1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1553 { CE_VALUE_CHANGES, "CE value changes" },
1554 { CE_SCORE_CHANGES, "CE score changes" },
1556 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1562 static struct ValueTextInfo options_change_other_action[] =
1564 { CE_PLAYER_TOUCHES_X, "player touches" },
1565 { CE_PLAYER_PRESSES_X, "player presses" },
1566 { CE_PLAYER_SWITCHES_X, "player switches" },
1567 { CE_PLAYER_SNAPS_X, "player snaps" },
1568 { CE_PLAYER_PUSHES_X, "player pushes" },
1569 { CE_PLAYER_ENTERS_X, "player enters" },
1570 { CE_PLAYER_LEAVES_X, "player leaves" },
1571 { CE_PLAYER_DIGS_X, "player digs" },
1572 { CE_PLAYER_COLLECTS_X, "player collects" },
1573 { CE_PLAYER_DROPS_X, "player drops/throws" },
1574 { CE_TOUCHING_X, "touching" },
1575 { CE_HITTING_X, "hitting" },
1576 { CE_DIGGING_X, "digging" },
1577 { CE_HIT_BY_X, "hit by" },
1578 { CE_SWITCH_OF_X, "switch of" },
1579 { CE_CHANGE_OF_X, "change by page of" },
1580 { CE_EXPLOSION_OF_X, "explosion of" },
1581 { CE_MOVE_OF_X, "move of" },
1582 { CE_CREATION_OF_X, "creation of" },
1583 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1584 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1585 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1586 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1591 static struct ValueTextInfo options_change_trigger_side[] =
1593 { CH_SIDE_LEFT, "left" },
1594 { CH_SIDE_RIGHT, "right" },
1595 { CH_SIDE_TOP, "top" },
1596 { CH_SIDE_BOTTOM, "bottom" },
1597 { CH_SIDE_LEFT_RIGHT, "left/right" },
1598 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1599 { CH_SIDE_ANY, "any" },
1604 static struct ValueTextInfo options_change_trigger_player[] =
1606 { CH_PLAYER_1, "1" },
1607 { CH_PLAYER_2, "2" },
1608 { CH_PLAYER_3, "3" },
1609 { CH_PLAYER_4, "4" },
1610 { CH_PLAYER_ANY, "any" },
1615 static struct ValueTextInfo options_change_trigger_page[] =
1627 { (1 << 10), "11" },
1628 { (1 << 11), "12" },
1629 { (1 << 12), "13" },
1630 { (1 << 13), "14" },
1631 { (1 << 14), "15" },
1632 { (1 << 15), "16" },
1633 { (1 << 16), "17" },
1634 { (1 << 17), "18" },
1635 { (1 << 18), "19" },
1636 { (1 << 19), "20" },
1637 { (1 << 20), "21" },
1638 { (1 << 21), "22" },
1639 { (1 << 22), "23" },
1640 { (1 << 23), "24" },
1641 { (1 << 24), "25" },
1642 { (1 << 25), "26" },
1643 { (1 << 26), "27" },
1644 { (1 << 27), "28" },
1645 { (1 << 28), "29" },
1646 { (1 << 29), "30" },
1647 { (1 << 30), "31" },
1648 { (1 << 31), "32" },
1649 { CH_PAGE_ANY, "any" },
1654 static struct ValueTextInfo options_change_replace_when[] =
1656 { CP_WHEN_EMPTY, "empty" },
1657 { CP_WHEN_WALKABLE, "walkable" },
1658 { CP_WHEN_DIGGABLE, "diggable" },
1659 { CP_WHEN_COLLECTIBLE, "collectible" },
1660 { CP_WHEN_REMOVABLE, "removable" },
1661 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1666 static struct ValueTextInfo options_action_type[] =
1668 { CA_NO_ACTION, "no action" },
1669 { CA_UNDEFINED, " " },
1670 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1671 { CA_RESTART_LEVEL, "restart level" },
1672 { CA_SHOW_ENVELOPE, "show envelope" },
1673 { CA_SET_LEVEL_TIME, "set time" },
1674 { CA_SET_LEVEL_SCORE, "set score" },
1675 { CA_SET_LEVEL_GEMS, "set needed gems" },
1676 { CA_SET_LEVEL_WIND, "set wind dir." },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1679 { CA_MOVE_PLAYER, "move player" },
1680 { CA_EXIT_PLAYER, "exit player" },
1681 { CA_KILL_PLAYER, "kill player" },
1682 { CA_SET_PLAYER_KEYS, "set keys" },
1683 { CA_SET_PLAYER_SPEED, "set speed" },
1684 { CA_SET_PLAYER_SHIELD, "set shield" },
1685 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1686 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1687 { CA_UNDEFINED, " " },
1688 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1689 { CA_SET_CE_VALUE, "set CE value" },
1690 { CA_SET_CE_SCORE, "set CE score" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1693 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1698 static struct ValueTextInfo options_action_mode_none[] =
1700 { CA_MODE_UNDEFINED, " " },
1705 static struct ValueTextInfo options_action_mode_assign[] =
1707 { CA_MODE_SET, "=" },
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1714 { CA_MODE_ADD, "+" },
1715 { CA_MODE_SUBTRACT, "-" },
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1722 { CA_MODE_SET, "=" },
1723 { CA_MODE_ADD, "+" },
1724 { CA_MODE_SUBTRACT, "-" },
1725 { CA_MODE_MULTIPLY, "*" },
1726 { CA_MODE_DIVIDE, "/" },
1727 { CA_MODE_MODULO, "%" },
1732 static struct ValueTextInfo options_action_arg_none[] =
1734 { CA_ARG_UNDEFINED, " " },
1739 static struct ValueTextInfo options_action_arg_player[] =
1741 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1742 { CA_ARG_PLAYER_1, "1" },
1743 { CA_ARG_PLAYER_2, "2" },
1744 { CA_ARG_PLAYER_3, "3" },
1745 { CA_ARG_PLAYER_4, "4" },
1746 { CA_ARG_PLAYER_ANY, "any" },
1747 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1752 static struct ValueTextInfo options_action_arg_number[] =
1754 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1761 { CA_ARG_10, "10" },
1762 { CA_ARG_100, "100" },
1763 { CA_ARG_1000, "1000" },
1764 { CA_ARG_UNDEFINED, " " },
1765 { CA_ARG_NUMBER_MIN, "min" },
1766 { CA_ARG_NUMBER_MAX, "max" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_RESET, "reset" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1771 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1772 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1775 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1776 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1779 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1780 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1783 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1789 static struct ValueTextInfo options_action_arg_value[] =
1791 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1798 { CA_ARG_10, "10" },
1799 { CA_ARG_100, "100" },
1800 { CA_ARG_1000, "1000" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_MIN, "min" },
1803 { CA_ARG_NUMBER_MAX, "max" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_RESET, "reset" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1808 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1809 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1812 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1813 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1816 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1817 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1820 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1824 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1825 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1832 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1839 { CA_ARG_ELEMENT_TARGET, "target" },
1840 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 static struct ValueTextInfo options_action_arg_key[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_TARGET, "target" },
1859 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1864 static struct ValueTextInfo options_action_arg_speed[] =
1866 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1867 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1868 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1869 { CA_ARG_SPEED_SLOW, "slow" },
1870 { CA_ARG_SPEED_NORMAL, "normal" },
1871 { CA_ARG_SPEED_FAST, "fast" },
1872 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1873 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_SPEED_SLOWER, "slower" },
1876 { CA_ARG_SPEED_FASTER, "faster" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_SPEED_RESET, "reset" },
1883 static struct ValueTextInfo options_action_arg_shield[] =
1885 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1886 { CA_ARG_SHIELD_OFF, "off" },
1887 { CA_ARG_SHIELD_NORMAL, "normal" },
1888 { CA_ARG_SHIELD_DEADLY, "deadly" },
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1895 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_TARGET, "target" },
1897 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_RESET, "reset" },
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1906 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1907 { CA_ARG_GRAVITY_ON, "on" },
1908 { CA_ARG_GRAVITY_OFF, "off" },
1909 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1914 static struct ValueTextInfo options_action_arg_direction[] =
1916 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1917 { CA_ARG_DIRECTION_NONE, "none" },
1918 { CA_ARG_DIRECTION_LEFT, "left" },
1919 { CA_ARG_DIRECTION_RIGHT, "right" },
1920 { CA_ARG_DIRECTION_UP, "up" },
1921 { CA_ARG_DIRECTION_DOWN, "down" },
1922 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1923 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1930 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1931 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1932 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 static struct ValueTextInfo options_group_choice_mode[] =
1945 { ANIM_RANDOM, "random" },
1946 { ANIM_LOOP, "loop" },
1947 { ANIM_LINEAR, "linear" },
1948 { ANIM_PINGPONG, "pingpong" },
1949 { ANIM_PINGPONG2, "pingpong 2" },
1954 static struct ValueTextInfo *action_arg_modes[] =
1956 options_action_mode_none,
1957 options_action_mode_assign,
1958 options_action_mode_add_remove,
1959 options_action_mode_calculate,
1966 struct ValueTextInfo *options;
1968 action_arg_options[] =
1970 { CA_NO_ACTION, 0, options_action_arg_none, },
1971 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1972 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1973 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1974 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1975 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1976 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1977 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1978 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1979 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1980 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1981 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1982 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1983 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1984 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1985 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1986 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1987 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1996 int gadget_id_align;
1997 int size; /* char size of selectbox or '-1' (dynamically determined) */
1998 struct ValueTextInfo *options;
2000 char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2003 /* ---------- level and editor settings ---------------------------------- */
2006 -1, ED_LEVEL_SETTINGS_YPOS(7),
2007 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2009 options_time_or_steps,
2010 &level.use_step_counter,
2011 NULL, "(0 => no limit)", "time or step limit"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2015 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2017 options_game_engine_type,
2018 &level.game_engine_type,
2019 "game engine:", NULL, "game engine"
2022 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2023 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2025 options_wind_direction,
2026 &level.wind_direction_initial,
2027 "initial wind direction:", NULL, "initial wind direction"
2030 /* ---------- element settings: configure (several elements) ------------- */
2033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2034 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2036 options_player_speed,
2037 &level.initial_player_stepsize[0],
2038 "initial player speed:", NULL, "initial player speed"
2041 /* ---------- element settings: configure 1 (custom elements) ------------ */
2044 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2047 options_access_type,
2048 &custom_element.access_type,
2049 NULL, NULL, "type of access to this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2055 options_access_layer,
2056 &custom_element.access_layer,
2057 NULL, NULL, "layer of access for this field"
2060 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2061 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2063 options_access_protected,
2064 &custom_element.access_protected,
2065 NULL, NULL, "protected access for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2069 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2071 options_access_direction,
2072 &custom_element.access_direction,
2073 "from", NULL, "access direction for this field"
2076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2077 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2079 options_walk_to_action,
2080 &custom_element.walk_to_action,
2081 NULL, NULL, "diggable/collectible/pushable"
2084 /* ---------- element settings: configure 2 (custom elements) ------------ */
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2088 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2090 options_move_pattern,
2091 &custom_element.move_pattern,
2092 "can move", NULL, "element move pattern"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2096 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2098 options_move_direction,
2099 &custom_element.move_direction_initial,
2100 "starts moving", NULL, "initial element move direction"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2104 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2106 options_move_stepsize,
2107 &custom_element.move_stepsize,
2108 "move/fall speed", NULL, "speed of element movement"
2111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2112 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2114 options_move_leave_type,
2115 &custom_element.move_leave_type,
2116 "can dig: can", ":", "leave behind or change element"
2119 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2122 options_smash_targets,
2123 &custom_element.smash_targets,
2124 "can smash", NULL, "elements that can be smashed"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2128 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2130 options_slippery_type,
2131 &custom_element.slippery_type,
2132 "slippery", NULL, "where other elements fall down"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2136 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2139 &custom_element.deadliness,
2140 "deadly when", NULL, "deadliness of element"
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2144 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2146 options_explosion_type,
2147 &custom_element.explosion_type,
2148 "can explode", NULL, "explosion type"
2151 /* ---------- element settings: advanced (custom elements) --------------- */
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2158 &custom_element_change.delay_frames,
2159 "delay time given in", NULL, "delay time units for change"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2163 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2165 options_change_direct_action,
2166 &custom_element_change.direct_action,
2167 NULL, NULL, "type of direct action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2171 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2173 options_change_other_action,
2174 &custom_element_change.other_action,
2175 NULL, "element:", "type of other element action"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2179 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2181 options_change_trigger_side,
2182 &custom_element_change.trigger_side,
2183 "at", "side", "element side triggering change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2189 options_change_trigger_player,
2190 &custom_element_change.trigger_player,
2191 "player:", " ", "player that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2195 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2197 options_change_trigger_page,
2198 &custom_element_change.trigger_page,
2199 "page:", NULL, "change page that causes change"
2202 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2203 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2205 options_change_replace_when,
2206 &custom_element_change.replace_when,
2207 "replace when", NULL, "which elements can be replaced"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2213 options_action_type,
2214 &custom_element_change.action_type,
2215 NULL, NULL, "action on specified condition"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2221 options_action_mode_none,
2222 &custom_element_change.action_mode,
2223 NULL, NULL, "action operator"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2227 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2229 options_action_arg_none,
2230 &custom_element_change.action_arg,
2231 NULL, NULL, "action parameter"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2235 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2237 options_change_page,
2238 &custom_element.current_change_page,
2239 NULL, NULL, "element change page"
2242 /* ---------- element settings: configure (group elements) --------------- */
2245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2246 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2248 options_group_choice_mode,
2249 &group_element_info.choice_mode,
2250 "choice type:", NULL, "type of group element choice"
2258 int gadget_id_align;
2261 char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2268 NULL, NULL, "Show information about element"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2274 NULL, NULL, "Configure element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2292 NULL, NULL, "Custom element change configuration"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2296 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2298 " ", "As Template", "Save current settings as new template"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2304 NULL, NULL, "Add new change page"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2310 NULL, NULL, "Delete current change page"
2320 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2325 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2326 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2329 NULL, NULL, "select previous change page"
2332 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2336 NULL, "change page", "select next change page"
2339 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2340 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2341 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2342 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2343 " ", NULL, "copy settings from this change page"
2346 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2347 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2348 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2349 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2350 NULL, NULL, "paste settings to this change page"
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2365 GADGET_ID_SCROLL_UP,
2366 "scroll level editing area up"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2371 GADGET_ID_SCROLL_DOWN,
2372 "scroll level editing area down"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2377 GADGET_ID_SCROLL_LEFT,
2378 "scroll level editing area left"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2383 GADGET_ID_SCROLL_RIGHT,
2384 "scroll level editing area right"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2389 GADGET_ID_SCROLL_LIST_UP,
2390 "scroll element list up ('Page Up')"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2395 GADGET_ID_SCROLL_LIST_DOWN,
2396 "scroll element list down ('Page Down')"
2408 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2412 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2413 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2414 GD_TYPE_SCROLLBAR_HORIZONTAL,
2415 GADGET_ID_SCROLL_HORIZONTAL,
2416 "scroll level editing area horizontally"
2419 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2420 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2421 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2422 GD_TYPE_SCROLLBAR_VERTICAL,
2423 GADGET_ID_SCROLL_VERTICAL,
2424 "scroll level editing area vertically"
2427 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2428 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2429 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2430 GD_TYPE_SCROLLBAR_VERTICAL,
2431 GADGET_ID_SCROLL_LIST_VERTICAL,
2432 "scroll element list vertically"
2440 int gadget_id_align;
2441 int radio_button_nr;
2444 char *text_left, *text_right, *infotext;
2445 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2448 -1, ED_COUNTER2_YPOS(8),
2449 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2450 RADIO_NR_RANDOM_ELEMENTS,
2451 &random_placement_method, RANDOM_USE_PERCENTAGE,
2452 " ", "percentage", "use percentage for random elements"
2455 -1, ED_COUNTER2_YPOS(8),
2456 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2457 RADIO_NR_RANDOM_ELEMENTS,
2458 &random_placement_method, RANDOM_USE_QUANTITY,
2459 " ", "quantity", "use quantity for random elements"
2467 int gadget_id_align;
2469 char *text_left, *text_right, *infotext;
2470 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2472 /* ---------- level and editor settings ---------------------------------- */
2475 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2476 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2477 &random_placement_background_restricted,
2479 "restrict random placement to:", "set random placement restriction"
2482 /* ---------- element settings: configure (various elements) ------------- */
2485 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2486 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2487 &stick_element_properties_window,
2489 "stick this screen to edit content","stick this screen to edit content"
2492 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2493 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2494 &level.em_slippery_gems,
2496 "slip down from certain flat walls","use EM style slipping behaviour"
2499 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2500 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2501 &level.use_spring_bug,
2503 "use spring pushing bug", "use odd spring pushing behaviour"
2506 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2507 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2508 &level.use_time_orb_bug,
2510 "use time orb bug", "use odd time orb behaviour"
2513 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2514 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2517 "create single random element", "only create one element from content"
2520 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2521 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2522 &level.ball_state_initial,
2524 "magic ball initially activated", "activate magic ball after level start"
2527 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2528 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2529 &level.grow_into_diggable,
2531 "can grow into anything diggable", "grow into more than just sand"
2534 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2535 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2536 &level.continuous_snapping,
2538 "continuos snapping", "use snapping without releasing key"
2541 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2542 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2543 &level.block_snap_field,
2545 "block snapped field when snapping", "use snapping delay to show animation"
2548 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2549 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2550 &level.block_last_field,
2552 "block last field when moving", "player blocks last field when moving"
2555 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2556 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2557 &level.sp_block_last_field,
2559 "block last field when moving", "player blocks last field when moving"
2562 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2563 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2564 &level.instant_relocation,
2566 "no scrolling when relocating", "player gets relocated without delay"
2569 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2570 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2571 &level.use_start_element[0],
2573 "use level start element:", "start level at this element's position"
2576 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2577 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2578 &level.use_artwork_element[0],
2580 "use artwork from element:", "use player artwork from other element"
2583 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2584 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2585 &level.use_explosion_element[0],
2587 "use explosion from element:", "use explosion properties from element"
2590 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2591 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2592 &level.initial_player_gravity[0],
2594 "use initial gravity", "set initial player gravity"
2597 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2598 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2599 &level.can_pass_to_walkable,
2601 "can pass to walkable element", "player can pass to empty or walkable"
2604 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2605 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2606 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2608 "can fall into acid (with gravity)","player can fall into acid pool"
2611 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2612 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2613 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2615 "can move into acid", "element can move into acid pool"
2618 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2619 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2620 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2622 "deadly when colliding with", "element is deadly when hitting player"
2625 /* ---------- element settings: configure 1 (custom elements) ----------- */
2628 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2629 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2630 &custom_element.use_gfx_element,
2632 /* !!! add separate "use existing element sound" !!! */
2634 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2636 NULL, "use graphic of element:", "use existing element graphic"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2641 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2642 &level.use_custom_template,
2643 NULL, "use template", "use template for custom properties"
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2647 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2648 &custom_element_properties[EP_ACCESSIBLE],
2649 NULL, NULL, "player can walk to or pass this field"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2653 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2654 &custom_element_properties[EP_GRAVITY_REACHABLE],
2655 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2659 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2660 &custom_element.use_last_ce_value,
2661 NULL, "use last CE value after change", "use last CE value after change"
2664 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2665 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2666 &custom_element_properties[EP_WALK_TO_OBJECT],
2667 NULL, NULL, "player can dig/collect/push element"
2670 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2671 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2672 &custom_element_properties[EP_INDESTRUCTIBLE],
2673 NULL, "indestructible", "element is indestructible"
2676 /* ---------- element settings: configure 2 (custom elements) ----------- */
2679 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2680 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2681 &custom_element_properties[EP_CAN_MOVE],
2682 NULL, NULL, "element can move with some pattern"
2685 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2686 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2687 &custom_element_properties[EP_CAN_FALL],
2688 NULL, "can fall", "element can fall down"
2691 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2692 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2693 &custom_element_properties[EP_CAN_SMASH],
2694 " ", NULL, "element can smash other elements"
2697 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2698 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2699 &custom_element_properties[EP_SLIPPERY],
2700 NULL, NULL, "other elements can fall down from it"
2703 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2704 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2705 &custom_element_properties[EP_DEADLY],
2706 NULL, NULL, "element can kill the player"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2710 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2711 &custom_element_properties[EP_CAN_EXPLODE],
2712 NULL, NULL, "element can explode"
2715 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2716 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2717 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2718 NULL, "by fire", "element can explode by fire/explosion"
