level_file_info->nr = nr; /* set requested level number */
2006 determineLevelFileInfo_Filename(level_file_info);
2007 determineLevelFileInfo_Filetype(level_file_info);
2010 /* ------------------------------------------------------------------------- */
2011 /* functions for loading R'n'D level */
2012 /* ------------------------------------------------------------------------- */
2014 int getMappedElement(int element)
2016 /* remap some (historic, now obsolete) elements */
2020 case EL_PLAYER_OBSOLETE:
2021 element = EL_PLAYER_1;
2024 case EL_KEY_OBSOLETE:
2027 case EL_EM_KEY_1_FILE_OBSOLETE:
2028 element = EL_EM_KEY_1;
2031 case EL_EM_KEY_2_FILE_OBSOLETE:
2032 element = EL_EM_KEY_2;
2035 case EL_EM_KEY_3_FILE_OBSOLETE:
2036 element = EL_EM_KEY_3;
2039 case EL_EM_KEY_4_FILE_OBSOLETE:
2040 element = EL_EM_KEY_4;
2043 case EL_ENVELOPE_OBSOLETE:
2044 element = EL_ENVELOPE_1;
2052 if (element >= NUM_FILE_ELEMENTS)
2054 Error(ERR_WARN, "invalid level element %d", element);
2056 element = EL_UNKNOWN;
2064 int getMappedElementByVersion(int element, int game_version)
2066 /* remap some elements due to certain game version */
2068 if (game_version <= VERSION_IDENT(2,2,0,0))
2070 /* map game font elements */
2071 element = (element == EL_CHAR('[') ? EL_CHAR_AUMLAUT :
2072 element == EL_CHAR('\\') ? EL_CHAR_OUMLAUT :
2073 element == EL_CHAR(']') ? EL_CHAR_UUMLAUT :
2074 element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element);
2077 if (game_version < VERSION_IDENT(3,0,0,0))
2079 /* map Supaplex gravity tube elements */
2080 element = (element == EL_SP_GRAVITY_PORT_LEFT ? EL_SP_PORT_LEFT :
2081 element == EL_SP_GRAVITY_PORT_RIGHT ? EL_SP_PORT_RIGHT :
2082 element == EL_SP_GRAVITY_PORT_UP ? EL_SP_PORT_UP :
2083 element == EL_SP_GRAVITY_PORT_DOWN ? EL_SP_PORT_DOWN :
2090 static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level)
2092 level->file_version = getFileVersion(file);
2093 level->game_version = getFileVersion(file);
2098 static int LoadLevel_DATE(FILE *file, int chunk_size, struct LevelInfo *level)
2100 level->creation_date.year = getFile16BitBE(file);
2101 level->creation_date.month = getFile8Bit(file);
2102 level->creation_date.day = getFile8Bit(file);
2107 static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level)
2109 int initial_player_stepsize;
2110 int initial_player_gravity;
2113 level->fieldx = getFile8Bit(file);
2114 level->fieldy = getFile8Bit(file);
2116 level->time = getFile16BitBE(file);
2117 level->gems_needed = getFile16BitBE(file);
2119 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2120 level->name[i] = getFile8Bit(file);
2121 level->name[MAX_LEVEL_NAME_LEN] = 0;
2123 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
2124 level->score[i] = getFile8Bit(file);
2126 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2127 for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
2128 for (y = 0; y < 3; y++)
2129 for (x = 0; x < 3; x++)
2130 level->yamyam_content[i].e[x][y] = getMappedElement(getFile8Bit(file));
2132 level->amoeba_speed = getFile8Bit(file);
2133 level->time_magic_wall = getFile8Bit(file);
2134 level->time_wheel = getFile8Bit(file);
2135 level->amoeba_content = getMappedElement(getFile8Bit(file));
2137 initial_player_stepsize = (getFile8Bit(file) == 1 ? STEPSIZE_FAST :
2140 for (i = 0; i < MAX_PLAYERS; i++)
2141 level->initial_player_stepsize[i] = initial_player_stepsize;
2143 initial_player_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2145 for (i = 0; i < MAX_PLAYERS; i++)
2146 level->initial_player_gravity[i] = initial_player_gravity;
2148 level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2149 level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2151 level->use_custom_template = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2153 level->block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2154 level->sp_block_last_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2155 level->can_move_into_acid_bits = getFile32BitBE(file);
2156 level->dont_collide_with_bits = getFile8Bit(file);
2158 level->use_spring_bug = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2159 level->use_step_counter = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2161 level->instant_relocation = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2162 level->can_pass_to_walkable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2163 level->grow_into_diggable = (getFile8Bit(file) == 1 ? TRUE : FALSE);
2165 level->game_engine_type = getFile8Bit(file);
2167 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_HEAD_UNUSED);
2172 static int LoadLevel_NAME(FILE *file, int chunk_size, struct LevelInfo *level)
2176 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
2177 level->name[i] = getFile8Bit(file);
2178 level->name[MAX_LEVEL_NAME_LEN] = 0;
2183 static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level)
2187 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
2188 level->author[i] = getFile8Bit(file);
2189 level->author[MAX_LEVEL_AUTHOR_LEN] = 0;
2194 static int LoadLevel_BODY(FILE *file, int chunk_size, struct LevelInfo *level)
2197 int chunk_size_expected = level->fieldx * level->fieldy;
2199 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2200 stored with 16-bit encoding (and should be twice as big then).
2201 Even worse, playfield data was stored 16-bit when only yamyam content
2202 contained 16-bit elements and vice versa. */
2204 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2205 chunk_size_expected *= 2;
2207 if (chunk_size_expected != chunk_size)
2209 ReadUnusedBytesFromFile(file, chunk_size);
2210 return chunk_size_expected;
2213 for (y = 0; y < level->fieldy; y++)
2214 for (x = 0; x < level->fieldx; x++)
2215 level->field[x][y] =
2216 getMappedElement(level->encoding_16bit_field ? getFile16BitBE(file) :
2221 static int LoadLevel_CONT(FILE *file, int chunk_size, struct LevelInfo *level)
2224 int header_size = 4;
2225 int content_size = MAX_ELEMENT_CONTENTS * 3 * 3;
2226 int chunk_size_expected = header_size + content_size;
2228 /* Note: "chunk_size" was wrong before version 2.0 when elements are
2229 stored with 16-bit encoding (and should be twice as big then).
2230 Even worse, playfield data was stored 16-bit when only yamyam content
2231 contained 16-bit elements and vice versa. */
2233 if (level->encoding_16bit_field && level->file_version >= FILE_VERSION_2_0)
2234 chunk_size_expected += content_size;
2236 if (chunk_size_expected != chunk_size)
2238 ReadUnusedBytesFromFile(file, chunk_size);
2239 return chunk_size_expected;
2243 level->num_yamyam_contents = getFile8Bit(file);
2247 /* correct invalid number of content fields -- should never happen */
2248 if (level->num_yamyam_contents < 1 ||
2249 level->num_yamyam_contents > MAX_ELEMENT_CONTENTS)
2250 level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
2252 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2253 for (y = 0; y < 3; y++)
2254 for (x = 0; x < 3; x++)
2255 level->yamyam_content[i].e[x][y] =
2256 getMappedElement(level->encoding_16bit_field ?
2257 getFile16BitBE(file) : getFile8Bit(file));
2261 static int LoadLevel_CNT2(FILE *file, int chunk_size, struct LevelInfo *level)
2265 int num_contents, content_xsize, content_ysize;
2266 int content_array[MAX_ELEMENT_CONTENTS][3][3];
2268 element = getMappedElement(getFile16BitBE(file));
2269 num_contents = getFile8Bit(file);
2270 content_xsize = getFile8Bit(file);
2271 content_ysize = getFile8Bit(file);
2273 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT2_UNUSED);
2275 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
2276 for (y = 0; y < 3; y++)
2277 for (x = 0; x < 3; x++)
2278 content_array[i][x][y] = getMappedElement(getFile16BitBE(file));
2280 /* correct invalid number of content fields -- should never happen */
2281 if (num_contents < 1 || num_contents > MAX_ELEMENT_CONTENTS)
2282 num_contents = STD_ELEMENT_CONTENTS;
2284 if (element == EL_YAMYAM)
2286 level->num_yamyam_contents = num_contents;
2288 for (i = 0; i < num_contents; i++)
2289 for (y = 0; y < 3; y++)
2290 for (x = 0; x < 3; x++)
2291 level->yamyam_content[i].e[x][y] = content_array[i][x][y];
2293 else if (element == EL_BD_AMOEBA)
2295 level->amoeba_content = content_array[0][0][0];
2299 Error(ERR_WARN, "cannot load content for element '%d'", element);
2305 static int LoadLevel_CNT3(FILE *file, int chunk_size, struct LevelInfo *level)
2311 int chunk_size_expected;
2313 element = getMappedElement(getFile16BitBE(file));
2314 if (!IS_ENVELOPE(element))
2315 element = EL_ENVELOPE_1;
2317 envelope_nr = element - EL_ENVELOPE_1;
2319 envelope_len = getFile16BitBE(file);
2321 level->envelope[envelope_nr].xsize = getFile8Bit(file);
2322 level->envelope[envelope_nr].ysize = getFile8Bit(file);
2324 ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT3_UNUSED);
2326 chunk_size_expected = LEVEL_CHUNK_CNT3_SIZE(envelope_len);
2327 if (chunk_size_expected != chunk_size)
2329 ReadUnusedBytesFromFile(file, chunk_size - LEVEL_CHUNK_CNT3_HEADER);
2330 return chunk_size_expected;
2333 for (i = 0; i < envelope_len; i++)
2334 level->envelope[envelope_nr].text[i] = getFile8Bit(file);
2339 static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level)
2341 int num_changed_custom_elements = getFile16BitBE(file);
2342 int chunk_size_expected = 2 + num_changed_custom_elements * 6;
2345 if (chunk_size_expected != chunk_size)
2347 ReadUnusedBytesFromFile(file, chunk_size - 2);
2348 return chunk_size_expected;
2351 for (i = 0; i < num_changed_custom_elements; i++)
2353 int element = getMappedElement(getFile16BitBE(file));
2354 int properties = getFile32BitBE(file);
2356 if (IS_CUSTOM_ELEMENT(element))
2357 element_info[element].properties[EP_BITFIELD_BASE_NR] = properties;
2359 Error(ERR_WARN, "invalid custom element number %d", element);
2361 /* older game versions that wrote level files with CUS1 chunks used
2362 different default push delay values (not yet stored in level file) */
2363 element_info[element].push_delay_fixed = 2;
2364 element_info[element].push_delay_random = 8;
2370 static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level)
2372 int num_changed_custom_elements = getFile16BitBE(file);
2373 int chunk_size_expected = 2 + num_changed_custom_elements * 4;
2376 if (chunk_size_expected != chunk_size)
2378 ReadUnusedBytesFromFile(file, chunk_size - 2);
2379 return chunk_size_expected;
2382 for (i = 0; i < num_changed_custom_elements; i++)
2384 int element = getMappedElement(getFile16BitBE(file));
2385 int custom_target_element = getMappedElement(getFile16BitBE(file));
2387 if (IS_CUSTOM_ELEMENT(element))
2388 element_info[element].change->target_element = custom_target_element;
2390 Error(ERR_WARN, "invalid custom element number %d", element);
2396 static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level)
2398 int num_changed_custom_elements = getFile16BitBE(file);
2399 int chunk_size_expected = LEVEL_CHUNK_CUS3_SIZE(num_changed_custom_elements);
2402 if (chunk_size_expected != chunk_size)
2404 ReadUnusedBytesFromFile(file, chunk_size - 2);
2405 return chunk_size_expected;
2408 for (i = 0; i < num_changed_custom_elements; i++)
2410 int element = getMappedElement(getFile16BitBE(file));
2411 struct ElementInfo *ei = &element_info[element];
2412 unsigned int event_bits;
2414 if (!IS_CUSTOM_ELEMENT(element))
2416 Error(ERR_WARN, "invalid custom element number %d", element);
2418 element = EL_INTERNAL_DUMMY;
2421 for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
2422 ei->description[j] = getFile8Bit(file);
2423 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2425 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2427 /* some free bytes for future properties and padding */
2428 ReadUnusedBytesFromFile(file, 7);
2430 ei->use_gfx_element = getFile8Bit(file);
2431 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2433 ei->collect_score_initial = getFile8Bit(file);
2434 ei->collect_count_initial = getFile8Bit(file);
2436 ei->push_delay_fixed = getFile16BitBE(file);
2437 ei->push_delay_random = getFile16BitBE(file);
2438 ei->move_delay_fixed = getFile16BitBE(file);
2439 ei->move_delay_random = getFile16BitBE(file);
2441 ei->move_pattern = getFile16BitBE(file);
2442 ei->move_direction_initial = getFile8Bit(file);
2443 ei->move_stepsize = getFile8Bit(file);
2445 for (y = 0; y < 3; y++)
2446 for (x = 0; x < 3; x++)
2447 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2449 event_bits = getFile32BitBE(file);
2450 for (j = 0; j < NUM_CHANGE_EVENTS; j++)
2451 if (event_bits & (1 << j))
2452 ei->change->has_event[j] = TRUE;
2454 ei->change->target_element = getMappedElement(getFile16BitBE(file));
2456 ei->change->delay_fixed = getFile16BitBE(file);
2457 ei->change->delay_random = getFile16BitBE(file);
2458 ei->change->delay_frames = getFile16BitBE(file);
2460 ei->change->initial_trigger_element= getMappedElement(getFile16BitBE(file));
2462 ei->change->explode = getFile8Bit(file);
2463 ei->change->use_target_content = getFile8Bit(file);
2464 ei->change->only_if_complete = getFile8Bit(file);
2465 ei->change->use_random_replace = getFile8Bit(file);
2467 ei->change->random_percentage = getFile8Bit(file);
2468 ei->change->replace_when = getFile8Bit(file);
2470 for (y = 0; y < 3; y++)
2471 for (x = 0; x < 3; x++)
2472 ei->change->target_content.e[x][y] =
2473 getMappedElement(getFile16BitBE(file));
2475 ei->slippery_type = getFile8Bit(file);
2477 /* some free bytes for future properties and padding */
2478 ReadUnusedBytesFromFile(file, LEVEL_CPART_CUS3_UNUSED);
2480 /* mark that this custom element has been modified */
2481 ei->modified_settings = TRUE;
2487 static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level)
2489 struct ElementInfo *ei;
2490 int chunk_size_expected;
2494 /* ---------- custom element base property values (96 bytes) ------------- */
2496 element = getMappedElement(getFile16BitBE(file));
2498 if (!IS_CUSTOM_ELEMENT(element))
2500 Error(ERR_WARN, "invalid custom element number %d", element);
2502 ReadUnusedBytesFromFile(file, chunk_size - 2);
2506 ei = &element_info[element];
2508 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2509 ei->description[i] = getFile8Bit(file);
2510 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2512 ei->properties[EP_BITFIELD_BASE_NR] = getFile32BitBE(file);
2514 ReadUnusedBytesFromFile(file, 4); /* reserved for more base properties */
2516 ei->num_change_pages = getFile8Bit(file);
2518 chunk_size_expected = LEVEL_CHUNK_CUS4_SIZE(ei->num_change_pages);
2519 if (chunk_size_expected != chunk_size)
2521 ReadUnusedBytesFromFile(file, chunk_size - 43);
2522 return chunk_size_expected;
2525 ei->ce_value_fixed_initial = getFile16BitBE(file);
2526 ei->ce_value_random_initial = getFile16BitBE(file);
2527 ei->use_last_ce_value = getFile8Bit(file);
2529 ei->use_gfx_element = getFile8Bit(file);
2530 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2532 ei->collect_score_initial = getFile8Bit(file);
2533 ei->collect_count_initial = getFile8Bit(file);
2535 ei->drop_delay_fixed = getFile8Bit(file);
2536 ei->push_delay_fixed = getFile8Bit(file);
2537 ei->drop_delay_random = getFile8Bit(file);
2538 ei->push_delay_random = getFile8Bit(file);
2539 ei->move_delay_fixed = getFile16BitBE(file);
2540 ei->move_delay_random = getFile16BitBE(file);
2542 /* bits 0 - 15 of "move_pattern" ... */
2543 ei->move_pattern = getFile16BitBE(file);
2544 ei->move_direction_initial = getFile8Bit(file);
2545 ei->move_stepsize = getFile8Bit(file);
2547 ei->slippery_type = getFile8Bit(file);
2549 for (y = 0; y < 3; y++)
2550 for (x = 0; x < 3; x++)
2551 ei->content.e[x][y] = getMappedElement(getFile16BitBE(file));
2553 ei->move_enter_element = getMappedElement(getFile16BitBE(file));
2554 ei->move_leave_element = getMappedElement(getFile16BitBE(file));
2555 ei->move_leave_type = getFile8Bit(file);
2557 /* ... bits 16 - 31 of "move_pattern" (not nice, but downward compatible) */
2558 ei->move_pattern |= (getFile16BitBE(file) << 16);
2560 ei->access_direction = getFile8Bit(file);
2562 ei->explosion_delay = getFile8Bit(file);
2563 ei->ignition_delay = getFile8Bit(file);
2564 ei->explosion_type = getFile8Bit(file);
2566 /* some free bytes for future custom property values and padding */
2567 ReadUnusedBytesFromFile(file, 1);
2569 /* ---------- change page property values (48 bytes) --------------------- */
2571 setElementChangePages(ei, ei->num_change_pages);
2573 for (i = 0; i < ei->num_change_pages; i++)
2575 struct ElementChangeInfo *change = &ei->change_page[i];
2576 unsigned int event_bits;
2578 /* always start with reliable default values */
2579 setElementChangeInfoToDefaults(change);
2581 /* bits 0 - 31 of "has_event[]" ... */
2582 event_bits = getFile32BitBE(file);
2583 for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
2584 if (event_bits & (1 << j))
2585 change->has_event[j] = TRUE;
2587 change->target_element = getMappedElement(getFile16BitBE(file));
2589 change->delay_fixed = getFile16BitBE(file);
2590 change->delay_random = getFile16BitBE(file);
2591 change->delay_frames = getFile16BitBE(file);
2593 change->initial_trigger_element = getMappedElement(getFile16BitBE(file));
2595 change->explode = getFile8Bit(file);
2596 change->use_target_content = getFile8Bit(file);
2597 change->only_if_complete = getFile8Bit(file);
2598 change->use_random_replace = getFile8Bit(file);
2600 change->random_percentage = getFile8Bit(file);
2601 change->replace_when = getFile8Bit(file);
2603 for (y = 0; y < 3; y++)
2604 for (x = 0; x < 3; x++)
2605 change->target_content.e[x][y]= getMappedElement(getFile16BitBE(file));
2607 change->can_change = getFile8Bit(file);
2609 change->trigger_side = getFile8Bit(file);
2611 change->trigger_player = getFile8Bit(file);
2612 change->trigger_page = getFile8Bit(file);
2614 change->trigger_page = (change->trigger_page == CH_PAGE_ANY_FILE ?
2615 CH_PAGE_ANY : (1 << change->trigger_page));
2617 change->has_action = getFile8Bit(file);
2618 change->action_type = getFile8Bit(file);
2619 change->action_mode = getFile8Bit(file);
2620 change->action_arg = getFile16BitBE(file);
2622 /* ... bits 32 - 39 of "has_event[]" (not nice, but downward compatible) */
2623 event_bits = getFile8Bit(file);
2624 for (j = 32; j < NUM_CHANGE_EVENTS; j++)
2625 if (event_bits & (1 << (j - 32)))
2626 change->has_event[j] = TRUE;
2629 /* mark this custom element as modified */
2630 ei->modified_settings = TRUE;
2635 static int LoadLevel_GRP1(FILE *file, int chunk_size, struct LevelInfo *level)
2637 struct ElementInfo *ei;
2638 struct ElementGroupInfo *group;
2642 element = getMappedElement(getFile16BitBE(file));
2644 if (!IS_GROUP_ELEMENT(element))
2646 Error(ERR_WARN, "invalid group element number %d", element);
2648 ReadUnusedBytesFromFile(file, chunk_size - 2);
2652 ei = &element_info[element];
2654 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
2655 ei->description[i] = getFile8Bit(file);
2656 ei->description[MAX_ELEMENT_NAME_LEN] = 0;
2658 group = element_info[element].group;
2660 group->num_elements = getFile8Bit(file);
2662 ei->use_gfx_element = getFile8Bit(file);
2663 ei->gfx_element_initial = getMappedElement(getFile16BitBE(file));
2665 group->choice_mode = getFile8Bit(file);
2667 /* some free bytes for future values and padding */
2668 ReadUnusedBytesFromFile(file, 3);
2670 for (i = 0; i < MAX_ELEMENTS_IN_GROUP; i++)
2671 group->element[i] = getMappedElement(getFile16BitBE(file));
2673 /* mark this group element as modified */
2674 element_info[element].modified_settings = TRUE;
2679 static int LoadLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *conf,
2680 int element, int real_element)
2682 int micro_chunk_size = 0;
2683 int conf_type = getFile8Bit(file);
2684 int byte_mask = conf_type & CONF_MASK_BYTES;
2685 boolean element_found = FALSE;
2688 micro_chunk_size += 1;
2690 if (byte_mask == CONF_MASK_MULTI_BYTES)
2692 int num_bytes = getFile16BitBE(file);
2693 byte *buffer = checked_malloc(num_bytes);
2695 ReadBytesFromFile(file, buffer, num_bytes);
2697 for (i = 0; conf[i].data_type != -1; i++)
2699 if (conf[i].element == element &&
2700 conf[i].conf_type == conf_type)
2702 int data_type = conf[i].data_type;
2703 int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type);
2704 int max_num_entities = conf[i].max_num_entities;
2706 if (num_entities > max_num_entities)
2709 "truncating number of entities for element %d from %d to %d",
2710 element, num_entities, max_num_entities);
2712 num_entities = max_num_entities;
2715 if (num_entities == 0 && (data_type == TYPE_ELEMENT_LIST ||
2716 data_type == TYPE_CONTENT_LIST))
2718 /* for element and content lists, zero entities are not allowed */
2719 Error(ERR_WARN, "found empty list of entities for element %d",
2722 /* do not set "num_entities" here to prevent reading behind buffer */
2724 *(int *)(conf[i].num_entities) = 1; /* at least one is required */
2728 *(int *)(conf[i].num_entities) = num_entities;
2731 element_found = TRUE;
2733 if (data_type == TYPE_STRING)
2735 char *string = (char *)(conf[i].value);
2738 for (j = 0; j < max_num_entities; j++)
2739 string[j] = (j < num_entities ? buffer[j] : '\0');
2741 else if (data_type == TYPE_ELEMENT_LIST)
2743 int *element_array = (int *)(conf[i].value);
2746 for (j = 0; j < num_entities; j++)
2748 getMappedElement(CONF_ELEMENTS_ELEMENT(buffer, j));
2750 else if (data_type == TYPE_CONTENT_LIST)
2752 struct Content *content= (struct Content *)(conf[i].value);
2755 for (c = 0; c < num_entities; c++)
2756 for (y = 0; y < 3; y++)
2757 for (x = 0; x < 3; x++)
2758 content[c].e[x][y] =
2759 getMappedElement(CONF_CONTENTS_ELEMENT(buffer, c, x, y));
2762 element_found = FALSE;
2768 checked_free(buffer);
2770 micro_chunk_size += 2 + num_bytes;
2772 else /* constant size configuration data (1, 2 or 4 bytes) */
2774 int value = (byte_mask == CONF_MASK_1_BYTE ? getFile8Bit (file) :
2775 byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) :
2776 byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0);
2778 for (i = 0; conf[i].data_type != -1; i++)
2780 if (conf[i].element == element &&
2781 conf[i].conf_type == conf_type)
2783 int data_type = conf[i].data_type;
2785 if (data_type == TYPE_ELEMENT)
2786 value = getMappedElement(value);
2788 if (data_type == TYPE_BOOLEAN)
2789 *(boolean *)(conf[i].value) = value;
2791 *(int *) (conf[i].value) = value;
2793 element_found = TRUE;
2799 micro_chunk_size += CONF_VALUE_NUM_BYTES(byte_mask);
2804 char *error_conf_chunk_bytes =
2805 (byte_mask == CONF_MASK_1_BYTE ? "CONF_VALUE_8_BIT" :
2806 byte_mask == CONF_MASK_2_BYTE ? "CONF_VALUE_16_BIT" :
2807 byte_mask == CONF_MASK_4_BYTE ? "CONF_VALUE_32_BIT" :"CONF_VALUE_BYTES");
2808 int error_conf_chunk_token = conf_type & CONF_MASK_TOKEN;
2809 int error_element = real_element;
2811 Error(ERR_WARN, "cannot load micro chunk '%s(%d)' value for element %d ['%s']",
2812 error_conf_chunk_bytes, error_conf_chunk_token,
2813 error_element, EL_NAME(error_element));
2816 return micro_chunk_size;
2819 static int LoadLevel_INFO(FILE *file, int chunk_size, struct LevelInfo *level)
2821 int real_chunk_size = 0;
2823 li = *level; /* copy level data into temporary buffer */
2827 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_INFO, -1, -1);
2829 if (real_chunk_size >= chunk_size)
2833 *level = li; /* copy temporary buffer back to level data */
2835 return real_chunk_size;
2838 static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level)
2840 int real_chunk_size = 0;
2842 li = *level; /* copy level data into temporary buffer */
2846 int element = getMappedElement(getFile16BitBE(file));
2848 real_chunk_size += 2;
2849 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF,
2851 if (real_chunk_size >= chunk_size)
2855 *level = li; /* copy temporary buffer back to level data */
2857 return real_chunk_size;
2860 static int LoadLevel_ELEM(FILE *file, int chunk_size, struct LevelInfo *level)
2862 int real_chunk_size = 0;
2864 li = *level; /* copy level data into temporary buffer */
2868 int element = getMappedElement(getFile16BitBE(file));
2870 real_chunk_size += 2;
2871 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_ELEM,
2873 if (real_chunk_size >= chunk_size)
2877 *level = li; /* copy temporary buffer back to level data */
2879 return real_chunk_size;
2882 static int LoadLevel_NOTE(FILE *file, int chunk_size, struct LevelInfo *level)
