1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
75 /* values for the setting windows */
76 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
77 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
79 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
80 2 * ED_GADGET_DISTANCE)
82 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
83 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
85 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
86 n * ED_SETTINGS_XOFFSET)
87 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
88 n * ED_SETTINGS_YOFFSET)
90 #define ED_SETTINGS1_YPOS MINI_TILEY
91 #define ED_SETTINGS2_XPOS MINI_TILEX
92 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
94 /* values for counter gadgets */
95 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
96 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
97 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
99 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
100 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
101 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
102 n * ED_COUNTER_YDISTANCE)
103 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE - 2)
106 /* values for element content drawing areas */
107 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
108 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
110 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
114 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
118 #define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX)
119 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(11) + \
120 ED_GADGET_DISTANCE - MINI_TILEY)
122 /* values for random placement background drawing area */
123 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
124 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
126 /* values for scrolling gadgets for drawing area */
127 #define ED_SCROLLBUTTON_XPOS 24
128 #define ED_SCROLLBUTTON_YPOS 0
129 #define ED_SCROLLBAR_XPOS 24
130 #define ED_SCROLLBAR_YPOS 64
132 #define ED_SCROLLBUTTON_XSIZE 16
133 #define ED_SCROLLBUTTON_YSIZE 16
135 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
136 #define ED_SCROLL_UP_YPOS (0)
137 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
138 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
139 #define ED_SCROLL_LEFT_XPOS (0)
140 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
141 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
142 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
143 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
144 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
145 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
146 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
147 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
148 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
149 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
150 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
152 /* values for scrolling gadgets for element list */
153 #define ED_SCROLLBUTTON2_XPOS 50
154 #define ED_SCROLLBUTTON2_YPOS 0
155 #define ED_SCROLLBAR2_XPOS 50
156 #define ED_SCROLLBAR2_YPOS 20
158 #define ED_SCROLLBUTTON2_XSIZE 10
159 #define ED_SCROLLBUTTON2_YSIZE 10
161 #define ED_SCROLL2_UP_XPOS 85
162 #define ED_SCROLL2_UP_YPOS 30
163 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
164 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
165 ED_ELEMENTLIST_BUTTONS_VERT * \
166 ED_ELEMENTLIST_YSIZE - \
167 ED_SCROLLBUTTON2_YSIZE)
168 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
169 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
170 ED_SCROLLBUTTON2_YSIZE)
171 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
172 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
173 ED_ELEMENTLIST_YSIZE - \
174 2 * ED_SCROLLBUTTON2_YSIZE)
176 /* values for checkbutton gadgets */
177 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
178 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
179 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
180 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
181 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
182 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
183 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
185 /* some positions in the editor control window */
186 #define ED_BUTTON_ELEM_XPOS 6
187 #define ED_BUTTON_ELEM_YPOS 30
188 #define ED_BUTTON_ELEM_XSIZE 22
189 #define ED_BUTTON_ELEM_YSIZE 22
191 /* some values for text input, selectbox and counter gadgets */
192 #define ED_BUTTON_COUNT_YPOS 60
193 #define ED_BUTTON_COUNT_XSIZE 20
194 #define ED_BUTTON_COUNT_YSIZE 20
195 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
196 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
197 #define ED_WIN_COUNT_XSIZE 52
198 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
199 #define ED_WIN_COUNT2_XPOS 27
200 #define ED_WIN_COUNT2_YPOS 3
201 #define ED_WIN_COUNT2_XSIZE 46
202 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
204 #define ED_BUTTON_MINUS_XPOS 2
205 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
206 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
207 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
208 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
209 ED_WIN_COUNT_XSIZE + 2)
210 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
211 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
212 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
214 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
215 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
216 2 + ED_WIN_COUNT_YSIZE)
217 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
218 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
220 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
221 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
222 4 * (2 + ED_WIN_COUNT_YSIZE))
223 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
225 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
226 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
227 2 * (2 + ED_WIN_COUNT_YSIZE))
228 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
229 3 * (2 + ED_WIN_COUNT_YSIZE))
231 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
232 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
234 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
235 #define INFOTEXT_XPOS SX
236 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
237 #define INFOTEXT_XSIZE SXSIZE
238 #define INFOTEXT_YSIZE MINI_TILEX
242 -----------------------------------------------------------------------------
243 editor gadget definitions
244 -----------------------------------------------------------------------------
247 /* drawing toolbox buttons */
248 #define GADGET_ID_NONE -1
249 #define GADGET_ID_TOOLBOX_FIRST 0
251 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
252 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
253 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
254 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
255 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
256 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
257 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
258 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
259 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
260 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
261 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
262 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
263 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
264 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
265 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
266 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
267 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
268 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
269 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
270 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
271 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
272 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
274 /* counter button identifiers */
275 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
277 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
278 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
279 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
280 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
281 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
282 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
283 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
284 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
285 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
286 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
287 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
288 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
289 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
290 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
291 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
292 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
293 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
294 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
295 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
296 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
297 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
298 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
299 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
300 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
301 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
302 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
303 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
304 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
305 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
306 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
307 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
308 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
309 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
310 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
311 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
312 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
313 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
314 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
315 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
316 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
317 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
318 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
319 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
320 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
321 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
322 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
323 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
324 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
326 /* drawing area identifiers */
327 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
329 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
330 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
331 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
332 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
333 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
334 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
335 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
336 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
337 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
338 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
339 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
340 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
341 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12)
342 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13)
344 /* text input identifiers */
345 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14)
347 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
348 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
350 /* selectbox identifiers */
351 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
353 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
354 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 1)
355 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 2)
356 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
357 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 4)
358 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 5)
359 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 6)
361 /* textbutton identifiers */
362 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 7)
364 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
365 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
366 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
367 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
369 /* gadgets for scrolling of drawing area */
370 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
372 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
373 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
374 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
375 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
376 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
377 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
379 /* gadgets for scrolling element list */
380 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
382 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
383 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
384 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
386 /* checkbuttons for level/element properties */
387 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
389 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
390 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
391 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
392 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
393 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
394 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
395 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
396 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
397 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
398 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 9)
399 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 10)
400 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
401 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
402 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 13)
403 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 14)
404 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 15)
405 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 16)
406 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 17)
407 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
408 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 19)
410 /* gadgets for buttons in element list */
411 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 20)
412 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
413 ED_NUM_ELEMENTLIST_BUTTONS - 1)
415 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
417 /* radio button numbers */
418 #define RADIO_NR_NONE 0
419 #define RADIO_NR_DRAWING_TOOLBOX 1
420 #define RADIO_NR_RANDOM_ELEMENTS 2
422 /* values for counter gadgets */
423 #define ED_COUNTER_ID_SELECT_LEVEL 0
424 #define ED_COUNTER_ID_LEVEL_XSIZE 1
425 #define ED_COUNTER_ID_LEVEL_YSIZE 2
426 #define ED_COUNTER_ID_LEVEL_COLLECT 3
427 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
428 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
429 #define ED_COUNTER_ID_LEVEL_RANDOM 6
430 #define ED_COUNTER_ID_ELEMENT_SCORE 7
431 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
432 #define ED_COUNTER_ID_CUSTOM_SCORE 9
433 #define ED_COUNTER_ID_PUSH_DELAY_FIX 10
434 #define ED_COUNTER_ID_PUSH_DELAY_RND 11
435 #define ED_COUNTER_ID_MOVE_DELAY_FIX 12
436 #define ED_COUNTER_ID_MOVE_DELAY_RND 13
437 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
438 #define ED_COUNTER_ID_CHANGE_DELAY_RND 15
440 #define ED_NUM_COUNTERBUTTONS 16
442 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
443 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
445 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
446 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
448 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
449 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
451 /* values for scrollbutton gadgets */
452 #define ED_SCROLLBUTTON_ID_AREA_UP 0
453 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
454 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
455 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
456 #define ED_SCROLLBUTTON_ID_LIST_UP 4
457 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
459 #define ED_NUM_SCROLLBUTTONS 6
461 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
462 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
464 /* values for scrollbar gadgets */
465 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
466 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
467 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
469 #define ED_NUM_SCROLLBARS 3
471 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
472 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
474 /* values for text input gadgets */
475 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
476 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
478 #define ED_NUM_TEXTINPUT 2
480 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
481 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
483 /* values for selectbox gadgets */
484 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
485 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 1
486 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 2
487 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 3
488 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 4
489 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 5
490 #define ED_SELECTBOX_ID_CHANGE_CAUSE 6
492 #define ED_NUM_SELECTBOX 7
494 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
495 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
497 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
498 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
500 /* values for textbutton gadgets */
501 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
502 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
503 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
504 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
506 #define ED_NUM_TEXTBUTTON 4
508 /* values for checkbutton gadgets */
509 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
510 #define ED_CHECKBUTTON_ID_GRAVITY 1
511 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
512 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
513 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
514 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
515 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
516 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 7
517 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 8
518 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
519 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
520 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 11
521 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 12
522 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 13
