1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER2_SIZE 5
74 #define ED_GADGET_DISTANCE 2
75 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
77 /* values for the setting windows */
78 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
79 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
81 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
82 2 * ED_GADGET_DISTANCE)
84 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
85 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
87 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
88 n * ED_SETTINGS_XOFFSET)
89 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
90 n * ED_SETTINGS_YOFFSET)
92 #define ED_SETTINGS1_YPOS MINI_TILEY
93 #define ED_SETTINGS2_XPOS MINI_TILEX
94 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
96 /* values for counter gadgets */
97 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
98 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
99 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
101 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
102 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
103 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE)
105 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE - 2)
108 /* values for element content drawing areas */
110 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
113 /* custom change target */
114 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
117 /* optional custom graphic */
118 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
119 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
121 /* custom element content */
122 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
123 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
124 ED_GADGET_DISTANCE - MINI_TILEY)
125 /* custom change trigger element */
126 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
127 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* extended custom change target */
130 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
132 ED_GADGET_DISTANCE - MINI_TILEY)
134 /* values for random placement background drawing area */
135 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
136 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
138 /* values for scrolling gadgets for drawing area */
139 #define ED_SCROLLBUTTON_XPOS 24
140 #define ED_SCROLLBUTTON_YPOS 0
141 #define ED_SCROLLBAR_XPOS 24
142 #define ED_SCROLLBAR_YPOS 64
144 #define ED_SCROLLBUTTON_XSIZE 16
145 #define ED_SCROLLBUTTON_YSIZE 16
147 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_UP_YPOS (0)
149 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
150 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
151 #define ED_SCROLL_LEFT_XPOS (0)
152 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
153 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
154 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
155 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
156 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
157 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
158 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
159 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
160 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
162 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
164 /* values for scrolling gadgets for element list */
165 #define ED_SCROLLBUTTON2_XPOS 50
166 #define ED_SCROLLBUTTON2_YPOS 0
167 #define ED_SCROLLBAR2_XPOS 50
168 #define ED_SCROLLBAR2_YPOS 20
170 #define ED_SCROLLBUTTON2_XSIZE 10
171 #define ED_SCROLLBUTTON2_YSIZE 10
173 #define ED_SCROLL2_UP_XPOS 85
174 #define ED_SCROLL2_UP_YPOS 30
175 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_ELEMENTLIST_BUTTONS_VERT * \
178 ED_ELEMENTLIST_YSIZE - \
179 ED_SCROLLBUTTON2_YSIZE)
180 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
181 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
182 ED_SCROLLBUTTON2_YSIZE)
183 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
184 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
185 ED_ELEMENTLIST_YSIZE - \
186 2 * ED_SCROLLBUTTON2_YSIZE)
188 /* values for checkbutton gadgets */
189 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
190 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
192 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
193 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
194 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
195 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
197 /* some positions in the editor control window */
198 #define ED_BUTTON_ELEM_XPOS 6
199 #define ED_BUTTON_ELEM_YPOS 30
200 #define ED_BUTTON_ELEM_XSIZE 22
201 #define ED_BUTTON_ELEM_YSIZE 22
203 /* some values for text input, selectbox and counter gadgets */
204 #define ED_BUTTON_COUNT_YPOS 60
205 #define ED_BUTTON_COUNT_XSIZE 20
206 #define ED_BUTTON_COUNT_YSIZE 20
207 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
208 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
209 #define ED_WIN_COUNT_XSIZE 52
210 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_WIN_COUNT2_XPOS 27
212 #define ED_WIN_COUNT2_YPOS 3
213 #define ED_WIN_COUNT2_XSIZE 46
214 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
216 #define ED_BUTTON_MINUS_XPOS 2
217 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
220 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
221 ED_WIN_COUNT_XSIZE + 2)
222 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
223 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
224 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
227 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
228 2 + ED_WIN_COUNT_YSIZE)
229 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
230 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
232 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
234 4 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
237 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
238 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
239 2 * (2 + ED_WIN_COUNT_YSIZE))
240 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
241 3 * (2 + ED_WIN_COUNT_YSIZE))
243 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
244 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
246 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
247 #define INFOTEXT_XPOS SX
248 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
249 #define INFOTEXT_XSIZE SXSIZE
250 #define INFOTEXT_YSIZE MINI_TILEX
254 -----------------------------------------------------------------------------
255 editor gadget definitions
256 -----------------------------------------------------------------------------
259 /* drawing toolbox buttons */
260 #define GADGET_ID_NONE -1
261 #define GADGET_ID_TOOLBOX_FIRST 0
263 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
264 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
265 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
266 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
267 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
268 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
269 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
270 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
271 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
272 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
273 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
274 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
275 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
276 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
277 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
278 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
279 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
280 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
281 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
282 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
283 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
284 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
286 /* counter button identifiers */
287 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
289 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
290 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
291 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
292 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
293 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
294 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
295 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
296 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
297 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
298 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
299 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
300 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
303 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
304 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
305 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
306 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
307 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
308 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
309 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
310 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
311 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
312 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
313 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
314 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
315 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
316 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
317 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
318 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
321 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
322 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
323 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
324 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
325 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
326 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
327 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
328 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
329 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
330 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
331 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
332 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
333 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
334 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
335 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
336 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
337 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
338 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
339 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
340 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
341 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
342 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
344 /* drawing area identifiers */
345 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
347 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
348 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
349 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
350 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
351 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
352 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
353 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
354 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
355 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
356 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
357 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
358 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
359 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
360 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
361 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
362 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
364 /* text input identifiers */
365 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
367 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
368 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
369 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
371 /* selectbox identifiers */
372 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
374 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
375 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
376 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
377 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
378 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
379 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
380 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
381 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
382 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8)
383 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9)
384 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
385 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
386 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
387 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 13)
389 /* textbutton identifiers */
390 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 14)
392 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
393 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
394 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
395 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
397 /* gadgets for scrolling of drawing area */
398 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
400 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
401 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
402 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
403 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
404 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
405 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
407 /* gadgets for scrolling element list */
408 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
410 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
411 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
412 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
414 /* checkbuttons for level/element properties */
415 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
417 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
418 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
419 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
420 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
421 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
422 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
423 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
424 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
425 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
426 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
427 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
428 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
429 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
430 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
431 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
432 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
433 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
434 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
435 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
436 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
437 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
438 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
439 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
440 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
441 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
442 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
443 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
444 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
445 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
447 /* gadgets for buttons in element list */
448 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
449 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
450 ED_NUM_ELEMENTLIST_BUTTONS - 1)
452 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
454 /* radio button numbers */
455 #define RADIO_NR_NONE 0
456 #define RADIO_NR_DRAWING_TOOLBOX 1
457 #define RADIO_NR_RANDOM_ELEMENTS 2
459 /* values for counter gadgets */
460 #define ED_COUNTER_ID_SELECT_LEVEL 0
461 #define ED_COUNTER_ID_LEVEL_XSIZE 1
462 #define ED_COUNTER_ID_LEVEL_YSIZE 2
463 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
464 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
465 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
466 #define ED_COUNTER_ID_LEVEL_RANDOM 6
467 #define ED_COUNTER_ID_ELEMENT_SCORE 7
468 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
469 #define ED_COUNTER_ID_CUSTOM_SCORE 9
470 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
471 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
472 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
473 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
474 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
475 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
476 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
477 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
479 #define ED_NUM_COUNTERBUTTONS 18
481 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
482 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
484 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
485 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
487 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
488 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
490 /* values for scrollbutton gadgets */
491 #define ED_SCROLLBUTTON_ID_AREA_UP 0
492 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
493 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
494 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
495 #define ED_SCROLLBUTTON_ID_LIST_UP 4
496 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
498 #define ED_NUM_SCROLLBUTTONS 6
500 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
501 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
503 /* values for scrollbar gadgets */
504 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
505 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
506 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
508 #define ED_NUM_SCROLLBARS 3
510 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
511 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
513 /* values for text input gadgets */
514 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
515 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
516 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
518 #define ED_NUM_TEXTINPUT 3
520 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
521 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
523 /* values for selectbox gadgets */
524 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
525 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
526 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
527 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
528 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
529 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
530 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
531 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7
532 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8
533 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9
534 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10
535 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 11
536 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
537 #define ED_SELECTBOX_ID_CHANGE_POWER 13
539 #define ED_NUM_SELECTBOX 14
541 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
542 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
544 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
545 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
547 /* values for textbutton gadgets */
548 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
549 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
550 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
551 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
553 #define ED_NUM_TEXTBUTTON 4
555 /* values for checkbutton gadgets */
556 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
557 #define ED_CHECKBUTTON_ID_GRAVITY 1
558 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
559 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
560 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
561 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
562 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
563 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
564 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
565 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
566 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
567 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
568 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
569 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
570 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
571 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
572 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
573 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
574 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
575 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19
576 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20
577 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21
578 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 22
579 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
580 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 24
581 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 25
582 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 26
584 #define ED_NUM_CHECKBUTTONS 27
586 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
587 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
