1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 92)
424 /* drawing area identifiers */
425 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 93)
427 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
428 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
429 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
430 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
431 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
432 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
433 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
434 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
435 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
436 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
437 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
438 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
444 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
445 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
446 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
447 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
448 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 21)
449 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
450 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 23)
451 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 24)
452 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 25)
453 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 26)
454 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 27)
455 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
456 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 29)
458 /* text input identifiers */
459 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 30)
461 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
462 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
463 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
465 /* text area identifiers */
466 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
468 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
470 /* selectbox identifiers */
471 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
473 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
474 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
475 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
476 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
477 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
478 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 5)
479 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 6)
480 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
481 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 8)
482 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
483 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 10)
484 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
485 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
486 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 13)
487 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
488 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
489 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 16)
490 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 17)
491 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
492 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 19)
493 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 20)
494 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 21)
495 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 22)
496 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 23)
497 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 24)
498 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 25)
499 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 26)
500 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 27)
502 /* textbutton identifiers */
503 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 28)
505 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
506 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
507 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
508 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
509 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
510 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
511 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
512 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
514 /* graphicbutton identifiers */
515 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
517 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
518 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
519 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
520 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
522 /* gadgets for scrolling of drawing area */
523 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
525 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
526 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
527 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
528 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
529 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
530 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
532 /* gadgets for scrolling element list */
533 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
535 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
536 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
537 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
539 /* checkbuttons/radiobuttons for level/element properties */
540 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
542 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
543 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
544 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
545 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
546 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
547 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
548 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
549 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
550 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
551 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
552 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
553 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 11)
554 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
555 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
556 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
557 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
558 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
559 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
560 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
561 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
562 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
563 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
564 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
565 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
566 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
567 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
568 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
569 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
570 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
571 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
572 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
573 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
574 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
575 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
576 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
577 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
578 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
579 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
580 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
581 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
582 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
583 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
584 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
585 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
586 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
587 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
588 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
589 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
591 /* gadgets for buttons in element list */
592 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
593 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
594 ED_NUM_ELEMENTLIST_BUTTONS - 1)
596 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
598 /* radio button numbers */
599 #define RADIO_NR_NONE 0
600 #define RADIO_NR_DRAWING_TOOLBOX 1
601 #define RADIO_NR_RANDOM_ELEMENTS 2
603 /* values for counter gadgets */
604 #define ED_COUNTER_ID_SELECT_LEVEL 0
605 #define ED_COUNTER_ID_LEVEL_XSIZE 1
606 #define ED_COUNTER_ID_LEVEL_YSIZE 2
607 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
608 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
609 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
610 #define ED_COUNTER_ID_LEVEL_RANDOM 6
611 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
612 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
613 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
614 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
615 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
616 #define ED_COUNTER_ID_BALL_CONTENT 12
617 #define ED_COUNTER_ID_ENVELOPE_XSIZE 13
618 #define ED_COUNTER_ID_ENVELOPE_YSIZE 14
619 #define ED_COUNTER_ID_CUSTOM_SCORE 15
620 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 16
621 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 17
622 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 18
623 #define ED_COUNTER_ID_PUSH_DELAY_FIX 19
624 #define ED_COUNTER_ID_PUSH_DELAY_RND 20
625 #define ED_COUNTER_ID_DROP_DELAY_FIX 21
626 #define ED_COUNTER_ID_DROP_DELAY_RND 22
627 #define ED_COUNTER_ID_MOVE_DELAY_FIX 23
628 #define ED_COUNTER_ID_MOVE_DELAY_RND 24
629 #define ED_COUNTER_ID_EXPLOSION_DELAY 25
630 #define ED_COUNTER_ID_IGNITION_DELAY 26
631 #define ED_COUNTER_ID_GROUP_CONTENT 27
632 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 28
633 #define ED_COUNTER_ID_CHANGE_DELAY_RND 29
634 #define ED_COUNTER_ID_CHANGE_CONT_RND 30
636 #define ED_NUM_COUNTERBUTTONS 31
638 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
639 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
641 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
642 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
643 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
644 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
645 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
646 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
648 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
649 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
651 /* values for scrollbutton gadgets */
652 #define ED_SCROLLBUTTON_ID_AREA_UP 0
653 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
654 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
655 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
656 #define ED_SCROLLBUTTON_ID_LIST_UP 4
657 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
659 #define ED_NUM_SCROLLBUTTONS 6
661 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
662 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
664 /* values for scrollbar gadgets */
665 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
666 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
667 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
669 #define ED_NUM_SCROLLBARS 3
671 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
672 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
674 /* values for text input gadgets */
675 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
676 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
677 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
679 #define ED_NUM_TEXTINPUT 3
681 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
682 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
684 /* values for text area gadgets */
685 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
687 #define ED_NUM_TEXTAREAS 1
689 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
690 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
692 /* values for selectbox gadgets */
693 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
694 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
695 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
696 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 3
697 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 4
698 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
699 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
700 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 7
701 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 8
702 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 9
703 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 10
704 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 11
705 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 12
706 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 13
707 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 14
708 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 15
709 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 16
710 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 17
711 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 18
712 #define ED_SELECTBOX_ID_CHANGE_SIDE 19
713 #define ED_SELECTBOX_ID_CHANGE_PLAYER 20
714 #define ED_SELECTBOX_ID_CHANGE_PAGE 21
715 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 22
716 #define ED_SELECTBOX_ID_ACTION_TYPE 23
717 #define ED_SELECTBOX_ID_ACTION_MODE 24
718 #define ED_SELECTBOX_ID_ACTION_ARG 25
719 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 26
720 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 27
722 #define ED_NUM_SELECTBOX 28
724 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
725 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
727 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
728 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
729 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
730 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
731 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
732 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
734 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
735 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
737 /* values for textbutton gadgets */
738 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
739 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
740 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
741 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
742 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
743 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
744 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
745 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
747 #define ED_NUM_TEXTBUTTONS 8
749 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
750 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
752 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
753 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
755 /* values for graphicbutton gadgets */
756 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
757 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
758 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
759 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
761 #define ED_NUM_GRAPHICBUTTONS 4
763 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
764 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
766 /* values for checkbutton gadgets */
767 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
768 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
769 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
770 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
771 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
772 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
773 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
774 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
775 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
776 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 9
777 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
778 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
779 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
780 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
781 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
782 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
783 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
784 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
785 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
786 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
787 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
788 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
789 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
790 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
791 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
792 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
793 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
794 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
795 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
796 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
797 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
798 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
799 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
801 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
802 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
803 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
805 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
806 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
807 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
808 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
809 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
810 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
811 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
812 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
814 #define ED_NUM_CHECKBUTTONS 46
816 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
817 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
819 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
820 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
821 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
822 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
823 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
824 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
826 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
827 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
829 /* values for radiobutton gadgets */
830 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
831 #define ED_RADIOBUTTON_ID_QUANTITY 1
833 #define ED_NUM_RADIOBUTTONS 2
835 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
836 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
838 /* values for drawing area gadgets */
839 #define ED_DRAWING_ID_DRAWING_LEVEL 0
840 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
841 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
842 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
843 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
844 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
848 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
849 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
850 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
851 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
852 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
856 #define ED_DRAWING_ID_AMOEBA_CONTENT 17
857 #define ED_DRAWING_ID_START_ELEMENT 18
858 #define ED_DRAWING_ID_ARTWORK_ELEMENT 19
859 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 20
860 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 21
861 #define ED_DRAWING_ID_CUSTOM_CONTENT 22
862 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 23
863 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 24
864 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 25
865 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 26
866 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 27
867 #define ED_DRAWING_ID_GROUP_CONTENT 28
868 #define ED_DRAWING_ID_RANDOM_BACKGROUND 29
870 #define ED_NUM_DRAWING_AREAS 30
874 -----------------------------------------------------------------------------
875 some internally used definitions
876 -----------------------------------------------------------------------------
879 /* values for CopyLevelToUndoBuffer() */
880 #define UNDO_IMMEDIATE 0
881 #define UNDO_ACCUMULATE 1
883 /* values for scrollbars */
884 #define ED_SCROLL_NO 0
885 #define ED_SCROLL_LEFT 1
886 #define ED_SCROLL_RIGHT 2
887 #define ED_SCROLL_UP 4
888 #define ED_SCROLL_DOWN 8
890 /* screens in the level editor */
891 #define ED_MODE_DRAWING 0
892 #define ED_MODE_INFO 1
893 #define ED_MODE_PROPERTIES 2
895 /* sub-screens in the element properties section */
896 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
897 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
898 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
899 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
900 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
902 /* how many steps can be cancelled */
903 #define NUM_UNDO_STEPS (10 + 1)
905 /* values for elements with score for certain actions */
907 #define MAX_SCORE 255
909 /* values for elements with count for collecting */
910 #define MIN_COLLECT_COUNT 0
911 #define MAX_COLLECT_COUNT 255
913 /* values for random placement */
914 #define RANDOM_USE_PERCENTAGE 0
915 #define RANDOM_USE_QUANTITY 1
917 /* maximal size of level editor drawing area */
918 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
919 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
923 -----------------------------------------------------------------------------
924 some internally used data structure definitions
925 -----------------------------------------------------------------------------
932 } control_info[ED_NUM_CTRL_BUTTONS] =
934 /* note: some additional characters are already reserved for "cheat mode"
935 shortcuts (":XYZ" style) -- for details, see "events.c" */
937 { 's', "draw single items" },
938 { 'd', "draw connected items" },
939 { 'l', "draw lines" },
940 { 'a', "draw arcs" },
941 { 'r', "draw outline rectangles" },
942 { 'R', "draw filled rectangles" },
943 { '\0', "wrap (rotate) level up" },
944 { 't', "enter text elements" },
945 { 'f', "flood fill" },
946 { '\0', "wrap (rotate) level left" },
947 { '?', "properties of drawing element" },
948 { '\0', "wrap (rotate) level right" },
949 { '\0', "random element placement" },
950 { 'b', "grab brush" },
951 { '\0', "wrap (rotate) level down" },
952 { ',', "pick drawing element" },
954 { 'U', "undo last operation" },
955 { 'I', "level properties" },
956 { 'S', "save level" },
957 { 'C', "clear level" },
958 { 'T', "test level" },
959 { 'E', "exit level editor" },
961 { '\0', "copy settings from other element" },
962 { '\0', "copy settings to other element" },
963 { '\0', "exchange element with other element" },
965 { '\0', "copy settings from this element" },
966 { '\0', "paste settings to this element" },
969 static int random_placement_value = 10;
970 static int random_placement_method = RANDOM_USE_QUANTITY;
971 static int random_placement_background_element = EL_SAND;
972 static boolean random_placement_background_restricted = FALSE;
973 static boolean stick_element_properties_window = FALSE;
974 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
975 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
976 static struct ElementChangeInfo custom_element_change;
977 static struct ElementGroupInfo group_element_info;
978 static struct ElementInfo custom_element;
983 int min_value, max_value;
984 int gadget_id_down, gadget_id_up;
988 char *text_above, *text_left, *text_right;
989 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
991 /* ---------- current level number --------------------------------------- */
994 DX + 5 - SX, DY + 3 - SY,
996 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
997 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1002 /* ---------- level and editor settings ---------------------------------- */
1005 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1006 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1007 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1008 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1010 "playfield size:", NULL, "width",
1013 -1, ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1015 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1016 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1018 NULL, " ", "height",
1021 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1023 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1024 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1026 NULL, "number of gems to collect:", NULL
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1031 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1032 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1034 "time or step limit to solve level:", NULL, NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1039 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1040 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1041 &level.score[SC_TIME_BONUS],
1042 "score for each second/step left:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1047 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1048 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1049 &random_placement_value,
1050 "random element placement:", NULL, "in"
1053 /* ---------- element settings: configure (various elements) ------------- */
1056 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1057 MIN_SCORE, MAX_SCORE,
1058 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1059 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1060 NULL, /* will be set when used */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1067 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1075 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1083 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1090 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1091 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1092 &level.num_yamyam_contents,
1093 NULL, NULL, "number of content areas"
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1099 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_ball_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1105 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1106 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1107 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1109 NULL, NULL, "width",
1112 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1113 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1114 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1115 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1117 NULL, " ", "height",
1120 /* ---------- element settings: configure 1 (custom elements) ------------ */
1123 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1124 MIN_SCORE, MAX_SCORE,
1125 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1126 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1127 &custom_element.collect_score_initial,
1128 NULL, "CE score", " "
1131 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1132 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1133 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1134 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1135 &custom_element.collect_count_initial,
1136 NULL, "CE count", NULL
1139 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1141 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1142 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1143 &custom_element.ce_value_fixed_initial,
1144 NULL, "CE value", NULL
1147 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1149 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1150 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1151 &custom_element.ce_value_random_initial,
1152 NULL, "+random", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1157 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1158 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.push_delay_fixed,
1160 NULL, "push delay", NULL
1163 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1165 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1166 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1167 &custom_element.push_delay_random,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1173 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1174 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.drop_delay_fixed,
1176 NULL, "drop delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1181 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1182 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1183 &custom_element.drop_delay_random,
1184 NULL, "+random", NULL
1187 /* ---------- element settings: configure 2 (custom elements) ------------ */
1190 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1192 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1193 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1194 &custom_element.move_delay_fixed,
1195 NULL, "move delay", NULL
1198 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1200 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1201 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1202 &custom_element.move_delay_random,
1203 NULL, "+random", NULL
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1208 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1209 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1210 &custom_element.explosion_delay,
1211 NULL, "explosion delay", NULL
1214 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1216 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1217 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1218 &custom_element.ignition_delay,
1219 NULL, "ignition delay", "(by fire)"
1222 /* ---------- element settings: configure (group elements) --------------- */
1225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1226 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1227 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1228 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1229 &group_element_info.num_elements,
1230 NULL, NULL, "number of elements in group"
1233 /* ---------- element settings: advanced (custom elements) --------------- */
1236 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1238 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1239 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1240 &custom_element_change.delay_fixed,
1241 NULL, "CE delay", NULL,
1244 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1246 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1247 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1248 &custom_element_change.delay_random,
1249 NULL, "+random", NULL
1252 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1254 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1255 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.random_percentage,
1257 NULL, "use random replace:", "%"
1267 char *text_above, *infotext;
1268 } textinput_info[ED_NUM_TEXTINPUT] =
1271 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1272 GADGET_ID_LEVEL_NAME,
1278 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1279 GADGET_ID_LEVEL_AUTHOR,
1280 MAX_LEVEL_AUTHOR_LEN,
1285 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1286 GADGET_ID_ELEMENT_NAME,
1287 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1288 custom_element.description,
1289 NULL, "Element name"
1299 char *text_above, *infotext;
1300 } textarea_info[ED_NUM_TEXTAREAS] =
1303 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1304 GADGET_ID_ENVELOPE_INFO,
1305 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1307 "Envelope Info:", "Envelope Info"
1311 static struct ValueTextInfo options_time_or_steps[] =
1319 static struct ValueTextInfo options_game_engine_type[] =
1321 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1322 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1327 static struct ValueTextInfo options_wind_direction[] =
