1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_X (editor.settings.tooltip.x)
350 #define INFOTEXT_Y (editor.settings.tooltip.y)
351 #define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
352 #define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
353 #define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
354 SYSIZE - INFOTEXT_YSIZE)
358 -----------------------------------------------------------------------------
359 editor gadget definitions
360 -----------------------------------------------------------------------------
363 /* drawing toolbox buttons */
364 #define GADGET_ID_NONE -1
365 #define GADGET_ID_TOOLBOX_FIRST 0
367 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
368 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
369 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
370 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
371 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
372 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
373 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
374 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
375 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
376 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
377 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
378 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
379 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
380 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
381 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
382 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
384 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
385 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
386 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
387 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
388 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
389 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
391 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
392 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
393 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
394 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
395 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
397 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
398 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
399 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
400 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
401 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
403 /* counter gadget identifiers */
404 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
406 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
407 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
408 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
409 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
410 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
411 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
412 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
413 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
414 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
415 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
416 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
417 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
418 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
419 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
420 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
421 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
422 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
423 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
424 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
425 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
426 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
427 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
428 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
429 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
430 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
431 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
432 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
433 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
434 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
435 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
436 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
437 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
438 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
439 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
440 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
441 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
442 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
443 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
444 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
445 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
446 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
447 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
448 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
449 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
450 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
451 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
452 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
453 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
454 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
455 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
456 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
457 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
458 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
459 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
460 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
461 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
462 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
463 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
464 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
465 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
466 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
467 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
468 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
469 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
470 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
471 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
472 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
473 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
474 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
475 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
476 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
477 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
478 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
479 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
480 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
481 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
482 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
483 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
484 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
485 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
486 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
487 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
488 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
489 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
490 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
491 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
492 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
493 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
494 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
495 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
496 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
497 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
498 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
499 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
500 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
501 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
502 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
503 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
504 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
505 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
506 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
507 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
508 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
509 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
510 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
512 /* drawing area identifiers */
513 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
515 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
516 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
517 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
518 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
519 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
520 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
521 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
522 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
523 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
528 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
529 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
530 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
531 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
532 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
533 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
534 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
535 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
536 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
537 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
538 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
539 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
540 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
541 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
542 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
543 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
544 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
545 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
546 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
547 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
549 /* text input identifiers */
550 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
552 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
553 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
554 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
555 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
556 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
558 /* text area identifiers */
559 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
561 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
563 /* selectbox identifiers */
564 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
566 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
567 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
568 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
569 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
570 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
571 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
572 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
573 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
574 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
575 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
576 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
577 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
578 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
579 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
580 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
581 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
582 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
583 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
584 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
585 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
586 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
587 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
588 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
589 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
590 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
591 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
592 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
593 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
594 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
595 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
597 /* textbutton identifiers */
598 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
600 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
601 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
602 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
603 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
604 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
605 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
606 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
607 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
608 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
609 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
610 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
611 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
612 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
614 /* graphicbutton identifiers */
615 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
617 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
618 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
619 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
620 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
622 /* gadgets for scrolling of drawing area */
623 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
625 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
626 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
627 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
628 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
629 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
630 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
632 /* gadgets for scrolling element list */
633 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
635 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
636 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
637 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
639 /* checkbuttons/radiobuttons for level/element properties */
640 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
642 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
643 #define GADGET_ID_USE_LEVELSET_ARTWORK (GADGET_ID_CHECKBUTTON_FIRST + 1)
644 #define GADGET_ID_COPY_LEVEL_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 2)
645 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 3)
646 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
647 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 5)
648 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 6)
649 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 7)
650 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
651 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 9)
652 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 10)
653 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 11)
654 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 12)
655 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 13)
656 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 14)
657 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 15)
658 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
659 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 17)
660 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 18)
661 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
662 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 20)
663 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 21)
664 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
665 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 23)
666 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 24)
667 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 25)
668 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 26)
669 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 27)
670 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 28)
671 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 29)
672 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 30)
673 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 31)
674 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 32)
675 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 33)
676 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 34)
677 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
678 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 36)
679 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 37)
680 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 38)
681 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
682 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 40)
683 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 41)
684 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 42)
685 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 43)
686 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 44)
687 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 45)
688 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 46)
689 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 47)
690 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 48)
691 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 49)
692 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 50)
693 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 51)
694 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 52)
695 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 53)
696 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 54)
697 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 55)
698 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 56)
699 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 57)
700 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 58)
701 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 59)
702 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 60)
703 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 61)
704 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 62)
705 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 63)
706 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 64)
707 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 65)
709 /* gadgets for buttons in element list */
710 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 66)
711 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
712 ED_NUM_ELEMENTLIST_BUTTONS - 1)
714 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
716 /* radio button numbers */
717 #define RADIO_NR_NONE 0
718 #define RADIO_NR_DRAWING_TOOLBOX 1
719 #define RADIO_NR_RANDOM_ELEMENTS 2
721 /* values for counter gadgets */
722 #define ED_COUNTER_ID_SELECT_LEVEL 0
723 #define ED_COUNTER_ID_LEVEL_XSIZE 1
724 #define ED_COUNTER_ID_LEVEL_YSIZE 2
725 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
726 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
727 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
728 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
729 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
730 #define ED_COUNTER_ID_LEVEL_RANDOM 8
731 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
732 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
733 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
734 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
735 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
736 #define ED_COUNTER_ID_BALL_CONTENT 14
737 #define ED_COUNTER_ID_ANDROID_CONTENT 15
738 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
739 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
740 #define ED_COUNTER_ID_INVENTORY_SIZE 18
741 #define ED_COUNTER_ID_CUSTOM_SCORE 19
742 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
743 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
744 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
745 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
746 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
747 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
748 #define ED_COUNTER_ID_DROP_DELAY_RND 26
749 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
750 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
751 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
752 #define ED_COUNTER_ID_IGNITION_DELAY 30
753 #define ED_COUNTER_ID_GROUP_CONTENT 31
754 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
755 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
756 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
758 #define ED_NUM_COUNTERBUTTONS 35
760 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
761 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
762 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
763 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
764 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
765 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
767 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
768 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
769 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
770 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
771 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
772 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
774 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
775 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
777 /* values for scrollbutton gadgets */
778 #define ED_SCROLLBUTTON_ID_AREA_UP 0
779 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
780 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
781 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
782 #define ED_SCROLLBUTTON_ID_LIST_UP 4
783 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
785 #define ED_NUM_SCROLLBUTTONS 6
787 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
788 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
790 /* values for scrollbar gadgets */
791 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
792 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
793 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
795 #define ED_NUM_SCROLLBARS 3
797 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
798 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
800 /* values for text input gadgets */
801 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
802 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
803 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
804 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
805 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
807 #define ED_NUM_TEXTINPUT 5
809 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
810 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
812 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
813 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
815 /* values for text area gadgets */
816 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
818 #define ED_NUM_TEXTAREAS 1
820 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
821 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
823 /* values for selectbox gadgets */
824 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
825 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
826 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
827 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
828 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
829 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
830 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
831 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
832 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
833 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
834 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
835 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
836 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
837 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
838 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
839 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
840 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
841 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
842 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
843 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
844 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
845 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
846 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
847 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
848 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
849 #define ED_SELECTBOX_ID_ACTION_TYPE 25
850 #define ED_SELECTBOX_ID_ACTION_MODE 26
851 #define ED_SELECTBOX_ID_ACTION_ARG 27
852 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
853 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
855 #define ED_NUM_SELECTBOX 30
857 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
858 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
860 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
861 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
863 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
864 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
865 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
866 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
867 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
868 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
870 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
871 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
873 /* values for textbutton gadgets */
874 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
875 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
876 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
877 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
878 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
879 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
880 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
881 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
882 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
883 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
884 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
885 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
886 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
888 #define ED_NUM_TEXTBUTTONS 13
890 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
891 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
893 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
894 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
896 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
897 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
899 /* values for graphicbutton gadgets */
900 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
901 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
902 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
903 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
905 #define ED_NUM_GRAPHICBUTTONS 4
907 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
908 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
910 /* values for checkbutton gadgets */
911 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
912 #define ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK 1
913 #define ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE 2
914 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 3
915 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 4
916 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 5
917 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 6
918 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 7
919 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 8
920 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 9
921 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 10
922 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 11
923 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 12
924 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 13
925 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 14
926 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 15
927 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 16
928 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 17
929 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 18
930 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 19
931 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 20
932 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 21
933 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 22
934 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 23
935 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 24
936 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 25
937 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 26
938 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 27
939 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 28
940 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 29
941 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 30
942 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 31
943 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 32
944 #define ED_CHECKBUTTON_ID_MM_LASER_RED 33
945 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 34
946 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 35
947 #define ED_CHECKBUTTON_ID_DF_LASER_RED 36
948 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 37
949 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 38
950 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 39
951 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 40
952 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 41
953 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 42
954 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 43
955 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 44
956 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 45
957 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 46
958 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 47
959 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 48
960 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 49
961 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 50
962 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 51
963 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 52
964 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 53
965 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 54
966 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 55
967 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 56
968 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 57
969 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 58
970 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 59
971 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 60
972 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 61
973 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 62
974 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 63
976 #define ED_NUM_CHECKBUTTONS 64
978 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
979 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
981 #define ED_CHECKBUTTON_ID_LEVELSET_FIRST ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK
982 #define ED_CHECKBUTTON_ID_LEVELSET_LAST ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE
984 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
985 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
987 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
988 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
989 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
990 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
991 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
992 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
994 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
995 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
997 /* values for radiobutton gadgets */
998 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
999 #define ED_RADIOBUTTON_ID_QUANTITY 1
1001 #define ED_NUM_RADIOBUTTONS 2
1003 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
1004 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
1006 /* values for drawing area gadgets */
1007 #define ED_DRAWING_ID_DRAWING_LEVEL 0
1008 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
1009 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
1010 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1011 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1012 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1013 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1014 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1015 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1016 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1017 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1018 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1019 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1020 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1021 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1022 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1023 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1024 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1025 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1026 #define ED_DRAWING_ID_START_ELEMENT 19
1027 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1028 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1029 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1030 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1031 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1032 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1033 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1034 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1035 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1036 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1037 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1038 #define ED_DRAWING_ID_GROUP_CONTENT 31
1039 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1041 #define ED_NUM_DRAWING_AREAS 33
1043 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1044 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1048 -----------------------------------------------------------------------------
1049 some internally used definitions
1050 -----------------------------------------------------------------------------
1053 /* values for CopyLevelToUndoBuffer() */
1054 #define UNDO_IMMEDIATE 0
1055 #define UNDO_ACCUMULATE 1
1057 /* values for scrollbars */
1058 #define ED_SCROLL_NO 0
1059 #define ED_SCROLL_LEFT 1
1060 #define ED_SCROLL_RIGHT 2
1061 #define ED_SCROLL_UP 4
1062 #define ED_SCROLL_DOWN 8
1064 /* screens in the level editor */
1065 #define ED_MODE_DRAWING 0
1066 #define ED_MODE_INFO 1
1067 #define ED_MODE_PROPERTIES 2
1068 #define ED_MODE_PALETTE 3
1070 /* sub-screens in the global settings section */
1071 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1072 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1073 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1075 /* sub-screens in the element properties section */
1076 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1077 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1078 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1079 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1080 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1082 /* how many steps can be cancelled */
1083 #define NUM_UNDO_STEPS (64 + 1)
1085 /* values for elements with score for certain actions */
1087 #define MAX_SCORE 999
1089 /* values for elements with count for collecting */
1090 #define MIN_COLLECT_COUNT 0
1091 #define MAX_COLLECT_COUNT 999
1093 /* values for random placement */
1094 #define RANDOM_USE_PERCENTAGE 0
1095 #define RANDOM_USE_QUANTITY 1
1097 /* values for level set save mode */
1098 #define LEVELSET_SAVE_MODE_UPDATE 0
1099 #define LEVELSET_SAVE_MODE_CREATE 1
1101 /* default value for element tile size in drawing area */
1102 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1103 #define DEFAULT_EDITOR_TILESIZE_MM TILESIZE
1107 -----------------------------------------------------------------------------
1108 some internally used data structure definitions
1109 -----------------------------------------------------------------------------
1116 struct XYTileSize *pos;
1120 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1122 /* note: some additional characters are already reserved for "cheat mode"
1123 shortcuts (":XYZ" style) -- for details, see "events.c" */
1125 /* ---------- toolbox control buttons ------------------------------------ */
1128 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1129 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1130 "draw single items", 's'
1133 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1134 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1135 "draw connected items", 'd'
1138 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1139 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1143 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1144 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1148 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1149 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1150 "draw outline rectangles", 'r'
1153 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1154 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1155 "draw filled rectangles", 'R'
1158 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1159 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1160 "wrap (rotate) level up", 0
1163 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1164 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1165 "enter text elements", 't'
1168 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1169 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1173 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1174 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1175 "wrap (rotate) level left", 0
1178 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1179 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1180 "zoom level tile size", '+'
1183 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1184 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1185 "wrap (rotate) level right", 0
1188 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1189 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1190 "random element placement", 0
1193 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1194 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1198 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1199 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1200 "wrap (rotate) level down", 0
1203 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1204 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1205 "pick drawing element", ','
1208 /* ---------- level control buttons -------------------------------------- */
1211 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1212 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1213 "undo/redo last operation", 'u'
1216 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1217 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1218 "properties of level", 'I'
1221 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1222 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1226 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1227 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1231 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1232 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1236 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1237 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1238 "exit level editor", 'E'
1241 /* ---------- CE and GE control buttons ---------------------------------- */
1244 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1245 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1246 "copy settings from other element", 0
1249 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1250 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1251 "copy settings to other element", 0
1254 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1255 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1256 "exchange element with other element", 0
1259 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1260 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1261 "copy settings from this element", 0
1264 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1265 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1266 "paste settings to this element", 0
1269 /* ---------- palette control buttons ------------------------------------ */
1272 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1273 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1274 "properties of drawing element", 'p'
1277 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1278 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1279 "properties of drawing element 1", '1'
1282 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1283 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1284 "properties of drawing element 2", '2'
1287 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1288 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1289 "properties of drawing element 3", '3'
1292 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1293 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1294 "show list of elements", 'e'
1298 static int random_placement_value = 10;
1299 static int random_placement_method = RANDOM_USE_QUANTITY;
1300 static int random_placement_background_element = EL_SAND;
1301 static boolean random_placement_background_restricted = FALSE;
1302 static boolean stick_element_properties_window = FALSE;
1303 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1304 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1305 static struct ElementChangeInfo custom_element_change;
1306 static struct ElementGroupInfo group_element_info;
1307 static struct ElementInfo custom_element;
1309 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1310 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1311 static int levelset_num_levels = 100;
1312 static boolean levelset_use_levelset_artwork = FALSE;
1313 static boolean levelset_copy_level_template = FALSE;
1314 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1319 int min_value, max_value;
1320 int gadget_id_down, gadget_id_up;
1322 int gadget_id_align;
1324 char *text_above, *text_left, *text_right;
1325 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1327 /* ---------- current level number --------------------------------------- */
1330 -1, -1, /* these values are not constant, but can change at runtime */
1332 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1333 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1338 /* ---------- level and editor settings ---------------------------------- */
1341 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1342 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1343 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1344 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1346 "playfield size:", NULL, "width",
1349 -1, ED_LEVEL_SETTINGS_YPOS(4),
1350 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1351 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1352 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1354 NULL, " ", "height",
1357 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1359 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1360 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1362 NULL, "number of gems to collect:", NULL
1365 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1367 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1368 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1370 "time or step limit to solve level:", NULL, NULL
1373 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1375 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1376 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1377 &level.score[SC_TIME_BONUS],
1378 "score for each second/step left:", NULL, NULL
1381 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1383 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1384 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1386 NULL, "random seed:", "(0 => random)"
1389 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1391 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1392 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1393 &levelset_num_levels,
1394 "number of levels:", NULL, NULL,
1397 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1399 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1400 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1401 &random_placement_value,
1402 "random element placement:", NULL, "in"
1405 /* ---------- element settings: configure (various elements) ------------- */
1408 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1409 MIN_SCORE, MAX_SCORE,
1410 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1411 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1412 NULL, /* will be set when used */
1416 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1417 MIN_SCORE, MAX_SCORE,
1418 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1419 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1420 NULL, /* will be set when used */
1424 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1425 MIN_SCORE, MAX_SCORE,
1426 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1427 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1428 NULL, /* will be set when used */
1432 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1433 MIN_SCORE, MAX_SCORE,
1434 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1435 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1436 NULL, /* will be set when used */
1440 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1441 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1442 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1443 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1444 &level.num_yamyam_contents,
1445 NULL, NULL, "number of content areas"
1448 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1449 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1450 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1451 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1452 &level.num_ball_contents,
1453 NULL, NULL, "number of content areas"
1456 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1457 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1458 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1459 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1460 &level.num_android_clone_elements,
1461 NULL, NULL, "number of clonable elements"
1464 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1465 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1466 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1467 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1468 NULL, /* will be set when used */
1469 NULL, NULL, "width",
1472 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1473 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1474 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1475 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1476 NULL, /* will be set when used */
1477 NULL, " ", "height",
1480 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1481 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1482 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1483 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1484 &level.initial_inventory_size[0],
1485 NULL, NULL, "number of inventory elements"
1488 /* ---------- element settings: configure 1 (custom elements) ------------ */
1491 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1492 MIN_SCORE, MAX_SCORE,
1493 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1494 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1495 &custom_element.collect_score_initial,
1496 NULL, "CE score", " "
1499 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1500 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1501 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1502 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1503 &custom_element.collect_count_initial,
1504 NULL, "CE count", NULL
1507 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1509 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1510 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1511 &custom_element.ce_value_fixed_initial,
1512 NULL, "CE value", NULL
1515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1517 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1518 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1519 &custom_element.ce_value_random_initial,
1520 NULL, "+random", NULL
1523 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1525 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1526 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1527 &custom_element.push_delay_fixed,
1528 NULL, "push delay", NULL
1531 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1533 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1534 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1535 &custom_element.push_delay_random,
1536 NULL, "+random", NULL
1539 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1541 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1542 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1543 &custom_element.drop_delay_fixed,
1544 NULL, "drop delay", NULL