523 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 14
524 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 15
525 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 16
526 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 17
528 #define ED_NUM_CHECKBUTTONS 18
530 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
531 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
533 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
534 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
536 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
537 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY
539 /* values for radiobutton gadgets */
540 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
541 #define ED_RADIOBUTTON_ID_QUANTITY 1
543 #define ED_NUM_RADIOBUTTONS 2
545 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
546 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
550 -----------------------------------------------------------------------------
551 some internally used definitions
552 -----------------------------------------------------------------------------
555 /* values for CopyLevelToUndoBuffer() */
556 #define UNDO_IMMEDIATE 0
557 #define UNDO_ACCUMULATE 1
559 /* values for scrollbars */
560 #define ED_SCROLL_NO 0
561 #define ED_SCROLL_LEFT 1
562 #define ED_SCROLL_RIGHT 2
563 #define ED_SCROLL_UP 4
564 #define ED_SCROLL_DOWN 8
566 /* screens in the level editor */
567 #define ED_MODE_DRAWING 0
568 #define ED_MODE_INFO 1
569 #define ED_MODE_PROPERTIES 2
571 /* sub-screens in the element properties section */
572 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
573 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
574 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
576 /* how many steps can be cancelled */
577 #define NUM_UNDO_STEPS (10 + 1)
579 /* values for elements with score */
581 #define MAX_SCORE 255
583 /* values for random placement */
584 #define RANDOM_USE_PERCENTAGE 0
585 #define RANDOM_USE_QUANTITY 1
587 /* maximal size of level editor drawing area */
588 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
589 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
593 -----------------------------------------------------------------------------
594 some internally used data structure definitions
595 -----------------------------------------------------------------------------
602 } control_info[ED_NUM_CTRL_BUTTONS] =
604 { 's', "draw single items" },
605 { 'd', "draw connected items" },
606 { 'l', "draw lines" },
607 { 'a', "draw arcs" },
608 { 'r', "draw outline rectangles" },
609 { 'R', "draw filled rectangles" },
610 { '\0', "wrap (rotate) level up" },
611 { 't', "enter text elements" },
612 { 'f', "flood fill" },
613 { '\0', "wrap (rotate) level left" },
614 { '?', "properties of drawing element" },
615 { '\0', "wrap (rotate) level right" },
616 { '\0', "random element placement" },
617 { 'b', "grab brush" },
618 { '\0', "wrap (rotate) level down" },
619 { ',', "pick drawing element" },
620 { 'U', "undo last operation" },
621 { 'I', "level properties" },
622 { 'S', "save level" },
623 { 'C', "clear level" },
624 { 'T', "test level" },
625 { 'E', "exit level editor" }
628 static int random_placement_value = 10;
629 static int random_placement_method = RANDOM_USE_QUANTITY;
630 static int random_placement_background_element = EL_SAND;
631 static boolean random_placement_background_restricted = FALSE;
632 static boolean stick_element_properties_window = FALSE;
633 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
634 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
635 static struct ElementInfo custom_element;
640 int min_value, max_value;
641 int gadget_id_down, gadget_id_up;
644 char *text_above, *text_left, *text_right;
645 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
648 DX + 5 - SX, DY + 3 - SY,
650 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
651 GADGET_ID_SELECT_LEVEL_TEXT,
656 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
657 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
658 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
659 GADGET_ID_LEVEL_XSIZE_TEXT,
661 "playfield size", NULL, "width",
664 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
665 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
666 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
667 GADGET_ID_LEVEL_YSIZE_TEXT,
669 NULL, NULL, "height",
672 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
674 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
675 GADGET_ID_LEVEL_COLLECT_TEXT,
677 "number of emeralds to collect", NULL, NULL
680 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
682 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
683 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
685 "time available to solve level", NULL, "(0 => no time limit)"
688 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
690 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
691 GADGET_ID_LEVEL_TIMESCORE_TEXT,
692 &level.score[SC_TIME_BONUS],
693 "score for each 10 seconds left", NULL, NULL
696 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
698 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
699 GADGET_ID_LEVEL_RANDOM_TEXT,
700 &random_placement_value,
701 "random element placement", NULL, "in"
704 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
705 MIN_SCORE, MAX_SCORE,
706 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
707 GADGET_ID_ELEMENT_SCORE_TEXT,
708 NULL, /* will be set when used */
712 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
713 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
714 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
715 GADGET_ID_ELEMENT_CONTENT_TEXT,
716 &level.num_yamyam_contents,
717 NULL, NULL, "number of content areas"
720 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
721 MIN_SCORE, MAX_SCORE,
722 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
723 GADGET_ID_CUSTOM_SCORE_TEXT,
724 &custom_element.score,
725 NULL, NULL, "score for certain actions"
728 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
730 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
731 GADGET_ID_PUSH_DELAY_FIX_TEXT,
732 &custom_element.push_delay_fixed,
733 NULL, "push delay", NULL
736 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
738 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
739 GADGET_ID_PUSH_DELAY_RND_TEXT,
740 &custom_element.push_delay_random,
741 NULL, "+random", NULL
744 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
746 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
747 GADGET_ID_MOVE_DELAY_FIX_TEXT,
748 &custom_element.move_delay_fixed,
749 NULL, "move delay", NULL
752 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(8),
754 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
755 GADGET_ID_MOVE_DELAY_RND_TEXT,
756 &custom_element.move_delay_random,
757 NULL, "+random", NULL
760 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
762 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
763 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
764 &custom_element.change.delay_fixed,
768 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
770 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
771 GADGET_ID_CHANGE_DELAY_RND_TEXT,
772 &custom_element.change.delay_random,
773 NULL, "+random", NULL
784 } textinput_info[ED_NUM_TEXTINPUT] =
787 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
788 GADGET_ID_LEVEL_NAME,
794 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
795 GADGET_ID_LEVEL_AUTHOR,
796 MAX_LEVEL_AUTHOR_LEN,
802 static struct ValueTextInfo options_walk_to_action[] =
804 { EP_DIGGABLE, "diggable" },
805 { EP_COLLECTIBLE, "collectible" },
806 { EP_PUSHABLE, "pushable" },
809 static int index_walk_to_action = 0;
811 static struct ValueTextInfo options_move_pattern[] =
814 { MV_RIGHT, "right" },
817 { MV_HORIZONTAL, "horizontal" },
818 { MV_VERTICAL, "vertical" },
819 { MV_ALL_DIRECTIONS, "all directions" },
820 { MV_TOWARDS_PLAYER, "towards player" },
821 { MV_AWAY_FROM_PLAYER, "away from player" },
822 { MV_ALONG_LEFT_SIDE, "along left side" },
823 { MV_ALONG_RIGHT_SIDE, "along right side" },
826 static int index_move_pattern = 0;
828 static struct ValueTextInfo options_move_direction[] =
830 { MV_NO_MOVING, "automatic" },
832 { MV_RIGHT, "right" },
837 static int index_move_direction = 0;
839 static struct ValueTextInfo options_deadliness[] =
841 { EP_DONT_GO_TO, "walking to" },
842 { EP_ENEMY, "hitting" },
843 { EP_DONT_TOUCH, "touching" },
846 static int index_deadliness = 0;
848 static struct ValueTextInfo options_walkable_layer[] =
850 { EP_WALKABLE_OVER, "over" },
851 { EP_WALKABLE_INSIDE, "inside" },
852 { EP_WALKABLE_UNDER, "under" },
855 static int index_walkable_layer = 0;
857 static struct ValueTextInfo options_time_units[] =
863 static int index_time_units = 0;
865 static struct ValueTextInfo options_change_cause[] =
867 { 1, "specified delay" },
868 { 2, "impact (active)" },
869 { 3, "impact (passive)" },
870 { 4, "touched by player" },
871 { 5, "pressed by player" },
874 static int index_change_cause = 0, value_change_cause = 0;
880 int size; /* char size of selectbox or '-1' (dynamically determined) */
881 struct ValueTextInfo *options;
883 char *text_left, *infotext;
884 } selectbox_info[ED_NUM_SELECTBOX] =
887 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
888 GADGET_ID_CUSTOM_WALK_TO_ACTION,
890 options_walk_to_action, &index_walk_to_action,
891 &custom_element.walk_to_action,
892 NULL, "diggable/collectible/pushable"
895 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
896 GADGET_ID_CUSTOM_DEADLINESS,
898 options_deadliness, &index_deadliness,
899 &custom_element.deadliness,
900 "deadly when", "deadliness of element"
903 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
904 GADGET_ID_CUSTOM_MOVE_PATTERN,
906 options_move_pattern, &index_move_pattern,
907 &custom_element.move_pattern,
908 "can move", "element move direction"
911 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
912 GADGET_ID_CUSTOM_MOVE_DIRECTION,
914 options_move_direction, &index_move_direction,
915 &custom_element.move_direction_initial,
916 "starts moving", "initial element move direction"
919 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
920 GADGET_ID_CUSTOM_WALKABLE_LAYER,
922 options_walkable_layer, &index_walkable_layer,
923 &custom_element.walkable_layer,
924 "player can walk", "layer where player can walk"
927 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
928 GADGET_ID_CHANGE_TIME_UNITS,
930 options_time_units, &index_time_units,
931 &custom_element.change.delay_frames,
932 "delay time given in", "delay time units for change"
935 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(8),
936 GADGET_ID_CHANGE_CAUSE,
938 options_change_cause, &index_change_cause,
940 "test:", "test-selectbox entry"
949 char *text, *infotext;
950 } textbutton_info[ED_NUM_TEXTBUTTON] =
953 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
954 GADGET_ID_PROPERTIES_INFO,
955 11, "Information", "Show information about element"
958 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
959 GADGET_ID_PROPERTIES_CONFIG,
960 11, "Configure", "Configure element properties"
963 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
964 GADGET_ID_PROPERTIES_ADVANCED,
965 11, "Advanced", "Advanced element configuration"
968 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(5),
969 GADGET_ID_SAVE_AS_TEMPLATE,
970 -1, "Save as template", "Save current settings as new template"
980 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
983 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
984 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
986 "scroll level editing area up"
989 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
990 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
991 GADGET_ID_SCROLL_DOWN,
992 "scroll level editing area down"
995 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
996 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
997 GADGET_ID_SCROLL_LEFT,
998 "scroll level editing area left"
1001 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1002 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1003 GADGET_ID_SCROLL_RIGHT,
1004 "scroll level editing area right"
1007 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1008 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1009 GADGET_ID_SCROLL_LIST_UP,
1010 "scroll element list up ('Page Up')"
1013 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1014 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1015 GADGET_ID_SCROLL_LIST_DOWN,
1016 "scroll element list down ('Page Down')"
1028 } scrollbar_info[ED_NUM_SCROLLBARS] =
1031 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1032 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1033 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1034 GD_TYPE_SCROLLBAR_HORIZONTAL,
1035 GADGET_ID_SCROLL_HORIZONTAL,
1036 "scroll level editing area horizontally"
1039 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1040 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1041 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1042 GD_TYPE_SCROLLBAR_VERTICAL,
1043 GADGET_ID_SCROLL_VERTICAL,
1044 "scroll level editing area vertically"
1047 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1048 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1049 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1050 GD_TYPE_SCROLLBAR_VERTICAL,
1051 GADGET_ID_SCROLL_LIST_VERTICAL,
1052 "scroll element list vertically"
1060 int radio_button_nr;
1063 char *text_right, *infotext;
1064 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1067 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1068 GADGET_ID_RANDOM_PERCENTAGE,
1069 RADIO_NR_RANDOM_ELEMENTS,
1070 &random_placement_method, RANDOM_USE_PERCENTAGE,
1071 "percentage", "use percentage for random elements"
1074 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1075 GADGET_ID_RANDOM_QUANTITY,
1076 RADIO_NR_RANDOM_ELEMENTS,
1077 &random_placement_method, RANDOM_USE_QUANTITY,
1078 "quantity", "use quantity for random elements"
1087 char *text_right, *infotext;
1088 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1091 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1092 GADGET_ID_DOUBLE_SPEED,
1093 &level.double_speed,
1094 "double speed movement", "set movement speed of player"
1097 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1100 "gravity", "set level gravity"
1103 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1104 GADGET_ID_RANDOM_RESTRICTED,
1105 &random_placement_background_restricted,
1106 "restrict random placement to", "set random placement restriction"
1109 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1110 GADGET_ID_STICK_ELEMENT,
1111 &stick_element_properties_window,
1112 "stick this screen to edit content","stick this screen to edit content"
1115 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1116 GADGET_ID_EM_SLIPPERY_GEMS,
1117 &level.em_slippery_gems,
1118 "slip down from certain flat walls","use EM style slipping behaviour"
1121 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
1122 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
1123 &custom_element_properties[EP_INDESTRUCTIBLE],
1124 "indestructible", "element cannot be destroyed"
1127 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1128 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1129 &custom_element_properties[EP_WALK_TO_OBJECT],
1130 NULL, "player can dig/collect/push element"
1133 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1134 GADGET_ID_CUSTOM_DEADLY,
1135 &custom_element_properties[EP_DEADLY],
1136 NULL, "element can kill the player"
1139 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1140 GADGET_ID_CUSTOM_CAN_MOVE,
1141 &custom_element_properties[EP_CAN_MOVE],
1142 NULL, "element can move in some direction"
1145 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1146 GADGET_ID_CUSTOM_CAN_FALL,
1147 &custom_element_properties[EP_CAN_FALL],
1148 "can fall", "element can fall down"
1151 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1152 GADGET_ID_CUSTOM_CAN_SMASH,
1153 &custom_element_properties[EP_CAN_SMASH],
1154 "can smash", "element can smash other elements"
1157 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1158 GADGET_ID_CUSTOM_CAN_EXPLODE,
1159 &custom_element_properties[EP_CAN_EXPLODE],
1160 "can explode to:", "element can explode to other elements"
1163 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1164 GADGET_ID_CUSTOM_SLIPPERY,
1165 &custom_element_properties[EP_SLIPPERY],
1166 "slippery", "other elements can fall down from it"
1169 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1170 GADGET_ID_CUSTOM_WALKABLE,
1171 &custom_element_properties[EP_WALKABLE],
1172 NULL, "player can walk on the same field"
1175 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1176 GADGET_ID_CUSTOM_USE_GRAPHIC,
1177 &custom_element.use_gfx_element,
1178 "use graphic of element:", "use graphic for custom element"
1181 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1182 GADGET_ID_CUSTOM_USE_TEMPLATE,
1183 &custom_element.use_template,
1184 "use template", "use template for custom properties"
1187 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1188 GADGET_ID_CUSTOM_CHANGEABLE,
1189 &custom_element_properties[EP_CHANGEABLE],
1190 "element changes to after:", "element can change to other element"
1193 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1194 GADGET_ID_CHANGE_DELAY,
1195 &custom_element_change_events[CE_DELAY],
1196 NULL, "element changes after delay"
1202 -----------------------------------------------------------------------------
1203 some internally used variables
1204 -----------------------------------------------------------------------------
1207 /* actual size of level editor drawing area */
1208 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1210 /* actual position of level editor drawing area in level playfield */
1211 static int level_xpos = -1, level_ypos = -1;
1213 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1215 /* drawing elements on the three mouse buttons */
1216 static int new_element1 = EL_WALL;
1217 static int new_element2 = EL_EMPTY;
1218 static int new_element3 = EL_SAND;
1220 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1221 (button) == 2 ? new_element2 : \
1222 (button) == 3 ? new_element3 : EL_EMPTY)
1223 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1225 /* forward declaration for internal use */
1226 static void ModifyEditorCounter(int, int);
1227 static void ModifyEditorCounterLimits(int, int, int);
1228 static void ModifyEditorSelectbox(int, int);
1229 static void ModifyEditorElementList();
1230 static void DrawDrawingWindow();
1231 static void DrawLevelInfoWindow();
1232 static void DrawPropertiesWindow();
1233 static boolean checkPropertiesConfig();
1234 static void CopyLevelToUndoBuffer(int);
1235 static void HandleDrawingAreas(struct GadgetInfo *);
1236 static void HandleCounterButtons(struct GadgetInfo *);
1237 static void HandleTextInputGadgets(struct GadgetInfo *);
1238 static void HandleSelectboxGadgets(struct GadgetInfo *);
1239 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1240 static void HandleRadiobuttons(struct GadgetInfo *);
1241 static void HandleCheckbuttons(struct GadgetInfo *);
1242 static void HandleControlButtons(struct GadgetInfo *);