2721 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2722 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2723 &custom_element_properties[EP_EXPLODES_SMASHED],
2724 " ", "smashed", "element can explode when smashed"
2727 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2728 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2729 &custom_element_properties[EP_EXPLODES_IMPACT],
2730 " ", "impact", "element can explode on impact"
2733 /* ---------- element settings: advanced (custom elements) --------------- */
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2737 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2738 &custom_element_change.can_change,
2739 NULL, "element changes to:", "change element on specified condition"
2742 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2743 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2744 &custom_element_change_events[CE_DELAY],
2745 NULL, NULL, "element changes after delay"
2748 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2749 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2750 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2751 NULL, NULL, "element changes by direct action"
2754 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2755 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2756 &custom_element_change_events[CE_BY_OTHER_ACTION],
2757 NULL, NULL, "element changes by other element"
2760 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2761 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2762 &custom_element_change.explode,
2763 NULL, "explode instead of change", "element explodes instead of change"
2766 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2767 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2768 &custom_element_change.use_target_content,
2769 NULL, "use extended change target:","element changes to more elements"
2772 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2773 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2774 &custom_element_change.only_if_complete,
2775 NULL, "replace all or nothing", "only replace when all can be changed"
2778 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2779 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2780 &custom_element_change.use_random_replace,
2781 NULL, NULL, "use percentage for random replace"
2784 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2785 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2786 &custom_element_change.has_action,
2787 NULL, NULL, "execute action on specified condition"
2795 int gadget_id_align;
2797 int area_xsize, area_ysize;
2798 char *text_left, *text_right, *text_below, *infotext;
2799 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2801 /* ---------- level playfield content ------------------------------------ */
2805 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2806 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2807 NULL, NULL, NULL, NULL
2810 /* ---------- yam yam content -------------------------------------------- */
2813 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2814 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2815 &level.yamyam_content[0].e[0][0], 3, 3,
2816 NULL, NULL, "1", NULL
2819 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2820 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2821 &level.yamyam_content[1].e[0][0], 3, 3,
2822 NULL, NULL, "2", NULL
2825 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2826 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2827 &level.yamyam_content[2].e[0][0], 3, 3,
2828 NULL, NULL, "3", NULL
2831 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2832 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2833 &level.yamyam_content[3].e[0][0], 3, 3,
2834 NULL, NULL, "4", NULL
2837 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2838 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2839 &level.yamyam_content[4].e[0][0], 3, 3,
2840 NULL, NULL, "5", NULL
2843 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2844 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2845 &level.yamyam_content[5].e[0][0], 3, 3,
2846 NULL, NULL, "6", NULL
2849 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2850 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2851 &level.yamyam_content[6].e[0][0], 3, 3,
2852 NULL, NULL, "7", NULL
2855 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2856 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2857 &level.yamyam_content[7].e[0][0], 3, 3,
2858 NULL, NULL, "8", NULL
2861 /* ---------- magic ball content ----------------------------------------- */
2864 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2865 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2866 &level.ball_content[0].e[0][0], 3, 3,
2867 NULL, NULL, "1", NULL
2870 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2871 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2872 &level.ball_content[1].e[0][0], 3, 3,
2873 NULL, NULL, "2", NULL
2876 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2877 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2878 &level.ball_content[2].e[0][0], 3, 3,
2879 NULL, NULL, "3", NULL
2882 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2883 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2884 &level.ball_content[3].e[0][0], 3, 3,
2885 NULL, NULL, "4", NULL
2888 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2889 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2890 &level.ball_content[4].e[0][0], 3, 3,
2891 NULL, NULL, "5", NULL
2894 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2895 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2896 &level.ball_content[5].e[0][0], 3, 3,
2897 NULL, NULL, "6", NULL
2900 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2901 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2902 &level.ball_content[6].e[0][0], 3, 3,
2903 NULL, NULL, "7", NULL
2906 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2907 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2908 &level.ball_content[7].e[0][0], 3, 3,
2909 NULL, NULL, "8", NULL
2912 /* ---------- android content -------------------------------------------- */
2915 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2916 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2917 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2918 "elements:", NULL, NULL, "elements android can clone"
2921 /* ---------- amoeba content --------------------------------------------- */
2924 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2925 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2926 &level.amoeba_content, 1, 1,
2927 "content:", NULL, NULL, "amoeba content"
2930 /* ---------- level start element ---------------------------------------- */
2933 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2934 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2935 &level.start_element[0], 1, 1,
2936 NULL, NULL, NULL, "level start element"
2939 /* ---------- player artwork element ------------------------------------- */
2942 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2943 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2944 &level.artwork_element[0], 1, 1,
2945 NULL, NULL, NULL, "element for player artwork"
2948 /* ---------- player explosion element ----------------------------------- */
2951 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2952 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2953 &level.explosion_element[0], 1, 1,
2954 NULL, NULL, NULL, "element for player explosion"
2957 /* ---------- element settings: configure 1 (custom elements) ----------- */
2959 /* ---------- custom graphic --------------------------------------------- */
2962 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2963 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2964 &custom_element.gfx_element, 1, 1,
2965 NULL, NULL, NULL, "custom graphic element"
2968 /* ---------- element settings: configure 2 (custom elements) ----------- */
2970 /* ---------- custom content (when exploding) ---------------------------- */
2973 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2974 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2975 &custom_element.content.e[0][0], 3, 3,
2976 "content:", NULL, NULL, NULL
2979 /* ---------- custom enter and leave element (when moving) --------------- */
2982 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2983 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2984 &custom_element.move_enter_element, 1, 1,
2985 "can dig:", " ", NULL, "element that can be digged/collected"
2988 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2989 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2990 &custom_element.move_leave_element, 1, 1,
2991 NULL, NULL, NULL, "element that will be left behind"
2994 /* ---------- element settings: advanced (custom elements) --------------- */
2996 /* ---------- custom change target --------------------------------------- */
2999 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3000 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3001 &custom_element_change.target_element, 1, 1,
3002 NULL, "after/when:", NULL, "new target element after change"
3005 /* ---------- custom change content (extended change target) ------------- */
3008 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3009 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3010 &custom_element_change.target_content.e[0][0], 3, 3,
3011 NULL, NULL, NULL, "new extended elements after change"
3014 /* ---------- custom change trigger (element causing change) ------------- */
3017 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3018 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3019 &custom_element_change.trigger_element, 1, 1,
3020 NULL, NULL, NULL, "other element triggering change"
3023 /* ---------- group element content -------------------------------------- */
3026 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3027 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3028 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3029 "content:", NULL, NULL, NULL
3032 /* ---------- random background (for random painting) -------------------- */
3035 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3036 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3037 &random_placement_background_element, 1, 1,
3038 NULL, NULL, NULL, "random placement background"
3044 -----------------------------------------------------------------------------
3045 some internally used variables
3046 -----------------------------------------------------------------------------
3049 /* actual size of level editor drawing area */
3050 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3052 /* actual position of level editor drawing area in level playfield */
3053 static int level_xpos = -1, level_ypos = -1;
3055 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3057 /* drawing elements on the three mouse buttons */
3058 static int new_element1 = EL_WALL;
3059 static int new_element2 = EL_EMPTY;
3060 static int new_element3 = EL_SAND;
3062 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3063 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3064 (button) == 2 ? new_element2 : \
3065 (button) == 3 ? new_element3 : EL_EMPTY)
3066 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3068 /* forward declaration for internal use */
3069 static void ModifyEditorCounterValue(int, int);
3070 static void ModifyEditorCounterLimits(int, int, int);
3071 static void ModifyEditorSelectboxValue(int, int);
3072 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3073 static void ModifyEditorDrawingArea(int, int, int);
3074 static void ModifyEditorElementList();
3075 static void AdjustElementListScrollbar();
3076 static void RedrawDrawingElements();
3077 static void DrawDrawingWindow();
3078 static void DrawLevelInfoWindow();
3079 static void DrawPropertiesWindow();
3080 static void UpdateCustomElementGraphicGadgets();
3081 static boolean checkPropertiesConfig(int);
3082 static void CopyLevelToUndoBuffer(int);
3083 static void HandleDrawingAreas(struct GadgetInfo *);
3084 static void HandleCounterButtons(struct GadgetInfo *);
3085 static void HandleTextInputGadgets(struct GadgetInfo *);
3086 static void HandleTextAreaGadgets(struct GadgetInfo *);
3087 static void HandleSelectboxGadgets(struct GadgetInfo *);
3088 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3089 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3090 static void HandleRadiobuttons(struct GadgetInfo *);
3091 static void HandleCheckbuttons(struct GadgetInfo *);
3092 static void HandleControlButtons(struct GadgetInfo *);
3093 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3094 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3096 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3097 static int right_gadget_border[NUM_EDITOR_GADGETS];
3099 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3100 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3101 static boolean draw_with_brush = FALSE;
3102 static int properties_element = 0;
3104 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3105 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3106 static int undo_buffer_position = 0;
3107 static int undo_buffer_steps = 0;
3109 static int edit_mode;
3110 static int edit_mode_properties;
3112 static int element_shift = 0;
3114 static int editor_el_players[] =
3121 static int *editor_el_players_ptr = editor_el_players;
3122 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3124 static int editor_hl_boulderdash[] =
3126 EL_INTERNAL_CASCADE_BD_ACTIVE,
3149 static int editor_el_boulderdash[] =
3159 EL_BD_EXPANDABLE_WALL,
3167 EL_BD_BUTTERFLY_LEFT,
3169 EL_BD_BUTTERFLY_RIGHT,
3170 EL_BD_FIREFLY_RIGHT,
3173 EL_BD_BUTTERFLY_DOWN,
3194 EL_BD_BUTTERFLY_LEFT,
3196 EL_BD_BUTTERFLY_RIGHT,
3197 EL_BD_FIREFLY_RIGHT,
3200 EL_BD_BUTTERFLY_DOWN,
3202 EL_BD_EXPANDABLE_WALL,
3205 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3206 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3207 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3208 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3210 static int editor_hl_emerald_mine[] =
3212 EL_INTERNAL_CASCADE_EM_ACTIVE,
3235 static int editor_el_emerald_mine[] =
3273 EL_ACID_POOL_TOPLEFT,
3275 EL_ACID_POOL_TOPRIGHT,
3278 EL_ACID_POOL_BOTTOMLEFT,
3279 EL_ACID_POOL_BOTTOM,
3280 EL_ACID_POOL_BOTTOMRIGHT,
3340 EL_ACID_POOL_TOPLEFT,
3342 EL_ACID_POOL_TOPRIGHT,
3345 EL_ACID_POOL_BOTTOMLEFT,
3346 EL_ACID_POOL_BOTTOM,
3347 EL_ACID_POOL_BOTTOMRIGHT,
3371 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3372 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3373 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3374 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3376 static int editor_hl_emerald_mine_club[] =
3378 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3406 static int editor_el_emerald_mine_club[] =
3434 EL_EMC_WALL_SLIPPERY_1,
3435 EL_EMC_WALL_SLIPPERY_2,
3436 EL_EMC_WALL_SLIPPERY_3,
3437 EL_EMC_WALL_SLIPPERY_4,
3460 EL_EMC_MAGIC_BALL_SWITCH,
3462 EL_EMC_SPRING_BUMPER,
3467 EL_EM_DYNAMITE_ACTIVE,
3471 EL_BALLOON_SWITCH_UP,
3472 EL_BALLOON_SWITCH_ANY,
3475 EL_BALLOON_SWITCH_LEFT,
3477 EL_BALLOON_SWITCH_RIGHT,
3481 EL_BALLOON_SWITCH_DOWN,
3482 EL_BALLOON_SWITCH_NONE,
3511 EL_EMC_WALL_SLIPPERY_1,
3512 EL_EMC_WALL_SLIPPERY_2,
3513 EL_EMC_WALL_SLIPPERY_3,
3514 EL_EMC_WALL_SLIPPERY_4,
3533 EL_BALLOON_SWITCH_ANY,
3534 EL_BALLOON_SWITCH_NONE,
3536 EL_BALLOON_SWITCH_LEFT,
3537 EL_BALLOON_SWITCH_RIGHT,
3538 EL_BALLOON_SWITCH_UP,
3539 EL_BALLOON_SWITCH_DOWN,
3547 EL_EMC_MAGIC_BALL_SWITCH,
3549 EL_EMC_SPRING_BUMPER,
3557 EL_EM_DYNAMITE_ACTIVE,
3567 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3568 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3569 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3570 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3572 static int editor_hl_rnd[] =
3574 EL_INTERNAL_CASCADE_RND_ACTIVE,
3587 static int editor_el_rnd[] =
3620 EL_WALL_EMERALD_YELLOW,
3621 EL_WALL_EMERALD_RED,
3622 EL_WALL_EMERALD_PURPLE,
3640 EL_DYNABOMB_INCREASE_NUMBER,
3641 EL_DYNABOMB_INCREASE_SIZE,
3642 EL_DYNABOMB_INCREASE_POWER,
3662 EL_INVISIBLE_STEELWALL,
3666 EL_EXPANDABLE_WALL_HORIZONTAL,
3667 EL_EXPANDABLE_WALL_VERTICAL,
3668 EL_EXPANDABLE_WALL_ANY,
3703 EL_WALL_EMERALD_YELLOW,
3704 EL_WALL_EMERALD_RED,
3705 EL_WALL_EMERALD_PURPLE,
3722 EL_DYNABOMB_INCREASE_NUMBER,
3723 EL_DYNABOMB_INCREASE_SIZE,
3724 EL_DYNABOMB_INCREASE_POWER,
3748 EL_EXPANDABLE_WALL_HORIZONTAL,
3749 EL_EXPANDABLE_WALL_VERTICAL,
3750 EL_EXPANDABLE_WALL_ANY,
3752 EL_INVISIBLE_STEELWALL,
3758 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3759 static int *editor_el_rnd_ptr = editor_el_rnd;
3760 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3761 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3763 static int editor_hl_sokoban[] =
3765 EL_INTERNAL_CASCADE_SB_ACTIVE,
3783 static int editor_el_sokoban[] =
3786 EL_SOKOBAN_FIELD_EMPTY,
3787 EL_SOKOBAN_FIELD_FULL,
3788 EL_SOKOBAN_FIELD_PLAYER,
3790 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3791 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3792 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3793 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3795 static int editor_hl_supaplex[] =
3797 EL_INTERNAL_CASCADE_SP_ACTIVE,
3815 static int editor_el_supaplex[] =
3834 EL_SP_PORT_HORIZONTAL,
3835 EL_SP_PORT_VERTICAL,
3843 EL_SP_GRAVITY_PORT_LEFT,
3844 EL_SP_GRAVITY_PORT_RIGHT,
3845 EL_SP_GRAVITY_PORT_UP,
3846 EL_SP_GRAVITY_PORT_DOWN,
3848 EL_SP_HARDWARE_GRAY,
3849 EL_SP_HARDWARE_GREEN,
3850 EL_SP_HARDWARE_BLUE,
3853 EL_SP_HARDWARE_BASE_1,
3854 EL_SP_HARDWARE_BASE_2,
3855 EL_SP_HARDWARE_BASE_3,
3856 EL_SP_HARDWARE_BASE_4,
3858 EL_SP_HARDWARE_BASE_5,
3859 EL_SP_HARDWARE_BASE_6,
3860 EL_SP_HARDWARE_YELLOW,
3881 EL_SP_HARDWARE_GRAY,
3890 EL_SP_GRAVITY_PORT_RIGHT,
3891 EL_SP_GRAVITY_PORT_DOWN,
3892 EL_SP_GRAVITY_PORT_LEFT,
3894 EL_SP_GRAVITY_PORT_UP,
3900 EL_SP_PORT_VERTICAL,
3901 EL_SP_PORT_HORIZONTAL,
3909 EL_SP_HARDWARE_BASE_1,
3910 EL_SP_HARDWARE_GREEN,
3911 EL_SP_HARDWARE_BLUE,
3914 EL_SP_HARDWARE_YELLOW,
3915 EL_SP_HARDWARE_BASE_2,
3916 EL_SP_HARDWARE_BASE_3,
3917 EL_SP_HARDWARE_BASE_4,
3919 EL_SP_HARDWARE_BASE_5,
3920 EL_SP_HARDWARE_BASE_6,
3925 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3926 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3927 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3928 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3930 static int editor_hl_diamond_caves[] =
3932 EL_INTERNAL_CASCADE_DC_ACTIVE,
3960 static int editor_el_diamond_caves[] =
3968 EL_CONVEYOR_BELT_1_LEFT,
3969 EL_CONVEYOR_BELT_1_MIDDLE,
3970 EL_CONVEYOR_BELT_1_RIGHT,
3971 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3973 EL_CONVEYOR_BELT_2_LEFT,
3974 EL_CONVEYOR_BELT_2_MIDDLE,
3975 EL_CONVEYOR_BELT_2_RIGHT,
3976 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3978 EL_CONVEYOR_BELT_3_LEFT,
3979 EL_CONVEYOR_BELT_3_MIDDLE,
3980 EL_CONVEYOR_BELT_3_RIGHT,
3981 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3983 EL_CONVEYOR_BELT_4_LEFT,
3984 EL_CONVEYOR_BELT_4_MIDDLE,
3985 EL_CONVEYOR_BELT_4_RIGHT,
3986 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3988 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3989 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3990 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3991 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3993 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3994 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3995 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3996 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3998 EL_SWITCHGATE_CLOSED,
4000 EL_SWITCHGATE_SWITCH_UP,
4001 EL_SWITCHGATE_SWITCH_DOWN,
4008 EL_SIGN_EXCLAMATION,
4011 EL_LIGHT_SWITCH_ACTIVE,
4013 EL_STEELWALL_SLIPPERY,
4035 EL_CONVEYOR_BELT_1_LEFT,
4036 EL_CONVEYOR_BELT_1_MIDDLE,
4037 EL_CONVEYOR_BELT_1_RIGHT,
4038 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4040 EL_CONVEYOR_BELT_2_LEFT,
4041 EL_CONVEYOR_BELT_2_MIDDLE,
4042 EL_CONVEYOR_BELT_2_RIGHT,
4043 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4045 EL_CONVEYOR_BELT_3_LEFT,
4046 EL_CONVEYOR_BELT_3_MIDDLE,
4047 EL_CONVEYOR_BELT_3_RIGHT,
4048 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4050 EL_CONVEYOR_BELT_4_LEFT,
4051 EL_CONVEYOR_BELT_4_MIDDLE,
4052 EL_CONVEYOR_BELT_4_RIGHT,
4053 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4055 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4056 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4057 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4058 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4060 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4061 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4062 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4063 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4066 EL_SWITCHGATE_CLOSED,
4067 EL_SWITCHGATE_SWITCH_UP,
4068 EL_SWITCHGATE_SWITCH_DOWN,
4082 EL_STEELWALL_SLIPPERY,
4085 EL_SIGN_EXCLAMATION,
4088 EL_LIGHT_SWITCH_ACTIVE,
4097 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4098 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4099 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4100 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4102 static int editor_hl_dx_boulderdash[] =
4104 EL_INTERNAL_CASCADE_DX_ACTIVE,
4132 static int editor_el_dx_boulderdash[] =
4136 EL_TUBE_HORIZONTAL_DOWN,
4140 EL_TUBE_VERTICAL_RIGHT,
4142 EL_TUBE_VERTICAL_LEFT,
4146 EL_TUBE_HORIZONTAL_UP,
4154 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4155 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4156 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4157 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4159 static int editor_hl_chars[] =
4161 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4174 static int editor_el_chars[] =
4263 EL_CHAR(FONT_ASCII_CURSOR),
4266 static int *editor_hl_chars_ptr = editor_hl_chars;
4267 static int *editor_el_chars_ptr = editor_el_chars;
4268 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4269 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4271 static int editor_hl_custom[] =
4273 EL_INTERNAL_CASCADE_CE_ACTIVE,
4301 static int editor_el_custom[] =
4303 EL_CUSTOM_START + 0,
4304 EL_CUSTOM_START + 1,
4305 EL_CUSTOM_START + 2,
4306 EL_CUSTOM_START + 3,
4308 EL_CUSTOM_START + 4,
4309 EL_CUSTOM_START + 5,
4310 EL_CUSTOM_START + 6,
4311 EL_CUSTOM_START + 7,
4313 EL_CUSTOM_START + 8,
4314 EL_CUSTOM_START + 9,
4315 EL_CUSTOM_START + 10,
4316 EL_CUSTOM_START + 11,
4318 EL_CUSTOM_START + 12,
4319 EL_CUSTOM_START + 13,
4320 EL_CUSTOM_START + 14,
4321 EL_CUSTOM_START + 15,
4323 EL_CUSTOM_START + 16,
4324 EL_CUSTOM_START + 17,
4325 EL_CUSTOM_START + 18,
4326 EL_CUSTOM_START + 19,
4328 EL_CUSTOM_START + 20,
4329 EL_CUSTOM_START + 21,
4330 EL_CUSTOM_START + 22,
4331 EL_CUSTOM_START + 23,
4333 EL_CUSTOM_START + 24,
4334 EL_CUSTOM_START + 25,
4335 EL_CUSTOM_START + 26,
4336 EL_CUSTOM_START + 27,
4338 EL_CUSTOM_START + 28,
4339 EL_CUSTOM_START + 29,
4340 EL_CUSTOM_START + 30,
4341 EL_CUSTOM_START + 31,
4343 EL_CUSTOM_START + 32,
4344 EL_CUSTOM_START + 33,
4345 EL_CUSTOM_START + 34,
4346 EL_CUSTOM_START + 35,
4348 EL_CUSTOM_START + 36,
4349 EL_CUSTOM_START + 37,
4350 EL_CUSTOM_START + 38,
4351 EL_CUSTOM_START + 39,
4353 EL_CUSTOM_START + 40,
4354 EL_CUSTOM_START + 41,
4355 EL_CUSTOM_START + 42,
4356 EL_CUSTOM_START + 43,
4358 EL_CUSTOM_START + 44,
4359 EL_CUSTOM_START + 45,
4360 EL_CUSTOM_START + 46,
4361 EL_CUSTOM_START + 47,
4363 EL_CUSTOM_START + 48,
4364 EL_CUSTOM_START + 49,
4365 EL_CUSTOM_START + 50,
4366 EL_CUSTOM_START + 51,
4368 EL_CUSTOM_START + 52,
4369 EL_CUSTOM_START + 53,
4370 EL_CUSTOM_START + 54,
4371 EL_CUSTOM_START + 55,
4373 EL_CUSTOM_START + 56,
4374 EL_CUSTOM_START + 57,
4375 EL_CUSTOM_START + 58,
4376 EL_CUSTOM_START + 59,
4378 EL_CUSTOM_START + 60,
4379 EL_CUSTOM_START + 61,
4380 EL_CUSTOM_START + 62,
4381 EL_CUSTOM_START + 63,
4383 EL_CUSTOM_START + 64,
4384 EL_CUSTOM_START + 65,
4385 EL_CUSTOM_START + 66,
4386 EL_CUSTOM_START + 67,
4388 EL_CUSTOM_START + 68,
4389 EL_CUSTOM_START + 69,
4390 EL_CUSTOM_START + 70,
4391 EL_CUSTOM_START + 71,
4393 EL_CUSTOM_START + 72,
4394 EL_CUSTOM_START + 73,
4395 EL_CUSTOM_START + 74,
4396 EL_CUSTOM_START + 75,
4398 EL_CUSTOM_START + 76,
4399 EL_CUSTOM_START + 77,
4400 EL_CUSTOM_START + 78,
4401 EL_CUSTOM_START + 79,
4403 EL_CUSTOM_START + 80,
4404 EL_CUSTOM_START + 81,
4405 EL_CUSTOM_START + 82,
4406 EL_CUSTOM_START + 83,
4408 EL_CUSTOM_START + 84,
4409 EL_CUSTOM_START + 85,
4410 EL_CUSTOM_START + 86,
4411 EL_CUSTOM_START + 87,
4413 EL_CUSTOM_START + 88,
4414 EL_CUSTOM_START + 89,
4415 EL_CUSTOM_START + 90,
4416 EL_CUSTOM_START + 91,
4418 EL_CUSTOM_START + 92,
4419 EL_CUSTOM_START + 93,
4420 EL_CUSTOM_START + 94,
4421 EL_CUSTOM_START + 95,
4423 EL_CUSTOM_START + 96,
4424 EL_CUSTOM_START + 97,
4425 EL_CUSTOM_START + 98,
4426 EL_CUSTOM_START + 99,
4428 EL_CUSTOM_START + 100,
4429 EL_CUSTOM_START + 101,
4430 EL_CUSTOM_START + 102,
4431 EL_CUSTOM_START + 103,
4433 EL_CUSTOM_START + 104,
4434 EL_CUSTOM_START + 105,
4435 EL_CUSTOM_START + 106,
4436 EL_CUSTOM_START + 107,
4438 EL_CUSTOM_START + 108,
4439 EL_CUSTOM_START + 109,
4440 EL_CUSTOM_START + 110,
4441 EL_CUSTOM_START + 111,
4443 EL_CUSTOM_START + 112,
4444 EL_CUSTOM_START + 113,
4445 EL_CUSTOM_START + 114,
4446 EL_CUSTOM_START + 115,
4448 EL_CUSTOM_START + 116,
4449 EL_CUSTOM_START + 117,
4450 EL_CUSTOM_START + 118,
4451 EL_CUSTOM_START + 119,
4453 EL_CUSTOM_START + 120,
4454 EL_CUSTOM_START + 121,
4455 EL_CUSTOM_START + 122,
4456 EL_CUSTOM_START + 123,
4458 EL_CUSTOM_START + 124,
4459 EL_CUSTOM_START + 125,
4460 EL_CUSTOM_START + 126,
4461 EL_CUSTOM_START + 127,
4463 EL_CUSTOM_START + 128,
4464 EL_CUSTOM_START + 129,
4465 EL_CUSTOM_START + 130,
4466 EL_CUSTOM_START + 131,
4468 EL_CUSTOM_START + 132,
4469 EL_CUSTOM_START + 133,
4470 EL_CUSTOM_START + 134,
4471 EL_CUSTOM_START + 135,
4473 EL_CUSTOM_START + 136,
4474 EL_CUSTOM_START + 137,
4475 EL_CUSTOM_START + 138,
4476 EL_CUSTOM_START + 139,
4478 EL_CUSTOM_START + 140,
4479 EL_CUSTOM_START + 141,
4480 EL_CUSTOM_START + 142,
4481 EL_CUSTOM_START + 143,
4483 EL_CUSTOM_START + 144,
4484 EL_CUSTOM_START + 145,
4485 EL_CUSTOM_START + 146,
4486 EL_CUSTOM_START + 147,
4488 EL_CUSTOM_START + 148,
4489 EL_CUSTOM_START + 149,
4490 EL_CUSTOM_START + 150,
4491 EL_CUSTOM_START + 151,
4493 EL_CUSTOM_START + 152,
4494 EL_CUSTOM_START + 153,
4495 EL_CUSTOM_START + 154,
4496 EL_CUSTOM_START + 155,
4498 EL_CUSTOM_START + 156,
4499 EL_CUSTOM_START + 157,
4500 EL_CUSTOM_START + 158,
4501 EL_CUSTOM_START + 159,
4503 EL_CUSTOM_START + 160,
4504 EL_CUSTOM_START + 161,
4505 EL_CUSTOM_START + 162,
4506 EL_CUSTOM_START + 163,
4508 EL_CUSTOM_START + 164,
4509 EL_CUSTOM_START + 165,
4510 EL_CUSTOM_START + 166,
4511 EL_CUSTOM_START + 167,
4513 EL_CUSTOM_START + 168,
4514 EL_CUSTOM_START + 169,
4515 EL_CUSTOM_START + 170,
4516 EL_CUSTOM_START + 171,
4518 EL_CUSTOM_START + 172,
4519 EL_CUSTOM_START + 173,
4520 EL_CUSTOM_START + 174,
4521 EL_CUSTOM_START + 175,
4523 EL_CUSTOM_START + 176,
4524 EL_CUSTOM_START + 177,
4525 EL_CUSTOM_START + 178,
4526 EL_CUSTOM_START + 179,
4528 EL_CUSTOM_START + 180,
4529 EL_CUSTOM_START + 181,
4530 EL_CUSTOM_START + 182,
4531 EL_CUSTOM_START + 183,
4533 EL_CUSTOM_START + 184,
4534 EL_CUSTOM_START + 185,
4535 EL_CUSTOM_START + 186,
4536 EL_CUSTOM_START + 187,
4538 EL_CUSTOM_START + 188,
4539 EL_CUSTOM_START + 189,
4540 EL_CUSTOM_START + 190,
4541 EL_CUSTOM_START + 191,
4543 EL_CUSTOM_START + 192,
4544 EL_CUSTOM_START + 193,
4545 EL_CUSTOM_START + 194,
4546 EL_CUSTOM_START + 195,
4548 EL_CUSTOM_START + 196,
4549 EL_CUSTOM_START + 197,
4550 EL_CUSTOM_START + 198,
4551 EL_CUSTOM_START + 199,
4553 EL_CUSTOM_START + 200,
4554 EL_CUSTOM_START + 201,
4555 EL_CUSTOM_START + 202,
4556 EL_CUSTOM_START + 203,
4558 EL_CUSTOM_START + 204,
4559 EL_CUSTOM_START + 205,
4560 EL_CUSTOM_START + 206,
4561 EL_CUSTOM_START + 207,
4563 EL_CUSTOM_START + 208,
4564 EL_CUSTOM_START + 209,
4565 EL_CUSTOM_START + 210,
4566 EL_CUSTOM_START + 211,
4568 EL_CUSTOM_START + 212,
4569 EL_CUSTOM_START + 213,
4570 EL_CUSTOM_START + 214,
4571 EL_CUSTOM_START + 215,
4573 EL_CUSTOM_START + 216,
4574 EL_CUSTOM_START + 217,
4575 EL_CUSTOM_START + 218,
4576 EL_CUSTOM_START + 219,
4578 EL_CUSTOM_START + 220,
4579 EL_CUSTOM_START + 221,
4580 EL_CUSTOM_START + 222,
4581 EL_CUSTOM_START + 223,
4583 EL_CUSTOM_START + 224,
4584 EL_CUSTOM_START + 225,
4585 EL_CUSTOM_START + 226,
4586 EL_CUSTOM_START + 227,
4588 EL_CUSTOM_START + 228,
4589 EL_CUSTOM_START + 229,
4590 EL_CUSTOM_START + 230,
4591 EL_CUSTOM_START + 231,
4593 EL_CUSTOM_START + 232,
4594 EL_CUSTOM_START + 233,
4595 EL_CUSTOM_START + 234,
4596 EL_CUSTOM_START + 235,
4598 EL_CUSTOM_START + 236,
4599 EL_CUSTOM_START + 237,
4600 EL_CUSTOM_START + 238,
4601 EL_CUSTOM_START + 239,
4603 EL_CUSTOM_START + 240,
4604 EL_CUSTOM_START + 241,
4605 EL_CUSTOM_START + 242,
4606 EL_CUSTOM_START + 243,
4608 EL_CUSTOM_START + 244,
4609 EL_CUSTOM_START + 245,
4610 EL_CUSTOM_START + 246,
4611 EL_CUSTOM_START + 247,
4613 EL_CUSTOM_START + 248,
4614 EL_CUSTOM_START + 249,