1547 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1549 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1550 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1551 &custom_element.drop_delay_random,
1552 NULL, "+random", NULL
1555 /* ---------- element settings: configure 2 (custom elements) ------------ */
1558 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1560 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1561 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1562 &custom_element.move_delay_fixed,
1563 NULL, "move delay", NULL
1566 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1568 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1569 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1570 &custom_element.move_delay_random,
1571 NULL, "+random", NULL
1574 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1576 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1577 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1578 &custom_element.explosion_delay,
1579 NULL, "explosion delay", NULL
1582 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1584 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1585 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1586 &custom_element.ignition_delay,
1587 NULL, "ignition delay", "(by fire)"
1590 /* ---------- element settings: configure (group elements) --------------- */
1593 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1594 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1595 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1596 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1597 &group_element_info.num_elements,
1598 NULL, NULL, "number of elements in group"
1601 /* ---------- element settings: advanced (custom elements) --------------- */
1604 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1606 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1607 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1608 &custom_element_change.delay_fixed,
1609 NULL, "CE delay", NULL,
1612 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1614 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1615 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1616 &custom_element_change.delay_random,
1617 NULL, "+random", NULL
1620 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1622 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1623 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1624 &custom_element_change.random_percentage,
1625 NULL, "use random replace:", "%"
1635 char *text_above, *infotext;
1636 } textinput_info[ED_NUM_TEXTINPUT] =
1639 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1640 GADGET_ID_LEVEL_NAME,
1643 "Title:", "Title for this level"
1646 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1647 GADGET_ID_LEVEL_AUTHOR,
1648 MAX_LEVEL_AUTHOR_LEN,
1650 "Author:", "Author for this level"
1653 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1654 GADGET_ID_LEVELSET_NAME,
1657 "Title:", "Title for this or new level set"
1660 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1661 GADGET_ID_LEVELSET_AUTHOR,
1662 MAX_LEVEL_AUTHOR_LEN,
1664 "Author:", "Author for this or new level set"
1667 -1, -1, /* these values are not constant, but can change at runtime */
1668 GADGET_ID_ELEMENT_NAME,
1669 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1670 custom_element.description,
1671 NULL, "Element name"
1681 char *text_above, *infotext;
1682 } textarea_info[ED_NUM_TEXTAREAS] =
1685 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1686 GADGET_ID_ENVELOPE_INFO,
1687 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1689 "Envelope Content:", "Envelope Content"
1693 static struct ValueTextInfo options_time_or_steps[] =
1701 static struct ValueTextInfo options_game_engine_type[] =
1703 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1704 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1705 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1706 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1711 static struct ValueTextInfo options_levelset_save_mode[] =
1713 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1714 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1719 static struct ValueTextInfo options_wind_direction[] =
1721 { MV_START_NONE, "none" },
1722 { MV_START_LEFT, "left" },
1723 { MV_START_RIGHT, "right" },
1724 { MV_START_UP, "up" },
1725 { MV_START_DOWN, "down" },
1730 static struct ValueTextInfo options_player_speed[] =
1737 { 16, "very fast" },
1738 { 32, "ultrafast" },
1743 static struct ValueTextInfo options_access_type[] =
1745 { EP_WALKABLE, "walkable" },
1746 { EP_PASSABLE, "passable" },
1751 static struct ValueTextInfo options_access_layer[] =
1753 { EP_ACCESSIBLE_OVER, "over" },
1754 { EP_ACCESSIBLE_INSIDE, "inside" },
1755 { EP_ACCESSIBLE_UNDER, "under" },
1760 static struct ValueTextInfo options_access_protected[] =
1762 { 0, "unprotected" },
1768 static struct ValueTextInfo options_access_direction[] =
1770 { MV_NO_DIRECTION, "no direction" },
1771 { MV_LEFT, "left" },
1772 { MV_RIGHT, "right" },
1774 { MV_DOWN, "down" },
1775 { MV_LEFT | MV_UP, "left + up" },
1776 { MV_LEFT | MV_DOWN, "left + down" },
1777 { MV_RIGHT | MV_UP, "right + up" },
1778 { MV_RIGHT | MV_DOWN, "right + down" },
1779 { MV_HORIZONTAL, "horizontal" },
1780 { MV_VERTICAL, "vertical" },
1781 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1782 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1783 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1784 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1785 { MV_ALL_DIRECTIONS, "all directions" },
1790 static struct ValueTextInfo options_walk_to_action[] =
1792 { EP_DIGGABLE, "diggable" },
1793 { EP_COLLECTIBLE_ONLY, "collectible" },
1794 { EP_DROPPABLE, "collectible & droppable" },
1795 { EP_THROWABLE, "collectible & throwable" },
1796 { EP_PUSHABLE, "pushable" },
1801 static struct ValueTextInfo options_move_pattern[] =
1803 { MV_LEFT, "left" },
1804 { MV_RIGHT, "right" },
1806 { MV_DOWN, "down" },
1807 { MV_HORIZONTAL, "horizontal" },
1808 { MV_VERTICAL, "vertical" },
1809 { MV_ALL_DIRECTIONS, "all directions" },
1810 { MV_WIND_DIRECTION, "wind direction" },
1811 { MV_TOWARDS_PLAYER, "towards player" },
1812 { MV_AWAY_FROM_PLAYER, "away from player" },
1813 { MV_ALONG_LEFT_SIDE, "along left side" },
1814 { MV_ALONG_RIGHT_SIDE, "along right side" },
1815 { MV_TURNING_LEFT, "turning left" },
1816 { MV_TURNING_RIGHT, "turning right" },
1817 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1818 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1819 { MV_TURNING_RANDOM, "turning random" },
1820 { MV_MAZE_RUNNER, "maze runner style" },
1821 { MV_MAZE_HUNTER, "maze hunter style" },
1822 { MV_WHEN_PUSHED, "when pushed" },
1823 { MV_WHEN_DROPPED, "when dropped/thrown" },
1828 static struct ValueTextInfo options_move_direction[] =
1830 { MV_START_AUTOMATIC, "automatic" },
1831 { MV_START_LEFT, "left" },
1832 { MV_START_RIGHT, "right" },
1833 { MV_START_UP, "up" },
1834 { MV_START_DOWN, "down" },
1835 { MV_START_RANDOM, "random" },
1836 { MV_START_PREVIOUS, "previous" },
1841 static struct ValueTextInfo options_move_stepsize[] =
1843 { 0, "not moving" },
1848 { 16, "very fast" },
1849 { 32, "even faster" },
1854 static struct ValueTextInfo options_move_leave_type[] =
1856 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1857 { LEAVE_TYPE_LIMITED, "change it to" },
1862 static struct ValueTextInfo options_smash_targets[] =
1864 { EP_CAN_SMASH_PLAYER, "player" },
1866 { EP_CAN_SMASH_ENEMIES, "enemies" },
1868 { EP_CAN_SMASH_EVERYTHING, "everything" },
1873 static struct ValueTextInfo options_slippery_type[] =
1875 { SLIPPERY_ANY_RANDOM, "random" },
1876 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1877 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1878 { SLIPPERY_ONLY_LEFT, "only left" },
1879 { SLIPPERY_ONLY_RIGHT, "only right" },
1884 static struct ValueTextInfo options_deadliness[] =
1886 { EP_DONT_RUN_INTO, "running into" },
1887 { EP_DONT_COLLIDE_WITH, "colliding with" },
1888 { EP_DONT_GET_HIT_BY, "getting hit by" },
1889 { EP_DONT_TOUCH, "touching" },
1894 static struct ValueTextInfo options_explosion_type[] =
1896 { EXPLODES_3X3, "3x3" },
1897 { EXPLODES_CROSS, "3+3" },
1898 { EXPLODES_1X1, "1x1" },
1903 static struct ValueTextInfo options_time_units[] =
1906 { FRAMES_PER_SECOND, "seconds" },
1911 static struct ValueTextInfo options_change_direct_action[] =
1913 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1914 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1915 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1916 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1917 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1918 { CE_ENTERED_BY_PLAYER, "entered by player" },
1919 { CE_LEFT_BY_PLAYER, "left by player" },
1920 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1921 { CE_SWITCHED, "switched" },
1922 { CE_HITTING_SOMETHING, "hitting something" },
1923 { CE_HIT_BY_SOMETHING, "hit by something" },
1925 { CE_BLOCKED, "blocked" },
1927 { CE_IMPACT, "impact (on something)" },
1928 { CE_SMASHED, "smashed (from above)" },
1930 { CE_VALUE_CHANGES, "CE value changes" },
1931 { CE_SCORE_CHANGES, "CE score changes" },
1933 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1934 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1939 static struct ValueTextInfo options_change_other_action[] =
1941 { CE_PLAYER_TOUCHES_X, "player touches" },
1942 { CE_PLAYER_PRESSES_X, "player presses" },
1943 { CE_PLAYER_SWITCHES_X, "player switches" },
1944 { CE_PLAYER_SNAPS_X, "player snaps" },
1945 { CE_PLAYER_PUSHES_X, "player pushes" },
1946 { CE_PLAYER_ENTERS_X, "player enters" },
1947 { CE_PLAYER_LEAVES_X, "player leaves" },
1948 { CE_PLAYER_DIGS_X, "player digs" },
1949 { CE_PLAYER_COLLECTS_X, "player collects" },
1950 { CE_PLAYER_DROPS_X, "player drops/throws" },
1951 { CE_TOUCHING_X, "touching" },
1952 { CE_HITTING_X, "hitting" },
1953 { CE_DIGGING_X, "digging" },
1954 { CE_HIT_BY_X, "hit by" },
1955 { CE_SWITCH_OF_X, "switch of" },
1956 { CE_CHANGE_OF_X, "change by page of" },
1957 { CE_EXPLOSION_OF_X, "explosion of" },
1958 { CE_MOVE_OF_X, "move of" },
1959 { CE_CREATION_OF_X, "creation of" },
1960 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1961 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1962 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1963 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1968 static struct ValueTextInfo options_change_trigger_side[] =
1970 { CH_SIDE_LEFT, "left" },
1971 { CH_SIDE_RIGHT, "right" },
1972 { CH_SIDE_TOP, "top" },
1973 { CH_SIDE_BOTTOM, "bottom" },
1974 { CH_SIDE_LEFT_RIGHT, "left/right" },
1975 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1976 { CH_SIDE_ANY, "any" },
1981 static struct ValueTextInfo options_change_trigger_player[] =
1983 { CH_PLAYER_1, "1" },
1984 { CH_PLAYER_2, "2" },
1985 { CH_PLAYER_3, "3" },
1986 { CH_PLAYER_4, "4" },
1987 { CH_PLAYER_ANY, "any" },
1992 static struct ValueTextInfo options_change_trigger_page[] =
2004 { (1 << 10), "11" },
2005 { (1 << 11), "12" },
2006 { (1 << 12), "13" },
2007 { (1 << 13), "14" },
2008 { (1 << 14), "15" },
2009 { (1 << 15), "16" },
2010 { (1 << 16), "17" },
2011 { (1 << 17), "18" },
2012 { (1 << 18), "19" },
2013 { (1 << 19), "20" },
2014 { (1 << 20), "21" },
2015 { (1 << 21), "22" },
2016 { (1 << 22), "23" },
2017 { (1 << 23), "24" },
2018 { (1 << 24), "25" },
2019 { (1 << 25), "26" },
2020 { (1 << 26), "27" },
2021 { (1 << 27), "28" },
2022 { (1 << 28), "29" },
2023 { (1 << 29), "30" },
2024 { (1 << 30), "31" },
2025 { (1 << 31), "32" },
2026 { CH_PAGE_ANY, "any" },
2031 static struct ValueTextInfo options_change_replace_when[] =
2033 { CP_WHEN_EMPTY, "empty" },
2034 { CP_WHEN_WALKABLE, "walkable" },
2035 { CP_WHEN_DIGGABLE, "diggable" },
2036 { CP_WHEN_COLLECTIBLE, "collectible" },
2037 { CP_WHEN_REMOVABLE, "removable" },
2038 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2043 static struct ValueTextInfo options_action_type[] =
2045 { CA_NO_ACTION, "no action" },
2046 { CA_UNDEFINED, " " },
2047 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2048 { CA_RESTART_LEVEL, "restart level" },
2049 { CA_SHOW_ENVELOPE, "show envelope" },
2050 { CA_SET_LEVEL_TIME, "set time" },
2051 { CA_SET_LEVEL_SCORE, "set score" },
2052 { CA_SET_LEVEL_GEMS, "set gems" },
2053 { CA_SET_LEVEL_WIND, "set wind dir." },
2054 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2055 { CA_UNDEFINED, " " },
2056 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2057 { CA_MOVE_PLAYER, "move player" },
2058 { CA_EXIT_PLAYER, "exit player" },
2059 { CA_KILL_PLAYER, "kill player" },
2060 { CA_SET_PLAYER_KEYS, "set keys" },
2061 { CA_SET_PLAYER_SPEED, "set speed" },
2062 { CA_SET_PLAYER_SHIELD, "set shield" },
2063 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2064 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2065 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2066 { CA_UNDEFINED, " " },
2067 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2068 { CA_SET_CE_VALUE, "set CE value" },
2069 { CA_SET_CE_SCORE, "set CE score" },
2070 { CA_SET_CE_ARTWORK, "set CE artwork" },
2071 { CA_UNDEFINED, " " },
2072 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2073 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2078 static struct ValueTextInfo options_action_mode_none[] =
2080 { CA_MODE_UNDEFINED, " " },
2085 static struct ValueTextInfo options_action_mode_assign[] =
2087 { CA_MODE_SET, "=" },
2092 static struct ValueTextInfo options_action_mode_add_remove[] =
2094 { CA_MODE_ADD, "+" },
2095 { CA_MODE_SUBTRACT, "-" },
2100 static struct ValueTextInfo options_action_mode_calculate[] =
2102 { CA_MODE_SET, "=" },
2103 { CA_MODE_ADD, "+" },
2104 { CA_MODE_SUBTRACT, "-" },
2105 { CA_MODE_MULTIPLY, "*" },
2106 { CA_MODE_DIVIDE, "/" },
2107 { CA_MODE_MODULO, "%" },
2112 static struct ValueTextInfo options_action_arg_none[] =
2114 { CA_ARG_UNDEFINED, " " },
2119 static struct ValueTextInfo options_action_arg_player[] =
2121 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2122 { CA_ARG_PLAYER_1, "1" },
2123 { CA_ARG_PLAYER_2, "2" },
2124 { CA_ARG_PLAYER_3, "3" },
2125 { CA_ARG_PLAYER_4, "4" },
2126 { CA_ARG_PLAYER_ANY, "any" },
2127 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2128 { CA_ARG_PLAYER_ACTION, "action ->" },
2133 static struct ValueTextInfo options_action_arg_number[] =
2135 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2142 { CA_ARG_10, "10" },
2143 { CA_ARG_100, "100" },
2144 { CA_ARG_1000, "1000" },
2145 { CA_ARG_UNDEFINED, " " },
2146 { CA_ARG_NUMBER_MIN, "min" },
2147 { CA_ARG_NUMBER_MAX, "max" },
2148 { CA_ARG_UNDEFINED, " " },
2149 { CA_ARG_NUMBER_RESET, "reset" },
2150 { CA_ARG_UNDEFINED, " " },
2151 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2152 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2153 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2154 { CA_ARG_UNDEFINED, " " },
2155 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2156 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2157 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2158 { CA_ARG_UNDEFINED, " " },
2159 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2160 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2161 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2162 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2163 { CA_ARG_UNDEFINED, " " },
2164 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2165 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2166 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2167 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2172 static struct ValueTextInfo options_action_arg_value[] =
2174 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2181 { CA_ARG_10, "10" },
2182 { CA_ARG_100, "100" },
2183 { CA_ARG_1000, "1000" },
2184 { CA_ARG_UNDEFINED, " " },
2185 { CA_ARG_NUMBER_MIN, "min" },
2186 { CA_ARG_NUMBER_MAX, "max" },
2187 { CA_ARG_UNDEFINED, " " },
2188 { CA_ARG_NUMBER_RESET, "reset" },
2189 { CA_ARG_UNDEFINED, " " },
2190 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2191 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2192 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2195 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2196 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2197 { CA_ARG_UNDEFINED, " " },
2198 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2199 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2200 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2201 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2202 { CA_ARG_UNDEFINED, " " },
2203 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2204 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2205 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2206 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2207 { CA_ARG_UNDEFINED, " " },
2208 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2209 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2210 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2211 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2216 static struct ValueTextInfo options_action_arg_envelope[] =
2218 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2223 { CA_ARG_UNDEFINED, " " },
2224 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2225 { CA_ARG_ELEMENT_TARGET, "target" },
2226 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2227 { CA_ARG_ELEMENT_ACTION, "action ->" },
2232 static struct ValueTextInfo options_action_arg_key[] =
2234 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2243 { CA_ARG_UNDEFINED, " " },
2244 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2245 { CA_ARG_ELEMENT_TARGET, "target" },
2246 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2247 { CA_ARG_ELEMENT_ACTION, "action ->" },
2252 static struct ValueTextInfo options_action_arg_speed[] =
2254 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2255 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2256 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2257 { CA_ARG_SPEED_SLOW, "slow" },
2258 { CA_ARG_SPEED_NORMAL, "normal" },
2259 { CA_ARG_SPEED_FAST, "fast" },
2260 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2261 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2262 { CA_ARG_UNDEFINED, " " },
2263 { CA_ARG_SPEED_SLOWER, "slower" },
2264 { CA_ARG_SPEED_FASTER, "faster" },
2265 { CA_ARG_UNDEFINED, " " },
2266 { CA_ARG_SPEED_RESET, "reset" },
2271 static struct ValueTextInfo options_action_arg_shield[] =
2273 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2274 { CA_ARG_SHIELD_OFF, "off" },
2275 { CA_ARG_SHIELD_NORMAL, "normal" },
2276 { CA_ARG_SHIELD_DEADLY, "deadly" },
2281 static struct ValueTextInfo options_action_arg_artwork[] =
2283 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2284 { CA_ARG_ELEMENT_TARGET, "target" },
2285 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2286 { CA_ARG_ELEMENT_ACTION, "action ->" },
2287 { CA_ARG_UNDEFINED, " " },
2288 { CA_ARG_ELEMENT_RESET, "reset" },
2293 static struct ValueTextInfo options_action_arg_gravity[] =
2295 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2296 { CA_ARG_GRAVITY_ON, "on" },
2297 { CA_ARG_GRAVITY_OFF, "off" },
2298 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2303 static struct ValueTextInfo options_action_arg_direction[] =
2305 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2306 { CA_ARG_DIRECTION_NONE, "none" },
2307 { CA_ARG_DIRECTION_LEFT, "left" },
2308 { CA_ARG_DIRECTION_RIGHT, "right" },
2309 { CA_ARG_DIRECTION_UP, "up" },
2310 { CA_ARG_DIRECTION_DOWN, "down" },
2311 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2312 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2317 static struct ValueTextInfo options_action_arg_scan_mode[] =
2319 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2320 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2321 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2326 static struct ValueTextInfo options_action_arg_inventory[] =
2328 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2329 { CA_ARG_ELEMENT_TARGET, "+ target" },
2330 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2331 { CA_ARG_ELEMENT_ACTION, "+ action" },
2332 { CA_ARG_UNDEFINED, " " },
2333 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2334 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2335 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2336 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2337 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2338 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2339 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2340 { CA_ARG_UNDEFINED, " " },
2341 { CA_ARG_INVENTORY_RESET, "reset" },
2346 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2347 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2352 static struct ValueTextInfo options_group_choice_mode[] =
2354 { ANIM_RANDOM, "random" },
2355 { ANIM_LOOP, "loop" },
2356 { ANIM_LINEAR, "linear" },
2357 { ANIM_PINGPONG, "pingpong" },
2358 { ANIM_PINGPONG2, "pingpong 2" },
2363 static struct ValueTextInfo *action_arg_modes[] =
2365 options_action_mode_none,
2366 options_action_mode_assign,
2367 options_action_mode_add_remove,
2368 options_action_mode_calculate,
2375 struct ValueTextInfo *options;
2377 action_arg_options[] =
2379 { CA_NO_ACTION, 0, options_action_arg_none, },
2380 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2381 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2382 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2383 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2384 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2385 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2386 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2387 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2388 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2389 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2390 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2391 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2392 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2393 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2394 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2395 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2396 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2397 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2398 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2399 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2408 int gadget_id_align;
2409 int size; /* char size of selectbox or '-1' (dynamically determined) */
2410 struct ValueTextInfo *options;
2412 char *text_above, *text_left, *text_right, *infotext;
2413 } selectbox_info[ED_NUM_SELECTBOX] =
2415 /* ---------- level and editor settings ---------------------------------- */
2418 -1, ED_LEVEL_SETTINGS_YPOS(8),
2419 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2421 options_time_or_steps,
2422 &level.use_step_counter,
2423 NULL, NULL, "(0 => no limit)", "time or step limit"
2426 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2427 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2429 options_game_engine_type,
2430 &level.game_engine_type,
2431 NULL, "game engine:", NULL, "game engine"
2434 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2435 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2437 options_levelset_save_mode,
2438 &levelset_save_mode,
2439 "Action:", NULL, NULL, "action when saving level set"
2442 /* ---------- element settings: configure (several elements) ------------- */
2445 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2446 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2448 options_wind_direction,
2449 &level.wind_direction_initial,
2450 NULL, "initial wind direction:", NULL, "initial wind direction"
2453 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2454 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2456 options_player_speed,
2457 &level.initial_player_stepsize[0],
2458 NULL, "initial player speed:", NULL, "initial player speed"
2461 /* ---------- element settings: configure 1 (custom elements) ------------ */
2464 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2465 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2467 options_access_type,
2468 &custom_element.access_type,
2469 NULL, NULL, NULL, "type of access to this field"
2472 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2473 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2475 options_access_layer,
2476 &custom_element.access_layer,
2477 NULL, NULL, NULL, "layer of access for this field"
2480 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2481 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2483 options_access_protected,
2484 &custom_element.access_protected,
2485 NULL, NULL, NULL, "protected access for this field"
2488 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2489 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2491 options_access_direction,
2492 &custom_element.access_direction,
2493 NULL, "from", NULL, "access direction for this field"
2496 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2497 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2499 options_walk_to_action,
2500 &custom_element.walk_to_action,
2501 NULL, NULL, NULL, "diggable/collectible/pushable"
2504 /* ---------- element settings: configure 2 (custom elements) ------------ */
2507 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2508 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2510 options_move_pattern,
2511 &custom_element.move_pattern,
2512 NULL, "can move", NULL, "element move pattern"
2515 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2516 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2518 options_move_direction,
2519 &custom_element.move_direction_initial,
2520 NULL, "starts moving", NULL, "initial element move direction"
2523 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2524 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2526 options_move_stepsize,
2527 &custom_element.move_stepsize,
2528 NULL, "move/fall speed", NULL, "speed of element movement"
2531 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2532 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2534 options_move_leave_type,
2535 &custom_element.move_leave_type,
2536 // left text with leading spaces to place gadget next to "can dig" gadget
2537 // (needed because drawing area gadgets created after selectbox gadgets)
2538 // NULL, "can dig: can", ":", "leave behind or change element"
2539 NULL, " can", ":", "leave behind or change element"
2542 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2543 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2545 options_smash_targets,
2546 &custom_element.smash_targets,
2547 NULL, "can smash", NULL, "elements that can be smashed"
2550 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2551 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2553 options_slippery_type,
2554 &custom_element.slippery_type,
2555 NULL, "slippery", NULL, "where other elements fall down"
2558 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2559 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2562 &custom_element.deadliness,
2563 NULL, "deadly when", NULL, "deadliness of element"
2566 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2567 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2569 options_explosion_type,
2570 &custom_element.explosion_type,
2571 NULL, "can explode", NULL, "explosion type"
2574 /* ---------- element settings: advanced (custom elements) --------------- */
2577 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2578 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2581 &custom_element_change.delay_frames,
2582 NULL, "delay time given in", NULL, "delay time units for change"
2585 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2586 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2588 options_change_direct_action,
2589 &custom_element_change.direct_action,
2590 NULL, NULL, NULL, "type of direct action"
2593 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2594 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2596 options_change_other_action,
2597 &custom_element_change.other_action,
2598 NULL, NULL, "element:", "type of other element action"
2601 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2602 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2604 options_change_trigger_side,
2605 &custom_element_change.trigger_side,
2606 NULL, "at", "side", "element side triggering change"
2609 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2610 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2612 options_change_trigger_player,
2613 &custom_element_change.trigger_player,
2614 NULL, "player:", " ", "player that causes change"
2617 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2618 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2620 options_change_trigger_page,
2621 &custom_element_change.trigger_page,
2622 NULL, "page:", NULL, "change page that causes change"
2625 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2626 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2628 options_change_replace_when,
2629 &custom_element_change.replace_when,
2630 NULL, "replace when", NULL, "which elements can be replaced"
2633 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2634 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2636 options_action_type,
2637 &custom_element_change.action_type,
2638 NULL, NULL, NULL, "action on specified condition"
2641 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2642 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2644 options_action_mode_none,
2645 &custom_element_change.action_mode,
2646 NULL, NULL, NULL, "action operator"
2649 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2650 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2652 options_action_arg_none,
2653 &custom_element_change.action_arg,
2654 NULL, NULL, NULL, "action parameter"
2657 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2658 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2660 options_change_page,
2661 &custom_element.current_change_page,
2662 NULL, NULL, NULL, "element change page"
2665 /* ---------- element settings: configure (group elements) --------------- */
2668 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2669 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2671 options_group_choice_mode,
2672 &group_element_info.choice_mode,
2673 NULL, "choice type:", NULL, "type of group element choice"
2681 int gadget_id_align;
2684 char *text_above, *text_left, *text_right, *infotext;
2685 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2687 /* ---------- level and editor settings (tabs) --------------------------- */
2690 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2691 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2693 NULL, NULL, NULL, "Configure level properties"
2697 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2699 NULL, NULL, NULL, "Update this or create new level set"
2703 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2705 NULL, NULL, NULL, "Configure editor properties"
2708 /* ---------- element settings (tabs) ------------------------------------ */
2711 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2712 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2714 NULL, NULL, NULL, "Show information about element"
2718 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2720 NULL, NULL, NULL, "Configure element properties"
2724 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2726 NULL, NULL, NULL, "Configure element properties, part 1"
2730 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2732 NULL, NULL, NULL, "Configure element properties, part 2"
2736 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2738 NULL, NULL, NULL, "Configure custom element change pages"
2741 /* ---------- level and editor settings (buttons) ------------------------ */
2744 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2745 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2747 NULL, NULL, NULL, "Update or create level set"
2750 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2751 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2753 NULL, NULL, "this level as level template",
2754 "Save current settings as new template"
2757 /* ---------- element settings (buttons) --------------------------------- */
2761 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2763 NULL, " ", "As Template",
2764 "Save current settings as new template"
2768 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2770 NULL, NULL, NULL, "Add new change page"
2774 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2776 NULL, NULL, NULL, "Delete current change page"
2785 int gadget_id_align;
2786 char *text_left, *text_right, *infotext;
2787 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2790 IMG_EDITOR_COUNTER_DOWN,
2791 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2792 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2793 NULL, NULL, "select previous change page"
2796 IMG_EDITOR_COUNTER_UP,
2797 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2798 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2799 NULL, "change page", "select next change page"
2802 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2803 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2804 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2805 " ", NULL, "copy settings from this change page"
2808 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2809 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2810 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2811 NULL, NULL, "paste settings to this change page"
2818 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2825 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2828 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2829 GADGET_ID_SCROLL_UP,
2830 "scroll level editing area up"
2833 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2834 GADGET_ID_SCROLL_DOWN,
2835 "scroll level editing area down"
2838 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2839 GADGET_ID_SCROLL_LEFT,
2840 "scroll level editing area left"
2843 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2844 GADGET_ID_SCROLL_RIGHT,
2845 "scroll level editing area right"
2848 IMG_EDITOR_PALETTE_SCROLL_UP,
2849 GADGET_ID_SCROLL_LIST_UP,
2850 "scroll element list up ('Page Up')"
2853 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2854 GADGET_ID_SCROLL_LIST_DOWN,
2855 "scroll element list down ('Page Down')"
2863 int wheel_x, wheel_y;
2864 int wheel_width, wheel_height;
2865 } scrollbar_pos[ED_NUM_SCROLLBARS];
2873 } scrollbar_info[ED_NUM_SCROLLBARS] =
2876 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2877 GD_TYPE_SCROLLBAR_HORIZONTAL,
2878 GADGET_ID_SCROLL_HORIZONTAL,
2879 "scroll level editing area horizontally"
2882 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2883 GD_TYPE_SCROLLBAR_VERTICAL,
2884 GADGET_ID_SCROLL_VERTICAL,
2885 "scroll level editing area vertically"
2888 IMG_EDITOR_PALETTE_SCROLLBAR,
2889 GD_TYPE_SCROLLBAR_VERTICAL,
2890 GADGET_ID_SCROLL_LIST_VERTICAL,
2891 "scroll element list vertically"
2900 int gadget_id_align;
2901 int radio_button_nr;
2904 char *text_left, *text_right, *infotext;
2905 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2908 -1, ED_LEVEL_SETTINGS_YPOS(0),
2909 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2910 RADIO_NR_RANDOM_ELEMENTS,
2911 &random_placement_method, RANDOM_USE_PERCENTAGE,
2912 " ", "percentage", "use percentage for random elements"
2915 -1, ED_LEVEL_SETTINGS_YPOS(0),
2916 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2917 RADIO_NR_RANDOM_ELEMENTS,
2918 &random_placement_method, RANDOM_USE_QUANTITY,
2919 " ", "quantity", "use quantity for random elements"
2927 int gadget_id_align;
2929 char *text_above, *text_left, *text_right, *infotext;
2930 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2932 /* ---------- level and editor settings ---------------------------------- */
2935 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2936 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2937 &level.auto_count_gems,
2939 "automatically count gems needed", "set counter to number of gems"
2942 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
2943 GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE,
2944 &levelset_use_levelset_artwork,
2946 "use current custom artwork", "use custom artwork of this level set"
2949 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
2950 GADGET_ID_COPY_LEVEL_TEMPLATE, GADGET_ID_NONE,
2951 &levelset_copy_level_template,
2953 "copy current level template", "copy level template of this level set"
2956 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2957 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2958 &random_placement_background_restricted,
2960 "restrict random placement to:", "set random placement restriction"
2963 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2964 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2965 &setup.editor.use_template_for_new_levels,
2966 "Template for new levels and CE/GE:", NULL,
2967 "use template for new levels", "use template for level properties"
2970 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2971 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2972 &level.use_custom_template,
2974 "use template for custom elements", "use template for custom properties"
2977 /* ---------- element settings: configure (various elements) ------------- */
2980 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2981 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2982 &stick_element_properties_window,
2984 "stick this screen to edit content","stick this screen to edit content"
2987 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2988 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2989 &level.em_slippery_gems,
2991 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2994 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2995 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2996 &level.em_explodes_by_fire,
2998 "explodes with chain reaction", "use R'n'D style explosion behaviour"
3001 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3002 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
3003 &level.use_spring_bug,
3005 "use spring pushing bug", "use odd spring pushing behaviour"
3008 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3009 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
3010 &level.use_time_orb_bug,
3012 "use time orb bug", "use odd time orb behaviour"
3015 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3016 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
3019 "create single random element", "only create one element from content"
3022 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3023 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
3024 &level.ball_state_initial,
3026 "magic ball initially activated", "activate magic ball after level start"
3029 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3030 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3031 &level.grow_into_diggable,
3033 "can grow into anything diggable", "grow into more than just sand"
3036 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3037 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3038 &level.auto_exit_sokoban,
3040 "exit level if all fields solved", "automatically finish Sokoban levels"
3043 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3044 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3045 &level.continuous_snapping,
3047 "continuous snapping", "use snapping without releasing key"
3050 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3051 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3052 &level.block_snap_field,
3054 "block snapped field when snapping", "use snapping delay to show animation"
3057 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3058 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3059 &level.block_last_field,
3061 "block last field when moving", "player blocks last field when moving"
3064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3065 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3066 &level.sp_block_last_field,
3068 "block last field when moving", "player blocks last field when moving"
3071 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3072 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3073 &level.instant_relocation,
3075 "no scrolling when relocating", "player gets relocated without delay"
3078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3079 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3080 &level.shifted_relocation,
3082 "no centering when relocating", "level not centered after relocation"
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3086 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3087 &level.lazy_relocation,
3089 "only redraw off-screen relocation","no redraw if relocation target visible"
3092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3093 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3094 &level.use_start_element[0],
3096 "use level start element:", "start level at this element's position"
3099 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3100 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3101 &level.use_artwork_element[0],
3103 "use artwork from element:", "use player artwork from other element"
3106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3107 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3108 &level.use_explosion_element[0],
3110 "use explosion from element:", "use explosion properties from element"
3113 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3114 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3115 &level.initial_player_gravity[0],
3117 "use initial gravity", "set initial player gravity"
3120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3121 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3122 &level.use_initial_inventory[0],
3124 "use initial inventory:", "use collected elements on level start"
3127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3128 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3129 &level.can_pass_to_walkable,
3131 "can pass to walkable element", "player can pass to empty or walkable"
3134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3135 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3136 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3138 "can fall into acid (with gravity)","player can fall into acid pool"
3141 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3142 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3143 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3145 "can move into acid", "element can move into acid pool"
3148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3149 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3150 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3152 "deadly when colliding with", "element is deadly when hitting player"
3155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3156 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3157 &level.envelope[0].autowrap,
3159 "auto-wrap", "automatically wrap envelope text"
3162 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3163 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3164 &level.envelope[0].centered,
3166 "centered", "automatically center envelope text"
3169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3170 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3171 &level.mm_laser_red,
3172 "choose color components for laser:", NULL,
3173 "red", "use red color components in laser"
3176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3177 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3178 &level.mm_laser_green,
3180 "green", "use green color components in laser"
3183 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3184 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3185 &level.mm_laser_blue,
3187 "blue", "use blue color components in laser"
3190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3191 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3192 &level.df_laser_red,
3193 "choose color components for laser:", NULL,
3194 "red", "use red color components in laser"
3197 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3198 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3199 &level.df_laser_green,
3201 "green", "use green color components in laser"
3204 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3205 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3206 &level.df_laser_blue,
3208 "blue", "use blue color components in laser"
3211 /* ---------- element settings: configure 1 (custom elements) ----------- */
3214 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3215 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3216 &custom_element.use_gfx_element,
3218 "use graphic of element:", "use existing element graphic"
3221 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3222 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3223 &level.use_custom_template,
3225 "use template", "use template for custom properties"
3228 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3229 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3230 &custom_element_properties[EP_ACCESSIBLE],
3232 NULL, "player can walk to or pass this field"
3235 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3236 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3237 &custom_element_properties[EP_GRAVITY_REACHABLE],
3239 "reachable despite gravity", "player can walk/dig despite gravity"
3242 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3243 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3244 &custom_element.use_last_ce_value,
3246 "use last CE value after change", "use last CE value after change"
3249 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3250 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3251 &custom_element_properties[EP_WALK_TO_OBJECT],
3253 NULL, "player can dig/collect/push element"
3256 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3257 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3258 &custom_element_properties[EP_INDESTRUCTIBLE],
3260 "indestructible", "element is indestructible"
3263 /* ---------- element settings: configure 2 (custom elements) ----------- */
3266 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3267 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3268 &custom_element_properties[EP_CAN_MOVE],
3270 NULL, "element can move with some pattern"
3273 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3274 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3275 &custom_element_properties[EP_CAN_FALL],
3277 "can fall", "element can fall down"
3280 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3281 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3282 &custom_element_properties[EP_CAN_SMASH],
3284 NULL, "element can smash other elements"
3287 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3288 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3289 &custom_element_properties[EP_SLIPPERY],
3291 NULL, "other elements can fall down from it"
3294 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3295 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3296 &custom_element_properties[EP_DEADLY],
3298 NULL, "element can kill the player"
3301 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3302 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3303 &custom_element_properties[EP_CAN_EXPLODE],
3305 NULL, "element can explode"
3308 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3309 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3310 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3312 "by fire", "element can explode by fire/explosion"
3315 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3316 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3317 &custom_element_properties[EP_EXPLODES_SMASHED],
3319 "smashed", "element can explode when smashed"
3322 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3323 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3324 &custom_element_properties[EP_EXPLODES_IMPACT],
3326 "impact", "element can explode on impact"
3329 /* ---------- element settings: advanced (custom elements) --------------- */
3332 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3333 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3334 &custom_element_change.can_change,
3336 "element changes to:", "change element on specified condition"
3339 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3340 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3341 &custom_element_change_events[CE_DELAY],
3343 NULL, "element changes after delay"
3346 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3347 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3348 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3350 NULL, "element changes by direct action"
3353 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3354 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3355 &custom_element_change_events[CE_BY_OTHER_ACTION],
3357 NULL, "element changes by other element"
3360 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3361 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3362 &custom_element_change.explode,
3364 "explode instead of change", "element explodes instead of change"
3367 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3368 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3369 &custom_element_change.use_target_content,
3371 "use extended change target:", "element changes to more elements"
3374 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3375 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3376 &custom_element_change.only_if_complete,
3378 "replace all or nothing", "only replace when all can be changed"
3381 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3382 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3383 &custom_element_change.use_random_replace,
3385 NULL, "use percentage for random replace"
3388 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3389 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3390 &custom_element_change.has_action,
3392 NULL, "execute action on specified condition"
3399 int xoffset, yoffset;
3401 int gadget_id_align;