2884 int element = getMappedElement(getFile16BitBE(file));
2885 int envelope_nr = element - EL_ENVELOPE_1;
2886 int real_chunk_size = 2;
2890 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_NOTE,
2893 if (real_chunk_size >= chunk_size)
2897 level->envelope[envelope_nr] = xx_envelope;
2899 return real_chunk_size;
2902 static int LoadLevel_CUSX(FILE *file, int chunk_size, struct LevelInfo *level)
2904 int element = getMappedElement(getFile16BitBE(file));
2905 int real_chunk_size = 2;
2906 struct ElementInfo *ei = &element_info[element];
2909 xx_ei = *ei; /* copy element data into temporary buffer */
2911 xx_ei.num_change_pages = -1;
2915 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_base,
2917 if (xx_ei.num_change_pages != -1)
2920 if (real_chunk_size >= chunk_size)
2926 if (ei->num_change_pages == -1)
2928 Error(ERR_WARN, "LoadLevel_CUSX(): missing 'num_change_pages' for '%s'",
2931 ei->num_change_pages = 1;
2933 setElementChangePages(ei, 1);
2934 setElementChangeInfoToDefaults(ei->change);
2936 return real_chunk_size;
2939 /* initialize number of change pages stored for this custom element */
2940 setElementChangePages(ei, ei->num_change_pages);
2941 for (i = 0; i < ei->num_change_pages; i++)
2942 setElementChangeInfoToDefaults(&ei->change_page[i]);
2944 /* start with reading properties for the first change page */
2945 xx_current_change_page = 0;
2949 struct ElementChangeInfo *change = &ei->change_page[xx_current_change_page];
2951 xx_change = *change; /* copy change data into temporary buffer */
2953 resetEventBits(); /* reset bits; change page might have changed */
2955 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_change,
2958 *change = xx_change;
2960 setEventFlagsFromEventBits(change);
2962 if (real_chunk_size >= chunk_size)
2966 return real_chunk_size;
2969 static int LoadLevel_GRPX(FILE *file, int chunk_size, struct LevelInfo *level)
2971 int element = getMappedElement(getFile16BitBE(file));
2972 int real_chunk_size = 2;
2973 struct ElementInfo *ei = &element_info[element];
2974 struct ElementGroupInfo *group = ei->group;
2976 xx_ei = *ei; /* copy element data into temporary buffer */
2977 xx_group = *group; /* copy group data into temporary buffer */
2981 real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_GRPX,
2984 if (real_chunk_size >= chunk_size)
2991 return real_chunk_size;
2994 static void LoadLevelFromFileInfo_RND(struct LevelInfo *level,
2995 struct LevelFileInfo *level_file_info)
2997 char *filename = level_file_info->filename;
2998 char cookie[MAX_LINE_LEN];
2999 char chunk_name[CHUNK_ID_LEN + 1];
3003 if (!(file = fopen(filename, MODE_READ)))
3005 level->no_valid_file = TRUE;
3007 if (level != &level_template)
3008 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
3013 getFileChunkBE(file, chunk_name, NULL);
3014 if (strEqual(chunk_name, "RND1"))
3016 getFile32BitBE(file); /* not used */
3018 getFileChunkBE(file, chunk_name, NULL);
3019 if (!strEqual(chunk_name, "CAVE"))
3021 level->no_valid_file = TRUE;
3023 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3028 else /* check for pre-2.0 file format with cookie string */
3030 strcpy(cookie, chunk_name);
3031 fgets(&cookie[4], MAX_LINE_LEN - 4, file);
3032 if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
3033 cookie[strlen(cookie) - 1] = '\0';
3035 if (!checkCookieString(cookie, LEVEL_COOKIE_TMPL))
3037 level->no_valid_file = TRUE;
3039 Error(ERR_WARN, "unknown format of level file '%s'", filename);
3044 if ((level->file_version = getFileVersionFromCookieString(cookie)) == -1)
3046 level->no_valid_file = TRUE;
3048 Error(ERR_WARN, "unsupported version of level file '%s'", filename);
3053 /* pre-2.0 level files have no game version, so use file version here */
3054 level->game_version = level->file_version;
3057 if (level->file_version < FILE_VERSION_1_2)
3059 /* level files from versions before 1.2.0 without chunk structure */
3060 LoadLevel_HEAD(file, LEVEL_CHUNK_HEAD_SIZE, level);
3061 LoadLevel_BODY(file, level->fieldx * level->fieldy, level);
3069 int (*loader)(FILE *, int, struct LevelInfo *);
3073 { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS },
3074 { "DATE", LEVEL_CHUNK_DATE_SIZE, LoadLevel_DATE },
3075 { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD },
3076 { "NAME", LEVEL_CHUNK_NAME_SIZE, LoadLevel_NAME },
3077 { "AUTH", LEVEL_CHUNK_AUTH_SIZE, LoadLevel_AUTH },
3078 { "INFO", -1, LoadLevel_INFO },
3079 { "BODY", -1, LoadLevel_BODY },
3080 { "CONT", -1, LoadLevel_CONT },
3081 { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 },
3082 { "CNT3", -1, LoadLevel_CNT3 },
3083 { "CUS1", -1, LoadLevel_CUS1 },
3084 { "CUS2", -1, LoadLevel_CUS2 },
3085 { "CUS3", -1, LoadLevel_CUS3 },
3086 { "CUS4", -1, LoadLevel_CUS4 },
3087 { "GRP1", -1, LoadLevel_GRP1 },
3088 { "CONF", -1, LoadLevel_CONF },
3089 { "ELEM", -1, LoadLevel_ELEM },
3090 { "NOTE", -1, LoadLevel_NOTE },
3091 { "CUSX", -1, LoadLevel_CUSX },
3092 { "GRPX", -1, LoadLevel_GRPX },
3097 while (getFileChunkBE(file, chunk_name, &chunk_size))
3101 while (chunk_info[i].name != NULL &&
3102 !strEqual(chunk_name, chunk_info[i].name))
3105 if (chunk_info[i].name == NULL)
3107 Error(ERR_WARN, "unknown chunk '%s' in level file '%s'",
3108 chunk_name, filename);
3109 ReadUnusedBytesFromFile(file, chunk_size);
3111 else if (chunk_info[i].size != -1 &&
3112 chunk_info[i].size != chunk_size)
3114 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3115 chunk_size, chunk_name, filename);
3116 ReadUnusedBytesFromFile(file, chunk_size);
3120 /* call function to load this level chunk */
3121 int chunk_size_expected =
3122 (chunk_info[i].loader)(file, chunk_size, level);
3124 /* the size of some chunks cannot be checked before reading other
3125 chunks first (like "HEAD" and "BODY") that contain some header
3126 information, so check them here */
3127 if (chunk_size_expected != chunk_size)
3129 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in level file '%s'",
3130 chunk_size, chunk_name, filename);
3139 /* ------------------------------------------------------------------------- */
3140 /* functions for loading EM level */
3141 /* ------------------------------------------------------------------------- */
3145 static int map_em_element_yam(int element)
3149 case 0x00: return EL_EMPTY;
3150 case 0x01: return EL_EMERALD;
3151 case 0x02: return EL_DIAMOND;
3152 case 0x03: return EL_ROCK;
3153 case 0x04: return EL_ROBOT;
3154 case 0x05: return EL_SPACESHIP_UP;
3155 case 0x06: return EL_BOMB;
3156 case 0x07: return EL_BUG_UP;
3157 case 0x08: return EL_AMOEBA_DROP;
3158 case 0x09: return EL_NUT;
3159 case 0x0a: return EL_YAMYAM;
3160 case 0x0b: return EL_QUICKSAND_FULL;
3161 case 0x0c: return EL_SAND;
3162 case 0x0d: return EL_WALL_SLIPPERY;
3163 case 0x0e: return EL_STEELWALL;
3164 case 0x0f: return EL_WALL;
3165 case 0x10: return EL_EM_KEY_1;
3166 case 0x11: return EL_EM_KEY_2;
3167 case 0x12: return EL_EM_KEY_4;
3168 case 0x13: return EL_EM_KEY_3;
3169 case 0x14: return EL_MAGIC_WALL;
3170 case 0x15: return EL_ROBOT_WHEEL;
3171 case 0x16: return EL_DYNAMITE;
3173 case 0x17: return EL_EM_KEY_1; /* EMC */
3174 case 0x18: return EL_BUG_UP; /* EMC */
3175 case 0x1a: return EL_DIAMOND; /* EMC */
3176 case 0x1b: return EL_EMERALD; /* EMC */
3177 case 0x25: return EL_NUT; /* EMC */
3178 case 0x80: return EL_EMPTY; /* EMC */
3179 case 0x85: return EL_EM_KEY_1; /* EMC */
3180 case 0x86: return EL_EM_KEY_2; /* EMC */
3181 case 0x87: return EL_EM_KEY_4; /* EMC */
3182 case 0x88: return EL_EM_KEY_3; /* EMC */
3183 case 0x94: return EL_QUICKSAND_EMPTY; /* EMC */
3184 case 0x9a: return EL_AMOEBA_WET; /* EMC */
3185 case 0xaf: return EL_DYNAMITE; /* EMC */
3186 case 0xbd: return EL_SAND; /* EMC */
3189 Error(ERR_WARN, "invalid level element %d", element);
3194 static int map_em_element_field(int element)
3196 if (element >= 0xc8 && element <= 0xe1)
3197 return EL_CHAR_A + (element - 0xc8);
3198 else if (element >= 0xe2 && element <= 0xeb)
3199 return EL_CHAR_0 + (element - 0xe2);
3203 case 0x00: return EL_ROCK;
3204 case 0x01: return EL_ROCK; /* EMC */
3205 case 0x02: return EL_DIAMOND;
3206 case 0x03: return EL_DIAMOND;
3207 case 0x04: return EL_ROBOT;
3208 case 0x05: return EL_ROBOT; /* EMC */
3209 case 0x06: return EL_EMPTY_SPACE; /* EMC */
3210 case 0x07: return EL_EMPTY_SPACE; /* EMC */
3211 case 0x08: return EL_SPACESHIP_UP;
3212 case 0x09: return EL_SPACESHIP_RIGHT;
3213 case 0x0a: return EL_SPACESHIP_DOWN;
3214 case 0x0b: return EL_SPACESHIP_LEFT;
3215 case 0x0c: return EL_SPACESHIP_UP;
3216 case 0x0d: return EL_SPACESHIP_RIGHT;
3217 case 0x0e: return EL_SPACESHIP_DOWN;
3218 case 0x0f: return EL_SPACESHIP_LEFT;
3220 case 0x10: return EL_BOMB;
3221 case 0x11: return EL_BOMB; /* EMC */
3222 case 0x12: return EL_EMERALD;
3223 case 0x13: return EL_EMERALD;
3224 case 0x14: return EL_BUG_UP;
3225 case 0x15: return EL_BUG_RIGHT;
3226 case 0x16: return EL_BUG_DOWN;
3227 case 0x17: return EL_BUG_LEFT;
3228 case 0x18: return EL_BUG_UP;
3229 case 0x19: return EL_BUG_RIGHT;
3230 case 0x1a: return EL_BUG_DOWN;
3231 case 0x1b: return EL_BUG_LEFT;
3232 case 0x1c: return EL_AMOEBA_DROP;
3233 case 0x1d: return EL_AMOEBA_DROP; /* EMC */
3234 case 0x1e: return EL_AMOEBA_DROP; /* EMC */
3235 case 0x1f: return EL_AMOEBA_DROP; /* EMC */
3237 case 0x20: return EL_ROCK;
3238 case 0x21: return EL_BOMB; /* EMC */
3239 case 0x22: return EL_DIAMOND; /* EMC */
3240 case 0x23: return EL_EMERALD; /* EMC */
3241 case 0x24: return EL_MAGIC_WALL;
3242 case 0x25: return EL_NUT;
3243 case 0x26: return EL_NUT; /* EMC */
3244 case 0x27: return EL_NUT; /* EMC */
3246 /* looks like magic wheel, but is _always_ activated */
3247 case 0x28: return EL_ROBOT_WHEEL; /* EMC */
3249 case 0x29: return EL_YAMYAM; /* up */
3250 case 0x2a: return EL_YAMYAM; /* down */
3251 case 0x2b: return EL_YAMYAM; /* left */ /* EMC */
3252 case 0x2c: return EL_YAMYAM; /* right */ /* EMC */
3253 case 0x2d: return EL_QUICKSAND_FULL;
3254 case 0x2e: return EL_EMPTY_SPACE; /* EMC */
3255 case 0x2f: return EL_EMPTY_SPACE; /* EMC */
3257 case 0x30: return EL_EMPTY_SPACE; /* EMC */
3258 case 0x31: return EL_SAND; /* EMC */
3259 case 0x32: return EL_SAND; /* EMC */
3260 case 0x33: return EL_SAND; /* EMC */
3261 case 0x34: return EL_QUICKSAND_FULL; /* EMC */
3262 case 0x35: return EL_QUICKSAND_FULL; /* EMC */
3263 case 0x36: return EL_QUICKSAND_FULL; /* EMC */
3264 case 0x37: return EL_SAND; /* EMC */
3265 case 0x38: return EL_ROCK; /* EMC */
3266 case 0x39: return EL_EXPANDABLE_WALL_HORIZONTAL; /* EMC */
3267 case 0x3a: return EL_EXPANDABLE_WALL_VERTICAL; /* EMC */
3268 case 0x3b: return EL_DYNAMITE_ACTIVE; /* 1 */
3269 case 0x3c: return EL_DYNAMITE_ACTIVE; /* 2 */
3270 case 0x3d: return EL_DYNAMITE_ACTIVE; /* 3 */
3271 case 0x3e: return EL_DYNAMITE_ACTIVE; /* 4 */
3272 case 0x3f: return EL_ACID_POOL_BOTTOM;
3274 case 0x40: return EL_EXIT_OPEN; /* 1 */
3275 case 0x41: return EL_EXIT_OPEN; /* 2 */
3276 case 0x42: return EL_EXIT_OPEN; /* 3 */
3277 case 0x43: return EL_BALLOON; /* EMC */
3278 case 0x44: return EL_UNKNOWN; /* EMC ("plant") */
3279 case 0x45: return EL_SPRING; /* EMC */
3280 case 0x46: return EL_SPRING; /* falling */ /* EMC */
3281 case 0x47: return EL_SPRING; /* left */ /* EMC */
3282 case 0x48: return EL_SPRING; /* right */ /* EMC */
3283 case 0x49: return EL_UNKNOWN; /* EMC ("ball 1") */
3284 case 0x4a: return EL_UNKNOWN; /* EMC ("ball 2") */
3285 case 0x4b: return EL_UNKNOWN; /* EMC ("android") */
3286 case 0x4c: return EL_EMPTY_SPACE; /* EMC */
3287 case 0x4d: return EL_UNKNOWN; /* EMC ("android") */
3288 case 0x4e: return EL_INVISIBLE_WALL; /* EMC (? "android") */
3289 case 0x4f: return EL_UNKNOWN; /* EMC ("android") */
3291 case 0x50: return EL_UNKNOWN; /* EMC ("android") */
3292 case 0x51: return EL_UNKNOWN; /* EMC ("android") */
3293 case 0x52: return EL_UNKNOWN; /* EMC ("android") */
3294 case 0x53: return EL_UNKNOWN; /* EMC ("android") */
3295 case 0x54: return EL_UNKNOWN; /* EMC ("android") */
3296 case 0x55: return EL_EMPTY_SPACE; /* EMC */
3297 case 0x56: return EL_EMPTY_SPACE; /* EMC */
3298 case 0x57: return EL_EMPTY_SPACE; /* EMC */
3299 case 0x58: return EL_EMPTY_SPACE; /* EMC */
3300 case 0x59: return EL_EMPTY_SPACE; /* EMC */
3301 case 0x5a: return EL_EMPTY_SPACE; /* EMC */
3302 case 0x5b: return EL_EMPTY_SPACE; /* EMC */
3303 case 0x5c: return EL_EMPTY_SPACE; /* EMC */
3304 case 0x5d: return EL_EMPTY_SPACE; /* EMC */
3305 case 0x5e: return EL_EMPTY_SPACE; /* EMC */
3306 case 0x5f: return EL_EMPTY_SPACE; /* EMC */
3308 case 0x60: return EL_EMPTY_SPACE; /* EMC */
3309 case 0x61: return EL_EMPTY_SPACE; /* EMC */
3310 case 0x62: return EL_EMPTY_SPACE; /* EMC */
3311 case 0x63: return EL_SPRING; /* left */ /* EMC */
3312 case 0x64: return EL_SPRING; /* right */ /* EMC */
3313 case 0x65: return EL_ACID; /* 1 */ /* EMC */
3314 case 0x66: return EL_ACID; /* 2 */ /* EMC */
3315 case 0x67: return EL_ACID; /* 3 */ /* EMC */
3316 case 0x68: return EL_ACID; /* 4 */ /* EMC */
3317 case 0x69: return EL_ACID; /* 5 */ /* EMC */
3318 case 0x6a: return EL_ACID; /* 6 */ /* EMC */
3319 case 0x6b: return EL_ACID; /* 7 */ /* EMC */
3320 case 0x6c: return EL_ACID; /* 8 */ /* EMC */
3321 case 0x6d: return EL_EMPTY_SPACE; /* EMC */
3322 case 0x6e: return EL_EMPTY_SPACE; /* EMC */
3323 case 0x6f: return EL_EMPTY_SPACE; /* EMC */
3325 case 0x70: return EL_EMPTY_SPACE; /* EMC */
3326 case 0x71: return EL_EMPTY_SPACE; /* EMC */
3327 case 0x72: return EL_NUT; /* left */ /* EMC */
3328 case 0x73: return EL_SAND; /* EMC (? "nut") */
3329 case 0x74: return EL_STEELWALL;
3330 case 0x75: return EL_EMPTY_SPACE; /* EMC */
3331 case 0x76: return EL_EMPTY_SPACE; /* EMC */
3332 case 0x77: return EL_BOMB; /* left */ /* EMC */
3333 case 0x78: return EL_BOMB; /* right */ /* EMC */
3334 case 0x79: return EL_ROCK; /* left */ /* EMC */
3335 case 0x7a: return EL_ROCK; /* right */ /* EMC */
3336 case 0x7b: return EL_ACID; /* (? EMC "blank") */
3337 case 0x7c: return EL_EMPTY_SPACE; /* EMC */
3338 case 0x7d: return EL_EMPTY_SPACE; /* EMC */
3339 case 0x7e: return EL_EMPTY_SPACE; /* EMC */
3340 case 0x7f: return EL_EMPTY_SPACE; /* EMC */
3342 case 0x80: return EL_EMPTY;
3343 case 0x81: return EL_WALL_SLIPPERY;
3344 case 0x82: return EL_SAND;
3345 case 0x83: return EL_STEELWALL;
3346 case 0x84: return EL_WALL;
3347 case 0x85: return EL_EM_KEY_1;
3348 case 0x86: return EL_EM_KEY_2;
3349 case 0x87: return EL_EM_KEY_4;
3350 case 0x88: return EL_EM_KEY_3;
3351 case 0x89: return EL_EM_GATE_1;
3352 case 0x8a: return EL_EM_GATE_2;
3353 case 0x8b: return EL_EM_GATE_4;
3354 case 0x8c: return EL_EM_GATE_3;
3355 case 0x8d: return EL_INVISIBLE_WALL; /* EMC (? "dripper") */
3356 case 0x8e: return EL_EM_GATE_1_GRAY;
3357 case 0x8f: return EL_EM_GATE_2_GRAY;
3359 case 0x90: return EL_EM_GATE_4_GRAY;
3360 case 0x91: return EL_EM_GATE_3_GRAY;
3361 case 0x92: return EL_MAGIC_WALL;
3362 case 0x93: return EL_ROBOT_WHEEL;
3363 case 0x94: return EL_QUICKSAND_EMPTY; /* (? EMC "sand") */
3364 case 0x95: return EL_ACID_POOL_TOPLEFT;
3365 case 0x96: return EL_ACID_POOL_TOPRIGHT;
3366 case 0x97: return EL_ACID_POOL_BOTTOMLEFT;
3367 case 0x98: return EL_ACID_POOL_BOTTOMRIGHT;
3368 case 0x99: return EL_ACID; /* (? EMC "fake blank") */
3369 case 0x9a: return EL_AMOEBA_DEAD; /* 1 */
3370 case 0x9b: return EL_AMOEBA_DEAD; /* 2 */
3371 case 0x9c: return EL_AMOEBA_DEAD; /* 3 */
3372 case 0x9d: return EL_AMOEBA_DEAD; /* 4 */
3373 case 0x9e: return EL_EXIT_CLOSED;
3374 case 0x9f: return EL_CHAR_LESS; /* arrow left */
3376 /* looks like normal sand, but behaves like wall */
3377 case 0xa0: return EL_UNKNOWN; /* EMC ("fake grass") */
3378 case 0xa1: return EL_UNKNOWN; /* EMC ("lenses") */
3379 case 0xa2: return EL_UNKNOWN; /* EMC ("magnify") */
3380 case 0xa3: return EL_UNKNOWN; /* EMC ("fake blank") */
3381 case 0xa4: return EL_UNKNOWN; /* EMC ("fake grass") */
3382 case 0xa5: return EL_UNKNOWN; /* EMC ("switch") */
3383 case 0xa6: return EL_UNKNOWN; /* EMC ("switch") */
3384 case 0xa7: return EL_EMPTY_SPACE; /* EMC */
3385 case 0xa8: return EL_EMC_WALL_1; /* EMC ("decor 8") */
3386 case 0xa9: return EL_EMC_WALL_2; /* EMC ("decor 9") */
3387 case 0xaa: return EL_EMC_WALL_3; /* EMC ("decor 10") */
3388 case 0xab: return EL_EMC_WALL_7; /* EMC ("decor 5") */
3389 case 0xac: return EL_CHAR_COMMA; /* EMC */
3390 case 0xad: return EL_CHAR_QUOTEDBL; /* EMC */
3391 case 0xae: return EL_CHAR_MINUS; /* EMC */
3392 case 0xaf: return EL_DYNAMITE;
3394 case 0xb0: return EL_EMC_STEELWALL_1; /* EMC ("steel 3") */
3395 case 0xb1: return EL_EMC_WALL_8; /* EMC ("decor 6") */
3396 case 0xb2: return EL_UNKNOWN; /* EMC ("decor 7") */
3397 case 0xb3: return EL_STEELWALL; /* 2 */ /* EMC */
3398 case 0xb4: return EL_WALL_SLIPPERY; /* 2 */ /* EMC */
3399 case 0xb5: return EL_EMC_WALL_6; /* EMC ("decor 2") */
3400 case 0xb6: return EL_EMC_WALL_5; /* EMC ("decor 4") */
3401 case 0xb7: return EL_EMC_WALL_4; /* EMC ("decor 3") */
3402 case 0xb8: return EL_BALLOON_SWITCH_ANY; /* EMC */
3403 case 0xb9: return EL_BALLOON_SWITCH_RIGHT; /* EMC */
3404 case 0xba: return EL_BALLOON_SWITCH_DOWN; /* EMC */
3405 case 0xbb: return EL_BALLOON_SWITCH_LEFT; /* EMC */
3406 case 0xbc: return EL_BALLOON_SWITCH_UP; /* EMC */
3407 case 0xbd: return EL_SAND; /* EMC ("dirt") */
3408 case 0xbe: return EL_UNKNOWN; /* EMC ("plant") */
3409 case 0xbf: return EL_UNKNOWN; /* EMC ("key 5") */
3411 case 0xc0: return EL_UNKNOWN; /* EMC ("key 6") */
3412 case 0xc1: return EL_UNKNOWN; /* EMC ("key 7") */
3413 case 0xc2: return EL_UNKNOWN; /* EMC ("key 8") */
3414 case 0xc3: return EL_UNKNOWN; /* EMC ("door 5") */
3415 case 0xc4: return EL_UNKNOWN; /* EMC ("door 6") */
3416 case 0xc5: return EL_UNKNOWN; /* EMC ("door 7") */
3417 case 0xc6: return EL_UNKNOWN; /* EMC ("door 8") */
3418 case 0xc7: return EL_UNKNOWN; /* EMC ("bumper") */
3420 /* characters: see above */
3422 case 0xec: return EL_CHAR_PERIOD;
3423 case 0xed: return EL_CHAR_EXCLAM;
3424 case 0xee: return EL_CHAR_COLON;
3425 case 0xef: return EL_CHAR_QUESTION;
3427 case 0xf0: return EL_CHAR_GREATER; /* arrow right */
3428 case 0xf1: return EL_CHAR_COPYRIGHT; /* EMC: "decor 1" */
3429 case 0xf2: return EL_UNKNOWN; /* EMC ("fake door 5") */
3430 case 0xf3: return EL_UNKNOWN; /* EMC ("fake door 6") */
3431 case 0xf4: return EL_UNKNOWN; /* EMC ("fake door 7") */
3432 case 0xf5: return EL_UNKNOWN; /* EMC ("fake door 8") */
3433 case 0xf6: return EL_EMPTY_SPACE; /* EMC */
3434 case 0xf7: return EL_EMPTY_SPACE; /* EMC */
3436 case 0xf8: return EL_EMPTY_SPACE; /* EMC */
3437 case 0xf9: return EL_EMPTY_SPACE; /* EMC */
3438 case 0xfa: return EL_EMPTY_SPACE; /* EMC */
3439 case 0xfb: return EL_EMPTY_SPACE; /* EMC */
3440 case 0xfc: return EL_EMPTY_SPACE; /* EMC */
3441 case 0xfd: return EL_EMPTY_SPACE; /* EMC */
3443 case 0xfe: return EL_PLAYER_1; /* EMC: "blank" */
3444 case 0xff: return EL_PLAYER_2; /* EMC: "blank" */
3447 /* should never happen (all 8-bit value cases should be handled) */
3448 Error(ERR_WARN, "invalid level element %d", element);
3453 #define EM_LEVEL_SIZE 2106
3454 #define EM_LEVEL_XSIZE 64
3455 #define EM_LEVEL_YSIZE 32
3457 static void OLD_LoadLevelFromFileInfo_EM(struct LevelInfo *level,
3458 struct LevelFileInfo *level_file_info)
3460 char *filename = level_file_info->filename;
3462 unsigned char leveldata[EM_LEVEL_SIZE];
3463 unsigned char *header = &leveldata[EM_LEVEL_XSIZE * EM_LEVEL_YSIZE];
3464 int nr = level_file_info->nr;
3467 if (!(file = fopen(filename, MODE_READ)))
3469 level->no_valid_file = TRUE;
3471 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
3476 for (i = 0; i < EM_LEVEL_SIZE; i++)
3477 leveldata[i] = fgetc(file);
3481 /* check if level data is crypted by testing against known starting bytes
3482 of the few existing crypted level files (from Emerald Mine 1 + 2) */
3484 if ((leveldata[0] == 0xf1 ||
3485 leveldata[0] == 0xf5) && leveldata[2] == 0xe7 && leveldata[3] == 0xee)
3487 unsigned char code0 = 0x65;
3488 unsigned char code1 = 0x11;
3490 if (leveldata[0] == 0xf5) /* error in crypted Emerald Mine 2 levels */
3491 leveldata[0] = 0xf1;
3493 /* decode crypted level data */
3495 for (i = 0; i < EM_LEVEL_SIZE; i++)
3497 leveldata[i] ^= code0;
3498 leveldata[i] -= code1;
3500 code0 = (code0 + 7) & 0xff;
3504 level->fieldx = EM_LEVEL_XSIZE;
3505 level->fieldy = EM_LEVEL_YSIZE;
3507 level->time = header[46] * 10;
3508 level->gems_needed = header[47];
3510 /* The original Emerald Mine levels have their level number stored
3511 at the second byte of the level file...
3512 Do not trust this information at other level files, e.g. EMC,
3513 but correct it anyway (normally the first row is completely
3514 steel wall, so the correction does not hurt anyway). */
3516 if (leveldata[1] == nr)
3517 leveldata[1] = leveldata[2]; /* correct level number field */
3519 sprintf(level->name, "Level %d", nr); /* set level name */
3521 level->score[SC_EMERALD] = header[36];
3522 level->score[SC_DIAMOND] = header[37];
3523 level->score[SC_ROBOT] = header[38];
3524 level->score[SC_SPACESHIP] = header[39];
3525 level->score[SC_BUG] = header[40];
3526 level->score[SC_YAMYAM] = header[41];
3527 level->score[SC_NUT] = header[42];
3528 level->score[SC_DYNAMITE] = header[43];
3529 level->score[SC_TIME_BONUS] = header[44];
3531 level->num_yamyam_contents = 4;
3533 for (i = 0; i < level->num_yamyam_contents; i++)
3534 for (y = 0; y < 3; y++)
3535 for (x = 0; x < 3; x++)
3536 level->yamyam_content[i].e[x][y] =
3537 map_em_element_yam(header[i * 9 + y * 3 + x]);
3539 level->amoeba_speed = (header[52] * 256 + header[53]) % 256;
3540 level->time_magic_wall = (header[54] * 256 + header[55]) * 16 / 100;
3541 level->time_wheel = (header[56] * 256 + header[57]) * 16 / 100;
3542 level->amoeba_content = EL_DIAMOND;
3544 for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
3546 int new_element = map_em_element_field(leveldata[y * EM_LEVEL_XSIZE + x]);
3548 if (new_element == EL_AMOEBA_DEAD && level->amoeba_speed)
3549 new_element = EL_AMOEBA_WET;
3551 level->field[x][y] = new_element;
3554 x = (header[48] * 256 + header[49]) % EM_LEVEL_XSIZE;
3555 y = (header[48] * 256 + header[49]) / EM_LEVEL_XSIZE;
3556 level->field[x][y] = EL_PLAYER_1;
3558 x = (header[50] * 256 + header[51]) % EM_LEVEL_XSIZE;
3559 y = (header[50] * 256 + header[51]) / EM_LEVEL_XSIZE;
3560 level->field[x][y] = EL_PLAYER_2;
3565 void CopyNativeLevel_RND_to_EM(struct LevelInfo *level)
3567 static int ball_xy[8][2] =
3578 struct LevelInfo_EM *level_em = level->native_em_level;
3579 struct LEVEL *lev = level_em->lev;
3580 struct PLAYER **ply = level_em->ply;
3583 lev->width = MIN(level->fieldx, EM_MAX_CAVE_WIDTH);
3584 lev->height = MIN(level->fieldy, EM_MAX_CAVE_HEIGHT);
3586 lev->time_seconds = level->time;
3587 lev->required_initial = level->gems_needed;
3589 lev->emerald_score = level->score[SC_EMERALD];
3590 lev->diamond_score = level->score[SC_DIAMOND];
3591 lev->alien_score = level->score[SC_ROBOT];
3592 lev->tank_score = level->score[SC_SPACESHIP];
3593 lev->bug_score = level->score[SC_BUG];
3594 lev->eater_score = level->score[SC_YAMYAM];
3595 lev->nut_score = level->score[SC_NUT];
3596 lev->dynamite_score = level->score[SC_DYNAMITE];
3597 lev->key_score = level->score[SC_KEY];
3598 lev->exit_score = level->score[SC_TIME_BONUS];
3600 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3601 for (y = 0; y < 3; y++)
3602 for (x = 0; x < 3; x++)
3603 lev->eater_array[i][y * 3 + x] =
3604 map_element_RND_to_EM(level->yamyam_content[i].e[x][y]);
3606 lev->amoeba_time = level->amoeba_speed;
3607 lev->wonderwall_time_initial = level->time_magic_wall;
3608 lev->wheel_time = level->time_wheel;
3610 lev->android_move_time = level->android_move_time;
3611 lev->android_clone_time = level->android_clone_time;
3612 lev->ball_random = level->ball_random;
3613 lev->ball_state_initial = level->ball_state_initial;
3614 lev->ball_time = level->ball_time;
3615 lev->num_ball_arrays = level->num_ball_contents;
3617 lev->lenses_score = level->lenses_score;
3618 lev->magnify_score = level->magnify_score;
3619 lev->slurp_score = level->slurp_score;
3621 lev->lenses_time = level->lenses_time;
3622 lev->magnify_time = level->magnify_time;
3624 lev->wind_direction_initial =
3625 map_direction_RND_to_EM(level->wind_direction_initial);
3626 lev->wind_cnt_initial = (level->wind_direction_initial != MV_NONE ?