589 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
590 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
592 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
593 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
595 /* values for radiobutton gadgets */
596 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
597 #define ED_RADIOBUTTON_ID_QUANTITY 1
599 #define ED_NUM_RADIOBUTTONS 2
601 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
602 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
606 -----------------------------------------------------------------------------
607 some internally used definitions
608 -----------------------------------------------------------------------------
611 /* values for CopyLevelToUndoBuffer() */
612 #define UNDO_IMMEDIATE 0
613 #define UNDO_ACCUMULATE 1
615 /* values for scrollbars */
616 #define ED_SCROLL_NO 0
617 #define ED_SCROLL_LEFT 1
618 #define ED_SCROLL_RIGHT 2
619 #define ED_SCROLL_UP 4
620 #define ED_SCROLL_DOWN 8
622 /* screens in the level editor */
623 #define ED_MODE_DRAWING 0
624 #define ED_MODE_INFO 1
625 #define ED_MODE_PROPERTIES 2
627 /* sub-screens in the element properties section */
628 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
629 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
630 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
632 /* how many steps can be cancelled */
633 #define NUM_UNDO_STEPS (10 + 1)
635 /* values for elements with score */
637 #define MAX_SCORE 255
639 /* values for elements with gem count */
640 #define MIN_GEM_COUNT 0
641 #define MAX_GEM_COUNT 100
643 /* values for random placement */
644 #define RANDOM_USE_PERCENTAGE 0
645 #define RANDOM_USE_QUANTITY 1
647 /* maximal size of level editor drawing area */
648 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
649 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
653 -----------------------------------------------------------------------------
654 some internally used data structure definitions
655 -----------------------------------------------------------------------------
662 } control_info[ED_NUM_CTRL_BUTTONS] =
664 { 's', "draw single items" },
665 { 'd', "draw connected items" },
666 { 'l', "draw lines" },
667 { 'a', "draw arcs" },
668 { 'r', "draw outline rectangles" },
669 { 'R', "draw filled rectangles" },
670 { '\0', "wrap (rotate) level up" },
671 { 't', "enter text elements" },
672 { 'f', "flood fill" },
673 { '\0', "wrap (rotate) level left" },
674 { '?', "properties of drawing element" },
675 { '\0', "wrap (rotate) level right" },
676 { '\0', "random element placement" },
677 { 'b', "grab brush" },
678 { '\0', "wrap (rotate) level down" },
679 { ',', "pick drawing element" },
680 { 'U', "undo last operation" },
681 { 'I', "level properties" },
682 { 'S', "save level" },
683 { 'C', "clear level" },
684 { 'T', "test level" },
685 { 'E', "exit level editor" }
688 static int random_placement_value = 10;
689 static int random_placement_method = RANDOM_USE_QUANTITY;
690 static int random_placement_background_element = EL_SAND;
691 static boolean random_placement_background_restricted = FALSE;
692 static boolean stick_element_properties_window = FALSE;
693 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
694 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
695 static struct ElementInfo custom_element;
700 int min_value, max_value;
701 int gadget_id_down, gadget_id_up;
704 char *text_above, *text_left, *text_right;
705 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
707 /* ---------- level and editor settings ---------------------------------- */
710 DX + 5 - SX, DY + 3 - SY,
712 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
713 GADGET_ID_SELECT_LEVEL_TEXT,
718 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
719 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
720 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
721 GADGET_ID_LEVEL_XSIZE_TEXT,
723 "playfield size", NULL, "width",
726 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
727 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
728 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
729 GADGET_ID_LEVEL_YSIZE_TEXT,
731 NULL, NULL, "height",
734 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
736 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
737 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
739 "number of emeralds to collect", NULL, NULL
742 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
744 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
745 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
747 "time available to solve level", NULL, "(0 => no time limit)"
750 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
752 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
753 GADGET_ID_LEVEL_TIMESCORE_TEXT,
754 &level.score[SC_TIME_BONUS],
755 "score for each 10 seconds left", NULL, NULL
758 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
760 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
761 GADGET_ID_LEVEL_RANDOM_TEXT,
762 &random_placement_value,
763 "random element placement", NULL, "in"
766 /* ---------- element settings: configure (various elements) ------------- */
769 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
770 MIN_SCORE, MAX_SCORE,
771 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
772 GADGET_ID_ELEMENT_SCORE_TEXT,
773 NULL, /* will be set when used */
777 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
778 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
779 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
780 GADGET_ID_ELEMENT_CONTENT_TEXT,
781 &level.num_yamyam_contents,
782 NULL, NULL, "number of content areas"
785 /* ---------- element settings: configure (custom elements) ------------- */
788 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
789 MIN_SCORE, MAX_SCORE,
790 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
791 GADGET_ID_CUSTOM_SCORE_TEXT,
792 &custom_element.score,
793 NULL, "collect score", NULL
796 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
797 MIN_GEM_COUNT, MAX_GEM_COUNT,
798 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
799 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
800 &custom_element.gem_count,
804 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
806 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
807 GADGET_ID_PUSH_DELAY_FIX_TEXT,
808 &custom_element.push_delay_fixed,
809 NULL, "push delay", NULL
812 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
814 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
815 GADGET_ID_PUSH_DELAY_RND_TEXT,
816 &custom_element.push_delay_random,
817 NULL, "+random", NULL
820 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
822 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
823 GADGET_ID_MOVE_DELAY_FIX_TEXT,
824 &custom_element.move_delay_fixed,
825 NULL, "move delay", NULL
828 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
830 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
831 GADGET_ID_MOVE_DELAY_RND_TEXT,
832 &custom_element.move_delay_random,
833 NULL, "+random", NULL
836 /* ---------- element settings: advanced (custom elements) --------------- */
839 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
841 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
842 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
843 &custom_element.change.delay_fixed,
847 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
849 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
850 GADGET_ID_CHANGE_DELAY_RND_TEXT,
851 &custom_element.change.delay_random,
852 NULL, "+random", NULL
855 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
857 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
858 GADGET_ID_CHANGE_CONT_RND_TEXT,
859 &custom_element.change.random,
860 NULL, "use random change:", NULL
871 } textinput_info[ED_NUM_TEXTINPUT] =
874 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
875 GADGET_ID_LEVEL_NAME,
881 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
882 GADGET_ID_LEVEL_AUTHOR,
883 MAX_LEVEL_AUTHOR_LEN,
888 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
889 GADGET_ID_ELEMENT_NAME,
890 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
891 custom_element.description,
896 static struct ValueTextInfo options_access_type[] =
898 { EP_WALKABLE, "walk" },
899 { EP_PASSABLE, "pass" },
903 static struct ValueTextInfo options_access_layer[] =
905 { EP_ACCESSIBLE_OVER, "over" },
906 { EP_ACCESSIBLE_INSIDE, "inside" },
907 { EP_ACCESSIBLE_UNDER, "under" },
911 static struct ValueTextInfo options_walk_to_action[] =
913 { EP_DIGGABLE, "diggable" },
914 { EP_COLLECTIBLE, "collectible" },
915 { EP_PUSHABLE, "pushable" },
919 static struct ValueTextInfo options_move_pattern[] =
922 { MV_RIGHT, "right" },
925 { MV_HORIZONTAL, "horizontal" },
926 { MV_VERTICAL, "vertical" },
927 { MV_ALL_DIRECTIONS, "all directions" },
928 { MV_TOWARDS_PLAYER, "towards player" },
929 { MV_AWAY_FROM_PLAYER, "away from player" },
930 { MV_ALONG_LEFT_SIDE, "along left side" },
931 { MV_ALONG_RIGHT_SIDE, "along right side" },
932 { MV_TURNING_LEFT, "turning left" },
933 { MV_TURNING_RIGHT, "turning right" },
937 static struct ValueTextInfo options_move_direction[] =
939 { MV_NO_MOVING, "automatic" },
941 { MV_RIGHT, "right" },
947 static struct ValueTextInfo options_move_stepsize[] =
957 static struct ValueTextInfo options_smash_targets[] =
959 { EP_CAN_SMASH_PLAYER, "player" },
960 { EP_CAN_SMASH_ENEMIES, "enemies" },
961 { EP_CAN_SMASH_EVERYTHING, "everything" },
965 static struct ValueTextInfo options_deadliness[] =
967 { EP_DONT_RUN_INTO, "running into" },
968 { EP_DONT_COLLIDE_WITH, "colliding with" },
969 { EP_DONT_TOUCH, "touching" },
973 static struct ValueTextInfo options_consistency[] =
975 { EP_CAN_EXPLODE, "can explode" },
976 { EP_INDESTRUCTIBLE, "indestructible" },
980 static struct ValueTextInfo options_time_units[] =
987 static struct ValueTextInfo options_change_player_action[] =
989 { CE_TOUCHED_BY_PLAYER, "touched" },
990 { CE_PRESSED_BY_PLAYER, "pressed" },
991 { CE_PUSHED_BY_PLAYER, "pushed" },
995 static struct ValueTextInfo options_change_collide_action[] =
997 { CE_COLLISION, "on collision" },
998 { CE_IMPACT, "on impact" },
999 { CE_SMASHED, "when smashed" },
1003 static struct ValueTextInfo options_change_other_action[] =
1005 { CE_OTHER_IS_TOUCHING, "touching" },
1006 { CE_OTHER_IS_CHANGING, "change of" },
1007 { CE_OTHER_IS_EXPLODING, "explosion of" },
1008 { CE_OTHER_GETS_TOUCHED, "player touches" },
1009 { CE_OTHER_GETS_PRESSED, "player presses" },
1010 { CE_OTHER_GETS_PUSHED, "player pushes" },
1011 { CE_OTHER_GETS_COLLECTED, "player collects" },
1015 static struct ValueTextInfo options_change_power[] =
1017 { CP_NON_DESTRUCTIVE, "non-destructive" },
1018 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1019 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1027 int size; /* char size of selectbox or '-1' (dynamically determined) */
1028 struct ValueTextInfo *options;
1030 char *text_left, *text_right, *infotext;
1031 } selectbox_info[ED_NUM_SELECTBOX] =
1033 /* ---------- element settings: configure (custom elements) ------------- */
1036 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1037 GADGET_ID_CUSTOM_ACCESS_TYPE,
1039 options_access_type,
1040 &custom_element.access_type,
1041 "player can", NULL, "type of access to this field"
1044 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1045 GADGET_ID_CUSTOM_ACCESS_LAYER,
1047 options_access_layer,
1048 &custom_element.access_layer,
1049 NULL, NULL, "layer of access for this field"
1052 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1053 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1055 options_walk_to_action,
1056 &custom_element.walk_to_action,
1057 NULL, NULL, "diggable/collectible/pushable"
1060 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1061 GADGET_ID_CUSTOM_MOVE_PATTERN,
1063 options_move_pattern,
1064 &custom_element.move_pattern,
1065 "can move", NULL, "element move direction"
1068 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1069 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1071 options_move_direction,
1072 &custom_element.move_direction_initial,
1073 "starts moving", NULL, "initial element move direction"
1076 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1077 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1079 options_move_stepsize,
1080 &custom_element.move_stepsize,
1081 "move/fall speed", NULL, "speed of element movement"
1084 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1085 GADGET_ID_CUSTOM_SMASH_TARGETS,
1087 options_smash_targets,
1088 &custom_element.smash_targets,
1089 "can smash", NULL, "elements that can be smashed"
1092 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1093 GADGET_ID_CUSTOM_DEADLINESS,
1096 &custom_element.deadliness,
1097 "deadly when", NULL, "deadliness of element"
1100 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1101 GADGET_ID_CUSTOM_CONSISTENCY,
1103 options_consistency,
1104 &custom_element.consistency,
1105 NULL, "explodes to:", "consistency/destructibility"
1108 /* ---------- element settings: advanced (custom elements) --------------- */
1111 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1112 GADGET_ID_CHANGE_TIME_UNITS,
1115 &custom_element.change.delay_frames,
1116 "delay time given in", NULL, "delay time units for change"
1119 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1120 GADGET_ID_CHANGE_PLAYER_ACTION,
1122 options_change_player_action,
1123 &custom_element.change_player_action,
1124 NULL, "by player", "type of player contact"
1127 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1128 GADGET_ID_CHANGE_COLLIDE_ACTION,
1130 options_change_collide_action,
1131 &custom_element.change_collide_action,
1132 NULL, NULL, "change after impact or smash"
1135 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1136 GADGET_ID_CHANGE_OTHER_ACTION,
1138 options_change_other_action,
1139 &custom_element.change_other_action,
1140 NULL, "element:", "type of other element action"
1143 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1144 GADGET_ID_CHANGE_POWER,
1146 options_change_power,
1147 &custom_element.change.power,
1148 "power:", NULL, "power of extended change"
1157 char *text, *infotext;
1158 } textbutton_info[ED_NUM_TEXTBUTTON] =
1161 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1162 GADGET_ID_PROPERTIES_INFO,
1163 11, "Information", "Show information about element"
1166 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1167 GADGET_ID_PROPERTIES_CONFIG,
1168 11, "Configure", "Configure element properties"
1171 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1172 GADGET_ID_PROPERTIES_ADVANCED,
1173 11, "Advanced", "Advanced element configuration"
1176 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1177 GADGET_ID_SAVE_AS_TEMPLATE,
1178 -1, "Save as template", "Save current settings as new template"
1188 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1191 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1192 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1193 GADGET_ID_SCROLL_UP,
1194 "scroll level editing area up"
1197 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1198 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1199 GADGET_ID_SCROLL_DOWN,
1200 "scroll level editing area down"
1203 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1204 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1205 GADGET_ID_SCROLL_LEFT,
1206 "scroll level editing area left"
1209 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1210 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1211 GADGET_ID_SCROLL_RIGHT,
1212 "scroll level editing area right"
1215 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1216 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1217 GADGET_ID_SCROLL_LIST_UP,
1218 "scroll element list up ('Page Up')"
1221 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1222 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1223 GADGET_ID_SCROLL_LIST_DOWN,
1224 "scroll element list down ('Page Down')"
1236 } scrollbar_info[ED_NUM_SCROLLBARS] =
1239 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1240 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1241 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1242 GD_TYPE_SCROLLBAR_HORIZONTAL,
1243 GADGET_ID_SCROLL_HORIZONTAL,
1244 "scroll level editing area horizontally"
1247 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1248 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1249 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1250 GD_TYPE_SCROLLBAR_VERTICAL,
1251 GADGET_ID_SCROLL_VERTICAL,
1252 "scroll level editing area vertically"
1255 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1256 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1257 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1258 GD_TYPE_SCROLLBAR_VERTICAL,
1259 GADGET_ID_SCROLL_LIST_VERTICAL,
1260 "scroll element list vertically"
1268 int radio_button_nr;
1271 char *text_right, *infotext;
1272 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1275 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1276 GADGET_ID_RANDOM_PERCENTAGE,
1277 RADIO_NR_RANDOM_ELEMENTS,
1278 &random_placement_method, RANDOM_USE_PERCENTAGE,
1279 "percentage", "use percentage for random elements"
1282 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1283 GADGET_ID_RANDOM_QUANTITY,
1284 RADIO_NR_RANDOM_ELEMENTS,
1285 &random_placement_method, RANDOM_USE_QUANTITY,
1286 "quantity", "use quantity for random elements"
1295 char *text_right, *infotext;
1296 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1298 /* ---------- level and editor settings ---------------------------------- */
1301 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1302 GADGET_ID_DOUBLE_SPEED,
1303 &level.double_speed,
1304 "double speed movement", "set movement speed of player"
1307 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1310 "gravity", "set level gravity"
1313 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1314 GADGET_ID_RANDOM_RESTRICTED,
1315 &random_placement_background_restricted,
1316 "restrict random placement to", "set random placement restriction"
1319 /* ---------- element settings: configure (various elements) ------------- */
1322 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1323 GADGET_ID_STICK_ELEMENT,
1324 &stick_element_properties_window,
1325 "stick this screen to edit content","stick this screen to edit content"
1328 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1329 GADGET_ID_EM_SLIPPERY_GEMS,
1330 &level.em_slippery_gems,
1331 "slip down from certain flat walls","use EM style slipping behaviour"
1334 /* ---------- element settings: configure (custom elements) ------------- */
1337 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1338 GADGET_ID_CUSTOM_ACCESSIBLE,
1339 &custom_element_properties[EP_ACCESSIBLE],
1340 NULL, "player can walk to or pass this field"
1343 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1344 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1345 &custom_element_properties[EP_WALK_TO_OBJECT],
1346 NULL, "player can dig/collect/push element"
1349 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1350 GADGET_ID_CUSTOM_CAN_MOVE,
1351 &custom_element_properties[EP_CAN_MOVE],
1352 NULL, "element can move in some direction"
1355 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1356 GADGET_ID_CUSTOM_CAN_FALL,
1357 &custom_element_properties[EP_CAN_FALL],
1358 "can fall", "element can fall down"
1361 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1362 GADGET_ID_CUSTOM_CAN_SMASH,
1363 &custom_element_properties[EP_CAN_SMASH],
1364 NULL, "element can smash other elements"
1367 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1368 GADGET_ID_CUSTOM_SLIPPERY,
1369 &custom_element_properties[EP_SLIPPERY],
1370 "slippery", "other elements can fall down from it"
1373 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1374 GADGET_ID_CUSTOM_DEADLY,
1375 &custom_element_properties[EP_DEADLY],
1376 NULL, "element can kill the player"
1379 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1380 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1381 &custom_element_properties[EP_EXPLODE_RESULT],
1382 NULL, "set consistency/destructibility"
1385 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1386 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1387 &custom_element.can_explode_by_fire,
1388 "by fire", "element can explode by fire/explosion"
1391 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1392 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1393 &custom_element.can_explode_smashed,
1394 "smashed", "element can explode when smashed"
1397 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1398 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1399 &custom_element.can_explode_impact,
1400 "impact", "element can explode on impact"
1403 /* ---------- element settings: advanced (custom elements) --------------- */
1406 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1407 GADGET_ID_CUSTOM_USE_GRAPHIC,
1408 &custom_element.use_gfx_element,
1409 "use graphic of element:", "use graphic for custom element"
1412 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1413 GADGET_ID_CUSTOM_CAN_CHANGE,
1414 &custom_element_properties[EP_CAN_CHANGE],
1415 "element changes to after/when:","element can change to other element"
1418 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1419 GADGET_ID_CHANGE_DELAY,
1420 &custom_element_change_events[CE_DELAY],
1421 NULL, "element changes after delay"
1424 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1425 GADGET_ID_CHANGE_BY_PLAYER,
1426 &custom_element_change_events[CE_BY_PLAYER],
1427 NULL, "element changes by player contact"
1430 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1431 GADGET_ID_CHANGE_BY_COLLISION,
1432 &custom_element_change_events[CE_BY_COLLISION],
1433 NULL, "element changes by impact or smash"
1436 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1437 GADGET_ID_CHANGE_BY_OTHER,
1438 &custom_element_change_events[CE_BY_OTHER],
1439 NULL, "element changes by other element"
1442 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1443 GADGET_ID_CHANGE_USE_EXPLOSION,