1329 { MV_START_NONE, "none" },
1330 { MV_START_LEFT, "left" },
1331 { MV_START_RIGHT, "right" },
1332 { MV_START_UP, "up" },
1333 { MV_START_DOWN, "down" },
1338 static struct ValueTextInfo options_access_type[] =
1340 { EP_WALKABLE, "walkable" },
1341 { EP_PASSABLE, "passable" },
1346 static struct ValueTextInfo options_access_layer[] =
1348 { EP_ACCESSIBLE_OVER, "over" },
1349 { EP_ACCESSIBLE_INSIDE, "inside" },
1350 { EP_ACCESSIBLE_UNDER, "under" },
1355 static struct ValueTextInfo options_access_protected[] =
1357 { 0, "unprotected" },
1363 static struct ValueTextInfo options_access_direction[] =
1365 { MV_NO_DIRECTION, "no direction" },
1366 { MV_LEFT, "left" },
1367 { MV_RIGHT, "right" },
1369 { MV_DOWN, "down" },
1370 { MV_LEFT | MV_UP, "left + up" },
1371 { MV_LEFT | MV_DOWN, "left + down" },
1372 { MV_RIGHT | MV_UP, "right + up" },
1373 { MV_RIGHT | MV_DOWN, "right + down" },
1374 { MV_HORIZONTAL, "horizontal" },
1375 { MV_VERTICAL, "vertical" },
1376 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1377 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1378 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1379 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1380 { MV_ALL_DIRECTIONS, "all directions" },
1385 static struct ValueTextInfo options_walk_to_action[] =
1387 { EP_DIGGABLE, "diggable" },
1388 { EP_COLLECTIBLE_ONLY, "collectible" },
1389 { EP_DROPPABLE, "collectible & droppable" },
1390 { EP_THROWABLE, "collectible & throwable" },
1391 { EP_PUSHABLE, "pushable" },
1396 static struct ValueTextInfo options_move_pattern[] =
1398 { MV_LEFT, "left" },
1399 { MV_RIGHT, "right" },
1401 { MV_DOWN, "down" },
1402 { MV_HORIZONTAL, "horizontal" },
1403 { MV_VERTICAL, "vertical" },
1404 { MV_ALL_DIRECTIONS, "all directions" },
1405 { MV_WIND_DIRECTION, "wind direction" },
1406 { MV_TOWARDS_PLAYER, "towards player" },
1407 { MV_AWAY_FROM_PLAYER, "away from player" },
1408 { MV_ALONG_LEFT_SIDE, "along left side" },
1409 { MV_ALONG_RIGHT_SIDE, "along right side" },
1410 { MV_TURNING_LEFT, "turning left" },
1411 { MV_TURNING_RIGHT, "turning right" },
1412 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1413 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1414 { MV_TURNING_RANDOM, "turning random" },
1415 { MV_MAZE_RUNNER, "maze runner style" },
1416 { MV_MAZE_HUNTER, "maze hunter style" },
1417 { MV_WHEN_PUSHED, "when pushed" },
1418 { MV_WHEN_DROPPED, "when dropped/thrown" },
1423 static struct ValueTextInfo options_move_direction[] =
1425 { MV_START_AUTOMATIC, "automatic" },
1426 { MV_START_LEFT, "left" },
1427 { MV_START_RIGHT, "right" },
1428 { MV_START_UP, "up" },
1429 { MV_START_DOWN, "down" },
1430 { MV_START_RANDOM, "random" },
1431 { MV_START_PREVIOUS, "previous" },
1436 static struct ValueTextInfo options_move_stepsize[] =
1438 { 0, "not moving" },
1443 { 16, "very fast" },
1444 { 32, "even faster" },
1449 static struct ValueTextInfo options_move_leave_type[] =
1451 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1452 { LEAVE_TYPE_LIMITED, "change it to" },
1457 static struct ValueTextInfo options_smash_targets[] =
1459 { EP_CAN_SMASH_PLAYER, "player" },
1461 { EP_CAN_SMASH_ENEMIES, "enemies" },
1463 { EP_CAN_SMASH_EVERYTHING, "everything" },
1468 static struct ValueTextInfo options_slippery_type[] =
1470 { SLIPPERY_ANY_RANDOM, "random" },
1471 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1472 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1473 { SLIPPERY_ONLY_LEFT, "only left" },
1474 { SLIPPERY_ONLY_RIGHT, "only right" },
1479 static struct ValueTextInfo options_deadliness[] =
1481 { EP_DONT_RUN_INTO, "running into" },
1482 { EP_DONT_COLLIDE_WITH, "colliding with" },
1483 { EP_DONT_TOUCH, "touching" },
1488 static struct ValueTextInfo options_explosion_type[] =
1490 { EXPLODES_3X3, "3x3" },
1491 { EXPLODES_CROSS, "3+3" },
1492 { EXPLODES_1X1, "1x1" },
1497 static struct ValueTextInfo options_time_units[] =
1500 { FRAMES_PER_SECOND, "seconds" },
1505 static struct ValueTextInfo options_change_direct_action[] =
1507 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1508 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1509 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1510 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1511 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1512 { CE_ENTERED_BY_PLAYER, "entered by player" },
1513 { CE_LEFT_BY_PLAYER, "left by player" },
1514 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1515 { CE_SWITCHED, "switched" },
1516 { CE_HITTING_SOMETHING, "hitting something" },
1517 { CE_HIT_BY_SOMETHING, "hit by something" },
1519 { CE_BLOCKED, "blocked" },
1521 { CE_IMPACT, "impact (on something)" },
1522 { CE_SMASHED, "smashed (from above)" },
1523 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1528 static struct ValueTextInfo options_change_other_action[] =
1530 { CE_PLAYER_TOUCHES_X, "player touches" },
1531 { CE_PLAYER_PRESSES_X, "player presses" },
1532 { CE_PLAYER_SWITCHES_X, "player switches" },
1533 { CE_PLAYER_SNAPS_X, "player snaps" },
1534 { CE_PLAYER_PUSHES_X, "player pushes" },
1535 { CE_PLAYER_ENTERS_X, "player enters" },
1536 { CE_PLAYER_LEAVES_X, "player leaves" },
1537 { CE_PLAYER_DIGS_X, "player digs" },
1538 { CE_PLAYER_COLLECTS_X, "player collects" },
1539 { CE_PLAYER_DROPS_X, "player drops/throws" },
1540 { CE_TOUCHING_X, "touching" },
1541 { CE_HITTING_X, "hitting" },
1542 { CE_DIGGING_X, "digging" },
1543 { CE_HIT_BY_X, "hit by" },
1544 { CE_SWITCH_OF_X, "switch of" },
1545 { CE_CHANGE_OF_X, "change by page of" },
1546 { CE_EXPLOSION_OF_X, "explosion of" },
1547 { CE_MOVE_OF_X, "move of" },
1548 { CE_CREATION_OF_X, "creation of" },
1549 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1554 static struct ValueTextInfo options_change_trigger_side[] =
1556 { CH_SIDE_LEFT, "left" },
1557 { CH_SIDE_RIGHT, "right" },
1558 { CH_SIDE_TOP, "top" },
1559 { CH_SIDE_BOTTOM, "bottom" },
1560 { CH_SIDE_LEFT_RIGHT, "left/right" },
1561 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1562 { CH_SIDE_ANY, "any" },
1567 static struct ValueTextInfo options_change_trigger_player[] =
1569 { CH_PLAYER_1, "1" },
1570 { CH_PLAYER_2, "2" },
1571 { CH_PLAYER_3, "3" },
1572 { CH_PLAYER_4, "4" },
1573 { CH_PLAYER_ANY, "any" },
1578 static struct ValueTextInfo options_change_trigger_page[] =
1590 { (1 << 10), "11" },
1591 { (1 << 11), "12" },
1592 { (1 << 12), "13" },
1593 { (1 << 13), "14" },
1594 { (1 << 14), "15" },
1595 { (1 << 15), "16" },
1596 { (1 << 16), "17" },
1597 { (1 << 17), "18" },
1598 { (1 << 18), "19" },
1599 { (1 << 19), "20" },
1600 { (1 << 20), "21" },
1601 { (1 << 21), "22" },
1602 { (1 << 22), "23" },
1603 { (1 << 23), "24" },
1604 { (1 << 24), "25" },
1605 { (1 << 25), "26" },
1606 { (1 << 26), "27" },
1607 { (1 << 27), "28" },
1608 { (1 << 28), "29" },
1609 { (1 << 29), "30" },
1610 { (1 << 30), "31" },
1611 { (1 << 31), "32" },
1612 { CH_PAGE_ANY, "any" },
1617 static struct ValueTextInfo options_change_replace_when[] =
1619 { CP_WHEN_EMPTY, "empty" },
1620 { CP_WHEN_WALKABLE, "walkable" },
1621 { CP_WHEN_DIGGABLE, "diggable" },
1622 { CP_WHEN_COLLECTIBLE, "collectible" },
1623 { CP_WHEN_REMOVABLE, "removable" },
1624 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1629 static struct ValueTextInfo options_action_type[] =
1631 { CA_NO_ACTION, "no action" },
1632 { CA_UNDEFINED, " " },
1633 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1634 { CA_RESTART_LEVEL, "restart level" },
1635 { CA_SHOW_ENVELOPE, "show envelope" },
1636 { CA_SET_LEVEL_TIME, "set time" },
1637 { CA_SET_LEVEL_SCORE, "set score" },
1638 { CA_SET_LEVEL_GEMS, "set needed gems" },
1639 { CA_SET_LEVEL_GRAVITY, "set gravity" },
1640 { CA_SET_LEVEL_WIND, "set wind dir." },
1641 { CA_UNDEFINED, " " },
1642 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1643 { CA_MOVE_PLAYER, "move player" },
1644 { CA_EXIT_PLAYER, "exit player" },
1645 { CA_KILL_PLAYER, "kill player" },
1646 { CA_SET_PLAYER_KEYS, "set keys" },
1647 { CA_SET_PLAYER_SPEED, "set speed" },
1648 { CA_SET_PLAYER_SHIELD, "set shield" },
1649 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1650 { CA_UNDEFINED, " " },
1651 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1652 { CA_SET_CE_SCORE, "set CE score" },
1653 { CA_SET_CE_VALUE, "set CE value" },
1654 { CA_UNDEFINED, " " },
1655 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1656 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1661 static struct ValueTextInfo options_action_mode_none[] =
1663 { CA_ARG_UNDEFINED, " " },
1668 static struct ValueTextInfo options_action_mode_assign[] =
1670 { CA_MODE_SET, "=" },
1675 static struct ValueTextInfo options_action_mode_add_remove[] =
1677 { CA_MODE_ADD, "+" },
1678 { CA_MODE_SUBTRACT, "-" },
1683 static struct ValueTextInfo options_action_mode_calculate[] =
1685 { CA_MODE_SET, "=" },
1686 { CA_MODE_ADD, "+" },
1687 { CA_MODE_SUBTRACT, "-" },
1688 { CA_MODE_MULTIPLY, "*" },
1689 { CA_MODE_DIVIDE, "/" },
1690 { CA_MODE_MODULO, "%" },
1695 static struct ValueTextInfo options_action_arg_none[] =
1697 { CA_ARG_UNDEFINED, " " },
1702 static struct ValueTextInfo options_action_arg_player[] =
1704 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1705 { CA_ARG_PLAYER_1, "1" },
1706 { CA_ARG_PLAYER_2, "2" },
1707 { CA_ARG_PLAYER_3, "3" },
1708 { CA_ARG_PLAYER_4, "4" },
1709 { CA_ARG_PLAYER_ANY, "any" },
1710 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1715 static struct ValueTextInfo options_action_arg_number[] =
1717 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1724 { CA_ARG_10, "10" },
1725 { CA_ARG_100, "100" },
1726 { CA_ARG_1000, "1000" },
1727 { CA_ARG_UNDEFINED, " " },
1728 { CA_ARG_NUMBER_MIN, "min" },
1729 { CA_ARG_NUMBER_MAX, "max" },
1730 { CA_ARG_UNDEFINED, " " },
1731 { CA_ARG_NUMBER_RESET, "reset" },
1732 { CA_ARG_UNDEFINED, " " },
1733 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1734 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1735 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1736 { CA_ARG_UNDEFINED, " " },
1737 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1738 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1739 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1740 { CA_ARG_UNDEFINED, " " },
1741 { CA_ARG_ELEMENT_HEADLINE, "[CE value" },
1742 { CA_ARG_ELEMENT_HEADLINE, " of" },
1743 { CA_ARG_ELEMENT_HEADLINE, " element]" },
1744 { CA_ARG_ELEMENT_TARGET, "target" },
1745 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1750 static struct ValueTextInfo options_action_arg_envelope[] =
1752 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1757 { CA_ARG_UNDEFINED, " " },
1758 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1759 { CA_ARG_ELEMENT_TARGET, "target" },
1760 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1765 static struct ValueTextInfo options_action_arg_key[] =
1767 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1776 { CA_ARG_UNDEFINED, " " },
1777 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1778 { CA_ARG_ELEMENT_TARGET, "target" },
1779 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1784 static struct ValueTextInfo options_action_arg_speed[] =
1786 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1787 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1788 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1789 { CA_ARG_SPEED_SLOW, "slow" },
1790 { CA_ARG_SPEED_NORMAL, "normal" },
1791 { CA_ARG_SPEED_FAST, "fast" },
1792 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1793 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1794 { CA_ARG_UNDEFINED, " " },
1795 { CA_ARG_SPEED_SLOWER, "slower" },
1796 { CA_ARG_SPEED_FASTER, "faster" },
1797 { CA_ARG_UNDEFINED, " " },
1798 { CA_ARG_SPEED_RESET, "reset" },
1803 static struct ValueTextInfo options_action_arg_shield[] =
1805 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1806 { CA_ARG_SHIELD_OFF, "off" },
1807 { CA_ARG_SHIELD_NORMAL, "normal" },
1808 { CA_ARG_SHIELD_DEADLY, "deadly" },
1813 static struct ValueTextInfo options_action_arg_artwork[] =
1815 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1816 { CA_ARG_ELEMENT_TARGET, "target" },
1817 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_RESET, "reset" },
1824 static struct ValueTextInfo options_action_arg_gravity[] =
1826 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1827 { CA_ARG_GRAVITY_ON, "on" },
1828 { CA_ARG_GRAVITY_OFF, "off" },
1829 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1834 static struct ValueTextInfo options_action_arg_direction[] =
1836 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1837 { CA_ARG_DIRECTION_NONE, "none" },
1838 { CA_ARG_DIRECTION_LEFT, "left" },
1839 { CA_ARG_DIRECTION_RIGHT, "right" },
1840 { CA_ARG_DIRECTION_UP, "up" },
1841 { CA_ARG_DIRECTION_DOWN, "down" },
1842 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1843 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1848 static struct ValueTextInfo options_action_arg_scan_mode[] =
1850 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1851 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1852 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1857 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1858 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1863 static struct ValueTextInfo options_group_choice_mode[] =
1865 { ANIM_RANDOM, "random" },
1866 { ANIM_LOOP, "loop" },
1867 { ANIM_LINEAR, "linear" },
1868 { ANIM_PINGPONG, "pingpong" },
1869 { ANIM_PINGPONG2, "pingpong 2" },
1874 static struct ValueTextInfo *action_arg_modes[] =
1876 options_action_mode_none,
1877 options_action_mode_assign,
1878 options_action_mode_add_remove,
1879 options_action_mode_calculate,
1886 struct ValueTextInfo *options;
1888 action_arg_options[] =
1890 { CA_NO_ACTION, 0, options_action_arg_none, },
1891 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1892 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1893 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1894 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1895 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1896 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1897 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1898 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1899 { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
1900 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1901 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1902 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1903 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1904 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1905 { CA_SET_CE_SCORE, 3, options_action_arg_number, },
1906 { CA_SET_CE_VALUE, 3, options_action_arg_number, },
1907 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1916 int gadget_id_align;
1917 int size; /* char size of selectbox or '-1' (dynamically determined) */
1918 struct ValueTextInfo *options;
1920 char *text_left, *text_right, *infotext;
1921 } selectbox_info[ED_NUM_SELECTBOX] =
1923 /* ---------- level and editor settings ---------------------------------- */
1926 -1, ED_LEVEL_SETTINGS_YPOS(8),
1927 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
1929 options_time_or_steps,
1930 &level.use_step_counter,
1931 NULL, "(0 => no limit)", "time or step limit"
1934 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1935 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
1937 options_game_engine_type,
1938 &level.game_engine_type,
1939 "game engine:", NULL, "game engine"
1942 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1943 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
1945 options_wind_direction,
1946 &level.wind_direction_initial,
1947 "initial wind direction:", NULL, "initial wind direction"
1950 /* ---------- element settings: configure (several elements) ------------- */
1952 /* ---------- element settings: configure 1 (custom elements) ------------ */
1955 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
1956 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
1958 options_access_type,
1959 &custom_element.access_type,
1960 NULL, NULL, "type of access to this field"
1963 -1, ED_ELEMENT_SETTINGS_YPOS(3),
1964 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
1966 options_access_layer,
1967 &custom_element.access_layer,
1968 NULL, NULL, "layer of access for this field"
1971 -1, ED_ELEMENT_SETTINGS_YPOS(3),
1972 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
1974 options_access_protected,
1975 &custom_element.access_protected,
1976 NULL, NULL, "protected access for this field"
1979 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
1980 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
1982 options_access_direction,
1983 &custom_element.access_direction,
1984 "from", NULL, "access direction for this field"
1987 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1988 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
1990 options_walk_to_action,
1991 &custom_element.walk_to_action,
1992 NULL, NULL, "diggable/collectible/pushable"
1995 /* ---------- element settings: configure 2 (custom elements) ------------ */
1998 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
1999 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2001 options_move_pattern,
2002 &custom_element.move_pattern,
2003 "can move", NULL, "element move pattern"
2006 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2007 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2009 options_move_direction,
2010 &custom_element.move_direction_initial,
2011 "starts moving", NULL, "initial element move direction"
2014 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2015 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2017 options_move_stepsize,
2018 &custom_element.move_stepsize,
2019 "move/fall speed", NULL, "speed of element movement"
2022 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2023 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2025 options_move_leave_type,
2026 &custom_element.move_leave_type,
2027 "can dig: can", ":", "leave behind or change element"
2030 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2031 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2033 options_smash_targets,
2034 &custom_element.smash_targets,
2035 "can smash", NULL, "elements that can be smashed"
2038 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2039 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2041 options_slippery_type,
2042 &custom_element.slippery_type,
2043 "slippery", NULL, "where other elements fall down"
2046 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2047 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2050 &custom_element.deadliness,
2051 "deadly when", NULL, "deadliness of element"
2054 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2055 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2057 options_explosion_type,
2058 &custom_element.explosion_type,
2059 "can explode", NULL, "explosion type"
2062 /* ---------- element settings: advanced (custom elements) --------------- */
2065 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2066 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2069 &custom_element_change.delay_frames,
2070 "delay time given in", NULL, "delay time units for change"
2073 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2074 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2076 options_change_direct_action,
2077 &custom_element_change.direct_action,
2078 NULL, NULL, "type of direct action"
2081 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2082 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2084 options_change_other_action,
2085 &custom_element_change.other_action,
2086 NULL, "element:", "type of other element action"
2089 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2090 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2092 options_change_trigger_side,
2093 &custom_element_change.trigger_side,
2094 "at", "side", "element side triggering change"
2097 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2098 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2100 options_change_trigger_player,
2101 &custom_element_change.trigger_player,
2102 "player:", " ", "player that causes change"
2105 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2106 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2108 options_change_trigger_page,
2109 &custom_element_change.trigger_page,
2110 "page:", NULL, "change page that causes change"
2113 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2114 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2116 options_change_replace_when,
2117 &custom_element_change.replace_when,
2118 "replace when", NULL, "which elements can be replaced"
2121 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2122 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2124 options_action_type,
2125 &custom_element_change.action_type,
2126 NULL, NULL, "action on specified condition"
2129 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2130 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2132 options_action_mode_none,
2133 &custom_element_change.action_mode,
2134 NULL, NULL, "action operator"
2137 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2138 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2140 options_action_arg_none,
2141 &custom_element_change.action_arg,
2142 NULL, NULL, "action parameter"
2145 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2146 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2148 options_change_page,
2149 &custom_element.current_change_page,
2150 NULL, NULL, "element change page"
2153 /* ---------- element settings: configure (group elements) --------------- */
2156 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2157 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2159 options_group_choice_mode,
2160 &group_element_info.choice_mode,
2161 "choice type:", NULL, "type of group element choice"
2169 int gadget_id_align;
2172 char *text_left, *text_right, *infotext;
2173 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2176 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2177 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2179 NULL, NULL, "Show information about element"
2182 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2183 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2185 NULL, NULL, "Configure element properties"
2188 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2189 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2191 NULL, NULL, "Configure custom element properties"
2194 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2195 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2197 NULL, NULL, "Configure custom element properties"
2200 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2201 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2203 NULL, NULL, "Custom element change configuration"
2206 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2207 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2209 " ", "As Template", "Save current settings as new template"
2212 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2213 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2215 NULL, NULL, "Add new change page"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2219 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2221 NULL, NULL, "Delete current change page"
2231 int gadget_id_align;
2232 char *text_left, *text_right, *infotext;
2233 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2236 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2237 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2238 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2239 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2240 NULL, NULL, "select previous change page"
2243 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2244 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2245 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2246 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2247 NULL, "change page", "select next change page"
2250 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2251 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2252 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2253 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2254 " ", NULL, "copy settings from this change page"
2257 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2258 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2259 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2260 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2261 NULL, NULL, "paste settings to this change page"
2271 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2274 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2275 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2276 GADGET_ID_SCROLL_UP,
2277 "scroll level editing area up"
2280 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2281 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2282 GADGET_ID_SCROLL_DOWN,
2283 "scroll level editing area down"
2286 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2287 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2288 GADGET_ID_SCROLL_LEFT,
2289 "scroll level editing area left"
2292 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2293 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2294 GADGET_ID_SCROLL_RIGHT,
2295 "scroll level editing area right"
2298 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2299 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2300 GADGET_ID_SCROLL_LIST_UP,
2301 "scroll element list up ('Page Up')"
2304 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2305 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2306 GADGET_ID_SCROLL_LIST_DOWN,
2307 "scroll element list down ('Page Down')"
2319 } scrollbar_info[ED_NUM_SCROLLBARS] =
2322 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2323 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2324 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2325 GD_TYPE_SCROLLBAR_HORIZONTAL,
2326 GADGET_ID_SCROLL_HORIZONTAL,
2327 "scroll level editing area horizontally"
2330 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2331 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2332 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2333 GD_TYPE_SCROLLBAR_VERTICAL,
2334 GADGET_ID_SCROLL_VERTICAL,
2335 "scroll level editing area vertically"
2338 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2339 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2340 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2341 GD_TYPE_SCROLLBAR_VERTICAL,
2342 GADGET_ID_SCROLL_LIST_VERTICAL,
2343 "scroll element list vertically"
2351 int gadget_id_align;
2352 int radio_button_nr;
2355 char *text_left, *text_right, *infotext;
2356 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2359 -1, ED_COUNTER2_YPOS(8),
2360 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2361 RADIO_NR_RANDOM_ELEMENTS,
2362 &random_placement_method, RANDOM_USE_PERCENTAGE,
2363 " ", "percentage", "use percentage for random elements"
2366 -1, ED_COUNTER2_YPOS(8),
2367 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2368 RADIO_NR_RANDOM_ELEMENTS,
2369 &random_placement_method, RANDOM_USE_QUANTITY,
2370 " ", "quantity", "use quantity for random elements"
2378 int gadget_id_align;
2380 char *text_left, *text_right, *infotext;
2381 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2383 /* ---------- level and editor settings ---------------------------------- */
2386 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2387 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2388 &level.initial_gravity,
2390 "initial gravity", "set initial level gravity"
2393 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2394 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2395 &random_placement_background_restricted,
2397 "restrict random placement to:", "set random placement restriction"
2400 /* ---------- element settings: configure (various elements) ------------- */
2403 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2404 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2405 &stick_element_properties_window,
2407 "stick this screen to edit content","stick this screen to edit content"
2410 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2411 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2412 &level.em_slippery_gems,
2414 "slip down from certain flat walls","use EM style slipping behaviour"
2417 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2418 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2419 &level.use_spring_bug,
2421 "use spring pushing bug", "use odd spring pushing behaviour"
2424 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2425 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2426 &level.use_time_orb_bug,
2428 "use time orb bug", "use odd time orb behaviour"
2431 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2432 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2435 "create single random element", "only create one element from content"
2438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2439 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2440 &level.ball_state_initial,
2442 "magic ball initially activated", "activate magic ball after level start"
2445 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2446 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2447 &level.grow_into_diggable,
2449 "can grow into anything diggable", "grow into more than just sand"
2452 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2453 GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
2454 &level.double_speed,
2456 "double speed movement", "set initial movement speed of player"
2459 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2460 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2461 &level.block_snap_field,
2463 "block snapped field when snapping", "use snapping delay to show animation"
2466 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2467 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2468 &level.block_last_field,
2470 "block last field when moving", "player blocks last field when moving"
2473 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2474 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2475 &level.sp_block_last_field,
2477 "block last field when moving", "player blocks last field when moving"
2480 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2481 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2482 &level.instant_relocation,
2484 "no scrolling when relocating", "player gets relocated without delay"
2487 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2488 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2489 &level.use_start_element[0],
2491 "use level start element:", "start level at this element's position"
2494 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2495 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2496 &level.use_artwork_element[0],
2498 "use artwork from element:", "use player artwork from other element"
2501 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2502 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2503 &level.use_explosion_element[0],
2505 "use explosion from element:", "use explosion properties from element"
2508 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2509 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2510 &level.can_pass_to_walkable,
2512 "can pass to walkable element", "player can pass to empty or walkable"
2515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2516 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2517 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2519 "can fall into acid (with gravity)","player can fall into acid pool"
2522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2523 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2524 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2526 "can move into acid", "element can move into acid pool"
2529 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2530 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2531 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2533 "deadly when colliding with", "element is deadly when hitting player"
2536 /* ---------- element settings: configure 1 (custom elements) ----------- */
2539 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2540 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2541 &custom_element.use_gfx_element,