3627 lev->wind_time : 0);
3629 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3630 for (j = 0; j < 8; j++)
3631 lev->ball_array[i][j] =
3632 map_element_RND_to_EM(level->
3633 ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]]);
3635 map_android_clone_elements_RND_to_EM(level);
3637 /* first fill the complete playfield with the default border element */
3638 for (y = 0; y < EM_MAX_CAVE_HEIGHT; y++)
3639 for (x = 0; x < EM_MAX_CAVE_WIDTH; x++)
3640 level_em->cave[x][y] = ZBORDER;
3642 if (BorderElement == EL_STEELWALL)
3644 for (y = 0; y < lev->height + 2; y++)
3645 for (x = 0; x < lev->width + 2; x++)
3646 level_em->cave[x + 1][y + 1] = map_element_RND_to_EM(EL_STEELWALL);
3649 /* then copy the real level contents from level file into the playfield */
3650 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3652 int new_element = map_element_RND_to_EM(level->field[x][y]);
3653 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3654 int xx = x + 1 + offset;
3655 int yy = y + 1 + offset;
3657 if (level->field[x][y] == EL_AMOEBA_DEAD)
3658 new_element = map_element_RND_to_EM(EL_AMOEBA_WET);
3660 level_em->cave[xx][yy] = new_element;
3663 for (i = 0; i < MAX_PLAYERS; i++)
3665 ply[i]->x_initial = 0;
3666 ply[i]->y_initial = 0;
3669 /* initialize player positions and delete players from the playfield */
3670 for (y = 0; y < lev->height; y++) for (x = 0; x < lev->width; x++)
3672 if (ELEM_IS_PLAYER(level->field[x][y]))
3674 int player_nr = GET_PLAYER_NR(level->field[x][y]);
3675 int offset = (BorderElement == EL_STEELWALL ? 1 : 0);
3676 int xx = x + 1 + offset;
3677 int yy = y + 1 + offset;
3679 ply[player_nr]->x_initial = xx;
3680 ply[player_nr]->y_initial = yy;
3682 level_em->cave[xx][yy] = map_element_RND_to_EM(EL_EMPTY);
3686 if (BorderElement == EL_STEELWALL)
3693 void CopyNativeLevel_EM_to_RND(struct LevelInfo *level)
3695 static int ball_xy[8][2] =
3706 struct LevelInfo_EM *level_em = level->native_em_level;
3707 struct LEVEL *lev = level_em->lev;
3708 struct PLAYER **ply = level_em->ply;
3711 level->fieldx = MIN(lev->width, MAX_LEV_FIELDX);
3712 level->fieldy = MIN(lev->height, MAX_LEV_FIELDY);
3714 level->time = lev->time_seconds;
3715 level->gems_needed = lev->required_initial;
3717 sprintf(level->name, "Level %d", level->file_info.nr);
3719 level->score[SC_EMERALD] = lev->emerald_score;
3720 level->score[SC_DIAMOND] = lev->diamond_score;
3721 level->score[SC_ROBOT] = lev->alien_score;
3722 level->score[SC_SPACESHIP] = lev->tank_score;
3723 level->score[SC_BUG] = lev->bug_score;
3724 level->score[SC_YAMYAM] = lev->eater_score;
3725 level->score[SC_NUT] = lev->nut_score;
3726 level->score[SC_DYNAMITE] = lev->dynamite_score;
3727 level->score[SC_KEY] = lev->key_score;
3728 level->score[SC_TIME_BONUS] = lev->exit_score;
3730 level->num_yamyam_contents = MAX_ELEMENT_CONTENTS;
3732 for (i = 0; i < level->num_yamyam_contents; i++)
3733 for (y = 0; y < 3; y++)
3734 for (x = 0; x < 3; x++)
3735 level->yamyam_content[i].e[x][y] =
3736 map_element_EM_to_RND(lev->eater_array[i][y * 3 + x]);
3738 level->amoeba_speed = lev->amoeba_time;
3739 level->time_magic_wall = lev->wonderwall_time_initial;
3740 level->time_wheel = lev->wheel_time;
3742 level->android_move_time = lev->android_move_time;
3743 level->android_clone_time = lev->android_clone_time;
3744 level->ball_random = lev->ball_random;
3745 level->ball_state_initial = lev->ball_state_initial;
3746 level->ball_time = lev->ball_time;
3747 level->num_ball_contents = lev->num_ball_arrays;
3749 level->lenses_score = lev->lenses_score;
3750 level->magnify_score = lev->magnify_score;
3751 level->slurp_score = lev->slurp_score;
3753 level->lenses_time = lev->lenses_time;
3754 level->magnify_time = lev->magnify_time;
3756 level->wind_direction_initial =
3757 map_direction_EM_to_RND(lev->wind_direction_initial);
3759 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
3760 for (j = 0; j < 8; j++)
3761 level->ball_content[i].e[ball_xy[j][0]][ball_xy[j][1]] =
3762 map_element_EM_to_RND(lev->ball_array[i][j]);
3764 map_android_clone_elements_EM_to_RND(level);
3766 /* convert the playfield (some elements need special treatment) */
3767 for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
3769 int new_element = map_element_EM_to_RND(level_em->cave[x + 1][y + 1]);
3771 if (new_element == EL_AMOEBA_WET && level->amoeba_speed == 0)
3772 new_element = EL_AMOEBA_DEAD;
3774 level->field[x][y] = new_element;
3777 for (i = 0; i < MAX_PLAYERS; i++)
3779 /* in case of all players set to the same field, use the first player */
3780 int nr = MAX_PLAYERS - i - 1;
3781 int jx = ply[nr]->x_initial - 1;
3782 int jy = ply[nr]->y_initial - 1;
3784 if (jx != -1 && jy != -1)
3785 level->field[jx][jy] = EL_PLAYER_1 + nr;
3789 static void LoadLevelFromFileInfo_EM(struct LevelInfo *level,
3790 struct LevelFileInfo *level_file_info)
3792 if (!LoadNativeLevel_EM(level_file_info->filename))
3793 level->no_valid_file = TRUE;
3796 void CopyNativeLevel_RND_to_Native(struct LevelInfo *level)
3798 if (level->game_engine_type == GAME_ENGINE_TYPE_EM)
3799 CopyNativeLevel_RND_to_EM(level);
3802 void CopyNativeLevel_Native_to_RND(struct LevelInfo *level)
3804 if (level->game_engine_type == GAME_ENGINE_TYPE_EM)
3805 CopyNativeLevel_EM_to_RND(level);
3809 /* ------------------------------------------------------------------------- */
3810 /* functions for loading SP level */
3811 /* ------------------------------------------------------------------------- */
3813 #define NUM_SUPAPLEX_LEVELS_PER_PACKAGE 111
3814 #define SP_LEVEL_SIZE 1536
3815 #define SP_LEVEL_XSIZE 60
3816 #define SP_LEVEL_YSIZE 24
3817 #define SP_LEVEL_NAME_LEN 23
3819 static void LoadLevelFromFileStream_SP(FILE *file, struct LevelInfo *level,
3822 int initial_player_gravity;
3823 int num_special_ports;
3826 /* for details of the Supaplex level format, see Herman Perk's Supaplex
3827 documentation file "SPFIX63.DOC" from his Supaplex "SpeedFix" package */
3829 /* read level body (width * height == 60 * 24 tiles == 1440 bytes) */
3830 for (y = 0; y < SP_LEVEL_YSIZE; y++)
3832 for (x = 0; x < SP_LEVEL_XSIZE; x++)
3834 int element_old = fgetc(file);
3837 if (element_old <= 0x27)
3838 element_new = getMappedElement(EL_SP_START + element_old);
3839 else if (element_old == 0x28)
3840 element_new = EL_INVISIBLE_WALL;
3843 Error(ERR_WARN, "in level %d, at position %d, %d:", nr, x, y);
3844 Error(ERR_WARN, "invalid level element %d", element_old);
3846 element_new = EL_UNKNOWN;
3849 level->field[x][y] = element_new;
3853 ReadUnusedBytesFromFile(file, 4); /* (not used by Supaplex engine) */
3855 /* initial gravity: 1 == "on", anything else (0) == "off" */
3856 initial_player_gravity = (fgetc(file) == 1 ? TRUE : FALSE);
3858 for (i = 0; i < MAX_PLAYERS; i++)
3859 level->initial_player_gravity[i] = initial_player_gravity;
3861 ReadUnusedBytesFromFile(file, 1); /* (not used by Supaplex engine) */
3863 /* level title in uppercase letters, padded with dashes ("-") (23 bytes) */
3864 for (i = 0; i < SP_LEVEL_NAME_LEN; i++)
3865 level->name[i] = fgetc(file);
3866 level->name[SP_LEVEL_NAME_LEN] = '\0';
3868 /* initial "freeze zonks": 2 == "on", anything else (0, 1) == "off" */
3869 ReadUnusedBytesFromFile(file, 1); /* (not used by R'n'D engine) */
3871 /* number of infotrons needed; 0 means that Supaplex will count the total
3872 amount of infotrons in the level and use the low byte of that number
3873 (a multiple of 256 infotrons will result in "0 infotrons needed"!) */
3874 level->gems_needed = fgetc(file);
3876 /* number of special ("gravity") port entries below (maximum 10 allowed) */
3877 num_special_ports = fgetc(file);
3879 /* database of properties of up to 10 special ports (6 bytes per port) */
3880 for (i = 0; i < 10; i++)
3882 int port_location, port_x, port_y, port_element;
3885 /* high and low byte of the location of a special port; if (x, y) are the
3886 coordinates of a port in the field and (0, 0) is the top-left corner,
3887 the 16 bit value here calculates as 2 * (x + (y * 60)) (this is twice
3888 of what may be expected: Supaplex works with a game field in memory
3889 which is 2 bytes per tile) */
3890 port_location = getFile16BitBE(file);
3892 /* change gravity: 1 == "turn on", anything else (0) == "turn off" */
3893 gravity = fgetc(file);
3895 /* "freeze zonks": 2 == "turn on", anything else (0, 1) == "turn off" */
3896 ReadUnusedBytesFromFile(file, 1); /* (not used by R'n'D engine) */
3898 /* "freeze enemies": 1 == "turn on", anything else (0) == "turn off" */
3899 ReadUnusedBytesFromFile(file, 1); /* (not used by R'n'D engine) */
3901 ReadUnusedBytesFromFile(file, 1); /* (not used by Supaplex engine) */
3903 if (i >= num_special_ports)
3906 port_x = (port_location / 2) % SP_LEVEL_XSIZE;
3907 port_y = (port_location / 2) / SP_LEVEL_XSIZE;
3909 if (port_x < 0 || port_x >= SP_LEVEL_XSIZE ||
3910 port_y < 0 || port_y >= SP_LEVEL_YSIZE)
3912 Error(ERR_WARN, "special port position (%d, %d) out of bounds",
3918 port_element = level->field[port_x][port_y];
3920 if (port_element < EL_SP_GRAVITY_PORT_RIGHT ||
3921 port_element > EL_SP_GRAVITY_PORT_UP)
3923 Error(ERR_WARN, "no special port at position (%d, %d)", port_x, port_y);
3928 /* change previous (wrong) gravity inverting special port to either
3929 gravity enabling special port or gravity disabling special port */
3930 level->field[port_x][port_y] +=
3931 (gravity == 1 ? EL_SP_GRAVITY_ON_PORT_RIGHT :
3932 EL_SP_GRAVITY_OFF_PORT_RIGHT) - EL_SP_GRAVITY_PORT_RIGHT;
3935 ReadUnusedBytesFromFile(file, 4); /* (not used by Supaplex engine) */
3937 /* change special gravity ports without database entries to normal ports */
3938 for (y = 0; y < SP_LEVEL_YSIZE; y++)
3939 for (x = 0; x < SP_LEVEL_XSIZE; x++)
3940 if (level->field[x][y] >= EL_SP_GRAVITY_PORT_RIGHT &&
3941 level->field[x][y] <= EL_SP_GRAVITY_PORT_UP)
3942 level->field[x][y] += EL_SP_PORT_RIGHT - EL_SP_GRAVITY_PORT_RIGHT;
3944 /* auto-determine number of infotrons if it was stored as "0" -- see above */
3945 if (level->gems_needed == 0)
3947 for (y = 0; y < SP_LEVEL_YSIZE; y++)
3948 for (x = 0; x < SP_LEVEL_XSIZE; x++)
3949 if (level->field[x][y] == EL_SP_INFOTRON)
3950 level->gems_needed++;
3952 level->gems_needed &= 0xff; /* only use low byte -- see above */
3955 level->fieldx = SP_LEVEL_XSIZE;
3956 level->fieldy = SP_LEVEL_YSIZE;
3958 level->time = 0; /* no time limit */
3959 level->amoeba_speed = 0;
3960 level->time_magic_wall = 0;
3961 level->time_wheel = 0;
3962 level->amoeba_content = EL_EMPTY;
3965 /* original Supaplex does not use score values -- use default values */
3967 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
3968 level->score[i] = 0;
3971 /* there are no yamyams in supaplex levels */
3972 for (i = 0; i < level->num_yamyam_contents; i++)
3973 for (y = 0; y < 3; y++)
3974 for (x = 0; x < 3; x++)
3975 level->yamyam_content[i].e[x][y] = EL_EMPTY;
3978 static void LoadLevelFromFileInfo_SP(struct LevelInfo *level,
3979 struct LevelFileInfo *level_file_info)
3981 char *filename = level_file_info->filename;
3983 int nr = level_file_info->nr - leveldir_current->first_level;
3985 char name_first, name_last;
3986 struct LevelInfo multipart_level;
3987 int multipart_xpos, multipart_ypos;
3988 boolean is_multipart_level;
3989 boolean is_first_part;
3990 boolean reading_multipart_level = FALSE;
3991 boolean use_empty_level = FALSE;
3993 if (!(file = fopen(filename, MODE_READ)))
3995 level->no_valid_file = TRUE;
3997 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
4002 /* position file stream to the requested level inside the level package */
4003 if (fseek(file, nr * SP_LEVEL_SIZE, SEEK_SET) != 0)
4005 level->no_valid_file = TRUE;
4007 Error(ERR_WARN, "cannot fseek in file '%s' -- using empty level", filename);
4012 /* there exist Supaplex level package files with multi-part levels which
4013 can be detected as follows: instead of leading and trailing dashes ('-')
4014 to pad the level name, they have leading and trailing numbers which are
4015 the x and y coordinations of the current part of the multi-part level;
4016 if there are '?' characters instead of numbers on the left or right side
4017 of the level name, the multi-part level consists of only horizontal or
4020 for (l = nr; l < NUM_SUPAPLEX_LEVELS_PER_PACKAGE; l++)
4022 LoadLevelFromFileStream_SP(file, level, l);
4024 /* check if this level is a part of a bigger multi-part level */
4026 name_first = level->name[0];
4027 name_last = level->name[SP_LEVEL_NAME_LEN - 1];
4029 is_multipart_level =
4030 ((name_first == '?' || (name_first >= '0' && name_first <= '9')) &&
4031 (name_last == '?' || (name_last >= '0' && name_last <= '9')));
4034 ((name_first == '?' || name_first == '1') &&
4035 (name_last == '?' || name_last == '1'));
4037 /* correct leading multipart level meta information in level name */
4038 for (i = 0; i < SP_LEVEL_NAME_LEN && level->name[i] == name_first; i++)
4039 level->name[i] = '-';
4041 /* correct trailing multipart level meta information in level name */
4042 for (i = SP_LEVEL_NAME_LEN - 1; i >= 0 && level->name[i] == name_last; i--)
4043 level->name[i] = '-';
4045 /* ---------- check for normal single level ---------- */
4047 if (!reading_multipart_level && !is_multipart_level)
4049 /* the current level is simply a normal single-part level, and we are
4050 not reading a multi-part level yet, so return the level as it is */
4055 /* ---------- check for empty level (unused multi-part) ---------- */
4057 if (!reading_multipart_level && is_multipart_level && !is_first_part)
4059 /* this is a part of a multi-part level, but not the first part
4060 (and we are not already reading parts of a multi-part level);
4061 in this case, use an empty level instead of the single part */
4063 use_empty_level = TRUE;
4068 /* ---------- check for finished multi-part level ---------- */
4070 if (reading_multipart_level &&
4071 (!is_multipart_level ||
4072 !strEqual(level->name, multipart_level.name)))
4074 /* we are already reading parts of a multi-part level, but this level is
4075 either not a multi-part level, or a part of a different multi-part
4076 level; in both cases, the multi-part level seems to be complete */
4081 /* ---------- here we have one part of a multi-part level ---------- */
4083 reading_multipart_level = TRUE;
4085 if (is_first_part) /* start with first part of new multi-part level */
4087 /* copy level info structure from first part */
4088 multipart_level = *level;
4090 /* clear playfield of new multi-part level */
4091 for (y = 0; y < MAX_LEV_FIELDY; y++)
4092 for (x = 0; x < MAX_LEV_FIELDX; x++)
4093 multipart_level.field[x][y] = EL_EMPTY;
4096 if (name_first == '?')
4098 if (name_last == '?')
4101 multipart_xpos = (int)(name_first - '0');
4102 multipart_ypos = (int)(name_last - '0');
4105 printf("----------> part (%d/%d) of multi-part level '%s'\n",
4106 multipart_xpos, multipart_ypos, multipart_level.name);
4109 if (multipart_xpos * SP_LEVEL_XSIZE > MAX_LEV_FIELDX ||
4110 multipart_ypos * SP_LEVEL_YSIZE > MAX_LEV_FIELDY)
4112 Error(ERR_WARN, "multi-part level is too big -- ignoring part of it");
4117 multipart_level.fieldx = MAX(multipart_level.fieldx,
4118 multipart_xpos * SP_LEVEL_XSIZE);
4119 multipart_level.fieldy = MAX(multipart_level.fieldy,
4120 multipart_ypos * SP_LEVEL_YSIZE);
4122 /* copy level part at the right position of multi-part level */
4123 for (y = 0; y < SP_LEVEL_YSIZE; y++)
4125 for (x = 0; x < SP_LEVEL_XSIZE; x++)
4127 int start_x = (multipart_xpos - 1) * SP_LEVEL_XSIZE;
4128 int start_y = (multipart_ypos - 1) * SP_LEVEL_YSIZE;
4130 multipart_level.field[start_x + x][start_y + y] = level->field[x][y];
4137 if (use_empty_level)
4139 setLevelInfoToDefaults(level);
4141 level->fieldx = SP_LEVEL_XSIZE;
4142 level->fieldy = SP_LEVEL_YSIZE;
4144 for (y = 0; y < SP_LEVEL_YSIZE; y++)
4145 for (x = 0; x < SP_LEVEL_XSIZE; x++)
4146 level->field[x][y] = EL_EMPTY;
4148 strcpy(level->name, "-------- EMPTY --------");
4150 Error(ERR_WARN, "single part of multi-part level -- using empty level");
4153 if (reading_multipart_level)
4154 *level = multipart_level;
4158 #define DC_LEVEL_HEADER_SIZE 344
4160 unsigned short getDecodedWord_DC(unsigned short data_encoded, boolean init)
4162 static int last_data_encoded;
4166 int diff_hi, diff_lo;
4167 int data_hi, data_lo;
4168 unsigned short data_decoded;
4172 last_data_encoded = 0;
4179 diff = data_encoded - last_data_encoded;
4180 diff_hi = diff & ~0xff;
4181 diff_lo = diff & 0xff;
4185 data_hi = diff_hi - (offset1 << 8) + (offset2 & 0xff00);
4186 data_lo = (diff_lo + (data_hi >> 16)) & 0x00ff;
4187 data_hi = data_hi & 0xff00;
4189 data_decoded = data_hi | data_lo;
4191 last_data_encoded = data_encoded;
4193 offset1 = (offset1 + 1) % 31;
4194 offset2 = offset2 & 0xff;
4196 return data_decoded;
4199 int getMappedElement_DC(int element)
4207 /* 0x0117 - 0x036e: (?) */
4210 /* 0x042d - 0x0684: (?) */
4226 element = EL_CRYSTAL;
4229 case 0x0e77: /* quicksand (boulder) */
4230 element = EL_QUICKSAND_FAST_FULL;
4233 case 0x0e99: /* slow quicksand (boulder) */
4234 element = EL_QUICKSAND_FULL;
4238 element = EL_EM_EXIT_OPEN;
4242 element = EL_EM_EXIT_CLOSED;
4246 element = EL_EM_STEEL_EXIT_OPEN;
4250 element = EL_EM_STEEL_EXIT_CLOSED;
4253 case 0x0f4f: /* dynamite (lit 1) */
4254 element = EL_EM_DYNAMITE_ACTIVE;
4257 case 0x0f57: /* dynamite (lit 2) */
4258 element = EL_EM_DYNAMITE_ACTIVE;
4261 case 0x0f5f: /* dynamite (lit 3) */
4262 element = EL_EM_DYNAMITE_ACTIVE;
4265 case 0x0f67: /* dynamite (lit 4) */
4266 element = EL_EM_DYNAMITE_ACTIVE;
4273 element = EL_AMOEBA_WET;
4277 element = EL_AMOEBA_DROP;
4281 element = EL_DC_MAGIC_WALL;
4285 element = EL_SPACESHIP_UP;
4289 element = EL_SPACESHIP_DOWN;
4293 element = EL_SPACESHIP_LEFT;
4297 element = EL_SPACESHIP_RIGHT;
4301 element = EL_BUG_UP;
4305 element = EL_BUG_DOWN;
4309 element = EL_BUG_LEFT;
4313 element = EL_BUG_RIGHT;
4317 element = EL_MOLE_UP;
4321 element = EL_MOLE_DOWN;
4325 element = EL_MOLE_LEFT;
4329 element = EL_MOLE_RIGHT;
4337 element = EL_YAMYAM;
4341 element = EL_SWITCHGATE_OPEN;
4345 element = EL_SWITCHGATE_CLOSED;
4349 element = EL_DC_SWITCHGATE_SWITCH_UP;
4353 element = EL_TIMEGATE_CLOSED;
4356 case 0x144c: /* conveyor belt switch (green) */
4357 element = EL_CONVEYOR_BELT_3_SWITCH_MIDDLE;
4360 case 0x144f: /* conveyor belt switch (red) */
4361 element = EL_CONVEYOR_BELT_1_SWITCH_MIDDLE;
4364 case 0x1452: /* conveyor belt switch (blue) */
4365 element = EL_CONVEYOR_BELT_4_SWITCH_MIDDLE;
4369 element = EL_CONVEYOR_BELT_3_MIDDLE;
4373 element = EL_CONVEYOR_BELT_3_LEFT;
4377 element = EL_CONVEYOR_BELT_3_RIGHT;
4381 element = EL_CONVEYOR_BELT_1_MIDDLE;
4385 element = EL_CONVEYOR_BELT_1_LEFT;
4389 element = EL_CONVEYOR_BELT_1_RIGHT;
4393 element = EL_CONVEYOR_BELT_4_MIDDLE;
4397 element = EL_CONVEYOR_BELT_4_LEFT;
4401 element = EL_CONVEYOR_BELT_4_RIGHT;
4405 element = EL_EXPANDABLE_WALL_HORIZONTAL;
4409 element = EL_EXPANDABLE_WALL_VERTICAL;
4413 element = EL_EXPANDABLE_WALL_ANY;
4416 case 0x14ce: /* growing steel wall (left/right) */
4417 element = EL_EXPANDABLE_STEELWALL_HORIZONTAL;
4420 case 0x14df: /* growing steel wall (up/down) */
4421 element = EL_EXPANDABLE_STEELWALL_VERTICAL;
4424 case 0x14e8: /* growing steel wall (up/down/left/right) */
4425 element = EL_EXPANDABLE_STEELWALL_ANY;
4429 element = EL_SHIELD_DEADLY;
4433 element = EL_EXTRA_TIME;
4441 element = EL_EMPTY_SPACE;
4444 case 0x1578: /* quicksand (empty) */
4445 element = EL_QUICKSAND_FAST_EMPTY;
4448 case 0x1579: /* slow quicksand (empty) */
4449 element = EL_QUICKSAND_EMPTY;
4452 /* 0x157c - 0x158b: */
4455 /* 0x1590 - 0x159f: */
4456 /* EL_DC_LANDMINE */
4459 element = EL_EM_DYNAMITE;
4462 case 0x15a1: /* key (red) */
4463 element = EL_EM_KEY_1;
4466 case 0x15a2: /* key (yellow) */
4467 element = EL_EM_KEY_2;
4470 case 0x15a3: /* key (blue) */
4471 element = EL_EM_KEY_4;
4474 case 0x15a4: /* key (green) */
4475 element = EL_EM_KEY_3;
4478 case 0x15a5: /* key (white) */
4479 element = EL_DC_KEY_WHITE;
4483 element = EL_WALL_SLIPPERY;
4490 case 0x15a8: /* wall (not round) */
4494 case 0x15a9: /* (blue) */
4495 element = EL_CHAR_A;
4498 case 0x15aa: /* (blue) */
4499 element = EL_CHAR_B;
4502 case 0x15ab: /* (blue) */
4503 element = EL_CHAR_C;
4506 case 0x15ac: /* (blue) */
4507 element = EL_CHAR_D;
4510 case 0x15ad: /* (blue) */
4511 element = EL_CHAR_E;
4514 case 0x15ae: /* (blue) */
4515 element = EL_CHAR_F;
4518 case 0x15af: /* (blue) */
4519 element = EL_CHAR_G;
4522 case 0x15b0: /* (blue) */
4523 element = EL_CHAR_H;
4526 case 0x15b1: /* (blue) */
4527 element = EL_CHAR_I;
4530 case 0x15b2: /* (blue) */
4531 element = EL_CHAR_J;
4534 case 0x15b3: /* (blue) */
4535 element = EL_CHAR_K;
4538 case 0x15b4: /* (blue) */
4539 element = EL_CHAR_L;
4542 case 0x15b5: /* (blue) */
4543 element = EL_CHAR_M;
4546 case 0x15b6: /* (blue) */
4547 element = EL_CHAR_N;
4550 case 0x15b7: /* (blue) */
4551 element = EL_CHAR_O;
4554 case 0x15b8: /* (blue) */
4555 element = EL_CHAR_P;
4558 case 0x15b9: /* (blue) */
4559 element = EL_CHAR_Q;
4562 case 0x15ba: /* (blue) */
4563 element = EL_CHAR_R;
4566 case 0x15bb: /* (blue) */
4567 element = EL_CHAR_S;
4570 case 0x15bc: /* (blue) */
4571 element = EL_CHAR_T;
4574 case 0x15bd: /* (blue) */
4575 element = EL_CHAR_U;
4578 case 0x15be: /* (blue) */
4579 element = EL_CHAR_V;
4582 case 0x15bf: /* (blue) */
4583 element = EL_CHAR_W;
4586 case 0x15c0: /* (blue) */
4587 element = EL_CHAR_X;
4590 case 0x15c1: /* (blue) */
4591 element = EL_CHAR_Y;
4594 case 0x15c2: /* (blue) */
4595 element = EL_CHAR_Z;
4598 case 0x15c3: /* (blue) */
4599 element = EL_CHAR_AUMLAUT;
4602 case 0x15c4: /* (blue) */
4603 element = EL_CHAR_OUMLAUT;
4606 case 0x15c5: /* (blue) */
4607 element = EL_CHAR_UUMLAUT;
4610 case 0x15c6: /* (blue) */
4611 element = EL_CHAR_0;
4614 case 0x15c7: /* (blue) */
4615 element = EL_CHAR_1;
4618 case 0x15c8: /* (blue) */
4619 element = EL_CHAR_2;
4622 case 0x15c9: /* (blue) */
4623 element = EL_CHAR_3;
4626 case 0x15ca: /* (blue) */
4627 element = EL_CHAR_4;
4630 case 0x15cb: /* (blue) */
4631 element = EL_CHAR_5;
4634 case 0x15cc: /* (blue) */
4635 element = EL_CHAR_6;
4638 case 0x15cd: /* (blue) */
4639 element = EL_CHAR_7;
4642 case 0x15ce: /* (blue) */
4643 element = EL_CHAR_8;
4646 case 0x15cf: /* (blue) */
4647 element = EL_CHAR_9;
4650 case 0x15d0: /* (blue) */
4651 element = EL_CHAR_PERIOD;
4654 case 0x15d1: /* (blue) */
4655 element = EL_CHAR_EXCLAM;
4658 case 0x15d2: /* (blue) */
4659 element = EL_CHAR_COLON;
4662 case 0x15d3: /* (blue) */
4663 element = EL_CHAR_LESS;
4666 case 0x15d4: /* (blue) */
4667 element = EL_CHAR_GREATER;
4670 case 0x15d5: /* (blue) */
4671 element = EL_CHAR_QUESTION;
4674 case 0x15d6: /* (blue) */
4675 element = EL_CHAR_COPYRIGHT;
4678 case 0x15d7: /* (blue) */
4679 element = EL_CHAR_UP;
4682 case 0x15d8: /* (blue) */
4683 element = EL_CHAR_DOWN;
4686 case 0x15d9: /* (blue) */
4687 element = EL_CHAR_BUTTON;
4690 case 0x15da: /* (blue) */
4691 element = EL_CHAR_PLUS;
4694 case 0x15db: /* (blue) */
4695 element = EL_CHAR_MINUS;
4698 case 0x15dc: /* (blue) */
4699 element = EL_CHAR_APOSTROPHE;
4702 case 0x15dd: /* (blue) */
4703 element = EL_CHAR_PARENLEFT;
4706 case 0x15de: /* (blue) */
4707 element = EL_CHAR_PARENRIGHT;
4710 case 0x15df: /* (green) */
4711 element = EL_CHAR_A;
4714 case 0x15e0: /* (green) */
4715 element = EL_CHAR_B;
4718 case 0x15e1: /* (green) */
4719 element = EL_CHAR_C;
4722 case 0x15e2: /* (green) */
4723 element = EL_CHAR_D;
4726 case 0x15e3: /* (green) */
4727 element = EL_CHAR_E;
4730 case 0x15e4: /* (green) */
4731 element = EL_CHAR_F;
4734 case 0x15e5: /* (green) */
4735 element = EL_CHAR_G;
4738 case 0x15e6: /* (green) */
4739 element = EL_CHAR_H;
4742 case 0x15e7: /* (green) */
4743 element = EL_CHAR_I;
4746 case 0x15e8: /* (green) */
4747 element = EL_CHAR_J;
4750 case 0x15e9: /* (green) */
4751 element = EL_CHAR_K;
4754 case 0x15ea: /* (green) */
4755 element = EL_CHAR_L;
4758 case 0x15eb: /* (green) */
4759 element = EL_CHAR_M;
4762 case 0x15ec: /* (green) */
4763 element = EL_CHAR_N;
4766 case 0x15ed: /* (green) */
4767 element = EL_CHAR_O;
4770 case 0x15ee: /* (green) */
4771 element = EL_CHAR_P;
4774 case 0x15ef: /* (green) */
4775 element = EL_CHAR_Q;
4778 case 0x15f0: /* (green) */
4779 element = EL_CHAR_R;
4782 case 0x15f1: /* (green) */
4783 element = EL_CHAR_S;
4786 case 0x15f2: /* (green) */
4787 element = EL_CHAR_T;
4790 case 0x15f3: /* (green) */
4791 element = EL_CHAR_U;
4794 case 0x15f4: /* (green) */
4795 element = EL_CHAR_V;
4798 case 0x15f5: /* (green) */
4799 element = EL_CHAR_W;
4802 case 0x15f6: /* (green) */
4803 element = EL_CHAR_X;
4806 case 0x15f7: /* (green) */
4807 element = EL_CHAR_Y;
4810 case 0x15f8: /* (green) */
4811 element = EL_CHAR_Z;
4814 case 0x15f9: /* (green) */
4815 element = EL_CHAR_AUMLAUT;
4818 case 0x15fa: /* (green) */
4819 element = EL_CHAR_OUMLAUT;
4822 case 0x15fb: /* (green) */
4823 element = EL_CHAR_UUMLAUT;
4826 case 0x15fc: /* (green) */
4827 element = EL_CHAR_0;
4830 case 0x15fd: /* (green) */
4831 element = EL_CHAR_1;
4834 case 0x15fe: /* (green) */
4835 element = EL_CHAR_2;
4838 case 0x15ff: /* (green) */
4839 element = EL_CHAR_3;
4842 case 0x1600: /* (green) */
4843 element = EL_CHAR_4;
4846 case 0x1601: /* (green) */
4847 element = EL_CHAR_5;
4850 case 0x1602: /* (green) */
4851 element = EL_CHAR_6;
4854 case 0x1603: /* (green) */
4855 element = EL_CHAR_7;
4858 case 0x1604: /* (green) */
4859 element = EL_CHAR_8;
4862 case 0x1605: /* (green) */
4863 element = EL_CHAR_9;
4866 case 0x1606: /* (green) */
4867 element = EL_CHAR_PERIOD;
4870 case 0x1607: /* (green) */
4871 element = EL_CHAR_EXCLAM;
4874 case 0x1608: /* (green) */
4875 element = EL_CHAR_COLON;
4878 case 0x1609: /* (green) */
4879 element = EL_CHAR_LESS;
4882 case 0x160a: /* (green) */
4883 element = EL_CHAR_GREATER;
4886 case 0x160b: /* (green) */
4887 element = EL_CHAR_QUESTION;
4890 case 0x160c: /* (green) */
4891 element = EL_CHAR_COPYRIGHT;
4894 case 0x160d: /* (green) */
4895 element = EL_CHAR_UP;
4898 case 0x160e: /* (green) */
4899 element = EL_CHAR_DOWN;
4902 case 0x160f: /* (green) */
4903 element = EL_CHAR_BUTTON;
4906 case 0x1610: /* (green) */
4907 element = EL_CHAR_PLUS;
4910 case 0x1611: /* (green) */
4911 element = EL_CHAR_MINUS;
4914 case 0x1612: /* (green) */
4915 element = EL_CHAR_APOSTROPHE;
4918 case 0x1613: /* (green) */
4919 element = EL_CHAR_PARENLEFT;
4922 case 0x1614: /* (green) */
4923 element = EL_CHAR_PARENRIGHT;
4926 case 0x1615: /* (blue steel) */
4927 element = EL_STEEL_CHAR_A;
4930 case 0x1616: /* (blue steel) */
4931 element = EL_STEEL_CHAR_B;
4934 case 0x1617: /* (blue steel) */
4935 element = EL_STEEL_CHAR_C;
4938 case 0x1618: /* (blue steel) */
4939 element = EL_STEEL_CHAR_D;
4942 case 0x1619: /* (blue steel) */
4943 element = EL_STEEL_CHAR_E;
4946 case 0x161a: /* (blue steel) */
4947 element = EL_STEEL_CHAR_F;
4950 case 0x161b: /* (blue steel) */
4951 element = EL_STEEL_CHAR_G;
4954 case 0x161c: /* (blue steel) */
4955 element = EL_STEEL_CHAR_H;
4958 case 0x161d: /* (blue steel) */
4959 element = EL_STEEL_CHAR_I;
4962 case 0x161e: /* (blue steel) */
4963 element = EL_STEEL_CHAR_J;
4966 case 0x161f: /* (blue steel) */
4967 element = EL_STEEL_CHAR_K;
4970 case 0x1620: /* (blue steel) */
4971 element = EL_STEEL_CHAR_L;
4974 case 0x1621: /* (blue steel) */
4975 element = EL_STEEL_CHAR_M;
4978 case 0x1622: /* (blue steel) */
4979 element = EL_STEEL_CHAR_N;
4982 case 0x1623: /* (blue steel) */
4983 element = EL_STEEL_CHAR_O;
4986 case 0x1624: /* (blue steel) */
4987 element = EL_STEEL_CHAR_P;
4990 case 0x1625: /* (blue steel) */
4991 element = EL_STEEL_CHAR_Q;
4994 case 0x1626: /* (blue steel) */
4995 element = EL_STEEL_CHAR_R;
4998 case 0x1627: /* (blue steel) */
4999 element = EL_STEEL_CHAR_S;
5002 case 0x1628: /* (blue steel) */
5003 element = EL_STEEL_CHAR_T;
5006 case 0x1629: /* (blue steel) */
5007 element = EL_STEEL_CHAR_U;
5010 case 0x162a: /* (blue steel) */
5011 element = EL_STEEL_CHAR_V;
5014 case 0x162b: /* (blue steel) */
5015 element = EL_STEEL_CHAR_W;
5018 case 0x162c: /* (blue steel) */
5019 element = EL_STEEL_CHAR_X;
5022 case 0x162d: /* (blue steel) */
5023 element = EL_STEEL_CHAR_Y;
5026 case 0x162e: /* (blue steel) */
5027 element = EL_STEEL_CHAR_Z;
5030 case 0x162f: /* (blue steel) */
5031 element = EL_STEEL_CHAR_AUMLAUT;
5034 case 0x1630: /* (blue steel) */
5035 element = EL_STEEL_CHAR_OUMLAUT;
5038 case 0x1631: /* (blue steel) */
5039 element = EL_STEEL_CHAR_UUMLAUT;
5042 case 0x1632: /* (blue steel) */
5043 element = EL_STEEL_CHAR_0;
5046 case 0x1633: /* (blue steel) */
5047 element = EL_STEEL_CHAR_1;
5050 case 0x1634: /* (blue steel) */
5051 element = EL_STEEL_CHAR_2;
5054 case 0x1635: /* (blue steel) */
5055 element = EL_STEEL_CHAR_3;
5058 case 0x1636: /* (blue steel) */
5059 element = EL_STEEL_CHAR_4;
5062 case 0x1637: /* (blue steel) */
5063 element = EL_STEEL_CHAR_5;
5066 case 0x1638: /* (blue steel) */
5067 element = EL_STEEL_CHAR_6;