1444 &custom_element.change.explode,
1445 "explode instead of change", "element explodes instead of change"
1448 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1449 GADGET_ID_CHANGE_USE_CONTENT,
1450 &custom_element.change.use_content,
1451 "use extended change target:", "element changes to more elements"
1454 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1455 GADGET_ID_CHANGE_ONLY_COMPLETE,
1456 &custom_element.change.only_complete,
1457 "only use complete change", "only use complete extended content"
1460 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1461 GADGET_ID_CHANGE_USE_RANDOM,
1462 &custom_element.change.use_random_change,
1463 NULL, "use random value for new content"
1466 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1467 GADGET_ID_CUSTOM_USE_TEMPLATE,
1468 &level.use_custom_template,
1469 "use template", "use template for custom properties"
1475 -----------------------------------------------------------------------------
1476 some internally used variables
1477 -----------------------------------------------------------------------------
1480 /* actual size of level editor drawing area */
1481 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1483 /* actual position of level editor drawing area in level playfield */
1484 static int level_xpos = -1, level_ypos = -1;
1486 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1488 /* drawing elements on the three mouse buttons */
1489 static int new_element1 = EL_WALL;
1490 static int new_element2 = EL_EMPTY;
1491 static int new_element3 = EL_SAND;
1493 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1494 (button) == 2 ? new_element2 : \
1495 (button) == 3 ? new_element3 : EL_EMPTY)
1496 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1498 /* forward declaration for internal use */
1499 static void ModifyEditorCounter(int, int);
1500 static void ModifyEditorCounterLimits(int, int, int);
1501 static void ModifyEditorSelectbox(int, int);
1502 static void ModifyEditorElementList();
1503 static void DrawDrawingWindow();
1504 static void DrawLevelInfoWindow();
1505 static void DrawPropertiesWindow();
1506 static boolean checkPropertiesConfig();
1507 static void CopyLevelToUndoBuffer(int);
1508 static void HandleDrawingAreas(struct GadgetInfo *);
1509 static void HandleCounterButtons(struct GadgetInfo *);
1510 static void HandleTextInputGadgets(struct GadgetInfo *);
1511 static void HandleSelectboxGadgets(struct GadgetInfo *);
1512 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1513 static void HandleRadiobuttons(struct GadgetInfo *);
1514 static void HandleCheckbuttons(struct GadgetInfo *);
1515 static void HandleControlButtons(struct GadgetInfo *);
1516 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1518 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1520 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1521 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1522 static boolean draw_with_brush = FALSE;
1523 static int properties_element = 0;
1525 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1526 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1527 static int undo_buffer_position = 0;
1528 static int undo_buffer_steps = 0;
1530 static int edit_mode;
1531 static int edit_mode_properties;
1533 static int element_shift = 0;
1535 static int editor_el_boulderdash[] =
1567 EL_BD_BUTTERFLY_LEFT,
1569 EL_BD_BUTTERFLY_RIGHT,
1570 EL_BD_FIREFLY_RIGHT,
1573 EL_BD_BUTTERFLY_DOWN,
1577 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1579 static int editor_el_emerald_mine[] =
1641 EL_ACID_POOL_TOPLEFT,
1643 EL_ACID_POOL_TOPRIGHT,
1646 EL_ACID_POOL_BOTTOMLEFT,
1647 EL_ACID_POOL_BOTTOM,
1648 EL_ACID_POOL_BOTTOMRIGHT,
1671 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1673 static int editor_el_more[] =
1706 EL_WALL_EMERALD_YELLOW,
1707 EL_WALL_EMERALD_RED,
1708 EL_WALL_EMERALD_PURPLE,
1725 EL_DYNABOMB_INCREASE_NUMBER,
1726 EL_DYNABOMB_INCREASE_SIZE,
1727 EL_DYNABOMB_INCREASE_POWER,
1748 EL_BALLOON_SWITCH_ANY,
1750 EL_BALLOON_SWITCH_LEFT,
1751 EL_BALLOON_SWITCH_RIGHT,
1752 EL_BALLOON_SWITCH_UP,
1753 EL_BALLOON_SWITCH_DOWN,
1756 EL_EXPANDABLE_WALL_HORIZONTAL,
1757 EL_EXPANDABLE_WALL_VERTICAL,
1758 EL_EXPANDABLE_WALL_ANY,
1760 EL_INVISIBLE_STEELWALL,
1775 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1777 static int editor_el_sokoban[] =
1790 EL_SOKOBAN_FIELD_EMPTY,
1791 EL_SOKOBAN_FIELD_FULL,
1794 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1796 static int editor_el_supaplex[] =
1815 EL_SP_HARDWARE_GRAY,
1824 EL_SP_GRAVITY_PORT_RIGHT,
1825 EL_SP_GRAVITY_PORT_DOWN,
1826 EL_SP_GRAVITY_PORT_LEFT,
1828 EL_SP_GRAVITY_PORT_UP,
1834 EL_SP_PORT_VERTICAL,
1835 EL_SP_PORT_HORIZONTAL,
1843 EL_SP_HARDWARE_BASE_1,
1844 EL_SP_HARDWARE_GREEN,
1845 EL_SP_HARDWARE_BLUE,
1848 EL_SP_HARDWARE_YELLOW,
1849 EL_SP_HARDWARE_BASE_2,
1850 EL_SP_HARDWARE_BASE_3,
1851 EL_SP_HARDWARE_BASE_4,
1853 EL_SP_HARDWARE_BASE_5,
1854 EL_SP_HARDWARE_BASE_6,
1858 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1860 static int editor_el_diamond_caves[] =
1887 EL_CONVEYOR_BELT_1_LEFT,
1888 EL_CONVEYOR_BELT_1_MIDDLE,
1889 EL_CONVEYOR_BELT_1_RIGHT,
1890 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1892 EL_CONVEYOR_BELT_2_LEFT,
1893 EL_CONVEYOR_BELT_2_MIDDLE,
1894 EL_CONVEYOR_BELT_2_RIGHT,
1895 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1897 EL_CONVEYOR_BELT_3_LEFT,
1898 EL_CONVEYOR_BELT_3_MIDDLE,
1899 EL_CONVEYOR_BELT_3_RIGHT,
1900 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1902 EL_CONVEYOR_BELT_4_LEFT,
1903 EL_CONVEYOR_BELT_4_MIDDLE,
1904 EL_CONVEYOR_BELT_4_RIGHT,
1905 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1907 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1908 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1909 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1910 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1912 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1913 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1914 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1915 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1918 EL_SWITCHGATE_CLOSED,
1919 EL_SWITCHGATE_SWITCH_UP,
1929 EL_STEELWALL_SLANTED,
1932 EL_SIGN_EXCLAMATION,
1935 EL_LIGHT_SWITCH_ACTIVE,
1942 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1944 static int editor_el_dx_boulderdash[] =
1968 EL_TUBE_HORIZONTAL_DOWN,
1972 EL_TUBE_VERTICAL_RIGHT,
1974 EL_TUBE_VERTICAL_LEFT,
1978 EL_TUBE_HORIZONTAL_UP,
1986 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1988 static int editor_el_chars[] =
2082 EL_CHAR(FONT_ASCII_CURSOR),
2085 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2087 static int editor_el_custom[] =
2109 EL_CUSTOM_START + 0,
2110 EL_CUSTOM_START + 1,
2111 EL_CUSTOM_START + 2,
2112 EL_CUSTOM_START + 3,
2114 EL_CUSTOM_START + 4,
2115 EL_CUSTOM_START + 5,
2116 EL_CUSTOM_START + 6,
2117 EL_CUSTOM_START + 7,
2119 EL_CUSTOM_START + 8,
2120 EL_CUSTOM_START + 9,
2121 EL_CUSTOM_START + 10,
2122 EL_CUSTOM_START + 11,
2124 EL_CUSTOM_START + 12,
2125 EL_CUSTOM_START + 13,
2126 EL_CUSTOM_START + 14,
2127 EL_CUSTOM_START + 15,
2129 EL_CUSTOM_START + 16,
2130 EL_CUSTOM_START + 17,
2131 EL_CUSTOM_START + 18,
2132 EL_CUSTOM_START + 19,
2134 EL_CUSTOM_START + 20,
2135 EL_CUSTOM_START + 21,
2136 EL_CUSTOM_START + 22,
2137 EL_CUSTOM_START + 23,
2139 EL_CUSTOM_START + 24,
2140 EL_CUSTOM_START + 25,
2141 EL_CUSTOM_START + 26,
2142 EL_CUSTOM_START + 27,
2144 EL_CUSTOM_START + 28,
2145 EL_CUSTOM_START + 29,
2146 EL_CUSTOM_START + 30,
2147 EL_CUSTOM_START + 31,
2149 EL_CUSTOM_START + 32,
2150 EL_CUSTOM_START + 33,
2151 EL_CUSTOM_START + 34,
2152 EL_CUSTOM_START + 35,
2154 EL_CUSTOM_START + 36,
2155 EL_CUSTOM_START + 37,
2156 EL_CUSTOM_START + 38,
2157 EL_CUSTOM_START + 39,
2159 EL_CUSTOM_START + 40,
2160 EL_CUSTOM_START + 41,
2161 EL_CUSTOM_START + 42,
2162 EL_CUSTOM_START + 43,
2164 EL_CUSTOM_START + 44,
2165 EL_CUSTOM_START + 45,
2166 EL_CUSTOM_START + 46,
2167 EL_CUSTOM_START + 47,
2169 EL_CUSTOM_START + 48,
2170 EL_CUSTOM_START + 49,
2171 EL_CUSTOM_START + 50,
2172 EL_CUSTOM_START + 51,
2174 EL_CUSTOM_START + 52,
2175 EL_CUSTOM_START + 53,
2176 EL_CUSTOM_START + 54,
2177 EL_CUSTOM_START + 55,
2179 EL_CUSTOM_START + 56,
2180 EL_CUSTOM_START + 57,
2181 EL_CUSTOM_START + 58,
2182 EL_CUSTOM_START + 59,
2184 EL_CUSTOM_START + 60,
2185 EL_CUSTOM_START + 61,
2186 EL_CUSTOM_START + 62,
2187 EL_CUSTOM_START + 63,
2189 EL_CUSTOM_START + 64,
2190 EL_CUSTOM_START + 65,
2191 EL_CUSTOM_START + 66,
2192 EL_CUSTOM_START + 67,
2194 EL_CUSTOM_START + 68,
2195 EL_CUSTOM_START + 69,
2196 EL_CUSTOM_START + 70,
2197 EL_CUSTOM_START + 71,
2199 EL_CUSTOM_START + 72,
2200 EL_CUSTOM_START + 73,
2201 EL_CUSTOM_START + 74,
2202 EL_CUSTOM_START + 75,
2204 EL_CUSTOM_START + 76,
2205 EL_CUSTOM_START + 77,
2206 EL_CUSTOM_START + 78,
2207 EL_CUSTOM_START + 79,
2209 EL_CUSTOM_START + 80,
2210 EL_CUSTOM_START + 81,
2211 EL_CUSTOM_START + 82,
2212 EL_CUSTOM_START + 83,
2214 EL_CUSTOM_START + 84,
2215 EL_CUSTOM_START + 85,
2216 EL_CUSTOM_START + 86,
2217 EL_CUSTOM_START + 87,
2219 EL_CUSTOM_START + 88,
2220 EL_CUSTOM_START + 89,
2221 EL_CUSTOM_START + 90,
2222 EL_CUSTOM_START + 91,
2224 EL_CUSTOM_START + 92,
2225 EL_CUSTOM_START + 93,
2226 EL_CUSTOM_START + 94,
2227 EL_CUSTOM_START + 95,
2229 EL_CUSTOM_START + 96,
2230 EL_CUSTOM_START + 97,
2231 EL_CUSTOM_START + 98,
2232 EL_CUSTOM_START + 99,
2234 EL_CUSTOM_START + 100,
2235 EL_CUSTOM_START + 101,
2236 EL_CUSTOM_START + 102,
2237 EL_CUSTOM_START + 103,
2239 EL_CUSTOM_START + 104,
2240 EL_CUSTOM_START + 105,
2241 EL_CUSTOM_START + 106,
2242 EL_CUSTOM_START + 107,
2244 EL_CUSTOM_START + 108,
2245 EL_CUSTOM_START + 109,
2246 EL_CUSTOM_START + 110,
2247 EL_CUSTOM_START + 111,
2249 EL_CUSTOM_START + 112,
2250 EL_CUSTOM_START + 113,
2251 EL_CUSTOM_START + 114,
2252 EL_CUSTOM_START + 115,
2254 EL_CUSTOM_START + 116,
2255 EL_CUSTOM_START + 117,
2256 EL_CUSTOM_START + 118,
2257 EL_CUSTOM_START + 119,
2259 EL_CUSTOM_START + 120,
2260 EL_CUSTOM_START + 121,
2261 EL_CUSTOM_START + 122,
2262 EL_CUSTOM_START + 123,
2264 EL_CUSTOM_START + 124,
2265 EL_CUSTOM_START + 125,
2266 EL_CUSTOM_START + 126,
2267 EL_CUSTOM_START + 127
2269 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2271 static int *editor_elements = NULL; /* dynamically allocated */
2272 static int num_editor_elements = 0; /* dynamically determined */
2276 boolean *setup_value;
2278 int *element_list_size;
2280 boolean last_setup_value;
2282 editor_elements_info[] =
2284 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2285 &num_editor_el_boulderdash },
2286 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2287 &num_editor_el_emerald_mine },
2288 { &setup.editor.el_more, editor_el_more,
2289 &num_editor_el_more },
2290 { &setup.editor.el_sokoban, editor_el_sokoban,
2291 &num_editor_el_sokoban },
2292 { &setup.editor.el_supaplex, editor_el_supaplex,
2293 &num_editor_el_supaplex },
2294 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2295 &num_editor_el_diamond_caves },
2296 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2297 &num_editor_el_dx_boulderdash },
2298 { &setup.editor.el_chars, editor_el_chars,
2299 &num_editor_el_chars },
2300 { &setup.editor.el_custom, editor_el_custom,
2301 &num_editor_el_custom },
2308 -----------------------------------------------------------------------------
2310 -----------------------------------------------------------------------------
2313 static void ReinitializeElementList()
2318 if (editor_elements != NULL)
2319 free(editor_elements);
2321 num_editor_elements = 0;
2323 /* determine size of element list */
2324 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2325 if (*editor_elements_info[i].setup_value)
2326 num_editor_elements += *editor_elements_info[i].element_list_size;
2328 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2330 /* workaround: offer at least as many elements as element buttons exist */
2331 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2333 *editor_elements_info[list_nr].setup_value = TRUE;
2334 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2337 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2339 /* fill element list */
2340 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2341 if (*editor_elements_info[i].setup_value)
2342 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2343 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2346 static void ReinitializeElementListButtons()
2348 static boolean initialization_needed = TRUE;
2351 if (!initialization_needed) /* check if editor element setup has changed */
2352 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2353 if (editor_elements_info[i].last_setup_value !=
2354 *editor_elements_info[i].setup_value)
2355 initialization_needed = TRUE;
2357 if (!initialization_needed)
2360 FreeLevelEditorGadgets();
2361 CreateLevelEditorGadgets();
2363 /* store current setup values for next invocation of this function */
2364 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2365 editor_elements_info[i].last_setup_value =
2366 *editor_elements_info[i].setup_value;
2368 initialization_needed = FALSE;
2371 static int getCounterGadgetWidth()
2373 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2376 static int getMaxInfoTextLength()
2378 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2381 static char *getElementInfoText(int element)
2383 char *info_text = NULL;
2385 if (element < NUM_FILE_ELEMENTS)
2387 if (strlen(element_info[element].description) > 0)
2388 info_text = element_info[element].description;
2389 else if (element_info[element].custom_description != NULL)
2390 info_text = element_info[element].custom_description;
2391 else if (element_info[element].editor_description != NULL)
2392 info_text = element_info[element].editor_description;
2395 if (info_text == NULL)
2397 info_text = "unknown";
2399 Error(ERR_WARN, "no element description for element %d", element);
2405 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2408 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2409 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2411 BlitBitmap(drawto, drawto,
2412 SX + (dx == -1 ? MINI_TILEX : 0),
2413 SY + (dy == -1 ? MINI_TILEY : 0),
2414 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2415 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2416 SX + (dx == +1 ? MINI_TILEX : 0),
2417 SY + (dy == +1 ? MINI_TILEY : 0));
2420 x = (dx == 1 ? 0 : ed_fieldx - 1);
2421 for(y=0; y<ed_fieldy; y++)
2422 DrawMiniElementOrWall(x, y, from_x, from_y);
2426 y = (dy == 1 ? 0 : ed_fieldy - 1);
2427 for(x=0; x<ed_fieldx; x++)
2428 DrawMiniElementOrWall(x, y, from_x, from_y);
2431 redraw_mask |= REDRAW_FIELD;
2435 static void CreateControlButtons()
2437 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2438 struct GadgetInfo *gi;
2439 unsigned long event_mask;
2442 /* create toolbox buttons */
2443 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2447 int gd_xoffset, gd_yoffset;
2448 int gd_x1, gd_x2, gd_y1, gd_y2;
2450 int radio_button_nr;
2453 if (id == GADGET_ID_SINGLE_ITEMS ||
2454 id == GADGET_ID_CONNECTED_ITEMS ||
2455 id == GADGET_ID_LINE ||
2456 id == GADGET_ID_ARC ||
2457 id == GADGET_ID_TEXT ||
2458 id == GADGET_ID_RECTANGLE ||
2459 id == GADGET_ID_FILLED_BOX ||
2460 id == GADGET_ID_FLOOD_FILL ||
2461 id == GADGET_ID_GRAB_BRUSH ||
2462 id == GADGET_ID_PICK_ELEMENT)
2464 button_type = GD_TYPE_RADIO_BUTTON;
2465 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2466 checked = (id == drawing_function ? TRUE : FALSE);
2467 event_mask = GD_EVENT_PRESSED;
2471 button_type = GD_TYPE_NORMAL_BUTTON;
2472 radio_button_nr = RADIO_NR_NONE;
2475 if (id == GADGET_ID_WRAP_LEFT ||
2476 id == GADGET_ID_WRAP_RIGHT ||
2477 id == GADGET_ID_WRAP_UP ||
2478 id == GADGET_ID_WRAP_DOWN)
2479 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2481 event_mask = GD_EVENT_RELEASED;
2484 if (id < ED_NUM_CTRL1_BUTTONS)
2486 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2487 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2489 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2490 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2491 width = ED_CTRL1_BUTTON_XSIZE;
2492 height = ED_CTRL1_BUTTON_YSIZE;
2496 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2497 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2499 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2500 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2501 width = ED_CTRL2_BUTTON_XSIZE;
2502 height = ED_CTRL2_BUTTON_YSIZE;
2505 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2506 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2507 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2508 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2510 gi = CreateGadget(GDI_CUSTOM_ID, id,
2511 GDI_CUSTOM_TYPE_ID, i,
2512 GDI_INFO_TEXT, control_info[i].text,
2513 GDI_X, EX + gd_xoffset,
2514 GDI_Y, EY + gd_yoffset,
2517 GDI_TYPE, button_type,
2518 GDI_STATE, GD_BUTTON_UNPRESSED,
2519 GDI_RADIO_NR, radio_button_nr,
2520 GDI_CHECKED, checked,
2521 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2522 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2523 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2524 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2525 GDI_EVENT_MASK, event_mask,
2526 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2527 GDI_CALLBACK_ACTION, HandleControlButtons,
2531 Error(ERR_EXIT, "cannot create gadget");
2533 level_editor_gadget[id] = gi;
2536 /* create buttons for scrolling of drawing area and element list */
2537 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2539 int id = scrollbutton_info[i].gadget_id;
2540 int x, y, width, height;
2541 int gd_x1, gd_x2, gd_y1, gd_y2;
2543 x = scrollbutton_info[i].x;
2544 y = scrollbutton_info[i].y;
2546 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2548 if (id == GADGET_ID_SCROLL_LIST_UP ||
2549 id == GADGET_ID_SCROLL_LIST_DOWN)
2553 width = ED_SCROLLBUTTON2_XSIZE;
2554 height = ED_SCROLLBUTTON2_YSIZE;
2555 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2556 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2557 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2564 width = ED_SCROLLBUTTON_XSIZE;
2565 height = ED_SCROLLBUTTON_YSIZE;
2566 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2567 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2568 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2572 gi = CreateGadget(GDI_CUSTOM_ID, id,
2573 GDI_CUSTOM_TYPE_ID, i,
2574 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2579 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2580 GDI_STATE, GD_BUTTON_UNPRESSED,
2581 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2582 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2583 GDI_EVENT_MASK, event_mask,
2584 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2585 GDI_CALLBACK_ACTION, HandleControlButtons,
2589 Error(ERR_EXIT, "cannot create gadget");
2591 level_editor_gadget[id] = gi;
2594 /* create buttons for element list */
2595 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2597 Bitmap *deco_bitmap;
2598 int deco_x, deco_y, deco_xpos, deco_ypos;
2599 int gd_xoffset, gd_yoffset;
2600 int gd_x1, gd_x2, gd_y;
2601 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2602 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2603 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2604 int element = editor_elements[i];
2606 event_mask = GD_EVENT_RELEASED;
2608 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2609 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2611 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2612 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2613 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2615 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2616 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2617 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2619 gi = CreateGadget(GDI_CUSTOM_ID, id,
2620 GDI_CUSTOM_TYPE_ID, i,
2621 GDI_INFO_TEXT, getElementInfoText(element),
2622 GDI_X, DX + gd_xoffset,
2623 GDI_Y, DY + gd_yoffset,
2624 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2625 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2626 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2627 GDI_STATE, GD_BUTTON_UNPRESSED,
2628 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2629 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2630 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2631 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2632 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2633 GDI_DECORATION_SHIFTING, 1, 1,
2634 GDI_EVENT_MASK, event_mask,
2635 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2636 GDI_CALLBACK_ACTION, HandleControlButtons,
2640 Error(ERR_EXIT, "cannot create gadget");
2642 level_editor_gadget[id] = gi;
2646 static void CreateCounterButtons()
2648 int max_infotext_len = getMaxInfoTextLength();
2651 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2654 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2655 int ypos = SY + counterbutton_info[i].y;
2658 /* determine horizontal offset for leading counter text */
2659 if (counterbutton_info[i].text_left != NULL)
2660 xoffset = (getFontWidth(FONT_TEXT_1) *
2661 strlen(counterbutton_info[i].text_left) +
2662 ED_GADGET_TEXT_DISTANCE);
2666 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2667 struct GadgetInfo *gi;
2669 counterbutton_info[i].gadget_id_down :
2670 counterbutton_info[i].gadget_id_up);
2672 int gd_x, gd_x1, gd_x2, gd_y;
2674 unsigned long event_mask;
2675 char infotext[max_infotext_len + 1];
2677 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2679 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2682 ED_SCROLLBUTTON_ID_AREA_LEFT :
2683 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2685 event_mask |= GD_EVENT_RELEASED;
2688 xpos += 2 * ED_GADGET_DISTANCE;
2689 ypos += ED_GADGET_DISTANCE;
2691 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2692 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2693 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2694 x_size = ED_SCROLLBUTTON_XSIZE;
2695 y_size = ED_SCROLLBUTTON_YSIZE;