1243 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1245 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1247 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1248 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1249 static boolean draw_with_brush = FALSE;
1250 static int properties_element = 0;
1252 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1253 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1254 static int undo_buffer_position = 0;
1255 static int undo_buffer_steps = 0;
1257 static int edit_mode;
1258 static int edit_mode_properties;
1260 static int element_shift = 0;
1262 static int editor_el_boulderdash[] =
1294 EL_BD_BUTTERFLY_LEFT,
1296 EL_BD_BUTTERFLY_RIGHT,
1297 EL_BD_FIREFLY_RIGHT,
1300 EL_BD_BUTTERFLY_DOWN,
1304 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1306 static int editor_el_emerald_mine[] =
1368 EL_ACID_POOL_TOPLEFT,
1370 EL_ACID_POOL_TOPRIGHT,
1373 EL_ACID_POOL_BOTTOMLEFT,
1374 EL_ACID_POOL_BOTTOM,
1375 EL_ACID_POOL_BOTTOMRIGHT,
1398 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1400 static int editor_el_more[] =
1433 EL_WALL_EMERALD_YELLOW,
1434 EL_WALL_EMERALD_RED,
1435 EL_WALL_EMERALD_PURPLE,
1452 EL_DYNABOMB_INCREASE_NUMBER,
1453 EL_DYNABOMB_INCREASE_SIZE,
1454 EL_DYNABOMB_INCREASE_POWER,
1475 EL_BALLOON_SWITCH_ANY,
1477 EL_BALLOON_SWITCH_LEFT,
1478 EL_BALLOON_SWITCH_RIGHT,
1479 EL_BALLOON_SWITCH_UP,
1480 EL_BALLOON_SWITCH_DOWN,
1483 EL_EXPANDABLE_WALL_HORIZONTAL,
1484 EL_EXPANDABLE_WALL_VERTICAL,
1485 EL_EXPANDABLE_WALL_ANY,
1487 EL_INVISIBLE_STEELWALL,
1502 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1504 static int editor_el_sokoban[] =
1517 EL_SOKOBAN_FIELD_EMPTY,
1518 EL_SOKOBAN_FIELD_FULL,
1521 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1523 static int editor_el_supaplex[] =
1542 EL_SP_HARDWARE_GRAY,
1551 EL_SP_GRAVITY_PORT_RIGHT,
1552 EL_SP_GRAVITY_PORT_DOWN,
1553 EL_SP_GRAVITY_PORT_LEFT,
1555 EL_SP_GRAVITY_PORT_UP,
1561 EL_SP_PORT_VERTICAL,
1562 EL_SP_PORT_HORIZONTAL,
1570 EL_SP_HARDWARE_BASE_1,
1571 EL_SP_HARDWARE_GREEN,
1572 EL_SP_HARDWARE_BLUE,
1575 EL_SP_HARDWARE_YELLOW,
1576 EL_SP_HARDWARE_BASE_2,
1577 EL_SP_HARDWARE_BASE_3,
1578 EL_SP_HARDWARE_BASE_4,
1580 EL_SP_HARDWARE_BASE_5,
1581 EL_SP_HARDWARE_BASE_6,
1585 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1587 static int editor_el_diamond_caves[] =
1614 EL_CONVEYOR_BELT_1_LEFT,
1615 EL_CONVEYOR_BELT_1_MIDDLE,
1616 EL_CONVEYOR_BELT_1_RIGHT,
1617 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1619 EL_CONVEYOR_BELT_2_LEFT,
1620 EL_CONVEYOR_BELT_2_MIDDLE,
1621 EL_CONVEYOR_BELT_2_RIGHT,
1622 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1624 EL_CONVEYOR_BELT_3_LEFT,
1625 EL_CONVEYOR_BELT_3_MIDDLE,
1626 EL_CONVEYOR_BELT_3_RIGHT,
1627 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1629 EL_CONVEYOR_BELT_4_LEFT,
1630 EL_CONVEYOR_BELT_4_MIDDLE,
1631 EL_CONVEYOR_BELT_4_RIGHT,
1632 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1634 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1635 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1636 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1637 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1639 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1640 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1641 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1642 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1645 EL_SWITCHGATE_CLOSED,
1646 EL_SWITCHGATE_SWITCH_UP,
1656 EL_STEELWALL_SLANTED,
1659 EL_SIGN_EXCLAMATION,
1662 EL_LIGHT_SWITCH_ACTIVE,
1669 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1671 static int editor_el_dx_boulderdash[] =
1695 EL_TUBE_HORIZONTAL_DOWN,
1699 EL_TUBE_VERTICAL_RIGHT,
1701 EL_TUBE_VERTICAL_LEFT,
1705 EL_TUBE_HORIZONTAL_UP,
1713 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1715 static int editor_el_chars[] =
1809 EL_CHAR(FONT_ASCII_CURSOR),
1812 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1814 static int editor_el_custom[] =
1836 EL_CUSTOM_START + 0,
1837 EL_CUSTOM_START + 1,
1838 EL_CUSTOM_START + 2,
1839 EL_CUSTOM_START + 3,
1841 EL_CUSTOM_START + 4,
1842 EL_CUSTOM_START + 5,
1843 EL_CUSTOM_START + 6,
1844 EL_CUSTOM_START + 7,
1846 EL_CUSTOM_START + 8,
1847 EL_CUSTOM_START + 9,
1848 EL_CUSTOM_START + 10,
1849 EL_CUSTOM_START + 11,
1851 EL_CUSTOM_START + 12,
1852 EL_CUSTOM_START + 13,
1853 EL_CUSTOM_START + 14,
1854 EL_CUSTOM_START + 15,
1856 EL_CUSTOM_START + 16,
1857 EL_CUSTOM_START + 17,
1858 EL_CUSTOM_START + 18,
1859 EL_CUSTOM_START + 19,
1861 EL_CUSTOM_START + 20,
1862 EL_CUSTOM_START + 21,
1863 EL_CUSTOM_START + 22,
1864 EL_CUSTOM_START + 23,
1866 EL_CUSTOM_START + 24,
1867 EL_CUSTOM_START + 25,
1868 EL_CUSTOM_START + 26,
1869 EL_CUSTOM_START + 27,
1871 EL_CUSTOM_START + 28,
1872 EL_CUSTOM_START + 29,
1873 EL_CUSTOM_START + 30,
1874 EL_CUSTOM_START + 31,
1876 EL_CUSTOM_START + 32,
1877 EL_CUSTOM_START + 33,
1878 EL_CUSTOM_START + 34,
1879 EL_CUSTOM_START + 35,
1881 EL_CUSTOM_START + 36,
1882 EL_CUSTOM_START + 37,
1883 EL_CUSTOM_START + 38,
1884 EL_CUSTOM_START + 39,
1886 EL_CUSTOM_START + 40,
1887 EL_CUSTOM_START + 41,
1888 EL_CUSTOM_START + 42,
1889 EL_CUSTOM_START + 43,
1891 EL_CUSTOM_START + 44,
1892 EL_CUSTOM_START + 45,
1893 EL_CUSTOM_START + 46,
1894 EL_CUSTOM_START + 47,
1896 EL_CUSTOM_START + 48,
1897 EL_CUSTOM_START + 49,
1898 EL_CUSTOM_START + 50,
1899 EL_CUSTOM_START + 51,
1901 EL_CUSTOM_START + 52,
1902 EL_CUSTOM_START + 53,
1903 EL_CUSTOM_START + 54,
1904 EL_CUSTOM_START + 55,
1906 EL_CUSTOM_START + 56,
1907 EL_CUSTOM_START + 57,
1908 EL_CUSTOM_START + 58,
1909 EL_CUSTOM_START + 59,
1911 EL_CUSTOM_START + 60,
1912 EL_CUSTOM_START + 61,
1913 EL_CUSTOM_START + 62,
1914 EL_CUSTOM_START + 63,
1916 EL_CUSTOM_START + 64,
1917 EL_CUSTOM_START + 65,
1918 EL_CUSTOM_START + 66,
1919 EL_CUSTOM_START + 67,
1921 EL_CUSTOM_START + 68,
1922 EL_CUSTOM_START + 69,
1923 EL_CUSTOM_START + 70,
1924 EL_CUSTOM_START + 71,
1926 EL_CUSTOM_START + 72,
1927 EL_CUSTOM_START + 73,
1928 EL_CUSTOM_START + 74,
1929 EL_CUSTOM_START + 75,
1931 EL_CUSTOM_START + 76,
1932 EL_CUSTOM_START + 77,
1933 EL_CUSTOM_START + 78,
1934 EL_CUSTOM_START + 79,
1936 EL_CUSTOM_START + 80,
1937 EL_CUSTOM_START + 81,
1938 EL_CUSTOM_START + 82,
1939 EL_CUSTOM_START + 83,
1941 EL_CUSTOM_START + 84,
1942 EL_CUSTOM_START + 85,
1943 EL_CUSTOM_START + 86,
1944 EL_CUSTOM_START + 87,
1946 EL_CUSTOM_START + 88,
1947 EL_CUSTOM_START + 89,
1948 EL_CUSTOM_START + 90,
1949 EL_CUSTOM_START + 91,
1951 EL_CUSTOM_START + 92,
1952 EL_CUSTOM_START + 93,
1953 EL_CUSTOM_START + 94,
1954 EL_CUSTOM_START + 95,
1956 EL_CUSTOM_START + 96,
1957 EL_CUSTOM_START + 97,
1958 EL_CUSTOM_START + 98,
1959 EL_CUSTOM_START + 99,
1961 EL_CUSTOM_START + 100,
1962 EL_CUSTOM_START + 101,
1963 EL_CUSTOM_START + 102,
1964 EL_CUSTOM_START + 103,
1966 EL_CUSTOM_START + 104,
1967 EL_CUSTOM_START + 105,
1968 EL_CUSTOM_START + 106,
1969 EL_CUSTOM_START + 107,
1971 EL_CUSTOM_START + 108,
1972 EL_CUSTOM_START + 109,
1973 EL_CUSTOM_START + 110,
1974 EL_CUSTOM_START + 111,
1976 EL_CUSTOM_START + 112,
1977 EL_CUSTOM_START + 113,
1978 EL_CUSTOM_START + 114,
1979 EL_CUSTOM_START + 115,
1981 EL_CUSTOM_START + 116,
1982 EL_CUSTOM_START + 117,
1983 EL_CUSTOM_START + 118,
1984 EL_CUSTOM_START + 119,
1986 EL_CUSTOM_START + 120,
1987 EL_CUSTOM_START + 121,
1988 EL_CUSTOM_START + 122,
1989 EL_CUSTOM_START + 123,
1991 EL_CUSTOM_START + 124,
1992 EL_CUSTOM_START + 125,
1993 EL_CUSTOM_START + 126,
1994 EL_CUSTOM_START + 127
1996 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1998 static int *editor_elements = NULL; /* dynamically allocated */
1999 static int num_editor_elements = 0; /* dynamically determined */
2003 boolean *setup_value;
2005 int *element_list_size;
2007 boolean last_setup_value;
2009 editor_elements_info[] =
2011 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2012 &num_editor_el_boulderdash },
2013 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2014 &num_editor_el_emerald_mine },
2015 { &setup.editor.el_more, editor_el_more,
2016 &num_editor_el_more },
2017 { &setup.editor.el_sokoban, editor_el_sokoban,
2018 &num_editor_el_sokoban },
2019 { &setup.editor.el_supaplex, editor_el_supaplex,
2020 &num_editor_el_supaplex },
2021 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2022 &num_editor_el_diamond_caves },
2023 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2024 &num_editor_el_dx_boulderdash },
2025 { &setup.editor.el_chars, editor_el_chars,
2026 &num_editor_el_chars },
2027 { &setup.editor.el_custom, editor_el_custom,
2028 &num_editor_el_custom },
2035 -----------------------------------------------------------------------------
2037 -----------------------------------------------------------------------------
2040 static void ReinitializeElementList()
2045 if (editor_elements != NULL)
2046 free(editor_elements);
2048 num_editor_elements = 0;
2050 /* determine size of element list */
2051 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2052 if (*editor_elements_info[i].setup_value)
2053 num_editor_elements += *editor_elements_info[i].element_list_size;
2055 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2057 /* workaround: offer at least as many elements as element buttons exist */
2058 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2060 *editor_elements_info[list_nr].setup_value = TRUE;
2061 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2064 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2066 /* fill element list */
2067 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2068 if (*editor_elements_info[i].setup_value)
2069 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2070 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2073 static void ReinitializeElementListButtons()
2075 static boolean initialization_needed = TRUE;
2078 if (!initialization_needed) /* check if editor element setup has changed */
2079 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2080 if (editor_elements_info[i].last_setup_value !=
2081 *editor_elements_info[i].setup_value)
2082 initialization_needed = TRUE;
2084 if (!initialization_needed)
2087 FreeLevelEditorGadgets();
2088 CreateLevelEditorGadgets();
2090 /* store current setup values for next invocation of this function */
2091 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2092 editor_elements_info[i].last_setup_value =
2093 *editor_elements_info[i].setup_value;
2095 initialization_needed = FALSE;
2098 static int getCounterGadgetWidth()
2100 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2103 static int getMaxInfoTextLength()
2105 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2108 static char *getElementInfoText(int element)
2110 char *info_text = NULL;
2112 if (element < NUM_FILE_ELEMENTS)
2114 if (element_info[element].custom_description != NULL)
2115 info_text = element_info[element].custom_description;
2116 else if (element_info[element].editor_description != NULL)
2117 info_text = element_info[element].editor_description;
2120 if (info_text == NULL)
2122 info_text = "unknown";
2124 Error(ERR_WARN, "no element description for element %d", element);
2130 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2133 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2134 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2136 BlitBitmap(drawto, drawto,
2137 SX + (dx == -1 ? MINI_TILEX : 0),
2138 SY + (dy == -1 ? MINI_TILEY : 0),
2139 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2140 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2141 SX + (dx == +1 ? MINI_TILEX : 0),
2142 SY + (dy == +1 ? MINI_TILEY : 0));
2145 x = (dx == 1 ? 0 : ed_fieldx - 1);
2146 for(y=0; y<ed_fieldy; y++)
2147 DrawMiniElementOrWall(x, y, from_x, from_y);
2151 y = (dy == 1 ? 0 : ed_fieldy - 1);
2152 for(x=0; x<ed_fieldx; x++)
2153 DrawMiniElementOrWall(x, y, from_x, from_y);
2156 redraw_mask |= REDRAW_FIELD;
2160 static void CreateControlButtons()
2162 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2163 struct GadgetInfo *gi;
2164 unsigned long event_mask;
2167 /* create toolbox buttons */
2168 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2172 int gd_xoffset, gd_yoffset;
2173 int gd_x1, gd_x2, gd_y1, gd_y2;
2175 int radio_button_nr;
2178 if (id == GADGET_ID_SINGLE_ITEMS ||
2179 id == GADGET_ID_CONNECTED_ITEMS ||
2180 id == GADGET_ID_LINE ||
2181 id == GADGET_ID_ARC ||
2182 id == GADGET_ID_TEXT ||
2183 id == GADGET_ID_RECTANGLE ||
2184 id == GADGET_ID_FILLED_BOX ||
2185 id == GADGET_ID_FLOOD_FILL ||
2186 id == GADGET_ID_GRAB_BRUSH ||
2187 id == GADGET_ID_PICK_ELEMENT)
2189 button_type = GD_TYPE_RADIO_BUTTON;
2190 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2191 checked = (id == drawing_function ? TRUE : FALSE);
2192 event_mask = GD_EVENT_PRESSED;
2196 button_type = GD_TYPE_NORMAL_BUTTON;
2197 radio_button_nr = RADIO_NR_NONE;
2200 if (id == GADGET_ID_WRAP_LEFT ||
2201 id == GADGET_ID_WRAP_RIGHT ||
2202 id == GADGET_ID_WRAP_UP ||
2203 id == GADGET_ID_WRAP_DOWN)
2204 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2206 event_mask = GD_EVENT_RELEASED;
2209 if (id < ED_NUM_CTRL1_BUTTONS)
2211 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2212 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2214 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2215 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2216 width = ED_CTRL1_BUTTON_XSIZE;
2217 height = ED_CTRL1_BUTTON_YSIZE;
2221 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2222 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2224 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2225 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2226 width = ED_CTRL2_BUTTON_XSIZE;
2227 height = ED_CTRL2_BUTTON_YSIZE;
2230 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2231 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2232 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2233 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2235 gi = CreateGadget(GDI_CUSTOM_ID, id,
2236 GDI_CUSTOM_TYPE_ID, i,
2237 GDI_INFO_TEXT, control_info[i].text,
2238 GDI_X, EX + gd_xoffset,
2239 GDI_Y, EY + gd_yoffset,
2242 GDI_TYPE, button_type,
2243 GDI_STATE, GD_BUTTON_UNPRESSED,
2244 GDI_RADIO_NR, radio_button_nr,
2245 GDI_CHECKED, checked,
2246 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2247 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2248 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2249 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2250 GDI_EVENT_MASK, event_mask,
2251 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2252 GDI_CALLBACK_ACTION, HandleControlButtons,
2256 Error(ERR_EXIT, "cannot create gadget");
2258 level_editor_gadget[id] = gi;
2261 /* create buttons for scrolling of drawing area and element list */
2262 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2264 int id = scrollbutton_info[i].gadget_id;
2265 int x, y, width, height;
2266 int gd_x1, gd_x2, gd_y1, gd_y2;
2268 x = scrollbutton_info[i].x;
2269 y = scrollbutton_info[i].y;
2271 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2273 if (id == GADGET_ID_SCROLL_LIST_UP ||
2274 id == GADGET_ID_SCROLL_LIST_DOWN)
2278 width = ED_SCROLLBUTTON2_XSIZE;
2279 height = ED_SCROLLBUTTON2_YSIZE;
2280 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2281 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2282 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2289 width = ED_SCROLLBUTTON_XSIZE;
2290 height = ED_SCROLLBUTTON_YSIZE;
2291 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2292 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2293 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2297 gi = CreateGadget(GDI_CUSTOM_ID, id,
2298 GDI_CUSTOM_TYPE_ID, i,
2299 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2304 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2305 GDI_STATE, GD_BUTTON_UNPRESSED,
2306 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2307 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2308 GDI_EVENT_MASK, event_mask,
2309 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2310 GDI_CALLBACK_ACTION, HandleControlButtons,
2314 Error(ERR_EXIT, "cannot create gadget");
2316 level_editor_gadget[id] = gi;
2319 /* create buttons for element list */
2320 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2322 Bitmap *deco_bitmap;
2323 int deco_x, deco_y, deco_xpos, deco_ypos;
2324 int gd_xoffset, gd_yoffset;
2325 int gd_x1, gd_x2, gd_y;
2326 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2327 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2328 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2329 int element = editor_elements[i];
2331 event_mask = GD_EVENT_RELEASED;
2333 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2334 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2336 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2337 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2338 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2340 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2341 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2342 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2344 gi = CreateGadget(GDI_CUSTOM_ID, id,
2345 GDI_CUSTOM_TYPE_ID, i,
2346 GDI_INFO_TEXT, getElementInfoText(element),
2347 GDI_X, DX + gd_xoffset,
2348 GDI_Y, DY + gd_yoffset,
2349 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2350 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2351 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2352 GDI_STATE, GD_BUTTON_UNPRESSED,
2353 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2354 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2355 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2356 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2357 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2358 GDI_DECORATION_SHIFTING, 1, 1,
2359 GDI_EVENT_MASK, event_mask,
2360 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2361 GDI_CALLBACK_ACTION, HandleControlButtons,
2365 Error(ERR_EXIT, "cannot create gadget");
2367 level_editor_gadget[id] = gi;
2371 static void CreateCounterButtons()
2373 int max_infotext_len = getMaxInfoTextLength();
2376 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2379 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2380 int ypos = SY + counterbutton_info[i].y;
2383 /* determine horizontal offset for leading counter text */
2384 if (counterbutton_info[i].text_left != NULL)
2385 xoffset = (getFontWidth(FONT_TEXT_1) *
2386 strlen(counterbutton_info[i].text_left) +
2387 2 * ED_GADGET_DISTANCE);
2391 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2392 struct GadgetInfo *gi;
2394 counterbutton_info[i].gadget_id_down :
2395 counterbutton_info[i].gadget_id_up);
2397 int gd_x, gd_x1, gd_x2, gd_y;
2399 unsigned long event_mask;
2400 char infotext[max_infotext_len + 1];
2402 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2404 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2407 ED_SCROLLBUTTON_ID_AREA_LEFT :
2408 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2410 event_mask |= GD_EVENT_RELEASED;
2413 xpos += 2 * ED_GADGET_DISTANCE;
2414 ypos += ED_GADGET_DISTANCE;
2416 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2417 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2418 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2419 x_size = ED_SCROLLBUTTON_XSIZE;
2420 y_size = ED_SCROLLBUTTON_YSIZE;
2424 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2425 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2426 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2427 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2428 x_size = ED_BUTTON_COUNT_XSIZE;