4615 EL_CUSTOM_START + 250,
4616 EL_CUSTOM_START + 251,
4618 EL_CUSTOM_START + 252,
4619 EL_CUSTOM_START + 253,
4620 EL_CUSTOM_START + 254,
4621 EL_CUSTOM_START + 255
4623 static int *editor_hl_custom_ptr = editor_hl_custom;
4624 static int *editor_el_custom_ptr = editor_el_custom;
4625 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4626 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4628 static int editor_hl_reference[] =
4630 EL_INTERNAL_CASCADE_REF_ACTIVE,
4636 static int editor_el_reference[] =
4640 EL_TRIGGER_CE_VALUE,
4641 EL_TRIGGER_CE_SCORE,
4645 EL_CURRENT_CE_VALUE,
4648 static int *editor_hl_reference_ptr = editor_hl_reference;
4649 static int *editor_el_reference_ptr = editor_el_reference;
4650 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4651 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4653 static int editor_hl_group[] =
4655 EL_INTERNAL_CASCADE_GE_ACTIVE,
4683 static int editor_el_group[] =
4697 EL_GROUP_START + 10,
4698 EL_GROUP_START + 11,
4700 EL_GROUP_START + 12,
4701 EL_GROUP_START + 13,
4702 EL_GROUP_START + 14,
4703 EL_GROUP_START + 15,
4705 EL_GROUP_START + 16,
4706 EL_GROUP_START + 17,
4707 EL_GROUP_START + 18,
4708 EL_GROUP_START + 19,
4710 EL_GROUP_START + 20,
4711 EL_GROUP_START + 21,
4712 EL_GROUP_START + 22,
4713 EL_GROUP_START + 23,
4715 EL_GROUP_START + 24,
4716 EL_GROUP_START + 25,
4717 EL_GROUP_START + 26,
4718 EL_GROUP_START + 27,
4720 EL_GROUP_START + 28,
4721 EL_GROUP_START + 29,
4722 EL_GROUP_START + 30,
4725 static int *editor_hl_group_ptr = editor_hl_group;
4726 static int *editor_el_group_ptr = editor_el_group;
4727 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4728 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4730 static int editor_hl_user_defined[] =
4732 EL_INTERNAL_CASCADE_USER_ACTIVE,
4755 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4756 static int *editor_el_user_defined_ptr = NULL;
4757 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4758 static int num_editor_el_user_defined = 0;
4760 static int editor_hl_dynamic[] =
4762 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4768 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4769 static int *editor_el_dynamic_ptr = NULL;
4770 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4771 static int num_editor_el_dynamic = 0;
4773 static int editor_hl_empty[] = { };
4774 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4776 static int *editor_hl_empty_ptr = editor_hl_empty;
4777 static int *editor_el_empty_ptr = editor_el_empty;
4778 static int num_editor_hl_empty = 0;
4779 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4781 static boolean use_el_empty = FALSE;
4783 static int *editor_elements = NULL; /* dynamically allocated */
4784 static int num_editor_elements = 0; /* dynamically determined */
4786 static boolean setup_editor_show_always = TRUE;
4787 static boolean setup_editor_cascade_never = FALSE;
4789 static int editor_hl_unused[] = { EL_EMPTY };
4790 static int *editor_hl_unused_ptr = editor_hl_unused;
4791 static int num_editor_hl_unused = 0;
4795 boolean *setup_value;
4796 boolean *setup_cascade_value;
4798 int **headline_list;
4799 int *headline_list_size;
4802 int *element_list_size;
4804 boolean last_setup_value;
4806 editor_elements_info[] =
4809 &setup_editor_show_always,
4810 &setup_editor_cascade_never,
4811 &editor_hl_unused_ptr, &num_editor_hl_unused,
4812 &editor_el_players_ptr, &num_editor_el_players
4815 &setup.editor.el_boulderdash,
4816 &setup.editor_cascade.el_bd,
4817 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4818 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4821 &setup.editor.el_emerald_mine,
4822 &setup.editor_cascade.el_em,
4823 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4824 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4827 &setup.editor.el_emerald_mine_club,
4828 &setup.editor_cascade.el_emc,
4829 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4830 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4833 &setup.editor.el_more,
4834 &setup.editor_cascade.el_rnd,
4835 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4836 &editor_el_rnd_ptr, &num_editor_el_rnd
4839 &setup.editor.el_sokoban,
4840 &setup.editor_cascade.el_sb,
4841 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4842 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4845 &setup.editor.el_supaplex,
4846 &setup.editor_cascade.el_sp,
4847 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4848 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4851 &setup.editor.el_diamond_caves,
4852 &setup.editor_cascade.el_dc,
4853 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4854 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4857 &setup.editor.el_dx_boulderdash,
4858 &setup.editor_cascade.el_dx,
4859 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4860 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4863 &setup.editor.el_chars,
4864 &setup.editor_cascade.el_chars,
4865 &editor_hl_chars_ptr, &num_editor_hl_chars,
4866 &editor_el_chars_ptr, &num_editor_el_chars
4869 &setup.editor.el_custom,
4870 &setup.editor_cascade.el_ce,
4871 &editor_hl_custom_ptr, &num_editor_hl_custom,
4872 &editor_el_custom_ptr, &num_editor_el_custom
4875 &setup.editor.el_custom,
4876 &setup.editor_cascade.el_ref,
4877 &editor_hl_reference_ptr, &num_editor_hl_reference,
4878 &editor_el_reference_ptr, &num_editor_el_reference
4881 &setup.editor.el_custom,
4882 &setup.editor_cascade.el_ge,
4883 &editor_hl_group_ptr, &num_editor_hl_group,
4884 &editor_el_group_ptr, &num_editor_el_group
4887 &setup.editor.el_user_defined,
4888 &setup.editor_cascade.el_user,
4889 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4890 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4893 &setup.editor.el_dynamic,
4894 &setup.editor_cascade.el_dynamic,
4895 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4896 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4901 &editor_hl_empty_ptr, &num_editor_hl_empty,
4902 &editor_el_empty_ptr, &num_editor_el_empty,
4914 -----------------------------------------------------------------------------
4916 -----------------------------------------------------------------------------
4919 static int getMaxInfoTextLength()
4921 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4924 static int getTextWidthForGadget(char *text)
4929 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4932 static int getTextWidthForDrawingArea(char *text)
4937 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4940 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4942 return (gi->x + gi->width + getTextWidthForGadget(text));
4945 static char *getElementInfoText(int element)
4947 char *info_text = NULL;
4950 if (element < MAX_NUM_ELEMENTS)
4952 if (element < NUM_FILE_ELEMENTS)
4955 if (strlen(element_info[element].description) > 0)
4956 info_text = element_info[element].description;
4957 else if (element_info[element].custom_description != NULL)
4958 info_text = element_info[element].custom_description;
4959 else if (element_info[element].editor_description != NULL)
4960 info_text = element_info[element].editor_description;
4963 if (info_text == NULL)
4964 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4969 char *getElementDescriptionFilename(int element)
4971 char *docs_dir = options.docs_directory;
4972 char *elements_subdir = "elements";
4973 static char *filename = NULL;
4974 char basename[MAX_FILENAME_LEN];
4976 checked_free(filename);
4978 /* 1st try: look for element description file for exactly this element */
4979 sprintf(basename, "%s.txt", element_info[element].token_name);
4980 filename = getPath3(docs_dir, elements_subdir, basename);
4981 if (fileExists(filename))
4986 /* 2nd try: look for element description file for this element's class */
4987 sprintf(basename, "%s.txt", element_info[element].class_name);
4988 filename = getPath3(docs_dir, elements_subdir, basename);
4989 if (fileExists(filename))
4995 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4997 boolean element_found[NUM_FILE_ELEMENTS];
5000 /* initialize list of used elements to "not used" */
5001 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5002 element_found[i] = FALSE;
5004 /* find all elements used in current level */
5005 for (y = 0; y < lev_fieldy; y++)
5006 for (x = 0; x < lev_fieldx; x++)
5007 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5008 element_found[Feld[x][y]] = TRUE;
5012 /* count number of elements used in current level */
5013 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5014 if (element_found[i])
5017 /* add space for up to 3 more elements for padding that may be needed */
5020 /* free memory for old list of elements, if needed */
5021 checked_free(*elements);
5023 /* allocate memory for new list of elements */
5024 *elements = checked_malloc(*num_elements * sizeof(int));
5028 /* add all elements used in current level (non-custom/group elements) */
5029 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5030 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5031 (*elements)[(*num_elements)++] = i;
5033 /* add all elements used in current level (custom/group elements) */
5034 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5035 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5036 (*elements)[(*num_elements)++] = i;
5038 while (*num_elements % 4) /* pad with empty elements, if needed */
5039 (*elements)[(*num_elements)++] = EL_EMPTY;
5042 static void ReinitializeElementList()
5044 static boolean initialization_needed = TRUE;
5048 if (initialization_needed)
5050 LoadSetup_EditorCascade(); /* load last editor cascade state */
5052 /* initialize editor cascade element from saved cascade state */
5053 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5055 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5056 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5058 if (IS_EDITOR_CASCADE(*cascade_element))
5060 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5061 EL_CASCADE_INACTIVE(*cascade_element));
5064 initialization_needed = FALSE;
5067 checked_free(editor_elements);
5069 /* reload optional user defined element list for each invocation of editor */
5070 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5071 &num_editor_el_user_defined);
5073 /* initialize dynamic level element list for each invocation of editor */
5074 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5075 &num_editor_el_dynamic);
5077 /* initialize list of empty elements (used for padding, if needed) */
5078 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5079 editor_el_empty[i] = EL_EMPTY;
5081 /* do some sanity checks for each element from element list */
5082 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5084 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5086 int element = (*editor_elements_info[i].element_list)[j];
5088 if (element >= NUM_FILE_ELEMENTS)
5089 Error(ERR_WARN, "editor element %d is runtime element", element);
5091 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5092 Error(ERR_WARN, "no element description for element %d", element);
5096 num_editor_elements = 0;
5097 use_el_empty = FALSE;
5099 /* determine size of element list */
5100 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5102 boolean found_inactive_cascade = FALSE;
5104 if (*editor_elements_info[i].setup_value)
5106 if (setup.editor.el_headlines)
5108 num_editor_elements += *editor_elements_info[i].headline_list_size;
5110 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5112 int element = (*editor_elements_info[i].headline_list)[j];
5114 if (IS_EDITOR_CASCADE_INACTIVE(element))
5115 found_inactive_cascade = TRUE;
5119 if (found_inactive_cascade)
5122 num_editor_elements += *editor_elements_info[i].element_list_size;
5126 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5128 /* offer at least as many elements as element buttons exist */
5129 use_el_empty = TRUE;
5130 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5132 num_editor_elements += num_editor_el_empty;
5135 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5137 /* fill element list */
5138 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5140 boolean found_inactive_cascade = FALSE;
5142 if (*editor_elements_info[i].setup_value)
5144 if (setup.editor.el_headlines)
5146 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5148 int element = (*editor_elements_info[i].headline_list)[j];
5150 editor_elements[pos++] = element;
5152 if (IS_EDITOR_CASCADE_INACTIVE(element))
5153 found_inactive_cascade = TRUE;
5157 if (found_inactive_cascade)
5160 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5161 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5165 /* (this function is also called before editor gadgets are initialized!) */
5166 AdjustElementListScrollbar();
5169 void PrintEditorElementList()
5171 boolean *stop = &setup.editor.el_user_defined;
5174 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5176 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5178 if (IS_EDITOR_CASCADE(cascade_element))
5180 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5181 char *headline = element_info[cascade_element_show].editor_description;
5183 printf_line_with_prefix("# ", "-", 77);
5184 printf("# %s\n", headline);
5185 printf_line_with_prefix("# ", "-", 77);
5188 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5190 int element = (*editor_elements_info[i].headline_list)[j];
5192 if (IS_EDITOR_CASCADE(element))
5193 element = EL_CHAR_MINUS;
5195 printf("# %s\n", element_info[element].token_name);
5201 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5203 int element = (*editor_elements_info[i].element_list)[j];
5205 printf("# %s\n", element_info[element].token_name);
5213 static void ReinitializeElementListButtons()
5215 static boolean last_setup_value_headlines = FALSE;
5216 static boolean initialization_needed = TRUE;
5219 if (!initialization_needed) /* check if editor element setup has changed */
5221 if (last_setup_value_headlines != setup.editor.el_headlines)
5222 initialization_needed = TRUE;
5224 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5225 if (editor_elements_info[i].last_setup_value !=
5226 *editor_elements_info[i].setup_value)
5227 initialization_needed = TRUE;
5230 if (!initialization_needed)
5233 FreeLevelEditorGadgets();
5234 CreateLevelEditorGadgets();
5236 /* store current setup values for next invocation of this function */
5237 last_setup_value_headlines = setup.editor.el_headlines;
5238 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5239 editor_elements_info[i].last_setup_value =
5240 *editor_elements_info[i].setup_value;
5242 initialization_needed = FALSE;
5245 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5248 int border_graphic =
5249 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5252 int num_mini_tilex = width / MINI_TILEX + 1;
5253 int num_mini_tiley = height / MINI_TILEY + 1;
5254 int from_x = dest_x - MINI_TILEX / 2;
5255 int from_y = dest_y - MINI_TILEY / 2;
5256 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
5257 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
5260 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
5262 for (y = 0; y < num_mini_tiley; y++)
5263 for (x = 0; x < num_mini_tilex; x++)
5264 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
5265 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
5267 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5269 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
5270 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
5271 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
5272 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
5275 static void DrawDrawingArea(int id)
5277 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5280 int *value = drawingarea_info[id].value;
5281 int area_xsize = drawingarea_info[id].area_xsize;
5282 int area_ysize = drawingarea_info[id].area_ysize;
5284 for (x = 0; x < area_xsize; x++)
5285 for (y = 0; y < area_ysize; y++)
5286 DrawMiniGraphicExt(drawto,
5287 gi->x + x * MINI_TILEX,
5288 gi->y + y * MINI_TILEY,
5289 el2edimg(value[x * area_ysize + y]));
5292 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5295 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5296 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5298 BlitBitmap(drawto, drawto,
5299 SX + (dx == -1 ? MINI_TILEX : 0),
5300 SY + (dy == -1 ? MINI_TILEY : 0),
5301 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5302 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5303 SX + (dx == +1 ? MINI_TILEX : 0),
5304 SY + (dy == +1 ? MINI_TILEY : 0));
5307 x = (dx == 1 ? 0 : ed_fieldx - 1);
5308 for (y = 0; y < ed_fieldy; y++)
5309 DrawMiniElementOrWall(x, y, from_x, from_y);
5313 y = (dy == 1 ? 0 : ed_fieldy - 1);
5314 for (x = 0; x < ed_fieldx; x++)
5315 DrawMiniElementOrWall(x, y, from_x, from_y);
5318 redraw_mask |= REDRAW_FIELD;
5322 static void CreateControlButtons()
5324 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5325 struct GadgetInfo *gi;
5326 unsigned long event_mask;
5329 /* create toolbox buttons */
5330 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5334 int gd_xoffset, gd_yoffset;
5335 int gd_x1, gd_x2, gd_y1, gd_y2;
5337 int radio_button_nr;
5340 if (id == GADGET_ID_SINGLE_ITEMS ||
5341 id == GADGET_ID_CONNECTED_ITEMS ||
5342 id == GADGET_ID_LINE ||
5343 id == GADGET_ID_ARC ||
5344 id == GADGET_ID_TEXT ||
5345 id == GADGET_ID_RECTANGLE ||
5346 id == GADGET_ID_FILLED_BOX ||
5347 id == GADGET_ID_FLOOD_FILL ||
5348 id == GADGET_ID_GRAB_BRUSH ||
5349 id == GADGET_ID_PICK_ELEMENT ||
5350 id == GADGET_ID_CUSTOM_COPY_FROM ||
5351 id == GADGET_ID_CUSTOM_COPY_TO ||
5352 id == GADGET_ID_CUSTOM_EXCHANGE)
5354 button_type = GD_TYPE_RADIO_BUTTON;
5355 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5356 checked = (id == drawing_function ? TRUE : FALSE);
5357 event_mask = GD_EVENT_PRESSED;
5361 button_type = GD_TYPE_NORMAL_BUTTON;
5362 radio_button_nr = RADIO_NR_NONE;
5365 if (id == GADGET_ID_WRAP_LEFT ||
5366 id == GADGET_ID_WRAP_RIGHT ||
5367 id == GADGET_ID_WRAP_UP ||
5368 id == GADGET_ID_WRAP_DOWN)
5369 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5371 event_mask = GD_EVENT_RELEASED;
5374 if (id < ED_NUM_CTRL1_BUTTONS)
5376 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5377 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5379 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5380 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5381 width = ED_CTRL1_BUTTON_XSIZE;
5382 height = ED_CTRL1_BUTTON_YSIZE;
5384 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5385 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5386 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5387 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5389 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5391 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5392 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5394 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5395 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5396 width = ED_CTRL2_BUTTON_XSIZE;
5397 height = ED_CTRL2_BUTTON_YSIZE;
5399 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5400 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5401 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5402 gd_y2 = 0; /* no alternative graphic for these buttons */
5404 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5406 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5407 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5409 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5410 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5411 width = ED_CTRL3_BUTTON_XSIZE;
5412 height = ED_CTRL3_BUTTON_YSIZE;
5414 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5415 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5416 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5417 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5421 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5422 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5424 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5425 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5426 width = ED_CTRL4_BUTTON_XSIZE;
5427 height = ED_CTRL4_BUTTON_YSIZE;
5429 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5430 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5431 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5432 gd_y2 = 0; /* no alternative graphic for these buttons */
5435 gi = CreateGadget(GDI_CUSTOM_ID, id,
5436 GDI_CUSTOM_TYPE_ID, i,
5437 GDI_INFO_TEXT, control_info[i].text,
5438 GDI_X, EX + gd_xoffset,
5439 GDI_Y, EY + gd_yoffset,
5442 GDI_TYPE, button_type,
5443 GDI_STATE, GD_BUTTON_UNPRESSED,
5444 GDI_RADIO_NR, radio_button_nr,
5445 GDI_CHECKED, checked,
5446 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5447 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5448 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5449 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5450 GDI_EVENT_MASK, event_mask,
5451 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5452 GDI_CALLBACK_ACTION, HandleControlButtons,
5456 Error(ERR_EXIT, "cannot create gadget");
5458 level_editor_gadget[id] = gi;
5461 /* create buttons for scrolling of drawing area and element list */
5462 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5464 int id = scrollbutton_info[i].gadget_id;
5465 int x, y, width, height;
5466 int gd_x1, gd_x2, gd_y1, gd_y2;
5468 x = scrollbutton_info[i].x;
5469 y = scrollbutton_info[i].y;
5471 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5473 if (id == GADGET_ID_SCROLL_LIST_UP ||
5474 id == GADGET_ID_SCROLL_LIST_DOWN)
5478 width = ED_SCROLLBUTTON2_XSIZE;
5479 height = ED_SCROLLBUTTON2_YSIZE;
5480 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5481 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5482 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5489 width = ED_SCROLLBUTTON_XSIZE;
5490 height = ED_SCROLLBUTTON_YSIZE;
5491 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5492 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5493 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5497 gi = CreateGadget(GDI_CUSTOM_ID, id,
5498 GDI_CUSTOM_TYPE_ID, i,
5499 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5504 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5505 GDI_STATE, GD_BUTTON_UNPRESSED,
5506 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5507 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5508 GDI_EVENT_MASK, event_mask,
5509 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5510 GDI_CALLBACK_ACTION, HandleControlButtons,
5514 Error(ERR_EXIT, "cannot create gadget");
5516 level_editor_gadget[id] = gi;
5519 /* create buttons for element list */
5520 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5522 Bitmap *deco_bitmap;
5523 int deco_x, deco_y, deco_xpos, deco_ypos;
5524 int gd_xoffset, gd_yoffset;
5525 int gd_x1, gd_x2, gd_y;
5526 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5527 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5528 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5529 int element = editor_elements[i];
5531 event_mask = GD_EVENT_RELEASED;
5533 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5534 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5536 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5537 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5538 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5540 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5541 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5542 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5544 gi = CreateGadget(GDI_CUSTOM_ID, id,
5545 GDI_CUSTOM_TYPE_ID, i,
5546 GDI_INFO_TEXT, getElementInfoText(element),
5547 GDI_X, DX + gd_xoffset,
5548 GDI_Y, DY + gd_yoffset,
5549 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5550 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5551 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5552 GDI_STATE, GD_BUTTON_UNPRESSED,
5553 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5554 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5555 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5556 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5557 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5558 GDI_DECORATION_SHIFTING, 1, 1,
5559 GDI_EVENT_MASK, event_mask,
5560 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5561 GDI_CALLBACK_ACTION, HandleControlButtons,
5565 Error(ERR_EXIT, "cannot create gadget");
5567 level_editor_gadget[id] = gi;
5571 static void CreateCounterButtons()
5573 int max_infotext_len = getMaxInfoTextLength();
5576 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5579 int x = SX + counterbutton_info[i].x; /* down count button */
5580 int y = SY + counterbutton_info[i].y;
5582 /* determine horizontal position to the right of specified gadget */
5583 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5584 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5585 ED_GADGET_TEXT_DISTANCE);
5587 /* determine horizontal offset for leading text */
5588 if (counterbutton_info[i].text_left != NULL)
5589 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5591 for (j = 0; j < 2; j++)
5593 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5594 struct GadgetInfo *gi;
5596 counterbutton_info[i].gadget_id_down :
5597 counterbutton_info[i].gadget_id_up);
5599 int gd_x, gd_x1, gd_x2, gd_y;
5601 unsigned long event_mask;
5602 char infotext[max_infotext_len + 1];
5604 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5606 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5609 ED_SCROLLBUTTON_ID_AREA_LEFT :
5610 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5612 event_mask |= GD_EVENT_RELEASED;
5615 x += 2 * ED_GADGET_DISTANCE;
5616 y += ED_GADGET_DISTANCE;
5618 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5619 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5620 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5621 x_size = ED_SCROLLBUTTON_XSIZE;
5622 y_size = ED_SCROLLBUTTON_YSIZE;
5626 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5627 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5628 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5629 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5630 x_size = ED_BUTTON_COUNT_XSIZE;
5631 y_size = ED_BUTTON_COUNT_YSIZE;
5634 sprintf(infotext, "%s counter value by 1, 5 or 10",
5635 (j == 0 ? "decrease" : "increase"));
5637 gi = CreateGadget(GDI_CUSTOM_ID, id,
5638 GDI_CUSTOM_TYPE_ID, i,
5639 GDI_INFO_TEXT, infotext,
5644 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5645 GDI_STATE, GD_BUTTON_UNPRESSED,
5646 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5647 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5648 GDI_EVENT_MASK, event_mask,
5649 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5650 GDI_CALLBACK_ACTION, HandleCounterButtons,
5654 Error(ERR_EXIT, "cannot create gadget");
5656 level_editor_gadget[id] = gi;
5657 right_gadget_border[id] =
5658 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5660 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5664 int font_type = FONT_INPUT_1;
5665 int font_type_active = FONT_INPUT_1_ACTIVE;
5666 int gd_width = ED_WIN_COUNT_XSIZE;
5668 id = counterbutton_info[i].gadget_id_text;
5669 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5671 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5673 font_type = FONT_LEVEL_NUMBER;
5674 font_type_active = FONT_LEVEL_NUMBER;
5676 x += 2 * ED_GADGET_DISTANCE;
5677 y -= ED_GADGET_DISTANCE;
5679 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5680 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5681 gd_width = ED_WIN_COUNT2_XSIZE;
5685 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5686 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5689 gi = CreateGadget(GDI_CUSTOM_ID, id,
5690 GDI_CUSTOM_TYPE_ID, i,
5691 GDI_INFO_TEXT, "enter counter value",
5694 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5695 GDI_NUMBER_VALUE, 0,
5696 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5697 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5698 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5699 GDI_TEXT_FONT, font_type,
5700 GDI_TEXT_FONT_ACTIVE, font_type_active,
5701 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5702 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5703 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5704 GDI_DESIGN_WIDTH, gd_width,
5705 GDI_EVENT_MASK, event_mask,
5706 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5707 GDI_CALLBACK_ACTION, HandleCounterButtons,
5711 Error(ERR_EXIT, "cannot create gadget");
5713 level_editor_gadget[id] = gi;
5714 right_gadget_border[id] =
5715 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5717 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5723 static void CreateDrawingAreas()
5727 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5729 struct GadgetInfo *gi;
5730 unsigned long event_mask;
5731 int id = drawingarea_info[i].gadget_id;
5732 int x = SX + drawingarea_info[i].x;
5733 int y = SY + drawingarea_info[i].y;
5734 int area_xsize = drawingarea_info[i].area_xsize;
5735 int area_ysize = drawingarea_info[i].area_ysize;