2699 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2700 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2701 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2702 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2703 x_size = ED_BUTTON_COUNT_XSIZE;
2704 y_size = ED_BUTTON_COUNT_YSIZE;
2707 sprintf(infotext, "%s counter value by 1, 5 or 10",
2708 (j == 0 ? "decrease" : "increase"));
2710 gi = CreateGadget(GDI_CUSTOM_ID, id,
2711 GDI_CUSTOM_TYPE_ID, i,
2712 GDI_INFO_TEXT, infotext,
2713 GDI_X, xpos + xoffset,
2717 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2718 GDI_STATE, GD_BUTTON_UNPRESSED,
2719 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2720 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2721 GDI_EVENT_MASK, event_mask,
2722 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2723 GDI_CALLBACK_ACTION, HandleCounterButtons,
2727 Error(ERR_EXIT, "cannot create gadget");
2729 level_editor_gadget[id] = gi;
2730 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2734 int font_type = FONT_INPUT_1;
2735 int font_type_active = FONT_INPUT_1_ACTIVE;
2736 int gd_width = ED_WIN_COUNT_XSIZE;
2738 id = counterbutton_info[i].gadget_id_text;
2739 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2741 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2743 font_type = FONT_LEVEL_NUMBER;
2744 font_type_active = FONT_LEVEL_NUMBER;
2746 xpos += 2 * ED_GADGET_DISTANCE;
2747 ypos -= ED_GADGET_DISTANCE;
2749 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2750 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2751 gd_width = ED_WIN_COUNT2_XSIZE;
2755 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2756 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2759 gi = CreateGadget(GDI_CUSTOM_ID, id,
2760 GDI_CUSTOM_TYPE_ID, i,
2761 GDI_INFO_TEXT, "enter counter value",
2762 GDI_X, xpos + xoffset,
2764 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2765 GDI_NUMBER_VALUE, 0,
2766 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2767 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2769 GDI_TEXT_FONT, font_type,
2770 GDI_TEXT_FONT_ACTIVE, font_type_active,
2771 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2772 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2773 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2774 GDI_DESIGN_WIDTH, gd_width,
2775 GDI_EVENT_MASK, event_mask,
2776 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2777 GDI_CALLBACK_ACTION, HandleCounterButtons,
2781 Error(ERR_EXIT, "cannot create gadget");
2783 level_editor_gadget[id] = gi;
2784 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2790 static void CreateDrawingAreas()
2792 struct GadgetInfo *gi;
2793 unsigned long event_mask;
2798 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2799 GD_EVENT_OFF_BORDERS;
2801 /* one for the level drawing area ... */
2802 id = GADGET_ID_DRAWING_LEVEL;
2803 gi = CreateGadget(GDI_CUSTOM_ID, id,
2806 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2807 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2808 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2809 GDI_EVENT_MASK, event_mask,
2810 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2811 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2815 Error(ERR_EXIT, "cannot create gadget");
2817 level_editor_gadget[id] = gi;
2819 /* ... up to eight areas for element content ... */
2820 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2822 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2823 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2825 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2826 gi = CreateGadget(GDI_CUSTOM_ID, id,
2827 GDI_CUSTOM_TYPE_ID, i,
2830 GDI_WIDTH, 3 * MINI_TILEX,
2831 GDI_HEIGHT, 3 * MINI_TILEY,
2832 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2833 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2834 GDI_EVENT_MASK, event_mask,
2835 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2836 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2840 Error(ERR_EXIT, "cannot create gadget");
2842 level_editor_gadget[id] = gi;
2845 /* ... one for the amoeba content ... */
2846 id = GADGET_ID_AMOEBA_CONTENT;
2847 gi = CreateGadget(GDI_CUSTOM_ID, id,
2848 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2849 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2850 GDI_WIDTH, MINI_TILEX,
2851 GDI_HEIGHT, MINI_TILEY,
2852 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2853 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2854 GDI_EVENT_MASK, event_mask,
2855 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2856 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2860 Error(ERR_EXIT, "cannot create gadget");
2862 level_editor_gadget[id] = gi;
2864 /* ... one for each custom element optional graphic element ... */
2865 id = GADGET_ID_CUSTOM_GRAPHIC;
2866 gi = CreateGadget(GDI_CUSTOM_ID, id,
2867 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2868 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2869 GDI_WIDTH, MINI_TILEX,
2870 GDI_HEIGHT, MINI_TILEY,
2871 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2872 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2873 GDI_EVENT_MASK, event_mask,
2874 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2875 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2879 Error(ERR_EXIT, "cannot create gadget");
2881 level_editor_gadget[id] = gi;
2883 /* ... one area for custom element explosion content ... */
2884 id = GADGET_ID_CUSTOM_CONTENT;
2885 gi = CreateGadget(GDI_CUSTOM_ID, id,
2886 GDI_CUSTOM_TYPE_ID, i,
2887 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2888 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2889 GDI_WIDTH, 3 * MINI_TILEX,
2890 GDI_HEIGHT, 3 * MINI_TILEY,
2891 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2892 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2893 GDI_EVENT_MASK, event_mask,
2894 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2895 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2899 Error(ERR_EXIT, "cannot create gadget");
2901 level_editor_gadget[id] = gi;
2903 /* ... one for each custom element change target element ... */
2904 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2905 gi = CreateGadget(GDI_CUSTOM_ID, id,
2906 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2907 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2908 GDI_WIDTH, MINI_TILEX,
2909 GDI_HEIGHT, MINI_TILEY,
2910 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2911 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2912 GDI_EVENT_MASK, event_mask,
2913 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2914 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2918 Error(ERR_EXIT, "cannot create gadget");
2920 level_editor_gadget[id] = gi;
2922 /* ... one area for extended custom element change target content ... */
2923 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2924 gi = CreateGadget(GDI_CUSTOM_ID, id,
2925 GDI_CUSTOM_TYPE_ID, i,
2926 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2927 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2928 GDI_WIDTH, 3 * MINI_TILEX,
2929 GDI_HEIGHT, 3 * MINI_TILEY,
2930 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2931 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2932 GDI_EVENT_MASK, event_mask,
2933 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2934 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2938 Error(ERR_EXIT, "cannot create gadget");
2940 level_editor_gadget[id] = gi;
2942 /* ... one for each custom element change trigger element ... */
2943 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2944 gi = CreateGadget(GDI_CUSTOM_ID, id,
2945 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2946 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2947 GDI_WIDTH, MINI_TILEX,
2948 GDI_HEIGHT, MINI_TILEY,
2949 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2950 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2951 GDI_EVENT_MASK, event_mask,
2952 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2953 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2957 Error(ERR_EXIT, "cannot create gadget");
2959 level_editor_gadget[id] = gi;
2961 /* ... and one for random placement background restrictions */
2962 id = GADGET_ID_RANDOM_BACKGROUND;
2963 gi = CreateGadget(GDI_CUSTOM_ID, id,
2964 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2965 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2966 GDI_WIDTH, MINI_TILEX,
2967 GDI_HEIGHT, MINI_TILEY,
2968 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2969 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2970 GDI_EVENT_MASK, event_mask,
2971 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2972 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2976 Error(ERR_EXIT, "cannot create gadget");
2978 level_editor_gadget[id] = gi;
2981 static void CreateTextInputGadgets()
2983 int max_infotext_len = getMaxInfoTextLength();
2986 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2988 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2990 struct GadgetInfo *gi;
2991 unsigned long event_mask;
2992 char infotext[MAX_OUTPUT_LINESIZE + 1];
2993 int id = textinput_info[i].gadget_id;
2995 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2997 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2998 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3000 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3001 infotext[max_infotext_len] = '\0';
3003 gi = CreateGadget(GDI_CUSTOM_ID, id,
3004 GDI_CUSTOM_TYPE_ID, i,
3005 GDI_INFO_TEXT, infotext,
3006 GDI_X, SX + textinput_info[i].x,
3007 GDI_Y, SY + textinput_info[i].y,
3008 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3009 GDI_TEXT_VALUE, textinput_info[i].value,
3010 GDI_TEXT_SIZE, textinput_info[i].size,
3011 GDI_TEXT_FONT, FONT_INPUT_1,
3012 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3013 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3014 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3015 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3016 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3017 GDI_EVENT_MASK, event_mask,
3018 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3019 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3023 Error(ERR_EXIT, "cannot create gadget");
3025 level_editor_gadget[id] = gi;
3029 static void CreateSelectboxGadgets()
3031 int max_infotext_len = getMaxInfoTextLength();
3034 for (i=0; i<ED_NUM_SELECTBOX; i++)
3036 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3039 struct GadgetInfo *gi;
3040 unsigned long event_mask;
3041 char infotext[MAX_OUTPUT_LINESIZE + 1];
3042 int id = selectbox_info[i].gadget_id;
3044 if (selectbox_info[i].size == -1) /* dynamically determine size */
3046 /* (we cannot use -1 for uninitialized values if we directly compare
3047 with results from strlen(), because the '<' and '>' operation will
3048 implicitely cast -1 to an unsigned integer value!) */
3049 selectbox_info[i].size = 0;
3051 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3052 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3053 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3055 selectbox_info[i].size++; /* add one character empty space */
3058 event_mask = GD_EVENT_RELEASED |
3059 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3061 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3062 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3064 /* determine horizontal offset for leading selectbox text */
3065 if (selectbox_info[i].text_left != NULL)
3066 xoffset = (getFontWidth(FONT_TEXT_1) *
3067 strlen(selectbox_info[i].text_left) +
3068 ED_GADGET_TEXT_DISTANCE);
3070 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3071 infotext[max_infotext_len] = '\0';
3073 gi = CreateGadget(GDI_CUSTOM_ID, id,
3074 GDI_CUSTOM_TYPE_ID, i,
3075 GDI_INFO_TEXT, infotext,
3076 GDI_X, SX + selectbox_info[i].x + xoffset,
3077 GDI_Y, SY + selectbox_info[i].y,
3078 GDI_TYPE, GD_TYPE_SELECTBOX,
3079 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3080 GDI_TEXT_SIZE, selectbox_info[i].size,
3081 GDI_TEXT_FONT, FONT_INPUT_1,
3082 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3083 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3084 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3085 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3086 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3087 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3088 GDI_EVENT_MASK, event_mask,
3089 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3090 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3094 Error(ERR_EXIT, "cannot create gadget");
3096 level_editor_gadget[id] = gi;
3100 static void CreateTextbuttonGadgets()
3102 int max_infotext_len = getMaxInfoTextLength();
3105 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3107 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3108 int gd_x1, gd_x2, gd_y1, gd_y2;
3109 struct GadgetInfo *gi;
3110 unsigned long event_mask;
3111 char infotext[MAX_OUTPUT_LINESIZE + 1];
3112 int id = textbutton_info[i].gadget_id;
3114 if (textbutton_info[i].size == -1) /* dynamically determine size */
3115 textbutton_info[i].size = strlen(textbutton_info[i].text);
3117 event_mask = GD_EVENT_RELEASED;
3119 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3121 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3122 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3123 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3124 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3128 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3129 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3130 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3131 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3134 sprintf(infotext, "%s", textbutton_info[i].infotext);
3135 infotext[max_infotext_len] = '\0';
3137 gi = CreateGadget(GDI_CUSTOM_ID, id,
3138 GDI_CUSTOM_TYPE_ID, i,
3139 GDI_INFO_TEXT, infotext,
3140 GDI_X, SX + textbutton_info[i].x,
3141 GDI_Y, SY + textbutton_info[i].y,
3142 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3143 GDI_TEXT_VALUE, textbutton_info[i].text,
3144 GDI_TEXT_SIZE, textbutton_info[i].size,
3145 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3146 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3147 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3148 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3149 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3150 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3151 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3152 GDI_DECORATION_SHIFTING, 1, 1,
3153 GDI_EVENT_MASK, event_mask,
3154 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3155 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3159 Error(ERR_EXIT, "cannot create gadget");
3161 level_editor_gadget[id] = gi;
3165 static void CreateScrollbarGadgets()
3169 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3171 int id = scrollbar_info[i].gadget_id;
3172 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3173 int gd_x1, gd_x2, gd_y1, gd_y2;
3174 struct GadgetInfo *gi;
3175 int items_max, items_visible, item_position;
3176 unsigned long event_mask;
3178 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3180 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3181 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3184 else /* drawing area scrollbars */
3186 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3188 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3189 items_visible = ed_fieldx;
3194 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3195 items_visible = ed_fieldy;
3200 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3202 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3203 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3204 scrollbar_info[i].height : scrollbar_info[i].width));
3205 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3206 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3208 gi = CreateGadget(GDI_CUSTOM_ID, id,
3209 GDI_CUSTOM_TYPE_ID, i,
3210 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3211 GDI_X, scrollbar_info[i].x,
3212 GDI_Y, scrollbar_info[i].y,
3213 GDI_WIDTH, scrollbar_info[i].width,
3214 GDI_HEIGHT, scrollbar_info[i].height,
3215 GDI_TYPE, scrollbar_info[i].type,
3216 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3217 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3218 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3219 GDI_STATE, GD_BUTTON_UNPRESSED,
3220 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3221 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3222 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3223 GDI_EVENT_MASK, event_mask,
3224 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3225 GDI_CALLBACK_ACTION, HandleControlButtons,
3229 Error(ERR_EXIT, "cannot create gadget");
3231 level_editor_gadget[id] = gi;
3235 static void CreateCheckbuttonGadgets()
3237 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3238 struct GadgetInfo *gi;
3239 unsigned long event_mask;
3240 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3244 event_mask = GD_EVENT_PRESSED;
3246 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3247 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3248 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3249 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3250 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3252 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3254 int id = radiobutton_info[i].gadget_id;
3257 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3259 gi = CreateGadget(GDI_CUSTOM_ID, id,
3260 GDI_CUSTOM_TYPE_ID, i,
3261 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3262 GDI_X, SX + radiobutton_info[i].x,
3263 GDI_Y, SY + radiobutton_info[i].y,
3264 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3265 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3266 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3267 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3268 GDI_CHECKED, checked,
3269 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3270 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3271 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3272 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3273 GDI_EVENT_MASK, event_mask,
3274 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3275 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3279 Error(ERR_EXIT, "cannot create gadget");
3281 level_editor_gadget[id] = gi;
3284 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3286 int id = checkbutton_info[i].gadget_id;
3288 if (id == GADGET_ID_STICK_ELEMENT)
3289 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3291 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3293 gi = CreateGadget(GDI_CUSTOM_ID, id,
3294 GDI_CUSTOM_TYPE_ID, i,
3295 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3296 GDI_X, SX + checkbutton_info[i].x,
3297 GDI_Y, SY + checkbutton_info[i].y,
3298 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3299 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3300 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3301 GDI_CHECKED, *checkbutton_info[i].value,
3302 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3303 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3304 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3305 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3306 GDI_EVENT_MASK, event_mask,
3307 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3308 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3312 Error(ERR_EXIT, "cannot create gadget");
3314 level_editor_gadget[id] = gi;
3318 void CreateLevelEditorGadgets()
3320 int old_game_status = game_status;
3322 /* setting 'game_status' is needed to get the right fonts for the editor */
3323 game_status = GAME_MODE_EDITOR;
3325 ReinitializeElementList();
3327 CreateControlButtons();
3328 CreateCounterButtons();
3329 CreateDrawingAreas();
3330 CreateTextInputGadgets();
3331 CreateSelectboxGadgets();
3332 CreateTextbuttonGadgets();
3333 CreateScrollbarGadgets();
3334 CreateCheckbuttonGadgets();
3336 game_status = old_game_status;
3339 void FreeLevelEditorGadgets()
3343 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3344 FreeGadget(level_editor_gadget[i]);
3347 static void MapCounterButtons(int id)
3349 char infotext[MAX_OUTPUT_LINESIZE + 1];
3350 int max_infotext_len = getMaxInfoTextLength();
3351 int xoffset_above = 0;
3352 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3353 int xoffset_left = 0;
3354 int yoffset_left = ED_BORDER_SIZE;
3355 int xoffset_right = getCounterGadgetWidth();
3356 int yoffset_right = ED_BORDER_SIZE;
3359 if (counterbutton_info[id].text_above)
3361 x = SX + counterbutton_info[id].x + xoffset_above;
3362 y = SY + counterbutton_info[id].y + yoffset_above;
3364 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3365 infotext[max_infotext_len] = '\0';
3366 DrawText(x, y, infotext, FONT_TEXT_1);
3369 if (counterbutton_info[id].text_left)
3371 x = SX + counterbutton_info[id].x + xoffset_left;
3372 y = SY + counterbutton_info[id].y + yoffset_left;
3374 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3375 infotext[max_infotext_len] = '\0';
3376 DrawText(x, y, infotext, FONT_TEXT_1);
3379 if (counterbutton_info[id].text_right)
3381 int gadget_id = counterbutton_info[id].gadget_id_down;
3383 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3384 y = SY + counterbutton_info[id].y + yoffset_right;
3386 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3387 infotext[max_infotext_len] = '\0';
3388 DrawText(x, y, infotext, FONT_TEXT_1);
3391 ModifyEditorCounter(id, *counterbutton_info[id].value);
3393 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3394 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3395 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3398 static void MapControlButtons()
3403 /* map toolbox buttons */
3404 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3405 MapGadget(level_editor_gadget[i]);
3407 /* map buttons to select elements */