2543 /* !!! add separate "use existing element sound" !!! */
2545 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2547 NULL, "use graphic of element:", "use existing element graphic"
2551 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2552 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2553 &level.use_custom_template,
2554 NULL, "use template", "use template for custom properties"
2557 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2558 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2559 &custom_element_properties[EP_ACCESSIBLE],
2560 NULL, NULL, "player can walk to or pass this field"
2563 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2564 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2565 &custom_element_properties[EP_GRAVITY_REACHABLE],
2566 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2569 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2570 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2571 &custom_element.use_last_ce_value,
2572 NULL, "use last CE value after change", "use last CE value after change"
2575 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2576 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2577 &custom_element_properties[EP_WALK_TO_OBJECT],
2578 NULL, NULL, "player can dig/collect/push element"
2581 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2582 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2583 &custom_element_properties[EP_INDESTRUCTIBLE],
2584 NULL, "indestructible", "element is indestructible"
2587 /* ---------- element settings: configure 2 (custom elements) ----------- */
2590 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2591 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2592 &custom_element_properties[EP_CAN_MOVE],
2593 NULL, NULL, "element can move with some pattern"
2596 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2597 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2598 &custom_element_properties[EP_CAN_FALL],
2599 NULL, "can fall", "element can fall down"
2602 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2603 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2604 &custom_element_properties[EP_CAN_SMASH],
2605 " ", NULL, "element can smash other elements"
2608 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2609 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2610 &custom_element_properties[EP_SLIPPERY],
2611 NULL, NULL, "other elements can fall down from it"
2614 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2615 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2616 &custom_element_properties[EP_DEADLY],
2617 NULL, NULL, "element can kill the player"
2620 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2621 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2622 &custom_element_properties[EP_CAN_EXPLODE],
2623 NULL, NULL, "element can explode"
2626 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2627 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2628 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2629 NULL, "by fire", "element can explode by fire/explosion"
2632 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2633 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2634 &custom_element_properties[EP_EXPLODES_SMASHED],
2635 " ", "smashed", "element can explode when smashed"
2638 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2639 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2640 &custom_element_properties[EP_EXPLODES_IMPACT],
2641 " ", "impact", "element can explode on impact"
2644 /* ---------- element settings: advanced (custom elements) --------------- */
2647 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2648 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2649 &custom_element_change.can_change,
2650 NULL, "element changes to:", "change element on specified condition"
2653 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2654 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2655 &custom_element_change_events[CE_DELAY],
2656 NULL, NULL, "element changes after delay"
2659 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2660 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2661 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2662 NULL, NULL, "element changes by direct action"
2665 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2666 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2667 &custom_element_change_events[CE_BY_OTHER_ACTION],
2668 NULL, NULL, "element changes by other element"
2671 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2672 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2673 &custom_element_change.explode,
2674 NULL, "explode instead of change", "element explodes instead of change"
2677 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2678 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2679 &custom_element_change.use_target_content,
2680 NULL, "use extended change target:","element changes to more elements"
2683 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2684 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2685 &custom_element_change.only_if_complete,
2686 NULL, "replace all or nothing", "only replace when all can be changed"
2689 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2690 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2691 &custom_element_change.use_random_replace,
2692 NULL, NULL, "use percentage for random replace"
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2696 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2697 &custom_element_change.has_action,
2698 NULL, NULL, "execute action on specified condition"
2706 int gadget_id_align;
2708 int area_xsize, area_ysize;
2709 char *text_left, *text_right, *text_below, *infotext;
2710 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2712 /* ---------- level playfield content ------------------------------------ */
2716 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2717 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2718 NULL, NULL, NULL, NULL
2721 /* ---------- yam yam content -------------------------------------------- */
2724 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2725 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2726 &level.yamyam_content[0].e[0][0], 3, 3,
2727 NULL, NULL, "1", NULL
2730 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2731 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2732 &level.yamyam_content[1].e[0][0], 3, 3,
2733 NULL, NULL, "2", NULL
2736 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2737 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2738 &level.yamyam_content[2].e[0][0], 3, 3,
2739 NULL, NULL, "3", NULL
2742 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2743 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2744 &level.yamyam_content[3].e[0][0], 3, 3,
2745 NULL, NULL, "4", NULL
2748 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2749 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2750 &level.yamyam_content[4].e[0][0], 3, 3,
2751 NULL, NULL, "5", NULL
2754 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2755 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2756 &level.yamyam_content[5].e[0][0], 3, 3,
2757 NULL, NULL, "6", NULL
2760 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2761 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2762 &level.yamyam_content[6].e[0][0], 3, 3,
2763 NULL, NULL, "7", NULL
2766 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2767 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2768 &level.yamyam_content[7].e[0][0], 3, 3,
2769 NULL, NULL, "8", NULL
2772 /* ---------- magic ball content ----------------------------------------- */
2775 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2776 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2777 &level.ball_content[0].e[0][0], 3, 3,
2778 NULL, NULL, "1", NULL
2781 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2782 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2783 &level.ball_content[1].e[0][0], 3, 3,
2784 NULL, NULL, "2", NULL
2787 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2788 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2789 &level.ball_content[2].e[0][0], 3, 3,
2790 NULL, NULL, "3", NULL
2793 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2794 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2795 &level.ball_content[3].e[0][0], 3, 3,
2796 NULL, NULL, "4", NULL
2799 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2800 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2801 &level.ball_content[4].e[0][0], 3, 3,
2802 NULL, NULL, "5", NULL
2805 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2806 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2807 &level.ball_content[5].e[0][0], 3, 3,
2808 NULL, NULL, "6", NULL
2811 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2812 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2813 &level.ball_content[6].e[0][0], 3, 3,
2814 NULL, NULL, "7", NULL
2817 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2818 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2819 &level.ball_content[7].e[0][0], 3, 3,
2820 NULL, NULL, "8", NULL
2823 /* ---------- amoeba content --------------------------------------------- */
2826 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2827 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2828 &level.amoeba_content, 1, 1,
2829 "content:", NULL, NULL, "amoeba content"
2832 /* ---------- level start element ---------------------------------------- */
2835 -1, ED_AREA_1X1_SETTINGS_YPOS(7),
2836 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2837 &level.start_element[0], 1, 1,
2838 NULL, NULL, NULL, "level start element"
2841 /* ---------- player artwork element ------------------------------------- */
2844 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2845 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2846 &level.artwork_element[0], 1, 1,
2847 NULL, NULL, NULL, "element for player artwork"
2850 /* ---------- player explosion element ----------------------------------- */
2853 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2854 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2855 &level.explosion_element[0], 1, 1,
2856 NULL, NULL, NULL, "element for player explosion"
2859 /* ---------- element settings: configure 1 (custom elements) ----------- */
2861 /* ---------- custom graphic --------------------------------------------- */
2864 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2865 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2866 &custom_element.gfx_element, 1, 1,
2867 NULL, NULL, NULL, "custom graphic element"
2870 /* ---------- element settings: configure 2 (custom elements) ----------- */
2872 /* ---------- custom content (when exploding) ---------------------------- */
2875 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2876 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2877 &custom_element.content.e[0][0], 3, 3,
2878 "content:", NULL, NULL, NULL
2881 /* ---------- custom enter and leave element (when moving) --------------- */
2884 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2885 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2886 &custom_element.move_enter_element, 1, 1,
2887 "can dig:", " ", NULL, "element that can be digged/collected"
2890 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2891 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2892 &custom_element.move_leave_element, 1, 1,
2893 NULL, NULL, NULL, "element that will be left behind"
2896 /* ---------- element settings: advanced (custom elements) --------------- */
2898 /* ---------- custom change target --------------------------------------- */
2901 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2902 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2903 &custom_element_change.target_element, 1, 1,
2904 NULL, "after/when:", NULL, "new target element after change"
2907 /* ---------- custom change content (extended change target) ------------- */
2910 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2911 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
2912 &custom_element_change.target_content.e[0][0], 3, 3,
2913 NULL, NULL, NULL, "new extended elements after change"
2916 /* ---------- custom change trigger (element causing change) ------------- */
2919 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
2920 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
2921 &custom_element_change.trigger_element, 1, 1,
2922 NULL, NULL, NULL, "other element triggering change"
2925 /* ---------- group element content -------------------------------------- */
2928 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
2929 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
2930 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
2931 "content:", NULL, NULL, NULL
2934 /* ---------- random background (for random painting) -------------------- */
2937 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2938 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
2939 &random_placement_background_element, 1, 1,
2940 NULL, NULL, NULL, "random placement background"
2946 -----------------------------------------------------------------------------
2947 some internally used variables
2948 -----------------------------------------------------------------------------
2951 /* actual size of level editor drawing area */
2952 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2954 /* actual position of level editor drawing area in level playfield */
2955 static int level_xpos = -1, level_ypos = -1;
2957 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2959 /* drawing elements on the three mouse buttons */
2960 static int new_element1 = EL_WALL;
2961 static int new_element2 = EL_EMPTY;
2962 static int new_element3 = EL_SAND;
2964 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2965 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2966 (button) == 2 ? new_element2 : \
2967 (button) == 3 ? new_element3 : EL_EMPTY)
2968 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2970 /* forward declaration for internal use */
2971 static void ModifyEditorCounterValue(int, int);
2972 static void ModifyEditorCounterLimits(int, int, int);
2973 static void ModifyEditorSelectboxValue(int, int);
2974 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2975 static void ModifyEditorDrawingArea(int, int, int);
2976 static void ModifyEditorElementList();
2977 static void AdjustElementListScrollbar();
2978 static void RedrawDrawingElements();
2979 static void DrawDrawingWindow();
2980 static void DrawLevelInfoWindow();
2981 static void DrawPropertiesWindow();
2982 static void UpdateCustomElementGraphicGadgets();
2983 static boolean checkPropertiesConfig(int);
2984 static void CopyLevelToUndoBuffer(int);
2985 static void HandleDrawingAreas(struct GadgetInfo *);
2986 static void HandleCounterButtons(struct GadgetInfo *);
2987 static void HandleTextInputGadgets(struct GadgetInfo *);
2988 static void HandleTextAreaGadgets(struct GadgetInfo *);
2989 static void HandleSelectboxGadgets(struct GadgetInfo *);
2990 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2991 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2992 static void HandleRadiobuttons(struct GadgetInfo *);
2993 static void HandleCheckbuttons(struct GadgetInfo *);
2994 static void HandleControlButtons(struct GadgetInfo *);
2995 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2996 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
2998 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2999 static int right_gadget_border[NUM_EDITOR_GADGETS];
3001 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3002 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3003 static boolean draw_with_brush = FALSE;
3004 static int properties_element = 0;
3006 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3007 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3008 static int undo_buffer_position = 0;
3009 static int undo_buffer_steps = 0;
3011 static int edit_mode;
3012 static int edit_mode_properties;
3014 static int element_shift = 0;
3016 static int editor_hl_boulderdash[] =
3018 EL_INTERNAL_CASCADE_BD_ACTIVE,
3041 static int editor_el_boulderdash[] =
3058 EL_BD_BUTTERFLY_LEFT,
3060 EL_BD_BUTTERFLY_RIGHT,
3061 EL_BD_FIREFLY_RIGHT,
3064 EL_BD_BUTTERFLY_DOWN,
3068 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3069 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3070 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3071 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3073 static int editor_hl_emerald_mine[] =
3075 EL_INTERNAL_CASCADE_EM_ACTIVE,
3098 static int editor_el_emerald_mine[] =
3145 EL_ACID_POOL_TOPLEFT,
3147 EL_ACID_POOL_TOPRIGHT,
3150 EL_ACID_POOL_BOTTOMLEFT,
3151 EL_ACID_POOL_BOTTOM,
3152 EL_ACID_POOL_BOTTOMRIGHT,
3175 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3176 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3177 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3178 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3180 static int editor_hl_emerald_mine_club[] =
3182 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3210 static int editor_el_emerald_mine_club[] =
3237 EL_EMC_WALL_SLIPPERY_1,
3238 EL_EMC_WALL_SLIPPERY_2,
3239 EL_EMC_WALL_SLIPPERY_3,
3240 EL_EMC_WALL_SLIPPERY_4,
3259 EL_BALLOON_SWITCH_ANY,
3260 EL_BALLOON_SWITCH_NONE,
3262 EL_BALLOON_SWITCH_LEFT,
3263 EL_BALLOON_SWITCH_RIGHT,
3264 EL_BALLOON_SWITCH_UP,
3265 EL_BALLOON_SWITCH_DOWN,
3273 EL_EMC_MAGIC_BALL_SWITCH,
3275 EL_EMC_SPRING_BUMPER,
3286 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3287 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3288 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3289 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3291 static int editor_hl_more[] =
3293 EL_INTERNAL_CASCADE_RND_ACTIVE,
3306 static int editor_el_more[] =
3334 EL_WALL_EMERALD_YELLOW,
3335 EL_WALL_EMERALD_RED,
3336 EL_WALL_EMERALD_PURPLE,
3353 EL_DYNABOMB_INCREASE_NUMBER,
3354 EL_DYNABOMB_INCREASE_SIZE,
3355 EL_DYNABOMB_INCREASE_POWER,
3379 EL_EXPANDABLE_WALL_HORIZONTAL,
3380 EL_EXPANDABLE_WALL_VERTICAL,
3381 EL_EXPANDABLE_WALL_ANY,
3383 EL_INVISIBLE_STEELWALL,
3388 static int *editor_hl_more_ptr = editor_hl_more;
3389 static int *editor_el_more_ptr = editor_el_more;
3390 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3391 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3393 static int editor_hl_sokoban[] =
3395 EL_INTERNAL_CASCADE_SB_ACTIVE,
3413 static int editor_el_sokoban[] =
3416 EL_SOKOBAN_FIELD_EMPTY,
3417 EL_SOKOBAN_FIELD_FULL,
3418 EL_SOKOBAN_FIELD_PLAYER,
3420 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3421 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3422 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3423 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3425 static int editor_hl_supaplex[] =
3427 EL_INTERNAL_CASCADE_SP_ACTIVE,
3445 static int editor_el_supaplex[] =
3458 EL_SP_HARDWARE_GRAY,
3467 EL_SP_GRAVITY_PORT_RIGHT,
3468 EL_SP_GRAVITY_PORT_DOWN,
3469 EL_SP_GRAVITY_PORT_LEFT,
3471 EL_SP_GRAVITY_PORT_UP,
3477 EL_SP_PORT_VERTICAL,
3478 EL_SP_PORT_HORIZONTAL,
3486 EL_SP_HARDWARE_BASE_1,
3487 EL_SP_HARDWARE_GREEN,
3488 EL_SP_HARDWARE_BLUE,
3491 EL_SP_HARDWARE_YELLOW,
3492 EL_SP_HARDWARE_BASE_2,
3493 EL_SP_HARDWARE_BASE_3,
3494 EL_SP_HARDWARE_BASE_4,
3496 EL_SP_HARDWARE_BASE_5,
3497 EL_SP_HARDWARE_BASE_6,
3501 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3502 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3503 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3504 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3506 static int editor_hl_diamond_caves[] =
3508 EL_INTERNAL_CASCADE_DC_ACTIVE,
3536 static int editor_el_diamond_caves[] =
3543 EL_CONVEYOR_BELT_1_LEFT,
3544 EL_CONVEYOR_BELT_1_MIDDLE,
3545 EL_CONVEYOR_BELT_1_RIGHT,
3546 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3548 EL_CONVEYOR_BELT_2_LEFT,
3549 EL_CONVEYOR_BELT_2_MIDDLE,
3550 EL_CONVEYOR_BELT_2_RIGHT,
3551 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3553 EL_CONVEYOR_BELT_3_LEFT,
3554 EL_CONVEYOR_BELT_3_MIDDLE,
3555 EL_CONVEYOR_BELT_3_RIGHT,
3556 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3558 EL_CONVEYOR_BELT_4_LEFT,
3559 EL_CONVEYOR_BELT_4_MIDDLE,
3560 EL_CONVEYOR_BELT_4_RIGHT,
3561 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3563 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3564 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3565 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3566 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3568 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3569 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3570 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3571 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3574 EL_SWITCHGATE_CLOSED,
3575 EL_SWITCHGATE_SWITCH_UP,
3590 EL_STEELWALL_SLIPPERY,
3593 EL_SIGN_EXCLAMATION,
3596 EL_LIGHT_SWITCH_ACTIVE,
3603 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3604 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3605 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3606 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3608 static int editor_hl_dx_boulderdash[] =
3610 EL_INTERNAL_CASCADE_DX_ACTIVE,
3638 static int editor_el_dx_boulderdash[] =
3642 EL_TUBE_HORIZONTAL_DOWN,
3646 EL_TUBE_VERTICAL_RIGHT,
3648 EL_TUBE_VERTICAL_LEFT,
3652 EL_TUBE_HORIZONTAL_UP,
3660 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3661 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3662 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3663 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3665 static int editor_hl_chars[] =
3667 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3680 static int editor_el_chars[] =
3769 EL_CHAR(FONT_ASCII_CURSOR),
3772 static int *editor_hl_chars_ptr = editor_hl_chars;
3773 static int *editor_el_chars_ptr = editor_el_chars;
3774 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3775 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3777 static int editor_hl_custom[] =
3779 EL_INTERNAL_CASCADE_CE_ACTIVE,
3807 static int editor_el_custom[] =
3809 EL_CUSTOM_START + 0,
3810 EL_CUSTOM_START + 1,
3811 EL_CUSTOM_START + 2,
3812 EL_CUSTOM_START + 3,
3814 EL_CUSTOM_START + 4,
3815 EL_CUSTOM_START + 5,
3816 EL_CUSTOM_START + 6,
3817 EL_CUSTOM_START + 7,
3819 EL_CUSTOM_START + 8,
3820 EL_CUSTOM_START + 9,
3821 EL_CUSTOM_START + 10,
3822 EL_CUSTOM_START + 11,
3824 EL_CUSTOM_START + 12,
3825 EL_CUSTOM_START + 13,
3826 EL_CUSTOM_START + 14,
3827 EL_CUSTOM_START + 15,
3829 EL_CUSTOM_START + 16,
3830 EL_CUSTOM_START + 17,
3831 EL_CUSTOM_START + 18,
3832 EL_CUSTOM_START + 19,
3834 EL_CUSTOM_START + 20,
3835 EL_CUSTOM_START + 21,
3836 EL_CUSTOM_START + 22,
3837 EL_CUSTOM_START + 23,
3839 EL_CUSTOM_START + 24,
3840 EL_CUSTOM_START + 25,
3841 EL_CUSTOM_START + 26,
3842 EL_CUSTOM_START + 27,
3844 EL_CUSTOM_START + 28,
3845 EL_CUSTOM_START + 29,
3846 EL_CUSTOM_START + 30,
3847 EL_CUSTOM_START + 31,
3849 EL_CUSTOM_START + 32,
3850 EL_CUSTOM_START + 33,
3851 EL_CUSTOM_START + 34,
3852 EL_CUSTOM_START + 35,
3854 EL_CUSTOM_START + 36,
3855 EL_CUSTOM_START + 37,
3856 EL_CUSTOM_START + 38,
3857 EL_CUSTOM_START + 39,
3859 EL_CUSTOM_START + 40,
3860 EL_CUSTOM_START + 41,
3861 EL_CUSTOM_START + 42,
3862 EL_CUSTOM_START + 43,
3864 EL_CUSTOM_START + 44,
3865 EL_CUSTOM_START + 45,
3866 EL_CUSTOM_START + 46,
3867 EL_CUSTOM_START + 47,
3869 EL_CUSTOM_START + 48,
3870 EL_CUSTOM_START + 49,
3871 EL_CUSTOM_START + 50,
3872 EL_CUSTOM_START + 51,
3874 EL_CUSTOM_START + 52,
3875 EL_CUSTOM_START + 53,
3876 EL_CUSTOM_START + 54,
3877 EL_CUSTOM_START + 55,
3879 EL_CUSTOM_START + 56,
3880 EL_CUSTOM_START + 57,
3881 EL_CUSTOM_START + 58,
3882 EL_CUSTOM_START + 59,
3884 EL_CUSTOM_START + 60,
3885 EL_CUSTOM_START + 61,
3886 EL_CUSTOM_START + 62,
3887 EL_CUSTOM_START + 63,
3889 EL_CUSTOM_START + 64,
3890 EL_CUSTOM_START + 65,
3891 EL_CUSTOM_START + 66,
3892 EL_CUSTOM_START + 67,
3894 EL_CUSTOM_START + 68,
3895 EL_CUSTOM_START + 69,
3896 EL_CUSTOM_START + 70,
3897 EL_CUSTOM_START + 71,
3899 EL_CUSTOM_START + 72,
3900 EL_CUSTOM_START + 73,
3901 EL_CUSTOM_START + 74,
3902 EL_CUSTOM_START + 75,
3904 EL_CUSTOM_START + 76,
3905 EL_CUSTOM_START + 77,
3906 EL_CUSTOM_START + 78,
3907 EL_CUSTOM_START + 79,
3909 EL_CUSTOM_START + 80,
3910 EL_CUSTOM_START + 81,
3911 EL_CUSTOM_START + 82,
3912 EL_CUSTOM_START + 83,
3914 EL_CUSTOM_START + 84,
3915 EL_CUSTOM_START + 85,
3916 EL_CUSTOM_START + 86,
3917 EL_CUSTOM_START + 87,
3919 EL_CUSTOM_START + 88,
3920 EL_CUSTOM_START + 89,
3921 EL_CUSTOM_START + 90,
3922 EL_CUSTOM_START + 91,
3924 EL_CUSTOM_START + 92,
3925 EL_CUSTOM_START + 93,
3926 EL_CUSTOM_START + 94,
3927 EL_CUSTOM_START + 95,
3929 EL_CUSTOM_START + 96,
3930 EL_CUSTOM_START + 97,
3931 EL_CUSTOM_START + 98,
3932 EL_CUSTOM_START + 99,
3934 EL_CUSTOM_START + 100,
3935 EL_CUSTOM_START + 101,
3936 EL_CUSTOM_START + 102,
3937 EL_CUSTOM_START + 103,
3939 EL_CUSTOM_START + 104,
3940 EL_CUSTOM_START + 105,
3941 EL_CUSTOM_START + 106,
3942 EL_CUSTOM_START + 107,
3944 EL_CUSTOM_START + 108,
3945 EL_CUSTOM_START + 109,
3946 EL_CUSTOM_START + 110,
3947 EL_CUSTOM_START + 111,
3949 EL_CUSTOM_START + 112,
3950 EL_CUSTOM_START + 113,
3951 EL_CUSTOM_START + 114,
3952 EL_CUSTOM_START + 115,
3954 EL_CUSTOM_START + 116,
3955 EL_CUSTOM_START + 117,
3956 EL_CUSTOM_START + 118,
3957 EL_CUSTOM_START + 119,
3959 EL_CUSTOM_START + 120,
3960 EL_CUSTOM_START + 121,
3961 EL_CUSTOM_START + 122,
3962 EL_CUSTOM_START + 123,
3964 EL_CUSTOM_START + 124,
3965 EL_CUSTOM_START + 125,
3966 EL_CUSTOM_START + 126,
3967 EL_CUSTOM_START + 127,
3969 EL_CUSTOM_START + 128,
3970 EL_CUSTOM_START + 129,
3971 EL_CUSTOM_START + 130,
3972 EL_CUSTOM_START + 131,
3974 EL_CUSTOM_START + 132,
3975 EL_CUSTOM_START + 133,
3976 EL_CUSTOM_START + 134,
3977 EL_CUSTOM_START + 135,
3979 EL_CUSTOM_START + 136,
3980 EL_CUSTOM_START + 137,
3981 EL_CUSTOM_START + 138,
3982 EL_CUSTOM_START + 139,
3984 EL_CUSTOM_START + 140,
3985 EL_CUSTOM_START + 141,
3986 EL_CUSTOM_START + 142,
3987 EL_CUSTOM_START + 143,
3989 EL_CUSTOM_START + 144,
3990 EL_CUSTOM_START + 145,
3991 EL_CUSTOM_START + 146,
3992 EL_CUSTOM_START + 147,
3994 EL_CUSTOM_START + 148,
3995 EL_CUSTOM_START + 149,
3996 EL_CUSTOM_START + 150,
3997 EL_CUSTOM_START + 151,
3999 EL_CUSTOM_START + 152,
4000 EL_CUSTOM_START + 153,
4001 EL_CUSTOM_START + 154,
4002 EL_CUSTOM_START + 155,
4004 EL_CUSTOM_START + 156,
4005 EL_CUSTOM_START + 157,
4006 EL_CUSTOM_START + 158,
4007 EL_CUSTOM_START + 159,
4009 EL_CUSTOM_START + 160,
4010 EL_CUSTOM_START + 161,
4011 EL_CUSTOM_START + 162,
4012 EL_CUSTOM_START + 163,
4014 EL_CUSTOM_START + 164,
4015 EL_CUSTOM_START + 165,
4016 EL_CUSTOM_START + 166,
4017 EL_CUSTOM_START + 167,
4019 EL_CUSTOM_START + 168,
4020 EL_CUSTOM_START + 169,
4021 EL_CUSTOM_START + 170,
4022 EL_CUSTOM_START + 171,
4024 EL_CUSTOM_START + 172,
4025 EL_CUSTOM_START + 173,
4026 EL_CUSTOM_START + 174,
4027 EL_CUSTOM_START + 175,
4029 EL_CUSTOM_START + 176,
4030 EL_CUSTOM_START + 177,
4031 EL_CUSTOM_START + 178,
4032 EL_CUSTOM_START + 179,
4034 EL_CUSTOM_START + 180,
4035 EL_CUSTOM_START + 181,
4036 EL_CUSTOM_START + 182,
4037 EL_CUSTOM_START + 183,
4039 EL_CUSTOM_START + 184,
4040 EL_CUSTOM_START + 185,
4041 EL_CUSTOM_START + 186,
4042 EL_CUSTOM_START + 187,
4044 EL_CUSTOM_START + 188,
4045 EL_CUSTOM_START + 189,
4046 EL_CUSTOM_START + 190,
4047 EL_CUSTOM_START + 191,
4049 EL_CUSTOM_START + 192,
4050 EL_CUSTOM_START + 193,
4051 EL_CUSTOM_START + 194,
4052 EL_CUSTOM_START + 195,
4054 EL_CUSTOM_START + 196,
4055 EL_CUSTOM_START + 197,
4056 EL_CUSTOM_START + 198,
4057 EL_CUSTOM_START + 199,
4059 EL_CUSTOM_START + 200,
4060 EL_CUSTOM_START + 201,
4061 EL_CUSTOM_START + 202,
4062 EL_CUSTOM_START + 203,
4064 EL_CUSTOM_START + 204,
4065 EL_CUSTOM_START + 205,
4066 EL_CUSTOM_START + 206,
4067 EL_CUSTOM_START + 207,
4069 EL_CUSTOM_START + 208,
4070 EL_CUSTOM_START + 209,
4071 EL_CUSTOM_START + 210,
4072 EL_CUSTOM_START + 211,
4074 EL_CUSTOM_START + 212,
4075 EL_CUSTOM_START + 213,
4076 EL_CUSTOM_START + 214,
4077 EL_CUSTOM_START + 215,
4079 EL_CUSTOM_START + 216,
4080 EL_CUSTOM_START + 217,
4081 EL_CUSTOM_START + 218,
4082 EL_CUSTOM_START + 219,
4084 EL_CUSTOM_START + 220,
4085 EL_CUSTOM_START + 221,
4086 EL_CUSTOM_START + 222,
4087 EL_CUSTOM_START + 223,
4089 EL_CUSTOM_START + 224,
4090 EL_CUSTOM_START + 225,
4091 EL_CUSTOM_START + 226,
4092 EL_CUSTOM_START + 227,
4094 EL_CUSTOM_START + 228,
4095 EL_CUSTOM_START + 229,
4096 EL_CUSTOM_START + 230,
4097 EL_CUSTOM_START + 231,
4099 EL_CUSTOM_START + 232,
4100 EL_CUSTOM_START + 233,
4101 EL_CUSTOM_START + 234,
4102 EL_CUSTOM_START + 235,
4104 EL_CUSTOM_START + 236,
4105 EL_CUSTOM_START + 237,
4106 EL_CUSTOM_START + 238,
4107 EL_CUSTOM_START + 239,
4109 EL_CUSTOM_START + 240,
4110 EL_CUSTOM_START + 241,
4111 EL_CUSTOM_START + 242,
4112 EL_CUSTOM_START + 243,
4114 EL_CUSTOM_START + 244,
4115 EL_CUSTOM_START + 245,
4116 EL_CUSTOM_START + 246,
4117 EL_CUSTOM_START + 247,
4119 EL_CUSTOM_START + 248,
4120 EL_CUSTOM_START + 249,
4121 EL_CUSTOM_START + 250,
4122 EL_CUSTOM_START + 251,
4124 EL_CUSTOM_START + 252,
4125 EL_CUSTOM_START + 253,
4126 EL_CUSTOM_START + 254,
4127 EL_CUSTOM_START + 255,
4134 static int *editor_hl_custom_ptr = editor_hl_custom;
4135 static int *editor_el_custom_ptr = editor_el_custom;
4136 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4137 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4139 static int editor_hl_group[] =
4141 EL_INTERNAL_CASCADE_GE_ACTIVE,
4169 static int editor_el_group[] =
4183 EL_GROUP_START + 10,
4184 EL_GROUP_START + 11,
4186 EL_GROUP_START + 12,
4187 EL_GROUP_START + 13,
4188 EL_GROUP_START + 14,
4189 EL_GROUP_START + 15,
4191 EL_GROUP_START + 16,
4192 EL_GROUP_START + 17,
4193 EL_GROUP_START + 18,
4194 EL_GROUP_START + 19,
4196 EL_GROUP_START + 20,
4197 EL_GROUP_START + 21,
4198 EL_GROUP_START + 22,
4199 EL_GROUP_START + 23,
4201 EL_GROUP_START + 24,
4202 EL_GROUP_START + 25,
4203 EL_GROUP_START + 26,
4204 EL_GROUP_START + 27,
4206 EL_GROUP_START + 28,
4207 EL_GROUP_START + 29,
4208 EL_GROUP_START + 30,
4211 static int *editor_hl_group_ptr = editor_hl_group;
4212 static int *editor_el_group_ptr = editor_el_group;
4213 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4214 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4216 static int editor_hl_user_defined[] =
4218 EL_INTERNAL_CASCADE_USER_ACTIVE,
4241 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4242 static int *editor_el_user_defined_ptr = NULL;
4243 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4244 static int num_editor_el_user_defined = 0;
4246 static int editor_hl_dynamic[] =
4248 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4254 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4255 static int *editor_el_dynamic_ptr = NULL;
4256 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4257 static int num_editor_el_dynamic = 0;
4259 static int editor_hl_empty[] = { };
4260 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4262 static int *editor_hl_empty_ptr = editor_hl_empty;
4263 static int *editor_el_empty_ptr = editor_el_empty;
4264 static int num_editor_hl_empty = 0;
4265 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4267 static boolean use_el_empty = FALSE;
4269 static int *editor_elements = NULL; /* dynamically allocated */
4270 static int num_editor_elements = 0; /* dynamically determined */
4274 boolean *setup_value;
4275 boolean *setup_cascade_value;
4277 int **headline_list;
4278 int *headline_list_size;
4281 int *element_list_size;
4283 boolean last_setup_value;
4285 editor_elements_info[] =
4288 &setup.editor.el_boulderdash,
4289 &setup.editor_cascade.el_bd,
4290 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4291 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4294 &setup.editor.el_emerald_mine,
4295 &setup.editor_cascade.el_em,
4296 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4297 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4300 &setup.editor.el_emerald_mine_club,
4301 &setup.editor_cascade.el_emc,
4302 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4303 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4306 &setup.editor.el_more,
4307 &setup.editor_cascade.el_rnd,
4308 &editor_hl_more_ptr, &num_editor_hl_more,
4309 &editor_el_more_ptr, &num_editor_el_more
4312 &setup.editor.el_sokoban,
4313 &setup.editor_cascade.el_sb,
4314 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4315 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4318 &setup.editor.el_supaplex,