5070 case 0x1639: /* (blue steel) */
5071 element = EL_STEEL_CHAR_7;
5074 case 0x163a: /* (blue steel) */
5075 element = EL_STEEL_CHAR_8;
5078 case 0x163b: /* (blue steel) */
5079 element = EL_STEEL_CHAR_9;
5082 case 0x163c: /* (blue steel) */
5083 element = EL_STEEL_CHAR_PERIOD;
5086 case 0x163d: /* (blue steel) */
5087 element = EL_STEEL_CHAR_EXCLAM;
5090 case 0x163e: /* (blue steel) */
5091 element = EL_STEEL_CHAR_COLON;
5094 case 0x163f: /* (blue steel) */
5095 element = EL_STEEL_CHAR_LESS;
5098 case 0x1640: /* (blue steel) */
5099 element = EL_STEEL_CHAR_GREATER;
5102 case 0x1641: /* (blue steel) */
5103 element = EL_STEEL_CHAR_QUESTION;
5106 case 0x1642: /* (blue steel) */
5107 element = EL_STEEL_CHAR_COPYRIGHT;
5110 case 0x1643: /* (blue steel) */
5111 element = EL_STEEL_CHAR_UP;
5114 case 0x1644: /* (blue steel) */
5115 element = EL_STEEL_CHAR_DOWN;
5118 case 0x1645: /* (blue steel) */
5119 element = EL_STEEL_CHAR_BUTTON;
5122 case 0x1646: /* (blue steel) */
5123 element = EL_STEEL_CHAR_PLUS;
5126 case 0x1647: /* (blue steel) */
5127 element = EL_STEEL_CHAR_MINUS;
5130 case 0x1648: /* (blue steel) */
5131 element = EL_STEEL_CHAR_APOSTROPHE;
5134 case 0x1649: /* (blue steel) */
5135 element = EL_STEEL_CHAR_PARENLEFT;
5138 case 0x164a: /* (blue steel) */
5139 element = EL_STEEL_CHAR_PARENRIGHT;
5142 case 0x164b: /* (green steel) */
5143 element = EL_STEEL_CHAR_A;
5146 case 0x164c: /* (green steel) */
5147 element = EL_STEEL_CHAR_B;
5150 case 0x164d: /* (green steel) */
5151 element = EL_STEEL_CHAR_C;
5154 case 0x164e: /* (green steel) */
5155 element = EL_STEEL_CHAR_D;
5158 case 0x164f: /* (green steel) */
5159 element = EL_STEEL_CHAR_E;
5162 case 0x1650: /* (green steel) */
5163 element = EL_STEEL_CHAR_F;
5166 case 0x1651: /* (green steel) */
5167 element = EL_STEEL_CHAR_G;
5170 case 0x1652: /* (green steel) */
5171 element = EL_STEEL_CHAR_H;
5174 case 0x1653: /* (green steel) */
5175 element = EL_STEEL_CHAR_I;
5178 case 0x1654: /* (green steel) */
5179 element = EL_STEEL_CHAR_J;
5182 case 0x1655: /* (green steel) */
5183 element = EL_STEEL_CHAR_K;
5186 case 0x1656: /* (green steel) */
5187 element = EL_STEEL_CHAR_L;
5190 case 0x1657: /* (green steel) */
5191 element = EL_STEEL_CHAR_M;
5194 case 0x1658: /* (green steel) */
5195 element = EL_STEEL_CHAR_N;
5198 case 0x1659: /* (green steel) */
5199 element = EL_STEEL_CHAR_O;
5202 case 0x165a: /* (green steel) */
5203 element = EL_STEEL_CHAR_P;
5206 case 0x165b: /* (green steel) */
5207 element = EL_STEEL_CHAR_Q;
5210 case 0x165c: /* (green steel) */
5211 element = EL_STEEL_CHAR_R;
5214 case 0x165d: /* (green steel) */
5215 element = EL_STEEL_CHAR_S;
5218 case 0x165e: /* (green steel) */
5219 element = EL_STEEL_CHAR_T;
5222 case 0x165f: /* (green steel) */
5223 element = EL_STEEL_CHAR_U;
5226 case 0x1660: /* (green steel) */
5227 element = EL_STEEL_CHAR_V;
5230 case 0x1661: /* (green steel) */
5231 element = EL_STEEL_CHAR_W;
5234 case 0x1662: /* (green steel) */
5235 element = EL_STEEL_CHAR_X;
5238 case 0x1663: /* (green steel) */
5239 element = EL_STEEL_CHAR_Y;
5242 case 0x1664: /* (green steel) */
5243 element = EL_STEEL_CHAR_Z;
5246 case 0x1665: /* (green steel) */
5247 element = EL_STEEL_CHAR_AUMLAUT;
5250 case 0x1666: /* (green steel) */
5251 element = EL_STEEL_CHAR_OUMLAUT;
5254 case 0x1667: /* (green steel) */
5255 element = EL_STEEL_CHAR_UUMLAUT;
5258 case 0x1668: /* (green steel) */
5259 element = EL_STEEL_CHAR_0;
5262 case 0x1669: /* (green steel) */
5263 element = EL_STEEL_CHAR_1;
5266 case 0x166a: /* (green steel) */
5267 element = EL_STEEL_CHAR_2;
5270 case 0x166b: /* (green steel) */
5271 element = EL_STEEL_CHAR_3;
5274 case 0x166c: /* (green steel) */
5275 element = EL_STEEL_CHAR_4;
5278 case 0x166d: /* (green steel) */
5279 element = EL_STEEL_CHAR_5;
5282 case 0x166e: /* (green steel) */
5283 element = EL_STEEL_CHAR_6;
5286 case 0x166f: /* (green steel) */
5287 element = EL_STEEL_CHAR_7;
5290 case 0x1670: /* (green steel) */
5291 element = EL_STEEL_CHAR_8;
5294 case 0x1671: /* (green steel) */
5295 element = EL_STEEL_CHAR_9;
5298 case 0x1672: /* (green steel) */
5299 element = EL_STEEL_CHAR_PERIOD;
5302 case 0x1673: /* (green steel) */
5303 element = EL_STEEL_CHAR_EXCLAM;
5306 case 0x1674: /* (green steel) */
5307 element = EL_STEEL_CHAR_COLON;
5310 case 0x1675: /* (green steel) */
5311 element = EL_STEEL_CHAR_LESS;
5314 case 0x1676: /* (green steel) */
5315 element = EL_STEEL_CHAR_GREATER;
5318 case 0x1677: /* (green steel) */
5319 element = EL_STEEL_CHAR_QUESTION;
5322 case 0x1678: /* (green steel) */
5323 element = EL_STEEL_CHAR_COPYRIGHT;
5326 case 0x1679: /* (green steel) */
5327 element = EL_STEEL_CHAR_UP;
5330 case 0x167a: /* (green steel) */
5331 element = EL_STEEL_CHAR_DOWN;
5334 case 0x167b: /* (green steel) */
5335 element = EL_STEEL_CHAR_BUTTON;
5338 case 0x167c: /* (green steel) */
5339 element = EL_STEEL_CHAR_PLUS;
5342 case 0x167d: /* (green steel) */
5343 element = EL_STEEL_CHAR_MINUS;
5346 case 0x167e: /* (green steel) */
5347 element = EL_STEEL_CHAR_APOSTROPHE;
5350 case 0x167f: /* (green steel) */
5351 element = EL_STEEL_CHAR_PARENLEFT;
5354 case 0x1680: /* (green steel) */
5355 element = EL_STEEL_CHAR_PARENRIGHT;
5358 case 0x1681: /* gate (red) */
5359 element = EL_EM_GATE_1;
5362 case 0x1682: /* secret gate (red) */
5363 element = EL_GATE_1_GRAY;
5366 case 0x1683: /* gate (yellow) */
5367 element = EL_EM_GATE_2;
5370 case 0x1684: /* secret gate (yellow) */
5371 element = EL_GATE_2_GRAY;
5374 case 0x1685: /* gate (blue) */
5375 element = EL_EM_GATE_4;
5378 case 0x1686: /* secret gate (blue) */
5379 element = EL_GATE_4_GRAY;
5382 case 0x1687: /* gate (green) */
5383 element = EL_EM_GATE_3;
5386 case 0x1688: /* secret gate (green) */
5387 element = EL_GATE_3_GRAY;
5390 case 0x1689: /* gate (white) */
5391 element = EL_DC_GATE_WHITE;
5394 case 0x168a: /* secret gate (white) */
5395 element = EL_DC_GATE_WHITE_GRAY;
5398 case 0x168b: /* secret gate (no key) */
5399 element = EL_DC_GATE_FAKE_GRAY;
5403 element = EL_ROBOT_WHEEL;
5407 element = EL_DC_TIMEGATE_SWITCH;
5411 element = EL_ACID_POOL_BOTTOM;
5415 element = EL_ACID_POOL_TOPLEFT;
5419 element = EL_ACID_POOL_TOPRIGHT;
5423 element = EL_ACID_POOL_BOTTOMLEFT;
5427 element = EL_ACID_POOL_BOTTOMRIGHT;
5431 element = EL_STEELWALL;
5435 element = EL_STEELWALL_SLIPPERY;
5438 case 0x1695: /* steel wall (not round) */
5439 element = EL_STEELWALL;
5442 case 0x1696: /* steel wall (left) */
5443 element = EL_DC_STEELWALL_1_LEFT;
5446 case 0x1697: /* steel wall (bottom) */
5447 element = EL_DC_STEELWALL_1_BOTTOM;
5450 case 0x1698: /* steel wall (right) */
5451 element = EL_DC_STEELWALL_1_RIGHT;
5454 case 0x1699: /* steel wall (top) */
5455 element = EL_DC_STEELWALL_1_TOP;
5458 case 0x169a: /* steel wall (left/bottom) */
5459 element = EL_DC_STEELWALL_1_BOTTOMLEFT;
5462 case 0x169b: /* steel wall (right/bottom) */
5463 element = EL_DC_STEELWALL_1_BOTTOMRIGHT;
5466 case 0x169c: /* steel wall (right/top) */
5467 element = EL_DC_STEELWALL_1_TOPRIGHT;
5470 case 0x169d: /* steel wall (left/top) */
5471 element = EL_DC_STEELWALL_1_TOPLEFT;
5474 case 0x169e: /* steel wall (right/bottom small) */
5475 element = EL_DC_STEELWALL_1_BOTTOMRIGHT_2;
5478 case 0x169f: /* steel wall (left/bottom small) */
5479 element = EL_DC_STEELWALL_1_BOTTOMLEFT_2;
5482 case 0x16a0: /* steel wall (right/top small) */
5483 element = EL_DC_STEELWALL_1_TOPRIGHT_2;
5486 case 0x16a1: /* steel wall (left/top small) */
5487 element = EL_DC_STEELWALL_1_TOPLEFT_2;
5490 case 0x16a2: /* steel wall (left/right) */
5491 element = EL_DC_STEELWALL_1_VERTICAL;
5494 case 0x16a3: /* steel wall (top/bottom) */
5495 element = EL_DC_STEELWALL_1_HORIZONTAL;
5498 case 0x16a4: /* steel wall 2 (left end) */
5499 element = EL_DC_STEELWALL_2_LEFT;
5502 case 0x16a5: /* steel wall 2 (right end) */
5503 element = EL_DC_STEELWALL_2_RIGHT;
5506 case 0x16a6: /* steel wall 2 (top end) */
5507 element = EL_DC_STEELWALL_2_TOP;
5510 case 0x16a7: /* steel wall 2 (bottom end) */
5511 element = EL_DC_STEELWALL_2_BOTTOM;
5514 case 0x16a8: /* steel wall 2 (left/right) */
5515 element = EL_DC_STEELWALL_2_HORIZONTAL;
5518 case 0x16a9: /* steel wall 2 (up/down) */
5519 element = EL_DC_STEELWALL_2_VERTICAL;
5522 case 0x16aa: /* steel wall 2 (mid) */
5523 element = EL_DC_STEELWALL_2_MIDDLE;
5527 element = EL_SIGN_EXCLAMATION;
5531 element = EL_SIGN_RADIOACTIVITY;
5535 element = EL_SIGN_STOP;
5539 element = EL_SIGN_WHEELCHAIR;
5543 element = EL_SIGN_PARKING;
5547 element = EL_SIGN_NO_ENTRY;
5551 element = EL_SIGN_HEART;
5555 element = EL_SIGN_GIVE_WAY;
5559 element = EL_SIGN_ENTRY_FORBIDDEN;
5563 element = EL_SIGN_EMERGENCY_EXIT;
5567 element = EL_SIGN_YIN_YANG;
5571 element = EL_WALL_EMERALD;
5575 element = EL_WALL_DIAMOND;
5579 element = EL_WALL_PEARL;
5583 element = EL_WALL_CRYSTAL;
5587 element = EL_INVISIBLE_WALL;
5591 element = EL_INVISIBLE_STEELWALL;
5594 /* 0x16bc - 0x16cb: */
5595 /* EL_INVISIBLE_SAND */
5598 element = EL_LIGHT_SWITCH;
5602 element = EL_ENVELOPE_1;
5606 if (element >= 0x0117 && element <= 0x036e) /* (?) */
5607 element = EL_DIAMOND;
5608 else if (element >= 0x042d && element <= 0x0684) /* (?) */
5609 element = EL_EMERALD;
5610 else if (element >= 0x157c && element <= 0x158b)
5612 else if (element >= 0x1590 && element <= 0x159f)
5613 element = EL_DC_LANDMINE;
5614 else if (element >= 0x16bc && element <= 0x16cb)
5615 element = EL_INVISIBLE_SAND;
5618 Error(ERR_WARN, "unknown Diamond Caves element 0x%04x", element);
5619 element = EL_UNKNOWN;
5624 return getMappedElement(element);
5629 static void LoadLevelFromFileStream_DC(FILE *file, struct LevelInfo *level,
5632 byte header[DC_LEVEL_HEADER_SIZE];
5634 int envelope_header_pos = 62;
5635 int envelope_content_pos = 94;
5636 int level_name_pos = 251;
5637 int level_author_pos = 292;
5638 int envelope_header_len;
5639 int envelope_content_len;
5641 int level_author_len;
5643 int num_yamyam_contents;
5646 getDecodedWord_DC(0, TRUE); /* initialize DC2 decoding engine */
5648 for (i = 0; i < DC_LEVEL_HEADER_SIZE / 2; i++)
5650 unsigned short header_word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
5652 header[i * 2 + 0] = header_word >> 8;
5653 header[i * 2 + 1] = header_word & 0xff;
5656 /* read some values from level header to check level decoding integrity */
5657 fieldx = header[6] | (header[7] << 8);
5658 fieldy = header[8] | (header[9] << 8);
5659 num_yamyam_contents = header[60] | (header[61] << 8);
5661 /* do some simple sanity checks to ensure that level was correctly decoded */
5662 if (fieldx < 1 || fieldx > 256 ||
5663 fieldy < 1 || fieldy > 256 ||
5664 num_yamyam_contents < 1 || num_yamyam_contents > 8)
5666 level->no_valid_file = TRUE;
5668 Error(ERR_WARN, "cannot decode level from stream -- using empty level");
5673 /* maximum envelope header size is 31 bytes */
5674 envelope_header_len = header[envelope_header_pos];
5675 /* maximum envelope content size is 110 (156?) bytes */
5676 envelope_content_len = header[envelope_content_pos];
5678 /* maximum level title size is 40 bytes */
5679 level_name_len = MIN(header[level_name_pos], MAX_LEVEL_NAME_LEN);
5680 /* maximum level author size is 30 (51?) bytes */
5681 level_author_len = MIN(header[level_author_pos], MAX_LEVEL_AUTHOR_LEN);
5685 for (i = 0; i < envelope_header_len; i++)
5686 if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
5687 level->envelope[0].text[envelope_size++] =
5688 header[envelope_header_pos + 1 + i];
5690 if (envelope_header_len > 0 && envelope_content_len > 0)
5692 if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
5693 level->envelope[0].text[envelope_size++] = '\n';
5694 if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
5695 level->envelope[0].text[envelope_size++] = '\n';
5698 for (i = 0; i < envelope_content_len; i++)
5699 if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
5700 level->envelope[0].text[envelope_size++] =
5701 header[envelope_content_pos + 1 + i];
5703 level->envelope[0].text[envelope_size] = '\0';
5705 level->envelope[0].xsize = MAX_ENVELOPE_XSIZE;
5706 level->envelope[0].ysize = 10;
5707 level->envelope[0].autowrap = TRUE;
5708 level->envelope[0].centered = TRUE;
5710 for (i = 0; i < level_name_len; i++)
5711 level->name[i] = header[level_name_pos + 1 + i];
5712 level->name[level_name_len] = '\0';
5714 for (i = 0; i < level_author_len; i++)
5715 level->author[i] = header[level_author_pos + 1 + i];
5716 level->author[level_author_len] = '\0';
5718 num_yamyam_contents = header[60] | (header[61] << 8);
5719 level->num_yamyam_contents =
5720 MIN(MAX(MIN_ELEMENT_CONTENTS, num_yamyam_contents), MAX_ELEMENT_CONTENTS);
5722 for (i = 0; i < num_yamyam_contents; i++)
5724 for (y = 0; y < 3; y++) for (x = 0; x < 3; x++)
5726 unsigned short word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
5728 int element_dc = ((word & 0xff) << 8) | ((word >> 8) & 0xff);
5730 int element_dc = word;
5733 if (i < MAX_ELEMENT_CONTENTS)
5734 level->yamyam_content[i].e[x][y] = getMappedElement_DC(element_dc);
5738 fieldx = header[6] | (header[7] << 8);
5739 fieldy = header[8] | (header[9] << 8);
5740 level->fieldx = MIN(MAX(MIN_LEV_FIELDX, fieldx), MAX_LEV_FIELDX);
5741 level->fieldy = MIN(MAX(MIN_LEV_FIELDY, fieldy), MAX_LEV_FIELDY);
5743 for (y = 0; y < fieldy; y++) for (x = 0; x < fieldx; x++)
5745 unsigned short word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
5747 int element_dc = ((word & 0xff) << 8) | ((word >> 8) & 0xff);
5749 int element_dc = word;
5752 if (x < MAX_LEV_FIELDX && y < MAX_LEV_FIELDY)
5753 level->field[x][y] = getMappedElement_DC(element_dc);
5756 x = MIN(MAX(0, (header[10] | (header[11] << 8)) - 1), MAX_LEV_FIELDX - 1);
5757 y = MIN(MAX(0, (header[12] | (header[13] << 8)) - 1), MAX_LEV_FIELDY - 1);
5758 level->field[x][y] = EL_PLAYER_1;
5760 x = MIN(MAX(0, (header[14] | (header[15] << 8)) - 1), MAX_LEV_FIELDX - 1);
5761 y = MIN(MAX(0, (header[16] | (header[17] << 8)) - 1), MAX_LEV_FIELDY - 1);
5762 level->field[x][y] = EL_PLAYER_2;
5764 level->gems_needed = header[18] | (header[19] << 8);
5766 level->score[SC_EMERALD] = header[20] | (header[21] << 8);
5767 level->score[SC_DIAMOND] = header[22] | (header[23] << 8);
5768 level->score[SC_PEARL] = header[24] | (header[25] << 8);
5769 level->score[SC_CRYSTAL] = header[26] | (header[27] << 8);
5770 level->score[SC_NUT] = header[28] | (header[29] << 8);
5771 level->score[SC_ROBOT] = header[30] | (header[31] << 8);
5772 level->score[SC_SPACESHIP] = header[32] | (header[33] << 8);
5773 level->score[SC_BUG] = header[34] | (header[35] << 8);
5774 level->score[SC_YAMYAM] = header[36] | (header[37] << 8);
5775 level->score[SC_DYNAMITE] = header[38] | (header[39] << 8);
5776 level->score[SC_KEY] = header[40] | (header[41] << 8);
5777 level->score[SC_TIME_BONUS] = header[42] | (header[43] << 8);
5779 level->time = header[44] | (header[45] << 8);
5781 level->amoeba_speed = header[46] | (header[47] << 8);
5782 level->time_light = header[48] | (header[49] << 8);
5783 level->time_timegate = header[50] | (header[51] << 8);
5784 level->time_wheel = header[52] | (header[53] << 8);
5785 level->time_magic_wall = header[54] | (header[55] << 8);
5786 level->extra_time = header[56] | (header[57] << 8);
5787 level->shield_normal_time = header[58] | (header[59] << 8);
5789 /* Diamond Caves has the same (strange) behaviour as Emerald Mine that gems
5790 can slip down from flat walls, like normal walls and steel walls */
5791 level->em_slippery_gems = TRUE;
5794 /* Diamond Caves II levels are always surrounded by indestructible wall, but
5795 not necessarily in a rectangular way -- fill with invisible steel wall */
5797 /* !!! not always true !!! keep level and set BorderElement instead !!! */
5799 for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
5802 if ((x == 0 || x == level->fieldx - 1 ||
5803 y == 0 || y == level->fieldy - 1) &&
5804 level->field[x][y] == EL_EMPTY)
5805 level->field[x][y] = EL_INVISIBLE_STEELWALL;
5807 if ((x == 0 || x == level->fieldx - 1 ||
5808 y == 0 || y == level->fieldy - 1) &&
5809 level->field[x][y] == EL_EMPTY)
5810 FloodFillLevel(x, y, EL_INVISIBLE_STEELWALL,
5811 level->field, level->fieldx, level->fieldy);
5817 static void LoadLevelFromFileInfo_DC(struct LevelInfo *level,
5818 struct LevelFileInfo *level_file_info)
5820 char *filename = level_file_info->filename;
5822 int num_magic_bytes = 8;
5823 char magic_bytes[num_magic_bytes + 1];
5824 int num_levels_to_skip = level_file_info->nr - leveldir_current->first_level;
5826 if (!(file = fopen(filename, MODE_READ)))
5828 level->no_valid_file = TRUE;
5830 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
5835 // fseek(file, 0x0000, SEEK_SET);
5837 if (level_file_info->packed)
5839 /* read "magic bytes" from start of file */
5840 fgets(magic_bytes, num_magic_bytes + 1, file);
5842 /* check "magic bytes" for correct file format */
5843 if (!strPrefix(magic_bytes, "DC2"))
5845 level->no_valid_file = TRUE;
5847 Error(ERR_WARN, "unknown DC level file '%s' -- using empty level",
5853 if (strPrefix(magic_bytes, "DC2Win95") ||
5854 strPrefix(magic_bytes, "DC2Win98"))
5856 int position_first_level = 0x00fa;
5857 int extra_bytes = 4;
5860 /* advance file stream to first level inside the level package */
5861 skip_bytes = position_first_level - num_magic_bytes - extra_bytes;
5863 /* each block of level data is followed by block of non-level data */
5864 num_levels_to_skip *= 2;
5866 /* at least skip header bytes, therefore use ">= 0" instead of "> 0" */
5867 while (num_levels_to_skip >= 0)
5869 /* advance file stream to next level inside the level package */
5870 if (fseek(file, skip_bytes, SEEK_CUR) != 0)
5872 level->no_valid_file = TRUE;
5874 Error(ERR_WARN, "cannot fseek in file '%s' -- using empty level",
5880 /* skip apparently unused extra bytes following each level */
5881 ReadUnusedBytesFromFile(file, extra_bytes);
5883 /* read size of next level in level package */
5884 skip_bytes = getFile32BitLE(file);
5886 num_levels_to_skip--;
5891 level->no_valid_file = TRUE;
5893 Error(ERR_WARN, "unknown DC2 level file '%s' -- using empty level",
5900 LoadLevelFromFileStream_DC(file, level, level_file_info->nr);
5907 static void LoadLevelFromFileInfo_DC(struct LevelInfo *level,
5908 struct LevelFileInfo *level_file_info)
5910 char *filename = level_file_info->filename;
5913 int nr = level_file_info->nr - leveldir_current->first_level;
5915 byte header[DC_LEVEL_HEADER_SIZE];
5917 int envelope_header_pos = 62;
5918 int envelope_content_pos = 94;
5919 int level_name_pos = 251;
5920 int level_author_pos = 292;
5921 int envelope_header_len;
5922 int envelope_content_len;
5924 int level_author_len;
5926 int num_yamyam_contents;
5929 if (!(file = fopen(filename, MODE_READ)))
5931 level->no_valid_file = TRUE;
5933 Error(ERR_WARN, "cannot read level '%s' -- using empty level", filename);
5939 /* position file stream to the requested level inside the level package */
5940 if (fseek(file, nr * SP_LEVEL_SIZE, SEEK_SET) != 0)
5942 level->no_valid_file = TRUE;
5944 Error(ERR_WARN, "cannot fseek in file '%s' -- using empty level", filename);
5950 getDecodedWord_DC(0, TRUE); /* initialize DC2 decoding engine */
5952 for (i = 0; i < DC_LEVEL_HEADER_SIZE / 2; i++)
5954 unsigned short header_word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
5956 header[i * 2 + 0] = header_word >> 8;
5957 header[i * 2 + 1] = header_word & 0xff;
5960 /* read some values from level header to check level decoding integrity */
5961 fieldx = header[6] | (header[7] << 8);
5962 fieldy = header[8] | (header[9] << 8);
5963 num_yamyam_contents = header[60] | (header[61] << 8);
5965 /* do some simple sanity checks to ensure that level was correctly decoded */
5966 if (fieldx < 1 || fieldx > 256 ||
5967 fieldy < 1 || fieldy > 256 ||
5968 num_yamyam_contents < 1 || num_yamyam_contents > 8)
5970 level->no_valid_file = TRUE;
5972 Error(ERR_WARN, "cannot read level from file '%s' -- using empty level",
5978 /* maximum envelope header size is 31 bytes */
5979 envelope_header_len = header[envelope_header_pos];
5980 /* maximum envelope content size is 110 (156?) bytes */
5981 envelope_content_len = header[envelope_content_pos];
5983 /* maximum level title size is 40 bytes */
5984 level_name_len = MIN(header[level_name_pos], MAX_LEVEL_NAME_LEN);
5985 /* maximum level author size is 30 (51?) bytes */
5986 level_author_len = MIN(header[level_author_pos], MAX_LEVEL_AUTHOR_LEN);
5990 for (i = 0; i < envelope_header_len; i++)
5991 if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
5992 level->envelope[0].text[envelope_size++] =
5993 header[envelope_header_pos + 1 + i];
5995 if (envelope_header_len > 0 && envelope_content_len > 0)
5997 if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
5998 level->envelope[0].text[envelope_size++] = '\n';
5999 if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
6000 level->envelope[0].text[envelope_size++] = '\n';
6003 for (i = 0; i < envelope_content_len; i++)
6004 if (envelope_size < MAX_ENVELOPE_TEXT_LEN)
6005 level->envelope[0].text[envelope_size++] =
6006 header[envelope_content_pos + 1 + i];
6008 level->envelope[0].text[envelope_size] = '\0';
6010 level->envelope[0].xsize = MAX_ENVELOPE_XSIZE;
6011 level->envelope[0].ysize = 10;
6012 level->envelope[0].autowrap = TRUE;
6013 level->envelope[0].centered = TRUE;
6015 for (i = 0; i < level_name_len; i++)
6016 level->name[i] = header[level_name_pos + 1 + i];
6017 level->name[level_name_len] = '\0';
6019 for (i = 0; i < level_author_len; i++)
6020 level->author[i] = header[level_author_pos + 1 + i];
6021 level->author[level_author_len] = '\0';
6023 num_yamyam_contents = header[60] | (header[61] << 8);
6024 level->num_yamyam_contents =
6025 MIN(MAX(MIN_ELEMENT_CONTENTS, num_yamyam_contents), MAX_ELEMENT_CONTENTS);
6027 for (i = 0; i < num_yamyam_contents; i++)
6029 for (y = 0; y < 3; y++) for (x = 0; x < 3; x++)
6031 unsigned short word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
6033 int element_dc = ((word & 0xff) << 8) | ((word >> 8) & 0xff);
6035 int element_dc = word;
6038 if (i < MAX_ELEMENT_CONTENTS)
6039 level->yamyam_content[i].e[x][y] = getMappedElement_DC(element_dc);
6043 fieldx = header[6] | (header[7] << 8);
6044 fieldy = header[8] | (header[9] << 8);
6045 level->fieldx = MIN(MAX(MIN_LEV_FIELDX, fieldx), MAX_LEV_FIELDX);
6046 level->fieldy = MIN(MAX(MIN_LEV_FIELDY, fieldy), MAX_LEV_FIELDY);
6048 for (y = 0; y < fieldy; y++) for (x = 0; x < fieldx; x++)
6050 unsigned short word = getDecodedWord_DC(getFile16BitBE(file), FALSE);
6052 int element_dc = ((word & 0xff) << 8) | ((word >> 8) & 0xff);
6054 int element_dc = word;
6057 if (x < MAX_LEV_FIELDX && y < MAX_LEV_FIELDY)
6058 level->field[x][y] = getMappedElement_DC(element_dc);
6061 x = MIN(MAX(0, (header[10] | (header[11] << 8)) - 1), MAX_LEV_FIELDX - 1);
6062 y = MIN(MAX(0, (header[12] | (header[13] << 8)) - 1), MAX_LEV_FIELDY - 1);
6063 level->field[x][y] = EL_PLAYER_1;
6065 x = MIN(MAX(0, (header[14] | (header[15] << 8)) - 1), MAX_LEV_FIELDX - 1);
6066 y = MIN(MAX(0, (header[16] | (header[17] << 8)) - 1), MAX_LEV_FIELDY - 1);
6067 level->field[x][y] = EL_PLAYER_2;
6069 level->gems_needed = header[18] | (header[19] << 8);
6071 level->score[SC_EMERALD] = header[20] | (header[21] << 8);
6072 level->score[SC_DIAMOND] = header[22] | (header[23] << 8);
6073 level->score[SC_PEARL] = header[24] | (header[25] << 8);
6074 level->score[SC_CRYSTAL] = header[26] | (header[27] << 8);
6075 level->score[SC_NUT] = header[28] | (header[29] << 8);
6076 level->score[SC_ROBOT] = header[30] | (header[31] << 8);
6077 level->score[SC_SPACESHIP] = header[32] | (header[33] << 8);
6078 level->score[SC_BUG] = header[34] | (header[35] << 8);
6079 level->score[SC_YAMYAM] = header[36] | (header[37] << 8);
6080 level->score[SC_DYNAMITE] = header[38] | (header[39] << 8);
6081 level->score[SC_KEY] = header[40] | (header[41] << 8);
6082 level->score[SC_TIME_BONUS] = header[42] | (header[43] << 8);
6084 level->time = header[44] | (header[45] << 8);
6086 level->amoeba_speed = header[46] | (header[47] << 8);
6087 level->time_light = header[48] | (header[49] << 8);
6088 level->time_timegate = header[50] | (header[51] << 8);
6089 level->time_wheel = header[52] | (header[53] << 8);
6090 level->time_magic_wall = header[54] | (header[55] << 8);
6091 level->extra_time = header[56] | (header[57] << 8);
6092 level->shield_normal_time = header[58] | (header[59] << 8);
6096 /* Diamond Caves has the same (strange) behaviour as Emerald Mine that gems
6097 can slip down from flat walls, like normal walls and steel walls */
6098 level->em_slippery_gems = TRUE;
6101 /* Diamond Caves II levels are always surrounded by indestructible wall, but
6102 not necessarily in a rectangular way -- fill with invisible steel wall */
6104 /* !!! not always true !!! keep level and set BorderElement instead !!! */
6106 for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++)
6109 if ((x == 0 || x == level->fieldx - 1 ||
6110 y == 0 || y == level->fieldy - 1) &&
6111 level->field[x][y] == EL_EMPTY)
6112 level->field[x][y] = EL_INVISIBLE_STEELWALL;
6114 if ((x == 0 || x == level->fieldx - 1 ||
6115 y == 0 || y == level->fieldy - 1) &&
6116 level->field[x][y] == EL_EMPTY)
6117 FloodFillLevel(x, y, EL_INVISIBLE_STEELWALL,
6118 level->field, level->fieldx, level->fieldy);
6127 /* ------------------------------------------------------------------------- */
6128 /* functions for loading generic level */
6129 /* ------------------------------------------------------------------------- */
6131 void LoadLevelFromFileInfo(struct LevelInfo *level,
6132 struct LevelFileInfo *level_file_info)
6134 /* always start with reliable default values */
6135 setLevelInfoToDefaults(level);
6137 switch (level_file_info->type)
6139 case LEVEL_FILE_TYPE_RND:
6140 LoadLevelFromFileInfo_RND(level, level_file_info);
6143 case LEVEL_FILE_TYPE_EM:
6144 LoadLevelFromFileInfo_EM(level, level_file_info);
6145 level->game_engine_type = GAME_ENGINE_TYPE_EM;
6148 case LEVEL_FILE_TYPE_SP:
6149 LoadLevelFromFileInfo_SP(level, level_file_info);
6152 case LEVEL_FILE_TYPE_DC:
6153 LoadLevelFromFileInfo_DC(level, level_file_info);
6157 LoadLevelFromFileInfo_RND(level, level_file_info);
6161 /* if level file is invalid, restore level structure to default values */
6162 if (level->no_valid_file)
6163 setLevelInfoToDefaults(level);
6165 if (level->game_engine_type == GAME_ENGINE_TYPE_UNKNOWN)
6166 level->game_engine_type = GAME_ENGINE_TYPE_RND;
6168 if (level_file_info->type != LEVEL_FILE_TYPE_RND)
6169 CopyNativeLevel_Native_to_RND(level);
6172 void LoadLevelFromFilename(struct LevelInfo *level, char *filename)
6174 static struct LevelFileInfo level_file_info;
6176 /* always start with reliable default values */
6177 setFileInfoToDefaults(&level_file_info);
6179 level_file_info.nr = 0; /* unknown level number */
6180 level_file_info.type = LEVEL_FILE_TYPE_RND; /* no others supported yet */
6181 level_file_info.filename = filename;
6183 LoadLevelFromFileInfo(level, &level_file_info);
6186 static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename)
6190 if (leveldir_current == NULL) /* only when dumping level */
6193 /* all engine modifications also valid for levels which use latest engine */
6194 if (level->game_version < VERSION_IDENT(3,2,0,5))
6196 /* time bonus score was given for 10 s instead of 1 s before 3.2.0-5 */
6197 level->score[SC_TIME_BONUS] /= 10;
6201 leveldir_current->latest_engine = TRUE; /* !!! TEST ONLY !!! */
6204 if (leveldir_current->latest_engine)
6206 /* ---------- use latest game engine ----------------------------------- */
6208 /* For all levels which are forced to use the latest game engine version
6209 (normally all but user contributed, private and undefined levels), set
6210 the game engine version to the actual version; this allows for actual
6211 corrections in the game engine to take effect for existing, converted
6212 levels (from "classic" or other existing games) to make the emulation
6213 of the corresponding game more accurate, while (hopefully) not breaking
6214 existing levels created from other players. */
6216 level->game_version = GAME_VERSION_ACTUAL;
6218 /* Set special EM style gems behaviour: EM style gems slip down from
6219 normal, steel and growing wall. As this is a more fundamental change,
6220 it seems better to set the default behaviour to "off" (as it is more
6221 natural) and make it configurable in the level editor (as a property
6222 of gem style elements). Already existing converted levels (neither
6223 private nor contributed levels) are changed to the new behaviour. */
6225 if (level->file_version < FILE_VERSION_2_0)
6226 level->em_slippery_gems = TRUE;
6231 /* ---------- use game engine the level was created with ----------------- */
6233 /* For all levels which are not forced to use the latest game engine
6234 version (normally user contributed, private and undefined levels),
6235 use the version of the game engine the levels were created for.