3408 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3409 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3410 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3411 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3412 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3414 /* map buttons to select level */
3415 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3416 ModifyEditorCounterLimits(counter_id,
3417 leveldir_current->first_level,
3418 leveldir_current->last_level);
3419 MapCounterButtons(counter_id);
3422 static void MapDrawingArea(int id)
3424 MapGadget(level_editor_gadget[id]);
3427 static void MapTextInputGadget(int id)
3429 char infotext[MAX_OUTPUT_LINESIZE + 1];
3430 int max_infotext_len = getMaxInfoTextLength();
3431 int xoffset_above = 0;
3432 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3433 int x = textinput_info[id].x + xoffset_above;
3434 int y = textinput_info[id].y + yoffset_above;
3436 if (textinput_info[id].infotext)
3438 sprintf(infotext, "%s:", textinput_info[id].infotext);
3439 infotext[max_infotext_len] = '\0';
3440 DrawTextF(x, y, FONT_TEXT_1, infotext);
3443 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3444 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3446 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3449 static void MapSelectboxGadget(int id)
3451 int xoffset_left = 0;
3452 int yoffset_left = ED_BORDER_SIZE;
3453 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3454 int yoffset_right = ED_BORDER_SIZE;
3455 int x = selectbox_info[id].x + xoffset_left;
3456 int y = selectbox_info[id].y + yoffset_left;
3458 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3460 if (selectbox_info[id].text_right)
3462 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3464 x = gi->x + gi->width + xoffset_right;
3465 y = SY + selectbox_info[id].y + yoffset_right;
3467 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3470 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3472 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3475 static void MapTextbuttonGadget(int id)
3477 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3480 static void MapRadiobuttonGadget(int id)
3482 int xoffset_right = ED_XOFFSET_CHECKBOX;
3483 int yoffset_right = ED_BORDER_SIZE;
3484 int x = radiobutton_info[id].x + xoffset_right;
3485 int y = radiobutton_info[id].y + yoffset_right;
3487 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3489 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3490 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3491 GDI_CHECKED, checked, GDI_END);
3493 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3496 static void MapCheckbuttonGadget(int id)
3498 int xoffset_right = ED_XOFFSET_CHECKBOX;
3499 int yoffset_right = ED_BORDER_SIZE;
3500 int x = checkbutton_info[id].x + xoffset_right;
3501 int y = checkbutton_info[id].y + yoffset_right;
3503 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3504 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3505 GDI_CHECKED, *checkbutton_info[id].value,
3506 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3508 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3511 static void MapMainDrawingArea()
3513 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3514 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3517 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3519 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3520 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3521 no_horizontal_scrollbar) ||
3522 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3523 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3524 no_vertical_scrollbar))
3527 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3530 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3532 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3533 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3536 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3539 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3542 static void UnmapDrawingArea(int id)
3544 UnmapGadget(level_editor_gadget[id]);
3547 void UnmapLevelEditorWindowGadgets()
3551 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3552 if (level_editor_gadget[i]->x < SX + SXSIZE)
3553 UnmapGadget(level_editor_gadget[i]);
3556 void UnmapLevelEditorGadgets()
3560 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3561 UnmapGadget(level_editor_gadget[i]);
3564 static void ResetUndoBuffer()
3566 undo_buffer_position = -1;
3567 undo_buffer_steps = -1;
3568 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3571 static void DrawEditModeWindow()
3573 if (edit_mode == ED_MODE_INFO)
3574 DrawLevelInfoWindow();
3575 else if (edit_mode == ED_MODE_PROPERTIES)
3576 DrawPropertiesWindow();
3577 else /* edit_mode == ED_MODE_DRAWING */
3578 DrawDrawingWindow();
3581 static boolean LevelChanged()
3583 boolean level_changed = FALSE;
3586 for(y=0; y<lev_fieldy; y++)
3587 for(x=0; x<lev_fieldx; x++)
3588 if (Feld[x][y] != Ur[x][y])
3589 level_changed = TRUE;
3591 return level_changed;
3594 static boolean LevelContainsPlayer()
3596 boolean player_found = FALSE;
3599 for(y=0; y<lev_fieldy; y++)
3600 for(x=0; x<lev_fieldx; x++)
3601 if (Feld[x][y] == EL_PLAYER_1 ||
3602 Feld[x][y] == EL_SP_MURPHY)
3603 player_found = TRUE;
3605 return player_found;
3608 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3609 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3613 for(x=0; x<lev_fieldx; x++)
3614 for(y=0; y<lev_fieldy; y++)
3615 dst[x][y] = src[x][y];
3618 static void CopyCustomElementPropertiesToEditor(int element)
3622 /* needed here to initialize combined element properties */
3623 InitElementPropertiesEngine(level.game_version);
3625 custom_element = element_info[properties_element];
3627 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3628 custom_element_properties[i] = HAS_PROPERTY(element, i);
3630 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3631 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3633 /* ---------- element settings: configure (custom elements) ------------- */
3635 /* set accessible layer selectbox help value */
3636 custom_element.access_type =
3637 (IS_WALKABLE(element) ? EP_WALKABLE :
3638 IS_PASSABLE(element) ? EP_PASSABLE :
3639 custom_element.access_type);
3640 custom_element.access_layer =
3641 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3642 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3643 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3644 custom_element.access_layer);
3645 custom_element_properties[EP_ACCESSIBLE] =
3646 (IS_ACCESSIBLE_OVER(element) ||
3647 IS_ACCESSIBLE_INSIDE(element) ||
3648 IS_ACCESSIBLE_UNDER(element));
3650 /* set walk-to-object action selectbox help value */
3651 custom_element.walk_to_action =
3652 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3653 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3654 IS_PUSHABLE(element) ? EP_PUSHABLE :
3655 custom_element.walk_to_action);
3656 custom_element_properties[EP_WALK_TO_OBJECT] =
3657 (IS_DIGGABLE(element) ||
3658 IS_COLLECTIBLE(element) ||
3659 IS_PUSHABLE(element));
3661 /* set smash targets selectbox help value */
3662 custom_element.smash_targets =
3663 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3664 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3665 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3666 custom_element.smash_targets);
3667 custom_element_properties[EP_CAN_SMASH] =
3668 (CAN_SMASH_EVERYTHING(element) ||
3669 CAN_SMASH_ENEMIES(element) ||
3670 CAN_SMASH_PLAYER(element));
3672 /* set deadliness selectbox help value */
3673 custom_element.deadliness =
3674 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3675 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3676 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3677 custom_element.deadliness);
3678 custom_element_properties[EP_DEADLY] =
3679 (DONT_TOUCH(element) ||
3680 DONT_COLLIDE_WITH(element) ||
3681 DONT_RUN_INTO(element));
3683 /* set consistency selectbox help value */
3684 custom_element.consistency =
3685 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3686 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3687 custom_element.consistency);
3688 custom_element_properties[EP_EXPLODE_RESULT] =
3689 (IS_INDESTRUCTIBLE(element) ||
3690 CAN_EXPLODE(element));
3692 /* special case: sub-settings dependent from main setting */
3693 if (CAN_EXPLODE_BY_FIRE(element))
3694 custom_element.can_explode_by_fire = TRUE;
3695 if (CAN_EXPLODE_SMASHED(element))
3696 custom_element.can_explode_smashed = TRUE;
3697 if (CAN_EXPLODE_IMPACT(element))
3698 custom_element.can_explode_impact = TRUE;
3700 /* ---------- element settings: advanced (custom elements) --------------- */
3702 /* set change by player selectbox help value */
3703 custom_element.change_player_action =
3704 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3705 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3706 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3707 custom_element.change_player_action);
3709 /* set change by collision selectbox help value */
3710 custom_element.change_collide_action =
3711 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3712 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3713 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3714 custom_element.change_collide_action);
3716 /* set change by other element action selectbox help value */
3717 custom_element.change_other_action =
3718 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3719 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3720 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3721 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3722 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3723 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3724 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3725 custom_element.change_other_action);
3728 static void CopyCustomElementPropertiesToGame(int element)
3731 int access_type_and_layer;
3733 element_info[properties_element] = custom_element;
3735 /* ---------- element settings: configure (custom elements) ------------- */
3737 /* set accessible property from checkbox and selectbox */
3738 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3739 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3740 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3741 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3742 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3743 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3744 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
3745 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3746 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
3747 custom_element_properties[access_type_and_layer] =
3748 custom_element_properties[EP_ACCESSIBLE];
3750 /* set walk-to-object property from checkbox and selectbox */
3751 custom_element_properties[EP_DIGGABLE] = FALSE;
3752 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3753 custom_element_properties[EP_PUSHABLE] = FALSE;
3754 custom_element_properties[custom_element.walk_to_action] =
3755 custom_element_properties[EP_WALK_TO_OBJECT];
3757 /* set smash property from checkbox and selectbox */
3758 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3759 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3760 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3761 custom_element_properties[custom_element.smash_targets] =
3762 custom_element_properties[EP_CAN_SMASH];
3764 /* set deadliness property from checkbox and selectbox */
3765 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3766 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3767 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3768 custom_element_properties[custom_element.deadliness] =
3769 custom_element_properties[EP_DEADLY];
3771 /* set consistency property from checkbox and selectbox */
3772 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3773 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3774 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3775 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3776 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3777 custom_element_properties[custom_element.consistency] =
3778 custom_element_properties[EP_EXPLODE_RESULT];
3780 /* special case: sub-settings dependent from main setting */
3781 if (custom_element_properties[EP_CAN_EXPLODE])
3783 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
3784 custom_element.can_explode_by_fire;
3785 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
3786 custom_element.can_explode_smashed;
3787 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
3788 custom_element.can_explode_impact;
3791 /* ---------- element settings: advanced (custom elements) --------------- */
3793 /* set player change event from checkbox and selectbox */
3794 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3795 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3796 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3797 custom_element_change_events[custom_element.change_player_action] =
3798 custom_element_change_events[CE_BY_PLAYER];
3800 /* set collision change event from checkbox and selectbox */
3801 custom_element_change_events[CE_COLLISION] = FALSE;
3802 custom_element_change_events[CE_IMPACT] = FALSE;
3803 custom_element_change_events[CE_SMASHED] = FALSE;
3804 custom_element_change_events[custom_element.change_collide_action] =
3805 custom_element_change_events[CE_BY_COLLISION];
3807 /* set other element action change event from checkbox and selectbox */
3808 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3809 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3810 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3811 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3812 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3813 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3814 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3815 custom_element_change_events[custom_element.change_other_action] =
3816 custom_element_change_events[CE_BY_OTHER];
3818 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3819 SET_PROPERTY(element, i, custom_element_properties[i]);
3821 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3822 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3824 /* copy change events also to special level editor variable */
3825 custom_element = element_info[properties_element];
3830 CloseDoor(DOOR_CLOSE_ALL);
3831 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3833 if (level_editor_test_game)
3835 CopyPlayfield(Ur, Feld);
3836 CopyPlayfield(FieldBackup, Ur);
3838 level_editor_test_game = FALSE;
3842 edit_mode = ED_MODE_DRAWING;
3843 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3851 /* copy default editor door content to main double buffer */
3852 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3853 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3855 /* draw mouse button brush elements */
3856 DrawMiniGraphicExt(drawto,
3857 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3858 el2edimg(new_element1));
3859 DrawMiniGraphicExt(drawto,
3860 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3861 el2edimg(new_element2));
3862 DrawMiniGraphicExt(drawto,
3863 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3864 el2edimg(new_element3));
3866 /* draw bigger door */
3867 DrawSpecialEditorDoor();
3869 /* draw new control window */
3870 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3871 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3873 redraw_mask |= REDRAW_ALL;
3875 ReinitializeElementListButtons(); /* only needed after setup changes */
3876 ModifyEditorElementList(); /* may be needed for custom elements */
3879 MapControlButtons();
3881 /* copy actual editor door content to door double buffer for OpenDoor() */
3882 BlitBitmap(drawto, bitmap_db_door,
3883 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3885 DrawEditModeWindow();
3887 OpenDoor(DOOR_OPEN_1);
3890 static void AdjustDrawingAreaGadgets()
3892 int ed_xsize = lev_fieldx + 2;
3893 int ed_ysize = lev_fieldy + 2;
3894 int max_ed_fieldx = MAX_ED_FIELDX;
3895 int max_ed_fieldy = MAX_ED_FIELDY;
3896 boolean horizontal_scrollbar_needed;
3897 boolean vertical_scrollbar_needed;
3898 int x, y, width, height;
3899 int xoffset, yoffset;
3901 /* check if we need any scrollbars */
3902 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3903 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3905 /* check if we have a smaller editor field because of scrollbars */
3906 if (horizontal_scrollbar_needed)
3907 max_ed_fieldy = MAX_ED_FIELDY - 1;
3908 if (vertical_scrollbar_needed)
3909 max_ed_fieldx = MAX_ED_FIELDX - 1;
3911 /* check again if we now need more scrollbars because of less space */
3912 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3913 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3915 /* check if editor field gets even smaller after adding new scrollbars */
3916 if (horizontal_scrollbar_needed)
3917 max_ed_fieldy = MAX_ED_FIELDY - 1;
3918 if (vertical_scrollbar_needed)
3919 max_ed_fieldx = MAX_ED_FIELDX - 1;
3921 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3922 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3924 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3925 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3926 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3927 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3930 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3931 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3933 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3934 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3936 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3937 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3939 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3940 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3942 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3944 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3946 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3948 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3952 static void AdjustLevelScrollPosition()
3954 if (level_xpos < -1)
3956 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3957 level_xpos = lev_fieldx - ed_fieldx + 1;
3958 if (lev_fieldx < ed_fieldx - 2)
3961 if (level_ypos < -1)
3963 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3964 level_ypos = lev_fieldy - ed_fieldy + 1;
3965 if (lev_fieldy < ed_fieldy - 2)
3969 static void AdjustEditorScrollbar(int id)
3971 struct GadgetInfo *gi = level_editor_gadget[id];
3972 int items_max, items_visible, item_position;
3974 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3976 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3977 items_visible = ed_fieldx;
3978 item_position = level_xpos + 1;
3982 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3983 items_visible = ed_fieldy;
3984 item_position = level_ypos + 1;
3987 if (item_position > items_max - items_visible)
3988 item_position = items_max - items_visible;
3990 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3991 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3994 static void ModifyEditorCounter(int counter_id, int new_value)
3996 int *counter_value = counterbutton_info[counter_id].value;
3997 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3998 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4000 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4002 if (counter_value != NULL)
4003 *counter_value = gi->text.number_value;
4006 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4008 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4009 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4011 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4014 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4016 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4017 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4018 int new_index_value = 0;
4021 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4022 if (selectbox_info[selectbox_id].options[i].value == new_value)
4023 new_index_value = i;
4025 *selectbox_info[selectbox_id].value =
4026 selectbox_info[selectbox_id].options[new_index_value].value;
4028 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4031 static void ModifyEditorElementList()
4035 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4037 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4038 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4039 struct GadgetDesign *gd = &gi->deco.design;
4040 int element = editor_elements[element_shift + i];
4043 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4044 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4049 static void PickDrawingElement(int button, int element)
4051 if (button < 1 || button > 3)
4056 new_element1 = element;
4057 DrawMiniGraphicExt(drawto,
4058 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4059 el2edimg(new_element1));
4061 else if (button == 2)
4063 new_element2 = element;
4064 DrawMiniGraphicExt(drawto,
4065 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4066 el2edimg(new_element2));
4070 new_element3 = element;
4071 DrawMiniGraphicExt(drawto,
4072 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4073 el2edimg(new_element3));
4076 redraw_mask |= REDRAW_DOOR_1;
4079 static void RedrawDrawingElements()
4081 PickDrawingElement(1, new_element1);
4082 PickDrawingElement(2, new_element2);
4083 PickDrawingElement(3, new_element3);
4086 static void DrawDrawingWindow()
4088 stick_element_properties_window = FALSE;
4090 SetMainBackgroundImage(IMG_UNDEFINED);
4092 UnmapLevelEditorWindowGadgets();
4094 AdjustDrawingAreaGadgets();
4095 AdjustLevelScrollPosition();
4096 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4097 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4099 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4100 MapMainDrawingArea();
4103 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4106 int border_graphic =
4107 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4110 int num_mini_tilex = width / MINI_TILEX + 1;
4111 int num_mini_tiley = width / MINI_TILEY + 1;