4319 &setup.editor_cascade.el_sp,
4320 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4321 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4324 &setup.editor.el_diamond_caves,
4325 &setup.editor_cascade.el_dc,
4326 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4327 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4330 &setup.editor.el_dx_boulderdash,
4331 &setup.editor_cascade.el_dx,
4332 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4333 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4336 &setup.editor.el_chars,
4337 &setup.editor_cascade.el_chars,
4338 &editor_hl_chars_ptr, &num_editor_hl_chars,
4339 &editor_el_chars_ptr, &num_editor_el_chars
4342 &setup.editor.el_custom,
4343 &setup.editor_cascade.el_ce,
4344 &editor_hl_custom_ptr, &num_editor_hl_custom,
4345 &editor_el_custom_ptr, &num_editor_el_custom
4348 &setup.editor.el_custom,
4349 &setup.editor_cascade.el_ge,
4350 &editor_hl_group_ptr, &num_editor_hl_group,
4351 &editor_el_group_ptr, &num_editor_el_group
4354 &setup.editor.el_user_defined,
4355 &setup.editor_cascade.el_user,
4356 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4357 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4360 &setup.editor.el_dynamic,
4361 &setup.editor_cascade.el_dynamic,
4362 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4363 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4368 &editor_hl_empty_ptr, &num_editor_hl_empty,
4369 &editor_el_empty_ptr, &num_editor_el_empty,
4381 -----------------------------------------------------------------------------
4383 -----------------------------------------------------------------------------
4386 static int getMaxInfoTextLength()
4388 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4391 static int getTextWidthForGadget(char *text)
4396 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4399 static int getTextWidthForDrawingArea(char *text)
4404 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4407 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4409 return (gi->x + gi->width + getTextWidthForGadget(text));
4412 static char *getElementInfoText(int element)
4414 char *info_text = NULL;
4417 if (element < MAX_NUM_ELEMENTS)
4419 if (element < NUM_FILE_ELEMENTS)
4422 if (strlen(element_info[element].description) > 0)
4423 info_text = element_info[element].description;
4424 else if (element_info[element].custom_description != NULL)
4425 info_text = element_info[element].custom_description;
4426 else if (element_info[element].editor_description != NULL)
4427 info_text = element_info[element].editor_description;
4430 if (info_text == NULL)
4431 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4436 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4438 boolean element_found[NUM_FILE_ELEMENTS];
4441 /* initialize list of used elements to "not used" */
4442 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4443 element_found[i] = FALSE;
4445 /* find all elements used in current level */
4446 for (y = 0; y < lev_fieldy; y++)
4447 for (x = 0; x < lev_fieldx; x++)
4448 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4449 element_found[Feld[x][y]] = TRUE;
4453 /* count number of elements used in current level */
4454 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4455 if (element_found[i])
4458 /* add space for up to 3 more elements for padding that may be needed */
4461 /* free memory for old list of elements, if needed */
4462 checked_free(*elements);
4464 /* allocate memory for new list of elements */
4465 *elements = checked_malloc(*num_elements * sizeof(int));
4469 /* add all elements used in current level (non-custom/group elements) */
4470 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4471 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4472 (*elements)[(*num_elements)++] = i;
4474 /* add all elements used in current level (custom/group elements) */
4475 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4476 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4477 (*elements)[(*num_elements)++] = i;
4479 while (*num_elements % 4) /* pad with empty elements, if needed */
4480 (*elements)[(*num_elements)++] = EL_EMPTY;
4483 static void ReinitializeElementList()
4485 static boolean initialization_needed = TRUE;
4489 if (initialization_needed)
4491 LoadSetup_EditorCascade(); /* load last editor cascade state */
4493 /* initialize editor cascade element from saved cascade state */
4494 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4496 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4497 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4499 if (IS_EDITOR_CASCADE(*cascade_element))
4501 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4502 EL_CASCADE_INACTIVE(*cascade_element));
4505 initialization_needed = FALSE;
4508 checked_free(editor_elements);
4510 /* reload optional user defined element list for each invocation of editor */
4511 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4512 &num_editor_el_user_defined);
4514 /* initialize dynamic level element list for each invocation of editor */
4515 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4516 &num_editor_el_dynamic);
4518 /* initialize list of empty elements (used for padding, if needed) */
4519 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4520 editor_el_empty[i] = EL_EMPTY;
4522 /* do some sanity checks for each element from element list */
4523 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4525 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4527 int element = (*editor_elements_info[i].element_list)[j];
4529 if (element >= NUM_FILE_ELEMENTS)
4530 Error(ERR_WARN, "editor element %d is runtime element", element);
4532 if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4533 Error(ERR_WARN, "no element description for element %d", element);
4537 num_editor_elements = 0;
4538 use_el_empty = FALSE;
4540 /* determine size of element list */
4541 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4543 boolean found_inactive_cascade = FALSE;
4545 if (*editor_elements_info[i].setup_value)
4547 if (setup.editor.el_headlines)
4549 num_editor_elements += *editor_elements_info[i].headline_list_size;
4551 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4553 int element = (*editor_elements_info[i].headline_list)[j];
4555 if (IS_EDITOR_CASCADE_INACTIVE(element))
4556 found_inactive_cascade = TRUE;
4560 if (found_inactive_cascade)
4563 num_editor_elements += *editor_elements_info[i].element_list_size;
4567 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4569 /* offer at least as many elements as element buttons exist */
4570 use_el_empty = TRUE;
4571 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4573 num_editor_elements += num_editor_el_empty;
4576 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4578 /* fill element list */
4579 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4581 boolean found_inactive_cascade = FALSE;
4583 if (*editor_elements_info[i].setup_value)
4585 if (setup.editor.el_headlines)
4587 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4589 int element = (*editor_elements_info[i].headline_list)[j];
4591 editor_elements[pos++] = element;
4593 if (IS_EDITOR_CASCADE_INACTIVE(element))
4594 found_inactive_cascade = TRUE;
4598 if (found_inactive_cascade)
4601 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4602 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4606 /* this function is also called before editor gadgets are initialized */
4607 if (level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL] != NULL)
4608 AdjustElementListScrollbar();
4611 void PrintEditorElementList()
4613 boolean *stop = &setup.editor.el_user_defined;
4616 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4618 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4620 if (IS_EDITOR_CASCADE(cascade_element))
4622 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4623 char *headline = element_info[cascade_element_show].editor_description;
4625 printf_line_with_prefix("# ", "-", 77);
4626 printf("# %s\n", headline);
4627 printf_line_with_prefix("# ", "-", 77);
4630 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4632 int element = (*editor_elements_info[i].headline_list)[j];
4634 if (IS_EDITOR_CASCADE(element))
4635 element = EL_CHAR_MINUS;
4637 printf("# %s\n", element_info[element].token_name);
4643 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4645 int element = (*editor_elements_info[i].element_list)[j];
4647 printf("# %s\n", element_info[element].token_name);
4655 static void ReinitializeElementListButtons()
4657 static boolean last_setup_value_headlines = FALSE;
4658 static boolean initialization_needed = TRUE;
4661 if (!initialization_needed) /* check if editor element setup has changed */
4663 if (last_setup_value_headlines != setup.editor.el_headlines)
4664 initialization_needed = TRUE;
4666 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4667 if (editor_elements_info[i].last_setup_value !=
4668 *editor_elements_info[i].setup_value)
4669 initialization_needed = TRUE;
4672 if (!initialization_needed)
4675 FreeLevelEditorGadgets();
4676 CreateLevelEditorGadgets();
4678 /* store current setup values for next invocation of this function */
4679 last_setup_value_headlines = setup.editor.el_headlines;
4680 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4681 editor_elements_info[i].last_setup_value =
4682 *editor_elements_info[i].setup_value;
4684 initialization_needed = FALSE;
4687 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4690 int border_graphic =
4691 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4694 int num_mini_tilex = width / MINI_TILEX + 1;
4695 int num_mini_tiley = height / MINI_TILEY + 1;
4696 int from_x = dest_x - MINI_TILEX / 2;
4697 int from_y = dest_y - MINI_TILEY / 2;
4698 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4699 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4702 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4704 for (y = 0; y < num_mini_tiley; y++)
4705 for (x = 0; x < num_mini_tilex; x++)
4706 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4707 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4709 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4711 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4712 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4713 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4714 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4717 static void DrawDrawingArea(int id)
4719 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4722 int *value = drawingarea_info[id].value;
4723 int area_xsize = drawingarea_info[id].area_xsize;
4724 int area_ysize = drawingarea_info[id].area_ysize;
4726 for (x = 0; x < area_xsize; x++)
4727 for (y = 0; y < area_ysize; y++)
4728 DrawMiniGraphicExt(drawto,
4729 gi->x + x * MINI_TILEX,
4730 gi->y + y * MINI_TILEY,
4731 el2edimg(value[x * area_ysize + y]));
4734 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4737 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4738 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4740 BlitBitmap(drawto, drawto,
4741 SX + (dx == -1 ? MINI_TILEX : 0),
4742 SY + (dy == -1 ? MINI_TILEY : 0),
4743 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4744 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4745 SX + (dx == +1 ? MINI_TILEX : 0),
4746 SY + (dy == +1 ? MINI_TILEY : 0));
4749 x = (dx == 1 ? 0 : ed_fieldx - 1);
4750 for (y = 0; y < ed_fieldy; y++)
4751 DrawMiniElementOrWall(x, y, from_x, from_y);
4755 y = (dy == 1 ? 0 : ed_fieldy - 1);
4756 for (x = 0; x < ed_fieldx; x++)
4757 DrawMiniElementOrWall(x, y, from_x, from_y);
4760 redraw_mask |= REDRAW_FIELD;
4764 static void CreateControlButtons()
4766 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4767 struct GadgetInfo *gi;
4768 unsigned long event_mask;
4771 /* create toolbox buttons */
4772 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4776 int gd_xoffset, gd_yoffset;
4777 int gd_x1, gd_x2, gd_y1, gd_y2;
4779 int radio_button_nr;
4782 if (id == GADGET_ID_SINGLE_ITEMS ||
4783 id == GADGET_ID_CONNECTED_ITEMS ||
4784 id == GADGET_ID_LINE ||
4785 id == GADGET_ID_ARC ||
4786 id == GADGET_ID_TEXT ||
4787 id == GADGET_ID_RECTANGLE ||
4788 id == GADGET_ID_FILLED_BOX ||
4789 id == GADGET_ID_FLOOD_FILL ||
4790 id == GADGET_ID_GRAB_BRUSH ||
4791 id == GADGET_ID_PICK_ELEMENT ||
4792 id == GADGET_ID_CUSTOM_COPY_FROM ||
4793 id == GADGET_ID_CUSTOM_COPY_TO ||
4794 id == GADGET_ID_CUSTOM_EXCHANGE)
4796 button_type = GD_TYPE_RADIO_BUTTON;
4797 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4798 checked = (id == drawing_function ? TRUE : FALSE);
4799 event_mask = GD_EVENT_PRESSED;
4803 button_type = GD_TYPE_NORMAL_BUTTON;
4804 radio_button_nr = RADIO_NR_NONE;
4807 if (id == GADGET_ID_WRAP_LEFT ||
4808 id == GADGET_ID_WRAP_RIGHT ||
4809 id == GADGET_ID_WRAP_UP ||
4810 id == GADGET_ID_WRAP_DOWN)
4811 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4813 event_mask = GD_EVENT_RELEASED;
4816 if (id < ED_NUM_CTRL1_BUTTONS)
4818 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4819 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4821 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4822 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4823 width = ED_CTRL1_BUTTON_XSIZE;
4824 height = ED_CTRL1_BUTTON_YSIZE;
4826 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4827 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4828 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4829 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4831 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4833 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4834 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4836 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4837 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4838 width = ED_CTRL2_BUTTON_XSIZE;
4839 height = ED_CTRL2_BUTTON_YSIZE;
4841 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4842 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4843 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4844 gd_y2 = 0; /* no alternative graphic for these buttons */
4846 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4848 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4849 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4851 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4852 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4853 width = ED_CTRL3_BUTTON_XSIZE;
4854 height = ED_CTRL3_BUTTON_YSIZE;
4856 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4857 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4858 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4859 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4863 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4864 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4866 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4867 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4868 width = ED_CTRL4_BUTTON_XSIZE;
4869 height = ED_CTRL4_BUTTON_YSIZE;
4871 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4872 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4873 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4874 gd_y2 = 0; /* no alternative graphic for these buttons */
4877 gi = CreateGadget(GDI_CUSTOM_ID, id,
4878 GDI_CUSTOM_TYPE_ID, i,
4879 GDI_INFO_TEXT, control_info[i].text,
4880 GDI_X, EX + gd_xoffset,
4881 GDI_Y, EY + gd_yoffset,
4884 GDI_TYPE, button_type,
4885 GDI_STATE, GD_BUTTON_UNPRESSED,
4886 GDI_RADIO_NR, radio_button_nr,
4887 GDI_CHECKED, checked,
4888 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4889 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4890 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4891 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4892 GDI_EVENT_MASK, event_mask,
4893 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4894 GDI_CALLBACK_ACTION, HandleControlButtons,
4898 Error(ERR_EXIT, "cannot create gadget");
4900 level_editor_gadget[id] = gi;
4903 /* create buttons for scrolling of drawing area and element list */
4904 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4906 int id = scrollbutton_info[i].gadget_id;
4907 int x, y, width, height;
4908 int gd_x1, gd_x2, gd_y1, gd_y2;
4910 x = scrollbutton_info[i].x;
4911 y = scrollbutton_info[i].y;
4913 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4915 if (id == GADGET_ID_SCROLL_LIST_UP ||
4916 id == GADGET_ID_SCROLL_LIST_DOWN)
4920 width = ED_SCROLLBUTTON2_XSIZE;
4921 height = ED_SCROLLBUTTON2_YSIZE;
4922 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4923 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4924 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4931 width = ED_SCROLLBUTTON_XSIZE;
4932 height = ED_SCROLLBUTTON_YSIZE;
4933 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4934 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4935 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4939 gi = CreateGadget(GDI_CUSTOM_ID, id,
4940 GDI_CUSTOM_TYPE_ID, i,
4941 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4946 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4947 GDI_STATE, GD_BUTTON_UNPRESSED,
4948 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4949 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4950 GDI_EVENT_MASK, event_mask,
4951 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4952 GDI_CALLBACK_ACTION, HandleControlButtons,
4956 Error(ERR_EXIT, "cannot create gadget");
4958 level_editor_gadget[id] = gi;
4961 /* create buttons for element list */
4962 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4964 Bitmap *deco_bitmap;
4965 int deco_x, deco_y, deco_xpos, deco_ypos;
4966 int gd_xoffset, gd_yoffset;
4967 int gd_x1, gd_x2, gd_y;
4968 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4969 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4970 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4971 int element = editor_elements[i];
4973 event_mask = GD_EVENT_RELEASED;
4975 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4976 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4978 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4979 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4980 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4982 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4983 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4984 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4986 gi = CreateGadget(GDI_CUSTOM_ID, id,
4987 GDI_CUSTOM_TYPE_ID, i,
4988 GDI_INFO_TEXT, getElementInfoText(element),
4989 GDI_X, DX + gd_xoffset,
4990 GDI_Y, DY + gd_yoffset,
4991 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4992 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4993 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4994 GDI_STATE, GD_BUTTON_UNPRESSED,
4995 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4996 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4997 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4998 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4999 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5000 GDI_DECORATION_SHIFTING, 1, 1,
5001 GDI_EVENT_MASK, event_mask,
5002 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5003 GDI_CALLBACK_ACTION, HandleControlButtons,
5007 Error(ERR_EXIT, "cannot create gadget");
5009 level_editor_gadget[id] = gi;
5013 static void CreateCounterButtons()
5015 int max_infotext_len = getMaxInfoTextLength();
5018 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5021 int x = SX + counterbutton_info[i].x; /* down count button */
5022 int y = SY + counterbutton_info[i].y;
5024 /* determine horizontal position to the right of specified gadget */
5025 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5026 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5027 ED_GADGET_TEXT_DISTANCE);
5029 /* determine horizontal offset for leading text */
5030 if (counterbutton_info[i].text_left != NULL)
5031 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5033 for (j = 0; j < 2; j++)
5035 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5036 struct GadgetInfo *gi;
5038 counterbutton_info[i].gadget_id_down :
5039 counterbutton_info[i].gadget_id_up);
5041 int gd_x, gd_x1, gd_x2, gd_y;
5043 unsigned long event_mask;
5044 char infotext[max_infotext_len + 1];
5046 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5048 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5051 ED_SCROLLBUTTON_ID_AREA_LEFT :
5052 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5054 event_mask |= GD_EVENT_RELEASED;
5057 x += 2 * ED_GADGET_DISTANCE;
5058 y += ED_GADGET_DISTANCE;
5060 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5061 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5062 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5063 x_size = ED_SCROLLBUTTON_XSIZE;
5064 y_size = ED_SCROLLBUTTON_YSIZE;
5068 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5069 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5070 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5071 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5072 x_size = ED_BUTTON_COUNT_XSIZE;
5073 y_size = ED_BUTTON_COUNT_YSIZE;
5076 sprintf(infotext, "%s counter value by 1, 5 or 10",
5077 (j == 0 ? "decrease" : "increase"));
5079 gi = CreateGadget(GDI_CUSTOM_ID, id,
5080 GDI_CUSTOM_TYPE_ID, i,
5081 GDI_INFO_TEXT, infotext,
5086 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5087 GDI_STATE, GD_BUTTON_UNPRESSED,
5088 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5089 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5090 GDI_EVENT_MASK, event_mask,
5091 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5092 GDI_CALLBACK_ACTION, HandleCounterButtons,
5096 Error(ERR_EXIT, "cannot create gadget");
5098 level_editor_gadget[id] = gi;
5099 right_gadget_border[id] =
5100 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5102 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5106 int font_type = FONT_INPUT_1;
5107 int font_type_active = FONT_INPUT_1_ACTIVE;
5108 int gd_width = ED_WIN_COUNT_XSIZE;
5110 id = counterbutton_info[i].gadget_id_text;
5111 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5113 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5115 font_type = FONT_LEVEL_NUMBER;
5116 font_type_active = FONT_LEVEL_NUMBER;
5118 x += 2 * ED_GADGET_DISTANCE;
5119 y -= ED_GADGET_DISTANCE;
5121 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5122 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5123 gd_width = ED_WIN_COUNT2_XSIZE;
5127 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5128 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5131 gi = CreateGadget(GDI_CUSTOM_ID, id,
5132 GDI_CUSTOM_TYPE_ID, i,
5133 GDI_INFO_TEXT, "enter counter value",
5136 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5137 GDI_NUMBER_VALUE, 0,
5138 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5139 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5140 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5141 GDI_TEXT_FONT, font_type,
5142 GDI_TEXT_FONT_ACTIVE, font_type_active,
5143 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5144 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5145 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5146 GDI_DESIGN_WIDTH, gd_width,
5147 GDI_EVENT_MASK, event_mask,
5148 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5149 GDI_CALLBACK_ACTION, HandleCounterButtons,
5153 Error(ERR_EXIT, "cannot create gadget");
5155 level_editor_gadget[id] = gi;
5156 right_gadget_border[id] =
5157 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5159 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5165 static void CreateDrawingAreas()
5169 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5171 struct GadgetInfo *gi;
5172 unsigned long event_mask;
5173 int id = drawingarea_info[i].gadget_id;
5174 int x = SX + drawingarea_info[i].x;
5175 int y = SY + drawingarea_info[i].y;
5176 int area_xsize = drawingarea_info[i].area_xsize;
5177 int area_ysize = drawingarea_info[i].area_ysize;
5180 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5181 GD_EVENT_OFF_BORDERS;
5183 /* determine horizontal position to the right of specified gadget */
5184 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5185 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5186 ED_DRAWINGAREA_TEXT_DISTANCE);
5188 /* determine horizontal offset for leading text */
5189 if (drawingarea_info[i].text_left != NULL)
5190 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5192 gi = CreateGadget(GDI_CUSTOM_ID, id,
5193 GDI_CUSTOM_TYPE_ID, i,
5196 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5197 GDI_AREA_SIZE, area_xsize, area_ysize,
5198 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5199 GDI_EVENT_MASK, event_mask,
5200 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5201 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5205 Error(ERR_EXIT, "cannot create gadget");
5207 level_editor_gadget[id] = gi;
5208 right_gadget_border[id] =
5209 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5213 static void CreateTextInputGadgets()
5215 int max_infotext_len = getMaxInfoTextLength();
5218 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5220 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5222 struct GadgetInfo *gi;
5223 unsigned long event_mask;
5224 char infotext[MAX_OUTPUT_LINESIZE + 1];
5225 int id = textinput_info[i].gadget_id;
5227 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5229 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5230 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5232 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5233 infotext[max_infotext_len] = '\0';
5235 gi = CreateGadget(GDI_CUSTOM_ID, id,
5236 GDI_CUSTOM_TYPE_ID, i,
5237 GDI_INFO_TEXT, infotext,
5238 GDI_X, SX + textinput_info[i].x,
5239 GDI_Y, SY + textinput_info[i].y,
5240 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5241 GDI_TEXT_VALUE, textinput_info[i].value,
5242 GDI_TEXT_SIZE, textinput_info[i].size,
5243 GDI_TEXT_FONT, FONT_INPUT_1,
5244 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5245 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5246 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5247 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5248 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5249 GDI_EVENT_MASK, event_mask,
5250 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5251 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5255 Error(ERR_EXIT, "cannot create gadget");
5257 level_editor_gadget[id] = gi;
5261 static void CreateTextAreaGadgets()
5263 int max_infotext_len = getMaxInfoTextLength();
5266 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5268 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5270 struct GadgetInfo *gi;
5271 unsigned long event_mask;
5272 char infotext[MAX_OUTPUT_LINESIZE + 1];
5273 int id = textarea_info[i].gadget_id;
5274 int area_xsize = textarea_info[i].xsize;
5275 int area_ysize = textarea_info[i].ysize;
5277 event_mask = GD_EVENT_TEXT_LEAVING;
5279 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5280 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5282 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5283 infotext[max_infotext_len] = '\0';
5285 gi = CreateGadget(GDI_CUSTOM_ID, id,
5286 GDI_CUSTOM_TYPE_ID, i,
5287 GDI_INFO_TEXT, infotext,
5288 GDI_X, SX + textarea_info[i].x,
5289 GDI_Y, SY + textarea_info[i].y,
5290 GDI_TYPE, GD_TYPE_TEXT_AREA,
5291 GDI_AREA_SIZE, area_xsize, area_ysize,
5292 GDI_TEXT_FONT, FONT_INPUT_1,
5293 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5294 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5295 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5296 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5297 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5298 GDI_EVENT_MASK, event_mask,
5299 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5300 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5304 Error(ERR_EXIT, "cannot create gadget");
5306 level_editor_gadget[id] = gi;
5310 static void CreateSelectboxGadgets()
5312 int max_infotext_len = getMaxInfoTextLength();
5315 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5317 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5319 struct GadgetInfo *gi;
5320 unsigned long event_mask;
5321 char infotext[MAX_OUTPUT_LINESIZE + 1];
5322 int id = selectbox_info[i].gadget_id;
5323 int x = SX + selectbox_info[i].x;
5324 int y = SY + selectbox_info[i].y;
5326 if (selectbox_info[i].size == -1) /* dynamically determine size */
5328 /* (we cannot use -1 for uninitialized values if we directly compare
5329 with results from strlen(), because the '<' and '>' operation will
5330 implicitely cast -1 to an unsigned integer value!) */
5331 selectbox_info[i].size = 0;
5333 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5334 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5335 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5337 selectbox_info[i].size++; /* add one character empty space */
5340 event_mask = GD_EVENT_RELEASED |
5341 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5343 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5344 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5346 /* determine horizontal position to the right of specified gadget */
5347 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5348 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5349 ED_GADGET_TEXT_DISTANCE);
5351 /* determine horizontal offset for leading text */
5352 if (selectbox_info[i].text_left != NULL)
5353 x += getTextWidthForGadget(selectbox_info[i].text_left);
5355 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5356 infotext[max_infotext_len] = '\0';
5358 gi = CreateGadget(GDI_CUSTOM_ID, id,
5359 GDI_CUSTOM_TYPE_ID, i,
5360 GDI_INFO_TEXT, infotext,
5363 GDI_TYPE, GD_TYPE_SELECTBOX,
5364 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5365 GDI_TEXT_SIZE, selectbox_info[i].size,
5366 GDI_TEXT_FONT, FONT_INPUT_1,
5367 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5368 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5369 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5370 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5371 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5372 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5373 GDI_EVENT_MASK, event_mask,
5374 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5375 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5379 Error(ERR_EXIT, "cannot create gadget");
5381 level_editor_gadget[id] = gi;
5382 right_gadget_border[id] =
5383 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5387 static void CreateTextbuttonGadgets()
5389 int max_infotext_len = getMaxInfoTextLength();
5392 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5394 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5395 int gd_x1, gd_x2, gd_y1, gd_y2;
5396 struct GadgetInfo *gi;
5397 unsigned long event_mask;
5398 char infotext[MAX_OUTPUT_LINESIZE + 1];
5399 int id = textbutton_info[i].gadget_id;
5400 int x = SX + textbutton_info[i].x;
5401 int y = SY + textbutton_info[i].y;
5403 if (textbutton_info[i].size == -1) /* dynamically determine size */
5404 textbutton_info[i].size = strlen(textbutton_info[i].text);
5406 event_mask = GD_EVENT_RELEASED;
5408 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5410 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5411 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5412 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5413 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5417 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5418 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5419 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5420 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5423 sprintf(infotext, "%s", textbutton_info[i].infotext);
5424 infotext[max_infotext_len] = '\0';
5426 /* determine horizontal position to the right of specified gadget */
5427 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5428 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5429 ED_GADGET_TEXT_DISTANCE);
5431 /* determine horizontal offset for leading text */
5432 if (textbutton_info[i].text_left != NULL)
5433 x += getTextWidthForGadget(textbutton_info[i].text_left);
5435 gi = CreateGadget(GDI_CUSTOM_ID, id,
5436 GDI_CUSTOM_TYPE_ID, i,
5437 GDI_INFO_TEXT, infotext,
5440 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5441 GDI_TEXT_VALUE, textbutton_info[i].text,