3403 int area_xsize, area_ysize;
3404 char *text_left, *text_right, *text_below, *infotext;
3405 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3407 /* ---------- level playfield content ------------------------------------ */
3412 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3414 -1, -1, /* these values are not constant, but can change at runtime */
3415 NULL, NULL, NULL, NULL
3418 /* ---------- yam yam content -------------------------------------------- */
3421 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3422 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3423 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3424 &level.yamyam_content[0].e[0][0], 3, 3,
3425 NULL, NULL, "1", NULL
3428 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3429 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3430 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3431 &level.yamyam_content[1].e[0][0], 3, 3,
3432 NULL, NULL, "2", NULL
3435 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3436 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3437 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3438 &level.yamyam_content[2].e[0][0], 3, 3,
3439 NULL, NULL, "3", NULL
3442 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3443 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3444 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3445 &level.yamyam_content[3].e[0][0], 3, 3,
3446 NULL, NULL, "4", NULL
3449 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3450 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3451 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3452 &level.yamyam_content[4].e[0][0], 3, 3,
3453 NULL, NULL, "5", NULL
3456 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3457 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3458 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3459 &level.yamyam_content[5].e[0][0], 3, 3,
3460 NULL, NULL, "6", NULL
3463 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3464 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3465 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3466 &level.yamyam_content[6].e[0][0], 3, 3,
3467 NULL, NULL, "7", NULL
3470 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3471 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3472 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3473 &level.yamyam_content[7].e[0][0], 3, 3,
3474 NULL, NULL, "8", NULL
3477 /* ---------- magic ball content ----------------------------------------- */
3480 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3481 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3482 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3483 &level.ball_content[0].e[0][0], 3, 3,
3484 NULL, NULL, "1", NULL
3487 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3488 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3489 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3490 &level.ball_content[1].e[0][0], 3, 3,
3491 NULL, NULL, "2", NULL
3494 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3495 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3496 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3497 &level.ball_content[2].e[0][0], 3, 3,
3498 NULL, NULL, "3", NULL
3501 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3502 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3503 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3504 &level.ball_content[3].e[0][0], 3, 3,
3505 NULL, NULL, "4", NULL
3508 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3509 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3510 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3511 &level.ball_content[4].e[0][0], 3, 3,
3512 NULL, NULL, "5", NULL
3515 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3516 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3517 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3518 &level.ball_content[5].e[0][0], 3, 3,
3519 NULL, NULL, "6", NULL
3522 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3523 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3524 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3525 &level.ball_content[6].e[0][0], 3, 3,
3526 NULL, NULL, "7", NULL
3529 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3530 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3531 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3532 &level.ball_content[7].e[0][0], 3, 3,
3533 NULL, NULL, "8", NULL
3536 /* ---------- android content -------------------------------------------- */
3539 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3540 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3541 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3542 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3543 "elements:", NULL, NULL, "elements android can clone"
3546 /* ---------- amoeba content --------------------------------------------- */
3549 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3550 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3551 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3552 &level.amoeba_content, 1, 1,
3553 "content:", NULL, NULL, "amoeba content"
3556 /* ---------- level start element ---------------------------------------- */
3559 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3560 0, ED_AREA_1X1_SETTINGS_YOFF,
3561 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3562 &level.start_element[0], 1, 1,
3563 NULL, NULL, NULL, "level start element"
3566 /* ---------- player artwork element ------------------------------------- */
3569 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3570 0, ED_AREA_1X1_SETTINGS_YOFF,
3571 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3572 &level.artwork_element[0], 1, 1,
3573 NULL, NULL, NULL, "element for player artwork"
3576 /* ---------- player explosion element ----------------------------------- */
3579 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3580 0, ED_AREA_1X1_SETTINGS_YOFF,
3581 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3582 &level.explosion_element[0], 1, 1,
3583 NULL, NULL, NULL, "element for player explosion"
3586 /* ---------- player initial inventory ----------------------------------- */
3589 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3590 0, ED_AREA_1X1_SETTINGS_YOFF,
3591 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3592 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3593 NULL, NULL, NULL, "content for initial inventory"
3596 /* ---------- element settings: configure 1 (custom elements) ----------- */
3598 /* ---------- custom graphic --------------------------------------------- */
3601 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3602 0, ED_AREA_1X1_SETTINGS_YOFF,
3603 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3604 &custom_element.gfx_element_initial,1, 1,
3605 NULL, NULL, NULL, "custom graphic element"
3608 /* ---------- element settings: configure 2 (custom elements) ----------- */
3610 /* ---------- custom content (when exploding) ---------------------------- */
3613 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3614 0, ED_AREA_3X3_SETTINGS_YOFF,
3615 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3616 &custom_element.content.e[0][0], 3, 3,
3617 "content:", NULL, NULL, NULL
3620 /* ---------- custom enter and leave element (when moving) --------------- */
3623 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3624 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3625 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3626 &custom_element.move_enter_element, 1, 1,
3627 "can dig:", " ", NULL, "element that can be digged/collected"
3630 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3631 0, ED_AREA_1X1_SETTINGS_YOFF,
3632 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3633 &custom_element.move_leave_element, 1, 1,
3634 NULL, NULL, NULL, "element that will be left behind"
3637 /* ---------- element settings: advanced (custom elements) --------------- */
3639 /* ---------- custom change target --------------------------------------- */
3642 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3643 0, ED_AREA_1X1_SETTINGS_YOFF,
3644 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3645 &custom_element_change.target_element, 1, 1,
3646 NULL, "after/when:", NULL, "new target element after change"
3649 /* ---------- custom change content (extended change target) ------------- */
3652 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3653 0, ED_AREA_3X3_SETTINGS_YOFF,
3654 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3655 &custom_element_change.target_content.e[0][0], 3, 3,
3656 NULL, NULL, NULL, "new extended elements after change"
3659 /* ---------- custom change trigger (element causing change) ------------- */
3662 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3663 0, ED_AREA_1X1_SETTINGS_YOFF,
3664 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3665 &custom_element_change.initial_trigger_element, 1, 1,
3666 NULL, NULL, NULL, "other element triggering change"
3669 /* ---------- custom change action (element used for action) ------------- */
3672 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3673 0, ED_AREA_1X1_SETTINGS_YOFF,
3674 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3675 &custom_element_change.action_element, 1, 1,
3676 NULL, NULL, NULL, "element used as action parameter"
3679 /* ---------- group element content -------------------------------------- */
3682 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3683 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3684 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3685 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3686 "content:", NULL, NULL, NULL
3689 /* ---------- random background (for random painting) -------------------- */
3692 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3693 0, ED_AREA_1X1_LSETTINGS_YOFF,
3694 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3695 &random_placement_background_element, 1, 1,
3696 NULL, NULL, NULL, "random placement background"
3702 -----------------------------------------------------------------------------
3703 some internally used variables
3704 -----------------------------------------------------------------------------
3707 /* maximal size of level editor drawing area */
3708 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3710 /* actual size of level editor drawing area */
3711 static int ed_fieldx, ed_fieldy;
3713 /* actual position of level editor drawing area in level playfield */
3714 static int level_xpos = -1, level_ypos = -1;
3716 /* actual tile size used to display playfield drawing area */
3717 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3718 static int ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
3720 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3722 /* drawing elements on the three mouse buttons */
3723 static int new_element1 = EL_WALL;
3724 static int new_element2 = EL_EMPTY;
3725 static int new_element3 = EL_SAND;
3727 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3728 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3729 (button) == 2 ? new_element2 : \
3730 (button) == 3 ? new_element3 : EL_EMPTY)
3732 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3734 static int use_permanent_palette = TRUE;
3736 #define PX (use_permanent_palette ? DX : SX)
3737 #define PY (use_permanent_palette ? DY : SY)
3738 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3739 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3741 /* forward declaration for internal use */
3742 static void ModifyEditorCounterValue(int, int);
3743 static void ModifyEditorCounterLimits(int, int, int);
3744 static void ModifyEditorSelectboxValue(int, int);
3745 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3746 static void ModifyEditorDrawingArea(int, int, int);
3747 static void ModifyEditorElementList();
3748 static void AdjustElementListScrollbar();
3749 static void RedrawDrawingElements();
3750 static void DrawDrawingWindowExt(boolean);
3751 static void DrawDrawingWindow();
3752 static void DrawLevelInfoWindow();
3753 static void DrawPropertiesWindow();
3754 static void DrawPaletteWindow();
3755 static void UpdateCustomElementGraphicGadgets();
3756 static boolean checkPropertiesConfig(int);
3757 static void SetAutomaticNumberOfGemsNeeded();
3758 static void ClearEditorGadgetInfoText();
3759 static void CopyLevelToUndoBuffer(int);
3760 static void HandleDrawingAreas(struct GadgetInfo *);
3761 static void HandleCounterButtons(struct GadgetInfo *);
3762 static void HandleTextInputGadgets(struct GadgetInfo *);
3763 static void HandleTextAreaGadgets(struct GadgetInfo *);
3764 static void HandleSelectboxGadgets(struct GadgetInfo *);
3765 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3766 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3767 static void HandleRadiobuttons(struct GadgetInfo *);
3768 static void HandleCheckbuttons(struct GadgetInfo *);
3769 static void HandleControlButtons(struct GadgetInfo *);
3770 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3771 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3772 static boolean AskToCopyAndModifyLevelTemplate();
3773 static boolean getDrawModeHiRes();
3774 static int getTabulatorBarWidth();
3775 static int getTabulatorBarHeight();
3776 static Pixel getTabulatorBarColor();
3778 static int num_editor_gadgets = 0; /* dynamically determined */
3780 static struct GadgetInfo **level_editor_gadget = NULL;
3781 static int *right_gadget_border = NULL;
3783 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3784 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3785 static boolean draw_with_brush = FALSE;
3786 static int properties_element = 0;
3788 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3789 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3790 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3791 static int undo_buffer_position = 0;
3792 static int undo_buffer_steps = 0;
3793 static int redo_buffer_steps = 0;
3795 static int edit_mode;
3796 static int edit_mode_levelinfo;
3797 static int edit_mode_properties;
3799 static int element_shift = 0;
3801 static int editor_el_players[] =
3808 static int *editor_el_players_ptr = editor_el_players;
3809 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3811 static int editor_hl_boulderdash[] =
3813 EL_INTERNAL_CASCADE_BD_ACTIVE,
3819 static int editor_el_boulderdash[] =
3828 EL_BD_EXPANDABLE_WALL,
3836 EL_BD_BUTTERFLY_LEFT,
3838 EL_BD_BUTTERFLY_RIGHT,
3839 EL_BD_FIREFLY_RIGHT,
3842 EL_BD_BUTTERFLY_DOWN,
3846 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3847 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3848 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3849 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3851 static int editor_hl_emerald_mine[] =
3853 EL_INTERNAL_CASCADE_EM_ACTIVE,
3859 static int editor_el_emerald_mine[] =
3877 EL_EM_DYNAMITE_ACTIVE,
3896 EL_ACID_POOL_TOPLEFT,
3898 EL_ACID_POOL_TOPRIGHT,
3901 EL_ACID_POOL_BOTTOMLEFT,
3902 EL_ACID_POOL_BOTTOM,
3903 EL_ACID_POOL_BOTTOMRIGHT,
3921 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3922 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3923 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3924 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3926 static int editor_hl_emerald_mine_club[] =
3928 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3934 static int editor_el_emerald_mine_club[] =
3961 EL_EMC_WALL_SLIPPERY_1,
3962 EL_EMC_WALL_SLIPPERY_2,
3963 EL_EMC_WALL_SLIPPERY_3,
3964 EL_EMC_WALL_SLIPPERY_4,
3987 EL_EMC_MAGIC_BALL_SWITCH,
3989 EL_EMC_SPRING_BUMPER,
3998 EL_BALLOON_SWITCH_UP,
3999 EL_BALLOON_SWITCH_ANY,
4002 EL_BALLOON_SWITCH_LEFT,
4004 EL_BALLOON_SWITCH_RIGHT,
4008 EL_BALLOON_SWITCH_DOWN,
4009 EL_BALLOON_SWITCH_NONE,
4011 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
4012 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
4013 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
4014 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
4016 static int editor_hl_rnd[] =
4018 EL_INTERNAL_CASCADE_RND_ACTIVE,
4024 static int editor_el_rnd[] =
4026 EL_DYNAMITE, /* RND */
4027 EL_DYNAMITE_ACTIVE, /* RND */
4061 EL_WALL_EMERALD_YELLOW,
4062 EL_WALL_EMERALD_RED,
4063 EL_WALL_EMERALD_PURPLE,
4074 EL_YAMYAM, /* RND */
4081 EL_DYNABOMB_INCREASE_NUMBER,
4082 EL_DYNABOMB_INCREASE_SIZE,
4083 EL_DYNABOMB_INCREASE_POWER,
4103 EL_INVISIBLE_STEELWALL,
4107 EL_EXPANDABLE_WALL_HORIZONTAL,
4108 EL_EXPANDABLE_WALL_VERTICAL,
4109 EL_EXPANDABLE_WALL_ANY,
4111 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4112 static int *editor_el_rnd_ptr = editor_el_rnd;
4113 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
4114 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4116 static int editor_hl_sokoban[] =
4118 EL_INTERNAL_CASCADE_SB_ACTIVE,
4124 static int editor_el_sokoban[] =
4127 EL_SOKOBAN_FIELD_EMPTY,
4128 EL_SOKOBAN_FIELD_FULL,
4129 EL_SOKOBAN_FIELD_PLAYER,
4131 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4132 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4133 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4134 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4136 static int editor_hl_supaplex[] =
4138 EL_INTERNAL_CASCADE_SP_ACTIVE,
4144 static int editor_el_supaplex[] =
4162 EL_SP_PORT_HORIZONTAL,
4163 EL_SP_PORT_VERTICAL,
4171 EL_SP_GRAVITY_PORT_LEFT,
4172 EL_SP_GRAVITY_PORT_RIGHT,
4173 EL_SP_GRAVITY_PORT_UP,
4174 EL_SP_GRAVITY_PORT_DOWN,
4176 EL_SP_GRAVITY_ON_PORT_LEFT,
4177 EL_SP_GRAVITY_ON_PORT_RIGHT,
4178 EL_SP_GRAVITY_ON_PORT_UP,
4179 EL_SP_GRAVITY_ON_PORT_DOWN,
4181 EL_SP_GRAVITY_OFF_PORT_LEFT,
4182 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4183 EL_SP_GRAVITY_OFF_PORT_UP,
4184 EL_SP_GRAVITY_OFF_PORT_DOWN,
4186 EL_SP_HARDWARE_GRAY,
4187 EL_SP_HARDWARE_GREEN,
4188 EL_SP_HARDWARE_BLUE,
4191 EL_SP_HARDWARE_BASE_1,
4192 EL_SP_HARDWARE_BASE_2,
4193 EL_SP_HARDWARE_BASE_3,
4194 EL_SP_HARDWARE_BASE_4,
4196 EL_SP_HARDWARE_BASE_5,
4197 EL_SP_HARDWARE_BASE_6,
4198 EL_SP_HARDWARE_YELLOW,
4206 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4207 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4208 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4209 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4211 static int editor_hl_diamond_caves[] =
4213 EL_INTERNAL_CASCADE_DC_ACTIVE,
4219 static int editor_el_diamond_caves[] =
4221 EL_EM_STEEL_EXIT_CLOSED, /* DC2 */
4222 EL_EM_STEEL_EXIT_OPEN, /* DC2 */
4223 EL_WALL_EMERALD, /* DC2 */
4224 EL_WALL_DIAMOND, /* DC2 */
4231 EL_CONVEYOR_BELT_1_LEFT,
4232 EL_CONVEYOR_BELT_1_MIDDLE,
4233 EL_CONVEYOR_BELT_1_RIGHT,
4234 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4236 EL_CONVEYOR_BELT_2_LEFT,
4237 EL_CONVEYOR_BELT_2_MIDDLE,
4238 EL_CONVEYOR_BELT_2_RIGHT,
4239 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4241 EL_CONVEYOR_BELT_3_LEFT,
4242 EL_CONVEYOR_BELT_3_MIDDLE,
4243 EL_CONVEYOR_BELT_3_RIGHT,
4244 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4246 EL_CONVEYOR_BELT_4_LEFT,
4247 EL_CONVEYOR_BELT_4_MIDDLE,
4248 EL_CONVEYOR_BELT_4_RIGHT,
4249 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4251 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4252 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4253 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4254 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4256 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4257 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4258 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4259 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4264 EL_DC_TIMEGATE_SWITCH,
4266 EL_SWITCHGATE_CLOSED,
4268 EL_SWITCHGATE_SWITCH_UP,
4269 EL_SWITCHGATE_SWITCH_DOWN,
4272 EL_LIGHT_SWITCH_ACTIVE,
4273 EL_DC_SWITCHGATE_SWITCH_UP,
4274 EL_DC_SWITCHGATE_SWITCH_DOWN,
4276 EL_STEEL_EXIT_CLOSED,
4278 EL_STEELWALL_SLIPPERY,
4281 EL_QUICKSAND_FAST_EMPTY,
4282 EL_QUICKSAND_FAST_FULL,
4296 EL_SIGN_RADIOACTIVITY,
4302 EL_SIGN_ENTRY_FORBIDDEN,
4303 EL_SIGN_EMERGENCY_EXIT,
4328 EL_DC_STEELWALL_2_SINGLE,
4329 EL_DC_STEELWALL_2_TOP,
4330 EL_SIGN_EXCLAMATION,
4333 EL_DC_STEELWALL_2_LEFT,
4334 EL_DC_STEELWALL_2_MIDDLE,
4335 EL_DC_STEELWALL_2_HORIZONTAL,
4336 EL_DC_STEELWALL_2_RIGHT,
4338 EL_DC_STEELWALL_1_TOPLEFT,
4339 EL_DC_STEELWALL_2_VERTICAL,
4340 EL_DC_STEELWALL_1_TOPRIGHT,
4343 EL_DC_STEELWALL_1_VERTICAL,
4344 EL_DC_STEELWALL_2_BOTTOM,
4346 EL_DC_GATE_WHITE_GRAY,
4348 EL_DC_STEELWALL_1_BOTTOMLEFT,
4349 EL_DC_STEELWALL_1_HORIZONTAL,
4350 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4351 EL_DC_GATE_FAKE_GRAY,
4353 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4354 EL_DC_STEELWALL_1_BOTTOM,
4355 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4356 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4358 EL_DC_STEELWALL_1_RIGHT,
4360 EL_DC_STEELWALL_1_LEFT,
4361 EL_EXPANDABLE_STEELWALL_VERTICAL,
4363 EL_DC_STEELWALL_1_TOPRIGHT_2,
4364 EL_DC_STEELWALL_1_TOP,
4365 EL_DC_STEELWALL_1_TOPLEFT_2,
4366 EL_EXPANDABLE_STEELWALL_ANY,
4368 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4369 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4370 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4371 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4373 static int editor_hl_dx_boulderdash[] =
4375 EL_INTERNAL_CASCADE_DX_ACTIVE,
4381 static int editor_el_dx_boulderdash[] =
4385 EL_TUBE_HORIZONTAL_DOWN,
4389 EL_TUBE_VERTICAL_RIGHT,
4391 EL_TUBE_VERTICAL_LEFT,
4395 EL_TUBE_HORIZONTAL_UP,
4403 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4404 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4405 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4406 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4408 static int editor_hl_mirror_magic[] =
4410 EL_INTERNAL_CASCADE_MM_ACTIVE,
4416 static int editor_el_mirror_magic[] =
4418 EL_MM_MCDUFFIN_RIGHT,
4420 EL_MM_MCDUFFIN_LEFT,
4421 EL_MM_MCDUFFIN_DOWN,
4424 EL_MM_MIRROR_FIXED_START,
4425 EL_MM_POLARIZER_START,
4426 EL_MM_POLARIZER_CROSS_START,
4428 EL_MM_TELEPORTER_RED_START,
4429 EL_MM_TELEPORTER_YELLOW_START,
4430 EL_MM_TELEPORTER_GREEN_START,
4431 EL_MM_TELEPORTER_BLUE_START,
4444 EL_MM_LIGHTBULB_ACTIVE,
4458 EL_MM_STEEL_GRID_FIXED_1,
4459 EL_MM_STEEL_GRID_FIXED_2,
4460 EL_MM_STEEL_GRID_FIXED_3,
4461 EL_MM_STEEL_GRID_FIXED_4,
4463 EL_MM_WOODEN_GRID_FIXED_1,
4464 EL_MM_WOODEN_GRID_FIXED_2,
4465 EL_MM_WOODEN_GRID_FIXED_3,
4466 EL_MM_WOODEN_GRID_FIXED_4
4468 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4469 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4470 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4471 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4473 static int editor_hl_deflektor[] =
4475 EL_INTERNAL_CASCADE_DF_ACTIVE,
4481 static int editor_el_deflektor[] =
4488 EL_DF_RECEIVER_RIGHT,
4490 EL_DF_RECEIVER_LEFT,
4491 EL_DF_RECEIVER_DOWN,
4494 EL_DF_MIRROR_ROTATING_START,
4498 EL_DF_FIBRE_OPTIC_RED_1,
4499 EL_DF_FIBRE_OPTIC_YELLOW_1,
4500 EL_DF_FIBRE_OPTIC_GREEN_1,
4501 EL_DF_FIBRE_OPTIC_BLUE_1,
4503 EL_DF_STEEL_GRID_FIXED_START,
4504 EL_DF_STEEL_GRID_ROTATING_START,
4505 EL_DF_WOODEN_GRID_FIXED_START,
4506 EL_DF_WOODEN_GRID_ROTATING_START,
4513 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4514 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4515 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4516 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4518 static int editor_hl_chars[] =
4520 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4526 static int editor_el_chars[] =
4608 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4609 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4610 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4611 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4613 EL_CHAR(CHAR_BYTE_DEGREE),
4614 EL_CHAR(CHAR_BYTE_REGISTERED),
4615 EL_CHAR(FONT_ASCII_CURSOR),
4616 EL_CHAR(FONT_ASCII_BUTTON),
4618 EL_CHAR(FONT_ASCII_UP),
4619 EL_CHAR(FONT_ASCII_DOWN),
4623 static int *editor_hl_chars_ptr = editor_hl_chars;
4624 static int *editor_el_chars_ptr = editor_el_chars;
4625 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4626 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4628 static int editor_hl_steel_chars[] =
4630 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4636 static int editor_el_steel_chars[] =
4646 EL_STEEL_CHAR('\''),
4713 EL_STEEL_CHAR('\\'),
4718 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4719 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4720 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4721 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4723 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4724 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4725 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4726 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4728 EL_STEEL_CHAR(FONT_ASCII_UP),
4729 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4733 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4734 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4735 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4736 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4738 static int editor_hl_custom[] =
4740 EL_INTERNAL_CASCADE_CE_ACTIVE,
4746 static int editor_el_custom[] =
4748 EL_CUSTOM_START + 0,
4749 EL_CUSTOM_START + 1,
4750 EL_CUSTOM_START + 2,
4751 EL_CUSTOM_START + 3,
4753 EL_CUSTOM_START + 4,
4754 EL_CUSTOM_START + 5,
4755 EL_CUSTOM_START + 6,
4756 EL_CUSTOM_START + 7,
4758 EL_CUSTOM_START + 8,
4759 EL_CUSTOM_START + 9,
4760 EL_CUSTOM_START + 10,
4761 EL_CUSTOM_START + 11,
4763 EL_CUSTOM_START + 12,
4764 EL_CUSTOM_START + 13,
4765 EL_CUSTOM_START + 14,
4766 EL_CUSTOM_START + 15,
4768 EL_CUSTOM_START + 16,
4769 EL_CUSTOM_START + 17,
4770 EL_CUSTOM_START + 18,
4771 EL_CUSTOM_START + 19,
4773 EL_CUSTOM_START + 20,
4774 EL_CUSTOM_START + 21,
4775 EL_CUSTOM_START + 22,
4776 EL_CUSTOM_START + 23,
4778 EL_CUSTOM_START + 24,
4779 EL_CUSTOM_START + 25,
4780 EL_CUSTOM_START + 26,
4781 EL_CUSTOM_START + 27,
4783 EL_CUSTOM_START + 28,
4784 EL_CUSTOM_START + 29,
4785 EL_CUSTOM_START + 30,
4786 EL_CUSTOM_START + 31,
4788 EL_CUSTOM_START + 32,
4789 EL_CUSTOM_START + 33,
4790 EL_CUSTOM_START + 34,
4791 EL_CUSTOM_START + 35,
4793 EL_CUSTOM_START + 36,
4794 EL_CUSTOM_START + 37,
4795 EL_CUSTOM_START + 38,
4796 EL_CUSTOM_START + 39,
4798 EL_CUSTOM_START + 40,
4799 EL_CUSTOM_START + 41,
4800 EL_CUSTOM_START + 42,
4801 EL_CUSTOM_START + 43,
4803 EL_CUSTOM_START + 44,
4804 EL_CUSTOM_START + 45,
4805 EL_CUSTOM_START + 46,
4806 EL_CUSTOM_START + 47,
4808 EL_CUSTOM_START + 48,
4809 EL_CUSTOM_START + 49,
4810 EL_CUSTOM_START + 50,
4811 EL_CUSTOM_START + 51,
4813 EL_CUSTOM_START + 52,
4814 EL_CUSTOM_START + 53,
4815 EL_CUSTOM_START + 54,
4816 EL_CUSTOM_START + 55,
4818 EL_CUSTOM_START + 56,
4819 EL_CUSTOM_START + 57,
4820 EL_CUSTOM_START + 58,
4821 EL_CUSTOM_START + 59,
4823 EL_CUSTOM_START + 60,
4824 EL_CUSTOM_START + 61,
4825 EL_CUSTOM_START + 62,
4826 EL_CUSTOM_START + 63,
4828 EL_CUSTOM_START + 64,
4829 EL_CUSTOM_START + 65,
4830 EL_CUSTOM_START + 66,
4831 EL_CUSTOM_START + 67,
4833 EL_CUSTOM_START + 68,
4834 EL_CUSTOM_START + 69,
4835 EL_CUSTOM_START + 70,
4836 EL_CUSTOM_START + 71,
4838 EL_CUSTOM_START + 72,
4839 EL_CUSTOM_START + 73,
4840 EL_CUSTOM_START + 74,
4841 EL_CUSTOM_START + 75,
4843 EL_CUSTOM_START + 76,
4844 EL_CUSTOM_START + 77,
4845 EL_CUSTOM_START + 78,
4846 EL_CUSTOM_START + 79,
4848 EL_CUSTOM_START + 80,
4849 EL_CUSTOM_START + 81,
4850 EL_CUSTOM_START + 82,
4851 EL_CUSTOM_START + 83,
4853 EL_CUSTOM_START + 84,
4854 EL_CUSTOM_START + 85,
4855 EL_CUSTOM_START + 86,
4856 EL_CUSTOM_START + 87,
4858 EL_CUSTOM_START + 88,
4859 EL_CUSTOM_START + 89,
4860 EL_CUSTOM_START + 90,
4861 EL_CUSTOM_START + 91,
4863 EL_CUSTOM_START + 92,
4864 EL_CUSTOM_START + 93,
4865 EL_CUSTOM_START + 94,
4866 EL_CUSTOM_START + 95,
4868 EL_CUSTOM_START + 96,
4869 EL_CUSTOM_START + 97,
4870 EL_CUSTOM_START + 98,
4871 EL_CUSTOM_START + 99,
4873 EL_CUSTOM_START + 100,
4874 EL_CUSTOM_START + 101,
4875 EL_CUSTOM_START + 102,
4876 EL_CUSTOM_START + 103,
4878 EL_CUSTOM_START + 104,
4879 EL_CUSTOM_START + 105,
4880 EL_CUSTOM_START + 106,
4881 EL_CUSTOM_START + 107,
4883 EL_CUSTOM_START + 108,
4884 EL_CUSTOM_START + 109,
4885 EL_CUSTOM_START + 110,
4886 EL_CUSTOM_START + 111,
4888 EL_CUSTOM_START + 112,
4889 EL_CUSTOM_START + 113,
4890 EL_CUSTOM_START + 114,
4891 EL_CUSTOM_START + 115,
4893 EL_CUSTOM_START + 116,
4894 EL_CUSTOM_START + 117,
4895 EL_CUSTOM_START + 118,
4896 EL_CUSTOM_START + 119,
4898 EL_CUSTOM_START + 120,
4899 EL_CUSTOM_START + 121,
4900 EL_CUSTOM_START + 122,
4901 EL_CUSTOM_START + 123,
4903 EL_CUSTOM_START + 124,
4904 EL_CUSTOM_START + 125,
4905 EL_CUSTOM_START + 126,
4906 EL_CUSTOM_START + 127,
4908 EL_CUSTOM_START + 128,
4909 EL_CUSTOM_START + 129,
4910 EL_CUSTOM_START + 130,
4911 EL_CUSTOM_START + 131,
4913 EL_CUSTOM_START + 132,
4914 EL_CUSTOM_START + 133,
4915 EL_CUSTOM_START + 134,
4916 EL_CUSTOM_START + 135,
4918 EL_CUSTOM_START + 136,
4919 EL_CUSTOM_START + 137,
4920 EL_CUSTOM_START + 138,
4921 EL_CUSTOM_START + 139,
4923 EL_CUSTOM_START + 140,
4924 EL_CUSTOM_START + 141,
4925 EL_CUSTOM_START + 142,
4926 EL_CUSTOM_START + 143,
4928 EL_CUSTOM_START + 144,
4929 EL_CUSTOM_START + 145,
4930 EL_CUSTOM_START + 146,
4931 EL_CUSTOM_START + 147,
4933 EL_CUSTOM_START + 148,
4934 EL_CUSTOM_START + 149,
4935 EL_CUSTOM_START + 150,
4936 EL_CUSTOM_START + 151,
4938 EL_CUSTOM_START + 152,
4939 EL_CUSTOM_START + 153,
4940 EL_CUSTOM_START + 154,
4941 EL_CUSTOM_START + 155,
4943 EL_CUSTOM_START + 156,
4944 EL_CUSTOM_START + 157,
4945 EL_CUSTOM_START + 158,
4946 EL_CUSTOM_START + 159,
4948 EL_CUSTOM_START + 160,
4949 EL_CUSTOM_START + 161,
4950 EL_CUSTOM_START + 162,
4951 EL_CUSTOM_START + 163,
4953 EL_CUSTOM_START + 164,
4954 EL_CUSTOM_START + 165,
4955 EL_CUSTOM_START + 166,
4956 EL_CUSTOM_START + 167,
4958 EL_CUSTOM_START + 168,
4959 EL_CUSTOM_START + 169,
4960 EL_CUSTOM_START + 170,
4961 EL_CUSTOM_START + 171,
4963 EL_CUSTOM_START + 172,
4964 EL_CUSTOM_START + 173,
4965 EL_CUSTOM_START + 174,
4966 EL_CUSTOM_START + 175,
4968 EL_CUSTOM_START + 176,
4969 EL_CUSTOM_START + 177,
4970 EL_CUSTOM_START + 178,
4971 EL_CUSTOM_START + 179,
4973 EL_CUSTOM_START + 180,
4974 EL_CUSTOM_START + 181,
4975 EL_CUSTOM_START + 182,
4976 EL_CUSTOM_START + 183,
4978 EL_CUSTOM_START + 184,
4979 EL_CUSTOM_START + 185,
4980 EL_CUSTOM_START + 186,
4981 EL_CUSTOM_START + 187,
4983 EL_CUSTOM_START + 188,
4984 EL_CUSTOM_START + 189,
4985 EL_CUSTOM_START + 190,
4986 EL_CUSTOM_START + 191,
4988 EL_CUSTOM_START + 192,
4989 EL_CUSTOM_START + 193,
4990 EL_CUSTOM_START + 194,
4991 EL_CUSTOM_START + 195,
4993 EL_CUSTOM_START + 196,
4994 EL_CUSTOM_START + 197,
4995 EL_CUSTOM_START + 198,
4996 EL_CUSTOM_START + 199,
4998 EL_CUSTOM_START + 200,
4999 EL_CUSTOM_START + 201,
5000 EL_CUSTOM_START + 202,
5001 EL_CUSTOM_START + 203,
5003 EL_CUSTOM_START + 204,
5004 EL_CUSTOM_START + 205,
5005 EL_CUSTOM_START + 206,
5006 EL_CUSTOM_START + 207,
5008 EL_CUSTOM_START + 208,
5009 EL_CUSTOM_START + 209,
5010 EL_CUSTOM_START + 210,
5011 EL_CUSTOM_START + 211,
5013 EL_CUSTOM_START + 212,
5014 EL_CUSTOM_START + 213,
5015 EL_CUSTOM_START + 214,
5016 EL_CUSTOM_START + 215,
5018 EL_CUSTOM_START + 216,
5019 EL_CUSTOM_START + 217,
5020 EL_CUSTOM_START + 218,
5021 EL_CUSTOM_START + 219,
5023 EL_CUSTOM_START + 220,
5024 EL_CUSTOM_START + 221,
5025 EL_CUSTOM_START + 222,
5026 EL_CUSTOM_START + 223,
5028 EL_CUSTOM_START + 224,
5029 EL_CUSTOM_START + 225,
5030 EL_CUSTOM_START + 226,
5031 EL_CUSTOM_START + 227,
5033 EL_CUSTOM_START + 228,
5034 EL_CUSTOM_START + 229,
5035 EL_CUSTOM_START + 230,
5036 EL_CUSTOM_START + 231,
5038 EL_CUSTOM_START + 232,
5039 EL_CUSTOM_START + 233,
5040 EL_CUSTOM_START + 234,
5041 EL_CUSTOM_START + 235,
5043 EL_CUSTOM_START + 236,
5044 EL_CUSTOM_START + 237,
5045 EL_CUSTOM_START + 238,
5046 EL_CUSTOM_START + 239,
5048 EL_CUSTOM_START + 240,
5049 EL_CUSTOM_START + 241,
5050 EL_CUSTOM_START + 242,
5051 EL_CUSTOM_START + 243,
5053 EL_CUSTOM_START + 244,
5054 EL_CUSTOM_START + 245,
5055 EL_CUSTOM_START + 246,
5056 EL_CUSTOM_START + 247,
5058 EL_CUSTOM_START + 248,
5059 EL_CUSTOM_START + 249,
5060 EL_CUSTOM_START + 250,
5061 EL_CUSTOM_START + 251,
5063 EL_CUSTOM_START + 252,
5064 EL_CUSTOM_START + 253,
5065 EL_CUSTOM_START + 254,
5066 EL_CUSTOM_START + 255
5068 static int *editor_hl_custom_ptr = editor_hl_custom;
5069 static int *editor_el_custom_ptr = editor_el_custom;
5070 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
5071 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
5073 static int editor_hl_group[] =
5075 EL_INTERNAL_CASCADE_GE_ACTIVE,
5081 static int editor_el_group[] =
5095 EL_GROUP_START + 10,
5096 EL_GROUP_START + 11,
5098 EL_GROUP_START + 12,
5099 EL_GROUP_START + 13,
5100 EL_GROUP_START + 14,
5101 EL_GROUP_START + 15,
5103 EL_GROUP_START + 16,
5104 EL_GROUP_START + 17,
5105 EL_GROUP_START + 18,
5106 EL_GROUP_START + 19,
5108 EL_GROUP_START + 20,
5109 EL_GROUP_START + 21,
5110 EL_GROUP_START + 22,
5111 EL_GROUP_START + 23,
5113 EL_GROUP_START + 24,
5114 EL_GROUP_START + 25,
5115 EL_GROUP_START + 26,
5116 EL_GROUP_START + 27,
5118 EL_GROUP_START + 28,
5119 EL_GROUP_START + 29,
5120 EL_GROUP_START + 30,
5123 static int *editor_hl_group_ptr = editor_hl_group;
5124 static int *editor_el_group_ptr = editor_el_group;
5125 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5126 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5128 static int editor_hl_reference[] =
5130 EL_INTERNAL_CASCADE_REF_ACTIVE,
5136 static int editor_el_reference[] =
5140 EL_TRIGGER_CE_VALUE,
5141 EL_TRIGGER_CE_SCORE,
5145 EL_CURRENT_CE_VALUE,
5146 EL_CURRENT_CE_SCORE,
5168 static int *editor_hl_reference_ptr = editor_hl_reference;
5169 static int *editor_el_reference_ptr = editor_el_reference;
5170 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5171 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5173 static int editor_hl_user_defined[] =
5175 EL_INTERNAL_CASCADE_USER_ACTIVE,
5181 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5182 static int *editor_el_user_defined_ptr = NULL;
5183 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5184 static int num_editor_el_user_defined = 0;
5186 static int editor_hl_dynamic[] =
5188 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5194 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5195 static int *editor_el_dynamic_ptr = NULL;
5196 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5197 static int num_editor_el_dynamic = 0;
5199 static int editor_hl_empty[] = { EL_EMPTY };
5200 static int *editor_el_empty = NULL; /* dynamically allocated */
5202 static int *editor_hl_empty_ptr = editor_hl_empty;
5203 static int *editor_el_empty_ptr = NULL;
5204 static int num_editor_hl_empty = 0;
5205 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5207 static boolean use_el_empty = FALSE;
5209 static int *editor_elements = NULL; /* dynamically allocated */
5210 static int num_editor_elements = 0; /* dynamically determined */
5212 static boolean setup_editor_cascade_never = FALSE;
5214 static boolean setup_editor_el_players = TRUE;
5215 static boolean setup_editor_el_boulderdash = TRUE;
5216 static boolean setup_editor_el_emerald_mine = TRUE;
5217 static boolean setup_editor_el_emerald_mine_club = TRUE;
5218 static boolean setup_editor_el_more = TRUE;
5219 static boolean setup_editor_el_sokoban = TRUE;
5220 static boolean setup_editor_el_supaplex = TRUE;
5221 static boolean setup_editor_el_diamond_caves = TRUE;
5222 static boolean setup_editor_el_dx_boulderdash = TRUE;
5223 static boolean setup_editor_el_mirror_magic = TRUE;
5224 static boolean setup_editor_el_deflektor = TRUE;
5225 static boolean setup_editor_el_chars = TRUE;
5226 static boolean setup_editor_el_steel_chars = TRUE;
5227 static boolean setup_editor_el_custom = TRUE;
5228 static boolean setup_editor_el_user_defined = TRUE;
5229 static boolean setup_editor_el_dynamic = TRUE;
5231 static int editor_hl_unused[] = { EL_EMPTY };
5232 static int *editor_hl_unused_ptr = editor_hl_unused;
5233 static int num_editor_hl_unused = 0;
5237 boolean *setup_value;
5238 boolean *setup_cascade_value;
5240 int **headline_list;
5241 int *headline_list_size;
5244 int *element_list_size;
5246 boolean last_setup_value;
5248 editor_elements_info[] =
5251 &setup_editor_el_players,
5252 &setup_editor_cascade_never,
5253 &editor_hl_unused_ptr, &num_editor_hl_unused,
5254 &editor_el_players_ptr, &num_editor_el_players
5257 &setup_editor_el_boulderdash,
5258 &setup.editor_cascade.el_bd,
5259 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5260 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5263 &setup_editor_el_emerald_mine,
5264 &setup.editor_cascade.el_em,
5265 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5266 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5269 &setup_editor_el_emerald_mine_club,
5270 &setup.editor_cascade.el_emc,
5271 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5272 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5275 &setup_editor_el_more,
5276 &setup.editor_cascade.el_rnd,
5277 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5278 &editor_el_rnd_ptr, &num_editor_el_rnd
5281 &setup_editor_el_sokoban,
5282 &setup.editor_cascade.el_sb,
5283 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5284 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5287 &setup_editor_el_supaplex,
5288 &setup.editor_cascade.el_sp,
5289 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5290 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5293 &setup_editor_el_diamond_caves,
5294 &setup.editor_cascade.el_dc,
5295 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5296 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5299 &setup_editor_el_dx_boulderdash,
5300 &setup.editor_cascade.el_dx,
5301 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5302 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5305 &setup_editor_el_mirror_magic,
5306 &setup.editor_cascade.el_mm,
5307 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5308 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5311 &setup_editor_el_deflektor,
5312 &setup.editor_cascade.el_df,
5313 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5314 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5317 &setup_editor_el_chars,
5318 &setup.editor_cascade.el_chars,
5319 &editor_hl_chars_ptr, &num_editor_hl_chars,
5320 &editor_el_chars_ptr, &num_editor_el_chars
5323 &setup_editor_el_steel_chars,
5324 &setup.editor_cascade.el_steel_chars,
5325 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5326 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5329 &setup_editor_el_custom,
5330 &setup.editor_cascade.el_ce,
5331 &editor_hl_custom_ptr, &num_editor_hl_custom,
5332 &editor_el_custom_ptr, &num_editor_el_custom
5335 &setup_editor_el_custom,
5336 &setup.editor_cascade.el_ge,
5337 &editor_hl_group_ptr, &num_editor_hl_group,
5338 &editor_el_group_ptr, &num_editor_el_group
5341 &setup_editor_el_custom,
5342 &setup.editor_cascade.el_ref,
5343 &editor_hl_reference_ptr, &num_editor_hl_reference,
5344 &editor_el_reference_ptr, &num_editor_el_reference
5347 &setup_editor_el_user_defined,
5348 &setup.editor_cascade.el_user,
5349 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5350 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5353 &setup_editor_el_dynamic,
5354 &setup.editor_cascade.el_dynamic,
5355 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5356 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5361 &editor_hl_empty_ptr, &num_editor_hl_empty,
5362 &editor_el_empty_ptr, &num_editor_el_empty,
5374 -----------------------------------------------------------------------------
5376 -----------------------------------------------------------------------------
5379 static int getMaxInfoTextLength()
5381 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5384 static int getTextWidthForGadget(char *text)
5389 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5392 static int getTextWidthForDrawingArea(char *text)
5397 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5400 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5402 return (gi->x + gi->width + getTextWidthForGadget(text));
5405 static char *getElementInfoText(int element)
5407 char *info_text = NULL;
5409 if (element < MAX_NUM_ELEMENTS)
5411 if (strlen(element_info[element].description) > 0)
5412 info_text = element_info[element].description;
5413 else if (element_info[element].custom_description != NULL)
5414 info_text = element_info[element].custom_description;
5415 else if (element_info[element].editor_description != NULL)
5416 info_text = element_info[element].editor_description;
5419 if (info_text == NULL)
5420 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5425 static char *getElementDescriptionFilenameExt(char *basename)
5427 char *elements_subdir = "elements";
5428 static char *elements_subdir2 = NULL;
5429 static char *filename = NULL;
5431 if (elements_subdir2 == NULL)
5432 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5434 checked_free(filename);
5436 /* 1st try: look for element description in current level set directory */
5437 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5438 if (fileExists(filename))
5443 /* 2nd try: look for element description in the game's base directory */
5444 filename = getPath3(options.docs_directory, elements_subdir, basename);
5445 if (fileExists(filename))
5451 char *getElementDescriptionFilename(int element)
5453 char basename[MAX_FILENAME_LEN];
5456 /* 1st try: look for element description file for exactly this element */
5457 sprintf(basename, "%s.txt", element_info[element].token_name);
5458 filename = getElementDescriptionFilenameExt(basename);
5459 if (filename != NULL)
5462 /* 2nd try: look for element description file for this element's class */
5463 sprintf(basename, "%s.txt", element_info[element].class_name);
5464 filename = getElementDescriptionFilenameExt(basename);
5465 if (filename != NULL)
5471 static boolean suppressBorderElement()
5473 return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
5474 lev_fieldx <= MAX_ED_FIELDX &&
5475 lev_fieldy <= MAX_ED_FIELDY);
5478 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5480 boolean element_found[NUM_FILE_ELEMENTS];
5483 /* initialize list of used elements to "not used" */
5484 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5485 element_found[i] = FALSE;
5487 /* find all elements used in current level */
5488 for (y = 0; y < lev_fieldy; y++)
5489 for (x = 0; x < lev_fieldx; x++)
5490 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5491 element_found[Feld[x][y]] = TRUE;
5495 /* count number of elements used in current level */
5496 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5497 if (element_found[i])
5500 /* add space for up to 3 more elements for padding that may be needed */
5503 /* free memory for old list of elements, if needed */
5504 checked_free(*elements);
5506 /* allocate memory for new list of elements */
5507 *elements = checked_malloc(*num_elements * sizeof(int));
5511 /* add all elements used in current level (non-custom/group elements) */
5512 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5513 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5514 (*elements)[(*num_elements)++] = i;
5516 /* add all elements used in current level (custom/group elements) */
5517 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5518 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5519 (*elements)[(*num_elements)++] = i;
5521 while (*num_elements % 4) /* pad with empty elements, if needed */
5522 (*elements)[(*num_elements)++] = EL_EMPTY;
5525 static void ReinitializeElementList_EnableSections()
5527 /* default: enable all element sections */
5529 setup_editor_el_players = TRUE;
5530 setup_editor_el_boulderdash = TRUE;
5531 setup_editor_el_emerald_mine = TRUE;
5532 setup_editor_el_emerald_mine_club = TRUE;
5533 setup_editor_el_more = TRUE;
5534 setup_editor_el_sokoban = TRUE;
5535 setup_editor_el_supaplex = TRUE;
5536 setup_editor_el_diamond_caves = TRUE;
5537 setup_editor_el_dx_boulderdash = TRUE;
5538 setup_editor_el_mirror_magic = TRUE;
5539 setup_editor_el_deflektor = TRUE;
5540 setup_editor_el_chars = TRUE;
5541 setup_editor_el_steel_chars = TRUE;
5543 setup_editor_el_custom = TRUE;
5544 setup_editor_el_user_defined = TRUE;
5545 setup_editor_el_dynamic = TRUE;
5547 /* now disable all element sections not to be displayed */
5549 if (!setup.editor.el_classic)
5551 setup_editor_el_players = FALSE;
5552 setup_editor_el_boulderdash = FALSE;
5553 setup_editor_el_emerald_mine = FALSE;
5554 setup_editor_el_emerald_mine_club = FALSE;
5555 setup_editor_el_more = FALSE;
5556 setup_editor_el_sokoban = FALSE;
5557 setup_editor_el_supaplex = FALSE;
5558 setup_editor_el_diamond_caves = FALSE;
5559 setup_editor_el_dx_boulderdash = FALSE;
5560 setup_editor_el_mirror_magic = FALSE;
5561 setup_editor_el_deflektor = FALSE;
5562 setup_editor_el_chars = FALSE;
5563 setup_editor_el_steel_chars = FALSE;
5566 if (!setup.editor.el_custom)
5568 setup_editor_el_custom = FALSE;
5571 if (!setup.editor.el_user_defined)
5573 setup_editor_el_user_defined = FALSE;
5576 if (!setup.editor.el_dynamic)
5578 setup_editor_el_dynamic = FALSE;
5581 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5583 setup_editor_el_mirror_magic = FALSE;
5584 setup_editor_el_deflektor = FALSE;
5586 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5588 setup_editor_el_boulderdash = FALSE;
5589 setup_editor_el_more = FALSE;
5590 setup_editor_el_sokoban = FALSE;
5591 setup_editor_el_supaplex = FALSE;
5592 setup_editor_el_diamond_caves = FALSE;
5593 setup_editor_el_dx_boulderdash = FALSE;
5594 setup_editor_el_mirror_magic = FALSE;
5595 setup_editor_el_deflektor = FALSE;
5596 setup_editor_el_steel_chars = FALSE;
5598 setup_editor_el_custom = FALSE;
5600 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5602 setup_editor_el_players = FALSE;
5603 setup_editor_el_boulderdash = FALSE;
5604 setup_editor_el_emerald_mine = FALSE;
5605 setup_editor_el_emerald_mine_club = FALSE;
5606 setup_editor_el_more = FALSE;
5607 setup_editor_el_sokoban = FALSE;
5608 setup_editor_el_diamond_caves = FALSE;
5609 setup_editor_el_dx_boulderdash = FALSE;
5610 setup_editor_el_mirror_magic = FALSE;
5611 setup_editor_el_deflektor = FALSE;
5612 setup_editor_el_chars = FALSE;
5613 setup_editor_el_steel_chars = FALSE;
5615 setup_editor_el_custom = FALSE;
5617 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5619 setup_editor_el_players = FALSE;
5620 setup_editor_el_boulderdash = FALSE;
5621 setup_editor_el_emerald_mine = FALSE;
5622 setup_editor_el_emerald_mine_club = FALSE;
5623 setup_editor_el_more = FALSE;
5624 setup_editor_el_sokoban = FALSE;
5625 setup_editor_el_supaplex = FALSE;
5626 setup_editor_el_diamond_caves = FALSE;
5627 setup_editor_el_dx_boulderdash = FALSE;
5628 setup_editor_el_steel_chars = FALSE;
5630 setup_editor_el_custom = FALSE;
5634 static void ReinitializeElementList()
5636 static boolean initialization_needed = TRUE;
5640 ReinitializeElementList_EnableSections();
5642 if (initialization_needed)
5644 LoadSetup_EditorCascade(); /* load last editor cascade state */
5646 /* initialize editor cascade element from saved cascade state */
5647 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5649 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5650 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5652 if (IS_EDITOR_CASCADE(*cascade_element))
5654 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5655 EL_CASCADE_INACTIVE(*cascade_element));
5658 initialization_needed = FALSE;
5661 checked_free(editor_elements);
5663 /* reload optional user defined element list for each invocation of editor */
5664 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5665 &num_editor_el_user_defined);
5667 /* initialize dynamic level element list for each invocation of editor */
5668 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5669 &num_editor_el_dynamic);
5671 /* initialize list of empty elements (used for padding, if needed) */
5672 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5673 editor_el_empty[i] = EL_EMPTY;
5675 /* do some sanity checks for each element from element list */
5676 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5678 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5680 int element = (*editor_elements_info[i].element_list)[j];
5682 if (element >= NUM_FILE_ELEMENTS)
5683 Error(ERR_WARN, "editor element %d is runtime element", element);
5685 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5686 Error(ERR_WARN, "no element description text for element %d", element);
5690 num_editor_elements = 0;
5691 use_el_empty = FALSE;
5693 /* determine size of element list */
5694 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5696 boolean found_inactive_cascade = FALSE;
5698 if (*editor_elements_info[i].setup_value)
5700 if (setup.editor.el_headlines)
5702 // required for correct padding of palette headline buttons
5703 if (*editor_elements_info[i].headline_list_size > 0)
5704 num_editor_elements += editor.palette.cols;
5706 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5708 int element = (*editor_elements_info[i].headline_list)[j];
5710 if (IS_EDITOR_CASCADE_INACTIVE(element))
5711 found_inactive_cascade = TRUE;
5715 if (found_inactive_cascade)
5718 // required for correct padding of palette element buttons
5719 int element_list_size = *editor_elements_info[i].element_list_size;
5721 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5722 int element_buttons = editor.palette.cols * element_rows;
5724 num_editor_elements += element_buttons;
5728 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5730 /* offer at least as many elements as element buttons exist */
5731 use_el_empty = TRUE;
5732 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5734 num_editor_elements += num_editor_el_empty;
5738 num_editor_el_empty = 0;
5741 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5743 /* fill element list */
5744 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5746 boolean found_inactive_cascade = FALSE;
5748 if (*editor_elements_info[i].setup_value)
5750 if (setup.editor.el_headlines)
5752 // required for correct padding of palette headline buttons
5753 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5754 editor.palette.cols : 0);
5756 for (j = 0; j < headline_size; j++)
5758 // use empty elements for padding of palette headline buttons
5759 int element = (j < *editor_elements_info[i].headline_list_size ?