4114 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4116 for (y=0; y < num_mini_tiley; y++)
4117 for (x=0; x < num_mini_tilex; x++)
4118 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4119 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4120 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4122 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4125 static void DrawRandomPlacementBackgroundArea()
4127 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4128 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4129 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4130 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4132 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4133 DrawMiniElement(area_x, area_y, random_placement_background_element);
4135 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4138 static void DrawLevelInfoWindow()
4142 stick_element_properties_window = FALSE;
4144 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4146 UnmapLevelEditorWindowGadgets();
4148 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4149 "Level Settings", FONT_TITLE_1);
4150 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4151 "Editor Settings", FONT_TITLE_1);
4153 /* draw counter gadgets */
4154 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4155 MapCounterButtons(i);
4157 /* draw checkbutton gadgets */
4158 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4159 MapCheckbuttonGadget(i);
4161 /* draw radiobutton gadgets */
4162 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4163 MapRadiobuttonGadget(i);
4165 /* draw text input gadgets */
4166 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4167 MapTextInputGadget(i);
4169 /* draw drawing area */
4170 DrawRandomPlacementBackgroundArea();
4173 static void DrawAmoebaContentArea()
4175 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4176 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4177 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4178 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4180 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4181 DrawMiniElement(area_x, area_y, level.amoeba_content);
4183 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4185 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4188 static void DrawCustomGraphicElementArea()
4190 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4191 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4192 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4193 int area_sx = SX + xpos;
4194 int area_sy = SY + ypos;
4196 if (!IS_CUSTOM_ELEMENT(properties_element))
4198 /* this should never happen */
4199 Error(ERR_WARN, "element %d is no custom element", properties_element);
4204 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4205 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4206 el2edimg(custom_element.gfx_element));
4208 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4211 static void DrawCustomContentArea()
4213 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4214 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4215 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4218 if (!IS_CUSTOM_ELEMENT(properties_element))
4220 /* this should never happen */
4221 Error(ERR_WARN, "element %d is no custom element", properties_element);
4226 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4230 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4231 el2edimg(custom_element.content[x][y]));
4233 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4236 static void DrawCustomChangeTargetArea()
4238 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4239 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4240 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4241 int area_sx = SX + xpos;
4242 int area_sy = SY + ypos;
4244 if (!IS_CUSTOM_ELEMENT(properties_element))
4246 /* this should never happen */
4247 Error(ERR_WARN, "element %d is no custom element", properties_element);
4252 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4253 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4254 el2edimg(custom_element.change.target_element));
4256 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4259 static void DrawCustomChangeContentArea()
4261 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4262 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4263 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4266 if (!IS_CUSTOM_ELEMENT(properties_element))
4268 /* this should never happen */
4269 Error(ERR_WARN, "element %d is no custom element", properties_element);
4274 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4278 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4279 el2edimg(custom_element.change.content[x][y]));
4281 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4284 static void DrawCustomChangeTriggerArea()
4286 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4287 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4288 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4289 int area_sx = SX + xpos;
4290 int area_sy = SY + ypos;
4292 if (!IS_CUSTOM_ELEMENT(properties_element))
4294 /* this should never happen */
4295 Error(ERR_WARN, "element %d is no custom element", properties_element);
4300 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4301 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4302 el2edimg(custom_element.change.trigger_element));
4304 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4307 static void DrawElementContentAreas()
4309 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4310 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4311 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4312 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4315 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4316 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4318 /* display counter to choose number of element content areas */
4319 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4321 /* delete content areas in case of reducing number of them */
4322 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4324 for (i=0; i<level.num_yamyam_contents; i++)
4325 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4326 area_sy + 6 * (i / 4) * MINI_TILEY,
4327 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4329 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4330 "Content", FONT_TEXT_1);
4331 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4332 "when", FONT_TEXT_1);
4333 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4334 "smashed", FONT_TEXT_1);
4336 for (i=0; i<level.num_yamyam_contents; i++)
4340 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4341 level.yamyam_content[i][x][y]);
4343 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4344 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4345 FONT_TEXT_1, "%d", i + 1);
4348 for (i=0; i<level.num_yamyam_contents; i++)
4349 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4352 char *getElementDescriptionFilename(int element)
4354 char *docs_dir = options.docs_directory;
4355 char *elements_subdir = "elements";
4356 static char *filename = NULL;
4357 char basename[MAX_FILENAME_LEN];
4359 if (filename != NULL)
4362 /* 1st try: look for element description file for exactly this element */
4363 sprintf(basename, "%s.txt", element_info[element].token_name);
4364 filename = getPath3(docs_dir, elements_subdir, basename);
4365 if (fileExists(filename))
4370 /* 2nd try: look for element description file for this element's class */
4371 sprintf(basename, "%s.txt", element_info[element].class_name);
4372 filename = getPath3(docs_dir, elements_subdir, basename);
4373 if (fileExists(filename))
4379 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4381 int font_height = getFontHeight(font_nr);
4382 int pad_x = ED_SETTINGS_XPOS(0);
4383 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4384 int sx = SX + pad_x;
4385 int sy = SY + pad_y;
4386 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4388 if (screen_line >= max_lines_per_screen)
4391 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4396 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4398 int font_nr = FONT_TEXT_2;
4399 int font_width = getFontWidth(font_nr);
4400 int pad_x = ED_SETTINGS_XPOS(0);
4401 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4402 char line[MAX_LINE_LEN];
4403 char buffer[max_chars_per_line + 1];
4405 int lines_printed = 0;
4408 if (filename == NULL)
4411 if (!(file = fopen(filename, MODE_READ)))
4419 char *line_ptr, *word_ptr;
4420 boolean last_line_was_empty = TRUE;
4422 /* read next line of input file */
4423 if (!fgets(line, MAX_LINE_LEN, file))
4426 /* skip comments (lines directly beginning with '#') */
4430 /* cut trailing newline from input line */
4431 for (line_ptr = line; *line_ptr; line_ptr++)
4433 if (*line_ptr == '\n' || *line_ptr == '\r')
4440 if (strlen(line) == 0) /* special case: force empty line */
4447 boolean print_buffer = FALSE;
4450 /* skip leading whitespaces */
4451 while (*word_ptr == ' ' || *word_ptr == '\t')
4454 line_ptr = word_ptr;
4457 /* look for end of next word */
4458 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4468 else if (*word_ptr == '\n') /* special case: force empty line */
4470 if (buffer_len == 0)
4473 /* prevent printing of multiple empty lines */
4474 if (buffer_len > 0 || !last_line_was_empty)
4475 print_buffer = TRUE;
4477 else if (word_len < max_chars_per_line - buffer_len)
4479 /* word fits into text buffer -- add word */
4482 buffer[buffer_len++] = ' ';
4484 strncpy(&buffer[buffer_len], word_ptr, word_len);
4485 buffer_len += word_len;
4486 buffer[buffer_len] = '\0';
4487 word_ptr += word_len;
4489 else if (buffer_len > 0)
4491 /* not enough space left for word in text buffer -- print buffer */
4493 print_buffer = TRUE;
4497 /* word does not fit at all into empty text buffer -- cut word */
4499 strncpy(buffer, word_ptr, max_chars_per_line);
4500 buffer[max_chars_per_line] = '\0';
4501 word_ptr += max_chars_per_line;
4502 print_buffer = TRUE;
4507 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4508 return lines_printed;
4510 last_line_was_empty = (buffer_len == 0);
4515 print_buffer = FALSE;
4523 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4526 return lines_printed;
4529 static void DrawPropertiesTabulatorGadgets()
4531 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4532 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4533 int gd_x = gd->x + gd_gi->border.width / 2;
4534 int gd_y = gd->y + gd_gi->height - 1;
4535 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4536 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4537 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4540 /* draw additional "advanced" tabulator for custom elements */
4541 if (IS_CUSTOM_ELEMENT(properties_element))
4542 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4544 for (i=id_first; i <= id_last; i++)
4546 int gadget_id = textbutton_info[i].gadget_id;
4547 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4548 boolean active = (i != edit_mode_properties);
4550 /* draw background line below tabulator button */
4551 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4553 /* draw solid line below inactive tabulator buttons */
4554 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4555 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4557 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4558 MapTextbuttonGadget(i);
4561 /* draw little border line below tabulator buttons */
4562 if (tab_color != BLACK_PIXEL) /* black => transparent */
4563 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4564 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4565 ED_GADGET_DISTANCE, tab_color);
4568 static void DrawPropertiesInfo()
4577 /* configurable properties */
4578 { EP_INDESTRUCTIBLE, "- undestructible" },
4579 { EP_SLIPPERY, "- slippery for falling objects" },
4580 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4582 { EP_DIGGABLE, "- diggable" },
4583 { EP_COLLECTIBLE, "- collectible" },
4584 { EP_PUSHABLE, "- pushable" },
4586 { EP_CAN_MOVE, "- can move" },
4587 { EP_CAN_FALL, "- can fall" },
4589 { EP_CAN_SMASH, "- can smash" },
4591 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4592 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4593 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4594 { EP_CAN_EXPLODE, "- can explode" },
4595 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4596 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4597 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4599 { EP_DONT_RUN_INTO, "- deadly when running into" },
4600 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4601 { EP_DONT_TOUCH, "- deadly when touching" },
4603 { EP_WALKABLE_OVER, "- player can walk over it" },
4604 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4605 { EP_WALKABLE_UNDER, "- player can walk under it" },
4606 { EP_PASSABLE_OVER, "- player can pass over it" },
4607 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4608 { EP_PASSABLE_UNDER, "- player can pass under it" },
4610 /* pre-defined properties */
4611 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4612 { EP_HAS_CONTENT, "- can contain other elements" },
4616 char *filename = getElementDescriptionFilename(properties_element);
4617 char *percentage_text = "In this level:";
4618 char *properties_text = "Standard properties:";
4620 int num_elements_in_level;
4621 int num_standard_properties = 0;
4622 int font1_nr = FONT_TEXT_1;
4623 int font2_nr = FONT_TEXT_2;
4624 int font1_width = getFontWidth(font1_nr);
4625 int font2_height = getFontHeight(font2_nr);
4626 int pad_x = ED_SETTINGS_XPOS(0);
4627 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4628 int screen_line = 0;
4631 /* ----- print number of elements / percentage of this element in level */
4633 num_elements_in_level = 0;
4634 for (y=0; y<lev_fieldy; y++)
4635 for (x=0; x<lev_fieldx; x++)
4636 if (Feld[x][y] == properties_element)
4637 num_elements_in_level++;
4638 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4640 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4642 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4643 pad_y + screen_line++ * font2_height, font2_nr,
4644 "%d (%.2f%%)", num_elements_in_level, percentage);
4648 /* ----- print standard properties of this element */
4650 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4653 for (i=0; properties[i].value != -1; i++)
4655 if (!HAS_PROPERTY(properties_element, properties[i].value))
4658 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4659 properties[i].text);
4660 num_standard_properties++;
4663 if (num_standard_properties == 0)
4664 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4665 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4669 /* ----- print special description of this element */
4671 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4672 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4673 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4676 #define TEXT_COLLECTING "Score for collecting"
4677 #define TEXT_SMASHING "Score for smashing"
4678 #define TEXT_CRACKING "Score for cracking"
4679 #define TEXT_SPEED "Speed of amoeba growth"
4680 #define TEXT_DURATION "Duration when activated"
4687 } elements_with_counter[] =
4689 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4690 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4691 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4692 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4693 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4694 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4695 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4696 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4697 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4698 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4699 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4700 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4701 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4702 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4703 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4704 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4705 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4706 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4707 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4708 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4709 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4710 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4711 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4712 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4713 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4714 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4715 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4716 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4717 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4718 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4719 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4720 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4721 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4722 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4723 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4724 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4725 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4726 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4727 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4728 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4729 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4730 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4731 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4732 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4733 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4734 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4735 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4736 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4737 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4738 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4739 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4740 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4741 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4742 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4743 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4744 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4748 static boolean checkPropertiesConfig()
4752 if (IS_GEM(properties_element) ||
4753 IS_CUSTOM_ELEMENT(properties_element) ||
4754 HAS_CONTENT(properties_element))
4757 for (i=0; elements_with_counter[i].element != -1; i++)
4758 if (elements_with_counter[i].element == properties_element)
4764 static void DrawPropertiesConfig()
4768 if (!checkPropertiesConfig())
4770 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4775 /* check if there are elements where a score can be chosen for */
4776 for (i=0; elements_with_counter[i].element != -1; i++)
4778 if (elements_with_counter[i].element == properties_element)
4780 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4782 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4783 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4784 MapCounterButtons(counter_id);
4790 if (HAS_CONTENT(properties_element))
4792 /* draw stickybutton gadget */
4793 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4794 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4795 MapCheckbuttonGadget(i);
4797 if (IS_AMOEBOID(properties_element))
4798 DrawAmoebaContentArea();
4800 DrawElementContentAreas();
4803 if (IS_GEM(properties_element))
4804 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4806 if (IS_CUSTOM_ELEMENT(properties_element))
4808 /* draw stickybutton gadget */
4809 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4810 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4811 MapCheckbuttonGadget(i);
4813 /* draw checkbutton gadgets */
4814 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4815 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4816 MapCheckbuttonGadget(i);
4818 /* draw counter gadgets */
4819 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4820 MapCounterButtons(i);
4822 /* draw selectbox gadgets */
4823 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4824 MapSelectboxGadget(i);
4826 /* draw drawing area gadgets */
4827 DrawCustomContentArea();
4829 /* draw text input gadgets */
4830 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
4834 static void DrawPropertiesAdvancedDrawingAreas()
4836 DrawCustomGraphicElementArea();
4837 DrawCustomChangeTargetArea();
4838 DrawCustomChangeTriggerArea();
4839 DrawCustomChangeContentArea();
4841 redraw_mask |= REDRAW_FIELD;
4844 static void DrawPropertiesAdvanced()
4848 /* draw stickybutton gadget */
4849 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4850 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4851 MapCheckbuttonGadget(i);
4853 /* draw checkbutton gadgets */
4854 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4855 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4856 MapCheckbuttonGadget(i);
4858 /* draw counter gadgets */
4859 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4860 MapCounterButtons(i);
4862 /* draw selectbox gadgets */
4863 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4864 MapSelectboxGadget(i);
4866 /* draw textbutton gadgets */
4867 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4869 /* draw drawing area gadgets */
4870 DrawPropertiesAdvancedDrawingAreas();
4873 static void DrawElementName(int x, int y, int element)
4875 char *element_name = getElementInfoText(element);
4876 int font_nr = FONT_TEXT_1;
4877 int font_width = getFontWidth(font_nr);
4878 int font_height = getFontHeight(font_nr);
4879 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4880 int max_chars_per_line = max_text_width / font_width;
4881 char buffer[max_chars_per_line + 1];
4883 if (strlen(element_name) <= max_chars_per_line)
4884 DrawTextF(x, y, font_nr, element_name);
4887 int next_pos = max_chars_per_line;