5442 GDI_TEXT_SIZE, textbutton_info[i].size,
5443 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5444 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5445 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5446 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5447 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5448 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5449 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5450 GDI_DECORATION_SHIFTING, 1, 1,
5451 GDI_EVENT_MASK, event_mask,
5452 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5453 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5457 Error(ERR_EXIT, "cannot create gadget");
5459 level_editor_gadget[id] = gi;
5460 right_gadget_border[id] =
5461 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5465 static void CreateGraphicbuttonGadgets()
5467 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5468 struct GadgetInfo *gi;
5469 unsigned long event_mask;
5472 /* create buttons for scrolling of drawing area and element list */
5473 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5475 int id = graphicbutton_info[i].gadget_id;
5476 int gd_x1, gd_x2, gd_y1, gd_y2;
5477 int x = SX + graphicbutton_info[i].x;
5478 int y = SY + graphicbutton_info[i].y;
5480 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5482 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5484 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5485 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5486 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5489 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5491 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5492 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5493 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5497 /* determine horizontal position to the right of specified gadget */
5498 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5499 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5500 ED_GADGET_TEXT_DISTANCE);
5502 /* determine horizontal offset for leading text */
5503 if (graphicbutton_info[i].text_left != NULL)
5504 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5506 gi = CreateGadget(GDI_CUSTOM_ID, id,
5507 GDI_CUSTOM_TYPE_ID, i,
5508 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5511 GDI_WIDTH, graphicbutton_info[i].width,
5512 GDI_HEIGHT, graphicbutton_info[i].height,
5513 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5514 GDI_STATE, GD_BUTTON_UNPRESSED,
5515 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5516 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5517 GDI_EVENT_MASK, event_mask,
5518 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5519 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5523 Error(ERR_EXIT, "cannot create gadget");
5525 level_editor_gadget[id] = gi;
5526 right_gadget_border[id] =
5527 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5531 static void CreateScrollbarGadgets()
5535 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5537 int id = scrollbar_info[i].gadget_id;
5538 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5539 int gd_x1, gd_x2, gd_y1, gd_y2;
5540 struct GadgetInfo *gi;
5541 int items_max, items_visible, item_position;
5542 unsigned long event_mask;
5544 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5546 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5547 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5548 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5550 else /* drawing area scrollbars */
5552 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5554 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5555 items_visible = ed_fieldx;
5560 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5561 items_visible = ed_fieldy;
5566 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5568 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5569 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5570 scrollbar_info[i].height : scrollbar_info[i].width));
5571 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5572 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5574 gi = CreateGadget(GDI_CUSTOM_ID, id,
5575 GDI_CUSTOM_TYPE_ID, i,
5576 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5577 GDI_X, scrollbar_info[i].x,
5578 GDI_Y, scrollbar_info[i].y,
5579 GDI_WIDTH, scrollbar_info[i].width,
5580 GDI_HEIGHT, scrollbar_info[i].height,
5581 GDI_TYPE, scrollbar_info[i].type,
5582 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5583 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5584 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5585 GDI_STATE, GD_BUTTON_UNPRESSED,
5586 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5587 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5588 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5589 GDI_EVENT_MASK, event_mask,
5590 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5591 GDI_CALLBACK_ACTION, HandleControlButtons,
5595 Error(ERR_EXIT, "cannot create gadget");
5597 level_editor_gadget[id] = gi;
5601 static void CreateCheckbuttonGadgets()
5603 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5604 struct GadgetInfo *gi;
5605 unsigned long event_mask;
5606 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5609 event_mask = GD_EVENT_PRESSED;
5611 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5612 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5613 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5614 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5615 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5617 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5619 int id = checkbutton_info[i].gadget_id;
5620 int x = SX + checkbutton_info[i].x;
5621 int y = SY + checkbutton_info[i].y;
5623 if (id == GADGET_ID_STICK_ELEMENT)
5624 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5626 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5628 /* determine horizontal position to the right of specified gadget */
5629 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5630 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5631 ED_GADGET_TEXT_DISTANCE);
5633 /* determine horizontal offset for leading text */
5634 if (checkbutton_info[i].text_left != NULL)
5635 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5637 gi = CreateGadget(GDI_CUSTOM_ID, id,
5638 GDI_CUSTOM_TYPE_ID, i,
5639 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5642 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5643 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5644 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5645 GDI_CHECKED, *checkbutton_info[i].value,
5646 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5647 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5648 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5649 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5650 GDI_EVENT_MASK, event_mask,
5651 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5652 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5656 Error(ERR_EXIT, "cannot create gadget");
5658 level_editor_gadget[id] = gi;
5659 right_gadget_border[id] =
5660 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5664 static void CreateRadiobuttonGadgets()
5666 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5667 struct GadgetInfo *gi;
5668 unsigned long event_mask;
5669 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5672 event_mask = GD_EVENT_PRESSED;
5674 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5675 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5676 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5677 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5678 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5680 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5682 int id = radiobutton_info[i].gadget_id;
5683 int x = SX + radiobutton_info[i].x;
5684 int y = SY + radiobutton_info[i].y;
5687 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5689 /* determine horizontal position to the right of specified gadget */
5690 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5691 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5692 ED_GADGET_TEXT_DISTANCE);
5694 /* determine horizontal offset for leading text */
5695 if (radiobutton_info[i].text_left != NULL)
5696 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5698 gi = CreateGadget(GDI_CUSTOM_ID, id,
5699 GDI_CUSTOM_TYPE_ID, i,
5700 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5703 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5704 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5705 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5706 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5707 GDI_CHECKED, checked,
5708 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5709 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5710 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5711 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5712 GDI_EVENT_MASK, event_mask,
5713 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5714 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5718 Error(ERR_EXIT, "cannot create gadget");
5720 level_editor_gadget[id] = gi;
5721 right_gadget_border[id] =
5722 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5726 void CreateLevelEditorGadgets()
5728 int old_game_status = game_status;
5730 /* setting 'game_status' is needed to get the right fonts for the editor */
5731 game_status = GAME_MODE_EDITOR;
5733 ReinitializeElementList();
5735 CreateControlButtons();
5736 CreateScrollbarGadgets();
5738 /* order of function calls is important because of cross-references */
5739 CreateCheckbuttonGadgets();
5740 CreateCounterButtons();
5741 CreateRadiobuttonGadgets();
5742 CreateTextInputGadgets();
5743 CreateTextAreaGadgets();
5744 CreateSelectboxGadgets();
5745 CreateGraphicbuttonGadgets();
5746 CreateTextbuttonGadgets();
5747 CreateDrawingAreas();
5749 game_status = old_game_status;
5752 void FreeLevelEditorGadgets()
5756 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5757 FreeGadget(level_editor_gadget[i]);
5760 static void MapCounterButtons(int id)
5762 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5763 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5764 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5765 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5766 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5767 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5768 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5769 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5770 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5771 int yoffset = ED_BORDER_SIZE;
5772 int x_left = gi_down->x - xoffset_left;
5774 int x_right; /* set after gadget position was modified */
5776 int x_right = gi_up->x + gi_up->width + xoffset_right;
5778 int y_above = gi_down->y - yoffset_above;
5780 int y; /* set after gadget position was modified */
5782 /* counter limits must be changed first to prevent value truncation */
5783 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5784 counterbutton_info[id].max_value);
5786 /* right text position might have changed after setting position above */
5787 x_right = gi_up->x + gi_up->width + xoffset_right;
5789 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5791 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5792 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5793 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5795 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5796 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5797 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5800 /* vertical position might have changed after setting position above */
5801 y = gi_up->y + yoffset;
5803 if (counterbutton_info[id].text_above)
5804 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5806 if (counterbutton_info[id].text_left)
5807 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5809 if (counterbutton_info[id].text_right)
5810 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5817 static void MapControlButtons()
5822 /* map toolbox buttons (excluding special CE toolbox buttons) */
5823 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5824 MapGadget(level_editor_gadget[i]);
5826 /* map buttons to select elements */
5827 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5828 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5829 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5830 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5831 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5833 /* map buttons to select level */
5834 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5835 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5836 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5837 MapCounterButtons(counter_id);
5840 static void MapDrawingArea(int id)
5842 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5843 int area_xsize = gi->drawing.area_xsize;
5844 int area_ysize = gi->drawing.area_ysize;
5845 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5846 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5847 int x_left = gi->x - xoffset_left;
5848 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5849 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5850 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5851 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5853 if (drawingarea_info[id].text_left)
5854 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5856 if (drawingarea_info[id].text_right)
5857 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5859 if (drawingarea_info[id].text_below)
5860 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5862 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5864 DrawElementBorder(gi->x, gi->y,
5865 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5867 DrawDrawingArea(id);
5873 static void MapTextInputGadget(int id)
5875 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5876 int xoffset_above = 0;
5877 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5878 int x_above = textinput_info[id].x + xoffset_above;
5879 int y_above = textinput_info[id].y + yoffset_above;
5881 if (textinput_info[id].text_above)
5882 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5884 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5889 static void MapTextAreaGadget(int id)
5891 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5892 int xoffset_above = 0;
5893 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5894 int x_above = textarea_info[id].x + xoffset_above;
5895 int y_above = textarea_info[id].y + yoffset_above;
5897 if (textarea_info[id].text_above)
5898 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5900 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5905 static void MapSelectboxGadget(int id)
5907 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5908 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5909 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5910 int yoffset = ED_BORDER_SIZE;
5911 int x_left = gi->x - xoffset_left;
5912 int x_right = gi->x + gi->width + xoffset_right;
5913 int y = gi->y + yoffset;
5915 if (selectbox_info[id].text_left)
5916 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5918 if (selectbox_info[id].text_right)
5919 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5921 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5926 static void MapTextbuttonGadget(int id)
5928 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5929 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5930 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5931 int yoffset = ED_BORDER_SIZE;
5932 int x_left = gi->x - xoffset_left;
5933 int x_right = gi->x + gi->width + xoffset_right;
5934 int y = gi->y + yoffset;
5936 /* only show button to delete change pages when more than minimum pages */
5937 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5938 custom_element.num_change_pages == MIN_CHANGE_PAGES)
5941 if (textbutton_info[id].text_left)
5942 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5944 if (textbutton_info[id].text_right)
5945 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5950 static void MapGraphicbuttonGadget(int id)
5952 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5953 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5954 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5955 int yoffset = ED_BORDER_SIZE;
5956 int x_left = gi->x - xoffset_left;
5957 int x_right = gi->x + gi->width + xoffset_right;
5958 int y = gi->y + yoffset;
5960 if (graphicbutton_info[id].text_left)
5961 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5963 if (graphicbutton_info[id].text_right)
5964 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5969 static void MapRadiobuttonGadget(int id)
5971 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5972 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5973 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5974 int yoffset = ED_BORDER_SIZE;
5975 int x_left = gi->x - xoffset_left;
5976 int x_right = gi->x + gi->width + xoffset_right;
5977 int y = gi->y + yoffset;
5979 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5981 if (radiobutton_info[id].text_left)
5982 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5984 if (radiobutton_info[id].text_right)
5985 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5987 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5992 static void MapCheckbuttonGadget(int id)
5994 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5995 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5996 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5997 int yoffset = ED_BORDER_SIZE;
5998 int x_left, x_right, y; /* set after gadget position was modified */
6000 /* set position for gadgets with dynamically determined position */
6001 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6002 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6003 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6005 x_left = gi->x - xoffset_left;
6006 x_right = gi->x + gi->width + xoffset_right;
6007 y = gi->y + yoffset;
6009 if (checkbutton_info[id].text_left)
6010 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6012 if (checkbutton_info[id].text_right)
6013 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6015 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6020 static void MapMainDrawingArea()
6022 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6023 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6026 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6028 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6029 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6030 no_horizontal_scrollbar) ||
6031 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6032 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6033 no_vertical_scrollbar))
6036 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6039 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6041 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6042 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6045 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6048 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6051 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6055 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6057 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6058 i == GADGET_ID_CUSTOM_COPY_TO ||
6059 i == GADGET_ID_CUSTOM_EXCHANGE ||
6060 i == GADGET_ID_CUSTOM_COPY ||
6061 i == GADGET_ID_CUSTOM_PASTE)
6064 MapGadget(level_editor_gadget[i]);
6066 UnmapGadget(level_editor_gadget[i]);
6071 static void MapLevelEditorToolboxCustomGadgets()
6073 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6076 static void UnmapLevelEditorToolboxCustomGadgets()
6078 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6081 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6083 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6086 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6088 if (i != GADGET_ID_SINGLE_ITEMS &&
6089 i != GADGET_ID_PROPERTIES &&
6090 i != GADGET_ID_PICK_ELEMENT)
6092 struct GadgetInfo *gi = level_editor_gadget[i];
6100 BlitBitmap(gd_bitmap, drawto,
6101 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6102 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6103 gi->width, gi->height, gi->x, gi->y);
6105 redraw_mask |= REDRAW_DOOR_3;
6111 static void MapLevelEditorToolboxDrawingGadgets()
6113 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6116 static void UnmapLevelEditorToolboxDrawingGadgets()
6118 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6121 static void UnmapDrawingArea(int id)
6123 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6126 static void UnmapLevelEditorWindowGadgets()
6130 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6131 if (level_editor_gadget[i]->x < SX + SXSIZE)
6132 UnmapGadget(level_editor_gadget[i]);
6135 void UnmapLevelEditorGadgets()
6139 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6140 UnmapGadget(level_editor_gadget[i]);
6143 static void ResetUndoBuffer()
6145 undo_buffer_position = -1;
6146 undo_buffer_steps = -1;
6147 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6149 level.changed = FALSE;
6152 static void DrawEditModeWindow()
6154 ModifyEditorElementList();
6155 RedrawDrawingElements();
6157 if (edit_mode == ED_MODE_INFO)
6158 DrawLevelInfoWindow();
6159 else if (edit_mode == ED_MODE_PROPERTIES)
6160 DrawPropertiesWindow();
6161 else /* edit_mode == ED_MODE_DRAWING */
6162 DrawDrawingWindow();
6165 static boolean LevelChanged()
6167 boolean field_changed = FALSE;
6170 if (leveldir_current->readonly)
6173 for (y = 0; y < lev_fieldy; y++)
6174 for (x = 0; x < lev_fieldx; x++)
6175 if (Feld[x][y] != level.field[x][y])
6176 field_changed = TRUE;
6178 return (level.changed || field_changed);
6181 static boolean LevelContainsPlayer()
6183 boolean player_found = FALSE;
6186 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6188 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6190 if (Feld[x][y] == EL_PLAYER_1 ||
6191 Feld[x][y] == EL_SP_MURPHY)
6192 player_found = TRUE;
6195 return player_found;
6198 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6199 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6203 for (x = 0; x < lev_fieldx; x++)
6204 for (y = 0; y < lev_fieldy; y++)
6205 dst[x][y] = src[x][y];
6208 static int setSelectboxValue(int selectbox_id, int new_value)
6210 int new_index_value = 0;
6213 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6214 if (selectbox_info[selectbox_id].options[i].value == new_value)
6215 new_index_value = i;
6217 *selectbox_info[selectbox_id].value =
6218 selectbox_info[selectbox_id].options[new_index_value].value;
6220 return new_index_value;
6223 static void setSelectboxSpecialActionVariablesIfNeeded()
6227 /* change action mode and arg variables according to action type variable */
6228 for (i = 0; action_arg_options[i].value != -1; i++)
6230 if (action_arg_options[i].value == custom_element_change.action_type)
6232 int mode = action_arg_options[i].mode;
6234 /* only change if corresponding selectbox has changed */
6235 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6236 action_arg_modes[mode])
6237 custom_element_change.action_mode = -1;
6239 /* only change if corresponding selectbox has changed */
6240 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6241 action_arg_options[i].options)
6242 custom_element_change.action_arg = -1;
6249 static void setSelectboxSpecialActionOptions()
6253 /* change action mode and arg selectbox according to action type selectbox */
6254 for (i = 0; action_arg_options[i].value != -1; i++)
6256 if (action_arg_options[i].value == custom_element_change.action_type)
6258 int mode = action_arg_options[i].mode;
6260 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6261 action_arg_modes[mode]);
6262 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6263 custom_element_change.action_mode);
6265 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6266 action_arg_options[i].options);
6267 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6268 custom_element_change.action_arg);
6274 static void copy_custom_element_settings(int element_from, int element_to)
6276 struct ElementInfo *ei_from = &element_info[element_from];
6277 struct ElementInfo *ei_to = &element_info[element_to];
6280 /* ---------- copy element description ---------- */
6281 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6282 ei_to->description[i] = ei_from->description[i];
6284 /* ---------- copy element base properties ---------- */
6285 Properties[element_to][EP_BITFIELD_BASE] =
6286 Properties[element_from][EP_BITFIELD_BASE];
6288 /* ---------- copy custom property values ---------- */
6290 ei_to->use_gfx_element = ei_from->use_gfx_element;
6291 ei_to->gfx_element = ei_from->gfx_element;
6293 ei_to->access_direction = ei_from->access_direction;
6295 ei_to->collect_score_initial = ei_from->collect_score_initial;
6296 ei_to->collect_count_initial = ei_from->collect_count_initial;
6298 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6299 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6300 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6302 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6303 ei_to->push_delay_random = ei_from->push_delay_random;
6304 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6305 ei_to->drop_delay_random = ei_from->drop_delay_random;
6306 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6307 ei_to->move_delay_random = ei_from->move_delay_random;
6309 ei_to->move_pattern = ei_from->move_pattern;
6310 ei_to->move_direction_initial = ei_from->move_direction_initial;
6311 ei_to->move_stepsize = ei_from->move_stepsize;
6313 ei_to->move_enter_element = ei_from->move_enter_element;
6314 ei_to->move_leave_element = ei_from->move_leave_element;
6315 ei_to->move_leave_type = ei_from->move_leave_type;
6317 ei_to->slippery_type = ei_from->slippery_type;
6319 for (y = 0; y < 3; y++)
6320 for (x = 0; x < 3; x++)
6321 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6323 ei_to->explosion_type = ei_from->explosion_type;
6324 ei_to->explosion_delay = ei_from->explosion_delay;
6325 ei_to->ignition_delay = ei_from->ignition_delay;
6327 /* ---------- reinitialize and copy change pages ---------- */
6329 ei_to->num_change_pages = ei_from->num_change_pages;
6330 ei_to->current_change_page = ei_from->current_change_page;
6332 setElementChangePages(ei_to, ei_to->num_change_pages);
6334 for (i=0; i < ei_to->num_change_pages; i++)
6335 ei_to->change_page[i] = ei_from->change_page[i];
6337 /* ---------- copy group element info ---------- */
6338 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6339 *ei_to->group = *ei_from->group;
6341 /* mark this custom element as modified */
6342 ei_to->modified_settings = TRUE;
6345 static void replace_custom_element_in_settings(int element_from,
6350 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6352 struct ElementInfo *ei = &element_info[i];
6354 for (y = 0; y < 3; y++)
6355 for (x = 0; x < 3; x++)
6356 if (ei->content.e[x][y] == element_from)
6357 ei->content.e[x][y] = element_to;
6359 for (j = 0; j < ei->num_change_pages; j++)
6361 struct ElementChangeInfo *change = &ei->change_page[j];
6363 if (change->target_element == element_from)
6364 change->target_element = element_to;
6366 if (change->trigger_element == element_from)
6367 change->trigger_element = element_to;
6369 for (y = 0; y < 3; y++)
6370 for (x = 0; x < 3; x++)
6371 if (change->target_content.e[x][y] == element_from)
6372 change->target_content.e[x][y] = element_to;
6375 if (ei->group != NULL) /* group or internal */
6376 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6377 if (ei->group->element[j] == element_from)
6378 ei->group->element[j] = element_to;
6382 static void replace_custom_element_in_playfield(int element_from,
6387 for (x = 0; x < lev_fieldx; x++)
6388 for (y = 0; y < lev_fieldy; y++)
6389 if (Feld[x][y] == element_from)
6390 Feld[x][y] = element_to;
6393 static boolean CopyCustomElement(int element_old, int element_new,
6396 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6398 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6399 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6400 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6402 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6404 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6405 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6406 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6408 level.changed = TRUE;
6410 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6412 Request("Please choose custom element !", REQ_CONFIRM);
6416 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6418 Request("Please choose group element !", REQ_CONFIRM);
6424 level.changed = TRUE;
6427 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6429 copy_custom_element_settings(element_new, element_old);
6431 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6433 copy_custom_element_settings(element_old, element_new);
6435 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6437 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6438 copy_custom_element_settings(element_new, element_old);
6439 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6441 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6442 replace_custom_element_in_settings(element_new, element_old);
6443 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6445 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6446 replace_custom_element_in_playfield(element_new, element_old);
6447 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6450 UpdateCustomElementGraphicGadgets();
6451 DrawPropertiesWindow();
6456 static void CopyCustomElementPropertiesToEditor(int element)
6459 int current_change_page = element_info[element].current_change_page;
6461 /* dynamically (re)build selectbox for selecting change page */
6462 for (i = 0; i < element_info[element].num_change_pages; i++)
6464 sprintf(options_change_page_strings[i], "%d", i + 1);
6466 options_change_page[i].value = i;
6467 options_change_page[i].text = options_change_page_strings[i];
6470 options_change_page[i].value = -1;
6471 options_change_page[i].text = NULL;
6473 /* needed here to initialize combined element properties */
6474 InitElementPropertiesEngine(level.game_version);
6476 element_info[element].change =
6477 &element_info[element].change_page[current_change_page];
6479 custom_element = element_info[element];
6480 custom_element_change = *element_info[element].change;
6482 /* needed to initially set selectbox options for special action options */
6483 setSelectboxSpecialActionOptions();
6485 /* needed to initially set selectbox value variables to reliable defaults */
6486 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6487 setSelectboxValue(i, *selectbox_info[i].value);
6489 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6490 custom_element_properties[i] = HAS_PROPERTY(element, i);
6492 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6493 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6495 /* ---------- element settings: configure (custom elements) ------------- */
6497 /* set accessible layer selectbox help value */
6498 custom_element.access_type =
6499 (IS_WALKABLE(element) ? EP_WALKABLE :
6500 IS_PASSABLE(element) ? EP_PASSABLE :
6501 custom_element.access_type);
6502 custom_element.access_layer =
6503 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6504 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6505 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6506 custom_element.access_layer);
6507 custom_element.access_protected =
6508 (IS_PROTECTED(element) ? 1 : 0);
6509 custom_element_properties[EP_ACCESSIBLE] =
6510 (IS_ACCESSIBLE_OVER(element) ||
6511 IS_ACCESSIBLE_INSIDE(element) ||
6512 IS_ACCESSIBLE_UNDER(element));
6514 /* set walk-to-object action selectbox help value */
6515 custom_element.walk_to_action =
6516 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6517 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6518 IS_DROPPABLE(element) ? EP_DROPPABLE :
6519 IS_THROWABLE(element) ? EP_THROWABLE :
6520 IS_PUSHABLE(element) ? EP_PUSHABLE :
6521 custom_element.walk_to_action);
6522 custom_element_properties[EP_WALK_TO_OBJECT] =
6523 (IS_DIGGABLE(element) ||
6524 IS_COLLECTIBLE_ONLY(element) ||
6525 IS_DROPPABLE(element) ||
6526 IS_THROWABLE(element) ||
6527 IS_PUSHABLE(element));