2429 y_size = ED_BUTTON_COUNT_YSIZE;
2432 sprintf(infotext, "%s counter value by 1, 5 or 10",
2433 (j == 0 ? "decrease" : "increase"));
2435 gi = CreateGadget(GDI_CUSTOM_ID, id,
2436 GDI_CUSTOM_TYPE_ID, i,
2437 GDI_INFO_TEXT, infotext,
2438 GDI_X, xpos + xoffset,
2442 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2443 GDI_STATE, GD_BUTTON_UNPRESSED,
2444 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2445 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2446 GDI_EVENT_MASK, event_mask,
2447 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2448 GDI_CALLBACK_ACTION, HandleCounterButtons,
2452 Error(ERR_EXIT, "cannot create gadget");
2454 level_editor_gadget[id] = gi;
2455 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2459 int font_type = FONT_INPUT_1;
2460 int font_type_active = FONT_INPUT_1_ACTIVE;
2461 int gd_width = ED_WIN_COUNT_XSIZE;
2463 id = counterbutton_info[i].gadget_id_text;
2464 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2466 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2468 font_type = FONT_LEVEL_NUMBER;
2469 font_type_active = FONT_LEVEL_NUMBER;
2471 xpos += 2 * ED_GADGET_DISTANCE;
2472 ypos -= ED_GADGET_DISTANCE;
2474 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2475 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2476 gd_width = ED_WIN_COUNT2_XSIZE;
2480 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2481 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2484 gi = CreateGadget(GDI_CUSTOM_ID, id,
2485 GDI_CUSTOM_TYPE_ID, i,
2486 GDI_INFO_TEXT, "enter counter value",
2487 GDI_X, xpos + xoffset,
2489 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2490 GDI_NUMBER_VALUE, 0,
2491 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2492 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2494 GDI_TEXT_FONT, font_type,
2495 GDI_TEXT_FONT_ACTIVE, font_type_active,
2496 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2497 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2498 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2499 GDI_DESIGN_WIDTH, gd_width,
2500 GDI_EVENT_MASK, event_mask,
2501 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2502 GDI_CALLBACK_ACTION, HandleCounterButtons,
2506 Error(ERR_EXIT, "cannot create gadget");
2508 level_editor_gadget[id] = gi;
2509 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2515 static void CreateDrawingAreas()
2517 struct GadgetInfo *gi;
2518 unsigned long event_mask;
2523 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2524 GD_EVENT_OFF_BORDERS;
2526 /* one for the level drawing area ... */
2527 id = GADGET_ID_DRAWING_LEVEL;
2528 gi = CreateGadget(GDI_CUSTOM_ID, id,
2531 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2532 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2533 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2534 GDI_EVENT_MASK, event_mask,
2535 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2536 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2540 Error(ERR_EXIT, "cannot create gadget");
2542 level_editor_gadget[id] = gi;
2544 /* ... up to eight areas for element content ... */
2545 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2547 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2548 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2550 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2551 gi = CreateGadget(GDI_CUSTOM_ID, id,
2552 GDI_CUSTOM_TYPE_ID, i,
2555 GDI_WIDTH, 3 * MINI_TILEX,
2556 GDI_HEIGHT, 3 * MINI_TILEY,
2557 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2558 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2559 GDI_EVENT_MASK, event_mask,
2560 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2561 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2565 Error(ERR_EXIT, "cannot create gadget");
2567 level_editor_gadget[id] = gi;
2570 /* ... one for the amoeba content ... */
2571 id = GADGET_ID_AMOEBA_CONTENT;
2572 gi = CreateGadget(GDI_CUSTOM_ID, id,
2573 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2574 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2575 GDI_WIDTH, MINI_TILEX,
2576 GDI_HEIGHT, MINI_TILEY,
2577 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2578 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2579 GDI_EVENT_MASK, event_mask,
2580 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2581 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2585 Error(ERR_EXIT, "cannot create gadget");
2587 level_editor_gadget[id] = gi;
2589 /* ... one for each custom element optional graphic element ... */
2590 id = GADGET_ID_CUSTOM_GRAPHIC;
2591 gi = CreateGadget(GDI_CUSTOM_ID, id,
2592 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2593 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2594 GDI_WIDTH, MINI_TILEX,
2595 GDI_HEIGHT, MINI_TILEY,
2596 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2597 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2598 GDI_EVENT_MASK, event_mask,
2599 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2600 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2604 Error(ERR_EXIT, "cannot create gadget");
2606 level_editor_gadget[id] = gi;
2608 /* ... one areas for custom element explosion content ... */
2609 id = GADGET_ID_CUSTOM_CONTENT;
2610 gi = CreateGadget(GDI_CUSTOM_ID, id,
2611 GDI_CUSTOM_TYPE_ID, i,
2612 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2613 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2614 GDI_WIDTH, 3 * MINI_TILEX,
2615 GDI_HEIGHT, 3 * MINI_TILEY,
2616 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2617 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2618 GDI_EVENT_MASK, event_mask,
2619 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2620 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2624 Error(ERR_EXIT, "cannot create gadget");
2626 level_editor_gadget[id] = gi;
2628 /* ... one for each custom element change target element ... */
2629 id = GADGET_ID_CUSTOM_CHANGED;
2630 gi = CreateGadget(GDI_CUSTOM_ID, id,
2631 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2632 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2633 GDI_WIDTH, MINI_TILEX,
2634 GDI_HEIGHT, MINI_TILEY,
2635 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2636 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2637 GDI_EVENT_MASK, event_mask,
2638 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2639 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2643 Error(ERR_EXIT, "cannot create gadget");
2645 level_editor_gadget[id] = gi;
2647 /* ... and one for random placement background restrictions */
2649 id = GADGET_ID_RANDOM_BACKGROUND;
2650 gi = CreateGadget(GDI_CUSTOM_ID, id,
2651 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2652 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2653 GDI_WIDTH, MINI_TILEX,
2654 GDI_HEIGHT, MINI_TILEY,
2655 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2656 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2657 GDI_EVENT_MASK, event_mask,
2658 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2659 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2663 Error(ERR_EXIT, "cannot create gadget");
2665 level_editor_gadget[id] = gi;
2668 static void CreateTextInputGadgets()
2670 int max_infotext_len = getMaxInfoTextLength();
2673 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2675 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2677 struct GadgetInfo *gi;
2678 unsigned long event_mask;
2679 char infotext[MAX_OUTPUT_LINESIZE + 1];
2680 int id = textinput_info[i].gadget_id;
2682 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2684 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2685 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2687 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2688 infotext[max_infotext_len] = '\0';
2690 gi = CreateGadget(GDI_CUSTOM_ID, id,
2691 GDI_CUSTOM_TYPE_ID, i,
2692 GDI_INFO_TEXT, infotext,
2693 GDI_X, SX + textinput_info[i].x,
2694 GDI_Y, SY + textinput_info[i].y,
2695 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2696 GDI_TEXT_VALUE, textinput_info[i].value,
2697 GDI_TEXT_SIZE, textinput_info[i].size,
2698 GDI_TEXT_FONT, FONT_INPUT_1,
2699 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2700 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2701 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2702 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2703 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2704 GDI_EVENT_MASK, event_mask,
2705 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2706 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2710 Error(ERR_EXIT, "cannot create gadget");
2712 level_editor_gadget[id] = gi;
2716 static void CreateSelectboxGadgets()
2718 int max_infotext_len = getMaxInfoTextLength();
2721 for (i=0; i<ED_NUM_SELECTBOX; i++)
2723 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2726 struct GadgetInfo *gi;
2727 unsigned long event_mask;
2728 char infotext[MAX_OUTPUT_LINESIZE + 1];
2729 int id = selectbox_info[i].gadget_id;
2731 if (selectbox_info[i].size == -1) /* dynamically determine size */
2733 /* (we cannot use -1 for uninitialized values if we directly compare
2734 with results from strlen(), because the '<' and '>' operation will
2735 implicitely cast -1 to an unsigned integer value!) */
2736 selectbox_info[i].size = 0;
2738 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2739 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2740 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2742 selectbox_info[i].size++; /* add one character empty space */
2745 event_mask = GD_EVENT_RELEASED |
2746 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2748 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2749 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2751 /* determine horizontal offset for leading selectbox text */
2752 if (selectbox_info[i].text_left != NULL)
2753 xoffset = (getFontWidth(FONT_TEXT_1) *
2754 strlen(selectbox_info[i].text_left) +
2755 2 * ED_GADGET_DISTANCE);
2757 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2758 infotext[max_infotext_len] = '\0';
2760 gi = CreateGadget(GDI_CUSTOM_ID, id,
2761 GDI_CUSTOM_TYPE_ID, i,
2762 GDI_INFO_TEXT, infotext,
2763 GDI_X, SX + selectbox_info[i].x + xoffset,
2764 GDI_Y, SY + selectbox_info[i].y,
2765 GDI_TYPE, GD_TYPE_SELECTBOX,
2766 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2767 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2768 GDI_TEXT_SIZE, selectbox_info[i].size,
2769 GDI_TEXT_FONT, FONT_INPUT_1,
2770 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2771 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2772 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2773 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2774 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2775 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2776 GDI_EVENT_MASK, event_mask,
2777 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2778 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2782 Error(ERR_EXIT, "cannot create gadget");
2784 level_editor_gadget[id] = gi;
2788 static void CreateTextbuttonGadgets()
2790 int max_infotext_len = getMaxInfoTextLength();
2793 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2795 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2796 int gd_x1, gd_x2, gd_y1, gd_y2;
2797 struct GadgetInfo *gi;
2798 unsigned long event_mask;
2799 char infotext[MAX_OUTPUT_LINESIZE + 1];
2800 int id = textbutton_info[i].gadget_id;
2802 if (textbutton_info[i].size == -1) /* dynamically determine size */
2803 textbutton_info[i].size = strlen(textbutton_info[i].text);
2805 event_mask = GD_EVENT_RELEASED;
2807 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2809 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2810 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2811 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2812 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2816 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2817 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2818 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2819 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2822 sprintf(infotext, "%s", textbutton_info[i].infotext);
2823 infotext[max_infotext_len] = '\0';
2825 gi = CreateGadget(GDI_CUSTOM_ID, id,
2826 GDI_CUSTOM_TYPE_ID, i,
2827 GDI_INFO_TEXT, infotext,
2828 GDI_X, SX + textbutton_info[i].x,
2829 GDI_Y, SY + textbutton_info[i].y,
2830 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2831 GDI_TEXT_VALUE, textbutton_info[i].text,
2832 GDI_TEXT_SIZE, textbutton_info[i].size,
2833 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2834 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2835 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2836 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2837 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2838 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2839 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2840 GDI_DECORATION_SHIFTING, 1, 1,
2841 GDI_EVENT_MASK, event_mask,
2842 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2843 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2847 Error(ERR_EXIT, "cannot create gadget");
2849 level_editor_gadget[id] = gi;
2853 static void CreateScrollbarGadgets()
2857 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2859 int id = scrollbar_info[i].gadget_id;
2860 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2861 int gd_x1, gd_x2, gd_y1, gd_y2;
2862 struct GadgetInfo *gi;
2863 int items_max, items_visible, item_position;
2864 unsigned long event_mask;
2866 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2868 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2869 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2872 else /* drawing area scrollbars */
2874 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2876 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2877 items_visible = ed_fieldx;
2882 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2883 items_visible = ed_fieldy;
2888 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2890 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
2891 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2892 scrollbar_info[i].height : scrollbar_info[i].width));
2893 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2894 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2896 gi = CreateGadget(GDI_CUSTOM_ID, id,
2897 GDI_CUSTOM_TYPE_ID, i,
2898 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2899 GDI_X, scrollbar_info[i].x,
2900 GDI_Y, scrollbar_info[i].y,
2901 GDI_WIDTH, scrollbar_info[i].width,
2902 GDI_HEIGHT, scrollbar_info[i].height,
2903 GDI_TYPE, scrollbar_info[i].type,
2904 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2905 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2906 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2907 GDI_STATE, GD_BUTTON_UNPRESSED,
2908 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2909 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2910 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2911 GDI_EVENT_MASK, event_mask,
2912 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2913 GDI_CALLBACK_ACTION, HandleControlButtons,
2917 Error(ERR_EXIT, "cannot create gadget");
2919 level_editor_gadget[id] = gi;
2923 static void CreateCheckbuttonGadgets()
2925 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2926 struct GadgetInfo *gi;
2927 unsigned long event_mask;
2928 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2932 event_mask = GD_EVENT_PRESSED;
2934 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2935 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2936 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2937 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2938 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2940 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2942 int id = radiobutton_info[i].gadget_id;
2945 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2947 gi = CreateGadget(GDI_CUSTOM_ID, id,
2948 GDI_CUSTOM_TYPE_ID, i,
2949 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2950 GDI_X, SX + radiobutton_info[i].x,
2951 GDI_Y, SY + radiobutton_info[i].y,
2952 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2953 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2954 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2955 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2956 GDI_CHECKED, checked,
2957 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2958 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2959 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2960 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2961 GDI_EVENT_MASK, event_mask,
2962 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2963 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2967 Error(ERR_EXIT, "cannot create gadget");
2969 level_editor_gadget[id] = gi;
2972 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2974 int id = checkbutton_info[i].gadget_id;
2976 if (id == GADGET_ID_STICK_ELEMENT)
2977 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2979 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2981 gi = CreateGadget(GDI_CUSTOM_ID, id,
2982 GDI_CUSTOM_TYPE_ID, i,
2983 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2984 GDI_X, SX + checkbutton_info[i].x,
2985 GDI_Y, SY + checkbutton_info[i].y,
2986 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2987 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2988 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2989 GDI_CHECKED, *checkbutton_info[i].value,
2990 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2991 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2992 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2993 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2994 GDI_EVENT_MASK, event_mask,
2995 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2996 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3000 Error(ERR_EXIT, "cannot create gadget");
3002 level_editor_gadget[id] = gi;
3006 void CreateLevelEditorGadgets()
3008 int old_game_status = game_status;
3010 /* setting 'game_status' is needed to get the right fonts for the editor */
3011 game_status = GAME_MODE_EDITOR;
3013 ReinitializeElementList();
3015 CreateControlButtons();
3016 CreateCounterButtons();
3017 CreateDrawingAreas();
3018 CreateTextInputGadgets();
3019 CreateSelectboxGadgets();
3020 CreateTextbuttonGadgets();
3021 CreateScrollbarGadgets();
3022 CreateCheckbuttonGadgets();
3024 game_status = old_game_status;
3027 void FreeLevelEditorGadgets()
3031 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3032 FreeGadget(level_editor_gadget[i]);
3035 static void MapCounterButtons(int id)
3037 char infotext[MAX_OUTPUT_LINESIZE + 1];
3038 int max_infotext_len = getMaxInfoTextLength();
3039 int xoffset_above = 0;
3040 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3041 int xoffset_left = 0;
3042 int yoffset_left = ED_BORDER_SIZE;
3043 int xoffset_right = getCounterGadgetWidth();
3044 int yoffset_right = ED_BORDER_SIZE;
3047 if (counterbutton_info[id].text_above)
3049 x = SX + counterbutton_info[id].x + xoffset_above;
3050 y = SY + counterbutton_info[id].y + yoffset_above;
3052 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3053 infotext[max_infotext_len] = '\0';
3054 DrawText(x, y, infotext, FONT_TEXT_1);
3057 if (counterbutton_info[id].text_left)
