1 /***********************************************************
2 * Artsoft Retro-Game Library *
3 *----------------------------------------------------------*
4 * (c) 1994-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
17 #include "libgame/libgame.h"
18 #include "game_em/export.h"
21 /* ========================================================================= */
22 /* functions and definitions exported from main program to game_em */
23 /* ========================================================================= */
27 extern void SetBitmaps_EM(Bitmap **);
28 extern void UpdateEngineValues(int, int);
29 extern void DrawAllGameValues(int, int, int, int, int);
31 extern int getNumActivePlayers_EM();
32 extern int getGameFrameDelay_EM(int);
34 extern void PlayLevelSound_EM(int, int, int, int);
35 extern void InitGraphicInfo_EM(void);
37 void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int);
38 void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int);
39 void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int);
41 #endif /* ENGINES_H */