6529 /* set smash targets selectbox help value */
6530 custom_element.smash_targets =
6531 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6532 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6533 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6534 custom_element.smash_targets);
6535 custom_element_properties[EP_CAN_SMASH] =
6536 (CAN_SMASH_EVERYTHING(element) ||
6537 CAN_SMASH_ENEMIES(element) ||
6538 CAN_SMASH_PLAYER(element));
6540 /* set deadliness selectbox help value */
6541 custom_element.deadliness =
6542 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6543 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6544 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6545 custom_element.deadliness);
6546 custom_element_properties[EP_DEADLY] =
6547 (DONT_TOUCH(element) ||
6548 DONT_COLLIDE_WITH(element) ||
6549 DONT_RUN_INTO(element));
6551 /* ---------- element settings: advanced (custom elements) --------------- */
6553 /* set "change by direct action" selectbox help value */
6554 custom_element_change.direct_action =
6555 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6556 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6557 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6558 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6559 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6560 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6561 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6562 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6563 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6564 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6565 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6566 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6567 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6568 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6569 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6570 custom_element_change.direct_action);
6572 /* set "change by other element action" selectbox help value */
6573 custom_element_change.other_action =
6574 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6575 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6576 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6577 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6578 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6579 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6580 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6581 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6582 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6583 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6584 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6585 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6586 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6587 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6588 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6589 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6590 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6591 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6592 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6593 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6594 custom_element_change.other_action);
6597 static void CopyGroupElementPropertiesToEditor(int element)
6599 group_element_info = *element_info[element].group;
6600 custom_element = element_info[element]; /* needed for description */
6603 static void CopyClassicElementPropertiesToEditor(int element)
6605 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6606 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6607 getMoveIntoAcidProperty(&level, element);
6609 if (MAYBE_DONT_COLLIDE_WITH(element))
6610 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6611 getDontCollideWithProperty(&level, element);
6614 static void CopyElementPropertiesToEditor(int element)
6616 if (IS_CUSTOM_ELEMENT(element))
6617 CopyCustomElementPropertiesToEditor(element);
6618 else if (IS_GROUP_ELEMENT(element))
6619 CopyGroupElementPropertiesToEditor(element);
6621 CopyClassicElementPropertiesToEditor(element);
6624 static void CopyCustomElementPropertiesToGame(int element)
6627 int access_type_and_layer;
6629 /* mark that this custom element has been modified */
6630 custom_element.modified_settings = TRUE;
6631 level.changed = TRUE;
6633 if (level.use_custom_template)
6635 if (Request("Copy and modify level template ?", REQ_ASK))
6637 level.use_custom_template = FALSE;
6638 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6639 GDI_CHECKED, FALSE, GDI_END);
6643 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6645 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6649 element_info[element] = custom_element;
6650 *element_info[element].change = custom_element_change;
6652 /* ---------- element settings: configure (custom elements) ------------- */
6654 /* set accessible property from checkbox and selectbox */
6655 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6656 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6657 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6658 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6659 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6660 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6661 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6662 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6663 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6664 custom_element_properties[access_type_and_layer] =
6665 custom_element_properties[EP_ACCESSIBLE];
6666 custom_element_properties[EP_PROTECTED] =
6667 (custom_element.access_protected != 0 &&
6668 custom_element_properties[EP_ACCESSIBLE]);
6670 /* set walk-to-object property from checkbox and selectbox */
6671 custom_element_properties[EP_DIGGABLE] = FALSE;
6672 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6673 custom_element_properties[EP_DROPPABLE] = FALSE;
6674 custom_element_properties[EP_THROWABLE] = FALSE;
6675 custom_element_properties[EP_PUSHABLE] = FALSE;
6676 custom_element_properties[custom_element.walk_to_action] =
6677 custom_element_properties[EP_WALK_TO_OBJECT];
6679 /* set smash property from checkbox and selectbox */
6680 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6681 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6682 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6683 custom_element_properties[custom_element.smash_targets] =
6684 custom_element_properties[EP_CAN_SMASH];
6686 /* set deadliness property from checkbox and selectbox */
6687 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6688 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6689 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6690 custom_element_properties[custom_element.deadliness] =
6691 custom_element_properties[EP_DEADLY];
6693 /* ---------- element settings: advanced (custom elements) --------------- */
6695 /* set player change event from checkbox and selectbox */
6696 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6697 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6698 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6699 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6700 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6701 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6702 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6703 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6704 custom_element_change_events[CE_SWITCHED] = FALSE;
6705 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6706 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6707 custom_element_change_events[CE_BLOCKED] = FALSE;
6708 custom_element_change_events[CE_IMPACT] = FALSE;
6709 custom_element_change_events[CE_SMASHED] = FALSE;
6710 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6711 custom_element_change_events[custom_element_change.direct_action] =
6712 custom_element_change_events[CE_BY_DIRECT_ACTION];
6714 /* set other element action change event from checkbox and selectbox */
6715 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6716 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6717 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6718 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6719 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6720 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6721 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6722 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6723 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6724 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6725 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6726 custom_element_change_events[CE_HITTING_X] = FALSE;
6727 custom_element_change_events[CE_DIGGING_X] = FALSE;
6728 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6729 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6730 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6731 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6732 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6733 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6734 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6735 custom_element_change_events[custom_element_change.other_action] =
6736 custom_element_change_events[CE_BY_OTHER_ACTION];
6738 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6739 SET_PROPERTY(element, i, custom_element_properties[i]);
6741 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6742 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6744 /* copy change events also to special level editor variable */
6745 custom_element = element_info[element];
6746 custom_element_change = *element_info[element].change;
6749 static void CopyGroupElementPropertiesToGame(int element)
6751 element_info[element] = custom_element;
6752 *element_info[element].group = group_element_info;
6754 /* mark that this group element has been modified */
6755 element_info[element].modified_settings = TRUE;
6756 level.changed = TRUE;
6759 static void CopyClassicElementPropertiesToGame(int element)
6761 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6762 setMoveIntoAcidProperty(&level, element,
6763 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6765 if (MAYBE_DONT_COLLIDE_WITH(element))
6766 setDontCollideWithProperty(&level, element,
6767 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6770 static void CopyElementPropertiesToGame(int element)
6772 if (IS_CUSTOM_ELEMENT(element))
6773 CopyCustomElementPropertiesToGame(element);
6774 else if (IS_GROUP_ELEMENT(element))
6775 CopyGroupElementPropertiesToGame(element);
6777 CopyClassicElementPropertiesToGame(element);
6782 CloseDoor(DOOR_CLOSE_ALL);
6783 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6785 if (level_editor_test_game)
6787 CopyPlayfield(level.field, Feld);
6788 CopyPlayfield(FieldBackup, level.field);
6790 level_editor_test_game = FALSE;
6794 edit_mode = ED_MODE_DRAWING;
6795 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6803 /* copy default editor door content to main double buffer */
6804 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6805 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6807 /* draw bigger door */
6808 DrawSpecialEditorDoor();
6810 /* draw new control window */
6811 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6812 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6814 redraw_mask |= REDRAW_ALL;
6816 ReinitializeElementList(); /* update dynamic level element list */
6817 ReinitializeElementListButtons(); /* custom element may look different */
6820 MapControlButtons();
6822 DrawEditModeWindow();
6824 /* copy actual editor door content to door double buffer for OpenDoor() */
6825 BlitBitmap(drawto, bitmap_db_door,
6826 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6828 OpenDoor(DOOR_OPEN_1);
6831 static void AdjustDrawingAreaGadgets()
6833 int ed_xsize = lev_fieldx + 2;
6834 int ed_ysize = lev_fieldy + 2;
6835 int max_ed_fieldx = MAX_ED_FIELDX;
6836 int max_ed_fieldy = MAX_ED_FIELDY;
6837 boolean horizontal_scrollbar_needed;
6838 boolean vertical_scrollbar_needed;
6839 int x, y, width, height;
6840 int xoffset, yoffset;
6842 /* check if we need any scrollbars */
6843 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6844 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6846 /* check if we have a smaller editor field because of scrollbars */
6847 if (horizontal_scrollbar_needed)
6848 max_ed_fieldy = MAX_ED_FIELDY - 1;
6849 if (vertical_scrollbar_needed)
6850 max_ed_fieldx = MAX_ED_FIELDX - 1;
6852 /* check again if we now need more scrollbars because of less space */
6853 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6854 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6856 /* check if editor field gets even smaller after adding new scrollbars */
6857 if (horizontal_scrollbar_needed)
6858 max_ed_fieldy = MAX_ED_FIELDY - 1;
6859 if (vertical_scrollbar_needed)
6860 max_ed_fieldx = MAX_ED_FIELDX - 1;
6862 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6863 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6865 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6866 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6867 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6868 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6871 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6872 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6874 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6875 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6877 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6878 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6880 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6881 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6883 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6885 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6887 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6889 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6893 static void AdjustLevelScrollPosition()
6895 if (level_xpos < -1)
6897 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6898 level_xpos = lev_fieldx - ed_fieldx + 1;
6899 if (lev_fieldx < ed_fieldx - 2)
6902 if (level_ypos < -1)
6904 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6905 level_ypos = lev_fieldy - ed_fieldy + 1;
6906 if (lev_fieldy < ed_fieldy - 2)
6910 static void AdjustEditorScrollbar(int id)
6912 struct GadgetInfo *gi = level_editor_gadget[id];
6913 int items_max, items_visible, item_position;
6915 if (id == GADGET_ID_SCROLL_HORIZONTAL)
6917 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6918 items_visible = ed_fieldx;
6919 item_position = level_xpos + 1;
6923 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6924 items_visible = ed_fieldy;
6925 item_position = level_ypos + 1;
6928 if (item_position > items_max - items_visible)
6929 item_position = items_max - items_visible;
6931 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6932 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6935 static void AdjustElementListScrollbar()
6937 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6938 int items_max, items_visible, item_position;
6940 /* correct position of element list scrollbar */
6941 if (element_shift < 0)
6943 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6944 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6946 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6947 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6948 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6950 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6951 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6952 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6955 static void ModifyEditorCounterValue(int counter_id, int new_value)
6957 int *counter_value = counterbutton_info[counter_id].value;
6958 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6959 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6961 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6963 if (counter_value != NULL)
6964 *counter_value = gi->textinput.number_value;
6967 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6969 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6970 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6972 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6974 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6975 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6977 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6978 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6980 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6981 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6985 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6987 int gadget_id = selectbox_info[selectbox_id].gadget_id;
6988 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6989 int new_index_value = setSelectboxValue(selectbox_id, new_value);
6991 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6994 static void ModifyEditorSelectboxOptions(int selectbox_id,
6995 struct ValueTextInfo *options)
6997 int gadget_id = selectbox_info[selectbox_id].gadget_id;
6998 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7000 selectbox_info[selectbox_id].options = options;
7002 /* set index to zero -- list may be shorter now (correct later, if needed) */
7003 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7004 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7007 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7009 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7010 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7012 drawingarea_info[drawingarea_id].area_xsize = xsize;
7013 drawingarea_info[drawingarea_id].area_ysize = ysize;
7015 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7018 static void ModifyEditorElementList()
7022 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7024 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7025 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7026 struct GadgetDesign *gd = &gi->deco.design;
7027 int element = editor_elements[element_shift + i];
7031 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7032 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7038 static void PickDrawingElement(int button, int element)
7040 if (button < 1 || button > 3)
7045 new_element1 = element;
7046 DrawMiniGraphicExt(drawto,
7047 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7048 el2edimg(new_element1));
7050 else if (button == 2)
7052 new_element2 = element;
7053 DrawMiniGraphicExt(drawto,
7054 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7055 el2edimg(new_element2));
7059 new_element3 = element;
7060 DrawMiniGraphicExt(drawto,
7061 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7062 el2edimg(new_element3));
7065 redraw_mask |= REDRAW_DOOR_1;
7068 static void RedrawDrawingElements()
7070 PickDrawingElement(1, new_element1);
7071 PickDrawingElement(2, new_element2);
7072 PickDrawingElement(3, new_element3);
7075 static void DrawDrawingWindow()
7077 stick_element_properties_window = FALSE;
7079 SetMainBackgroundImage(IMG_UNDEFINED);
7082 UnmapLevelEditorWindowGadgets();
7083 UnmapLevelEditorToolboxCustomGadgets();
7085 AdjustDrawingAreaGadgets();
7086 AdjustLevelScrollPosition();
7087 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7088 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7090 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7092 MapMainDrawingArea();
7093 MapLevelEditorToolboxDrawingGadgets();
7096 static void DrawLevelInfoWindow()
7100 stick_element_properties_window = FALSE;
7102 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7104 UnmapLevelEditorWindowGadgets();
7107 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7108 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7110 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7111 "Level Settings", FONT_TITLE_1);
7112 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7113 "Editor Settings", FONT_TITLE_1);
7116 /* draw counter gadgets */
7117 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7118 MapCounterButtons(i);
7120 /* draw selectbox gadgets */
7121 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7122 MapSelectboxGadget(i);
7124 /* draw checkbutton gadgets */
7125 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7126 MapCheckbuttonGadget(i);
7128 /* draw radiobutton gadgets */
7129 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7130 MapRadiobuttonGadget(i);
7132 /* draw text input gadgets */
7133 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7134 MapTextInputGadget(i);
7136 /* draw drawing area */
7137 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7140 static void DrawCustomContentArea()
7142 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7143 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7144 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7145 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7146 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7147 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7149 /* add distance for potential left text (without drawing area border) */
7150 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7152 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7154 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7157 static void DrawCustomChangeContentArea()
7159 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7160 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7161 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7162 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7163 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7164 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7166 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7171 static void DrawYamYamContentAreas()
7173 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7174 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7177 /* display counter to choose number of element content areas */
7178 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7180 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7182 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7184 if (i < level.num_yamyam_contents)
7190 int font_height = getFontHeight(FONT_TEXT_1);
7192 UnmapDrawingArea(id);
7194 /* delete content areas in case of reducing number of them */
7195 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7196 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7198 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7202 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7203 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7204 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7207 static void DrawMagicBallContentAreas()
7209 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7210 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7213 /* display counter to choose number of element content areas */
7214 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7216 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7218 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7220 if (i < level.num_ball_contents)
7226 int font_height = getFontHeight(FONT_TEXT_1);
7228 UnmapDrawingArea(id);
7230 /* delete content areas in case of reducing number of them */
7231 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7232 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7234 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7238 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7239 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7240 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7243 static void DrawGroupElementArea(int element)
7245 int num_elements = group_element_info.num_elements;
7246 int id = ED_DRAWING_ID_GROUP_CONTENT;
7247 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7248 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7249 int xsize = MAX_ELEMENTS_IN_GROUP;
7252 if (drawingarea_info[id].text_left != NULL)
7253 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7255 UnmapDrawingArea(id);
7257 ModifyEditorDrawingArea(id, num_elements, 1);
7259 /* delete content areas in case of reducing number of them */
7260 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7265 static void DrawEnvelopeTextArea(int envelope_nr)
7267 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7268 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7271 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7273 if (envelope_nr != -1)
7274 textarea_info[id].value = level.envelope_text[envelope_nr];
7276 ModifyGadget(gi, GDI_AREA_SIZE,
7277 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7278 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7281 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7284 char *getElementDescriptionFilename(int element)
7286 char *docs_dir = options.docs_directory;
7287 char *elements_subdir = "elements";
7288 static char *filename = NULL;
7289 char basename[MAX_FILENAME_LEN];
7291 checked_free(filename);
7293 /* 1st try: look for element description file for exactly this element */
7294 sprintf(basename, "%s.txt", element_info[element].token_name);
7295 filename = getPath3(docs_dir, elements_subdir, basename);
7296 if (fileExists(filename))
7301 /* 2nd try: look for element description file for this element's class */
7302 sprintf(basename, "%s.txt", element_info[element].class_name);
7303 filename = getPath3(docs_dir, elements_subdir, basename);
7304 if (fileExists(filename))
7310 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7312 int font_height = getFontHeight(font_nr);
7313 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7314 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7315 int sx = SX + pad_x;
7316 int sy = SY + pad_y;
7317 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7319 if (start_line >= max_lines_per_screen)
7322 DrawText(sx, sy + start_line * font_height, text, font_nr);
7327 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7329 int font_nr = FONT_TEXT_2;
7330 int font_width = getFontWidth(font_nr);
7331 int font_height = getFontHeight(font_nr);
7332 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7333 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7334 int sx = SX + pad_x;
7335 int sy = SY + pad_y + start_line * font_height;
7336 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7337 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7339 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7340 max_lines_per_screen);
7343 static void DrawPropertiesTabulatorGadgets()
7345 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7346 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7347 int gd_x = gd->x + gd_gi->border.width / 2;
7348 int gd_y = gd->y + gd_gi->height - 1;
7349 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7350 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7351 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7355 /* draw additional "advanced" tabulator for custom elements */
7356 if (IS_CUSTOM_ELEMENT(properties_element))
7357 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7359 for (i = id_first; i <= id_last; i++)
7361 int gadget_id = textbutton_info[i].gadget_id;
7362 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7363 boolean active = (i != edit_mode_properties);
7365 /* use "config 1" and "config 2" instead of "config" */
7366 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7367 IS_CUSTOM_ELEMENT(properties_element))
7370 /* draw background line below tabulator button */
7371 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7373 /* draw solid line below inactive tabulator buttons */
7374 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7375 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7377 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7378 MapTextbuttonGadget(i);
7381 /* draw little border line below tabulator buttons */
7382 if (tab_color != BLACK_PIXEL) /* black => transparent */
7383 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7384 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7385 ED_GADGET_DISTANCE, tab_color);
7388 static void DrawPropertiesInfo()
7397 /* configurable properties */
7399 { EP_WALKABLE_OVER, "- player can walk over it" },
7400 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7401 { EP_WALKABLE_UNDER, "- player can walk under it" },
7402 { EP_PASSABLE_OVER, "- player can pass over it" },
7403 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7404 { EP_PASSABLE_UNDER, "- player can pass under it" },
7405 { EP_PROTECTED, "- player is protected by it" },
7407 { EP_DIGGABLE, "- can be digged away" },
7408 { EP_COLLECTIBLE, "- can be collected" },
7409 { EP_DROPPABLE, "- can be dropped after collecting" },
7410 { EP_THROWABLE, "- can be thrown after collecting" },
7411 { EP_PUSHABLE, "- can be pushed" },
7413 { EP_CAN_FALL, "- can fall" },
7414 { EP_CAN_MOVE, "- can move" },
7416 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7418 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7420 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7422 { EP_SLIPPERY, "- slippery for falling elements" },
7423 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7425 { EP_DONT_RUN_INTO, "- deadly when running into" },
7426 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7427 { EP_DONT_TOUCH, "- deadly when touching" },
7429 { EP_INDESTRUCTIBLE, "- indestructible" },
7431 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7432 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7433 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7435 { EP_CAN_CHANGE, "- can change to other element" },
7437 /* pre-defined properties */
7438 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7439 { EP_SWITCHABLE, "- can be switched" },
7440 { EP_HAS_CONTENT, "- can contain other elements" },
7444 char *filename = getElementDescriptionFilename(properties_element);
7445 char *percentage_text = "In this level:";
7446 char *properties_text = "Standard properties:";
7448 int num_elements_in_level;
7449 int num_standard_properties = 0;
7450 int font1_nr = FONT_TEXT_1;
7451 int font2_nr = FONT_TEXT_2;
7452 int font1_width = getFontWidth(font1_nr);
7453 int font2_height = getFontHeight(font2_nr);
7454 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7455 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7456 int screen_line = 0;
7460 if (IS_CUSTOM_ELEMENT(properties_element))
7462 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7463 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7466 else if (IS_GROUP_ELEMENT(properties_element))
7468 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7469 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7474 /* ----- print number of elements / percentage of this element in level */
7476 num_elements_in_level = 0;
7477 for (y = 0; y < lev_fieldy; y++)
7478 for (x = 0; x < lev_fieldx; x++)
7479 if (Feld[x][y] == properties_element)
7480 num_elements_in_level++;
7481 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7483 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7485 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7486 pad_y + screen_line++ * font2_height, font2_nr,
7487 "%d (%.2f%%)", num_elements_in_level, percentage);
7491 /* ----- print standard properties of this element */
7493 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7496 for (i = 0; properties[i].value != -1; i++)
7498 if (!HAS_PROPERTY(properties_element, properties[i].value))
7501 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7502 properties[i].text);
7503 num_standard_properties++;
7506 if (num_standard_properties == 0)
7507 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7508 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7512 /* ----- print special description of this element */
7514 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7515 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7516 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7519 #define TEXT_COLLECTING "Score for collecting"
7520 #define TEXT_SMASHING "Score for smashing"
7521 #define TEXT_SLURPING "Score for slurping"
7522 #define TEXT_CRACKING "Score for cracking"
7523 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7524 #define TEXT_DURATION "Duration when activated"
7525 #define TEXT_BALL_DELAY "Element generation delay"
7526 #define TEXT_MOVE_SPEED "Speed of android moving"
7527 #define TEXT_CLONE_SPEED "Speed of android cloning"