5738 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5739 GD_EVENT_OFF_BORDERS;
5741 /* determine horizontal position to the right of specified gadget */
5742 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5743 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5744 ED_DRAWINGAREA_TEXT_DISTANCE);
5746 /* determine horizontal offset for leading text */
5747 if (drawingarea_info[i].text_left != NULL)
5748 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5750 gi = CreateGadget(GDI_CUSTOM_ID, id,
5751 GDI_CUSTOM_TYPE_ID, i,
5754 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5755 GDI_AREA_SIZE, area_xsize, area_ysize,
5756 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5757 GDI_EVENT_MASK, event_mask,
5758 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5759 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5763 Error(ERR_EXIT, "cannot create gadget");
5765 level_editor_gadget[id] = gi;
5766 right_gadget_border[id] =
5767 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5771 static void CreateTextInputGadgets()
5773 int max_infotext_len = getMaxInfoTextLength();
5776 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5778 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5780 struct GadgetInfo *gi;
5781 unsigned long event_mask;
5782 char infotext[MAX_OUTPUT_LINESIZE + 1];
5783 int id = textinput_info[i].gadget_id;
5785 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5787 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5788 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5790 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5791 infotext[max_infotext_len] = '\0';
5793 gi = CreateGadget(GDI_CUSTOM_ID, id,
5794 GDI_CUSTOM_TYPE_ID, i,
5795 GDI_INFO_TEXT, infotext,
5796 GDI_X, SX + textinput_info[i].x,
5797 GDI_Y, SY + textinput_info[i].y,
5798 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5799 GDI_TEXT_VALUE, textinput_info[i].value,
5800 GDI_TEXT_SIZE, textinput_info[i].size,
5801 GDI_TEXT_FONT, FONT_INPUT_1,
5802 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5803 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5804 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5805 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5806 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5807 GDI_EVENT_MASK, event_mask,
5808 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5809 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5813 Error(ERR_EXIT, "cannot create gadget");
5815 level_editor_gadget[id] = gi;
5819 static void CreateTextAreaGadgets()
5821 int max_infotext_len = getMaxInfoTextLength();
5824 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5826 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5828 struct GadgetInfo *gi;
5829 unsigned long event_mask;
5830 char infotext[MAX_OUTPUT_LINESIZE + 1];
5831 int id = textarea_info[i].gadget_id;
5832 int area_xsize = textarea_info[i].xsize;
5833 int area_ysize = textarea_info[i].ysize;
5835 event_mask = GD_EVENT_TEXT_LEAVING;
5837 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5838 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5840 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5841 infotext[max_infotext_len] = '\0';
5843 gi = CreateGadget(GDI_CUSTOM_ID, id,
5844 GDI_CUSTOM_TYPE_ID, i,
5845 GDI_INFO_TEXT, infotext,
5846 GDI_X, SX + textarea_info[i].x,
5847 GDI_Y, SY + textarea_info[i].y,
5848 GDI_TYPE, GD_TYPE_TEXT_AREA,
5849 GDI_AREA_SIZE, area_xsize, area_ysize,
5850 GDI_TEXT_FONT, FONT_INPUT_1,
5851 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5852 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5853 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5854 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5855 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5856 GDI_EVENT_MASK, event_mask,
5857 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5858 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5862 Error(ERR_EXIT, "cannot create gadget");
5864 level_editor_gadget[id] = gi;
5868 static void CreateSelectboxGadgets()
5870 int max_infotext_len = getMaxInfoTextLength();
5873 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5875 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5877 struct GadgetInfo *gi;
5878 unsigned long event_mask;
5879 char infotext[MAX_OUTPUT_LINESIZE + 1];
5880 int id = selectbox_info[i].gadget_id;
5881 int x = SX + selectbox_info[i].x;
5882 int y = SY + selectbox_info[i].y;
5884 if (selectbox_info[i].size == -1) /* dynamically determine size */
5886 /* (we cannot use -1 for uninitialized values if we directly compare
5887 with results from strlen(), because the '<' and '>' operation will
5888 implicitely cast -1 to an unsigned integer value!) */
5889 selectbox_info[i].size = 0;
5891 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5892 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5893 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5895 selectbox_info[i].size++; /* add one character empty space */
5898 event_mask = GD_EVENT_RELEASED |
5899 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5901 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5902 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5904 /* determine horizontal position to the right of specified gadget */
5905 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5906 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5907 ED_GADGET_TEXT_DISTANCE);
5909 /* determine horizontal offset for leading text */
5910 if (selectbox_info[i].text_left != NULL)
5911 x += getTextWidthForGadget(selectbox_info[i].text_left);
5913 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5914 infotext[max_infotext_len] = '\0';
5916 gi = CreateGadget(GDI_CUSTOM_ID, id,
5917 GDI_CUSTOM_TYPE_ID, i,
5918 GDI_INFO_TEXT, infotext,
5921 GDI_TYPE, GD_TYPE_SELECTBOX,
5922 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5923 GDI_TEXT_SIZE, selectbox_info[i].size,
5924 GDI_TEXT_FONT, FONT_INPUT_1,
5925 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5926 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5927 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5928 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5929 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5930 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5931 GDI_EVENT_MASK, event_mask,
5932 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5933 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5937 Error(ERR_EXIT, "cannot create gadget");
5939 level_editor_gadget[id] = gi;
5940 right_gadget_border[id] =
5941 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5945 static void CreateTextbuttonGadgets()
5947 int max_infotext_len = getMaxInfoTextLength();
5950 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5952 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5953 int gd_x1, gd_x2, gd_y1, gd_y2;
5954 struct GadgetInfo *gi;
5955 unsigned long event_mask;
5956 char infotext[MAX_OUTPUT_LINESIZE + 1];
5957 int id = textbutton_info[i].gadget_id;
5958 int x = SX + textbutton_info[i].x;
5959 int y = SY + textbutton_info[i].y;
5961 if (textbutton_info[i].size == -1) /* dynamically determine size */
5962 textbutton_info[i].size = strlen(textbutton_info[i].text);
5964 event_mask = GD_EVENT_RELEASED;
5966 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5968 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5969 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5970 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5971 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5975 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5976 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5977 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5978 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5981 sprintf(infotext, "%s", textbutton_info[i].infotext);
5982 infotext[max_infotext_len] = '\0';
5984 /* determine horizontal position to the right of specified gadget */
5985 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5986 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5987 ED_GADGET_TEXT_DISTANCE);
5989 /* determine horizontal offset for leading text */
5990 if (textbutton_info[i].text_left != NULL)
5991 x += getTextWidthForGadget(textbutton_info[i].text_left);
5993 gi = CreateGadget(GDI_CUSTOM_ID, id,
5994 GDI_CUSTOM_TYPE_ID, i,
5995 GDI_INFO_TEXT, infotext,
5998 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5999 GDI_TEXT_VALUE, textbutton_info[i].text,
6000 GDI_TEXT_SIZE, textbutton_info[i].size,
6001 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
6002 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
6003 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6004 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
6005 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
6006 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
6007 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6008 GDI_DECORATION_SHIFTING, 1, 1,
6009 GDI_EVENT_MASK, event_mask,
6010 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6011 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6015 Error(ERR_EXIT, "cannot create gadget");
6017 level_editor_gadget[id] = gi;
6018 right_gadget_border[id] =
6019 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6023 static void CreateGraphicbuttonGadgets()
6025 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6026 struct GadgetInfo *gi;
6027 unsigned long event_mask;
6030 /* create buttons for scrolling of drawing area and element list */
6031 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6033 int id = graphicbutton_info[i].gadget_id;
6034 int gd_x1, gd_x2, gd_y1, gd_y2;
6035 int x = SX + graphicbutton_info[i].x;
6036 int y = SY + graphicbutton_info[i].y;
6038 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6040 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6042 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6043 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6044 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6047 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6049 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6050 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6051 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6055 /* determine horizontal position to the right of specified gadget */
6056 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6057 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6058 ED_GADGET_TEXT_DISTANCE);
6060 /* determine horizontal offset for leading text */
6061 if (graphicbutton_info[i].text_left != NULL)
6062 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6064 gi = CreateGadget(GDI_CUSTOM_ID, id,
6065 GDI_CUSTOM_TYPE_ID, i,
6066 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6069 GDI_WIDTH, graphicbutton_info[i].width,
6070 GDI_HEIGHT, graphicbutton_info[i].height,
6071 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6072 GDI_STATE, GD_BUTTON_UNPRESSED,
6073 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6074 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6075 GDI_EVENT_MASK, event_mask,
6076 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6077 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6081 Error(ERR_EXIT, "cannot create gadget");
6083 level_editor_gadget[id] = gi;
6084 right_gadget_border[id] =
6085 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6089 static void CreateScrollbarGadgets()
6093 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6095 int id = scrollbar_info[i].gadget_id;
6096 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6097 int gd_x1, gd_x2, gd_y1, gd_y2;
6098 struct GadgetInfo *gi;
6099 int items_max, items_visible, item_position;
6100 unsigned long event_mask;
6102 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6104 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6105 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6106 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6108 else /* drawing area scrollbars */
6110 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6112 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6113 items_visible = ed_fieldx;
6118 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6119 items_visible = ed_fieldy;
6124 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6126 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6127 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6128 scrollbar_info[i].height : scrollbar_info[i].width));
6129 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6130 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6132 gi = CreateGadget(GDI_CUSTOM_ID, id,
6133 GDI_CUSTOM_TYPE_ID, i,
6134 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6135 GDI_X, scrollbar_info[i].x,
6136 GDI_Y, scrollbar_info[i].y,
6137 GDI_WIDTH, scrollbar_info[i].width,
6138 GDI_HEIGHT, scrollbar_info[i].height,
6139 GDI_TYPE, scrollbar_info[i].type,
6140 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6141 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6142 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6143 GDI_STATE, GD_BUTTON_UNPRESSED,
6144 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6145 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6146 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6147 GDI_EVENT_MASK, event_mask,
6148 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6149 GDI_CALLBACK_ACTION, HandleControlButtons,
6153 Error(ERR_EXIT, "cannot create gadget");
6155 level_editor_gadget[id] = gi;
6159 static void CreateCheckbuttonGadgets()
6161 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6162 struct GadgetInfo *gi;
6163 unsigned long event_mask;
6164 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6167 event_mask = GD_EVENT_PRESSED;
6169 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6170 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6171 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6172 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6173 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6175 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6177 int id = checkbutton_info[i].gadget_id;
6178 int x = SX + checkbutton_info[i].x;
6179 int y = SY + checkbutton_info[i].y;
6181 if (id == GADGET_ID_STICK_ELEMENT)
6182 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6184 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6186 /* determine horizontal position to the right of specified gadget */
6187 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6188 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6189 ED_GADGET_TEXT_DISTANCE);
6191 /* determine horizontal offset for leading text */
6192 if (checkbutton_info[i].text_left != NULL)
6193 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6195 gi = CreateGadget(GDI_CUSTOM_ID, id,
6196 GDI_CUSTOM_TYPE_ID, i,
6197 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6200 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6201 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6202 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6203 GDI_CHECKED, *checkbutton_info[i].value,
6204 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6205 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6206 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6207 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6208 GDI_EVENT_MASK, event_mask,
6209 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6210 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6214 Error(ERR_EXIT, "cannot create gadget");
6216 level_editor_gadget[id] = gi;
6217 right_gadget_border[id] =
6218 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6222 static void CreateRadiobuttonGadgets()
6224 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6225 struct GadgetInfo *gi;
6226 unsigned long event_mask;
6227 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6230 event_mask = GD_EVENT_PRESSED;
6232 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6233 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6234 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6235 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6236 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6238 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6240 int id = radiobutton_info[i].gadget_id;
6241 int x = SX + radiobutton_info[i].x;
6242 int y = SY + radiobutton_info[i].y;
6245 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6247 /* determine horizontal position to the right of specified gadget */
6248 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6249 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6250 ED_GADGET_TEXT_DISTANCE);
6252 /* determine horizontal offset for leading text */
6253 if (radiobutton_info[i].text_left != NULL)
6254 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6256 gi = CreateGadget(GDI_CUSTOM_ID, id,
6257 GDI_CUSTOM_TYPE_ID, i,
6258 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6261 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6262 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6263 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6264 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6265 GDI_CHECKED, checked,
6266 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6267 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6268 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6269 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6270 GDI_EVENT_MASK, event_mask,
6271 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6272 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6276 Error(ERR_EXIT, "cannot create gadget");
6278 level_editor_gadget[id] = gi;
6279 right_gadget_border[id] =
6280 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6284 void CreateLevelEditorGadgets()
6286 int old_game_status = game_status;
6288 /* setting 'game_status' is needed to get the right fonts for the editor */
6289 game_status = GAME_MODE_EDITOR;
6291 ReinitializeElementList();
6293 CreateControlButtons();
6294 CreateScrollbarGadgets();
6296 /* order of function calls is important because of cross-references */
6297 CreateCheckbuttonGadgets();
6298 CreateCounterButtons();
6299 CreateRadiobuttonGadgets();
6300 CreateTextInputGadgets();
6301 CreateTextAreaGadgets();
6302 CreateSelectboxGadgets();
6303 CreateGraphicbuttonGadgets();
6304 CreateTextbuttonGadgets();
6305 CreateDrawingAreas();
6307 game_status = old_game_status;
6310 void FreeLevelEditorGadgets()
6314 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6316 FreeGadget(level_editor_gadget[i]);
6318 level_editor_gadget[i] = NULL;
6322 static void MapCounterButtons(int id)
6324 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6325 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6326 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6327 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6328 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6329 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6330 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6331 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6332 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6333 int yoffset = ED_BORDER_SIZE;
6334 int x_left = gi_down->x - xoffset_left;
6336 int x_right; /* set after gadget position was modified */
6338 int x_right = gi_up->x + gi_up->width + xoffset_right;
6340 int y_above = gi_down->y - yoffset_above;
6342 int y; /* set after gadget position was modified */
6344 /* counter limits must be changed first to prevent value truncation */
6345 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6346 counterbutton_info[id].max_value);
6348 /* right text position might have changed after setting position above */
6349 x_right = gi_up->x + gi_up->width + xoffset_right;
6351 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6353 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6354 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6355 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6357 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6358 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6359 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6362 /* vertical position might have changed after setting position above */
6363 y = gi_up->y + yoffset;
6365 if (counterbutton_info[id].text_above)
6366 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6368 if (counterbutton_info[id].text_left)
6369 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6371 if (counterbutton_info[id].text_right)
6372 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6379 static void MapControlButtons()
6384 /* map toolbox buttons (excluding special CE toolbox buttons) */
6385 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6386 MapGadget(level_editor_gadget[i]);
6388 /* map buttons to select elements */
6389 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6390 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6391 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6392 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6393 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6395 /* map buttons to select level */
6396 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6397 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6398 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6399 MapCounterButtons(counter_id);
6402 static void MapDrawingArea(int id)
6404 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6405 int area_xsize = gi->drawing.area_xsize;
6406 int area_ysize = gi->drawing.area_ysize;
6407 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6408 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6409 int x_left = gi->x - xoffset_left;
6410 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6411 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6412 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6413 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6415 if (drawingarea_info[id].text_left)
6416 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6418 if (drawingarea_info[id].text_right)
6419 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6421 if (drawingarea_info[id].text_below)
6422 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6424 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6426 DrawElementBorder(gi->x, gi->y,
6427 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6429 DrawDrawingArea(id);
6435 static void MapTextInputGadget(int id)
6437 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6438 int xoffset_above = 0;
6439 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6440 int x_above = textinput_info[id].x + xoffset_above;
6441 int y_above = textinput_info[id].y + yoffset_above;
6443 if (textinput_info[id].text_above)
6444 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6446 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6451 static void MapTextAreaGadget(int id)
6453 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6454 int xoffset_above = 0;
6455 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6456 int x_above = textarea_info[id].x + xoffset_above;
6457 int y_above = textarea_info[id].y + yoffset_above;
6459 if (textarea_info[id].text_above)
6460 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6462 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6467 static void MapSelectboxGadget(int id)
6469 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6470 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6471 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6472 int yoffset = ED_BORDER_SIZE;
6473 int x_left = gi->x - xoffset_left;
6474 int x_right = gi->x + gi->width + xoffset_right;
6475 int y = gi->y + yoffset;
6477 if (selectbox_info[id].text_left)
6478 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6480 if (selectbox_info[id].text_right)
6481 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6483 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6488 static void MapTextbuttonGadget(int id)
6490 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6491 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6492 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6493 int yoffset = ED_BORDER_SIZE;
6494 int x_left = gi->x - xoffset_left;
6495 int x_right = gi->x + gi->width + xoffset_right;
6496 int y = gi->y + yoffset;
6498 /* only show button to delete change pages when more than minimum pages */
6499 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6500 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6503 if (textbutton_info[id].text_left)
6504 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6506 if (textbutton_info[id].text_right)
6507 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6512 static void MapGraphicbuttonGadget(int id)
6514 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6515 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6516 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6517 int yoffset = ED_BORDER_SIZE;
6518 int x_left = gi->x - xoffset_left;
6519 int x_right = gi->x + gi->width + xoffset_right;
6520 int y = gi->y + yoffset;
6522 if (graphicbutton_info[id].text_left)
6523 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6525 if (graphicbutton_info[id].text_right)
6526 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6531 static void MapRadiobuttonGadget(int id)
6533 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6534 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6535 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6536 int yoffset = ED_BORDER_SIZE;
6537 int x_left = gi->x - xoffset_left;
6538 int x_right = gi->x + gi->width + xoffset_right;
6539 int y = gi->y + yoffset;
6541 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6543 if (radiobutton_info[id].text_left)
6544 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6546 if (radiobutton_info[id].text_right)
6547 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6549 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6554 static void MapCheckbuttonGadget(int id)
6556 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6557 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6558 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6559 int yoffset = ED_BORDER_SIZE;
6560 int x_left, x_right, y; /* set after gadget position was modified */
6562 /* set position for gadgets with dynamically determined position */
6563 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6564 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6565 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6567 x_left = gi->x - xoffset_left;
6568 x_right = gi->x + gi->width + xoffset_right;
6569 y = gi->y + yoffset;
6571 if (checkbutton_info[id].text_left)
6572 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6574 if (checkbutton_info[id].text_right)
6575 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6577 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6582 static void MapMainDrawingArea()
6584 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6585 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6588 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6590 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6591 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6592 no_horizontal_scrollbar) ||
6593 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6594 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6595 no_vertical_scrollbar))
6598 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6601 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6603 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6604 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6607 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6610 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6613 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6617 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6619 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6620 i == GADGET_ID_CUSTOM_COPY_TO ||
6621 i == GADGET_ID_CUSTOM_EXCHANGE ||
6622 i == GADGET_ID_CUSTOM_COPY ||
6623 i == GADGET_ID_CUSTOM_PASTE)
6626 MapGadget(level_editor_gadget[i]);
6628 UnmapGadget(level_editor_gadget[i]);
6633 static void MapLevelEditorToolboxCustomGadgets()
6635 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6638 static void UnmapLevelEditorToolboxCustomGadgets()
6640 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6643 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6645 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6648 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6650 if (i != GADGET_ID_SINGLE_ITEMS &&
6651 i != GADGET_ID_PROPERTIES &&
6652 i != GADGET_ID_PICK_ELEMENT)
6654 struct GadgetInfo *gi = level_editor_gadget[i];
6662 BlitBitmap(gd_bitmap, drawto,
6663 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6664 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6665 gi->width, gi->height, gi->x, gi->y);
6667 redraw_mask |= REDRAW_DOOR_3;
6673 static void MapLevelEditorToolboxDrawingGadgets()
6675 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6678 static void UnmapLevelEditorToolboxDrawingGadgets()
6680 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6683 static void UnmapDrawingArea(int id)