5760 (*editor_elements_info[i].headline_list)[j] :
5761 editor_el_empty[0]);
5763 editor_elements[pos++] = element;
5765 if (IS_EDITOR_CASCADE_INACTIVE(element))
5766 found_inactive_cascade = TRUE;
5770 if (found_inactive_cascade)
5773 // required for correct padding of palette element buttons
5774 int element_list_size = *editor_elements_info[i].element_list_size;
5776 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5777 int element_buttons = editor.palette.cols * element_rows;
5779 // copy all elements from element list
5780 for (j = 0; j < element_list_size; j++)
5781 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5783 // use empty elements for padding of palette element buttons
5784 for (j = 0; j < element_buttons - element_list_size; j++)
5785 editor_elements[pos++] = editor_el_empty[0];
5789 /* (this function is also called before editor gadgets are initialized!) */
5790 AdjustElementListScrollbar();
5793 void PrintEditorElementList()
5795 boolean *stop = &setup_editor_el_user_defined;
5798 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5800 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5802 if (IS_EDITOR_CASCADE(cascade_element))
5804 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5805 char *headline = element_info[cascade_element_show].editor_description;
5807 PrintLineWithPrefix("# ", "-", 77);
5808 Print("# %s\n", headline);
5809 PrintLineWithPrefix("# ", "-", 77);
5812 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5814 int element = (*editor_elements_info[i].headline_list)[j];
5816 if (IS_EDITOR_CASCADE(element))
5817 element = EL_CHAR_MINUS;
5819 Print("# %s\n", element_info[element].token_name);
5825 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5827 int element = (*editor_elements_info[i].element_list)[j];
5829 Print("# %s\n", element_info[element].token_name);
5837 static void ReinitializeElementListButtons()
5839 static boolean last_setup_value_headlines = FALSE;
5840 static boolean initialization_needed = TRUE;
5843 if (!initialization_needed) /* check if editor element setup has changed */
5845 if (last_setup_value_headlines != setup.editor.el_headlines)
5846 initialization_needed = TRUE;
5848 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5849 if (editor_elements_info[i].last_setup_value !=
5850 *editor_elements_info[i].setup_value)
5851 initialization_needed = TRUE;
5854 if (!initialization_needed)
5857 FreeLevelEditorGadgets();
5858 CreateLevelEditorGadgets();
5860 /* store current setup values for next invocation of this function */
5861 last_setup_value_headlines = setup.editor.el_headlines;
5862 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5863 editor_elements_info[i].last_setup_value =
5864 *editor_elements_info[i].setup_value;
5866 initialization_needed = FALSE;
5869 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5872 int border_graphic =
5873 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5874 struct GraphicInfo *g = &graphic_info[border_graphic];
5875 Bitmap *src_bitmap = g->bitmap;
5876 int src_x = g->src_x;
5877 int src_y = g->src_y;
5878 int border_size = g->border_size;
5879 int border_xpos = g->width - border_size;
5880 int border_ypos = g->height - border_size;
5881 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5884 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5885 border_size, border_size,
5886 dest_x - border_size, dest_y - border_size);
5887 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5888 border_size, border_size,
5889 dest_x + width, dest_y - border_size);
5890 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5891 border_size, border_size,
5892 dest_x - border_size, dest_y + height);
5893 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5894 border_size, border_size,
5895 dest_x + width, dest_y + height);
5897 for (i = 0; i < width / tilesize; i++)
5899 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5900 tilesize, border_size,
5901 dest_x + i * tilesize, dest_y - border_size);
5902 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5903 tilesize, border_size,
5904 dest_x + i * tilesize, dest_y + height);
5907 for (i = 0; i < height / tilesize; i++)
5909 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5910 border_size, tilesize,
5911 dest_x - border_size, dest_y + i * tilesize);
5912 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5913 border_size, tilesize,
5914 dest_x + width, dest_y + i * tilesize);
5917 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5920 static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
5922 int xsize_tile = MAX(ed_tilesize, xsize);
5923 int ysize_tile = MAX(ed_tilesize, ysize);
5924 int xsize_full = xsize + 1;
5925 int ysize_full = ysize + 1;
5926 int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
5927 int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
5928 Pixel line_color = getTabulatorBarColor();
5930 if (line_color == BLACK_PIXEL) /* black => transparent */
5933 FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
5934 FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
5935 FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
5938 static void DrawEditorLevelBorderLinesIfNeeded()
5940 int xsize = lev_fieldx * ed_tilesize;
5941 int ysize = lev_fieldy * ed_tilesize;
5942 int line_size = getTabulatorBarHeight();
5944 if (!suppressBorderElement())
5947 /* draw little border line around editable level playfield */
5950 DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
5953 DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
5955 if (xsize < SXSIZE && ysize < SYSIZE)
5956 DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
5959 static void DrawEditorElement(int x, int y, int element)
5961 DrawSizedElement(x, y, element, ed_tilesize);
5964 static void DrawEditorElementThruMask(int x, int y, int element)
5966 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5969 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5971 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5974 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5976 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5977 DrawEditorLevelBorderLinesIfNeeded();
5980 static void DrawDrawingArea(int id)
5982 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5985 int *value = drawingarea_info[id].value;
5986 int area_xsize = drawingarea_info[id].area_xsize;
5987 int area_ysize = drawingarea_info[id].area_ysize;
5988 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5990 for (x = 0; x < area_xsize; x++)
5991 for (y = 0; y < area_ysize; y++)
5992 DrawSizedGraphicExt(drawto,
5993 gi->x + x * tilesize,
5994 gi->y + y * tilesize,
5995 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5998 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
6001 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
6002 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
6004 BlitBitmap(drawto, drawto,
6005 SX + (dx == -1 ? ed_tilesize : 0),
6006 SY + (dy == -1 ? ed_tilesize : 0),
6007 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
6008 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
6009 SX + (dx == +1 ? ed_tilesize : 0),
6010 SY + (dy == +1 ? ed_tilesize : 0));
6014 x = (dx == 1 ? 0 : ed_fieldx - 1);
6015 for (y = 0; y < ed_fieldy; y++)
6016 DrawEditorElementOrWall(x, y, from_x, from_y);
6020 y = (dy == 1 ? 0 : ed_fieldy - 1);
6021 for (x = 0; x < ed_fieldx; x++)
6022 DrawEditorElementOrWall(x, y, from_x, from_y);
6025 redraw_mask |= REDRAW_FIELD;
6029 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
6032 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
6035 static void CreateControlButtons()
6037 struct GadgetInfo *gi;
6040 /* create toolbox buttons */
6041 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6043 int id = controlbutton_info[i].gadget_id;
6044 int type = controlbutton_info[i].gadget_type;
6045 int graphic = controlbutton_info[i].graphic;
6046 struct XYTileSize *pos = controlbutton_info[i].pos;
6047 struct GraphicInfo *gd = &graphic_info[graphic];
6048 Bitmap *deco_bitmap = NULL;
6049 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
6050 int tile_size = 0, deco_shift = 0;
6051 boolean deco_masked = FALSE;
6052 int gd_x1 = gd->src_x;
6053 int gd_y1 = gd->src_y;
6054 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6055 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6056 int gd_x1a = gd->src_x + gd->active_xoffset;
6057 int gd_y1a = gd->src_y + gd->active_yoffset;
6058 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6059 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6062 unsigned int event_mask;
6063 int radio_button_nr = RADIO_NR_NONE;
6064 boolean checked = FALSE;
6066 if (type == GD_TYPE_RADIO_BUTTON)
6068 event_mask = GD_EVENT_PRESSED;
6069 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
6071 if (id == drawing_function)
6076 if (id == GADGET_ID_WRAP_LEFT ||
6077 id == GADGET_ID_WRAP_RIGHT ||
6078 id == GADGET_ID_WRAP_UP ||
6079 id == GADGET_ID_WRAP_DOWN)
6080 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6082 event_mask = GD_EVENT_RELEASED;
6085 if (id == GADGET_ID_PROPERTIES ||
6086 id == GADGET_ID_PALETTE)
6091 else if (id == GADGET_ID_ELEMENT_LEFT ||
6092 id == GADGET_ID_ELEMENT_MIDDLE ||
6093 id == GADGET_ID_ELEMENT_RIGHT)
6098 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6099 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6100 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6102 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6103 editor.button.element_left.tile_size :
6104 id == GADGET_ID_ELEMENT_MIDDLE ?
6105 editor.button.element_middle.tile_size :
6106 id == GADGET_ID_ELEMENT_RIGHT ?
6107 editor.button.element_right.tile_size : 0);
6109 // make sure that decoration does not overlap gadget border
6110 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6112 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6114 deco_xpos = (gd->width - tile_size) / 2;
6115 deco_ypos = (gd->height - tile_size) / 2;
6117 deco_masked = gd->draw_masked;
6125 gi = CreateGadget(GDI_CUSTOM_ID, id,
6126 GDI_CUSTOM_TYPE_ID, i,
6127 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6130 GDI_WIDTH, gd->width,
6131 GDI_HEIGHT, gd->height,
6133 GDI_STATE, GD_BUTTON_UNPRESSED,
6134 GDI_RADIO_NR, radio_button_nr,
6135 GDI_CHECKED, checked,
6136 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6137 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6138 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6139 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6140 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6141 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6142 GDI_DECORATION_SIZE, tile_size, tile_size,
6143 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6144 GDI_DECORATION_MASKED, deco_masked,
6145 GDI_EVENT_MASK, event_mask,
6146 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6147 GDI_CALLBACK_ACTION, HandleControlButtons,
6151 Error(ERR_EXIT, "cannot create gadget");
6153 level_editor_gadget[id] = gi;
6156 /* these values are not constant, but can change at runtime */
6157 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6158 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6159 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6160 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6161 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6162 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6163 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6164 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6165 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6166 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6167 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6168 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6170 /* create buttons for scrolling of drawing area and element list */
6171 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6173 int id = scrollbutton_info[i].gadget_id;
6174 int graphic = scrollbutton_info[i].graphic;
6175 struct GraphicInfo *gd = &graphic_info[graphic];
6176 Bitmap *gd_bitmap = gd->bitmap;
6177 int gd_x1 = gd->src_x;
6178 int gd_y1 = gd->src_y;
6179 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6180 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6181 int width = gd->width;
6182 int height = gd->height;
6183 int x = scrollbutton_pos[i].x;
6184 int y = scrollbutton_pos[i].y;
6185 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6187 if (id == GADGET_ID_SCROLL_LIST_UP ||
6188 id == GADGET_ID_SCROLL_LIST_DOWN)
6199 gi = CreateGadget(GDI_CUSTOM_ID, id,
6200 GDI_CUSTOM_TYPE_ID, i,
6201 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6206 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6207 GDI_STATE, GD_BUTTON_UNPRESSED,
6208 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6209 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6210 GDI_EVENT_MASK, event_mask,
6211 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6212 GDI_CALLBACK_ACTION, HandleControlButtons,
6216 Error(ERR_EXIT, "cannot create gadget");
6218 level_editor_gadget[id] = gi;
6221 /* create buttons for element list */
6222 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6224 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6225 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6226 struct GraphicInfo *gd = &graphic_info[graphic];
6227 Bitmap *gd_bitmap = gd->bitmap;
6228 Bitmap *deco_bitmap;
6229 int deco_x, deco_y, deco_xpos, deco_ypos;
6230 int gd_x1 = gd->src_x;
6231 int gd_y1 = gd->src_y;
6232 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6233 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6234 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6235 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6236 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6237 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6238 int element = editor_elements[i];
6239 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6240 unsigned int event_mask = GD_EVENT_RELEASED;
6242 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6244 deco_xpos = (gd->width - tile_size) / 2;
6245 deco_ypos = (gd->height - tile_size) / 2;
6247 gi = CreateGadget(GDI_CUSTOM_ID, id,
6248 GDI_CUSTOM_TYPE_ID, i,
6249 GDI_INFO_TEXT, getElementInfoText(element),
6252 GDI_WIDTH, gd->width,
6253 GDI_HEIGHT, gd->height,
6254 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6255 GDI_STATE, GD_BUTTON_UNPRESSED,
6256 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6257 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6258 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6259 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6260 GDI_DECORATION_SIZE, tile_size, tile_size,
6261 GDI_DECORATION_SHIFTING, 1, 1,
6262 GDI_EVENT_MASK, event_mask,
6263 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6264 GDI_CALLBACK_ACTION, HandleControlButtons,
6268 Error(ERR_EXIT, "cannot create gadget");
6270 level_editor_gadget[id] = gi;
6274 static void CreateCounterButtons()
6276 int max_infotext_len = getMaxInfoTextLength();
6279 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6282 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6283 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6285 /* determine horizontal position to the right of specified gadget */
6286 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6287 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6288 ED_GADGET_TEXT_DISTANCE);
6290 /* determine horizontal offset for leading text */
6291 if (counterbutton_info[i].text_left != NULL)
6292 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6294 for (j = 0; j < 2; j++)
6296 struct GadgetInfo *gi;
6298 counterbutton_info[i].gadget_id_down :
6299 counterbutton_info[i].gadget_id_up);
6301 struct GraphicInfo *gd;
6302 int gd_x1, gd_x2, gd_y1, gd_y2;
6303 unsigned int event_mask;
6304 char infotext[max_infotext_len + 1];
6306 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6308 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6311 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6312 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6314 event_mask |= GD_EVENT_RELEASED;
6318 x = DX + editor.button.prev_level.x;
6319 y = DY + editor.button.prev_level.y;
6323 x = DX + editor.button.next_level.x;
6324 y = DY + editor.button.next_level.y;
6330 IMG_EDITOR_COUNTER_DOWN :
6331 IMG_EDITOR_COUNTER_UP);
6334 gd = &graphic_info[graphic];
6338 gd_x2 = gd->src_x + gd->pressed_xoffset;
6339 gd_y2 = gd->src_y + gd->pressed_yoffset;
6341 sprintf(infotext, "%s counter value by 1, 5 or 10",
6342 (j == 0 ? "decrease" : "increase"));
6344 gi = CreateGadget(GDI_CUSTOM_ID, id,
6345 GDI_CUSTOM_TYPE_ID, i,
6346 GDI_INFO_TEXT, infotext,
6349 GDI_WIDTH, gd->width,
6350 GDI_HEIGHT, gd->height,
6351 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6352 GDI_STATE, GD_BUTTON_UNPRESSED,
6353 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6354 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6355 GDI_EVENT_MASK, event_mask,
6356 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6357 GDI_CALLBACK_ACTION, HandleCounterButtons,
6361 Error(ERR_EXIT, "cannot create gadget");
6363 level_editor_gadget[id] = gi;
6364 right_gadget_border[id] =
6365 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6367 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6371 int font_type = FONT_INPUT_1;
6372 int font_type_active = FONT_INPUT_1_ACTIVE;
6374 id = counterbutton_info[i].gadget_id_text;
6376 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6378 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6380 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6382 font_type = FONT_LEVEL_NUMBER;
6383 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6385 x = DX + editor.input.level_number.x;
6386 y = DY + editor.input.level_number.y;
6390 graphic = IMG_EDITOR_COUNTER_INPUT;
6393 gd = &graphic_info[graphic];
6397 gd_x2 = gd->src_x + gd->active_xoffset;
6398 gd_y2 = gd->src_y + gd->active_yoffset;
6400 gi = CreateGadget(GDI_CUSTOM_ID, id,
6401 GDI_CUSTOM_TYPE_ID, i,
6402 GDI_INFO_TEXT, "enter counter value",
6405 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6406 GDI_NUMBER_VALUE, 0,
6407 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6408 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6409 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6410 GDI_TEXT_FONT, font_type,
6411 GDI_TEXT_FONT_ACTIVE, font_type_active,
6412 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6413 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6414 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6415 GDI_DESIGN_WIDTH, gd->width,
6416 GDI_EVENT_MASK, event_mask,
6417 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6418 GDI_CALLBACK_ACTION, HandleCounterButtons,
6422 Error(ERR_EXIT, "cannot create gadget");
6424 level_editor_gadget[id] = gi;
6425 right_gadget_border[id] =
6426 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6428 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6434 static void CreateDrawingAreas()
6438 /* these values are not constant, but can change at runtime */
6439 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6440 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6442 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6444 struct GadgetInfo *gi;
6445 unsigned int event_mask;
6446 int id = drawingarea_info[i].gadget_id;
6447 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6448 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6449 int area_xsize = drawingarea_info[i].area_xsize;
6450 int area_ysize = drawingarea_info[i].area_ysize;
6451 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6452 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6455 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6456 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6458 /* determine horizontal position to the right of specified gadget */
6459 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6460 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6461 ED_DRAWINGAREA_TEXT_DISTANCE);
6463 /* determine horizontal offset for leading text */
6464 if (drawingarea_info[i].text_left != NULL)
6465 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6467 gi = CreateGadget(GDI_CUSTOM_ID, id,
6468 GDI_CUSTOM_TYPE_ID, i,
6471 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6472 GDI_AREA_SIZE, area_xsize, area_ysize,
6473 GDI_ITEM_SIZE, item_size, item_size,
6474 GDI_EVENT_MASK, event_mask,
6475 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6476 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6480 Error(ERR_EXIT, "cannot create gadget");
6482 level_editor_gadget[id] = gi;
6483 right_gadget_border[id] =
6484 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6488 static void CreateTextInputGadgets()
6490 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6491 int max_infotext_len = getMaxInfoTextLength();
6494 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6496 int gd_x1 = gd->src_x;
6497 int gd_y1 = gd->src_y;
6498 int gd_x2 = gd->src_x + gd->active_xoffset;
6499 int gd_y2 = gd->src_y + gd->active_yoffset;
6500 struct GadgetInfo *gi;
6501 unsigned int event_mask;
6502 char infotext[MAX_OUTPUT_LINESIZE + 1];
6503 int id = textinput_info[i].gadget_id;
6506 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6508 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6509 int border_size = gd->border_size;
6510 int font_nr = FONT_INPUT_1;
6511 int font_height = getFontHeight(font_nr);
6512 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6513 int yoffset = element_border + (TILEY - font_height) / 2;
6515 x = (editor.settings.element_name.x != -1 ?
6516 editor.settings.element_name.x :
6517 editor.settings.element_graphic.x + xoffset) - border_size;
6518 y = (editor.settings.element_name.y != -1 ?
6519 editor.settings.element_name.y :
6520 editor.settings.element_graphic.y + yoffset) - border_size;
6524 x = ED_SETTINGS_X(textinput_info[i].x);
6525 y = ED_SETTINGS_Y(textinput_info[i].y);
6528 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6530 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6531 infotext[max_infotext_len] = '\0';
6533 gi = CreateGadget(GDI_CUSTOM_ID, id,
6534 GDI_CUSTOM_TYPE_ID, i,
6535 GDI_INFO_TEXT, infotext,
6538 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6539 GDI_TEXT_VALUE, textinput_info[i].value,
6540 GDI_TEXT_SIZE, textinput_info[i].size,
6541 GDI_TEXT_FONT, FONT_INPUT_1,
6542 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6543 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6544 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6545 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6546 GDI_DESIGN_WIDTH, gd->width,
6547 GDI_EVENT_MASK, event_mask,
6548 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6549 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6553 Error(ERR_EXIT, "cannot create gadget");
6555 level_editor_gadget[id] = gi;
6559 static void CreateTextAreaGadgets()
6561 int max_infotext_len = getMaxInfoTextLength();
6564 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6566 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6567 int gd_x1 = gd->src_x;
6568 int gd_y1 = gd->src_y;
6569 int gd_x2 = gd->src_x + gd->active_xoffset;
6570 int gd_y2 = gd->src_y + gd->active_yoffset;
6571 struct GadgetInfo *gi;
6572 unsigned int event_mask;
6573 char infotext[MAX_OUTPUT_LINESIZE + 1];
6574 int id = textarea_info[i].gadget_id;
6575 int area_xsize = textarea_info[i].xsize;
6576 int area_ysize = textarea_info[i].ysize;
6578 event_mask = GD_EVENT_TEXT_LEAVING;
6580 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6581 infotext[max_infotext_len] = '\0';
6583 gi = CreateGadget(GDI_CUSTOM_ID, id,
6584 GDI_CUSTOM_TYPE_ID, i,
6585 GDI_INFO_TEXT, infotext,
6586 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6587 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6588 GDI_TYPE, GD_TYPE_TEXT_AREA,
6589 GDI_AREA_SIZE, area_xsize, area_ysize,
6590 GDI_TEXT_FONT, FONT_INPUT_1,
6591 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6592 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6593 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6594 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6595 GDI_DESIGN_WIDTH, gd->width,
6596 GDI_EVENT_MASK, event_mask,
6597 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6598 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6602 Error(ERR_EXIT, "cannot create gadget");
6604 level_editor_gadget[id] = gi;
6608 static void CreateSelectboxGadgets()
6610 int max_infotext_len = getMaxInfoTextLength();
6613 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6615 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6616 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6617 int gd_x1 = gd->src_x;
6618 int gd_y1 = gd->src_y;
6619 int gd_x2 = gd->src_x + gd->active_xoffset;
6620 int gd_y2 = gd->src_y + gd->active_yoffset;
6621 int selectbox_button_xsize = gd2->width;
6622 struct GadgetInfo *gi;
6623 unsigned int event_mask;
6624 char infotext[MAX_OUTPUT_LINESIZE + 1];
6625 int id = selectbox_info[i].gadget_id;
6626 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6627 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6629 if (selectbox_info[i].size == -1) /* dynamically determine size */
6631 /* (we cannot use -1 for uninitialized values if we directly compare
6632 with results from strlen(), because the '<' and '>' operation will
6633 implicitely cast -1 to an unsigned integer value!) */
6634 selectbox_info[i].size = 0;
6636 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6637 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6638 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6640 selectbox_info[i].size++; /* add one character empty space */
6643 event_mask = GD_EVENT_RELEASED |
6644 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6646 /* determine horizontal position to the right of specified gadget */
6647 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6648 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6649 ED_GADGET_TEXT_DISTANCE);
6651 /* determine horizontal offset for leading text */
6652 if (selectbox_info[i].text_left != NULL)
6653 x += getTextWidthForGadget(selectbox_info[i].text_left);
6655 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6656 infotext[max_infotext_len] = '\0';
6658 gi = CreateGadget(GDI_CUSTOM_ID, id,
6659 GDI_CUSTOM_TYPE_ID, i,
6660 GDI_INFO_TEXT, infotext,
6663 GDI_TYPE, GD_TYPE_SELECTBOX,
6664 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6665 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6666 GDI_TEXT_SIZE, selectbox_info[i].size,
6667 GDI_TEXT_FONT, FONT_INPUT_1,
6668 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6669 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6670 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6671 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6672 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6673 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6674 GDI_DESIGN_WIDTH, gd->width,
6675 GDI_EVENT_MASK, event_mask,
6676 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6677 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6681 Error(ERR_EXIT, "cannot create gadget");
6683 level_editor_gadget[id] = gi;
6684 right_gadget_border[id] =
6685 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6689 static void CreateTextbuttonGadgets()
6691 int max_infotext_len = getMaxInfoTextLength();
6694 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6696 int id = textbutton_info[i].gadget_id;
6698 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6699 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6701 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6702 int gadget_distance =
6703 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6704 struct GraphicInfo *gd = &graphic_info[graphic];
6705 int gd_x1 = gd->src_x;
6706 int gd_y1 = gd->src_y;
6707 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6708 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6709 int gd_x1a = gd->src_x + gd->active_xoffset;
6710 int gd_y1a = gd->src_y + gd->active_yoffset;
6711 int border_xsize = gd->border_size + gd->draw_xoffset;
6712 int border_ysize = gd->border_size;
6713 struct GadgetInfo *gi;
6714 unsigned int event_mask;
6715 char infotext[MAX_OUTPUT_LINESIZE + 1];
6716 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6717 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6719 if (textbutton_info[i].size == -1) /* dynamically determine size */
6720 textbutton_info[i].size = strlen(textbutton_info[i].text);
6722 event_mask = GD_EVENT_RELEASED;
6724 sprintf(infotext, "%s", textbutton_info[i].infotext);
6725 infotext[max_infotext_len] = '\0';
6727 /* determine horizontal position to the right of specified gadget */
6728 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6730 int gadget_id_align = textbutton_info[i].gadget_id_align;
6732 x = right_gadget_border[gadget_id_align] + gadget_distance;
6734 if (textbutton_info[i].y == -1)
6735 y = level_editor_gadget[gadget_id_align]->y;
6738 /* determine horizontal offset for leading text */
6739 if (textbutton_info[i].text_left != NULL)
6740 x += getTextWidthForGadget(textbutton_info[i].text_left);
6742 gi = CreateGadget(GDI_CUSTOM_ID, id,
6743 GDI_CUSTOM_TYPE_ID, i,
6744 GDI_INFO_TEXT, infotext,
6747 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6748 GDI_TEXT_VALUE, textbutton_info[i].text,
6749 GDI_TEXT_SIZE, textbutton_info[i].size,
6750 GDI_TEXT_FONT, FONT_INPUT_2,
6751 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6752 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6753 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6754 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6755 GDI_BORDER_SIZE, border_xsize, border_ysize,
6756 GDI_DESIGN_WIDTH, gd->width,
6757 GDI_DECORATION_SHIFTING, 1, 1,
6758 GDI_EVENT_MASK, event_mask,
6759 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6760 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6764 Error(ERR_EXIT, "cannot create gadget");
6766 level_editor_gadget[id] = gi;
6767 right_gadget_border[id] =
6768 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6772 static void CreateGraphicbuttonGadgets()
6774 struct GadgetInfo *gi;
6775 unsigned int event_mask;
6778 /* create buttons for scrolling of drawing area and element list */
6779 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6781 int id = graphicbutton_info[i].gadget_id;
6782 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6783 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6784 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6785 int gd_x1 = gd->src_x;
6786 int gd_y1 = gd->src_y;
6787 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6788 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6790 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6792 /* determine horizontal position to the right of specified gadget */
6793 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6794 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6795 ED_GADGET_TEXT_DISTANCE);
6797 /* determine horizontal offset for leading text */
6798 if (graphicbutton_info[i].text_left != NULL)
6799 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6801 gi = CreateGadget(GDI_CUSTOM_ID, id,
6802 GDI_CUSTOM_TYPE_ID, i,
6803 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6806 GDI_WIDTH, gd->width,
6807 GDI_HEIGHT, gd->height,
6808 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6809 GDI_STATE, GD_BUTTON_UNPRESSED,
6810 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6811 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6812 GDI_EVENT_MASK, event_mask,
6813 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6814 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6818 Error(ERR_EXIT, "cannot create gadget");
6820 level_editor_gadget[id] = gi;
6821 right_gadget_border[id] =
6822 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6826 static void CreateScrollbarGadgets()
6830 /* these values are not constant, but can change at runtime */
6831 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6832 SX + ED_SCROLL_HORIZONTAL_XPOS;
6833 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6834 SY + ED_SCROLL_HORIZONTAL_YPOS;
6835 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6836 ED_SCROLL_HORIZONTAL_XSIZE;
6837 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6838 ED_SCROLL_HORIZONTAL_YSIZE;
6839 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6840 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6841 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6842 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6844 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6845 SX + ED_SCROLL_VERTICAL_XPOS;
6846 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6847 SY + ED_SCROLL_VERTICAL_YPOS;
6848 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6849 ED_SCROLL_VERTICAL_XSIZE;
6850 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6851 ED_SCROLL_VERTICAL_YSIZE;
6852 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6853 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6854 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6855 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6857 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6858 PX + ED_SCROLL2_VERTICAL_XPOS;
6859 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6860 PY + ED_SCROLL2_VERTICAL_YPOS;
6861 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6862 ED_SCROLL2_VERTICAL_XSIZE;
6863 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6864 ED_SCROLL2_VERTICAL_YSIZE;
6865 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6866 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6867 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6868 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6870 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6872 int id = scrollbar_info[i].gadget_id;
6873 int graphic = scrollbar_info[i].graphic;
6874 struct GraphicInfo *gd = &graphic_info[graphic];
6875 int gd_x1 = gd->src_x;
6876 int gd_y1 = gd->src_y;
6877 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6878 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6879 struct GadgetInfo *gi;
6880 int items_max, items_visible, item_position;
6881 unsigned int event_mask;
6883 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6885 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6886 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6887 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6889 else /* drawing area scrollbars */
6891 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6893 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6894 items_visible = ed_fieldx;
6899 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6900 items_visible = ed_fieldy;
6905 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6907 gi = CreateGadget(GDI_CUSTOM_ID, id,
6908 GDI_CUSTOM_TYPE_ID, i,
6909 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6910 GDI_X, scrollbar_pos[i].x,
6911 GDI_Y, scrollbar_pos[i].y,
6912 GDI_WIDTH, scrollbar_pos[i].width,
6913 GDI_HEIGHT, scrollbar_pos[i].height,
6914 GDI_TYPE, scrollbar_info[i].type,
6915 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6916 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6917 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6918 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6919 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6920 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6921 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6922 GDI_STATE, GD_BUTTON_UNPRESSED,
6923 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6924 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6925 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6926 GDI_EVENT_MASK, event_mask,
6927 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6928 GDI_CALLBACK_ACTION, HandleControlButtons,
6932 Error(ERR_EXIT, "cannot create gadget");
6934 level_editor_gadget[id] = gi;
6938 static void CreateCheckbuttonGadgets()
6940 struct GadgetInfo *gi;
6941 unsigned int event_mask;
6944 event_mask = GD_EVENT_PRESSED;
6946 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6948 int id = checkbutton_info[i].gadget_id;
6949 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6950 IMG_EDITOR_CHECKBOX);
6951 struct GraphicInfo *gd = &graphic_info[graphic];
6952 int gd_x1 = gd->src_x;
6953 int gd_y1 = gd->src_y;
6954 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6955 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6956 int gd_x1a = gd->src_x + gd->active_xoffset;
6957 int gd_y1a = gd->src_y + gd->active_yoffset;
6958 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6959 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6960 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6961 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6963 /* determine horizontal position to the right of specified gadget */
6964 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6965 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6966 ED_GADGET_TEXT_DISTANCE);
6968 /* determine horizontal offset for leading text */
6969 if (checkbutton_info[i].text_left != NULL)
6970 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6972 gi = CreateGadget(GDI_CUSTOM_ID, id,
6973 GDI_CUSTOM_TYPE_ID, i,
6974 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6977 GDI_WIDTH, gd->width,
6978 GDI_HEIGHT, gd->height,
6979 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6980 GDI_CHECKED, *checkbutton_info[i].value,
6981 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6982 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6983 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6984 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6985 GDI_EVENT_MASK, event_mask,
6986 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6987 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6991 Error(ERR_EXIT, "cannot create gadget");
6993 level_editor_gadget[id] = gi;
6994 right_gadget_border[id] =
6995 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6999 static void CreateRadiobuttonGadgets()
7001 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
7002 int gd_x1 = gd->src_x;
7003 int gd_y1 = gd->src_y;
7004 int gd_x2 = gd->src_x + gd->pressed_xoffset;
7005 int gd_y2 = gd->src_y + gd->pressed_yoffset;
7006 int gd_x1a = gd->src_x + gd->active_xoffset;
7007 int gd_y1a = gd->src_y + gd->active_yoffset;
7008 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
7009 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
7010 struct GadgetInfo *gi;
7011 unsigned int event_mask;
7014 event_mask = GD_EVENT_PRESSED;
7016 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
7018 int id = radiobutton_info[i].gadget_id;
7019 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
7020 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
7023 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
7025 /* determine horizontal position to the right of specified gadget */
7026 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
7027 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
7028 ED_GADGET_TEXT_DISTANCE);
7030 /* determine horizontal offset for leading text */
7031 if (radiobutton_info[i].text_left != NULL)
7032 x += getTextWidthForGadget(radiobutton_info[i].text_left);
7034 gi = CreateGadget(GDI_CUSTOM_ID, id,
7035 GDI_CUSTOM_TYPE_ID, i,
7036 GDI_INFO_TEXT, radiobutton_info[i].infotext,
7039 GDI_WIDTH, gd->width,
7040 GDI_HEIGHT, gd->height,
7041 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
7042 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
7043 GDI_CHECKED, checked,
7044 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7045 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7046 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7047 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7048 GDI_EVENT_MASK, event_mask,
7049 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7050 GDI_CALLBACK_ACTION, HandleRadiobuttons,
7054 Error(ERR_EXIT, "cannot create gadget");
7056 level_editor_gadget[id] = gi;
7057 right_gadget_border[id] =
7058 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
7062 void CreateLevelEditorGadgets()
7064 /* force EDITOR font inside level editor */
7065 SetFontStatus(GAME_MODE_EDITOR);
7067 /* these values are not constant, but can change at runtime */
7068 ed_fieldx = MAX_ED_FIELDX - 1;
7069 ed_fieldy = MAX_ED_FIELDY - 1;
7071 num_editor_gadgets = NUM_EDITOR_GADGETS;
7073 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
7075 level_editor_gadget =
7076 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
7077 right_gadget_border =
7078 checked_calloc(num_editor_gadgets * sizeof(int));
7080 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
7081 editor_el_empty_ptr = editor_el_empty;
7083 use_permanent_palette = !editor.palette.show_as_separate_screen;
7085 ReinitializeElementList();
7087 CreateControlButtons();
7088 CreateScrollbarGadgets();
7090 /* order of function calls is important because of cross-references */
7091 CreateCheckbuttonGadgets();
7092 CreateCounterButtons();
7093 CreateRadiobuttonGadgets();
7094 CreateTextInputGadgets();
7095 CreateTextAreaGadgets();
7096 CreateSelectboxGadgets();
7097 CreateGraphicbuttonGadgets();
7098 CreateTextbuttonGadgets();
7099 CreateDrawingAreas();
7104 void FreeLevelEditorGadgets()
7108 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7110 for (i = 0; i < num_editor_gadgets; i++)
7112 FreeGadget(level_editor_gadget[i]);
7114 level_editor_gadget[i] = NULL;
7117 checked_free(level_editor_gadget);
7118 checked_free(right_gadget_border);
7120 checked_free(editor_el_empty);
7123 static void MapCounterButtons(int id)
7125 int font_nr = FONT_TEXT_1;
7126 int font_height = getFontHeight(font_nr);
7127 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7128 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7129 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7130 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7131 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7132 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7133 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7134 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7135 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7136 int yoffset = (gi_down->height - font_height) / 2;
7137 int x_left = gi_down->x - xoffset_left;
7138 int x_right; /* set after gadget position was modified */
7139 int y_above = gi_down->y - yoffset_above;
7141 int y; /* set after gadget position was modified */
7143 /* counter limits must be changed first to prevent value truncation */
7144 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7145 counterbutton_info[id].max_value);
7147 /* right text position might have changed after setting position above */
7148 x_right = gi_up->x + gi_up->width + xoffset_right;
7150 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7152 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7153 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7154 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7156 ModifyGadget(gi_down, GDI_Y,
7157 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7158 ModifyGadget(gi_text, GDI_Y,
7159 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7160 ModifyGadget(gi_up, GDI_Y,
7161 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7164 /* vertical position might have changed after setting position above */
7165 y = gi_up->y + yoffset;
7167 if (counterbutton_info[id].text_above)
7168 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7170 if (counterbutton_info[id].text_left)
7171 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7173 if (counterbutton_info[id].text_right)
7174 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7181 static void MapControlButtons()
7186 /* map toolbox buttons (excluding special CE toolbox buttons) */
7187 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7188 MapGadget(level_editor_gadget[i]);
7190 /* map toolbox buttons (element properties buttons) */
7191 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7192 MapGadget(level_editor_gadget[i]);
7194 if (use_permanent_palette)
7196 /* map buttons to select elements */
7197 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7198 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7199 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7200 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7201 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7204 /* map buttons to select level */
7205 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7206 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7207 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7208 MapCounterButtons(counter_id);
7211 static void MapDrawingArea(int id)
7213 int font_nr = FONT_TEXT_1;
7214 int font_height = getFontHeight(font_nr);
7215 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7216 int area_xsize = gi->drawing.area_xsize;
7217 int area_ysize = gi->drawing.area_ysize;
7218 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7219 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7220 int x_left = gi->x - xoffset_left;
7221 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7222 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7223 int y_side = gi->y + (gi->height - font_height) / 2;
7224 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7226 if (drawingarea_info[id].text_left)
7227 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7229 if (drawingarea_info[id].text_right)
7230 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7232 if (drawingarea_info[id].text_below)
7233 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7235 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7237 DrawElementBorder(gi->x, gi->y,
7238 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7239 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7241 DrawDrawingArea(id);
7247 static void MapTextInputGadget(int id)
7249 int font_nr = FONT_TEXT_1;
7250 int font_height = getFontHeight(font_nr);
7251 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7252 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7253 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7254 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7256 if (textinput_info[id].text_above)
7257 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7259 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7264 static void MapTextAreaGadget(int id)
7266 int font_nr = FONT_TEXT_1;
7267 int font_height = getFontHeight(font_nr);
7268 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7269 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7270 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7271 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7273 if (textarea_info[id].text_above)
7274 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7276 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7281 static void MapSelectboxGadget(int id)
7283 int font_nr = FONT_TEXT_1;
7284 int font_height = getFontHeight(font_nr);
7285 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7286 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7287 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7288 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7289 int yoffset = (gi->height - font_height) / 2;
7290 int x_left = gi->x - xoffset_left;
7291 int x_right = gi->x + gi->width + xoffset_right;
7292 int y_above = gi->y - yoffset_above;
7294 int y = gi->y + yoffset;
7296 if (selectbox_info[id].text_above)
7297 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7299 if (selectbox_info[id].text_left)
7300 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7302 if (selectbox_info[id].text_right)
7303 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7305 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7310 static void MapTextbuttonGadget(int id)
7312 int font_nr = FONT_TEXT_1;
7313 int font_height = getFontHeight(font_nr);
7314 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7315 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7316 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7317 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7318 int yoffset = (gi->height - font_height) / 2;
7319 int x_left = gi->x - xoffset_left;
7320 int x_right = gi->x + gi->width + xoffset_right;
7321 int y_above = gi->y - yoffset_above;
7323 int y = gi->y + yoffset;
7325 /* only show button to delete change pages when more than minimum pages */
7326 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7327 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7330 if (textbutton_info[id].text_above)
7331 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7333 if (textbutton_info[id].text_left)
7334 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7336 if (textbutton_info[id].text_right)
7337 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7342 static void MapGraphicbuttonGadget(int id)
7344 int font_nr = FONT_TEXT_1;
7345 int font_height = getFontHeight(font_nr);
7346 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7347 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7348 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7349 int yoffset = (gi->height - font_height) / 2;
7350 int x_left = gi->x - xoffset_left;
7351 int x_right = gi->x + gi->width + xoffset_right;
7352 int y = gi->y + yoffset;
7354 if (graphicbutton_info[id].text_left)
7355 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7357 if (graphicbutton_info[id].text_right)
7358 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7363 static void MapRadiobuttonGadget(int id)
7365 int font_nr = FONT_TEXT_1;
7366 int font_height = getFontHeight(font_nr);
7367 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7368 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7369 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7370 int yoffset = (gi->height - font_height) / 2;
7371 int x_left = gi->x - xoffset_left;
7372 int x_right = gi->x + gi->width + xoffset_right;
7373 int y = gi->y + yoffset;
7375 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7377 if (radiobutton_info[id].text_left)
7378 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7380 if (radiobutton_info[id].text_right)
7381 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7383 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7388 static void MapCheckbuttonGadget(int id)
7390 int font_nr = FONT_TEXT_1;
7391 int font_height = getFontHeight(font_nr);
7392 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7393 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7394 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7395 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7396 int yoffset = (gi->height - font_height) / 2;
7397 int y_above = gi->y - yoffset_above;
7399 int x_left, x_right, y; /* set after gadget position was modified */
7401 /* set position for gadgets with dynamically determined position */
7402 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7403 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7404 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7406 x_left = gi->x - xoffset_left;
7407 x_right = gi->x + gi->width + xoffset_right;
7408 y = gi->y + yoffset;
7410 if (checkbutton_info[id].text_above)
7411 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7413 if (checkbutton_info[id].text_left)
7414 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7416 if (checkbutton_info[id].text_right)
7417 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7419 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7424 static void MapMainDrawingArea()
7426 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7427 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7430 if (suppressBorderElement())
7432 no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
7433 no_vertical_scrollbar = (lev_fieldy <= ed_fieldy);
7436 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7438 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7439 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7440 no_horizontal_scrollbar) ||
7441 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7442 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7443 no_vertical_scrollbar))
7446 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7449 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7451 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7452 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7455 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7458 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7461 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7465 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7467 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7468 i == GADGET_ID_CUSTOM_COPY_TO ||
7469 i == GADGET_ID_CUSTOM_EXCHANGE ||
7470 i == GADGET_ID_CUSTOM_COPY ||
7471 i == GADGET_ID_CUSTOM_PASTE)
7474 MapGadget(level_editor_gadget[i]);
7476 UnmapGadget(level_editor_gadget[i]);
7481 static void MapLevelEditorToolboxCustomGadgets()
7483 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7486 static void UnmapLevelEditorToolboxCustomGadgets()
7488 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7491 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7495 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7497 if (i != GADGET_ID_SINGLE_ITEMS &&
7498 i != GADGET_ID_PICK_ELEMENT)
7500 struct GadgetInfo *gi = level_editor_gadget[i];
7508 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7509 struct GraphicInfo *gd = &graphic_info[graphic];
7513 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7514 gi->width, gi->height, gi->x, gi->y);
7516 redraw_mask |= REDRAW_DOOR_3;
7522 static void MapLevelEditorToolboxDrawingGadgets()
7524 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7527 static void UnmapLevelEditorToolboxDrawingGadgets()
7529 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7532 static void UnmapDrawingArea(int id)
7534 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7537 static void UnmapLevelEditorFieldGadgets()
7541 for (i = 0; i < num_editor_gadgets; i++)
7542 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7543 level_editor_gadget[i]->y))
7544 UnmapGadget(level_editor_gadget[i]);
7547 void UnmapLevelEditorGadgets()
7551 for (i = 0; i < num_editor_gadgets; i++)
7552 UnmapGadget(level_editor_gadget[i]);
7555 static void ResetUndoBuffer()
7557 undo_buffer_position = -1;
7558 undo_buffer_steps = -1;
7559 redo_buffer_steps = 0;
7561 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7563 level.changed = FALSE;
7566 static void DrawEditModeWindowExt(boolean remap_toolbox_gadgets)
7568 if (remap_toolbox_gadgets)
7570 ModifyEditorElementList();
7571 RedrawDrawingElements();
7574 if (edit_mode == ED_MODE_INFO)
7575 DrawLevelInfoWindow();
7576 else if (edit_mode == ED_MODE_PROPERTIES)
7577 DrawPropertiesWindow();
7578 else if (edit_mode == ED_MODE_PALETTE)
7579 DrawPaletteWindow();
7580 else /* edit_mode == ED_MODE_DRAWING */
7581 DrawDrawingWindowExt(remap_toolbox_gadgets);
7584 static void DrawEditModeWindow()
7586 DrawEditModeWindowExt(TRUE);
7589 static void DrawEditModeWindow_PlayfieldOnly()
7591 DrawEditModeWindowExt(FALSE);
7594 static void ChangeEditModeWindow(int new_edit_mode)
7596 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7598 DrawEditModeWindow();
7601 static boolean LevelChanged()
7603 boolean field_changed = FALSE;
7606 for (y = 0; y < lev_fieldy; y++)
7607 for (x = 0; x < lev_fieldx; x++)
7608 if (Feld[x][y] != level.field[x][y])
7609 field_changed = TRUE;
7611 return (level.changed || field_changed);
7614 static boolean PrepareSavingIntoPersonalLevelSet()
7616 static LevelDirTree *last_copied_leveldir = NULL;
7617 static LevelDirTree *last_written_leveldir = NULL;
7618 static int last_copied_level_nr = -1;
7619 static int last_written_level_nr = -1;
7620 LevelDirTree *leveldir_former = leveldir_current;
7621 int level_nr_former = level_nr;
7624 // remember last mod/save so that for current session, we write
7625 // back to the same personal copy, asking only about overwrite.