7528 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7529 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7530 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7531 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7532 #define TEXT_TIME_BONUS "Extra time to solve level"
7539 } elements_with_counter[] =
7541 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7542 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7543 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7544 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7545 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7546 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7547 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7548 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7549 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7550 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7551 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7552 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7553 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7554 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7555 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7556 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7557 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7558 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7559 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7560 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7561 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7562 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7563 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7564 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7565 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7566 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7567 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7568 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7569 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7570 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7571 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7572 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7573 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7574 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7575 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7576 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7577 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7578 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7579 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7580 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7581 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7582 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7583 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7584 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7585 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7586 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7587 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7588 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7589 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7590 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7591 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7592 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7593 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7594 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7595 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7596 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7597 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7598 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7599 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7600 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7601 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7602 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7603 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7604 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7605 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7606 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7609 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7610 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7611 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7612 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7613 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7614 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7615 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7616 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7617 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7618 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7619 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7620 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7621 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7622 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7626 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7627 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7628 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7629 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7630 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7631 { EL_ROBOT, &level.slurp_score, TEXT_SLURPING },
7632 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7633 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7639 static boolean checkPropertiesConfig(int element)
7643 if (IS_GEM(element) ||
7644 IS_CUSTOM_ELEMENT(element) ||
7645 IS_GROUP_ELEMENT(element) ||
7646 IS_ENVELOPE(element) ||
7647 ELEM_IS_PLAYER(element) ||
7648 HAS_CONTENT(element) ||
7649 CAN_GROW(element) ||
7650 COULD_MOVE_INTO_ACID(element) ||
7651 MAYBE_DONT_COLLIDE_WITH(element))
7654 for (i = 0; elements_with_counter[i].element != -1; i++)
7655 if (elements_with_counter[i].element == element)
7661 static void DrawPropertiesConfig()
7663 int max_num_element_counters = 4;
7664 int num_element_counters = 0;
7667 if (!checkPropertiesConfig(properties_element))
7669 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7674 /* check if there are elements where a value can be chosen for */
7675 for (i = 0; elements_with_counter[i].element != -1; i++)
7677 if (elements_with_counter[i].element == properties_element)
7679 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7681 counterbutton_info[counter_id].y =
7682 ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7683 (CAN_GROW(properties_element) ? 1 : 0) +
7684 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7685 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7686 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7687 num_element_counters);
7689 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7690 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7692 if (properties_element == EL_GAME_OF_LIFE ||
7693 properties_element == EL_BIOMAZE)
7695 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7696 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7700 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7701 counterbutton_info[counter_id].min_value = MIN_SCORE;
7702 counterbutton_info[counter_id].max_value = MAX_SCORE;
7705 MapCounterButtons(counter_id);
7707 num_element_counters++;
7708 if (num_element_counters >= max_num_element_counters)
7713 if (HAS_CONTENT(properties_element))
7715 /* draw stickybutton gadget */
7716 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7718 if (IS_AMOEBOID(properties_element))
7719 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7720 else if (properties_element == EL_YAMYAM)
7721 DrawYamYamContentAreas();
7722 else if (properties_element == EL_EMC_MAGIC_BALL)
7724 DrawMagicBallContentAreas();
7726 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7727 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7731 if (ELEM_IS_PLAYER(properties_element))
7733 int player_nr = GET_PLAYER_NR(properties_element);
7735 /* these properties can be set for every player individually */
7736 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7737 &level.start_element[player_nr];
7738 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7739 &level.artwork_element[player_nr];
7740 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7741 &level.explosion_element[player_nr];
7743 /* these properties can be set for every player individually */
7744 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7745 &level.use_start_element[player_nr];
7746 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7747 &level.use_artwork_element[player_nr];
7748 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7749 &level.use_explosion_element[player_nr];
7751 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7752 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7753 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7754 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7755 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7756 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7757 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7758 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7759 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7760 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7761 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7763 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7764 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7765 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7768 if (IS_GEM(properties_element))
7769 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7771 if (COULD_MOVE_INTO_ACID(properties_element) &&
7772 !ELEM_IS_PLAYER(properties_element) &&
7773 (!IS_CUSTOM_ELEMENT(properties_element) ||
7774 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7776 /* set position for checkbutton for "can move into acid" */
7777 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7778 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7779 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7780 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7781 HAS_CONTENT(properties_element) ? 1 : 0);
7783 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7786 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7787 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7789 if (properties_element == EL_SPRING)
7790 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7792 if (properties_element == EL_TIME_ORB_FULL)
7793 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7796 if (properties_element == EL_BALLOON)
7797 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7800 if (CAN_GROW(properties_element))
7802 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7803 ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7805 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7808 if (IS_ENVELOPE(properties_element))
7810 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7811 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7812 int envelope_nr = properties_element - EL_ENVELOPE_1;
7814 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7815 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7817 /* display counter to choose size of envelope text area */
7818 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7819 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7821 DrawEnvelopeTextArea(envelope_nr);
7824 if (IS_CUSTOM_ELEMENT(properties_element))
7826 /* draw stickybutton gadget */
7827 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7829 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7831 /* draw checkbutton gadgets */
7832 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7833 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7834 MapCheckbuttonGadget(i);
7836 /* draw counter gadgets */
7837 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7838 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7839 MapCounterButtons(i);
7841 /* draw selectbox gadgets */
7842 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7843 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7844 MapSelectboxGadget(i);
7846 /* draw textbutton gadgets */
7847 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7849 /* draw text input gadgets */
7850 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7852 /* draw drawing area gadgets */
7853 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7855 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7857 /* draw checkbutton gadgets */
7858 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7859 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7860 MapCheckbuttonGadget(i);
7862 /* draw counter gadgets */
7863 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
7864 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7865 MapCounterButtons(i);
7867 /* draw selectbox gadgets */
7868 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
7869 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7870 MapSelectboxGadget(i);
7872 /* draw drawing area gadgets */
7873 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7874 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7875 DrawCustomContentArea();
7878 else if (IS_GROUP_ELEMENT(properties_element))
7880 /* draw stickybutton gadget */
7881 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7883 /* draw checkbutton gadgets */
7884 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7885 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7887 /* draw counter gadgets */
7888 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7890 /* draw selectbox gadgets */
7891 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7893 /* draw textbutton gadgets */
7894 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7896 /* draw drawing area gadgets */
7897 DrawGroupElementArea(properties_element);
7899 /* draw text input gadgets */
7900 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7902 /* draw drawing area gadgets */
7903 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7907 static void DrawPropertiesChangeDrawingAreas()
7909 if (IS_CUSTOM_ELEMENT(properties_element))
7911 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7912 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7914 DrawCustomChangeContentArea();
7917 redraw_mask |= REDRAW_FIELD;
7920 static void DrawPropertiesChange()
7924 /* needed to initially set selectbox options for special action options */
7925 setSelectboxSpecialActionOptions();
7927 /* draw stickybutton gadget */
7928 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7930 /* draw checkbutton gadgets */
7931 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
7932 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7933 MapCheckbuttonGadget(i);
7935 /* draw counter gadgets */
7936 for (i = ED_COUNTER_ID_CHANGE_FIRST;
7937 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7938 MapCounterButtons(i);
7940 /* draw selectbox gadgets */
7941 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
7942 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7943 MapSelectboxGadget(i);
7945 /* draw textbutton gadgets */
7946 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
7947 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7948 MapTextbuttonGadget(i);
7950 /* draw graphicbutton gadgets */
7951 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7952 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7953 MapGraphicbuttonGadget(i);
7955 /* draw drawing area gadgets */
7956 DrawPropertiesChangeDrawingAreas();
7959 static void DrawEditorElementAnimation(int x, int y)
7961 int graphic = el2img(properties_element);
7962 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
7963 custom_element.ce_value_fixed_initial :
7964 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
7965 custom_element.collect_score_initial : FrameCounter);
7967 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
7970 static void DrawEditorElementName(int x, int y, int element)
7972 char *element_name = getElementInfoText(element);
7973 int font_nr = FONT_TEXT_1;
7974 int font_width = getFontWidth(font_nr);
7975 int font_height = getFontHeight(font_nr);
7976 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7977 int max_chars_per_line = max_text_width / font_width;
7978 char buffer[max_chars_per_line + 1];
7980 if (strlen(element_name) <= max_chars_per_line)
7981 DrawTextS(x, y, font_nr, element_name);
7984 int next_pos = max_chars_per_line;
7986 strncpy(buffer, element_name, max_chars_per_line);
7987 buffer[max_chars_per_line] = '\0';
7989 if (element_name[max_chars_per_line] == ' ')
7995 for (i = max_chars_per_line - 1; i >= 0; i--)
7996 if (buffer[i] == ' ')
7999 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8006 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8008 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8009 buffer[max_chars_per_line] = '\0';
8011 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8015 static void DrawPropertiesWindow()
8020 stick_element_properties_window = FALSE;
8022 /* make sure that previous properties edit mode exists for this element */
8023 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8024 !IS_CUSTOM_ELEMENT(properties_element))
8025 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8027 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8028 IS_CUSTOM_ELEMENT(properties_element))
8029 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8031 CopyElementPropertiesToEditor(properties_element);
8033 UnmapLevelEditorWindowGadgets();
8034 UnmapLevelEditorToolboxDrawingGadgets();
8035 UnmapLevelEditorToolboxCustomGadgets();
8037 if (IS_CUSTOM_ELEMENT(properties_element) ||
8038 IS_GROUP_ELEMENT(properties_element))
8039 MapLevelEditorToolboxCustomGadgets();
8041 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8045 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8047 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8048 "Element Settings", FONT_TITLE_1);
8052 FrameCounter = 0; /* restart animation frame counter */
8055 DrawElementBorder(SX + xstart * MINI_TILEX,
8056 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8057 TILEX, TILEY, FALSE);
8059 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8060 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8062 DrawGraphicAnimationExt(drawto,
8063 SX + xstart * MINI_TILEX,
8064 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8065 el2img(properties_element), -1, NO_MASKING);
8069 FrameCounter = 0; /* restart animation frame counter */
8072 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8073 (ystart + 1) * MINI_TILEY + 1,
8074 properties_element);
8076 DrawPropertiesTabulatorGadgets();
8078 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8079 DrawPropertiesInfo();
8080 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8081 DrawPropertiesChange();
8082 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8083 DrawPropertiesConfig();
8086 static void UpdateCustomElementGraphicGadgets()
8090 ModifyEditorElementList();
8091 RedrawDrawingElements();
8093 /* force redraw of all mapped drawing area gadgets */
8094 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8096 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8103 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8105 int lx = sx + level_xpos;
8106 int ly = sy + level_ypos;
8108 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8111 Feld[lx][ly] = element;
8114 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8115 int element, boolean change_level)
8117 if (from_y == to_y) /* horizontal line */
8123 swap_numbers(&from_x, &to_x);
8125 for (x = from_x; x <= to_x; x++)
8126 DrawLineElement(x, y, element, change_level);
8128 else if (from_x == to_x) /* vertical line */
8134 swap_numbers(&from_y, &to_y);
8136 for (y = from_y; y <= to_y; y++)
8137 DrawLineElement(x, y, element, change_level);
8139 else /* diagonal line */
8141 int len_x = ABS(to_x - from_x);
8142 int len_y = ABS(to_y - from_y);
8145 if (len_y < len_x) /* a < 1 */
8147 float a = (float)len_y / (float)len_x;
8150 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8152 for (x = 0; x <= len_x; x++)
8154 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8155 DrawLineElement(from_x + x, from_y + y, element, change_level);
8160 float a = (float)len_x / (float)len_y;
8163 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8165 for (y = 0; y <= len_y; y++)
8167 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8168 DrawLineElement(from_x + x, from_y + y, element, change_level);
8174 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8175 int element, boolean change_level)
8177 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8178 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8179 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8180 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8183 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8184 int element, boolean change_level)
8189 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8191 for (y = from_y; y <= to_y; y++)
8192 DrawLine(from_x, y, to_x, y, element, change_level);
8195 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8196 int element, boolean change_level)
8198 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8199 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8200 int len_x = ABS(to_x - from_x);
8201 int len_y = ABS(to_y - from_y);
8204 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8206 /* not optimal (some points get drawn twice) but simple,
8207 and fast enough for the few points we are drawing */
8209 for (x = 0; x <= radius; x++)
8213 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8215 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8216 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8217 lx = sx + level_xpos;
8218 ly = sy + level_ypos;
8220 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8221 DrawLineElement(sx, sy, element, change_level);
8224 for (y = 0; y <= radius; y++)
8228 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8230 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8231 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8232 lx = sx + level_xpos;
8233 ly = sy + level_ypos;
8235 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8236 DrawLineElement(sx, sy, element, change_level);
8240 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8241 int element, boolean change_level)
8243 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8244 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8246 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8249 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8251 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8252 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8253 int element, boolean change_level)
8255 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8256 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8257 int mirror_to_x2 = from_x - (to_x2 - from_x);
8258 int mirror_to_y2 = from_y - (to_y2 - from_y);
8260 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8261 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8262 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8263 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8267 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8269 int from_sx, from_sy;
8273 swap_numbers(&from_x, &to_x);
8276 swap_numbers(&from_y, &to_y);
8278 from_sx = SX + from_x * MINI_TILEX;
8279 from_sy = SY + from_y * MINI_TILEY;
8280 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8281 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8283 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8284 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8285 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8286 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8288 if (from_x == to_x && from_y == to_y)
8289 MarkTileDirty(from_x/2, from_y/2);
8291 redraw_mask |= REDRAW_FIELD;
8294 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8295 int element, boolean change_level)
8297 if (element == -1 || change_level)
8298 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8300 DrawAreaBorder(from_x, from_y, to_x, to_y);
8303 /* values for CopyBrushExt() */
8304 #define CB_AREA_TO_BRUSH 0
8305 #define CB_BRUSH_TO_CURSOR 1
8306 #define CB_BRUSH_TO_LEVEL 2
8307 #define CB_DELETE_OLD_CURSOR 3
8308 #define CB_DUMP_BRUSH 4
8309 #define CB_DUMP_BRUSH_SMALL 5
8311 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8312 int button, int mode)
8314 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8315 static int brush_width, brush_height;
8316 static int last_cursor_x = -1, last_cursor_y = -1;
8317 static boolean delete_old_brush;
8318 int new_element = BUTTON_ELEMENT(button);
8321 if (mode == CB_DUMP_BRUSH ||
8322 mode == CB_DUMP_BRUSH_SMALL)
8324 if (!draw_with_brush)
8326 Error(ERR_WARN, "no brush selected");
8331 for (y = 0; y < brush_height; y++)
8333 for (x = 0; x < brush_width; x++)
8335 int element = brush_buffer[x][y];
8336 int element_mapped = element;
8338 if (IS_CUSTOM_ELEMENT(element))
8339 element_mapped = EL_CUSTOM_START;
8340 else if (IS_GROUP_ELEMENT(element))
8341 element_mapped = EL_GROUP_START;
8342 else if (element >= NUM_FILE_ELEMENTS)
8343 element_mapped = EL_UNKNOWN;
8345 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8354 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8357 if (mode == CB_AREA_TO_BRUSH)
8359 int from_lx, from_ly;
8362 swap_numbers(&from_x, &to_x);
8365 swap_numbers(&from_y, &to_y);
8367 brush_width = to_x - from_x + 1;
8368 brush_height = to_y - from_y + 1;
8370 from_lx = from_x + level_xpos;
8371 from_ly = from_y + level_ypos;
8373 for (y = 0; y < brush_height; y++)
8375 for (x=0; x < brush_width; x++)
8377 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8380 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8385 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8387 delete_old_brush = FALSE;
8389 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8390 mode == CB_BRUSH_TO_LEVEL)
8392 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8393 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8394 int cursor_from_x = cursor_x - brush_width / 2;
8395 int cursor_from_y = cursor_y - brush_height / 2;
8396 int border_from_x = cursor_x, border_from_y = cursor_y;
8397 int border_to_x = cursor_x, border_to_y = cursor_y;
8399 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8400 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8402 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8403 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8405 delete_old_brush = FALSE;
8409 for (y = 0; y < brush_height; y++)
8411 for (x = 0; x < brush_width; x++)
8413 int sx = cursor_from_x + x;
8414 int sy = cursor_from_y + y;
8415 int lx = sx + level_xpos;
8416 int ly = sy + level_ypos;
8417 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8418 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8419 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8420 brush_buffer[x][y] : new_element);
8422 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8424 if (sx < border_from_x)
8426 else if (sx > border_to_x)
8428 if (sy < border_from_y)
8430 else if (sy > border_to_y)
8433 DrawLineElement(sx, sy, element, change_level);
8438 if (mode != CB_DELETE_OLD_CURSOR)
8439 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8441 last_cursor_x = cursor_x;
8442 last_cursor_y = cursor_y;
8443 delete_old_brush = TRUE;
8447 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8450 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8453 static void CopyBrushToLevel(int x, int y, int button)
8455 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8458 static void CopyBrushToCursor(int x, int y)
8460 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8463 static void DeleteBrushFromCursor()
8465 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8470 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8473 void DumpBrush_Small()
8475 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8478 static void FloodFill(int from_x, int from_y, int fill_element)
8482 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8483 static int safety = 0;
8485 /* check if starting field still has the desired content */
8486 if (Feld[from_x][from_y] == fill_element)
8491 if (safety > lev_fieldx*lev_fieldy)
8492 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8494 old_element = Feld[from_x][from_y];
8495 Feld[from_x][from_y] = fill_element;
8497 for (i = 0; i < 4; i++)
8499 x = from_x + check[i][0];
8500 y = from_y + check[i][1];
8502 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8503 FloodFill(x, y, fill_element);
8509 /* values for DrawLevelText() modes */
8511 #define TEXT_SETCURSOR 1
8512 #define TEXT_WRITECHAR 2
8513 #define TEXT_BACKSPACE 3
8514 #define TEXT_NEWLINE 4
8516 #define TEXT_QUERY_TYPING 6
8518 static int DrawLevelText(int sx, int sy, char letter, int mode)
8520 static short delete_buffer[MAX_LEV_FIELDX];
8521 static int start_sx, start_sy;
8522 static int last_sx, last_sy;
8523 static boolean typing = FALSE;
8524 int letter_element = EL_CHAR_ASCII0 + letter;
8527 /* map lower case letters to upper case and convert special characters */
8528 if (letter >= 'a' && letter <= 'z')
8529 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8530 else if (letter == 'ä' || letter == 'Ä')
8531 letter_element = EL_CHAR_AUMLAUT;
8532 else if (letter == 'ö' || letter == 'Ö')
8533 letter_element = EL_CHAR_OUMLAUT;
8534 else if (letter == 'ü' || letter == 'Ü')
8535 letter_element = EL_CHAR_UUMLAUT;
8536 else if (letter == '^')
8537 letter_element = EL_CHAR_COPYRIGHT;
8539 letter_element = EL_CHAR_ASCII0 + letter;
8541 if (mode != TEXT_INIT)
8546 if (mode != TEXT_SETCURSOR)
8552 lx = last_sx + level_xpos;
8553 ly = last_sy + level_ypos;
8560 DrawLevelText(0, 0, 0, TEXT_END);
8563 start_sx = last_sx = sx;
8564 start_sy = last_sy = sy;
8565 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8568 case TEXT_SETCURSOR:
8569 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8570 DrawAreaBorder(sx, sy, sx, sy);
8575 case TEXT_WRITECHAR:
8576 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8578 delete_buffer[sx - start_sx] = Feld[lx][ly];
8579 Feld[lx][ly] = letter_element;
8581 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8582 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8583 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8584 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8586 DrawLevelText(0, 0, 0, TEXT_END);
8588 level.changed = TRUE;
8592 case TEXT_BACKSPACE:
8595 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8596 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8597 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8602 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8603 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8605 DrawLevelText(0, 0, 0, TEXT_END);
8609 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8610 DrawMiniElement(sx, sy, Feld[lx][ly]);
8614 case TEXT_QUERY_TYPING:
8624 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8625 int element, boolean change_level)
8627 int lx = sx + level_xpos;
8628 int ly = sy + level_ypos;
8631 DrawMiniElement(sx, sy, Feld[lx][ly]);
8633 DrawAreaBorder(sx, sy, sx, sy);
8636 static void CopyLevelToUndoBuffer(int mode)
8638 static boolean accumulated_undo = FALSE;
8639 boolean new_undo_buffer_position = TRUE;
8640 int last_border_element;
8645 case UNDO_IMMEDIATE:
8646 accumulated_undo = FALSE;
8649 case UNDO_ACCUMULATE:
8650 if (accumulated_undo)
8651 new_undo_buffer_position = FALSE;
8652 accumulated_undo = TRUE;
8659 if (new_undo_buffer_position)
8661 /* new position in undo buffer ring */
8662 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8664 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8665 undo_buffer_steps++;
8668 for (x = 0; x < lev_fieldx; x++)
8669 for (y = 0; y < lev_fieldy; y++)
8670 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8672 /* check if drawing operation forces change of border style */
8673 last_border_element = BorderElement;
8675 if (BorderElement != last_border_element)
8676 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8678 level.changed = TRUE;
8681 static void RandomPlacement(int new_element)
8683 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8684 int num_free_positions = 0;
8685 int num_percentage, num_elements;
8688 /* determine number of free positions for randomly placing the new element */
8689 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8691 free_position[x][y] =
8692 (random_placement_background_restricted ?