3059 x = SX + counterbutton_info[id].x + xoffset_left;
3060 y = SY + counterbutton_info[id].y + yoffset_left;
3062 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3063 infotext[max_infotext_len] = '\0';
3064 DrawText(x, y, infotext, FONT_TEXT_1);
3067 if (counterbutton_info[id].text_right)
3069 int gadget_id = counterbutton_info[id].gadget_id_down;
3071 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3072 y = SY + counterbutton_info[id].y + yoffset_right;
3074 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3075 infotext[max_infotext_len] = '\0';
3076 DrawText(x, y, infotext, FONT_TEXT_1);
3079 ModifyEditorCounter(id, *counterbutton_info[id].value);
3081 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3082 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3083 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3086 static void MapControlButtons()
3091 /* map toolbox buttons */
3092 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3093 MapGadget(level_editor_gadget[i]);
3095 /* map buttons to select elements */
3096 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3097 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3098 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3099 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3100 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3102 /* map buttons to select level */
3103 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3104 ModifyEditorCounterLimits(counter_id,
3105 leveldir_current->first_level,
3106 leveldir_current->last_level);
3107 MapCounterButtons(counter_id);
3110 static void MapDrawingArea(int id)
3112 MapGadget(level_editor_gadget[id]);
3115 static void MapTextInputGadget(int id)
3117 char infotext[MAX_OUTPUT_LINESIZE + 1];
3118 int max_infotext_len = getMaxInfoTextLength();
3119 int xoffset_above = 0;
3120 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3121 int x = textinput_info[id].x + xoffset_above;
3122 int y = textinput_info[id].y + yoffset_above;
3124 sprintf(infotext, "%s:", textinput_info[id].infotext);
3125 infotext[max_infotext_len] = '\0';
3127 DrawTextF(x, y, FONT_TEXT_1, infotext);
3128 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3129 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3131 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3134 static void MapSelectboxGadget(int id)
3136 int xoffset_left = 0;
3137 int yoffset_left = ED_BORDER_SIZE;
3138 int x = selectbox_info[id].x + xoffset_left;
3139 int y = selectbox_info[id].y + yoffset_left;
3141 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3142 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3144 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3147 static void MapTextbuttonGadget(int id)
3149 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3152 static void MapRadiobuttonGadget(int id)
3154 int xoffset_right = ED_XOFFSET_CHECKBOX;
3155 int yoffset_right = ED_BORDER_SIZE;
3156 int x = radiobutton_info[id].x + xoffset_right;
3157 int y = radiobutton_info[id].y + yoffset_right;
3159 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3161 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3162 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3163 GDI_CHECKED, checked, GDI_END);
3165 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3168 static void MapCheckbuttonGadget(int id)
3170 int xoffset_right = ED_XOFFSET_CHECKBOX;
3171 int yoffset_right = ED_BORDER_SIZE;
3172 int x = checkbutton_info[id].x + xoffset_right;
3173 int y = checkbutton_info[id].y + yoffset_right;
3175 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3176 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3177 GDI_CHECKED, *checkbutton_info[id].value,
3178 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3180 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3183 static void MapMainDrawingArea()
3185 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3186 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3189 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3191 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3192 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3193 no_horizontal_scrollbar) ||
3194 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3195 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3196 no_vertical_scrollbar))
3199 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3202 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3204 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3205 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3208 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3211 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3214 static void UnmapDrawingArea(int id)
3216 UnmapGadget(level_editor_gadget[id]);
3219 void UnmapLevelEditorWindowGadgets()
3223 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3224 if (level_editor_gadget[i]->x < SX + SXSIZE)
3225 UnmapGadget(level_editor_gadget[i]);
3228 void UnmapLevelEditorGadgets()
3232 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3233 UnmapGadget(level_editor_gadget[i]);
3236 static void ResetUndoBuffer()
3238 undo_buffer_position = -1;
3239 undo_buffer_steps = -1;
3240 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3243 static void DrawEditModeWindow()
3245 if (edit_mode == ED_MODE_INFO)
3246 DrawLevelInfoWindow();
3247 else if (edit_mode == ED_MODE_PROPERTIES)
3248 DrawPropertiesWindow();
3249 else /* edit_mode == ED_MODE_DRAWING */
3250 DrawDrawingWindow();
3253 static boolean LevelChanged()
3255 boolean level_changed = FALSE;
3258 for(y=0; y<lev_fieldy; y++)
3259 for(x=0; x<lev_fieldx; x++)
3260 if (Feld[x][y] != Ur[x][y])
3261 level_changed = TRUE;
3263 return level_changed;
3266 static boolean LevelContainsPlayer()
3268 boolean player_found = FALSE;
3271 for(y=0; y<lev_fieldy; y++)
3272 for(x=0; x<lev_fieldx; x++)
3273 if (Feld[x][y] == EL_PLAYER_1 ||
3274 Feld[x][y] == EL_SP_MURPHY)
3275 player_found = TRUE;
3277 return player_found;
3280 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3281 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3285 for(x=0; x<lev_fieldx; x++)
3286 for(y=0; y<lev_fieldy; y++)
3287 dst[x][y] = src[x][y];
3290 static void CopyCustomElementPropertiesToEditor(int element)
3294 custom_element = element_info[properties_element];
3296 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3297 custom_element_properties[i] = HAS_PROPERTY(element, i);
3299 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3300 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3302 /* set walk-to-object action selectbox help value */
3303 custom_element.walk_to_action =
3304 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3305 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3306 IS_PUSHABLE(element) ? EP_PUSHABLE :
3309 /* set deadliness selectbox help value */
3310 custom_element.deadliness =
3311 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3312 IS_ENEMY(element) ? EP_ENEMY :
3313 DONT_GO_TO(element) ? EP_DONT_GO_TO :
3316 /* set walkable layer selectbox help value */
3317 custom_element.walkable_layer =
3318 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3319 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3320 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3324 static void CopyCustomElementPropertiesToGame(int element)
3328 element_info[properties_element] = custom_element;
3330 /* set walk-to-object property from checkbox and selectbox */
3331 custom_element_properties[EP_DIGGABLE] = FALSE;
3332 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3333 custom_element_properties[EP_PUSHABLE] = FALSE;
3334 custom_element_properties[custom_element.walk_to_action] =
3335 custom_element_properties[EP_WALK_TO_OBJECT];
3337 /* set deadliness property from checkbox and selectbox */
3338 custom_element_properties[EP_DONT_GO_TO] = FALSE;
3339 custom_element_properties[EP_ENEMY] = FALSE;
3340 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3341 custom_element_properties[custom_element.deadliness] =
3342 custom_element_properties[EP_DEADLY];
3344 /* set walkable property from checkbox and selectbox */
3345 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3346 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3347 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3348 custom_element_properties[custom_element.walkable_layer] =
3349 custom_element_properties[EP_WALKABLE];
3351 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3352 SET_PROPERTY(element, i, custom_element_properties[i]);
3354 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3355 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3357 /* copy change events also to special level editor variable */
3358 custom_element = element_info[properties_element];
3363 CloseDoor(DOOR_CLOSE_ALL);
3364 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3366 if (level_editor_test_game)
3368 CopyPlayfield(Ur, Feld);
3369 CopyPlayfield(FieldBackup, Ur);
3371 level_editor_test_game = FALSE;
3375 edit_mode = ED_MODE_DRAWING;
3376 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3384 /* copy default editor door content to main double buffer */
3385 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3386 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3388 /* draw mouse button brush elements */
3389 DrawMiniGraphicExt(drawto,
3390 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3391 el2edimg(new_element1));
3392 DrawMiniGraphicExt(drawto,
3393 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3394 el2edimg(new_element2));
3395 DrawMiniGraphicExt(drawto,
3396 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3397 el2edimg(new_element3));
3399 /* draw bigger door */
3400 DrawSpecialEditorDoor();
3402 /* draw new control window */
3403 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3404 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3406 redraw_mask |= REDRAW_ALL;
3408 ReinitializeElementListButtons(); /* only needed after setup changes */
3411 MapControlButtons();
3413 /* copy actual editor door content to door double buffer for OpenDoor() */
3414 BlitBitmap(drawto, bitmap_db_door,
3415 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3417 DrawEditModeWindow();
3419 OpenDoor(DOOR_OPEN_1);
3422 static void AdjustDrawingAreaGadgets()
3424 int ed_xsize = lev_fieldx + 2;
3425 int ed_ysize = lev_fieldy + 2;
3426 int max_ed_fieldx = MAX_ED_FIELDX;
3427 int max_ed_fieldy = MAX_ED_FIELDY;
3428 boolean horizontal_scrollbar_needed;
3429 boolean vertical_scrollbar_needed;
3430 int x, y, width, height;
3431 int xoffset, yoffset;
3433 /* check if we need any scrollbars */
3434 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3435 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3437 /* check if we have a smaller editor field because of scrollbars */
3438 if (horizontal_scrollbar_needed)
3439 max_ed_fieldy = MAX_ED_FIELDY - 1;
3440 if (vertical_scrollbar_needed)
3441 max_ed_fieldx = MAX_ED_FIELDX - 1;
3443 /* check again if we now need more scrollbars because of less space */
3444 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3445 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3447 /* check if editor field gets even smaller after adding new scrollbars */
3448 if (horizontal_scrollbar_needed)
3449 max_ed_fieldy = MAX_ED_FIELDY - 1;
3450 if (vertical_scrollbar_needed)
3451 max_ed_fieldx = MAX_ED_FIELDX - 1;
3453 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3454 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3456 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3457 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3458 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3459 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3462 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3463 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3465 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3466 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3468 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3469 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3471 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3472 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3474 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3476 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3478 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3480 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3484 static void AdjustLevelScrollPosition()
3486 if (level_xpos < -1)
3488 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3489 level_xpos = lev_fieldx - ed_fieldx + 1;
3490 if (lev_fieldx < ed_fieldx - 2)
3493 if (level_ypos < -1)
3495 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3496 level_ypos = lev_fieldy - ed_fieldy + 1;
3497 if (lev_fieldy < ed_fieldy - 2)
3501 static void AdjustEditorScrollbar(int id)
3503 struct GadgetInfo *gi = level_editor_gadget[id];
3504 int items_max, items_visible, item_position;
3506 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3508 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3509 items_visible = ed_fieldx;
3510 item_position = level_xpos + 1;
3514 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3515 items_visible = ed_fieldy;
3516 item_position = level_ypos + 1;
3519 if (item_position > items_max - items_visible)
3520 item_position = items_max - items_visible;
3522 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3523 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3526 static void ModifyEditorCounter(int counter_id, int new_value)
3528 int *counter_value = counterbutton_info[counter_id].value;
3529 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3530 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3532 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3534 if (counter_value != NULL)
3535 *counter_value = gi->text.number_value;
3538 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3540 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3541 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3543 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3546 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3548 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3549 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3550 int new_index_value = 0;
3553 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3554 if (selectbox_info[selectbox_id].options[i].value == new_value)
3555 new_index_value = i;
3557 *selectbox_info[selectbox_id].value =
3558 selectbox_info[selectbox_id].options[new_index_value].value;
3560 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3563 static void ModifyEditorElementList()
3567 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3569 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3570 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3571 struct GadgetDesign *gd = &gi->deco.design;
3572 int element = editor_elements[element_shift + i];
3575 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3576 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3581 static void PickDrawingElement(int button, int element)
3583 if (button < 1 || button > 3)
3588 new_element1 = element;
3589 DrawMiniGraphicExt(drawto,
3590 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3591 el2edimg(new_element1));
3593 else if (button == 2)
3595 new_element2 = element;
3596 DrawMiniGraphicExt(drawto,
3597 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3598 el2edimg(new_element2));
3602 new_element3 = element;
3603 DrawMiniGraphicExt(drawto,
3604 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3605 el2edimg(new_element3));
3608 redraw_mask |= REDRAW_DOOR_1;
3611 static void RedrawDrawingElements()
3613 PickDrawingElement(1, new_element1);
3614 PickDrawingElement(2, new_element2);
3615 PickDrawingElement(3, new_element3);
3618 static void DrawDrawingWindow()
3620 stick_element_properties_window = FALSE;
3622 SetMainBackgroundImage(IMG_UNDEFINED);
3624 UnmapLevelEditorWindowGadgets();
3626 AdjustDrawingAreaGadgets();
3627 AdjustLevelScrollPosition();
3628 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3629 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3631 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3632 MapMainDrawingArea();
3635 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3638 int border_graphic =
3639 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3642 int num_mini_tilex = width / MINI_TILEX + 1;
3643 int num_mini_tiley = width / MINI_TILEY + 1;
3646 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3648 for (y=0; y < num_mini_tiley; y++)
3649 for (x=0; x < num_mini_tilex; x++)
3650 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3651 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3652 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3654 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3657 static void DrawRandomPlacementBackgroundArea()
3659 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3660 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3661 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3662 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3664 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3665 DrawMiniElement(area_x, area_y, random_placement_background_element);
3667 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3670 static void DrawLevelInfoWindow()
3674 stick_element_properties_window = FALSE;
3676 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3678 UnmapLevelEditorWindowGadgets();
3680 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3681 "Level Settings", FONT_TITLE_1);
3682 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3683 "Editor Settings", FONT_TITLE_1);
3685 /* draw counter gadgets */
3686 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3687 MapCounterButtons(i);
3689 /* draw checkbutton gadgets */
3690 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3691 MapCheckbuttonGadget(i);
3693 /* draw radiobutton gadgets */
3694 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3695 MapRadiobuttonGadget(i);
3697 /* draw text input gadgets */
3698 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3699 MapTextInputGadget(i);
3701 /* draw drawing area */
3702 DrawRandomPlacementBackgroundArea();
3705 static void DrawAmoebaContentArea()
3707 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3708 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3709 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3710 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3712 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3713 DrawMiniElement(area_x, area_y, level.amoeba_content);
3715 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3717 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3720 static void DrawCustomGraphicElementArea()
3722 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3723 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3724 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3725 int area_sx = SX + xpos;
3726 int area_sy = SY + ypos;
3728 if (!IS_CUSTOM_ELEMENT(properties_element))
3730 /* this should never happen */
3731 Error(ERR_WARN, "element %d is no custom element", properties_element);
3736 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3737 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3738 el2edimg(custom_element.gfx_element));
3740 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3743 static void DrawCustomContentArea()