6685 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6688 static void UnmapLevelEditorWindowGadgets()
6692 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6693 if (level_editor_gadget[i]->x < SX + SXSIZE)
6694 UnmapGadget(level_editor_gadget[i]);
6697 void UnmapLevelEditorGadgets()
6701 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6702 UnmapGadget(level_editor_gadget[i]);
6705 static void ResetUndoBuffer()
6707 undo_buffer_position = -1;
6708 undo_buffer_steps = -1;
6709 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6711 level.changed = FALSE;
6714 static void DrawEditModeWindow()
6716 ModifyEditorElementList();
6717 RedrawDrawingElements();
6719 if (edit_mode == ED_MODE_INFO)
6720 DrawLevelInfoWindow();
6721 else if (edit_mode == ED_MODE_PROPERTIES)
6722 DrawPropertiesWindow();
6723 else /* edit_mode == ED_MODE_DRAWING */
6724 DrawDrawingWindow();
6727 static boolean LevelChanged()
6729 boolean field_changed = FALSE;
6732 if (leveldir_current->readonly)
6735 for (y = 0; y < lev_fieldy; y++)
6736 for (x = 0; x < lev_fieldx; x++)
6737 if (Feld[x][y] != level.field[x][y])
6738 field_changed = TRUE;
6740 return (level.changed || field_changed);
6743 static boolean LevelContainsPlayer()
6745 boolean player_found = FALSE;
6748 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6750 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6752 if (Feld[x][y] == EL_PLAYER_1 ||
6753 Feld[x][y] == EL_SP_MURPHY)
6754 player_found = TRUE;
6757 return player_found;
6760 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6761 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6765 for (x = 0; x < lev_fieldx; x++)
6766 for (y = 0; y < lev_fieldy; y++)
6767 dst[x][y] = src[x][y];
6770 static int setSelectboxValue(int selectbox_id, int new_value)
6772 int new_index_value = 0;
6775 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6776 if (selectbox_info[selectbox_id].options[i].value == new_value)
6777 new_index_value = i;
6779 *selectbox_info[selectbox_id].value =
6780 selectbox_info[selectbox_id].options[new_index_value].value;
6782 return new_index_value;
6785 static void setSelectboxSpecialActionVariablesIfNeeded()
6789 /* change action mode and arg variables according to action type variable */
6790 for (i = 0; action_arg_options[i].value != -1; i++)
6792 if (action_arg_options[i].value == custom_element_change.action_type)
6794 int mode = action_arg_options[i].mode;
6796 /* only change if corresponding selectbox has changed */
6797 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6798 action_arg_modes[mode])
6800 custom_element_change.action_mode =
6801 (action_arg_modes[mode])[0].value;
6803 custom_element_change.action_mode = -1;
6806 /* only change if corresponding selectbox has changed */
6807 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6808 action_arg_options[i].options)
6810 custom_element_change.action_arg =
6811 action_arg_options[i].options[0].value;
6813 custom_element_change.action_arg = -1;
6821 static void setSelectboxSpecialActionOptions()
6825 /* change action mode and arg selectbox according to action type selectbox */
6826 for (i = 0; action_arg_options[i].value != -1; i++)
6828 if (action_arg_options[i].value == custom_element_change.action_type)
6830 int mode = action_arg_options[i].mode;
6832 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6833 action_arg_modes[mode]);
6834 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6835 custom_element_change.action_mode);
6837 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6838 action_arg_options[i].options);
6839 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6840 custom_element_change.action_arg);
6848 static void copy_custom_element_settings(int element_from, int element_to)
6850 struct ElementInfo *ei_from = &element_info[element_from];
6851 struct ElementInfo *ei_to = &element_info[element_to];
6853 copyElementInfo(ei_from, ei_to);
6858 static void copy_custom_element_settings(int element_from, int element_to)
6860 struct ElementInfo *ei_from = &element_info[element_from];
6861 struct ElementInfo *ei_to = &element_info[element_to];
6864 /* ---------- copy element description ---------- */
6865 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6866 ei_to->description[i] = ei_from->description[i];
6868 /* ---------- copy element base properties ---------- */
6870 ei_to->properties[EP_BITFIELD_BASE_NR] =
6871 ei_from->properties[EP_BITFIELD_BASE_NR];
6873 Properties[element_to][EP_BITFIELD_BASE_NR] =
6874 Properties[element_from][EP_BITFIELD_BASE_NR];
6877 /* ---------- copy custom property values ---------- */
6879 ei_to->use_gfx_element = ei_from->use_gfx_element;
6880 ei_to->gfx_element = ei_from->gfx_element;
6882 ei_to->access_direction = ei_from->access_direction;
6884 ei_to->collect_score_initial = ei_from->collect_score_initial;
6885 ei_to->collect_count_initial = ei_from->collect_count_initial;
6887 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6888 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6889 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6891 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6892 ei_to->push_delay_random = ei_from->push_delay_random;
6893 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6894 ei_to->drop_delay_random = ei_from->drop_delay_random;
6895 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6896 ei_to->move_delay_random = ei_from->move_delay_random;
6898 ei_to->move_pattern = ei_from->move_pattern;
6899 ei_to->move_direction_initial = ei_from->move_direction_initial;
6900 ei_to->move_stepsize = ei_from->move_stepsize;
6902 ei_to->move_enter_element = ei_from->move_enter_element;
6903 ei_to->move_leave_element = ei_from->move_leave_element;
6904 ei_to->move_leave_type = ei_from->move_leave_type;
6906 ei_to->slippery_type = ei_from->slippery_type;
6908 ei_to->explosion_type = ei_from->explosion_type;
6909 ei_to->explosion_delay = ei_from->explosion_delay;
6910 ei_to->ignition_delay = ei_from->ignition_delay;
6912 for (y = 0; y < 3; y++)
6913 for (x = 0; x < 3; x++)
6914 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6916 /* ---------- reinitialize and copy change pages ---------- */
6918 ei_to->num_change_pages = ei_from->num_change_pages;
6919 ei_to->current_change_page = ei_from->current_change_page;
6921 setElementChangePages(ei_to, ei_to->num_change_pages);
6923 for (i = 0; i < ei_to->num_change_pages; i++)
6924 ei_to->change_page[i] = ei_from->change_page[i];
6926 /* ---------- copy group element info ---------- */
6927 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6928 *ei_to->group = *ei_from->group;
6930 /* mark this custom element as modified */
6931 ei_to->modified_settings = TRUE;
6935 static void replace_custom_element_in_settings(int element_from,
6940 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6942 struct ElementInfo *ei = &element_info[i];
6944 for (y = 0; y < 3; y++)
6945 for (x = 0; x < 3; x++)
6946 if (ei->content.e[x][y] == element_from)
6947 ei->content.e[x][y] = element_to;
6949 for (j = 0; j < ei->num_change_pages; j++)
6951 struct ElementChangeInfo *change = &ei->change_page[j];
6953 if (change->target_element == element_from)
6954 change->target_element = element_to;
6956 if (change->trigger_element == element_from)
6957 change->trigger_element = element_to;
6959 for (y = 0; y < 3; y++)
6960 for (x = 0; x < 3; x++)
6961 if (change->target_content.e[x][y] == element_from)
6962 change->target_content.e[x][y] = element_to;
6965 if (ei->group != NULL) /* group or internal */
6966 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6967 if (ei->group->element[j] == element_from)
6968 ei->group->element[j] = element_to;
6972 static void replace_custom_element_in_playfield(int element_from,
6977 for (x = 0; x < lev_fieldx; x++)
6978 for (y = 0; y < lev_fieldy; y++)
6979 if (Feld[x][y] == element_from)
6980 Feld[x][y] = element_to;
6983 static boolean CopyCustomElement(int element_old, int element_new,
6986 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6988 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6989 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6990 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6992 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6994 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6995 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6996 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6998 level.changed = TRUE;
7000 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7002 Request("Please choose custom element !", REQ_CONFIRM);
7006 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7008 Request("Please choose group element !", REQ_CONFIRM);
7014 level.changed = TRUE;
7017 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7019 copy_custom_element_settings(element_new, element_old);
7021 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7023 copy_custom_element_settings(element_old, element_new);
7025 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7027 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7028 copy_custom_element_settings(element_new, element_old);
7029 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7031 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7032 replace_custom_element_in_settings(element_new, element_old);
7033 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7035 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7036 replace_custom_element_in_playfield(element_new, element_old);
7037 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7040 UpdateCustomElementGraphicGadgets();
7041 DrawPropertiesWindow();
7046 static void CopyCustomElementPropertiesToEditor(int element)
7049 int current_change_page = element_info[element].current_change_page;
7051 /* dynamically (re)build selectbox for selecting change page */
7052 for (i = 0; i < element_info[element].num_change_pages; i++)
7054 sprintf(options_change_page_strings[i], "%d", i + 1);
7056 options_change_page[i].value = i;
7057 options_change_page[i].text = options_change_page_strings[i];
7060 options_change_page[i].value = -1;
7061 options_change_page[i].text = NULL;
7063 /* needed here to initialize combined element properties */
7064 InitElementPropertiesEngine(level.game_version);
7066 element_info[element].change =
7067 &element_info[element].change_page[current_change_page];
7069 custom_element = element_info[element];
7070 custom_element_change = *element_info[element].change;
7072 /* needed to initially set selectbox options for special action options */
7073 setSelectboxSpecialActionOptions();
7075 /* needed to initially set selectbox value variables to reliable defaults */
7076 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7077 setSelectboxValue(i, *selectbox_info[i].value);
7079 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7080 custom_element_properties[i] = HAS_PROPERTY(element, i);
7082 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7083 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7085 /* ---------- element settings: configure (custom elements) ------------- */
7087 /* set accessible layer selectbox help value */
7088 custom_element.access_type =
7089 (IS_WALKABLE(element) ? EP_WALKABLE :
7090 IS_PASSABLE(element) ? EP_PASSABLE :
7091 custom_element.access_type);
7092 custom_element.access_layer =
7093 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7094 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7095 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7096 custom_element.access_layer);
7097 custom_element.access_protected =
7098 (IS_PROTECTED(element) ? 1 : 0);
7099 custom_element_properties[EP_ACCESSIBLE] =
7100 (IS_ACCESSIBLE_OVER(element) ||
7101 IS_ACCESSIBLE_INSIDE(element) ||
7102 IS_ACCESSIBLE_UNDER(element));
7104 /* set walk-to-object action selectbox help value */
7105 custom_element.walk_to_action =
7106 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7107 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7108 IS_DROPPABLE(element) ? EP_DROPPABLE :
7109 IS_THROWABLE(element) ? EP_THROWABLE :
7110 IS_PUSHABLE(element) ? EP_PUSHABLE :
7111 custom_element.walk_to_action);
7112 custom_element_properties[EP_WALK_TO_OBJECT] =
7113 (IS_DIGGABLE(element) ||
7114 IS_COLLECTIBLE_ONLY(element) ||
7115 IS_DROPPABLE(element) ||
7116 IS_THROWABLE(element) ||
7117 IS_PUSHABLE(element));
7119 /* set smash targets selectbox help value */
7120 custom_element.smash_targets =
7121 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7122 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7123 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7124 custom_element.smash_targets);
7125 custom_element_properties[EP_CAN_SMASH] =
7126 (CAN_SMASH_EVERYTHING(element) ||
7127 CAN_SMASH_ENEMIES(element) ||
7128 CAN_SMASH_PLAYER(element));
7130 /* set deadliness selectbox help value */
7131 custom_element.deadliness =
7132 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7133 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7134 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7135 custom_element.deadliness);
7136 custom_element_properties[EP_DEADLY] =
7137 (DONT_TOUCH(element) ||
7138 DONT_COLLIDE_WITH(element) ||
7139 DONT_RUN_INTO(element));
7141 /* ---------- element settings: advanced (custom elements) --------------- */
7143 /* set "change by direct action" selectbox help value */
7144 custom_element_change.direct_action =
7145 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7146 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7147 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7148 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7149 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7150 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7151 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7152 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7153 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7154 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7155 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7156 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7157 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7158 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7159 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7160 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7161 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7162 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7163 custom_element_change.direct_action);
7165 /* set "change by other element action" selectbox help value */
7166 custom_element_change.other_action =
7167 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7168 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7169 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7170 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7171 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7172 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7173 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7174 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7175 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7176 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7177 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7178 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7179 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7180 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7181 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7182 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7183 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7184 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7185 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7186 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7187 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7188 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7189 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7190 custom_element_change.other_action);
7193 static void CopyGroupElementPropertiesToEditor(int element)
7195 group_element_info = *element_info[element].group;
7196 custom_element = element_info[element]; /* needed for description */
7199 static void CopyClassicElementPropertiesToEditor(int element)
7201 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7202 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7203 getMoveIntoAcidProperty(&level, element);
7205 if (MAYBE_DONT_COLLIDE_WITH(element))
7206 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7207 getDontCollideWithProperty(&level, element);
7210 static void CopyElementPropertiesToEditor(int element)
7212 if (IS_CUSTOM_ELEMENT(element))
7213 CopyCustomElementPropertiesToEditor(element);
7214 else if (IS_GROUP_ELEMENT(element))
7215 CopyGroupElementPropertiesToEditor(element);
7217 CopyClassicElementPropertiesToEditor(element);
7220 static void CopyCustomElementPropertiesToGame(int element)
7223 int access_type_and_layer;
7225 /* mark that this custom element has been modified */
7226 custom_element.modified_settings = TRUE;
7227 level.changed = TRUE;
7229 if (level.use_custom_template)
7231 if (Request("Copy and modify level template ?", REQ_ASK))
7233 level.use_custom_template = FALSE;
7234 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7235 GDI_CHECKED, FALSE, GDI_END);
7239 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7241 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7245 element_info[element] = custom_element;
7246 *element_info[element].change = custom_element_change;
7248 /* ---------- element settings: configure (custom elements) ------------- */
7250 /* set accessible property from checkbox and selectbox */
7251 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7252 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7253 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7254 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7255 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7256 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7257 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7258 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7259 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7260 custom_element_properties[access_type_and_layer] =
7261 custom_element_properties[EP_ACCESSIBLE];
7262 custom_element_properties[EP_PROTECTED] =
7263 (custom_element.access_protected != 0 &&
7264 custom_element_properties[EP_ACCESSIBLE]);
7266 /* set walk-to-object property from checkbox and selectbox */
7267 custom_element_properties[EP_DIGGABLE] = FALSE;
7268 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7269 custom_element_properties[EP_DROPPABLE] = FALSE;
7270 custom_element_properties[EP_THROWABLE] = FALSE;
7271 custom_element_properties[EP_PUSHABLE] = FALSE;
7272 custom_element_properties[custom_element.walk_to_action] =
7273 custom_element_properties[EP_WALK_TO_OBJECT];
7275 /* set smash property from checkbox and selectbox */
7276 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7277 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7278 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7279 custom_element_properties[custom_element.smash_targets] =
7280 custom_element_properties[EP_CAN_SMASH];
7282 /* set deadliness property from checkbox and selectbox */
7283 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7284 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7285 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7286 custom_element_properties[custom_element.deadliness] =
7287 custom_element_properties[EP_DEADLY];
7289 /* ---------- element settings: advanced (custom elements) --------------- */
7291 /* set player change event from checkbox and selectbox */
7292 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7293 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7294 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7295 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7296 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7297 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7298 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7299 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7300 custom_element_change_events[CE_SWITCHED] = FALSE;
7301 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7302 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7303 custom_element_change_events[CE_BLOCKED] = FALSE;
7304 custom_element_change_events[CE_IMPACT] = FALSE;
7305 custom_element_change_events[CE_SMASHED] = FALSE;
7306 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7307 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7308 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7309 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7310 custom_element_change_events[custom_element_change.direct_action] =
7311 custom_element_change_events[CE_BY_DIRECT_ACTION];
7313 /* set other element action change event from checkbox and selectbox */
7314 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7315 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7316 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7317 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7318 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7319 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7320 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7321 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7322 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7323 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7324 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7325 custom_element_change_events[CE_HITTING_X] = FALSE;
7326 custom_element_change_events[CE_DIGGING_X] = FALSE;
7327 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7328 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7329 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7330 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7331 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7332 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7333 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7334 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7335 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7336 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7337 custom_element_change_events[custom_element_change.other_action] =
7338 custom_element_change_events[CE_BY_OTHER_ACTION];
7340 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7341 SET_PROPERTY(element, i, custom_element_properties[i]);
7343 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7344 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7346 /* copy change events also to special level editor variable */
7347 custom_element = element_info[element];
7348 custom_element_change = *element_info[element].change;
7351 static void CopyGroupElementPropertiesToGame(int element)
7353 element_info[element] = custom_element;
7354 *element_info[element].group = group_element_info;
7356 /* mark that this group element has been modified */
7357 element_info[element].modified_settings = TRUE;
7358 level.changed = TRUE;
7361 static void CopyClassicElementPropertiesToGame(int element)
7363 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7364 setMoveIntoAcidProperty(&level, element,
7365 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7367 if (MAYBE_DONT_COLLIDE_WITH(element))
7368 setDontCollideWithProperty(&level, element,
7369 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7372 static void CopyElementPropertiesToGame(int element)
7374 if (IS_CUSTOM_ELEMENT(element))
7375 CopyCustomElementPropertiesToGame(element);
7376 else if (IS_GROUP_ELEMENT(element))
7377 CopyGroupElementPropertiesToGame(element);
7379 CopyClassicElementPropertiesToGame(element);
7382 void CheckElementDescriptions()
7386 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7387 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7388 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7393 CloseDoor(DOOR_CLOSE_ALL);
7394 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7397 CheckElementDescriptions();
7400 if (level_editor_test_game)
7402 CopyPlayfield(level.field, Feld);
7403 CopyPlayfield(FieldBackup, level.field);
7405 level_editor_test_game = FALSE;
7409 edit_mode = ED_MODE_DRAWING;
7410 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7418 /* copy default editor door content to main double buffer */
7419 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7420 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7422 /* draw bigger door */
7423 DrawSpecialEditorDoor();
7425 /* draw new control window */
7426 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7427 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7429 redraw_mask |= REDRAW_ALL;
7431 ReinitializeElementList(); /* update dynamic level element list */
7432 ReinitializeElementListButtons(); /* custom element may look different */
7435 MapControlButtons();
7437 DrawEditModeWindow();
7439 /* copy actual editor door content to door double buffer for OpenDoor() */
7440 BlitBitmap(drawto, bitmap_db_door,
7441 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7443 OpenDoor(DOOR_OPEN_1);
7446 static void AdjustDrawingAreaGadgets()
7448 int ed_xsize = lev_fieldx + 2;
7449 int ed_ysize = lev_fieldy + 2;
7450 int max_ed_fieldx = MAX_ED_FIELDX;
7451 int max_ed_fieldy = MAX_ED_FIELDY;
7452 boolean horizontal_scrollbar_needed;
7453 boolean vertical_scrollbar_needed;
7454 int x, y, width, height;
7455 int xoffset, yoffset;
7457 /* check if we need any scrollbars */
7458 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7459 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7461 /* check if we have a smaller editor field because of scrollbars */
7462 if (horizontal_scrollbar_needed)
7463 max_ed_fieldy = MAX_ED_FIELDY - 1;
7464 if (vertical_scrollbar_needed)
7465 max_ed_fieldx = MAX_ED_FIELDX - 1;
7467 /* check again if we now need more scrollbars because of less space */
7468 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7469 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7471 /* check if editor field gets even smaller after adding new scrollbars */
7472 if (horizontal_scrollbar_needed)
7473 max_ed_fieldy = MAX_ED_FIELDY - 1;
7474 if (vertical_scrollbar_needed)
7475 max_ed_fieldx = MAX_ED_FIELDX - 1;
7477 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7478 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7480 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7481 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7482 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7483 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7486 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7487 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7489 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7490 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7492 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7493 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7495 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7496 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7498 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7500 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7502 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7504 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7508 static void AdjustLevelScrollPosition()
7510 if (level_xpos < -1)
7512 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7513 level_xpos = lev_fieldx - ed_fieldx + 1;
7514 if (lev_fieldx < ed_fieldx - 2)
7517 if (level_ypos < -1)
7519 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7520 level_ypos = lev_fieldy - ed_fieldy + 1;
7521 if (lev_fieldy < ed_fieldy - 2)
7525 static void AdjustEditorScrollbar(int id)
7527 struct GadgetInfo *gi = level_editor_gadget[id];
7528 int items_max, items_visible, item_position;
7530 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7532 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7533 items_visible = ed_fieldx;
7534 item_position = level_xpos + 1;
7538 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7539 items_visible = ed_fieldy;
7540 item_position = level_ypos + 1;
7543 if (item_position > items_max - items_visible)
7544 item_position = items_max - items_visible;
7546 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7547 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7550 static void AdjustElementListScrollbar()
7552 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7553 int items_max, items_visible, item_position;
7555 /* correct position of element list scrollbar */
7556 if (element_shift < 0)
7558 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7559 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7561 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7562 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7563 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7565 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7566 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7567 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7570 static void ModifyEditorCounterValue(int counter_id, int new_value)
7572 int *counter_value = counterbutton_info[counter_id].value;