8693 Feld[x][y] == random_placement_background_element :
8694 Feld[x][y] != new_element);
8696 if (free_position[x][y])
8697 num_free_positions++;
8700 /* determine number of new elements to place there */
8701 num_percentage = num_free_positions * random_placement_value / 100;
8702 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8703 num_percentage : random_placement_value);
8705 /* if less free positions than elements to place, fill all these positions */
8706 if (num_free_positions < num_elements)
8708 for (x = 0; x < lev_fieldx; x++)
8709 for (y = 0; y < lev_fieldy; y++)
8710 if (free_position[x][y])
8711 Feld[x][y] = new_element;
8715 while (num_elements > 0)
8717 x = RND(lev_fieldx);
8718 y = RND(lev_fieldy);
8720 /* don't place element at the same position twice */
8721 if (free_position[x][y])
8723 free_position[x][y] = FALSE;
8724 Feld[x][y] = new_element;
8730 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8731 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8734 void WrapLevel(int dx, int dy)
8736 int wrap_dx = lev_fieldx - dx;
8737 int wrap_dy = lev_fieldy - dy;
8740 for (x = 0; x < lev_fieldx; x++)
8741 for (y = 0; y < lev_fieldy; y++)
8742 FieldBackup[x][y] = Feld[x][y];
8744 for (x = 0; x < lev_fieldx; x++)
8745 for (y = 0; y < lev_fieldy; y++)
8747 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8749 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8750 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8753 static void HandleDrawingAreas(struct GadgetInfo *gi)
8755 static boolean started_inside_drawing_area = FALSE;
8756 int id = gi->custom_id;
8757 boolean button_press_event;
8758 boolean button_release_event;
8759 boolean inside_drawing_area = !gi->event.off_borders;
8760 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8761 int actual_drawing_function;
8762 int button = gi->event.button;
8763 int new_element = BUTTON_ELEMENT(button);
8764 int sx = gi->event.x, sy = gi->event.y;
8765 int min_sx = 0, min_sy = 0;
8766 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8767 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8769 int min_lx = 0, min_ly = 0;
8770 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8773 /* handle info callback for each invocation of action callback */
8774 gi->callback_info(gi);
8776 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8777 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8779 /* make sure to stay inside drawing area boundaries */
8780 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8781 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8785 /* get positions inside level field */
8786 lx = sx + level_xpos;
8787 ly = sy + level_ypos;
8789 if (!IN_LEV_FIELD(lx, ly))
8790 inside_drawing_area = FALSE;
8792 /* make sure to stay inside level field boundaries */
8793 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8794 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8796 /* correct drawing area positions accordingly */
8797 sx = lx - level_xpos;
8798 sy = ly - level_ypos;
8801 if (button_press_event)
8802 started_inside_drawing_area = inside_drawing_area;
8804 if (!started_inside_drawing_area)
8808 if (!IS_VALID_BUTTON(button))
8812 if (!button && !button_release_event)
8815 /* automatically switch to 'single item' drawing mode, if needed */
8816 actual_drawing_function =
8817 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8818 drawing_function : GADGET_ID_SINGLE_ITEMS);
8820 /* clicking into drawing area with pressed Control key picks element */
8821 if (GetKeyModState() & KMOD_Control)
8823 last_drawing_function = drawing_function;
8824 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8827 switch (actual_drawing_function)
8829 case GADGET_ID_SINGLE_ITEMS:
8832 if (button_release_event)
8834 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8836 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8837 !inside_drawing_area)
8838 DeleteBrushFromCursor();
8844 if (draw_with_brush)
8846 if (!button_release_event)
8847 CopyBrushToLevel(sx, sy, button);
8849 else if (new_element != Feld[lx][ly])
8851 if (new_element == EL_PLAYER_1)
8853 /* remove player at old position */
8854 for (y = 0; y < lev_fieldy; y++)
8856 for (x = 0; x < lev_fieldx; x++)
8858 if (Feld[x][y] == EL_PLAYER_1)
8860 Feld[x][y] = EL_EMPTY;
8861 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8862 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8863 DrawMiniElement(x - level_xpos, y - level_ypos,
8870 Feld[lx][ly] = new_element;
8871 DrawMiniElement(sx, sy, new_element);
8876 int type_id = gi->custom_type_id;
8877 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8879 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8880 DrawMiniGraphicExt(drawto,
8881 gi->x + sx * MINI_TILEX,
8882 gi->y + sy * MINI_TILEY,
8883 el2edimg(new_element));
8885 DrawGraphicExt(drawto,
8888 el2img(new_element), 0);
8890 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8891 new_element = GFX_ELEMENT(new_element);
8893 drawingarea_info[type_id].value[pos] = new_element;
8895 CopyElementPropertiesToGame(properties_element);
8897 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8899 UpdateCustomElementGraphicGadgets();
8901 FrameCounter = 0; /* restart animation frame counter */
8906 case GADGET_ID_CONNECTED_ITEMS:
8908 static int last_sx = -1;
8909 static int last_sy = -1;
8911 if (button_release_event)
8912 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8916 if (!button_press_event)
8917 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8925 case GADGET_ID_LINE:
8927 case GADGET_ID_RECTANGLE:
8928 case GADGET_ID_FILLED_BOX:
8929 case GADGET_ID_GRAB_BRUSH:
8930 case GADGET_ID_TEXT:
8932 static int last_sx = -1;
8933 static int last_sy = -1;
8934 static int start_sx = -1;
8935 static int start_sy = -1;
8936 void (*draw_func)(int, int, int, int, int, boolean);
8938 if (drawing_function == GADGET_ID_LINE)
8939 draw_func = DrawLine;
8940 else if (drawing_function == GADGET_ID_ARC)
8941 draw_func = DrawArc;
8942 else if (drawing_function == GADGET_ID_RECTANGLE)
8943 draw_func = DrawBox;
8944 else if (drawing_function == GADGET_ID_FILLED_BOX)
8945 draw_func = DrawFilledBox;
8946 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8947 draw_func = SelectArea;
8948 else /* (drawing_function == GADGET_ID_TEXT) */
8949 draw_func = SetTextCursor;
8951 if (button_press_event)
8953 draw_func(sx, sy, sx, sy, new_element, FALSE);
8954 start_sx = last_sx = sx;
8955 start_sy = last_sy = sy;
8957 if (drawing_function == GADGET_ID_TEXT)
8958 DrawLevelText(0, 0, 0, TEXT_END);
8960 else if (button_release_event)
8962 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8963 if (drawing_function == GADGET_ID_GRAB_BRUSH)
8965 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8966 CopyBrushToCursor(sx, sy);
8967 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8969 draw_with_brush = TRUE;
8971 else if (drawing_function == GADGET_ID_TEXT)
8972 DrawLevelText(sx, sy, 0, TEXT_INIT);
8974 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8976 else if (last_sx != sx || last_sy != sy)
8978 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8979 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8986 case GADGET_ID_FLOOD_FILL:
8987 if (button_press_event && Feld[lx][ly] != new_element)
8989 FloodFill(lx, ly, new_element);
8990 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8991 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8995 case GADGET_ID_PICK_ELEMENT:
8996 if (button_release_event)
8997 ClickOnGadget(level_editor_gadget[last_drawing_function],
8999 else if (draw_level)
9000 PickDrawingElement(button, Feld[lx][ly]);
9003 int type_id = gi->custom_type_id;
9004 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9006 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9016 static void HandleCounterButtons(struct GadgetInfo *gi)
9018 int gadget_id = gi->custom_id;
9019 int counter_id = gi->custom_type_id;
9020 int button = gi->event.button;
9021 int *counter_value = counterbutton_info[counter_id].value;
9022 int step = BUTTON_STEPSIZE(button) *
9023 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9025 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9027 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9028 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9029 boolean level_changed = LevelChanged();
9031 if ((level_changed && pressed) || (!level_changed && released))
9034 if (level_changed && !Request("Level has changed ! Discard changes ?",
9037 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9038 ModifyEditorCounterValue(counter_id, *counter_value);
9044 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9045 *counter_value = gi->textinput.number_value;
9047 ModifyEditorCounterValue(counter_id, *counter_value + step);
9049 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9051 LoadLevel(level_nr);
9054 DrawEditModeWindow();
9061 case ED_COUNTER_ID_YAMYAM_CONTENT:
9062 DrawYamYamContentAreas();
9065 case ED_COUNTER_ID_BALL_CONTENT:
9066 DrawMagicBallContentAreas();
9069 case ED_COUNTER_ID_GROUP_CONTENT:
9070 DrawGroupElementArea(properties_element);
9071 CopyGroupElementPropertiesToGame(properties_element);
9074 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9075 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9076 DrawEnvelopeTextArea(-1);
9079 case ED_COUNTER_ID_LEVEL_XSIZE:
9080 case ED_COUNTER_ID_LEVEL_YSIZE:
9081 lev_fieldx = level.fieldx;
9082 lev_fieldy = level.fieldy;
9089 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9090 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9091 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9092 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9093 CopyElementPropertiesToGame(properties_element);
9095 level.changed = TRUE;
9098 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9100 int type_id = gi->custom_type_id;
9102 strcpy(textinput_info[type_id].value, gi->textinput.value);
9104 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9106 CopyElementPropertiesToGame(properties_element);
9108 ModifyEditorElementList(); /* update changed button info text */
9111 level.changed = TRUE;
9114 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9116 int type_id = gi->custom_type_id;
9118 strcpy(textarea_info[type_id].value, gi->textarea.value);
9120 level.changed = TRUE;
9123 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9125 int type_id = gi->custom_type_id;
9126 int value_old = *selectbox_info[type_id].value;
9127 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9129 *selectbox_info[type_id].value = value_new;
9131 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9133 element_info[properties_element].current_change_page = gi->selectbox.index;
9135 DrawPropertiesWindow();
9137 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9138 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9139 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9140 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9141 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9143 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9145 /* when changing action type, also check action mode and action arg */
9146 if (value_old != value_new)
9149 setSelectboxSpecialActionVariablesIfNeeded();
9151 custom_element_change.action_mode = -1;
9152 custom_element_change.action_arg = -1;
9156 DrawPropertiesChange();
9159 CopyElementPropertiesToGame(properties_element);
9161 level.changed = TRUE;
9165 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9167 int type_id = gi->custom_type_id;
9170 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9171 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9173 edit_mode_properties = gi->custom_type_id;
9175 DrawPropertiesWindow();
9177 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9179 char *template_filename = getDefaultLevelFilename(-1);
9180 boolean new_template = !fileExists(template_filename);
9183 Request("Save this template and kill the old ?", REQ_ASK))
9184 SaveLevelTemplate();
9187 Request("Template saved !", REQ_CONFIRM);
9189 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9190 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9192 struct ElementInfo *ei = &element_info[properties_element];
9194 setElementChangePages(ei, ei->num_change_pages + 1);
9196 /* set new change page to be new current change page */
9197 ei->current_change_page = ei->num_change_pages - 1;
9198 ei->change = &ei->change_page[ei->current_change_page];
9200 setElementChangeInfoToDefaults(ei->change);
9202 DrawPropertiesWindow();
9204 level.changed = TRUE;
9206 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9207 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9209 struct ElementInfo *ei = &element_info[properties_element];
9211 /* copy all change pages after change page to be deleted */
9212 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9213 ei->change_page[i] = ei->change_page[i + 1];
9215 setElementChangePages(ei, ei->num_change_pages - 1);
9217 DrawPropertiesWindow();
9219 level.changed = TRUE;
9223 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9225 int type_id = gi->custom_type_id;
9227 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9228 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9230 struct ElementInfo *ei = &element_info[properties_element];
9231 int step = BUTTON_STEPSIZE(gi->event.button);
9233 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9234 ei->current_change_page += step;
9236 if (ei->current_change_page < 0)
9237 ei->current_change_page = 0;
9238 else if (ei->current_change_page >= ei->num_change_pages)
9239 ei->current_change_page = ei->num_change_pages - 1;
9241 DrawPropertiesWindow();
9243 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9244 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9246 struct ElementInfo *ei = &element_info[properties_element];
9247 int current_change_page = ei->current_change_page;
9249 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9250 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9251 ei->change_page[current_change_page];
9252 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9254 ei->change_page[current_change_page] =
9255 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9257 level.changed = TRUE;
9260 DrawPropertiesWindow();
9264 static void HandleRadiobuttons(struct GadgetInfo *gi)
9266 *radiobutton_info[gi->custom_type_id].value =
9267 radiobutton_info[gi->custom_type_id].checked_value;
9269 level.changed = TRUE;
9272 static void HandleCheckbuttons(struct GadgetInfo *gi)
9274 int type_id = gi->custom_type_id;
9276 *checkbutton_info[type_id].value ^= TRUE;
9278 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9279 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9280 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9281 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9282 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9283 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9284 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9285 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9287 CopyElementPropertiesToGame(properties_element);
9290 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9292 UpdateCustomElementGraphicGadgets();
9294 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9296 char *template_filename = getDefaultLevelFilename(-1);
9298 if (level.use_custom_template && !fileExists(template_filename))
9300 Request("No level template found !", REQ_CONFIRM);
9302 level.use_custom_template = FALSE;
9303 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9308 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9310 DrawEditModeWindow();
9313 level.changed = TRUE;
9316 static void HandleControlButtons(struct GadgetInfo *gi)
9318 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9319 static int last_edit_mode = ED_MODE_DRAWING;
9320 static int last_custom_copy_mode = -1;
9321 int id = gi->custom_id;
9322 int button = gi->event.button;
9323 int step = BUTTON_STEPSIZE(button);
9324 int new_element = BUTTON_ELEMENT(button);
9328 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9329 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9331 if (!IS_VALID_BUTTON(button))
9335 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9336 DrawLevelText(0, 0, 0, TEXT_END);
9338 if (id < ED_NUM_CTRL1_BUTTONS &&
9339 id != GADGET_ID_SINGLE_ITEMS &&
9340 id != GADGET_ID_PROPERTIES &&
9341 id != GADGET_ID_PICK_ELEMENT &&
9342 edit_mode != ED_MODE_DRAWING &&
9343 drawing_function != GADGET_ID_PICK_ELEMENT &&
9344 !(GetKeyModState() & KMOD_Control))
9346 DrawDrawingWindow();
9347 edit_mode = ED_MODE_DRAWING;
9350 /* element copy mode active, but no element button pressed => deactivate */
9351 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9352 last_custom_copy_mode = -1;
9356 case GADGET_ID_SCROLL_LEFT:
9357 if (level_xpos >= 0)
9359 if (lev_fieldx < ed_fieldx - 2)
9363 if (level_xpos < -1)
9366 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9368 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9370 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9371 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9375 case GADGET_ID_SCROLL_RIGHT:
9376 if (level_xpos <= lev_fieldx - ed_fieldx)
9378 if (lev_fieldx < ed_fieldx - 2)
9382 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9383 level_xpos = lev_fieldx - ed_fieldx + 1;
9385 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9387 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9389 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9390 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9394 case GADGET_ID_SCROLL_UP:
9395 if (level_ypos >= 0)
9397 if (lev_fieldy < ed_fieldy - 2)
9401 if (level_ypos < -1)
9404 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9406 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9408 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9409 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9413 case GADGET_ID_SCROLL_DOWN:
9414 if (level_ypos <= lev_fieldy - ed_fieldy)
9416 if (lev_fieldy < ed_fieldy - 2)
9420 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9421 level_ypos = lev_fieldy - ed_fieldy + 1;
9423 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9425 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9427 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9428 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9432 case GADGET_ID_SCROLL_HORIZONTAL:
9433 level_xpos = gi->event.item_position - 1;
9434 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9437 case GADGET_ID_SCROLL_VERTICAL:
9438 level_ypos = gi->event.item_position - 1;
9439 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9442 case GADGET_ID_SCROLL_LIST_UP:
9443 case GADGET_ID_SCROLL_LIST_DOWN:
9444 case GADGET_ID_SCROLL_LIST_VERTICAL:
9445 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9446 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9449 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9450 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9452 if (element_shift < 0)
9454 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9455 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9457 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9458 GDI_SCROLLBAR_ITEM_POSITION,
9459 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9462 ModifyEditorElementList();
9466 case GADGET_ID_WRAP_LEFT:
9467 WrapLevel(-step, 0);
9470 case GADGET_ID_WRAP_RIGHT:
9474 case GADGET_ID_WRAP_UP:
9475 WrapLevel(0, -step);
9478 case GADGET_ID_WRAP_DOWN:
9482 case GADGET_ID_SINGLE_ITEMS:
9483 case GADGET_ID_CONNECTED_ITEMS:
9484 case GADGET_ID_LINE:
9486 case GADGET_ID_TEXT:
9487 case GADGET_ID_RECTANGLE:
9488 case GADGET_ID_FILLED_BOX:
9489 case GADGET_ID_FLOOD_FILL:
9490 case GADGET_ID_GRAB_BRUSH:
9491 case GADGET_ID_PICK_ELEMENT:
9492 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9493 last_drawing_function = drawing_function;
9494 drawing_function = id;
9495 draw_with_brush = FALSE;
9498 case GADGET_ID_RANDOM_PLACEMENT:
9499 RandomPlacement(new_element);
9502 case GADGET_ID_PROPERTIES:
9503 if (edit_mode != ED_MODE_PROPERTIES)
9505 properties_element = new_element;
9506 DrawPropertiesWindow();
9507 edit_mode = ED_MODE_PROPERTIES;
9509 last_level_drawing_function = drawing_function;
9510 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9515 DrawDrawingWindow();
9516 edit_mode = ED_MODE_DRAWING;
9518 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9523 case GADGET_ID_CUSTOM_COPY_FROM:
9524 case GADGET_ID_CUSTOM_COPY_TO:
9525 case GADGET_ID_CUSTOM_EXCHANGE:
9526 last_custom_copy_mode = id;
9527 last_drawing_function = drawing_function;
9530 case GADGET_ID_CUSTOM_COPY:
9531 CopyCustomElement(properties_element, -1, id);
9534 case GADGET_ID_CUSTOM_PASTE:
9535 CopyCustomElement(-1, properties_element, id);
9538 case GADGET_ID_UNDO:
9539 if (undo_buffer_steps == 0)
9541 Request("Undo buffer empty !", REQ_CONFIRM);
9545 if (edit_mode != ED_MODE_DRAWING)
9547 DrawDrawingWindow();
9548 edit_mode = ED_MODE_DRAWING;
9551 undo_buffer_position =
9552 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9553 undo_buffer_steps--;
9555 for (x = 0; x < lev_fieldx; x++)
9556 for (y = 0; y < lev_fieldy; y++)
9557 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9558 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9561 case GADGET_ID_INFO:
9562 if (edit_mode != ED_MODE_INFO)
9564 last_edit_mode = edit_mode;
9565 edit_mode = ED_MODE_INFO;
9567 DrawLevelInfoWindow();
9571 edit_mode = last_edit_mode;
9573 DrawEditModeWindow();
9577 case GADGET_ID_CLEAR:
9578 if (edit_mode != ED_MODE_DRAWING)
9580 DrawDrawingWindow();
9581 edit_mode = ED_MODE_DRAWING;
9584 for (x = 0; x < MAX_LEV_FIELDX; x++)
9585 for (y = 0; y < MAX_LEV_FIELDY; y++)
9586 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9588 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9590 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9593 case GADGET_ID_SAVE:
9594 if (leveldir_current->readonly)
9596 Request("This level is read only !", REQ_CONFIRM);
9600 if (!LevelContainsPlayer())
9601 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9604 char *level_filename = getDefaultLevelFilename(level_nr);
9605 boolean new_level = !fileExists(level_filename);
9608 Request("Save this level and kill the old ?", REQ_ASK))
9610 CopyPlayfield(Feld, level.field);
9612 SaveLevel(level_nr);
9616 Request("Level saved !", REQ_CONFIRM);
9618 level.changed = FALSE;
9622 case GADGET_ID_TEST:
9623 if (!LevelContainsPlayer())
9624 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9628 level.game_version = GAME_VERSION_ACTUAL;
9630 CopyPlayfield(level.field, FieldBackup);
9631 CopyPlayfield(Feld, level.field);
9633 CopyNativeLevel_RND_to_Native(&level);
9635 UnmapLevelEditorGadgets();
9636 UndrawSpecialEditorDoor();
9638 CloseDoor(DOOR_CLOSE_ALL);
9640 DrawCompleteVideoDisplay();
9642 level_editor_test_game = TRUE;
9644 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9648 case GADGET_ID_EXIT:
9649 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9653 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9654 id <= GADGET_ID_ELEMENTLIST_LAST)
9656 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9657 int new_element = editor_elements[element_position + element_shift];
9659 if (IS_EDITOR_CASCADE(new_element))
9663 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9665 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9666 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9668 if (*cascade_element == new_element)
9670 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9671 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9673 /* update element selection list */
9674 ReinitializeElementList();
9675 ModifyEditorElementList();
9677 /* update cascading gadget info text */
9678 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9680 /* save current editor cascading state */
9681 SaveSetup_EditorCascade();
9690 if (last_custom_copy_mode != -1)
9692 if (CopyCustomElement(properties_element, new_element,
9693 last_custom_copy_mode))
9695 ClickOnGadget(level_editor_gadget[last_drawing_function],
9698 last_custom_copy_mode = -1;
9704 PickDrawingElement(button, new_element);
9706 if (!stick_element_properties_window &&
9707 drawing_function != GADGET_ID_PICK_ELEMENT &&
9708 !(GetKeyModState() & KMOD_Control))
9710 properties_element = new_element;
9711 if (edit_mode == ED_MODE_PROPERTIES)
9712 DrawPropertiesWindow();
9715 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9716 ClickOnGadget(level_editor_gadget[last_drawing_function],
9720 else if (gi->event.type == GD_EVENT_PRESSED)
9721 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9722 else if (gi->event.type == GD_EVENT_RELEASED)
9723 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9724 else if (gi->event.type == GD_EVENT_MOVING)
9725 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9727 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9733 void HandleLevelEditorKeyInput(Key key)
9735 char letter = getCharFromKey(key);
9736 int button = MB_LEFTBUTTON;
9738 if (drawing_function == GADGET_ID_TEXT &&
9739 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9742 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9743 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9744 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9745 else if (key == KSYM_Return)
9746 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9747 else if (key == KSYM_Escape)
9748 DrawLevelText(0, 0, 0, TEXT_END);
9750 else if (button_status == MB_RELEASED)
9752 int i, id = GADGET_ID_NONE;
9757 id = GADGET_ID_SCROLL_LEFT;
9760 id = GADGET_ID_SCROLL_RIGHT;
9763 id = GADGET_ID_SCROLL_UP;
9766 id = GADGET_ID_SCROLL_DOWN;
9769 id = GADGET_ID_SCROLL_LIST_UP;
9770 button = MB_RIGHTBUTTON;
9772 case KSYM_Page_Down:
9773 id = GADGET_ID_SCROLL_LIST_DOWN;
9774 button = MB_RIGHTBUTTON;
9778 if (edit_mode == ED_MODE_DRAWING)
9780 RequestExitLevelEditor(setup.ask_on_escape);
9782 else if (edit_mode == ED_MODE_INFO)
9784 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9786 else if (edit_mode == ED_MODE_PROPERTIES)
9788 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9790 else /* should never happen */
9792 DrawDrawingWindow();
9793 edit_mode = ED_MODE_DRAWING;
9801 if (id != GADGET_ID_NONE)
9802 ClickOnGadget(level_editor_gadget[id], button);
9803 else if (letter == '.')
9804 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9805 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9806 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9808 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9809 if (letter && letter == control_info[i].shortcut)
9810 if (!anyTextGadgetActive())
9811 ClickOnGadget(level_editor_gadget[i], button);
9815 void HandleLevelEditorIdle()
9817 static unsigned long action_delay = 0;
9818 unsigned long action_delay_value = GameFrameDelay;
9819 int xpos = 1, ypos = 2;
9821 if (edit_mode != ED_MODE_PROPERTIES)
9824 if (!DelayReached(&action_delay, action_delay_value))
9828 DrawEditorElementAnimation(SX + xpos * TILEX,
9829 SY + ypos * TILEY + MINI_TILEY / 2);
9831 DrawGraphicAnimationExt(drawto,
9833 SY + ypos * TILEY + MINI_TILEY / 2,
9834 el2img(properties_element), -1, NO_MASKING);
9837 MarkTileDirty(xpos, ypos);
9838 MarkTileDirty(xpos, ypos + 1);
9840 FrameCounter++; /* increase animation frame counter */
9843 void ClearEditorGadgetInfoText()
9845 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9848 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9850 char infotext[MAX_OUTPUT_LINESIZE + 1];
9851 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9852 int max_infotext_len = getMaxInfoTextLength();
9854 if (gi == NULL || gi->info_text == NULL)
9857 strncpy(infotext, gi->info_text, max_infotext_len);
9858 infotext[max_infotext_len] = '\0';
9860 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9862 int key = control_info[gi->custom_id].shortcut;
9866 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9867 sprintf(shortcut, " ('.' or '%c')", key);
9868 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9869 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9870 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9871 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9872 else /* normal case */
9873 sprintf(shortcut, " ('%s%c')",
9874 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9876 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9877 strcat(infotext, shortcut);
9881 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9884 void HandleEditorGadgetInfoText(void *ptr)
9886 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9888 char infotext[MAX_OUTPUT_LINESIZE + 1];
9889 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9890 int max_infotext_len = getMaxInfoTextLength();
9893 if (game_status != GAME_MODE_EDITOR)
9896 ClearEditorGadgetInfoText();
9898 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9901 /* misuse this function to delete brush cursor, if needed */
9902 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9903 DeleteBrushFromCursor();
9906 PrintEditorGadgetInfoText(gi);
9908 if (gi == NULL || gi->info_text == NULL)
9911 strncpy(infotext, gi->info_text, max_infotext_len);
9912 infotext[max_infotext_len] = '\0';
9914 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9916 int key = control_info[gi->custom_id].shortcut;
9920 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9921 sprintf(shortcut, " ('.' or '%c')", key);
9922 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9923 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9924 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9925 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9926 else /* normal case */
9927 sprintf(shortcut, " ('%s%c')",
9928 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9930 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9931 strcat(infotext, shortcut);
9935 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9939 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9941 static int start_lx, start_ly;
9942 int id = gi->custom_id;
9943 int type_id = gi->custom_type_id;
9944 int sx = gi->event.x;
9945 int sy = gi->event.y;
9946 int lx = sx + level_xpos;
9947 int ly = sy + level_ypos;
9948 int min_sx = 0, min_sy = 0;
9949 int max_sx = gi->drawing.area_xsize - 1;
9950 int max_sy = gi->drawing.area_ysize - 1;
9951 int actual_drawing_function = drawing_function;
9952 int max_infotext_len = getMaxInfoTextLength();
9953 char infotext[MAX_OUTPUT_LINESIZE + 1];
9956 infotext[0] = '\0'; /* start with empty info text */
9958 /* pressed Control key: simulate picking element */
9959 if (GetKeyModState() & KMOD_Control)
9960 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9962 ClearEditorGadgetInfoText();
9964 if (gi->event.type == GD_EVENT_INFO_LEAVING)
9967 /* make sure to stay inside drawing area boundaries */
9968 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9969 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9971 if (id == GADGET_ID_DRAWING_LEVEL)
9975 int min_lx = 0, min_ly = 0;
9976 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9978 /* get positions inside level field */
9979 lx = sx + level_xpos;
9980 ly = sy + level_ypos;
9982 /* make sure to stay inside level field boundaries */
9983 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9984 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9986 /* correct drawing area positions accordingly */
9987 sx = lx - level_xpos;
9988 sy = ly - level_ypos;
9991 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9993 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
9995 if (gi->event.type == GD_EVENT_PRESSED)
10001 switch (actual_drawing_function)
10003 case GADGET_ID_SINGLE_ITEMS:
10004 text = "Drawing single items";
10006 case GADGET_ID_CONNECTED_ITEMS:
10007 text = "Drawing connected items";
10009 case GADGET_ID_LINE:
10010 text = "Drawing line";
10012 case GADGET_ID_ARC:
10013 text = "Drawing arc";
10015 case GADGET_ID_TEXT:
10016 text = "Setting text cursor";
10018 case GADGET_ID_RECTANGLE:
10019 text = "Drawing rectangle";
10021 case GADGET_ID_FILLED_BOX:
10022 text = "Drawing filled box";
10024 case GADGET_ID_FLOOD_FILL:
10025 text = "Flood fill";
10027 case GADGET_ID_GRAB_BRUSH:
10028 text = "Grabbing brush";
10030 case GADGET_ID_PICK_ELEMENT:
10031 text = "Picking element";
10035 text = "Drawing position";
10039 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10040 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10042 sprintf(infotext, "%s: %d, %d", text,
10043 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10045 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10046 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10048 sprintf(infotext, "Level position: %d, %d", lx, ly);
10051 /* misuse this function to draw brush cursor, if needed */
10052 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10054 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10055 CopyBrushToCursor(sx, sy);
10057 DeleteBrushFromCursor();
10060 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10062 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10063 int element = drawingarea_info[type_id].value[pos];
10065 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10069 if (id == GADGET_ID_CUSTOM_CONTENT)
10070 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10071 else if (id == GADGET_ID_GROUP_CONTENT)
10072 sprintf(infotext, "group element position: %d", sx + 1);
10073 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10074 id <= GADGET_ID_YAMYAM_CONTENT_7)
10075 sprintf(infotext, "content area %d position: %d, %d",
10076 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10077 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10078 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10079 sprintf(infotext, "content area %d position: %d, %d",
10080 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10081 else if (drawingarea_info[type_id].infotext != NULL)
10082 strcpy(infotext, drawingarea_info[type_id].infotext);
10085 infotext[max_infotext_len] = '\0';
10087 if (strlen(infotext) > 0)
10088 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10091 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10093 if (!ask_if_level_has_changed ||
10095 Request("Level has changed ! Exit without saving ?",
10096 REQ_ASK | REQ_STAY_OPEN))
10099 CloseDoor(DOOR_CLOSE_1);
10100 SetDoorState(DOOR_CLOSE_2);
10102 CloseDoor(DOOR_CLOSE_ALL);
10104 game_status = GAME_MODE_MAIN;
10109 CloseDoor(DOOR_CLOSE_1);
10110 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);