3745 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3746 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3747 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3750 if (!IS_CUSTOM_ELEMENT(properties_element))
3752 /* this should never happen */
3753 Error(ERR_WARN, "element %d is no custom element", properties_element);
3758 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3762 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
3763 el2edimg(custom_element.content[x][y]));
3765 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
3768 static void DrawCustomChangedArea()
3770 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3771 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3772 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3773 int area_sx = SX + xpos;
3774 int area_sy = SY + ypos;
3776 if (!IS_CUSTOM_ELEMENT(properties_element))
3778 /* this should never happen */
3779 Error(ERR_WARN, "element %d is no custom element", properties_element);
3784 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3785 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3786 el2edimg(custom_element.change.successor));
3788 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3791 static void DrawElementContentAreas()
3793 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3794 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3795 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3796 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3799 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3800 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3802 /* display counter to choose number of element content areas */
3803 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
3805 /* delete content areas in case of reducing number of them */
3806 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3808 for (i=0; i<level.num_yamyam_contents; i++)
3809 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3810 area_sy + 6 * (i / 4) * MINI_TILEY,
3811 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3813 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3814 "Content", FONT_TEXT_1);
3815 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3816 "when", FONT_TEXT_1);
3817 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3818 "smashed", FONT_TEXT_1);
3820 for (i=0; i<level.num_yamyam_contents; i++)
3824 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3825 level.yamyam_content[i][x][y]);
3827 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3828 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3829 FONT_TEXT_1, "%d", i + 1);
3832 for (i=0; i<level.num_yamyam_contents; i++)
3833 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3836 char *getElementDescriptionFilename(int element)
3838 char *docs_dir = options.docs_directory;
3839 char *elements_subdir = "elements";
3840 static char *filename = NULL;
3841 char basename[MAX_FILENAME_LEN];
3843 if (filename != NULL)
3846 /* 1st try: look for element description file for exactly this element */
3847 sprintf(basename, "%s.txt", element_info[element].token_name);
3848 filename = getPath3(docs_dir, elements_subdir, basename);
3849 if (fileExists(filename))
3854 /* 2nd try: look for element description file for this element's class */
3855 sprintf(basename, "%s.txt", element_info[element].class_name);
3856 filename = getPath3(docs_dir, elements_subdir, basename);
3857 if (fileExists(filename))
3863 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3865 int font_height = getFontHeight(font_nr);
3866 int pad_x = ED_SETTINGS_XPOS(0);
3867 int pad_y = ED_SETTINGS_YPOS(0);
3868 int sx = SX + pad_x;
3869 int sy = SY + pad_y;
3870 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3872 if (screen_line >= max_lines_per_screen)
3875 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3880 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3882 int font_nr = FONT_TEXT_2;
3883 int font_width = getFontWidth(font_nr);
3884 int pad_x = ED_SETTINGS_XPOS(0);
3885 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3886 char line[MAX_LINE_LEN];
3887 char buffer[max_chars_per_line + 1];
3889 int lines_printed = 0;
3892 if (filename == NULL)
3895 if (!(file = fopen(filename, MODE_READ)))
3903 char *line_ptr, *word_ptr;
3904 boolean last_line_was_empty = TRUE;
3906 /* read next line of input file */
3907 if (!fgets(line, MAX_LINE_LEN, file))
3910 /* skip comments (lines directly beginning with '#') */
3914 /* cut trailing newline from input line */
3915 for (line_ptr = line; *line_ptr; line_ptr++)
3917 if (*line_ptr == '\n' || *line_ptr == '\r')
3924 if (strlen(line) == 0) /* special case: force empty line */
3931 boolean print_buffer = FALSE;
3934 /* skip leading whitespaces */
3935 while (*word_ptr == ' ' || *word_ptr == '\t')
3938 line_ptr = word_ptr;
3941 /* look for end of next word */
3942 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3952 else if (*word_ptr == '\n') /* special case: force empty line */
3954 if (buffer_len == 0)
3957 /* prevent printing of multiple empty lines */
3958 if (buffer_len > 0 || !last_line_was_empty)
3959 print_buffer = TRUE;
3961 else if (word_len < max_chars_per_line - buffer_len)
3963 /* word fits into text buffer -- add word */
3966 buffer[buffer_len++] = ' ';
3968 strncpy(&buffer[buffer_len], word_ptr, word_len);
3969 buffer_len += word_len;
3970 buffer[buffer_len] = '\0';
3971 word_ptr += word_len;
3973 else if (buffer_len > 0)
3975 /* not enough space left for word in text buffer -- print buffer */
3977 print_buffer = TRUE;
3981 /* word does not fit at all into empty text buffer -- cut word */
3983 strncpy(buffer, word_ptr, max_chars_per_line);
3984 buffer[max_chars_per_line] = '\0';
3985 word_ptr += max_chars_per_line;
3986 print_buffer = TRUE;
3991 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3992 return lines_printed;
3994 last_line_was_empty = (buffer_len == 0);
3999 print_buffer = FALSE;
4007 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4010 return lines_printed;
4013 static void DrawPropertiesTabulatorGadgets()
4015 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4016 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4017 int gd_x = gd->x + gd_gi->border.width / 2;
4018 int gd_y = gd->y + gd_gi->height - 1;
4019 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4020 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4021 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4024 /* draw additional "configure" tabulator for configurable elements */
4025 if (checkPropertiesConfig())
4026 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4028 /* draw additional "advanced" tabulator for custom elements */
4029 if (IS_CUSTOM_ELEMENT(properties_element))
4030 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4032 for (i=id_first; i <= id_last; i++)
4034 int gadget_id = textbutton_info[i].gadget_id;
4035 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4036 boolean active = (i != edit_mode_properties);
4038 /* draw background line below tabulator button */
4039 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4041 /* draw solid line below inactive tabulator buttons */
4042 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4043 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4045 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4046 MapTextbuttonGadget(i);
4049 /* draw little border line below tabulator buttons */
4050 if (tab_color != BLACK_PIXEL) /* black => transparent */
4051 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4052 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4053 ED_GADGET_DISTANCE, tab_color);
4056 static void DrawPropertiesInfo()
4065 /* configurable properties */
4066 { EP_INDESTRUCTIBLE, "- undestructible" },
4067 { EP_DIGGABLE, "- diggable" },
4068 { EP_COLLECTIBLE, "- collectible" },
4069 { EP_PUSHABLE, "- pushable" },
4070 { EP_CAN_FALL, "- can fall" },
4071 { EP_CAN_SMASH, "- can smash other objects" },
4072 { EP_CAN_MOVE, "- can move" },
4073 { EP_SLIPPERY, "- slippery for falling objects" },
4074 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4075 { EP_WALKABLE_OVER, "- player can walk over it" },
4076 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4077 { EP_WALKABLE_UNDER, "- player can walk under it" },
4078 { EP_PASSABLE_OVER, "- player can pass over it" },
4079 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4080 { EP_PASSABLE_UNDER, "- player can pass under it" },
4082 /* pre-defined properties */
4083 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4084 { EP_DONT_TOUCH, "- deadly when touched" },
4085 { EP_ENEMY, "- can kill the player" },
4086 { EP_DONT_GO_TO, "- deadly when walked to" },
4087 { EP_CAN_EXPLODE, "- can explode" },
4088 { EP_HAS_CONTENT, "- can contain other elements" },
4092 char *filename = getElementDescriptionFilename(properties_element);
4093 char *percentage_text = "In this level:";
4094 char *properties_text = "Standard properties:";
4096 int num_elements_in_level;
4097 int num_standard_properties = 0;
4098 int font1_nr = FONT_TEXT_1;
4099 int font2_nr = FONT_TEXT_2;
4100 int font1_width = getFontWidth(font1_nr);
4101 int font2_height = getFontHeight(font2_nr);
4102 int pad_x = ED_SETTINGS_XPOS(0);
4103 int pad_y = ED_SETTINGS_YPOS(0);
4104 int screen_line = 0;
4107 /* ----- print number of elements / percentage of this element in level */
4109 num_elements_in_level = 0;
4110 for (y=0; y<lev_fieldy; y++)
4111 for (x=0; x<lev_fieldx; x++)
4112 if (Feld[x][y] == properties_element)
4113 num_elements_in_level++;
4114 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4116 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4118 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4119 pad_y + screen_line++ * font2_height, font2_nr,
4120 "%d (%.2f%%)", num_elements_in_level, percentage);
4124 /* ----- print standard properties of this element */
4126 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4129 for (i=0; properties[i].value != -1; i++)
4131 if (!HAS_PROPERTY(properties_element, properties[i].value))
4134 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4135 properties[i].text);
4136 num_standard_properties++;
4139 if (num_standard_properties == 0)
4140 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4141 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4145 /* ----- print special description of this element */
4147 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4148 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4149 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4152 #define TEXT_COLLECTING "Score for collecting"
4153 #define TEXT_SMASHING "Score for smashing"
4154 #define TEXT_CRACKING "Score for cracking"
4155 #define TEXT_SPEED "Speed of amoeba growth"
4156 #define TEXT_DURATION "Duration when activated"
4163 } elements_with_counter[] =
4165 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4166 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4167 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4168 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4169 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4170 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4171 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4172 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4173 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4174 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4175 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4176 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4177 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4178 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4179 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4180 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4181 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4182 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4183 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4184 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4185 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4186 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4187 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4188 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4189 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4190 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4191 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4192 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4193 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4194 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4195 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4196 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4197 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4198 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4199 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4200 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4201 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4202 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4203 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4204 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4205 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4206 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4207 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4208 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4209 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4210 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4211 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4212 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4213 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4214 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4215 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4216 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4217 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4218 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4219 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4220 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4224 static boolean checkPropertiesConfig()
4228 if (IS_GEM(properties_element) ||
4229 IS_CUSTOM_ELEMENT(properties_element) ||
4230 HAS_CONTENT(properties_element))
4233 for (i=0; elements_with_counter[i].element != -1; i++)
4234 if (elements_with_counter[i].element == properties_element)
4240 static void DrawPropertiesConfig()
4244 /* check if there are elements where a score can be chosen for */
4245 for (i=0; elements_with_counter[i].element != -1; i++)
4247 if (elements_with_counter[i].element == properties_element)
4249 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4251 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4252 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4253 MapCounterButtons(counter_id);
4259 if (HAS_CONTENT(properties_element))
4261 /* draw stickybutton gadget */
4262 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4263 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4264 MapCheckbuttonGadget(i);
4266 if (IS_AMOEBOID(properties_element))
4267 DrawAmoebaContentArea();
4269 DrawElementContentAreas();
4272 if (IS_GEM(properties_element))
4273 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4275 if (IS_CUSTOM_ELEMENT(properties_element))
4277 /* draw stickybutton gadget */
4278 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4279 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4280 MapCheckbuttonGadget(i);
4282 /* draw checkbutton gadgets */
4283 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4284 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4285 MapCheckbuttonGadget(i);
4287 /* draw counter gadgets */
4288 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4289 MapCounterButtons(i);
4291 /* draw selectbox gadgets */
4292 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4293 MapSelectboxGadget(i);
4295 /* draw drawing area gadgets */
4296 DrawCustomContentArea();
4300 static void DrawPropertiesAdvanced()
4304 /* draw stickybutton gadget */
4305 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4306 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4307 MapCheckbuttonGadget(i);
4309 /* draw checkbutton gadgets */
4310 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4311 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4312 MapCheckbuttonGadget(i);
4314 /* draw counter gadgets */
4315 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4316 MapCounterButtons(i);
4318 /* draw selectbox gadgets */
4319 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4320 MapSelectboxGadget(i);
4322 /* draw textbutton gadgets */
4323 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4325 /* draw drawing area gadgets */
4326 DrawCustomGraphicElementArea();
4327 DrawCustomChangedArea();
4330 static void DrawPropertiesWindow()
4335 stick_element_properties_window = FALSE;
4337 /* make sure that previous properties edit mode exists for this element */
4338 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4339 !IS_CUSTOM_ELEMENT(properties_element))
4340 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4342 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4343 !checkPropertiesConfig())
4344 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4346 if (IS_CUSTOM_ELEMENT(properties_element))
4347 CopyCustomElementPropertiesToEditor(properties_element);
4349 UnmapLevelEditorWindowGadgets();
4351 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4354 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4355 "Element Settings", FONT_TITLE_1);
4357 DrawElementBorder(SX + xstart * MINI_TILEX,
4358 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4359 TILEX, TILEY, FALSE);
4360 DrawGraphicAnimationExt(drawto,
4361 SX + xstart * MINI_TILEX,
4362 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4363 el2img(properties_element), -1, NO_MASKING);
4365 FrameCounter = 0; /* restart animation frame counter */
4367 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4368 FONT_TEXT_1, getElementInfoText(properties_element));
4370 DrawPropertiesTabulatorGadgets();
4372 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4373 DrawPropertiesInfo();
4374 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4375 DrawPropertiesConfig();
4376 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4377 DrawPropertiesAdvanced();
4380 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4382 int lx = sx + level_xpos;
4383 int ly = sy + level_ypos;
4385 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4388 Feld[lx][ly] = element;
4391 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4392 int element, boolean change_level)
4394 if (from_y == to_y) /* horizontal line */
4400 swap_numbers(&from_x, &to_x);
4402 for (x=from_x; x<=to_x; x++)
4403 DrawLineElement(x, y, element, change_level);
4405 else if (from_x == to_x) /* vertical line */
4411 swap_numbers(&from_y, &to_y);
4413 for (y=from_y; y<=to_y; y++)
4414 DrawLineElement(x, y, element, change_level);
4416 else /* diagonal line */
4418 int len_x = ABS(to_x - from_x);
4419 int len_y = ABS(to_y - from_y);
4422 if (len_y < len_x) /* a < 1 */
4424 float a = (float)len_y / (float)len_x;
4427 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4429 for (x=0; x<=len_x; x++)
4431 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4432 DrawLineElement(from_x + x, from_y + y, element, change_level);
4437 float a = (float)len_x / (float)len_y;
4440 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4442 for (y=0; y<=len_y; y++)