6237 Since 2.0.1, the game engine version is now directly stored
6238 in the level file (chunk "VERS"), so there is no need anymore
6239 to set the game version from the file version (except for old,
6240 pre-2.0 levels, where the game version is still taken from the
6241 file format version used to store the level -- see above). */
6243 /* player was faster than enemies in 1.0.0 and before */
6244 if (level->file_version == FILE_VERSION_1_0)
6245 for (i = 0; i < MAX_PLAYERS; i++)
6246 level->initial_player_stepsize[i] = STEPSIZE_FAST;
6248 /* default behaviour for EM style gems was "slippery" only in 2.0.1 */
6249 if (level->game_version == VERSION_IDENT(2,0,1,0))
6250 level->em_slippery_gems = TRUE;
6252 /* springs could be pushed over pits before (pre-release version) 2.2.0 */
6253 if (level->game_version < VERSION_IDENT(2,2,0,0))
6254 level->use_spring_bug = TRUE;
6256 if (level->game_version < VERSION_IDENT(3,2,0,5))
6258 /* time orb caused limited time in endless time levels before 3.2.0-5 */
6259 level->use_time_orb_bug = TRUE;
6261 /* default behaviour for snapping was "no snap delay" before 3.2.0-5 */
6262 level->block_snap_field = FALSE;
6264 /* extra time score was same value as time left score before 3.2.0-5 */
6265 level->extra_time_score = level->score[SC_TIME_BONUS];
6268 /* time bonus score was given for 10 s instead of 1 s before 3.2.0-5 */
6269 level->score[SC_TIME_BONUS] /= 10;
6273 if (level->game_version < VERSION_IDENT(3,2,0,7))
6275 /* default behaviour for snapping was "not continuous" before 3.2.0-7 */
6276 level->continuous_snapping = FALSE;
6279 /* only few elements were able to actively move into acid before 3.1.0 */
6280 /* trigger settings did not exist before 3.1.0; set to default "any" */
6281 if (level->game_version < VERSION_IDENT(3,1,0,0))
6283 /* correct "can move into acid" settings (all zero in old levels) */
6285 level->can_move_into_acid_bits = 0; /* nothing can move into acid */
6286 level->dont_collide_with_bits = 0; /* nothing is deadly when colliding */
6288 setMoveIntoAcidProperty(level, EL_ROBOT, TRUE);
6289 setMoveIntoAcidProperty(level, EL_SATELLITE, TRUE);
6290 setMoveIntoAcidProperty(level, EL_PENGUIN, TRUE);
6291 setMoveIntoAcidProperty(level, EL_BALLOON, TRUE);
6293 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6294 SET_PROPERTY(EL_CUSTOM_START + i, EP_CAN_MOVE_INTO_ACID, TRUE);
6296 /* correct trigger settings (stored as zero == "none" in old levels) */
6298 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6300 int element = EL_CUSTOM_START + i;
6301 struct ElementInfo *ei = &element_info[element];
6303 for (j = 0; j < ei->num_change_pages; j++)
6305 struct ElementChangeInfo *change = &ei->change_page[j];
6307 change->trigger_player = CH_PLAYER_ANY;
6308 change->trigger_page = CH_PAGE_ANY;
6313 /* try to detect and fix "Snake Bite" levels, which are broken with 3.2.0 */
6315 int element = EL_CUSTOM_256;
6316 struct ElementInfo *ei = &element_info[element];
6317 struct ElementChangeInfo *change = &ei->change_page[0];
6319 /* This is needed to fix a problem that was caused by a bugfix in function
6320 game.c/CreateFieldExt() introduced with 3.2.0 that corrects the behaviour
6321 when a custom element changes to EL_SOKOBAN_FIELD_PLAYER (before, it did
6322 not replace walkable elements, but instead just placed the player on it,
6323 without placing the Sokoban field under the player). Unfortunately, this
6324 breaks "Snake Bite" style levels when the snake is halfway through a door
6325 that just closes (the snake head is still alive and can be moved in this
6326 case). This can be fixed by replacing the EL_SOKOBAN_FIELD_PLAYER by the
6327 player (without Sokoban element) which then gets killed as designed). */
6329 if ((strncmp(leveldir_current->identifier, "snake_bite", 10) == 0 ||
6330 strncmp(ei->description, "pause b4 death", 14) == 0) &&
6331 change->target_element == EL_SOKOBAN_FIELD_PLAYER)
6332 change->target_element = EL_PLAYER_1;
6335 /* try to detect and fix "Zelda II" levels, which are broken with 3.2.5 */
6337 int element = EL_CUSTOM_16;
6338 struct ElementInfo *ei = &element_info[element];
6340 /* This is needed to fix a problem that was caused by a bugfix in function
6341 game.c/CheckTriggeredElementChangeExt() introduced with 3.2.5 that
6342 corrects the behaviour when a custom element changes to another custom
6343 element with a higher element number that has change actions defined.
6344 Normally, only one change per frame is allowed for custom elements.
6345 Therefore, it is checked if a custom element already changed in the
6346 current frame; if it did, subsequent changes are suppressed.
6347 Unfortunately, this is only checked for element changes, but not for
6348 change actions, which are still executed. As the function above loops
6349 through all custom elements from lower to higher, an element change
6350 resulting in a lower CE number won't be checked again, while a target
6351 element with a higher number will also be checked, and potential change
6352 actions will get executed for this CE, too (which is wrong), while
6353 further changes are ignored (which is correct). As this bugfix breaks
6354 Zelda II (but no other levels), allow the previous, incorrect behaviour
6355 for this outstanding level set to not break the game or existing tapes */
6357 if (strncmp(leveldir_current->identifier, "zelda2", 6) == 0 ||
6358 strncmp(ei->description, "scanline - row 1", 16) == 0)
6359 level->use_action_after_change_bug = TRUE;
6362 /* not centering level after relocating player was default only in 3.2.3 */
6363 if (level->game_version == VERSION_IDENT(3,2,3,0)) /* (no pre-releases) */
6364 level->shifted_relocation = TRUE;
6367 static void LoadLevel_InitElements(struct LevelInfo *level, char *filename)
6371 /* map custom element change events that have changed in newer versions
6372 (these following values were accidentally changed in version 3.0.1)
6373 (this seems to be needed only for 'ab_levelset3' and 'ab_levelset4') */
6374 if (level->game_version <= VERSION_IDENT(3,0,0,0))
6376 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6378 int element = EL_CUSTOM_START + i;
6380 /* order of checking and copying events to be mapped is important */
6381 /* (do not change the start and end value -- they are constant) */
6382 for (j = CE_BY_OTHER_ACTION; j >= CE_VALUE_GETS_ZERO; j--)
6384 if (HAS_CHANGE_EVENT(element, j - 2))
6386 SET_CHANGE_EVENT(element, j - 2, FALSE);
6387 SET_CHANGE_EVENT(element, j, TRUE);
6391 /* order of checking and copying events to be mapped is important */
6392 /* (do not change the start and end value -- they are constant) */
6393 for (j = CE_PLAYER_COLLECTS_X; j >= CE_HITTING_SOMETHING; j--)
6395 if (HAS_CHANGE_EVENT(element, j - 1))
6397 SET_CHANGE_EVENT(element, j - 1, FALSE);
6398 SET_CHANGE_EVENT(element, j, TRUE);
6404 /* initialize "can_change" field for old levels with only one change page */
6405 if (level->game_version <= VERSION_IDENT(3,0,2,0))
6407 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6409 int element = EL_CUSTOM_START + i;
6411 if (CAN_CHANGE(element))
6412 element_info[element].change->can_change = TRUE;
6416 /* correct custom element values (for old levels without these options) */
6417 if (level->game_version < VERSION_IDENT(3,1,1,0))
6419 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6421 int element = EL_CUSTOM_START + i;
6422 struct ElementInfo *ei = &element_info[element];
6424 if (ei->access_direction == MV_NO_DIRECTION)
6425 ei->access_direction = MV_ALL_DIRECTIONS;
6429 /* correct custom element values (fix invalid values for all versions) */
6432 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6434 int element = EL_CUSTOM_START + i;
6435 struct ElementInfo *ei = &element_info[element];
6437 for (j = 0; j < ei->num_change_pages; j++)
6439 struct ElementChangeInfo *change = &ei->change_page[j];
6441 if (change->trigger_player == CH_PLAYER_NONE)
6442 change->trigger_player = CH_PLAYER_ANY;
6444 if (change->trigger_side == CH_SIDE_NONE)
6445 change->trigger_side = CH_SIDE_ANY;
6450 /* initialize "can_explode" field for old levels which did not store this */
6451 /* !!! CHECK THIS -- "<= 3,1,0,0" IS PROBABLY WRONG !!! */
6452 if (level->game_version <= VERSION_IDENT(3,1,0,0))
6454 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6456 int element = EL_CUSTOM_START + i;
6458 if (EXPLODES_1X1_OLD(element))
6459 element_info[element].explosion_type = EXPLODES_1X1;
6461 SET_PROPERTY(element, EP_CAN_EXPLODE, (EXPLODES_BY_FIRE(element) ||
6462 EXPLODES_SMASHED(element) ||
6463 EXPLODES_IMPACT(element)));
6467 /* correct previously hard-coded move delay values for maze runner style */
6468 if (level->game_version < VERSION_IDENT(3,1,1,0))
6470 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6472 int element = EL_CUSTOM_START + i;
6474 if (element_info[element].move_pattern & MV_MAZE_RUNNER_STYLE)
6476 /* previously hard-coded and therefore ignored */
6477 element_info[element].move_delay_fixed = 9;
6478 element_info[element].move_delay_random = 0;
6483 /* map elements that have changed in newer versions */
6484 level->amoeba_content = getMappedElementByVersion(level->amoeba_content,
6485 level->game_version);
6486 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6487 for (x = 0; x < 3; x++)
6488 for (y = 0; y < 3; y++)
6489 level->yamyam_content[i].e[x][y] =
6490 getMappedElementByVersion(level->yamyam_content[i].e[x][y],
6491 level->game_version);
6493 /* initialize element properties for level editor etc. */
6494 InitElementPropertiesEngine(level->game_version);
6495 InitElementPropertiesAfterLoading(level->game_version);
6496 InitElementPropertiesGfxElement();
6499 static void LoadLevel_InitPlayfield(struct LevelInfo *level, char *filename)
6503 /* map elements that have changed in newer versions */
6504 for (y = 0; y < level->fieldy; y++)
6505 for (x = 0; x < level->fieldx; x++)
6506 level->field[x][y] = getMappedElementByVersion(level->field[x][y],
6507 level->game_version);
6509 /* copy elements to runtime playfield array */
6510 for (x = 0; x < MAX_LEV_FIELDX; x++)
6511 for (y = 0; y < MAX_LEV_FIELDY; y++)
6512 Feld[x][y] = level->field[x][y];
6514 /* initialize level size variables for faster access */
6515 lev_fieldx = level->fieldx;
6516 lev_fieldy = level->fieldy;
6518 /* determine border element for this level */
6519 if (level->file_info.type == LEVEL_FILE_TYPE_DC)
6520 BorderElement = EL_EMPTY; /* (in editor, SetBorderElement() is used) */
6525 static void LoadLevel_InitNativeEngines(struct LevelInfo *level,char *filename)
6527 struct LevelFileInfo *level_file_info = &level->file_info;
6529 if (level_file_info->type == LEVEL_FILE_TYPE_RND)
6530 CopyNativeLevel_RND_to_Native(level);
6533 void LoadLevelTemplate(int nr)
6537 setLevelFileInfo(&level_template.file_info, nr);
6538 filename = level_template.file_info.filename;
6540 LoadLevelFromFileInfo(&level_template, &level_template.file_info);
6542 LoadLevel_InitVersion(&level_template, filename);
6543 LoadLevel_InitElements(&level_template, filename);
6545 ActivateLevelTemplate();
6548 void LoadLevel(int nr)
6552 setLevelFileInfo(&level.file_info, nr);
6553 filename = level.file_info.filename;
6555 LoadLevelFromFileInfo(&level, &level.file_info);
6557 if (level.use_custom_template)
6558 LoadLevelTemplate(-1);
6560 LoadLevel_InitVersion(&level, filename);
6561 LoadLevel_InitElements(&level, filename);
6562 LoadLevel_InitPlayfield(&level, filename);
6564 LoadLevel_InitNativeEngines(&level, filename);
6567 static int SaveLevel_VERS(FILE *file, struct LevelInfo *level)
6571 chunk_size += putFileVersion(file, level->file_version);
6572 chunk_size += putFileVersion(file, level->game_version);
6577 static int SaveLevel_DATE(FILE *file, struct LevelInfo *level)
6581 chunk_size += putFile16BitBE(file, level->creation_date.year);
6582 chunk_size += putFile8Bit(file, level->creation_date.month);
6583 chunk_size += putFile8Bit(file, level->creation_date.day);
6589 static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level)
6593 putFile8Bit(file, level->fieldx);
6594 putFile8Bit(file, level->fieldy);
6596 putFile16BitBE(file, level->time);
6597 putFile16BitBE(file, level->gems_needed);
6599 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
6600 putFile8Bit(file, level->name[i]);
6602 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
6603 putFile8Bit(file, level->score[i]);
6605 for (i = 0; i < STD_ELEMENT_CONTENTS; i++)
6606 for (y = 0; y < 3; y++)
6607 for (x = 0; x < 3; x++)
6608 putFile8Bit(file, (level->encoding_16bit_yamyam ? EL_EMPTY :
6609 level->yamyam_content[i].e[x][y]));
6610 putFile8Bit(file, level->amoeba_speed);
6611 putFile8Bit(file, level->time_magic_wall);
6612 putFile8Bit(file, level->time_wheel);
6613 putFile8Bit(file, (level->encoding_16bit_amoeba ? EL_EMPTY :
6614 level->amoeba_content));
6615 putFile8Bit(file, (level->initial_player_stepsize == STEPSIZE_FAST ? 1 : 0));
6616 putFile8Bit(file, (level->initial_gravity ? 1 : 0));
6617 putFile8Bit(file, (level->encoding_16bit_field ? 1 : 0));
6618 putFile8Bit(file, (level->em_slippery_gems ? 1 : 0));
6620 putFile8Bit(file, (level->use_custom_template ? 1 : 0));
6622 putFile8Bit(file, (level->block_last_field ? 1 : 0));
6623 putFile8Bit(file, (level->sp_block_last_field ? 1 : 0));
6624 putFile32BitBE(file, level->can_move_into_acid_bits);
6625 putFile8Bit(file, level->dont_collide_with_bits);
6627 putFile8Bit(file, (level->use_spring_bug ? 1 : 0));
6628 putFile8Bit(file, (level->use_step_counter ? 1 : 0));
6630 putFile8Bit(file, (level->instant_relocation ? 1 : 0));
6631 putFile8Bit(file, (level->can_pass_to_walkable ? 1 : 0));
6632 putFile8Bit(file, (level->grow_into_diggable ? 1 : 0));
6634 putFile8Bit(file, level->game_engine_type);
6636 WriteUnusedBytesToFile(file, LEVEL_CHUNK_HEAD_UNUSED);
6640 static int SaveLevel_NAME(FILE *file, struct LevelInfo *level)
6645 for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
6646 chunk_size += putFile8Bit(file, level->name[i]);
6651 static int SaveLevel_AUTH(FILE *file, struct LevelInfo *level)
6656 for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++)
6657 chunk_size += putFile8Bit(file, level->author[i]);
6663 static int SaveLevel_BODY(FILE *file, struct LevelInfo *level)
6668 for (y = 0; y < level->fieldy; y++)
6669 for (x = 0; x < level->fieldx; x++)
6670 if (level->encoding_16bit_field)
6671 chunk_size += putFile16BitBE(file, level->field[x][y]);
6673 chunk_size += putFile8Bit(file, level->field[x][y]);
6679 static int SaveLevel_BODY(FILE *file, struct LevelInfo *level)
6684 for (y = 0; y < level->fieldy; y++)
6685 for (x = 0; x < level->fieldx; x++)
6686 chunk_size += putFile16BitBE(file, level->field[x][y]);
6692 static void SaveLevel_CONT(FILE *file, struct LevelInfo *level)
6696 putFile8Bit(file, EL_YAMYAM);
6697 putFile8Bit(file, level->num_yamyam_contents);
6698 putFile8Bit(file, 0);
6699 putFile8Bit(file, 0);
6701 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6702 for (y = 0; y < 3; y++)
6703 for (x = 0; x < 3; x++)
6704 if (level->encoding_16bit_field)
6705 putFile16BitBE(file, level->yamyam_content[i].e[x][y]);
6707 putFile8Bit(file, level->yamyam_content[i].e[x][y]);
6712 static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element)
6715 int num_contents, content_xsize, content_ysize;
6716 int content_array[MAX_ELEMENT_CONTENTS][3][3];
6718 if (element == EL_YAMYAM)
6720 num_contents = level->num_yamyam_contents;
6724 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6725 for (y = 0; y < 3; y++)
6726 for (x = 0; x < 3; x++)
6727 content_array[i][x][y] = level->yamyam_content[i].e[x][y];
6729 else if (element == EL_BD_AMOEBA)
6735 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6736 for (y = 0; y < 3; y++)
6737 for (x = 0; x < 3; x++)
6738 content_array[i][x][y] = EL_EMPTY;
6739 content_array[0][0][0] = level->amoeba_content;
6743 /* chunk header already written -- write empty chunk data */
6744 WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_SIZE);
6746 Error(ERR_WARN, "cannot save content for element '%d'", element);
6750 putFile16BitBE(file, element);
6751 putFile8Bit(file, num_contents);
6752 putFile8Bit(file, content_xsize);
6753 putFile8Bit(file, content_ysize);
6755 WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT2_UNUSED);
6757 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6758 for (y = 0; y < 3; y++)
6759 for (x = 0; x < 3; x++)
6760 putFile16BitBE(file, content_array[i][x][y]);
6765 static int SaveLevel_CNT3(FILE *file, struct LevelInfo *level, int element)
6767 int envelope_nr = element - EL_ENVELOPE_1;
6768 int envelope_len = strlen(level->envelope_text[envelope_nr]) + 1;
6772 chunk_size += putFile16BitBE(file, element);
6773 chunk_size += putFile16BitBE(file, envelope_len);
6774 chunk_size += putFile8Bit(file, level->envelope_xsize[envelope_nr]);
6775 chunk_size += putFile8Bit(file, level->envelope_ysize[envelope_nr]);
6777 WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT3_UNUSED);
6778 chunk_size += LEVEL_CHUNK_CNT3_UNUSED;
6780 for (i = 0; i < envelope_len; i++)
6781 chunk_size += putFile8Bit(file, level->envelope_text[envelope_nr][i]);
6788 static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level,
6789 int num_changed_custom_elements)
6793 putFile16BitBE(file, num_changed_custom_elements);
6795 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6797 int element = EL_CUSTOM_START + i;
6799 struct ElementInfo *ei = &element_info[element];
6801 if (ei->properties[EP_BITFIELD_BASE_NR] != EP_BITMASK_DEFAULT)
6803 if (check < num_changed_custom_elements)
6805 putFile16BitBE(file, element);
6806 putFile32BitBE(file, ei->properties[EP_BITFIELD_BASE_NR]);
6813 if (check != num_changed_custom_elements) /* should not happen */
6814 Error(ERR_WARN, "inconsistent number of custom element properties");
6819 static void SaveLevel_CUS2(FILE *file, struct LevelInfo *level,
6820 int num_changed_custom_elements)
6824 putFile16BitBE(file, num_changed_custom_elements);
6826 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6828 int element = EL_CUSTOM_START + i;
6830 if (element_info[element].change->target_element != EL_EMPTY_SPACE)
6832 if (check < num_changed_custom_elements)
6834 putFile16BitBE(file, element);
6835 putFile16BitBE(file, element_info[element].change->target_element);
6842 if (check != num_changed_custom_elements) /* should not happen */
6843 Error(ERR_WARN, "inconsistent number of custom target elements");
6848 static void SaveLevel_CUS3(FILE *file, struct LevelInfo *level,
6849 int num_changed_custom_elements)
6851 int i, j, x, y, check = 0;
6853 putFile16BitBE(file, num_changed_custom_elements);
6855 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
6857 int element = EL_CUSTOM_START + i;
6858 struct ElementInfo *ei = &element_info[element];
6860 if (ei->modified_settings)
6862 if (check < num_changed_custom_elements)
6864 putFile16BitBE(file, element);
6866 for (j = 0; j < MAX_ELEMENT_NAME_LEN; j++)
6867 putFile8Bit(file, ei->description[j]);
6869 putFile32BitBE(file, ei->properties[EP_BITFIELD_BASE_NR]);
6871 /* some free bytes for future properties and padding */
6872 WriteUnusedBytesToFile(file, 7);
6874 putFile8Bit(file, ei->use_gfx_element);
6875 putFile16BitBE(file, ei->gfx_element_initial);
6877 putFile8Bit(file, ei->collect_score_initial);
6878 putFile8Bit(file, ei->collect_count_initial);
6880 putFile16BitBE(file, ei->push_delay_fixed);
6881 putFile16BitBE(file, ei->push_delay_random);
6882 putFile16BitBE(file, ei->move_delay_fixed);
6883 putFile16BitBE(file, ei->move_delay_random);
6885 putFile16BitBE(file, ei->move_pattern);
6886 putFile8Bit(file, ei->move_direction_initial);
6887 putFile8Bit(file, ei->move_stepsize);
6889 for (y = 0; y < 3; y++)
6890 for (x = 0; x < 3; x++)
6891 putFile16BitBE(file, ei->content.e[x][y]);
6893 putFile32BitBE(file, ei->change->events);
6895 putFile16BitBE(file, ei->change->target_element);
6897 putFile16BitBE(file, ei->change->delay_fixed);
6898 putFile16BitBE(file, ei->change->delay_random);
6899 putFile16BitBE(file, ei->change->delay_frames);
6901 putFile16BitBE(file, ei->change->initial_trigger_element);
6903 putFile8Bit(file, ei->change->explode);
6904 putFile8Bit(file, ei->change->use_target_content);
6905 putFile8Bit(file, ei->change->only_if_complete);
6906 putFile8Bit(file, ei->change->use_random_replace);
6908 putFile8Bit(file, ei->change->random_percentage);
6909 putFile8Bit(file, ei->change->replace_when);
6911 for (y = 0; y < 3; y++)
6912 for (x = 0; x < 3; x++)
6913 putFile16BitBE(file, ei->change->content.e[x][y]);
6915 putFile8Bit(file, ei->slippery_type);
6917 /* some free bytes for future properties and padding */
6918 WriteUnusedBytesToFile(file, LEVEL_CPART_CUS3_UNUSED);
6925 if (check != num_changed_custom_elements) /* should not happen */
6926 Error(ERR_WARN, "inconsistent number of custom element properties");
6931 static void SaveLevel_CUS4(FILE *file, struct LevelInfo *level, int element)
6933 struct ElementInfo *ei = &element_info[element];
6936 /* ---------- custom element base property values (96 bytes) ------------- */
6938 putFile16BitBE(file, element);
6940 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
6941 putFile8Bit(file, ei->description[i]);
6943 putFile32BitBE(file, ei->properties[EP_BITFIELD_BASE_NR]);
6945 WriteUnusedBytesToFile(file, 4); /* reserved for more base properties */
6947 putFile8Bit(file, ei->num_change_pages);
6949 putFile16BitBE(file, ei->ce_value_fixed_initial);
6950 putFile16BitBE(file, ei->ce_value_random_initial);
6951 putFile8Bit(file, ei->use_last_ce_value);
6953 putFile8Bit(file, ei->use_gfx_element);
6954 putFile16BitBE(file, ei->gfx_element_initial);
6956 putFile8Bit(file, ei->collect_score_initial);
6957 putFile8Bit(file, ei->collect_count_initial);
6959 putFile8Bit(file, ei->drop_delay_fixed);
6960 putFile8Bit(file, ei->push_delay_fixed);
6961 putFile8Bit(file, ei->drop_delay_random);
6962 putFile8Bit(file, ei->push_delay_random);
6963 putFile16BitBE(file, ei->move_delay_fixed);
6964 putFile16BitBE(file, ei->move_delay_random);
6966 /* bits 0 - 15 of "move_pattern" ... */
6967 putFile16BitBE(file, ei->move_pattern & 0xffff);
6968 putFile8Bit(file, ei->move_direction_initial);
6969 putFile8Bit(file, ei->move_stepsize);
6971 putFile8Bit(file, ei->slippery_type);
6973 for (y = 0; y < 3; y++)
6974 for (x = 0; x < 3; x++)
6975 putFile16BitBE(file, ei->content.e[x][y]);
6977 putFile16BitBE(file, ei->move_enter_element);
6978 putFile16BitBE(file, ei->move_leave_element);
6979 putFile8Bit(file, ei->move_leave_type);
6981 /* ... bits 16 - 31 of "move_pattern" (not nice, but downward compatible) */
6982 putFile16BitBE(file, (ei->move_pattern >> 16) & 0xffff);
6984 putFile8Bit(file, ei->access_direction);
6986 putFile8Bit(file, ei->explosion_delay);
6987 putFile8Bit(file, ei->ignition_delay);
6988 putFile8Bit(file, ei->explosion_type);
6990 /* some free bytes for future custom property values and padding */
6991 WriteUnusedBytesToFile(file, 1);
6993 /* ---------- change page property values (48 bytes) --------------------- */
6995 for (i = 0; i < ei->num_change_pages; i++)
6997 struct ElementChangeInfo *change = &ei->change_page[i];
6998 unsigned int event_bits;
7000 /* bits 0 - 31 of "has_event[]" ... */
7002 for (j = 0; j < MIN(NUM_CHANGE_EVENTS, 32); j++)
7003 if (change->has_event[j])
7004 event_bits |= (1 << j);
7005 putFile32BitBE(file, event_bits);
7007 putFile16BitBE(file, change->target_element);
7009 putFile16BitBE(file, change->delay_fixed);
7010 putFile16BitBE(file, change->delay_random);
7011 putFile16BitBE(file, change->delay_frames);
7013 putFile16BitBE(file, change->initial_trigger_element);
7015 putFile8Bit(file, change->explode);
7016 putFile8Bit(file, change->use_target_content);
7017 putFile8Bit(file, change->only_if_complete);
7018 putFile8Bit(file, change->use_random_replace);
7020 putFile8Bit(file, change->random_percentage);
7021 putFile8Bit(file, change->replace_when);
7023 for (y = 0; y < 3; y++)
7024 for (x = 0; x < 3; x++)
7025 putFile16BitBE(file, change->target_content.e[x][y]);
7027 putFile8Bit(file, change->can_change);
7029 putFile8Bit(file, change->trigger_side);
7031 putFile8Bit(file, change->trigger_player);
7032 putFile8Bit(file, (change->trigger_page == CH_PAGE_ANY ? CH_PAGE_ANY_FILE :
7033 log_2(change->trigger_page)));
7035 putFile8Bit(file, change->has_action);
7036 putFile8Bit(file, change->action_type);
7037 putFile8Bit(file, change->action_mode);
7038 putFile16BitBE(file, change->action_arg);
7040 /* ... bits 32 - 39 of "has_event[]" (not nice, but downward compatible) */
7042 for (j = 32; j < NUM_CHANGE_EVENTS; j++)
7043 if (change->has_event[j])
7044 event_bits |= (1 << (j - 32));
7045 putFile8Bit(file, event_bits);
7051 static void SaveLevel_GRP1(FILE *file, struct LevelInfo *level, int element)
7053 struct ElementInfo *ei = &element_info[element];
7054 struct ElementGroupInfo *group = ei->group;
7057 putFile16BitBE(file, element);
7059 for (i = 0; i < MAX_ELEMENT_NAME_LEN; i++)
7060 putFile8Bit(file, ei->description[i]);
7062 putFile8Bit(file, group->num_elements);
7064 putFile8Bit(file, ei->use_gfx_element);
7065 putFile16BitBE(file, ei->gfx_element_initial);
7067 putFile8Bit(file, group->choice_mode);
7069 /* some free bytes for future values and padding */
7070 WriteUnusedBytesToFile(file, 3);
7072 for (i = 0; i < MAX_ELEMENTS_IN_GROUP; i++)
7073 putFile16BitBE(file, group->element[i]);
7077 static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry,
7078 boolean write_element)
7080 int save_type = entry->save_type;
7081 int data_type = entry->data_type;
7082 int conf_type = entry->conf_type;
7083 int byte_mask = conf_type & CONF_MASK_BYTES;
7084 int element = entry->element;
7085 int default_value = entry->default_value;
7087 boolean modified = FALSE;
7089 if (byte_mask != CONF_MASK_MULTI_BYTES)
7091 void *value_ptr = entry->value;
7092 int value = (data_type == TYPE_BOOLEAN ? *(boolean *)value_ptr :
7095 /* check if any settings have been modified before saving them */
7096 if (value != default_value)