7573 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7574 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7576 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7578 if (counter_value != NULL)
7579 *counter_value = gi->textinput.number_value;
7582 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7584 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7585 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7587 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7589 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7590 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7592 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7593 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7595 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7596 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7600 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7602 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7603 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7604 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7606 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7609 static void ModifyEditorSelectboxOptions(int selectbox_id,
7610 struct ValueTextInfo *options)
7612 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7613 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7615 selectbox_info[selectbox_id].options = options;
7617 /* set index to zero -- list may be shorter now (correct later, if needed) */
7618 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7619 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7622 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7624 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7625 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7627 drawingarea_info[drawingarea_id].area_xsize = xsize;
7628 drawingarea_info[drawingarea_id].area_ysize = ysize;
7630 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7633 static void ModifyEditorElementList()
7637 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7639 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7640 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7641 struct GadgetDesign *gd = &gi->deco.design;
7642 int element = editor_elements[element_shift + i];
7646 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7647 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7653 static void PickDrawingElement(int button, int element)
7655 if (button < 1 || button > 3)
7660 new_element1 = element;
7661 DrawMiniGraphicExt(drawto,
7662 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7663 el2edimg(new_element1));
7665 else if (button == 2)
7667 new_element2 = element;
7668 DrawMiniGraphicExt(drawto,
7669 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7670 el2edimg(new_element2));
7674 new_element3 = element;
7675 DrawMiniGraphicExt(drawto,
7676 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7677 el2edimg(new_element3));
7680 redraw_mask |= REDRAW_DOOR_1;
7683 static void RedrawDrawingElements()
7685 PickDrawingElement(1, new_element1);
7686 PickDrawingElement(2, new_element2);
7687 PickDrawingElement(3, new_element3);
7690 static void DrawDrawingWindow()
7692 stick_element_properties_window = FALSE;
7694 SetMainBackgroundImage(IMG_UNDEFINED);
7697 UnmapLevelEditorWindowGadgets();
7698 UnmapLevelEditorToolboxCustomGadgets();
7700 AdjustDrawingAreaGadgets();
7701 AdjustLevelScrollPosition();
7702 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7703 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7705 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7707 MapMainDrawingArea();
7708 MapLevelEditorToolboxDrawingGadgets();
7711 static void DrawLevelInfoWindow()
7715 stick_element_properties_window = FALSE;
7717 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7719 UnmapLevelEditorWindowGadgets();
7722 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7723 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7725 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7726 "Level Settings", FONT_TITLE_1);
7727 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7728 "Editor Settings", FONT_TITLE_1);
7731 /* draw counter gadgets */
7732 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7733 MapCounterButtons(i);
7735 /* draw selectbox gadgets */
7736 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7737 MapSelectboxGadget(i);
7739 /* draw checkbutton gadgets */
7740 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7741 MapCheckbuttonGadget(i);
7743 /* draw radiobutton gadgets */
7744 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7745 MapRadiobuttonGadget(i);
7747 /* draw text input gadgets */
7748 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7749 MapTextInputGadget(i);
7751 /* draw drawing area */
7752 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7755 static void DrawCustomContentArea()
7757 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7758 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7759 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7760 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7761 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7762 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7764 /* add distance for potential left text (without drawing area border) */
7765 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7767 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7769 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7772 static void DrawCustomChangeContentArea()
7774 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7775 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7776 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7777 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7778 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7779 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7781 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7786 static void DrawYamYamContentAreas()
7788 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7789 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7792 /* display counter to choose number of element content areas */
7793 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7795 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7797 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7799 if (i < level.num_yamyam_contents)
7805 int font_height = getFontHeight(FONT_TEXT_1);
7807 UnmapDrawingArea(id);
7809 /* delete content areas in case of reducing number of them */
7810 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7811 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7813 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7817 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7818 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7819 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7822 static void DrawMagicBallContentAreas()
7824 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7825 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7828 /* display counter to choose number of element content areas */
7829 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7831 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7833 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7835 if (i < level.num_ball_contents)
7841 int font_height = getFontHeight(FONT_TEXT_1);
7843 UnmapDrawingArea(id);
7845 /* delete content areas in case of reducing number of them */
7846 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7847 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7849 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7853 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7854 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7855 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7858 static void DrawAndroidElementArea(int element)
7860 int num_elements = level.num_android_clone_elements;
7861 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7862 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7863 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7864 int xsize = MAX_ANDROID_ELEMENTS;
7867 /* display counter to choose number of element areas */
7868 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7870 if (drawingarea_info[id].text_left != NULL)
7871 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7873 UnmapDrawingArea(id);
7875 ModifyEditorDrawingArea(id, num_elements, 1);
7877 /* delete content areas in case of reducing number of them */
7878 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7883 static void DrawGroupElementArea(int element)
7885 int num_elements = group_element_info.num_elements;
7886 int id = ED_DRAWING_ID_GROUP_CONTENT;
7887 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7888 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7889 int xsize = MAX_ELEMENTS_IN_GROUP;
7892 if (drawingarea_info[id].text_left != NULL)
7893 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7895 UnmapDrawingArea(id);
7897 ModifyEditorDrawingArea(id, num_elements, 1);
7899 /* delete content areas in case of reducing number of them */
7900 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7905 static void DrawEnvelopeTextArea(int envelope_nr)
7907 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7908 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7911 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7913 if (envelope_nr != -1)
7914 textarea_info[id].value = level.envelope[envelope_nr].text;
7916 ModifyGadget(gi, GDI_AREA_SIZE,
7917 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7918 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7921 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7924 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7926 int font_height = getFontHeight(font_nr);
7927 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7928 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7929 int sx = SX + pad_x;
7930 int sy = SY + pad_y;
7931 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7933 if (start_line >= max_lines_per_screen)
7936 DrawText(sx, sy + start_line * font_height, text, font_nr);
7941 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7943 int font_nr = FONT_TEXT_2;
7944 int font_width = getFontWidth(font_nr);
7945 int font_height = getFontHeight(font_nr);
7946 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7947 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7948 int sx = SX + pad_x;
7949 int sy = SY + pad_y + start_line * font_height;
7950 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7951 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7953 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7954 max_lines_per_screen);
7957 static void DrawPropertiesTabulatorGadgets()
7959 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7960 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7961 int gd_x = gd->x + gd_gi->border.width / 2;
7962 int gd_y = gd->y + gd_gi->height - 1;
7963 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7964 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7965 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7969 /* draw additional "advanced" tabulator for custom elements */
7970 if (IS_CUSTOM_ELEMENT(properties_element))
7971 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7973 for (i = id_first; i <= id_last; i++)
7975 int gadget_id = textbutton_info[i].gadget_id;
7976 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7977 boolean active = (i != edit_mode_properties);
7979 /* use "config 1" and "config 2" instead of "config" */
7980 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7981 IS_CUSTOM_ELEMENT(properties_element))
7984 /* draw background line below tabulator button */
7985 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7987 /* draw solid line below inactive tabulator buttons */
7988 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7989 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7991 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7992 MapTextbuttonGadget(i);
7995 /* draw little border line below tabulator buttons */
7996 if (tab_color != BLACK_PIXEL) /* black => transparent */
7997 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7998 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7999 ED_GADGET_DISTANCE, tab_color);
8002 static void DrawPropertiesInfo()
8011 /* configurable properties */
8013 { EP_WALKABLE_OVER, "- player can walk over it" },
8014 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8015 { EP_WALKABLE_UNDER, "- player can walk under it" },
8016 { EP_PASSABLE_OVER, "- player can pass over it" },
8017 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8018 { EP_PASSABLE_UNDER, "- player can pass under it" },
8019 { EP_PROTECTED, "- player is protected by it" },
8021 { EP_DIGGABLE, "- can be digged away" },
8022 { EP_COLLECTIBLE, "- can be collected" },
8023 { EP_DROPPABLE, "- can be dropped after collecting" },
8024 { EP_THROWABLE, "- can be thrown after collecting" },
8025 { EP_PUSHABLE, "- can be pushed" },
8027 { EP_CAN_FALL, "- can fall" },
8028 { EP_CAN_MOVE, "- can move" },
8030 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8032 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8034 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8036 { EP_SLIPPERY, "- slippery for falling elements" },
8037 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8039 { EP_DONT_RUN_INTO, "- deadly when running into" },
8040 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8041 { EP_DONT_TOUCH, "- deadly when touching" },
8043 { EP_INDESTRUCTIBLE, "- indestructible" },
8045 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8046 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8047 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8049 { EP_CAN_CHANGE, "- can change to other element" },
8051 /* pre-defined properties */
8052 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8053 { EP_SWITCHABLE, "- can be switched" },
8055 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8060 char *filename = getElementDescriptionFilename(properties_element);
8061 char *percentage_text = "In this level:";
8062 char *properties_text = "Standard properties:";
8064 int num_elements_in_level;
8065 int num_standard_properties = 0;
8066 int font1_nr = FONT_TEXT_1;
8067 int font2_nr = FONT_TEXT_2;
8068 int font1_width = getFontWidth(font1_nr);
8069 int font2_height = getFontHeight(font2_nr);
8070 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8071 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8072 int screen_line = 0;
8076 if (setup.editor.show_element_token)
8078 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8079 "[%s]", element_info[properties_element].token_name);
8086 if (IS_CUSTOM_ELEMENT(properties_element))
8088 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8089 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
8092 else if (IS_GROUP_ELEMENT(properties_element))
8094 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8095 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
8101 /* ----- print number of elements / percentage of this element in level */
8103 num_elements_in_level = 0;
8104 for (y = 0; y < lev_fieldy; y++)
8105 for (x = 0; x < lev_fieldx; x++)
8106 if (Feld[x][y] == properties_element)
8107 num_elements_in_level++;
8108 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8110 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8112 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8113 pad_y + screen_line++ * font2_height, font2_nr,
8114 "%d (%.2f%%)", num_elements_in_level, percentage);
8118 /* ----- print standard properties of this element */
8120 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8123 for (i = 0; properties[i].value != -1; i++)
8125 if (!HAS_PROPERTY(properties_element, properties[i].value))
8128 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8129 properties[i].text);
8130 num_standard_properties++;
8133 if (num_standard_properties == 0)
8134 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8135 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8139 /* ----- print special description of this element */
8141 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8142 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8143 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8146 #define TEXT_COLLECTING "Score for collecting"
8147 #define TEXT_SMASHING "Score for smashing"
8148 #define TEXT_SLURPING "Score for slurping robot"
8149 #define TEXT_CRACKING "Score for cracking"
8150 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8151 #define TEXT_DURATION "Duration when activated"
8152 #define TEXT_BALL_DELAY "Element generation delay"
8153 #define TEXT_MOVE_SPEED "Speed of android moving"
8154 #define TEXT_CLONE_SPEED "Speed of android cloning"
8155 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8156 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8157 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8158 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8159 #define TEXT_TIME_BONUS "Extra time to solve level"
8166 } elements_with_counter[] =
8168 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8169 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8170 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8171 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8172 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8173 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8174 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8175 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8176 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8177 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8178 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8179 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8180 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8181 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8182 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8183 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8184 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8185 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8186 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8187 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8188 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8189 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8190 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8191 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8192 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8193 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8194 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8195 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8196 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8197 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8198 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8199 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8200 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8201 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8202 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8203 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8204 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8205 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8206 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8207 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8208 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8209 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8210 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8211 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8212 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8213 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8214 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8215 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8216 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8217 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8218 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8219 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8220 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8221 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8222 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8223 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8224 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8225 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8226 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8227 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8228 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8229 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8230 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8231 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8232 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8233 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8234 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8235 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8236 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8237 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8238 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8239 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8242 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8243 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8244 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8245 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8246 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8247 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8248 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8249 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8250 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8251 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8252 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8253 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8254 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8255 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8256 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8260 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8261 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8262 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8263 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8264 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8265 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8266 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8267 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8273 static boolean checkPropertiesConfig(int element)
8277 if (IS_GEM(element) ||
8278 IS_CUSTOM_ELEMENT(element) ||
8279 IS_GROUP_ELEMENT(element) ||
8280 IS_ENVELOPE(element) ||
8281 ELEM_IS_PLAYER(element) ||
8282 HAS_EDITOR_CONTENT(element) ||
8283 CAN_GROW(element) ||
8284 COULD_MOVE_INTO_ACID(element) ||
8285 MAYBE_DONT_COLLIDE_WITH(element))
8288 for (i = 0; elements_with_counter[i].element != -1; i++)
8289 if (elements_with_counter[i].element == element)
8295 static void DrawPropertiesConfig()
8297 int max_num_element_counters = 4;
8298 int num_element_counters = 0;
8301 if (!checkPropertiesConfig(properties_element))
8303 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8308 /* check if there are elements where a value can be chosen for */
8309 for (i = 0; elements_with_counter[i].element != -1; i++)
8311 if (elements_with_counter[i].element == properties_element)
8313 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8315 counterbutton_info[counter_id].y =
8316 ED_ELEMENT_SETTINGS_YPOS(
8317 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8318 (CAN_GROW(properties_element) ? 1 : 0) +
8319 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8320 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8321 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8322 num_element_counters);
8324 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8325 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8327 if (properties_element == EL_GAME_OF_LIFE ||
8328 properties_element == EL_BIOMAZE)
8330 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8331 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8335 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8336 counterbutton_info[counter_id].min_value = MIN_SCORE;
8337 counterbutton_info[counter_id].max_value = MAX_SCORE;
8340 MapCounterButtons(counter_id);
8342 num_element_counters++;
8343 if (num_element_counters >= max_num_element_counters)
8348 if (HAS_EDITOR_CONTENT(properties_element))
8350 /* draw stickybutton gadget */
8351 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8353 if (IS_AMOEBOID(properties_element))
8354 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8355 else if (properties_element == EL_YAMYAM ||
8356 properties_element == EL_YAMYAM_LEFT ||
8357 properties_element == EL_YAMYAM_RIGHT ||
8358 properties_element == EL_YAMYAM_UP ||
8359 properties_element == EL_YAMYAM_DOWN)
8360 DrawYamYamContentAreas();
8361 else if (properties_element == EL_EMC_MAGIC_BALL)
8363 DrawMagicBallContentAreas();
8365 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8366 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8368 else if (properties_element == EL_EMC_ANDROID)
8369 DrawAndroidElementArea(properties_element);
8372 if (ELEM_IS_PLAYER(properties_element))
8374 int player_nr = GET_PLAYER_NR(properties_element);
8376 /* these properties can be set for every player individually */
8378 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8379 &level.start_element[player_nr];
8380 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8381 &level.artwork_element[player_nr];
8382 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8383 &level.explosion_element[player_nr];
8385 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8386 &level.use_start_element[player_nr];
8387 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8388 &level.use_artwork_element[player_nr];
8389 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8390 &level.use_explosion_element[player_nr];
8391 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8392 &level.initial_player_gravity[player_nr];
8394 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8395 &level.initial_player_stepsize[player_nr];
8397 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8398 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8399 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8400 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8401 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8402 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8403 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8404 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8405 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8406 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8407 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8408 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8410 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8411 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8412 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8414 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8417 if (IS_GEM(properties_element))
8418 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8420 if (COULD_MOVE_INTO_ACID(properties_element) &&
8421 !ELEM_IS_PLAYER(properties_element) &&
8422 (!IS_CUSTOM_ELEMENT(properties_element) ||
8423 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8425 /* set position for checkbutton for "can move into acid" */
8426 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8427 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8428 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8429 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8430 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8432 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8435 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8436 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8438 if (properties_element == EL_SPRING)
8439 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8441 if (properties_element == EL_TIME_ORB_FULL)
8442 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8445 if (properties_element == EL_BALLOON)
8446 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8449 if (CAN_GROW(properties_element))
8451 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8452 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8454 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8457 if (IS_ENVELOPE(properties_element))
8459 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8460 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8461 int envelope_nr = properties_element - EL_ENVELOPE_1;
8463 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8464 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8466 /* display counter to choose size of envelope text area */
8467 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8468 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8470 DrawEnvelopeTextArea(envelope_nr);
8473 if (IS_CUSTOM_ELEMENT(properties_element))
8475 /* draw stickybutton gadget */