4444 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4445 DrawLineElement(from_x + x, from_y + y, element, change_level);
4451 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4452 int element, boolean change_level)
4454 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4455 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4456 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4457 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4460 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4461 int element, boolean change_level)
4466 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4468 for (y=from_y; y<=to_y; y++)
4469 DrawLine(from_x, y, to_x, y, element, change_level);
4472 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4473 int element, boolean change_level)
4475 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4476 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4477 int len_x = ABS(to_x - from_x);
4478 int len_y = ABS(to_y - from_y);
4481 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4483 /* not optimal (some points get drawn twice) but simple,
4484 and fast enough for the few points we are drawing */
4486 for (x=0; x<=radius; x++)
4490 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4492 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4493 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4494 lx = sx + level_xpos;
4495 ly = sy + level_ypos;
4497 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4498 DrawLineElement(sx, sy, element, change_level);
4501 for (y=0; y<=radius; y++)
4505 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4507 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4508 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4509 lx = sx + level_xpos;
4510 ly = sy + level_ypos;
4512 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4513 DrawLineElement(sx, sy, element, change_level);
4517 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4518 int element, boolean change_level)
4520 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4521 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4523 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4526 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4527 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4528 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4529 int element, boolean change_level)
4531 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4532 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4533 int mirror_to_x2 = from_x - (to_x2 - from_x);
4534 int mirror_to_y2 = from_y - (to_y2 - from_y);
4536 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4537 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4538 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4539 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4543 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4545 int from_sx, from_sy;
4549 swap_numbers(&from_x, &to_x);
4552 swap_numbers(&from_y, &to_y);
4554 from_sx = SX + from_x * MINI_TILEX;
4555 from_sy = SY + from_y * MINI_TILEY;
4556 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4557 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4559 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4560 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4561 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4562 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4564 if (from_x == to_x && from_y == to_y)
4565 MarkTileDirty(from_x/2, from_y/2);
4567 redraw_mask |= REDRAW_FIELD;
4570 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4571 int element, boolean change_level)
4573 if (element == -1 || change_level)
4574 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4576 DrawAreaBorder(from_x, from_y, to_x, to_y);
4579 /* values for CopyBrushExt() */
4580 #define CB_AREA_TO_BRUSH 0
4581 #define CB_BRUSH_TO_CURSOR 1
4582 #define CB_BRUSH_TO_LEVEL 2
4583 #define CB_DELETE_OLD_CURSOR 3
4585 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4586 int button, int mode)
4588 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4589 static int brush_width, brush_height;
4590 static int last_cursor_x = -1, last_cursor_y = -1;
4591 static boolean delete_old_brush;
4592 int new_element = BUTTON_ELEMENT(button);
4595 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4598 if (mode == CB_AREA_TO_BRUSH)
4600 int from_lx, from_ly;
4603 swap_numbers(&from_x, &to_x);
4606 swap_numbers(&from_y, &to_y);
4608 brush_width = to_x - from_x + 1;
4609 brush_height = to_y - from_y + 1;
4611 from_lx = from_x + level_xpos;
4612 from_ly = from_y + level_ypos;
4614 for (y=0; y<brush_height; y++)
4616 for (x=0; x<brush_width; x++)
4618 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4621 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4626 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4628 delete_old_brush = FALSE;
4630 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4631 mode == CB_BRUSH_TO_LEVEL)
4633 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4634 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4635 int cursor_from_x = cursor_x - brush_width / 2;
4636 int cursor_from_y = cursor_y - brush_height / 2;
4637 int border_from_x = cursor_x, border_from_y = cursor_y;
4638 int border_to_x = cursor_x, border_to_y = cursor_y;
4640 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4641 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4643 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4644 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4646 delete_old_brush = FALSE;
4650 for (y=0; y<brush_height; y++)
4652 for (x=0; x<brush_width; x++)
4654 int sx = cursor_from_x + x;
4655 int sy = cursor_from_y + y;
4656 int lx = sx + level_xpos;
4657 int ly = sy + level_ypos;
4658 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4659 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4660 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4661 brush_buffer[x][y] : new_element);
4663 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4665 if (sx < border_from_x)
4667 else if (sx > border_to_x)
4669 if (sy < border_from_y)
4671 else if (sy > border_to_y)
4674 DrawLineElement(sx, sy, element, change_level);
4679 if (mode != CB_DELETE_OLD_CURSOR)
4680 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4682 last_cursor_x = cursor_x;
4683 last_cursor_y = cursor_y;
4684 delete_old_brush = TRUE;
4688 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4691 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4694 static void CopyBrushToLevel(int x, int y, int button)
4696 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4699 static void CopyBrushToCursor(int x, int y)
4701 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4704 static void DeleteBrushFromCursor()
4706 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4709 static void FloodFill(int from_x, int from_y, int fill_element)
4713 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4714 static int safety = 0;
4716 /* check if starting field still has the desired content */
4717 if (Feld[from_x][from_y] == fill_element)
4722 if (safety > lev_fieldx*lev_fieldy)
4723 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4725 old_element = Feld[from_x][from_y];
4726 Feld[from_x][from_y] = fill_element;
4730 x = from_x + check[i][0];
4731 y = from_y + check[i][1];
4733 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4734 FloodFill(x, y, fill_element);
4740 /* values for DrawLevelText() modes */
4742 #define TEXT_SETCURSOR 1
4743 #define TEXT_WRITECHAR 2
4744 #define TEXT_BACKSPACE 3
4745 #define TEXT_NEWLINE 4
4747 #define TEXT_QUERY_TYPING 6
4749 static int DrawLevelText(int sx, int sy, char letter, int mode)
4751 static short delete_buffer[MAX_LEV_FIELDX];
4752 static int start_sx, start_sy;
4753 static int last_sx, last_sy;
4754 static boolean typing = FALSE;
4755 int letter_element = EL_CHAR_ASCII0 + letter;
4758 /* map lower case letters to upper case and convert special characters */
4759 if (letter >= 'a' && letter <= 'z')
4760 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4761 else if (letter == 'ä' || letter == 'Ä')
4762 letter_element = EL_CHAR_AUMLAUT;
4763 else if (letter == 'ö' || letter == 'Ö')
4764 letter_element = EL_CHAR_OUMLAUT;
4765 else if (letter == 'ü' || letter == 'Ü')
4766 letter_element = EL_CHAR_UUMLAUT;
4767 else if (letter == '^')
4768 letter_element = EL_CHAR_COPYRIGHT;
4770 letter_element = EL_CHAR_ASCII0 + letter;
4772 if (mode != TEXT_INIT)
4777 if (mode != TEXT_SETCURSOR)
4783 lx = last_sx + level_xpos;
4784 ly = last_sy + level_ypos;
4791 DrawLevelText(0, 0, 0, TEXT_END);
4794 start_sx = last_sx = sx;
4795 start_sy = last_sy = sy;
4796 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4799 case TEXT_SETCURSOR:
4800 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4801 DrawAreaBorder(sx, sy, sx, sy);
4806 case TEXT_WRITECHAR:
4807 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4809 delete_buffer[sx - start_sx] = Feld[lx][ly];
4810 Feld[lx][ly] = letter_element;
4812 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4813 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4814 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4815 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4817 DrawLevelText(0, 0, 0, TEXT_END);
4821 case TEXT_BACKSPACE:
4824 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4825 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4826 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4831 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4832 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4834 DrawLevelText(0, 0, 0, TEXT_END);
4838 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4839 DrawMiniElement(sx, sy, Feld[lx][ly]);
4843 case TEXT_QUERY_TYPING:
4853 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4854 int element, boolean change_level)
4856 int lx = sx + level_xpos;
4857 int ly = sy + level_ypos;
4860 DrawMiniElement(sx, sy, Feld[lx][ly]);
4862 DrawAreaBorder(sx, sy, sx, sy);
4865 static void CopyLevelToUndoBuffer(int mode)
4867 static boolean accumulated_undo = FALSE;
4868 boolean new_undo_buffer_position = TRUE;
4869 int last_border_element;
4874 case UNDO_IMMEDIATE:
4875 accumulated_undo = FALSE;
4878 case UNDO_ACCUMULATE:
4879 if (accumulated_undo)
4880 new_undo_buffer_position = FALSE;
4881 accumulated_undo = TRUE;
4888 if (new_undo_buffer_position)
4890 /* new position in undo buffer ring */
4891 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4893 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4894 undo_buffer_steps++;
4897 for(x=0; x<lev_fieldx; x++)
4898 for(y=0; y<lev_fieldy; y++)
4899 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4901 /* check if drawing operation forces change of border style */
4902 last_border_element = BorderElement;
4904 if (BorderElement != last_border_element)
4905 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4908 static void RandomPlacement(int new_element)
4910 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4911 int num_free_positions;
4916 /* determine number of free positions for the new elements */
4917 /* (maybe this statement should be formatted a bit more readable...) */
4918 num_free_positions = 0;
4919 for (x=0; x<lev_fieldx; x++)
4920 for (y=0; y<lev_fieldy; y++)
4921 if ((free_position[x][y] =
4922 ((random_placement_background_restricted &&
4923 Feld[x][y] == random_placement_background_element) ||
4924 (!random_placement_background_restricted &&
4925 Feld[x][y] != new_element))) == TRUE)
4926 num_free_positions++;
4928 /* determine number of new elements to place there */
4929 num_percentage = num_free_positions * random_placement_value / 100;
4930 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4931 num_percentage : random_placement_value);
4933 /* if not more free positions than elements to place, fill whole level */
4934 if (num_elements >= num_free_positions)
4936 for (x=0; x<lev_fieldx; x++)
4937 for (y=0; y<lev_fieldy; y++)
4938 Feld[x][y] = new_element;
4940 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4941 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4945 while (num_elements > 0)
4947 x = RND(lev_fieldx);
4948 y = RND(lev_fieldy);
4950 /* don't place element at the same position twice */
4951 if (free_position[x][y])
4953 free_position[x][y] = FALSE;
4954 Feld[x][y] = new_element;
4959 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4960 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4963 void WrapLevel(int dx, int dy)
4965 int wrap_dx = lev_fieldx - dx;
4966 int wrap_dy = lev_fieldy - dy;
4969 for(x=0; x<lev_fieldx; x++)
4970 for(y=0; y<lev_fieldy; y++)
4971 FieldBackup[x][y] = Feld[x][y];
4973 for(x=0; x<lev_fieldx; x++)
4974 for(y=0; y<lev_fieldy; y++)
4976 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4978 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4979 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4982 static void HandleDrawingAreas(struct GadgetInfo *gi)
4984 static boolean started_inside_drawing_area = FALSE;
4985 int id = gi->custom_id;
4986 boolean button_press_event;
4987 boolean button_release_event;
4988 boolean inside_drawing_area = !gi->event.off_borders;
4989 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4990 int actual_drawing_function;
4991 int button = gi->event.button;
4992 int new_element = BUTTON_ELEMENT(button);
4993 int sx = gi->event.x, sy = gi->event.y;
4994 int min_sx = 0, min_sy = 0;
4995 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4996 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
4998 int min_lx = 0, min_ly = 0;
4999 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5002 /* handle info callback for each invocation of action callback */
5003 gi->callback_info(gi);
5005 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5006 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5008 /* make sure to stay inside drawing area boundaries */
5009 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5010 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5014 /* get positions inside level field */
5015 lx = sx + level_xpos;
5016 ly = sy + level_ypos;
5018 if (!IN_LEV_FIELD(lx, ly))
5019 inside_drawing_area = FALSE;
5021 /* make sure to stay inside level field boundaries */
5022 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5023 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5025 /* correct drawing area positions accordingly */
5026 sx = lx - level_xpos;
5027 sy = ly - level_ypos;
5030 if (button_press_event)
5031 started_inside_drawing_area = inside_drawing_area;
5033 if (!started_inside_drawing_area)
5036 if (!button && !button_release_event)
5039 /* automatically switch to 'single item' drawing mode, if needed */
5040 actual_drawing_function =
5041 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5042 drawing_function : GADGET_ID_SINGLE_ITEMS);
5044 switch (actual_drawing_function)
5046 case GADGET_ID_SINGLE_ITEMS:
5049 if (button_release_event)
5051 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5053 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5054 !inside_drawing_area)
5055 DeleteBrushFromCursor();
5061 if (draw_with_brush)
5063 if (!button_release_event)
5064 CopyBrushToLevel(sx, sy, button);
5066 else if (new_element != Feld[lx][ly])
5068 if (new_element == EL_PLAYER_1)
5070 /* remove player at old position */
5071 for(y=0; y<lev_fieldy; y++)
5073 for(x=0; x<lev_fieldx; x++)
5075 if (Feld[x][y] == EL_PLAYER_1)
5077 Feld[x][y] = EL_EMPTY;
5078 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5079 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5080 DrawMiniElement(x - level_xpos, y - level_ypos,
5087 Feld[lx][ly] = new_element;
5088 DrawMiniElement(sx, sy, new_element);
5093 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5094 DrawMiniGraphicExt(drawto,
5095 gi->x + sx * MINI_TILEX,
5096 gi->y + sy * MINI_TILEY,
5097 el2edimg(new_element));
5099 DrawGraphicExt(drawto,
5102 el2img(new_element), 0);
5104 if (id == GADGET_ID_AMOEBA_CONTENT)
5105 level.amoeba_content = new_element;
5106 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5108 new_element = GFX_ELEMENT(new_element);
5109 custom_element.gfx_element = new_element;
5110 element_info[properties_element] = custom_element;
5112 ModifyEditorElementList();
5113 RedrawDrawingElements();
5115 FrameCounter = 0; /* restart animation frame counter */
5117 else if (id == GADGET_ID_CUSTOM_CONTENT)
5119 custom_element.content[sx][sy] = new_element;
5120 element_info[properties_element] = custom_element;
5122 else if (id == GADGET_ID_CUSTOM_CHANGED)
5124 custom_element.change.successor = new_element;
5125 element_info[properties_element] = custom_element;
5127 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5128 random_placement_background_element = new_element;
5129 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5130 id <= GADGET_ID_ELEMENT_CONTENT_7)
5131 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5136 case GADGET_ID_CONNECTED_ITEMS:
5138 static int last_sx = -1;
5139 static int last_sy = -1;
5141 if (button_release_event)
5142 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5146 if (!button_press_event)
5147 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5155 case GADGET_ID_LINE:
5157 case GADGET_ID_RECTANGLE:
5158 case GADGET_ID_FILLED_BOX:
5159 case GADGET_ID_GRAB_BRUSH:
5160 case GADGET_ID_TEXT:
5162 static int last_sx = -1;
5163 static int last_sy = -1;
5164 static int start_sx = -1;
5165 static int start_sy = -1;
5166 void (*draw_func)(int, int, int, int, int, boolean);
5168 if (drawing_function == GADGET_ID_LINE)
5169 draw_func = DrawLine;
5170 else if (drawing_function == GADGET_ID_ARC)
5171 draw_func = DrawArc;
5172 else if (drawing_function == GADGET_ID_RECTANGLE)
5173 draw_func = DrawBox;
5174 else if (drawing_function == GADGET_ID_FILLED_BOX)
5175 draw_func = DrawFilledBox;
5176 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5177 draw_func = SelectArea;
5178 else /* (drawing_function == GADGET_ID_TEXT) */
5179 draw_func = SetTextCursor;
5181 if (button_press_event)
5183 draw_func(sx, sy, sx, sy, new_element, FALSE);
5184 start_sx = last_sx = sx;
5185 start_sy = last_sy = sy;
5187 if (drawing_function == GADGET_ID_TEXT)
5188 DrawLevelText(0, 0, 0, TEXT_END);
5190 else if (button_release_event)
5192 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5193 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5195 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5196 CopyBrushToCursor(sx, sy);
5197 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5199 draw_with_brush = TRUE;
5201 else if (drawing_function == GADGET_ID_TEXT)
5202 DrawLevelText(sx, sy, 0, TEXT_INIT);
5204 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5206 else if (last_sx != sx || last_sy != sy)
5208 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5209 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5216 case GADGET_ID_FLOOD_FILL:
5217 if (button_press_event && Feld[lx][ly] != new_element)
5219 FloodFill(lx, ly, new_element);
5220 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5221 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5225 case GADGET_ID_PICK_ELEMENT:
5226 if (button_release_event)
5227 ClickOnGadget(level_editor_gadget[last_drawing_function],
5229 else if (draw_level)
5230 PickDrawingElement(button, Feld[lx][ly]);
5231 else if (id == GADGET_ID_AMOEBA_CONTENT)
5232 PickDrawingElement(button, level.amoeba_content);