4889 strncpy(buffer, element_name, max_chars_per_line);
4890 buffer[max_chars_per_line] = '\0';
4892 if (element_name[max_chars_per_line] == ' ')
4898 for (i = max_chars_per_line - 1; i >= 0; i--)
4899 if (buffer[i] == ' ')
4902 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4909 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4911 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4912 buffer[max_chars_per_line] = '\0';
4914 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4918 static void DrawPropertiesWindow()
4923 stick_element_properties_window = FALSE;
4925 /* make sure that previous properties edit mode exists for this element */
4926 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4927 !IS_CUSTOM_ELEMENT(properties_element))
4928 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4930 if (IS_CUSTOM_ELEMENT(properties_element))
4931 CopyCustomElementPropertiesToEditor(properties_element);
4933 UnmapLevelEditorWindowGadgets();
4935 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4938 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4939 "Element Settings", FONT_TITLE_1);
4941 DrawElementBorder(SX + xstart * MINI_TILEX,
4942 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4943 TILEX, TILEY, FALSE);
4944 DrawGraphicAnimationExt(drawto,
4945 SX + xstart * MINI_TILEX,
4946 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4947 el2img(properties_element), -1, NO_MASKING);
4949 FrameCounter = 0; /* restart animation frame counter */
4951 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4952 properties_element);
4954 DrawPropertiesTabulatorGadgets();
4956 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4957 DrawPropertiesInfo();
4958 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4959 DrawPropertiesConfig();
4960 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4961 DrawPropertiesAdvanced();
4964 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4966 int lx = sx + level_xpos;
4967 int ly = sy + level_ypos;
4969 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4972 Feld[lx][ly] = element;
4975 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4976 int element, boolean change_level)
4978 if (from_y == to_y) /* horizontal line */
4984 swap_numbers(&from_x, &to_x);
4986 for (x=from_x; x<=to_x; x++)
4987 DrawLineElement(x, y, element, change_level);
4989 else if (from_x == to_x) /* vertical line */
4995 swap_numbers(&from_y, &to_y);
4997 for (y=from_y; y<=to_y; y++)
4998 DrawLineElement(x, y, element, change_level);
5000 else /* diagonal line */
5002 int len_x = ABS(to_x - from_x);
5003 int len_y = ABS(to_y - from_y);
5006 if (len_y < len_x) /* a < 1 */
5008 float a = (float)len_y / (float)len_x;
5011 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5013 for (x=0; x<=len_x; x++)
5015 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5016 DrawLineElement(from_x + x, from_y + y, element, change_level);
5021 float a = (float)len_x / (float)len_y;
5024 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5026 for (y=0; y<=len_y; y++)
5028 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5029 DrawLineElement(from_x + x, from_y + y, element, change_level);
5035 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5036 int element, boolean change_level)
5038 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5039 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5040 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5041 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5044 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5045 int element, boolean change_level)
5050 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5052 for (y=from_y; y<=to_y; y++)
5053 DrawLine(from_x, y, to_x, y, element, change_level);
5056 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5057 int element, boolean change_level)
5059 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5060 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5061 int len_x = ABS(to_x - from_x);
5062 int len_y = ABS(to_y - from_y);
5065 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5067 /* not optimal (some points get drawn twice) but simple,
5068 and fast enough for the few points we are drawing */
5070 for (x=0; x<=radius; x++)
5074 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5076 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5077 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5078 lx = sx + level_xpos;
5079 ly = sy + level_ypos;
5081 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5082 DrawLineElement(sx, sy, element, change_level);
5085 for (y=0; y<=radius; y++)
5089 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5091 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5092 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5093 lx = sx + level_xpos;
5094 ly = sy + level_ypos;
5096 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5097 DrawLineElement(sx, sy, element, change_level);
5101 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5102 int element, boolean change_level)
5104 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5105 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5107 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5110 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5111 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5112 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5113 int element, boolean change_level)
5115 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5116 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5117 int mirror_to_x2 = from_x - (to_x2 - from_x);
5118 int mirror_to_y2 = from_y - (to_y2 - from_y);
5120 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5121 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5122 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5123 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5127 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5129 int from_sx, from_sy;
5133 swap_numbers(&from_x, &to_x);
5136 swap_numbers(&from_y, &to_y);
5138 from_sx = SX + from_x * MINI_TILEX;
5139 from_sy = SY + from_y * MINI_TILEY;
5140 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5141 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5143 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5144 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5145 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5146 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5148 if (from_x == to_x && from_y == to_y)
5149 MarkTileDirty(from_x/2, from_y/2);
5151 redraw_mask |= REDRAW_FIELD;
5154 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5155 int element, boolean change_level)
5157 if (element == -1 || change_level)
5158 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5160 DrawAreaBorder(from_x, from_y, to_x, to_y);
5163 /* values for CopyBrushExt() */
5164 #define CB_AREA_TO_BRUSH 0
5165 #define CB_BRUSH_TO_CURSOR 1
5166 #define CB_BRUSH_TO_LEVEL 2
5167 #define CB_DELETE_OLD_CURSOR 3
5169 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5170 int button, int mode)
5172 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5173 static int brush_width, brush_height;
5174 static int last_cursor_x = -1, last_cursor_y = -1;
5175 static boolean delete_old_brush;
5176 int new_element = BUTTON_ELEMENT(button);
5179 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5182 if (mode == CB_AREA_TO_BRUSH)
5184 int from_lx, from_ly;
5187 swap_numbers(&from_x, &to_x);
5190 swap_numbers(&from_y, &to_y);
5192 brush_width = to_x - from_x + 1;
5193 brush_height = to_y - from_y + 1;
5195 from_lx = from_x + level_xpos;
5196 from_ly = from_y + level_ypos;
5198 for (y=0; y<brush_height; y++)
5200 for (x=0; x<brush_width; x++)
5202 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5205 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5210 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5212 delete_old_brush = FALSE;
5214 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5215 mode == CB_BRUSH_TO_LEVEL)
5217 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5218 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5219 int cursor_from_x = cursor_x - brush_width / 2;
5220 int cursor_from_y = cursor_y - brush_height / 2;
5221 int border_from_x = cursor_x, border_from_y = cursor_y;
5222 int border_to_x = cursor_x, border_to_y = cursor_y;
5224 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5225 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5227 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5228 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5230 delete_old_brush = FALSE;
5234 for (y=0; y<brush_height; y++)
5236 for (x=0; x<brush_width; x++)
5238 int sx = cursor_from_x + x;
5239 int sy = cursor_from_y + y;
5240 int lx = sx + level_xpos;
5241 int ly = sy + level_ypos;
5242 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5243 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5244 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5245 brush_buffer[x][y] : new_element);
5247 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5249 if (sx < border_from_x)
5251 else if (sx > border_to_x)
5253 if (sy < border_from_y)
5255 else if (sy > border_to_y)
5258 DrawLineElement(sx, sy, element, change_level);
5263 if (mode != CB_DELETE_OLD_CURSOR)
5264 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5266 last_cursor_x = cursor_x;
5267 last_cursor_y = cursor_y;
5268 delete_old_brush = TRUE;
5272 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5275 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5278 static void CopyBrushToLevel(int x, int y, int button)
5280 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5283 static void CopyBrushToCursor(int x, int y)
5285 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5288 static void DeleteBrushFromCursor()
5290 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5293 static void FloodFill(int from_x, int from_y, int fill_element)
5297 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5298 static int safety = 0;
5300 /* check if starting field still has the desired content */
5301 if (Feld[from_x][from_y] == fill_element)
5306 if (safety > lev_fieldx*lev_fieldy)
5307 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5309 old_element = Feld[from_x][from_y];
5310 Feld[from_x][from_y] = fill_element;
5314 x = from_x + check[i][0];
5315 y = from_y + check[i][1];
5317 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5318 FloodFill(x, y, fill_element);
5324 /* values for DrawLevelText() modes */
5326 #define TEXT_SETCURSOR 1
5327 #define TEXT_WRITECHAR 2
5328 #define TEXT_BACKSPACE 3
5329 #define TEXT_NEWLINE 4
5331 #define TEXT_QUERY_TYPING 6
5333 static int DrawLevelText(int sx, int sy, char letter, int mode)
5335 static short delete_buffer[MAX_LEV_FIELDX];
5336 static int start_sx, start_sy;
5337 static int last_sx, last_sy;
5338 static boolean typing = FALSE;
5339 int letter_element = EL_CHAR_ASCII0 + letter;
5342 /* map lower case letters to upper case and convert special characters */
5343 if (letter >= 'a' && letter <= 'z')
5344 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5345 else if (letter == 'ä' || letter == 'Ä')
5346 letter_element = EL_CHAR_AUMLAUT;
5347 else if (letter == 'ö' || letter == 'Ö')
5348 letter_element = EL_CHAR_OUMLAUT;
5349 else if (letter == 'ü' || letter == 'Ü')
5350 letter_element = EL_CHAR_UUMLAUT;
5351 else if (letter == '^')
5352 letter_element = EL_CHAR_COPYRIGHT;
5354 letter_element = EL_CHAR_ASCII0 + letter;
5356 if (mode != TEXT_INIT)
5361 if (mode != TEXT_SETCURSOR)
5367 lx = last_sx + level_xpos;
5368 ly = last_sy + level_ypos;
5375 DrawLevelText(0, 0, 0, TEXT_END);
5378 start_sx = last_sx = sx;
5379 start_sy = last_sy = sy;
5380 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5383 case TEXT_SETCURSOR:
5384 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5385 DrawAreaBorder(sx, sy, sx, sy);
5390 case TEXT_WRITECHAR:
5391 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5393 delete_buffer[sx - start_sx] = Feld[lx][ly];
5394 Feld[lx][ly] = letter_element;
5396 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5397 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5398 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5399 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5401 DrawLevelText(0, 0, 0, TEXT_END);
5405 case TEXT_BACKSPACE:
5408 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5409 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5410 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5415 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5416 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5418 DrawLevelText(0, 0, 0, TEXT_END);
5422 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5423 DrawMiniElement(sx, sy, Feld[lx][ly]);
5427 case TEXT_QUERY_TYPING:
5437 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5438 int element, boolean change_level)
5440 int lx = sx + level_xpos;
5441 int ly = sy + level_ypos;
5444 DrawMiniElement(sx, sy, Feld[lx][ly]);
5446 DrawAreaBorder(sx, sy, sx, sy);
5449 static void CopyLevelToUndoBuffer(int mode)
5451 static boolean accumulated_undo = FALSE;
5452 boolean new_undo_buffer_position = TRUE;
5453 int last_border_element;
5458 case UNDO_IMMEDIATE:
5459 accumulated_undo = FALSE;
5462 case UNDO_ACCUMULATE:
5463 if (accumulated_undo)
5464 new_undo_buffer_position = FALSE;
5465 accumulated_undo = TRUE;
5472 if (new_undo_buffer_position)
5474 /* new position in undo buffer ring */
5475 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5477 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5478 undo_buffer_steps++;
5481 for(x=0; x<lev_fieldx; x++)
5482 for(y=0; y<lev_fieldy; y++)
5483 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5485 /* check if drawing operation forces change of border style */
5486 last_border_element = BorderElement;
5488 if (BorderElement != last_border_element)
5489 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5492 static void RandomPlacement(int new_element)
5494 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5495 int num_free_positions;
5500 /* determine number of free positions for the new elements */
5501 /* (maybe this statement should be formatted a bit more readable...) */
5502 num_free_positions = 0;
5503 for (x=0; x<lev_fieldx; x++)
5504 for (y=0; y<lev_fieldy; y++)
5505 if ((free_position[x][y] =
5506 ((random_placement_background_restricted &&
5507 Feld[x][y] == random_placement_background_element) ||
5508 (!random_placement_background_restricted &&
5509 Feld[x][y] != new_element))) == TRUE)
5510 num_free_positions++;
5512 /* determine number of new elements to place there */
5513 num_percentage = num_free_positions * random_placement_value / 100;
5514 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5515 num_percentage : random_placement_value);
5517 /* if not more free positions than elements to place, fill whole level */
5518 if (num_elements >= num_free_positions)
5520 for (x=0; x<lev_fieldx; x++)
5521 for (y=0; y<lev_fieldy; y++)
5522 Feld[x][y] = new_element;
5524 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5525 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5529 while (num_elements > 0)
5531 x = RND(lev_fieldx);
5532 y = RND(lev_fieldy);
5534 /* don't place element at the same position twice */
5535 if (free_position[x][y])
5537 free_position[x][y] = FALSE;
5538 Feld[x][y] = new_element;
5543 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5544 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5547 void WrapLevel(int dx, int dy)
5549 int wrap_dx = lev_fieldx - dx;
5550 int wrap_dy = lev_fieldy - dy;
5553 for(x=0; x<lev_fieldx; x++)
5554 for(y=0; y<lev_fieldy; y++)
5555 FieldBackup[x][y] = Feld[x][y];
5557 for(x=0; x<lev_fieldx; x++)
5558 for(y=0; y<lev_fieldy; y++)
5560 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5562 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5563 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5566 static void HandleDrawingAreas(struct GadgetInfo *gi)
5568 static boolean started_inside_drawing_area = FALSE;
5569 int id = gi->custom_id;
5570 boolean button_press_event;
5571 boolean button_release_event;
5572 boolean inside_drawing_area = !gi->event.off_borders;
5573 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5574 int actual_drawing_function;
5575 int button = gi->event.button;
5576 int new_element = BUTTON_ELEMENT(button);
5577 int sx = gi->event.x, sy = gi->event.y;
5578 int min_sx = 0, min_sy = 0;
5579 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5580 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5582 int min_lx = 0, min_ly = 0;
5583 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5586 /* handle info callback for each invocation of action callback */
5587 gi->callback_info(gi);
5589 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5590 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5592 /* make sure to stay inside drawing area boundaries */
5593 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5594 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5598 /* get positions inside level field */
5599 lx = sx + level_xpos;
5600 ly = sy + level_ypos;
5602 if (!IN_LEV_FIELD(lx, ly))
5603 inside_drawing_area = FALSE;
5605 /* make sure to stay inside level field boundaries */
5606 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5607 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5609 /* correct drawing area positions accordingly */
5610 sx = lx - level_xpos;
5611 sy = ly - level_ypos;
5614 if (button_press_event)
5615 started_inside_drawing_area = inside_drawing_area;
5617 if (!started_inside_drawing_area)
5620 if (!button && !button_release_event)
5623 /* automatically switch to 'single item' drawing mode, if needed */
5624 actual_drawing_function =
5625 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5626 drawing_function : GADGET_ID_SINGLE_ITEMS);
5628 /* clicking into drawing area with pressed Control key picks element */
5629 if (GetKeyModState() & KMOD_Control)
5630 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5632 switch (actual_drawing_function)
5634 case GADGET_ID_SINGLE_ITEMS:
5637 if (button_release_event)
5639 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5641 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5642 !inside_drawing_area)
5643 DeleteBrushFromCursor();
5649 if (draw_with_brush)
5651 if (!button_release_event)
5652 CopyBrushToLevel(sx, sy, button);
5654 else if (new_element != Feld[lx][ly])
5656 if (new_element == EL_PLAYER_1)
5658 /* remove player at old position */
5659 for(y=0; y<lev_fieldy; y++)
5661 for(x=0; x<lev_fieldx; x++)
5663 if (Feld[x][y] == EL_PLAYER_1)
5665 Feld[x][y] = EL_EMPTY;
5666 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5667 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5668 DrawMiniElement(x - level_xpos, y - level_ypos,
5675 Feld[lx][ly] = new_element;
5676 DrawMiniElement(sx, sy, new_element);
5681 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5682 DrawMiniGraphicExt(drawto,
5683 gi->x + sx * MINI_TILEX,
5684 gi->y + sy * MINI_TILEY,
5685 el2edimg(new_element));
5687 DrawGraphicExt(drawto,
5690 el2img(new_element), 0);
5692 if (id == GADGET_ID_AMOEBA_CONTENT)
5693 level.amoeba_content = new_element;
5694 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5696 new_element = GFX_ELEMENT(new_element);
5697 custom_element.gfx_element = new_element;
5698 element_info[properties_element] = custom_element;
5700 ModifyEditorElementList();
5701 RedrawDrawingElements();
5703 DrawPropertiesAdvancedDrawingAreas();
5705 FrameCounter = 0; /* restart animation frame counter */
5707 else if (id == GADGET_ID_CUSTOM_CONTENT)
5709 custom_element.content[sx][sy] = new_element;
5710 element_info[properties_element] = custom_element;
5712 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5714 custom_element.change.target_element = new_element;
5715 element_info[properties_element] = custom_element;
5717 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5719 custom_element.change.content[sx][sy] = new_element;
5720 element_info[properties_element] = custom_element;
5722 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5724 custom_element.change.trigger_element = new_element;
5725 element_info[properties_element] = custom_element;
5727 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5728 random_placement_background_element = new_element;
5729 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5730 id <= GADGET_ID_ELEMENT_CONTENT_7)
5731 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5736 case GADGET_ID_CONNECTED_ITEMS:
5738 static int last_sx = -1;
5739 static int last_sy = -1;
5741 if (button_release_event)
5742 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5746 if (!button_press_event)
5747 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5755 case GADGET_ID_LINE:
5757 case GADGET_ID_RECTANGLE:
5758 case GADGET_ID_FILLED_BOX:
5759 case GADGET_ID_GRAB_BRUSH:
5760 case GADGET_ID_TEXT:
5762 static int last_sx = -1;
5763 static int last_sy = -1;
5764 static int start_sx = -1;
5765 static int start_sy = -1;
5766 void (*draw_func)(int, int, int, int, int, boolean);
5768 if (drawing_function == GADGET_ID_LINE)
5769 draw_func = DrawLine;
5770 else if (drawing_function == GADGET_ID_ARC)
5771 draw_func = DrawArc;
5772 else if (drawing_function == GADGET_ID_RECTANGLE)
5773 draw_func = DrawBox;
5774 else if (drawing_function == GADGET_ID_FILLED_BOX)
5775 draw_func = DrawFilledBox;
5776 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5777 draw_func = SelectArea;
5778 else /* (drawing_function == GADGET_ID_TEXT) */
5779 draw_func = SetTextCursor;
5781 if (button_press_event)
5783 draw_func(sx, sy, sx, sy, new_element, FALSE);
5784 start_sx = last_sx = sx;
5785 start_sy = last_sy = sy;
5787 if (drawing_function == GADGET_ID_TEXT)
5788 DrawLevelText(0, 0, 0, TEXT_END);
5790 else if (button_release_event)
5792 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5793 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5795 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5796 CopyBrushToCursor(sx, sy);
5797 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5799 draw_with_brush = TRUE;