8476 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8478 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8480 /* draw checkbutton gadgets */
8481 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8482 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8483 MapCheckbuttonGadget(i);
8485 /* draw counter gadgets */
8486 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8487 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8488 MapCounterButtons(i);
8490 /* draw selectbox gadgets */
8491 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8492 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8493 MapSelectboxGadget(i);
8495 /* draw textbutton gadgets */
8496 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8498 /* draw text input gadgets */
8499 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8501 /* draw drawing area gadgets */
8502 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8504 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8506 /* draw checkbutton gadgets */
8507 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8508 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8509 MapCheckbuttonGadget(i);
8511 /* draw counter gadgets */
8512 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8513 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8514 MapCounterButtons(i);
8516 /* draw selectbox gadgets */
8517 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8518 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8519 MapSelectboxGadget(i);
8521 /* draw drawing area gadgets */
8522 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8523 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8524 DrawCustomContentArea();
8527 else if (IS_GROUP_ELEMENT(properties_element))
8529 /* draw stickybutton gadget */
8530 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8532 /* draw checkbutton gadgets */
8533 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8534 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8536 /* draw counter gadgets */
8537 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8539 /* draw selectbox gadgets */
8540 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8542 /* draw textbutton gadgets */
8543 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8545 /* draw drawing area gadgets */
8546 DrawGroupElementArea(properties_element);
8548 /* draw text input gadgets */
8549 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8551 /* draw drawing area gadgets */
8552 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8556 static void DrawPropertiesChangeDrawingAreas()
8558 if (IS_CUSTOM_ELEMENT(properties_element))
8560 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8561 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8563 DrawCustomChangeContentArea();
8566 redraw_mask |= REDRAW_FIELD;
8569 static void DrawPropertiesChange()
8573 /* needed to initially set selectbox options for special action options */
8574 setSelectboxSpecialActionOptions();
8576 /* draw stickybutton gadget */
8577 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8579 /* draw checkbutton gadgets */
8580 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8581 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8582 MapCheckbuttonGadget(i);
8584 /* draw counter gadgets */
8585 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8586 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8587 MapCounterButtons(i);
8589 /* draw selectbox gadgets */
8590 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8591 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8592 MapSelectboxGadget(i);
8594 /* draw textbutton gadgets */
8595 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8596 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8597 MapTextbuttonGadget(i);
8599 /* draw graphicbutton gadgets */
8600 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8601 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8602 MapGraphicbuttonGadget(i);
8604 /* draw drawing area gadgets */
8605 DrawPropertiesChangeDrawingAreas();
8608 static void DrawEditorElementAnimation(int x, int y)
8610 int graphic = el2img(properties_element);
8611 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8612 custom_element.ce_value_fixed_initial :
8613 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8614 custom_element.collect_score_initial : FrameCounter);
8616 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8619 static void DrawEditorElementName(int x, int y, int element)
8621 char *element_name = getElementInfoText(element);
8622 int font_nr = FONT_TEXT_1;
8623 int font_width = getFontWidth(font_nr);
8624 int font_height = getFontHeight(font_nr);
8625 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8626 int max_chars_per_line = max_text_width / font_width;
8627 char buffer[max_chars_per_line + 1];
8629 if (strlen(element_name) <= max_chars_per_line)
8630 DrawTextS(x, y, font_nr, element_name);
8633 int next_pos = max_chars_per_line;
8635 strncpy(buffer, element_name, max_chars_per_line);
8636 buffer[max_chars_per_line] = '\0';
8638 if (element_name[max_chars_per_line] == ' ')
8644 for (i = max_chars_per_line - 1; i >= 0; i--)
8645 if (buffer[i] == ' ')
8648 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8655 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8657 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8658 buffer[max_chars_per_line] = '\0';
8660 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8664 static void DrawPropertiesWindow()
8669 stick_element_properties_window = FALSE;
8671 /* make sure that previous properties edit mode exists for this element */
8672 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8673 !IS_CUSTOM_ELEMENT(properties_element))
8674 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8676 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8677 IS_CUSTOM_ELEMENT(properties_element))
8678 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8680 CopyElementPropertiesToEditor(properties_element);
8682 UnmapLevelEditorWindowGadgets();
8683 UnmapLevelEditorToolboxDrawingGadgets();
8684 UnmapLevelEditorToolboxCustomGadgets();
8686 if (IS_CUSTOM_ELEMENT(properties_element) ||
8687 IS_GROUP_ELEMENT(properties_element))
8688 MapLevelEditorToolboxCustomGadgets();
8690 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8694 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8696 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8697 "Element Settings", FONT_TITLE_1);
8701 FrameCounter = 0; /* restart animation frame counter */
8704 DrawElementBorder(SX + xstart * MINI_TILEX,
8705 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8706 TILEX, TILEY, FALSE);
8708 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8709 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8711 DrawGraphicAnimationExt(drawto,
8712 SX + xstart * MINI_TILEX,
8713 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8714 el2img(properties_element), -1, NO_MASKING);
8718 FrameCounter = 0; /* restart animation frame counter */
8721 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8722 (ystart + 1) * MINI_TILEY + 1,
8723 properties_element);
8725 DrawPropertiesTabulatorGadgets();
8727 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8728 DrawPropertiesInfo();
8729 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8730 DrawPropertiesChange();
8731 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8732 DrawPropertiesConfig();
8735 static void UpdateCustomElementGraphicGadgets()
8739 ModifyEditorElementList();
8740 RedrawDrawingElements();
8742 /* force redraw of all mapped drawing area gadgets */
8743 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8745 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8752 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8754 int lx = sx + level_xpos;
8755 int ly = sy + level_ypos;
8757 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8760 Feld[lx][ly] = element;
8763 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8764 int element, boolean change_level)
8766 if (from_y == to_y) /* horizontal line */
8772 swap_numbers(&from_x, &to_x);
8774 for (x = from_x; x <= to_x; x++)
8775 DrawLineElement(x, y, element, change_level);
8777 else if (from_x == to_x) /* vertical line */
8783 swap_numbers(&from_y, &to_y);
8785 for (y = from_y; y <= to_y; y++)
8786 DrawLineElement(x, y, element, change_level);
8788 else /* diagonal line */
8790 int len_x = ABS(to_x - from_x);
8791 int len_y = ABS(to_y - from_y);
8794 if (len_y < len_x) /* a < 1 */
8796 float a = (float)len_y / (float)len_x;
8799 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8801 for (x = 0; x <= len_x; x++)
8803 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8804 DrawLineElement(from_x + x, from_y + y, element, change_level);
8809 float a = (float)len_x / (float)len_y;
8812 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8814 for (y = 0; y <= len_y; y++)
8816 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8817 DrawLineElement(from_x + x, from_y + y, element, change_level);
8823 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8824 int element, boolean change_level)
8826 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8827 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8828 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8829 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8832 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8833 int element, boolean change_level)
8838 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8840 for (y = from_y; y <= to_y; y++)
8841 DrawLine(from_x, y, to_x, y, element, change_level);
8844 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8845 int element, boolean change_level)
8847 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8848 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8849 int len_x = ABS(to_x - from_x);
8850 int len_y = ABS(to_y - from_y);
8853 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8855 /* not optimal (some points get drawn twice) but simple,
8856 and fast enough for the few points we are drawing */
8858 for (x = 0; x <= radius; x++)
8862 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8864 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8865 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8866 lx = sx + level_xpos;
8867 ly = sy + level_ypos;
8869 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8870 DrawLineElement(sx, sy, element, change_level);
8873 for (y = 0; y <= radius; y++)
8877 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8879 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8880 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8881 lx = sx + level_xpos;
8882 ly = sy + level_ypos;
8884 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8885 DrawLineElement(sx, sy, element, change_level);
8889 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8890 int element, boolean change_level)
8892 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8893 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8895 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8898 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8900 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8901 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8902 int element, boolean change_level)
8904 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8905 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8906 int mirror_to_x2 = from_x - (to_x2 - from_x);
8907 int mirror_to_y2 = from_y - (to_y2 - from_y);
8909 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8910 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8911 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8912 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8916 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8918 int from_sx, from_sy;
8922 swap_numbers(&from_x, &to_x);
8925 swap_numbers(&from_y, &to_y);
8927 from_sx = SX + from_x * MINI_TILEX;
8928 from_sy = SY + from_y * MINI_TILEY;
8929 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8930 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8932 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8933 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8934 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8935 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8937 if (from_x == to_x && from_y == to_y)
8938 MarkTileDirty(from_x/2, from_y/2);
8940 redraw_mask |= REDRAW_FIELD;
8943 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8944 int element, boolean change_level)
8946 if (element == -1 || change_level)
8947 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8949 DrawAreaBorder(from_x, from_y, to_x, to_y);
8952 /* values for CopyBrushExt() */
8953 #define CB_AREA_TO_BRUSH 0
8954 #define CB_BRUSH_TO_CURSOR 1
8955 #define CB_BRUSH_TO_LEVEL 2
8956 #define CB_DELETE_OLD_CURSOR 3
8957 #define CB_DUMP_BRUSH 4
8958 #define CB_DUMP_BRUSH_SMALL 5
8960 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8961 int button, int mode)
8963 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8964 static int brush_width, brush_height;
8965 static int last_cursor_x = -1, last_cursor_y = -1;
8966 static boolean delete_old_brush;
8967 int new_element = BUTTON_ELEMENT(button);
8970 if (mode == CB_DUMP_BRUSH ||
8971 mode == CB_DUMP_BRUSH_SMALL)
8973 if (!draw_with_brush)
8975 Error(ERR_WARN, "no brush selected");
8980 for (y = 0; y < brush_height; y++)
8982 for (x = 0; x < brush_width; x++)
8984 int element = brush_buffer[x][y];
8985 int element_mapped = element;
8987 if (IS_CUSTOM_ELEMENT(element))
8988 element_mapped = EL_CUSTOM_START;
8989 else if (IS_GROUP_ELEMENT(element))
8990 element_mapped = EL_GROUP_START;
8991 else if (element >= NUM_FILE_ELEMENTS)
8992 element_mapped = EL_UNKNOWN;
8994 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9003 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9006 if (mode == CB_AREA_TO_BRUSH)
9008 int from_lx, from_ly;
9011 swap_numbers(&from_x, &to_x);
9014 swap_numbers(&from_y, &to_y);
9016 brush_width = to_x - from_x + 1;
9017 brush_height = to_y - from_y + 1;
9019 from_lx = from_x + level_xpos;
9020 from_ly = from_y + level_ypos;
9022 for (y = 0; y < brush_height; y++)
9024 for (x=0; x < brush_width; x++)
9026 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9029 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9034 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9036 delete_old_brush = FALSE;
9038 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9039 mode == CB_BRUSH_TO_LEVEL)
9041 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9042 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9043 int cursor_from_x = cursor_x - brush_width / 2;
9044 int cursor_from_y = cursor_y - brush_height / 2;
9045 int border_from_x = cursor_x, border_from_y = cursor_y;
9046 int border_to_x = cursor_x, border_to_y = cursor_y;
9048 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9049 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9051 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9052 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9054 delete_old_brush = FALSE;
9058 for (y = 0; y < brush_height; y++)
9060 for (x = 0; x < brush_width; x++)
9062 int sx = cursor_from_x + x;
9063 int sy = cursor_from_y + y;
9064 int lx = sx + level_xpos;
9065 int ly = sy + level_ypos;
9066 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9067 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9068 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9069 brush_buffer[x][y] : new_element);
9071 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9073 if (sx < border_from_x)
9075 else if (sx > border_to_x)
9077 if (sy < border_from_y)
9079 else if (sy > border_to_y)
9082 DrawLineElement(sx, sy, element, change_level);
9087 if (mode != CB_DELETE_OLD_CURSOR)
9088 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9090 last_cursor_x = cursor_x;
9091 last_cursor_y = cursor_y;
9092 delete_old_brush = TRUE;
9096 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9099 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9102 static void CopyBrushToLevel(int x, int y, int button)
9104 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9107 static void CopyBrushToCursor(int x, int y)
9109 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9112 static void DeleteBrushFromCursor()
9114 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9119 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9122 void DumpBrush_Small()
9124 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9127 static void FloodFill(int from_x, int from_y, int fill_element)
9131 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
9132 static int safety = 0;
9134 /* check if starting field still has the desired content */
9135 if (Feld[from_x][from_y] == fill_element)
9140 if (safety > lev_fieldx*lev_fieldy)
9141 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
9143 old_element = Feld[from_x][from_y];
9144 Feld[from_x][from_y] = fill_element;
9146 for (i = 0; i < 4; i++)
9148 x = from_x + check[i][0];
9149 y = from_y + check[i][1];
9151 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
9152 FloodFill(x, y, fill_element);
9158 /* values for DrawLevelText() modes */
9160 #define TEXT_SETCURSOR 1
9161 #define TEXT_WRITECHAR 2
9162 #define TEXT_BACKSPACE 3
9163 #define TEXT_NEWLINE 4
9165 #define TEXT_QUERY_TYPING 6
9167 static int DrawLevelText(int sx, int sy, char letter, int mode)
9169 static short delete_buffer[MAX_LEV_FIELDX];
9170 static int start_sx, start_sy;
9171 static int last_sx, last_sy;
9172 static boolean typing = FALSE;
9173 int letter_element = EL_CHAR_ASCII0 + letter;
9176 /* map lower case letters to upper case and convert special characters */
9177 if (letter >= 'a' && letter <= 'z')
9178 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9179 else if (letter == 'ä' || letter == 'Ä')
9180 letter_element = EL_CHAR_AUMLAUT;
9181 else if (letter == 'ö' || letter == 'Ö')
9182 letter_element = EL_CHAR_OUMLAUT;
9183 else if (letter == 'ü' || letter == 'Ü')
9184 letter_element = EL_CHAR_UUMLAUT;
9185 else if (letter == '^')
9186 letter_element = EL_CHAR_COPYRIGHT;
9188 letter_element = EL_CHAR_ASCII0 + letter;
9190 if (mode != TEXT_INIT)
9195 if (mode != TEXT_SETCURSOR)
9201 lx = last_sx + level_xpos;
9202 ly = last_sy + level_ypos;
9209 DrawLevelText(0, 0, 0, TEXT_END);
9212 start_sx = last_sx = sx;
9213 start_sy = last_sy = sy;
9214 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9217 case TEXT_SETCURSOR:
9218 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9219 DrawAreaBorder(sx, sy, sx, sy);
9224 case TEXT_WRITECHAR:
9225 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9227 delete_buffer[sx - start_sx] = Feld[lx][ly];
9228 Feld[lx][ly] = letter_element;
9230 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9231 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9232 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9233 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9235 DrawLevelText(0, 0, 0, TEXT_END);
9237 level.changed = TRUE;
9241 case TEXT_BACKSPACE:
9244 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9245 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9246 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9251 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9252 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9254 DrawLevelText(0, 0, 0, TEXT_END);
9258 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9259 DrawMiniElement(sx, sy, Feld[lx][ly]);
9263 case TEXT_QUERY_TYPING:
9273 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9274 int element, boolean change_level)
9276 int lx = sx + level_xpos;
9277 int ly = sy + level_ypos;
9280 DrawMiniElement(sx, sy, Feld[lx][ly]);
9282 DrawAreaBorder(sx, sy, sx, sy);
9285 static void CheckLevelBorderElement(boolean redraw_playfield)
9287 int last_border_element = BorderElement;
9291 if (redraw_playfield && BorderElement != last_border_element)
9292 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9295 static void CopyLevelToUndoBuffer(int mode)
9297 static boolean accumulated_undo = FALSE;
9298 boolean new_undo_buffer_position = TRUE;
9303 case UNDO_IMMEDIATE:
9304 accumulated_undo = FALSE;
9307 case UNDO_ACCUMULATE:
9308 if (accumulated_undo)
9309 new_undo_buffer_position = FALSE;
9310 accumulated_undo = TRUE;
9317 if (new_undo_buffer_position)
9319 /* new position in undo buffer ring */
9320 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9322 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9323 undo_buffer_steps++;
9326 for (x = 0; x < lev_fieldx; x++)
9327 for (y = 0; y < lev_fieldy; y++)
9328 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9330 /* check if drawing operation forces change of border style */
9331 CheckLevelBorderElement(TRUE);
9333 level.changed = TRUE;
9336 static void RandomPlacement(int new_element)
9338 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9339 int num_free_positions = 0;
9340 int num_percentage, num_elements;
9343 /* determine number of free positions for randomly placing the new element */
9344 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9346 free_position[x][y] =
9347 (random_placement_background_restricted ?
9348 Feld[x][y] == random_placement_background_element :
9349 Feld[x][y] != new_element);
9351 if (free_position[x][y])
9352 num_free_positions++;
9355 /* determine number of new elements to place there */
9356 num_percentage = num_free_positions * random_placement_value / 100;
9357 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9358 num_percentage : random_placement_value);
9360 /* if less free positions than elements to place, fill all these positions */
9361 if (num_free_positions < num_elements)
9363 for (x = 0; x < lev_fieldx; x++)
9364 for (y = 0; y < lev_fieldy; y++)
9365 if (free_position[x][y])
9366 Feld[x][y] = new_element;
9370 while (num_elements > 0)
9372 x = RND(lev_fieldx);
9373 y = RND(lev_fieldy);
9375 /* don't place element at the same position twice */
9376 if (free_position[x][y])
9378 free_position[x][y] = FALSE;
9379 Feld[x][y] = new_element;
9385 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9386 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9389 void WrapLevel(int dx, int dy)
9391 int wrap_dx = lev_fieldx - dx;
9392 int wrap_dy = lev_fieldy - dy;
9395 for (x = 0; x < lev_fieldx; x++)
9396 for (y = 0; y < lev_fieldy; y++)
9397 FieldBackup[x][y] = Feld[x][y];
9399 for (x = 0; x < lev_fieldx; x++)
9400 for (y = 0; y < lev_fieldy; y++)
9402 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
9404 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9405 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
9408 static void HandleDrawingAreas(struct GadgetInfo *gi)
9410 static boolean started_inside_drawing_area = FALSE;
9411 int id = gi->custom_id;
9412 boolean button_press_event;
9413 boolean button_release_event;
9414 boolean inside_drawing_area = !gi->event.off_borders;
9415 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9416 int actual_drawing_function;
9417 int button = gi->event.button;
9418 int new_element = BUTTON_ELEMENT(button);
9419 int sx = gi->event.x, sy = gi->event.y;
9420 int min_sx = 0, min_sy = 0;
9421 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9422 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9424 int min_lx = 0, min_ly = 0;
9425 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9428 /* handle info callback for each invocation of action callback */
9429 gi->callback_info(gi);
9431 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9432 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9434 /* make sure to stay inside drawing area boundaries */
9435 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9436 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9440 /* get positions inside level field */
9441 lx = sx + level_xpos;
9442 ly = sy + level_ypos;
9444 if (!IN_LEV_FIELD(lx, ly))
9445 inside_drawing_area = FALSE;
9447 /* make sure to stay inside level field boundaries */
9448 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9449 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9451 /* correct drawing area positions accordingly */
9452 sx = lx - level_xpos;
9453 sy = ly - level_ypos;
9456 if (button_press_event)
9457 started_inside_drawing_area = inside_drawing_area;
9459 if (!started_inside_drawing_area)
9463 if (!IS_VALID_BUTTON(button))
9467 if (!button && !button_release_event)
9470 /* automatically switch to 'single item' drawing mode, if needed */
9471 actual_drawing_function =
9472 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9473 drawing_function : GADGET_ID_SINGLE_ITEMS);
9475 /* clicking into drawing area with pressed Control key picks element */
9476 if (GetKeyModState() & KMOD_Control)
9478 last_drawing_function = drawing_function;
9479 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9482 switch (actual_drawing_function)
9484 case GADGET_ID_SINGLE_ITEMS:
9487 if (button_release_event)
9489 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9491 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9492 !inside_drawing_area)
9493 DeleteBrushFromCursor();
9499 if (draw_with_brush)
9501 if (!button_release_event)
9502 CopyBrushToLevel(sx, sy, button);
9504 else if (new_element != Feld[lx][ly])
9506 if (new_element == EL_PLAYER_1)
9508 /* remove player at old position */
9509 for (y = 0; y < lev_fieldy; y++)
9511 for (x = 0; x < lev_fieldx; x++)
9513 if (Feld[x][y] == EL_PLAYER_1)
9515 Feld[x][y] = EL_EMPTY;
9516 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9517 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9518 DrawMiniElement(x - level_xpos, y - level_ypos,
9525 Feld[lx][ly] = new_element;
9526 DrawMiniElement(sx, sy, new_element);
9531 int type_id = gi->custom_type_id;
9532 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9534 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9535 DrawMiniGraphicExt(drawto,
9536 gi->x + sx * MINI_TILEX,
9537 gi->y + sy * MINI_TILEY,
9538 el2edimg(new_element));
9540 DrawGraphicExt(drawto,
9543 el2img(new_element), 0);
9545 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9546 new_element = GFX_ELEMENT(new_element);
9548 drawingarea_info[type_id].value[pos] = new_element;
9550 CopyElementPropertiesToGame(properties_element);
9552 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9554 UpdateCustomElementGraphicGadgets();
9556 FrameCounter = 0; /* restart animation frame counter */
9561 case GADGET_ID_CONNECTED_ITEMS:
9563 static int last_sx = -1;
9564 static int last_sy = -1;
9566 if (button_release_event)
9567 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9571 if (!button_press_event)
9572 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9580 case GADGET_ID_LINE:
9582 case GADGET_ID_RECTANGLE:
9583 case GADGET_ID_FILLED_BOX:
9584 case GADGET_ID_GRAB_BRUSH:
9585 case GADGET_ID_TEXT:
9587 static int last_sx = -1;
9588 static int last_sy = -1;
9589 static int start_sx = -1;
9590 static int start_sy = -1;
9591 void (*draw_func)(int, int, int, int, int, boolean);
9593 if (drawing_function == GADGET_ID_LINE)
9594 draw_func = DrawLine;
9595 else if (drawing_function == GADGET_ID_ARC)
9596 draw_func = DrawArc;
9597 else if (drawing_function == GADGET_ID_RECTANGLE)
9598 draw_func = DrawBox;
9599 else if (drawing_function == GADGET_ID_FILLED_BOX)
9600 draw_func = DrawFilledBox;
9601 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9602 draw_func = SelectArea;
9603 else /* (drawing_function == GADGET_ID_TEXT) */
9604 draw_func = SetTextCursor;
9606 if (button_press_event)
9608 draw_func(sx, sy, sx, sy, new_element, FALSE);
9609 start_sx = last_sx = sx;
9610 start_sy = last_sy = sy;
9612 if (drawing_function == GADGET_ID_TEXT)
9613 DrawLevelText(0, 0, 0, TEXT_END);
9615 else if (button_release_event)
9617 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9618 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9620 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9621 CopyBrushToCursor(sx, sy);
9622 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9624 draw_with_brush = TRUE;
9626 else if (drawing_function == GADGET_ID_TEXT)
9627 DrawLevelText(sx, sy, 0, TEXT_INIT);
9629 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9631 else if (last_sx != sx || last_sy != sy)
9633 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9634 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9641 case GADGET_ID_FLOOD_FILL:
9642 if (button_press_event && Feld[lx][ly] != new_element)
9644 FloodFill(lx, ly, new_element);
9645 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9646 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9650 case GADGET_ID_PICK_ELEMENT:
9651 if (button_release_event)
9652 ClickOnGadget(level_editor_gadget[last_drawing_function],
9654 else if (draw_level)
9655 PickDrawingElement(button, Feld[lx][ly]);
9658 int type_id = gi->custom_type_id;
9659 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9661 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9671 static void HandleCounterButtons(struct GadgetInfo *gi)
9673 int gadget_id = gi->custom_id;
9674 int counter_id = gi->custom_type_id;
9675 int button = gi->event.button;