5233 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5234 PickDrawingElement(button, custom_element.gfx_element);
5235 else if (id == GADGET_ID_CUSTOM_CONTENT)
5236 PickDrawingElement(button, custom_element.content[sx][sy]);
5237 else if (id == GADGET_ID_CUSTOM_CHANGED)
5238 PickDrawingElement(button, custom_element.change.successor);
5239 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5240 PickDrawingElement(button, random_placement_background_element);
5241 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5242 id <= GADGET_ID_ELEMENT_CONTENT_7)
5244 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5246 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5256 static void HandleCounterButtons(struct GadgetInfo *gi)
5258 int gadget_id = gi->custom_id;
5259 int counter_id = gi->custom_type_id;
5260 int button = gi->event.button;
5261 int *counter_value = counterbutton_info[counter_id].value;
5262 int step = BUTTON_STEPSIZE(button) *
5263 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5265 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5267 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5268 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5269 boolean level_changed = LevelChanged();
5271 if ((level_changed && pressed) || (!level_changed && released))
5274 if (level_changed && !Request("Level has changed! Discard changes ?",
5277 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5278 ModifyEditorCounter(counter_id, *counter_value);
5283 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5284 *counter_value = gi->text.number_value;
5286 ModifyEditorCounter(counter_id, *counter_value + step);
5290 case ED_COUNTER_ID_ELEMENT_CONTENT:
5291 DrawElementContentAreas();
5294 case ED_COUNTER_ID_LEVEL_XSIZE:
5295 case ED_COUNTER_ID_LEVEL_YSIZE:
5296 lev_fieldx = level.fieldx;
5297 lev_fieldy = level.fieldy;
5300 case ED_COUNTER_ID_SELECT_LEVEL:
5301 LoadLevel(level_nr);
5304 DrawEditModeWindow();
5311 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5312 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5313 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5314 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5315 CopyCustomElementPropertiesToGame(properties_element);
5318 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5320 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5323 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5325 int type_id = gi->custom_type_id;
5327 *selectbox_info[type_id].index = gi->selectbox.index;
5328 *selectbox_info[type_id].value =
5329 selectbox_info[type_id].options[gi->selectbox.index].value;
5331 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5332 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5333 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5334 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5335 CopyCustomElementPropertiesToGame(properties_element);
5338 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5340 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5341 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5343 edit_mode_properties = gi->custom_type_id;
5345 DrawPropertiesWindow();
5349 static void HandleRadiobuttons(struct GadgetInfo *gi)
5351 *radiobutton_info[gi->custom_type_id].value =
5352 radiobutton_info[gi->custom_type_id].checked_value;
5355 static void HandleCheckbuttons(struct GadgetInfo *gi)
5357 int type_id = gi->custom_type_id;
5359 *checkbutton_info[type_id].value ^= TRUE;
5361 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5362 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5363 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5364 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5365 CopyCustomElementPropertiesToGame(properties_element);
5367 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5369 ModifyEditorElementList();
5370 RedrawDrawingElements();
5374 static void HandleControlButtons(struct GadgetInfo *gi)
5376 int id = gi->custom_id;
5377 int button = gi->event.button;
5378 int step = BUTTON_STEPSIZE(button);
5379 int new_element = BUTTON_ELEMENT(button);
5382 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5383 DrawLevelText(0, 0, 0, TEXT_END);
5385 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5386 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5387 drawing_function != GADGET_ID_PICK_ELEMENT)
5389 DrawDrawingWindow();
5390 edit_mode = ED_MODE_DRAWING;
5395 case GADGET_ID_SCROLL_LEFT:
5396 if (level_xpos >= 0)
5398 if (lev_fieldx < ed_fieldx - 2)
5402 if (level_xpos < -1)
5405 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5407 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5409 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5410 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5414 case GADGET_ID_SCROLL_RIGHT:
5415 if (level_xpos <= lev_fieldx - ed_fieldx)
5417 if (lev_fieldx < ed_fieldx - 2)
5421 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5422 level_xpos = lev_fieldx - ed_fieldx + 1;
5424 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5426 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5428 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5429 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5433 case GADGET_ID_SCROLL_UP:
5434 if (level_ypos >= 0)
5436 if (lev_fieldy < ed_fieldy - 2)
5440 if (level_ypos < -1)
5443 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5445 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5447 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5448 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5452 case GADGET_ID_SCROLL_DOWN:
5453 if (level_ypos <= lev_fieldy - ed_fieldy)
5455 if (lev_fieldy < ed_fieldy - 2)
5459 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5460 level_ypos = lev_fieldy - ed_fieldy + 1;
5462 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5464 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5466 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5467 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5471 case GADGET_ID_SCROLL_HORIZONTAL:
5472 level_xpos = gi->event.item_position - 1;
5473 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5476 case GADGET_ID_SCROLL_VERTICAL:
5477 level_ypos = gi->event.item_position - 1;
5478 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5481 case GADGET_ID_SCROLL_LIST_UP:
5482 case GADGET_ID_SCROLL_LIST_DOWN:
5483 case GADGET_ID_SCROLL_LIST_VERTICAL:
5484 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5485 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5488 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5489 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5491 if (element_shift < 0)
5493 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5494 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5496 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5497 GDI_SCROLLBAR_ITEM_POSITION,
5498 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5501 ModifyEditorElementList();
5505 case GADGET_ID_WRAP_LEFT:
5506 WrapLevel(-step, 0);
5509 case GADGET_ID_WRAP_RIGHT:
5513 case GADGET_ID_WRAP_UP:
5514 WrapLevel(0, -step);
5517 case GADGET_ID_WRAP_DOWN:
5521 case GADGET_ID_SINGLE_ITEMS:
5522 case GADGET_ID_CONNECTED_ITEMS:
5523 case GADGET_ID_LINE:
5525 case GADGET_ID_TEXT:
5526 case GADGET_ID_RECTANGLE:
5527 case GADGET_ID_FILLED_BOX:
5528 case GADGET_ID_FLOOD_FILL:
5529 case GADGET_ID_GRAB_BRUSH:
5530 case GADGET_ID_PICK_ELEMENT:
5531 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5532 last_drawing_function = drawing_function;
5533 drawing_function = id;
5534 draw_with_brush = FALSE;
5537 case GADGET_ID_RANDOM_PLACEMENT:
5538 RandomPlacement(new_element);
5541 case GADGET_ID_PROPERTIES:
5542 if (edit_mode != ED_MODE_PROPERTIES)
5544 properties_element = new_element;
5545 DrawPropertiesWindow();
5546 edit_mode = ED_MODE_PROPERTIES;
5550 DrawDrawingWindow();
5551 edit_mode = ED_MODE_DRAWING;
5555 case GADGET_ID_UNDO:
5556 if (undo_buffer_steps == 0)
5558 Request("Undo buffer empty !", REQ_CONFIRM);
5562 undo_buffer_position =
5563 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5564 undo_buffer_steps--;
5566 for(x=0; x<lev_fieldx; x++)
5567 for(y=0; y<lev_fieldy; y++)
5568 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5569 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5572 case GADGET_ID_INFO:
5573 if (edit_mode != ED_MODE_INFO)
5575 DrawLevelInfoWindow();
5576 edit_mode = ED_MODE_INFO;
5580 DrawDrawingWindow();
5581 edit_mode = ED_MODE_DRAWING;
5585 case GADGET_ID_CLEAR:
5586 for(x=0; x<MAX_LEV_FIELDX; x++)
5587 for(y=0; y<MAX_LEV_FIELDY; y++)
5588 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5589 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5591 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5594 case GADGET_ID_SAVE:
5595 if (leveldir_current->readonly)
5597 Request("This level is read only !", REQ_CONFIRM);
5601 if (!LevelContainsPlayer)
5602 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5605 if (Request("Save this level and kill the old ?", REQ_ASK))
5607 CopyPlayfield(Feld, Ur);
5609 SaveLevel(level_nr);
5614 case GADGET_ID_TEST:
5615 if (!LevelContainsPlayer)
5616 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5620 level.game_version = GAME_VERSION_ACTUAL;
5622 CopyPlayfield(Ur, FieldBackup);
5623 CopyPlayfield(Feld, Ur);
5625 UnmapLevelEditorGadgets();
5626 UndrawSpecialEditorDoor();
5628 CloseDoor(DOOR_CLOSE_ALL);
5630 DrawCompleteVideoDisplay();
5632 if (setup.autorecord)
5633 TapeStartRecording();
5635 level_editor_test_game = TRUE;
5636 game_status = GAME_MODE_PLAYING;
5642 case GADGET_ID_EXIT:
5643 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5647 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5648 id <= GADGET_ID_ELEMENTLIST_LAST)
5650 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5651 int new_element = editor_elements[element_position + element_shift];
5653 PickDrawingElement(button, new_element);
5655 if (!stick_element_properties_window &&
5656 drawing_function != GADGET_ID_PICK_ELEMENT)
5658 properties_element = new_element;
5659 if (edit_mode == ED_MODE_PROPERTIES)
5660 DrawPropertiesWindow();
5663 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5664 ClickOnGadget(level_editor_gadget[last_drawing_function],
5668 else if (gi->event.type == GD_EVENT_PRESSED)
5669 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5670 else if (gi->event.type == GD_EVENT_RELEASED)
5671 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5672 else if (gi->event.type == GD_EVENT_MOVING)
5673 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5675 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5681 void HandleLevelEditorKeyInput(Key key)
5683 char letter = getCharFromKey(key);
5684 int button = MB_LEFTBUTTON;
5686 if (drawing_function == GADGET_ID_TEXT &&
5687 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5690 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5691 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5692 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5693 else if (key == KSYM_Return)
5694 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5695 else if (key == KSYM_Escape)
5696 DrawLevelText(0, 0, 0, TEXT_END);
5698 else if (button_status == MB_RELEASED)
5700 int i, id = GADGET_ID_NONE;
5705 id = GADGET_ID_SCROLL_LEFT;
5708 id = GADGET_ID_SCROLL_RIGHT;
5711 id = GADGET_ID_SCROLL_UP;
5714 id = GADGET_ID_SCROLL_DOWN;
5717 id = GADGET_ID_SCROLL_LIST_UP;
5718 button = MB_RIGHTBUTTON;
5720 case KSYM_Page_Down:
5721 id = GADGET_ID_SCROLL_LIST_DOWN;
5722 button = MB_RIGHTBUTTON;
5726 if (edit_mode == ED_MODE_DRAWING)
5728 RequestExitLevelEditor(setup.ask_on_escape);
5732 DrawDrawingWindow();
5733 edit_mode = ED_MODE_DRAWING;
5741 if (id != GADGET_ID_NONE)
5742 ClickOnGadget(level_editor_gadget[id], button);
5743 else if (letter == '.')
5744 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5745 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5746 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5748 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5749 if (letter && letter == control_info[i].shortcut)
5750 if (!anyTextGadgetActive())
5751 ClickOnGadget(level_editor_gadget[i], button);
5755 void HandleLevelEditorIdle()
5757 static unsigned long action_delay = 0;
5758 unsigned long action_delay_value = GameFrameDelay;
5759 int xpos = 1, ypos = 2;
5761 if (edit_mode != ED_MODE_PROPERTIES)
5764 if (!DelayReached(&action_delay, action_delay_value))
5767 DrawGraphicAnimationExt(drawto,
5769 SY + ypos * TILEY + MINI_TILEY / 2,
5770 el2img(properties_element), -1, NO_MASKING);
5772 MarkTileDirty(xpos, ypos);
5773 MarkTileDirty(xpos, ypos + 1);
5775 FrameCounter++; /* increase animation frame counter */
5778 void ClearEditorGadgetInfoText()
5780 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5783 void HandleEditorGadgetInfoText(void *ptr)
5785 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5786 char infotext[MAX_OUTPUT_LINESIZE + 1];
5787 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5788 int max_infotext_len = getMaxInfoTextLength();
5790 if (game_status != GAME_MODE_EDITOR)
5793 ClearEditorGadgetInfoText();
5795 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5798 /* misuse this function to delete brush cursor, if needed */
5799 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5800 DeleteBrushFromCursor();
5802 if (gi == NULL || gi->info_text == NULL)
5805 strncpy(infotext, gi->info_text, max_infotext_len);
5806 infotext[max_infotext_len] = '\0';
5808 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5810 int key = control_info[gi->custom_id].shortcut;
5814 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5815 sprintf(shortcut, " ('.' or '%c')", key);
5816 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5817 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5818 else /* normal case */
5819 sprintf(shortcut, " ('%s%c')",
5820 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5822 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5823 strcat(infotext, shortcut);
5827 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5830 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5832 static int start_lx, start_ly;
5834 int id = gi->custom_id;
5835 int sx = gi->event.x;
5836 int sy = gi->event.y;
5837 int lx = sx + level_xpos;
5838 int ly = sy + level_ypos;
5839 int min_sx = 0, min_sy = 0;
5840 int max_sx = gi->drawing.area_xsize - 1;
5841 int max_sy = gi->drawing.area_ysize - 1;
5843 ClearEditorGadgetInfoText();
5845 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5848 /* make sure to stay inside drawing area boundaries */
5849 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5850 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5852 if (id == GADGET_ID_DRAWING_LEVEL)
5856 int min_lx = 0, min_ly = 0;
5857 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5859 /* get positions inside level field */
5860 lx = sx + level_xpos;
5861 ly = sy + level_ypos;
5863 /* make sure to stay inside level field boundaries */
5864 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5865 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5867 /* correct drawing area positions accordingly */
5868 sx = lx - level_xpos;
5869 sy = ly - level_ypos;
5872 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5874 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5876 if (gi->event.type == GD_EVENT_PRESSED)
5882 switch (drawing_function)
5884 case GADGET_ID_SINGLE_ITEMS:
5885 infotext = "Drawing single items";
5887 case GADGET_ID_CONNECTED_ITEMS:
5888 infotext = "Drawing connected items";
5890 case GADGET_ID_LINE:
5891 infotext = "Drawing line";
5894 infotext = "Drawing arc";
5896 case GADGET_ID_TEXT:
5897 infotext = "Setting text cursor";
5899 case GADGET_ID_RECTANGLE:
5900 infotext = "Drawing rectangle";
5902 case GADGET_ID_FILLED_BOX:
5903 infotext = "Drawing filled box";
5905 case GADGET_ID_FLOOD_FILL:
5906 infotext = "Flood fill";
5908 case GADGET_ID_GRAB_BRUSH:
5909 infotext = "Grabbing brush";
5911 case GADGET_ID_PICK_ELEMENT:
5912 infotext = "Picking element";
5916 infotext = "Drawing position";
5920 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5921 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5922 "%s: %d, %d", infotext, lx, ly);
5924 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5925 "%s: %d, %d", infotext,
5926 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5928 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5929 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5930 "%s", getElementInfoText(Feld[lx][ly]));
5932 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5933 "Level position: %d, %d", lx, ly);
5936 /* misuse this function to draw brush cursor, if needed */
5937 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5939 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5940 CopyBrushToCursor(sx, sy);
5942 DeleteBrushFromCursor();
5945 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5947 if (id == GADGET_ID_AMOEBA_CONTENT)
5948 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5949 "%s", getElementInfoText(level.amoeba_content));
5950 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5951 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5952 "%s", getElementInfoText(custom_element.use_gfx_element));
5953 else if (id == GADGET_ID_CUSTOM_CONTENT)
5954 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5955 "%s", getElementInfoText(custom_element.content[sx][sy]));
5956 else if (id == GADGET_ID_CUSTOM_CHANGED)
5957 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5958 "%s", getElementInfoText(custom_element.change.successor));
5959 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5960 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5961 "%s", getElementInfoText(random_placement_background_element));
5962 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5963 id <= GADGET_ID_ELEMENT_CONTENT_7)
5965 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5967 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5968 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
5973 if (id == GADGET_ID_AMOEBA_CONTENT)
5974 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5976 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5977 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5978 "Custom graphic element");
5979 else if (id == GADGET_ID_CUSTOM_CONTENT)
5980 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5981 "Custom element content position: %d, %d", sx, sy);
5982 else if (id == GADGET_ID_CUSTOM_CHANGED)
5983 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5984 "New element after change");
5985 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5986 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5987 "Random placement background");
5988 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5989 id <= GADGET_ID_ELEMENT_CONTENT_7)
5990 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5991 "Content area %d position: %d, %d",
5992 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
5996 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5998 if (!ask_if_level_has_changed ||
6000 Request("Level has changed! Exit without saving ?",
6001 REQ_ASK | REQ_STAY_OPEN))
6003 CloseDoor(DOOR_CLOSE_1);
6005 CloseDoor(DOOR_CLOSE_ALL);
6007 game_status = GAME_MODE_MAIN;
6012 CloseDoor(DOOR_CLOSE_1);
6013 BlitBitmap(bitmap_db_door, bitmap_db_door,
6014 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6015 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6016 OpenDoor(DOOR_OPEN_1);