5801 else if (drawing_function == GADGET_ID_TEXT)
5802 DrawLevelText(sx, sy, 0, TEXT_INIT);
5804 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5806 else if (last_sx != sx || last_sy != sy)
5808 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5809 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5816 case GADGET_ID_FLOOD_FILL:
5817 if (button_press_event && Feld[lx][ly] != new_element)
5819 FloodFill(lx, ly, new_element);
5820 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5821 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5825 case GADGET_ID_PICK_ELEMENT:
5826 if (button_release_event)
5827 ClickOnGadget(level_editor_gadget[last_drawing_function],
5829 else if (draw_level)
5830 PickDrawingElement(button, Feld[lx][ly]);
5831 else if (id == GADGET_ID_AMOEBA_CONTENT)
5832 PickDrawingElement(button, level.amoeba_content);
5833 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5834 PickDrawingElement(button, custom_element.gfx_element);
5835 else if (id == GADGET_ID_CUSTOM_CONTENT)
5836 PickDrawingElement(button, custom_element.content[sx][sy]);
5837 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5838 PickDrawingElement(button, custom_element.change.target_element);
5839 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5840 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5841 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5842 PickDrawingElement(button, custom_element.change.trigger_element);
5843 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5844 PickDrawingElement(button, random_placement_background_element);
5845 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5846 id <= GADGET_ID_ELEMENT_CONTENT_7)
5848 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5850 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5860 static void HandleCounterButtons(struct GadgetInfo *gi)
5862 int gadget_id = gi->custom_id;
5863 int counter_id = gi->custom_type_id;
5864 int button = gi->event.button;
5865 int *counter_value = counterbutton_info[counter_id].value;
5866 int step = BUTTON_STEPSIZE(button) *
5867 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5869 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5871 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5872 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5873 boolean level_changed = LevelChanged();
5875 if ((level_changed && pressed) || (!level_changed && released))
5878 if (level_changed && !Request("Level has changed! Discard changes ?",
5881 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5882 ModifyEditorCounter(counter_id, *counter_value);
5887 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5888 *counter_value = gi->text.number_value;
5890 ModifyEditorCounter(counter_id, *counter_value + step);
5894 case ED_COUNTER_ID_ELEMENT_CONTENT:
5895 DrawElementContentAreas();
5898 case ED_COUNTER_ID_LEVEL_XSIZE:
5899 case ED_COUNTER_ID_LEVEL_YSIZE:
5900 lev_fieldx = level.fieldx;
5901 lev_fieldy = level.fieldy;
5904 case ED_COUNTER_ID_SELECT_LEVEL:
5905 LoadLevel(level_nr);
5908 DrawEditModeWindow();
5915 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5916 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5917 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5918 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5919 CopyCustomElementPropertiesToGame(properties_element);
5922 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5924 int type_id = gi->custom_type_id;
5926 strcpy(textinput_info[type_id].value, gi->text.value);
5928 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
5930 CopyCustomElementPropertiesToGame(properties_element);
5932 ModifyEditorElementList(); /* update changed button info text */
5936 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5938 int type_id = gi->custom_type_id;
5940 *selectbox_info[type_id].value =
5941 selectbox_info[type_id].options[gi->selectbox.index].value;
5943 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5944 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5945 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5946 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5947 CopyCustomElementPropertiesToGame(properties_element);
5950 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5952 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5953 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5955 edit_mode_properties = gi->custom_type_id;
5957 DrawPropertiesWindow();
5961 static void HandleRadiobuttons(struct GadgetInfo *gi)
5963 *radiobutton_info[gi->custom_type_id].value =
5964 radiobutton_info[gi->custom_type_id].checked_value;
5967 static void HandleCheckbuttons(struct GadgetInfo *gi)
5969 int type_id = gi->custom_type_id;
5971 *checkbutton_info[type_id].value ^= TRUE;
5973 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5974 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5975 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5976 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5977 CopyCustomElementPropertiesToGame(properties_element);
5979 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5981 ModifyEditorElementList();
5982 RedrawDrawingElements();
5984 DrawPropertiesAdvancedDrawingAreas();
5988 static void HandleControlButtons(struct GadgetInfo *gi)
5990 int id = gi->custom_id;
5991 int button = gi->event.button;
5992 int step = BUTTON_STEPSIZE(button);
5993 int new_element = BUTTON_ELEMENT(button);
5996 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5997 DrawLevelText(0, 0, 0, TEXT_END);
5999 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6000 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6001 drawing_function != GADGET_ID_PICK_ELEMENT &&
6002 !(GetKeyModState() & KMOD_Control))
6004 DrawDrawingWindow();
6005 edit_mode = ED_MODE_DRAWING;
6010 case GADGET_ID_SCROLL_LEFT:
6011 if (level_xpos >= 0)
6013 if (lev_fieldx < ed_fieldx - 2)
6017 if (level_xpos < -1)
6020 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6022 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6024 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6025 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6029 case GADGET_ID_SCROLL_RIGHT:
6030 if (level_xpos <= lev_fieldx - ed_fieldx)
6032 if (lev_fieldx < ed_fieldx - 2)
6036 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6037 level_xpos = lev_fieldx - ed_fieldx + 1;
6039 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6041 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6043 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6044 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6048 case GADGET_ID_SCROLL_UP:
6049 if (level_ypos >= 0)
6051 if (lev_fieldy < ed_fieldy - 2)
6055 if (level_ypos < -1)
6058 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6060 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6062 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6063 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6067 case GADGET_ID_SCROLL_DOWN:
6068 if (level_ypos <= lev_fieldy - ed_fieldy)
6070 if (lev_fieldy < ed_fieldy - 2)
6074 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6075 level_ypos = lev_fieldy - ed_fieldy + 1;
6077 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6079 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6081 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6082 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6086 case GADGET_ID_SCROLL_HORIZONTAL:
6087 level_xpos = gi->event.item_position - 1;
6088 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6091 case GADGET_ID_SCROLL_VERTICAL:
6092 level_ypos = gi->event.item_position - 1;
6093 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6096 case GADGET_ID_SCROLL_LIST_UP:
6097 case GADGET_ID_SCROLL_LIST_DOWN:
6098 case GADGET_ID_SCROLL_LIST_VERTICAL:
6099 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6100 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6103 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6104 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6106 if (element_shift < 0)
6108 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6109 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6111 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6112 GDI_SCROLLBAR_ITEM_POSITION,
6113 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6116 ModifyEditorElementList();
6120 case GADGET_ID_WRAP_LEFT:
6121 WrapLevel(-step, 0);
6124 case GADGET_ID_WRAP_RIGHT:
6128 case GADGET_ID_WRAP_UP:
6129 WrapLevel(0, -step);
6132 case GADGET_ID_WRAP_DOWN:
6136 case GADGET_ID_SINGLE_ITEMS:
6137 case GADGET_ID_CONNECTED_ITEMS:
6138 case GADGET_ID_LINE:
6140 case GADGET_ID_TEXT:
6141 case GADGET_ID_RECTANGLE:
6142 case GADGET_ID_FILLED_BOX:
6143 case GADGET_ID_FLOOD_FILL:
6144 case GADGET_ID_GRAB_BRUSH:
6145 case GADGET_ID_PICK_ELEMENT:
6146 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6147 last_drawing_function = drawing_function;
6148 drawing_function = id;
6149 draw_with_brush = FALSE;
6152 case GADGET_ID_RANDOM_PLACEMENT:
6153 RandomPlacement(new_element);
6156 case GADGET_ID_PROPERTIES:
6157 if (edit_mode != ED_MODE_PROPERTIES)
6159 properties_element = new_element;
6160 DrawPropertiesWindow();
6161 edit_mode = ED_MODE_PROPERTIES;
6165 DrawDrawingWindow();
6166 edit_mode = ED_MODE_DRAWING;
6170 case GADGET_ID_UNDO:
6171 if (undo_buffer_steps == 0)
6173 Request("Undo buffer empty !", REQ_CONFIRM);
6177 if (edit_mode != ED_MODE_DRAWING)
6179 DrawDrawingWindow();
6180 edit_mode = ED_MODE_DRAWING;
6183 undo_buffer_position =
6184 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6185 undo_buffer_steps--;
6187 for(x=0; x<lev_fieldx; x++)
6188 for(y=0; y<lev_fieldy; y++)
6189 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6190 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6193 case GADGET_ID_INFO:
6194 if (edit_mode != ED_MODE_INFO)
6196 DrawLevelInfoWindow();
6197 edit_mode = ED_MODE_INFO;
6201 DrawDrawingWindow();
6202 edit_mode = ED_MODE_DRAWING;
6206 case GADGET_ID_CLEAR:
6207 if (edit_mode != ED_MODE_DRAWING)
6209 DrawDrawingWindow();
6210 edit_mode = ED_MODE_DRAWING;
6213 for(x=0; x<MAX_LEV_FIELDX; x++)
6214 for(y=0; y<MAX_LEV_FIELDY; y++)
6215 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6216 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6218 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6221 case GADGET_ID_SAVE:
6222 if (leveldir_current->readonly)
6224 Request("This level is read only !", REQ_CONFIRM);
6228 if (!LevelContainsPlayer)
6229 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6232 if (Request("Save this level and kill the old ?", REQ_ASK))
6234 CopyPlayfield(Feld, Ur);
6236 SaveLevel(level_nr);
6241 case GADGET_ID_TEST:
6242 if (!LevelContainsPlayer)
6243 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6247 level.game_version = GAME_VERSION_ACTUAL;
6249 CopyPlayfield(Ur, FieldBackup);
6250 CopyPlayfield(Feld, Ur);
6252 UnmapLevelEditorGadgets();
6253 UndrawSpecialEditorDoor();
6255 CloseDoor(DOOR_CLOSE_ALL);
6257 DrawCompleteVideoDisplay();
6259 if (setup.autorecord)
6260 TapeStartRecording();
6262 level_editor_test_game = TRUE;
6263 game_status = GAME_MODE_PLAYING;
6269 case GADGET_ID_EXIT:
6270 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6274 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6275 id <= GADGET_ID_ELEMENTLIST_LAST)
6277 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6278 int new_element = editor_elements[element_position + element_shift];
6280 PickDrawingElement(button, new_element);
6282 if (!stick_element_properties_window &&
6283 drawing_function != GADGET_ID_PICK_ELEMENT &&
6284 !(GetKeyModState() & KMOD_Control))
6286 properties_element = new_element;
6287 if (edit_mode == ED_MODE_PROPERTIES)
6288 DrawPropertiesWindow();
6291 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6292 ClickOnGadget(level_editor_gadget[last_drawing_function],
6296 else if (gi->event.type == GD_EVENT_PRESSED)
6297 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6298 else if (gi->event.type == GD_EVENT_RELEASED)
6299 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6300 else if (gi->event.type == GD_EVENT_MOVING)
6301 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6303 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6309 void HandleLevelEditorKeyInput(Key key)
6311 char letter = getCharFromKey(key);
6312 int button = MB_LEFTBUTTON;
6314 if (drawing_function == GADGET_ID_TEXT &&
6315 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6318 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6319 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6320 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6321 else if (key == KSYM_Return)
6322 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6323 else if (key == KSYM_Escape)
6324 DrawLevelText(0, 0, 0, TEXT_END);
6326 else if (button_status == MB_RELEASED)
6328 int i, id = GADGET_ID_NONE;
6333 id = GADGET_ID_SCROLL_LEFT;
6336 id = GADGET_ID_SCROLL_RIGHT;
6339 id = GADGET_ID_SCROLL_UP;
6342 id = GADGET_ID_SCROLL_DOWN;
6345 id = GADGET_ID_SCROLL_LIST_UP;
6346 button = MB_RIGHTBUTTON;
6348 case KSYM_Page_Down:
6349 id = GADGET_ID_SCROLL_LIST_DOWN;
6350 button = MB_RIGHTBUTTON;
6354 if (edit_mode == ED_MODE_DRAWING)
6356 RequestExitLevelEditor(setup.ask_on_escape);
6360 DrawDrawingWindow();
6361 edit_mode = ED_MODE_DRAWING;
6369 if (id != GADGET_ID_NONE)
6370 ClickOnGadget(level_editor_gadget[id], button);
6371 else if (letter == '.')
6372 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6373 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6374 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6376 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6377 if (letter && letter == control_info[i].shortcut)
6378 if (!anyTextGadgetActive())
6379 ClickOnGadget(level_editor_gadget[i], button);
6383 void HandleLevelEditorIdle()
6385 static unsigned long action_delay = 0;
6386 unsigned long action_delay_value = GameFrameDelay;
6387 int xpos = 1, ypos = 2;
6389 if (edit_mode != ED_MODE_PROPERTIES)
6392 if (!DelayReached(&action_delay, action_delay_value))
6395 DrawGraphicAnimationExt(drawto,
6397 SY + ypos * TILEY + MINI_TILEY / 2,
6398 el2img(properties_element), -1, NO_MASKING);
6400 MarkTileDirty(xpos, ypos);
6401 MarkTileDirty(xpos, ypos + 1);
6403 FrameCounter++; /* increase animation frame counter */
6406 void ClearEditorGadgetInfoText()
6408 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6411 void HandleEditorGadgetInfoText(void *ptr)
6413 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6414 char infotext[MAX_OUTPUT_LINESIZE + 1];
6415 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6416 int max_infotext_len = getMaxInfoTextLength();
6418 if (game_status != GAME_MODE_EDITOR)
6421 ClearEditorGadgetInfoText();
6423 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6426 /* misuse this function to delete brush cursor, if needed */
6427 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6428 DeleteBrushFromCursor();
6430 if (gi == NULL || gi->info_text == NULL)
6433 strncpy(infotext, gi->info_text, max_infotext_len);
6434 infotext[max_infotext_len] = '\0';
6436 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6438 int key = control_info[gi->custom_id].shortcut;
6442 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6443 sprintf(shortcut, " ('.' or '%c')", key);
6444 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6445 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6446 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6447 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6448 else /* normal case */
6449 sprintf(shortcut, " ('%s%c')",
6450 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6452 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6453 strcat(infotext, shortcut);
6457 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6460 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6462 static int start_lx, start_ly;
6464 int id = gi->custom_id;
6465 int sx = gi->event.x;
6466 int sy = gi->event.y;
6467 int lx = sx + level_xpos;
6468 int ly = sy + level_ypos;
6469 int min_sx = 0, min_sy = 0;
6470 int max_sx = gi->drawing.area_xsize - 1;
6471 int max_sy = gi->drawing.area_ysize - 1;
6472 int actual_drawing_function = drawing_function;
6474 /* pressed Control key: simulate picking element */
6475 if (GetKeyModState() & KMOD_Control)
6476 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6478 ClearEditorGadgetInfoText();
6480 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6483 /* make sure to stay inside drawing area boundaries */
6484 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6485 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6487 if (id == GADGET_ID_DRAWING_LEVEL)
6491 int min_lx = 0, min_ly = 0;
6492 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6494 /* get positions inside level field */
6495 lx = sx + level_xpos;
6496 ly = sy + level_ypos;
6498 /* make sure to stay inside level field boundaries */
6499 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6500 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6502 /* correct drawing area positions accordingly */
6503 sx = lx - level_xpos;
6504 sy = ly - level_ypos;
6507 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6509 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6511 if (gi->event.type == GD_EVENT_PRESSED)
6517 switch (actual_drawing_function)
6519 case GADGET_ID_SINGLE_ITEMS:
6520 infotext = "Drawing single items";
6522 case GADGET_ID_CONNECTED_ITEMS:
6523 infotext = "Drawing connected items";
6525 case GADGET_ID_LINE:
6526 infotext = "Drawing line";
6529 infotext = "Drawing arc";
6531 case GADGET_ID_TEXT:
6532 infotext = "Setting text cursor";
6534 case GADGET_ID_RECTANGLE:
6535 infotext = "Drawing rectangle";
6537 case GADGET_ID_FILLED_BOX:
6538 infotext = "Drawing filled box";
6540 case GADGET_ID_FLOOD_FILL:
6541 infotext = "Flood fill";
6543 case GADGET_ID_GRAB_BRUSH:
6544 infotext = "Grabbing brush";
6546 case GADGET_ID_PICK_ELEMENT:
6547 infotext = "Picking element";
6551 infotext = "Drawing position";
6555 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6556 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6557 "%s: %d, %d", infotext, lx, ly);
6559 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6560 "%s: %d, %d", infotext,
6561 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6563 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6564 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6565 "%s", getElementInfoText(Feld[lx][ly]));
6567 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6568 "Level position: %d, %d", lx, ly);
6571 /* misuse this function to draw brush cursor, if needed */
6572 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6574 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6575 CopyBrushToCursor(sx, sy);
6577 DeleteBrushFromCursor();
6580 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6582 if (id == GADGET_ID_AMOEBA_CONTENT)
6583 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6584 getElementInfoText(level.amoeba_content));
6585 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6586 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6587 getElementInfoText(custom_element.gfx_element));
6588 else if (id == GADGET_ID_CUSTOM_CONTENT)
6589 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6590 getElementInfoText(custom_element.content[sx][sy]));
6591 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6592 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6593 getElementInfoText(custom_element.change.target_element));
6594 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6595 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6596 getElementInfoText(custom_element.change.content[sx][sy]));
6597 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6598 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6599 getElementInfoText(custom_element.change.trigger_element));
6600 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6601 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6602 getElementInfoText(random_placement_background_element));
6603 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6604 id <= GADGET_ID_ELEMENT_CONTENT_7)
6606 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6608 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6609 getElementInfoText(level.yamyam_content[i][sx][sy]));
6614 if (id == GADGET_ID_AMOEBA_CONTENT)
6615 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6617 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6618 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6619 "Custom graphic element");
6620 else if (id == GADGET_ID_CUSTOM_CONTENT)
6621 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6622 "Custom element content position: %d, %d", sx, sy);
6623 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6624 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6625 "New element after change");
6626 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6627 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6628 "New extended elements after change");
6629 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6630 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6631 "Other element triggering change");
6632 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6633 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6634 "Random placement background");
6635 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6636 id <= GADGET_ID_ELEMENT_CONTENT_7)
6637 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6638 "Content area %d position: %d, %d",
6639 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6643 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6645 if (!ask_if_level_has_changed ||
6647 Request("Level has changed! Exit without saving ?",
6648 REQ_ASK | REQ_STAY_OPEN))
6650 CloseDoor(DOOR_CLOSE_1);
6652 CloseDoor(DOOR_CLOSE_ALL);
6654 game_status = GAME_MODE_MAIN;
6659 CloseDoor(DOOR_CLOSE_1);
6660 BlitBitmap(bitmap_db_door, bitmap_db_door,
6661 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6662 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6663 OpenDoor(DOOR_OPEN_1);