7099 /* do not save if explicitly told or if unmodified default settings */
7100 if ((save_type == SAVE_CONF_NEVER) ||
7101 (save_type == SAVE_CONF_WHEN_CHANGED && !modified))
7105 num_bytes += putFile16BitBE(file, element);
7107 num_bytes += putFile8Bit(file, conf_type);
7108 num_bytes += (byte_mask == CONF_MASK_1_BYTE ? putFile8Bit (file, value) :
7109 byte_mask == CONF_MASK_2_BYTE ? putFile16BitBE(file, value) :
7110 byte_mask == CONF_MASK_4_BYTE ? putFile32BitBE(file, value) :
7113 else if (data_type == TYPE_STRING)
7115 char *default_string = entry->default_string;
7116 char *string = (char *)(entry->value);
7117 int string_length = strlen(string);
7120 /* check if any settings have been modified before saving them */
7121 if (!strEqual(string, default_string))
7124 /* do not save if explicitly told or if unmodified default settings */
7125 if ((save_type == SAVE_CONF_NEVER) ||
7126 (save_type == SAVE_CONF_WHEN_CHANGED && !modified))
7130 num_bytes += putFile16BitBE(file, element);
7132 num_bytes += putFile8Bit(file, conf_type);
7133 num_bytes += putFile16BitBE(file, string_length);
7135 for (i = 0; i < string_length; i++)
7136 num_bytes += putFile8Bit(file, string[i]);
7138 else if (data_type == TYPE_ELEMENT_LIST)
7140 int *element_array = (int *)(entry->value);
7141 int num_elements = *(int *)(entry->num_entities);
7144 /* check if any settings have been modified before saving them */
7145 for (i = 0; i < num_elements; i++)
7146 if (element_array[i] != default_value)
7149 /* do not save if explicitly told or if unmodified default settings */
7150 if ((save_type == SAVE_CONF_NEVER) ||
7151 (save_type == SAVE_CONF_WHEN_CHANGED && !modified))
7155 num_bytes += putFile16BitBE(file, element);
7157 num_bytes += putFile8Bit(file, conf_type);
7158 num_bytes += putFile16BitBE(file, num_elements * CONF_ELEMENT_NUM_BYTES);
7160 for (i = 0; i < num_elements; i++)
7161 num_bytes += putFile16BitBE(file, element_array[i]);
7163 else if (data_type == TYPE_CONTENT_LIST)
7165 struct Content *content = (struct Content *)(entry->value);
7166 int num_contents = *(int *)(entry->num_entities);
7169 /* check if any settings have been modified before saving them */
7170 for (i = 0; i < num_contents; i++)
7171 for (y = 0; y < 3; y++)
7172 for (x = 0; x < 3; x++)
7173 if (content[i].e[x][y] != default_value)
7176 /* do not save if explicitly told or if unmodified default settings */
7177 if ((save_type == SAVE_CONF_NEVER) ||
7178 (save_type == SAVE_CONF_WHEN_CHANGED && !modified))
7182 num_bytes += putFile16BitBE(file, element);
7184 num_bytes += putFile8Bit(file, conf_type);
7185 num_bytes += putFile16BitBE(file, num_contents * CONF_CONTENT_NUM_BYTES);
7187 for (i = 0; i < num_contents; i++)
7188 for (y = 0; y < 3; y++)
7189 for (x = 0; x < 3; x++)
7190 num_bytes += putFile16BitBE(file, content[i].e[x][y]);
7196 static int SaveLevel_INFO(FILE *file, struct LevelInfo *level)
7201 li = *level; /* copy level data into temporary buffer */
7203 for (i = 0; chunk_config_INFO[i].data_type != -1; i++)
7204 chunk_size += SaveLevel_MicroChunk(file, &chunk_config_INFO[i], FALSE);
7209 static int SaveLevel_ELEM(FILE *file, struct LevelInfo *level)
7214 li = *level; /* copy level data into temporary buffer */
7216 for (i = 0; chunk_config_ELEM[i].data_type != -1; i++)
7217 chunk_size += SaveLevel_MicroChunk(file, &chunk_config_ELEM[i], TRUE);
7222 static int SaveLevel_NOTE(FILE *file, struct LevelInfo *level, int element)
7224 int envelope_nr = element - EL_ENVELOPE_1;
7228 chunk_size += putFile16BitBE(file, element);
7230 /* copy envelope data into temporary buffer */
7231 xx_envelope = level->envelope[envelope_nr];
7233 for (i = 0; chunk_config_NOTE[i].data_type != -1; i++)
7234 chunk_size += SaveLevel_MicroChunk(file, &chunk_config_NOTE[i], FALSE);
7239 static int SaveLevel_CUSX(FILE *file, struct LevelInfo *level, int element)
7241 struct ElementInfo *ei = &element_info[element];
7245 chunk_size += putFile16BitBE(file, element);
7247 xx_ei = *ei; /* copy element data into temporary buffer */
7249 /* set default description string for this specific element */
7250 strcpy(xx_default_description, getDefaultElementDescription(ei));
7253 /* set (fixed) number of content areas (may be wrong by broken level file) */
7254 /* (this is now directly corrected for broken level files after loading) */
7255 xx_num_contents = 1;
7258 for (i = 0; chunk_config_CUSX_base[i].data_type != -1; i++)
7259 chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CUSX_base[i], FALSE);
7261 for (i = 0; i < ei->num_change_pages; i++)
7263 struct ElementChangeInfo *change = &ei->change_page[i];
7265 xx_current_change_page = i;
7267 xx_change = *change; /* copy change data into temporary buffer */
7270 setEventBitsFromEventFlags(change);
7272 for (j = 0; chunk_config_CUSX_change[j].data_type != -1; j++)
7273 chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CUSX_change[j],
7280 static int SaveLevel_GRPX(FILE *file, struct LevelInfo *level, int element)
7282 struct ElementInfo *ei = &element_info[element];
7283 struct ElementGroupInfo *group = ei->group;
7287 chunk_size += putFile16BitBE(file, element);
7289 xx_ei = *ei; /* copy element data into temporary buffer */
7290 xx_group = *group; /* copy group data into temporary buffer */
7292 /* set default description string for this specific element */
7293 strcpy(xx_default_description, getDefaultElementDescription(ei));
7295 for (i = 0; chunk_config_GRPX[i].data_type != -1; i++)
7296 chunk_size += SaveLevel_MicroChunk(file, &chunk_config_GRPX[i], FALSE);
7301 static void SaveLevelFromFilename(struct LevelInfo *level, char *filename)
7307 if (!(file = fopen(filename, MODE_WRITE)))
7309 Error(ERR_WARN, "cannot save level file '%s'", filename);
7313 level->file_version = FILE_VERSION_ACTUAL;
7314 level->game_version = GAME_VERSION_ACTUAL;
7316 level->creation_date = getCurrentDate();
7318 putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
7319 putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE);
7321 chunk_size = SaveLevel_VERS(NULL, level);
7322 putFileChunkBE(file, "VERS", chunk_size);
7323 SaveLevel_VERS(file, level);
7325 chunk_size = SaveLevel_DATE(NULL, level);
7326 putFileChunkBE(file, "DATE", chunk_size);
7327 SaveLevel_DATE(file, level);
7329 chunk_size = SaveLevel_NAME(NULL, level);
7330 putFileChunkBE(file, "NAME", chunk_size);
7331 SaveLevel_NAME(file, level);
7333 chunk_size = SaveLevel_AUTH(NULL, level);
7334 putFileChunkBE(file, "AUTH", chunk_size);
7335 SaveLevel_AUTH(file, level);
7337 chunk_size = SaveLevel_INFO(NULL, level);
7338 putFileChunkBE(file, "INFO", chunk_size);
7339 SaveLevel_INFO(file, level);
7341 chunk_size = SaveLevel_BODY(NULL, level);
7342 putFileChunkBE(file, "BODY", chunk_size);
7343 SaveLevel_BODY(file, level);
7345 chunk_size = SaveLevel_ELEM(NULL, level);
7346 if (chunk_size > LEVEL_CHUNK_ELEM_UNCHANGED) /* save if changed */
7348 putFileChunkBE(file, "ELEM", chunk_size);
7349 SaveLevel_ELEM(file, level);
7352 for (i = 0; i < NUM_ENVELOPES; i++)
7354 int element = EL_ENVELOPE_1 + i;
7356 chunk_size = SaveLevel_NOTE(NULL, level, element);
7357 if (chunk_size > LEVEL_CHUNK_NOTE_UNCHANGED) /* save if changed */
7359 putFileChunkBE(file, "NOTE", chunk_size);
7360 SaveLevel_NOTE(file, level, element);
7364 /* if not using template level, check for non-default custom/group elements */
7365 if (!level->use_custom_template)
7367 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
7369 int element = EL_CUSTOM_START + i;
7371 chunk_size = SaveLevel_CUSX(NULL, level, element);
7372 if (chunk_size > LEVEL_CHUNK_CUSX_UNCHANGED) /* save if changed */
7374 putFileChunkBE(file, "CUSX", chunk_size);
7375 SaveLevel_CUSX(file, level, element);
7379 for (i = 0; i < NUM_GROUP_ELEMENTS; i++)
7381 int element = EL_GROUP_START + i;
7383 chunk_size = SaveLevel_GRPX(NULL, level, element);
7384 if (chunk_size > LEVEL_CHUNK_GRPX_UNCHANGED) /* save if changed */
7386 putFileChunkBE(file, "GRPX", chunk_size);
7387 SaveLevel_GRPX(file, level, element);
7394 SetFilePermissions(filename, PERMS_PRIVATE);
7397 void SaveLevel(int nr)
7399 char *filename = getDefaultLevelFilename(nr);
7401 SaveLevelFromFilename(&level, filename);
7404 void SaveLevelTemplate()
7406 char *filename = getDefaultLevelFilename(-1);
7408 SaveLevelFromFilename(&level, filename);
7411 boolean SaveLevelChecked(int nr)
7413 char *filename = getDefaultLevelFilename(nr);
7414 boolean new_level = !fileExists(filename);
7415 boolean level_saved = FALSE;
7417 if (new_level || Request("Save this level and kill the old ?", REQ_ASK))
7422 Request("Level saved !", REQ_CONFIRM);
7430 void DumpLevel(struct LevelInfo *level)
7432 if (level->no_valid_file)
7434 Error(ERR_WARN, "cannot dump -- no valid level file found");
7439 printf_line("-", 79);
7440 printf("Level xxx (file version %08d, game version %08d)\n",
7441 level->file_version, level->game_version);
7442 printf_line("-", 79);
7444 printf("Level author: '%s'\n", level->author);
7445 printf("Level title: '%s'\n", level->name);
7447 printf("Playfield size: %d x %d\n", level->fieldx, level->fieldy);
7449 printf("Level time: %d seconds\n", level->time);
7450 printf("Gems needed: %d\n", level->gems_needed);
7452 printf("Time for magic wall: %d seconds\n", level->time_magic_wall);
7453 printf("Time for wheel: %d seconds\n", level->time_wheel);
7454 printf("Time for light: %d seconds\n", level->time_light);
7455 printf("Time for timegate: %d seconds\n", level->time_timegate);
7457 printf("Amoeba speed: %d\n", level->amoeba_speed);
7460 printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));
7461 printf("Player blocks last field: %s\n", (level->block_last_field ? "yes" : "no"));
7462 printf("SP player blocks last field: %s\n", (level->sp_block_last_field ? "yes" : "no"));
7463 printf("use spring bug: %s\n", (level->use_spring_bug ? "yes" : "no"));
7464 printf("use step counter: %s\n", (level->use_step_counter ? "yes" : "no"));
7466 printf_line("-", 79);
7470 /* ========================================================================= */
7471 /* tape file functions */
7472 /* ========================================================================= */
7474 static void setTapeInfoToDefaults()
7478 /* always start with reliable default values (empty tape) */
7481 /* default values (also for pre-1.2 tapes) with only the first player */
7482 tape.player_participates[0] = TRUE;
7483 for (i = 1; i < MAX_PLAYERS; i++)
7484 tape.player_participates[i] = FALSE;
7486 /* at least one (default: the first) player participates in every tape */
7487 tape.num_participating_players = 1;
7489 tape.level_nr = level_nr;
7491 tape.changed = FALSE;
7493 tape.recording = FALSE;
7494 tape.playing = FALSE;
7495 tape.pausing = FALSE;
7497 tape.no_valid_file = FALSE;
7500 static int LoadTape_VERS(FILE *file, int chunk_size, struct TapeInfo *tape)
7502 tape->file_version = getFileVersion(file);
7503 tape->game_version = getFileVersion(file);
7508 static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape)
7512 tape->random_seed = getFile32BitBE(file);
7513 tape->date = getFile32BitBE(file);
7514 tape->length = getFile32BitBE(file);
7516 /* read header fields that are new since version 1.2 */
7517 if (tape->file_version >= FILE_VERSION_1_2)
7519 byte store_participating_players = getFile8Bit(file);
7522 /* since version 1.2, tapes store which players participate in the tape */
7523 tape->num_participating_players = 0;
7524 for (i = 0; i < MAX_PLAYERS; i++)
7526 tape->player_participates[i] = FALSE;
7528 if (store_participating_players & (1 << i))
7530 tape->player_participates[i] = TRUE;
7531 tape->num_participating_players++;
7535 ReadUnusedBytesFromFile(file, TAPE_CHUNK_HEAD_UNUSED);
7537 engine_version = getFileVersion(file);
7538 if (engine_version > 0)
7539 tape->engine_version = engine_version;
7541 tape->engine_version = tape->game_version;
7547 static int LoadTape_INFO(FILE *file, int chunk_size, struct TapeInfo *tape)
7549 int level_identifier_size;
7552 level_identifier_size = getFile16BitBE(file);
7554 tape->level_identifier =
7555 checked_realloc(tape->level_identifier, level_identifier_size);
7557 for (i = 0; i < level_identifier_size; i++)
7558 tape->level_identifier[i] = getFile8Bit(file);
7560 tape->level_nr = getFile16BitBE(file);
7562 chunk_size = 2 + level_identifier_size + 2;
7567 static int LoadTape_BODY(FILE *file, int chunk_size, struct TapeInfo *tape)
7570 int chunk_size_expected =
7571 (tape->num_participating_players + 1) * tape->length;
7573 if (chunk_size_expected != chunk_size)
7575 ReadUnusedBytesFromFile(file, chunk_size);
7576 return chunk_size_expected;
7579 for (i = 0; i < tape->length; i++)
7581 if (i >= MAX_TAPE_LEN)
7584 for (j = 0; j < MAX_PLAYERS; j++)
7586 tape->pos[i].action[j] = MV_NONE;
7588 if (tape->player_participates[j])
7589 tape->pos[i].action[j] = getFile8Bit(file);
7592 tape->pos[i].delay = getFile8Bit(file);
7594 if (tape->file_version == FILE_VERSION_1_0)
7596 /* eliminate possible diagonal moves in old tapes */
7597 /* this is only for backward compatibility */
7599 byte joy_dir[4] = { JOY_LEFT, JOY_RIGHT, JOY_UP, JOY_DOWN };
7600 byte action = tape->pos[i].action[0];
7601 int k, num_moves = 0;
7603 for (k = 0; k<4; k++)
7605 if (action & joy_dir[k])
7607 tape->pos[i + num_moves].action[0] = joy_dir[k];
7609 tape->pos[i + num_moves].delay = 0;
7618 tape->length += num_moves;
7621 else if (tape->file_version < FILE_VERSION_2_0)
7623 /* convert pre-2.0 tapes to new tape format */
7625 if (tape->pos[i].delay > 1)
7628 tape->pos[i + 1] = tape->pos[i];
7629 tape->pos[i + 1].delay = 1;
7632 for (j = 0; j < MAX_PLAYERS; j++)
7633 tape->pos[i].action[j] = MV_NONE;
7634 tape->pos[i].delay--;
7645 if (i != tape->length)
7646 chunk_size = (tape->num_participating_players + 1) * i;
7651 void LoadTapeFromFilename(char *filename)
7653 char cookie[MAX_LINE_LEN];
7654 char chunk_name[CHUNK_ID_LEN + 1];
7658 /* always start with reliable default values */
7659 setTapeInfoToDefaults();
7661 if (!(file = fopen(filename, MODE_READ)))
7663 tape.no_valid_file = TRUE;
7668 getFileChunkBE(file, chunk_name, NULL);
7669 if (strEqual(chunk_name, "RND1"))
7671 getFile32BitBE(file); /* not used */
7673 getFileChunkBE(file, chunk_name, NULL);
7674 if (!strEqual(chunk_name, "TAPE"))
7676 tape.no_valid_file = TRUE;
7678 Error(ERR_WARN, "unknown format of tape file '%s'", filename);
7683 else /* check for pre-2.0 file format with cookie string */
7685 strcpy(cookie, chunk_name);
7686 fgets(&cookie[4], MAX_LINE_LEN - 4, file);
7687 if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
7688 cookie[strlen(cookie) - 1] = '\0';
7690 if (!checkCookieString(cookie, TAPE_COOKIE_TMPL))
7692 tape.no_valid_file = TRUE;
7694 Error(ERR_WARN, "unknown format of tape file '%s'", filename);
7699 if ((tape.file_version = getFileVersionFromCookieString(cookie)) == -1)
7701 tape.no_valid_file = TRUE;
7703 Error(ERR_WARN, "unsupported version of tape file '%s'", filename);
7708 /* pre-2.0 tape files have no game version, so use file version here */
7709 tape.game_version = tape.file_version;
7712 if (tape.file_version < FILE_VERSION_1_2)
7714 /* tape files from versions before 1.2.0 without chunk structure */
7715 LoadTape_HEAD(file, TAPE_CHUNK_HEAD_SIZE, &tape);
7716 LoadTape_BODY(file, 2 * tape.length, &tape);
7724 int (*loader)(FILE *, int, struct TapeInfo *);
7728 { "VERS", TAPE_CHUNK_VERS_SIZE, LoadTape_VERS },
7729 { "HEAD", TAPE_CHUNK_HEAD_SIZE, LoadTape_HEAD },
7730 { "INFO", -1, LoadTape_INFO },
7731 { "BODY", -1, LoadTape_BODY },
7735 while (getFileChunkBE(file, chunk_name, &chunk_size))
7739 while (chunk_info[i].name != NULL &&
7740 !strEqual(chunk_name, chunk_info[i].name))
7743 if (chunk_info[i].name == NULL)
7745 Error(ERR_WARN, "unknown chunk '%s' in tape file '%s'",
7746 chunk_name, filename);
7747 ReadUnusedBytesFromFile(file, chunk_size);
7749 else if (chunk_info[i].size != -1 &&
7750 chunk_info[i].size != chunk_size)
7752 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
7753 chunk_size, chunk_name, filename);
7754 ReadUnusedBytesFromFile(file, chunk_size);
7758 /* call function to load this tape chunk */
7759 int chunk_size_expected =
7760 (chunk_info[i].loader)(file, chunk_size, &tape);
7762 /* the size of some chunks cannot be checked before reading other
7763 chunks first (like "HEAD" and "BODY") that contain some header
7764 information, so check them here */
7765 if (chunk_size_expected != chunk_size)
7767 Error(ERR_WARN, "wrong size (%d) of chunk '%s' in tape file '%s'",
7768 chunk_size, chunk_name, filename);
7776 tape.length_seconds = GetTapeLength();
7779 printf("::: tape file version: %d\n", tape.file_version);
7780 printf("::: tape game version: %d\n", tape.game_version);
7781 printf("::: tape engine version: %d\n", tape.engine_version);
7785 void LoadTape(int nr)
7787 char *filename = getTapeFilename(nr);
7789 LoadTapeFromFilename(filename);
7792 void LoadSolutionTape(int nr)
7794 char *filename = getSolutionTapeFilename(nr);
7796 LoadTapeFromFilename(filename);
7799 static void SaveTape_VERS(FILE *file, struct TapeInfo *tape)
7801 putFileVersion(file, tape->file_version);
7802 putFileVersion(file, tape->game_version);
7805 static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape)
7808 byte store_participating_players = 0;
7810 /* set bits for participating players for compact storage */
7811 for (i = 0; i < MAX_PLAYERS; i++)
7812 if (tape->player_participates[i])
7813 store_participating_players |= (1 << i);
7815 putFile32BitBE(file, tape->random_seed);
7816 putFile32BitBE(file, tape->date);
7817 putFile32BitBE(file, tape->length);
7819 putFile8Bit(file, store_participating_players);
7821 /* unused bytes not at the end here for 4-byte alignment of engine_version */
7822 WriteUnusedBytesToFile(file, TAPE_CHUNK_HEAD_UNUSED);
7824 putFileVersion(file, tape->engine_version);
7827 static void SaveTape_INFO(FILE *file, struct TapeInfo *tape)
7829 int level_identifier_size = strlen(tape->level_identifier) + 1;
7832 putFile16BitBE(file, level_identifier_size);
7834 for (i = 0; i < level_identifier_size; i++)
7835 putFile8Bit(file, tape->level_identifier[i]);
7837 putFile16BitBE(file, tape->level_nr);
7840 static void SaveTape_BODY(FILE *file, struct TapeInfo *tape)
7844 for (i = 0; i < tape->length; i++)
7846 for (j = 0; j < MAX_PLAYERS; j++)
7847 if (tape->player_participates[j])
7848 putFile8Bit(file, tape->pos[i].action[j]);
7850 putFile8Bit(file, tape->pos[i].delay);
7854 void SaveTape(int nr)
7856 char *filename = getTapeFilename(nr);
7859 boolean new_tape = TRUE;
7861 int num_participating_players = 0;
7862 int info_chunk_size;
7863 int body_chunk_size;
7866 InitTapeDirectory(leveldir_current->subdir);
7869 /* if a tape still exists, ask to overwrite it */
7870 if (fileExists(filename))
7873 if (!Request("Replace old tape ?", REQ_ASK))
7878 if (!(file = fopen(filename, MODE_WRITE)))
7880 Error(ERR_WARN, "cannot save level recording file '%s'", filename);
7884 tape.file_version = FILE_VERSION_ACTUAL;
7885 tape.game_version = GAME_VERSION_ACTUAL;
7887 /* count number of participating players */
7888 for (i = 0; i < MAX_PLAYERS; i++)
7889 if (tape.player_participates[i])
7890 num_participating_players++;
7892 info_chunk_size = 2 + (strlen(tape.level_identifier) + 1) + 2;
7893 body_chunk_size = (num_participating_players + 1) * tape.length;
7895 putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
7896 putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE);
7898 putFileChunkBE(file, "VERS", TAPE_CHUNK_VERS_SIZE);
7899 SaveTape_VERS(file, &tape);
7901 putFileChunkBE(file, "HEAD", TAPE_CHUNK_HEAD_SIZE);
7902 SaveTape_HEAD(file, &tape);
7904 putFileChunkBE(file, "INFO", info_chunk_size);
7905 SaveTape_INFO(file, &tape);
7907 putFileChunkBE(file, "BODY", body_chunk_size);
7908 SaveTape_BODY(file, &tape);
7912 SetFilePermissions(filename, PERMS_PRIVATE);
7914 tape.changed = FALSE;
7918 Request("Tape saved !", REQ_CONFIRM);
7922 boolean SaveTapeChecked(int nr)
7924 char *filename = getTapeFilename(nr);
7925 boolean new_tape = !fileExists(filename);
7926 boolean tape_saved = FALSE;
7928 if (new_tape || Request("Replace old tape ?", REQ_ASK))
7933 Request("Tape saved !", REQ_CONFIRM);
7941 void DumpTape(struct TapeInfo *tape)
7943 int tape_frame_counter;
7946 if (tape->no_valid_file)
7948 Error(ERR_WARN, "cannot dump -- no valid tape file found");
7953 printf_line("-", 79);
7954 printf("Tape of Level %03d (file version %08d, game version %08d)\n",
7955 tape->level_nr, tape->file_version, tape->game_version);
7956 printf(" (effective engine version %08d)\n",
7957 tape->engine_version);
7958 printf("Level series identifier: '%s'\n", tape->level_identifier);
7959 printf_line("-", 79);
7961 tape_frame_counter = 0;
7963 for (i = 0; i < tape->length; i++)
7965 if (i >= MAX_TAPE_LEN)
7968 printf("%04d: ", i);
7970 for (j = 0; j < MAX_PLAYERS; j++)
7972 if (tape->player_participates[j])
7974 int action = tape->pos[i].action[j];
7976 printf("%d:%02x ", j, action);
7977 printf("[%c%c%c%c|%c%c] - ",
7978 (action & JOY_LEFT ? '<' : ' '),
7979 (action & JOY_RIGHT ? '>' : ' '),
7980 (action & JOY_UP ? '^' : ' '),
7981 (action & JOY_DOWN ? 'v' : ' '),
7982 (action & JOY_BUTTON_1 ? '1' : ' '),
7983 (action & JOY_BUTTON_2 ? '2' : ' '));
7987 printf("(%03d) ", tape->pos[i].delay);
7988 printf("[%05d]\n", tape_frame_counter);
7990 tape_frame_counter += tape->pos[i].delay;
7993 printf_line("-", 79);
7997 /* ========================================================================= */
7998 /* score file functions */
7999 /* ========================================================================= */
8001 void LoadScore(int nr)
8004 char *filename = getScoreFilename(nr);
8005 char cookie[MAX_LINE_LEN];
8006 char line[MAX_LINE_LEN];
8010 /* always start with reliable default values */
8011 for (i = 0; i < MAX_SCORE_ENTRIES; i++)
8013 strcpy(highscore[i].Name, EMPTY_PLAYER_NAME);
8014 highscore[i].Score = 0;
8017 if (!(file = fopen(filename, MODE_READ)))
8020 /* check file identifier */
8021 fgets(cookie, MAX_LINE_LEN, file);
8022 if (strlen(cookie) > 0 && cookie[strlen(cookie) - 1] == '\n')
8023 cookie[strlen(cookie) - 1] = '\0';
8025 if (!checkCookieString(cookie, SCORE_COOKIE))
8027 Error(ERR_WARN, "unknown format of score file '%s'", filename);
8032 for (i = 0; i < MAX_SCORE_ENTRIES; i++)
8034 fscanf(file, "%d", &highscore[i].Score);
8035 fgets(line, MAX_LINE_LEN, file);
8037 if (line[strlen(line) - 1] == '\n')
8038 line[strlen(line) - 1] = '\0';
8040 for (line_ptr = line; *line_ptr; line_ptr++)
8042 if (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
8044 strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN);
8045 highscore[i].Name[MAX_PLAYER_NAME_LEN] = '\0';
8054 void SaveScore(int nr)
8057 char *filename = getScoreFilename(nr);
8060 InitScoreDirectory(leveldir_current->subdir);
8062 if (!(file = fopen(filename, MODE_WRITE)))
8064 Error(ERR_WARN, "cannot save score for level %d", nr);
8068 fprintf(file, "%s\n\n", SCORE_COOKIE);
8070 for (i = 0; i < MAX_SCORE_ENTRIES; i++)
8071 fprintf(file, "%d %s\n", highscore[i].Score, highscore[i].Name);
8075 SetFilePermissions(filename, PERMS_PUBLIC);
8079 /* ========================================================================= */
8080 /* setup file functions */
8081 /* ========================================================================= */
8083 #define TOKEN_STR_PLAYER_PREFIX "player_"
8086 #define SETUP_TOKEN_PLAYER_NAME 0
8087 #define SETUP_TOKEN_SOUND 1
8088 #define SETUP_TOKEN_SOUND_LOOPS 2
8089 #define SETUP_TOKEN_SOUND_MUSIC 3
8090 #define SETUP_TOKEN_SOUND_SIMPLE 4
8091 #define SETUP_TOKEN_TOONS 5
8092 #define SETUP_TOKEN_SCROLL_DELAY 6
8093 #define SETUP_TOKEN_SCROLL_DELAY_VALUE 7
8094 #define SETUP_TOKEN_SOFT_SCROLLING 8
8095 #define SETUP_TOKEN_FADE_SCREENS 9
8096 #define SETUP_TOKEN_AUTORECORD 10
8097 #define SETUP_TOKEN_SHOW_TITLESCREEN 11
8098 #define SETUP_TOKEN_QUICK_DOORS 12
8099 #define SETUP_TOKEN_TEAM_MODE 13
8100 #define SETUP_TOKEN_HANDICAP 14
8101 #define SETUP_TOKEN_SKIP_LEVELS 15
8102 #define SETUP_TOKEN_TIME_LIMIT 16
8103 #define SETUP_TOKEN_FULLSCREEN 17
8104 #define SETUP_TOKEN_FULLSCREEN_MODE 18
8105 #define SETUP_TOKEN_ASK_ON_ESCAPE 19
8106 #define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR 20
8107 #define SETUP_TOKEN_QUICK_SWITCH 21
8108 #define SETUP_TOKEN_INPUT_ON_FOCUS 22
8109 #define SETUP_TOKEN_PREFER_AGA_GRAPHICS 23
8110 #define SETUP_TOKEN_GAME_FRAME_DELAY 24
8111 #define SETUP_TOKEN_GRAPHICS_SET 25
8112 #define SETUP_TOKEN_SOUNDS_SET 26
8113 #define SETUP_TOKEN_MUSIC_SET 27
8114 #define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 28
8115 #define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 29
8116 #define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 30
8118 #define NUM_GLOBAL_SETUP_TOKENS 31
8121 #define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0
8122 #define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE 1
8123 #define SETUP_TOKEN_EDITOR_EL_EMERALD_MINE_CLUB 2
8124 #define SETUP_TOKEN_EDITOR_EL_MORE 3
8125 #define SETUP_TOKEN_EDITOR_EL_SOKOBAN 4
8126 #define SETUP_TOKEN_EDITOR_EL_SUPAPLEX 5
8127 #define SETUP_TOKEN_EDITOR_EL_DIAMOND_CAVES 6
8128 #define SETUP_TOKEN_EDITOR_EL_DX_BOULDERDASH 7
8129 #define SETUP_TOKEN_EDITOR_EL_CHARS 8
8130 #define SETUP_TOKEN_EDITOR_EL_STEEL_CHARS 9
8131 #define SETUP_TOKEN_EDITOR_EL_CUSTOM 10
8132 #define SETUP_TOKEN_EDITOR_EL_HEADLINES 11
8133 #define SETUP_TOKEN_EDITOR_EL_USER_DEFINED 12
8134 #define SETUP_TOKEN_EDITOR_EL_DYNAMIC 13
8135 #define SETUP_TOKEN_EDITOR_EL_BY_GAME 14
8136 #define SETUP_TOKEN_EDITOR_EL_BY_TYPE 15
8137 #define SETUP_TOKEN_EDITOR_SHOW_ELEMENT_TOKEN 16
8139 #define NUM_EDITOR_SETUP_TOKENS 17
8141 /* editor cascade setup */
8142 #define SETUP_TOKEN_EDITOR_CASCADE_BD 0
8143 #define SETUP_TOKEN_EDITOR_CASCADE_EM 1
8144 #define SETUP_TOKEN_EDITOR_CASCADE_EMC 2
8145 #define SETUP_TOKEN_EDITOR_CASCADE_RND 3
8146 #define SETUP_TOKEN_EDITOR_CASCADE_SB 4
8147 #define SETUP_TOKEN_EDITOR_CASCADE_SP 5
8148 #define SETUP_TOKEN_EDITOR_CASCADE_DC 6
8149 #define SETUP_TOKEN_EDITOR_CASCADE_DX 7