7626 if (leveldir_current == last_copied_leveldir &&
7627 level_nr == last_copied_level_nr)
7629 // "cd" to personal level set dir (as used when writing last copy)
7630 leveldir_current = last_written_leveldir;
7631 level_nr = last_written_level_nr;
7636 if (!Request("This level is read only! "
7637 "Save into personal level set?", REQ_ASK))
7640 // "cd" to personal level set dir (for writing copy the first time)
7642 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7644 // find unused level number
7645 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7647 static char *level_filename = NULL;
7649 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7651 if (!fileExists(level_filename))
7655 last_copied_leveldir = leveldir_former;
7656 last_copied_level_nr = level_nr_former;
7658 last_written_leveldir = leveldir_current;
7659 last_written_level_nr = level_nr = new_level_nr;
7664 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7666 static char *filename_levelinfo = NULL, *mod_name = NULL;
7669 // annotate this copy-and-mod in personal levelinfo.conf
7670 setString(&filename_levelinfo,
7671 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7673 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7675 fprintf(file, "\n");
7676 fprintf(file, "# level %d was modified from:\n", level_nr);
7677 fprintf(file, "# - previous level set name: %s\n",
7679 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7680 level.file_info.nr, level.name);
7681 fprintf(file, "# - previous author: %s\n",
7683 fprintf(file, "# - previous save date: ");
7685 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7687 fprintf(file, "%04d-%02d-%02d\n",
7688 level.creation_date.year,
7689 level.creation_date.month,
7690 level.creation_date.day);
7694 fprintf(file, "not recorded\n");
7700 if (level_nr > leveldir_current->last_level)
7701 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7703 // else: allow the save even if annotation failed
7705 // now... spray graffiti on the old level vital statistics
7706 // user can change these; just trying to set a good baseline
7708 // don't truncate names for fear of making offensive or silly:
7709 // long-named original author only recorded in levelinfo.conf.
7710 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7711 if (!strEqual(level.author, leveldir_current->author))
7713 setString(&mod_name, getStringCat3(leveldir_current->author,
7714 " after ", level.author));
7716 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7717 setString(&mod_name,
7718 getStringCat2(leveldir_current->author, " (ed.)"));
7720 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7721 setString(&mod_name, leveldir_current->author);
7723 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7725 // less worried about truncation here
7726 setString(&mod_name, getStringCat2("Mod: ", level.name));
7727 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7731 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7732 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7736 for (x = 0; x < lev_fieldx; x++)
7737 for (y = 0; y < lev_fieldy; y++)
7738 dst[x][y] = src[x][y];
7741 static int setSelectboxValue(int selectbox_id, int new_value)
7743 int new_index_value = 0;
7746 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7747 if (selectbox_info[selectbox_id].options[i].value == new_value)
7748 new_index_value = i;
7750 *selectbox_info[selectbox_id].value =
7751 selectbox_info[selectbox_id].options[new_index_value].value;
7753 return new_index_value;
7756 static void setSelectboxSpecialActionVariablesIfNeeded()
7760 /* change action mode and arg variables according to action type variable */
7761 for (i = 0; action_arg_options[i].value != -1; i++)
7763 if (action_arg_options[i].value == custom_element_change.action_type)
7765 int mode = action_arg_options[i].mode;
7767 /* only change if corresponding selectbox has changed */
7768 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7769 action_arg_modes[mode])
7770 custom_element_change.action_mode = -1;
7772 /* only change if corresponding selectbox has changed */
7773 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7774 action_arg_options[i].options)
7775 custom_element_change.action_arg = -1;
7782 static void setSelectboxSpecialActionOptions()
7786 /* change action mode and arg selectbox according to action type selectbox */
7787 for (i = 0; action_arg_options[i].value != -1; i++)
7789 if (action_arg_options[i].value == custom_element_change.action_type)
7791 int mode = action_arg_options[i].mode;
7793 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7794 action_arg_modes[mode]);
7795 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7796 custom_element_change.action_mode);
7798 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7799 action_arg_options[i].options);
7800 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7801 custom_element_change.action_arg);
7807 static void copy_custom_element_settings(int element_from, int element_to)
7809 struct ElementInfo *ei_from = &element_info[element_from];
7810 struct ElementInfo *ei_to = &element_info[element_to];
7812 copyElementInfo(ei_from, ei_to);
7815 static void replace_custom_element_in_settings(int element_from,
7820 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7822 struct ElementInfo *ei = &element_info[i];
7824 for (y = 0; y < 3; y++)
7825 for (x = 0; x < 3; x++)
7826 if (ei->content.e[x][y] == element_from)
7827 ei->content.e[x][y] = element_to;
7829 for (j = 0; j < ei->num_change_pages; j++)
7831 struct ElementChangeInfo *change = &ei->change_page[j];
7833 if (change->target_element == element_from)
7834 change->target_element = element_to;
7836 if (change->initial_trigger_element == element_from)
7837 change->initial_trigger_element = element_to;
7839 if (change->action_element == element_from)
7840 change->action_element = element_to;
7842 for (y = 0; y < 3; y++)
7843 for (x = 0; x < 3; x++)
7844 if (change->target_content.e[x][y] == element_from)
7845 change->target_content.e[x][y] = element_to;
7848 if (ei->group != NULL) /* group or internal */
7849 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7850 if (ei->group->element[j] == element_from)
7851 ei->group->element[j] = element_to;
7855 static void replace_custom_element_in_playfield(int element_from,
7860 for (x = 0; x < lev_fieldx; x++)
7861 for (y = 0; y < lev_fieldy; y++)
7862 if (Feld[x][y] == element_from)
7863 Feld[x][y] = element_to;
7866 static boolean CopyCustomElement(int element_old, int element_new,
7869 int copy_mode_orig = copy_mode;
7871 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7873 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7874 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7875 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7877 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7879 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7880 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7881 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7883 level.changed = TRUE;
7885 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7887 Request("Please choose custom element!", REQ_CONFIRM);
7891 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7893 Request("Please choose group element!", REQ_CONFIRM);
7899 level.changed = TRUE;
7902 /* when modifying custom/group element, ask for copying level template */
7903 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7905 if (!AskToCopyAndModifyLevelTemplate())
7909 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7911 copy_custom_element_settings(element_new, element_old);
7913 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7915 copy_custom_element_settings(element_old, element_new);
7917 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7919 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7920 copy_custom_element_settings(element_new, element_old);
7921 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7923 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7924 replace_custom_element_in_settings(element_new, element_old);
7925 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7927 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7928 replace_custom_element_in_playfield(element_new, element_old);
7929 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7932 UpdateCustomElementGraphicGadgets();
7933 DrawPropertiesWindow();
7938 static void CopyCustomElementPropertiesToEditor(int element)
7941 int current_change_page = element_info[element].current_change_page;
7943 /* dynamically (re)build selectbox for selecting change page */
7944 for (i = 0; i < element_info[element].num_change_pages; i++)
7946 sprintf(options_change_page_strings[i], "%d", i + 1);
7948 options_change_page[i].value = i;
7949 options_change_page[i].text = options_change_page_strings[i];
7952 options_change_page[i].value = -1;
7953 options_change_page[i].text = NULL;
7955 /* needed here to initialize combined element properties */
7956 InitElementPropertiesEngine(level.game_version);
7958 element_info[element].change =
7959 &element_info[element].change_page[current_change_page];
7961 custom_element = element_info[element];
7962 custom_element_change = *element_info[element].change;
7964 /* needed to initially set selectbox options for special action options */
7965 setSelectboxSpecialActionOptions();
7967 /* needed to initially set selectbox value variables to reliable defaults */
7968 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7969 setSelectboxValue(i, *selectbox_info[i].value);
7971 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7972 custom_element_properties[i] = HAS_PROPERTY(element, i);
7974 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7975 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7977 /* ---------- element settings: configure (custom elements) ------------- */
7979 /* set accessible layer selectbox help value */
7980 custom_element.access_type =
7981 (IS_WALKABLE(element) ? EP_WALKABLE :
7982 IS_PASSABLE(element) ? EP_PASSABLE :
7983 custom_element.access_type);
7984 custom_element.access_layer =
7985 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7986 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7987 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7988 custom_element.access_layer);
7989 custom_element.access_protected =
7990 (IS_PROTECTED(element) ? 1 : 0);
7991 custom_element_properties[EP_ACCESSIBLE] =
7992 (IS_ACCESSIBLE_OVER(element) ||
7993 IS_ACCESSIBLE_INSIDE(element) ||
7994 IS_ACCESSIBLE_UNDER(element));
7996 /* set walk-to-object action selectbox help value */
7997 custom_element.walk_to_action =
7998 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7999 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
8000 IS_DROPPABLE(element) ? EP_DROPPABLE :
8001 IS_THROWABLE(element) ? EP_THROWABLE :
8002 IS_PUSHABLE(element) ? EP_PUSHABLE :
8003 custom_element.walk_to_action);
8004 custom_element_properties[EP_WALK_TO_OBJECT] =
8005 (IS_DIGGABLE(element) ||
8006 IS_COLLECTIBLE_ONLY(element) ||
8007 IS_DROPPABLE(element) ||
8008 IS_THROWABLE(element) ||
8009 IS_PUSHABLE(element));
8011 /* set smash targets selectbox help value */
8012 custom_element.smash_targets =
8013 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
8014 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
8015 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
8016 custom_element.smash_targets);
8017 custom_element_properties[EP_CAN_SMASH] =
8018 (CAN_SMASH_EVERYTHING(element) ||
8019 CAN_SMASH_ENEMIES(element) ||
8020 CAN_SMASH_PLAYER(element));
8022 /* set deadliness selectbox help value */
8023 custom_element.deadliness =
8024 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
8025 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
8026 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
8027 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
8028 custom_element.deadliness);
8029 custom_element_properties[EP_DEADLY] =
8030 (DONT_TOUCH(element) ||
8031 DONT_GET_HIT_BY(element) ||
8032 DONT_COLLIDE_WITH(element) ||
8033 DONT_RUN_INTO(element));
8035 /* ---------- element settings: advanced (custom elements) --------------- */
8037 /* set "change by direct action" selectbox help value */
8038 custom_element_change.direct_action =
8039 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
8040 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
8041 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
8042 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
8043 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
8044 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
8045 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
8046 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
8047 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
8048 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
8049 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
8050 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
8051 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
8052 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
8053 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
8054 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
8055 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
8056 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
8057 custom_element_change.direct_action);
8059 /* set "change by other element action" selectbox help value */
8060 custom_element_change.other_action =
8061 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
8062 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
8063 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
8064 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
8065 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
8066 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
8067 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
8068 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
8069 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
8070 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
8071 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
8072 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
8073 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
8074 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
8075 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
8076 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
8077 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
8078 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
8079 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
8080 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
8081 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
8082 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
8083 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
8084 custom_element_change.other_action);
8087 static void CopyGroupElementPropertiesToEditor(int element)
8089 group_element_info = *element_info[element].group;
8090 custom_element = element_info[element]; /* needed for description */
8093 static void CopyClassicElementPropertiesToEditor(int element)
8095 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8096 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
8097 getMoveIntoAcidProperty(&level, element);
8099 if (MAYBE_DONT_COLLIDE_WITH(element))
8100 custom_element_properties[EP_DONT_COLLIDE_WITH] =
8101 getDontCollideWithProperty(&level, element);
8104 static void CopyElementPropertiesToEditor(int element)
8106 if (IS_CUSTOM_ELEMENT(element))
8107 CopyCustomElementPropertiesToEditor(element);
8108 else if (IS_GROUP_ELEMENT(element))
8109 CopyGroupElementPropertiesToEditor(element);
8111 CopyClassicElementPropertiesToEditor(element);
8114 static boolean AskToCopyAndModifyLevelTemplate()
8116 if (Request("Copy and modify settings from level template?", REQ_ASK))
8118 level.use_custom_template = FALSE;
8120 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8121 GDI_CHECKED, FALSE, GDI_END);
8122 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8123 GDI_CHECKED, FALSE, GDI_END);
8129 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8131 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8137 static void CopyCustomElementPropertiesToGame(int element)
8140 int access_type_and_layer;
8142 /* mark that this custom element has been modified */
8143 custom_element.modified_settings = TRUE;
8144 level.changed = TRUE;
8146 if (level.use_custom_template)
8147 AskToCopyAndModifyLevelTemplate();
8149 element_info[element] = custom_element;
8150 *element_info[element].change = custom_element_change;
8152 /* ---------- element settings: configure (custom elements) ------------- */
8154 /* set accessible property from checkbox and selectbox */
8155 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8156 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8157 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8158 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8159 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8160 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8161 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8162 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8163 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8164 custom_element_properties[access_type_and_layer] =
8165 custom_element_properties[EP_ACCESSIBLE];
8166 custom_element_properties[EP_PROTECTED] =
8167 (custom_element.access_protected != 0 &&
8168 custom_element_properties[EP_ACCESSIBLE]);
8170 /* set walk-to-object property from checkbox and selectbox */
8171 custom_element_properties[EP_DIGGABLE] = FALSE;
8172 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8173 custom_element_properties[EP_DROPPABLE] = FALSE;
8174 custom_element_properties[EP_THROWABLE] = FALSE;
8175 custom_element_properties[EP_PUSHABLE] = FALSE;
8176 custom_element_properties[custom_element.walk_to_action] =
8177 custom_element_properties[EP_WALK_TO_OBJECT];
8179 /* set smash property from checkbox and selectbox */
8180 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8181 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8182 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8183 custom_element_properties[custom_element.smash_targets] =
8184 custom_element_properties[EP_CAN_SMASH];
8186 /* set deadliness property from checkbox and selectbox */
8187 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8188 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8189 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8190 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8191 custom_element_properties[custom_element.deadliness] =
8192 custom_element_properties[EP_DEADLY];
8194 /* ---------- element settings: advanced (custom elements) --------------- */
8196 /* set player change event from checkbox and selectbox */
8197 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8198 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8199 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8200 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8201 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8202 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8203 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8204 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8205 custom_element_change_events[CE_SWITCHED] = FALSE;
8206 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8207 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8208 custom_element_change_events[CE_BLOCKED] = FALSE;
8209 custom_element_change_events[CE_IMPACT] = FALSE;
8210 custom_element_change_events[CE_SMASHED] = FALSE;
8211 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8212 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8213 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8214 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8215 custom_element_change_events[custom_element_change.direct_action] =
8216 custom_element_change_events[CE_BY_DIRECT_ACTION];
8218 /* set other element action change event from checkbox and selectbox */
8219 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8220 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8221 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8222 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8223 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8224 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8225 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8226 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8227 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8228 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8229 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8230 custom_element_change_events[CE_HITTING_X] = FALSE;
8231 custom_element_change_events[CE_DIGGING_X] = FALSE;
8232 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8233 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8234 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8235 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8236 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8237 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8238 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8239 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8240 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8241 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8242 custom_element_change_events[custom_element_change.other_action] =
8243 custom_element_change_events[CE_BY_OTHER_ACTION];
8245 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8246 SET_PROPERTY(element, i, custom_element_properties[i]);
8248 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8249 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8251 /* copy change events also to special level editor variable */
8252 custom_element = element_info[element];
8253 custom_element_change = *element_info[element].change;
8256 static void CopyGroupElementPropertiesToGame(int element)
8258 /* mark that this group element has been modified */
8259 custom_element.modified_settings = TRUE;
8260 level.changed = TRUE;
8262 if (level.use_custom_template)
8263 AskToCopyAndModifyLevelTemplate();
8265 element_info[element] = custom_element;
8266 *element_info[element].group = group_element_info;
8269 static void CopyClassicElementPropertiesToGame(int element)
8271 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8272 setMoveIntoAcidProperty(&level, element,
8273 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8275 if (MAYBE_DONT_COLLIDE_WITH(element))
8276 setDontCollideWithProperty(&level, element,
8277 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8280 static void CopyElementPropertiesToGame(int element)
8282 if (IS_CUSTOM_ELEMENT(element))
8283 CopyCustomElementPropertiesToGame(element);
8284 else if (IS_GROUP_ELEMENT(element))
8285 CopyGroupElementPropertiesToGame(element);
8287 CopyClassicElementPropertiesToGame(element);
8290 void CheckElementDescriptions()
8294 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8295 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8296 Error(ERR_WARN, "no element description file for element '%s'",
8300 static int getMaxEdFieldX(boolean has_scrollbar)
8302 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8303 int sxsize = SXSIZE - scrollbar_width;
8304 int max_ed_fieldx = sxsize / ed_tilesize;
8306 return max_ed_fieldx;
8309 static int getMaxEdFieldY(boolean has_scrollbar)
8311 int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
8312 INFOTEXT_YSIZE_FULL : 0);
8313 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8314 int sysize = SYSIZE - scrollbar_height - infotext_height;
8315 int max_ed_fieldy = sysize / ed_tilesize;
8317 return max_ed_fieldy;
8320 void InitZoomLevelSettings(int zoom_tilesize)
8322 static int last_game_engine_type = GAME_ENGINE_TYPE_UNKNOWN;
8324 if (zoom_tilesize == -1 && level.game_engine_type != last_game_engine_type)
8326 ed_tilesize = setup.auto_setup.editor_zoom_tilesize;
8327 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE;
8329 if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8331 ed_tilesize = DEFAULT_EDITOR_TILESIZE_MM;
8332 ed_tilesize_default = DEFAULT_EDITOR_TILESIZE_MM;
8336 last_game_engine_type = level.game_engine_type;
8338 // limit zoom tilesize by upper and lower bound
8339 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
8341 // store zoom tilesize in auto setup file only if it was manually changed
8342 if (zoom_tilesize != -1)
8343 setup.auto_setup.editor_zoom_tilesize = ed_tilesize;
8345 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8346 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8349 static void InitDrawingElements()
8351 static int game_engine_type_last = GAME_ENGINE_TYPE_UNKNOWN;
8353 if (level.game_engine_type == game_engine_type_last)
8356 if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
8358 new_element1 = EL_SP_CHIP_SINGLE;
8359 new_element2 = EL_EMPTY;
8360 new_element3 = EL_SP_BASE;
8362 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
8364 new_element1 = EL_MM_MIRROR_START;
8365 new_element2 = EL_EMPTY;
8366 new_element3 = EL_MM_WOODEN_WALL;
8370 new_element1 = EL_WALL;
8371 new_element2 = EL_EMPTY;
8372 new_element3 = EL_SAND;
8375 game_engine_type_last = level.game_engine_type;
8378 static void InitLevelSetInfo()
8380 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8381 "%s", leveldir_current->name);
8382 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8383 "%s", leveldir_current->author);
8385 levelset_num_levels = leveldir_current->levels;
8387 levelset_use_levelset_artwork = FALSE;
8388 levelset_copy_level_template = FALSE;
8390 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8393 static void ChangeEditorToLevelSet(char *levelset_subdir)
8395 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8397 // the previous level set might have used custom artwork
8398 ReloadCustomArtwork(0);
8400 LoadLevelSetup_SeriesInfo();
8402 SaveLevelSetup_LastSeries();
8403 SaveLevelSetup_SeriesInfo();
8407 LoadLevel(level_nr);
8408 LoadScore(level_nr);
8413 static boolean useEditorDoorAnimation()
8415 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
8416 boolean door_1_viewport_unchanged =
8417 (vp_door_1->x == DX &&
8418 vp_door_1->y == DY &&
8419 vp_door_1->width == DXSIZE &&
8420 vp_door_1->height == DYSIZE);
8421 boolean door_1_contains_toolbox =
8424 EX + EXSIZE <= DX + DXSIZE &&
8425 EY + EYSIZE <= DY + DYSIZE);
8427 return (door_1_viewport_unchanged && door_1_contains_toolbox);
8430 void DrawEditorDoorContent()
8432 /* needed for gadgets drawn on background (like palette scrollbar) */
8433 SetDoorBackgroundImage(IMG_UNDEFINED);
8435 /* copy default editor door content to main double buffer */
8436 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8437 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8438 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8439 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8440 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8443 /* draw bigger door */
8444 DrawSpecialEditorDoor();
8446 /* draw new control window */
8447 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8448 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8449 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8450 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8451 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8454 /* draw all toolbox gadgets to editor doors */
8455 MapControlButtons();
8457 /* draw all palette gadgets to editor doors */
8458 ModifyEditorElementList();
8459 RedrawDrawingElements();
8461 /* copy actual editor door content to door double buffer for OpenDoor() */
8462 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8467 int fade_mask = REDRAW_FIELD;
8469 FadeSoundsAndMusic();
8471 if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
8472 fade_mask = REDRAW_ALL;
8476 /* needed if different viewport properties defined for editor */
8477 ChangeViewportPropertiesIfNeeded();
8481 InitZoomLevelSettings(-1);
8482 InitDrawingElements();
8486 CheckElementDescriptions();
8489 if (level_editor_test_game)
8491 CopyPlayfield(level.field, Feld);
8492 CopyPlayfield(FieldBackup, level.field);
8494 level_editor_test_game = FALSE;
8498 edit_mode = ED_MODE_DRAWING;
8499 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8500 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8508 // redraw_mask |= REDRAW_ALL;
8510 FreeLevelEditorGadgets();
8511 CreateLevelEditorGadgets();
8513 ReinitializeElementList(); /* update dynamic level element list */
8514 ReinitializeElementListButtons(); /* custom element may look different */
8516 InitElementPropertiesGfxElement();
8520 DrawEditModeWindow_PlayfieldOnly();
8522 DrawMaskedBorder(fade_mask);
8524 // use door animation if door 1 viewport is unchanged and contains toolbox
8525 if (useEditorDoorAnimation())
8529 DrawEditorDoorContent();
8531 OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
8535 DrawEditorDoorContent();
8540 SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
8543 static void AdjustDrawingAreaGadgets()
8545 int ed_xsize = lev_fieldx + 2;
8546 int ed_ysize = lev_fieldy + 2;
8547 int max_ed_fieldx = MAX_ED_FIELDX;
8548 int max_ed_fieldy = MAX_ED_FIELDY;
8549 boolean horizontal_scrollbar_needed;
8550 boolean vertical_scrollbar_needed;
8551 int x, y, width, height;
8553 if (suppressBorderElement())
8555 ed_xsize = max_ed_fieldx;
8556 ed_ysize = max_ed_fieldy;
8559 /* check if we need any scrollbars */
8560 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8561 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8563 /* check if we have a smaller editor field because of scrollbars */
8564 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8565 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8567 /* check again if we now need more scrollbars because of less space */
8568 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8569 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8571 /* check if editor field gets even smaller after adding new scrollbars */
8572 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8573 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8575 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8576 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8578 x = SX + ed_fieldx * ed_tilesize;
8579 y = SY + ed_fieldy * ed_tilesize;
8581 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8582 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8584 /* adjust drawing area gadget */
8585 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8586 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8587 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8590 /* adjust horizontal scrollbar gadgets */
8591 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8594 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8595 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8598 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8601 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8604 /* adjust vertical scrollbar gadgets */
8605 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8608 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8610 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8612 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8615 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8619 static void AdjustLevelScrollPosition()
8621 if (level_xpos < -1)
8623 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8624 level_xpos = lev_fieldx - ed_fieldx + 1;
8625 if (lev_fieldx < ed_fieldx - 2)
8628 if (level_ypos < -1)
8630 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8631 level_ypos = lev_fieldy - ed_fieldy + 1;
8632 if (lev_fieldy < ed_fieldy - 2)
8635 if (suppressBorderElement())
8642 static void AdjustEditorScrollbar(int id)
8644 struct GadgetInfo *gi = level_editor_gadget[id];
8645 int items_max, items_visible, item_position;
8647 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8649 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8650 items_visible = ed_fieldx;
8651 item_position = level_xpos + 1;
8655 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8656 items_visible = ed_fieldy;
8657 item_position = level_ypos + 1;
8660 if (item_position > items_max - items_visible)
8661 item_position = items_max - items_visible;
8663 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8664 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8667 static void AdjustElementListScrollbar()
8669 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8670 int items_max, items_visible, item_position;
8672 /* correct position of element list scrollbar */
8673 if (element_shift < 0)
8675 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8676 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8678 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8679 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8680 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8682 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8683 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8684 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8687 static void ModifyEditorCounterValue(int counter_id, int new_value)
8689 int *counter_value = counterbutton_info[counter_id].value;
8690 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8691 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8693 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8695 if (counter_value != NULL)
8696 *counter_value = gi->textinput.number_value;
8699 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8701 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8702 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8704 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8706 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8707 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8709 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8710 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8712 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8713 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8718 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8720 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8721 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8722 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8724 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8727 static void ModifyEditorSelectboxOptions(int selectbox_id,
8728 struct ValueTextInfo *options)
8730 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8731 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8733 selectbox_info[selectbox_id].options = options;
8735 /* set index to zero -- list may be shorter now (correct later, if needed) */
8736 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8737 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8740 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8742 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8743 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8745 drawingarea_info[drawingarea_id].area_xsize = xsize;
8746 drawingarea_info[drawingarea_id].area_ysize = ysize;
8748 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8751 static void ModifyEditorElementList()
8755 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8758 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8760 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8761 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8762 struct GadgetDesign *gd = &gi->deco.design;
8763 int element = editor_elements[element_shift + i];
8764 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8768 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8770 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8776 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8778 int graphic = el2edimg(element);
8779 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8785 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8788 static void ModifyDrawingElementButton(int element, int id)
8790 struct GadgetInfo *gi = level_editor_gadget[id];
8791 Bitmap *deco_bitmap;
8793 int tile_size = gi->deco.width;
8795 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8797 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8800 static void PickDrawingElement(int button, int element)
8805 struct XYTileSize *pos;
8807 } de, drawing_elements[] =
8809 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8810 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8811 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8814 if (button < 1 || button > 3)
8817 if (IS_MM_WALL(element))
8818 element = map_mm_wall_element(element);
8820 de = drawing_elements[button - 1];
8822 *de.new_element = element; // update global drawing element variable
8824 DrawDrawingElementGraphic(element, de.pos);
8825 ModifyDrawingElementButton(element, de.id);
8827 redraw_mask |= REDRAW_DOOR_1;
8830 static void RedrawDrawingElements()
8832 PickDrawingElement(1, new_element1);
8833 PickDrawingElement(2, new_element2);
8834 PickDrawingElement(3, new_element3);
8837 static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
8839 stick_element_properties_window = FALSE;
8841 SetMainBackgroundImage(IMG_UNDEFINED);
8844 UnmapLevelEditorFieldGadgets();
8846 AdjustDrawingAreaGadgets();
8847 AdjustLevelScrollPosition();
8848 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8849 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8851 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8853 MapMainDrawingArea();
8855 if (remap_toolbox_gadgets)
8857 UnmapLevelEditorToolboxCustomGadgets();
8858 MapLevelEditorToolboxDrawingGadgets();
8862 static void DrawDrawingWindow()
8864 DrawDrawingWindowExt(TRUE);
8867 static int getTabulatorBarWidth()
8869 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8870 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8872 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8875 static int getTabulatorBarHeight()
8877 return ED_TAB_BAR_HEIGHT;
8880 static Pixel getTabulatorBarColor()
8882 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8883 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8884 int gd_x = gd->x + gd_gi1->border.width / 2;
8885 int gd_y = gd->y + gd_gi1->height - 1;
8887 return GetPixel(gd->bitmap, gd_x, gd_y);
8890 static void DrawLevelInfoTabulatorGadgets()
8892 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8893 Pixel tab_color = getTabulatorBarColor();
8894 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8895 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8898 for (i = id_first; i <= id_last; i++)
8900 int gadget_id = textbutton_info[i].gadget_id;
8901 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8902 boolean active = (i != edit_mode_levelinfo);
8904 /* draw background line below tabulator button */
8905 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8907 /* draw solid line below inactive tabulator buttons */
8908 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8909 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8910 ED_GADGET_TINY_DISTANCE, tab_color);
8912 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8913 MapTextbuttonGadget(i);
8916 /* draw little border line below tabulator buttons */
8917 if (tab_color != BLACK_PIXEL) /* black => transparent */
8918 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8919 ED_GADGET_TINY_DISTANCE,
8920 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8923 static void DrawPropertiesTabulatorGadgets()
8925 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8926 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8927 int gd_x = gd->x + gd_gi1->border.width / 2;
8928 int gd_y = gd->y + gd_gi1->height - 1;
8929 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8930 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8931 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8934 /* draw two config tabulators for player elements */
8935 if (ELEM_IS_PLAYER(properties_element))
8936 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8938 /* draw two config and one "change" tabulator for custom elements */
8939 if (IS_CUSTOM_ELEMENT(properties_element))
8940 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8942 for (i = id_first; i <= id_last; i++)
8944 int gadget_id = textbutton_info[i].gadget_id;
8945 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8946 boolean active = (i != edit_mode_properties);
8948 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8949 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8950 (ELEM_IS_PLAYER(properties_element) ||
8951 IS_CUSTOM_ELEMENT(properties_element)))
8954 /* draw background line below tabulator button */
8955 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8957 /* draw solid line below inactive tabulator buttons */
8958 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8959 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8960 ED_GADGET_TINY_DISTANCE, tab_color);
8962 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8963 MapTextbuttonGadget(i);
8966 /* draw little border line below tabulator buttons */
8967 if (tab_color != BLACK_PIXEL) /* black => transparent */
8968 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8969 ED_GADGET_TINY_DISTANCE,
8970 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8973 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8975 DrawText(SX + xpos, SY + ypos, text, font_nr);
8978 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8981 int font_width = getFontWidth(font_nr);
8982 int font_height = getFontHeight(font_nr);
8983 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8984 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8986 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8987 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8988 TRUE, FALSE, FALSE);
8991 static void DrawLevelInfoLevel()
8995 /* draw counter gadgets */
8996 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8997 MapCounterButtons(i);
8999 /* draw checkbutton gadgets */
9000 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
9001 MapCheckbuttonGadget(i);
9003 /* draw selectbox gadgets */
9004 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
9005 MapSelectboxGadget(i);
9007 /* draw text input gadgets */
9008 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
9009 MapTextInputGadget(i);
9012 static char *getLevelSubdirFromSaveMode(int save_mode)
9014 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
9015 return getNewUserLevelSubdir();
9017 return leveldir_current->subdir;
9020 static void DrawLevelInfoLevelSet_DirectoryInfo()
9022 char *directory_text = "Level set directory:";
9023 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
9024 int font1_nr = FONT_TEXT_1;
9025 int font2_nr = FONT_TEXT_2;
9026 int font1_height = getFontHeight(font1_nr);
9027 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
9028 int x = ED_LEVEL_SETTINGS_X(0);
9029 int y = ED_LEVEL_SETTINGS_Y(6);
9031 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
9032 PrintInfoText(directory_name, font2_nr, x, y);
9035 static void DrawLevelInfoLevelSet()
9037 boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet();
9038 boolean template_exists = fileExists(getLocalLevelTemplateFilename());
9041 /* draw counter gadgets */
9042 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
9043 MapCounterButtons(i);
9045 /* draw checkbutton gadgets */
9046 for (i = ED_CHECKBUTTON_ID_LEVELSET_FIRST; i <= ED_CHECKBUTTON_ID_LEVELSET_LAST; i++)
9048 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE ||
9049 (i == ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK && !artwork_exists) ||
9050 (i == ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE && !template_exists))
9053 MapCheckbuttonGadget(i);
9056 /* draw selectbox gadgets */
9057 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
9058 MapSelectboxGadget(i);
9060 /* draw text input gadgets */
9061 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
9062 MapTextInputGadget(i);
9064 /* draw textbutton gadgets */
9065 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
9067 /* draw info text */
9068 DrawLevelInfoLevelSet_DirectoryInfo();
9071 static void DrawLevelInfoEditor()
9075 /* draw counter gadgets */
9076 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
9077 MapCounterButtons(i);
9079 /* draw checkbutton gadgets */
9080 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
9081 MapCheckbuttonGadget(i);
9083 /* draw radiobutton gadgets */
9084 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
9085 MapRadiobuttonGadget(i);
9087 /* draw drawing area */
9088 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
9090 /* draw textbutton gadgets */
9091 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
9094 static void DrawLevelInfoWindow()
9096 char *text = "Global Settings";
9097 int font_nr = FONT_TITLE_1;
9098 struct MenuPosInfo *pos = &editor.settings.headline;
9099 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
9100 int sy = SY + pos->y;
9102 stick_element_properties_window = FALSE;
9104 SetAutomaticNumberOfGemsNeeded();
9106 UnmapLevelEditorFieldGadgets();
9108 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9111 DrawText(sx, sy, text, font_nr);
9113 DrawLevelInfoTabulatorGadgets();
9115 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
9116 DrawLevelInfoLevel();
9117 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
9118 DrawLevelInfoLevelSet();
9119 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
9120 DrawLevelInfoEditor();
9123 static void DrawCustomContentArea()
9125 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
9126 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9127 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
9128 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
9129 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
9130 int xoffset = ED_GADGET_SPACE_DISTANCE;
9132 /* add distance for potential left text (without drawing area border) */
9133 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
9135 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9137 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
9140 static void DrawCustomChangeContentArea()
9142 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
9143 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9144 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
9145 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
9146 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
9147 int xoffset = ED_GADGET_SPACE_DISTANCE;
9149 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9154 static void RemoveElementContentArea(int id, int font_height)
9156 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9158 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
9159 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
9160 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9161 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
9162 ED_GADGET_TEXT_DISTANCE + font_height);
9165 static void DrawYamYamContentAreas()
9167 int font_nr = FONT_TEXT_1;
9168 int font_height = getFontHeight(font_nr);
9169 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9170 int yoffset = (tilesize - font_height) / 2;
9171 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
9172 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
9175 /* display counter to choose number of element content areas */
9176 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
9178 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9180 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
9182 if (i < level.num_yamyam_contents)
9188 UnmapDrawingArea(id);
9190 /* delete content areas in case of reducing number of them */
9191 RemoveElementContentArea(id, font_height);
9195 DrawText(x, y + 0 * tilesize, "content", font_nr);
9196 DrawText(x, y + 1 * tilesize, "when", font_nr);
9197 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
9200 static void DrawMagicBallContentAreas()
9202 int font_nr = FONT_TEXT_1;
9203 int font_height = getFontHeight(font_nr);
9204 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9205 int yoffset = (tilesize - font_height) / 2;
9206 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
9207 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
9210 /* display counter to choose number of element content areas */
9211 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
9213 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9215 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
9217 if (i < level.num_ball_contents)
9223 UnmapDrawingArea(id);
9225 /* delete content areas in case of reducing number of them */
9226 RemoveElementContentArea(id, font_height);
9230 DrawText(x, y + 0 * tilesize, "generated", font_nr);
9231 DrawText(x, y + 1 * tilesize, "when", font_nr);
9232 DrawText(x, y + 2 * tilesize, "active", font_nr);
9235 static void DrawAndroidElementArea(int element)
9237 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9238 int num_elements = level.num_android_clone_elements;
9239 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9240 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9241 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9242 int xsize = MAX_ANDROID_ELEMENTS;
9245 /* display counter to choose number of element areas */
9246 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9248 if (drawingarea_info[id].text_left != NULL)
9249 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9251 UnmapDrawingArea(id);
9253 ModifyEditorDrawingArea(id, num_elements, 1);
9255 /* delete content areas in case of reducing number of them */
9256 DrawBackground(sx, sy,
9257 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9258 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9263 static void DrawGroupElementArea(int element)
9265 int id = ED_DRAWING_ID_GROUP_CONTENT;
9266 int num_elements = group_element_info.num_elements;
9267 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9268 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9269 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9270 int xsize = MAX_ELEMENTS_IN_GROUP;
9273 if (drawingarea_info[id].text_left != NULL)
9274 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9276 UnmapDrawingArea(id);
9278 ModifyEditorDrawingArea(id, num_elements, 1);
9280 /* delete content areas in case of reducing number of them */
9281 DrawBackground(sx, sy,
9282 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9283 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9288 static void DrawPlayerInitialInventoryArea(int element)
9290 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9291 int player_nr = GET_PLAYER_NR(element);
9292 int num_elements = level.initial_inventory_size[player_nr];
9293 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9294 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9295 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9296 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9299 /* determine horizontal position to the right of specified gadget */
9300 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9301 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9302 ED_DRAWINGAREA_TEXT_DISTANCE);
9304 /* determine horizontal offset for leading text */
9305 if (drawingarea_info[id].text_left != NULL)
9306 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9308 UnmapDrawingArea(id);
9310 ModifyEditorDrawingArea(id, num_elements, 1);
9312 /* delete content areas in case of reducing number of them */
9313 DrawBackground(sx, sy,
9314 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9315 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9320 static void DrawEnvelopeTextArea(int envelope_nr)
9322 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9323 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9326 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9328 if (envelope_nr != -1)
9329 textarea_info[id].value = level.envelope[envelope_nr].text;
9331 ModifyGadget(gi, GDI_AREA_SIZE,
9332 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9333 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9336 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9339 static void DrawPropertiesInfo()
9348 /* configurable properties */
9350 { EP_WALKABLE_OVER, "- player can walk over it" },
9351 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9352 { EP_WALKABLE_UNDER, "- player can walk under it" },
9353 { EP_PASSABLE_OVER, "- player can pass over it" },
9354 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9355 { EP_PASSABLE_UNDER, "- player can pass under it" },
9356 { EP_PROTECTED, "- player is protected by it" },
9358 { EP_DIGGABLE, "- can be digged away" },
9359 { EP_COLLECTIBLE, "- can be collected" },
9360 { EP_DROPPABLE, "- can be dropped after collecting" },
9361 { EP_THROWABLE, "- can be thrown after collecting" },
9362 { EP_PUSHABLE, "- can be pushed" },
9364 { EP_CAN_FALL, "- can fall" },
9365 { EP_CAN_MOVE, "- can move" },
9367 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9369 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9371 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9373 { EP_SLIPPERY, "- slippery for falling elements" },
9374 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9376 { EP_DONT_RUN_INTO, "- deadly when running into" },
9377 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9378 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9379 { EP_DONT_TOUCH, "- deadly when touching" },
9381 { EP_INDESTRUCTIBLE, "- indestructible" },
9383 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9384 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9385 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9387 { EP_CAN_CHANGE, "- can change to other element" },
9389 /* pre-defined properties */
9390 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9391 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9392 { EP_SWITCHABLE, "- can be switched" },
9394 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9399 char *filename = getElementDescriptionFilename(properties_element);
9400 char *percentage_text = "In this level: ";
9401 char *properties_text = "Standard properties: ";
9402 char *description_text = "Description:";
9403 char *no_description_text = "No description available.";
9404 char *none_text = "None";
9406 int num_elements_in_level;
9407 int num_standard_properties = 0;
9408 int font1_nr = FONT_TEXT_1;
9409 int font2_nr = FONT_TEXT_2;
9410 int font1_width = getFontWidth(font1_nr);
9411 int font1_height = getFontHeight(font1_nr);
9412 int font2_height = getFontHeight(font2_nr);
9413 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9414 int font2_yoffset = (font1_height - font2_height) / 2;
9415 int percentage_text_len = strlen(percentage_text) * font1_width;
9416 int properties_text_len = strlen(properties_text) * font1_width;
9417 int xpos = ED_ELEMENT_SETTINGS_X(0);
9418 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9421 if (setup.editor.show_element_token)
9423 int font3_nr = FONT_TEXT_3;
9424 int font3_height = getFontHeight(font3_nr);
9426 DrawTextF(xpos, ypos, font3_nr,
9427 "[%s]", element_info[properties_element].token_name);
9429 ypos += 2 * font3_height;
9432 /* ----- print number of elements / percentage of this element in level */
9434 num_elements_in_level = 0;
9435 for (y = 0; y < lev_fieldy; y++)
9436 for (x = 0; x < lev_fieldx; x++)
9437 if (Feld[x][y] == properties_element)
9438 num_elements_in_level++;
9439 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9441 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9443 if (num_elements_in_level > 0)
9444 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9445 "%d (%.2f %%)", num_elements_in_level, percentage);
9447 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9450 ypos += 2 * MAX(font1_height, font2_height);
9452 /* ----- print standard properties of this element */
9454 DrawTextS(xpos, ypos, font1_nr, properties_text);
9456 ypos += line1_height;
9458 for (i = 0; properties[i].value != -1; i++)
9460 if (!HAS_PROPERTY(properties_element, properties[i].value))
9463 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9465 ypos += font2_height;
9467 num_standard_properties++;
9470 if (num_standard_properties == 0)
9472 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9473 font2_nr, none_text);
9475 ypos -= (line1_height - font1_height);
9478 ypos += MAX(font1_height, font2_height);
9480 /* ----- print special description of this element */
9482 PrintInfoText(description_text, font1_nr, xpos, ypos);
9484 ypos += line1_height;
9486 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9487 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9490 #define TEXT_COLLECTING "Score for collecting"
9491 #define TEXT_SMASHING "Score for smashing"
9492 #define TEXT_SLURPING "Score for slurping robot"
9493 #define TEXT_CRACKING "Score for cracking"
9494 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9495 #define TEXT_DURATION "Duration when activated"
9496 #define TEXT_DELAY_ON "Delay before activating"
9497 #define TEXT_DELAY_OFF "Delay before deactivating"
9498 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9499 #define TEXT_DELAY_MOVING "Delay before moving"
9500 #define TEXT_BALL_DELAY "Element generation delay"
9501 #define TEXT_MOVE_SPEED "Speed of android moving"
9502 #define TEXT_CLONE_SPEED "Speed of android cloning"
9503 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9504 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9505 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9506 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9507 #define TEXT_TIME_BONUS "Extra time to solve level"
9514 } elements_with_counter[] =
9516 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9517 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9518 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9519 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9520 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9521 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9522 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9523 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9524 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9525 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9526 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9527 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9528 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9529 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9530 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9531 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9532 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9533 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9534 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9535 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9536 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9537 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9538 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9539 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9540 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9541 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9542 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9543 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9544 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9545 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9546 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9547 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9548 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9549 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9550 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9551 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9552 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9553 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9554 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9555 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9556 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9557 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9558 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9559 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9560 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9561 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9562 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9563 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9564 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9565 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9566 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9567 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9568 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9569 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9570 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9571 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9572 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9573 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9574 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9575 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9576 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9577 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9578 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9579 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9580 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9581 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9582 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9583 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9584 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9585 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9586 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9587 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9588 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9589 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9590 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9591 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9592 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9593 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9594 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9595 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9596 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9597 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9598 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9600 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9601 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9602 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9603 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9604 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9605 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9606 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9607 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9608 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9609 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9610 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9611 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9612 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9613 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9614 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9615 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9617 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9618 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9619 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9620 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9621 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9622 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9623 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9624 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9625 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9626 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9627 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9628 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9629 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9634 static boolean checkPropertiesConfig(int element)
9638 if (IS_GEM(element) ||
9639 IS_CUSTOM_ELEMENT(element) ||
9640 IS_GROUP_ELEMENT(element) ||
9641 IS_BALLOON_ELEMENT(element) ||
9642 IS_ENVELOPE(element) ||
9643 IS_MM_MCDUFFIN(element) ||
9644 IS_DF_LASER(element) ||
9645 ELEM_IS_PLAYER(element) ||
9646 HAS_EDITOR_CONTENT(element) ||
9647 CAN_GROW(element) ||
9648 COULD_MOVE_INTO_ACID(element) ||
9649 MAYBE_DONT_COLLIDE_WITH(element) ||
9650 element == EL_SOKOBAN_OBJECT ||
9651 element == EL_SOKOBAN_FIELD_EMPTY ||
9652 element == EL_SOKOBAN_FIELD_FULL)
9655 for (i = 0; elements_with_counter[i].element != -1; i++)
9656 if (elements_with_counter[i].element == element)
9662 static void SetAutomaticNumberOfGemsNeeded()
9666 if (!level.auto_count_gems)
9669 level.gems_needed = 0;
9671 for (x = 0; x < lev_fieldx; x++)
9673 for (y = 0; y < lev_fieldy; y++)
9675 int element = Feld[x][y];
9677 if (IS_GEM(element) ||
9678 element == EL_MM_KETTLE ||
9679 element == EL_DF_CELL)
9680 level.gems_needed++;
9684 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9687 static void DrawPropertiesConfig()
9689 boolean draw_footer_line = FALSE;
9690 int max_num_element_counters = 4;
9691 int num_element_counters = 0;
9694 if (!checkPropertiesConfig(properties_element))
9696 int xpos = ED_ELEMENT_SETTINGS_X(0);
9697 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9699 PrintInfoText("No configuration options available.",
9700 FONT_TEXT_1, xpos, ypos);
9705 /* check if there are elements where a value can be chosen for */
9706 for (i = 0; elements_with_counter[i].element != -1; i++)
9708 if (elements_with_counter[i].element == properties_element)
9710 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9712 counterbutton_info[counter_id].y =
9713 ED_ELEMENT_SETTINGS_YPOS(
9714 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9715 (CAN_GROW(properties_element) ? 1 : 0) +
9716 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9717 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9718 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9719 num_element_counters);
9721 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9722 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9724 if (properties_element == EL_GAME_OF_LIFE ||
9725 properties_element == EL_BIOMAZE)
9727 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9728 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9732 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9733 counterbutton_info[counter_id].min_value = MIN_SCORE;
9734 counterbutton_info[counter_id].max_value = MAX_SCORE;
9737 MapCounterButtons(counter_id);
9739 num_element_counters++;
9740 if (num_element_counters >= max_num_element_counters)
9745 if (HAS_EDITOR_CONTENT(properties_element))
9747 /* draw stickybutton gadget */
9748 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9750 if (IS_AMOEBOID(properties_element))
9751 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9752 else if (properties_element == EL_YAMYAM ||
9753 properties_element == EL_YAMYAM_LEFT ||
9754 properties_element == EL_YAMYAM_RIGHT ||
9755 properties_element == EL_YAMYAM_UP ||
9756 properties_element == EL_YAMYAM_DOWN)
9757 DrawYamYamContentAreas();
9758 else if (properties_element == EL_EMC_MAGIC_BALL)
9760 DrawMagicBallContentAreas();
9762 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9763 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9765 else if (properties_element == EL_EMC_ANDROID)
9766 DrawAndroidElementArea(properties_element);
9769 if (ELEM_IS_PLAYER(properties_element))
9771 int player_nr = GET_PLAYER_NR(properties_element);
9773 /* these properties can be set for every player individually */
9775 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9777 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9778 &level.start_element[player_nr];
9779 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9780 &level.artwork_element[player_nr];
9781 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9782 &level.explosion_element[player_nr];
9784 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9785 &level.use_start_element[player_nr];
9786 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9787 &level.use_artwork_element[player_nr];
9788 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9789 &level.use_explosion_element[player_nr];
9790 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9791 &level.initial_player_gravity[player_nr];
9793 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9794 &level.initial_player_stepsize[player_nr];
9796 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9797 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9798 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9799 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9800 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9801 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9802 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9803 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9804 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9805 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9806 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9807 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9808 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9809 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9811 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9812 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9813 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9815 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9817 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9819 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9820 &level.initial_inventory_content[player_nr][0];
9822 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9823 &level.initial_inventory_size[player_nr];
9825 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9826 &level.use_initial_inventory[player_nr];
9828 /* draw checkbutton gadgets */
9829 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9831 /* draw counter gadgets */
9832 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9834 /* draw drawing area gadgets */
9835 DrawPlayerInitialInventoryArea(properties_element);
9839 if (IS_GEM(properties_element))
9840 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9842 if (properties_element == EL_EM_DYNAMITE)
9843 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9845 if (COULD_MOVE_INTO_ACID(properties_element) &&
9846 !ELEM_IS_PLAYER(properties_element) &&
9847 (!IS_CUSTOM_ELEMENT(properties_element) ||
9848 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9850 /* set position for checkbutton for "can move into acid" */
9851 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9852 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9853 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9854 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9855 IS_BALLOON_ELEMENT(properties_element) ||
9856 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9858 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9861 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9862 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9864 if (properties_element == EL_SPRING)
9865 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9867 if (properties_element == EL_TIME_ORB_FULL)
9868 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9870 if (CAN_GROW(properties_element))
9872 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9873 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9875 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9878 if (properties_element == EL_SOKOBAN_OBJECT ||
9879 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9880 properties_element == EL_SOKOBAN_FIELD_FULL)
9881 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9883 if (IS_BALLOON_ELEMENT(properties_element))
9884 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9886 if (IS_ENVELOPE(properties_element))
9888 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9889 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9890 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9891 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9892 int envelope_nr = properties_element - EL_ENVELOPE_1;
9894 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9895 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9897 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9898 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9900 /* display counter to choose size of envelope text area */
9901 MapCounterButtons(counter1_id);
9902 MapCounterButtons(counter2_id);
9904 /* display checkbuttons to choose auto-wrap and alignment properties */
9905 MapCheckbuttonGadget(button1_id);
9906 MapCheckbuttonGadget(button2_id);
9908 DrawEnvelopeTextArea(envelope_nr);
9911 if (IS_MM_MCDUFFIN(properties_element))
9913 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9914 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9915 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9918 if (IS_DF_LASER(properties_element))
9920 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9921 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9922 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9925 if (IS_CUSTOM_ELEMENT(properties_element))
9927 /* draw stickybutton gadget */
9928 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9930 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9932 /* draw checkbutton gadgets */
9933 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9934 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9935 MapCheckbuttonGadget(i);
9937 /* draw counter gadgets */
9938 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9939 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9940 MapCounterButtons(i);
9942 /* draw selectbox gadgets */
9943 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9944 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9945 MapSelectboxGadget(i);
9947 /* draw textbutton gadgets */
9948 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9950 /* draw text input gadgets */
9951 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9953 /* draw drawing area gadgets */
9954 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9956 draw_footer_line = TRUE;
9958 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9960 /* draw checkbutton gadgets */
9961 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9962 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9963 MapCheckbuttonGadget(i);
9965 /* draw counter gadgets */
9966 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9967 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9968 MapCounterButtons(i);
9970 /* draw selectbox gadgets */
9971 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9972 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9973 MapSelectboxGadget(i);
9975 /* draw drawing area gadgets */
9976 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9977 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9978 DrawCustomContentArea();
9981 else if (IS_GROUP_ELEMENT(properties_element))
9983 /* draw stickybutton gadget */
9984 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9986 /* draw checkbutton gadgets */
9987 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9988 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9990 /* draw counter gadgets */
9991 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9993 /* draw selectbox gadgets */
9994 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9996 /* draw textbutton gadgets */
9997 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9999 /* draw drawing area gadgets */
10000 DrawGroupElementArea(properties_element);
10002 /* draw text input gadgets */
10003 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
10005 /* draw drawing area gadgets */
10006 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
10008 draw_footer_line = TRUE;
10011 /* draw little footer border line above CE/GE use/save template gadgets */
10012 if (draw_footer_line)
10014 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
10015 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
10016 int gd_x = gd->x + gd_gi1->border.width / 2;
10017 int gd_y = gd->y + gd_gi1->height - 1;
10018 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
10020 if (tab_color != BLACK_PIXEL) /* black => transparent */
10021 FillRectangle(drawto,
10022 SX + ED_ELEMENT_SETTINGS_X(0),
10023 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
10025 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
10029 static void DrawPropertiesChangeDrawingAreas()
10031 if (IS_CUSTOM_ELEMENT(properties_element))
10033 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
10034 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
10035 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
10037 DrawCustomChangeContentArea();
10040 redraw_mask |= REDRAW_FIELD;
10043 static void DrawPropertiesChange()
10047 /* needed to initially set selectbox options for special action options */
10048 setSelectboxSpecialActionOptions();
10050 /* draw stickybutton gadget */
10051 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
10053 /* draw checkbutton gadgets */
10054 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
10055 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
10056 MapCheckbuttonGadget(i);
10058 /* draw counter gadgets */
10059 for (i = ED_COUNTER_ID_CHANGE_FIRST;
10060 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
10061 MapCounterButtons(i);
10063 /* draw selectbox gadgets */
10064 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
10065 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
10066 MapSelectboxGadget(i);
10068 /* draw textbutton gadgets */
10069 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
10070 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
10071 MapTextbuttonGadget(i);
10073 /* draw graphicbutton gadgets */
10074 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
10075 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
10076 MapGraphicbuttonGadget(i);
10078 /* draw drawing area gadgets */
10079 DrawPropertiesChangeDrawingAreas();
10082 static void DrawEditorElementAnimation(int x, int y)
10084 int graphic = el2img(properties_element);
10085 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
10086 custom_element.ce_value_fixed_initial :
10087 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
10088 custom_element.collect_score_initial : FrameCounter);
10090 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
10093 static void DrawEditorElementName(int x, int y, int font_nr)
10095 char *element_name = getElementInfoText(properties_element);
10096 int font_width = getFontWidth(font_nr);
10097 int font_height = getFontHeight(font_nr);
10098 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
10099 int max_chars_per_line = max_text_width / font_width;
10100 char buffer[max_chars_per_line + 1];
10102 if (strlen(element_name) <= max_chars_per_line)
10103 DrawTextS(x, y, font_nr, element_name);
10106 int next_pos = max_chars_per_line;
10108 strncpy(buffer, element_name, max_chars_per_line);
10109 buffer[max_chars_per_line] = '\0';
10111 if (element_name[max_chars_per_line] == ' ')
10117 for (i = max_chars_per_line - 1; i >= 0; i--)
10118 if (buffer[i] == ' ')
10121 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
10128 DrawTextS(x, y - font_height / 2, font_nr, buffer);
10130 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
10131 buffer[max_chars_per_line] = '\0';
10133 DrawTextS(x, y + font_height / 2, font_nr, buffer);
10137 static void DrawPropertiesWindow()
10139 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
10140 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
10141 int border_size = gd->border_size;
10142 int font_nr = FONT_TEXT_1;
10143 int font_height = getFontHeight(font_nr);
10144 int xoffset = TILEX + element_border + 3 * border_size;
10145 int yoffset = (TILEY - font_height) / 2;
10146 int x1 = editor.settings.element_graphic.x + element_border;
10147 int y1 = editor.settings.element_graphic.y + element_border;
10148 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
10149 editor.settings.element_name.x);
10150 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
10151 editor.settings.element_name.y);
10152 char *text = "Element Settings";
10153 int font2_nr = FONT_TITLE_1;
10154 struct MenuPosInfo *pos = &editor.settings.headline;
10155 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
10156 int sy = SY + pos->y;
10158 stick_element_properties_window = FALSE;
10160 /* make sure that previous properties edit mode exists for this element */
10161 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
10162 !IS_CUSTOM_ELEMENT(properties_element))
10163 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
10165 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
10166 !ELEM_IS_PLAYER(properties_element) &&
10167 !IS_CUSTOM_ELEMENT(properties_element))
10168 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
10170 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
10171 (ELEM_IS_PLAYER(properties_element) ||
10172 IS_CUSTOM_ELEMENT(properties_element)))
10173 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
10175 CopyElementPropertiesToEditor(properties_element);
10177 UnmapLevelEditorFieldGadgets();
10178 UnmapLevelEditorToolboxDrawingGadgets();
10179 UnmapLevelEditorToolboxCustomGadgets();
10181 if (IS_CUSTOM_ELEMENT(properties_element) ||
10182 IS_GROUP_ELEMENT(properties_element))
10183 MapLevelEditorToolboxCustomGadgets();
10185 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10188 DrawText(sx, sy, text, font2_nr);
10190 FrameCounter = 0; /* restart animation frame counter */
10192 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
10193 DrawEditorElementAnimation(SX + x1, SY + y1);
10194 DrawEditorElementName(x2, y2, font_nr);
10196 DrawPropertiesTabulatorGadgets();
10198 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
10199 DrawPropertiesInfo();
10200 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
10201 DrawPropertiesChange();
10202 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
10203 DrawPropertiesConfig();
10206 static void DrawPaletteWindow()
10210 UnmapLevelEditorFieldGadgets();
10212 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10215 /* map buttons to select elements */
10216 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
10217 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
10218 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
10219 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
10220 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
10223 static void UpdateCustomElementGraphicGadgets()
10227 InitElementPropertiesGfxElement();
10229 ModifyEditorElementList();
10230 RedrawDrawingElements();
10232 /* force redraw of all mapped drawing area gadgets */
10233 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10235 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10242 static int getOpenDirectionFromTube(int element)
10246 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10247 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10248 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10249 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10250 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10251 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10252 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10253 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10254 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10255 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10256 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10262 static int getTubeFromOpenDirection(int direction)
10266 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10267 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10268 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10269 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10270 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10271 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10272 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10273 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10274 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10275 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10276 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10278 /* if only one direction, fall back to simple tube with that direction */
10279 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10280 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10281 case (MV_UP): return EL_TUBE_VERTICAL;
10282 case (MV_DOWN): return EL_TUBE_VERTICAL;
10288 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10290 int element_new = getTubeFromOpenDirection(direction);
10292 return (element_new != EL_EMPTY ? element_new : element_old);
10295 static int getOpenDirectionFromBelt(int element)
10297 int belt_dir = getBeltDirFromBeltElement(element);
10299 return (belt_dir == MV_LEFT ? MV_RIGHT :
10300 belt_dir == MV_RIGHT ? MV_LEFT :
10301 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10304 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10306 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10307 direction == MV_RIGHT ? MV_LEFT :
10308 direction == MV_HORIZONTAL ? MV_NONE : direction);
10310 if (direction == MV_NONE)
10313 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10316 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10319 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10321 return (element_new != EL_EMPTY ? element_new : element_old);
10324 static int getOpenDirectionFromPool(int element)
10328 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10329 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10330 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10331 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10332 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10333 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10339 static int getPoolFromOpenDirection(int direction)
10343 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10344 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10345 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10346 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10347 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10348 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10354 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10356 int element = getPoolFromOpenDirection(direction);
10357 int help_direction = getOpenDirectionFromPool(help_element);
10359 if (element == EL_EMPTY)
10361 int help_direction_vertical = help_direction & MV_VERTICAL;
10363 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10366 if (element == EL_EMPTY)
10368 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10370 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10376 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10378 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10380 return (element_new != EL_EMPTY ? element_new : element_old);
10383 static int getOpenDirectionFromPillar(int element)
10387 case EL_EMC_WALL_1: return (MV_DOWN);
10388 case EL_EMC_WALL_2: return (MV_VERTICAL);
10389 case EL_EMC_WALL_3: return (MV_UP);
10395 static int getPillarFromOpenDirection(int direction)
10399 case (MV_DOWN): return EL_EMC_WALL_1;
10400 case (MV_VERTICAL): return EL_EMC_WALL_2;
10401 case (MV_UP): return EL_EMC_WALL_3;
10407 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10409 int element_new = getPillarFromOpenDirection(direction);
10411 return (element_new != EL_EMPTY ? element_new : element_old);
10414 static int getOpenDirectionFromSteel2(int element)
10418 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10419 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10420 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10421 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10422 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10423 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10424 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10425 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10431 static int getSteel2FromOpenDirection(int direction)
10435 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10436 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10437 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10438 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10439 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10440 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10441 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10442 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10448 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10450 int element_new = getSteel2FromOpenDirection(direction);
10452 return (element_new != EL_EMPTY ? element_new : element_old);
10455 static int getOpenDirectionFromChip(int element)
10459 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10460 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10461 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10462 case EL_SP_CHIP_TOP: return (MV_DOWN);
10463 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10469 static int getChipFromOpenDirection(int direction)
10473 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10474 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10475 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10476 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10477 case (MV_DOWN): return EL_SP_CHIP_TOP;
10483 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10485 int element_new = getChipFromOpenDirection(direction);
10487 return (element_new != EL_EMPTY ? element_new : element_old);
10490 static int getClosedTube(int x, int y)
10492 static int xy[4][2] =
10499 int element_old = IntelliDrawBuffer[x][y];
10500 int direction_old = getOpenDirectionFromTube(element_old);
10501 int direction_new = MV_NONE;
10504 for (i = 0; i < NUM_DIRECTIONS; i++)
10506 int xx = x + xy[i][0];
10507 int yy = y + xy[i][1];
10508 int dir = MV_DIR_FROM_BIT(i);
10509 int dir_opposite = MV_DIR_OPPOSITE(dir);
10511 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10512 (direction_old & dir) &&
10513 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10514 direction_new |= dir;
10517 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10520 static int getClosedBelt(int x, int y)
10522 static int xy[4][2] =
10529 int element_old = IntelliDrawBuffer[x][y];
10530 int nr = getBeltNrFromBeltElement(element_old);
10531 int direction_old = getOpenDirectionFromBelt(element_old);
10532 int direction_new = MV_NONE;
10535 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10537 int xx = x + xy[i][0];
10538 int yy = y + xy[i][1];
10539 int dir = MV_DIR_FROM_BIT(i);
10540 int dir_opposite = MV_DIR_OPPOSITE(dir);
10542 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10543 (direction_old & dir) &&
10544 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10545 direction_new |= dir;
10548 return getBeltFromNrAndOpenDirection(nr, direction_new);
10551 static int getClosedPool(int x, int y)
10553 static int xy[4][2] =
10560 int element_old = IntelliDrawBuffer[x][y];
10561 int direction_old = getOpenDirectionFromPool(element_old);
10562 int direction_new = MV_NONE;
10565 for (i = 0; i < NUM_DIRECTIONS; i++)
10567 int xx = x + xy[i][0];
10568 int yy = y + xy[i][1];
10569 int dir = MV_DIR_FROM_BIT(i);
10570 int dir_opposite = MV_DIR_OPPOSITE(dir);
10572 if (IN_LEV_FIELD(xx, yy) &&
10573 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10574 (direction_old & dir) &&
10575 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10576 direction_new |= dir;
10579 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10582 static int getClosedPillar(int x, int y)
10584 static int xy[4][2] =
10591 int element_old = IntelliDrawBuffer[x][y];
10592 int direction_old = getOpenDirectionFromPillar(element_old);
10593 int direction_new = MV_NONE;
10596 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10598 int xx = x + xy[i][0];
10599 int yy = y + xy[i][1];
10600 int dir = MV_DIR_FROM_BIT(i);
10601 int dir_opposite = MV_DIR_OPPOSITE(dir);
10603 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10604 (direction_old & dir) &&
10605 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10606 direction_new |= dir;
10609 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10612 static int getClosedSteel2(int x, int y)
10614 static int xy[4][2] =
10621 int element_old = IntelliDrawBuffer[x][y];
10622 int direction_old = getOpenDirectionFromSteel2(element_old);
10623 int direction_new = MV_NONE;
10626 for (i = 0; i < NUM_DIRECTIONS; i++)
10628 int xx = x + xy[i][0];
10629 int yy = y + xy[i][1];
10630 int dir = MV_DIR_FROM_BIT(i);
10631 int dir_opposite = MV_DIR_OPPOSITE(dir);
10633 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10634 (direction_old & dir) &&
10635 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10636 direction_new |= dir;
10639 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10642 static int getClosedChip(int x, int y)
10644 static int xy[4][2] =
10651 int element_old = IntelliDrawBuffer[x][y];
10652 int direction_old = getOpenDirectionFromChip(element_old);
10653 int direction_new = MV_NONE;
10656 for (i = 0; i < NUM_DIRECTIONS; i++)
10658 int xx = x + xy[i][0];
10659 int yy = y + xy[i][1];
10660 int dir = MV_DIR_FROM_BIT(i);
10661 int dir_opposite = MV_DIR_OPPOSITE(dir);
10663 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10664 (direction_old & dir) &&
10665 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10666 direction_new |= dir;
10669 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10672 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10673 boolean change_level)
10675 int sx = x - level_xpos;
10676 int sy = y - level_ypos;
10677 int old_element = Feld[x][y];
10678 int new_element = element;
10679 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10680 boolean draw_masked = FALSE;
10682 if (IS_MM_WALL_EDITOR(element))
10684 element = map_mm_wall_element_editor(element) | new_bitmask;
10686 if (IS_MM_WALL(old_element))
10687 element |= MM_WALL_BITS(old_element);
10690 draw_masked = TRUE;
10692 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10694 int element_changed = old_element & ~new_bitmask;
10696 if (MM_WALL_BITS(element_changed) != 0)
10697 element = element_changed;
10700 IntelliDrawBuffer[x][y] = element;
10703 Feld[x][y] = element;
10705 if (IN_ED_FIELD(sx, sy))
10707 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10708 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10709 else if (draw_masked)
10710 DrawEditorElementThruMask(sx, sy, element);
10712 DrawEditorElement(sx, sy, element);
10716 static void SetElementSimple(int x, int y, int element, boolean change_level)
10718 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10721 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10722 int x2, int y2, int *element2,
10723 int (*close_function)(int, int),
10724 boolean change_level)
10726 /* set neighbour elements to newly determined connections */
10727 SetElementSimple(x1, y1, *element1, change_level);
10728 SetElementSimple(x2, y2, *element2, change_level);
10730 /* remove all open connections of neighbour elements */
10731 *element1 = close_function(x1, y1);
10732 *element2 = close_function(x2, y2);
10734 /* set neighbour elements to new, minimized connections */
10735 SetElementSimple(x1, y1, *element1, change_level);
10736 SetElementSimple(x2, y2, *element2, change_level);
10739 static void SetElementIntelliDraw(int x, int y, int new_element,
10740 boolean change_level, int button)
10742 static int xy[4][2] =
10749 static int last_x = -1;
10750 static int last_y = -1;
10751 int old_element = IntelliDrawBuffer[x][y];
10753 if (new_element == EL_UNDEFINED)
10761 if (IS_TUBE(new_element))
10763 int last_element_new = EL_UNDEFINED;
10764 int direction = MV_NONE;
10767 /* if old element is of same kind, keep all existing directions */
10768 if (IS_TUBE(old_element))
10769 direction |= getOpenDirectionFromTube(old_element);
10771 for (i = 0; i < NUM_DIRECTIONS; i++)
10773 int xx = x + xy[i][0];
10774 int yy = y + xy[i][1];
10776 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10777 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10779 int dir = MV_DIR_FROM_BIT(i);
10780 int dir_opposite = MV_DIR_OPPOSITE(dir);
10781 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10782 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10783 int last_direction_new = last_direction_old | dir_opposite;
10785 last_element_new = getTubeFromOpenDirection(last_direction_new);
10791 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10793 if (last_element_new != EL_UNDEFINED)
10794 MergeAndCloseNeighbourElements(x, y, &new_element,
10795 last_x, last_y, &last_element_new,
10796 getClosedTube, change_level);
10798 else if (IS_BELT(new_element))
10800 int belt_nr = getBeltNrFromBeltElement(new_element);
10801 int last_element_new = EL_UNDEFINED;
10802 int direction = MV_NONE;
10805 /* if old element is of same kind, keep all existing directions */
10806 if (IS_BELT(old_element))
10807 direction |= getOpenDirectionFromBelt(old_element);
10809 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10811 int xx = x + xy[i][0];
10812 int yy = y + xy[i][1];
10814 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10815 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10817 int dir = MV_DIR_FROM_BIT(i);
10818 int dir_opposite = MV_DIR_OPPOSITE(dir);
10819 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10820 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10821 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10822 int last_direction_new = last_direction_old | dir_opposite;
10824 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10825 last_direction_new);
10830 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10832 if (last_element_new != EL_UNDEFINED)
10833 MergeAndCloseNeighbourElements(x, y, &new_element,
10834 last_x, last_y, &last_element_new,
10835 getClosedBelt, change_level);
10837 else if (IS_ACID_POOL_OR_ACID(new_element))
10839 int last_element_new = EL_UNDEFINED;
10840 int direction = MV_NONE;
10843 /* if old element is of same kind, keep all existing directions */
10844 if (IS_ACID_POOL_OR_ACID(old_element))
10845 direction |= getOpenDirectionFromPool(old_element);
10847 for (i = 0; i < NUM_DIRECTIONS; i++)
10849 int xx = x + xy[i][0];
10850 int yy = y + xy[i][1];
10852 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10853 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10855 int dir = MV_DIR_FROM_BIT(i);
10856 int dir_opposite = MV_DIR_OPPOSITE(dir);
10857 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10858 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10859 int last_direction_new = last_direction_old | dir_opposite;
10861 last_element_new = getPoolFromOpenDirection(last_direction_new);
10867 /* special corrections needed for intuitively correct acid pool drawing */
10868 if (last_element_new == EL_EMPTY)
10869 last_element_new = new_element;
10870 else if (last_element_new != EL_UNDEFINED)
10871 new_element = last_element_new;
10873 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10875 if (last_element_new != EL_UNDEFINED)
10876 MergeAndCloseNeighbourElements(x, y, &new_element,
10877 last_x, last_y, &last_element_new,
10878 getClosedPool, change_level);
10880 else if (IS_EMC_PILLAR(new_element))
10882 int last_element_new = EL_UNDEFINED;
10883 int direction = MV_NONE;
10886 /* if old element is of same kind, keep all existing directions */
10887 if (IS_EMC_PILLAR(old_element))
10888 direction |= getOpenDirectionFromPillar(old_element);
10890 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10892 int xx = x + xy[i][0];
10893 int yy = y + xy[i][1];
10895 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10896 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10898 int dir = MV_DIR_FROM_BIT(i);
10899 int dir_opposite = MV_DIR_OPPOSITE(dir);
10900 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10901 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10902 int last_direction_new = last_direction_old | dir_opposite;
10904 last_element_new = getPillarFromOpenDirection(last_direction_new);
10910 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10912 if (last_element_new != EL_UNDEFINED)
10913 MergeAndCloseNeighbourElements(x, y, &new_element,
10914 last_x, last_y, &last_element_new,
10915 getClosedPillar, change_level);
10917 else if (IS_DC_STEELWALL_2(new_element))
10919 int last_element_new = EL_UNDEFINED;
10920 int direction = MV_NONE;
10923 /* if old element is of same kind, keep all existing directions */
10924 if (IS_DC_STEELWALL_2(old_element))
10925 direction |= getOpenDirectionFromSteel2(old_element);
10927 for (i = 0; i < NUM_DIRECTIONS; i++)
10929 int xx = x + xy[i][0];
10930 int yy = y + xy[i][1];
10932 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10933 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10935 int dir = MV_DIR_FROM_BIT(i);
10936 int dir_opposite = MV_DIR_OPPOSITE(dir);
10937 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10938 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10939 int last_direction_new = last_direction_old | dir_opposite;
10941 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10947 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10949 if (last_element_new != EL_UNDEFINED)
10950 MergeAndCloseNeighbourElements(x, y, &new_element,
10951 last_x, last_y, &last_element_new,
10952 getClosedSteel2, change_level);
10954 else if (IS_SP_CHIP(new_element))
10956 int last_element_new = EL_UNDEFINED;
10957 int direction = MV_NONE;
10960 /* (do not keep existing directions, regardless of kind of old element) */
10962 for (i = 0; i < NUM_DIRECTIONS; i++)
10964 int xx = x + xy[i][0];
10965 int yy = y + xy[i][1];
10967 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10968 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10970 int dir = MV_DIR_FROM_BIT(i);
10971 int dir_opposite = MV_DIR_OPPOSITE(dir);
10972 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10973 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10974 int last_direction_new = last_direction_old | dir_opposite;
10976 if (last_direction_old == MV_NONE)
10978 last_element_new = getChipFromOpenDirection(last_direction_new);
10981 else if (last_direction_old & (dir | dir_opposite))
10983 direction |= MV_DIR_OPPOSITE(last_direction_old);
10987 direction |= MV_DIR_OPPOSITE(dir);
10992 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10994 if (last_element_new != EL_UNDEFINED)
10995 MergeAndCloseNeighbourElements(x, y, &new_element,
10996 last_x, last_y, &last_element_new,
10997 getClosedChip, change_level);
10999 else if (IS_SP_HARDWARE_BASE(new_element))
11001 int nr = GetSimpleRandom(6);
11003 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
11004 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
11005 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
11006 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
11007 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
11009 else if (new_element == EL_SP_HARDWARE_GREEN ||
11010 new_element == EL_SP_HARDWARE_BLUE ||
11011 new_element == EL_SP_HARDWARE_RED)
11013 int nr = GetSimpleRandom(3);
11015 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
11016 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
11018 else if (IS_GROUP_ELEMENT(new_element))
11020 boolean connected_drawing = FALSE;
11023 for (i = 0; i < NUM_DIRECTIONS; i++)
11025 int xx = x + xy[i][0];
11026 int yy = y + xy[i][1];
11028 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
11029 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
11030 connected_drawing = TRUE;
11033 if (!connected_drawing)
11034 ResolveGroupElement(new_element);
11036 new_element = GetElementFromGroupElement(new_element);
11038 else if (IS_BELT_SWITCH(old_element))
11040 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
11041 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
11043 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
11044 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
11046 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
11050 static int swappable_elements[][2] =
11052 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
11053 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
11054 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
11055 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
11056 { EL_EMERALD, EL_WALL_EMERALD },
11057 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
11058 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
11059 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
11060 { EL_DIAMOND, EL_WALL_DIAMOND },
11061 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
11062 { EL_GATE_1, EL_GATE_1_GRAY },
11063 { EL_GATE_2, EL_GATE_2_GRAY },
11064 { EL_GATE_3, EL_GATE_3_GRAY },
11065 { EL_GATE_4, EL_GATE_4_GRAY },
11066 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
11067 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
11068 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
11069 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
11070 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
11071 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
11072 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
11073 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
11074 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
11075 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
11076 { EL_LAMP, EL_LAMP_ACTIVE },
11077 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
11078 { EL_SP_BASE, EL_SP_BUGGY_BASE },
11079 { EL_PEARL, EL_WALL_PEARL },
11080 { EL_CRYSTAL, EL_WALL_CRYSTAL },
11081 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
11082 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
11083 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
11084 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
11085 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
11086 { EL_LANDMINE, EL_DC_LANDMINE },
11087 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
11088 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
11089 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
11090 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
11091 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
11092 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
11093 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
11094 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
11095 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
11099 static int rotatable_elements_4[][4] =
11109 EL_SPACESHIP_RIGHT,
11114 EL_BD_BUTTERFLY_UP,
11115 EL_BD_BUTTERFLY_RIGHT,
11116 EL_BD_BUTTERFLY_DOWN,
11117 EL_BD_BUTTERFLY_LEFT
11121 EL_BD_FIREFLY_RIGHT,
11122 EL_BD_FIREFLY_DOWN,
11150 EL_SP_GRAVITY_PORT_UP,
11151 EL_SP_GRAVITY_PORT_RIGHT,
11152 EL_SP_GRAVITY_PORT_DOWN,
11153 EL_SP_GRAVITY_PORT_LEFT
11156 EL_SP_GRAVITY_ON_PORT_UP,
11157 EL_SP_GRAVITY_ON_PORT_RIGHT,
11158 EL_SP_GRAVITY_ON_PORT_DOWN,
11159 EL_SP_GRAVITY_ON_PORT_LEFT
11162 EL_SP_GRAVITY_OFF_PORT_UP,
11163 EL_SP_GRAVITY_OFF_PORT_RIGHT,
11164 EL_SP_GRAVITY_OFF_PORT_DOWN,
11165 EL_SP_GRAVITY_OFF_PORT_LEFT
11174 EL_BALLOON_SWITCH_UP,
11175 EL_BALLOON_SWITCH_RIGHT,
11176 EL_BALLOON_SWITCH_DOWN,
11177 EL_BALLOON_SWITCH_LEFT
11181 EL_MM_MCDUFFIN_RIGHT,
11182 EL_MM_MCDUFFIN_DOWN,
11183 EL_MM_MCDUFFIN_LEFT
11186 EL_MM_MIRROR_FIXED_1,
11187 EL_MM_MIRROR_FIXED_4,
11188 EL_MM_MIRROR_FIXED_3,
11189 EL_MM_MIRROR_FIXED_2
11192 EL_MM_STEEL_GRID_FIXED_1,
11193 EL_MM_STEEL_GRID_FIXED_4,
11194 EL_MM_STEEL_GRID_FIXED_2,
11195 EL_MM_STEEL_GRID_FIXED_3
11198 EL_MM_WOODEN_GRID_FIXED_1,
11199 EL_MM_WOODEN_GRID_FIXED_4,
11200 EL_MM_WOODEN_GRID_FIXED_2,
11201 EL_MM_WOODEN_GRID_FIXED_3
11204 EL_MM_POLARIZER_CROSS_1,
11205 EL_MM_POLARIZER_CROSS_4,
11206 EL_MM_POLARIZER_CROSS_3,
11207 EL_MM_POLARIZER_CROSS_2
11211 EL_MM_PACMAN_RIGHT,
11223 EL_DF_RECEIVER_RIGHT,
11224 EL_DF_RECEIVER_DOWN,
11225 EL_DF_RECEIVER_LEFT
11232 static int rotatable_elements_8[][8] =
11235 EL_DF_STEEL_GRID_FIXED_1,
11236 EL_DF_STEEL_GRID_FIXED_8,
11237 EL_DF_STEEL_GRID_FIXED_7,
11238 EL_DF_STEEL_GRID_FIXED_6,
11239 EL_DF_STEEL_GRID_FIXED_5,
11240 EL_DF_STEEL_GRID_FIXED_4,
11241 EL_DF_STEEL_GRID_FIXED_3,
11242 EL_DF_STEEL_GRID_FIXED_2
11245 EL_DF_WOODEN_GRID_FIXED_1,
11246 EL_DF_WOODEN_GRID_FIXED_8,
11247 EL_DF_WOODEN_GRID_FIXED_7,
11248 EL_DF_WOODEN_GRID_FIXED_6,
11249 EL_DF_WOODEN_GRID_FIXED_5,
11250 EL_DF_WOODEN_GRID_FIXED_4,
11251 EL_DF_WOODEN_GRID_FIXED_3,
11252 EL_DF_WOODEN_GRID_FIXED_2
11255 EL_DF_STEEL_GRID_ROTATING_1,
11256 EL_DF_STEEL_GRID_ROTATING_8,
11257 EL_DF_STEEL_GRID_ROTATING_7,
11258 EL_DF_STEEL_GRID_ROTATING_6,
11259 EL_DF_STEEL_GRID_ROTATING_5,
11260 EL_DF_STEEL_GRID_ROTATING_4,
11261 EL_DF_STEEL_GRID_ROTATING_3,
11262 EL_DF_STEEL_GRID_ROTATING_2
11265 EL_DF_WOODEN_GRID_ROTATING_1,
11266 EL_DF_WOODEN_GRID_ROTATING_8,
11267 EL_DF_WOODEN_GRID_ROTATING_7,
11268 EL_DF_WOODEN_GRID_ROTATING_6,
11269 EL_DF_WOODEN_GRID_ROTATING_5,
11270 EL_DF_WOODEN_GRID_ROTATING_4,
11271 EL_DF_WOODEN_GRID_ROTATING_3,
11272 EL_DF_WOODEN_GRID_ROTATING_2
11279 static int rotatable_elements_16[][16] =
11300 EL_MM_TELEPORTER_5,
11301 EL_MM_TELEPORTER_4,
11302 EL_MM_TELEPORTER_3,
11303 EL_MM_TELEPORTER_2,
11304 EL_MM_TELEPORTER_1,
11305 EL_MM_TELEPORTER_16,
11306 EL_MM_TELEPORTER_15,
11307 EL_MM_TELEPORTER_14,
11308 EL_MM_TELEPORTER_13,
11309 EL_MM_TELEPORTER_12,
11310 EL_MM_TELEPORTER_11,
11311 EL_MM_TELEPORTER_10,
11312 EL_MM_TELEPORTER_9,
11313 EL_MM_TELEPORTER_8,
11314 EL_MM_TELEPORTER_7,
11318 EL_MM_TELEPORTER_RED_5,
11319 EL_MM_TELEPORTER_RED_4,
11320 EL_MM_TELEPORTER_RED_3,
11321 EL_MM_TELEPORTER_RED_2,
11322 EL_MM_TELEPORTER_RED_1,
11323 EL_MM_TELEPORTER_RED_16,
11324 EL_MM_TELEPORTER_RED_15,
11325 EL_MM_TELEPORTER_RED_14,
11326 EL_MM_TELEPORTER_RED_13,
11327 EL_MM_TELEPORTER_RED_12,
11328 EL_MM_TELEPORTER_RED_11,
11329 EL_MM_TELEPORTER_RED_10,
11330 EL_MM_TELEPORTER_RED_9,
11331 EL_MM_TELEPORTER_RED_8,
11332 EL_MM_TELEPORTER_RED_7,
11333 EL_MM_TELEPORTER_RED_6
11336 EL_MM_TELEPORTER_YELLOW_5,
11337 EL_MM_TELEPORTER_YELLOW_4,
11338 EL_MM_TELEPORTER_YELLOW_3,
11339 EL_MM_TELEPORTER_YELLOW_2,
11340 EL_MM_TELEPORTER_YELLOW_1,
11341 EL_MM_TELEPORTER_YELLOW_16,
11342 EL_MM_TELEPORTER_YELLOW_15,
11343 EL_MM_TELEPORTER_YELLOW_14,
11344 EL_MM_TELEPORTER_YELLOW_13,
11345 EL_MM_TELEPORTER_YELLOW_12,
11346 EL_MM_TELEPORTER_YELLOW_11,
11347 EL_MM_TELEPORTER_YELLOW_10,
11348 EL_MM_TELEPORTER_YELLOW_9,
11349 EL_MM_TELEPORTER_YELLOW_8,
11350 EL_MM_TELEPORTER_YELLOW_7,
11351 EL_MM_TELEPORTER_YELLOW_6
11354 EL_MM_TELEPORTER_GREEN_5,
11355 EL_MM_TELEPORTER_GREEN_4,
11356 EL_MM_TELEPORTER_GREEN_3,
11357 EL_MM_TELEPORTER_GREEN_2,
11358 EL_MM_TELEPORTER_GREEN_1,
11359 EL_MM_TELEPORTER_GREEN_16,
11360 EL_MM_TELEPORTER_GREEN_15,
11361 EL_MM_TELEPORTER_GREEN_14,
11362 EL_MM_TELEPORTER_GREEN_13,
11363 EL_MM_TELEPORTER_GREEN_12,
11364 EL_MM_TELEPORTER_GREEN_11,
11365 EL_MM_TELEPORTER_GREEN_10,
11366 EL_MM_TELEPORTER_GREEN_9,
11367 EL_MM_TELEPORTER_GREEN_8,
11368 EL_MM_TELEPORTER_GREEN_7,
11369 EL_MM_TELEPORTER_GREEN_6
11372 EL_MM_TELEPORTER_BLUE_5,
11373 EL_MM_TELEPORTER_BLUE_4,
11374 EL_MM_TELEPORTER_BLUE_3,
11375 EL_MM_TELEPORTER_BLUE_2,
11376 EL_MM_TELEPORTER_BLUE_1,
11377 EL_MM_TELEPORTER_BLUE_16,
11378 EL_MM_TELEPORTER_BLUE_15,
11379 EL_MM_TELEPORTER_BLUE_14,
11380 EL_MM_TELEPORTER_BLUE_13,
11381 EL_MM_TELEPORTER_BLUE_12,
11382 EL_MM_TELEPORTER_BLUE_11,
11383 EL_MM_TELEPORTER_BLUE_10,
11384 EL_MM_TELEPORTER_BLUE_9,
11385 EL_MM_TELEPORTER_BLUE_8,
11386 EL_MM_TELEPORTER_BLUE_7,
11387 EL_MM_TELEPORTER_BLUE_6
11391 EL_MM_POLARIZER_16,
11392 EL_MM_POLARIZER_15,
11393 EL_MM_POLARIZER_14,
11394 EL_MM_POLARIZER_13,
11395 EL_MM_POLARIZER_12,
11396 EL_MM_POLARIZER_11,
11397 EL_MM_POLARIZER_10,
11426 EL_DF_MIRROR_ROTATING_1,
11427 EL_DF_MIRROR_ROTATING_16,
11428 EL_DF_MIRROR_ROTATING_15,
11429 EL_DF_MIRROR_ROTATING_14,
11430 EL_DF_MIRROR_ROTATING_13,
11431 EL_DF_MIRROR_ROTATING_12,
11432 EL_DF_MIRROR_ROTATING_11,
11433 EL_DF_MIRROR_ROTATING_10,
11434 EL_DF_MIRROR_ROTATING_9,
11435 EL_DF_MIRROR_ROTATING_8,
11436 EL_DF_MIRROR_ROTATING_7,
11437 EL_DF_MIRROR_ROTATING_6,
11438 EL_DF_MIRROR_ROTATING_5,
11439 EL_DF_MIRROR_ROTATING_4,
11440 EL_DF_MIRROR_ROTATING_3,
11441 EL_DF_MIRROR_ROTATING_2
11450 for (i = 0; swappable_elements[i][0] != -1; i++)
11452 int element1 = swappable_elements[i][0];
11453 int element2 = swappable_elements[i][1];
11455 if (old_element == element1 || old_element == element2)
11456 new_element = (old_element == element1 ? element2 : element1);
11459 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11461 for (j = 0; j < 4; j++)
11463 int element = rotatable_elements_4[i][j];
11465 if (old_element == element)
11466 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11467 button == 2 ? rotatable_elements_4[i][0] :
11468 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11473 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11475 for (j = 0; j < 8; j++)
11477 int element = rotatable_elements_8[i][j];
11479 if (old_element == element)
11480 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11481 button == 2 ? rotatable_elements_8[i][0] :
11482 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11487 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11489 for (j = 0; j < 16; j++)
11491 int element = rotatable_elements_16[i][j];
11493 if (old_element == element)
11494 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11495 button == 2 ? rotatable_elements_16[i][0] :
11496 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11501 if (old_element != new_element)
11503 int max_infotext_len = getMaxInfoTextLength();
11504 char infotext[MAX_OUTPUT_LINESIZE + 1];
11506 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11507 infotext[max_infotext_len] = '\0';
11509 ClearEditorGadgetInfoText();
11511 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11516 SetElementSimple(x, y, new_element, change_level);
11522 static void ResetIntelliDraw()
11526 for (x = 0; x < lev_fieldx; x++)
11527 for (y = 0; y < lev_fieldy; y++)
11528 IntelliDrawBuffer[x][y] = Feld[x][y];
11530 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11533 static boolean draw_mode_hires = FALSE;
11535 static void SetDrawModeHiRes(int element)
11538 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11539 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11542 static boolean getDrawModeHiRes()
11544 return draw_mode_hires;
11547 static int getLoResScreenPos(int pos)
11549 return (getDrawModeHiRes() ? pos / 2 : pos);
11552 static int getLoResScreenMod(int pos)
11554 return (getDrawModeHiRes() ? pos % 2 : 0);
11557 static void SetElementExt(int x, int y, int dx, int dy, int element,
11558 boolean change_level, int button)
11561 SetElementSimple(x, y, Feld[x][y], change_level);
11562 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11563 SetElementIntelliDraw(x, y, element, change_level, button);
11565 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11568 static void SetElement(int x, int y, int element)
11570 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11573 static void SetElementButton(int x, int y, int dx, int dy, int element,
11576 SetElementExt(x, y, dx, dy, element, TRUE, button);
11579 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11581 int lx = getLoResScreenPos(sx2) + level_xpos;
11582 int ly = getLoResScreenPos(sy2) + level_ypos;
11583 int dx = getLoResScreenMod(sx2);
11584 int dy = getLoResScreenMod(sy2);
11586 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11589 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11596 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11599 static int getLevelElementHiRes(int lx2, int ly2)
11605 int element = Feld[lx][ly];
11606 unsigned int bitmask = (dx + 1) << (dy * 2);
11608 if (IS_MM_WALL(element))
11610 if (element & bitmask)
11611 return map_mm_wall_element(element);
11619 static void DrawLineElement(int x, int y, int element, boolean change_level)
11621 SetElementHiRes(x, y, element, change_level);
11624 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11625 int element, boolean change_level)
11627 int xsize = ABS(to_x - from_x);
11628 int ysize = ABS(to_y - from_y);
11629 int dx = (to_x < from_x ? -1 : +1);
11630 int dy = (to_y < from_y ? -1 : +1);
11633 if (from_y == to_y) /* horizontal line */
11635 for (i = 0; i <= xsize; i++)
11636 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11638 else if (from_x == to_x) /* vertical line */
11640 for (i = 0; i <= ysize; i++)
11641 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11643 else /* diagonal line */
11645 if (ysize < xsize) /* a < 1 */
11647 float a = (float)ysize / (float)xsize;
11649 for (i = 0; i <= xsize; i++)
11652 int y = dy * (int)(a * i + 0.5);
11654 DrawLineElement(from_x + x, from_y + y, element, change_level);
11659 float a = (float)xsize / (float)ysize;
11661 for (i = 0; i <= ysize; i++)
11663 int x = dx * (int)(a * i + 0.5);
11666 DrawLineElement(from_x + x, from_y + y, element, change_level);
11672 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11673 int element, boolean change_level)
11675 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11676 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11677 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11678 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11681 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11682 int element, boolean change_level)
11687 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11689 for (y = from_y; y <= to_y; y++)
11690 DrawLine(from_x, y, to_x, y, element, change_level);
11693 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11694 int element, boolean change_level)
11696 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11697 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11698 int len_x = ABS(to_x - from_x);
11699 int len_y = ABS(to_y - from_y);
11702 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11704 /* not optimal (some points get drawn twice) but simple,
11705 and fast enough for the few points we are drawing */
11707 for (x = 0; x <= radius; x++)
11709 int sx, sy, sx2, sy2, lx, ly;
11711 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11713 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11714 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11715 sx = getLoResScreenPos(sx2);
11716 sy = getLoResScreenPos(sy2);
11717 lx = sx + level_xpos;
11718 ly = sy + level_ypos;
11720 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11721 DrawLineElement(sx2, sy2, element, change_level);
11724 for (y = 0; y <= radius; y++)
11726 int sx, sy, sx2, sy2, lx, ly;
11728 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11730 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11731 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11732 sx = getLoResScreenPos(sx2);
11733 sy = getLoResScreenPos(sy2);
11734 lx = sx + level_xpos;
11735 ly = sy + level_ypos;
11737 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11738 DrawLineElement(sx2, sy2, element, change_level);
11742 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11743 int element, boolean change_level)
11745 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11746 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11748 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11751 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11753 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11754 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11755 int element, boolean change_level)
11757 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11758 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11759 int mirror_to_x2 = from_x - (to_x2 - from_x);
11760 int mirror_to_y2 = from_y - (to_y2 - from_y);
11762 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11763 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11764 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11765 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11769 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11771 int from_sx, from_sy;
11775 swap_numbers(&from_x, &to_x);
11778 swap_numbers(&from_y, &to_y);
11780 from_sx = SX + from_x * ed_tilesize;
11781 from_sy = SY + from_y * ed_tilesize;
11782 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11783 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11785 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11786 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11787 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11788 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11790 if (from_x == to_x && from_y == to_y)
11791 MarkTileDirty(from_x/2, from_y/2);
11793 redraw_mask |= REDRAW_FIELD;
11796 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11797 int element, boolean change_level)
11799 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11802 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11803 int element, boolean change_level)
11805 if (element == -1 || change_level)
11806 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11808 DrawAreaBorder(from_x, from_y, to_x, to_y);
11811 /* values for CopyBrushExt() */
11812 #define CB_AREA_TO_BRUSH 0
11813 #define CB_BRUSH_TO_CURSOR 1
11814 #define CB_BRUSH_TO_LEVEL 2
11815 #define CB_DELETE_OLD_CURSOR 3
11816 #define CB_DUMP_BRUSH 4
11817 #define CB_DUMP_BRUSH_SMALL 5
11819 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11821 DrawLineElement(sx, sy, element, change_level);
11824 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11825 int button, int mode)
11827 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11828 static int brush_width, brush_height;
11829 static int last_cursor_x = -1, last_cursor_y = -1;
11830 static boolean delete_old_brush;
11831 int new_element = BUTTON_ELEMENT(button);
11834 if (mode == CB_DUMP_BRUSH ||
11835 mode == CB_DUMP_BRUSH_SMALL)
11837 if (!draw_with_brush)
11839 Error(ERR_WARN, "no brush selected");
11844 for (y = 0; y < brush_height; y++)
11846 for (x = 0; x < brush_width; x++)
11848 int element = brush_buffer[x][y];
11849 int element_mapped = element;
11851 if (IS_CUSTOM_ELEMENT(element))
11852 element_mapped = EL_CUSTOM_START;
11853 else if (IS_GROUP_ELEMENT(element))
11854 element_mapped = EL_GROUP_START;
11855 else if (element >= NUM_FILE_ELEMENTS)
11856 element_mapped = EL_UNKNOWN;
11858 // dump brush as level sketch text for the R'n'D forum:
11859 // - large tiles: `xxx (0x60 ASCII)
11860 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11861 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11870 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11873 if (mode == CB_AREA_TO_BRUSH)
11875 int from_lx, from_ly;
11878 swap_numbers(&from_x, &to_x);
11881 swap_numbers(&from_y, &to_y);
11883 brush_width = to_x - from_x + 1;
11884 brush_height = to_y - from_y + 1;
11886 from_lx = from_x + level_xpos;
11887 from_ly = from_y + level_ypos;
11889 for (y = 0; y < brush_height; y++)
11891 for (x = 0; x < brush_width; x++)
11893 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11896 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11901 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11903 delete_old_brush = FALSE;
11905 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11906 mode == CB_BRUSH_TO_LEVEL)
11908 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11909 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11910 int cursor_from_x = cursor_x - brush_width / 2;
11911 int cursor_from_y = cursor_y - brush_height / 2;
11912 int border_from_x = cursor_x, border_from_y = cursor_y;
11913 int border_to_x = cursor_x, border_to_y = cursor_y;
11915 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11916 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11918 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11919 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11921 delete_old_brush = FALSE;
11925 for (y = 0; y < brush_height; y++)
11927 for (x = 0; x < brush_width; x++)
11929 int sx = cursor_from_x + x;
11930 int sy = cursor_from_y + y;
11931 int lx = sx + level_xpos;
11932 int ly = sy + level_ypos;
11933 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11934 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11935 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11936 brush_buffer[x][y] : new_element);
11938 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11940 if (sx < border_from_x)
11941 border_from_x = sx;
11942 else if (sx > border_to_x)
11944 if (sy < border_from_y)
11945 border_from_y = sy;
11946 else if (sy > border_to_y)
11949 DrawBrushElement(sx, sy, element, change_level);
11954 if (mode != CB_DELETE_OLD_CURSOR)
11955 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11957 last_cursor_x = cursor_x;
11958 last_cursor_y = cursor_y;
11959 delete_old_brush = TRUE;
11963 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11966 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11969 static void CopyBrushToLevel(int x, int y, int button)
11971 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11974 static void CopyBrushToCursor(int x, int y)
11976 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11979 static void DeleteBrushFromCursor()
11981 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11986 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11989 void DumpBrush_Small()
11991 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11994 static void FloodFill(int from_x, int from_y, int fill_element)
11996 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11999 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
12001 int from_x = from_sx2 + 2 * level_xpos;
12002 int from_y = from_sy2 + 2 * level_ypos;
12003 int max_fillx = lev_fieldx * 2;
12004 int max_filly = lev_fieldy * 2;
12005 short FillFeld[max_fillx][max_filly];
12008 for (x = 0; x < max_fillx; x++)
12009 for (y = 0; y < max_filly; y++)
12010 FillFeld[x][y] = getLevelElementHiRes(x, y);
12012 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
12013 FillFeld, max_fillx, max_filly);
12015 for (x = 0; x < max_fillx; x++)
12016 for (y = 0; y < max_filly; y++)
12017 if (FillFeld[x][y] == fill_element)
12018 SetLevelElementHiRes(x, y, FillFeld[x][y]);
12021 /* values for DrawLevelText() modes */
12022 #define TEXT_INIT 0
12023 #define TEXT_SETCURSOR 1
12024 #define TEXT_WRITECHAR 2
12025 #define TEXT_BACKSPACE 3
12026 #define TEXT_NEWLINE 4
12028 #define TEXT_QUERY_TYPING 6
12030 static int DrawLevelText(int sx, int sy, char letter, int mode)
12032 static short delete_buffer[MAX_LEV_FIELDX];
12033 static int start_sx;
12034 static int last_sx, last_sy;
12035 static boolean typing = FALSE;
12036 int letter_element = EL_CHAR_ASCII0 + letter;
12037 int lx = 0, ly = 0;
12039 /* map lower case letters to upper case and convert special characters */
12040 if (letter >= 'a' && letter <= 'z')
12041 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
12042 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
12043 letter_element = EL_CHAR_AUMLAUT;
12044 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
12045 letter_element = EL_CHAR_OUMLAUT;
12046 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
12047 letter_element = EL_CHAR_UUMLAUT;
12048 else if (letter == '^')
12049 letter_element = EL_CHAR_COPYRIGHT;
12051 letter_element = EL_CHAR_ASCII0 + letter;
12053 if (mode != TEXT_INIT)
12058 if (mode != TEXT_SETCURSOR)
12064 lx = last_sx + level_xpos;
12065 ly = last_sy + level_ypos;
12072 DrawLevelText(0, 0, 0, TEXT_END);
12078 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
12081 case TEXT_SETCURSOR:
12082 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
12083 DrawAreaBorder(sx, sy, sx, sy);
12088 case TEXT_WRITECHAR:
12089 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
12091 if (new_element1 >= EL_STEEL_CHAR_START &&
12092 new_element1 <= EL_STEEL_CHAR_END)
12093 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
12095 delete_buffer[sx - start_sx] = Feld[lx][ly];
12096 Feld[lx][ly] = letter_element;
12098 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
12099 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
12100 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
12101 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12103 DrawLevelText(0, 0, 0, TEXT_END);
12105 level.changed = TRUE;
12109 case TEXT_BACKSPACE:
12112 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
12113 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
12114 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
12119 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
12120 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12122 DrawLevelText(0, 0, 0, TEXT_END);
12126 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12127 DrawEditorElement(sx, sy, Feld[lx][ly]);
12131 case TEXT_QUERY_TYPING:
12141 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
12142 int element, boolean change_level)
12144 int lx = sx + level_xpos;
12145 int ly = sy + level_ypos;
12148 DrawEditorElement(sx, sy, Feld[lx][ly]);
12150 DrawAreaBorder(sx, sy, sx, sy);
12153 static void CheckLevelBorderElement(boolean redraw_playfield)
12155 int last_border_element = BorderElement;
12157 SetBorderElement();
12159 if (redraw_playfield && BorderElement != last_border_element)
12160 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12163 static void CopyLevelToUndoBuffer(int mode)
12165 static boolean accumulated_undo = FALSE;
12166 boolean new_undo_buffer_position = TRUE;
12169 if (undo_buffer_steps == 0)
12170 accumulated_undo = FALSE;
12174 case UNDO_IMMEDIATE:
12175 accumulated_undo = FALSE;
12178 case UNDO_ACCUMULATE:
12179 if (accumulated_undo)
12180 new_undo_buffer_position = FALSE;
12181 accumulated_undo = TRUE;
12188 if (new_undo_buffer_position)
12190 /* advance position in undo buffer ring */
12191 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12193 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
12194 undo_buffer_steps++;
12197 /* always reset redo buffer when storing level change into undo buffer */
12198 redo_buffer_steps = 0;
12200 for (x = 0; x < lev_fieldx; x++)
12201 for (y = 0; y < lev_fieldy; y++)
12202 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
12204 /* check if drawing operation forces change of border style */
12205 CheckLevelBorderElement(TRUE);
12207 level.changed = TRUE;
12210 static void RandomPlacement(int new_element)
12212 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
12213 int num_free_positions = 0;
12214 int num_percentage, num_elements;
12217 ResetIntelliDraw();
12219 /* determine number of free positions for randomly placing the new element */
12220 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
12222 free_position[x][y] =
12223 (random_placement_background_restricted ?
12224 Feld[x][y] == random_placement_background_element :
12225 Feld[x][y] != new_element);
12227 if (free_position[x][y])
12228 num_free_positions++;
12231 /* determine number of new elements to place there */
12232 num_percentage = num_free_positions * random_placement_value / 100;
12233 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12234 num_percentage : random_placement_value);
12236 /* if less free positions than elements to place, fill all these positions */
12237 if (num_free_positions < num_elements)
12239 for (x = 0; x < lev_fieldx; x++)
12240 for (y = 0; y < lev_fieldy; y++)
12241 if (free_position[x][y])
12242 SetElement(x, y, new_element);
12246 while (num_elements > 0)
12248 x = GetSimpleRandom(lev_fieldx);
12249 y = GetSimpleRandom(lev_fieldy);
12251 /* don't place element at the same position twice */
12252 if (free_position[x][y])
12254 free_position[x][y] = FALSE;
12255 SetElement(x, y, new_element);
12261 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12262 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12265 void WrapLevel(int dx, int dy)
12267 int wrap_dx = lev_fieldx - dx;
12268 int wrap_dy = lev_fieldy - dy;
12271 for (x = 0; x < lev_fieldx; x++)
12272 for (y = 0; y < lev_fieldy; y++)
12273 FieldBackup[x][y] = Feld[x][y];
12275 for (x = 0; x < lev_fieldx; x++)
12276 for (y = 0; y < lev_fieldy; y++)
12278 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12280 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12281 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12284 static void CopyLevelTemplateToUserLevelSet(char *levelset_subdir)
12286 char *template_filename_old = getLocalLevelTemplateFilename();
12287 char *template_filename_new =
12288 getPath2(getUserLevelDir(levelset_subdir), LEVELTEMPLATE_FILENAME);
12290 if (copyFile(template_filename_old, template_filename_new) != 0)
12291 Request("Cannot copy level template!", REQ_CONFIRM);
12293 free(template_filename_new);
12296 static void HandleDrawingAreas(struct GadgetInfo *gi)
12298 static boolean started_inside_drawing_area = FALSE;
12299 static int last_sx = -1, last_sy = -1;
12300 static int last_sx2 = -1, last_sy2 = -1;
12301 int id = gi->custom_id;
12302 int type_id = gi->custom_type_id;
12303 boolean button_press_event;
12304 boolean button_release_event;
12305 boolean inside_drawing_area = !gi->event.off_borders;
12306 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12307 int actual_drawing_function;
12308 int button = gi->event.button;
12309 int new_element = BUTTON_ELEMENT(button);
12310 int sx = gi->event.x, sy = gi->event.y;
12311 int min_sx = 0, min_sy = 0;
12312 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12313 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12314 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12315 int sx2 = gi->event.mx / mini_item_xsize;
12316 int sy2 = gi->event.my / mini_item_ysize;
12319 int lx = 0, ly = 0;
12320 int min_lx = 0, min_ly = 0;
12321 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12324 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12325 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12327 /* make sure to stay inside drawing area boundaries */
12328 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12329 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12333 /* get positions inside level field */
12334 lx = sx + level_xpos;
12335 ly = sy + level_ypos;
12337 if (!IN_LEV_FIELD(lx, ly))
12338 inside_drawing_area = FALSE;
12340 /* make sure to stay inside level field boundaries */
12341 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12342 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12344 /* correct drawing area positions accordingly */
12345 sx = lx - level_xpos;
12346 sy = ly - level_ypos;
12349 /* also correct MM wall-sized (double) drawing area positions accordingly */
12350 if (sx2 / 2 < sx || sx2 / 2 > sx)
12352 dx = (sx2 / 2 < sx ? 0 : 1);
12355 if (sy2 / 2 < sy || sy2 / 2 > sy)
12357 dy = (sy2 / 2 < sy ? 0 : 1);
12361 if (button_release_event)
12368 else if (!button_press_event)
12370 /* prevent handling events for every pixel position when moving mouse */
12371 if ((sx == last_sx && sy == last_sy &&
12372 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12373 (sx2 == last_sx2 && sy2 == last_sy2))
12382 if (button_press_event)
12383 started_inside_drawing_area = inside_drawing_area;
12385 if (!started_inside_drawing_area)
12388 if (!IS_VALID_BUTTON(button))
12391 if (!button && !button_release_event)
12394 /* handle info callback for each invocation of action callback */
12395 gi->callback_info(gi);
12397 /* automatically switch to 'single item' drawing mode, if needed */
12398 actual_drawing_function =
12399 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12400 drawing_function : GADGET_ID_SINGLE_ITEMS);
12402 /* clicking into drawing area with pressed Control key picks element */
12403 if (GetKeyModState() & KMOD_Control)
12405 last_drawing_function = drawing_function;
12406 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12409 if (GetKeyModState() & KMOD_Shift)
12411 if (button_press_event || button_release_event)
12412 ResetIntelliDraw();
12415 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12417 switch (actual_drawing_function)
12419 case GADGET_ID_SINGLE_ITEMS:
12422 if (button_release_event)
12424 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12426 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12427 !inside_drawing_area)
12428 DeleteBrushFromCursor();
12431 if (!button || button_release_event)
12434 if (draw_with_brush)
12436 CopyBrushToLevel(sx, sy, button);
12440 SetDrawModeHiRes(new_element);
12442 if (new_element == EL_PLAYER_1)
12444 /* remove player at old position */
12445 for (y = 0; y < lev_fieldy; y++)
12446 for (x = 0; x < lev_fieldx; x++)
12447 if (Feld[x][y] == EL_PLAYER_1)
12448 SetElement(x, y, EL_EMPTY);
12451 SetElementButton(lx, ly, dx, dy, new_element, button);
12454 else if (!button_release_event)
12456 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12458 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12459 DrawMiniGraphicExt(drawto,
12460 gi->x + sx * MINI_TILEX,
12461 gi->y + sy * MINI_TILEY,
12462 el2edimg(new_element));
12464 DrawFixedGraphicExt(drawto,
12465 gi->x + sx * TILEX,
12466 gi->y + sy * TILEY,
12467 el2edimg(new_element), 0);
12469 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12470 new_element = GFX_ELEMENT(new_element);
12472 drawingarea_info[type_id].value[pos] = new_element;
12474 CopyElementPropertiesToGame(properties_element);
12476 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12478 UpdateCustomElementGraphicGadgets();
12480 FrameCounter = 0; /* restart animation frame counter */
12485 case GADGET_ID_CONNECTED_ITEMS:
12487 static int last_sx = -1;
12488 static int last_sy = -1;
12490 if (button_release_event)
12491 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12495 SetDrawModeHiRes(new_element);
12497 if (getDrawModeHiRes())
12503 if (!button_press_event)
12504 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12512 case GADGET_ID_LINE:
12513 case GADGET_ID_ARC:
12514 case GADGET_ID_RECTANGLE:
12515 case GADGET_ID_FILLED_BOX:
12516 SetDrawModeHiRes(new_element);
12518 if (getDrawModeHiRes())
12524 case GADGET_ID_GRAB_BRUSH:
12525 case GADGET_ID_TEXT:
12527 static int last_sx = -1;
12528 static int last_sy = -1;
12529 static int start_sx = -1;
12530 static int start_sy = -1;
12531 void (*draw_func)(int, int, int, int, int, boolean);
12533 if (drawing_function == GADGET_ID_LINE)
12534 draw_func = DrawLine;
12535 else if (drawing_function == GADGET_ID_ARC)
12536 draw_func = DrawArc;
12537 else if (drawing_function == GADGET_ID_RECTANGLE)
12538 draw_func = DrawBox;
12539 else if (drawing_function == GADGET_ID_FILLED_BOX)
12540 draw_func = DrawFilledBox;
12541 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12542 draw_func = SelectArea;
12543 else /* (drawing_function == GADGET_ID_TEXT) */
12544 draw_func = SetTextCursor;
12546 if (button_press_event)
12548 draw_func(sx, sy, sx, sy, new_element, FALSE);
12549 start_sx = last_sx = sx;
12550 start_sy = last_sy = sy;
12552 if (drawing_function == GADGET_ID_TEXT)
12553 DrawLevelText(0, 0, 0, TEXT_END);
12555 else if (button_release_event)
12557 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12558 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12560 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12561 CopyBrushToCursor(sx, sy);
12562 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12564 draw_with_brush = TRUE;
12566 else if (drawing_function == GADGET_ID_TEXT)
12567 DrawLevelText(sx, sy, 0, TEXT_INIT);
12569 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12571 else if (last_sx != sx || last_sy != sy)
12573 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12574 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12575 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12576 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12583 case GADGET_ID_FLOOD_FILL:
12584 if (button_press_event && Feld[lx][ly] != new_element)
12586 if (IS_MM_WALL_EDITOR(new_element))
12587 FloodFillWall_MM(sx2, sy2, new_element);
12589 FloodFill(lx, ly, new_element);
12591 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12592 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12596 case GADGET_ID_PICK_ELEMENT:
12597 if (button_release_event)
12598 ClickOnGadget(level_editor_gadget[last_drawing_function],
12600 else if (draw_level)
12601 PickDrawingElement(button, Feld[lx][ly]);
12604 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12606 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12613 /* do not mark level as modified for certain non-level-changing gadgets */
12614 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12615 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12616 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12617 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12620 level.changed = TRUE;
12623 static void HandleCounterButtons(struct GadgetInfo *gi)
12625 int gadget_id = gi->custom_id;
12626 int counter_id = gi->custom_type_id;
12627 int button = gi->event.button;
12628 int *counter_value = counterbutton_info[counter_id].value;
12629 int step = BUTTON_STEPSIZE(button) *
12630 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12632 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12634 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12635 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12636 boolean level_changed = LevelChanged();
12638 if ((level_changed && pressed) || (!level_changed && released))
12641 if (level_changed && !Request("Level has changed! Discard changes?",
12644 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12645 ModifyEditorCounterValue(counter_id, *counter_value);
12651 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12652 *counter_value = gi->textinput.number_value;
12654 ModifyEditorCounterValue(counter_id, *counter_value + step);
12656 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12658 int last_game_engine_type = level.game_engine_type;
12660 LoadLevel(level_nr);
12661 LoadScore(level_nr);
12663 SaveLevelSetup_SeriesInfo();
12668 DrawEditModeWindow();
12670 if (level.game_engine_type != last_game_engine_type)
12672 /* update element selection list */
12673 ReinitializeElementList();
12674 ModifyEditorElementList();
12680 switch (counter_id)
12682 case ED_COUNTER_ID_YAMYAM_CONTENT:
12683 DrawYamYamContentAreas();
12686 case ED_COUNTER_ID_BALL_CONTENT:
12687 DrawMagicBallContentAreas();
12690 case ED_COUNTER_ID_ANDROID_CONTENT:
12691 DrawAndroidElementArea(properties_element);
12694 case ED_COUNTER_ID_GROUP_CONTENT:
12695 DrawGroupElementArea(properties_element);
12696 CopyGroupElementPropertiesToGame(properties_element);
12699 case ED_COUNTER_ID_INVENTORY_SIZE:
12700 DrawPlayerInitialInventoryArea(properties_element);
12703 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12704 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12705 DrawEnvelopeTextArea(-1);
12708 case ED_COUNTER_ID_LEVEL_XSIZE:
12709 case ED_COUNTER_ID_LEVEL_YSIZE:
12710 lev_fieldx = level.fieldx;
12711 lev_fieldy = level.fieldy;
12713 /* check if resizing of level results in change of border border */
12714 SetBorderElement();
12722 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12723 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12724 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12725 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12726 CopyElementPropertiesToGame(properties_element);
12728 /* do not mark level as modified for certain non-level-changing gadgets */
12729 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12730 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12731 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12732 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12735 level.changed = TRUE;
12738 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12740 int type_id = gi->custom_type_id;
12742 strcpy(textinput_info[type_id].value, gi->textinput.value);
12744 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12746 CopyElementPropertiesToGame(properties_element);
12748 ModifyEditorElementList(); /* update changed button info text */
12751 /* do not mark level as modified for certain non-level-changing gadgets */
12752 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12753 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12756 level.changed = TRUE;
12759 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12761 int type_id = gi->custom_type_id;
12763 strncpy(textarea_info[type_id].value, gi->textarea.value,
12764 MAX_ENVELOPE_TEXT_LEN);
12765 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12767 level.changed = TRUE;
12770 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12772 int type_id = gi->custom_type_id;
12773 int value_old = *selectbox_info[type_id].value;
12774 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12776 *selectbox_info[type_id].value = value_new;
12778 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12780 DrawLevelInfoWindow();
12782 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12784 element_info[properties_element].current_change_page = gi->selectbox.index;
12786 DrawPropertiesWindow();
12788 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12789 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12790 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12791 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12792 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12794 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12796 /* when changing action type, also check action mode and action arg */
12797 if (value_old != value_new)
12798 setSelectboxSpecialActionVariablesIfNeeded();
12800 DrawPropertiesChange();
12803 CopyElementPropertiesToGame(properties_element);
12805 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12807 /* update element selection list */
12808 ReinitializeElementList();
12809 ModifyEditorElementList();
12812 /* do not mark level as modified for certain non-level-changing gadgets */
12813 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12814 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12817 level.changed = TRUE;
12820 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12822 int type_id = gi->custom_type_id;
12825 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12826 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12828 edit_mode_levelinfo = gi->custom_type_id;
12830 DrawLevelInfoWindow();
12832 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12833 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12835 edit_mode_properties = gi->custom_type_id;
12837 DrawPropertiesWindow();
12839 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12840 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12842 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12844 /* backup original "level.field" (needed to track playfield changes) */
12845 CopyPlayfield(level.field, FieldBackup);
12847 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12848 CopyPlayfield(Feld, level.field);
12850 if (new_template ||
12851 Request("Save this template and kill the old?", REQ_ASK))
12852 SaveLevelTemplate();
12855 Request("Template saved!", REQ_CONFIRM);
12857 /* restore original "level.field" (needed to track playfield changes) */
12858 CopyPlayfield(FieldBackup, level.field);
12860 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12862 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12864 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12865 leveldir_current->readonly)
12867 Request("This level set is read only!", REQ_CONFIRM);
12872 if (strEqual(levelset_name, ""))
12874 Request("Please enter level set title!", REQ_CONFIRM);
12879 if (strEqual(levelset_author, ""))
12881 Request("Please enter level set author!", REQ_CONFIRM);
12886 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12888 if (UpdateUserLevelSet(levelset_subdir,
12891 levelset_num_levels))
12893 Request("Level set updated!", REQ_CONFIRM);
12897 Request("Updating level set failed!", REQ_CONFIRM);
12900 else if (levelset_save_mode == LEVELSET_SAVE_MODE_CREATE)
12902 if (level.changed && !Request("Level has changed! Discard changes?",
12906 if (CreateUserLevelSet(levelset_subdir,
12909 levelset_num_levels,
12910 levelset_use_levelset_artwork))
12912 if (levelset_copy_level_template)
12913 CopyLevelTemplateToUserLevelSet(levelset_subdir);
12915 Request("New level set created!", REQ_CONFIRM);
12917 AddUserLevelSetToLevelInfo(levelset_subdir);
12918 ChangeEditorToLevelSet(levelset_subdir);
12922 Request("Creating new level set failed!", REQ_CONFIRM);
12926 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12927 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12929 struct ElementInfo *ei = &element_info[properties_element];
12931 /* when modifying custom element, ask for copying level template */
12932 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12935 setElementChangePages(ei, ei->num_change_pages + 1);
12937 /* set new change page to be new current change page */
12938 ei->current_change_page = ei->num_change_pages - 1;
12939 ei->change = &ei->change_page[ei->current_change_page];
12941 setElementChangeInfoToDefaults(ei->change);
12943 DrawPropertiesWindow();
12945 level.changed = TRUE;
12947 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12948 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12950 struct ElementInfo *ei = &element_info[properties_element];
12952 /* when modifying custom element, ask for copying level template */
12953 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12956 /* copy all change pages after change page to be deleted */
12957 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12958 ei->change_page[i] = ei->change_page[i + 1];
12960 setElementChangePages(ei, ei->num_change_pages - 1);
12962 DrawPropertiesWindow();
12964 level.changed = TRUE;
12968 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12970 int type_id = gi->custom_type_id;
12972 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12973 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12975 struct ElementInfo *ei = &element_info[properties_element];
12976 int step = BUTTON_STEPSIZE(gi->event.button);
12978 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12979 ei->current_change_page += step;
12981 if (ei->current_change_page < 0)
12982 ei->current_change_page = 0;
12983 else if (ei->current_change_page >= ei->num_change_pages)
12984 ei->current_change_page = ei->num_change_pages - 1;
12986 DrawPropertiesWindow();
12988 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12989 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12991 struct ElementInfo *ei = &element_info[properties_element];
12992 int current_change_page = ei->current_change_page;
12994 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12996 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12997 ei->change_page[current_change_page];
12999 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
13001 /* when modifying custom element, ask for copying level template */
13002 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
13005 ei->change_page[current_change_page] =
13006 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
13008 level.changed = TRUE;
13011 DrawPropertiesWindow();
13015 static void HandleRadiobuttons(struct GadgetInfo *gi)
13017 int type_id = gi->custom_type_id;
13019 *radiobutton_info[type_id].value =
13020 radiobutton_info[type_id].checked_value;
13022 /* do not mark level as modified for certain non-level-changing gadgets */
13023 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
13024 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
13027 level.changed = TRUE;
13030 static void HandleCheckbuttons(struct GadgetInfo *gi)
13032 int type_id = gi->custom_type_id;
13034 *checkbutton_info[type_id].value ^= TRUE;
13036 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
13037 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
13038 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
13039 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
13040 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
13041 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
13042 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
13043 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
13045 CopyElementPropertiesToGame(properties_element);
13048 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
13050 UpdateCustomElementGraphicGadgets();
13052 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
13053 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
13055 boolean template_related_changes_found = FALSE;
13058 /* check if any custom or group elements have been changed */
13059 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
13060 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
13061 element_info[i].modified_settings)
13062 template_related_changes_found = TRUE;
13064 if (level.use_custom_template &&
13065 !fileExists(getGlobalLevelTemplateFilename()))
13067 Request("No level template found!", REQ_CONFIRM);
13069 level.use_custom_template = FALSE;
13071 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13076 if (level.use_custom_template &&
13077 template_related_changes_found &&
13078 !Request("Discard changes and use level template?", REQ_ASK))
13080 level.use_custom_template = FALSE;
13082 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
13087 if (!level.use_custom_template &&
13088 Request("Copy settings from level template?", REQ_ASK))
13093 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
13095 DrawEditModeWindow();
13097 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
13099 if (setup.editor.use_template_for_new_levels &&
13100 !fileExists(getGlobalLevelTemplateFilename()))
13102 Request("No level template found!", REQ_CONFIRM);
13107 if (setup.editor.use_template_for_new_levels &&
13109 !Request("Discard level and load template?", REQ_ASK))
13114 if (!setup.editor.use_template_for_new_levels &&
13116 !Request("Discard level and use empty level?", REQ_ASK))
13121 LoadLevel(level_nr);
13122 LoadScore(level_nr);
13127 DrawEditModeWindow();
13129 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
13131 SetAutomaticNumberOfGemsNeeded();
13134 /* do not mark level as modified for certain non-level-changing gadgets */
13135 if ((type_id >= ED_CHECKBUTTON_ID_LEVELSET_FIRST &&
13136 type_id <= ED_CHECKBUTTON_ID_LEVELSET_LAST) ||
13137 (type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
13138 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
13139 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
13142 level.changed = TRUE;
13145 static void HandleControlButtons(struct GadgetInfo *gi)
13147 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
13148 static int last_edit_mode = ED_MODE_DRAWING;
13149 static int last_custom_copy_mode = -1;
13150 static int last_button = 0;
13151 int id = gi->custom_id;
13152 int button = gi->event.button;
13153 int step = BUTTON_STEPSIZE(button);
13154 int new_element = BUTTON_ELEMENT(button);
13155 int last_properties_element = properties_element;
13158 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
13159 DrawLevelText(0, 0, 0, TEXT_END);
13161 if (id < ED_NUM_CTRL1_BUTTONS &&
13162 id != GADGET_ID_SINGLE_ITEMS &&
13163 id != GADGET_ID_PICK_ELEMENT &&
13164 edit_mode != ED_MODE_DRAWING &&
13165 drawing_function != GADGET_ID_PICK_ELEMENT &&
13166 !(GetKeyModState() & KMOD_Control))
13167 ChangeEditModeWindow(ED_MODE_DRAWING);
13169 /* element copy mode active, but no element button pressed => deactivate */
13170 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
13171 last_custom_copy_mode = -1;
13173 /* when showing palette on element buttons, change element of button used */
13174 if (editor.palette.show_on_element_buttons &&
13175 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
13177 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
13179 id = GADGET_ID_PALETTE;
13184 case GADGET_ID_SCROLL_LEFT:
13185 if (level_xpos >= 0)
13187 if (lev_fieldx < ed_fieldx - 2)
13190 level_xpos -= step;
13191 if (level_xpos < -1)
13194 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
13196 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13198 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13199 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13203 case GADGET_ID_SCROLL_RIGHT:
13204 if (level_xpos <= lev_fieldx - ed_fieldx)
13206 if (lev_fieldx < ed_fieldx - 2)
13209 level_xpos += step;
13210 if (level_xpos > lev_fieldx - ed_fieldx + 1)
13211 level_xpos = lev_fieldx - ed_fieldx + 1;
13213 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
13215 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13217 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13218 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13222 case GADGET_ID_SCROLL_UP:
13223 if (level_ypos >= 0)
13225 if (lev_fieldy < ed_fieldy - 2)
13228 level_ypos -= step;
13229 if (level_ypos < -1)
13232 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
13234 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13236 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13237 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13241 case GADGET_ID_SCROLL_DOWN:
13242 if (level_ypos <= lev_fieldy - ed_fieldy)
13244 if (lev_fieldy < ed_fieldy - 2)
13247 level_ypos += step;
13248 if (level_ypos > lev_fieldy - ed_fieldy + 1)
13249 level_ypos = lev_fieldy - ed_fieldy + 1;
13251 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
13253 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13255 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13256 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13260 case GADGET_ID_SCROLL_HORIZONTAL:
13261 level_xpos = gi->event.item_position - 1;
13263 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13268 case GADGET_ID_SCROLL_VERTICAL:
13269 level_ypos = gi->event.item_position - 1;
13271 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13276 case GADGET_ID_SCROLL_LIST_UP:
13277 case GADGET_ID_SCROLL_LIST_DOWN:
13278 case GADGET_ID_SCROLL_LIST_VERTICAL:
13279 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13280 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13283 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13284 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13286 if (element_shift < 0)
13288 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13289 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13291 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13292 GDI_SCROLLBAR_ITEM_POSITION,
13293 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13296 ModifyEditorElementList();
13300 case GADGET_ID_PROPERTIES:
13301 // always switch off element properties when they are already displayed
13302 last_properties_element = new_element;
13303 case GADGET_ID_ELEMENT_LEFT:
13304 case GADGET_ID_ELEMENT_MIDDLE:
13305 case GADGET_ID_ELEMENT_RIGHT:
13306 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13307 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13308 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13311 if (edit_mode != ED_MODE_PROPERTIES)
13313 last_edit_mode = edit_mode;
13315 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13317 last_level_drawing_function = drawing_function;
13318 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13321 else if (properties_element != last_properties_element)
13323 DrawEditModeWindow();
13327 ChangeEditModeWindow(last_edit_mode);
13329 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13334 case GADGET_ID_PALETTE:
13335 if (edit_mode != ED_MODE_PALETTE)
13337 last_edit_mode = edit_mode;
13339 ChangeEditModeWindow(ED_MODE_PALETTE);
13343 ChangeEditModeWindow(last_edit_mode);
13347 case GADGET_ID_WRAP_LEFT:
13348 WrapLevel(-step, 0);
13351 case GADGET_ID_WRAP_RIGHT:
13352 WrapLevel(step, 0);
13355 case GADGET_ID_WRAP_UP:
13356 WrapLevel(0, -step);
13359 case GADGET_ID_WRAP_DOWN:
13360 WrapLevel(0, step);
13363 case GADGET_ID_SINGLE_ITEMS:
13364 case GADGET_ID_CONNECTED_ITEMS:
13365 case GADGET_ID_LINE:
13366 case GADGET_ID_ARC:
13367 case GADGET_ID_TEXT:
13368 case GADGET_ID_RECTANGLE:
13369 case GADGET_ID_FILLED_BOX:
13370 case GADGET_ID_FLOOD_FILL:
13371 case GADGET_ID_GRAB_BRUSH:
13372 case GADGET_ID_PICK_ELEMENT:
13373 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13374 last_drawing_function = drawing_function;
13375 drawing_function = id;
13376 draw_with_brush = FALSE;
13379 case GADGET_ID_RANDOM_PLACEMENT:
13380 RandomPlacement(new_element);
13383 case GADGET_ID_ZOOM:
13384 // zoom level editor tile size in or out (or reset to default size)
13385 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13386 button == 2 ? ed_tilesize_default :
13387 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13389 // limit zoom level by upper and lower bound
13390 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13392 InitZoomLevelSettings(ed_tilesize);
13394 if (edit_mode == ED_MODE_DRAWING)
13396 DrawDrawingWindow();
13398 /* redraw zoom gadget info text */
13399 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13402 /* save current editor zoom tilesize */
13403 SaveSetup_AutoSetup();
13407 case GADGET_ID_CUSTOM_COPY_FROM:
13408 case GADGET_ID_CUSTOM_COPY_TO:
13409 case GADGET_ID_CUSTOM_EXCHANGE:
13410 last_custom_copy_mode = id;
13411 last_drawing_function = drawing_function;
13414 case GADGET_ID_CUSTOM_COPY:
13415 CopyCustomElement(properties_element, -1, id);
13418 case GADGET_ID_CUSTOM_PASTE:
13419 CopyCustomElement(-1, properties_element, id);
13422 case GADGET_ID_UNDO:
13423 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13426 if (button == 1 && undo_buffer_steps == 0)
13428 Request("Undo buffer empty!", REQ_CONFIRM);
13432 else if (button == 2)
13436 else if (button == 3 && redo_buffer_steps == 0)
13438 Request("Redo buffer empty!", REQ_CONFIRM);
13443 if (edit_mode != ED_MODE_DRAWING)
13444 ChangeEditModeWindow(ED_MODE_DRAWING);
13450 undo_buffer_position =
13451 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13453 undo_buffer_steps--;
13454 redo_buffer_steps++;
13460 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13462 undo_buffer_steps++;
13463 redo_buffer_steps--;
13466 for (x = 0; x < lev_fieldx; x++)
13467 for (y = 0; y < lev_fieldy; y++)
13468 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13470 /* check if undo operation forces change of border style */
13471 CheckLevelBorderElement(FALSE);
13473 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13477 case GADGET_ID_INFO:
13478 if (edit_mode != ED_MODE_INFO)
13480 last_edit_mode = edit_mode;
13482 ChangeEditModeWindow(ED_MODE_INFO);
13486 ChangeEditModeWindow(last_edit_mode);
13490 case GADGET_ID_CLEAR:
13491 if (edit_mode != ED_MODE_DRAWING)
13492 ChangeEditModeWindow(ED_MODE_DRAWING);
13494 for (x = 0; x < MAX_LEV_FIELDX; x++)
13495 for (y = 0; y < MAX_LEV_FIELDY; y++)
13496 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13498 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13500 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13503 case GADGET_ID_SAVE:
13505 /* saving read-only levels into personal level set modifies global vars
13506 "leveldir_current" and "level_nr"; restore them after saving level */
13507 LevelDirTree *leveldir_former = leveldir_current;
13508 int level_nr_former = level_nr;
13509 char *level_filename;
13512 if (leveldir_current->readonly &&
13513 !PrepareSavingIntoPersonalLevelSet())
13516 level_filename = getDefaultLevelFilename(level_nr);
13517 new_level = !fileExists(level_filename);
13520 Request("Save this level and kill the old?", REQ_ASK))
13522 if (leveldir_former->readonly)
13523 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13525 SetAutomaticNumberOfGemsNeeded();
13527 CopyPlayfield(Feld, level.field);
13528 SaveLevel(level_nr);
13530 level.changed = FALSE;
13534 char level_saved_msg[64];
13536 if (leveldir_former->readonly)
13537 sprintf(level_saved_msg,
13538 "Level saved as level %d into personal level set!",
13541 strcpy(level_saved_msg, "Level saved!");
13543 Request(level_saved_msg, REQ_CONFIRM);
13547 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13548 leveldir_current = leveldir_former;
13549 level_nr = level_nr_former;
13554 case GADGET_ID_TEST:
13555 if (LevelChanged())
13556 level.game_version = GAME_VERSION_ACTUAL;
13558 CopyPlayfield(level.field, FieldBackup);
13559 CopyPlayfield(Feld, level.field);
13561 CopyNativeLevel_RND_to_Native(&level);
13563 UnmapLevelEditorGadgets();
13564 UndrawSpecialEditorDoor();
13566 CloseDoor(DOOR_CLOSE_ALL);
13568 /* needed before playing if editor playfield area has different size */
13569 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13571 // redraw_mask = REDRAW_ALL;
13573 level_editor_test_game = TRUE;
13575 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13579 case GADGET_ID_EXIT:
13580 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13584 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13585 id <= GADGET_ID_ELEMENTLIST_LAST)
13587 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13588 int new_element = editor_elements[element_position + element_shift];
13590 if (IS_EDITOR_CASCADE(new_element))
13594 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13596 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13597 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13599 if (*cascade_element == new_element)
13601 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13602 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13604 /* update element selection list */
13605 ReinitializeElementList();
13606 ModifyEditorElementList();
13608 /* update cascading gadget info text */
13609 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13611 /* save current editor cascading state */
13612 SaveSetup_EditorCascade();
13621 if (last_custom_copy_mode != -1)
13623 if (CopyCustomElement(properties_element, new_element,
13624 last_custom_copy_mode))
13626 ClickOnGadget(level_editor_gadget[last_drawing_function],
13629 last_custom_copy_mode = -1;
13635 /* change element of button used to show palette */
13636 if (editor.palette.show_on_element_buttons)
13637 button = last_button;
13639 PickDrawingElement(button, new_element);
13641 if (!stick_element_properties_window &&
13642 drawing_function != GADGET_ID_PICK_ELEMENT &&
13643 !(GetKeyModState() & KMOD_Control))
13645 properties_element = new_element;
13646 if (edit_mode == ED_MODE_PROPERTIES)
13647 DrawPropertiesWindow();
13650 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13651 ClickOnGadget(level_editor_gadget[last_drawing_function],
13654 if (!use_permanent_palette)
13655 ChangeEditModeWindow(last_edit_mode);
13658 else if (gi->event.type == GD_EVENT_PRESSED)
13659 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13660 else if (gi->event.type == GD_EVENT_RELEASED)
13661 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13662 else if (gi->event.type == GD_EVENT_MOVING)
13663 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13665 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13671 void HandleLevelEditorKeyInput(Key key)
13673 char letter = getCharFromKey(key);
13674 int button = MB_LEFTBUTTON;
13676 if (drawing_function == GADGET_ID_TEXT &&
13677 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13680 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13681 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13682 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13683 else if (key == KSYM_Return)
13684 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13685 else if (key == KSYM_Escape)
13686 DrawLevelText(0, 0, 0, TEXT_END);
13688 else if (button_status == MB_RELEASED)
13690 int id = GADGET_ID_NONE;
13691 int new_element_shift = element_shift;
13692 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13698 id = GADGET_ID_SCROLL_LEFT;
13701 id = GADGET_ID_SCROLL_RIGHT;
13704 id = GADGET_ID_SCROLL_UP;
13707 id = GADGET_ID_SCROLL_DOWN;
13711 case KSYM_Page_Down:
13712 step *= (key == KSYM_Page_Up ? -1 : +1);
13713 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13715 if (element_shift < 0)
13717 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13718 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13720 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13721 GDI_SCROLLBAR_ITEM_POSITION,
13722 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13724 ModifyEditorElementList();
13730 element_shift = (key == KSYM_Home ? 0 :
13731 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13733 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13734 GDI_SCROLLBAR_ITEM_POSITION,
13735 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13737 ModifyEditorElementList();
13744 /* this is needed to prevent interference with running "True X-Mouse" */
13745 if (GetKeyModStateFromEvents() & KMOD_Control)
13748 /* check for last or next editor cascade block in element list */
13749 for (i = 0; i < num_editor_elements; i++)
13751 if ((key == KSYM_Insert && i == element_shift) ||
13752 (key == KSYM_Delete && new_element_shift > element_shift))
13755 /* jump to next cascade block (or to start of element list) */
13756 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13757 new_element_shift = i;
13760 if (i < num_editor_elements)
13761 element_shift = new_element_shift;
13763 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13764 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13766 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13767 GDI_SCROLLBAR_ITEM_POSITION,
13768 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13770 ModifyEditorElementList();
13775 if (edit_mode == ED_MODE_DRAWING)
13777 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13779 else if (edit_mode == ED_MODE_INFO)
13781 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13783 else if (edit_mode == ED_MODE_PROPERTIES)
13785 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13787 else if (edit_mode == ED_MODE_PALETTE)
13789 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13791 else /* should never happen */
13793 ChangeEditModeWindow(ED_MODE_DRAWING);
13802 if (id != GADGET_ID_NONE)
13803 ClickOnGadget(level_editor_gadget[id], button);
13804 else if (letter == '1' || letter == '?')
13805 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13806 else if (letter == '2')
13807 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13808 else if (letter == '3')
13809 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13810 else if (letter == '.')
13811 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13812 else if (letter == 'U')
13813 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13814 else if (letter == '-' || key == KSYM_KP_Subtract)
13815 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13816 else if (letter == '0' || key == KSYM_KP_0)
13817 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13818 else if (letter == '+' || key == KSYM_KP_Add ||
13819 letter == '=') // ("Shift-=" is "+" on US keyboards)
13820 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13821 else if (key == KSYM_Return ||
13822 key == KSYM_space ||
13823 key == setup.shortcut.toggle_pause)
13824 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13826 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13827 if (letter && letter == controlbutton_info[i].shortcut)
13828 if (!anyTextGadgetActive())
13829 ClickOnGadget(level_editor_gadget[i], button);
13833 void HandleLevelEditorIdle()
13835 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13836 int x = editor.settings.element_graphic.x + element_border;
13837 int y = editor.settings.element_graphic.y + element_border;
13838 static unsigned int action_delay = 0;
13839 unsigned int action_delay_value = GameFrameDelay;
13842 if (edit_mode != ED_MODE_PROPERTIES)
13845 if (!DelayReached(&action_delay, action_delay_value))
13848 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13850 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13852 if (gi->mapped && gi->active && gi->selectbox.open)
13856 DrawEditorElementAnimation(SX + x, SY + y);
13858 redraw_mask |= REDRAW_FIELD;
13860 FrameCounter++; /* increase animation frame counter */
13863 static void ClearEditorGadgetInfoText()
13865 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13868 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13870 char infotext[MAX_OUTPUT_LINESIZE + 1];
13871 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13872 int max_infotext_len = getMaxInfoTextLength();
13874 if (gi == NULL || strlen(gi->info_text) == 0)
13877 strncpy(infotext, gi->info_text, max_infotext_len);
13878 infotext[max_infotext_len] = '\0';
13880 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13882 int key = controlbutton_info[gi->custom_id].shortcut;
13886 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13887 sprintf(shortcut, " ('.' or '%c')", key);
13888 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13889 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13890 else if (gi->custom_id == GADGET_ID_TEST)
13891 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13892 else if (gi->custom_id == GADGET_ID_UNDO)
13893 sprintf(shortcut, " ('%c/Shift-U')", key);
13894 else if (gi->custom_id == GADGET_ID_ZOOM)
13895 sprintf(shortcut, " ('%c', '0', '-')", key);
13897 sprintf(shortcut, " ('%s%c')",
13898 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13900 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13901 strcat(infotext, shortcut);
13905 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13908 void HandleEditorGadgetInfoText(void *ptr)
13910 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13912 if (game_status != GAME_MODE_EDITOR)
13915 ClearEditorGadgetInfoText();
13917 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13920 /* misuse this function to delete brush cursor, if needed */
13921 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13922 DeleteBrushFromCursor();
13924 PrintEditorGadgetInfoText(gi);
13927 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13929 static int start_lx, start_ly;
13930 int id = gi->custom_id;
13931 int type_id = gi->custom_type_id;
13932 int sx = gi->event.x;
13933 int sy = gi->event.y;
13934 int lx = sx + level_xpos;
13935 int ly = sy + level_ypos;
13936 int min_sx = 0, min_sy = 0;
13937 int max_sx = gi->drawing.area_xsize - 1;
13938 int max_sy = gi->drawing.area_ysize - 1;
13939 int actual_drawing_function = drawing_function;
13940 int max_infotext_len = getMaxInfoTextLength();
13941 char infotext[MAX_OUTPUT_LINESIZE + 1];
13944 infotext[0] = '\0'; /* start with empty info text */
13946 /* pressed Control key: simulate picking element */
13947 if (GetKeyModState() & KMOD_Control)
13948 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13950 ClearEditorGadgetInfoText();
13952 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13955 /* make sure to stay inside drawing area boundaries */
13956 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13957 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13959 if (id == GADGET_ID_DRAWING_LEVEL)
13963 int min_lx = 0, min_ly = 0;
13964 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13966 /* get positions inside level field */
13967 lx = sx + level_xpos;
13968 ly = sy + level_ypos;
13970 /* make sure to stay inside level field boundaries */
13971 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13972 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13974 /* correct drawing area positions accordingly */
13975 sx = lx - level_xpos;
13976 sy = ly - level_ypos;
13979 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13981 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13983 if (gi->event.type == GD_EVENT_PRESSED)
13989 switch (actual_drawing_function)
13991 case GADGET_ID_SINGLE_ITEMS:
13992 text = "Drawing single items";
13994 case GADGET_ID_CONNECTED_ITEMS:
13995 text = "Drawing connected items";
13997 case GADGET_ID_LINE:
13998 text = "Drawing line";
14000 case GADGET_ID_ARC:
14001 text = "Drawing arc";
14003 case GADGET_ID_TEXT:
14004 text = "Setting text cursor";
14006 case GADGET_ID_RECTANGLE:
14007 text = "Drawing rectangle";
14009 case GADGET_ID_FILLED_BOX:
14010 text = "Drawing filled box";
14012 case GADGET_ID_FLOOD_FILL:
14013 text = "Flood fill";
14015 case GADGET_ID_GRAB_BRUSH:
14016 text = "Grabbing brush";
14018 case GADGET_ID_PICK_ELEMENT:
14019 text = "Picking element";
14023 text = "Drawing position";
14027 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14028 sprintf(infotext, "%s: %d, %d", text, lx, ly);
14030 sprintf(infotext, "%s: %d, %d", text,
14031 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
14033 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14034 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
14036 sprintf(infotext, "Level position: %d, %d", lx, ly);
14039 /* misuse this function to draw brush cursor, if needed */
14040 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
14042 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
14043 CopyBrushToCursor(sx, sy);
14045 DeleteBrushFromCursor();
14048 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
14050 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
14051 int element = drawingarea_info[type_id].value[pos];
14053 strncpy(infotext, getElementInfoText(element), max_infotext_len);
14057 if (id == GADGET_ID_CUSTOM_CONTENT)
14058 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
14059 else if (id == GADGET_ID_GROUP_CONTENT)
14060 sprintf(infotext, "group element position: %d", sx + 1);
14061 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
14062 id <= GADGET_ID_YAMYAM_CONTENT_7)
14063 sprintf(infotext, "content area %d position: %d, %d",
14064 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
14065 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
14066 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
14067 sprintf(infotext, "content area %d position: %d, %d",
14068 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
14069 else if (id == GADGET_ID_ANDROID_CONTENT)
14070 sprintf(infotext, "android element position: %d", sx + 1);
14071 else if (drawingarea_info[type_id].infotext != NULL)
14072 strcpy(infotext, drawingarea_info[type_id].infotext);
14075 infotext[max_infotext_len] = '\0';
14077 if (strlen(infotext) > 0)
14078 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
14081 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
14082 boolean quick_quit)
14084 if (!ask_if_level_has_changed ||
14086 Request("Level has changed! Exit without saving?",
14087 REQ_ASK | REQ_STAY_OPEN))
14089 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
14090 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
14092 /* draw normal door */
14093 UndrawSpecialEditorDoor();
14095 // use door animation if door 1 viewport is unchanged and contains toolbox
14096 if (useEditorDoorAnimation())
14097 CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
14099 // close editor doors if viewport definition is the same as in main menu
14100 if (vp_door_1->x == DX &&
14101 vp_door_1->y == DY &&
14102 vp_door_1->width == DXSIZE &&
14103 vp_door_1->height == DYSIZE &&
14104 vp_door_2->x == VX &&
14105 vp_door_2->y == VY &&
14106 vp_door_2->width == VXSIZE &&
14107 vp_door_2->height == VYSIZE)
14108 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
14110 SetDoorState(DOOR_CLOSE_2);
14115 FadeSkipNextFadeIn();
14117 SetGameStatus(GAME_MODE_MAIN);
14123 if (!global.use_envelope_request)
14125 CloseDoor(DOOR_CLOSE_1);
14126 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);