9676 int *counter_value = counterbutton_info[counter_id].value;
9677 int step = BUTTON_STEPSIZE(button) *
9678 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9680 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9682 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9683 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9684 boolean level_changed = LevelChanged();
9686 if ((level_changed && pressed) || (!level_changed && released))
9689 if (level_changed && !Request("Level has changed ! Discard changes ?",
9692 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9693 ModifyEditorCounterValue(counter_id, *counter_value);
9699 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9700 *counter_value = gi->textinput.number_value;
9702 ModifyEditorCounterValue(counter_id, *counter_value + step);
9704 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9706 LoadLevel(level_nr);
9709 DrawEditModeWindow();
9716 case ED_COUNTER_ID_YAMYAM_CONTENT:
9717 DrawYamYamContentAreas();
9720 case ED_COUNTER_ID_BALL_CONTENT:
9721 DrawMagicBallContentAreas();
9724 case ED_COUNTER_ID_ANDROID_CONTENT:
9725 DrawAndroidElementArea(properties_element);
9728 case ED_COUNTER_ID_GROUP_CONTENT:
9729 DrawGroupElementArea(properties_element);
9730 CopyGroupElementPropertiesToGame(properties_element);
9733 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9734 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9735 DrawEnvelopeTextArea(-1);
9738 case ED_COUNTER_ID_LEVEL_XSIZE:
9739 case ED_COUNTER_ID_LEVEL_YSIZE:
9740 lev_fieldx = level.fieldx;
9741 lev_fieldy = level.fieldy;
9748 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9749 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9750 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9751 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9752 CopyElementPropertiesToGame(properties_element);
9754 level.changed = TRUE;
9757 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9759 int type_id = gi->custom_type_id;
9761 strcpy(textinput_info[type_id].value, gi->textinput.value);
9763 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9765 CopyElementPropertiesToGame(properties_element);
9767 ModifyEditorElementList(); /* update changed button info text */
9770 level.changed = TRUE;
9773 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9775 int type_id = gi->custom_type_id;
9777 strcpy(textarea_info[type_id].value, gi->textarea.value);
9779 level.changed = TRUE;
9782 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9784 int type_id = gi->custom_type_id;
9785 int value_old = *selectbox_info[type_id].value;
9786 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9788 *selectbox_info[type_id].value = value_new;
9790 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9792 element_info[properties_element].current_change_page = gi->selectbox.index;
9794 DrawPropertiesWindow();
9796 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9797 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9798 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9799 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9800 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9802 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9804 /* when changing action type, also check action mode and action arg */
9805 if (value_old != value_new)
9808 setSelectboxSpecialActionVariablesIfNeeded();
9810 custom_element_change.action_mode = -1;
9811 custom_element_change.action_arg = -1;
9815 DrawPropertiesChange();
9818 CopyElementPropertiesToGame(properties_element);
9820 level.changed = TRUE;
9824 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9826 int type_id = gi->custom_type_id;
9829 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9830 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9832 edit_mode_properties = gi->custom_type_id;
9834 DrawPropertiesWindow();
9836 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9838 char *template_filename = getDefaultLevelFilename(-1);
9839 boolean new_template = !fileExists(template_filename);
9842 Request("Save this template and kill the old ?", REQ_ASK))
9843 SaveLevelTemplate();
9846 Request("Template saved !", REQ_CONFIRM);
9848 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9849 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9851 struct ElementInfo *ei = &element_info[properties_element];
9853 setElementChangePages(ei, ei->num_change_pages + 1);
9855 /* set new change page to be new current change page */
9856 ei->current_change_page = ei->num_change_pages - 1;
9857 ei->change = &ei->change_page[ei->current_change_page];
9859 setElementChangeInfoToDefaults(ei->change);
9861 DrawPropertiesWindow();
9863 level.changed = TRUE;
9865 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9866 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9868 struct ElementInfo *ei = &element_info[properties_element];
9870 /* copy all change pages after change page to be deleted */
9871 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9872 ei->change_page[i] = ei->change_page[i + 1];
9874 setElementChangePages(ei, ei->num_change_pages - 1);
9876 DrawPropertiesWindow();
9878 level.changed = TRUE;
9882 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9884 int type_id = gi->custom_type_id;
9886 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9887 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9889 struct ElementInfo *ei = &element_info[properties_element];
9890 int step = BUTTON_STEPSIZE(gi->event.button);
9892 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9893 ei->current_change_page += step;
9895 if (ei->current_change_page < 0)
9896 ei->current_change_page = 0;
9897 else if (ei->current_change_page >= ei->num_change_pages)
9898 ei->current_change_page = ei->num_change_pages - 1;
9900 DrawPropertiesWindow();
9902 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9903 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9905 struct ElementInfo *ei = &element_info[properties_element];
9906 int current_change_page = ei->current_change_page;
9908 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9909 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9910 ei->change_page[current_change_page];
9911 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9913 ei->change_page[current_change_page] =
9914 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9916 level.changed = TRUE;
9919 DrawPropertiesWindow();
9923 static void HandleRadiobuttons(struct GadgetInfo *gi)
9925 *radiobutton_info[gi->custom_type_id].value =
9926 radiobutton_info[gi->custom_type_id].checked_value;
9928 level.changed = TRUE;
9931 static void HandleCheckbuttons(struct GadgetInfo *gi)
9933 int type_id = gi->custom_type_id;
9935 *checkbutton_info[type_id].value ^= TRUE;
9937 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9938 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9939 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9940 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9941 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9942 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9943 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9944 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9946 CopyElementPropertiesToGame(properties_element);
9949 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9951 UpdateCustomElementGraphicGadgets();
9953 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9955 char *template_filename = getDefaultLevelFilename(-1);
9957 if (level.use_custom_template && !fileExists(template_filename))
9959 Request("No level template found !", REQ_CONFIRM);
9961 level.use_custom_template = FALSE;
9962 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9967 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9969 DrawEditModeWindow();
9972 level.changed = TRUE;
9975 static void HandleControlButtons(struct GadgetInfo *gi)
9977 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9978 static int last_edit_mode = ED_MODE_DRAWING;
9979 static int last_custom_copy_mode = -1;
9980 int id = gi->custom_id;
9981 int button = gi->event.button;
9982 int step = BUTTON_STEPSIZE(button);
9983 int new_element = BUTTON_ELEMENT(button);
9987 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9988 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9990 if (!IS_VALID_BUTTON(button))
9994 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9995 DrawLevelText(0, 0, 0, TEXT_END);
9997 if (id < ED_NUM_CTRL1_BUTTONS &&
9998 id != GADGET_ID_SINGLE_ITEMS &&
9999 id != GADGET_ID_PROPERTIES &&
10000 id != GADGET_ID_PICK_ELEMENT &&
10001 edit_mode != ED_MODE_DRAWING &&
10002 drawing_function != GADGET_ID_PICK_ELEMENT &&
10003 !(GetKeyModState() & KMOD_Control))
10005 DrawDrawingWindow();
10006 edit_mode = ED_MODE_DRAWING;
10009 /* element copy mode active, but no element button pressed => deactivate */
10010 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10011 last_custom_copy_mode = -1;
10015 case GADGET_ID_SCROLL_LEFT:
10016 if (level_xpos >= 0)
10018 if (lev_fieldx < ed_fieldx - 2)
10021 level_xpos -= step;
10022 if (level_xpos < -1)
10025 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10027 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10029 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10030 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10034 case GADGET_ID_SCROLL_RIGHT:
10035 if (level_xpos <= lev_fieldx - ed_fieldx)
10037 if (lev_fieldx < ed_fieldx - 2)
10040 level_xpos += step;
10041 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10042 level_xpos = lev_fieldx - ed_fieldx + 1;
10044 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10046 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10048 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10049 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10053 case GADGET_ID_SCROLL_UP:
10054 if (level_ypos >= 0)
10056 if (lev_fieldy < ed_fieldy - 2)
10059 level_ypos -= step;
10060 if (level_ypos < -1)
10063 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10065 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10067 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10068 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10072 case GADGET_ID_SCROLL_DOWN:
10073 if (level_ypos <= lev_fieldy - ed_fieldy)
10075 if (lev_fieldy < ed_fieldy - 2)
10078 level_ypos += step;
10079 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10080 level_ypos = lev_fieldy - ed_fieldy + 1;
10082 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10084 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10086 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10087 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10091 case GADGET_ID_SCROLL_HORIZONTAL:
10092 level_xpos = gi->event.item_position - 1;
10093 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10096 case GADGET_ID_SCROLL_VERTICAL:
10097 level_ypos = gi->event.item_position - 1;
10098 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10101 case GADGET_ID_SCROLL_LIST_UP:
10102 case GADGET_ID_SCROLL_LIST_DOWN:
10103 case GADGET_ID_SCROLL_LIST_VERTICAL:
10104 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10105 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10108 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10109 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10111 if (element_shift < 0)
10113 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10114 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10116 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10117 GDI_SCROLLBAR_ITEM_POSITION,
10118 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10121 ModifyEditorElementList();
10125 case GADGET_ID_WRAP_LEFT:
10126 WrapLevel(-step, 0);
10129 case GADGET_ID_WRAP_RIGHT:
10130 WrapLevel(step, 0);
10133 case GADGET_ID_WRAP_UP:
10134 WrapLevel(0, -step);
10137 case GADGET_ID_WRAP_DOWN:
10138 WrapLevel(0, step);
10141 case GADGET_ID_SINGLE_ITEMS:
10142 case GADGET_ID_CONNECTED_ITEMS:
10143 case GADGET_ID_LINE:
10144 case GADGET_ID_ARC:
10145 case GADGET_ID_TEXT:
10146 case GADGET_ID_RECTANGLE:
10147 case GADGET_ID_FILLED_BOX:
10148 case GADGET_ID_FLOOD_FILL:
10149 case GADGET_ID_GRAB_BRUSH:
10150 case GADGET_ID_PICK_ELEMENT:
10151 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10152 last_drawing_function = drawing_function;
10153 drawing_function = id;
10154 draw_with_brush = FALSE;
10157 case GADGET_ID_RANDOM_PLACEMENT:
10158 RandomPlacement(new_element);
10161 case GADGET_ID_PROPERTIES:
10162 if (edit_mode != ED_MODE_PROPERTIES)
10164 properties_element = new_element;
10165 DrawPropertiesWindow();
10166 edit_mode = ED_MODE_PROPERTIES;
10168 last_level_drawing_function = drawing_function;
10169 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10174 DrawDrawingWindow();
10175 edit_mode = ED_MODE_DRAWING;
10177 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10182 case GADGET_ID_CUSTOM_COPY_FROM:
10183 case GADGET_ID_CUSTOM_COPY_TO:
10184 case GADGET_ID_CUSTOM_EXCHANGE:
10185 last_custom_copy_mode = id;
10186 last_drawing_function = drawing_function;
10189 case GADGET_ID_CUSTOM_COPY:
10190 CopyCustomElement(properties_element, -1, id);
10193 case GADGET_ID_CUSTOM_PASTE:
10194 CopyCustomElement(-1, properties_element, id);
10197 case GADGET_ID_UNDO:
10198 if (undo_buffer_steps == 0)
10200 Request("Undo buffer empty !", REQ_CONFIRM);
10204 if (edit_mode != ED_MODE_DRAWING)
10206 DrawDrawingWindow();
10207 edit_mode = ED_MODE_DRAWING;
10210 undo_buffer_position =
10211 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10212 undo_buffer_steps--;
10214 for (x = 0; x < lev_fieldx; x++)
10215 for (y = 0; y < lev_fieldy; y++)
10216 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10218 /* check if undo operation forces change of border style */
10219 CheckLevelBorderElement(FALSE);
10221 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10225 case GADGET_ID_INFO:
10226 if (edit_mode != ED_MODE_INFO)
10228 last_edit_mode = edit_mode;
10229 edit_mode = ED_MODE_INFO;
10231 DrawLevelInfoWindow();
10235 edit_mode = last_edit_mode;
10237 DrawEditModeWindow();
10241 case GADGET_ID_CLEAR:
10242 if (edit_mode != ED_MODE_DRAWING)
10244 DrawDrawingWindow();
10245 edit_mode = ED_MODE_DRAWING;
10248 for (x = 0; x < MAX_LEV_FIELDX; x++)
10249 for (y = 0; y < MAX_LEV_FIELDY; y++)
10250 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10252 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10254 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10257 case GADGET_ID_SAVE:
10258 if (leveldir_current->readonly)
10260 Request("This level is read only !", REQ_CONFIRM);
10264 if (!LevelContainsPlayer())
10265 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10268 char *level_filename = getDefaultLevelFilename(level_nr);
10269 boolean new_level = !fileExists(level_filename);
10272 Request("Save this level and kill the old ?", REQ_ASK))
10274 CopyPlayfield(Feld, level.field);
10276 SaveLevel(level_nr);
10280 Request("Level saved !", REQ_CONFIRM);
10282 level.changed = FALSE;
10286 case GADGET_ID_TEST:
10287 if (!LevelContainsPlayer())
10288 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10291 if (LevelChanged())
10292 level.game_version = GAME_VERSION_ACTUAL;
10294 CopyPlayfield(level.field, FieldBackup);
10295 CopyPlayfield(Feld, level.field);
10297 CopyNativeLevel_RND_to_Native(&level);
10299 UnmapLevelEditorGadgets();
10300 UndrawSpecialEditorDoor();
10302 CloseDoor(DOOR_CLOSE_ALL);
10304 DrawCompleteVideoDisplay();
10306 level_editor_test_game = TRUE;
10308 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10312 case GADGET_ID_EXIT:
10313 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
10317 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10318 id <= GADGET_ID_ELEMENTLIST_LAST)
10320 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10321 int new_element = editor_elements[element_position + element_shift];
10323 if (IS_EDITOR_CASCADE(new_element))
10327 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10329 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10330 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10332 if (*cascade_element == new_element)
10334 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10335 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10337 /* update element selection list */
10338 ReinitializeElementList();
10339 ModifyEditorElementList();
10341 /* update cascading gadget info text */
10342 PrintEditorGadgetInfoText(level_editor_gadget[id]);
10344 /* save current editor cascading state */
10345 SaveSetup_EditorCascade();
10354 if (last_custom_copy_mode != -1)
10356 if (CopyCustomElement(properties_element, new_element,
10357 last_custom_copy_mode))
10359 ClickOnGadget(level_editor_gadget[last_drawing_function],
10362 last_custom_copy_mode = -1;
10368 PickDrawingElement(button, new_element);
10370 if (!stick_element_properties_window &&
10371 drawing_function != GADGET_ID_PICK_ELEMENT &&
10372 !(GetKeyModState() & KMOD_Control))
10374 properties_element = new_element;
10375 if (edit_mode == ED_MODE_PROPERTIES)
10376 DrawPropertiesWindow();
10379 if (drawing_function == GADGET_ID_PICK_ELEMENT)
10380 ClickOnGadget(level_editor_gadget[last_drawing_function],
10384 else if (gi->event.type == GD_EVENT_PRESSED)
10385 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
10386 else if (gi->event.type == GD_EVENT_RELEASED)
10387 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
10388 else if (gi->event.type == GD_EVENT_MOVING)
10389 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
10391 printf("default: HandleControlButtons: ? (id == %d)\n", id);
10397 void HandleLevelEditorKeyInput(Key key)
10399 char letter = getCharFromKey(key);
10400 int button = MB_LEFTBUTTON;
10402 if (drawing_function == GADGET_ID_TEXT &&
10403 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
10406 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
10407 else if (key == KSYM_Delete || key == KSYM_BackSpace)
10408 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
10409 else if (key == KSYM_Return)
10410 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
10411 else if (key == KSYM_Escape)
10412 DrawLevelText(0, 0, 0, TEXT_END);
10414 else if (button_status == MB_RELEASED)
10416 int id = GADGET_ID_NONE;
10417 int new_element_shift = element_shift;
10423 id = GADGET_ID_SCROLL_LEFT;
10426 id = GADGET_ID_SCROLL_RIGHT;
10429 id = GADGET_ID_SCROLL_UP;
10432 id = GADGET_ID_SCROLL_DOWN;
10435 id = GADGET_ID_SCROLL_LIST_UP;
10436 button = MB_RIGHTBUTTON;
10438 case KSYM_Page_Down:
10439 id = GADGET_ID_SCROLL_LIST_DOWN;
10440 button = MB_RIGHTBUTTON;
10445 element_shift = (key == KSYM_Home ? 0 :
10446 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10448 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10449 GDI_SCROLLBAR_ITEM_POSITION,
10450 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10452 ModifyEditorElementList();
10459 /* IS_EDITOR_CASCADE */
10460 for (i = 0; i < num_editor_elements; i++)
10462 if ((key == KSYM_Insert && i == element_shift) ||
10463 (key == KSYM_Delete && new_element_shift > element_shift))
10466 /* jump to next cascade block (or to start of element list) */
10467 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
10468 new_element_shift = i;
10471 if (i < num_editor_elements)
10472 element_shift = new_element_shift;
10474 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10475 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10477 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10478 GDI_SCROLLBAR_ITEM_POSITION,
10479 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10481 ModifyEditorElementList();
10485 for (i = 0; i < num_editor_elements; i++)
10487 int e = editor_elements[i];
10489 if ((key == KSYM_Insert &&
10490 (e == EL_INTERNAL_CASCADE_CE ||
10491 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10492 (key == KSYM_Delete &&
10493 (e == EL_INTERNAL_CASCADE_GE ||
10494 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10498 if (i < num_editor_elements)
10502 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10503 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10505 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10506 GDI_SCROLLBAR_ITEM_POSITION,
10507 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10509 ModifyEditorElementList();
10516 if (edit_mode == ED_MODE_DRAWING)
10518 RequestExitLevelEditor(setup.ask_on_escape_editor);
10520 else if (edit_mode == ED_MODE_INFO)
10522 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10524 else if (edit_mode == ED_MODE_PROPERTIES)
10526 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10528 else /* should never happen */
10530 DrawDrawingWindow();
10531 edit_mode = ED_MODE_DRAWING;
10539 if (id != GADGET_ID_NONE)
10540 ClickOnGadget(level_editor_gadget[id], button);
10541 else if (letter == '.')
10542 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10543 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10544 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10546 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10547 if (letter && letter == control_info[i].shortcut)
10548 if (!anyTextGadgetActive())
10549 ClickOnGadget(level_editor_gadget[i], button);
10553 void HandleLevelEditorIdle()
10555 static unsigned long action_delay = 0;
10556 unsigned long action_delay_value = GameFrameDelay;
10557 int xpos = 1, ypos = 2;
10559 if (edit_mode != ED_MODE_PROPERTIES)
10562 if (!DelayReached(&action_delay, action_delay_value))
10566 DrawEditorElementAnimation(SX + xpos * TILEX,
10567 SY + ypos * TILEY + MINI_TILEY / 2);
10569 DrawGraphicAnimationExt(drawto,
10571 SY + ypos * TILEY + MINI_TILEY / 2,
10572 el2img(properties_element), -1, NO_MASKING);
10575 MarkTileDirty(xpos, ypos);
10576 MarkTileDirty(xpos, ypos + 1);
10578 FrameCounter++; /* increase animation frame counter */
10581 void ClearEditorGadgetInfoText()
10583 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10586 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10588 char infotext[MAX_OUTPUT_LINESIZE + 1];
10589 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10590 int max_infotext_len = getMaxInfoTextLength();
10592 if (gi == NULL || gi->info_text == NULL)
10595 strncpy(infotext, gi->info_text, max_infotext_len);
10596 infotext[max_infotext_len] = '\0';
10598 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10600 int key = control_info[gi->custom_id].shortcut;
10604 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10605 sprintf(shortcut, " ('.' or '%c')", key);
10606 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10607 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10608 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10609 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10610 else /* normal case */
10611 sprintf(shortcut, " ('%s%c')",
10612 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10614 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10615 strcat(infotext, shortcut);
10619 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10622 void HandleEditorGadgetInfoText(void *ptr)
10624 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10626 char infotext[MAX_OUTPUT_LINESIZE + 1];
10627 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10628 int max_infotext_len = getMaxInfoTextLength();
10631 if (game_status != GAME_MODE_EDITOR)
10634 ClearEditorGadgetInfoText();
10636 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10639 /* misuse this function to delete brush cursor, if needed */
10640 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10641 DeleteBrushFromCursor();
10644 PrintEditorGadgetInfoText(gi);
10646 if (gi == NULL || gi->info_text == NULL)
10649 strncpy(infotext, gi->info_text, max_infotext_len);
10650 infotext[max_infotext_len] = '\0';
10652 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10654 int key = control_info[gi->custom_id].shortcut;
10658 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10659 sprintf(shortcut, " ('.' or '%c')", key);
10660 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10661 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10662 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10663 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10664 else /* normal case */
10665 sprintf(shortcut, " ('%s%c')",
10666 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10668 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10669 strcat(infotext, shortcut);
10673 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10677 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10679 static int start_lx, start_ly;
10680 int id = gi->custom_id;
10681 int type_id = gi->custom_type_id;
10682 int sx = gi->event.x;
10683 int sy = gi->event.y;
10684 int lx = sx + level_xpos;
10685 int ly = sy + level_ypos;
10686 int min_sx = 0, min_sy = 0;
10687 int max_sx = gi->drawing.area_xsize - 1;
10688 int max_sy = gi->drawing.area_ysize - 1;
10689 int actual_drawing_function = drawing_function;
10690 int max_infotext_len = getMaxInfoTextLength();
10691 char infotext[MAX_OUTPUT_LINESIZE + 1];
10694 infotext[0] = '\0'; /* start with empty info text */
10696 /* pressed Control key: simulate picking element */
10697 if (GetKeyModState() & KMOD_Control)
10698 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10700 ClearEditorGadgetInfoText();
10702 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10705 /* make sure to stay inside drawing area boundaries */
10706 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10707 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10709 if (id == GADGET_ID_DRAWING_LEVEL)
10713 int min_lx = 0, min_ly = 0;
10714 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10716 /* get positions inside level field */
10717 lx = sx + level_xpos;
10718 ly = sy + level_ypos;
10720 /* make sure to stay inside level field boundaries */
10721 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10722 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10724 /* correct drawing area positions accordingly */
10725 sx = lx - level_xpos;
10726 sy = ly - level_ypos;
10729 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10731 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10733 if (gi->event.type == GD_EVENT_PRESSED)
10739 switch (actual_drawing_function)
10741 case GADGET_ID_SINGLE_ITEMS:
10742 text = "Drawing single items";
10744 case GADGET_ID_CONNECTED_ITEMS:
10745 text = "Drawing connected items";
10747 case GADGET_ID_LINE:
10748 text = "Drawing line";
10750 case GADGET_ID_ARC:
10751 text = "Drawing arc";
10753 case GADGET_ID_TEXT:
10754 text = "Setting text cursor";
10756 case GADGET_ID_RECTANGLE:
10757 text = "Drawing rectangle";
10759 case GADGET_ID_FILLED_BOX:
10760 text = "Drawing filled box";
10762 case GADGET_ID_FLOOD_FILL:
10763 text = "Flood fill";
10765 case GADGET_ID_GRAB_BRUSH:
10766 text = "Grabbing brush";
10768 case GADGET_ID_PICK_ELEMENT:
10769 text = "Picking element";
10773 text = "Drawing position";
10777 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10778 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10780 sprintf(infotext, "%s: %d, %d", text,
10781 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10783 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10784 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10786 sprintf(infotext, "Level position: %d, %d", lx, ly);
10789 /* misuse this function to draw brush cursor, if needed */
10790 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10792 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10793 CopyBrushToCursor(sx, sy);
10795 DeleteBrushFromCursor();
10798 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10800 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10801 int element = drawingarea_info[type_id].value[pos];
10803 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10807 if (id == GADGET_ID_CUSTOM_CONTENT)
10808 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10809 else if (id == GADGET_ID_GROUP_CONTENT)
10810 sprintf(infotext, "group element position: %d", sx + 1);
10811 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10812 id <= GADGET_ID_YAMYAM_CONTENT_7)
10813 sprintf(infotext, "content area %d position: %d, %d",
10814 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10815 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10816 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10817 sprintf(infotext, "content area %d position: %d, %d",
10818 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10819 else if (id == GADGET_ID_ANDROID_CONTENT)
10820 sprintf(infotext, "android element position: %d", sx + 1);
10821 else if (drawingarea_info[type_id].infotext != NULL)
10822 strcpy(infotext, drawingarea_info[type_id].infotext);
10825 infotext[max_infotext_len] = '\0';
10827 if (strlen(infotext) > 0)
10828 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10831 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10833 if (!ask_if_level_has_changed ||
10835 Request("Level has changed ! Exit without saving ?",
10836 REQ_ASK | REQ_STAY_OPEN))
10839 CloseDoor(DOOR_CLOSE_1);
10840 SetDoorState(DOOR_CLOSE_2);
10842 CloseDoor(DOOR_CLOSE_ALL);
10844 game_status = GAME_MODE_MAIN;
10849 CloseDoor(DOOR_CLOSE_1);
10850 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);