1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
15 #include "libgame/libgame.h"
17 #include "game_em/export.h"
18 #include "game_sp/export.h"
19 #include "game_mm/export.h"
24 // ============================================================================
25 // functions and definitions exported from main program to game_em
26 // ============================================================================
28 void UpdateEngineValues(int, int, int, int);
30 boolean swapTiles_EM(boolean);
31 boolean getTeamMode_EM(void);
32 boolean isActivePlayer_EM(int);
34 void PlayLevelSound_EM(int, int, int, int);
35 void InitGraphicInfo_EM(void);
36 boolean CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean);
38 void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int);
39 void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int);
40 void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int);
43 // ============================================================================
44 // functions and definitions exported from main program to game_sp
45 // ============================================================================
47 void CheckSingleStepMode_SP(boolean, boolean);
49 void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int);
50 int getGraphicInfo_Delay(int);
51 boolean isNextAnimationFrame_SP(int, int);
54 // ============================================================================
55 // functions and definitions exported from main program to game_mm
56 // ============================================================================
58 void SetDrawtoField(int);
62 void CheckSingleStepMode_MM(boolean, boolean);
64 void getGraphicSource(int, int, Bitmap **, int *, int *);
65 void getMiniGraphicSource(int, Bitmap **, int *, int *);
66 void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *);