1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for random placement */
51 #define RANDOM_USE_PERCENTAGE 0
52 #define RANDOM_USE_NUM_OBJECTS 1
54 /* values for elements with score */
58 /* values for elements with content */
59 #define MIN_ELEM_CONTENT 1
60 #define MAX_ELEM_CONTENT 8
62 /* values for the control window */
63 #define ED_CTRL_BUTTONS_GFX_YPOS 236
64 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
66 #define ED_CTRL1_BUTTONS_HORIZ 4
67 #define ED_CTRL1_BUTTONS_VERT 4
68 #define ED_CTRL1_BUTTON_XSIZE 22
69 #define ED_CTRL1_BUTTON_YSIZE 22
70 #define ED_CTRL1_BUTTONS_XPOS 6
71 #define ED_CTRL1_BUTTONS_YPOS 6
72 #define ED_CTRL2_BUTTONS_HORIZ 3
73 #define ED_CTRL2_BUTTONS_VERT 2
74 #define ED_CTRL2_BUTTON_XSIZE 30
75 #define ED_CTRL2_BUTTON_YSIZE 20
76 #define ED_CTRL2_BUTTONS_XPOS 5
77 #define ED_CTRL2_BUTTONS_YPOS 99
78 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
79 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
80 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
82 /* values for the element list */
83 #define ED_ELEMENTLIST_UP_XPOS 35
84 #define ED_ELEMENTLIST_UP_YPOS 5
85 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
86 #define ED_ELEMENTLIST_DOWN_XPOS 35
87 #define ED_ELEMENTLIST_DOWN_YPOS 250
88 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
89 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
90 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
91 #define ED_ELEMENTLIST_XPOS 6
92 #define ED_ELEMENTLIST_YPOS 30
93 #define ED_ELEMENTLIST_ALT_YPOS 190
94 #define ED_ELEMENTLIST_XSIZE 22
95 #define ED_ELEMENTLIST_YSIZE 22
96 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
97 #define ED_ELEMENTLIST_BUTTONS_VERT 10
98 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
99 ED_ELEMENTLIST_BUTTONS_VERT)
101 /* values for element properties window */
102 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
104 /* values for level information window */
105 #define ED_LEVELINFO_XPOS (TILEX - MINI_TILEX/2)
106 #define ED_LEVELINFO_YPOS (TILEY - MINI_TILEY/2)
108 /* values for counter gadgets */
109 #define ED_COUNT_VALUE_XOFFSET 5
110 #define ED_COUNT_VALUE_YOFFSET 3
111 #define ED_COUNT_ELEM_SCORE_XPOS ED_PROPERTIES_XPOS
112 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
113 #define ED_COUNT_ELEM_CONTENT_XPOS ED_PROPERTIES_XPOS
114 #define ED_COUNT_ELEM_CONTENT_YPOS (17 * MINI_TILEY)
115 #define ED_COUNTER_YSTART (ED_LEVELINFO_YPOS + 3 * TILEY)
116 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
117 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
118 n * ED_COUNTER_YDISTANCE)
119 /* standard distances */
120 #define ED_BORDER_SIZE 3
121 #define ED_GADGET_DISTANCE 2
123 /* values for element content drawing areas */
124 #define ED_AREA_ELEM_CONTENT_XPOS (TILEX)
125 #define ED_AREA_ELEM_CONTENT_YPOS (10 * TILEY)
127 /* values for scrolling gadgets */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
147 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
148 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
149 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
150 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
151 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
153 /* control button identifiers */
154 #define GADGET_ID_NONE -1
156 #define GADGET_ID_SINGLE_ITEMS 0
157 #define GADGET_ID_CONNECTED_ITEMS 1
158 #define GADGET_ID_LINE 2
159 #define GADGET_ID_ARC 3
160 #define GADGET_ID_RECTANGLE 4
161 #define GADGET_ID_FILLED_BOX 5
162 #define GADGET_ID_WRAP_UP 6
163 #define GADGET_ID_TEXT 7
164 #define GADGET_ID_FLOOD_FILL 8
165 #define GADGET_ID_WRAP_LEFT 9
166 #define GADGET_ID_PROPERTIES 10
167 #define GADGET_ID_WRAP_RIGHT 11
168 #define GADGET_ID_RANDOM_PLACEMENT 12
169 #define GADGET_ID_GRAB_BRUSH 13
170 #define GADGET_ID_WRAP_DOWN 14
171 #define GADGET_ID_PICK_ELEMENT 15
172 #define GADGET_ID_UNDO 16
173 #define GADGET_ID_INFO 17
174 #define GADGET_ID_SAVE 18
175 #define GADGET_ID_CLEAR 19
176 #define GADGET_ID_TEST 20
177 #define GADGET_ID_EXIT 21
179 /* counter button identifiers */
180 #define GADGET_ID_ELEM_SCORE_DOWN 22
181 #define GADGET_ID_ELEM_SCORE_TEXT 23
182 #define GADGET_ID_ELEM_SCORE_UP 24
183 #define GADGET_ID_ELEM_CONTENT_DOWN 25
184 #define GADGET_ID_ELEM_CONTENT_TEXT 26
185 #define GADGET_ID_ELEM_CONTENT_UP 27
186 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
187 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
188 #define GADGET_ID_LEVEL_XSIZE_UP 30
189 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
190 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
191 #define GADGET_ID_LEVEL_YSIZE_UP 33
192 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
193 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
194 #define GADGET_ID_LEVEL_RANDOM_UP 36
195 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
196 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
197 #define GADGET_ID_LEVEL_COLLECT_UP 39
198 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
199 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
200 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
201 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
202 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
203 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
205 /* drawing area identifiers */
206 #define GADGET_ID_DRAWING_LEVEL 46
207 #define GADGET_ID_ELEM_CONTENT_0 47
208 #define GADGET_ID_ELEM_CONTENT_1 48
209 #define GADGET_ID_ELEM_CONTENT_2 49
210 #define GADGET_ID_ELEM_CONTENT_3 50
211 #define GADGET_ID_ELEM_CONTENT_4 51
212 #define GADGET_ID_ELEM_CONTENT_5 52
213 #define GADGET_ID_ELEM_CONTENT_6 53
214 #define GADGET_ID_ELEM_CONTENT_7 54
215 #define GADGET_ID_AMOEBA_CONTENT 55
217 /* text input identifiers */
218 #define GADGET_ID_LEVEL_NAME 56
219 #define GADGET_ID_LEVEL_AUTHOR 57
221 /* gadgets for scrolling of drawing area */
222 #define GADGET_ID_SCROLL_UP 58
223 #define GADGET_ID_SCROLL_DOWN 59
224 #define GADGET_ID_SCROLL_LEFT 60
225 #define GADGET_ID_SCROLL_RIGHT 61
226 #define GADGET_ID_SCROLL_VERTICAL 62
227 #define GADGET_ID_SCROLL_HORIZONTAL 63
229 /* gadgets for scrolling element list */
230 #define GADGET_ID_ELEMENTLIST_UP 64
231 #define GADGET_ID_ELEMENTLIST_DOWN 65
233 /* gadgets for buttons in element list */
234 #define GADGET_ID_ELEMENTLIST_FIRST 66
235 #define GADGET_ID_ELEMENTLIST_LAST 105
237 #define NUM_EDITOR_GADGETS 106
239 /* values for counter gadgets */
240 #define ED_COUNTER_ID_ELEM_SCORE 0
241 #define ED_COUNTER_ID_ELEM_CONTENT 1
242 #define ED_COUNTER_ID_LEVEL_XSIZE 2
243 #define ED_COUNTER_ID_LEVEL_YSIZE 3
244 #define ED_COUNTER_ID_LEVEL_RANDOM 4
245 #define ED_COUNTER_ID_LEVEL_COLLECT 5
246 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 6
247 #define ED_COUNTER_ID_LEVEL_TIMESCORE 7
249 /* values for text input gadgets */
250 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
251 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
253 #define ED_NUM_COUNTERBUTTONS 8
254 #define ED_NUM_SCROLLBUTTONS 6
255 #define ED_NUM_SCROLLBARS 2
256 #define ED_NUM_TEXTINPUT 2
258 /* values for CopyLevelToUndoBuffer() */
259 #define UNDO_IMMEDIATE 0
260 #define UNDO_ACCUMULATE 1
262 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
263 #define INFOTEXT_XPOS SX
264 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
265 #define INFOTEXT_XSIZE SXSIZE
266 #define INFOTEXT_YSIZE MINI_TILEX
267 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
273 } control_info[ED_NUM_CTRL_BUTTONS] =
275 { 's', "draw single items" },
276 { 'd', "draw connected items" },
277 { 'l', "draw lines" },
278 { 'a', "draw arcs" },
279 { 'r', "draw outline rectangles" },
280 { 'R', "draw filled rectangles" },
281 { '\0', "wrap (rotate) level up" },
282 { 't', "enter text elements" },
283 { 'f', "flood fill" },
284 { '\0', "wrap (rotate) level left" },
285 { '?', "properties of drawing element" },
286 { '\0', "wrap (rotate) level right" },
287 { '\0', "random element placement" },
288 { 'b', "grab brush" },
289 { '\0', "wrap (rotate) level down" },
290 { ',', "pick drawing element" },
291 { 'U', "undo last operation" },
292 { 'I', "level properties" },
293 { 'S', "save level" },
294 { 'C', "clear level" },
295 { 'T', "test level" },
296 { 'E', "exit level editor" }
299 /* pointers to counter values */
300 static int *gadget_elem_score_value = NULL;
301 static int *gadget_elem_content_value = NULL;
302 static int *gadget_level_xsize_value = NULL;
303 static int *gadget_level_ysize_value = NULL;
304 static int *gadget_level_random_value = NULL;
305 static int *gadget_level_collect_value = NULL;
306 static int *gadget_level_timelimit_value = NULL;
307 static int *gadget_level_timescore_value = NULL;
312 int min_value, max_value;
313 int gadget_id_down, gadget_id_up;
317 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
320 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
321 MIN_SCORE, MAX_SCORE,
322 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
323 GADGET_ID_ELEM_SCORE_TEXT,
324 &gadget_elem_score_value,
328 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
329 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
330 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
331 GADGET_ID_ELEM_CONTENT_TEXT,
332 &gadget_elem_content_value,
336 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(0),
337 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
338 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
339 GADGET_ID_LEVEL_XSIZE_TEXT,
340 &gadget_level_xsize_value,
344 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(1),
345 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
346 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
347 GADGET_ID_LEVEL_YSIZE_TEXT,
348 &gadget_level_ysize_value,
352 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(2),
354 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
355 GADGET_ID_LEVEL_RANDOM_TEXT,
356 &gadget_level_random_value,
357 "number of random elements"
360 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(3),
362 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
363 GADGET_ID_LEVEL_COLLECT_TEXT,
364 &gadget_level_collect_value,
365 "number of emeralds to collect"
368 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(4),
370 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
371 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
372 &gadget_level_timelimit_value,
373 "time available to solve level"
376 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(5),
378 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
379 GADGET_ID_LEVEL_TIMESCORE_TEXT,
380 &gadget_level_timescore_value,
381 "score for each 10 seconds left"
391 } textinput_info[ED_NUM_TEXTINPUT] =
394 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(6),
395 GADGET_ID_LEVEL_NAME,
400 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(7),
401 GADGET_ID_LEVEL_AUTHOR,
413 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
416 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
417 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
419 "scroll level editing area up"
422 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
423 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
424 GADGET_ID_SCROLL_DOWN,
425 "scroll level editing area down"
428 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
429 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
430 GADGET_ID_SCROLL_LEFT,
431 "scroll level editing area left"
434 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
435 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
436 GADGET_ID_SCROLL_RIGHT,
437 "scroll level editing area right"
440 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
441 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
442 GADGET_ID_ELEMENTLIST_UP,
443 "scroll element list up"
446 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
447 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
448 GADGET_ID_ELEMENTLIST_DOWN,
449 "scroll element list down"
461 } scrollbar_info[ED_NUM_SCROLLBARS] =
464 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
465 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
466 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
467 GD_TYPE_SCROLLBAR_VERTICAL,
468 GADGET_ID_SCROLL_VERTICAL,
469 "scroll level editing area vertically"
472 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
473 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
474 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
475 GD_TYPE_SCROLLBAR_HORIZONTAL,
476 GADGET_ID_SCROLL_HORIZONTAL,
477 "scroll level editing area horizontally"
481 /* forward declaration for internal use */
482 static void DrawDrawingWindow();
483 static void DrawLevelInfoWindow();
484 static void DrawPropertiesWindow();
485 static void CopyLevelToUndoBuffer(int);
486 static void HandleControlButtons(struct GadgetInfo *);
487 static void HandleCounterButtons(struct GadgetInfo *);
488 static void HandleDrawingAreas(struct GadgetInfo *);
489 static void HandleDrawingAreaInfo(struct GadgetInfo *);
490 static void HandleTextInputGadgets(struct GadgetInfo *);
492 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
494 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
495 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
496 static boolean draw_with_brush = FALSE;
497 static int properties_element = 0;
499 static short ElementContent[MAX_ELEM_CONTENT][3][3];
500 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
501 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
502 static int undo_buffer_position = 0;
503 static int undo_buffer_steps = 0;
505 static int random_placement_percentage = 10;
506 static int random_placement_num_objects = 10;
508 static int random_placement_method = RANDOM_USE_PERCENTAGE;
510 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
513 static int level_xpos, level_ypos;
514 static int edit_mode;
515 static boolean name_typing;
516 static int new_element1 = EL_MAUERWERK;
517 static int new_element2 = EL_LEERRAUM;
518 static int new_element3 = EL_ERDREICH;
520 static int counter_xsize = DXSIZE + 20;
522 int element_shift = 0;
524 int editor_element[] =
526 EL_CHAR_A + ('B' - 'A'),
527 EL_CHAR_A + ('O' - 'A'),
528 EL_CHAR_A + ('U' - 'A'),
529 EL_CHAR_A + ('L' - 'A'),
532 EL_CHAR_A + ('D' - 'A'),
533 EL_CHAR_A + ('E' - 'A'),
534 EL_CHAR_A + ('R' - 'A'),
536 EL_CHAR_A + ('D' - 'A'),
537 EL_CHAR_A + ('A' - 'A'),
538 EL_CHAR_A + ('S' - 'A'),
539 EL_CHAR_A + ('H' - 'A'),
566 EL_CHAR_A + ('E' - 'A'),
567 EL_CHAR_A + ('M' - 'A'),
568 EL_CHAR_A + ('E' - 'A'),
571 EL_CHAR_A + ('R' - 'A'),
572 EL_CHAR_A + ('A' - 'A'),
573 EL_CHAR_A + ('L' - 'A'),
574 EL_CHAR_A + ('D' - 'A'),
576 EL_CHAR_A + ('M' - 'A'),
577 EL_CHAR_A + ('I' - 'A'),
578 EL_CHAR_A + ('N' - 'A'),
579 EL_CHAR_A + ('E' - 'A'),
656 EL_CHAR_A + ('M' - 'A'),
657 EL_CHAR_A + ('O' - 'A'),
658 EL_CHAR_A + ('R' - 'A'),
659 EL_CHAR_A + ('E' - 'A'),
711 EL_CHAR_A + ('S' - 'A'),
712 EL_CHAR_A + ('O' - 'A'),
713 EL_CHAR_A + ('K' - 'A'),
714 EL_CHAR_A + ('O' - 'A'),
717 EL_CHAR_A + ('B' - 'A'),
718 EL_CHAR_A + ('A' - 'A'),
719 EL_CHAR_A + ('N' - 'A'),
722 EL_SOKOBAN_FELD_LEER,
723 EL_SOKOBAN_FELD_VOLL,
792 EL_CHAR_A + ('D' - 'A'),
793 EL_CHAR_A + ('Y' - 'A'),
794 EL_CHAR_A + ('N' - 'A'),
795 EL_CHAR_A + ('A' - 'A'),
797 EL_CHAR_A + ('B' - 'A'),
798 EL_CHAR_A + ('L' - 'A'),
799 EL_CHAR_A + ('A' - 'A'),
800 EL_CHAR_A + ('S' - 'A'),
803 EL_CHAR_A + ('T' - 'A'),
804 EL_CHAR_A + ('E' - 'A'),
805 EL_CHAR_A + ('R' - 'A'),
888 int elements_in_list = sizeof(editor_element)/sizeof(int);
890 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
893 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
894 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
896 XCopyArea(display, drawto, drawto, gc,
897 SX + (dx == -1 ? MINI_TILEX : 0),
898 SY + (dy == -1 ? MINI_TILEY : 0),
899 (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
900 (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
901 SX + (dx == +1 ? MINI_TILEX : 0),
902 SY + (dy == +1 ? MINI_TILEY : 0));
905 x = (dx == 1 ? 0 : ED_FIELDX - 1);
906 for(y=0; y<ED_FIELDY; y++)
907 DrawMiniElementOrWall(x, y, from_x, from_y);
911 y = (dy == 1 ? 0 : ED_FIELDY - 1);
912 for(x=0; x<ED_FIELDX; x++)
913 DrawMiniElementOrWall(x, y, from_x, from_y);
916 redraw_mask |= REDRAW_FIELD;
920 static void CreateControlButtons()
922 Pixmap gd_pixmap = pix[PIX_DOOR];
923 struct GadgetInfo *gi;
924 unsigned long event_mask;
927 /* create toolbox buttons */
928 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
932 int gd_xoffset, gd_yoffset;
933 int gd_x1, gd_x2, gd_y1, gd_y2;
938 if (id == GADGET_ID_SINGLE_ITEMS ||
939 id == GADGET_ID_CONNECTED_ITEMS ||
940 id == GADGET_ID_LINE ||
941 id == GADGET_ID_ARC ||
942 id == GADGET_ID_TEXT ||
943 id == GADGET_ID_RECTANGLE ||
944 id == GADGET_ID_FILLED_BOX ||
945 id == GADGET_ID_FLOOD_FILL ||
946 id == GADGET_ID_GRAB_BRUSH ||
947 id == GADGET_ID_PICK_ELEMENT)
949 button_type = GD_TYPE_RADIO_BUTTON;
951 checked = (id == drawing_function ? TRUE : FALSE);
952 event_mask = GD_EVENT_PRESSED;
956 button_type = GD_TYPE_NORMAL_BUTTON;
960 if (id == GADGET_ID_WRAP_LEFT ||
961 id == GADGET_ID_WRAP_RIGHT ||
962 id == GADGET_ID_WRAP_UP ||
963 id == GADGET_ID_WRAP_DOWN)
964 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
966 event_mask = GD_EVENT_RELEASED;
969 if (id < ED_NUM_CTRL1_BUTTONS)
971 int x = i % ED_CTRL1_BUTTONS_HORIZ;
972 int y = i / ED_CTRL1_BUTTONS_HORIZ;
974 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
975 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
976 width = ED_CTRL1_BUTTON_XSIZE;
977 height = ED_CTRL1_BUTTON_YSIZE;
981 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
982 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
984 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
985 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
986 width = ED_CTRL2_BUTTON_XSIZE;
987 height = ED_CTRL2_BUTTON_YSIZE;
990 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
991 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
992 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
993 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
995 gi = CreateGadget(GDI_CUSTOM_ID, id,
996 GDI_INFO_TEXT, control_info[i].text,
997 GDI_X, EX + gd_xoffset,
998 GDI_Y, EY + gd_yoffset,
1001 GDI_TYPE, button_type,
1002 GDI_STATE, GD_BUTTON_UNPRESSED,
1003 GDI_RADIO_NR, radio_button_nr,
1004 GDI_CHECKED, checked,
1005 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1006 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1007 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1008 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1009 GDI_EVENT_MASK, event_mask,
1010 GDI_CALLBACK_ACTION, HandleControlButtons,
1014 Error(ERR_EXIT, "cannot create gadget");
1016 level_editor_gadget[id] = gi;
1019 /* create buttons for scrolling of drawing area and element list */
1020 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1022 int id = scrollbutton_info[i].gadget_id;
1023 int x, y, width, height;
1024 int gd_x1, gd_x2, gd_y1, gd_y2;
1026 x = scrollbutton_info[i].x;
1027 y = scrollbutton_info[i].y;
1029 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1031 if (id == GADGET_ID_ELEMENTLIST_UP ||
1032 id == GADGET_ID_ELEMENTLIST_DOWN)
1036 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1037 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1038 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1039 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1041 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1047 width = ED_SCROLLBUTTON_XSIZE;
1048 height = ED_SCROLLBUTTON_YSIZE;
1049 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1050 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1051 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1055 gi = CreateGadget(GDI_CUSTOM_ID, id,
1056 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1061 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1062 GDI_STATE, GD_BUTTON_UNPRESSED,
1063 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1064 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1065 GDI_EVENT_MASK, event_mask,
1066 GDI_CALLBACK_ACTION, HandleControlButtons,
1070 Error(ERR_EXIT, "cannot create gadget");
1072 level_editor_gadget[id] = gi;
1075 /* create buttons for element list */
1076 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1079 int deco_x, deco_y, deco_xpos, deco_ypos;
1080 int gd_xoffset, gd_yoffset;
1081 int gd_x, gd_y1, gd_y2;
1082 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1083 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1084 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1086 event_mask = GD_EVENT_RELEASED;
1088 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1089 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1091 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1092 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1093 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1095 getMiniGraphicSource(el2gfx(editor_element[i]),
1096 &deco_pixmap, &deco_x, &deco_y);
1097 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1098 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1100 gi = CreateGadget(GDI_CUSTOM_ID, id,
1101 GDI_INFO_TEXT, "choose element",
1102 GDI_X, DX + gd_xoffset,
1103 GDI_Y, DY + gd_yoffset,
1104 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1105 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1106 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1107 GDI_STATE, GD_BUTTON_UNPRESSED,
1108 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1109 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1110 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1111 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1112 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1113 GDI_DECORATION_SHIFTING, 1, 1,
1114 GDI_EVENT_MASK, event_mask,
1115 GDI_CALLBACK_ACTION, HandleControlButtons,
1119 Error(ERR_EXIT, "cannot create gadget");
1121 level_editor_gadget[id] = gi;
1125 static void CreateCounterButtons()
1129 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1132 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1133 int ypos = SY + counterbutton_info[i].y;
1137 Pixmap gd_pixmap = pix[PIX_DOOR];
1138 struct GadgetInfo *gi;
1140 counterbutton_info[i].gadget_id_down :
1141 counterbutton_info[i].gadget_id_up);
1143 int gd_x, gd_x1, gd_x2, gd_y;
1144 unsigned long event_mask;
1145 char infotext[MAX_INFOTEXT_LEN + 1];
1147 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1149 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1150 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1151 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1152 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1154 sprintf(infotext, "%s counter value by 1, 5 or 10",
1155 (j == 0 ? "decrease" : "increase"));
1157 gi = CreateGadget(GDI_CUSTOM_ID, id,
1158 GDI_INFO_TEXT, infotext,
1161 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1162 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1163 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1164 GDI_STATE, GD_BUTTON_UNPRESSED,
1165 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1166 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1167 GDI_EVENT_MASK, event_mask,
1168 GDI_CALLBACK_ACTION, HandleCounterButtons,
1172 Error(ERR_EXIT, "cannot create gadget");
1174 level_editor_gadget[id] = gi;
1175 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1179 id = counterbutton_info[i].gadget_id_text;
1180 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1182 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1183 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1185 gi = CreateGadget(GDI_CUSTOM_ID, id,
1186 GDI_INFO_TEXT, "enter counter value",
1189 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1190 GDI_NUMBER_VALUE, 0,
1191 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1192 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1194 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1195 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1196 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1197 GDI_EVENT_MASK, event_mask,
1198 GDI_CALLBACK_ACTION, HandleCounterButtons,
1202 Error(ERR_EXIT, "cannot create gadget");
1204 level_editor_gadget[id] = gi;
1205 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1211 static void CreateDrawingAreas()
1213 struct GadgetInfo *gi;
1214 unsigned long event_mask;
1219 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1220 GD_EVENT_OFF_BORDERS;
1222 /* one for the level drawing area ... */
1223 id = GADGET_ID_DRAWING_LEVEL;
1224 gi = CreateGadget(GDI_CUSTOM_ID, id,
1227 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1228 GDI_AREA_SIZE, ED_FIELDX, ED_FIELDY,
1229 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1230 GDI_EVENT_MASK, event_mask,
1231 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1232 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1236 Error(ERR_EXIT, "cannot create gadget");
1238 level_editor_gadget[id] = gi;
1240 /* ... up to eight areas for element content ... */
1241 for (i=0; i<MAX_ELEM_CONTENT; i++)
1243 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1244 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1246 id = GADGET_ID_ELEM_CONTENT_0 + i;
1247 gi = CreateGadget(GDI_CUSTOM_ID, id,
1250 GDI_WIDTH, 3 * MINI_TILEX,
1251 GDI_HEIGHT, 3 * MINI_TILEY,
1252 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1253 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1254 GDI_EVENT_MASK, event_mask,
1255 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1256 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1260 Error(ERR_EXIT, "cannot create gadget");
1262 level_editor_gadget[id] = gi;
1265 /* ... and one for the amoeba content */
1266 id = GADGET_ID_AMOEBA_CONTENT;
1267 gi = CreateGadget(GDI_CUSTOM_ID, id,
1268 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1269 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1270 GDI_WIDTH, MINI_TILEX,
1271 GDI_HEIGHT, MINI_TILEY,
1272 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1273 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1274 GDI_EVENT_MASK, event_mask,
1275 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1276 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1280 Error(ERR_EXIT, "cannot create gadget");
1282 level_editor_gadget[id] = gi;
1285 static void CreateTextInputGadgets()
1289 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1291 Pixmap gd_pixmap = pix[PIX_DOOR];
1293 struct GadgetInfo *gi;
1294 unsigned long event_mask;
1295 char infotext[1024];
1296 int id = GADGET_ID_LEVEL_NAME + i;
1298 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1300 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1301 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1303 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1304 infotext[MAX_INFOTEXT_LEN] = '\0';
1306 gi = CreateGadget(GDI_CUSTOM_ID, id,
1307 GDI_INFO_TEXT, infotext,
1308 GDI_X, SX + textinput_info[i].x,
1309 GDI_Y, SY + textinput_info[i].y,
1310 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1311 GDI_TEXT_VALUE, textinput_info[i].value,
1313 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1314 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1315 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1316 GDI_EVENT_MASK, event_mask,
1317 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1321 Error(ERR_EXIT, "cannot create gadget");
1323 level_editor_gadget[id] = gi;
1327 static void CreateScrollbarGadgets()
1331 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1333 int id = scrollbar_info[i].gadget_id;
1334 Pixmap gd_pixmap = pix[PIX_DOOR];
1335 int gd_x1, gd_x2, gd_y1, gd_y2;
1336 struct GadgetInfo *gi;
1337 int items_max, items_visible, item_position;
1338 unsigned long event_mask;
1340 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1342 items_max = MAX(lev_fieldx + 2, ED_FIELDX);
1343 items_visible = ED_FIELDX;
1348 items_max = MAX(lev_fieldy + 2, ED_FIELDY);
1349 items_visible = ED_FIELDY;
1353 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1355 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1356 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1357 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1358 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1360 gi = CreateGadget(GDI_CUSTOM_ID, id,
1361 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1362 GDI_X, SX + scrollbar_info[i].x,
1363 GDI_Y, SY + scrollbar_info[i].y,
1364 GDI_WIDTH, scrollbar_info[i].width,
1365 GDI_HEIGHT, scrollbar_info[i].height,
1366 GDI_TYPE, scrollbar_info[i].type,
1367 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1368 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1369 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1370 GDI_STATE, GD_BUTTON_UNPRESSED,
1371 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1372 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1373 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1374 GDI_EVENT_MASK, event_mask,
1375 GDI_CALLBACK_ACTION, HandleControlButtons,
1379 Error(ERR_EXIT, "cannot create gadget");
1381 level_editor_gadget[id] = gi;
1385 void CreateLevelEditorGadgets()
1387 CreateControlButtons();
1388 CreateCounterButtons();
1389 CreateDrawingAreas();
1390 CreateTextInputGadgets();
1391 CreateScrollbarGadgets();
1394 static void MapControlButtons()
1398 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1399 MapGadget(level_editor_gadget[i]);
1400 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1401 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1404 static void MapCounterButtons(int id)
1406 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1407 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1408 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1411 static void MapDrawingArea(int id)
1413 MapGadget(level_editor_gadget[id]);
1416 static void MapTextInputGadget(int id)
1418 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1421 static void MapMainDrawingArea()
1425 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1426 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1428 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1429 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1431 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1434 static void UnmapDrawingArea(int id)
1436 UnmapGadget(level_editor_gadget[id]);
1439 void UnmapLevelEditorWindowGadgets()
1443 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1444 if (level_editor_gadget[i]->x < DX)
1445 UnmapGadget(level_editor_gadget[i]);
1448 void UnmapLevelEditorGadgets()
1452 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1453 UnmapGadget(level_editor_gadget[i]);
1458 int i, x, y, graphic;
1460 edit_mode = ED_MODE_DRAWING;
1461 name_typing = FALSE;
1463 CloseDoor(DOOR_CLOSE_ALL);
1465 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1467 if (level_editor_test_game)
1469 for(x=0; x<lev_fieldx; x++)
1470 for(y=0; y<lev_fieldy; y++)
1471 Feld[x][y] = Ur[x][y];
1473 for(x=0; x<lev_fieldx; x++)
1474 for(y=0; y<lev_fieldy; y++)
1475 Ur[x][y] = FieldBackup[x][y];
1477 level_editor_test_game = FALSE;
1483 undo_buffer_position = -1;
1484 undo_buffer_steps = -1;
1485 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1489 DrawMiniLevel(level_xpos, level_ypos);
1493 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1494 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1496 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1497 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1498 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1499 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1500 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1501 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1502 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1504 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1506 if (i < elements_in_list)
1507 graphic = el2gfx(editor_element[i + element_shift]);
1509 graphic = GFX_LEERRAUM;
1511 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1512 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1513 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1514 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1515 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1519 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1520 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1521 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1522 el2gfx(new_element1));
1523 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1524 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1525 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1526 el2gfx(new_element2));
1527 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1528 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1529 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1530 el2gfx(new_element3));
1531 DrawTextExt(pix[PIX_DB_DOOR],gc,
1532 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1533 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1534 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1535 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1536 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1537 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1539 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1540 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1541 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1542 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1543 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1545 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1546 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1548 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1549 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1551 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1553 /* draw bigger door */
1554 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1559 /* draw new control window */
1560 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1561 DOOR_GFX_PAGEX8, 236,
1565 redraw_mask |= REDRAW_ALL;
1567 OpenDoor(DOOR_OPEN_1);
1569 strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
1571 MapControlButtons();
1574 MapMainDrawingArea();
1577 DrawDrawingWindow();
1581 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1585 void DrawControlWindow()
1590 UnmapLevelEditorWindowGadgets();
1592 /* Inhalt der Mampfer */
1593 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
1594 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
1595 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
1597 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
1598 XFillRectangle(display,drawto,gc,
1599 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
1600 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
1601 3*MINI_TILEX+2,3*MINI_TILEY+2);
1603 XCopyArea(display,drawto,drawto,gc,
1604 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
1605 4*5*MINI_TILEX,5*MINI_TILEY,
1606 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
1609 for(y=0;y<3;y++) for(x=0;x<3;x++)
1610 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
1612 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
1613 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
1614 int2str(i+1,1),FS_SMALL,FC_YELLOW);
1617 /* Inhalt der Amöbe */
1618 for(y=0;y<2;y++) for(x=0;x<2;x++)
1620 DrawMiniElement(29+x,26+y,EL_ERDREICH);
1621 XFillRectangle(display,drawto,gc,
1622 SX+29*MINI_TILEX+MINI_TILEX/2-1,
1623 SY+26*MINI_TILEY+MINI_TILEY/2-1,
1624 MINI_TILEX+2,MINI_TILEY+2);
1626 XCopyArea(display,drawto,drawto,gc,
1627 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
1628 3*MINI_TILEX,3*MINI_TILEY,
1629 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
1630 DrawMiniElement(29,26,level.amoebe_inhalt);
1632 for(i=0;i<11+3+2;i++)
1634 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1635 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1636 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1637 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1638 ED_COUNT_GADGET_XPOS,
1639 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
1642 DrawText(ED_COUNT_VALUE_XPOS,
1643 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
1644 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
1646 DrawText(ED_COUNT_VALUE_XPOS,
1647 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1648 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1650 DrawText(ED_COUNT_VALUE_XPOS,
1651 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1652 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1654 DrawText(ED_COUNT_VALUE_XPOS,
1655 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1656 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1658 DrawText(ED_COUNT_VALUE_XPOS,
1659 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1660 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1662 DrawText(ED_COUNT_VALUE_XPOS,
1663 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1664 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1667 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
1668 "Score for Emerald",FS_SMALL,FC_YELLOW);
1669 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
1670 "Score for Diamond",FS_SMALL,FC_YELLOW);
1671 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
1672 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
1673 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
1674 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
1675 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
1676 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
1677 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
1678 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
1679 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1680 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1681 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1682 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1683 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1684 "Score for dynamite",FS_SMALL,FC_YELLOW);
1685 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1686 "Score for key",FS_SMALL,FC_YELLOW);
1687 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1688 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1689 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1690 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1691 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1692 "Time for magic wall",FS_SMALL,FC_YELLOW);
1693 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1694 "Time for wheel",FS_SMALL,FC_YELLOW);
1695 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1696 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1697 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1698 "Time available for this level",FS_SMALL,FC_YELLOW);
1700 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1701 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1702 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1703 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1704 ED_COUNT_GADGET_XPOS,
1705 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1707 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1708 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1709 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1710 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1711 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1712 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1713 DrawText(ED_COUNT_GADGET_XPOS+5,
1714 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1715 level.name,FS_SMALL,FC_YELLOW);
1716 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1717 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1718 "Title",FS_SMALL,FC_YELLOW);
1720 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1721 "Playfield size:",FS_SMALL,FC_YELLOW);
1722 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1723 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1724 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1725 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1726 ED_SIZE_GADGET_XPOS,
1727 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1728 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1729 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1730 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1731 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1732 ED_SIZE_GADGET_XPOS,
1733 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1734 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1735 "Width",FS_SMALL,FC_YELLOW);
1736 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1737 "Height",FS_SMALL,FC_YELLOW);
1738 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1739 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1740 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1741 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1744 void AdjustLevelScrollPosition()
1746 if (level_xpos < -1)
1748 if (level_xpos > lev_fieldx - ED_FIELDX + 1)
1749 level_xpos = lev_fieldx - ED_FIELDX + 1;
1750 if (lev_fieldx < ED_FIELDX - 2)
1753 if (level_ypos < -1)
1755 if (level_ypos > lev_fieldy - ED_FIELDY + 1)
1756 level_ypos = lev_fieldy - ED_FIELDY + 1;
1757 if (lev_fieldy < ED_FIELDY - 2)
1761 void AdjustEditorScrollbar(int id)
1763 struct GadgetInfo *gi = level_editor_gadget[id];
1764 int items_max, items_visible, item_position;
1766 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1768 items_max = MAX(lev_fieldx + 2, ED_FIELDX);
1769 items_visible = ED_FIELDX;
1770 item_position = level_xpos + 1;
1774 items_max = MAX(lev_fieldy + 2, ED_FIELDY);
1775 items_visible = ED_FIELDY;
1776 item_position = level_ypos + 1;
1779 if (item_position > items_max - items_visible)
1780 item_position = items_max - items_visible;
1782 AdjustScrollbar(gi, items_max, item_position);
1785 void ModifyEditorTextInput(int textinput_id, char *new_text)
1787 int gadget_id = textinput_info[textinput_id].gadget_id;
1788 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1790 ModifyTextInputTextValue(gi, new_text);
1793 void ModifyEditorCounter(int counter_id, int new_value)
1795 int *counter_value = *counterbutton_info[counter_id].counter_value;
1796 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1797 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1799 ModifyTextInputNumberValue(gi, new_value);
1801 if (counter_value != NULL)
1802 *counter_value = gi->text.number_value;
1805 static void PickDrawingElement(int button, int element)
1807 if (button < 1 || button > 3)
1812 new_element1 = element;
1813 DrawMiniGraphicExt(drawto, gc,
1814 DX + ED_WIN_MB_LEFT_XPOS,
1815 DY + ED_WIN_MB_LEFT_YPOS,
1816 el2gfx(new_element1));
1818 else if (button == 2)
1820 new_element2 = element;
1821 DrawMiniGraphicExt(drawto, gc,
1822 DX + ED_WIN_MB_MIDDLE_XPOS,
1823 DY + ED_WIN_MB_MIDDLE_YPOS,
1824 el2gfx(new_element2));
1828 new_element3 = element;
1829 DrawMiniGraphicExt(drawto, gc,
1830 DX + ED_WIN_MB_RIGHT_XPOS,
1831 DY + ED_WIN_MB_RIGHT_YPOS,
1832 el2gfx(new_element3));
1835 redraw_mask |= REDRAW_DOOR_1;
1838 void LevelEd(int mx, int my, int button)
1840 static int last_button = 0;
1843 static int in_field_pressed = FALSE;
1846 static boolean use_floodfill = FALSE;
1850 int x = (mx-SX)/MINI_TILEX;
1851 int y = (my-SY)/MINI_TILEY;
1855 HandlePressedControlButtons();
1856 HandleDrawingFunctions(mx, my, button);
1859 if (use_floodfill) /********** FLOOD FILL **********/
1867 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1872 if (x>lev_fieldx || y>lev_fieldy ||
1873 (x==0 && level_xpos<0) ||
1874 (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
1875 (y==0 && level_ypos<0) ||
1876 (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY))
1879 from_x = x+level_xpos;
1880 from_y = y+level_ypos;
1881 fill_element = (button==1 ? new_element1 :
1882 button==2 ? new_element2 :
1883 button==3 ? new_element3 : 0);
1885 FloodFill(from_x,from_y,fill_element);
1886 DrawMiniLevel(level_xpos,level_ypos);
1889 use_floodfill = FALSE;
1890 CloseDoor(DOOR_CLOSE_1);
1891 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1900 else /********** EDIT/CTRL-FENSTER **********/
1905 static unsigned long choice_delay = 0;
1906 int choice = CheckElemButtons(mx,my,button);
1907 int elem_pos = choice-ED_BUTTON_ELEM;
1909 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1910 (choice == ED_BUTTON_EDOWN &&
1911 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1912 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1914 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1917 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1918 element_shift += step;
1920 if (element_shift<0)
1922 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1923 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1924 if (element_shift % MAX_ELEM_X)
1925 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1927 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1928 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1930 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1934 if (elem_pos+element_shift < elements_in_list)
1935 new_element = editor_element[elem_pos+element_shift];
1937 new_element = EL_LEERRAUM;
1939 PickDrawingElement(last_button, new_element);
1941 if (!HAS_CONTENT(properties_element))
1943 properties_element = new_element;
1944 if (edit_mode == ED_MODE_PROPERTIES)
1945 DrawPropertiesWindow();
1952 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1959 switch(CheckEditButtons(mx,my,button))
1961 case ED_BUTTON_CTRL:
1962 CloseDoor(DOOR_CLOSE_2);
1963 DrawControlWindow();
1964 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1965 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1967 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1968 OpenDoor(DOOR_OPEN_2);
1969 edit_mode = ED_MODE_INFO;
1971 case ED_BUTTON_FILL:
1972 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1973 use_floodfill = TRUE;
1976 case ED_BUTTON_LEFT:
1979 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1981 if (lev_fieldx<ED_FIELDX-2)
1984 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1988 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1990 DrawMiniLevel(level_xpos,level_ypos);
1993 case ED_BUTTON_RIGHT:
1994 if (level_xpos<=lev_fieldx-ED_FIELDX)
1996 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1998 if (lev_fieldx<ED_FIELDX-2)
2001 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
2002 if (level_xpos>lev_fieldx-ED_FIELDX+1)
2003 level_xpos = lev_fieldx-ED_FIELDX+1;
2005 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
2007 DrawMiniLevel(level_xpos,level_ypos);
2013 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
2015 if (lev_fieldy<ED_FIELDY-2)
2018 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
2022 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
2024 DrawMiniLevel(level_xpos,level_ypos);
2027 case ED_BUTTON_DOWN:
2028 if (level_ypos<=lev_fieldy-ED_FIELDY)
2030 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
2032 if (lev_fieldy<ED_FIELDY-2)
2035 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
2036 if (level_ypos>lev_fieldy-ED_FIELDY+1)
2037 level_ypos = lev_fieldy-ED_FIELDY+1;
2039 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
2041 DrawMiniLevel(level_xpos,level_ypos);
2054 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
2058 if (button && !motion_status)
2059 in_field_pressed = TRUE;
2061 if (!button || !in_field_pressed || button<1 || button>3 ||
2062 (y==0 && level_ypos<0) ||
2063 (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) ||
2064 (x==0 && level_xpos<0) ||
2065 (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
2066 x>lev_fieldx || y>lev_fieldy)
2069 new_element = (button==1 ? new_element1 :
2070 button==2 ? new_element2 :
2071 button==3 ? new_element3 : 0);
2073 if (new_element != Feld[x+level_xpos][y+level_ypos])
2075 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
2079 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
2081 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
2083 Feld[x][y] = EL_LEERRAUM;
2084 if (x-level_xpos>=0 && x-level_xpos<ED_FIELDX &&
2085 y-level_ypos>=0 && y-level_ypos<ED_FIELDY)
2086 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
2091 Feld[x+level_xpos][y+level_ypos] = new_element;
2092 DrawMiniElement(x,y,new_element);
2095 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
2096 in_field_pressed = FALSE;
2103 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
2109 int choice = CheckCountButtons(mx,my,button);
2110 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
2112 if (choice >= 0 && choice < 36 &&
2113 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
2122 level.score[choice] += step;
2123 if (level.score[choice]<0)
2124 level.score[choice] = 0;
2125 else if (level.score[choice]>255)
2126 level.score[choice] = 255;
2128 else if (choice==11)
2130 level.tempo_amoebe += step;
2131 if (level.tempo_amoebe<0)
2132 level.tempo_amoebe = 0;
2133 else if (level.tempo_amoebe>255)
2134 level.tempo_amoebe = 255;
2136 else if (choice==12)
2138 level.dauer_sieb += step;
2139 if (level.dauer_sieb<0)
2140 level.dauer_sieb = 0;
2141 else if (level.dauer_sieb>255)
2142 level.dauer_sieb = 255;
2144 else if (choice==13)
2146 level.dauer_ablenk += step;
2147 if (level.dauer_ablenk<0)
2148 level.dauer_ablenk = 0;
2149 else if (level.dauer_ablenk>255)
2150 level.dauer_ablenk = 255;
2152 else if (choice==14)
2154 level.edelsteine += step;
2155 if (level.edelsteine<0)
2156 level.edelsteine = 0;
2157 else if (level.edelsteine>999)
2158 level.edelsteine = 999;
2160 else if (choice==15)
2165 else if (level.time>999)
2168 else if (choice==16)
2171 if (lev_fieldx<MIN_LEV_FIELDX)
2172 lev_fieldx = MIN_LEV_FIELDX;
2173 else if (lev_fieldx>MAX_LEV_FIELDX)
2174 lev_fieldx = MAX_LEV_FIELDX;
2175 level.fieldx = lev_fieldx;
2177 else if (choice==17)
2180 if (lev_fieldy<MIN_LEV_FIELDY)
2181 lev_fieldy = MIN_LEV_FIELDY;
2182 else if (lev_fieldy>MAX_LEV_FIELDY)
2183 lev_fieldy = MAX_LEV_FIELDY;
2184 level.fieldy = lev_fieldy;
2188 DrawText(ED_COUNT_VALUE_XPOS,
2189 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
2190 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
2191 else if (choice==11)
2192 DrawText(ED_COUNT_VALUE_XPOS,
2193 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
2194 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
2195 else if (choice==12)
2196 DrawText(ED_COUNT_VALUE_XPOS,
2197 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
2198 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
2199 else if (choice==13)
2200 DrawText(ED_COUNT_VALUE_XPOS,
2201 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
2202 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
2203 else if (choice==14)
2204 DrawText(ED_COUNT_VALUE_XPOS,
2205 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
2206 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
2207 else if (choice==15)
2208 DrawText(ED_COUNT_VALUE_XPOS,
2209 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
2210 int2str(level.time,3),FS_SMALL,FC_YELLOW);
2211 else if (choice==16)
2212 DrawText(ED_SIZE_VALUE_XPOS,
2213 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
2214 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
2215 else if (choice==17)
2216 DrawText(ED_SIZE_VALUE_XPOS,
2217 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
2218 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
2220 redraw_mask &= ~REDRAW_FIELD;
2222 XCopyArea(display,drawto,window,gc,
2223 ED_COUNT_VALUE_XPOS,
2224 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
2225 3*FONT2_XSIZE,FONT2_YSIZE,
2226 ED_COUNT_VALUE_XPOS,
2227 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
2229 XCopyArea(display,drawto,window,gc,
2231 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
2232 3*FONT2_XSIZE,FONT2_YSIZE,
2234 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
2238 switch(CheckCtrlButtons(mx,my,button))
2240 case ED_BUTTON_EDIT:
2241 CloseDoor(DOOR_CLOSE_2);
2242 AdjustLevelScrollPosition();
2243 DrawMiniLevel(level_xpos,level_ypos);
2244 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
2245 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
2247 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
2248 OpenDoor(DOOR_OPEN_2);
2249 edit_mode = ED_MODE_DRAWING;
2251 case ED_BUTTON_CLEAR:
2252 if (Request("Are you sure to clear this level ?",REQ_ASK))
2254 for(x=0;x<MAX_LEV_FIELDX;x++)
2255 for(y=0;y<MAX_LEV_FIELDY;y++)
2256 Feld[x][y] = EL_ERDREICH;
2257 DrawMiniLevel(level_xpos,level_ypos);
2260 case ED_BUTTON_UNDO:
2261 if (leveldir[leveldir_nr].readonly ||
2262 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
2264 CloseDoor(DOOR_CLOSE_ALL);
2265 game_status=MAINMENU;
2270 CloseDoor(DOOR_CLOSE_1);
2271 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
2274 case ED_BUTTON_EXIT:
2276 int figur_vorhanden = FALSE;
2278 if (leveldir[leveldir_nr].readonly)
2280 Request("This level is read only !",REQ_CONFIRM);
2284 for(y=0;y<lev_fieldy;y++)
2285 for(x=0;x<lev_fieldx;x++)
2286 if (Feld[x][y] == EL_SPIELFIGUR ||
2287 Feld[x][y] == EL_SPIELER1 ||
2288 Feld[x][y] == EL_SP_MURPHY)
2289 figur_vorhanden = TRUE;
2291 if (!figur_vorhanden)
2292 Request("No Level without Gregor Mc Duffin please !",
2296 if (Request("Save this level and kill the old ?",
2297 REQ_ASK | REQ_STAY_OPEN))
2299 for(x=0;x<lev_fieldx;x++)
2300 for(y=0;y<lev_fieldy;y++)
2301 Ur[x][y]=Feld[x][y];
2302 SaveLevel(level_nr);
2304 CloseDoor(DOOR_CLOSE_ALL);
2305 game_status=MAINMENU;
2314 if (mx>=ED_COUNT_GADGET_XPOS &&
2315 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
2316 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
2317 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
2322 DrawText(ED_COUNT_GADGET_XPOS+5,
2323 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2324 level.name,FS_SMALL,FC_GREEN);
2325 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
2326 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2327 "<",FS_SMALL,FC_RED);
2334 name_typing = FALSE;
2335 DrawText(ED_COUNT_GADGET_XPOS+5,
2336 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2337 level.name,FS_SMALL,FC_YELLOW);
2338 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
2339 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2340 " ",FS_SMALL,FC_RED);
2344 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
2345 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
2349 if (!button || button<1 || button>3)
2352 new_element = (button==1 ? new_element1 :
2353 button==2 ? new_element2 :
2354 button==3 ? new_element3 : 0);
2356 if (new_element != level.amoebe_inhalt)
2358 level.amoebe_inhalt = new_element;
2359 DrawMiniElement(29,26,new_element);
2363 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
2364 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
2366 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
2367 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
2372 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
2374 if (button && !motion_status)
2375 in_field_pressed = TRUE;
2377 if (!button || !in_field_pressed || button<1 || button>3)
2380 new_element = (button==1 ? new_element1 :
2381 button==2 ? new_element2 :
2382 button==3 ? new_element3 : 0);
2384 if (new_element != level.mampfer_inhalt[i][x][y])
2386 level.mampfer_inhalt[i][x][y] = new_element;
2387 DrawMiniElement(1+5*i+x,2+y,new_element);
2390 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
2391 in_field_pressed = FALSE;
2393 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
2394 in_field_pressed = FALSE;
2403 last_button = button;
2408 void LevelNameTyping(KeySym key)
2410 unsigned char ascii = 0;
2411 int len = strlen(level.name);
2416 if (key>=XK_A && key<=XK_Z)
2417 ascii = 'A'+(char)(key-XK_A);
2418 else if (key>=XK_a && key<=XK_z)
2419 ascii = 'a'+(char)(key-XK_a);
2420 else if (key>=XK_0 && key<=XK_9)
2421 ascii = '0'+(char)(key-XK_0);
2423 else if (key>=XK_space && key<=XK_at)
2424 ascii = ' '+(char)(key-XK_space);
2425 else if (key==XK_Adiaeresis)
2427 else if (key==XK_Odiaeresis)
2429 else if (key==XK_Udiaeresis)
2431 else if (key==XK_adiaeresis)
2433 else if (key==XK_odiaeresis)
2435 else if (key==XK_udiaeresis)
2437 else if (key==XK_underscore)
2441 if (ascii && len<MAX_LEVEL_NAME_LEN-2)
2443 level.name[len] = ascii;
2444 level.name[len+1] = 0;
2447 DrawTextExt(drawto,gc,
2448 ED_COUNT_GADGET_XPOS+5,
2449 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2450 level.name,FS_SMALL,FC_GREEN);
2451 DrawTextExt(window,gc,
2452 ED_COUNT_GADGET_XPOS+5,
2453 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2454 level.name,FS_SMALL,FC_GREEN);
2455 DrawTextExt(drawto,gc,
2456 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2457 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2458 "<",FS_SMALL,FC_RED);
2459 DrawTextExt(window,gc,
2460 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2461 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2462 "<",FS_SMALL,FC_RED);
2464 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
2466 level.name[len-1] = 0;
2469 DrawTextExt(drawto,gc,
2470 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2471 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2472 "< ",FS_SMALL,FC_GREEN);
2473 DrawTextExt(window,gc,
2474 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2475 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2476 "< ",FS_SMALL,FC_GREEN);
2478 else if (key==XK_Return)
2480 DrawTextExt(drawto,gc,
2481 ED_COUNT_GADGET_XPOS+5,
2482 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2483 level.name,FS_SMALL,FC_YELLOW);
2484 DrawTextExt(window,gc,
2485 ED_COUNT_GADGET_XPOS+5,
2486 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2487 level.name,FS_SMALL,FC_YELLOW);
2488 DrawTextExt(drawto,gc,
2489 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2490 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2491 " ",FS_SMALL,FC_YELLOW);
2492 DrawTextExt(window,gc,
2493 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2494 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2495 " ",FS_SMALL,FC_YELLOW);
2497 name_typing = FALSE;
2501 static void DrawCounterValueField(int counter_id, int value)
2503 int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS;
2504 int y = SY + counterbutton_info[counter_id].y;
2506 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2507 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
2508 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
2509 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
2512 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2513 int2str(value, 3), FS_SMALL, FC_YELLOW);
2516 static void DrawDrawingWindow()
2519 UnmapLevelEditorWindowGadgets();
2520 AdjustLevelScrollPosition();
2521 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2522 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2523 DrawMiniLevel(level_xpos, level_ypos);
2524 MapMainDrawingArea();
2527 static void DrawLevelInfoWindow()
2529 char infotext[1024];
2530 int infotext_yoffset = MINI_TILEX + ED_GADGET_DISTANCE;
2534 UnmapLevelEditorWindowGadgets();
2536 DrawTextF(ED_LEVELINFO_XPOS, ED_LEVELINFO_YPOS, FC_YELLOW,
2537 "Level Information");
2539 gadget_level_xsize_value = &lev_fieldx;
2540 gadget_level_ysize_value = &lev_fieldy;
2541 gadget_level_random_value = &random_placement_num_objects;
2542 gadget_level_collect_value = &level.edelsteine;
2543 gadget_level_timelimit_value = &level.time;
2544 gadget_level_timescore_value = &level.score[10];
2546 /* draw counter gadgets for level info */
2547 for (i=ED_COUNTER_ID_LEVEL_XSIZE; i<=ED_COUNTER_ID_LEVEL_TIMESCORE; i++)
2549 x = counterbutton_info[i].x;
2550 y = counterbutton_info[i].y - infotext_yoffset;
2552 sprintf(infotext, "%s:", counterbutton_info[i].infotext);
2553 infotext[MAX_INFOTEXT_LEN] = '\0';
2555 DrawTextF(x, y, FC_YELLOW, infotext);
2556 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2557 MapCounterButtons(i);
2560 /* draw text input gadgets for level info */
2561 for (i=ED_TEXTINPUT_ID_LEVEL_NAME; i<=ED_TEXTINPUT_ID_LEVEL_AUTHOR; i++)
2563 x = textinput_info[i].x;
2564 y = textinput_info[i].y - infotext_yoffset;
2566 sprintf(infotext, "%s:", textinput_info[i].infotext);
2567 infotext[MAX_INFOTEXT_LEN] = '\0';
2569 DrawTextF(x, y, FC_YELLOW, infotext);
2570 ModifyEditorTextInput(i, textinput_info[i].value);
2571 MapTextInputGadget(i);
2575 static void DrawElementContentAreas()
2577 int *num_areas = &MampferMax;
2578 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2579 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2580 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2581 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2584 for (i=0; i<MAX_ELEM_CONTENT; i++)
2587 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2589 for (i=0; i<MAX_ELEM_CONTENT; i++)
2590 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2592 /* display counter to choose number of element content areas */
2593 gadget_elem_content_value = num_areas;
2594 DrawCounterValueField(ED_COUNTER_ID_ELEM_CONTENT,*gadget_elem_content_value);
2595 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + counter_xsize;
2596 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y;
2597 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2598 FC_YELLOW, "number of content areas");
2599 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2600 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2602 /* delete content areas in case of reducing number of them */
2603 XFillRectangle(display, backbuffer, gc,
2604 SX, area_sy - MINI_TILEX,
2605 SXSIZE, 12 * MINI_TILEY);
2607 /* draw some decorative border for the objects */
2608 for (i=0; i<*num_areas; i++)
2612 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2615 XFillRectangle(display, drawto, gc,
2616 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2617 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2618 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2621 /* copy border to the right location */
2622 XCopyArea(display, drawto, drawto, gc,
2623 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
2624 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2626 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2627 "Content", FS_SMALL, FC_YELLOW);
2628 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2629 "when", FS_SMALL, FC_YELLOW);
2630 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2631 "smashed", FS_SMALL, FC_YELLOW);
2633 for (i=0; i<*num_areas; i++)
2637 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2638 ElementContent[i][x][y]);
2640 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2641 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2642 FC_YELLOW, "%d", i + 1);
2645 for (i=0; i<*num_areas; i++)
2646 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2649 static void DrawAmoebaContentArea()
2651 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2652 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2653 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2654 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2657 ElementContent[0][0][0] = level.amoebe_inhalt;
2659 /* draw decorative border for the object */
2662 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2664 XFillRectangle(display, drawto, gc,
2665 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2666 MINI_TILEX + 2, MINI_TILEY + 2);
2668 /* copy border to the right location */
2669 XCopyArea(display, drawto, drawto, gc,
2670 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2671 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2673 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2674 FS_SMALL, FC_YELLOW);
2676 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2678 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2681 #define TEXT_COLLECTING "Score for collecting"
2682 #define TEXT_SMASHING "Score for smashing"
2683 #define TEXT_CRACKING "Score for cracking"
2684 #define TEXT_SPEED "Speed of amoeba growth"
2685 #define TEXT_DURATION "Duration when activated"
2687 static void DrawPropertiesWindow()
2690 int num_elements_in_level;
2696 } elements_with_counter[] =
2698 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2699 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2700 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2701 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2702 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2703 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2704 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2705 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2706 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2707 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2708 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2709 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2710 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2711 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2712 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2713 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2714 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2715 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2716 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2717 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2718 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2719 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2720 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2721 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2722 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2723 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2724 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2725 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2726 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2727 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2728 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2729 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2730 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2731 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2732 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2733 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2734 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2735 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2736 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2737 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2738 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2743 UnmapLevelEditorWindowGadgets();
2745 /* draw some decorative border for the object */
2748 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2750 XFillRectangle(display, drawto, gc,
2751 SX + TILEX + MINI_TILEX/2 - 1,
2752 SY + TILEY + MINI_TILEY/2 - 1,
2753 TILEX + 2, TILEY + 2);
2755 /* copy border to the right location */
2756 XCopyArea(display, drawto, drawto, gc,
2757 SX + TILEX, SY + TILEY,
2758 2 * TILEX, 2 * TILEY,
2759 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2761 DrawGraphic(1, 1, el2gfx(properties_element));
2762 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2763 FS_SMALL, FC_YELLOW);
2765 num_elements_in_level = 0;
2766 for (y=0; y<lev_fieldy; y++)
2767 for (x=0; x<lev_fieldx; x++)
2768 if (Feld[x][y] == properties_element)
2769 num_elements_in_level++;
2771 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
2772 num_elements_in_level);
2774 /* check if there are elements where a score can be chosen for */
2775 for (i=0; elements_with_counter[i].element != -1; i++)
2777 if (elements_with_counter[i].element == properties_element)
2779 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + counter_xsize;
2780 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y;
2782 gadget_elem_score_value = elements_with_counter[i].counter_value;
2785 DrawCounterValueField(ED_COUNTER_ID_SCORE, *gadget_score_value);
2788 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2789 FC_YELLOW, elements_with_counter[i].text);
2790 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2791 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2796 if (HAS_CONTENT(properties_element))
2798 if (IS_AMOEBOID(properties_element))
2799 DrawAmoebaContentArea();
2801 DrawElementContentAreas();
2805 static void swap_numbers(int *i1, int *i2)
2813 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2825 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2827 int lx = sx + level_xpos;
2828 int ly = sy + level_ypos;
2830 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2833 Feld[lx][ly] = element;
2836 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2837 int element, boolean change_level)
2839 if (from_y == to_y) /* horizontal line */
2845 swap_numbers(&from_x, &to_x);
2847 for (x=from_x; x<=to_x; x++)
2848 DrawLineElement(x, y, element, change_level);
2850 else if (from_x == to_x) /* vertical line */
2856 swap_numbers(&from_y, &to_y);
2858 for (y=from_y; y<=to_y; y++)
2859 DrawLineElement(x, y, element, change_level);
2861 else /* diagonal line */
2863 int len_x = ABS(to_x - from_x);
2864 int len_y = ABS(to_y - from_y);
2867 if (len_y < len_x) /* a < 1 */
2869 float a = (float)len_y / (float)len_x;
2872 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2874 for (x=0; x<=len_x; x++)
2876 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2877 DrawLineElement(from_x + x, from_y + y, element, change_level);
2882 float a = (float)len_x / (float)len_y;
2885 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2887 for (y=0; y<=len_y; y++)
2889 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2890 DrawLineElement(from_x + x, from_y + y, element, change_level);
2896 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2897 int element, boolean change_level)
2899 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2900 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2901 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2902 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2905 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2906 int element, boolean change_level)
2911 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2913 for (y=from_y; y<=to_y; y++)
2914 DrawLine(from_x, y, to_x, y, element, change_level);
2917 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2918 int element, boolean change_level)
2920 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2921 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2922 int len_x = ABS(to_x - from_x);
2923 int len_y = ABS(to_y - from_y);
2926 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2928 /* not optimal (some points get drawn twice) but simple,
2929 and fast enough for the few points we are drawing */
2931 for (x=0; x<=radius; x++)
2935 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2937 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2938 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2939 lx = sx + level_xpos;
2940 ly = sy + level_ypos;
2942 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2943 DrawLineElement(sx, sy, element, change_level);
2946 for (y=0; y<=radius; y++)
2950 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2952 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2953 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2954 lx = sx + level_xpos;
2955 ly = sy + level_ypos;
2957 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2958 DrawLineElement(sx, sy, element, change_level);
2962 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2963 int element, boolean change_level)
2965 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2966 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2968 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2972 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2973 int element, boolean change_level)
2975 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2976 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2977 int mirror_to_x2 = from_x - (to_x2 - from_x);
2978 int mirror_to_y2 = from_y - (to_y2 - from_y);
2980 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2981 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2982 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2983 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2987 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2989 int from_sx, from_sy;
2993 swap_numbers(&from_x, &to_x);
2996 swap_numbers(&from_y, &to_y);
2998 from_sx = SX + from_x * MINI_TILEX;
2999 from_sy = SY + from_y * MINI_TILEY;
3000 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3001 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3003 XSetForeground(display, gc, WhitePixel(display, screen));
3005 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
3006 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
3007 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
3008 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
3010 XSetForeground(display, gc, BlackPixel(display, screen));
3012 if (from_x == to_x && from_y == to_y)
3013 MarkTileDirty(from_x/2, from_y/2);
3015 redraw_mask |= REDRAW_FIELD;
3018 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3019 int element, boolean change_level)
3021 if (element == -1 || change_level)
3022 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3024 DrawAreaBorder(from_x, from_y, to_x, to_y);
3027 /* values for CopyBrushExt() */
3028 #define CB_AREA_TO_BRUSH 0
3029 #define CB_BRUSH_TO_CURSOR 1
3030 #define CB_BRUSH_TO_LEVEL 2
3031 #define CB_DELETE_OLD_CURSOR 3
3033 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3034 int button, int mode)
3036 static short brush_buffer[ED_FIELDX][ED_FIELDY];
3037 static int brush_width, brush_height;
3038 static int last_cursor_x = -1, last_cursor_y = -1;
3039 static boolean delete_old_brush;
3043 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3046 new_element = (button == 1 ? new_element1 :
3047 button == 2 ? new_element2 :
3048 button == 3 ? new_element3 : 0);
3050 if (mode == CB_AREA_TO_BRUSH)
3052 int from_lx, from_ly;
3055 swap_numbers(&from_x, &to_x);
3058 swap_numbers(&from_y, &to_y);
3060 brush_width = to_x - from_x + 1;
3061 brush_height = to_y - from_y + 1;
3063 from_lx = from_x + level_xpos;
3064 from_ly = from_y + level_ypos;
3066 for (y=0; y<brush_height; y++)
3068 for (x=0; x<brush_width; x++)
3070 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3073 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3078 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3080 delete_old_brush = FALSE;
3082 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3083 mode == CB_BRUSH_TO_LEVEL)
3085 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3086 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3087 int cursor_from_x = cursor_x - brush_width / 2;
3088 int cursor_from_y = cursor_y - brush_height / 2;
3089 int border_from_x = cursor_x, border_from_y = cursor_y;
3090 int border_to_x = cursor_x, border_to_y = cursor_y;
3092 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3093 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3095 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3096 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3098 delete_old_brush = FALSE;
3102 for (y=0; y<brush_height; y++)
3104 for (x=0; x<brush_width; x++)
3106 int sx = cursor_from_x + x;
3107 int sy = cursor_from_y + y;
3108 int lx = sx + level_xpos;
3109 int ly = sy + level_ypos;
3110 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3111 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3112 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3113 brush_buffer[x][y] : new_element);
3115 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3117 if (sx < border_from_x)
3119 else if (sx > border_to_x)
3121 if (sy < border_from_y)
3123 else if (sy > border_to_y)
3126 DrawLineElement(sx, sy, element, change_level);
3132 printf("%d, %d - %d, %d in level and screen\n",
3133 border_from_x, border_from_y, border_to_x, border_to_y);
3136 if (mode != CB_DELETE_OLD_CURSOR)
3137 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3140 if (mode == CB_BRUSH_TO_LEVEL)
3141 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3144 last_cursor_x = cursor_x;
3145 last_cursor_y = cursor_y;
3146 delete_old_brush = TRUE;
3150 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3153 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3156 static void CopyBrushToLevel(int x, int y, int button)
3158 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3161 static void CopyBrushToCursor(int x, int y)
3163 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3166 static void DeleteBrushFromCursor()
3168 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3171 static void FloodFill(int from_x, int from_y, int fill_element)
3175 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3176 static int safety = 0;
3178 /* check if starting field still has the desired content */
3179 if (Feld[from_x][from_y] == fill_element)
3184 if (safety > lev_fieldx*lev_fieldy)
3185 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3187 old_element = Feld[from_x][from_y];
3188 Feld[from_x][from_y] = fill_element;
3192 x = from_x + check[i][0];
3193 y = from_y + check[i][1];
3195 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3196 FloodFill(x, y, fill_element);
3202 /* values for DrawLevelText() modes */
3204 #define TEXT_SETCURSOR 1
3205 #define TEXT_WRITECHAR 2
3206 #define TEXT_BACKSPACE 3
3207 #define TEXT_NEWLINE 4
3210 static void DrawLevelText(int sx, int sy, char letter, int mode)
3212 static short delete_buffer[MAX_LEV_FIELDX];
3213 static int start_sx, start_sy;
3214 static int last_sx, last_sy;
3215 static boolean typing = FALSE;
3216 int letter_element = EL_CHAR_ASCII0 + letter;
3219 /* map lower case letters to upper case and convert special characters */
3220 if (letter >= 'a' && letter <= 'z')
3221 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3222 else if (letter == 'ä' || letter == 'Ä')
3223 letter_element = EL_CHAR_AE;
3224 else if (letter == 'ö' || letter == 'Ö')
3225 letter_element = EL_CHAR_OE;
3226 else if (letter == 'ü' || letter == 'Ü')
3227 letter_element = EL_CHAR_UE;
3228 else if (letter == '^')
3229 letter_element = EL_CHAR_COPY;
3231 letter_element = EL_CHAR_ASCII0 + letter;
3233 if (mode != TEXT_INIT)
3238 if (mode != TEXT_SETCURSOR)
3244 lx = last_sx + level_xpos;
3245 ly = last_sy + level_ypos;
3252 DrawLevelText(0, 0, 0, TEXT_END);
3255 start_sx = last_sx = sx;
3256 start_sy = last_sy = sy;
3257 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3260 case TEXT_SETCURSOR:
3261 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3262 DrawAreaBorder(sx, sy, sx, sy);
3267 case TEXT_WRITECHAR:
3268 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3270 delete_buffer[sx - start_sx] = Feld[lx][ly];
3271 Feld[lx][ly] = letter_element;
3273 if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx)
3274 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3275 else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy)
3276 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3278 DrawLevelText(0, 0, 0, TEXT_END);
3282 case TEXT_BACKSPACE:
3285 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3286 DrawMiniElement(sx - 1, sy, new_element3);
3287 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3292 if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
3293 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3295 DrawLevelText(0, 0, 0, TEXT_END);
3299 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3300 DrawMiniElement(sx, sy, Feld[lx][ly]);
3309 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3310 int element, boolean change_level)
3312 int lx = sx + level_xpos;
3313 int ly = sy + level_ypos;
3316 DrawMiniElement(sx, sy, Feld[lx][ly]);
3318 DrawAreaBorder(sx, sy, sx, sy);
3321 static void CopyLevelToUndoBuffer(int mode)
3323 static boolean accumulated_undo = FALSE;
3324 boolean new_undo_buffer_position = TRUE;
3329 case UNDO_IMMEDIATE:
3330 accumulated_undo = FALSE;
3333 case UNDO_ACCUMULATE:
3334 if (accumulated_undo)
3335 new_undo_buffer_position = FALSE;
3336 accumulated_undo = TRUE;
3343 if (new_undo_buffer_position)
3345 /* new position in undo buffer ring */
3346 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3348 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3349 undo_buffer_steps++;
3352 for(x=0; x<lev_fieldx; x++)
3353 for(y=0; y<lev_fieldy; y++)
3354 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3357 printf("level saved to undo buffer\n");
3362 static void RandomPlacement(int button)
3367 new_element = (button == 1 ? new_element1 :
3368 button == 2 ? new_element2 :
3369 button == 3 ? new_element3 : 0);
3371 if (random_placement_method == RANDOM_USE_PERCENTAGE)
3373 for(x=0; x<lev_fieldx; x++)
3374 for(y=0; y<lev_fieldy; y++)
3375 if (RND(100) < random_placement_percentage)
3376 Feld[x][y] = new_element;
3380 int elements_left = random_placement_num_objects;
3382 while (elements_left > 0)
3384 x = RND(lev_fieldx);
3385 y = RND(lev_fieldy);
3387 if (Feld[x][y] != new_element)
3389 Feld[x][y] = new_element;
3395 DrawMiniLevel(level_xpos, level_ypos);
3396 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3399 void WrapLevel(int dx, int dy)
3401 int wrap_dx = lev_fieldx - dx;
3402 int wrap_dy = lev_fieldy - dy;
3405 for(x=0; x<lev_fieldx; x++)
3406 for(y=0; y<lev_fieldy; y++)
3407 FieldBackup[x][y] = Feld[x][y];
3409 for(x=0; x<lev_fieldx; x++)
3410 for(y=0; y<lev_fieldy; y++)
3412 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3414 DrawMiniLevel(level_xpos, level_ypos);
3415 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3418 static void HandleDrawingAreas(struct GadgetInfo *gi)
3420 static boolean started_inside_drawing_area = FALSE;
3421 int id = gi->custom_id;
3422 boolean inside_drawing_area = !gi->event.off_borders;
3423 boolean button_press_event;
3424 boolean button_release_event;
3425 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3427 int button = gi->event.button;
3428 int sx = gi->event.x, sy = gi->event.y;
3429 int min_sx = 0, min_sy = 0;
3430 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3432 int min_lx = 0, min_ly = 0;
3433 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3436 /* handle info callback for each invocation of action callback */
3437 gi->callback_info(gi);
3440 if (edit_mode != ED_MODE_DRAWING)
3444 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3445 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3447 /* make sure to stay inside drawing area boundaries */
3448 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3449 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3453 /* get positions inside level field */
3454 lx = sx + level_xpos;
3455 ly = sy + level_ypos;
3457 /* make sure to stay inside level field boundaries */
3458 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3459 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3461 /* correct drawing area positions accordingly */
3462 sx = lx - level_xpos;
3463 sy = ly - level_ypos;
3466 if (button_press_event)
3467 started_inside_drawing_area = inside_drawing_area;
3469 if (!started_inside_drawing_area)
3472 if (!button && !button_release_event)
3475 new_element = (button == 1 ? new_element1 :
3476 button == 2 ? new_element2 :
3477 button == 3 ? new_element3 : 0);
3481 if (button_release_event)
3486 if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
3489 switch (drawing_function)
3491 case GADGET_ID_SINGLE_ITEMS:
3494 if (button_release_event)
3496 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3498 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3499 !inside_drawing_area)
3500 DeleteBrushFromCursor();
3506 if (draw_with_brush)
3508 if (!button_release_event)
3509 CopyBrushToLevel(sx, sy, button);
3511 else if (new_element != Feld[lx][ly])
3513 if (new_element == EL_SPIELFIGUR)
3515 /* remove player at old position */
3516 for(y=0; y<lev_fieldy; y++)
3518 for(x=0; x<lev_fieldx; x++)
3520 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3522 Feld[x][y] = EL_LEERRAUM;
3523 if (x - level_xpos >= 0 && x - level_xpos < ED_FIELDX &&
3524 y - level_ypos >= 0 && y - level_ypos < ED_FIELDY)
3525 DrawMiniElement(x - level_xpos, y - level_ypos,
3532 Feld[lx][ly] = new_element;
3533 DrawMiniElement(sx, sy, new_element);
3538 DrawMiniGraphicExt(drawto, gc,
3539 gi->x + sx * MINI_TILEX,
3540 gi->y + sy * MINI_TILEY,
3541 el2gfx(new_element));
3542 DrawMiniGraphicExt(window, gc,
3543 gi->x + sx * MINI_TILEX,
3544 gi->y + sy * MINI_TILEY,
3545 el2gfx(new_element));
3547 if (id == GADGET_ID_AMOEBA_CONTENT)
3548 level.amoebe_inhalt = new_element;
3549 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3550 id <= GADGET_ID_ELEM_CONTENT_7)
3551 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3556 case GADGET_ID_CONNECTED_ITEMS:
3558 static int last_sx = -1;
3559 static int last_sy = -1;
3561 if (button_release_event)
3562 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3566 if (!button_press_event)
3567 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3575 case GADGET_ID_LINE:
3577 case GADGET_ID_RECTANGLE:
3578 case GADGET_ID_FILLED_BOX:
3579 case GADGET_ID_GRAB_BRUSH:
3580 case GADGET_ID_TEXT:
3582 static int last_sx = -1;
3583 static int last_sy = -1;
3584 static int start_sx = -1;
3585 static int start_sy = -1;
3586 void (*draw_func)(int, int, int, int, int, boolean);
3588 if (drawing_function == GADGET_ID_LINE)
3589 draw_func = DrawLine;
3590 else if (drawing_function == GADGET_ID_ARC)
3591 draw_func = DrawArc;
3592 else if (drawing_function == GADGET_ID_RECTANGLE)
3593 draw_func = DrawRectangle;
3594 else if (drawing_function == GADGET_ID_FILLED_BOX)
3595 draw_func = DrawFilledBox;
3596 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3597 draw_func = SelectArea;
3598 else /* (drawing_function == GADGET_ID_TEXT) */
3599 draw_func = SetTextCursor;
3601 if (button_press_event)
3603 draw_func(sx, sy, sx, sy, new_element, FALSE);
3604 start_sx = last_sx = sx;
3605 start_sy = last_sy = sy;
3607 if (drawing_function == GADGET_ID_TEXT)
3608 DrawLevelText(0, 0, 0, TEXT_END);
3610 else if (button_release_event)
3612 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3613 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3615 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3616 CopyBrushToCursor(sx, sy);
3617 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
3618 draw_with_brush = TRUE;
3620 else if (drawing_function == GADGET_ID_TEXT)
3621 DrawLevelText(sx, sy, 0, TEXT_INIT);
3623 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3625 else if (last_sx != sx || last_sy != sy)
3627 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3628 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3638 case GADGET_ID_TEXT:
3640 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3641 DrawAreaBorder(sx, sy, sx, sy);
3646 if (button_press_event)
3647 DrawLevelText(sx, sy, 0, TEXT_INIT);
3653 case GADGET_ID_FLOOD_FILL:
3654 if (button_press_event && Feld[lx][ly] != new_element)
3656 FloodFill(lx, ly, new_element);
3657 DrawMiniLevel(level_xpos, level_ypos);
3658 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3662 case GADGET_ID_PICK_ELEMENT:
3663 if (button_press_event)
3664 PickDrawingElement(button, Feld[lx][ly]);
3665 if (button_release_event)
3666 ClickOnGadget(level_editor_gadget[last_drawing_function]);
3674 static void HandleCounterButtons(struct GadgetInfo *gi)
3676 int id = gi->custom_id;
3677 int button = gi->event.button;
3678 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3682 case GADGET_ID_ELEM_SCORE_DOWN:
3683 case GADGET_ID_ELEM_SCORE_UP:
3684 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3685 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3686 *gadget_elem_score_value + step);
3688 case GADGET_ID_ELEM_SCORE_TEXT:
3689 *gadget_elem_score_value = gi->text.number_value;
3692 case GADGET_ID_ELEM_CONTENT_DOWN:
3693 case GADGET_ID_ELEM_CONTENT_UP:
3694 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3695 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3696 *gadget_elem_content_value + step);
3697 DrawElementContentAreas();
3699 case GADGET_ID_ELEM_CONTENT_TEXT:
3700 *gadget_elem_content_value = gi->text.number_value;
3701 DrawElementContentAreas();
3704 case GADGET_ID_LEVEL_XSIZE_DOWN:
3705 case GADGET_ID_LEVEL_XSIZE_UP:
3706 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3707 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3708 *gadget_level_xsize_value + step);
3709 level.fieldx = lev_fieldx;
3711 case GADGET_ID_LEVEL_XSIZE_TEXT:
3712 *gadget_level_xsize_value = gi->text.number_value;
3713 level.fieldx = lev_fieldx;
3716 case GADGET_ID_LEVEL_YSIZE_DOWN:
3717 case GADGET_ID_LEVEL_YSIZE_UP:
3718 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3719 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3720 *gadget_level_ysize_value + step);
3721 level.fieldy = lev_fieldy;
3723 case GADGET_ID_LEVEL_YSIZE_TEXT:
3724 *gadget_level_ysize_value = gi->text.number_value;
3725 level.fieldy = lev_fieldy;
3728 case GADGET_ID_LEVEL_RANDOM_DOWN:
3729 case GADGET_ID_LEVEL_RANDOM_UP:
3730 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3731 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3732 *gadget_level_random_value + step);
3734 case GADGET_ID_LEVEL_RANDOM_TEXT:
3735 *gadget_level_random_value = gi->text.number_value;
3738 case GADGET_ID_LEVEL_COLLECT_DOWN:
3739 case GADGET_ID_LEVEL_COLLECT_UP:
3740 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3741 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3742 *gadget_level_collect_value + step);
3744 case GADGET_ID_LEVEL_COLLECT_TEXT:
3745 *gadget_level_collect_value = gi->text.number_value;
3748 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3749 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3750 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3751 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3752 *gadget_level_timelimit_value + step);
3754 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3755 *gadget_level_timelimit_value = gi->text.number_value;
3758 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3759 case GADGET_ID_LEVEL_TIMESCORE_UP:
3760 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3761 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3762 *gadget_level_timescore_value + step);
3764 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3765 *gadget_level_timescore_value = gi->text.number_value;
3773 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3775 int id = gi->custom_id;
3779 case GADGET_ID_LEVEL_NAME:
3780 strcpy(level.name, gi->text.value);
3783 case GADGET_ID_LEVEL_AUTHOR:
3784 strcpy(level.author, gi->text.value);
3792 static void HandleControlButtons(struct GadgetInfo *gi)
3794 int id = gi->custom_id;
3795 int button = gi->event.button;
3796 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3798 int player_present = FALSE;
3799 int level_changed = FALSE;
3802 new_element = (button == 1 ? new_element1 :
3803 button == 2 ? new_element2 :
3804 button == 3 ? new_element3 : 0);
3806 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3807 DrawLevelText(0, 0, 0, TEXT_END);
3809 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3810 edit_mode != ED_MODE_DRAWING)
3812 DrawDrawingWindow();
3813 edit_mode = ED_MODE_DRAWING;
3818 case GADGET_ID_SCROLL_LEFT:
3819 if (level_xpos >= 0)
3821 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3822 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3823 struct GadgetScrollbar *gs = &gi->scrollbar;
3825 if (lev_fieldx < ED_FIELDX - 2)
3829 if (level_xpos < -1)
3832 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3834 DrawMiniLevel(level_xpos, level_ypos);
3836 AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
3840 case GADGET_ID_SCROLL_RIGHT:
3841 if (level_xpos <= lev_fieldx - ED_FIELDX)
3843 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3844 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3845 struct GadgetScrollbar *gs = &gi->scrollbar;
3847 if (lev_fieldx < ED_FIELDX - 2)
3851 if (level_xpos > lev_fieldx - ED_FIELDX + 1)
3852 level_xpos = lev_fieldx - ED_FIELDX + 1;
3854 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3856 DrawMiniLevel(level_xpos, level_ypos);
3858 AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
3862 case GADGET_ID_SCROLL_UP:
3863 if (level_ypos >= 0)
3865 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3866 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3867 struct GadgetScrollbar *gs = &gi->scrollbar;
3869 if (lev_fieldy < ED_FIELDY - 2)
3873 if (level_ypos < -1)
3876 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3878 DrawMiniLevel(level_xpos, level_ypos);
3880 AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
3884 case GADGET_ID_SCROLL_DOWN:
3885 if (level_ypos <= lev_fieldy - ED_FIELDY)
3887 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3888 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3889 struct GadgetScrollbar *gs = &gi->scrollbar;
3891 if (lev_fieldy < ED_FIELDY - 2)
3895 if (level_ypos > lev_fieldy - ED_FIELDY + 1)
3896 level_ypos = lev_fieldy - ED_FIELDY + 1;
3898 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3900 DrawMiniLevel(level_xpos, level_ypos);
3902 AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
3906 case GADGET_ID_SCROLL_HORIZONTAL:
3907 level_xpos = gi->event.item_position - 1;
3908 DrawMiniLevel(level_xpos, level_ypos);
3911 case GADGET_ID_SCROLL_VERTICAL:
3912 level_ypos = gi->event.item_position - 1;
3913 DrawMiniLevel(level_xpos, level_ypos);
3916 case GADGET_ID_ELEMENTLIST_UP:
3917 case GADGET_ID_ELEMENTLIST_DOWN:
3918 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3919 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3921 if (element_shift < 0)
3923 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3924 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3926 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3928 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3929 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3930 struct GadgetDesign *design = &gi->deco.design;
3933 getMiniGraphicSource(el2gfx(editor_element[element_shift + i]),
3934 &design->pixmap, &design->x, &design->y);
3939 case GADGET_ID_WRAP_LEFT:
3940 WrapLevel(-step, 0);
3943 case GADGET_ID_WRAP_RIGHT:
3947 case GADGET_ID_WRAP_UP:
3948 WrapLevel(0, -step);
3951 case GADGET_ID_WRAP_DOWN:
3955 case GADGET_ID_SINGLE_ITEMS:
3956 case GADGET_ID_CONNECTED_ITEMS:
3957 case GADGET_ID_LINE:
3959 case GADGET_ID_TEXT:
3960 case GADGET_ID_RECTANGLE:
3961 case GADGET_ID_FILLED_BOX:
3962 case GADGET_ID_FLOOD_FILL:
3963 case GADGET_ID_GRAB_BRUSH:
3964 case GADGET_ID_PICK_ELEMENT:
3965 last_drawing_function = drawing_function;
3966 drawing_function = id;
3967 draw_with_brush = FALSE;
3970 case GADGET_ID_RANDOM_PLACEMENT:
3971 RandomPlacement(button);
3974 case GADGET_ID_PROPERTIES:
3975 if (edit_mode != ED_MODE_PROPERTIES)
3977 properties_element = new_element;
3978 DrawPropertiesWindow();
3979 edit_mode = ED_MODE_PROPERTIES;
3983 DrawDrawingWindow();
3984 edit_mode = ED_MODE_DRAWING;
3988 case GADGET_ID_UNDO:
3989 if (undo_buffer_steps == 0)
3991 Request("Undo buffer empty !", REQ_CONFIRM);
3995 undo_buffer_position =
3996 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3997 undo_buffer_steps--;
3999 for(x=0; x<lev_fieldx; x++)
4000 for(y=0; y<lev_fieldy; y++)
4001 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4002 DrawMiniLevel(level_xpos,level_ypos);
4005 case GADGET_ID_INFO:
4006 if (edit_mode != ED_MODE_INFO)
4008 DrawLevelInfoWindow();
4009 edit_mode = ED_MODE_INFO;
4013 DrawDrawingWindow();
4014 edit_mode = ED_MODE_DRAWING;
4018 case GADGET_ID_CLEAR:
4019 for(x=0; x<MAX_LEV_FIELDX; x++)
4020 for(y=0; y<MAX_LEV_FIELDY; y++)
4021 Feld[x][y] = new_element3;
4022 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4024 DrawMiniLevel(level_xpos, level_ypos);
4027 case GADGET_ID_SAVE:
4028 if (leveldir[leveldir_nr].readonly)
4030 Request("This level is read only !", REQ_CONFIRM);
4034 for(y=0; y<lev_fieldy; y++)
4035 for(x=0; x<lev_fieldx; x++)
4036 if (Feld[x][y] != Ur[x][y])
4037 level_changed = TRUE;
4039 if (0 && !level_changed)
4041 Request("Level has not changed !", REQ_CONFIRM);
4045 for(y=0; y<lev_fieldy; y++)
4046 for(x=0; x<lev_fieldx; x++)
4047 if (Feld[x][y] == EL_SPIELFIGUR ||
4048 Feld[x][y] == EL_SPIELER1 ||
4049 Feld[x][y] == EL_SP_MURPHY)
4050 player_present = TRUE;
4052 if (!player_present)
4053 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4056 if (Request("Save this level and kill the old ?", REQ_ASK))
4058 for(x=0; x<lev_fieldx; x++)
4059 for(y=0; y<lev_fieldy; y++)
4060 Ur[x][y] = Feld[x][y];
4061 SaveLevel(level_nr);
4066 case GADGET_ID_TEST:
4067 for(y=0; y<lev_fieldy; y++)
4068 for(x=0; x<lev_fieldx; x++)
4069 if (Feld[x][y] == EL_SPIELFIGUR ||
4070 Feld[x][y] == EL_SPIELER1 ||
4071 Feld[x][y] == EL_SP_MURPHY)
4072 player_present = TRUE;
4074 if (!player_present)
4075 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4078 for(x=0; x<lev_fieldx; x++)
4079 for(y=0; y<lev_fieldy; y++)
4080 FieldBackup[x][y] = Ur[x][y];
4082 for(x=0; x<lev_fieldx; x++)
4083 for(y=0; y<lev_fieldy; y++)
4084 Ur[x][y] = Feld[x][y];
4086 UnmapLevelEditorGadgets();
4088 /* draw smaller door */
4089 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
4090 DOOR_GFX_PAGEX7, 64,
4093 redraw_mask |= REDRAW_ALL;
4095 CloseDoor(DOOR_CLOSE_ALL);
4097 DrawCompleteVideoDisplay();
4099 if (setup.autorecord)
4100 TapeStartRecording();
4102 level_editor_test_game = TRUE;
4103 game_status = PLAYING;
4109 case GADGET_ID_EXIT:
4110 for(y=0; y<lev_fieldy; y++)
4111 for(x=0; x<lev_fieldx; x++)
4112 if (Feld[x][y] != Ur[x][y])
4113 level_changed = TRUE;
4115 if (!level_changed ||
4116 Request("Level has changed! Exit without saving ?",
4117 REQ_ASK | REQ_STAY_OPEN))
4119 CloseDoor(DOOR_CLOSE_1);
4122 CloseDoor(DOOR_CLOSE_ALL);
4125 /* draw smaller door */
4126 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
4127 DOOR_GFX_PAGEX7, 64,
4130 redraw_mask |= REDRAW_ALL;
4132 game_status = MAINMENU;
4137 CloseDoor(DOOR_CLOSE_1);
4138 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
4139 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4140 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4141 OpenDoor(DOOR_OPEN_1);
4147 if (gi->event.type == GD_EVENT_PRESSED)
4148 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
4149 else if (gi->event.type == GD_EVENT_RELEASED)
4150 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
4151 else if (gi->event.type == GD_EVENT_MOVING)
4152 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
4154 printf("default: HandleControlButtons: ?\n");
4160 void HandleLevelEditorKeyInput(KeySym key)
4162 if (edit_mode == ED_MODE_DRAWING)
4164 char letter = getCharFromKeySym(key);
4166 if (drawing_function == GADGET_ID_TEXT)
4169 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4170 else if (key == XK_Delete || key == XK_BackSpace)
4171 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4172 else if (key == XK_Return)
4173 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4175 else if (button_status == MB_RELEASED)
4182 id = GADGET_ID_SCROLL_LEFT;
4185 id = GADGET_ID_SCROLL_RIGHT;
4188 id = GADGET_ID_SCROLL_UP;
4191 id = GADGET_ID_SCROLL_DOWN;
4195 id = GADGET_ID_NONE;
4199 if (id != GADGET_ID_NONE)
4200 ClickOnGadget(level_editor_gadget[id]);
4201 else if (letter == '.')
4202 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS]);
4204 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4205 if (letter && letter == control_info[i].shortcut)
4206 ClickOnGadget(level_editor_gadget[i]);
4211 void ClearEditorGadgetInfoText()
4213 XFillRectangle(display, drawto, gc,
4214 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4215 redraw_mask |= REDRAW_FIELD;
4218 void HandleEditorGadgetInfoText(void *ptr)
4220 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4221 char infotext[MAX_INFOTEXT_LEN + 1];
4224 ClearEditorGadgetInfoText();
4226 /* misuse this function to delete brush cursor, if needed */
4227 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4228 DeleteBrushFromCursor();
4230 if (gi == NULL || gi->info_text == NULL)
4233 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4234 infotext[MAX_INFOTEXT_LEN] = '\0';
4236 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4238 int key = control_info[gi->custom_id].shortcut;
4242 sprintf(shortcut, " ('%s%c')",
4243 (key >= 'A' && key <= 'Z' ? "Shift-" :
4244 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
4247 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4248 strcat(infotext, shortcut);
4252 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4255 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4257 static int start_lx, start_ly;
4259 int id = gi->custom_id;
4260 int sx = gi->event.x;
4261 int sy = gi->event.y;
4262 int lx = sx + level_xpos;
4263 int ly = sy + level_ypos;
4265 ClearEditorGadgetInfoText();
4267 if (id == GADGET_ID_DRAWING_LEVEL)
4271 int min_sx = 0, min_sy = 0;
4272 int max_sx = gi->drawing.area_xsize - 1;
4273 int max_sy = gi->drawing.area_ysize - 1;
4274 int min_lx = 0, min_ly = 0;
4275 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4277 /* make sure to stay inside drawing area boundaries */
4278 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4279 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4281 /* get positions inside level field */
4282 lx = sx + level_xpos;
4283 ly = sy + level_ypos;
4285 /* make sure to stay inside level field boundaries */
4286 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4287 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4289 /* correct drawing area positions accordingly */
4290 sx = lx - level_xpos;
4291 sy = ly - level_ypos;
4294 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4296 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4298 if (gi->event.type == GD_EVENT_PRESSED)
4304 switch (drawing_function)
4306 case GADGET_ID_SINGLE_ITEMS:
4307 infotext = "Drawing single items";
4309 case GADGET_ID_CONNECTED_ITEMS:
4310 infotext = "Drawing connected items";
4312 case GADGET_ID_LINE:
4313 infotext = "Drawing line";
4316 infotext = "Drawing arc";
4318 case GADGET_ID_TEXT:
4319 infotext = "Setting text cursor";
4321 case GADGET_ID_RECTANGLE:
4322 infotext = "Drawing rectangle";
4324 case GADGET_ID_FILLED_BOX:
4325 infotext = "Drawing filled box";
4327 case GADGET_ID_FLOOD_FILL:
4328 infotext = "Flood fill";
4330 case GADGET_ID_GRAB_BRUSH:
4331 infotext = "Grabbing brush";
4333 case GADGET_ID_PICK_ELEMENT:
4334 infotext = "Picking element";
4338 infotext = "Drawing position";
4342 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4343 "%s: %d, %d", infotext,
4344 ABS(lx - start_lx) + 1,
4345 ABS(ly - start_ly) + 1);
4348 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4349 "Level position: %d, %d", lx, ly);
4352 /* misuse this function to draw brush cursor, if needed */
4353 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4355 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4356 CopyBrushToCursor(sx, sy);
4358 DeleteBrushFromCursor();
4361 else if (id == GADGET_ID_AMOEBA_CONTENT)
4362 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4365 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4366 "Cruncher %d content: %d, %d",
4367 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);