8150 #define SETUP_TOKEN_EDITOR_CASCADE_TEXT 8
8151 #define SETUP_TOKEN_EDITOR_CASCADE_STEELTEXT 9
8152 #define SETUP_TOKEN_EDITOR_CASCADE_CE 10
8153 #define SETUP_TOKEN_EDITOR_CASCADE_GE 11
8154 #define SETUP_TOKEN_EDITOR_CASCADE_REF 12
8155 #define SETUP_TOKEN_EDITOR_CASCADE_USER 13
8156 #define SETUP_TOKEN_EDITOR_CASCADE_DYNAMIC 14
8158 #define NUM_EDITOR_CASCADE_SETUP_TOKENS 15
8160 /* shortcut setup */
8161 #define SETUP_TOKEN_SHORTCUT_SAVE_GAME 0
8162 #define SETUP_TOKEN_SHORTCUT_LOAD_GAME 1
8163 #define SETUP_TOKEN_SHORTCUT_TOGGLE_PAUSE 2
8164 #define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_1 3
8165 #define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_2 4
8166 #define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_3 5
8167 #define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_4 6
8168 #define SETUP_TOKEN_SHORTCUT_FOCUS_PLAYER_ALL 7
8170 #define NUM_SHORTCUT_SETUP_TOKENS 8
8173 #define SETUP_TOKEN_PLAYER_USE_JOYSTICK 0
8174 #define SETUP_TOKEN_PLAYER_JOY_DEVICE_NAME 1
8175 #define SETUP_TOKEN_PLAYER_JOY_XLEFT 2
8176 #define SETUP_TOKEN_PLAYER_JOY_XMIDDLE 3
8177 #define SETUP_TOKEN_PLAYER_JOY_XRIGHT 4
8178 #define SETUP_TOKEN_PLAYER_JOY_YUPPER 5
8179 #define SETUP_TOKEN_PLAYER_JOY_YMIDDLE 6
8180 #define SETUP_TOKEN_PLAYER_JOY_YLOWER 7
8181 #define SETUP_TOKEN_PLAYER_JOY_SNAP 8
8182 #define SETUP_TOKEN_PLAYER_JOY_DROP 9
8183 #define SETUP_TOKEN_PLAYER_KEY_LEFT 10
8184 #define SETUP_TOKEN_PLAYER_KEY_RIGHT 11
8185 #define SETUP_TOKEN_PLAYER_KEY_UP 12
8186 #define SETUP_TOKEN_PLAYER_KEY_DOWN 13
8187 #define SETUP_TOKEN_PLAYER_KEY_SNAP 14
8188 #define SETUP_TOKEN_PLAYER_KEY_DROP 15
8190 #define NUM_PLAYER_SETUP_TOKENS 16
8193 #define SETUP_TOKEN_SYSTEM_SDL_VIDEODRIVER 0
8194 #define SETUP_TOKEN_SYSTEM_SDL_AUDIODRIVER 1
8195 #define SETUP_TOKEN_SYSTEM_AUDIO_FRAGMENT_SIZE 2
8197 #define NUM_SYSTEM_SETUP_TOKENS 3
8200 #define SETUP_TOKEN_OPTIONS_VERBOSE 0
8202 #define NUM_OPTIONS_SETUP_TOKENS 1
8205 static struct SetupInfo si;
8206 static struct SetupEditorInfo sei;
8207 static struct SetupEditorCascadeInfo seci;
8208 static struct SetupShortcutInfo ssi;
8209 static struct SetupInputInfo sii;
8210 static struct SetupSystemInfo syi;
8211 static struct OptionInfo soi;
8213 static struct TokenInfo global_setup_tokens[] =
8215 { TYPE_STRING, &si.player_name, "player_name" },
8216 { TYPE_SWITCH, &si.sound, "sound" },
8217 { TYPE_SWITCH, &si.sound_loops, "repeating_sound_loops" },
8218 { TYPE_SWITCH, &si.sound_music, "background_music" },
8219 { TYPE_SWITCH, &si.sound_simple, "simple_sound_effects" },
8220 { TYPE_SWITCH, &si.toons, "toons" },
8221 { TYPE_SWITCH, &si.scroll_delay, "scroll_delay" },
8222 { TYPE_INTEGER,&si.scroll_delay_value,"scroll_delay_value" },
8223 { TYPE_SWITCH, &si.soft_scrolling, "soft_scrolling" },
8224 { TYPE_SWITCH, &si.fade_screens, "fade_screens" },
8225 { TYPE_SWITCH, &si.autorecord, "automatic_tape_recording" },
8226 { TYPE_SWITCH, &si.show_titlescreen, "show_titlescreen" },
8227 { TYPE_SWITCH, &si.quick_doors, "quick_doors" },
8228 { TYPE_SWITCH, &si.team_mode, "team_mode" },
8229 { TYPE_SWITCH, &si.handicap, "handicap" },
8230 { TYPE_SWITCH, &si.skip_levels, "skip_levels" },
8231 { TYPE_SWITCH, &si.time_limit, "time_limit" },
8232 { TYPE_SWITCH, &si.fullscreen, "fullscreen" },
8233 { TYPE_STRING, &si.fullscreen_mode, "fullscreen_mode" },
8234 { TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" },
8235 { TYPE_SWITCH, &si.ask_on_escape_editor, "ask_on_escape_editor" },
8236 { TYPE_SWITCH, &si.quick_switch, "quick_player_switch" },
8237 { TYPE_SWITCH, &si.input_on_focus, "input_on_focus" },
8238 { TYPE_SWITCH, &si.prefer_aga_graphics, "prefer_aga_graphics" },
8239 { TYPE_INTEGER,&si.game_frame_delay, "game_frame_delay" },
8240 { TYPE_STRING, &si.graphics_set, "graphics_set" },
8241 { TYPE_STRING, &si.sounds_set, "sounds_set" },
8242 { TYPE_STRING, &si.music_set, "music_set" },
8243 { TYPE_SWITCH3,&si.override_level_graphics, "override_level_graphics" },
8244 { TYPE_SWITCH3,&si.override_level_sounds, "override_level_sounds" },
8245 { TYPE_SWITCH3,&si.override_level_music, "override_level_music" },
8248 static boolean not_used = FALSE;
8249 static struct TokenInfo editor_setup_tokens[] =
8252 { TYPE_SWITCH, ¬_used, "editor.el_boulderdash" },
8253 { TYPE_SWITCH, ¬_used, "editor.el_emerald_mine" },
8254 { TYPE_SWITCH, ¬_used, "editor.el_emerald_mine_club" },
8255 { TYPE_SWITCH, ¬_used, "editor.el_more" },
8256 { TYPE_SWITCH, ¬_used, "editor.el_sokoban" },
8257 { TYPE_SWITCH, ¬_used, "editor.el_supaplex" },
8258 { TYPE_SWITCH, ¬_used, "editor.el_diamond_caves" },
8259 { TYPE_SWITCH, ¬_used, "editor.el_dx_boulderdash" },
8261 { TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" },
8262 { TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" },
8263 { TYPE_SWITCH, &sei.el_emerald_mine_club,"editor.el_emerald_mine_club"},
8264 { TYPE_SWITCH, &sei.el_more, "editor.el_more" },
8265 { TYPE_SWITCH, &sei.el_sokoban, "editor.el_sokoban" },
8266 { TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" },
8267 { TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" },
8268 { TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" },
8270 { TYPE_SWITCH, &sei.el_chars, "editor.el_chars" },
8271 { TYPE_SWITCH, &sei.el_steel_chars, "editor.el_steel_chars" },
8272 { TYPE_SWITCH, &sei.el_custom, "editor.el_custom" },
8274 { TYPE_SWITCH, ¬_used, "editor.el_headlines" },
8276 { TYPE_SWITCH, &sei.el_headlines, "editor.el_headlines" },
8278 { TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined" },
8279 { TYPE_SWITCH, &sei.el_dynamic, "editor.el_dynamic" },
8280 { TYPE_SWITCH, &sei.el_by_game, "editor.el_by_game" },
8281 { TYPE_SWITCH, &sei.el_by_type, "editor.el_by_type" },
8282 { TYPE_SWITCH, &sei.show_element_token,"editor.show_element_token" },
8285 static struct TokenInfo editor_cascade_setup_tokens[] =
8287 { TYPE_SWITCH, &seci.el_bd, "editor.cascade.el_bd" },
8288 { TYPE_SWITCH, &seci.el_em, "editor.cascade.el_em" },
8289 { TYPE_SWITCH, &seci.el_emc, "editor.cascade.el_emc" },
8290 { TYPE_SWITCH, &seci.el_rnd, "editor.cascade.el_rnd" },
8291 { TYPE_SWITCH, &seci.el_sb, "editor.cascade.el_sb" },
8292 { TYPE_SWITCH, &seci.el_sp, "editor.cascade.el_sp" },
8293 { TYPE_SWITCH, &seci.el_dc, "editor.cascade.el_dc" },
8294 { TYPE_SWITCH, &seci.el_dx, "editor.cascade.el_dx" },
8295 { TYPE_SWITCH, &seci.el_chars, "editor.cascade.el_chars" },
8296 { TYPE_SWITCH, &seci.el_steel_chars, "editor.cascade.el_steel_chars" },
8297 { TYPE_SWITCH, &seci.el_ce, "editor.cascade.el_ce" },
8298 { TYPE_SWITCH, &seci.el_ge, "editor.cascade.el_ge" },
8299 { TYPE_SWITCH, &seci.el_ref, "editor.cascade.el_ref" },
8300 { TYPE_SWITCH, &seci.el_user, "editor.cascade.el_user" },
8301 { TYPE_SWITCH, &seci.el_dynamic, "editor.cascade.el_dynamic" },
8304 static struct TokenInfo shortcut_setup_tokens[] =
8306 { TYPE_KEY_X11, &ssi.save_game, "shortcut.save_game" },
8307 { TYPE_KEY_X11, &ssi.load_game, "shortcut.load_game" },
8308 { TYPE_KEY_X11, &ssi.toggle_pause, "shortcut.toggle_pause" },
8309 { TYPE_KEY_X11, &ssi.focus_player[0], "shortcut.focus_player_1" },
8310 { TYPE_KEY_X11, &ssi.focus_player[1], "shortcut.focus_player_2" },
8311 { TYPE_KEY_X11, &ssi.focus_player[2], "shortcut.focus_player_3" },
8312 { TYPE_KEY_X11, &ssi.focus_player[3], "shortcut.focus_player_4" },
8313 { TYPE_KEY_X11, &ssi.focus_player_all,"shortcut.focus_player_all" },
8316 static struct TokenInfo player_setup_tokens[] =
8318 { TYPE_BOOLEAN, &sii.use_joystick, ".use_joystick" },
8319 { TYPE_STRING, &sii.joy.device_name, ".joy.device_name" },
8320 { TYPE_INTEGER, &sii.joy.xleft, ".joy.xleft" },
8321 { TYPE_INTEGER, &sii.joy.xmiddle, ".joy.xmiddle" },
8322 { TYPE_INTEGER, &sii.joy.xright, ".joy.xright" },
8323 { TYPE_INTEGER, &sii.joy.yupper, ".joy.yupper" },
8324 { TYPE_INTEGER, &sii.joy.ymiddle, ".joy.ymiddle" },
8325 { TYPE_INTEGER, &sii.joy.ylower, ".joy.ylower" },
8326 { TYPE_INTEGER, &sii.joy.snap, ".joy.snap_field" },
8327 { TYPE_INTEGER, &sii.joy.drop, ".joy.place_bomb" },
8328 { TYPE_KEY_X11, &sii.key.left, ".key.move_left" },
8329 { TYPE_KEY_X11, &sii.key.right, ".key.move_right" },
8330 { TYPE_KEY_X11, &sii.key.up, ".key.move_up" },
8331 { TYPE_KEY_X11, &sii.key.down, ".key.move_down" },
8332 { TYPE_KEY_X11, &sii.key.snap, ".key.snap_field" },
8333 { TYPE_KEY_X11, &sii.key.drop, ".key.place_bomb" },
8336 static struct TokenInfo system_setup_tokens[] =
8338 { TYPE_STRING, &syi.sdl_videodriver, "system.sdl_videodriver" },
8339 { TYPE_STRING, &syi.sdl_audiodriver, "system.sdl_audiodriver" },
8340 { TYPE_INTEGER, &syi.audio_fragment_size,"system.audio_fragment_size" },
8343 static struct TokenInfo options_setup_tokens[] =
8345 { TYPE_BOOLEAN, &soi.verbose, "options.verbose" },
8348 static char *get_corrected_login_name(char *login_name)
8350 /* needed because player name must be a fixed length string */
8351 char *login_name_new = checked_malloc(MAX_PLAYER_NAME_LEN + 1);
8353 strncpy(login_name_new, login_name, MAX_PLAYER_NAME_LEN);
8354 login_name_new[MAX_PLAYER_NAME_LEN] = '\0';
8356 if (strlen(login_name) > MAX_PLAYER_NAME_LEN) /* name has been cut */
8357 if (strchr(login_name_new, ' '))
8358 *strchr(login_name_new, ' ') = '\0';
8360 return login_name_new;
8363 static void setSetupInfoToDefaults(struct SetupInfo *si)
8367 si->player_name = get_corrected_login_name(getLoginName());
8370 si->sound_loops = TRUE;
8371 si->sound_music = TRUE;
8372 si->sound_simple = TRUE;
8374 si->scroll_delay = TRUE;
8375 si->scroll_delay_value = STD_SCROLL_DELAY;
8376 si->soft_scrolling = TRUE;
8377 si->fade_screens = TRUE;
8378 si->autorecord = TRUE;
8379 si->show_titlescreen = TRUE;
8380 si->quick_doors = FALSE;
8381 si->team_mode = FALSE;
8382 si->handicap = TRUE;
8383 si->skip_levels = TRUE;
8384 si->time_limit = TRUE;
8385 si->fullscreen = FALSE;
8386 si->fullscreen_mode = getStringCopy(DEFAULT_FULLSCREEN_MODE);
8387 si->ask_on_escape = TRUE;
8388 si->ask_on_escape_editor = TRUE;
8389 si->quick_switch = FALSE;
8390 si->input_on_focus = FALSE;
8391 si->prefer_aga_graphics = TRUE;
8392 si->game_frame_delay = GAME_FRAME_DELAY;
8394 si->graphics_set = getStringCopy(GFX_DEFAULT_SUBDIR);
8395 si->sounds_set = getStringCopy(SND_DEFAULT_SUBDIR);
8396 si->music_set = getStringCopy(MUS_DEFAULT_SUBDIR);
8397 si->override_level_graphics = FALSE;
8398 si->override_level_sounds = FALSE;
8399 si->override_level_music = FALSE;
8401 si->editor.el_boulderdash = TRUE;
8402 si->editor.el_emerald_mine = TRUE;
8403 si->editor.el_emerald_mine_club = TRUE;
8404 si->editor.el_more = TRUE;
8405 si->editor.el_sokoban = TRUE;
8406 si->editor.el_supaplex = TRUE;
8407 si->editor.el_diamond_caves = TRUE;
8408 si->editor.el_dx_boulderdash = TRUE;
8409 si->editor.el_chars = TRUE;
8410 si->editor.el_steel_chars = TRUE;
8411 si->editor.el_custom = TRUE;
8413 si->editor.el_headlines = TRUE;
8414 si->editor.el_user_defined = FALSE;
8415 si->editor.el_dynamic = TRUE;
8417 si->editor.show_element_token = FALSE;
8419 si->shortcut.save_game = DEFAULT_KEY_SAVE_GAME;
8420 si->shortcut.load_game = DEFAULT_KEY_LOAD_GAME;
8421 si->shortcut.toggle_pause = DEFAULT_KEY_TOGGLE_PAUSE;
8423 si->shortcut.focus_player[0] = DEFAULT_KEY_FOCUS_PLAYER_1;
8424 si->shortcut.focus_player[1] = DEFAULT_KEY_FOCUS_PLAYER_2;
8425 si->shortcut.focus_player[2] = DEFAULT_KEY_FOCUS_PLAYER_3;
8426 si->shortcut.focus_player[3] = DEFAULT_KEY_FOCUS_PLAYER_4;
8427 si->shortcut.focus_player_all = DEFAULT_KEY_FOCUS_PLAYER_ALL;
8429 for (i = 0; i < MAX_PLAYERS; i++)
8431 si->input[i].use_joystick = FALSE;
8432 si->input[i].joy.device_name=getStringCopy(getDeviceNameFromJoystickNr(i));
8433 si->input[i].joy.xleft = JOYSTICK_XLEFT;
8434 si->input[i].joy.xmiddle = JOYSTICK_XMIDDLE;
8435 si->input[i].joy.xright = JOYSTICK_XRIGHT;
8436 si->input[i].joy.yupper = JOYSTICK_YUPPER;
8437 si->input[i].joy.ymiddle = JOYSTICK_YMIDDLE;
8438 si->input[i].joy.ylower = JOYSTICK_YLOWER;
8439 si->input[i].joy.snap = (i == 0 ? JOY_BUTTON_1 : 0);
8440 si->input[i].joy.drop = (i == 0 ? JOY_BUTTON_2 : 0);
8441 si->input[i].key.left = (i == 0 ? DEFAULT_KEY_LEFT : KSYM_UNDEFINED);
8442 si->input[i].key.right = (i == 0 ? DEFAULT_KEY_RIGHT : KSYM_UNDEFINED);
8443 si->input[i].key.up = (i == 0 ? DEFAULT_KEY_UP : KSYM_UNDEFINED);
8444 si->input[i].key.down = (i == 0 ? DEFAULT_KEY_DOWN : KSYM_UNDEFINED);
8445 si->input[i].key.snap = (i == 0 ? DEFAULT_KEY_SNAP : KSYM_UNDEFINED);
8446 si->input[i].key.drop = (i == 0 ? DEFAULT_KEY_DROP : KSYM_UNDEFINED);
8449 si->system.sdl_videodriver = getStringCopy(ARG_DEFAULT);
8450 si->system.sdl_audiodriver = getStringCopy(ARG_DEFAULT);
8451 si->system.audio_fragment_size = DEFAULT_AUDIO_FRAGMENT_SIZE;
8453 si->options.verbose = FALSE;
8455 #if defined(CREATE_SPECIAL_EDITION_RND_JUE)
8456 si->handicap = FALSE;
8457 si->fullscreen = TRUE;
8458 si->override_level_graphics = AUTO;
8459 si->override_level_sounds = AUTO;
8460 si->override_level_music = AUTO;
8464 static void setSetupInfoToDefaults_EditorCascade(struct SetupInfo *si)
8466 si->editor_cascade.el_bd = TRUE;
8467 si->editor_cascade.el_em = TRUE;
8468 si->editor_cascade.el_emc = TRUE;
8469 si->editor_cascade.el_rnd = TRUE;
8470 si->editor_cascade.el_sb = TRUE;
8471 si->editor_cascade.el_sp = TRUE;
8472 si->editor_cascade.el_dc = TRUE;
8473 si->editor_cascade.el_dx = TRUE;
8475 si->editor_cascade.el_chars = FALSE;
8476 si->editor_cascade.el_steel_chars = FALSE;
8477 si->editor_cascade.el_ce = FALSE;
8478 si->editor_cascade.el_ge = FALSE;
8479 si->editor_cascade.el_ref = FALSE;
8480 si->editor_cascade.el_user = FALSE;
8481 si->editor_cascade.el_dynamic = FALSE;
8484 static void decodeSetupFileHash(SetupFileHash *setup_file_hash)
8488 if (!setup_file_hash)
8493 for (i = 0; i < NUM_GLOBAL_SETUP_TOKENS; i++)
8494 setSetupInfo(global_setup_tokens, i,
8495 getHashEntry(setup_file_hash, global_setup_tokens[i].text));
8500 for (i = 0; i < NUM_EDITOR_SETUP_TOKENS; i++)
8501 setSetupInfo(editor_setup_tokens, i,
8502 getHashEntry(setup_file_hash,editor_setup_tokens[i].text));
8505 /* shortcut setup */
8506 ssi = setup.shortcut;
8507 for (i = 0; i < NUM_SHORTCUT_SETUP_TOKENS; i++)
8508 setSetupInfo(shortcut_setup_tokens, i,
8509 getHashEntry(setup_file_hash,shortcut_setup_tokens[i].text));
8510 setup.shortcut = ssi;
8513 for (pnr = 0; pnr < MAX_PLAYERS; pnr++)
8517 sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
8519 sii = setup.input[pnr];
8520 for (i = 0; i < NUM_PLAYER_SETUP_TOKENS; i++)
8522 char full_token[100];
8524 sprintf(full_token, "%s%s", prefix, player_setup_tokens[i].text);
8525 setSetupInfo(player_setup_tokens, i,
8526 getHashEntry(setup_file_hash, full_token));
8528 setup.input[pnr] = sii;
8533 for (i = 0; i < NUM_SYSTEM_SETUP_TOKENS; i++)
8534 setSetupInfo(system_setup_tokens, i,
8535 getHashEntry(setup_file_hash, system_setup_tokens[i].text));
8539 soi = setup.options;
8540 for (i = 0; i < NUM_OPTIONS_SETUP_TOKENS; i++)
8541 setSetupInfo(options_setup_tokens, i,
8542 getHashEntry(setup_file_hash, options_setup_tokens[i].text));
8543 setup.options = soi;
8546 static void decodeSetupFileHash_EditorCascade(SetupFileHash *setup_file_hash)
8550 if (!setup_file_hash)
8553 /* editor cascade setup */
8554 seci = setup.editor_cascade;
8555 for (i = 0; i < NUM_EDITOR_CASCADE_SETUP_TOKENS; i++)
8556 setSetupInfo(editor_cascade_setup_tokens, i,
8557 getHashEntry(setup_file_hash,
8558 editor_cascade_setup_tokens[i].text));
8559 setup.editor_cascade = seci;
8564 char *filename = getSetupFilename();
8565 SetupFileHash *setup_file_hash = NULL;
8567 /* always start with reliable default values */
8568 setSetupInfoToDefaults(&setup);
8570 setup_file_hash = loadSetupFileHash(filename);
8572 if (setup_file_hash)
8574 char *player_name_new;
8576 checkSetupFileHashIdentifier(setup_file_hash, filename,getCookie("SETUP"));
8577 decodeSetupFileHash(setup_file_hash);
8579 freeSetupFileHash(setup_file_hash);
8581 /* needed to work around problems with fixed length strings */
8582 player_name_new = get_corrected_login_name(setup.player_name);
8583 free(setup.player_name);
8584 setup.player_name = player_name_new;
8586 /* "scroll_delay: on(3) / off(0)" was replaced by scroll delay value */
8587 if (setup.scroll_delay == FALSE)
8589 setup.scroll_delay_value = MIN_SCROLL_DELAY;
8590 setup.scroll_delay = TRUE; /* now always "on" */
8593 /* make sure that scroll delay value stays inside valid range */
8594 setup.scroll_delay_value =
8595 MIN(MAX(MIN_SCROLL_DELAY, setup.scroll_delay_value), MAX_SCROLL_DELAY);
8598 Error(ERR_WARN, "using default setup values");
8601 void LoadSetup_EditorCascade()
8603 char *filename = getPath2(getSetupDir(), EDITORCASCADE_FILENAME);
8604 SetupFileHash *setup_file_hash = NULL;
8606 /* always start with reliable default values */
8607 setSetupInfoToDefaults_EditorCascade(&setup);
8609 setup_file_hash = loadSetupFileHash(filename);
8611 if (setup_file_hash)
8613 checkSetupFileHashIdentifier(setup_file_hash, filename,getCookie("SETUP"));
8614 decodeSetupFileHash_EditorCascade(setup_file_hash);
8616 freeSetupFileHash(setup_file_hash);
8624 char *filename = getSetupFilename();
8628 InitUserDataDirectory();
8630 if (!(file = fopen(filename, MODE_WRITE)))
8632 Error(ERR_WARN, "cannot write setup file '%s'", filename);
8636 fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
8637 getCookie("SETUP")));
8638 fprintf(file, "\n");
8642 for (i = 0; i < NUM_GLOBAL_SETUP_TOKENS; i++)
8644 /* just to make things nicer :) */
8645 if (i == SETUP_TOKEN_PLAYER_NAME + 1 ||
8646 i == SETUP_TOKEN_GRAPHICS_SET)
8647 fprintf(file, "\n");
8649 fprintf(file, "%s\n", getSetupLine(global_setup_tokens, "", i));
8654 fprintf(file, "\n");
8655 for (i = 0; i < NUM_EDITOR_SETUP_TOKENS; i++)
8656 fprintf(file, "%s\n", getSetupLine(editor_setup_tokens, "", i));
8658 /* shortcut setup */
8659 ssi = setup.shortcut;
8660 fprintf(file, "\n");
8661 for (i = 0; i < NUM_SHORTCUT_SETUP_TOKENS; i++)
8662 fprintf(file, "%s\n", getSetupLine(shortcut_setup_tokens, "", i));
8665 for (pnr = 0; pnr < MAX_PLAYERS; pnr++)
8669 sprintf(prefix, "%s%d", TOKEN_STR_PLAYER_PREFIX, pnr + 1);
8670 fprintf(file, "\n");
8672 sii = setup.input[pnr];
8673 for (i = 0; i < NUM_PLAYER_SETUP_TOKENS; i++)
8674 fprintf(file, "%s\n", getSetupLine(player_setup_tokens, prefix, i));
8679 fprintf(file, "\n");
8680 for (i = 0; i < NUM_SYSTEM_SETUP_TOKENS; i++)
8681 fprintf(file, "%s\n", getSetupLine(system_setup_tokens, "", i));
8684 soi = setup.options;
8685 fprintf(file, "\n");
8686 for (i = 0; i < NUM_OPTIONS_SETUP_TOKENS; i++)
8687 fprintf(file, "%s\n", getSetupLine(options_setup_tokens, "", i));
8691 SetFilePermissions(filename, PERMS_PRIVATE);
8694 void SaveSetup_EditorCascade()
8696 char *filename = getPath2(getSetupDir(), EDITORCASCADE_FILENAME);
8700 InitUserDataDirectory();
8702 if (!(file = fopen(filename, MODE_WRITE)))
8704 Error(ERR_WARN, "cannot write editor cascade state file '%s'", filename);
8709 fprintf(file, "%s\n", getFormattedSetupEntry(TOKEN_STR_FILE_IDENTIFIER,
8710 getCookie("SETUP")));
8711 fprintf(file, "\n");
8713 seci = setup.editor_cascade;
8714 fprintf(file, "\n");
8715 for (i = 0; i < NUM_EDITOR_CASCADE_SETUP_TOKENS; i++)
8716 fprintf(file, "%s\n", getSetupLine(editor_cascade_setup_tokens, "", i));
8720 SetFilePermissions(filename, PERMS_PRIVATE);
8725 void LoadCustomElementDescriptions()
8727 char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
8728 SetupFileHash *setup_file_hash;
8731 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8733 if (element_info[i].custom_description != NULL)
8735 free(element_info[i].custom_description);
8736 element_info[i].custom_description = NULL;
8740 if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
8743 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8745 char *token = getStringCat2(element_info[i].token_name, ".name");
8746 char *value = getHashEntry(setup_file_hash, token);
8749 element_info[i].custom_description = getStringCopy(value);
8754 freeSetupFileHash(setup_file_hash);
8757 static int getElementFromToken(char *token)
8760 char *value = getHashEntry(element_token_hash, token);
8767 /* !!! OPTIMIZE THIS BY USING HASH !!! */
8768 for (i = 0; i < MAX_NUM_ELEMENTS; i++)
8769 if (strEqual(token, element_info[i].token_name))
8773 Error(ERR_WARN, "unknown element token '%s'", token);
8775 return EL_UNDEFINED;
8778 static int get_token_parameter_value(char *token, char *value_raw)
8782 if (token == NULL || value_raw == NULL)
8783 return ARG_UNDEFINED_VALUE;
8785 suffix = strrchr(token, '.');
8790 if (strEqual(suffix, ".element"))
8791 return getElementFromToken(value_raw);
8795 if (strncmp(suffix, ".font", 5) == 0)
8799 /* !!! OPTIMIZE THIS BY USING HASH !!! */
8800 for (i = 0; i < NUM_FONTS; i++)
8801 if (strEqual(value_raw, font_info[i].token_name))
8804 /* if font not found, use reliable default value */
8805 return FONT_INITIAL_1;
8809 /* !!! USE CORRECT VALUE TYPE (currently works also for TYPE_BOOLEAN) !!! */
8810 return get_parameter_value(value_raw, suffix, TYPE_INTEGER);
8813 void InitMenuDesignSettings_Static()
8816 static SetupFileHash *image_config_hash = NULL;
8821 if (image_config_hash == NULL)
8823 image_config_hash = newSetupFileHash();
8825 for (i = 0; image_config[i].token != NULL; i++)
8826 setHashEntry(image_config_hash,
8827 image_config[i].token,
8828 image_config[i].value);
8833 /* always start with reliable default values from static default config */
8834 for (i = 0; image_config_vars[i].token != NULL; i++)
8836 char *value = getHashEntry(image_config_hash, image_config_vars[i].token);
8839 *image_config_vars[i].value =
8840 get_token_parameter_value(image_config_vars[i].token, value);
8847 /* always start with reliable default values from static default config */
8848 for (i = 0; image_config_vars[i].token != NULL; i++)
8849 for (j = 0; image_config[j].token != NULL; j++)
8850 if (strEqual(image_config_vars[i].token, image_config[j].token))
8851 *image_config_vars[i].value =
8852 get_token_parameter_value(image_config_vars[i].token,
8853 image_config[j].value);
8857 static void InitMenuDesignSettings_SpecialPreProcessing()
8861 /* the following initializes hierarchical values from static configuration */
8863 /* special case: initialize "ARG_DEFAULT" values in static default config */
8864 /* (e.g., initialize "[titlemessage].fade_mode" from "[title].fade_mode") */
8865 titlemessage_initial_default.fade_mode = title_initial_default.fade_mode;
8866 titlemessage_initial_default.fade_delay = title_initial_default.fade_delay;
8867 titlemessage_initial_default.post_delay = title_initial_default.post_delay;
8868 titlemessage_initial_default.auto_delay = title_initial_default.auto_delay;
8869 titlemessage_default.fade_mode = title_default.fade_mode;
8870 titlemessage_default.fade_delay = title_default.fade_delay;
8871 titlemessage_default.post_delay = title_default.post_delay;
8872 titlemessage_default.auto_delay = title_default.auto_delay;
8874 /* special case: initialize "ARG_DEFAULT" values in static default config */
8875 /* (e.g., init "titlemessage_1.fade_mode" from "[titlemessage].fade_mode") */
8876 for (i = 0; i < MAX_NUM_TITLE_MESSAGES; i++)
8878 titlemessage_initial[i] = titlemessage_initial_default;
8879 titlemessage[i] = titlemessage_default;
8882 /* special case: initialize "ARG_DEFAULT" values in static default config */
8883 /* (eg, init "menu.enter_screen.SCORES.xyz" from "menu.enter_screen.xyz") */
8884 for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
8886 menu.enter_screen[i] = menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT];
8887 menu.leave_screen[i] = menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT];
8891 static void InitMenuDesignSettings_SpecialPostProcessing()
8893 /* special case: initialize later added SETUP list size from LEVELS value */
8894 if (menu.list_size[GAME_MODE_SETUP] == -1)
8895 menu.list_size[GAME_MODE_SETUP] = menu.list_size[GAME_MODE_LEVELS];
8898 static void LoadMenuDesignSettingsFromFilename(char *filename)
8900 static struct TitleMessageInfo tmi;
8901 static struct TokenInfo titlemessage_tokens[] =
8903 { TYPE_INTEGER, &tmi.x, ".x" },
8904 { TYPE_INTEGER, &tmi.y, ".y" },
8905 { TYPE_INTEGER, &tmi.width, ".width" },
8906 { TYPE_INTEGER, &tmi.height, ".height" },
8907 { TYPE_INTEGER, &tmi.chars, ".chars" },
8908 { TYPE_INTEGER, &tmi.lines, ".lines" },
8909 { TYPE_INTEGER, &tmi.align, ".align" },
8910 { TYPE_INTEGER, &tmi.valign, ".valign" },
8911 { TYPE_INTEGER, &tmi.font, ".font" },
8912 { TYPE_BOOLEAN, &tmi.autowrap, ".autowrap" },
8913 { TYPE_BOOLEAN, &tmi.centered, ".centered" },
8914 { TYPE_BOOLEAN, &tmi.parse_comments, ".parse_comments" },
8915 { TYPE_INTEGER, &tmi.sort_priority, ".sort_priority" },
8916 { TYPE_INTEGER, &tmi.fade_mode, ".fade_mode" },
8917 { TYPE_INTEGER, &tmi.fade_delay, ".fade_delay" },
8918 { TYPE_INTEGER, &tmi.post_delay, ".post_delay" },
8919 { TYPE_INTEGER, &tmi.auto_delay, ".auto_delay" },
8925 struct TitleMessageInfo *array;
8928 titlemessage_arrays[] =
8930 { titlemessage_initial, "[titlemessage_initial]" },
8931 { titlemessage, "[titlemessage]" },
8935 SetupFileHash *setup_file_hash;
8939 printf("LoadMenuDesignSettings from file '%s' ...\n", filename);
8942 if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
8945 /* the following initializes hierarchical values from dynamic configuration */
8947 /* special case: initialize with default values that may be overwritten */
8948 /* (e.g., init "menu.draw_xoffset.INFO" from "menu.draw_xoffset") */
8949 for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
8951 char *value_1 = getHashEntry(setup_file_hash, "menu.draw_xoffset");
8952 char *value_2 = getHashEntry(setup_file_hash, "menu.draw_yoffset");
8953 char *value_3 = getHashEntry(setup_file_hash, "menu.list_size");
8955 if (value_1 != NULL)
8956 menu.draw_xoffset[i] = get_integer_from_string(value_1);
8957 if (value_2 != NULL)
8958 menu.draw_yoffset[i] = get_integer_from_string(value_2);
8959 if (value_3 != NULL)
8960 menu.list_size[i] = get_integer_from_string(value_3);
8963 /* special case: initialize with default values that may be overwritten */
8964 /* (eg, init "menu.draw_xoffset.INFO[XXX]" from "menu.draw_xoffset.INFO") */
8965 for (i = 0; i < NUM_SPECIAL_GFX_INFO_ARGS; i++)
8967 char *value_1 = getHashEntry(setup_file_hash, "menu.draw_xoffset.INFO");
8968 char *value_2 = getHashEntry(setup_file_hash, "menu.draw_yoffset.INFO");
8970 if (value_1 != NULL)
8971 menu.draw_xoffset_info[i] = get_integer_from_string(value_1);
8972 if (value_2 != NULL)
8973 menu.draw_yoffset_info[i] = get_integer_from_string(value_2);
8976 /* special case: initialize with default values that may be overwritten */
8977 /* (eg, init "menu.draw_xoffset.SETUP[XXX]" from "menu.draw_xoffset.SETUP") */
8978 for (i = 0; i < NUM_SPECIAL_GFX_SETUP_ARGS; i++)
8980 char *value_1 = getHashEntry(setup_file_hash, "menu.draw_xoffset.SETUP");
8981 char *value_2 = getHashEntry(setup_file_hash, "menu.draw_yoffset.SETUP");
8983 if (value_1 != NULL)
8984 menu.draw_xoffset_setup[i] = get_integer_from_string(value_1);
8985 if (value_2 != NULL)
8986 menu.draw_yoffset_setup[i] = get_integer_from_string(value_2);
8989 /* special case: initialize with default values that may be overwritten */
8990 /* (eg, init "menu.enter_screen.SCORES.xyz" from "menu.enter_screen.xyz") */
8991 for (i = 0; i < NUM_SPECIAL_GFX_ARGS; i++)
8993 char *token_1 = "menu.enter_screen.fade_mode";
8994 char *token_2 = "menu.enter_screen.fade_delay";
8995 char *token_3 = "menu.enter_screen.post_delay";
8996 char *token_4 = "menu.leave_screen.fade_mode";
8997 char *token_5 = "menu.leave_screen.fade_delay";
8998 char *token_6 = "menu.leave_screen.post_delay";
8999 char *value_1 = getHashEntry(setup_file_hash, token_1);
9000 char *value_2 = getHashEntry(setup_file_hash, token_2);
9001 char *value_3 = getHashEntry(setup_file_hash, token_3);
9002 char *value_4 = getHashEntry(setup_file_hash, token_4);
9003 char *value_5 = getHashEntry(setup_file_hash, token_5);
9004 char *value_6 = getHashEntry(setup_file_hash, token_6);
9006 if (value_1 != NULL)
9007 menu.enter_screen[i].fade_mode = get_token_parameter_value(token_1,
9009 if (value_2 != NULL)
9010 menu.enter_screen[i].fade_delay = get_token_parameter_value(token_2,
9012 if (value_3 != NULL)
9013 menu.enter_screen[i].post_delay = get_token_parameter_value(token_3,
9015 if (value_4 != NULL)
9016 menu.leave_screen[i].fade_mode = get_token_parameter_value(token_4,
9018 if (value_5 != NULL)
9019 menu.leave_screen[i].fade_delay = get_token_parameter_value(token_5,
9021 if (value_6 != NULL)
9022 menu.leave_screen[i].post_delay = get_token_parameter_value(token_6,
9026 /* special case: initialize with default values that may be overwritten */
9027 /* (e.g., init "titlemessage_1.fade_mode" from "[titlemessage].fade_mode") */
9028 for (i = 0; titlemessage_arrays[i].array != NULL; i++)
9030 struct TitleMessageInfo *array = titlemessage_arrays[i].array;
9031 char *base_token = titlemessage_arrays[i].text;
9033 for (j = 0; titlemessage_tokens[j].type != -1; j++)
9035 char *token = getStringCat2(base_token, titlemessage_tokens[j].text);
9036 char *value = getHashEntry(setup_file_hash, token);
9040 int parameter_value = get_token_parameter_value(token, value);
9042 for (k = 0; k < MAX_NUM_TITLE_MESSAGES; k++)
9046 if (titlemessage_tokens[j].type == TYPE_INTEGER)
9047 *(boolean *)titlemessage_tokens[j].value = (boolean)parameter_value;
9049 *(int *)titlemessage_tokens[j].value = (int)parameter_value;
9059 /* read (and overwrite with) values that may be specified in config file */
9060 for (i = 0; image_config_vars[i].token != NULL; i++)
9062 char *value = getHashEntry(setup_file_hash, image_config_vars[i].token);
9064 /* (ignore definitions set to "[DEFAULT]" which are already initialized) */
9065 if (value != NULL && !strEqual(value, ARG_DEFAULT))
9066 *image_config_vars[i].value =
9067 get_token_parameter_value(image_config_vars[i].token, value);
9070 freeSetupFileHash(setup_file_hash);
9073 void LoadMenuDesignSettings()
9075 char *filename_base = UNDEFINED_FILENAME, *filename_local;
9077 InitMenuDesignSettings_Static();
9078 InitMenuDesignSettings_SpecialPreProcessing();
9081 if (!GFX_OVERRIDE_ARTWORK(ARTWORK_TYPE_GRAPHICS))
9083 if (!SETUP_OVERRIDE_ARTWORK(setup, ARTWORK_TYPE_GRAPHICS))
9086 /* first look for special settings configured in level series config */
9087 filename_base = getCustomArtworkLevelConfigFilename(ARTWORK_TYPE_GRAPHICS);
9089 if (fileExists(filename_base))
9090 LoadMenuDesignSettingsFromFilename(filename_base);
9093 filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
9095 if (filename_local != NULL && !strEqual(filename_base, filename_local))
9096 LoadMenuDesignSettingsFromFilename(filename_local);
9098 InitMenuDesignSettings_SpecialPostProcessing();
9101 void LoadUserDefinedEditorElementList(int **elements, int *num_elements)
9103 char *filename = getEditorSetupFilename();
9104 SetupFileList *setup_file_list, *list;
9105 SetupFileHash *element_hash;
9106 int num_unknown_tokens = 0;
9109 if ((setup_file_list = loadSetupFileList(filename)) == NULL)
9112 element_hash = newSetupFileHash();
9114 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
9115 setHashEntry(element_hash, element_info[i].token_name, i_to_a(i));
9117 /* determined size may be larger than needed (due to unknown elements) */
9119 for (list = setup_file_list; list != NULL; list = list->next)
9122 /* add space for up to 3 more elements for padding that may be needed */
9125 /* free memory for old list of elements, if needed */
9126 checked_free(*elements);
9128 /* allocate memory for new list of elements */
9129 *elements = checked_malloc(*num_elements * sizeof(int));
9132 for (list = setup_file_list; list != NULL; list = list->next)
9134 char *value = getHashEntry(element_hash, list->token);
9136 if (value == NULL) /* try to find obsolete token mapping */
9138 char *mapped_token = get_mapped_token(list->token);
9140 if (mapped_token != NULL)
9142 value = getHashEntry(element_hash, mapped_token);
9150 (*elements)[(*num_elements)++] = atoi(value);
9154 if (num_unknown_tokens == 0)
9156 Error(ERR_INFO_LINE, "-");
9157 Error(ERR_INFO, "warning: unknown token(s) found in config file:");
9158 Error(ERR_INFO, "- config file: '%s'", filename);
9160 num_unknown_tokens++;
9163 Error(ERR_INFO, "- token: '%s'", list->token);
9167 if (num_unknown_tokens > 0)
9168 Error(ERR_INFO_LINE, "-");
9170 while (*num_elements % 4) /* pad with empty elements, if needed */
9171 (*elements)[(*num_elements)++] = EL_EMPTY;
9173 freeSetupFileList(setup_file_list);
9174 freeSetupFileHash(element_hash);
9177 for (i = 0; i < *num_elements; i++)
9178 printf("editor: element '%s' [%d]\n",
9179 element_info[(*elements)[i]].token_name, (*elements)[i]);
9183 static struct MusicFileInfo *get_music_file_info_ext(char *basename, int music,
9186 SetupFileHash *setup_file_hash = NULL;
9187 struct MusicFileInfo tmp_music_file_info, *new_music_file_info;
9188 char *filename_music, *filename_prefix, *filename_info;
9194 token_to_value_ptr[] =
9196 { "title_header", &tmp_music_file_info.title_header },
9197 { "artist_header", &tmp_music_file_info.artist_header },
9198 { "album_header", &tmp_music_file_info.album_header },
9199 { "year_header", &tmp_music_file_info.year_header },
9201 { "title", &tmp_music_file_info.title },
9202 { "artist", &tmp_music_file_info.artist },
9203 { "album", &tmp_music_file_info.album },
9204 { "year", &tmp_music_file_info.year },
9210 filename_music = (is_sound ? getCustomSoundFilename(basename) :
9211 getCustomMusicFilename(basename));
9213 if (filename_music == NULL)
9216 /* ---------- try to replace file extension ---------- */
9218 filename_prefix = getStringCopy(filename_music);
9219 if (strrchr(filename_prefix, '.') != NULL)
9220 *strrchr(filename_prefix, '.') = '\0';
9221 filename_info = getStringCat2(filename_prefix, ".txt");
9224 printf("trying to load file '%s'...\n", filename_info);
9227 if (fileExists(filename_info))
9228 setup_file_hash = loadSetupFileHash(filename_info);
9230 free(filename_prefix);
9231 free(filename_info);
9233 if (setup_file_hash == NULL)
9235 /* ---------- try to add file extension ---------- */
9237 filename_prefix = getStringCopy(filename_music);
9238 filename_info = getStringCat2(filename_prefix, ".txt");
9241 printf("trying to load file '%s'...\n", filename_info);
9244 if (fileExists(filename_info))
9245 setup_file_hash = loadSetupFileHash(filename_info);
9247 free(filename_prefix);
9248 free(filename_info);
9251 if (setup_file_hash == NULL)
9254 /* ---------- music file info found ---------- */
9256 clear_mem(&tmp_music_file_info, sizeof(struct MusicFileInfo));
9258 for (i = 0; token_to_value_ptr[i].token != NULL; i++)
9260 char *value = getHashEntry(setup_file_hash, token_to_value_ptr[i].token);
9262 *token_to_value_ptr[i].value_ptr =
9263 getStringCopy(value != NULL && *value != '\0' ? value : UNKNOWN_NAME);
9266 tmp_music_file_info.basename = getStringCopy(basename);
9267 tmp_music_file_info.music = music;
9268 tmp_music_file_info.is_sound = is_sound;
9270 new_music_file_info = checked_malloc(sizeof(struct MusicFileInfo));
9271 *new_music_file_info = tmp_music_file_info;
9273 return new_music_file_info;
9276 static struct MusicFileInfo *get_music_file_info(char *basename, int music)
9278 return get_music_file_info_ext(basename, music, FALSE);
9281 static struct MusicFileInfo *get_sound_file_info(char *basename, int sound)
9283 return get_music_file_info_ext(basename, sound, TRUE);
9286 static boolean music_info_listed_ext(struct MusicFileInfo *list,
9287 char *basename, boolean is_sound)
9289 for (; list != NULL; list = list->next)
9290 if (list->is_sound == is_sound && strEqual(list->basename, basename))
9296 static boolean music_info_listed(struct MusicFileInfo *list, char *basename)
9298 return music_info_listed_ext(list, basename, FALSE);
9301 static boolean sound_info_listed(struct MusicFileInfo *list, char *basename)
9303 return music_info_listed_ext(list, basename, TRUE);
9306 void LoadMusicInfo()
9308 char *music_directory = getCustomMusicDirectory();
9309 int num_music = getMusicListSize();
9310 int num_music_noconf = 0;
9311 int num_sounds = getSoundListSize();
9313 struct dirent *dir_entry;
9314 struct FileInfo *music, *sound;
9315 struct MusicFileInfo *next, **new;
9318 while (music_file_info != NULL)
9320 next = music_file_info->next;
9322 checked_free(music_file_info->basename);
9324 checked_free(music_file_info->title_header);
9325 checked_free(music_file_info->artist_header);
9326 checked_free(music_file_info->album_header);
9327 checked_free(music_file_info->year_header);
9329 checked_free(music_file_info->title);
9330 checked_free(music_file_info->artist);
9331 checked_free(music_file_info->album);
9332 checked_free(music_file_info->year);
9334 free(music_file_info);
9336 music_file_info = next;
9339 new = &music_file_info;
9341 for (i = 0; i < num_music; i++)
9343 music = getMusicListEntry(i);
9345 if (music->filename == NULL)
9348 if (strEqual(music->filename, UNDEFINED_FILENAME))
9351 /* a configured file may be not recognized as music */
9352 if (!FileIsMusic(music->filename))
9356 printf("::: -> '%s' (configured)\n", music->filename);
9359 if (!music_info_listed(music_file_info, music->filename))
9361 *new = get_music_file_info(music->filename, i);
9363 new = &(*new)->next;
9367 if ((dir = opendir(music_directory)) == NULL)
9369 Error(ERR_WARN, "cannot read music directory '%s'", music_directory);
9373 while ((dir_entry = readdir(dir)) != NULL) /* loop until last dir entry */
9375 char *basename = dir_entry->d_name;
9376 boolean music_already_used = FALSE;
9379 /* skip all music files that are configured in music config file */
9380 for (i = 0; i < num_music; i++)
9382 music = getMusicListEntry(i);
9384 if (music->filename == NULL)
9387 if (strEqual(basename, music->filename))
9389 music_already_used = TRUE;
9394 if (music_already_used)
9397 if (!FileIsMusic(basename))
9401 printf("::: -> '%s' (found in directory)\n", basename);
9404 if (!music_info_listed(music_file_info, basename))
9406 *new = get_music_file_info(basename, MAP_NOCONF_MUSIC(num_music_noconf));
9408 new = &(*new)->next;
9416 for (i = 0; i < num_sounds; i++)
9418 sound = getSoundListEntry(i);
9420 if (sound->filename == NULL)
9423 if (strEqual(sound->filename, UNDEFINED_FILENAME))
9426 /* a configured file may be not recognized as sound */
9427 if (!FileIsSound(sound->filename))
9431 printf("::: -> '%s' (configured)\n", sound->filename);
9434 if (!sound_info_listed(music_file_info, sound->filename))
9436 *new = get_sound_file_info(sound->filename, i);
9438 new = &(*new)->next;
9443 for (next = music_file_info; next != NULL; next = next->next)
9444 printf("::: title == '%s'\n", next->title);
9448 void add_helpanim_entry(int element, int action, int direction, int delay,
9449 int *num_list_entries)
9451 struct HelpAnimInfo *new_list_entry;
9452 (*num_list_entries)++;
9455 checked_realloc(helpanim_info,
9456 *num_list_entries * sizeof(struct HelpAnimInfo));
9457 new_list_entry = &helpanim_info[*num_list_entries - 1];
9459 new_list_entry->element = element;
9460 new_list_entry->action = action;
9461 new_list_entry->direction = direction;
9462 new_list_entry->delay = delay;
9465 void print_unknown_token(char *filename, char *token, int token_nr)
9469 Error(ERR_INFO_LINE, "-");
9470 Error(ERR_INFO, "warning: unknown token(s) found in config file:");
9471 Error(ERR_INFO, "- config file: '%s'", filename);
9474 Error(ERR_INFO, "- token: '%s'", token);
9477 void print_unknown_token_end(int token_nr)
9480 Error(ERR_INFO_LINE, "-");
9483 void LoadHelpAnimInfo()
9485 char *filename = getHelpAnimFilename();
9486 SetupFileList *setup_file_list = NULL, *list;
9487 SetupFileHash *element_hash, *action_hash, *direction_hash;
9488 int num_list_entries = 0;
9489 int num_unknown_tokens = 0;
9492 if (fileExists(filename))
9493 setup_file_list = loadSetupFileList(filename);
9495 if (setup_file_list == NULL)
9497 /* use reliable default values from static configuration */
9498 SetupFileList *insert_ptr;
9500 insert_ptr = setup_file_list =
9501 newSetupFileList(helpanim_config[0].token,
9502 helpanim_config[0].value);
9504 for (i = 1; helpanim_config[i].token; i++)
9505 insert_ptr = addListEntry(insert_ptr,
9506 helpanim_config[i].token,
9507 helpanim_config[i].value);
9510 element_hash = newSetupFileHash();
9511 action_hash = newSetupFileHash();
9512 direction_hash = newSetupFileHash();
9514 for (i = 0; i < MAX_NUM_ELEMENTS; i++)
9515 setHashEntry(element_hash, element_info[i].token_name, i_to_a(i));
9517 for (i = 0; i < NUM_ACTIONS; i++)
9518 setHashEntry(action_hash, element_action_info[i].suffix,
9519 i_to_a(element_action_info[i].value));
9521 /* do not store direction index (bit) here, but direction value! */
9522 for (i = 0; i < NUM_DIRECTIONS_FULL; i++)
9523 setHashEntry(direction_hash, element_direction_info[i].suffix,
9524 i_to_a(1 << element_direction_info[i].value));
9526 for (list = setup_file_list; list != NULL; list = list->next)
9528 char *element_token, *action_token, *direction_token;
9529 char *element_value, *action_value, *direction_value;
9530 int delay = atoi(list->value);
9532 if (strEqual(list->token, "end"))
9534 add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries);
9539 /* first try to break element into element/action/direction parts;
9540 if this does not work, also accept combined "element[.act][.dir]"
9541 elements (like "dynamite.active"), which are unique elements */
9543 if (strchr(list->token, '.') == NULL) /* token contains no '.' */
9545 element_value = getHashEntry(element_hash, list->token);
9546 if (element_value != NULL) /* element found */
9547 add_helpanim_entry(atoi(element_value), -1, -1, delay,
9551 /* no further suffixes found -- this is not an element */
9552 print_unknown_token(filename, list->token, num_unknown_tokens++);
9558 /* token has format "<prefix>.<something>" */
9560 action_token = strchr(list->token, '.'); /* suffix may be action ... */
9561 direction_token = action_token; /* ... or direction */
9563 element_token = getStringCopy(list->token);
9564 *strchr(element_token, '.') = '\0';
9566 element_value = getHashEntry(element_hash, element_token);
9568 if (element_value == NULL) /* this is no element */
9570 element_value = getHashEntry(element_hash, list->token);
9571 if (element_value != NULL) /* combined element found */
9572 add_helpanim_entry(atoi(element_value), -1, -1, delay,
9575 print_unknown_token(filename, list->token, num_unknown_tokens++);
9577 free(element_token);
9582 action_value = getHashEntry(action_hash, action_token);
9584 if (action_value != NULL) /* action found */
9586 add_helpanim_entry(atoi(element_value), atoi(action_value), -1, delay,
9589 free(element_token);
9594 direction_value = getHashEntry(direction_hash, direction_token);
9596 if (direction_value != NULL) /* direction found */
9598 add_helpanim_entry(atoi(element_value), -1, atoi(direction_value), delay,
9601 free(element_token);
9606 if (strchr(action_token + 1, '.') == NULL)
9608 /* no further suffixes found -- this is not an action nor direction */
9610 element_value = getHashEntry(element_hash, list->token);
9611 if (element_value != NULL) /* combined element found */
9612 add_helpanim_entry(atoi(element_value), -1, -1, delay,
9615 print_unknown_token(filename, list->token, num_unknown_tokens++);
9617 free(element_token);
9622 /* token has format "<prefix>.<suffix>.<something>" */
9624 direction_token = strchr(action_token + 1, '.');
9626 action_token = getStringCopy(action_token);
9627 *strchr(action_token + 1, '.') = '\0';
9629 action_value = getHashEntry(action_hash, action_token);
9631 if (action_value == NULL) /* this is no action */
9633 element_value = getHashEntry(element_hash, list->token);
9634 if (element_value != NULL) /* combined element found */
9635 add_helpanim_entry(atoi(element_value), -1, -1, delay,
9638 print_unknown_token(filename, list->token, num_unknown_tokens++);
9640 free(element_token);
9646 direction_value = getHashEntry(direction_hash, direction_token);
9648 if (direction_value != NULL) /* direction found */
9650 add_helpanim_entry(atoi(element_value), atoi(action_value),
9651 atoi(direction_value), delay, &num_list_entries);
9653 free(element_token);
9659 /* this is no direction */
9661 element_value = getHashEntry(element_hash, list->token);
9662 if (element_value != NULL) /* combined element found */
9663 add_helpanim_entry(atoi(element_value), -1, -1, delay,
9666 print_unknown_token(filename, list->token, num_unknown_tokens++);
9668 free(element_token);
9672 print_unknown_token_end(num_unknown_tokens);
9674 add_helpanim_entry(HELPANIM_LIST_NEXT, -1, -1, -1, &num_list_entries);
9675 add_helpanim_entry(HELPANIM_LIST_END, -1, -1, -1, &num_list_entries);
9677 freeSetupFileList(setup_file_list);
9678 freeSetupFileHash(element_hash);
9679 freeSetupFileHash(action_hash);
9680 freeSetupFileHash(direction_hash);
9683 for (i = 0; i < num_list_entries; i++)
9684 printf("::: '%s': %d, %d, %d => %d\n",
9685 EL_NAME(helpanim_info[i].element),
9686 helpanim_info[i].element,
9687 helpanim_info[i].action,
9688 helpanim_info[i].direction,
9689 helpanim_info[i].delay);
9693 void LoadHelpTextInfo()
9695 char *filename = getHelpTextFilename();
9698 if (helptext_info != NULL)
9700 freeSetupFileHash(helptext_info);
9701 helptext_info = NULL;
9704 if (fileExists(filename))
9705 helptext_info = loadSetupFileHash(filename);
9707 if (helptext_info == NULL)
9709 /* use reliable default values from static configuration */
9710 helptext_info = newSetupFileHash();
9712 for (i = 0; helptext_config[i].token; i++)
9713 setHashEntry(helptext_info,
9714 helptext_config[i].token,
9715 helptext_config[i].value);
9719 BEGIN_HASH_ITERATION(helptext_info, itr)
9721 printf("::: '%s' => '%s'\n",
9722 HASH_ITERATION_TOKEN(itr), HASH_ITERATION_VALUE(itr));
9724 END_HASH_ITERATION(hash, itr)
9729 /* ------------------------------------------------------------------------- */
9730 /* convert levels */
9731 /* ------------------------------------------------------------------------- */
9733 #define MAX_NUM_CONVERT_LEVELS 1000
9735 void ConvertLevels()
9737 static LevelDirTree *convert_leveldir = NULL;
9738 static int convert_level_nr = -1;
9739 static int num_levels_handled = 0;
9740 static int num_levels_converted = 0;
9741 static boolean levels_failed[MAX_NUM_CONVERT_LEVELS];
9744 convert_leveldir = getTreeInfoFromIdentifier(leveldir_first,
9745 global.convert_leveldir);
9747 if (convert_leveldir == NULL)
9748 Error(ERR_EXIT, "no such level identifier: '%s'",
9749 global.convert_leveldir);
9751 leveldir_current = convert_leveldir;
9753 if (global.convert_level_nr != -1)
9755 convert_leveldir->first_level = global.convert_level_nr;
9756 convert_leveldir->last_level = global.convert_level_nr;
9759 convert_level_nr = convert_leveldir->first_level;
9761 printf_line("=", 79);
9762 printf("Converting levels\n");
9763 printf_line("-", 79);
9764 printf("Level series identifier: '%s'\n", convert_leveldir->identifier);
9765 printf("Level series name: '%s'\n", convert_leveldir->name);
9766 printf("Level series author: '%s'\n", convert_leveldir->author);
9767 printf("Number of levels: %d\n", convert_leveldir->levels);
9768 printf_line("=", 79);
9771 for (i = 0; i < MAX_NUM_CONVERT_LEVELS; i++)
9772 levels_failed[i] = FALSE;
9774 while (convert_level_nr <= convert_leveldir->last_level)
9776 char *level_filename;
9779 level_nr = convert_level_nr++;
9781 printf("Level %03d: ", level_nr);
9783 LoadLevel(level_nr);
9784 if (level.no_valid_file)
9786 printf("(no level)\n");
9790 printf("converting level ... ");
9792 level_filename = getDefaultLevelFilename(level_nr);
9793 new_level = !fileExists(level_filename);
9797 SaveLevel(level_nr);
9799 num_levels_converted++;
9801 printf("converted.\n");
9805 if (level_nr >= 0 && level_nr < MAX_NUM_CONVERT_LEVELS)
9806 levels_failed[level_nr] = TRUE;
9808 printf("NOT CONVERTED -- LEVEL ALREADY EXISTS.\n");
9811 num_levels_handled++;
9815 printf_line("=", 79);
9816 printf("Number of levels handled: %d\n", num_levels_handled);
9817 printf("Number of levels converted: %d (%d%%)\n", num_levels_converted,
9818 (num_levels_handled ?
9819 num_levels_converted * 100 / num_levels_handled : 0));
9820 printf_line("-", 79);
9821 printf("Summary (for automatic parsing by scripts):\n");
9822 printf("LEVELDIR '%s', CONVERTED %d/%d (%d%%)",
9823 convert_leveldir->identifier, num_levels_converted,
9825 (num_levels_handled ?
9826 num_levels_converted * 100 / num_levels_handled : 0));
9828 if (num_levels_handled != num_levels_converted)
9830 printf(", FAILED:");
9831 for (i = 0; i < MAX_NUM_CONVERT_LEVELS; i++)
9832 if (levels_failed[i])
9837 printf_line("=", 79);
9843 /* ------------------------------------------------------------------------- */
9844 /* create and save images for use in level sketches (raw BMP format) */
9845 /* ------------------------------------------------------------------------- */
9847 void CreateLevelSketchImages()
9849 #if defined(TARGET_SDL)
9854 bitmap1 = CreateBitmap(TILEX, TILEY, DEFAULT_DEPTH);
9855 bitmap2 = CreateBitmap(MINI_TILEX, MINI_TILEY, DEFAULT_DEPTH);
9857 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
9861 int graphic = el2edimg(i);
9867 sprintf(basename1, "%03d.bmp", i);
9868 sprintf(basename2, "%03ds.bmp", i);
9870 filename1 = getPath2(global.create_images_dir, basename1);
9871 filename2 = getPath2(global.create_images_dir, basename2);
9873 getGraphicSource(graphic, 0, &src_bitmap, &src_x, &src_y);
9874 BlitBitmap(src_bitmap, bitmap1, src_x, src_y, TILEX, TILEY, 0, 0);
9876 if (SDL_SaveBMP(bitmap1->surface, filename1) != 0)
9877 Error(ERR_EXIT, "cannot save level sketch image file '%s'", filename1);
9879 getMiniGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
9880 BlitBitmap(src_bitmap, bitmap2, src_x, src_y, MINI_TILEX, MINI_TILEY, 0, 0);
9882 if (SDL_SaveBMP(bitmap2->surface, filename2) != 0)
9883 Error(ERR_EXIT, "cannot save level sketch image file '%s'", filename2);
9889 printf("%03d `%03d%c", i, i, (i % 10 < 9 ? ' ' : '\n'));
9892 FreeBitmap(bitmap1);
9893 FreeBitmap(bitmap2);
9898 Error(ERR_INFO, "%d normal and small images created", NUM_FILE_ELEMENTS);
9905 /* ------------------------------------------------------------------------- */
9906 /* create and save images for custom and group elements (raw BMP format) */
9907 /* ------------------------------------------------------------------------- */
9909 void CreateCustomElementImages()
9911 #if defined(TARGET_SDL)
9912 char *filename = "graphics.classic/RocksCE.bmp";
9915 int dummy_graphic = IMG_CUSTOM_99;
9917 int yoffset_ge = (TILEY * NUM_CUSTOM_ELEMENTS / 16);
9921 bitmap = CreateBitmap(TILEX * 16 * 2,
9922 TILEY * (NUM_CUSTOM_ELEMENTS + NUM_GROUP_ELEMENTS) / 16,
9925 getGraphicSource(dummy_graphic, 0, &src_bitmap, &src_x, &src_y);
9927 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
9934 BlitBitmap(src_bitmap, bitmap, 0, 0, TILEX, TILEY,
9935 TILEX * x, TILEY * y + yoffset_ce);
9937 BlitBitmap(src_bitmap, bitmap, 0, TILEY, TILEX, TILEY,
9938 TILEX * x + TILEX * 16, TILEY * y + yoffset_ce);
9940 for (j = 2; j >= 0; j--)
9944 BlitBitmap(src_bitmap, bitmap, TILEX + c * 7, 0, 6, 10,
9945 TILEX * x + 6 + j * 7,
9946 TILEY * y + 11 + yoffset_ce);
9948 BlitBitmap(src_bitmap, bitmap, TILEX + c * 8, TILEY, 6, 10,
9949 TILEX * 16 + TILEX * x + 6 + j * 8,
9950 TILEY * y + 10 + yoffset_ce);
9956 for (i = 0; i < NUM_GROUP_ELEMENTS; i++)
9963 BlitBitmap(src_bitmap, bitmap, 0, 0, TILEX, TILEY,
9964 TILEX * x, TILEY * y + yoffset_ge);
9966 BlitBitmap(src_bitmap, bitmap, 0, TILEY, TILEX, TILEY,
9967 TILEX * x + TILEX * 16, TILEY * y + yoffset_ge);
9969 for (j = 1; j >= 0; j--)
9973 BlitBitmap(src_bitmap, bitmap, TILEX + c * 10, 11, 10, 10,
9974 TILEX * x + 6 + j * 10,
9975 TILEY * y + 11 + yoffset_ge);
9977 BlitBitmap(src_bitmap, bitmap, TILEX + c * 8, TILEY + 12, 6, 10,
9978 TILEX * 16 + TILEX * x + 10 + j * 8,
9979 TILEY * y + 10 + yoffset_ge);
9985 if (SDL_SaveBMP(bitmap->surface, filename) != 0)
9986 Error(ERR_EXIT, "cannot save CE graphics file '%s'", filename);
9995 void CreateLevelSketchImages_TEST()
9997 void CreateCustomElementImages()